) => {\n this.props.onReset?.(...args)\n this.reset()\n }\n\n reset() {\n this.setState(initialState)\n }\n\n componentDidCatch(error: Error, info: React.ErrorInfo) {\n this.props.onError?.(error, info)\n }\n\n componentDidUpdate(\n prevProps: ErrorBoundaryProps,\n prevState: ErrorBoundaryState,\n ) {\n const {error} = this.state\n const {resetKeys} = this.props\n\n // There's an edge case where if the thing that triggered the error\n // happens to *also* be in the resetKeys array, we'd end up resetting\n // the error boundary immediately. This would likely trigger a second\n // error to be thrown.\n // So we make sure that we don't check the resetKeys on the first call\n // of cDU after the error is set\n\n if (\n error !== null &&\n prevState.error !== null &&\n changedArray(prevProps.resetKeys, resetKeys)\n ) {\n this.props.onResetKeysChange?.(prevProps.resetKeys, resetKeys)\n this.reset()\n }\n }\n\n render() {\n const {error} = this.state\n\n const {fallbackRender, FallbackComponent, fallback} = this.props\n\n if (error !== null) {\n const props = {\n error,\n resetErrorBoundary: this.resetErrorBoundary,\n }\n if (React.isValidElement(fallback)) {\n return fallback\n } else if (typeof fallbackRender === 'function') {\n return fallbackRender(props)\n } else if (FallbackComponent) {\n return \n } else {\n throw new Error(\n 'react-error-boundary requires either a fallback, fallbackRender, or FallbackComponent prop',\n )\n }\n }\n\n return this.props.children\n }\n}\n\nfunction withErrorBoundary(\n Component: React.ComponentType
,\n errorBoundaryProps: ErrorBoundaryProps,\n): React.ComponentType
{\n const Wrapped: React.ComponentType
= props => {\n return (\n \n \n \n )\n }\n\n // Format for display in DevTools\n const name = Component.displayName || Component.name || 'Unknown'\n Wrapped.displayName = `withErrorBoundary(${name})`\n\n return Wrapped\n}\n\nfunction useErrorHandler(givenError?: unknown): (error: unknown) => void {\n const [error, setError] = React.useState(null)\n if (givenError != null) throw givenError\n if (error != null) throw error\n return setError\n}\n\nexport {ErrorBoundary, withErrorBoundary, useErrorHandler}\nexport type {\n FallbackProps,\n ErrorBoundaryPropsWithComponent,\n ErrorBoundaryPropsWithRender,\n ErrorBoundaryPropsWithFallback,\n ErrorBoundaryProps,\n}\n\n/*\neslint\n @typescript-eslint/sort-type-union-intersection-members: \"off\",\n @typescript-eslint/no-throw-literal: \"off\",\n @typescript-eslint/prefer-nullish-coalescing: \"off\"\n*/\n","import setPrototypeOf from \"./setPrototypeOf.js\";\nexport default function _inheritsLoose(subClass, superClass) {\n subClass.prototype = Object.create(superClass.prototype);\n subClass.prototype.constructor = subClass;\n setPrototypeOf(subClass, superClass);\n}","module.exports = function(module) {\n\tif (!module.webpackPolyfill) {\n\t\tmodule.deprecate = function() {};\n\t\tmodule.paths = [];\n\t\t// module.parent = undefined by default\n\t\tif (!module.children) module.children = [];\n\t\tObject.defineProperty(module, \"loaded\", {\n\t\t\tenumerable: true,\n\t\t\tget: function() {\n\t\t\t\treturn module.l;\n\t\t\t}\n\t\t});\n\t\tObject.defineProperty(module, \"id\", {\n\t\t\tenumerable: true,\n\t\t\tget: function() {\n\t\t\t\treturn module.i;\n\t\t\t}\n\t\t});\n\t\tmodule.webpackPolyfill = 1;\n\t}\n\treturn module;\n};\n","export { default } from './Checkbox';","var Buffer = require('safe-buffer').Buffer\nvar Transform = require('stream').Transform\nvar StringDecoder = require('string_decoder').StringDecoder\nvar inherits = require('inherits')\n\nfunction CipherBase (hashMode) {\n Transform.call(this)\n this.hashMode = typeof hashMode === 'string'\n if (this.hashMode) {\n this[hashMode] = this._finalOrDigest\n } else {\n this.final = this._finalOrDigest\n }\n if (this._final) {\n this.__final = this._final\n this._final = null\n }\n this._decoder = null\n this._encoding = null\n}\ninherits(CipherBase, Transform)\n\nCipherBase.prototype.update = function (data, inputEnc, outputEnc) {\n if (typeof data === 'string') {\n data = Buffer.from(data, inputEnc)\n }\n\n var outData = this._update(data)\n if (this.hashMode) return this\n\n if (outputEnc) {\n outData = this._toString(outData, outputEnc)\n }\n\n return outData\n}\n\nCipherBase.prototype.setAutoPadding = function () {}\nCipherBase.prototype.getAuthTag = function () {\n throw new Error('trying to get auth tag in unsupported state')\n}\n\nCipherBase.prototype.setAuthTag = function () {\n throw new Error('trying to set auth tag in unsupported state')\n}\n\nCipherBase.prototype.setAAD = function () {\n throw new Error('trying to set aad in unsupported state')\n}\n\nCipherBase.prototype._transform = function (data, _, next) {\n var err\n try {\n if (this.hashMode) {\n this._update(data)\n } else {\n this.push(this._update(data))\n }\n } catch (e) {\n err = e\n } finally {\n next(err)\n }\n}\nCipherBase.prototype._flush = function (done) {\n var err\n try {\n this.push(this.__final())\n } catch (e) {\n err = e\n }\n\n done(err)\n}\nCipherBase.prototype._finalOrDigest = function (outputEnc) {\n var outData = this.__final() || Buffer.alloc(0)\n if (outputEnc) {\n outData = this._toString(outData, outputEnc, true)\n }\n return outData\n}\n\nCipherBase.prototype._toString = function (value, enc, fin) {\n if (!this._decoder) {\n this._decoder = new StringDecoder(enc)\n this._encoding = enc\n }\n\n if (this._encoding !== enc) throw new Error('can\\'t switch encodings')\n\n var out = this._decoder.write(value)\n if (fin) {\n out += this._decoder.end()\n }\n\n return out\n}\n\nmodule.exports = CipherBase\n","import ownerDocument from './ownerDocument';\nexport default function ownerWindow(node) {\n var doc = ownerDocument(node);\n return doc.defaultView || window;\n}","\"use strict\";\n\nvar _interopRequireDefault = require(\"@babel/runtime/helpers/interopRequireDefault\");\n\nObject.defineProperty(exports, \"__esModule\", {\n value: true\n});\nexports.default = void 0;\n\nvar _react = _interopRequireDefault(require(\"react\"));\n\nvar _createSvgIcon = _interopRequireDefault(require(\"./utils/createSvgIcon\"));\n\nvar _default = (0, _createSvgIcon.default)(_react.default.createElement(\"path\", {\n d: \"M4 18h11c.55 0 1-.45 1-1s-.45-1-1-1H4c-.55 0-1 .45-1 1s.45 1 1 1zm0-5h8c.55 0 1-.45 1-1s-.45-1-1-1H4c-.55 0-1 .45-1 1s.45 1 1 1zM3 7c0 .55.45 1 1 1h11c.55 0 1-.45 1-1s-.45-1-1-1H4c-.55 0-1 .45-1 1zm17.3 7.88L17.42 12l2.88-2.88c.39-.39.39-1.02 0-1.41a.9959.9959 0 00-1.41 0L15.3 11.3c-.39.39-.39 1.02 0 1.41l3.59 3.59c.39.39 1.02.39 1.41 0 .38-.39.39-1.03 0-1.42z\"\n}), 'MenuOpenRounded');\n\nexports.default = _default;","import _objectWithoutProperties from \"@babel/runtime/helpers/esm/objectWithoutProperties\";\nimport _extends from \"@babel/runtime/helpers/esm/extends\";\nimport * as React from 'react';\nimport PropTypes from 'prop-types';\nimport clsx from 'clsx';\nimport { chainPropTypes } from '@material-ui/utils';\nimport withStyles from '../styles/withStyles';\nexport var styles = function styles(theme) {\n var elevations = {};\n theme.shadows.forEach(function (shadow, index) {\n elevations[\"elevation\".concat(index)] = {\n boxShadow: shadow\n };\n });\n return _extends({\n /* Styles applied to the root element. */\n root: {\n backgroundColor: theme.palette.background.paper,\n color: theme.palette.text.primary,\n transition: theme.transitions.create('box-shadow')\n },\n\n /* Styles applied to the root element if `square={false}`. */\n rounded: {\n borderRadius: theme.shape.borderRadius\n },\n\n /* Styles applied to the root element if `variant=\"outlined\"`. */\n outlined: {\n border: \"1px solid \".concat(theme.palette.divider)\n }\n }, elevations);\n};\nvar Paper = /*#__PURE__*/React.forwardRef(function Paper(props, ref) {\n var classes = props.classes,\n className = props.className,\n _props$component = props.component,\n Component = _props$component === void 0 ? 'div' : _props$component,\n _props$square = props.square,\n square = _props$square === void 0 ? false : _props$square,\n _props$elevation = props.elevation,\n elevation = _props$elevation === void 0 ? 1 : _props$elevation,\n _props$variant = props.variant,\n variant = _props$variant === void 0 ? 'elevation' : _props$variant,\n other = _objectWithoutProperties(props, [\"classes\", \"className\", \"component\", \"square\", \"elevation\", \"variant\"]);\n\n return /*#__PURE__*/React.createElement(Component, _extends({\n className: clsx(classes.root, className, variant === 'outlined' ? classes.outlined : classes[\"elevation\".concat(elevation)], !square && classes.rounded),\n ref: ref\n }, other));\n});\nprocess.env.NODE_ENV !== \"production\" ? Paper.propTypes = {\n // ----------------------------- Warning --------------------------------\n // | These PropTypes are generated from the TypeScript type definitions |\n // | To update them edit the d.ts file and run \"yarn proptypes\" |\n // ----------------------------------------------------------------------\n\n /**\n * The content of the component.\n */\n children: PropTypes.node,\n\n /**\n * Override or extend the styles applied to the component.\n * See [CSS API](#css) below for more details.\n */\n classes: PropTypes.object,\n\n /**\n * @ignore\n */\n className: PropTypes.string,\n\n /**\n * The component used for the root node.\n * Either a string to use a HTML element or a component.\n */\n component: PropTypes\n /* @typescript-to-proptypes-ignore */\n .elementType,\n\n /**\n * Shadow depth, corresponds to `dp` in the spec.\n * It accepts values between 0 and 24 inclusive.\n */\n elevation: chainPropTypes(PropTypes.number, function (props) {\n var classes = props.classes,\n elevation = props.elevation; // in case `withStyles` fails to inject we don't need this warning\n\n if (classes === undefined) {\n return null;\n }\n\n if (elevation != null && classes[\"elevation\".concat(elevation)] === undefined) {\n return new Error(\"Material-UI: This elevation `\".concat(elevation, \"` is not implemented.\"));\n }\n\n return null;\n }),\n\n /**\n * If `true`, rounded corners are disabled.\n */\n square: PropTypes.bool,\n\n /**\n * The variant to use.\n */\n variant: PropTypes.oneOf(['elevation', 'outlined'])\n} : void 0;\nexport default withStyles(styles, {\n name: 'MuiPaper'\n})(Paper);","\"use strict\";\n\nvar _interopRequireDefault = require(\"@babel/runtime/helpers/interopRequireDefault\");\n\nObject.defineProperty(exports, \"__esModule\", {\n value: true\n});\nexports.default = void 0;\n\nvar _react = _interopRequireDefault(require(\"react\"));\n\nvar _createSvgIcon = _interopRequireDefault(require(\"./utils/createSvgIcon\"));\n\nvar _default = (0, _createSvgIcon.default)(_react.default.createElement(\"path\", {\n d: \"M15.5 14h-.79l-.28-.27C15.41 12.59 16 11.11 16 9.5 16 5.91 13.09 3 9.5 3S3 5.91 3 9.5 5.91 16 9.5 16c1.61 0 3.09-.59 4.23-1.57l.27.28v.79l5 4.99L20.49 19l-4.99-5zm-6 0C7.01 14 5 11.99 5 9.5S7.01 5 9.5 5 14 7.01 14 9.5 11.99 14 9.5 14z\"\n}), 'Search');\n\nexports.default = _default;","export { default } from './MenuItem';","export { default } from './FormControl';\nexport { default as useFormControl } from './useFormControl';","export { default } from './Select';","export { default } from './Input';","// Copyright Joyent, Inc. and other Node contributors.\n//\n// Permission is hereby granted, free of charge, to any person obtaining a\n// copy of this software and associated documentation files (the\n// \"Software\"), to deal in the Software without restriction, including\n// without limitation the rights to use, copy, modify, merge, publish,\n// distribute, sublicense, and/or sell copies of the Software, and to permit\n// persons to whom the Software is furnished to do so, subject to the\n// following conditions:\n//\n// The above copyright notice and this permission notice shall be included\n// in all copies or substantial portions of the Software.\n//\n// THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS\n// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF\n// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN\n// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,\n// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR\n// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE\n// USE OR OTHER DEALINGS IN THE SOFTWARE.\n\n// a duplex stream is just a stream that is both readable and writable.\n// Since JS doesn't have multiple prototypal inheritance, this class\n// prototypally inherits from Readable, and then parasitically from\n// Writable.\n\n'use strict';\n\n/**/\n\nvar pna = require('process-nextick-args');\n/* */\n\n/**/\nvar objectKeys = Object.keys || function (obj) {\n var keys = [];\n for (var key in obj) {\n keys.push(key);\n }return keys;\n};\n/* */\n\nmodule.exports = Duplex;\n\n/**/\nvar util = Object.create(require('core-util-is'));\nutil.inherits = require('inherits');\n/* */\n\nvar Readable = require('./_stream_readable');\nvar Writable = require('./_stream_writable');\n\nutil.inherits(Duplex, Readable);\n\n{\n // avoid scope creep, the keys array can then be collected\n var keys = objectKeys(Writable.prototype);\n for (var v = 0; v < keys.length; v++) {\n var method = keys[v];\n if (!Duplex.prototype[method]) Duplex.prototype[method] = Writable.prototype[method];\n }\n}\n\nfunction Duplex(options) {\n if (!(this instanceof Duplex)) return new Duplex(options);\n\n Readable.call(this, options);\n Writable.call(this, options);\n\n if (options && options.readable === false) this.readable = false;\n\n if (options && options.writable === false) this.writable = false;\n\n this.allowHalfOpen = true;\n if (options && options.allowHalfOpen === false) this.allowHalfOpen = false;\n\n this.once('end', onend);\n}\n\nObject.defineProperty(Duplex.prototype, 'writableHighWaterMark', {\n // making it explicit this property is not enumerable\n // because otherwise some prototype manipulation in\n // userland will fail\n enumerable: false,\n get: function () {\n return this._writableState.highWaterMark;\n }\n});\n\n// the no-half-open enforcer\nfunction onend() {\n // if we allow half-open state, or if the writable side ended,\n // then we're ok.\n if (this.allowHalfOpen || this._writableState.ended) return;\n\n // no more data can be written.\n // But allow more writes to happen in this tick.\n pna.nextTick(onEndNT, this);\n}\n\nfunction onEndNT(self) {\n self.end();\n}\n\nObject.defineProperty(Duplex.prototype, 'destroyed', {\n get: function () {\n if (this._readableState === undefined || this._writableState === undefined) {\n return false;\n }\n return this._readableState.destroyed && this._writableState.destroyed;\n },\n set: function (value) {\n // we ignore the value if the stream\n // has not been initialized yet\n if (this._readableState === undefined || this._writableState === undefined) {\n return;\n }\n\n // backward compatibility, the user is explicitly\n // managing destroyed\n this._readableState.destroyed = value;\n this._writableState.destroyed = value;\n }\n});\n\nDuplex.prototype._destroy = function (err, cb) {\n this.push(null);\n this.end();\n\n pna.nextTick(cb, err);\n};","export { default } from './Icon';","var common = {\n black: '#000',\n white: '#fff'\n};\nexport default common;","export default function _assertThisInitialized(self) {\n if (self === void 0) {\n throw new ReferenceError(\"this hasn't been initialised - super() hasn't been called\");\n }\n\n return self;\n}","// Supports determination of isControlled().\n// Controlled input accepts its current value as a prop.\n//\n// @see https://facebook.github.io/react/docs/forms.html#controlled-components\n// @param value\n// @returns {boolean} true if string (including '') or number (including zero)\nexport function hasValue(value) {\n return value != null && !(Array.isArray(value) && value.length === 0);\n} // Determine if field is empty or filled.\n// Response determines if label is presented above field or as placeholder.\n//\n// @param obj\n// @param SSR\n// @returns {boolean} False when not present or empty string.\n// True when any number or string with length.\n\nexport function isFilled(obj) {\n var SSR = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : false;\n return obj && (hasValue(obj.value) && obj.value !== '' || SSR && hasValue(obj.defaultValue) && obj.defaultValue !== '');\n} // Determine if an Input is adorned on start.\n// It's corresponding to the left with LTR.\n//\n// @param obj\n// @returns {boolean} False when no adornments.\n// True when adorned at the start.\n\nexport function isAdornedStart(obj) {\n return obj.startAdornment;\n}","var MILLISECONDS_IN_MINUTE = 60000;\n/**\n * Google Chrome as of 67.0.3396.87 introduced timezones with offset that includes seconds.\n * They usually appear for dates that denote time before the timezones were introduced\n * (e.g. for 'Europe/Prague' timezone the offset is GMT+00:57:44 before 1 October 1891\n * and GMT+01:00:00 after that date)\n *\n * Date#getTimezoneOffset returns the offset in minutes and would return 57 for the example above,\n * which would lead to incorrect calculations.\n *\n * This function returns the timezone offset in milliseconds that takes seconds in account.\n */\n\nexport default function getTimezoneOffsetInMilliseconds(dirtyDate) {\n var date = new Date(dirtyDate.getTime());\n var baseTimezoneOffset = Math.ceil(date.getTimezoneOffset());\n date.setSeconds(0, 0);\n var millisecondsPartOfTimezoneOffset = date.getTime() % MILLISECONDS_IN_MINUTE;\n return baseTimezoneOffset * MILLISECONDS_IN_MINUTE + millisecondsPartOfTimezoneOffset;\n}","var _typeof = typeof Symbol === \"function\" && typeof Symbol.iterator === \"symbol\" ? function (obj) { return typeof obj; } : function (obj) { return obj && typeof Symbol === \"function\" && obj.constructor === Symbol && obj !== Symbol.prototype ? \"symbol\" : typeof obj; };\n\nexport var isBrowser = (typeof window === \"undefined\" ? \"undefined\" : _typeof(window)) === \"object\" && (typeof document === \"undefined\" ? \"undefined\" : _typeof(document)) === 'object' && document.nodeType === 9;\n\nexport default isBrowser;\n","function _typeof(obj) {\n if (typeof Symbol === \"function\" && typeof Symbol.iterator === \"symbol\") {\n _typeof = function (obj) {\n return typeof obj;\n };\n } else {\n _typeof = function (obj) {\n return obj && typeof Symbol === \"function\" && obj.constructor === Symbol && obj !== Symbol.prototype ? \"symbol\" : typeof obj;\n };\n }\n\n return _typeof(obj);\n}\n\nfunction _classCallCheck(instance, Constructor) {\n if (!(instance instanceof Constructor)) {\n throw new TypeError(\"Cannot call a class as a function\");\n }\n}\n\nfunction _defineProperties(target, props) {\n for (var i = 0; i < props.length; i++) {\n var descriptor = props[i];\n descriptor.enumerable = descriptor.enumerable || false;\n descriptor.configurable = true;\n if (\"value\" in descriptor) descriptor.writable = true;\n Object.defineProperty(target, descriptor.key, descriptor);\n }\n}\n\nfunction _createClass(Constructor, protoProps, staticProps) {\n if (protoProps) _defineProperties(Constructor.prototype, protoProps);\n if (staticProps) _defineProperties(Constructor, staticProps);\n return Constructor;\n}\n\nfunction _defineProperty(obj, key, value) {\n if (key in obj) {\n Object.defineProperty(obj, key, {\n value: value,\n enumerable: true,\n configurable: true,\n writable: true\n });\n } else {\n obj[key] = value;\n }\n\n return obj;\n}\n\nfunction _objectSpread(target) {\n for (var i = 1; i < arguments.length; i++) {\n var source = arguments[i] != null ? arguments[i] : {};\n var ownKeys = Object.keys(source);\n\n if (typeof Object.getOwnPropertySymbols === 'function') {\n ownKeys = ownKeys.concat(Object.getOwnPropertySymbols(source).filter(function (sym) {\n return Object.getOwnPropertyDescriptor(source, sym).enumerable;\n }));\n }\n\n ownKeys.forEach(function (key) {\n _defineProperty(target, key, source[key]);\n });\n }\n\n return target;\n}\n\nfunction _slicedToArray(arr, i) {\n return _arrayWithHoles(arr) || _iterableToArrayLimit(arr, i) || _nonIterableRest();\n}\n\nfunction _toConsumableArray(arr) {\n return _arrayWithoutHoles(arr) || _iterableToArray(arr) || _nonIterableSpread();\n}\n\nfunction _arrayWithoutHoles(arr) {\n if (Array.isArray(arr)) {\n for (var i = 0, arr2 = new Array(arr.length); i < arr.length; i++) arr2[i] = arr[i];\n\n return arr2;\n }\n}\n\nfunction _arrayWithHoles(arr) {\n if (Array.isArray(arr)) return arr;\n}\n\nfunction _iterableToArray(iter) {\n if (Symbol.iterator in Object(iter) || Object.prototype.toString.call(iter) === \"[object Arguments]\") return Array.from(iter);\n}\n\nfunction _iterableToArrayLimit(arr, i) {\n var _arr = [];\n var _n = true;\n var _d = false;\n var _e = undefined;\n\n try {\n for (var _i = arr[Symbol.iterator](), _s; !(_n = (_s = _i.next()).done); _n = true) {\n _arr.push(_s.value);\n\n if (i && _arr.length === i) break;\n }\n } catch (err) {\n _d = true;\n _e = err;\n } finally {\n try {\n if (!_n && _i[\"return\"] != null) _i[\"return\"]();\n } finally {\n if (_d) throw _e;\n }\n }\n\n return _arr;\n}\n\nfunction _nonIterableSpread() {\n throw new TypeError(\"Invalid attempt to spread non-iterable instance\");\n}\n\nfunction _nonIterableRest() {\n throw new TypeError(\"Invalid attempt to destructure non-iterable instance\");\n}\n\nvar noop = function noop() {};\n\nvar _WINDOW = {};\nvar _DOCUMENT = {};\nvar _MUTATION_OBSERVER = null;\nvar _PERFORMANCE = {\n mark: noop,\n measure: noop\n};\n\ntry {\n if (typeof window !== 'undefined') _WINDOW = window;\n if (typeof document !== 'undefined') _DOCUMENT = document;\n if (typeof MutationObserver !== 'undefined') _MUTATION_OBSERVER = MutationObserver;\n if (typeof performance !== 'undefined') _PERFORMANCE = performance;\n} catch (e) {}\n\nvar _ref = _WINDOW.navigator || {},\n _ref$userAgent = _ref.userAgent,\n userAgent = _ref$userAgent === void 0 ? '' : _ref$userAgent;\n\nvar WINDOW = _WINDOW;\nvar DOCUMENT = _DOCUMENT;\nvar MUTATION_OBSERVER = _MUTATION_OBSERVER;\nvar PERFORMANCE = _PERFORMANCE;\nvar IS_BROWSER = !!WINDOW.document;\nvar IS_DOM = !!DOCUMENT.documentElement && !!DOCUMENT.head && typeof DOCUMENT.addEventListener === 'function' && typeof DOCUMENT.createElement === 'function';\nvar IS_IE = ~userAgent.indexOf('MSIE') || ~userAgent.indexOf('Trident/');\n\nvar NAMESPACE_IDENTIFIER = '___FONT_AWESOME___';\nvar UNITS_IN_GRID = 16;\nvar DEFAULT_FAMILY_PREFIX = 'fa';\nvar DEFAULT_REPLACEMENT_CLASS = 'svg-inline--fa';\nvar DATA_FA_I2SVG = 'data-fa-i2svg';\nvar DATA_FA_PSEUDO_ELEMENT = 'data-fa-pseudo-element';\nvar DATA_FA_PSEUDO_ELEMENT_PENDING = 'data-fa-pseudo-element-pending';\nvar DATA_PREFIX = 'data-prefix';\nvar DATA_ICON = 'data-icon';\nvar HTML_CLASS_I2SVG_BASE_CLASS = 'fontawesome-i2svg';\nvar MUTATION_APPROACH_ASYNC = 'async';\nvar TAGNAMES_TO_SKIP_FOR_PSEUDOELEMENTS = ['HTML', 'HEAD', 'STYLE', 'SCRIPT'];\nvar PRODUCTION = function () {\n try {\n return process.env.NODE_ENV === 'production';\n } catch (e) {\n return false;\n }\n}();\nvar PREFIX_TO_STYLE = {\n 'fas': 'solid',\n 'far': 'regular',\n 'fal': 'light',\n 'fad': 'duotone',\n 'fab': 'brands',\n 'fa': 'solid'\n};\nvar STYLE_TO_PREFIX = {\n 'solid': 'fas',\n 'regular': 'far',\n 'light': 'fal',\n 'duotone': 'fad',\n 'brands': 'fab'\n};\nvar LAYERS_TEXT_CLASSNAME = 'fa-layers-text';\nvar FONT_FAMILY_PATTERN = /Font Awesome 5 (Solid|Regular|Light|Duotone|Brands|Free|Pro)/;\nvar FONT_WEIGHT_TO_PREFIX = {\n '900': 'fas',\n '400': 'far',\n 'normal': 'far',\n '300': 'fal'\n};\nvar oneToTen = [1, 2, 3, 4, 5, 6, 7, 8, 9, 10];\nvar oneToTwenty = oneToTen.concat([11, 12, 13, 14, 15, 16, 17, 18, 19, 20]);\nvar ATTRIBUTES_WATCHED_FOR_MUTATION = ['class', 'data-prefix', 'data-icon', 'data-fa-transform', 'data-fa-mask'];\nvar DUOTONE_CLASSES = {\n GROUP: 'group',\n SWAP_OPACITY: 'swap-opacity',\n PRIMARY: 'primary',\n SECONDARY: 'secondary'\n};\nvar RESERVED_CLASSES = ['xs', 'sm', 'lg', 'fw', 'ul', 'li', 'border', 'pull-left', 'pull-right', 'spin', 'pulse', 'rotate-90', 'rotate-180', 'rotate-270', 'flip-horizontal', 'flip-vertical', 'flip-both', 'stack', 'stack-1x', 'stack-2x', 'inverse', 'layers', 'layers-text', 'layers-counter', DUOTONE_CLASSES.GROUP, DUOTONE_CLASSES.SWAP_OPACITY, DUOTONE_CLASSES.PRIMARY, DUOTONE_CLASSES.SECONDARY].concat(oneToTen.map(function (n) {\n return \"\".concat(n, \"x\");\n})).concat(oneToTwenty.map(function (n) {\n return \"w-\".concat(n);\n}));\n\nvar initial = WINDOW.FontAwesomeConfig || {};\n\nfunction getAttrConfig(attr) {\n var element = DOCUMENT.querySelector('script[' + attr + ']');\n\n if (element) {\n return element.getAttribute(attr);\n }\n}\n\nfunction coerce(val) {\n // Getting an empty string will occur if the attribute is set on the HTML tag but without a value\n // We'll assume that this is an indication that it should be toggled to true\n // For example \n if (val === '') return true;\n if (val === 'false') return false;\n if (val === 'true') return true;\n return val;\n}\n\nif (DOCUMENT && typeof DOCUMENT.querySelector === 'function') {\n var attrs = [['data-family-prefix', 'familyPrefix'], ['data-replacement-class', 'replacementClass'], ['data-auto-replace-svg', 'autoReplaceSvg'], ['data-auto-add-css', 'autoAddCss'], ['data-auto-a11y', 'autoA11y'], ['data-search-pseudo-elements', 'searchPseudoElements'], ['data-observe-mutations', 'observeMutations'], ['data-mutate-approach', 'mutateApproach'], ['data-keep-original-source', 'keepOriginalSource'], ['data-measure-performance', 'measurePerformance'], ['data-show-missing-icons', 'showMissingIcons']];\n attrs.forEach(function (_ref) {\n var _ref2 = _slicedToArray(_ref, 2),\n attr = _ref2[0],\n key = _ref2[1];\n\n var val = coerce(getAttrConfig(attr));\n\n if (val !== undefined && val !== null) {\n initial[key] = val;\n }\n });\n}\n\nvar _default = {\n familyPrefix: DEFAULT_FAMILY_PREFIX,\n replacementClass: DEFAULT_REPLACEMENT_CLASS,\n autoReplaceSvg: true,\n autoAddCss: true,\n autoA11y: true,\n searchPseudoElements: false,\n observeMutations: true,\n mutateApproach: 'async',\n keepOriginalSource: true,\n measurePerformance: false,\n showMissingIcons: true\n};\n\nvar _config = _objectSpread({}, _default, initial);\n\nif (!_config.autoReplaceSvg) _config.observeMutations = false;\n\nvar config = _objectSpread({}, _config);\n\nWINDOW.FontAwesomeConfig = config;\n\nvar w = WINDOW || {};\nif (!w[NAMESPACE_IDENTIFIER]) w[NAMESPACE_IDENTIFIER] = {};\nif (!w[NAMESPACE_IDENTIFIER].styles) w[NAMESPACE_IDENTIFIER].styles = {};\nif (!w[NAMESPACE_IDENTIFIER].hooks) w[NAMESPACE_IDENTIFIER].hooks = {};\nif (!w[NAMESPACE_IDENTIFIER].shims) w[NAMESPACE_IDENTIFIER].shims = [];\nvar namespace = w[NAMESPACE_IDENTIFIER];\n\nvar functions = [];\n\nvar listener = function listener() {\n DOCUMENT.removeEventListener('DOMContentLoaded', listener);\n loaded = 1;\n functions.map(function (fn) {\n return fn();\n });\n};\n\nvar loaded = false;\n\nif (IS_DOM) {\n loaded = (DOCUMENT.documentElement.doScroll ? /^loaded|^c/ : /^loaded|^i|^c/).test(DOCUMENT.readyState);\n if (!loaded) DOCUMENT.addEventListener('DOMContentLoaded', listener);\n}\n\nfunction domready (fn) {\n if (!IS_DOM) return;\n loaded ? setTimeout(fn, 0) : functions.push(fn);\n}\n\nvar PENDING = 'pending';\nvar SETTLED = 'settled';\nvar FULFILLED = 'fulfilled';\nvar REJECTED = 'rejected';\n\nvar NOOP = function NOOP() {};\n\nvar isNode = typeof global !== 'undefined' && typeof global.process !== 'undefined' && typeof global.process.emit === 'function';\nvar asyncSetTimer = typeof setImmediate === 'undefined' ? setTimeout : setImmediate;\nvar asyncQueue = [];\nvar asyncTimer;\n\nfunction asyncFlush() {\n // run promise callbacks\n for (var i = 0; i < asyncQueue.length; i++) {\n asyncQueue[i][0](asyncQueue[i][1]);\n } // reset async asyncQueue\n\n\n asyncQueue = [];\n asyncTimer = false;\n}\n\nfunction asyncCall(callback, arg) {\n asyncQueue.push([callback, arg]);\n\n if (!asyncTimer) {\n asyncTimer = true;\n asyncSetTimer(asyncFlush, 0);\n }\n}\n\nfunction invokeResolver(resolver, promise) {\n function resolvePromise(value) {\n resolve(promise, value);\n }\n\n function rejectPromise(reason) {\n reject(promise, reason);\n }\n\n try {\n resolver(resolvePromise, rejectPromise);\n } catch (e) {\n rejectPromise(e);\n }\n}\n\nfunction invokeCallback(subscriber) {\n var owner = subscriber.owner;\n var settled = owner._state;\n var value = owner._data;\n var callback = subscriber[settled];\n var promise = subscriber.then;\n\n if (typeof callback === 'function') {\n settled = FULFILLED;\n\n try {\n value = callback(value);\n } catch (e) {\n reject(promise, e);\n }\n }\n\n if (!handleThenable(promise, value)) {\n if (settled === FULFILLED) {\n resolve(promise, value);\n }\n\n if (settled === REJECTED) {\n reject(promise, value);\n }\n }\n}\n\nfunction handleThenable(promise, value) {\n var resolved;\n\n try {\n if (promise === value) {\n throw new TypeError('A promises callback cannot return that same promise.');\n }\n\n if (value && (typeof value === 'function' || _typeof(value) === 'object')) {\n // then should be retrieved only once\n var then = value.then;\n\n if (typeof then === 'function') {\n then.call(value, function (val) {\n if (!resolved) {\n resolved = true;\n\n if (value === val) {\n fulfill(promise, val);\n } else {\n resolve(promise, val);\n }\n }\n }, function (reason) {\n if (!resolved) {\n resolved = true;\n reject(promise, reason);\n }\n });\n return true;\n }\n }\n } catch (e) {\n if (!resolved) {\n reject(promise, e);\n }\n\n return true;\n }\n\n return false;\n}\n\nfunction resolve(promise, value) {\n if (promise === value || !handleThenable(promise, value)) {\n fulfill(promise, value);\n }\n}\n\nfunction fulfill(promise, value) {\n if (promise._state === PENDING) {\n promise._state = SETTLED;\n promise._data = value;\n asyncCall(publishFulfillment, promise);\n }\n}\n\nfunction reject(promise, reason) {\n if (promise._state === PENDING) {\n promise._state = SETTLED;\n promise._data = reason;\n asyncCall(publishRejection, promise);\n }\n}\n\nfunction publish(promise) {\n promise._then = promise._then.forEach(invokeCallback);\n}\n\nfunction publishFulfillment(promise) {\n promise._state = FULFILLED;\n publish(promise);\n}\n\nfunction publishRejection(promise) {\n promise._state = REJECTED;\n publish(promise);\n\n if (!promise._handled && isNode) {\n global.process.emit('unhandledRejection', promise._data, promise);\n }\n}\n\nfunction notifyRejectionHandled(promise) {\n global.process.emit('rejectionHandled', promise);\n}\n/**\n * @class\n */\n\n\nfunction P(resolver) {\n if (typeof resolver !== 'function') {\n throw new TypeError('Promise resolver ' + resolver + ' is not a function');\n }\n\n if (this instanceof P === false) {\n throw new TypeError('Failed to construct \\'Promise\\': Please use the \\'new\\' operator, this object constructor cannot be called as a function.');\n }\n\n this._then = [];\n invokeResolver(resolver, this);\n}\n\nP.prototype = {\n constructor: P,\n _state: PENDING,\n _then: null,\n _data: undefined,\n _handled: false,\n then: function then(onFulfillment, onRejection) {\n var subscriber = {\n owner: this,\n then: new this.constructor(NOOP),\n fulfilled: onFulfillment,\n rejected: onRejection\n };\n\n if ((onRejection || onFulfillment) && !this._handled) {\n this._handled = true;\n\n if (this._state === REJECTED && isNode) {\n asyncCall(notifyRejectionHandled, this);\n }\n }\n\n if (this._state === FULFILLED || this._state === REJECTED) {\n // already resolved, call callback async\n asyncCall(invokeCallback, subscriber);\n } else {\n // subscribe\n this._then.push(subscriber);\n }\n\n return subscriber.then;\n },\n catch: function _catch(onRejection) {\n return this.then(null, onRejection);\n }\n};\n\nP.all = function (promises) {\n if (!Array.isArray(promises)) {\n throw new TypeError('You must pass an array to Promise.all().');\n }\n\n return new P(function (resolve, reject) {\n var results = [];\n var remaining = 0;\n\n function resolver(index) {\n remaining++;\n return function (value) {\n results[index] = value;\n\n if (! --remaining) {\n resolve(results);\n }\n };\n }\n\n for (var i = 0, promise; i < promises.length; i++) {\n promise = promises[i];\n\n if (promise && typeof promise.then === 'function') {\n promise.then(resolver(i), reject);\n } else {\n results[i] = promise;\n }\n }\n\n if (!remaining) {\n resolve(results);\n }\n });\n};\n\nP.race = function (promises) {\n if (!Array.isArray(promises)) {\n throw new TypeError('You must pass an array to Promise.race().');\n }\n\n return new P(function (resolve, reject) {\n for (var i = 0, promise; i < promises.length; i++) {\n promise = promises[i];\n\n if (promise && typeof promise.then === 'function') {\n promise.then(resolve, reject);\n } else {\n resolve(promise);\n }\n }\n });\n};\n\nP.resolve = function (value) {\n if (value && _typeof(value) === 'object' && value.constructor === P) {\n return value;\n }\n\n return new P(function (resolve) {\n resolve(value);\n });\n};\n\nP.reject = function (reason) {\n return new P(function (resolve, reject) {\n reject(reason);\n });\n};\n\nvar picked = typeof Promise === 'function' ? Promise : P;\n\nvar d = UNITS_IN_GRID;\nvar meaninglessTransform = {\n size: 16,\n x: 0,\n y: 0,\n rotate: 0,\n flipX: false,\n flipY: false\n};\n\nfunction isReserved(name) {\n return ~RESERVED_CLASSES.indexOf(name);\n}\nfunction insertCss(css) {\n if (!css || !IS_DOM) {\n return;\n }\n\n var style = DOCUMENT.createElement('style');\n style.setAttribute('type', 'text/css');\n style.innerHTML = css;\n var headChildren = DOCUMENT.head.childNodes;\n var beforeChild = null;\n\n for (var i = headChildren.length - 1; i > -1; i--) {\n var child = headChildren[i];\n var tagName = (child.tagName || '').toUpperCase();\n\n if (['STYLE', 'LINK'].indexOf(tagName) > -1) {\n beforeChild = child;\n }\n }\n\n DOCUMENT.head.insertBefore(style, beforeChild);\n return css;\n}\nvar idPool = '0123456789abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ';\nfunction nextUniqueId() {\n var size = 12;\n var id = '';\n\n while (size-- > 0) {\n id += idPool[Math.random() * 62 | 0];\n }\n\n return id;\n}\nfunction toArray(obj) {\n var array = [];\n\n for (var i = (obj || []).length >>> 0; i--;) {\n array[i] = obj[i];\n }\n\n return array;\n}\nfunction classArray(node) {\n if (node.classList) {\n return toArray(node.classList);\n } else {\n return (node.getAttribute('class') || '').split(' ').filter(function (i) {\n return i;\n });\n }\n}\nfunction getIconName(familyPrefix, cls) {\n var parts = cls.split('-');\n var prefix = parts[0];\n var iconName = parts.slice(1).join('-');\n\n if (prefix === familyPrefix && iconName !== '' && !isReserved(iconName)) {\n return iconName;\n } else {\n return null;\n }\n}\nfunction htmlEscape(str) {\n return \"\".concat(str).replace(/&/g, '&').replace(/\"/g, '"').replace(/'/g, ''').replace(//g, '>');\n}\nfunction joinAttributes(attributes) {\n return Object.keys(attributes || {}).reduce(function (acc, attributeName) {\n return acc + \"\".concat(attributeName, \"=\\\"\").concat(htmlEscape(attributes[attributeName]), \"\\\" \");\n }, '').trim();\n}\nfunction joinStyles(styles) {\n return Object.keys(styles || {}).reduce(function (acc, styleName) {\n return acc + \"\".concat(styleName, \": \").concat(styles[styleName], \";\");\n }, '');\n}\nfunction transformIsMeaningful(transform) {\n return transform.size !== meaninglessTransform.size || transform.x !== meaninglessTransform.x || transform.y !== meaninglessTransform.y || transform.rotate !== meaninglessTransform.rotate || transform.flipX || transform.flipY;\n}\nfunction transformForSvg(_ref) {\n var transform = _ref.transform,\n containerWidth = _ref.containerWidth,\n iconWidth = _ref.iconWidth;\n var outer = {\n transform: \"translate(\".concat(containerWidth / 2, \" 256)\")\n };\n var innerTranslate = \"translate(\".concat(transform.x * 32, \", \").concat(transform.y * 32, \") \");\n var innerScale = \"scale(\".concat(transform.size / 16 * (transform.flipX ? -1 : 1), \", \").concat(transform.size / 16 * (transform.flipY ? -1 : 1), \") \");\n var innerRotate = \"rotate(\".concat(transform.rotate, \" 0 0)\");\n var inner = {\n transform: \"\".concat(innerTranslate, \" \").concat(innerScale, \" \").concat(innerRotate)\n };\n var path = {\n transform: \"translate(\".concat(iconWidth / 2 * -1, \" -256)\")\n };\n return {\n outer: outer,\n inner: inner,\n path: path\n };\n}\nfunction transformForCss(_ref2) {\n var transform = _ref2.transform,\n _ref2$width = _ref2.width,\n width = _ref2$width === void 0 ? UNITS_IN_GRID : _ref2$width,\n _ref2$height = _ref2.height,\n height = _ref2$height === void 0 ? UNITS_IN_GRID : _ref2$height,\n _ref2$startCentered = _ref2.startCentered,\n startCentered = _ref2$startCentered === void 0 ? false : _ref2$startCentered;\n var val = '';\n\n if (startCentered && IS_IE) {\n val += \"translate(\".concat(transform.x / d - width / 2, \"em, \").concat(transform.y / d - height / 2, \"em) \");\n } else if (startCentered) {\n val += \"translate(calc(-50% + \".concat(transform.x / d, \"em), calc(-50% + \").concat(transform.y / d, \"em)) \");\n } else {\n val += \"translate(\".concat(transform.x / d, \"em, \").concat(transform.y / d, \"em) \");\n }\n\n val += \"scale(\".concat(transform.size / d * (transform.flipX ? -1 : 1), \", \").concat(transform.size / d * (transform.flipY ? -1 : 1), \") \");\n val += \"rotate(\".concat(transform.rotate, \"deg) \");\n return val;\n}\n\nvar ALL_SPACE = {\n x: 0,\n y: 0,\n width: '100%',\n height: '100%'\n};\n\nfunction fillBlack(abstract) {\n var force = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : true;\n\n if (abstract.attributes && (abstract.attributes.fill || force)) {\n abstract.attributes.fill = 'black';\n }\n\n return abstract;\n}\n\nfunction deGroup(abstract) {\n if (abstract.tag === 'g') {\n return abstract.children;\n } else {\n return [abstract];\n }\n}\n\nfunction makeIconMasking (_ref) {\n var children = _ref.children,\n attributes = _ref.attributes,\n main = _ref.main,\n mask = _ref.mask,\n transform = _ref.transform;\n var mainWidth = main.width,\n mainPath = main.icon;\n var maskWidth = mask.width,\n maskPath = mask.icon;\n var trans = transformForSvg({\n transform: transform,\n containerWidth: maskWidth,\n iconWidth: mainWidth\n });\n var maskRect = {\n tag: 'rect',\n attributes: _objectSpread({}, ALL_SPACE, {\n fill: 'white'\n })\n };\n var maskInnerGroupChildrenMixin = mainPath.children ? {\n children: mainPath.children.map(fillBlack)\n } : {};\n var maskInnerGroup = {\n tag: 'g',\n attributes: _objectSpread({}, trans.inner),\n children: [fillBlack(_objectSpread({\n tag: mainPath.tag,\n attributes: _objectSpread({}, mainPath.attributes, trans.path)\n }, maskInnerGroupChildrenMixin))]\n };\n var maskOuterGroup = {\n tag: 'g',\n attributes: _objectSpread({}, trans.outer),\n children: [maskInnerGroup]\n };\n var maskId = \"mask-\".concat(nextUniqueId());\n var clipId = \"clip-\".concat(nextUniqueId());\n var maskTag = {\n tag: 'mask',\n attributes: _objectSpread({}, ALL_SPACE, {\n id: maskId,\n maskUnits: 'userSpaceOnUse',\n maskContentUnits: 'userSpaceOnUse'\n }),\n children: [maskRect, maskOuterGroup]\n };\n var defs = {\n tag: 'defs',\n children: [{\n tag: 'clipPath',\n attributes: {\n id: clipId\n },\n children: deGroup(maskPath)\n }, maskTag]\n };\n children.push(defs, {\n tag: 'rect',\n attributes: _objectSpread({\n fill: 'currentColor',\n 'clip-path': \"url(#\".concat(clipId, \")\"),\n mask: \"url(#\".concat(maskId, \")\")\n }, ALL_SPACE)\n });\n return {\n children: children,\n attributes: attributes\n };\n}\n\nfunction makeIconStandard (_ref) {\n var children = _ref.children,\n attributes = _ref.attributes,\n main = _ref.main,\n transform = _ref.transform,\n styles = _ref.styles;\n var styleString = joinStyles(styles);\n\n if (styleString.length > 0) {\n attributes['style'] = styleString;\n }\n\n if (transformIsMeaningful(transform)) {\n var trans = transformForSvg({\n transform: transform,\n containerWidth: main.width,\n iconWidth: main.width\n });\n children.push({\n tag: 'g',\n attributes: _objectSpread({}, trans.outer),\n children: [{\n tag: 'g',\n attributes: _objectSpread({}, trans.inner),\n children: [{\n tag: main.icon.tag,\n children: main.icon.children,\n attributes: _objectSpread({}, main.icon.attributes, trans.path)\n }]\n }]\n });\n } else {\n children.push(main.icon);\n }\n\n return {\n children: children,\n attributes: attributes\n };\n}\n\nfunction asIcon (_ref) {\n var children = _ref.children,\n main = _ref.main,\n mask = _ref.mask,\n attributes = _ref.attributes,\n styles = _ref.styles,\n transform = _ref.transform;\n\n if (transformIsMeaningful(transform) && main.found && !mask.found) {\n var width = main.width,\n height = main.height;\n var offset = {\n x: width / height / 2,\n y: 0.5\n };\n attributes['style'] = joinStyles(_objectSpread({}, styles, {\n 'transform-origin': \"\".concat(offset.x + transform.x / 16, \"em \").concat(offset.y + transform.y / 16, \"em\")\n }));\n }\n\n return [{\n tag: 'svg',\n attributes: attributes,\n children: children\n }];\n}\n\nfunction asSymbol (_ref) {\n var prefix = _ref.prefix,\n iconName = _ref.iconName,\n children = _ref.children,\n attributes = _ref.attributes,\n symbol = _ref.symbol;\n var id = symbol === true ? \"\".concat(prefix, \"-\").concat(config.familyPrefix, \"-\").concat(iconName) : symbol;\n return [{\n tag: 'svg',\n attributes: {\n style: 'display: none;'\n },\n children: [{\n tag: 'symbol',\n attributes: _objectSpread({}, attributes, {\n id: id\n }),\n children: children\n }]\n }];\n}\n\nfunction makeInlineSvgAbstract(params) {\n var _params$icons = params.icons,\n main = _params$icons.main,\n mask = _params$icons.mask,\n prefix = params.prefix,\n iconName = params.iconName,\n transform = params.transform,\n symbol = params.symbol,\n title = params.title,\n extra = params.extra,\n _params$watchable = params.watchable,\n watchable = _params$watchable === void 0 ? false : _params$watchable;\n\n var _ref = mask.found ? mask : main,\n width = _ref.width,\n height = _ref.height;\n\n var widthClass = \"fa-w-\".concat(Math.ceil(width / height * 16));\n var attrClass = [config.replacementClass, iconName ? \"\".concat(config.familyPrefix, \"-\").concat(iconName) : '', widthClass].filter(function (c) {\n return extra.classes.indexOf(c) === -1;\n }).concat(extra.classes).join(' ');\n var content = {\n children: [],\n attributes: _objectSpread({}, extra.attributes, {\n 'data-prefix': prefix,\n 'data-icon': iconName,\n 'class': attrClass,\n 'role': extra.attributes.role || 'img',\n 'xmlns': 'http://www.w3.org/2000/svg',\n 'viewBox': \"0 0 \".concat(width, \" \").concat(height)\n })\n };\n\n if (watchable) {\n content.attributes[DATA_FA_I2SVG] = '';\n }\n\n if (title) content.children.push({\n tag: 'title',\n attributes: {\n id: content.attributes['aria-labelledby'] || \"title-\".concat(nextUniqueId())\n },\n children: [title]\n });\n\n var args = _objectSpread({}, content, {\n prefix: prefix,\n iconName: iconName,\n main: main,\n mask: mask,\n transform: transform,\n symbol: symbol,\n styles: extra.styles\n });\n\n var _ref2 = mask.found && main.found ? makeIconMasking(args) : makeIconStandard(args),\n children = _ref2.children,\n attributes = _ref2.attributes;\n\n args.children = children;\n args.attributes = attributes;\n\n if (symbol) {\n return asSymbol(args);\n } else {\n return asIcon(args);\n }\n}\nfunction makeLayersTextAbstract(params) {\n var content = params.content,\n width = params.width,\n height = params.height,\n transform = params.transform,\n title = params.title,\n extra = params.extra,\n _params$watchable2 = params.watchable,\n watchable = _params$watchable2 === void 0 ? false : _params$watchable2;\n\n var attributes = _objectSpread({}, extra.attributes, title ? {\n 'title': title\n } : {}, {\n 'class': extra.classes.join(' ')\n });\n\n if (watchable) {\n attributes[DATA_FA_I2SVG] = '';\n }\n\n var styles = _objectSpread({}, extra.styles);\n\n if (transformIsMeaningful(transform)) {\n styles['transform'] = transformForCss({\n transform: transform,\n startCentered: true,\n width: width,\n height: height\n });\n styles['-webkit-transform'] = styles['transform'];\n }\n\n var styleString = joinStyles(styles);\n\n if (styleString.length > 0) {\n attributes['style'] = styleString;\n }\n\n var val = [];\n val.push({\n tag: 'span',\n attributes: attributes,\n children: [content]\n });\n\n if (title) {\n val.push({\n tag: 'span',\n attributes: {\n class: 'sr-only'\n },\n children: [title]\n });\n }\n\n return val;\n}\nfunction makeLayersCounterAbstract(params) {\n var content = params.content,\n title = params.title,\n extra = params.extra;\n\n var attributes = _objectSpread({}, extra.attributes, title ? {\n 'title': title\n } : {}, {\n 'class': extra.classes.join(' ')\n });\n\n var styleString = joinStyles(extra.styles);\n\n if (styleString.length > 0) {\n attributes['style'] = styleString;\n }\n\n var val = [];\n val.push({\n tag: 'span',\n attributes: attributes,\n children: [content]\n });\n\n if (title) {\n val.push({\n tag: 'span',\n attributes: {\n class: 'sr-only'\n },\n children: [title]\n });\n }\n\n return val;\n}\n\nvar noop$1 = function noop() {};\n\nvar p = config.measurePerformance && PERFORMANCE && PERFORMANCE.mark && PERFORMANCE.measure ? PERFORMANCE : {\n mark: noop$1,\n measure: noop$1\n};\nvar preamble = \"FA \\\"5.12.1\\\"\";\n\nvar begin = function begin(name) {\n p.mark(\"\".concat(preamble, \" \").concat(name, \" begins\"));\n return function () {\n return end(name);\n };\n};\n\nvar end = function end(name) {\n p.mark(\"\".concat(preamble, \" \").concat(name, \" ends\"));\n p.measure(\"\".concat(preamble, \" \").concat(name), \"\".concat(preamble, \" \").concat(name, \" begins\"), \"\".concat(preamble, \" \").concat(name, \" ends\"));\n};\n\nvar perf = {\n begin: begin,\n end: end\n};\n\n/**\n * Internal helper to bind a function known to have 4 arguments\n * to a given context.\n */\n\nvar bindInternal4 = function bindInternal4(func, thisContext) {\n return function (a, b, c, d) {\n return func.call(thisContext, a, b, c, d);\n };\n};\n\n/**\n * # Reduce\n *\n * A fast object `.reduce()` implementation.\n *\n * @param {Object} subject The object to reduce over.\n * @param {Function} fn The reducer function.\n * @param {mixed} initialValue The initial value for the reducer, defaults to subject[0].\n * @param {Object} thisContext The context for the reducer.\n * @return {mixed} The final result.\n */\n\n\nvar reduce = function fastReduceObject(subject, fn, initialValue, thisContext) {\n var keys = Object.keys(subject),\n length = keys.length,\n iterator = thisContext !== undefined ? bindInternal4(fn, thisContext) : fn,\n i,\n key,\n result;\n\n if (initialValue === undefined) {\n i = 1;\n result = subject[keys[0]];\n } else {\n i = 0;\n result = initialValue;\n }\n\n for (; i < length; i++) {\n key = keys[i];\n result = iterator(result, subject[key], key, subject);\n }\n\n return result;\n};\n\nfunction toHex(unicode) {\n var result = '';\n\n for (var i = 0; i < unicode.length; i++) {\n var hex = unicode.charCodeAt(i).toString(16);\n result += ('000' + hex).slice(-4);\n }\n\n return result;\n}\n\nfunction defineIcons(prefix, icons) {\n var params = arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : {};\n var _params$skipHooks = params.skipHooks,\n skipHooks = _params$skipHooks === void 0 ? false : _params$skipHooks;\n var normalized = Object.keys(icons).reduce(function (acc, iconName) {\n var icon = icons[iconName];\n var expanded = !!icon.icon;\n\n if (expanded) {\n acc[icon.iconName] = icon.icon;\n } else {\n acc[iconName] = icon;\n }\n\n return acc;\n }, {});\n\n if (typeof namespace.hooks.addPack === 'function' && !skipHooks) {\n namespace.hooks.addPack(prefix, normalized);\n } else {\n namespace.styles[prefix] = _objectSpread({}, namespace.styles[prefix] || {}, normalized);\n }\n /**\n * Font Awesome 4 used the prefix of `fa` for all icons. With the introduction\n * of new styles we needed to differentiate between them. Prefix `fa` is now an alias\n * for `fas` so we'll easy the upgrade process for our users by automatically defining\n * this as well.\n */\n\n\n if (prefix === 'fas') {\n defineIcons('fa', icons);\n }\n}\n\nvar styles = namespace.styles,\n shims = namespace.shims;\nvar _byUnicode = {};\nvar _byLigature = {};\nvar _byOldName = {};\nvar build = function build() {\n var lookup = function lookup(reducer) {\n return reduce(styles, function (o, style, prefix) {\n o[prefix] = reduce(style, reducer, {});\n return o;\n }, {});\n };\n\n _byUnicode = lookup(function (acc, icon, iconName) {\n if (icon[3]) {\n acc[icon[3]] = iconName;\n }\n\n return acc;\n });\n _byLigature = lookup(function (acc, icon, iconName) {\n var ligatures = icon[2];\n acc[iconName] = iconName;\n ligatures.forEach(function (ligature) {\n acc[ligature] = iconName;\n });\n return acc;\n });\n var hasRegular = 'far' in styles;\n _byOldName = reduce(shims, function (acc, shim) {\n var oldName = shim[0];\n var prefix = shim[1];\n var iconName = shim[2];\n\n if (prefix === 'far' && !hasRegular) {\n prefix = 'fas';\n }\n\n acc[oldName] = {\n prefix: prefix,\n iconName: iconName\n };\n return acc;\n }, {});\n};\nbuild();\nfunction byUnicode(prefix, unicode) {\n return (_byUnicode[prefix] || {})[unicode];\n}\nfunction byLigature(prefix, ligature) {\n return (_byLigature[prefix] || {})[ligature];\n}\nfunction byOldName(name) {\n return _byOldName[name] || {\n prefix: null,\n iconName: null\n };\n}\n\nvar styles$1 = namespace.styles;\nvar emptyCanonicalIcon = function emptyCanonicalIcon() {\n return {\n prefix: null,\n iconName: null,\n rest: []\n };\n};\nfunction getCanonicalIcon(values) {\n return values.reduce(function (acc, cls) {\n var iconName = getIconName(config.familyPrefix, cls);\n\n if (styles$1[cls]) {\n acc.prefix = cls;\n } else if (config.autoFetchSvg && ['fas', 'far', 'fal', 'fad', 'fab', 'fa'].indexOf(cls) > -1) {\n acc.prefix = cls;\n } else if (iconName) {\n var shim = acc.prefix === 'fa' ? byOldName(iconName) : {};\n acc.iconName = shim.iconName || iconName;\n acc.prefix = shim.prefix || acc.prefix;\n } else if (cls !== config.replacementClass && cls.indexOf('fa-w-') !== 0) {\n acc.rest.push(cls);\n }\n\n return acc;\n }, emptyCanonicalIcon());\n}\nfunction iconFromMapping(mapping, prefix, iconName) {\n if (mapping && mapping[prefix] && mapping[prefix][iconName]) {\n return {\n prefix: prefix,\n iconName: iconName,\n icon: mapping[prefix][iconName]\n };\n }\n}\n\nfunction toHtml(abstractNodes) {\n var tag = abstractNodes.tag,\n _abstractNodes$attrib = abstractNodes.attributes,\n attributes = _abstractNodes$attrib === void 0 ? {} : _abstractNodes$attrib,\n _abstractNodes$childr = abstractNodes.children,\n children = _abstractNodes$childr === void 0 ? [] : _abstractNodes$childr;\n\n if (typeof abstractNodes === 'string') {\n return htmlEscape(abstractNodes);\n } else {\n return \"<\".concat(tag, \" \").concat(joinAttributes(attributes), \">\").concat(children.map(toHtml).join(''), \"\").concat(tag, \">\");\n }\n}\n\nvar noop$2 = function noop() {};\n\nfunction isWatched(node) {\n var i2svg = node.getAttribute ? node.getAttribute(DATA_FA_I2SVG) : null;\n return typeof i2svg === 'string';\n}\n\nfunction getMutator() {\n if (config.autoReplaceSvg === true) {\n return mutators.replace;\n }\n\n var mutator = mutators[config.autoReplaceSvg];\n return mutator || mutators.replace;\n}\n\nvar mutators = {\n replace: function replace(mutation) {\n var node = mutation[0];\n var abstract = mutation[1];\n var newOuterHTML = abstract.map(function (a) {\n return toHtml(a);\n }).join('\\n');\n\n if (node.parentNode && node.outerHTML) {\n node.outerHTML = newOuterHTML + (config.keepOriginalSource && node.tagName.toLowerCase() !== 'svg' ? \"\") : '');\n } else if (node.parentNode) {\n var newNode = document.createElement('span');\n node.parentNode.replaceChild(newNode, node);\n newNode.outerHTML = newOuterHTML;\n }\n },\n nest: function nest(mutation) {\n var node = mutation[0];\n var abstract = mutation[1]; // If we already have a replaced node we do not want to continue nesting within it.\n // Short-circuit to the standard replacement\n\n if (~classArray(node).indexOf(config.replacementClass)) {\n return mutators.replace(mutation);\n }\n\n var forSvg = new RegExp(\"\".concat(config.familyPrefix, \"-.*\"));\n delete abstract[0].attributes.style;\n delete abstract[0].attributes.id;\n var splitClasses = abstract[0].attributes.class.split(' ').reduce(function (acc, cls) {\n if (cls === config.replacementClass || cls.match(forSvg)) {\n acc.toSvg.push(cls);\n } else {\n acc.toNode.push(cls);\n }\n\n return acc;\n }, {\n toNode: [],\n toSvg: []\n });\n abstract[0].attributes.class = splitClasses.toSvg.join(' ');\n var newInnerHTML = abstract.map(function (a) {\n return toHtml(a);\n }).join('\\n');\n node.setAttribute('class', splitClasses.toNode.join(' '));\n node.setAttribute(DATA_FA_I2SVG, '');\n node.innerHTML = newInnerHTML;\n }\n};\n\nfunction performOperationSync(op) {\n op();\n}\n\nfunction perform(mutations, callback) {\n var callbackFunction = typeof callback === 'function' ? callback : noop$2;\n\n if (mutations.length === 0) {\n callbackFunction();\n } else {\n var frame = performOperationSync;\n\n if (config.mutateApproach === MUTATION_APPROACH_ASYNC) {\n frame = WINDOW.requestAnimationFrame || performOperationSync;\n }\n\n frame(function () {\n var mutator = getMutator();\n var mark = perf.begin('mutate');\n mutations.map(mutator);\n mark();\n callbackFunction();\n });\n }\n}\nvar disabled = false;\nfunction disableObservation() {\n disabled = true;\n}\nfunction enableObservation() {\n disabled = false;\n}\nvar mo = null;\nfunction observe(options) {\n if (!MUTATION_OBSERVER) {\n return;\n }\n\n if (!config.observeMutations) {\n return;\n }\n\n var treeCallback = options.treeCallback,\n nodeCallback = options.nodeCallback,\n pseudoElementsCallback = options.pseudoElementsCallback,\n _options$observeMutat = options.observeMutationsRoot,\n observeMutationsRoot = _options$observeMutat === void 0 ? DOCUMENT : _options$observeMutat;\n mo = new MUTATION_OBSERVER(function (objects) {\n if (disabled) return;\n toArray(objects).forEach(function (mutationRecord) {\n if (mutationRecord.type === 'childList' && mutationRecord.addedNodes.length > 0 && !isWatched(mutationRecord.addedNodes[0])) {\n if (config.searchPseudoElements) {\n pseudoElementsCallback(mutationRecord.target);\n }\n\n treeCallback(mutationRecord.target);\n }\n\n if (mutationRecord.type === 'attributes' && mutationRecord.target.parentNode && config.searchPseudoElements) {\n pseudoElementsCallback(mutationRecord.target.parentNode);\n }\n\n if (mutationRecord.type === 'attributes' && isWatched(mutationRecord.target) && ~ATTRIBUTES_WATCHED_FOR_MUTATION.indexOf(mutationRecord.attributeName)) {\n if (mutationRecord.attributeName === 'class') {\n var _getCanonicalIcon = getCanonicalIcon(classArray(mutationRecord.target)),\n prefix = _getCanonicalIcon.prefix,\n iconName = _getCanonicalIcon.iconName;\n\n if (prefix) mutationRecord.target.setAttribute('data-prefix', prefix);\n if (iconName) mutationRecord.target.setAttribute('data-icon', iconName);\n } else {\n nodeCallback(mutationRecord.target);\n }\n }\n });\n });\n if (!IS_DOM) return;\n mo.observe(observeMutationsRoot, {\n childList: true,\n attributes: true,\n characterData: true,\n subtree: true\n });\n}\nfunction disconnect() {\n if (!mo) return;\n mo.disconnect();\n}\n\nfunction styleParser (node) {\n var style = node.getAttribute('style');\n var val = [];\n\n if (style) {\n val = style.split(';').reduce(function (acc, style) {\n var styles = style.split(':');\n var prop = styles[0];\n var value = styles.slice(1);\n\n if (prop && value.length > 0) {\n acc[prop] = value.join(':').trim();\n }\n\n return acc;\n }, {});\n }\n\n return val;\n}\n\nfunction classParser (node) {\n var existingPrefix = node.getAttribute('data-prefix');\n var existingIconName = node.getAttribute('data-icon');\n var innerText = node.innerText !== undefined ? node.innerText.trim() : '';\n var val = getCanonicalIcon(classArray(node));\n\n if (existingPrefix && existingIconName) {\n val.prefix = existingPrefix;\n val.iconName = existingIconName;\n }\n\n if (val.prefix && innerText.length > 1) {\n val.iconName = byLigature(val.prefix, node.innerText);\n } else if (val.prefix && innerText.length === 1) {\n val.iconName = byUnicode(val.prefix, toHex(node.innerText));\n }\n\n return val;\n}\n\nvar parseTransformString = function parseTransformString(transformString) {\n var transform = {\n size: 16,\n x: 0,\n y: 0,\n flipX: false,\n flipY: false,\n rotate: 0\n };\n\n if (!transformString) {\n return transform;\n } else {\n return transformString.toLowerCase().split(' ').reduce(function (acc, n) {\n var parts = n.toLowerCase().split('-');\n var first = parts[0];\n var rest = parts.slice(1).join('-');\n\n if (first && rest === 'h') {\n acc.flipX = true;\n return acc;\n }\n\n if (first && rest === 'v') {\n acc.flipY = true;\n return acc;\n }\n\n rest = parseFloat(rest);\n\n if (isNaN(rest)) {\n return acc;\n }\n\n switch (first) {\n case 'grow':\n acc.size = acc.size + rest;\n break;\n\n case 'shrink':\n acc.size = acc.size - rest;\n break;\n\n case 'left':\n acc.x = acc.x - rest;\n break;\n\n case 'right':\n acc.x = acc.x + rest;\n break;\n\n case 'up':\n acc.y = acc.y - rest;\n break;\n\n case 'down':\n acc.y = acc.y + rest;\n break;\n\n case 'rotate':\n acc.rotate = acc.rotate + rest;\n break;\n }\n\n return acc;\n }, transform);\n }\n};\nfunction transformParser (node) {\n return parseTransformString(node.getAttribute('data-fa-transform'));\n}\n\nfunction symbolParser (node) {\n var symbol = node.getAttribute('data-fa-symbol');\n return symbol === null ? false : symbol === '' ? true : symbol;\n}\n\nfunction attributesParser (node) {\n var extraAttributes = toArray(node.attributes).reduce(function (acc, attr) {\n if (acc.name !== 'class' && acc.name !== 'style') {\n acc[attr.name] = attr.value;\n }\n\n return acc;\n }, {});\n var title = node.getAttribute('title');\n\n if (config.autoA11y) {\n if (title) {\n extraAttributes['aria-labelledby'] = \"\".concat(config.replacementClass, \"-title-\").concat(nextUniqueId());\n } else {\n extraAttributes['aria-hidden'] = 'true';\n extraAttributes['focusable'] = 'false';\n }\n }\n\n return extraAttributes;\n}\n\nfunction maskParser (node) {\n var mask = node.getAttribute('data-fa-mask');\n\n if (!mask) {\n return emptyCanonicalIcon();\n } else {\n return getCanonicalIcon(mask.split(' ').map(function (i) {\n return i.trim();\n }));\n }\n}\n\nfunction blankMeta() {\n return {\n iconName: null,\n title: null,\n prefix: null,\n transform: meaninglessTransform,\n symbol: false,\n mask: null,\n extra: {\n classes: [],\n styles: {},\n attributes: {}\n }\n };\n}\nfunction parseMeta(node) {\n var _classParser = classParser(node),\n iconName = _classParser.iconName,\n prefix = _classParser.prefix,\n extraClasses = _classParser.rest;\n\n var extraStyles = styleParser(node);\n var transform = transformParser(node);\n var symbol = symbolParser(node);\n var extraAttributes = attributesParser(node);\n var mask = maskParser(node);\n return {\n iconName: iconName,\n title: node.getAttribute('title'),\n prefix: prefix,\n transform: transform,\n symbol: symbol,\n mask: mask,\n extra: {\n classes: extraClasses,\n styles: extraStyles,\n attributes: extraAttributes\n }\n };\n}\n\nfunction MissingIcon(error) {\n this.name = 'MissingIcon';\n this.message = error || 'Icon unavailable';\n this.stack = new Error().stack;\n}\nMissingIcon.prototype = Object.create(Error.prototype);\nMissingIcon.prototype.constructor = MissingIcon;\n\nvar FILL = {\n fill: 'currentColor'\n};\nvar ANIMATION_BASE = {\n attributeType: 'XML',\n repeatCount: 'indefinite',\n dur: '2s'\n};\nvar RING = {\n tag: 'path',\n attributes: _objectSpread({}, FILL, {\n d: 'M156.5,447.7l-12.6,29.5c-18.7-9.5-35.9-21.2-51.5-34.9l22.7-22.7C127.6,430.5,141.5,440,156.5,447.7z M40.6,272H8.5 c1.4,21.2,5.4,41.7,11.7,61.1L50,321.2C45.1,305.5,41.8,289,40.6,272z M40.6,240c1.4-18.8,5.2-37,11.1-54.1l-29.5-12.6 C14.7,194.3,10,216.7,8.5,240H40.6z M64.3,156.5c7.8-14.9,17.2-28.8,28.1-41.5L69.7,92.3c-13.7,15.6-25.5,32.8-34.9,51.5 L64.3,156.5z M397,419.6c-13.9,12-29.4,22.3-46.1,30.4l11.9,29.8c20.7-9.9,39.8-22.6,56.9-37.6L397,419.6z M115,92.4 c13.9-12,29.4-22.3,46.1-30.4l-11.9-29.8c-20.7,9.9-39.8,22.6-56.8,37.6L115,92.4z M447.7,355.5c-7.8,14.9-17.2,28.8-28.1,41.5 l22.7,22.7c13.7-15.6,25.5-32.9,34.9-51.5L447.7,355.5z M471.4,272c-1.4,18.8-5.2,37-11.1,54.1l29.5,12.6 c7.5-21.1,12.2-43.5,13.6-66.8H471.4z M321.2,462c-15.7,5-32.2,8.2-49.2,9.4v32.1c21.2-1.4,41.7-5.4,61.1-11.7L321.2,462z M240,471.4c-18.8-1.4-37-5.2-54.1-11.1l-12.6,29.5c21.1,7.5,43.5,12.2,66.8,13.6V471.4z M462,190.8c5,15.7,8.2,32.2,9.4,49.2h32.1 c-1.4-21.2-5.4-41.7-11.7-61.1L462,190.8z M92.4,397c-12-13.9-22.3-29.4-30.4-46.1l-29.8,11.9c9.9,20.7,22.6,39.8,37.6,56.9 L92.4,397z M272,40.6c18.8,1.4,36.9,5.2,54.1,11.1l12.6-29.5C317.7,14.7,295.3,10,272,8.5V40.6z M190.8,50 c15.7-5,32.2-8.2,49.2-9.4V8.5c-21.2,1.4-41.7,5.4-61.1,11.7L190.8,50z M442.3,92.3L419.6,115c12,13.9,22.3,29.4,30.5,46.1 l29.8-11.9C470,128.5,457.3,109.4,442.3,92.3z M397,92.4l22.7-22.7c-15.6-13.7-32.8-25.5-51.5-34.9l-12.6,29.5 C370.4,72.1,384.4,81.5,397,92.4z'\n })\n};\n\nvar OPACITY_ANIMATE = _objectSpread({}, ANIMATION_BASE, {\n attributeName: 'opacity'\n});\n\nvar DOT = {\n tag: 'circle',\n attributes: _objectSpread({}, FILL, {\n cx: '256',\n cy: '364',\n r: '28'\n }),\n children: [{\n tag: 'animate',\n attributes: _objectSpread({}, ANIMATION_BASE, {\n attributeName: 'r',\n values: '28;14;28;28;14;28;'\n })\n }, {\n tag: 'animate',\n attributes: _objectSpread({}, OPACITY_ANIMATE, {\n values: '1;0;1;1;0;1;'\n })\n }]\n};\nvar QUESTION = {\n tag: 'path',\n attributes: _objectSpread({}, FILL, {\n opacity: '1',\n d: 'M263.7,312h-16c-6.6,0-12-5.4-12-12c0-71,77.4-63.9,77.4-107.8c0-20-17.8-40.2-57.4-40.2c-29.1,0-44.3,9.6-59.2,28.7 c-3.9,5-11.1,6-16.2,2.4l-13.1-9.2c-5.6-3.9-6.9-11.8-2.6-17.2c21.2-27.2,46.4-44.7,91.2-44.7c52.3,0,97.4,29.8,97.4,80.2 c0,67.6-77.4,63.5-77.4,107.8C275.7,306.6,270.3,312,263.7,312z'\n }),\n children: [{\n tag: 'animate',\n attributes: _objectSpread({}, OPACITY_ANIMATE, {\n values: '1;0;0;0;0;1;'\n })\n }]\n};\nvar EXCLAMATION = {\n tag: 'path',\n attributes: _objectSpread({}, FILL, {\n opacity: '0',\n d: 'M232.5,134.5l7,168c0.3,6.4,5.6,11.5,12,11.5h9c6.4,0,11.7-5.1,12-11.5l7-168c0.3-6.8-5.2-12.5-12-12.5h-23 C237.7,122,232.2,127.7,232.5,134.5z'\n }),\n children: [{\n tag: 'animate',\n attributes: _objectSpread({}, OPACITY_ANIMATE, {\n values: '0;0;1;1;0;0;'\n })\n }]\n};\nvar missing = {\n tag: 'g',\n children: [RING, DOT, QUESTION, EXCLAMATION]\n};\n\nvar styles$2 = namespace.styles;\nfunction asFoundIcon(icon) {\n var width = icon[0];\n var height = icon[1];\n\n var _icon$slice = icon.slice(4),\n _icon$slice2 = _slicedToArray(_icon$slice, 1),\n vectorData = _icon$slice2[0];\n\n var element = null;\n\n if (Array.isArray(vectorData)) {\n element = {\n tag: 'g',\n attributes: {\n class: \"\".concat(config.familyPrefix, \"-\").concat(DUOTONE_CLASSES.GROUP)\n },\n children: [{\n tag: 'path',\n attributes: {\n class: \"\".concat(config.familyPrefix, \"-\").concat(DUOTONE_CLASSES.SECONDARY),\n fill: 'currentColor',\n d: vectorData[0]\n }\n }, {\n tag: 'path',\n attributes: {\n class: \"\".concat(config.familyPrefix, \"-\").concat(DUOTONE_CLASSES.PRIMARY),\n fill: 'currentColor',\n d: vectorData[1]\n }\n }]\n };\n } else {\n element = {\n tag: 'path',\n attributes: {\n fill: 'currentColor',\n d: vectorData\n }\n };\n }\n\n return {\n found: true,\n width: width,\n height: height,\n icon: element\n };\n}\nfunction findIcon(iconName, prefix) {\n return new picked(function (resolve, reject) {\n var val = {\n found: false,\n width: 512,\n height: 512,\n icon: missing\n };\n\n if (iconName && prefix && styles$2[prefix] && styles$2[prefix][iconName]) {\n var icon = styles$2[prefix][iconName];\n return resolve(asFoundIcon(icon));\n }\n\n var headers = {};\n\n if (_typeof(WINDOW.FontAwesomeKitConfig) === 'object' && typeof window.FontAwesomeKitConfig.token === 'string') {\n headers['fa-kit-token'] = WINDOW.FontAwesomeKitConfig.token;\n }\n\n if (iconName && prefix && !config.showMissingIcons) {\n reject(new MissingIcon(\"Icon is missing for prefix \".concat(prefix, \" with icon name \").concat(iconName)));\n } else {\n resolve(val);\n }\n });\n}\n\nvar styles$3 = namespace.styles;\n\nfunction generateSvgReplacementMutation(node, nodeMeta) {\n var iconName = nodeMeta.iconName,\n title = nodeMeta.title,\n prefix = nodeMeta.prefix,\n transform = nodeMeta.transform,\n symbol = nodeMeta.symbol,\n mask = nodeMeta.mask,\n extra = nodeMeta.extra;\n return new picked(function (resolve, reject) {\n picked.all([findIcon(iconName, prefix), findIcon(mask.iconName, mask.prefix)]).then(function (_ref) {\n var _ref2 = _slicedToArray(_ref, 2),\n main = _ref2[0],\n mask = _ref2[1];\n\n resolve([node, makeInlineSvgAbstract({\n icons: {\n main: main,\n mask: mask\n },\n prefix: prefix,\n iconName: iconName,\n transform: transform,\n symbol: symbol,\n mask: mask,\n title: title,\n extra: extra,\n watchable: true\n })]);\n });\n });\n}\n\nfunction generateLayersText(node, nodeMeta) {\n var title = nodeMeta.title,\n transform = nodeMeta.transform,\n extra = nodeMeta.extra;\n var width = null;\n var height = null;\n\n if (IS_IE) {\n var computedFontSize = parseInt(getComputedStyle(node).fontSize, 10);\n var boundingClientRect = node.getBoundingClientRect();\n width = boundingClientRect.width / computedFontSize;\n height = boundingClientRect.height / computedFontSize;\n }\n\n if (config.autoA11y && !title) {\n extra.attributes['aria-hidden'] = 'true';\n }\n\n return picked.resolve([node, makeLayersTextAbstract({\n content: node.innerHTML,\n width: width,\n height: height,\n transform: transform,\n title: title,\n extra: extra,\n watchable: true\n })]);\n}\n\nfunction generateMutation(node) {\n var nodeMeta = parseMeta(node);\n\n if (~nodeMeta.extra.classes.indexOf(LAYERS_TEXT_CLASSNAME)) {\n return generateLayersText(node, nodeMeta);\n } else {\n return generateSvgReplacementMutation(node, nodeMeta);\n }\n}\n\nfunction onTree(root) {\n var callback = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : null;\n if (!IS_DOM) return;\n var htmlClassList = DOCUMENT.documentElement.classList;\n\n var hclAdd = function hclAdd(suffix) {\n return htmlClassList.add(\"\".concat(HTML_CLASS_I2SVG_BASE_CLASS, \"-\").concat(suffix));\n };\n\n var hclRemove = function hclRemove(suffix) {\n return htmlClassList.remove(\"\".concat(HTML_CLASS_I2SVG_BASE_CLASS, \"-\").concat(suffix));\n };\n\n var prefixes = config.autoFetchSvg ? Object.keys(PREFIX_TO_STYLE) : Object.keys(styles$3);\n var prefixesDomQuery = [\".\".concat(LAYERS_TEXT_CLASSNAME, \":not([\").concat(DATA_FA_I2SVG, \"])\")].concat(prefixes.map(function (p) {\n return \".\".concat(p, \":not([\").concat(DATA_FA_I2SVG, \"])\");\n })).join(', ');\n\n if (prefixesDomQuery.length === 0) {\n return;\n }\n\n var candidates = [];\n\n try {\n candidates = toArray(root.querySelectorAll(prefixesDomQuery));\n } catch (e) {// noop\n }\n\n if (candidates.length > 0) {\n hclAdd('pending');\n hclRemove('complete');\n } else {\n return;\n }\n\n var mark = perf.begin('onTree');\n var mutations = candidates.reduce(function (acc, node) {\n try {\n var mutation = generateMutation(node);\n\n if (mutation) {\n acc.push(mutation);\n }\n } catch (e) {\n if (!PRODUCTION) {\n if (e instanceof MissingIcon) {\n console.error(e);\n }\n }\n }\n\n return acc;\n }, []);\n return new picked(function (resolve, reject) {\n picked.all(mutations).then(function (resolvedMutations) {\n perform(resolvedMutations, function () {\n hclAdd('active');\n hclAdd('complete');\n hclRemove('pending');\n if (typeof callback === 'function') callback();\n mark();\n resolve();\n });\n }).catch(function () {\n mark();\n reject();\n });\n });\n}\nfunction onNode(node) {\n var callback = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : null;\n generateMutation(node).then(function (mutation) {\n if (mutation) {\n perform([mutation], callback);\n }\n });\n}\n\nfunction replaceForPosition(node, position) {\n var pendingAttribute = \"\".concat(DATA_FA_PSEUDO_ELEMENT_PENDING).concat(position.replace(':', '-'));\n return new picked(function (resolve, reject) {\n if (node.getAttribute(pendingAttribute) !== null) {\n // This node is already being processed\n return resolve();\n }\n\n var children = toArray(node.children);\n var alreadyProcessedPseudoElement = children.filter(function (c) {\n return c.getAttribute(DATA_FA_PSEUDO_ELEMENT) === position;\n })[0];\n var styles = WINDOW.getComputedStyle(node, position);\n var fontFamily = styles.getPropertyValue('font-family').match(FONT_FAMILY_PATTERN);\n var fontWeight = styles.getPropertyValue('font-weight');\n var content = styles.getPropertyValue('content');\n\n if (alreadyProcessedPseudoElement && !fontFamily) {\n // If we've already processed it but the current computed style does not result in a font-family,\n // that probably means that a class name that was previously present to make the icon has been\n // removed. So we now should delete the icon.\n node.removeChild(alreadyProcessedPseudoElement);\n return resolve();\n } else if (fontFamily && content !== 'none' && content !== '') {\n var prefix = ~['Solid', 'Regular', 'Light', 'Duotone', 'Brands'].indexOf(fontFamily[1]) ? STYLE_TO_PREFIX[fontFamily[1].toLowerCase()] : FONT_WEIGHT_TO_PREFIX[fontWeight];\n var hexValue = toHex(content.length === 3 ? content.substr(1, 1) : content);\n var iconName = byUnicode(prefix, hexValue);\n var iconIdentifier = iconName; // Only convert the pseudo element in this :before/:after position into an icon if we haven't\n // already done so with the same prefix and iconName\n\n if (iconName && (!alreadyProcessedPseudoElement || alreadyProcessedPseudoElement.getAttribute(DATA_PREFIX) !== prefix || alreadyProcessedPseudoElement.getAttribute(DATA_ICON) !== iconIdentifier)) {\n node.setAttribute(pendingAttribute, iconIdentifier);\n\n if (alreadyProcessedPseudoElement) {\n // Delete the old one, since we're replacing it with a new one\n node.removeChild(alreadyProcessedPseudoElement);\n }\n\n var meta = blankMeta();\n var extra = meta.extra;\n extra.attributes[DATA_FA_PSEUDO_ELEMENT] = position;\n findIcon(iconName, prefix).then(function (main) {\n var abstract = makeInlineSvgAbstract(_objectSpread({}, meta, {\n icons: {\n main: main,\n mask: emptyCanonicalIcon()\n },\n prefix: prefix,\n iconName: iconIdentifier,\n extra: extra,\n watchable: true\n }));\n var element = DOCUMENT.createElement('svg');\n\n if (position === ':before') {\n node.insertBefore(element, node.firstChild);\n } else {\n node.appendChild(element);\n }\n\n element.outerHTML = abstract.map(function (a) {\n return toHtml(a);\n }).join('\\n');\n node.removeAttribute(pendingAttribute);\n resolve();\n }).catch(reject);\n } else {\n resolve();\n }\n } else {\n resolve();\n }\n });\n}\n\nfunction replace(node) {\n return picked.all([replaceForPosition(node, ':before'), replaceForPosition(node, ':after')]);\n}\n\nfunction processable(node) {\n return node.parentNode !== document.head && !~TAGNAMES_TO_SKIP_FOR_PSEUDOELEMENTS.indexOf(node.tagName.toUpperCase()) && !node.getAttribute(DATA_FA_PSEUDO_ELEMENT) && (!node.parentNode || node.parentNode.tagName !== 'svg');\n}\n\nfunction searchPseudoElements (root) {\n if (!IS_DOM) return;\n return new picked(function (resolve, reject) {\n var operations = toArray(root.querySelectorAll('*')).filter(processable).map(replace);\n var end = perf.begin('searchPseudoElements');\n disableObservation();\n picked.all(operations).then(function () {\n end();\n enableObservation();\n resolve();\n }).catch(function () {\n end();\n enableObservation();\n reject();\n });\n });\n}\n\nvar baseStyles = \"svg:not(:root).svg-inline--fa {\\n overflow: visible;\\n}\\n\\n.svg-inline--fa {\\n display: inline-block;\\n font-size: inherit;\\n height: 1em;\\n overflow: visible;\\n vertical-align: -0.125em;\\n}\\n.svg-inline--fa.fa-lg {\\n vertical-align: -0.225em;\\n}\\n.svg-inline--fa.fa-w-1 {\\n width: 0.0625em;\\n}\\n.svg-inline--fa.fa-w-2 {\\n width: 0.125em;\\n}\\n.svg-inline--fa.fa-w-3 {\\n width: 0.1875em;\\n}\\n.svg-inline--fa.fa-w-4 {\\n width: 0.25em;\\n}\\n.svg-inline--fa.fa-w-5 {\\n width: 0.3125em;\\n}\\n.svg-inline--fa.fa-w-6 {\\n width: 0.375em;\\n}\\n.svg-inline--fa.fa-w-7 {\\n width: 0.4375em;\\n}\\n.svg-inline--fa.fa-w-8 {\\n width: 0.5em;\\n}\\n.svg-inline--fa.fa-w-9 {\\n width: 0.5625em;\\n}\\n.svg-inline--fa.fa-w-10 {\\n width: 0.625em;\\n}\\n.svg-inline--fa.fa-w-11 {\\n width: 0.6875em;\\n}\\n.svg-inline--fa.fa-w-12 {\\n width: 0.75em;\\n}\\n.svg-inline--fa.fa-w-13 {\\n width: 0.8125em;\\n}\\n.svg-inline--fa.fa-w-14 {\\n width: 0.875em;\\n}\\n.svg-inline--fa.fa-w-15 {\\n width: 0.9375em;\\n}\\n.svg-inline--fa.fa-w-16 {\\n width: 1em;\\n}\\n.svg-inline--fa.fa-w-17 {\\n width: 1.0625em;\\n}\\n.svg-inline--fa.fa-w-18 {\\n width: 1.125em;\\n}\\n.svg-inline--fa.fa-w-19 {\\n width: 1.1875em;\\n}\\n.svg-inline--fa.fa-w-20 {\\n width: 1.25em;\\n}\\n.svg-inline--fa.fa-pull-left {\\n margin-right: 0.3em;\\n width: auto;\\n}\\n.svg-inline--fa.fa-pull-right {\\n margin-left: 0.3em;\\n width: auto;\\n}\\n.svg-inline--fa.fa-border {\\n height: 1.5em;\\n}\\n.svg-inline--fa.fa-li {\\n width: 2em;\\n}\\n.svg-inline--fa.fa-fw {\\n width: 1.25em;\\n}\\n\\n.fa-layers svg.svg-inline--fa {\\n bottom: 0;\\n left: 0;\\n margin: auto;\\n position: absolute;\\n right: 0;\\n top: 0;\\n}\\n\\n.fa-layers {\\n display: inline-block;\\n height: 1em;\\n position: relative;\\n text-align: center;\\n vertical-align: -0.125em;\\n width: 1em;\\n}\\n.fa-layers svg.svg-inline--fa {\\n -webkit-transform-origin: center center;\\n transform-origin: center center;\\n}\\n\\n.fa-layers-counter, .fa-layers-text {\\n display: inline-block;\\n position: absolute;\\n text-align: center;\\n}\\n\\n.fa-layers-text {\\n left: 50%;\\n top: 50%;\\n -webkit-transform: translate(-50%, -50%);\\n transform: translate(-50%, -50%);\\n -webkit-transform-origin: center center;\\n transform-origin: center center;\\n}\\n\\n.fa-layers-counter {\\n background-color: #ff253a;\\n border-radius: 1em;\\n -webkit-box-sizing: border-box;\\n box-sizing: border-box;\\n color: #fff;\\n height: 1.5em;\\n line-height: 1;\\n max-width: 5em;\\n min-width: 1.5em;\\n overflow: hidden;\\n padding: 0.25em;\\n right: 0;\\n text-overflow: ellipsis;\\n top: 0;\\n -webkit-transform: scale(0.25);\\n transform: scale(0.25);\\n -webkit-transform-origin: top right;\\n transform-origin: top right;\\n}\\n\\n.fa-layers-bottom-right {\\n bottom: 0;\\n right: 0;\\n top: auto;\\n -webkit-transform: scale(0.25);\\n transform: scale(0.25);\\n -webkit-transform-origin: bottom right;\\n transform-origin: bottom right;\\n}\\n\\n.fa-layers-bottom-left {\\n bottom: 0;\\n left: 0;\\n right: auto;\\n top: auto;\\n -webkit-transform: scale(0.25);\\n transform: scale(0.25);\\n -webkit-transform-origin: bottom left;\\n transform-origin: bottom left;\\n}\\n\\n.fa-layers-top-right {\\n right: 0;\\n top: 0;\\n -webkit-transform: scale(0.25);\\n transform: scale(0.25);\\n -webkit-transform-origin: top right;\\n transform-origin: top right;\\n}\\n\\n.fa-layers-top-left {\\n left: 0;\\n right: auto;\\n top: 0;\\n -webkit-transform: scale(0.25);\\n transform: scale(0.25);\\n -webkit-transform-origin: top left;\\n transform-origin: top left;\\n}\\n\\n.fa-lg {\\n font-size: 1.3333333333em;\\n line-height: 0.75em;\\n vertical-align: -0.0667em;\\n}\\n\\n.fa-xs {\\n font-size: 0.75em;\\n}\\n\\n.fa-sm {\\n font-size: 0.875em;\\n}\\n\\n.fa-1x {\\n font-size: 1em;\\n}\\n\\n.fa-2x {\\n font-size: 2em;\\n}\\n\\n.fa-3x {\\n font-size: 3em;\\n}\\n\\n.fa-4x {\\n font-size: 4em;\\n}\\n\\n.fa-5x {\\n font-size: 5em;\\n}\\n\\n.fa-6x {\\n font-size: 6em;\\n}\\n\\n.fa-7x {\\n font-size: 7em;\\n}\\n\\n.fa-8x {\\n font-size: 8em;\\n}\\n\\n.fa-9x {\\n font-size: 9em;\\n}\\n\\n.fa-10x {\\n font-size: 10em;\\n}\\n\\n.fa-fw {\\n text-align: center;\\n width: 1.25em;\\n}\\n\\n.fa-ul {\\n list-style-type: none;\\n margin-left: 2.5em;\\n padding-left: 0;\\n}\\n.fa-ul > li {\\n position: relative;\\n}\\n\\n.fa-li {\\n left: -2em;\\n position: absolute;\\n text-align: center;\\n width: 2em;\\n line-height: inherit;\\n}\\n\\n.fa-border {\\n border: solid 0.08em #eee;\\n border-radius: 0.1em;\\n padding: 0.2em 0.25em 0.15em;\\n}\\n\\n.fa-pull-left {\\n float: left;\\n}\\n\\n.fa-pull-right {\\n float: right;\\n}\\n\\n.fa.fa-pull-left,\\n.fas.fa-pull-left,\\n.far.fa-pull-left,\\n.fal.fa-pull-left,\\n.fab.fa-pull-left {\\n margin-right: 0.3em;\\n}\\n.fa.fa-pull-right,\\n.fas.fa-pull-right,\\n.far.fa-pull-right,\\n.fal.fa-pull-right,\\n.fab.fa-pull-right {\\n margin-left: 0.3em;\\n}\\n\\n.fa-spin {\\n -webkit-animation: fa-spin 2s infinite linear;\\n animation: fa-spin 2s infinite linear;\\n}\\n\\n.fa-pulse {\\n -webkit-animation: fa-spin 1s infinite steps(8);\\n animation: fa-spin 1s infinite steps(8);\\n}\\n\\n@-webkit-keyframes fa-spin {\\n 0% {\\n -webkit-transform: rotate(0deg);\\n transform: rotate(0deg);\\n }\\n 100% {\\n -webkit-transform: rotate(360deg);\\n transform: rotate(360deg);\\n }\\n}\\n\\n@keyframes fa-spin {\\n 0% {\\n -webkit-transform: rotate(0deg);\\n transform: rotate(0deg);\\n }\\n 100% {\\n -webkit-transform: rotate(360deg);\\n transform: rotate(360deg);\\n }\\n}\\n.fa-rotate-90 {\\n -ms-filter: \\\"progid:DXImageTransform.Microsoft.BasicImage(rotation=1)\\\";\\n -webkit-transform: rotate(90deg);\\n transform: rotate(90deg);\\n}\\n\\n.fa-rotate-180 {\\n -ms-filter: \\\"progid:DXImageTransform.Microsoft.BasicImage(rotation=2)\\\";\\n -webkit-transform: rotate(180deg);\\n transform: rotate(180deg);\\n}\\n\\n.fa-rotate-270 {\\n -ms-filter: \\\"progid:DXImageTransform.Microsoft.BasicImage(rotation=3)\\\";\\n -webkit-transform: rotate(270deg);\\n transform: rotate(270deg);\\n}\\n\\n.fa-flip-horizontal {\\n -ms-filter: \\\"progid:DXImageTransform.Microsoft.BasicImage(rotation=0, mirror=1)\\\";\\n -webkit-transform: scale(-1, 1);\\n transform: scale(-1, 1);\\n}\\n\\n.fa-flip-vertical {\\n -ms-filter: \\\"progid:DXImageTransform.Microsoft.BasicImage(rotation=2, mirror=1)\\\";\\n -webkit-transform: scale(1, -1);\\n transform: scale(1, -1);\\n}\\n\\n.fa-flip-both, .fa-flip-horizontal.fa-flip-vertical {\\n -ms-filter: \\\"progid:DXImageTransform.Microsoft.BasicImage(rotation=2, mirror=1)\\\";\\n -webkit-transform: scale(-1, -1);\\n transform: scale(-1, -1);\\n}\\n\\n:root .fa-rotate-90,\\n:root .fa-rotate-180,\\n:root .fa-rotate-270,\\n:root .fa-flip-horizontal,\\n:root .fa-flip-vertical,\\n:root .fa-flip-both {\\n -webkit-filter: none;\\n filter: none;\\n}\\n\\n.fa-stack {\\n display: inline-block;\\n height: 2em;\\n position: relative;\\n width: 2.5em;\\n}\\n\\n.fa-stack-1x,\\n.fa-stack-2x {\\n bottom: 0;\\n left: 0;\\n margin: auto;\\n position: absolute;\\n right: 0;\\n top: 0;\\n}\\n\\n.svg-inline--fa.fa-stack-1x {\\n height: 1em;\\n width: 1.25em;\\n}\\n.svg-inline--fa.fa-stack-2x {\\n height: 2em;\\n width: 2.5em;\\n}\\n\\n.fa-inverse {\\n color: #fff;\\n}\\n\\n.sr-only {\\n border: 0;\\n clip: rect(0, 0, 0, 0);\\n height: 1px;\\n margin: -1px;\\n overflow: hidden;\\n padding: 0;\\n position: absolute;\\n width: 1px;\\n}\\n\\n.sr-only-focusable:active, .sr-only-focusable:focus {\\n clip: auto;\\n height: auto;\\n margin: 0;\\n overflow: visible;\\n position: static;\\n width: auto;\\n}\\n\\n.svg-inline--fa .fa-primary {\\n fill: var(--fa-primary-color, currentColor);\\n opacity: 1;\\n opacity: var(--fa-primary-opacity, 1);\\n}\\n\\n.svg-inline--fa .fa-secondary {\\n fill: var(--fa-secondary-color, currentColor);\\n opacity: 0.4;\\n opacity: var(--fa-secondary-opacity, 0.4);\\n}\\n\\n.svg-inline--fa.fa-swap-opacity .fa-primary {\\n opacity: 0.4;\\n opacity: var(--fa-secondary-opacity, 0.4);\\n}\\n\\n.svg-inline--fa.fa-swap-opacity .fa-secondary {\\n opacity: 1;\\n opacity: var(--fa-primary-opacity, 1);\\n}\\n\\n.svg-inline--fa mask .fa-primary,\\n.svg-inline--fa mask .fa-secondary {\\n fill: black;\\n}\\n\\n.fad.fa-inverse {\\n color: #fff;\\n}\";\n\nfunction css () {\n var dfp = DEFAULT_FAMILY_PREFIX;\n var drc = DEFAULT_REPLACEMENT_CLASS;\n var fp = config.familyPrefix;\n var rc = config.replacementClass;\n var s = baseStyles;\n\n if (fp !== dfp || rc !== drc) {\n var dPatt = new RegExp(\"\\\\.\".concat(dfp, \"\\\\-\"), 'g');\n var customPropPatt = new RegExp(\"\\\\--\".concat(dfp, \"\\\\-\"), 'g');\n var rPatt = new RegExp(\"\\\\.\".concat(drc), 'g');\n s = s.replace(dPatt, \".\".concat(fp, \"-\")).replace(customPropPatt, \"--\".concat(fp, \"-\")).replace(rPatt, \".\".concat(rc));\n }\n\n return s;\n}\n\nvar Library =\n/*#__PURE__*/\nfunction () {\n function Library() {\n _classCallCheck(this, Library);\n\n this.definitions = {};\n }\n\n _createClass(Library, [{\n key: \"add\",\n value: function add() {\n var _this = this;\n\n for (var _len = arguments.length, definitions = new Array(_len), _key = 0; _key < _len; _key++) {\n definitions[_key] = arguments[_key];\n }\n\n var additions = definitions.reduce(this._pullDefinitions, {});\n Object.keys(additions).forEach(function (key) {\n _this.definitions[key] = _objectSpread({}, _this.definitions[key] || {}, additions[key]);\n defineIcons(key, additions[key]);\n build();\n });\n }\n }, {\n key: \"reset\",\n value: function reset() {\n this.definitions = {};\n }\n }, {\n key: \"_pullDefinitions\",\n value: function _pullDefinitions(additions, definition) {\n var normalized = definition.prefix && definition.iconName && definition.icon ? {\n 0: definition\n } : definition;\n Object.keys(normalized).map(function (key) {\n var _normalized$key = normalized[key],\n prefix = _normalized$key.prefix,\n iconName = _normalized$key.iconName,\n icon = _normalized$key.icon;\n if (!additions[prefix]) additions[prefix] = {};\n additions[prefix][iconName] = icon;\n });\n return additions;\n }\n }]);\n\n return Library;\n}();\n\nfunction ensureCss() {\n if (config.autoAddCss && !_cssInserted) {\n insertCss(css());\n\n _cssInserted = true;\n }\n}\n\nfunction apiObject(val, abstractCreator) {\n Object.defineProperty(val, 'abstract', {\n get: abstractCreator\n });\n Object.defineProperty(val, 'html', {\n get: function get() {\n return val.abstract.map(function (a) {\n return toHtml(a);\n });\n }\n });\n Object.defineProperty(val, 'node', {\n get: function get() {\n if (!IS_DOM) return;\n var container = DOCUMENT.createElement('div');\n container.innerHTML = val.html;\n return container.children;\n }\n });\n return val;\n}\n\nfunction findIconDefinition(iconLookup) {\n var _iconLookup$prefix = iconLookup.prefix,\n prefix = _iconLookup$prefix === void 0 ? 'fa' : _iconLookup$prefix,\n iconName = iconLookup.iconName;\n if (!iconName) return;\n return iconFromMapping(library.definitions, prefix, iconName) || iconFromMapping(namespace.styles, prefix, iconName);\n}\n\nfunction resolveIcons(next) {\n return function (maybeIconDefinition) {\n var params = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : {};\n var iconDefinition = (maybeIconDefinition || {}).icon ? maybeIconDefinition : findIconDefinition(maybeIconDefinition || {});\n var mask = params.mask;\n\n if (mask) {\n mask = (mask || {}).icon ? mask : findIconDefinition(mask || {});\n }\n\n return next(iconDefinition, _objectSpread({}, params, {\n mask: mask\n }));\n };\n}\n\nvar library = new Library();\nvar noAuto = function noAuto() {\n config.autoReplaceSvg = false;\n config.observeMutations = false;\n disconnect();\n};\nvar _cssInserted = false;\nvar dom = {\n i2svg: function i2svg() {\n var params = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : {};\n\n if (IS_DOM) {\n ensureCss();\n var _params$node = params.node,\n node = _params$node === void 0 ? DOCUMENT : _params$node,\n _params$callback = params.callback,\n callback = _params$callback === void 0 ? function () {} : _params$callback;\n\n if (config.searchPseudoElements) {\n searchPseudoElements(node);\n }\n\n return onTree(node, callback);\n } else {\n return picked.reject('Operation requires a DOM of some kind.');\n }\n },\n css: css,\n insertCss: function insertCss$$1() {\n if (!_cssInserted) {\n insertCss(css());\n\n _cssInserted = true;\n }\n },\n watch: function watch() {\n var params = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : {};\n var autoReplaceSvgRoot = params.autoReplaceSvgRoot,\n observeMutationsRoot = params.observeMutationsRoot;\n\n if (config.autoReplaceSvg === false) {\n config.autoReplaceSvg = true;\n }\n\n config.observeMutations = true;\n domready(function () {\n autoReplace({\n autoReplaceSvgRoot: autoReplaceSvgRoot\n });\n observe({\n treeCallback: onTree,\n nodeCallback: onNode,\n pseudoElementsCallback: searchPseudoElements,\n observeMutationsRoot: observeMutationsRoot\n });\n });\n }\n};\nvar parse = {\n transform: function transform(transformString) {\n return parseTransformString(transformString);\n }\n};\nvar icon = resolveIcons(function (iconDefinition) {\n var params = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : {};\n var _params$transform = params.transform,\n transform = _params$transform === void 0 ? meaninglessTransform : _params$transform,\n _params$symbol = params.symbol,\n symbol = _params$symbol === void 0 ? false : _params$symbol,\n _params$mask = params.mask,\n mask = _params$mask === void 0 ? null : _params$mask,\n _params$title = params.title,\n title = _params$title === void 0 ? null : _params$title,\n _params$classes = params.classes,\n classes = _params$classes === void 0 ? [] : _params$classes,\n _params$attributes = params.attributes,\n attributes = _params$attributes === void 0 ? {} : _params$attributes,\n _params$styles = params.styles,\n styles = _params$styles === void 0 ? {} : _params$styles;\n if (!iconDefinition) return;\n var prefix = iconDefinition.prefix,\n iconName = iconDefinition.iconName,\n icon = iconDefinition.icon;\n return apiObject(_objectSpread({\n type: 'icon'\n }, iconDefinition), function () {\n ensureCss();\n\n if (config.autoA11y) {\n if (title) {\n attributes['aria-labelledby'] = \"\".concat(config.replacementClass, \"-title-\").concat(nextUniqueId());\n } else {\n attributes['aria-hidden'] = 'true';\n attributes['focusable'] = 'false';\n }\n }\n\n return makeInlineSvgAbstract({\n icons: {\n main: asFoundIcon(icon),\n mask: mask ? asFoundIcon(mask.icon) : {\n found: false,\n width: null,\n height: null,\n icon: {}\n }\n },\n prefix: prefix,\n iconName: iconName,\n transform: _objectSpread({}, meaninglessTransform, transform),\n symbol: symbol,\n title: title,\n extra: {\n attributes: attributes,\n styles: styles,\n classes: classes\n }\n });\n });\n});\nvar text = function text(content) {\n var params = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : {};\n var _params$transform2 = params.transform,\n transform = _params$transform2 === void 0 ? meaninglessTransform : _params$transform2,\n _params$title2 = params.title,\n title = _params$title2 === void 0 ? null : _params$title2,\n _params$classes2 = params.classes,\n classes = _params$classes2 === void 0 ? [] : _params$classes2,\n _params$attributes2 = params.attributes,\n attributes = _params$attributes2 === void 0 ? {} : _params$attributes2,\n _params$styles2 = params.styles,\n styles = _params$styles2 === void 0 ? {} : _params$styles2;\n return apiObject({\n type: 'text',\n content: content\n }, function () {\n ensureCss();\n return makeLayersTextAbstract({\n content: content,\n transform: _objectSpread({}, meaninglessTransform, transform),\n title: title,\n extra: {\n attributes: attributes,\n styles: styles,\n classes: [\"\".concat(config.familyPrefix, \"-layers-text\")].concat(_toConsumableArray(classes))\n }\n });\n });\n};\nvar counter = function counter(content) {\n var params = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : {};\n var _params$title3 = params.title,\n title = _params$title3 === void 0 ? null : _params$title3,\n _params$classes3 = params.classes,\n classes = _params$classes3 === void 0 ? [] : _params$classes3,\n _params$attributes3 = params.attributes,\n attributes = _params$attributes3 === void 0 ? {} : _params$attributes3,\n _params$styles3 = params.styles,\n styles = _params$styles3 === void 0 ? {} : _params$styles3;\n return apiObject({\n type: 'counter',\n content: content\n }, function () {\n ensureCss();\n return makeLayersCounterAbstract({\n content: content.toString(),\n title: title,\n extra: {\n attributes: attributes,\n styles: styles,\n classes: [\"\".concat(config.familyPrefix, \"-layers-counter\")].concat(_toConsumableArray(classes))\n }\n });\n });\n};\nvar layer = function layer(assembler) {\n var params = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : {};\n var _params$classes4 = params.classes,\n classes = _params$classes4 === void 0 ? [] : _params$classes4;\n return apiObject({\n type: 'layer'\n }, function () {\n ensureCss();\n var children = [];\n assembler(function (args) {\n Array.isArray(args) ? args.map(function (a) {\n children = children.concat(a.abstract);\n }) : children = children.concat(args.abstract);\n });\n return [{\n tag: 'span',\n attributes: {\n class: [\"\".concat(config.familyPrefix, \"-layers\")].concat(_toConsumableArray(classes)).join(' ')\n },\n children: children\n }];\n });\n};\nvar api = {\n noAuto: noAuto,\n config: config,\n dom: dom,\n library: library,\n parse: parse,\n findIconDefinition: findIconDefinition,\n icon: icon,\n text: text,\n counter: counter,\n layer: layer,\n toHtml: toHtml\n};\n\nvar autoReplace = function autoReplace() {\n var params = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : {};\n var _params$autoReplaceSv = params.autoReplaceSvgRoot,\n autoReplaceSvgRoot = _params$autoReplaceSv === void 0 ? DOCUMENT : _params$autoReplaceSv;\n if ((Object.keys(namespace.styles).length > 0 || config.autoFetchSvg) && IS_DOM && config.autoReplaceSvg) api.dom.i2svg({\n node: autoReplaceSvgRoot\n });\n};\n\nexport { icon, noAuto, config, toHtml, layer, text, counter, library, dom, parse, findIconDefinition };\n","import * as React from 'react';\nimport PropTypes from 'prop-types';\nimport clsx from 'clsx';\nimport useEventCallback from '../utils/useEventCallback';\nvar useEnhancedEffect = typeof window === 'undefined' ? React.useEffect : React.useLayoutEffect;\n/**\n * @ignore - internal component.\n */\n\nfunction Ripple(props) {\n var classes = props.classes,\n _props$pulsate = props.pulsate,\n pulsate = _props$pulsate === void 0 ? false : _props$pulsate,\n rippleX = props.rippleX,\n rippleY = props.rippleY,\n rippleSize = props.rippleSize,\n inProp = props.in,\n _props$onExited = props.onExited,\n onExited = _props$onExited === void 0 ? function () {} : _props$onExited,\n timeout = props.timeout;\n\n var _React$useState = React.useState(false),\n leaving = _React$useState[0],\n setLeaving = _React$useState[1];\n\n var rippleClassName = clsx(classes.ripple, classes.rippleVisible, pulsate && classes.ripplePulsate);\n var rippleStyles = {\n width: rippleSize,\n height: rippleSize,\n top: -(rippleSize / 2) + rippleY,\n left: -(rippleSize / 2) + rippleX\n };\n var childClassName = clsx(classes.child, leaving && classes.childLeaving, pulsate && classes.childPulsate);\n var handleExited = useEventCallback(onExited); // Ripple is used for user feedback (e.g. click or press) so we want to apply styles with the highest priority\n\n useEnhancedEffect(function () {\n if (!inProp) {\n // react-transition-group#onExit\n setLeaving(true); // react-transition-group#onExited\n\n var timeoutId = setTimeout(handleExited, timeout);\n return function () {\n clearTimeout(timeoutId);\n };\n }\n\n return undefined;\n }, [handleExited, inProp, timeout]);\n return /*#__PURE__*/React.createElement(\"span\", {\n className: rippleClassName,\n style: rippleStyles\n }, /*#__PURE__*/React.createElement(\"span\", {\n className: childClassName\n }));\n}\n\nprocess.env.NODE_ENV !== \"production\" ? Ripple.propTypes = {\n /**\n * Override or extend the styles applied to the component.\n * See [CSS API](#css) below for more details.\n */\n classes: PropTypes.object.isRequired,\n\n /**\n * @ignore - injected from TransitionGroup\n */\n in: PropTypes.bool,\n\n /**\n * @ignore - injected from TransitionGroup\n */\n onExited: PropTypes.func,\n\n /**\n * If `true`, the ripple pulsates, typically indicating the keyboard focus state of an element.\n */\n pulsate: PropTypes.bool,\n\n /**\n * Diameter of the ripple.\n */\n rippleSize: PropTypes.number,\n\n /**\n * Horizontal position of the ripple center.\n */\n rippleX: PropTypes.number,\n\n /**\n * Vertical position of the ripple center.\n */\n rippleY: PropTypes.number,\n\n /**\n * exit delay\n */\n timeout: PropTypes.number.isRequired\n} : void 0;\nexport default Ripple;","import _extends from \"@babel/runtime/helpers/esm/extends\";\nimport _toConsumableArray from \"@babel/runtime/helpers/esm/toConsumableArray\";\nimport _objectWithoutProperties from \"@babel/runtime/helpers/esm/objectWithoutProperties\";\nimport * as React from 'react';\nimport PropTypes from 'prop-types';\nimport { TransitionGroup } from 'react-transition-group';\nimport clsx from 'clsx';\nimport withStyles from '../styles/withStyles';\nimport Ripple from './Ripple';\nvar DURATION = 550;\nexport var DELAY_RIPPLE = 80;\nexport var styles = function styles(theme) {\n return {\n /* Styles applied to the root element. */\n root: {\n overflow: 'hidden',\n pointerEvents: 'none',\n position: 'absolute',\n zIndex: 0,\n top: 0,\n right: 0,\n bottom: 0,\n left: 0,\n borderRadius: 'inherit'\n },\n\n /* Styles applied to the internal `Ripple` components `ripple` class. */\n ripple: {\n opacity: 0,\n position: 'absolute'\n },\n\n /* Styles applied to the internal `Ripple` components `rippleVisible` class. */\n rippleVisible: {\n opacity: 0.3,\n transform: 'scale(1)',\n animation: \"$enter \".concat(DURATION, \"ms \").concat(theme.transitions.easing.easeInOut)\n },\n\n /* Styles applied to the internal `Ripple` components `ripplePulsate` class. */\n ripplePulsate: {\n animationDuration: \"\".concat(theme.transitions.duration.shorter, \"ms\")\n },\n\n /* Styles applied to the internal `Ripple` components `child` class. */\n child: {\n opacity: 1,\n display: 'block',\n width: '100%',\n height: '100%',\n borderRadius: '50%',\n backgroundColor: 'currentColor'\n },\n\n /* Styles applied to the internal `Ripple` components `childLeaving` class. */\n childLeaving: {\n opacity: 0,\n animation: \"$exit \".concat(DURATION, \"ms \").concat(theme.transitions.easing.easeInOut)\n },\n\n /* Styles applied to the internal `Ripple` components `childPulsate` class. */\n childPulsate: {\n position: 'absolute',\n left: 0,\n top: 0,\n animation: \"$pulsate 2500ms \".concat(theme.transitions.easing.easeInOut, \" 200ms infinite\")\n },\n '@keyframes enter': {\n '0%': {\n transform: 'scale(0)',\n opacity: 0.1\n },\n '100%': {\n transform: 'scale(1)',\n opacity: 0.3\n }\n },\n '@keyframes exit': {\n '0%': {\n opacity: 1\n },\n '100%': {\n opacity: 0\n }\n },\n '@keyframes pulsate': {\n '0%': {\n transform: 'scale(1)'\n },\n '50%': {\n transform: 'scale(0.92)'\n },\n '100%': {\n transform: 'scale(1)'\n }\n }\n };\n};\n/**\n * @ignore - internal component.\n *\n * TODO v5: Make private\n */\n\nvar TouchRipple = /*#__PURE__*/React.forwardRef(function TouchRipple(props, ref) {\n var _props$center = props.center,\n centerProp = _props$center === void 0 ? false : _props$center,\n classes = props.classes,\n className = props.className,\n other = _objectWithoutProperties(props, [\"center\", \"classes\", \"className\"]);\n\n var _React$useState = React.useState([]),\n ripples = _React$useState[0],\n setRipples = _React$useState[1];\n\n var nextKey = React.useRef(0);\n var rippleCallback = React.useRef(null);\n React.useEffect(function () {\n if (rippleCallback.current) {\n rippleCallback.current();\n rippleCallback.current = null;\n }\n }, [ripples]); // Used to filter out mouse emulated events on mobile.\n\n var ignoringMouseDown = React.useRef(false); // We use a timer in order to only show the ripples for touch \"click\" like events.\n // We don't want to display the ripple for touch scroll events.\n\n var startTimer = React.useRef(null); // This is the hook called once the previous timeout is ready.\n\n var startTimerCommit = React.useRef(null);\n var container = React.useRef(null);\n React.useEffect(function () {\n return function () {\n clearTimeout(startTimer.current);\n };\n }, []);\n var startCommit = React.useCallback(function (params) {\n var pulsate = params.pulsate,\n rippleX = params.rippleX,\n rippleY = params.rippleY,\n rippleSize = params.rippleSize,\n cb = params.cb;\n setRipples(function (oldRipples) {\n return [].concat(_toConsumableArray(oldRipples), [/*#__PURE__*/React.createElement(Ripple, {\n key: nextKey.current,\n classes: classes,\n timeout: DURATION,\n pulsate: pulsate,\n rippleX: rippleX,\n rippleY: rippleY,\n rippleSize: rippleSize\n })]);\n });\n nextKey.current += 1;\n rippleCallback.current = cb;\n }, [classes]);\n var start = React.useCallback(function () {\n var event = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : {};\n var options = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : {};\n var cb = arguments.length > 2 ? arguments[2] : undefined;\n var _options$pulsate = options.pulsate,\n pulsate = _options$pulsate === void 0 ? false : _options$pulsate,\n _options$center = options.center,\n center = _options$center === void 0 ? centerProp || options.pulsate : _options$center,\n _options$fakeElement = options.fakeElement,\n fakeElement = _options$fakeElement === void 0 ? false : _options$fakeElement;\n\n if (event.type === 'mousedown' && ignoringMouseDown.current) {\n ignoringMouseDown.current = false;\n return;\n }\n\n if (event.type === 'touchstart') {\n ignoringMouseDown.current = true;\n }\n\n var element = fakeElement ? null : container.current;\n var rect = element ? element.getBoundingClientRect() : {\n width: 0,\n height: 0,\n left: 0,\n top: 0\n }; // Get the size of the ripple\n\n var rippleX;\n var rippleY;\n var rippleSize;\n\n if (center || event.clientX === 0 && event.clientY === 0 || !event.clientX && !event.touches) {\n rippleX = Math.round(rect.width / 2);\n rippleY = Math.round(rect.height / 2);\n } else {\n var _ref = event.touches ? event.touches[0] : event,\n clientX = _ref.clientX,\n clientY = _ref.clientY;\n\n rippleX = Math.round(clientX - rect.left);\n rippleY = Math.round(clientY - rect.top);\n }\n\n if (center) {\n rippleSize = Math.sqrt((2 * Math.pow(rect.width, 2) + Math.pow(rect.height, 2)) / 3); // For some reason the animation is broken on Mobile Chrome if the size if even.\n\n if (rippleSize % 2 === 0) {\n rippleSize += 1;\n }\n } else {\n var sizeX = Math.max(Math.abs((element ? element.clientWidth : 0) - rippleX), rippleX) * 2 + 2;\n var sizeY = Math.max(Math.abs((element ? element.clientHeight : 0) - rippleY), rippleY) * 2 + 2;\n rippleSize = Math.sqrt(Math.pow(sizeX, 2) + Math.pow(sizeY, 2));\n } // Touche devices\n\n\n if (event.touches) {\n // check that this isn't another touchstart due to multitouch\n // otherwise we will only clear a single timer when unmounting while two\n // are running\n if (startTimerCommit.current === null) {\n // Prepare the ripple effect.\n startTimerCommit.current = function () {\n startCommit({\n pulsate: pulsate,\n rippleX: rippleX,\n rippleY: rippleY,\n rippleSize: rippleSize,\n cb: cb\n });\n }; // Delay the execution of the ripple effect.\n\n\n startTimer.current = setTimeout(function () {\n if (startTimerCommit.current) {\n startTimerCommit.current();\n startTimerCommit.current = null;\n }\n }, DELAY_RIPPLE); // We have to make a tradeoff with this value.\n }\n } else {\n startCommit({\n pulsate: pulsate,\n rippleX: rippleX,\n rippleY: rippleY,\n rippleSize: rippleSize,\n cb: cb\n });\n }\n }, [centerProp, startCommit]);\n var pulsate = React.useCallback(function () {\n start({}, {\n pulsate: true\n });\n }, [start]);\n var stop = React.useCallback(function (event, cb) {\n clearTimeout(startTimer.current); // The touch interaction occurs too quickly.\n // We still want to show ripple effect.\n\n if (event.type === 'touchend' && startTimerCommit.current) {\n event.persist();\n startTimerCommit.current();\n startTimerCommit.current = null;\n startTimer.current = setTimeout(function () {\n stop(event, cb);\n });\n return;\n }\n\n startTimerCommit.current = null;\n setRipples(function (oldRipples) {\n if (oldRipples.length > 0) {\n return oldRipples.slice(1);\n }\n\n return oldRipples;\n });\n rippleCallback.current = cb;\n }, []);\n React.useImperativeHandle(ref, function () {\n return {\n pulsate: pulsate,\n start: start,\n stop: stop\n };\n }, [pulsate, start, stop]);\n return /*#__PURE__*/React.createElement(\"span\", _extends({\n className: clsx(classes.root, className),\n ref: container\n }, other), /*#__PURE__*/React.createElement(TransitionGroup, {\n component: null,\n exit: true\n }, ripples));\n});\nprocess.env.NODE_ENV !== \"production\" ? TouchRipple.propTypes = {\n /**\n * If `true`, the ripple starts at the center of the component\n * rather than at the point of interaction.\n */\n center: PropTypes.bool,\n\n /**\n * Override or extend the styles applied to the component.\n * See [CSS API](#css) below for more details.\n */\n classes: PropTypes.object.isRequired,\n\n /**\n * @ignore\n */\n className: PropTypes.string\n} : void 0;\nexport default withStyles(styles, {\n flip: false,\n name: 'MuiTouchRipple'\n})( /*#__PURE__*/React.memo(TouchRipple));","import _extends from \"@babel/runtime/helpers/esm/extends\";\nimport _objectWithoutProperties from \"@babel/runtime/helpers/esm/objectWithoutProperties\";\nimport * as React from 'react';\nimport PropTypes from 'prop-types';\nimport * as ReactDOM from 'react-dom';\nimport clsx from 'clsx';\nimport { elementTypeAcceptingRef, refType } from '@material-ui/utils';\nimport useForkRef from '../utils/useForkRef';\nimport useEventCallback from '../utils/useEventCallback';\nimport withStyles from '../styles/withStyles';\nimport useIsFocusVisible from '../utils/useIsFocusVisible';\nimport TouchRipple from './TouchRipple';\nexport var styles = {\n /* Styles applied to the root element. */\n root: {\n display: 'inline-flex',\n alignItems: 'center',\n justifyContent: 'center',\n position: 'relative',\n WebkitTapHighlightColor: 'transparent',\n backgroundColor: 'transparent',\n // Reset default value\n // We disable the focus ring for mouse, touch and keyboard users.\n outline: 0,\n border: 0,\n margin: 0,\n // Remove the margin in Safari\n borderRadius: 0,\n padding: 0,\n // Remove the padding in Firefox\n cursor: 'pointer',\n userSelect: 'none',\n verticalAlign: 'middle',\n '-moz-appearance': 'none',\n // Reset\n '-webkit-appearance': 'none',\n // Reset\n textDecoration: 'none',\n // So we take precedent over the style of a native element.\n color: 'inherit',\n '&::-moz-focus-inner': {\n borderStyle: 'none' // Remove Firefox dotted outline.\n\n },\n '&$disabled': {\n pointerEvents: 'none',\n // Disable link interactions\n cursor: 'default'\n },\n '@media print': {\n colorAdjust: 'exact'\n }\n },\n\n /* Pseudo-class applied to the root element if `disabled={true}`. */\n disabled: {},\n\n /* Pseudo-class applied to the root element if keyboard focused. */\n focusVisible: {}\n};\n/**\n * `ButtonBase` contains as few styles as possible.\n * It aims to be a simple building block for creating a button.\n * It contains a load of style reset and some focus/ripple logic.\n */\n\nvar ButtonBase = /*#__PURE__*/React.forwardRef(function ButtonBase(props, ref) {\n var action = props.action,\n buttonRefProp = props.buttonRef,\n _props$centerRipple = props.centerRipple,\n centerRipple = _props$centerRipple === void 0 ? false : _props$centerRipple,\n children = props.children,\n classes = props.classes,\n className = props.className,\n _props$component = props.component,\n component = _props$component === void 0 ? 'button' : _props$component,\n _props$disabled = props.disabled,\n disabled = _props$disabled === void 0 ? false : _props$disabled,\n _props$disableRipple = props.disableRipple,\n disableRipple = _props$disableRipple === void 0 ? false : _props$disableRipple,\n _props$disableTouchRi = props.disableTouchRipple,\n disableTouchRipple = _props$disableTouchRi === void 0 ? false : _props$disableTouchRi,\n _props$focusRipple = props.focusRipple,\n focusRipple = _props$focusRipple === void 0 ? false : _props$focusRipple,\n focusVisibleClassName = props.focusVisibleClassName,\n onBlur = props.onBlur,\n onClick = props.onClick,\n onFocus = props.onFocus,\n onFocusVisible = props.onFocusVisible,\n onKeyDown = props.onKeyDown,\n onKeyUp = props.onKeyUp,\n onMouseDown = props.onMouseDown,\n onMouseLeave = props.onMouseLeave,\n onMouseUp = props.onMouseUp,\n onTouchEnd = props.onTouchEnd,\n onTouchMove = props.onTouchMove,\n onTouchStart = props.onTouchStart,\n onDragLeave = props.onDragLeave,\n _props$tabIndex = props.tabIndex,\n tabIndex = _props$tabIndex === void 0 ? 0 : _props$tabIndex,\n TouchRippleProps = props.TouchRippleProps,\n _props$type = props.type,\n type = _props$type === void 0 ? 'button' : _props$type,\n other = _objectWithoutProperties(props, [\"action\", \"buttonRef\", \"centerRipple\", \"children\", \"classes\", \"className\", \"component\", \"disabled\", \"disableRipple\", \"disableTouchRipple\", \"focusRipple\", \"focusVisibleClassName\", \"onBlur\", \"onClick\", \"onFocus\", \"onFocusVisible\", \"onKeyDown\", \"onKeyUp\", \"onMouseDown\", \"onMouseLeave\", \"onMouseUp\", \"onTouchEnd\", \"onTouchMove\", \"onTouchStart\", \"onDragLeave\", \"tabIndex\", \"TouchRippleProps\", \"type\"]);\n\n var buttonRef = React.useRef(null);\n\n function getButtonNode() {\n // #StrictMode ready\n return ReactDOM.findDOMNode(buttonRef.current);\n }\n\n var rippleRef = React.useRef(null);\n\n var _React$useState = React.useState(false),\n focusVisible = _React$useState[0],\n setFocusVisible = _React$useState[1];\n\n if (disabled && focusVisible) {\n setFocusVisible(false);\n }\n\n var _useIsFocusVisible = useIsFocusVisible(),\n isFocusVisible = _useIsFocusVisible.isFocusVisible,\n onBlurVisible = _useIsFocusVisible.onBlurVisible,\n focusVisibleRef = _useIsFocusVisible.ref;\n\n React.useImperativeHandle(action, function () {\n return {\n focusVisible: function focusVisible() {\n setFocusVisible(true);\n buttonRef.current.focus();\n }\n };\n }, []);\n React.useEffect(function () {\n if (focusVisible && focusRipple && !disableRipple) {\n rippleRef.current.pulsate();\n }\n }, [disableRipple, focusRipple, focusVisible]);\n\n function useRippleHandler(rippleAction, eventCallback) {\n var skipRippleAction = arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : disableTouchRipple;\n return useEventCallback(function (event) {\n if (eventCallback) {\n eventCallback(event);\n }\n\n var ignore = skipRippleAction;\n\n if (!ignore && rippleRef.current) {\n rippleRef.current[rippleAction](event);\n }\n\n return true;\n });\n }\n\n var handleMouseDown = useRippleHandler('start', onMouseDown);\n var handleDragLeave = useRippleHandler('stop', onDragLeave);\n var handleMouseUp = useRippleHandler('stop', onMouseUp);\n var handleMouseLeave = useRippleHandler('stop', function (event) {\n if (focusVisible) {\n event.preventDefault();\n }\n\n if (onMouseLeave) {\n onMouseLeave(event);\n }\n });\n var handleTouchStart = useRippleHandler('start', onTouchStart);\n var handleTouchEnd = useRippleHandler('stop', onTouchEnd);\n var handleTouchMove = useRippleHandler('stop', onTouchMove);\n var handleBlur = useRippleHandler('stop', function (event) {\n if (focusVisible) {\n onBlurVisible(event);\n setFocusVisible(false);\n }\n\n if (onBlur) {\n onBlur(event);\n }\n }, false);\n var handleFocus = useEventCallback(function (event) {\n // Fix for https://github.com/facebook/react/issues/7769\n if (!buttonRef.current) {\n buttonRef.current = event.currentTarget;\n }\n\n if (isFocusVisible(event)) {\n setFocusVisible(true);\n\n if (onFocusVisible) {\n onFocusVisible(event);\n }\n }\n\n if (onFocus) {\n onFocus(event);\n }\n });\n\n var isNonNativeButton = function isNonNativeButton() {\n var button = getButtonNode();\n return component && component !== 'button' && !(button.tagName === 'A' && button.href);\n };\n /**\n * IE 11 shim for https://developer.mozilla.org/en-US/docs/Web/API/KeyboardEvent/repeat\n */\n\n\n var keydownRef = React.useRef(false);\n var handleKeyDown = useEventCallback(function (event) {\n // Check if key is already down to avoid repeats being counted as multiple activations\n if (focusRipple && !keydownRef.current && focusVisible && rippleRef.current && event.key === ' ') {\n keydownRef.current = true;\n event.persist();\n rippleRef.current.stop(event, function () {\n rippleRef.current.start(event);\n });\n }\n\n if (event.target === event.currentTarget && isNonNativeButton() && event.key === ' ') {\n event.preventDefault();\n }\n\n if (onKeyDown) {\n onKeyDown(event);\n } // Keyboard accessibility for non interactive elements\n\n\n if (event.target === event.currentTarget && isNonNativeButton() && event.key === 'Enter' && !disabled) {\n event.preventDefault();\n\n if (onClick) {\n onClick(event);\n }\n }\n });\n var handleKeyUp = useEventCallback(function (event) {\n // calling preventDefault in keyUp on a will not dispatch a click event if Space is pressed\n // https://codesandbox.io/s/button-keyup-preventdefault-dn7f0\n if (focusRipple && event.key === ' ' && rippleRef.current && focusVisible && !event.defaultPrevented) {\n keydownRef.current = false;\n event.persist();\n rippleRef.current.stop(event, function () {\n rippleRef.current.pulsate(event);\n });\n }\n\n if (onKeyUp) {\n onKeyUp(event);\n } // Keyboard accessibility for non interactive elements\n\n\n if (onClick && event.target === event.currentTarget && isNonNativeButton() && event.key === ' ' && !event.defaultPrevented) {\n onClick(event);\n }\n });\n var ComponentProp = component;\n\n if (ComponentProp === 'button' && other.href) {\n ComponentProp = 'a';\n }\n\n var buttonProps = {};\n\n if (ComponentProp === 'button') {\n buttonProps.type = type;\n buttonProps.disabled = disabled;\n } else {\n if (ComponentProp !== 'a' || !other.href) {\n buttonProps.role = 'button';\n }\n\n buttonProps['aria-disabled'] = disabled;\n }\n\n var handleUserRef = useForkRef(buttonRefProp, ref);\n var handleOwnRef = useForkRef(focusVisibleRef, buttonRef);\n var handleRef = useForkRef(handleUserRef, handleOwnRef);\n\n var _React$useState2 = React.useState(false),\n mountedState = _React$useState2[0],\n setMountedState = _React$useState2[1];\n\n React.useEffect(function () {\n setMountedState(true);\n }, []);\n var enableTouchRipple = mountedState && !disableRipple && !disabled;\n\n if (process.env.NODE_ENV !== 'production') {\n // eslint-disable-next-line react-hooks/rules-of-hooks\n React.useEffect(function () {\n if (enableTouchRipple && !rippleRef.current) {\n console.error(['Material-UI: The `component` prop provided to ButtonBase is invalid.', 'Please make sure the children prop is rendered in this custom component.'].join('\\n'));\n }\n }, [enableTouchRipple]);\n }\n\n return /*#__PURE__*/React.createElement(ComponentProp, _extends({\n className: clsx(classes.root, className, focusVisible && [classes.focusVisible, focusVisibleClassName], disabled && classes.disabled),\n onBlur: handleBlur,\n onClick: onClick,\n onFocus: handleFocus,\n onKeyDown: handleKeyDown,\n onKeyUp: handleKeyUp,\n onMouseDown: handleMouseDown,\n onMouseLeave: handleMouseLeave,\n onMouseUp: handleMouseUp,\n onDragLeave: handleDragLeave,\n onTouchEnd: handleTouchEnd,\n onTouchMove: handleTouchMove,\n onTouchStart: handleTouchStart,\n ref: handleRef,\n tabIndex: disabled ? -1 : tabIndex\n }, buttonProps, other), children, enableTouchRipple ?\n /*#__PURE__*/\n\n /* TouchRipple is only needed client-side, x2 boost on the server. */\n React.createElement(TouchRipple, _extends({\n ref: rippleRef,\n center: centerRipple\n }, TouchRippleProps)) : null);\n});\nprocess.env.NODE_ENV !== \"production\" ? ButtonBase.propTypes = {\n // ----------------------------- Warning --------------------------------\n // | These PropTypes are generated from the TypeScript type definitions |\n // | To update them edit the d.ts file and run \"yarn proptypes\" |\n // ----------------------------------------------------------------------\n\n /**\n * A ref for imperative actions.\n * It currently only supports `focusVisible()` action.\n */\n action: refType,\n\n /**\n * @ignore\n *\n * Use that prop to pass a ref to the native button component.\n * @deprecated Use `ref` instead.\n */\n buttonRef: refType,\n\n /**\n * If `true`, the ripples will be centered.\n * They won't start at the cursor interaction position.\n */\n centerRipple: PropTypes.bool,\n\n /**\n * The content of the component.\n */\n children: PropTypes.node,\n\n /**\n * Override or extend the styles applied to the component.\n * See [CSS API](#css) below for more details.\n */\n classes: PropTypes.object,\n\n /**\n * @ignore\n */\n className: PropTypes.string,\n\n /**\n * The component used for the root node.\n * Either a string to use a HTML element or a component.\n */\n component: elementTypeAcceptingRef,\n\n /**\n * If `true`, the base button will be disabled.\n */\n disabled: PropTypes.bool,\n\n /**\n * If `true`, the ripple effect will be disabled.\n *\n * ⚠️ Without a ripple there is no styling for :focus-visible by default. Be sure\n * to highlight the element by applying separate styles with the `focusVisibleClassName`.\n */\n disableRipple: PropTypes.bool,\n\n /**\n * If `true`, the touch ripple effect will be disabled.\n */\n disableTouchRipple: PropTypes.bool,\n\n /**\n * If `true`, the base button will have a keyboard focus ripple.\n */\n focusRipple: PropTypes.bool,\n\n /**\n * This prop can help a person know which element has the keyboard focus.\n * The class name will be applied when the element gain the focus through a keyboard interaction.\n * It's a polyfill for the [CSS :focus-visible selector](https://drafts.csswg.org/selectors-4/#the-focus-visible-pseudo).\n * The rationale for using this feature [is explained here](https://github.com/WICG/focus-visible/blob/master/explainer.md).\n * A [polyfill can be used](https://github.com/WICG/focus-visible) to apply a `focus-visible` class to other components\n * if needed.\n */\n focusVisibleClassName: PropTypes.string,\n\n /**\n * @ignore\n */\n href: PropTypes.string,\n\n /**\n * @ignore\n */\n onBlur: PropTypes.func,\n\n /**\n * @ignore\n */\n onClick: PropTypes.func,\n\n /**\n * @ignore\n */\n onDragLeave: PropTypes.func,\n\n /**\n * @ignore\n */\n onFocus: PropTypes.func,\n\n /**\n * Callback fired when the component is focused with a keyboard.\n * We trigger a `onFocus` callback too.\n */\n onFocusVisible: PropTypes.func,\n\n /**\n * @ignore\n */\n onKeyDown: PropTypes.func,\n\n /**\n * @ignore\n */\n onKeyUp: PropTypes.func,\n\n /**\n * @ignore\n */\n onMouseDown: PropTypes.func,\n\n /**\n * @ignore\n */\n onMouseLeave: PropTypes.func,\n\n /**\n * @ignore\n */\n onMouseUp: PropTypes.func,\n\n /**\n * @ignore\n */\n onTouchEnd: PropTypes.func,\n\n /**\n * @ignore\n */\n onTouchMove: PropTypes.func,\n\n /**\n * @ignore\n */\n onTouchStart: PropTypes.func,\n\n /**\n * @ignore\n */\n tabIndex: PropTypes.oneOfType([PropTypes.number, PropTypes.string]),\n\n /**\n * Props applied to the `TouchRipple` element.\n */\n TouchRippleProps: PropTypes.object,\n\n /**\n * @ignore\n */\n type: PropTypes.oneOfType([PropTypes.oneOf(['button', 'reset', 'submit']), PropTypes.string])\n} : void 0;\nexport default withStyles(styles, {\n name: 'MuiButtonBase'\n})(ButtonBase);","import arrayWithoutHoles from \"./arrayWithoutHoles\";\nimport iterableToArray from \"./iterableToArray\";\nimport unsupportedIterableToArray from \"./unsupportedIterableToArray\";\nimport nonIterableSpread from \"./nonIterableSpread\";\nexport default function _toConsumableArray(arr) {\n return arrayWithoutHoles(arr) || iterableToArray(arr) || unsupportedIterableToArray(arr) || nonIterableSpread();\n}","import arrayLikeToArray from \"./arrayLikeToArray\";\nexport default function _arrayWithoutHoles(arr) {\n if (Array.isArray(arr)) return arrayLikeToArray(arr);\n}","export default function _iterableToArray(iter) {\n if (typeof Symbol !== \"undefined\" && Symbol.iterator in Object(iter)) return Array.from(iter);\n}","export default function _nonIterableSpread() {\n throw new TypeError(\"Invalid attempt to spread non-iterable instance.\\nIn order to be iterable, non-array objects must have a [Symbol.iterator]() method.\");\n}","'use strict'\n\n// limit of Crypto.getRandomValues()\n// https://developer.mozilla.org/en-US/docs/Web/API/Crypto/getRandomValues\nvar MAX_BYTES = 65536\n\n// Node supports requesting up to this number of bytes\n// https://github.com/nodejs/node/blob/master/lib/internal/crypto/random.js#L48\nvar MAX_UINT32 = 4294967295\n\nfunction oldBrowser () {\n throw new Error('Secure random number generation is not supported by this browser.\\nUse Chrome, Firefox or Internet Explorer 11')\n}\n\nvar Buffer = require('safe-buffer').Buffer\nvar crypto = global.crypto || global.msCrypto\n\nif (crypto && crypto.getRandomValues) {\n module.exports = randomBytes\n} else {\n module.exports = oldBrowser\n}\n\nfunction randomBytes (size, cb) {\n // phantomjs needs to throw\n if (size > MAX_UINT32) throw new RangeError('requested too many random bytes')\n\n var bytes = Buffer.allocUnsafe(size)\n\n if (size > 0) { // getRandomValues fails on IE if size == 0\n if (size > MAX_BYTES) { // this is the max bytes crypto.getRandomValues\n // can do at once see https://developer.mozilla.org/en-US/docs/Web/API/window.crypto.getRandomValues\n for (var generated = 0; generated < size; generated += MAX_BYTES) {\n // buffer.slice automatically checks if the end is past the end of\n // the buffer so we don't have to here\n crypto.getRandomValues(bytes.slice(generated, generated + MAX_BYTES))\n }\n } else {\n crypto.getRandomValues(bytes)\n }\n }\n\n if (typeof cb === 'function') {\n return process.nextTick(function () {\n cb(null, bytes)\n })\n }\n\n return bytes\n}\n","'use strict';\n\nfunction _inheritsLoose(subClass, superClass) { subClass.prototype = Object.create(superClass.prototype); subClass.prototype.constructor = subClass; subClass.__proto__ = superClass; }\n\nvar codes = {};\n\nfunction createErrorType(code, message, Base) {\n if (!Base) {\n Base = Error;\n }\n\n function getMessage(arg1, arg2, arg3) {\n if (typeof message === 'string') {\n return message;\n } else {\n return message(arg1, arg2, arg3);\n }\n }\n\n var NodeError =\n /*#__PURE__*/\n function (_Base) {\n _inheritsLoose(NodeError, _Base);\n\n function NodeError(arg1, arg2, arg3) {\n return _Base.call(this, getMessage(arg1, arg2, arg3)) || this;\n }\n\n return NodeError;\n }(Base);\n\n NodeError.prototype.name = Base.name;\n NodeError.prototype.code = code;\n codes[code] = NodeError;\n} // https://github.com/nodejs/node/blob/v10.8.0/lib/internal/errors.js\n\n\nfunction oneOf(expected, thing) {\n if (Array.isArray(expected)) {\n var len = expected.length;\n expected = expected.map(function (i) {\n return String(i);\n });\n\n if (len > 2) {\n return \"one of \".concat(thing, \" \").concat(expected.slice(0, len - 1).join(', '), \", or \") + expected[len - 1];\n } else if (len === 2) {\n return \"one of \".concat(thing, \" \").concat(expected[0], \" or \").concat(expected[1]);\n } else {\n return \"of \".concat(thing, \" \").concat(expected[0]);\n }\n } else {\n return \"of \".concat(thing, \" \").concat(String(expected));\n }\n} // https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/String/startsWith\n\n\nfunction startsWith(str, search, pos) {\n return str.substr(!pos || pos < 0 ? 0 : +pos, search.length) === search;\n} // https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/String/endsWith\n\n\nfunction endsWith(str, search, this_len) {\n if (this_len === undefined || this_len > str.length) {\n this_len = str.length;\n }\n\n return str.substring(this_len - search.length, this_len) === search;\n} // https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/String/includes\n\n\nfunction includes(str, search, start) {\n if (typeof start !== 'number') {\n start = 0;\n }\n\n if (start + search.length > str.length) {\n return false;\n } else {\n return str.indexOf(search, start) !== -1;\n }\n}\n\ncreateErrorType('ERR_INVALID_OPT_VALUE', function (name, value) {\n return 'The value \"' + value + '\" is invalid for option \"' + name + '\"';\n}, TypeError);\ncreateErrorType('ERR_INVALID_ARG_TYPE', function (name, expected, actual) {\n // determiner: 'must be' or 'must not be'\n var determiner;\n\n if (typeof expected === 'string' && startsWith(expected, 'not ')) {\n determiner = 'must not be';\n expected = expected.replace(/^not /, '');\n } else {\n determiner = 'must be';\n }\n\n var msg;\n\n if (endsWith(name, ' argument')) {\n // For cases like 'first argument'\n msg = \"The \".concat(name, \" \").concat(determiner, \" \").concat(oneOf(expected, 'type'));\n } else {\n var type = includes(name, '.') ? 'property' : 'argument';\n msg = \"The \\\"\".concat(name, \"\\\" \").concat(type, \" \").concat(determiner, \" \").concat(oneOf(expected, 'type'));\n }\n\n msg += \". Received type \".concat(typeof actual);\n return msg;\n}, TypeError);\ncreateErrorType('ERR_STREAM_PUSH_AFTER_EOF', 'stream.push() after EOF');\ncreateErrorType('ERR_METHOD_NOT_IMPLEMENTED', function (name) {\n return 'The ' + name + ' method is not implemented';\n});\ncreateErrorType('ERR_STREAM_PREMATURE_CLOSE', 'Premature close');\ncreateErrorType('ERR_STREAM_DESTROYED', function (name) {\n return 'Cannot call ' + name + ' after a stream was destroyed';\n});\ncreateErrorType('ERR_MULTIPLE_CALLBACK', 'Callback called multiple times');\ncreateErrorType('ERR_STREAM_CANNOT_PIPE', 'Cannot pipe, not readable');\ncreateErrorType('ERR_STREAM_WRITE_AFTER_END', 'write after end');\ncreateErrorType('ERR_STREAM_NULL_VALUES', 'May not write null values to stream', TypeError);\ncreateErrorType('ERR_UNKNOWN_ENCODING', function (arg) {\n return 'Unknown encoding: ' + arg;\n}, TypeError);\ncreateErrorType('ERR_STREAM_UNSHIFT_AFTER_END_EVENT', 'stream.unshift() after end event');\nmodule.exports.codes = codes;\n","// Copyright Joyent, Inc. and other Node contributors.\n//\n// Permission is hereby granted, free of charge, to any person obtaining a\n// copy of this software and associated documentation files (the\n// \"Software\"), to deal in the Software without restriction, including\n// without limitation the rights to use, copy, modify, merge, publish,\n// distribute, sublicense, and/or sell copies of the Software, and to permit\n// persons to whom the Software is furnished to do so, subject to the\n// following conditions:\n//\n// The above copyright notice and this permission notice shall be included\n// in all copies or substantial portions of the Software.\n//\n// THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS\n// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF\n// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN\n// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,\n// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR\n// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE\n// USE OR OTHER DEALINGS IN THE SOFTWARE.\n// a duplex stream is just a stream that is both readable and writable.\n// Since JS doesn't have multiple prototypal inheritance, this class\n// prototypally inherits from Readable, and then parasitically from\n// Writable.\n'use strict';\n/**/\n\nvar objectKeys = Object.keys || function (obj) {\n var keys = [];\n\n for (var key in obj) {\n keys.push(key);\n }\n\n return keys;\n};\n/* */\n\n\nmodule.exports = Duplex;\n\nvar Readable = require('./_stream_readable');\n\nvar Writable = require('./_stream_writable');\n\nrequire('inherits')(Duplex, Readable);\n\n{\n // Allow the keys array to be GC'ed.\n var keys = objectKeys(Writable.prototype);\n\n for (var v = 0; v < keys.length; v++) {\n var method = keys[v];\n if (!Duplex.prototype[method]) Duplex.prototype[method] = Writable.prototype[method];\n }\n}\n\nfunction Duplex(options) {\n if (!(this instanceof Duplex)) return new Duplex(options);\n Readable.call(this, options);\n Writable.call(this, options);\n this.allowHalfOpen = true;\n\n if (options) {\n if (options.readable === false) this.readable = false;\n if (options.writable === false) this.writable = false;\n\n if (options.allowHalfOpen === false) {\n this.allowHalfOpen = false;\n this.once('end', onend);\n }\n }\n}\n\nObject.defineProperty(Duplex.prototype, 'writableHighWaterMark', {\n // making it explicit this property is not enumerable\n // because otherwise some prototype manipulation in\n // userland will fail\n enumerable: false,\n get: function get() {\n return this._writableState.highWaterMark;\n }\n});\nObject.defineProperty(Duplex.prototype, 'writableBuffer', {\n // making it explicit this property is not enumerable\n // because otherwise some prototype manipulation in\n // userland will fail\n enumerable: false,\n get: function get() {\n return this._writableState && this._writableState.getBuffer();\n }\n});\nObject.defineProperty(Duplex.prototype, 'writableLength', {\n // making it explicit this property is not enumerable\n // because otherwise some prototype manipulation in\n // userland will fail\n enumerable: false,\n get: function get() {\n return this._writableState.length;\n }\n}); // the no-half-open enforcer\n\nfunction onend() {\n // If the writable side ended, then we're ok.\n if (this._writableState.ended) return; // no more data can be written.\n // But allow more writes to happen in this tick.\n\n process.nextTick(onEndNT, this);\n}\n\nfunction onEndNT(self) {\n self.end();\n}\n\nObject.defineProperty(Duplex.prototype, 'destroyed', {\n // making it explicit this property is not enumerable\n // because otherwise some prototype manipulation in\n // userland will fail\n enumerable: false,\n get: function get() {\n if (this._readableState === undefined || this._writableState === undefined) {\n return false;\n }\n\n return this._readableState.destroyed && this._writableState.destroyed;\n },\n set: function set(value) {\n // we ignore the value if the stream\n // has not been initialized yet\n if (this._readableState === undefined || this._writableState === undefined) {\n return;\n } // backward compatibility, the user is explicitly\n // managing destroyed\n\n\n this._readableState.destroyed = value;\n this._writableState.destroyed = value;\n }\n});","var Buffer = require('safe-buffer').Buffer\n\n// prototype class for hash functions\nfunction Hash (blockSize, finalSize) {\n this._block = Buffer.alloc(blockSize)\n this._finalSize = finalSize\n this._blockSize = blockSize\n this._len = 0\n}\n\nHash.prototype.update = function (data, enc) {\n if (typeof data === 'string') {\n enc = enc || 'utf8'\n data = Buffer.from(data, enc)\n }\n\n var block = this._block\n var blockSize = this._blockSize\n var length = data.length\n var accum = this._len\n\n for (var offset = 0; offset < length;) {\n var assigned = accum % blockSize\n var remainder = Math.min(length - offset, blockSize - assigned)\n\n for (var i = 0; i < remainder; i++) {\n block[assigned + i] = data[offset + i]\n }\n\n accum += remainder\n offset += remainder\n\n if ((accum % blockSize) === 0) {\n this._update(block)\n }\n }\n\n this._len += length\n return this\n}\n\nHash.prototype.digest = function (enc) {\n var rem = this._len % this._blockSize\n\n this._block[rem] = 0x80\n\n // zero (rem + 1) trailing bits, where (rem + 1) is the smallest\n // non-negative solution to the equation (length + 1 + (rem + 1)) === finalSize mod blockSize\n this._block.fill(0, rem + 1)\n\n if (rem >= this._finalSize) {\n this._update(this._block)\n this._block.fill(0)\n }\n\n var bits = this._len * 8\n\n // uint32\n if (bits <= 0xffffffff) {\n this._block.writeUInt32BE(bits, this._blockSize - 4)\n\n // uint64\n } else {\n var lowBits = (bits & 0xffffffff) >>> 0\n var highBits = (bits - lowBits) / 0x100000000\n\n this._block.writeUInt32BE(highBits, this._blockSize - 8)\n this._block.writeUInt32BE(lowBits, this._blockSize - 4)\n }\n\n this._update(this._block)\n var hash = this._hash()\n\n return enc ? hash.toString(enc) : hash\n}\n\nHash.prototype._update = function () {\n throw new Error('_update must be implemented by subclass')\n}\n\nmodule.exports = Hash\n","function _typeof(obj) {\n \"@babel/helpers - typeof\";\n\n return (module.exports = _typeof = \"function\" == typeof Symbol && \"symbol\" == typeof Symbol.iterator ? function (obj) {\n return typeof obj;\n } : function (obj) {\n return obj && \"function\" == typeof Symbol && obj.constructor === Symbol && obj !== Symbol.prototype ? \"symbol\" : typeof obj;\n }, module.exports.__esModule = true, module.exports[\"default\"] = module.exports), _typeof(obj);\n}\n\nmodule.exports = _typeof, module.exports.__esModule = true, module.exports[\"default\"] = module.exports;","export { default } from './Modal';\nexport { default as ModalManager } from './ModalManager';","import _toConsumableArray from \"@babel/runtime/helpers/esm/toConsumableArray\";\nimport _extends from \"@babel/runtime/helpers/esm/extends\";\nimport _typeof from \"@babel/runtime/helpers/esm/typeof\";\nimport PropTypes from 'prop-types';\nimport merge from './merge'; // The breakpoint **start** at this value.\n// For instance with the first breakpoint xs: [xs, sm[.\n\nvar values = {\n xs: 0,\n sm: 600,\n md: 960,\n lg: 1280,\n xl: 1920\n};\nvar defaultBreakpoints = {\n // Sorted ASC by size. That's important.\n // It can't be configured as it's used statically for propTypes.\n keys: ['xs', 'sm', 'md', 'lg', 'xl'],\n up: function up(key) {\n return \"@media (min-width:\".concat(values[key], \"px)\");\n }\n};\nexport function handleBreakpoints(props, propValue, styleFromPropValue) {\n if (process.env.NODE_ENV !== 'production') {\n if (!props.theme) {\n console.error('Material-UI: You are calling a style function without a theme value.');\n }\n }\n\n if (Array.isArray(propValue)) {\n var themeBreakpoints = props.theme.breakpoints || defaultBreakpoints;\n return propValue.reduce(function (acc, item, index) {\n acc[themeBreakpoints.up(themeBreakpoints.keys[index])] = styleFromPropValue(propValue[index]);\n return acc;\n }, {});\n }\n\n if (_typeof(propValue) === 'object') {\n var _themeBreakpoints = props.theme.breakpoints || defaultBreakpoints;\n\n return Object.keys(propValue).reduce(function (acc, breakpoint) {\n acc[_themeBreakpoints.up(breakpoint)] = styleFromPropValue(propValue[breakpoint]);\n return acc;\n }, {});\n }\n\n var output = styleFromPropValue(propValue);\n return output;\n}\n\nfunction breakpoints(styleFunction) {\n var newStyleFunction = function newStyleFunction(props) {\n var base = styleFunction(props);\n var themeBreakpoints = props.theme.breakpoints || defaultBreakpoints;\n var extended = themeBreakpoints.keys.reduce(function (acc, key) {\n if (props[key]) {\n acc = acc || {};\n acc[themeBreakpoints.up(key)] = styleFunction(_extends({\n theme: props.theme\n }, props[key]));\n }\n\n return acc;\n }, null);\n return merge(base, extended);\n };\n\n newStyleFunction.propTypes = process.env.NODE_ENV !== 'production' ? _extends({}, styleFunction.propTypes, {\n xs: PropTypes.object,\n sm: PropTypes.object,\n md: PropTypes.object,\n lg: PropTypes.object,\n xl: PropTypes.object\n }) : {};\n newStyleFunction.filterProps = ['xs', 'sm', 'md', 'lg', 'xl'].concat(_toConsumableArray(styleFunction.filterProps));\n return newStyleFunction;\n}\n\nexport default breakpoints;","import _defineProperty from \"@babel/runtime/helpers/esm/defineProperty\";\nimport _extends from \"@babel/runtime/helpers/esm/extends\";\nexport default function createMixins(breakpoints, spacing, mixins) {\n var _toolbar;\n\n return _extends({\n gutters: function gutters() {\n var styles = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : {};\n // To deprecate in v4.1\n // warning(\n // false,\n // [\n // 'Material-UI: Theme.mixins.gutters() is deprecated.',\n // 'You can use the source of the mixin directly:',\n // `\n // paddingLeft: theme.spacing(2),\n // paddingRight: theme.spacing(2),\n // [theme.breakpoints.up('sm')]: {\n // paddingLeft: theme.spacing(3),\n // paddingRight: theme.spacing(3),\n // },\n // `,\n // ].join('\\n'),\n // );\n return _extends({\n paddingLeft: spacing(2),\n paddingRight: spacing(2)\n }, styles, _defineProperty({}, breakpoints.up('sm'), _extends({\n paddingLeft: spacing(3),\n paddingRight: spacing(3)\n }, styles[breakpoints.up('sm')])));\n },\n toolbar: (_toolbar = {\n minHeight: 56\n }, _defineProperty(_toolbar, \"\".concat(breakpoints.up('xs'), \" and (orientation: landscape)\"), {\n minHeight: 48\n }), _defineProperty(_toolbar, breakpoints.up('sm'), {\n minHeight: 64\n }), _toolbar)\n }, mixins);\n}","import _extends from \"@babel/runtime/helpers/esm/extends\";\nimport _objectWithoutProperties from \"@babel/runtime/helpers/esm/objectWithoutProperties\";\nimport { formatMuiErrorMessage as _formatMuiErrorMessage } from \"@material-ui/utils\";\nimport { deepmerge } from '@material-ui/utils';\nimport common from '../colors/common';\nimport grey from '../colors/grey';\nimport indigo from '../colors/indigo';\nimport pink from '../colors/pink';\nimport red from '../colors/red';\nimport orange from '../colors/orange';\nimport blue from '../colors/blue';\nimport green from '../colors/green';\nimport { darken, getContrastRatio, lighten } from './colorManipulator';\nexport var light = {\n // The colors used to style the text.\n text: {\n // The most important text.\n primary: 'rgba(0, 0, 0, 0.87)',\n // Secondary text.\n secondary: 'rgba(0, 0, 0, 0.54)',\n // Disabled text have even lower visual prominence.\n disabled: 'rgba(0, 0, 0, 0.38)',\n // Text hints.\n hint: 'rgba(0, 0, 0, 0.38)'\n },\n // The color used to divide different elements.\n divider: 'rgba(0, 0, 0, 0.12)',\n // The background colors used to style the surfaces.\n // Consistency between these values is important.\n background: {\n paper: common.white,\n default: grey[50]\n },\n // The colors used to style the action elements.\n action: {\n // The color of an active action like an icon button.\n active: 'rgba(0, 0, 0, 0.54)',\n // The color of an hovered action.\n hover: 'rgba(0, 0, 0, 0.04)',\n hoverOpacity: 0.04,\n // The color of a selected action.\n selected: 'rgba(0, 0, 0, 0.08)',\n selectedOpacity: 0.08,\n // The color of a disabled action.\n disabled: 'rgba(0, 0, 0, 0.26)',\n // The background color of a disabled action.\n disabledBackground: 'rgba(0, 0, 0, 0.12)',\n disabledOpacity: 0.38,\n focus: 'rgba(0, 0, 0, 0.12)',\n focusOpacity: 0.12,\n activatedOpacity: 0.12\n }\n};\nexport var dark = {\n text: {\n primary: common.white,\n secondary: 'rgba(255, 255, 255, 0.7)',\n disabled: 'rgba(255, 255, 255, 0.5)',\n hint: 'rgba(255, 255, 255, 0.5)',\n icon: 'rgba(255, 255, 255, 0.5)'\n },\n divider: 'rgba(255, 255, 255, 0.12)',\n background: {\n paper: grey[800],\n default: '#303030'\n },\n action: {\n active: common.white,\n hover: 'rgba(255, 255, 255, 0.08)',\n hoverOpacity: 0.08,\n selected: 'rgba(255, 255, 255, 0.16)',\n selectedOpacity: 0.16,\n disabled: 'rgba(255, 255, 255, 0.3)',\n disabledBackground: 'rgba(255, 255, 255, 0.12)',\n disabledOpacity: 0.38,\n focus: 'rgba(255, 255, 255, 0.12)',\n focusOpacity: 0.12,\n activatedOpacity: 0.24\n }\n};\n\nfunction addLightOrDark(intent, direction, shade, tonalOffset) {\n var tonalOffsetLight = tonalOffset.light || tonalOffset;\n var tonalOffsetDark = tonalOffset.dark || tonalOffset * 1.5;\n\n if (!intent[direction]) {\n if (intent.hasOwnProperty(shade)) {\n intent[direction] = intent[shade];\n } else if (direction === 'light') {\n intent.light = lighten(intent.main, tonalOffsetLight);\n } else if (direction === 'dark') {\n intent.dark = darken(intent.main, tonalOffsetDark);\n }\n }\n}\n\nexport default function createPalette(palette) {\n var _palette$primary = palette.primary,\n primary = _palette$primary === void 0 ? {\n light: indigo[300],\n main: indigo[500],\n dark: indigo[700]\n } : _palette$primary,\n _palette$secondary = palette.secondary,\n secondary = _palette$secondary === void 0 ? {\n light: pink.A200,\n main: pink.A400,\n dark: pink.A700\n } : _palette$secondary,\n _palette$error = palette.error,\n error = _palette$error === void 0 ? {\n light: red[300],\n main: red[500],\n dark: red[700]\n } : _palette$error,\n _palette$warning = palette.warning,\n warning = _palette$warning === void 0 ? {\n light: orange[300],\n main: orange[500],\n dark: orange[700]\n } : _palette$warning,\n _palette$info = palette.info,\n info = _palette$info === void 0 ? {\n light: blue[300],\n main: blue[500],\n dark: blue[700]\n } : _palette$info,\n _palette$success = palette.success,\n success = _palette$success === void 0 ? {\n light: green[300],\n main: green[500],\n dark: green[700]\n } : _palette$success,\n _palette$type = palette.type,\n type = _palette$type === void 0 ? 'light' : _palette$type,\n _palette$contrastThre = palette.contrastThreshold,\n contrastThreshold = _palette$contrastThre === void 0 ? 3 : _palette$contrastThre,\n _palette$tonalOffset = palette.tonalOffset,\n tonalOffset = _palette$tonalOffset === void 0 ? 0.2 : _palette$tonalOffset,\n other = _objectWithoutProperties(palette, [\"primary\", \"secondary\", \"error\", \"warning\", \"info\", \"success\", \"type\", \"contrastThreshold\", \"tonalOffset\"]); // Use the same logic as\n // Bootstrap: https://github.com/twbs/bootstrap/blob/1d6e3710dd447de1a200f29e8fa521f8a0908f70/scss/_functions.scss#L59\n // and material-components-web https://github.com/material-components/material-components-web/blob/ac46b8863c4dab9fc22c4c662dc6bd1b65dd652f/packages/mdc-theme/_functions.scss#L54\n\n\n function getContrastText(background) {\n var contrastText = getContrastRatio(background, dark.text.primary) >= contrastThreshold ? dark.text.primary : light.text.primary;\n\n if (process.env.NODE_ENV !== 'production') {\n var contrast = getContrastRatio(background, contrastText);\n\n if (contrast < 3) {\n console.error([\"Material-UI: The contrast ratio of \".concat(contrast, \":1 for \").concat(contrastText, \" on \").concat(background), 'falls below the WCAG recommended absolute minimum contrast ratio of 3:1.', 'https://www.w3.org/TR/2008/REC-WCAG20-20081211/#visual-audio-contrast-contrast'].join('\\n'));\n }\n }\n\n return contrastText;\n }\n\n var augmentColor = function augmentColor(color) {\n var mainShade = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : 500;\n var lightShade = arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : 300;\n var darkShade = arguments.length > 3 && arguments[3] !== undefined ? arguments[3] : 700;\n color = _extends({}, color);\n\n if (!color.main && color[mainShade]) {\n color.main = color[mainShade];\n }\n\n if (!color.main) {\n throw new Error(process.env.NODE_ENV !== \"production\" ? \"Material-UI: The color provided to augmentColor(color) is invalid.\\nThe color object needs to have a `main` property or a `\".concat(mainShade, \"` property.\") : _formatMuiErrorMessage(4, mainShade));\n }\n\n if (typeof color.main !== 'string') {\n throw new Error(process.env.NODE_ENV !== \"production\" ? \"Material-UI: The color provided to augmentColor(color) is invalid.\\n`color.main` should be a string, but `\".concat(JSON.stringify(color.main), \"` was provided instead.\\n\\nDid you intend to use one of the following approaches?\\n\\nimport {\\xA0green } from \\\"@material-ui/core/colors\\\";\\n\\nconst theme1 = createMuiTheme({ palette: {\\n primary: green,\\n} });\\n\\nconst theme2 = createMuiTheme({ palette: {\\n primary: { main: green[500] },\\n} });\") : _formatMuiErrorMessage(5, JSON.stringify(color.main)));\n }\n\n addLightOrDark(color, 'light', lightShade, tonalOffset);\n addLightOrDark(color, 'dark', darkShade, tonalOffset);\n\n if (!color.contrastText) {\n color.contrastText = getContrastText(color.main);\n }\n\n return color;\n };\n\n var types = {\n dark: dark,\n light: light\n };\n\n if (process.env.NODE_ENV !== 'production') {\n if (!types[type]) {\n console.error(\"Material-UI: The palette type `\".concat(type, \"` is not supported.\"));\n }\n }\n\n var paletteOutput = deepmerge(_extends({\n // A collection of common colors.\n common: common,\n // The palette type, can be light or dark.\n type: type,\n // The colors used to represent primary interface elements for a user.\n primary: augmentColor(primary),\n // The colors used to represent secondary interface elements for a user.\n secondary: augmentColor(secondary, 'A400', 'A200', 'A700'),\n // The colors used to represent interface elements that the user should be made aware of.\n error: augmentColor(error),\n // The colors used to represent potentially dangerous actions or important messages.\n warning: augmentColor(warning),\n // The colors used to present information to the user that is neutral and not necessarily important.\n info: augmentColor(info),\n // The colors used to indicate the successful completion of an action that user triggered.\n success: augmentColor(success),\n // The grey colors.\n grey: grey,\n // Used by `getContrastText()` to maximize the contrast between\n // the background and the text.\n contrastThreshold: contrastThreshold,\n // Takes a background color and returns the text color that maximizes the contrast.\n getContrastText: getContrastText,\n // Generate a rich color object.\n augmentColor: augmentColor,\n // Used by the functions below to shift a color's luminance by approximately\n // two indexes within its tonal palette.\n // E.g., shift from Red 500 to Red 300 or Red 700.\n tonalOffset: tonalOffset\n }, types[type]), other);\n return paletteOutput;\n}","import _extends from \"@babel/runtime/helpers/esm/extends\";\nimport _objectWithoutProperties from \"@babel/runtime/helpers/esm/objectWithoutProperties\";\nimport { deepmerge } from '@material-ui/utils';\n\nfunction round(value) {\n return Math.round(value * 1e5) / 1e5;\n}\n\nvar caseAllCaps = {\n textTransform: 'uppercase'\n};\nvar defaultFontFamily = '\"Roboto\", \"Helvetica\", \"Arial\", sans-serif';\n/**\n * @see @link{https://material.io/design/typography/the-type-system.html}\n * @see @link{https://material.io/design/typography/understanding-typography.html}\n */\n\nexport default function createTypography(palette, typography) {\n var _ref = typeof typography === 'function' ? typography(palette) : typography,\n _ref$fontFamily = _ref.fontFamily,\n fontFamily = _ref$fontFamily === void 0 ? defaultFontFamily : _ref$fontFamily,\n _ref$fontSize = _ref.fontSize,\n fontSize = _ref$fontSize === void 0 ? 14 : _ref$fontSize,\n _ref$fontWeightLight = _ref.fontWeightLight,\n fontWeightLight = _ref$fontWeightLight === void 0 ? 300 : _ref$fontWeightLight,\n _ref$fontWeightRegula = _ref.fontWeightRegular,\n fontWeightRegular = _ref$fontWeightRegula === void 0 ? 400 : _ref$fontWeightRegula,\n _ref$fontWeightMedium = _ref.fontWeightMedium,\n fontWeightMedium = _ref$fontWeightMedium === void 0 ? 500 : _ref$fontWeightMedium,\n _ref$fontWeightBold = _ref.fontWeightBold,\n fontWeightBold = _ref$fontWeightBold === void 0 ? 700 : _ref$fontWeightBold,\n _ref$htmlFontSize = _ref.htmlFontSize,\n htmlFontSize = _ref$htmlFontSize === void 0 ? 16 : _ref$htmlFontSize,\n allVariants = _ref.allVariants,\n pxToRem2 = _ref.pxToRem,\n other = _objectWithoutProperties(_ref, [\"fontFamily\", \"fontSize\", \"fontWeightLight\", \"fontWeightRegular\", \"fontWeightMedium\", \"fontWeightBold\", \"htmlFontSize\", \"allVariants\", \"pxToRem\"]);\n\n if (process.env.NODE_ENV !== 'production') {\n if (typeof fontSize !== 'number') {\n console.error('Material-UI: `fontSize` is required to be a number.');\n }\n\n if (typeof htmlFontSize !== 'number') {\n console.error('Material-UI: `htmlFontSize` is required to be a number.');\n }\n }\n\n var coef = fontSize / 14;\n\n var pxToRem = pxToRem2 || function (size) {\n return \"\".concat(size / htmlFontSize * coef, \"rem\");\n };\n\n var buildVariant = function buildVariant(fontWeight, size, lineHeight, letterSpacing, casing) {\n return _extends({\n fontFamily: fontFamily,\n fontWeight: fontWeight,\n fontSize: pxToRem(size),\n // Unitless following https://meyerweb.com/eric/thoughts/2006/02/08/unitless-line-heights/\n lineHeight: lineHeight\n }, fontFamily === defaultFontFamily ? {\n letterSpacing: \"\".concat(round(letterSpacing / size), \"em\")\n } : {}, casing, allVariants);\n };\n\n var variants = {\n h1: buildVariant(fontWeightLight, 96, 1.167, -1.5),\n h2: buildVariant(fontWeightLight, 60, 1.2, -0.5),\n h3: buildVariant(fontWeightRegular, 48, 1.167, 0),\n h4: buildVariant(fontWeightRegular, 34, 1.235, 0.25),\n h5: buildVariant(fontWeightRegular, 24, 1.334, 0),\n h6: buildVariant(fontWeightMedium, 20, 1.6, 0.15),\n subtitle1: buildVariant(fontWeightRegular, 16, 1.75, 0.15),\n subtitle2: buildVariant(fontWeightMedium, 14, 1.57, 0.1),\n body1: buildVariant(fontWeightRegular, 16, 1.5, 0.15),\n body2: buildVariant(fontWeightRegular, 14, 1.43, 0.15),\n button: buildVariant(fontWeightMedium, 14, 1.75, 0.4, caseAllCaps),\n caption: buildVariant(fontWeightRegular, 12, 1.66, 0.4),\n overline: buildVariant(fontWeightRegular, 12, 2.66, 1, caseAllCaps)\n };\n return deepmerge(_extends({\n htmlFontSize: htmlFontSize,\n pxToRem: pxToRem,\n round: round,\n // TODO v5: remove\n fontFamily: fontFamily,\n fontSize: fontSize,\n fontWeightLight: fontWeightLight,\n fontWeightRegular: fontWeightRegular,\n fontWeightMedium: fontWeightMedium,\n fontWeightBold: fontWeightBold\n }, variants), other, {\n clone: false // No need to clone deep\n\n });\n}","var shadowKeyUmbraOpacity = 0.2;\nvar shadowKeyPenumbraOpacity = 0.14;\nvar shadowAmbientShadowOpacity = 0.12;\n\nfunction createShadow() {\n return [\"\".concat(arguments.length <= 0 ? undefined : arguments[0], \"px \").concat(arguments.length <= 1 ? undefined : arguments[1], \"px \").concat(arguments.length <= 2 ? undefined : arguments[2], \"px \").concat(arguments.length <= 3 ? undefined : arguments[3], \"px rgba(0,0,0,\").concat(shadowKeyUmbraOpacity, \")\"), \"\".concat(arguments.length <= 4 ? undefined : arguments[4], \"px \").concat(arguments.length <= 5 ? undefined : arguments[5], \"px \").concat(arguments.length <= 6 ? undefined : arguments[6], \"px \").concat(arguments.length <= 7 ? undefined : arguments[7], \"px rgba(0,0,0,\").concat(shadowKeyPenumbraOpacity, \")\"), \"\".concat(arguments.length <= 8 ? undefined : arguments[8], \"px \").concat(arguments.length <= 9 ? undefined : arguments[9], \"px \").concat(arguments.length <= 10 ? undefined : arguments[10], \"px \").concat(arguments.length <= 11 ? undefined : arguments[11], \"px rgba(0,0,0,\").concat(shadowAmbientShadowOpacity, \")\")].join(',');\n} // Values from https://github.com/material-components/material-components-web/blob/be8747f94574669cb5e7add1a7c54fa41a89cec7/packages/mdc-elevation/_variables.scss\n\n\nvar shadows = ['none', createShadow(0, 2, 1, -1, 0, 1, 1, 0, 0, 1, 3, 0), createShadow(0, 3, 1, -2, 0, 2, 2, 0, 0, 1, 5, 0), createShadow(0, 3, 3, -2, 0, 3, 4, 0, 0, 1, 8, 0), createShadow(0, 2, 4, -1, 0, 4, 5, 0, 0, 1, 10, 0), createShadow(0, 3, 5, -1, 0, 5, 8, 0, 0, 1, 14, 0), createShadow(0, 3, 5, -1, 0, 6, 10, 0, 0, 1, 18, 0), createShadow(0, 4, 5, -2, 0, 7, 10, 1, 0, 2, 16, 1), createShadow(0, 5, 5, -3, 0, 8, 10, 1, 0, 3, 14, 2), createShadow(0, 5, 6, -3, 0, 9, 12, 1, 0, 3, 16, 2), createShadow(0, 6, 6, -3, 0, 10, 14, 1, 0, 4, 18, 3), createShadow(0, 6, 7, -4, 0, 11, 15, 1, 0, 4, 20, 3), createShadow(0, 7, 8, -4, 0, 12, 17, 2, 0, 5, 22, 4), createShadow(0, 7, 8, -4, 0, 13, 19, 2, 0, 5, 24, 4), createShadow(0, 7, 9, -4, 0, 14, 21, 2, 0, 5, 26, 4), createShadow(0, 8, 9, -5, 0, 15, 22, 2, 0, 6, 28, 5), createShadow(0, 8, 10, -5, 0, 16, 24, 2, 0, 6, 30, 5), createShadow(0, 8, 11, -5, 0, 17, 26, 2, 0, 6, 32, 5), createShadow(0, 9, 11, -5, 0, 18, 28, 2, 0, 7, 34, 6), createShadow(0, 9, 12, -6, 0, 19, 29, 2, 0, 7, 36, 6), createShadow(0, 10, 13, -6, 0, 20, 31, 3, 0, 8, 38, 7), createShadow(0, 10, 13, -6, 0, 21, 33, 3, 0, 8, 40, 7), createShadow(0, 10, 14, -6, 0, 22, 35, 3, 0, 8, 42, 7), createShadow(0, 11, 14, -7, 0, 23, 36, 3, 0, 9, 44, 8), createShadow(0, 11, 15, -7, 0, 24, 38, 3, 0, 9, 46, 8)];\nexport default shadows;","var shape = {\n borderRadius: 4\n};\nexport default shape;","import { createUnarySpacing } from '@material-ui/system';\nvar warnOnce;\nexport default function createSpacing() {\n var spacingInput = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : 8;\n\n // Already transformed.\n if (spacingInput.mui) {\n return spacingInput;\n } // Material Design layouts are visually balanced. Most measurements align to an 8dp grid applied, which aligns both spacing and the overall layout.\n // Smaller components, such as icons and type, can align to a 4dp grid.\n // https://material.io/design/layout/understanding-layout.html#usage\n\n\n var transform = createUnarySpacing({\n spacing: spacingInput\n });\n\n var spacing = function spacing() {\n for (var _len = arguments.length, args = new Array(_len), _key = 0; _key < _len; _key++) {\n args[_key] = arguments[_key];\n }\n\n if (process.env.NODE_ENV !== 'production') {\n if (!(args.length <= 4)) {\n console.error(\"Material-UI: Too many arguments provided, expected between 0 and 4, got \".concat(args.length));\n }\n }\n\n if (args.length === 0) {\n return transform(1);\n }\n\n if (args.length === 1) {\n return transform(args[0]);\n }\n\n return args.map(function (argument) {\n if (typeof argument === 'string') {\n return argument;\n }\n\n var output = transform(argument);\n return typeof output === 'number' ? \"\".concat(output, \"px\") : output;\n }).join(' ');\n }; // Backward compatibility, to remove in v5.\n\n\n Object.defineProperty(spacing, 'unit', {\n get: function get() {\n if (process.env.NODE_ENV !== 'production') {\n if (!warnOnce || process.env.NODE_ENV === 'test') {\n console.error(['Material-UI: theme.spacing.unit usage has been deprecated.', 'It will be removed in v5.', 'You can replace `theme.spacing.unit * y` with `theme.spacing(y)`.', '', 'You can use the `https://github.com/mui-org/material-ui/tree/master/packages/material-ui-codemod/README.md#theme-spacing-api` migration helper to make the process smoother.'].join('\\n'));\n }\n\n warnOnce = true;\n }\n\n return spacingInput;\n }\n });\n spacing.mui = true;\n return spacing;\n}","import _defineProperty from \"@babel/runtime/helpers/esm/defineProperty\";\nimport _objectWithoutProperties from \"@babel/runtime/helpers/esm/objectWithoutProperties\";\nimport { deepmerge } from '@material-ui/utils';\nimport createBreakpoints from './createBreakpoints';\nimport createMixins from './createMixins';\nimport createPalette from './createPalette';\nimport createTypography from './createTypography';\nimport shadows from './shadows';\nimport shape from './shape';\nimport createSpacing from './createSpacing';\nimport transitions from './transitions';\nimport zIndex from './zIndex';\n\nfunction createMuiTheme() {\n var options = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : {};\n\n var _options$breakpoints = options.breakpoints,\n breakpointsInput = _options$breakpoints === void 0 ? {} : _options$breakpoints,\n _options$mixins = options.mixins,\n mixinsInput = _options$mixins === void 0 ? {} : _options$mixins,\n _options$palette = options.palette,\n paletteInput = _options$palette === void 0 ? {} : _options$palette,\n spacingInput = options.spacing,\n _options$typography = options.typography,\n typographyInput = _options$typography === void 0 ? {} : _options$typography,\n other = _objectWithoutProperties(options, [\"breakpoints\", \"mixins\", \"palette\", \"spacing\", \"typography\"]);\n\n var palette = createPalette(paletteInput);\n var breakpoints = createBreakpoints(breakpointsInput);\n var spacing = createSpacing(spacingInput);\n var muiTheme = deepmerge({\n breakpoints: breakpoints,\n direction: 'ltr',\n mixins: createMixins(breakpoints, spacing, mixinsInput),\n overrides: {},\n // Inject custom styles\n palette: palette,\n props: {},\n // Provide default props\n shadows: shadows,\n typography: createTypography(palette, typographyInput),\n spacing: spacing,\n shape: shape,\n transitions: transitions,\n zIndex: zIndex\n }, other);\n\n for (var _len = arguments.length, args = new Array(_len > 1 ? _len - 1 : 0), _key = 1; _key < _len; _key++) {\n args[_key - 1] = arguments[_key];\n }\n\n muiTheme = args.reduce(function (acc, argument) {\n return deepmerge(acc, argument);\n }, muiTheme);\n\n if (process.env.NODE_ENV !== 'production') {\n var pseudoClasses = ['checked', 'disabled', 'error', 'focused', 'focusVisible', 'required', 'expanded', 'selected'];\n\n var traverse = function traverse(node, parentKey) {\n var depth = arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : 1;\n var key; // eslint-disable-next-line guard-for-in, no-restricted-syntax\n\n for (key in node) {\n var child = node[key];\n\n if (depth === 1) {\n if (key.indexOf('Mui') === 0 && child) {\n traverse(child, key, depth + 1);\n }\n } else if (pseudoClasses.indexOf(key) !== -1 && Object.keys(child).length > 0) {\n if (process.env.NODE_ENV !== 'production') {\n console.error([\"Material-UI: The `\".concat(parentKey, \"` component increases \") + \"the CSS specificity of the `\".concat(key, \"` internal state.\"), 'You can not override it like this: ', JSON.stringify(node, null, 2), '', 'Instead, you need to use the $ruleName syntax:', JSON.stringify({\n root: _defineProperty({}, \"&$\".concat(key), child)\n }, null, 2), '', 'https://material-ui.com/r/pseudo-classes-guide'].join('\\n'));\n } // Remove the style to prevent global conflicts.\n\n\n node[key] = {};\n }\n }\n };\n\n traverse(muiTheme.overrides);\n }\n\n return muiTheme;\n}\n\nexport default createMuiTheme;","function memoize(fn) {\n var cache = {};\n return function (arg) {\n if (cache[arg] === undefined) cache[arg] = fn(arg);\n return cache[arg];\n };\n}\n\nexport default memoize;\n","var grey = {\n 50: '#fafafa',\n 100: '#f5f5f5',\n 200: '#eeeeee',\n 300: '#e0e0e0',\n 400: '#bdbdbd',\n 500: '#9e9e9e',\n 600: '#757575',\n 700: '#616161',\n 800: '#424242',\n 900: '#212121',\n A100: '#d5d5d5',\n A200: '#aaaaaa',\n A400: '#303030',\n A700: '#616161'\n};\nexport default grey;","var indigo = {\n 50: '#e8eaf6',\n 100: '#c5cae9',\n 200: '#9fa8da',\n 300: '#7986cb',\n 400: '#5c6bc0',\n 500: '#3f51b5',\n 600: '#3949ab',\n 700: '#303f9f',\n 800: '#283593',\n 900: '#1a237e',\n A100: '#8c9eff',\n A200: '#536dfe',\n A400: '#3d5afe',\n A700: '#304ffe'\n};\nexport default indigo;","var pink = {\n 50: '#fce4ec',\n 100: '#f8bbd0',\n 200: '#f48fb1',\n 300: '#f06292',\n 400: '#ec407a',\n 500: '#e91e63',\n 600: '#d81b60',\n 700: '#c2185b',\n 800: '#ad1457',\n 900: '#880e4f',\n A100: '#ff80ab',\n A200: '#ff4081',\n A400: '#f50057',\n A700: '#c51162'\n};\nexport default pink;","var red = {\n 50: '#ffebee',\n 100: '#ffcdd2',\n 200: '#ef9a9a',\n 300: '#e57373',\n 400: '#ef5350',\n 500: '#f44336',\n 600: '#e53935',\n 700: '#d32f2f',\n 800: '#c62828',\n 900: '#b71c1c',\n A100: '#ff8a80',\n A200: '#ff5252',\n A400: '#ff1744',\n A700: '#d50000'\n};\nexport default red;","var orange = {\n 50: '#fff3e0',\n 100: '#ffe0b2',\n 200: '#ffcc80',\n 300: '#ffb74d',\n 400: '#ffa726',\n 500: '#ff9800',\n 600: '#fb8c00',\n 700: '#f57c00',\n 800: '#ef6c00',\n 900: '#e65100',\n A100: '#ffd180',\n A200: '#ffab40',\n A400: '#ff9100',\n A700: '#ff6d00'\n};\nexport default orange;","var blue = {\n 50: '#e3f2fd',\n 100: '#bbdefb',\n 200: '#90caf9',\n 300: '#64b5f6',\n 400: '#42a5f5',\n 500: '#2196f3',\n 600: '#1e88e5',\n 700: '#1976d2',\n 800: '#1565c0',\n 900: '#0d47a1',\n A100: '#82b1ff',\n A200: '#448aff',\n A400: '#2979ff',\n A700: '#2962ff'\n};\nexport default blue;","var green = {\n 50: '#e8f5e9',\n 100: '#c8e6c9',\n 200: '#a5d6a7',\n 300: '#81c784',\n 400: '#66bb6a',\n 500: '#4caf50',\n 600: '#43a047',\n 700: '#388e3c',\n 800: '#2e7d32',\n 900: '#1b5e20',\n A100: '#b9f6ca',\n A200: '#69f0ae',\n A400: '#00e676',\n A700: '#00c853'\n};\nexport default green;","import arrayLikeToArray from \"./arrayLikeToArray.js\";\nexport default function _unsupportedIterableToArray(o, minLen) {\n if (!o) return;\n if (typeof o === \"string\") return arrayLikeToArray(o, minLen);\n var n = Object.prototype.toString.call(o).slice(8, -1);\n if (n === \"Object\" && o.constructor) n = o.constructor.name;\n if (n === \"Map\" || n === \"Set\") return Array.from(o);\n if (n === \"Arguments\" || /^(?:Ui|I)nt(?:8|16|32)(?:Clamped)?Array$/.test(n)) return arrayLikeToArray(o, minLen);\n}","import _extends from \"@babel/runtime/helpers/esm/extends\";\nimport _slicedToArray from \"@babel/runtime/helpers/esm/slicedToArray\";\nimport _objectWithoutProperties from \"@babel/runtime/helpers/esm/objectWithoutProperties\";\nimport * as React from 'react';\nimport PropTypes from 'prop-types';\nimport clsx from 'clsx';\nimport { refType } from '@material-ui/utils';\nimport useControlled from '../utils/useControlled';\nimport useFormControl from '../FormControl/useFormControl';\nimport withStyles from '../styles/withStyles';\nimport IconButton from '../IconButton';\nexport var styles = {\n root: {\n padding: 9\n },\n checked: {},\n disabled: {},\n input: {\n cursor: 'inherit',\n position: 'absolute',\n opacity: 0,\n width: '100%',\n height: '100%',\n top: 0,\n left: 0,\n margin: 0,\n padding: 0,\n zIndex: 1\n }\n};\n/**\n * @ignore - internal component.\n */\n\nvar SwitchBase = /*#__PURE__*/React.forwardRef(function SwitchBase(props, ref) {\n var autoFocus = props.autoFocus,\n checkedProp = props.checked,\n checkedIcon = props.checkedIcon,\n classes = props.classes,\n className = props.className,\n defaultChecked = props.defaultChecked,\n disabledProp = props.disabled,\n icon = props.icon,\n id = props.id,\n inputProps = props.inputProps,\n inputRef = props.inputRef,\n name = props.name,\n onBlur = props.onBlur,\n onChange = props.onChange,\n onFocus = props.onFocus,\n readOnly = props.readOnly,\n required = props.required,\n tabIndex = props.tabIndex,\n type = props.type,\n value = props.value,\n other = _objectWithoutProperties(props, [\"autoFocus\", \"checked\", \"checkedIcon\", \"classes\", \"className\", \"defaultChecked\", \"disabled\", \"icon\", \"id\", \"inputProps\", \"inputRef\", \"name\", \"onBlur\", \"onChange\", \"onFocus\", \"readOnly\", \"required\", \"tabIndex\", \"type\", \"value\"]);\n\n var _useControlled = useControlled({\n controlled: checkedProp,\n default: Boolean(defaultChecked),\n name: 'SwitchBase',\n state: 'checked'\n }),\n _useControlled2 = _slicedToArray(_useControlled, 2),\n checked = _useControlled2[0],\n setCheckedState = _useControlled2[1];\n\n var muiFormControl = useFormControl();\n\n var handleFocus = function handleFocus(event) {\n if (onFocus) {\n onFocus(event);\n }\n\n if (muiFormControl && muiFormControl.onFocus) {\n muiFormControl.onFocus(event);\n }\n };\n\n var handleBlur = function handleBlur(event) {\n if (onBlur) {\n onBlur(event);\n }\n\n if (muiFormControl && muiFormControl.onBlur) {\n muiFormControl.onBlur(event);\n }\n };\n\n var handleInputChange = function handleInputChange(event) {\n var newChecked = event.target.checked;\n setCheckedState(newChecked);\n\n if (onChange) {\n // TODO v5: remove the second argument.\n onChange(event, newChecked);\n }\n };\n\n var disabled = disabledProp;\n\n if (muiFormControl) {\n if (typeof disabled === 'undefined') {\n disabled = muiFormControl.disabled;\n }\n }\n\n var hasLabelFor = type === 'checkbox' || type === 'radio';\n return /*#__PURE__*/React.createElement(IconButton, _extends({\n component: \"span\",\n className: clsx(classes.root, className, checked && classes.checked, disabled && classes.disabled),\n disabled: disabled,\n tabIndex: null,\n role: undefined,\n onFocus: handleFocus,\n onBlur: handleBlur,\n ref: ref\n }, other), /*#__PURE__*/React.createElement(\"input\", _extends({\n autoFocus: autoFocus,\n checked: checkedProp,\n defaultChecked: defaultChecked,\n className: classes.input,\n disabled: disabled,\n id: hasLabelFor && id,\n name: name,\n onChange: handleInputChange,\n readOnly: readOnly,\n ref: inputRef,\n required: required,\n tabIndex: tabIndex,\n type: type,\n value: value\n }, inputProps)), checked ? checkedIcon : icon);\n}); // NB: If changed, please update Checkbox, Switch and Radio\n// so that the API documentation is updated.\n\nprocess.env.NODE_ENV !== \"production\" ? SwitchBase.propTypes = {\n /**\n * If `true`, the `input` element will be focused during the first mount.\n */\n autoFocus: PropTypes.bool,\n\n /**\n * If `true`, the component is checked.\n */\n checked: PropTypes.bool,\n\n /**\n * The icon to display when the component is checked.\n */\n checkedIcon: PropTypes.node.isRequired,\n\n /**\n * Override or extend the styles applied to the component.\n * See [CSS API](#css) below for more details.\n */\n classes: PropTypes.object.isRequired,\n\n /**\n * @ignore\n */\n className: PropTypes.string,\n\n /**\n * @ignore\n */\n defaultChecked: PropTypes.bool,\n\n /**\n * If `true`, the switch will be disabled.\n */\n disabled: PropTypes.bool,\n\n /**\n * The icon to display when the component is unchecked.\n */\n icon: PropTypes.node.isRequired,\n\n /**\n * The id of the `input` element.\n */\n id: PropTypes.string,\n\n /**\n * [Attributes](https://developer.mozilla.org/en-US/docs/Web/HTML/Element/input#Attributes) applied to the `input` element.\n */\n inputProps: PropTypes.object,\n\n /**\n * Pass a ref to the `input` element.\n */\n inputRef: refType,\n\n /*\n * @ignore\n */\n name: PropTypes.string,\n\n /**\n * @ignore\n */\n onBlur: PropTypes.func,\n\n /**\n * Callback fired when the state is changed.\n *\n * @param {object} event The event source of the callback.\n * You can pull out the new checked state by accessing `event.target.checked` (boolean).\n */\n onChange: PropTypes.func,\n\n /**\n * @ignore\n */\n onFocus: PropTypes.func,\n\n /**\n * It prevents the user from changing the value of the field\n * (not from interacting with the field).\n */\n readOnly: PropTypes.bool,\n\n /**\n * If `true`, the `input` element will be required.\n */\n required: PropTypes.bool,\n\n /**\n * @ignore\n */\n tabIndex: PropTypes.oneOfType([PropTypes.number, PropTypes.string]),\n\n /**\n * The input component prop `type`.\n */\n type: PropTypes.string.isRequired,\n\n /**\n * The value of the component.\n */\n value: PropTypes.any\n} : void 0;\nexport default withStyles(styles, {\n name: 'PrivateSwitchBase'\n})(SwitchBase);","import toInteger from '../toInteger/index.js';\nimport toDate from '../../toDate/index.js';\nimport startOfUTCWeek from '../startOfUTCWeek/index.js';\nimport requiredArgs from '../requiredArgs/index.js'; // This function will be a part of public API when UTC function will be implemented.\n// See issue: https://github.com/date-fns/date-fns/issues/376\n\nexport default function getUTCWeekYear(dirtyDate, dirtyOptions) {\n requiredArgs(1, arguments);\n var date = toDate(dirtyDate, dirtyOptions);\n var year = date.getUTCFullYear();\n var options = dirtyOptions || {};\n var locale = options.locale;\n var localeFirstWeekContainsDate = locale && locale.options && locale.options.firstWeekContainsDate;\n var defaultFirstWeekContainsDate = localeFirstWeekContainsDate == null ? 1 : toInteger(localeFirstWeekContainsDate);\n var firstWeekContainsDate = options.firstWeekContainsDate == null ? defaultFirstWeekContainsDate : toInteger(options.firstWeekContainsDate); // Test if weekStartsOn is between 1 and 7 _and_ is not NaN\n\n if (!(firstWeekContainsDate >= 1 && firstWeekContainsDate <= 7)) {\n throw new RangeError('firstWeekContainsDate must be between 1 and 7 inclusively');\n }\n\n var firstWeekOfNextYear = new Date(0);\n firstWeekOfNextYear.setUTCFullYear(year + 1, 0, firstWeekContainsDate);\n firstWeekOfNextYear.setUTCHours(0, 0, 0, 0);\n var startOfNextYear = startOfUTCWeek(firstWeekOfNextYear, dirtyOptions);\n var firstWeekOfThisYear = new Date(0);\n firstWeekOfThisYear.setUTCFullYear(year, 0, firstWeekContainsDate);\n firstWeekOfThisYear.setUTCHours(0, 0, 0, 0);\n var startOfThisYear = startOfUTCWeek(firstWeekOfThisYear, dirtyOptions);\n\n if (date.getTime() >= startOfNextYear.getTime()) {\n return year + 1;\n } else if (date.getTime() >= startOfThisYear.getTime()) {\n return year;\n } else {\n return year - 1;\n }\n}","import React from 'react';\nexport default React.createContext(null);","import _extends from \"@babel/runtime/helpers/esm/extends\";\nimport _objectWithoutProperties from \"@babel/runtime/helpers/esm/objectWithoutProperties\";\nimport * as React from 'react';\nimport PropTypes from 'prop-types';\nimport clsx from 'clsx';\nimport withStyles from '../styles/withStyles';\nimport capitalize from '../utils/capitalize';\nexport var styles = function styles(theme) {\n return {\n /* Styles applied to the root element. */\n root: {\n userSelect: 'none',\n width: '1em',\n height: '1em',\n display: 'inline-block',\n fill: 'currentColor',\n flexShrink: 0,\n fontSize: theme.typography.pxToRem(24),\n transition: theme.transitions.create('fill', {\n duration: theme.transitions.duration.shorter\n })\n },\n\n /* Styles applied to the root element if `color=\"primary\"`. */\n colorPrimary: {\n color: theme.palette.primary.main\n },\n\n /* Styles applied to the root element if `color=\"secondary\"`. */\n colorSecondary: {\n color: theme.palette.secondary.main\n },\n\n /* Styles applied to the root element if `color=\"action\"`. */\n colorAction: {\n color: theme.palette.action.active\n },\n\n /* Styles applied to the root element if `color=\"error\"`. */\n colorError: {\n color: theme.palette.error.main\n },\n\n /* Styles applied to the root element if `color=\"disabled\"`. */\n colorDisabled: {\n color: theme.palette.action.disabled\n },\n\n /* Styles applied to the root element if `fontSize=\"inherit\"`. */\n fontSizeInherit: {\n fontSize: 'inherit'\n },\n\n /* Styles applied to the root element if `fontSize=\"small\"`. */\n fontSizeSmall: {\n fontSize: theme.typography.pxToRem(20)\n },\n\n /* Styles applied to the root element if `fontSize=\"large\"`. */\n fontSizeLarge: {\n fontSize: theme.typography.pxToRem(35)\n }\n };\n};\nvar SvgIcon = /*#__PURE__*/React.forwardRef(function SvgIcon(props, ref) {\n var children = props.children,\n classes = props.classes,\n className = props.className,\n _props$color = props.color,\n color = _props$color === void 0 ? 'inherit' : _props$color,\n _props$component = props.component,\n Component = _props$component === void 0 ? 'svg' : _props$component,\n _props$fontSize = props.fontSize,\n fontSize = _props$fontSize === void 0 ? 'default' : _props$fontSize,\n htmlColor = props.htmlColor,\n titleAccess = props.titleAccess,\n _props$viewBox = props.viewBox,\n viewBox = _props$viewBox === void 0 ? '0 0 24 24' : _props$viewBox,\n other = _objectWithoutProperties(props, [\"children\", \"classes\", \"className\", \"color\", \"component\", \"fontSize\", \"htmlColor\", \"titleAccess\", \"viewBox\"]);\n\n return /*#__PURE__*/React.createElement(Component, _extends({\n className: clsx(classes.root, className, color !== 'inherit' && classes[\"color\".concat(capitalize(color))], fontSize !== 'default' && classes[\"fontSize\".concat(capitalize(fontSize))]),\n focusable: \"false\",\n viewBox: viewBox,\n color: htmlColor,\n \"aria-hidden\": titleAccess ? undefined : true,\n role: titleAccess ? 'img' : undefined,\n ref: ref\n }, other), children, titleAccess ? /*#__PURE__*/React.createElement(\"title\", null, titleAccess) : null);\n});\nprocess.env.NODE_ENV !== \"production\" ? SvgIcon.propTypes = {\n // ----------------------------- Warning --------------------------------\n // | These PropTypes are generated from the TypeScript type definitions |\n // | To update them edit the d.ts file and run \"yarn proptypes\" |\n // ----------------------------------------------------------------------\n\n /**\n * Node passed into the SVG element.\n */\n children: PropTypes.node,\n\n /**\n * Override or extend the styles applied to the component.\n * See [CSS API](#css) below for more details.\n */\n classes: PropTypes.object,\n\n /**\n * @ignore\n */\n className: PropTypes.string,\n\n /**\n * The color of the component. It supports those theme colors that make sense for this component.\n * You can use the `htmlColor` prop to apply a color attribute to the SVG element.\n */\n color: PropTypes.oneOf(['action', 'disabled', 'error', 'inherit', 'primary', 'secondary']),\n\n /**\n * The component used for the root node.\n * Either a string to use a HTML element or a component.\n */\n component: PropTypes\n /* @typescript-to-proptypes-ignore */\n .elementType,\n\n /**\n * The fontSize applied to the icon. Defaults to 24px, but can be configure to inherit font size.\n */\n fontSize: PropTypes.oneOf(['default', 'inherit', 'large', 'small']),\n\n /**\n * Applies a color attribute to the SVG element.\n */\n htmlColor: PropTypes.string,\n\n /**\n * The shape-rendering attribute. The behavior of the different options is described on the\n * [MDN Web Docs](https://developer.mozilla.org/en-US/docs/Web/SVG/Attribute/shape-rendering).\n * If you are having issues with blurry icons you should investigate this property.\n */\n shapeRendering: PropTypes.string,\n\n /**\n * Provides a human-readable title for the element that contains it.\n * https://www.w3.org/TR/SVG-access/#Equivalent\n */\n titleAccess: PropTypes.string,\n\n /**\n * Allows you to redefine what the coordinates without units mean inside an SVG element.\n * For example, if the SVG element is 500 (width) by 200 (height),\n * and you pass viewBox=\"0 0 50 20\",\n * this means that the coordinates inside the SVG will go from the top left corner (0,0)\n * to bottom right (50,20) and each unit will be worth 10px.\n */\n viewBox: PropTypes.string\n} : void 0;\nSvgIcon.muiName = 'SvgIcon';\nexport default withStyles(styles, {\n name: 'MuiSvgIcon'\n})(SvgIcon);","\"use strict\";\n\nvar _interopRequireDefault = require(\"@babel/runtime/helpers/interopRequireDefault\");\n\nObject.defineProperty(exports, \"__esModule\", {\n value: true\n});\nexports.default = void 0;\n\nvar _react = _interopRequireDefault(require(\"react\"));\n\nvar _createSvgIcon = _interopRequireDefault(require(\"./utils/createSvgIcon\"));\n\nvar _default = (0, _createSvgIcon.default)(_react.default.createElement(\"path\", {\n d: \"M4 18h16c.55 0 1-.45 1-1s-.45-1-1-1H4c-.55 0-1 .45-1 1s.45 1 1 1zm0-5h16c.55 0 1-.45 1-1s-.45-1-1-1H4c-.55 0-1 .45-1 1s.45 1 1 1zM3 7c0 .55.45 1 1 1h16c.55 0 1-.45 1-1s-.45-1-1-1H4c-.55 0-1 .45-1 1z\"\n}), 'MenuRounded');\n\nexports.default = _default;","export default {\n disabled: false\n};","import _objectWithoutPropertiesLoose from \"@babel/runtime/helpers/esm/objectWithoutPropertiesLoose\";\nimport _inheritsLoose from \"@babel/runtime/helpers/esm/inheritsLoose\";\nimport PropTypes from 'prop-types';\nimport React from 'react';\nimport ReactDOM from 'react-dom';\nimport config from './config';\nimport { timeoutsShape } from './utils/PropTypes';\nimport TransitionGroupContext from './TransitionGroupContext';\nexport var UNMOUNTED = 'unmounted';\nexport var EXITED = 'exited';\nexport var ENTERING = 'entering';\nexport var ENTERED = 'entered';\nexport var EXITING = 'exiting';\n/**\n * The Transition component lets you describe a transition from one component\n * state to another _over time_ with a simple declarative API. Most commonly\n * it's used to animate the mounting and unmounting of a component, but can also\n * be used to describe in-place transition states as well.\n *\n * ---\n *\n * **Note**: `Transition` is a platform-agnostic base component. If you're using\n * transitions in CSS, you'll probably want to use\n * [`CSSTransition`](https://reactcommunity.org/react-transition-group/css-transition)\n * instead. It inherits all the features of `Transition`, but contains\n * additional features necessary to play nice with CSS transitions (hence the\n * name of the component).\n *\n * ---\n *\n * By default the `Transition` component does not alter the behavior of the\n * component it renders, it only tracks \"enter\" and \"exit\" states for the\n * components. It's up to you to give meaning and effect to those states. For\n * example we can add styles to a component when it enters or exits:\n *\n * ```jsx\n * import { Transition } from 'react-transition-group';\n *\n * const duration = 300;\n *\n * const defaultStyle = {\n * transition: `opacity ${duration}ms ease-in-out`,\n * opacity: 0,\n * }\n *\n * const transitionStyles = {\n * entering: { opacity: 1 },\n * entered: { opacity: 1 },\n * exiting: { opacity: 0 },\n * exited: { opacity: 0 },\n * };\n *\n * const Fade = ({ in: inProp }) => (\n * \n * {state => (\n * \n * I'm a fade Transition!\n *
\n * )}\n * \n * );\n * ```\n *\n * There are 4 main states a Transition can be in:\n * - `'entering'`\n * - `'entered'`\n * - `'exiting'`\n * - `'exited'`\n *\n * Transition state is toggled via the `in` prop. When `true` the component\n * begins the \"Enter\" stage. During this stage, the component will shift from\n * its current transition state, to `'entering'` for the duration of the\n * transition and then to the `'entered'` stage once it's complete. Let's take\n * the following example (we'll use the\n * [useState](https://reactjs.org/docs/hooks-reference.html#usestate) hook):\n *\n * ```jsx\n * function App() {\n * const [inProp, setInProp] = useState(false);\n * return (\n * \n * \n * {state => (\n * // ...\n * )}\n * \n * setInProp(true)}>\n * Click to Enter\n * \n *
\n * );\n * }\n * ```\n *\n * When the button is clicked the component will shift to the `'entering'` state\n * and stay there for 500ms (the value of `timeout`) before it finally switches\n * to `'entered'`.\n *\n * When `in` is `false` the same thing happens except the state moves from\n * `'exiting'` to `'exited'`.\n */\n\nvar Transition = /*#__PURE__*/function (_React$Component) {\n _inheritsLoose(Transition, _React$Component);\n\n function Transition(props, context) {\n var _this;\n\n _this = _React$Component.call(this, props, context) || this;\n var parentGroup = context; // In the context of a TransitionGroup all enters are really appears\n\n var appear = parentGroup && !parentGroup.isMounting ? props.enter : props.appear;\n var initialStatus;\n _this.appearStatus = null;\n\n if (props.in) {\n if (appear) {\n initialStatus = EXITED;\n _this.appearStatus = ENTERING;\n } else {\n initialStatus = ENTERED;\n }\n } else {\n if (props.unmountOnExit || props.mountOnEnter) {\n initialStatus = UNMOUNTED;\n } else {\n initialStatus = EXITED;\n }\n }\n\n _this.state = {\n status: initialStatus\n };\n _this.nextCallback = null;\n return _this;\n }\n\n Transition.getDerivedStateFromProps = function getDerivedStateFromProps(_ref, prevState) {\n var nextIn = _ref.in;\n\n if (nextIn && prevState.status === UNMOUNTED) {\n return {\n status: EXITED\n };\n }\n\n return null;\n } // getSnapshotBeforeUpdate(prevProps) {\n // let nextStatus = null\n // if (prevProps !== this.props) {\n // const { status } = this.state\n // if (this.props.in) {\n // if (status !== ENTERING && status !== ENTERED) {\n // nextStatus = ENTERING\n // }\n // } else {\n // if (status === ENTERING || status === ENTERED) {\n // nextStatus = EXITING\n // }\n // }\n // }\n // return { nextStatus }\n // }\n ;\n\n var _proto = Transition.prototype;\n\n _proto.componentDidMount = function componentDidMount() {\n this.updateStatus(true, this.appearStatus);\n };\n\n _proto.componentDidUpdate = function componentDidUpdate(prevProps) {\n var nextStatus = null;\n\n if (prevProps !== this.props) {\n var status = this.state.status;\n\n if (this.props.in) {\n if (status !== ENTERING && status !== ENTERED) {\n nextStatus = ENTERING;\n }\n } else {\n if (status === ENTERING || status === ENTERED) {\n nextStatus = EXITING;\n }\n }\n }\n\n this.updateStatus(false, nextStatus);\n };\n\n _proto.componentWillUnmount = function componentWillUnmount() {\n this.cancelNextCallback();\n };\n\n _proto.getTimeouts = function getTimeouts() {\n var timeout = this.props.timeout;\n var exit, enter, appear;\n exit = enter = appear = timeout;\n\n if (timeout != null && typeof timeout !== 'number') {\n exit = timeout.exit;\n enter = timeout.enter; // TODO: remove fallback for next major\n\n appear = timeout.appear !== undefined ? timeout.appear : enter;\n }\n\n return {\n exit: exit,\n enter: enter,\n appear: appear\n };\n };\n\n _proto.updateStatus = function updateStatus(mounting, nextStatus) {\n if (mounting === void 0) {\n mounting = false;\n }\n\n if (nextStatus !== null) {\n // nextStatus will always be ENTERING or EXITING.\n this.cancelNextCallback();\n\n if (nextStatus === ENTERING) {\n this.performEnter(mounting);\n } else {\n this.performExit();\n }\n } else if (this.props.unmountOnExit && this.state.status === EXITED) {\n this.setState({\n status: UNMOUNTED\n });\n }\n };\n\n _proto.performEnter = function performEnter(mounting) {\n var _this2 = this;\n\n var enter = this.props.enter;\n var appearing = this.context ? this.context.isMounting : mounting;\n\n var _ref2 = this.props.nodeRef ? [appearing] : [ReactDOM.findDOMNode(this), appearing],\n maybeNode = _ref2[0],\n maybeAppearing = _ref2[1];\n\n var timeouts = this.getTimeouts();\n var enterTimeout = appearing ? timeouts.appear : timeouts.enter; // no enter animation skip right to ENTERED\n // if we are mounting and running this it means appear _must_ be set\n\n if (!mounting && !enter || config.disabled) {\n this.safeSetState({\n status: ENTERED\n }, function () {\n _this2.props.onEntered(maybeNode);\n });\n return;\n }\n\n this.props.onEnter(maybeNode, maybeAppearing);\n this.safeSetState({\n status: ENTERING\n }, function () {\n _this2.props.onEntering(maybeNode, maybeAppearing);\n\n _this2.onTransitionEnd(enterTimeout, function () {\n _this2.safeSetState({\n status: ENTERED\n }, function () {\n _this2.props.onEntered(maybeNode, maybeAppearing);\n });\n });\n });\n };\n\n _proto.performExit = function performExit() {\n var _this3 = this;\n\n var exit = this.props.exit;\n var timeouts = this.getTimeouts();\n var maybeNode = this.props.nodeRef ? undefined : ReactDOM.findDOMNode(this); // no exit animation skip right to EXITED\n\n if (!exit || config.disabled) {\n this.safeSetState({\n status: EXITED\n }, function () {\n _this3.props.onExited(maybeNode);\n });\n return;\n }\n\n this.props.onExit(maybeNode);\n this.safeSetState({\n status: EXITING\n }, function () {\n _this3.props.onExiting(maybeNode);\n\n _this3.onTransitionEnd(timeouts.exit, function () {\n _this3.safeSetState({\n status: EXITED\n }, function () {\n _this3.props.onExited(maybeNode);\n });\n });\n });\n };\n\n _proto.cancelNextCallback = function cancelNextCallback() {\n if (this.nextCallback !== null) {\n this.nextCallback.cancel();\n this.nextCallback = null;\n }\n };\n\n _proto.safeSetState = function safeSetState(nextState, callback) {\n // This shouldn't be necessary, but there are weird race conditions with\n // setState callbacks and unmounting in testing, so always make sure that\n // we can cancel any pending setState callbacks after we unmount.\n callback = this.setNextCallback(callback);\n this.setState(nextState, callback);\n };\n\n _proto.setNextCallback = function setNextCallback(callback) {\n var _this4 = this;\n\n var active = true;\n\n this.nextCallback = function (event) {\n if (active) {\n active = false;\n _this4.nextCallback = null;\n callback(event);\n }\n };\n\n this.nextCallback.cancel = function () {\n active = false;\n };\n\n return this.nextCallback;\n };\n\n _proto.onTransitionEnd = function onTransitionEnd(timeout, handler) {\n this.setNextCallback(handler);\n var node = this.props.nodeRef ? this.props.nodeRef.current : ReactDOM.findDOMNode(this);\n var doesNotHaveTimeoutOrListener = timeout == null && !this.props.addEndListener;\n\n if (!node || doesNotHaveTimeoutOrListener) {\n setTimeout(this.nextCallback, 0);\n return;\n }\n\n if (this.props.addEndListener) {\n var _ref3 = this.props.nodeRef ? [this.nextCallback] : [node, this.nextCallback],\n maybeNode = _ref3[0],\n maybeNextCallback = _ref3[1];\n\n this.props.addEndListener(maybeNode, maybeNextCallback);\n }\n\n if (timeout != null) {\n setTimeout(this.nextCallback, timeout);\n }\n };\n\n _proto.render = function render() {\n var status = this.state.status;\n\n if (status === UNMOUNTED) {\n return null;\n }\n\n var _this$props = this.props,\n children = _this$props.children,\n _in = _this$props.in,\n _mountOnEnter = _this$props.mountOnEnter,\n _unmountOnExit = _this$props.unmountOnExit,\n _appear = _this$props.appear,\n _enter = _this$props.enter,\n _exit = _this$props.exit,\n _timeout = _this$props.timeout,\n _addEndListener = _this$props.addEndListener,\n _onEnter = _this$props.onEnter,\n _onEntering = _this$props.onEntering,\n _onEntered = _this$props.onEntered,\n _onExit = _this$props.onExit,\n _onExiting = _this$props.onExiting,\n _onExited = _this$props.onExited,\n _nodeRef = _this$props.nodeRef,\n childProps = _objectWithoutPropertiesLoose(_this$props, [\"children\", \"in\", \"mountOnEnter\", \"unmountOnExit\", \"appear\", \"enter\", \"exit\", \"timeout\", \"addEndListener\", \"onEnter\", \"onEntering\", \"onEntered\", \"onExit\", \"onExiting\", \"onExited\", \"nodeRef\"]);\n\n return (\n /*#__PURE__*/\n // allows for nested Transitions\n React.createElement(TransitionGroupContext.Provider, {\n value: null\n }, typeof children === 'function' ? children(status, childProps) : React.cloneElement(React.Children.only(children), childProps))\n );\n };\n\n return Transition;\n}(React.Component);\n\nTransition.contextType = TransitionGroupContext;\nTransition.propTypes = process.env.NODE_ENV !== \"production\" ? {\n /**\n * A React reference to DOM element that need to transition:\n * https://stackoverflow.com/a/51127130/4671932\n *\n * - When `nodeRef` prop is used, `node` is not passed to callback functions\n * (e.g. `onEnter`) because user already has direct access to the node.\n * - When changing `key` prop of `Transition` in a `TransitionGroup` a new\n * `nodeRef` need to be provided to `Transition` with changed `key` prop\n * (see\n * [test/CSSTransition-test.js](https://github.com/reactjs/react-transition-group/blob/13435f897b3ab71f6e19d724f145596f5910581c/test/CSSTransition-test.js#L362-L437)).\n */\n nodeRef: PropTypes.shape({\n current: typeof Element === 'undefined' ? PropTypes.any : function (propValue, key, componentName, location, propFullName, secret) {\n var value = propValue[key];\n return PropTypes.instanceOf(value && 'ownerDocument' in value ? value.ownerDocument.defaultView.Element : Element)(propValue, key, componentName, location, propFullName, secret);\n }\n }),\n\n /**\n * A `function` child can be used instead of a React element. This function is\n * called with the current transition status (`'entering'`, `'entered'`,\n * `'exiting'`, `'exited'`), which can be used to apply context\n * specific props to a component.\n *\n * ```jsx\n * \n * {state => (\n * \n * )}\n * \n * ```\n */\n children: PropTypes.oneOfType([PropTypes.func.isRequired, PropTypes.element.isRequired]).isRequired,\n\n /**\n * Show the component; triggers the enter or exit states\n */\n in: PropTypes.bool,\n\n /**\n * By default the child component is mounted immediately along with\n * the parent `Transition` component. If you want to \"lazy mount\" the component on the\n * first `in={true}` you can set `mountOnEnter`. After the first enter transition the component will stay\n * mounted, even on \"exited\", unless you also specify `unmountOnExit`.\n */\n mountOnEnter: PropTypes.bool,\n\n /**\n * By default the child component stays mounted after it reaches the `'exited'` state.\n * Set `unmountOnExit` if you'd prefer to unmount the component after it finishes exiting.\n */\n unmountOnExit: PropTypes.bool,\n\n /**\n * By default the child component does not perform the enter transition when\n * it first mounts, regardless of the value of `in`. If you want this\n * behavior, set both `appear` and `in` to `true`.\n *\n * > **Note**: there are no special appear states like `appearing`/`appeared`, this prop\n * > only adds an additional enter transition. However, in the\n * > `` component that first enter transition does result in\n * > additional `.appear-*` classes, that way you can choose to style it\n * > differently.\n */\n appear: PropTypes.bool,\n\n /**\n * Enable or disable enter transitions.\n */\n enter: PropTypes.bool,\n\n /**\n * Enable or disable exit transitions.\n */\n exit: PropTypes.bool,\n\n /**\n * The duration of the transition, in milliseconds.\n * Required unless `addEndListener` is provided.\n *\n * You may specify a single timeout for all transitions:\n *\n * ```jsx\n * timeout={500}\n * ```\n *\n * or individually:\n *\n * ```jsx\n * timeout={{\n * appear: 500,\n * enter: 300,\n * exit: 500,\n * }}\n * ```\n *\n * - `appear` defaults to the value of `enter`\n * - `enter` defaults to `0`\n * - `exit` defaults to `0`\n *\n * @type {number | { enter?: number, exit?: number, appear?: number }}\n */\n timeout: function timeout(props) {\n var pt = timeoutsShape;\n if (!props.addEndListener) pt = pt.isRequired;\n\n for (var _len = arguments.length, args = new Array(_len > 1 ? _len - 1 : 0), _key = 1; _key < _len; _key++) {\n args[_key - 1] = arguments[_key];\n }\n\n return pt.apply(void 0, [props].concat(args));\n },\n\n /**\n * Add a custom transition end trigger. Called with the transitioning\n * DOM node and a `done` callback. Allows for more fine grained transition end\n * logic. Timeouts are still used as a fallback if provided.\n *\n * **Note**: when `nodeRef` prop is passed, `node` is not passed.\n *\n * ```jsx\n * addEndListener={(node, done) => {\n * // use the css transitionend event to mark the finish of a transition\n * node.addEventListener('transitionend', done, false);\n * }}\n * ```\n */\n addEndListener: PropTypes.func,\n\n /**\n * Callback fired before the \"entering\" status is applied. An extra parameter\n * `isAppearing` is supplied to indicate if the enter stage is occurring on the initial mount\n *\n * **Note**: when `nodeRef` prop is passed, `node` is not passed.\n *\n * @type Function(node: HtmlElement, isAppearing: bool) -> void\n */\n onEnter: PropTypes.func,\n\n /**\n * Callback fired after the \"entering\" status is applied. An extra parameter\n * `isAppearing` is supplied to indicate if the enter stage is occurring on the initial mount\n *\n * **Note**: when `nodeRef` prop is passed, `node` is not passed.\n *\n * @type Function(node: HtmlElement, isAppearing: bool)\n */\n onEntering: PropTypes.func,\n\n /**\n * Callback fired after the \"entered\" status is applied. An extra parameter\n * `isAppearing` is supplied to indicate if the enter stage is occurring on the initial mount\n *\n * **Note**: when `nodeRef` prop is passed, `node` is not passed.\n *\n * @type Function(node: HtmlElement, isAppearing: bool) -> void\n */\n onEntered: PropTypes.func,\n\n /**\n * Callback fired before the \"exiting\" status is applied.\n *\n * **Note**: when `nodeRef` prop is passed, `node` is not passed.\n *\n * @type Function(node: HtmlElement) -> void\n */\n onExit: PropTypes.func,\n\n /**\n * Callback fired after the \"exiting\" status is applied.\n *\n * **Note**: when `nodeRef` prop is passed, `node` is not passed.\n *\n * @type Function(node: HtmlElement) -> void\n */\n onExiting: PropTypes.func,\n\n /**\n * Callback fired after the \"exited\" status is applied.\n *\n * **Note**: when `nodeRef` prop is passed, `node` is not passed\n *\n * @type Function(node: HtmlElement) -> void\n */\n onExited: PropTypes.func\n} : {}; // Name the function so it is clearer in the documentation\n\nfunction noop() {}\n\nTransition.defaultProps = {\n in: false,\n mountOnEnter: false,\n unmountOnExit: false,\n appear: false,\n enter: true,\n exit: true,\n onEnter: noop,\n onEntering: noop,\n onEntered: noop,\n onExit: noop,\n onExiting: noop,\n onExited: noop\n};\nTransition.UNMOUNTED = UNMOUNTED;\nTransition.EXITED = EXITED;\nTransition.ENTERING = ENTERING;\nTransition.ENTERED = ENTERED;\nTransition.EXITING = EXITING;\nexport default Transition;","import React from 'react';\nimport ThemeContext from './ThemeContext';\nexport default function useTheme() {\n var theme = React.useContext(ThemeContext);\n\n if (process.env.NODE_ENV !== 'production') {\n // eslint-disable-next-line react-hooks/rules-of-hooks\n React.useDebugValue(theme);\n }\n\n return theme;\n}","\"use strict\";\nvar __importDefault = (this && this.__importDefault) || function (mod) {\n return (mod && mod.__esModule) ? mod : { \"default\": mod };\n};\nObject.defineProperty(exports, \"__esModule\", { value: true });\nvar BarLoader_1 = __importDefault(require(\"./BarLoader\"));\nvar BeatLoader_1 = __importDefault(require(\"./BeatLoader\"));\nvar BounceLoader_1 = __importDefault(require(\"./BounceLoader\"));\nvar CircleLoader_1 = __importDefault(require(\"./CircleLoader\"));\nvar ClimbingBoxLoader_1 = __importDefault(require(\"./ClimbingBoxLoader\"));\nvar ClipLoader_1 = __importDefault(require(\"./ClipLoader\"));\nvar ClockLoader_1 = __importDefault(require(\"./ClockLoader\"));\nvar DotLoader_1 = __importDefault(require(\"./DotLoader\"));\nvar FadeLoader_1 = __importDefault(require(\"./FadeLoader\"));\nvar GridLoader_1 = __importDefault(require(\"./GridLoader\"));\nvar HashLoader_1 = __importDefault(require(\"./HashLoader\"));\nvar MoonLoader_1 = __importDefault(require(\"./MoonLoader\"));\nvar PacmanLoader_1 = __importDefault(require(\"./PacmanLoader\"));\nvar PropagateLoader_1 = __importDefault(require(\"./PropagateLoader\"));\nvar PulseLoader_1 = __importDefault(require(\"./PulseLoader\"));\nvar RingLoader_1 = __importDefault(require(\"./RingLoader\"));\nvar RiseLoader_1 = __importDefault(require(\"./RiseLoader\"));\nvar RotateLoader_1 = __importDefault(require(\"./RotateLoader\"));\nvar ScaleLoader_1 = __importDefault(require(\"./ScaleLoader\"));\nvar SkewLoader_1 = __importDefault(require(\"./SkewLoader\"));\nvar SquareLoader_1 = __importDefault(require(\"./SquareLoader\"));\nvar SyncLoader_1 = __importDefault(require(\"./SyncLoader\"));\nexports.BarLoader = BarLoader_1.default;\nexports.BeatLoader = BeatLoader_1.default;\nexports.BounceLoader = BounceLoader_1.default;\nexports.CircleLoader = CircleLoader_1.default;\nexports.ClimbingBoxLoader = ClimbingBoxLoader_1.default;\nexports.ClipLoader = ClipLoader_1.default;\nexports.ClockLoader = ClockLoader_1.default;\nexports.DotLoader = DotLoader_1.default;\nexports.FadeLoader = FadeLoader_1.default;\nexports.GridLoader = GridLoader_1.default;\nexports.HashLoader = HashLoader_1.default;\nexports.MoonLoader = MoonLoader_1.default;\nexports.PacmanLoader = PacmanLoader_1.default;\nexports.PropagateLoader = PropagateLoader_1.default;\nexports.PulseLoader = PulseLoader_1.default;\nexports.RingLoader = RingLoader_1.default;\nexports.RiseLoader = RiseLoader_1.default;\nexports.RotateLoader = RotateLoader_1.default;\nexports.ScaleLoader = ScaleLoader_1.default;\nexports.SkewLoader = SkewLoader_1.default;\nexports.SquareLoader = SquareLoader_1.default;\nexports.SyncLoader = SyncLoader_1.default;\n","export { default } from './Chip';","// Copyright Joyent, Inc. and other Node contributors.\n//\n// Permission is hereby granted, free of charge, to any person obtaining a\n// copy of this software and associated documentation files (the\n// \"Software\"), to deal in the Software without restriction, including\n// without limitation the rights to use, copy, modify, merge, publish,\n// distribute, sublicense, and/or sell copies of the Software, and to permit\n// persons to whom the Software is furnished to do so, subject to the\n// following conditions:\n//\n// The above copyright notice and this permission notice shall be included\n// in all copies or substantial portions of the Software.\n//\n// THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS\n// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF\n// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN\n// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,\n// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR\n// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE\n// USE OR OTHER DEALINGS IN THE SOFTWARE.\n\n'use strict';\n\nvar R = typeof Reflect === 'object' ? Reflect : null\nvar ReflectApply = R && typeof R.apply === 'function'\n ? R.apply\n : function ReflectApply(target, receiver, args) {\n return Function.prototype.apply.call(target, receiver, args);\n }\n\nvar ReflectOwnKeys\nif (R && typeof R.ownKeys === 'function') {\n ReflectOwnKeys = R.ownKeys\n} else if (Object.getOwnPropertySymbols) {\n ReflectOwnKeys = function ReflectOwnKeys(target) {\n return Object.getOwnPropertyNames(target)\n .concat(Object.getOwnPropertySymbols(target));\n };\n} else {\n ReflectOwnKeys = function ReflectOwnKeys(target) {\n return Object.getOwnPropertyNames(target);\n };\n}\n\nfunction ProcessEmitWarning(warning) {\n if (console && console.warn) console.warn(warning);\n}\n\nvar NumberIsNaN = Number.isNaN || function NumberIsNaN(value) {\n return value !== value;\n}\n\nfunction EventEmitter() {\n EventEmitter.init.call(this);\n}\nmodule.exports = EventEmitter;\nmodule.exports.once = once;\n\n// Backwards-compat with node 0.10.x\nEventEmitter.EventEmitter = EventEmitter;\n\nEventEmitter.prototype._events = undefined;\nEventEmitter.prototype._eventsCount = 0;\nEventEmitter.prototype._maxListeners = undefined;\n\n// By default EventEmitters will print a warning if more than 10 listeners are\n// added to it. This is a useful default which helps finding memory leaks.\nvar defaultMaxListeners = 10;\n\nfunction checkListener(listener) {\n if (typeof listener !== 'function') {\n throw new TypeError('The \"listener\" argument must be of type Function. Received type ' + typeof listener);\n }\n}\n\nObject.defineProperty(EventEmitter, 'defaultMaxListeners', {\n enumerable: true,\n get: function() {\n return defaultMaxListeners;\n },\n set: function(arg) {\n if (typeof arg !== 'number' || arg < 0 || NumberIsNaN(arg)) {\n throw new RangeError('The value of \"defaultMaxListeners\" is out of range. It must be a non-negative number. Received ' + arg + '.');\n }\n defaultMaxListeners = arg;\n }\n});\n\nEventEmitter.init = function() {\n\n if (this._events === undefined ||\n this._events === Object.getPrototypeOf(this)._events) {\n this._events = Object.create(null);\n this._eventsCount = 0;\n }\n\n this._maxListeners = this._maxListeners || undefined;\n};\n\n// Obviously not all Emitters should be limited to 10. This function allows\n// that to be increased. Set to zero for unlimited.\nEventEmitter.prototype.setMaxListeners = function setMaxListeners(n) {\n if (typeof n !== 'number' || n < 0 || NumberIsNaN(n)) {\n throw new RangeError('The value of \"n\" is out of range. It must be a non-negative number. Received ' + n + '.');\n }\n this._maxListeners = n;\n return this;\n};\n\nfunction _getMaxListeners(that) {\n if (that._maxListeners === undefined)\n return EventEmitter.defaultMaxListeners;\n return that._maxListeners;\n}\n\nEventEmitter.prototype.getMaxListeners = function getMaxListeners() {\n return _getMaxListeners(this);\n};\n\nEventEmitter.prototype.emit = function emit(type) {\n var args = [];\n for (var i = 1; i < arguments.length; i++) args.push(arguments[i]);\n var doError = (type === 'error');\n\n var events = this._events;\n if (events !== undefined)\n doError = (doError && events.error === undefined);\n else if (!doError)\n return false;\n\n // If there is no 'error' event listener then throw.\n if (doError) {\n var er;\n if (args.length > 0)\n er = args[0];\n if (er instanceof Error) {\n // Note: The comments on the `throw` lines are intentional, they show\n // up in Node's output if this results in an unhandled exception.\n throw er; // Unhandled 'error' event\n }\n // At least give some kind of context to the user\n var err = new Error('Unhandled error.' + (er ? ' (' + er.message + ')' : ''));\n err.context = er;\n throw err; // Unhandled 'error' event\n }\n\n var handler = events[type];\n\n if (handler === undefined)\n return false;\n\n if (typeof handler === 'function') {\n ReflectApply(handler, this, args);\n } else {\n var len = handler.length;\n var listeners = arrayClone(handler, len);\n for (var i = 0; i < len; ++i)\n ReflectApply(listeners[i], this, args);\n }\n\n return true;\n};\n\nfunction _addListener(target, type, listener, prepend) {\n var m;\n var events;\n var existing;\n\n checkListener(listener);\n\n events = target._events;\n if (events === undefined) {\n events = target._events = Object.create(null);\n target._eventsCount = 0;\n } else {\n // To avoid recursion in the case that type === \"newListener\"! Before\n // adding it to the listeners, first emit \"newListener\".\n if (events.newListener !== undefined) {\n target.emit('newListener', type,\n listener.listener ? listener.listener : listener);\n\n // Re-assign `events` because a newListener handler could have caused the\n // this._events to be assigned to a new object\n events = target._events;\n }\n existing = events[type];\n }\n\n if (existing === undefined) {\n // Optimize the case of one listener. Don't need the extra array object.\n existing = events[type] = listener;\n ++target._eventsCount;\n } else {\n if (typeof existing === 'function') {\n // Adding the second element, need to change to array.\n existing = events[type] =\n prepend ? [listener, existing] : [existing, listener];\n // If we've already got an array, just append.\n } else if (prepend) {\n existing.unshift(listener);\n } else {\n existing.push(listener);\n }\n\n // Check for listener leak\n m = _getMaxListeners(target);\n if (m > 0 && existing.length > m && !existing.warned) {\n existing.warned = true;\n // No error code for this since it is a Warning\n // eslint-disable-next-line no-restricted-syntax\n var w = new Error('Possible EventEmitter memory leak detected. ' +\n existing.length + ' ' + String(type) + ' listeners ' +\n 'added. Use emitter.setMaxListeners() to ' +\n 'increase limit');\n w.name = 'MaxListenersExceededWarning';\n w.emitter = target;\n w.type = type;\n w.count = existing.length;\n ProcessEmitWarning(w);\n }\n }\n\n return target;\n}\n\nEventEmitter.prototype.addListener = function addListener(type, listener) {\n return _addListener(this, type, listener, false);\n};\n\nEventEmitter.prototype.on = EventEmitter.prototype.addListener;\n\nEventEmitter.prototype.prependListener =\n function prependListener(type, listener) {\n return _addListener(this, type, listener, true);\n };\n\nfunction onceWrapper() {\n if (!this.fired) {\n this.target.removeListener(this.type, this.wrapFn);\n this.fired = true;\n if (arguments.length === 0)\n return this.listener.call(this.target);\n return this.listener.apply(this.target, arguments);\n }\n}\n\nfunction _onceWrap(target, type, listener) {\n var state = { fired: false, wrapFn: undefined, target: target, type: type, listener: listener };\n var wrapped = onceWrapper.bind(state);\n wrapped.listener = listener;\n state.wrapFn = wrapped;\n return wrapped;\n}\n\nEventEmitter.prototype.once = function once(type, listener) {\n checkListener(listener);\n this.on(type, _onceWrap(this, type, listener));\n return this;\n};\n\nEventEmitter.prototype.prependOnceListener =\n function prependOnceListener(type, listener) {\n checkListener(listener);\n this.prependListener(type, _onceWrap(this, type, listener));\n return this;\n };\n\n// Emits a 'removeListener' event if and only if the listener was removed.\nEventEmitter.prototype.removeListener =\n function removeListener(type, listener) {\n var list, events, position, i, originalListener;\n\n checkListener(listener);\n\n events = this._events;\n if (events === undefined)\n return this;\n\n list = events[type];\n if (list === undefined)\n return this;\n\n if (list === listener || list.listener === listener) {\n if (--this._eventsCount === 0)\n this._events = Object.create(null);\n else {\n delete events[type];\n if (events.removeListener)\n this.emit('removeListener', type, list.listener || listener);\n }\n } else if (typeof list !== 'function') {\n position = -1;\n\n for (i = list.length - 1; i >= 0; i--) {\n if (list[i] === listener || list[i].listener === listener) {\n originalListener = list[i].listener;\n position = i;\n break;\n }\n }\n\n if (position < 0)\n return this;\n\n if (position === 0)\n list.shift();\n else {\n spliceOne(list, position);\n }\n\n if (list.length === 1)\n events[type] = list[0];\n\n if (events.removeListener !== undefined)\n this.emit('removeListener', type, originalListener || listener);\n }\n\n return this;\n };\n\nEventEmitter.prototype.off = EventEmitter.prototype.removeListener;\n\nEventEmitter.prototype.removeAllListeners =\n function removeAllListeners(type) {\n var listeners, events, i;\n\n events = this._events;\n if (events === undefined)\n return this;\n\n // not listening for removeListener, no need to emit\n if (events.removeListener === undefined) {\n if (arguments.length === 0) {\n this._events = Object.create(null);\n this._eventsCount = 0;\n } else if (events[type] !== undefined) {\n if (--this._eventsCount === 0)\n this._events = Object.create(null);\n else\n delete events[type];\n }\n return this;\n }\n\n // emit removeListener for all listeners on all events\n if (arguments.length === 0) {\n var keys = Object.keys(events);\n var key;\n for (i = 0; i < keys.length; ++i) {\n key = keys[i];\n if (key === 'removeListener') continue;\n this.removeAllListeners(key);\n }\n this.removeAllListeners('removeListener');\n this._events = Object.create(null);\n this._eventsCount = 0;\n return this;\n }\n\n listeners = events[type];\n\n if (typeof listeners === 'function') {\n this.removeListener(type, listeners);\n } else if (listeners !== undefined) {\n // LIFO order\n for (i = listeners.length - 1; i >= 0; i--) {\n this.removeListener(type, listeners[i]);\n }\n }\n\n return this;\n };\n\nfunction _listeners(target, type, unwrap) {\n var events = target._events;\n\n if (events === undefined)\n return [];\n\n var evlistener = events[type];\n if (evlistener === undefined)\n return [];\n\n if (typeof evlistener === 'function')\n return unwrap ? [evlistener.listener || evlistener] : [evlistener];\n\n return unwrap ?\n unwrapListeners(evlistener) : arrayClone(evlistener, evlistener.length);\n}\n\nEventEmitter.prototype.listeners = function listeners(type) {\n return _listeners(this, type, true);\n};\n\nEventEmitter.prototype.rawListeners = function rawListeners(type) {\n return _listeners(this, type, false);\n};\n\nEventEmitter.listenerCount = function(emitter, type) {\n if (typeof emitter.listenerCount === 'function') {\n return emitter.listenerCount(type);\n } else {\n return listenerCount.call(emitter, type);\n }\n};\n\nEventEmitter.prototype.listenerCount = listenerCount;\nfunction listenerCount(type) {\n var events = this._events;\n\n if (events !== undefined) {\n var evlistener = events[type];\n\n if (typeof evlistener === 'function') {\n return 1;\n } else if (evlistener !== undefined) {\n return evlistener.length;\n }\n }\n\n return 0;\n}\n\nEventEmitter.prototype.eventNames = function eventNames() {\n return this._eventsCount > 0 ? ReflectOwnKeys(this._events) : [];\n};\n\nfunction arrayClone(arr, n) {\n var copy = new Array(n);\n for (var i = 0; i < n; ++i)\n copy[i] = arr[i];\n return copy;\n}\n\nfunction spliceOne(list, index) {\n for (; index + 1 < list.length; index++)\n list[index] = list[index + 1];\n list.pop();\n}\n\nfunction unwrapListeners(arr) {\n var ret = new Array(arr.length);\n for (var i = 0; i < ret.length; ++i) {\n ret[i] = arr[i].listener || arr[i];\n }\n return ret;\n}\n\nfunction once(emitter, name) {\n return new Promise(function (resolve, reject) {\n function errorListener(err) {\n emitter.removeListener(name, resolver);\n reject(err);\n }\n\n function resolver() {\n if (typeof emitter.removeListener === 'function') {\n emitter.removeListener('error', errorListener);\n }\n resolve([].slice.call(arguments));\n };\n\n eventTargetAgnosticAddListener(emitter, name, resolver, { once: true });\n if (name !== 'error') {\n addErrorHandlerIfEventEmitter(emitter, errorListener, { once: true });\n }\n });\n}\n\nfunction addErrorHandlerIfEventEmitter(emitter, handler, flags) {\n if (typeof emitter.on === 'function') {\n eventTargetAgnosticAddListener(emitter, 'error', handler, flags);\n }\n}\n\nfunction eventTargetAgnosticAddListener(emitter, name, listener, flags) {\n if (typeof emitter.on === 'function') {\n if (flags.once) {\n emitter.once(name, listener);\n } else {\n emitter.on(name, listener);\n }\n } else if (typeof emitter.addEventListener === 'function') {\n // EventTarget does not have `error` event semantics like Node\n // EventEmitters, we do not listen for `error` events here.\n emitter.addEventListener(name, function wrapListener(arg) {\n // IE does not have builtin `{ once: true }` support so we\n // have to do it manually.\n if (flags.once) {\n emitter.removeEventListener(name, wrapListener);\n }\n listener(arg);\n });\n } else {\n throw new TypeError('The \"emitter\" argument must be of type EventEmitter. Received type ' + typeof emitter);\n }\n}\n","// Copyright Joyent, Inc. and other Node contributors.\n//\n// Permission is hereby granted, free of charge, to any person obtaining a\n// copy of this software and associated documentation files (the\n// \"Software\"), to deal in the Software without restriction, including\n// without limitation the rights to use, copy, modify, merge, publish,\n// distribute, sublicense, and/or sell copies of the Software, and to permit\n// persons to whom the Software is furnished to do so, subject to the\n// following conditions:\n//\n// The above copyright notice and this permission notice shall be included\n// in all copies or substantial portions of the Software.\n//\n// THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS\n// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF\n// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN\n// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,\n// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR\n// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE\n// USE OR OTHER DEALINGS IN THE SOFTWARE.\n\n// NOTE: These type checking functions intentionally don't use `instanceof`\n// because it is fragile and can be easily faked with `Object.create()`.\n\nfunction isArray(arg) {\n if (Array.isArray) {\n return Array.isArray(arg);\n }\n return objectToString(arg) === '[object Array]';\n}\nexports.isArray = isArray;\n\nfunction isBoolean(arg) {\n return typeof arg === 'boolean';\n}\nexports.isBoolean = isBoolean;\n\nfunction isNull(arg) {\n return arg === null;\n}\nexports.isNull = isNull;\n\nfunction isNullOrUndefined(arg) {\n return arg == null;\n}\nexports.isNullOrUndefined = isNullOrUndefined;\n\nfunction isNumber(arg) {\n return typeof arg === 'number';\n}\nexports.isNumber = isNumber;\n\nfunction isString(arg) {\n return typeof arg === 'string';\n}\nexports.isString = isString;\n\nfunction isSymbol(arg) {\n return typeof arg === 'symbol';\n}\nexports.isSymbol = isSymbol;\n\nfunction isUndefined(arg) {\n return arg === void 0;\n}\nexports.isUndefined = isUndefined;\n\nfunction isRegExp(re) {\n return objectToString(re) === '[object RegExp]';\n}\nexports.isRegExp = isRegExp;\n\nfunction isObject(arg) {\n return typeof arg === 'object' && arg !== null;\n}\nexports.isObject = isObject;\n\nfunction isDate(d) {\n return objectToString(d) === '[object Date]';\n}\nexports.isDate = isDate;\n\nfunction isError(e) {\n return (objectToString(e) === '[object Error]' || e instanceof Error);\n}\nexports.isError = isError;\n\nfunction isFunction(arg) {\n return typeof arg === 'function';\n}\nexports.isFunction = isFunction;\n\nfunction isPrimitive(arg) {\n return arg === null ||\n typeof arg === 'boolean' ||\n typeof arg === 'number' ||\n typeof arg === 'string' ||\n typeof arg === 'symbol' || // ES6 symbol\n typeof arg === 'undefined';\n}\nexports.isPrimitive = isPrimitive;\n\nexports.isBuffer = require('buffer').Buffer.isBuffer;\n\nfunction objectToString(o) {\n return Object.prototype.toString.call(o);\n}\n","// Copyright Joyent, Inc. and other Node contributors.\n//\n// Permission is hereby granted, free of charge, to any person obtaining a\n// copy of this software and associated documentation files (the\n// \"Software\"), to deal in the Software without restriction, including\n// without limitation the rights to use, copy, modify, merge, publish,\n// distribute, sublicense, and/or sell copies of the Software, and to permit\n// persons to whom the Software is furnished to do so, subject to the\n// following conditions:\n//\n// The above copyright notice and this permission notice shall be included\n// in all copies or substantial portions of the Software.\n//\n// THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS\n// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF\n// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN\n// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,\n// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR\n// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE\n// USE OR OTHER DEALINGS IN THE SOFTWARE.\n\n'use strict';\n\n/**/\n\nvar Buffer = require('safe-buffer').Buffer;\n/* */\n\nvar isEncoding = Buffer.isEncoding || function (encoding) {\n encoding = '' + encoding;\n switch (encoding && encoding.toLowerCase()) {\n case 'hex':case 'utf8':case 'utf-8':case 'ascii':case 'binary':case 'base64':case 'ucs2':case 'ucs-2':case 'utf16le':case 'utf-16le':case 'raw':\n return true;\n default:\n return false;\n }\n};\n\nfunction _normalizeEncoding(enc) {\n if (!enc) return 'utf8';\n var retried;\n while (true) {\n switch (enc) {\n case 'utf8':\n case 'utf-8':\n return 'utf8';\n case 'ucs2':\n case 'ucs-2':\n case 'utf16le':\n case 'utf-16le':\n return 'utf16le';\n case 'latin1':\n case 'binary':\n return 'latin1';\n case 'base64':\n case 'ascii':\n case 'hex':\n return enc;\n default:\n if (retried) return; // undefined\n enc = ('' + enc).toLowerCase();\n retried = true;\n }\n }\n};\n\n// Do not cache `Buffer.isEncoding` when checking encoding names as some\n// modules monkey-patch it to support additional encodings\nfunction normalizeEncoding(enc) {\n var nenc = _normalizeEncoding(enc);\n if (typeof nenc !== 'string' && (Buffer.isEncoding === isEncoding || !isEncoding(enc))) throw new Error('Unknown encoding: ' + enc);\n return nenc || enc;\n}\n\n// StringDecoder provides an interface for efficiently splitting a series of\n// buffers into a series of JS strings without breaking apart multi-byte\n// characters.\nexports.StringDecoder = StringDecoder;\nfunction StringDecoder(encoding) {\n this.encoding = normalizeEncoding(encoding);\n var nb;\n switch (this.encoding) {\n case 'utf16le':\n this.text = utf16Text;\n this.end = utf16End;\n nb = 4;\n break;\n case 'utf8':\n this.fillLast = utf8FillLast;\n nb = 4;\n break;\n case 'base64':\n this.text = base64Text;\n this.end = base64End;\n nb = 3;\n break;\n default:\n this.write = simpleWrite;\n this.end = simpleEnd;\n return;\n }\n this.lastNeed = 0;\n this.lastTotal = 0;\n this.lastChar = Buffer.allocUnsafe(nb);\n}\n\nStringDecoder.prototype.write = function (buf) {\n if (buf.length === 0) return '';\n var r;\n var i;\n if (this.lastNeed) {\n r = this.fillLast(buf);\n if (r === undefined) return '';\n i = this.lastNeed;\n this.lastNeed = 0;\n } else {\n i = 0;\n }\n if (i < buf.length) return r ? r + this.text(buf, i) : this.text(buf, i);\n return r || '';\n};\n\nStringDecoder.prototype.end = utf8End;\n\n// Returns only complete characters in a Buffer\nStringDecoder.prototype.text = utf8Text;\n\n// Attempts to complete a partial non-UTF-8 character using bytes from a Buffer\nStringDecoder.prototype.fillLast = function (buf) {\n if (this.lastNeed <= buf.length) {\n buf.copy(this.lastChar, this.lastTotal - this.lastNeed, 0, this.lastNeed);\n return this.lastChar.toString(this.encoding, 0, this.lastTotal);\n }\n buf.copy(this.lastChar, this.lastTotal - this.lastNeed, 0, buf.length);\n this.lastNeed -= buf.length;\n};\n\n// Checks the type of a UTF-8 byte, whether it's ASCII, a leading byte, or a\n// continuation byte. If an invalid byte is detected, -2 is returned.\nfunction utf8CheckByte(byte) {\n if (byte <= 0x7F) return 0;else if (byte >> 5 === 0x06) return 2;else if (byte >> 4 === 0x0E) return 3;else if (byte >> 3 === 0x1E) return 4;\n return byte >> 6 === 0x02 ? -1 : -2;\n}\n\n// Checks at most 3 bytes at the end of a Buffer in order to detect an\n// incomplete multi-byte UTF-8 character. The total number of bytes (2, 3, or 4)\n// needed to complete the UTF-8 character (if applicable) are returned.\nfunction utf8CheckIncomplete(self, buf, i) {\n var j = buf.length - 1;\n if (j < i) return 0;\n var nb = utf8CheckByte(buf[j]);\n if (nb >= 0) {\n if (nb > 0) self.lastNeed = nb - 1;\n return nb;\n }\n if (--j < i || nb === -2) return 0;\n nb = utf8CheckByte(buf[j]);\n if (nb >= 0) {\n if (nb > 0) self.lastNeed = nb - 2;\n return nb;\n }\n if (--j < i || nb === -2) return 0;\n nb = utf8CheckByte(buf[j]);\n if (nb >= 0) {\n if (nb > 0) {\n if (nb === 2) nb = 0;else self.lastNeed = nb - 3;\n }\n return nb;\n }\n return 0;\n}\n\n// Validates as many continuation bytes for a multi-byte UTF-8 character as\n// needed or are available. If we see a non-continuation byte where we expect\n// one, we \"replace\" the validated continuation bytes we've seen so far with\n// a single UTF-8 replacement character ('\\ufffd'), to match v8's UTF-8 decoding\n// behavior. The continuation byte check is included three times in the case\n// where all of the continuation bytes for a character exist in the same buffer.\n// It is also done this way as a slight performance increase instead of using a\n// loop.\nfunction utf8CheckExtraBytes(self, buf, p) {\n if ((buf[0] & 0xC0) !== 0x80) {\n self.lastNeed = 0;\n return '\\ufffd';\n }\n if (self.lastNeed > 1 && buf.length > 1) {\n if ((buf[1] & 0xC0) !== 0x80) {\n self.lastNeed = 1;\n return '\\ufffd';\n }\n if (self.lastNeed > 2 && buf.length > 2) {\n if ((buf[2] & 0xC0) !== 0x80) {\n self.lastNeed = 2;\n return '\\ufffd';\n }\n }\n }\n}\n\n// Attempts to complete a multi-byte UTF-8 character using bytes from a Buffer.\nfunction utf8FillLast(buf) {\n var p = this.lastTotal - this.lastNeed;\n var r = utf8CheckExtraBytes(this, buf, p);\n if (r !== undefined) return r;\n if (this.lastNeed <= buf.length) {\n buf.copy(this.lastChar, p, 0, this.lastNeed);\n return this.lastChar.toString(this.encoding, 0, this.lastTotal);\n }\n buf.copy(this.lastChar, p, 0, buf.length);\n this.lastNeed -= buf.length;\n}\n\n// Returns all complete UTF-8 characters in a Buffer. If the Buffer ended on a\n// partial character, the character's bytes are buffered until the required\n// number of bytes are available.\nfunction utf8Text(buf, i) {\n var total = utf8CheckIncomplete(this, buf, i);\n if (!this.lastNeed) return buf.toString('utf8', i);\n this.lastTotal = total;\n var end = buf.length - (total - this.lastNeed);\n buf.copy(this.lastChar, 0, end);\n return buf.toString('utf8', i, end);\n}\n\n// For UTF-8, a replacement character is added when ending on a partial\n// character.\nfunction utf8End(buf) {\n var r = buf && buf.length ? this.write(buf) : '';\n if (this.lastNeed) return r + '\\ufffd';\n return r;\n}\n\n// UTF-16LE typically needs two bytes per character, but even if we have an even\n// number of bytes available, we need to check if we end on a leading/high\n// surrogate. In that case, we need to wait for the next two bytes in order to\n// decode the last character properly.\nfunction utf16Text(buf, i) {\n if ((buf.length - i) % 2 === 0) {\n var r = buf.toString('utf16le', i);\n if (r) {\n var c = r.charCodeAt(r.length - 1);\n if (c >= 0xD800 && c <= 0xDBFF) {\n this.lastNeed = 2;\n this.lastTotal = 4;\n this.lastChar[0] = buf[buf.length - 2];\n this.lastChar[1] = buf[buf.length - 1];\n return r.slice(0, -1);\n }\n }\n return r;\n }\n this.lastNeed = 1;\n this.lastTotal = 2;\n this.lastChar[0] = buf[buf.length - 1];\n return buf.toString('utf16le', i, buf.length - 1);\n}\n\n// For UTF-16LE we do not explicitly append special replacement characters if we\n// end on a partial character, we simply let v8 handle that.\nfunction utf16End(buf) {\n var r = buf && buf.length ? this.write(buf) : '';\n if (this.lastNeed) {\n var end = this.lastTotal - this.lastNeed;\n return r + this.lastChar.toString('utf16le', 0, end);\n }\n return r;\n}\n\nfunction base64Text(buf, i) {\n var n = (buf.length - i) % 3;\n if (n === 0) return buf.toString('base64', i);\n this.lastNeed = 3 - n;\n this.lastTotal = 3;\n if (n === 1) {\n this.lastChar[0] = buf[buf.length - 1];\n } else {\n this.lastChar[0] = buf[buf.length - 2];\n this.lastChar[1] = buf[buf.length - 1];\n }\n return buf.toString('base64', i, buf.length - n);\n}\n\nfunction base64End(buf) {\n var r = buf && buf.length ? this.write(buf) : '';\n if (this.lastNeed) return r + this.lastChar.toString('base64', 0, 3 - this.lastNeed);\n return r;\n}\n\n// Pass bytes on through for single-byte encodings (e.g. ascii, latin1, hex)\nfunction simpleWrite(buf) {\n return buf.toString(this.encoding);\n}\n\nfunction simpleEnd(buf) {\n return buf && buf.length ? this.write(buf) : '';\n}","'use strict'\nvar inherits = require('inherits')\nvar MD5 = require('md5.js')\nvar RIPEMD160 = require('ripemd160')\nvar sha = require('sha.js')\nvar Base = require('cipher-base')\n\nfunction Hash (hash) {\n Base.call(this, 'digest')\n\n this._hash = hash\n}\n\ninherits(Hash, Base)\n\nHash.prototype._update = function (data) {\n this._hash.update(data)\n}\n\nHash.prototype._final = function () {\n return this._hash.digest()\n}\n\nmodule.exports = function createHash (alg) {\n alg = alg.toLowerCase()\n if (alg === 'md5') return new MD5()\n if (alg === 'rmd160' || alg === 'ripemd160') return new RIPEMD160()\n\n return new Hash(sha(alg))\n}\n","module.exports = function xor (a, b) {\n var length = Math.min(a.length, b.length)\n var buffer = new Buffer(length)\n\n for (var i = 0; i < length; ++i) {\n buffer[i] = a[i] ^ b[i]\n }\n\n return buffer\n}\n","'use strict';\n\nvar utils = require('./utils');\nvar assert = require('minimalistic-assert');\n\nfunction BlockHash() {\n this.pending = null;\n this.pendingTotal = 0;\n this.blockSize = this.constructor.blockSize;\n this.outSize = this.constructor.outSize;\n this.hmacStrength = this.constructor.hmacStrength;\n this.padLength = this.constructor.padLength / 8;\n this.endian = 'big';\n\n this._delta8 = this.blockSize / 8;\n this._delta32 = this.blockSize / 32;\n}\nexports.BlockHash = BlockHash;\n\nBlockHash.prototype.update = function update(msg, enc) {\n // Convert message to array, pad it, and join into 32bit blocks\n msg = utils.toArray(msg, enc);\n if (!this.pending)\n this.pending = msg;\n else\n this.pending = this.pending.concat(msg);\n this.pendingTotal += msg.length;\n\n // Enough data, try updating\n if (this.pending.length >= this._delta8) {\n msg = this.pending;\n\n // Process pending data in blocks\n var r = msg.length % this._delta8;\n this.pending = msg.slice(msg.length - r, msg.length);\n if (this.pending.length === 0)\n this.pending = null;\n\n msg = utils.join32(msg, 0, msg.length - r, this.endian);\n for (var i = 0; i < msg.length; i += this._delta32)\n this._update(msg, i, i + this._delta32);\n }\n\n return this;\n};\n\nBlockHash.prototype.digest = function digest(enc) {\n this.update(this._pad());\n assert(this.pending === null);\n\n return this._digest(enc);\n};\n\nBlockHash.prototype._pad = function pad() {\n var len = this.pendingTotal;\n var bytes = this._delta8;\n var k = bytes - ((len + this.padLength) % bytes);\n var res = new Array(k + this.padLength);\n res[0] = 0x80;\n for (var i = 1; i < k; i++)\n res[i] = 0;\n\n // Append length\n len <<= 3;\n if (this.endian === 'big') {\n for (var t = 8; t < this.padLength; t++)\n res[i++] = 0;\n\n res[i++] = 0;\n res[i++] = 0;\n res[i++] = 0;\n res[i++] = 0;\n res[i++] = (len >>> 24) & 0xff;\n res[i++] = (len >>> 16) & 0xff;\n res[i++] = (len >>> 8) & 0xff;\n res[i++] = len & 0xff;\n } else {\n res[i++] = len & 0xff;\n res[i++] = (len >>> 8) & 0xff;\n res[i++] = (len >>> 16) & 0xff;\n res[i++] = (len >>> 24) & 0xff;\n res[i++] = 0;\n res[i++] = 0;\n res[i++] = 0;\n res[i++] = 0;\n\n for (t = 8; t < this.padLength; t++)\n res[i++] = 0;\n }\n\n return res;\n};\n","'use strict';\n\nconst inherits = require('inherits');\nconst Reporter = require('../base/reporter').Reporter;\nconst Buffer = require('safer-buffer').Buffer;\n\nfunction DecoderBuffer(base, options) {\n Reporter.call(this, options);\n if (!Buffer.isBuffer(base)) {\n this.error('Input not Buffer');\n return;\n }\n\n this.base = base;\n this.offset = 0;\n this.length = base.length;\n}\ninherits(DecoderBuffer, Reporter);\nexports.DecoderBuffer = DecoderBuffer;\n\nDecoderBuffer.isDecoderBuffer = function isDecoderBuffer(data) {\n if (data instanceof DecoderBuffer) {\n return true;\n }\n\n // Or accept compatible API\n const isCompatible = typeof data === 'object' &&\n Buffer.isBuffer(data.base) &&\n data.constructor.name === 'DecoderBuffer' &&\n typeof data.offset === 'number' &&\n typeof data.length === 'number' &&\n typeof data.save === 'function' &&\n typeof data.restore === 'function' &&\n typeof data.isEmpty === 'function' &&\n typeof data.readUInt8 === 'function' &&\n typeof data.skip === 'function' &&\n typeof data.raw === 'function';\n\n return isCompatible;\n};\n\nDecoderBuffer.prototype.save = function save() {\n return { offset: this.offset, reporter: Reporter.prototype.save.call(this) };\n};\n\nDecoderBuffer.prototype.restore = function restore(save) {\n // Return skipped data\n const res = new DecoderBuffer(this.base);\n res.offset = save.offset;\n res.length = this.offset;\n\n this.offset = save.offset;\n Reporter.prototype.restore.call(this, save.reporter);\n\n return res;\n};\n\nDecoderBuffer.prototype.isEmpty = function isEmpty() {\n return this.offset === this.length;\n};\n\nDecoderBuffer.prototype.readUInt8 = function readUInt8(fail) {\n if (this.offset + 1 <= this.length)\n return this.base.readUInt8(this.offset++, true);\n else\n return this.error(fail || 'DecoderBuffer overrun');\n};\n\nDecoderBuffer.prototype.skip = function skip(bytes, fail) {\n if (!(this.offset + bytes <= this.length))\n return this.error(fail || 'DecoderBuffer overrun');\n\n const res = new DecoderBuffer(this.base);\n\n // Share reporter state\n res._reporterState = this._reporterState;\n\n res.offset = this.offset;\n res.length = this.offset + bytes;\n this.offset += bytes;\n return res;\n};\n\nDecoderBuffer.prototype.raw = function raw(save) {\n return this.base.slice(save ? save.offset : this.offset, this.length);\n};\n\nfunction EncoderBuffer(value, reporter) {\n if (Array.isArray(value)) {\n this.length = 0;\n this.value = value.map(function(item) {\n if (!EncoderBuffer.isEncoderBuffer(item))\n item = new EncoderBuffer(item, reporter);\n this.length += item.length;\n return item;\n }, this);\n } else if (typeof value === 'number') {\n if (!(0 <= value && value <= 0xff))\n return reporter.error('non-byte EncoderBuffer value');\n this.value = value;\n this.length = 1;\n } else if (typeof value === 'string') {\n this.value = value;\n this.length = Buffer.byteLength(value);\n } else if (Buffer.isBuffer(value)) {\n this.value = value;\n this.length = value.length;\n } else {\n return reporter.error('Unsupported type: ' + typeof value);\n }\n}\nexports.EncoderBuffer = EncoderBuffer;\n\nEncoderBuffer.isEncoderBuffer = function isEncoderBuffer(data) {\n if (data instanceof EncoderBuffer) {\n return true;\n }\n\n // Or accept compatible API\n const isCompatible = typeof data === 'object' &&\n data.constructor.name === 'EncoderBuffer' &&\n typeof data.length === 'number' &&\n typeof data.join === 'function';\n\n return isCompatible;\n};\n\nEncoderBuffer.prototype.join = function join(out, offset) {\n if (!out)\n out = Buffer.alloc(this.length);\n if (!offset)\n offset = 0;\n\n if (this.length === 0)\n return out;\n\n if (Array.isArray(this.value)) {\n this.value.forEach(function(item) {\n item.join(out, offset);\n offset += item.length;\n });\n } else {\n if (typeof this.value === 'number')\n out[offset] = this.value;\n else if (typeof this.value === 'string')\n out.write(this.value, offset);\n else if (Buffer.isBuffer(this.value))\n this.value.copy(out, offset);\n offset += this.length;\n }\n\n return out;\n};\n","var arrayWithoutHoles = require(\"./arrayWithoutHoles.js\");\n\nvar iterableToArray = require(\"./iterableToArray.js\");\n\nvar unsupportedIterableToArray = require(\"./unsupportedIterableToArray.js\");\n\nvar nonIterableSpread = require(\"./nonIterableSpread.js\");\n\nfunction _toConsumableArray(arr) {\n return arrayWithoutHoles(arr) || iterableToArray(arr) || unsupportedIterableToArray(arr) || nonIterableSpread();\n}\n\nmodule.exports = _toConsumableArray, module.exports.__esModule = true, module.exports[\"default\"] = module.exports;","\"use strict\";\n\nObject.defineProperty(exports, \"__esModule\", {\n value: true\n});\nexports.reducePercentsInCalc = exports.selectionMaxWidth = exports.actionsColumnWidth = exports.rowActions = exports.baseIconSize = exports.elementSize = void 0;\n\nvar elementSize = function elementSize(props) {\n return props.options.padding === \"default\" ? \"medium\" : \"small\";\n};\n\nexports.elementSize = elementSize;\n\nvar baseIconSize = function baseIconSize(props) {\n return elementSize(props) === \"medium\" ? 48 : 32;\n};\n\nexports.baseIconSize = baseIconSize;\n\nvar rowActions = function rowActions(props) {\n return props.actions.filter(function (a) {\n return a.position === \"row\" || typeof a === \"function\";\n });\n};\n\nexports.rowActions = rowActions;\n\nvar actionsColumnWidth = function actionsColumnWidth(props) {\n return rowActions(props).length * baseIconSize(props);\n};\n\nexports.actionsColumnWidth = actionsColumnWidth;\n\nvar selectionMaxWidth = function selectionMaxWidth(props, maxTreeLevel) {\n return baseIconSize(props) + 9 * maxTreeLevel;\n};\n\nexports.selectionMaxWidth = selectionMaxWidth;\n\nvar reducePercentsInCalc = function reducePercentsInCalc(calc, fullValue) {\n var index = calc.indexOf(\"%\");\n var count = 0;\n\n while (index !== -1 && count++ < 30) {\n var leftIndex = index - 1;\n\n while (leftIndex >= 0 && \"0123456789.\".indexOf(calc[leftIndex]) !== -1) {\n leftIndex--;\n }\n\n leftIndex++;\n var value = Number.parseFloat(calc.substring(leftIndex, index));\n calc = calc.substring(0, leftIndex) + value * fullValue / 100 + \"px\" + calc.substring(index + 1);\n index = calc.indexOf(\"%\");\n }\n\n return calc;\n};\n\nexports.reducePercentsInCalc = reducePercentsInCalc;","export { default } from './StylesProvider';\nexport * from './StylesProvider';","export { default } from './FormHelperText';","export { default } from './FormGroup';","export { default } from './FormControlLabel';","export { default } from './InputLabel';","\"use strict\";\n\nvar _interopRequireDefault = require(\"@babel/runtime/helpers/interopRequireDefault\");\n\nObject.defineProperty(exports, \"__esModule\", {\n value: true\n});\nexports.default = void 0;\n\nvar _extends2 = _interopRequireDefault(require(\"@babel/runtime/helpers/extends\"));\n\nvar _styles = require(\"@material-ui/styles\");\n\nvar _defaultTheme = _interopRequireDefault(require(\"./defaultTheme\"));\n\nfunction withStyles(stylesOrCreator, options) {\n return (0, _styles.withStyles)(stylesOrCreator, (0, _extends2.default)({\n defaultTheme: _defaultTheme.default\n }, options));\n}\n\nvar _default = withStyles;\nexports.default = _default;","export default function unsupportedProp(props, propName, componentName, location, propFullName) {\n if (process.env.NODE_ENV === 'production') {\n return null;\n }\n\n var propFullNameSafe = propFullName || propName;\n\n if (typeof props[propName] !== 'undefined') {\n return new Error(\"The prop `\".concat(propFullNameSafe, \"` is not supported. Please remove it.\"));\n }\n\n return null;\n}","export { default } from './withWidth';\nexport * from './withWidth';","export { default } from './LinearProgress';","import _toConsumableArray from \"@babel/runtime/helpers/esm/toConsumableArray\";\nimport _extends from \"@babel/runtime/helpers/esm/extends\";\nimport PropTypes from 'prop-types';\nimport { chainPropTypes } from '@material-ui/utils';\nimport merge from './merge';\n\nfunction omit(input, fields) {\n var output = {};\n Object.keys(input).forEach(function (prop) {\n if (fields.indexOf(prop) === -1) {\n output[prop] = input[prop];\n }\n });\n return output;\n}\n\nvar warnedOnce = false;\n\nfunction styleFunctionSx(styleFunction) {\n var newStyleFunction = function newStyleFunction(props) {\n var output = styleFunction(props);\n\n if (props.css) {\n return _extends({}, merge(output, styleFunction(_extends({\n theme: props.theme\n }, props.css))), omit(props.css, [styleFunction.filterProps]));\n }\n\n if (props.sx) {\n return _extends({}, merge(output, styleFunction(_extends({\n theme: props.theme\n }, props.sx))), omit(props.sx, [styleFunction.filterProps]));\n }\n\n return output;\n };\n\n newStyleFunction.propTypes = process.env.NODE_ENV !== 'production' ? _extends({}, styleFunction.propTypes, {\n css: chainPropTypes(PropTypes.object, function (props) {\n if (!warnedOnce && props.css !== undefined) {\n warnedOnce = true;\n return new Error('Material-UI: The `css` prop is deprecated, please use the `sx` prop instead.');\n }\n\n return null;\n }),\n sx: PropTypes.object\n }) : {};\n newStyleFunction.filterProps = ['css', 'sx'].concat(_toConsumableArray(styleFunction.filterProps));\n return newStyleFunction;\n}\n/**\r\n *\r\n * @deprecated\r\n * The css style function is deprecated. Use the `styleFunctionSx` instead.\r\n */\n\n\nexport function css(styleFunction) {\n if (process.env.NODE_ENV !== 'production') {\n console.warn('Material-UI: The `css` function is deprecated. Use the `styleFunctionSx` instead.');\n }\n\n return styleFunctionSx(styleFunction);\n}\nexport default styleFunctionSx;","import style from './style';\nimport compose from './compose';\n\nfunction getBorder(value) {\n if (typeof value !== 'number') {\n return value;\n }\n\n return \"\".concat(value, \"px solid\");\n}\n\nexport var border = style({\n prop: 'border',\n themeKey: 'borders',\n transform: getBorder\n});\nexport var borderTop = style({\n prop: 'borderTop',\n themeKey: 'borders',\n transform: getBorder\n});\nexport var borderRight = style({\n prop: 'borderRight',\n themeKey: 'borders',\n transform: getBorder\n});\nexport var borderBottom = style({\n prop: 'borderBottom',\n themeKey: 'borders',\n transform: getBorder\n});\nexport var borderLeft = style({\n prop: 'borderLeft',\n themeKey: 'borders',\n transform: getBorder\n});\nexport var borderColor = style({\n prop: 'borderColor',\n themeKey: 'palette'\n});\nexport var borderRadius = style({\n prop: 'borderRadius',\n themeKey: 'shape'\n});\nvar borders = compose(border, borderTop, borderRight, borderBottom, borderLeft, borderColor, borderRadius);\nexport default borders;","import style from './style';\nimport compose from './compose';\nexport var flexBasis = style({\n prop: 'flexBasis'\n});\nexport var flexDirection = style({\n prop: 'flexDirection'\n});\nexport var flexWrap = style({\n prop: 'flexWrap'\n});\nexport var justifyContent = style({\n prop: 'justifyContent'\n});\nexport var alignItems = style({\n prop: 'alignItems'\n});\nexport var alignContent = style({\n prop: 'alignContent'\n});\nexport var order = style({\n prop: 'order'\n});\nexport var flex = style({\n prop: 'flex'\n});\nexport var flexGrow = style({\n prop: 'flexGrow'\n});\nexport var flexShrink = style({\n prop: 'flexShrink'\n});\nexport var alignSelf = style({\n prop: 'alignSelf'\n});\nexport var justifyItems = style({\n prop: 'justifyItems'\n});\nexport var justifySelf = style({\n prop: 'justifySelf'\n});\nvar flexbox = compose(flexBasis, flexDirection, flexWrap, justifyContent, alignItems, alignContent, order, flex, flexGrow, flexShrink, alignSelf, justifyItems, justifySelf);\nexport default flexbox;","import style from './style';\nimport compose from './compose';\nexport var gridGap = style({\n prop: 'gridGap'\n});\nexport var gridColumnGap = style({\n prop: 'gridColumnGap'\n});\nexport var gridRowGap = style({\n prop: 'gridRowGap'\n});\nexport var gridColumn = style({\n prop: 'gridColumn'\n});\nexport var gridRow = style({\n prop: 'gridRow'\n});\nexport var gridAutoFlow = style({\n prop: 'gridAutoFlow'\n});\nexport var gridAutoColumns = style({\n prop: 'gridAutoColumns'\n});\nexport var gridAutoRows = style({\n prop: 'gridAutoRows'\n});\nexport var gridTemplateColumns = style({\n prop: 'gridTemplateColumns'\n});\nexport var gridTemplateRows = style({\n prop: 'gridTemplateRows'\n});\nexport var gridTemplateAreas = style({\n prop: 'gridTemplateAreas'\n});\nexport var gridArea = style({\n prop: 'gridArea'\n});\nvar grid = compose(gridGap, gridColumnGap, gridRowGap, gridColumn, gridRow, gridAutoFlow, gridAutoColumns, gridAutoRows, gridTemplateColumns, gridTemplateRows, gridTemplateAreas, gridArea);\nexport default grid;","import style from './style';\nimport compose from './compose';\nexport var position = style({\n prop: 'position'\n});\nexport var zIndex = style({\n prop: 'zIndex',\n themeKey: 'zIndex'\n});\nexport var top = style({\n prop: 'top'\n});\nexport var right = style({\n prop: 'right'\n});\nexport var bottom = style({\n prop: 'bottom'\n});\nexport var left = style({\n prop: 'left'\n});\nexport default compose(position, zIndex, top, right, bottom, left);","import style from './style';\nimport compose from './compose';\nexport var color = style({\n prop: 'color',\n themeKey: 'palette'\n});\nexport var bgcolor = style({\n prop: 'bgcolor',\n cssProperty: 'backgroundColor',\n themeKey: 'palette'\n});\nvar palette = compose(color, bgcolor);\nexport default palette;","import style from './style';\nimport compose from './compose';\n\nfunction transform(value) {\n return value <= 1 ? \"\".concat(value * 100, \"%\") : value;\n}\n\nexport var width = style({\n prop: 'width',\n transform: transform\n});\nexport var maxWidth = style({\n prop: 'maxWidth',\n transform: transform\n});\nexport var minWidth = style({\n prop: 'minWidth',\n transform: transform\n});\nexport var height = style({\n prop: 'height',\n transform: transform\n});\nexport var maxHeight = style({\n prop: 'maxHeight',\n transform: transform\n});\nexport var minHeight = style({\n prop: 'minHeight',\n transform: transform\n});\nexport var sizeWidth = style({\n prop: 'size',\n cssProperty: 'width',\n transform: transform\n});\nexport var sizeHeight = style({\n prop: 'size',\n cssProperty: 'height',\n transform: transform\n});\nexport var boxSizing = style({\n prop: 'boxSizing'\n});\nvar sizing = compose(width, maxWidth, minWidth, height, maxHeight, minHeight, boxSizing);\nexport default sizing;","import style from './style';\nimport compose from './compose';\nexport var fontFamily = style({\n prop: 'fontFamily',\n themeKey: 'typography'\n});\nexport var fontSize = style({\n prop: 'fontSize',\n themeKey: 'typography'\n});\nexport var fontStyle = style({\n prop: 'fontStyle',\n themeKey: 'typography'\n});\nexport var fontWeight = style({\n prop: 'fontWeight',\n themeKey: 'typography'\n});\nexport var letterSpacing = style({\n prop: 'letterSpacing'\n});\nexport var lineHeight = style({\n prop: 'lineHeight'\n});\nexport var textAlign = style({\n prop: 'textAlign'\n});\nvar typography = compose(fontFamily, fontSize, fontStyle, fontWeight, letterSpacing, lineHeight, textAlign);\nexport default typography;","import _extends from \"@babel/runtime/helpers/esm/extends\";\nimport _objectWithoutProperties from \"@babel/runtime/helpers/esm/objectWithoutProperties\";\nimport React from 'react';\nimport PropTypes from 'prop-types';\nimport { exactProp } from '@material-ui/utils';\nimport createGenerateClassName from '../createGenerateClassName';\nimport { create } from 'jss';\nimport jssPreset from '../jssPreset'; // Default JSS instance.\n\nvar jss = create(jssPreset()); // Use a singleton or the provided one by the context.\n//\n// The counter-based approach doesn't tolerate any mistake.\n// It's much safer to use the same counter everywhere.\n\nvar generateClassName = createGenerateClassName(); // Exported for test purposes\n\nexport var sheetsManager = new Map();\nvar defaultOptions = {\n disableGeneration: false,\n generateClassName: generateClassName,\n jss: jss,\n sheetsCache: null,\n sheetsManager: sheetsManager,\n sheetsRegistry: null\n};\nexport var StylesContext = React.createContext(defaultOptions);\n\nif (process.env.NODE_ENV !== 'production') {\n StylesContext.displayName = 'StylesContext';\n}\n\nvar injectFirstNode;\nexport default function StylesProvider(props) {\n var children = props.children,\n _props$injectFirst = props.injectFirst,\n injectFirst = _props$injectFirst === void 0 ? false : _props$injectFirst,\n _props$disableGenerat = props.disableGeneration,\n disableGeneration = _props$disableGenerat === void 0 ? false : _props$disableGenerat,\n localOptions = _objectWithoutProperties(props, [\"children\", \"injectFirst\", \"disableGeneration\"]);\n\n var outerOptions = React.useContext(StylesContext);\n\n var context = _extends({}, outerOptions, {\n disableGeneration: disableGeneration\n }, localOptions);\n\n if (process.env.NODE_ENV !== 'production') {\n if (typeof window === 'undefined' && !context.sheetsManager) {\n console.error('Material-UI: You need to use the ServerStyleSheets API when rendering on the server.');\n }\n }\n\n if (process.env.NODE_ENV !== 'production') {\n if (context.jss.options.insertionPoint && injectFirst) {\n console.error('Material-UI: You cannot use a custom insertionPoint and at the same time.');\n }\n }\n\n if (process.env.NODE_ENV !== 'production') {\n if (injectFirst && localOptions.jss) {\n console.error('Material-UI: You cannot use the jss and injectFirst props at the same time.');\n }\n }\n\n if (!context.jss.options.insertionPoint && injectFirst && typeof window !== 'undefined') {\n if (!injectFirstNode) {\n var head = document.head;\n injectFirstNode = document.createComment('mui-inject-first');\n head.insertBefore(injectFirstNode, head.firstChild);\n }\n\n context.jss = create({\n plugins: jssPreset().plugins,\n insertionPoint: injectFirstNode\n });\n }\n\n return /*#__PURE__*/React.createElement(StylesContext.Provider, {\n value: context\n }, children);\n}\nprocess.env.NODE_ENV !== \"production\" ? StylesProvider.propTypes = {\n /**\n * Your component tree.\n */\n children: PropTypes.node.isRequired,\n\n /**\n * You can disable the generation of the styles with this option.\n * It can be useful when traversing the React tree outside of the HTML\n * rendering step on the server.\n * Let's say you are using react-apollo to extract all\n * the queries made by the interface server-side - you can significantly speed up the traversal with this prop.\n */\n disableGeneration: PropTypes.bool,\n\n /**\n * JSS's class name generator.\n */\n generateClassName: PropTypes.func,\n\n /**\n * By default, the styles are injected last in the element of the page.\n * As a result, they gain more specificity than any other style sheet.\n * If you want to override Material-UI's styles, set this prop.\n */\n injectFirst: PropTypes.bool,\n\n /**\n * JSS's instance.\n */\n jss: PropTypes.object,\n\n /**\n * @ignore\n */\n serverGenerateClassName: PropTypes.func,\n\n /**\n * @ignore\n *\n * Beta feature.\n *\n * Cache for the sheets.\n */\n sheetsCache: PropTypes.object,\n\n /**\n * @ignore\n *\n * The sheetsManager is used to deduplicate style sheet injection in the page.\n * It's deduplicating using the (theme, styles) couple.\n * On the server, you should provide a new instance for each request.\n */\n sheetsManager: PropTypes.object,\n\n /**\n * @ignore\n *\n * Collect the sheets.\n */\n sheetsRegistry: PropTypes.object\n} : void 0;\n\nif (process.env.NODE_ENV !== 'production') {\n process.env.NODE_ENV !== \"production\" ? StylesProvider.propTypes = exactProp(StylesProvider.propTypes) : void 0;\n}","import _slicedToArray from \"@babel/runtime/helpers/esm/slicedToArray\";\nimport responsivePropType from './responsivePropType';\nimport { handleBreakpoints } from './breakpoints';\nimport merge from './merge';\nimport memoize from './memoize';\nvar properties = {\n m: 'margin',\n p: 'padding'\n};\nvar directions = {\n t: 'Top',\n r: 'Right',\n b: 'Bottom',\n l: 'Left',\n x: ['Left', 'Right'],\n y: ['Top', 'Bottom']\n};\nvar aliases = {\n marginX: 'mx',\n marginY: 'my',\n paddingX: 'px',\n paddingY: 'py'\n}; // memoize() impact:\n// From 300,000 ops/sec\n// To 350,000 ops/sec\n\nvar getCssProperties = memoize(function (prop) {\n // It's not a shorthand notation.\n if (prop.length > 2) {\n if (aliases[prop]) {\n prop = aliases[prop];\n } else {\n return [prop];\n }\n }\n\n var _prop$split = prop.split(''),\n _prop$split2 = _slicedToArray(_prop$split, 2),\n a = _prop$split2[0],\n b = _prop$split2[1];\n\n var property = properties[a];\n var direction = directions[b] || '';\n return Array.isArray(direction) ? direction.map(function (dir) {\n return property + dir;\n }) : [property + direction];\n});\nvar spacingKeys = ['m', 'mt', 'mr', 'mb', 'ml', 'mx', 'my', 'p', 'pt', 'pr', 'pb', 'pl', 'px', 'py', 'margin', 'marginTop', 'marginRight', 'marginBottom', 'marginLeft', 'marginX', 'marginY', 'padding', 'paddingTop', 'paddingRight', 'paddingBottom', 'paddingLeft', 'paddingX', 'paddingY'];\nexport function createUnarySpacing(theme) {\n var themeSpacing = theme.spacing || 8;\n\n if (typeof themeSpacing === 'number') {\n return function (abs) {\n if (process.env.NODE_ENV !== 'production') {\n if (typeof abs !== 'number') {\n console.error(\"Material-UI: Expected spacing argument to be a number, got \".concat(abs, \".\"));\n }\n }\n\n return themeSpacing * abs;\n };\n }\n\n if (Array.isArray(themeSpacing)) {\n return function (abs) {\n if (process.env.NODE_ENV !== 'production') {\n if (abs > themeSpacing.length - 1) {\n console.error([\"Material-UI: The value provided (\".concat(abs, \") overflows.\"), \"The supported values are: \".concat(JSON.stringify(themeSpacing), \".\"), \"\".concat(abs, \" > \").concat(themeSpacing.length - 1, \", you need to add the missing values.\")].join('\\n'));\n }\n }\n\n return themeSpacing[abs];\n };\n }\n\n if (typeof themeSpacing === 'function') {\n return themeSpacing;\n }\n\n if (process.env.NODE_ENV !== 'production') {\n console.error([\"Material-UI: The `theme.spacing` value (\".concat(themeSpacing, \") is invalid.\"), 'It should be a number, an array or a function.'].join('\\n'));\n }\n\n return function () {\n return undefined;\n };\n}\n\nfunction getValue(transformer, propValue) {\n if (typeof propValue === 'string' || propValue == null) {\n return propValue;\n }\n\n var abs = Math.abs(propValue);\n var transformed = transformer(abs);\n\n if (propValue >= 0) {\n return transformed;\n }\n\n if (typeof transformed === 'number') {\n return -transformed;\n }\n\n return \"-\".concat(transformed);\n}\n\nfunction getStyleFromPropValue(cssProperties, transformer) {\n return function (propValue) {\n return cssProperties.reduce(function (acc, cssProperty) {\n acc[cssProperty] = getValue(transformer, propValue);\n return acc;\n }, {});\n };\n}\n\nfunction spacing(props) {\n var theme = props.theme;\n var transformer = createUnarySpacing(theme);\n return Object.keys(props).map(function (prop) {\n // Using a hash computation over an array iteration could be faster, but with only 28 items,\n // it's doesn't worth the bundle size.\n if (spacingKeys.indexOf(prop) === -1) {\n return null;\n }\n\n var cssProperties = getCssProperties(prop);\n var styleFromPropValue = getStyleFromPropValue(cssProperties, transformer);\n var propValue = props[prop];\n return handleBreakpoints(props, propValue, styleFromPropValue);\n }).reduce(merge, {});\n}\n\nspacing.propTypes = process.env.NODE_ENV !== 'production' ? spacingKeys.reduce(function (obj, key) {\n obj[key] = responsivePropType;\n return obj;\n}, {}) : {};\nspacing.filterProps = spacingKeys;\nexport default spacing;","export default function memoize(fn) {\n var cache = {};\n return function (arg) {\n if (cache[arg] === undefined) {\n cache[arg] = fn(arg);\n }\n\n return cache[arg];\n };\n}","import _classCallCheck from \"@babel/runtime/helpers/esm/classCallCheck\";\nimport _createClass from \"@babel/runtime/helpers/esm/createClass\";\nimport _toConsumableArray from \"@babel/runtime/helpers/esm/toConsumableArray\";\nimport getScrollbarSize from '../utils/getScrollbarSize';\nimport ownerDocument from '../utils/ownerDocument';\nimport ownerWindow from '../utils/ownerWindow'; // Is a vertical scrollbar displayed?\n\nfunction isOverflowing(container) {\n var doc = ownerDocument(container);\n\n if (doc.body === container) {\n return ownerWindow(doc).innerWidth > doc.documentElement.clientWidth;\n }\n\n return container.scrollHeight > container.clientHeight;\n}\n\nexport function ariaHidden(node, show) {\n if (show) {\n node.setAttribute('aria-hidden', 'true');\n } else {\n node.removeAttribute('aria-hidden');\n }\n}\n\nfunction getPaddingRight(node) {\n return parseInt(window.getComputedStyle(node)['padding-right'], 10) || 0;\n}\n\nfunction ariaHiddenSiblings(container, mountNode, currentNode) {\n var nodesToExclude = arguments.length > 3 && arguments[3] !== undefined ? arguments[3] : [];\n var show = arguments.length > 4 ? arguments[4] : undefined;\n var blacklist = [mountNode, currentNode].concat(_toConsumableArray(nodesToExclude));\n var blacklistTagNames = ['TEMPLATE', 'SCRIPT', 'STYLE'];\n [].forEach.call(container.children, function (node) {\n if (node.nodeType === 1 && blacklist.indexOf(node) === -1 && blacklistTagNames.indexOf(node.tagName) === -1) {\n ariaHidden(node, show);\n }\n });\n}\n\nfunction findIndexOf(containerInfo, callback) {\n var idx = -1;\n containerInfo.some(function (item, index) {\n if (callback(item)) {\n idx = index;\n return true;\n }\n\n return false;\n });\n return idx;\n}\n\nfunction handleContainer(containerInfo, props) {\n var restoreStyle = [];\n var restorePaddings = [];\n var container = containerInfo.container;\n var fixedNodes;\n\n if (!props.disableScrollLock) {\n if (isOverflowing(container)) {\n // Compute the size before applying overflow hidden to avoid any scroll jumps.\n var scrollbarSize = getScrollbarSize();\n restoreStyle.push({\n value: container.style.paddingRight,\n key: 'padding-right',\n el: container\n }); // Use computed style, here to get the real padding to add our scrollbar width.\n\n container.style['padding-right'] = \"\".concat(getPaddingRight(container) + scrollbarSize, \"px\"); // .mui-fixed is a global helper.\n\n fixedNodes = ownerDocument(container).querySelectorAll('.mui-fixed');\n [].forEach.call(fixedNodes, function (node) {\n restorePaddings.push(node.style.paddingRight);\n node.style.paddingRight = \"\".concat(getPaddingRight(node) + scrollbarSize, \"px\");\n });\n } // Improve Gatsby support\n // https://css-tricks.com/snippets/css/force-vertical-scrollbar/\n\n\n var parent = container.parentElement;\n var scrollContainer = parent.nodeName === 'HTML' && window.getComputedStyle(parent)['overflow-y'] === 'scroll' ? parent : container; // Block the scroll even if no scrollbar is visible to account for mobile keyboard\n // screensize shrink.\n\n restoreStyle.push({\n value: scrollContainer.style.overflow,\n key: 'overflow',\n el: scrollContainer\n });\n scrollContainer.style.overflow = 'hidden';\n }\n\n var restore = function restore() {\n if (fixedNodes) {\n [].forEach.call(fixedNodes, function (node, i) {\n if (restorePaddings[i]) {\n node.style.paddingRight = restorePaddings[i];\n } else {\n node.style.removeProperty('padding-right');\n }\n });\n }\n\n restoreStyle.forEach(function (_ref) {\n var value = _ref.value,\n el = _ref.el,\n key = _ref.key;\n\n if (value) {\n el.style.setProperty(key, value);\n } else {\n el.style.removeProperty(key);\n }\n });\n };\n\n return restore;\n}\n\nfunction getHiddenSiblings(container) {\n var hiddenSiblings = [];\n [].forEach.call(container.children, function (node) {\n if (node.getAttribute && node.getAttribute('aria-hidden') === 'true') {\n hiddenSiblings.push(node);\n }\n });\n return hiddenSiblings;\n}\n/**\n * @ignore - do not document.\n *\n * Proper state management for containers and the modals in those containers.\n * Simplified, but inspired by react-overlay's ModalManager class.\n * Used by the Modal to ensure proper styling of containers.\n */\n\n\nvar ModalManager = /*#__PURE__*/function () {\n function ModalManager() {\n _classCallCheck(this, ModalManager);\n\n // this.modals[modalIndex] = modal\n this.modals = []; // this.containers[containerIndex] = {\n // modals: [],\n // container,\n // restore: null,\n // }\n\n this.containers = [];\n }\n\n _createClass(ModalManager, [{\n key: \"add\",\n value: function add(modal, container) {\n var modalIndex = this.modals.indexOf(modal);\n\n if (modalIndex !== -1) {\n return modalIndex;\n }\n\n modalIndex = this.modals.length;\n this.modals.push(modal); // If the modal we are adding is already in the DOM.\n\n if (modal.modalRef) {\n ariaHidden(modal.modalRef, false);\n }\n\n var hiddenSiblingNodes = getHiddenSiblings(container);\n ariaHiddenSiblings(container, modal.mountNode, modal.modalRef, hiddenSiblingNodes, true);\n var containerIndex = findIndexOf(this.containers, function (item) {\n return item.container === container;\n });\n\n if (containerIndex !== -1) {\n this.containers[containerIndex].modals.push(modal);\n return modalIndex;\n }\n\n this.containers.push({\n modals: [modal],\n container: container,\n restore: null,\n hiddenSiblingNodes: hiddenSiblingNodes\n });\n return modalIndex;\n }\n }, {\n key: \"mount\",\n value: function mount(modal, props) {\n var containerIndex = findIndexOf(this.containers, function (item) {\n return item.modals.indexOf(modal) !== -1;\n });\n var containerInfo = this.containers[containerIndex];\n\n if (!containerInfo.restore) {\n containerInfo.restore = handleContainer(containerInfo, props);\n }\n }\n }, {\n key: \"remove\",\n value: function remove(modal) {\n var modalIndex = this.modals.indexOf(modal);\n\n if (modalIndex === -1) {\n return modalIndex;\n }\n\n var containerIndex = findIndexOf(this.containers, function (item) {\n return item.modals.indexOf(modal) !== -1;\n });\n var containerInfo = this.containers[containerIndex];\n containerInfo.modals.splice(containerInfo.modals.indexOf(modal), 1);\n this.modals.splice(modalIndex, 1); // If that was the last modal in a container, clean up the container.\n\n if (containerInfo.modals.length === 0) {\n // The modal might be closed before it had the chance to be mounted in the DOM.\n if (containerInfo.restore) {\n containerInfo.restore();\n }\n\n if (modal.modalRef) {\n // In case the modal wasn't in the DOM yet.\n ariaHidden(modal.modalRef, true);\n }\n\n ariaHiddenSiblings(containerInfo.container, modal.mountNode, modal.modalRef, containerInfo.hiddenSiblingNodes, false);\n this.containers.splice(containerIndex, 1);\n } else {\n // Otherwise make sure the next top modal is visible to a screen reader.\n var nextTop = containerInfo.modals[containerInfo.modals.length - 1]; // as soon as a modal is adding its modalRef is undefined. it can't set\n // aria-hidden because the dom element doesn't exist either\n // when modal was unmounted before modalRef gets null\n\n if (nextTop.modalRef) {\n ariaHidden(nextTop.modalRef, false);\n }\n }\n\n return modalIndex;\n }\n }, {\n key: \"isTopModal\",\n value: function isTopModal(modal) {\n return this.modals.length > 0 && this.modals[this.modals.length - 1] === modal;\n }\n }]);\n\n return ModalManager;\n}();\n\nexport { ModalManager as default };","export default function _arrayLikeToArray(arr, len) {\n if (len == null || len > arr.length) len = arr.length;\n\n for (var i = 0, arr2 = new Array(len); i < len; i++) {\n arr2[i] = arr[i];\n }\n\n return arr2;\n}","/**\n * WARNING: Don't import this directly.\n * Use `MuiError` from `@material-ui/utils/macros/MuiError.macro` instead.\n * @param {number} code\n */\nexport default function formatMuiErrorMessage(code) {\n // Apply babel-plugin-transform-template-literals in loose mode\n // loose mode is safe iff we're concatenating primitives\n // see https://babeljs.io/docs/en/babel-plugin-transform-template-literals#loose\n\n /* eslint-disable prefer-template */\n var url = 'https://material-ui.com/production-error/?code=' + code;\n\n for (var i = 1; i < arguments.length; i += 1) {\n // rest params over-transpile for this case\n // eslint-disable-next-line prefer-rest-params\n url += '&args[]=' + encodeURIComponent(arguments[i]);\n }\n\n return 'Minified Material-UI error #' + code + '; visit ' + url + ' for the full message.';\n /* eslint-enable prefer-template */\n}","export default function _arrayLikeToArray(arr, len) {\n if (len == null || len > arr.length) len = arr.length;\n\n for (var i = 0, arr2 = new Array(len); i < len; i++) {\n arr2[i] = arr[i];\n }\n\n return arr2;\n}","import * as React from 'react';\nimport createSvgIcon from '../../utils/createSvgIcon';\n/**\n * @ignore - internal component.\n */\n\nexport default createSvgIcon( /*#__PURE__*/React.createElement(\"path\", {\n d: \"M15.41 16.09l-4.58-4.59 4.58-4.59L14 5.5l-6 6 6 6z\"\n}), 'KeyboardArrowLeft');","import * as React from 'react';\nimport createSvgIcon from '../../utils/createSvgIcon';\n/**\n * @ignore - internal component.\n */\n\nexport default createSvgIcon( /*#__PURE__*/React.createElement(\"path\", {\n d: \"M8.59 16.34l4.58-4.59-4.58-4.59L10 5.75l6 6-6 6z\"\n}), 'KeyboardArrowRight');","\"use strict\";\n\nvar _interopRequireDefault = require(\"@babel/runtime/helpers/interopRequireDefault\");\n\nObject.defineProperty(exports, \"__esModule\", {\n value: true\n});\nexports.default = void 0;\n\nvar _react = _interopRequireDefault(require(\"react\"));\n\nvar _createSvgIcon = _interopRequireDefault(require(\"./utils/createSvgIcon\"));\n\nvar _default = (0, _createSvgIcon.default)(_react.default.createElement(\"path\", {\n d: \"M16.5 12c1.38 0 2.49-1.12 2.49-2.5S17.88 7 16.5 7C15.12 7 14 8.12 14 9.5s1.12 2.5 2.5 2.5zM9 11c1.66 0 2.99-1.34 2.99-3S10.66 5 9 5C7.34 5 6 6.34 6 8s1.34 3 3 3zm7.5 3c-1.83 0-5.5.92-5.5 2.75V19h11v-2.25c0-1.83-3.67-2.75-5.5-2.75zM9 13c-2.33 0-7 1.17-7 3.5V19h7v-2.25c0-.85.33-2.34 2.37-3.47C10.5 13.1 9.66 13 9 13z\"\n}), 'SupervisorAccount');\n\nexports.default = _default;","import _extends from \"@babel/runtime/helpers/esm/extends\";\nimport _objectWithoutProperties from \"@babel/runtime/helpers/esm/objectWithoutProperties\";\nimport * as React from 'react';\nimport PropTypes from 'prop-types';\nexport var styles = {\n /* Styles applied to the root element. */\n root: {\n zIndex: -1,\n position: 'fixed',\n right: 0,\n bottom: 0,\n top: 0,\n left: 0,\n backgroundColor: 'rgba(0, 0, 0, 0.5)',\n WebkitTapHighlightColor: 'transparent'\n },\n\n /* Styles applied to the root element if `invisible={true}`. */\n invisible: {\n backgroundColor: 'transparent'\n }\n};\n/**\n * @ignore - internal component.\n */\n\nvar SimpleBackdrop = /*#__PURE__*/React.forwardRef(function SimpleBackdrop(props, ref) {\n var _props$invisible = props.invisible,\n invisible = _props$invisible === void 0 ? false : _props$invisible,\n open = props.open,\n other = _objectWithoutProperties(props, [\"invisible\", \"open\"]);\n\n return open ? /*#__PURE__*/React.createElement(\"div\", _extends({\n \"aria-hidden\": true,\n ref: ref\n }, other, {\n style: _extends({}, styles.root, invisible ? styles.invisible : {}, other.style)\n })) : null;\n});\nprocess.env.NODE_ENV !== \"production\" ? SimpleBackdrop.propTypes = {\n /**\n * If `true`, the backdrop is invisible.\n * It can be used when rendering a popover or a custom select component.\n */\n invisible: PropTypes.bool,\n\n /**\n * If `true`, the backdrop is open.\n */\n open: PropTypes.bool.isRequired\n} : void 0;\nexport default SimpleBackdrop;","import _objectWithoutProperties from \"@babel/runtime/helpers/esm/objectWithoutProperties\";\nimport _extends from \"@babel/runtime/helpers/esm/extends\";\nimport * as React from 'react';\nimport * as ReactDOM from 'react-dom';\nimport PropTypes from 'prop-types';\nimport { getThemeProps, useTheme } from '@material-ui/styles';\nimport { elementAcceptingRef, HTMLElementType } from '@material-ui/utils';\nimport ownerDocument from '../utils/ownerDocument';\nimport Portal from '../Portal';\nimport createChainedFunction from '../utils/createChainedFunction';\nimport useForkRef from '../utils/useForkRef';\nimport useEventCallback from '../utils/useEventCallback';\nimport zIndex from '../styles/zIndex';\nimport ModalManager, { ariaHidden } from './ModalManager';\nimport TrapFocus from '../Unstable_TrapFocus';\nimport SimpleBackdrop from './SimpleBackdrop';\n\nfunction getContainer(container) {\n container = typeof container === 'function' ? container() : container;\n return ReactDOM.findDOMNode(container);\n}\n\nfunction getHasTransition(props) {\n return props.children ? props.children.props.hasOwnProperty('in') : false;\n} // A modal manager used to track and manage the state of open Modals.\n// Modals don't open on the server so this won't conflict with concurrent requests.\n\n\nvar defaultManager = new ModalManager();\nexport var styles = function styles(theme) {\n return {\n /* Styles applied to the root element. */\n root: {\n position: 'fixed',\n zIndex: theme.zIndex.modal,\n right: 0,\n bottom: 0,\n top: 0,\n left: 0\n },\n\n /* Styles applied to the root element if the `Modal` has exited. */\n hidden: {\n visibility: 'hidden'\n }\n };\n};\n/**\n * Modal is a lower-level construct that is leveraged by the following components:\n *\n * - [Dialog](/api/dialog/)\n * - [Drawer](/api/drawer/)\n * - [Menu](/api/menu/)\n * - [Popover](/api/popover/)\n *\n * If you are creating a modal dialog, you probably want to use the [Dialog](/api/dialog/) component\n * rather than directly using Modal.\n *\n * This component shares many concepts with [react-overlays](https://react-bootstrap.github.io/react-overlays/#modals).\n */\n\nvar Modal = /*#__PURE__*/React.forwardRef(function Modal(inProps, ref) {\n var theme = useTheme();\n var props = getThemeProps({\n name: 'MuiModal',\n props: _extends({}, inProps),\n theme: theme\n });\n\n var _props$BackdropCompon = props.BackdropComponent,\n BackdropComponent = _props$BackdropCompon === void 0 ? SimpleBackdrop : _props$BackdropCompon,\n BackdropProps = props.BackdropProps,\n children = props.children,\n _props$closeAfterTran = props.closeAfterTransition,\n closeAfterTransition = _props$closeAfterTran === void 0 ? false : _props$closeAfterTran,\n container = props.container,\n _props$disableAutoFoc = props.disableAutoFocus,\n disableAutoFocus = _props$disableAutoFoc === void 0 ? false : _props$disableAutoFoc,\n _props$disableBackdro = props.disableBackdropClick,\n disableBackdropClick = _props$disableBackdro === void 0 ? false : _props$disableBackdro,\n _props$disableEnforce = props.disableEnforceFocus,\n disableEnforceFocus = _props$disableEnforce === void 0 ? false : _props$disableEnforce,\n _props$disableEscapeK = props.disableEscapeKeyDown,\n disableEscapeKeyDown = _props$disableEscapeK === void 0 ? false : _props$disableEscapeK,\n _props$disablePortal = props.disablePortal,\n disablePortal = _props$disablePortal === void 0 ? false : _props$disablePortal,\n _props$disableRestore = props.disableRestoreFocus,\n disableRestoreFocus = _props$disableRestore === void 0 ? false : _props$disableRestore,\n _props$disableScrollL = props.disableScrollLock,\n disableScrollLock = _props$disableScrollL === void 0 ? false : _props$disableScrollL,\n _props$hideBackdrop = props.hideBackdrop,\n hideBackdrop = _props$hideBackdrop === void 0 ? false : _props$hideBackdrop,\n _props$keepMounted = props.keepMounted,\n keepMounted = _props$keepMounted === void 0 ? false : _props$keepMounted,\n _props$manager = props.manager,\n manager = _props$manager === void 0 ? defaultManager : _props$manager,\n onBackdropClick = props.onBackdropClick,\n onClose = props.onClose,\n onEscapeKeyDown = props.onEscapeKeyDown,\n onRendered = props.onRendered,\n open = props.open,\n other = _objectWithoutProperties(props, [\"BackdropComponent\", \"BackdropProps\", \"children\", \"closeAfterTransition\", \"container\", \"disableAutoFocus\", \"disableBackdropClick\", \"disableEnforceFocus\", \"disableEscapeKeyDown\", \"disablePortal\", \"disableRestoreFocus\", \"disableScrollLock\", \"hideBackdrop\", \"keepMounted\", \"manager\", \"onBackdropClick\", \"onClose\", \"onEscapeKeyDown\", \"onRendered\", \"open\"]);\n\n var _React$useState = React.useState(true),\n exited = _React$useState[0],\n setExited = _React$useState[1];\n\n var modal = React.useRef({});\n var mountNodeRef = React.useRef(null);\n var modalRef = React.useRef(null);\n var handleRef = useForkRef(modalRef, ref);\n var hasTransition = getHasTransition(props);\n\n var getDoc = function getDoc() {\n return ownerDocument(mountNodeRef.current);\n };\n\n var getModal = function getModal() {\n modal.current.modalRef = modalRef.current;\n modal.current.mountNode = mountNodeRef.current;\n return modal.current;\n };\n\n var handleMounted = function handleMounted() {\n manager.mount(getModal(), {\n disableScrollLock: disableScrollLock\n }); // Fix a bug on Chrome where the scroll isn't initially 0.\n\n modalRef.current.scrollTop = 0;\n };\n\n var handleOpen = useEventCallback(function () {\n var resolvedContainer = getContainer(container) || getDoc().body;\n manager.add(getModal(), resolvedContainer); // The element was already mounted.\n\n if (modalRef.current) {\n handleMounted();\n }\n });\n var isTopModal = React.useCallback(function () {\n return manager.isTopModal(getModal());\n }, [manager]);\n var handlePortalRef = useEventCallback(function (node) {\n mountNodeRef.current = node;\n\n if (!node) {\n return;\n }\n\n if (onRendered) {\n onRendered();\n }\n\n if (open && isTopModal()) {\n handleMounted();\n } else {\n ariaHidden(modalRef.current, true);\n }\n });\n var handleClose = React.useCallback(function () {\n manager.remove(getModal());\n }, [manager]);\n React.useEffect(function () {\n return function () {\n handleClose();\n };\n }, [handleClose]);\n React.useEffect(function () {\n if (open) {\n handleOpen();\n } else if (!hasTransition || !closeAfterTransition) {\n handleClose();\n }\n }, [open, handleClose, hasTransition, closeAfterTransition, handleOpen]);\n\n if (!keepMounted && !open && (!hasTransition || exited)) {\n return null;\n }\n\n var handleEnter = function handleEnter() {\n setExited(false);\n };\n\n var handleExited = function handleExited() {\n setExited(true);\n\n if (closeAfterTransition) {\n handleClose();\n }\n };\n\n var handleBackdropClick = function handleBackdropClick(event) {\n if (event.target !== event.currentTarget) {\n return;\n }\n\n if (onBackdropClick) {\n onBackdropClick(event);\n }\n\n if (!disableBackdropClick && onClose) {\n onClose(event, 'backdropClick');\n }\n };\n\n var handleKeyDown = function handleKeyDown(event) {\n // The handler doesn't take event.defaultPrevented into account:\n //\n // event.preventDefault() is meant to stop default behaviours like\n // clicking a checkbox to check it, hitting a button to submit a form,\n // and hitting left arrow to move the cursor in a text input etc.\n // Only special HTML elements have these default behaviors.\n if (event.key !== 'Escape' || !isTopModal()) {\n return;\n }\n\n if (onEscapeKeyDown) {\n onEscapeKeyDown(event);\n }\n\n if (!disableEscapeKeyDown) {\n // Swallow the event, in case someone is listening for the escape key on the body.\n event.stopPropagation();\n\n if (onClose) {\n onClose(event, 'escapeKeyDown');\n }\n }\n };\n\n var inlineStyle = styles(theme || {\n zIndex: zIndex\n });\n var childProps = {};\n\n if (children.props.tabIndex === undefined) {\n childProps.tabIndex = children.props.tabIndex || '-1';\n } // It's a Transition like component\n\n\n if (hasTransition) {\n childProps.onEnter = createChainedFunction(handleEnter, children.props.onEnter);\n childProps.onExited = createChainedFunction(handleExited, children.props.onExited);\n }\n\n return /*#__PURE__*/React.createElement(Portal, {\n ref: handlePortalRef,\n container: container,\n disablePortal: disablePortal\n }, /*#__PURE__*/React.createElement(\"div\", _extends({\n ref: handleRef,\n onKeyDown: handleKeyDown,\n role: \"presentation\"\n }, other, {\n style: _extends({}, inlineStyle.root, !open && exited ? inlineStyle.hidden : {}, other.style)\n }), hideBackdrop ? null : /*#__PURE__*/React.createElement(BackdropComponent, _extends({\n open: open,\n onClick: handleBackdropClick\n }, BackdropProps)), /*#__PURE__*/React.createElement(TrapFocus, {\n disableEnforceFocus: disableEnforceFocus,\n disableAutoFocus: disableAutoFocus,\n disableRestoreFocus: disableRestoreFocus,\n getDoc: getDoc,\n isEnabled: isTopModal,\n open: open\n }, /*#__PURE__*/React.cloneElement(children, childProps))));\n});\nprocess.env.NODE_ENV !== \"production\" ? Modal.propTypes = {\n /**\n * A backdrop component. This prop enables custom backdrop rendering.\n */\n BackdropComponent: PropTypes.elementType,\n\n /**\n * Props applied to the [`Backdrop`](/api/backdrop/) element.\n */\n BackdropProps: PropTypes.object,\n\n /**\n * A single child content element.\n */\n children: elementAcceptingRef.isRequired,\n\n /**\n * When set to true the Modal waits until a nested Transition is completed before closing.\n */\n closeAfterTransition: PropTypes.bool,\n\n /**\n * A HTML element, component instance, or function that returns either.\n * The `container` will have the portal children appended to it.\n *\n * By default, it uses the body of the top-level document object,\n * so it's simply `document.body` most of the time.\n */\n container: PropTypes\n /* @typescript-to-proptypes-ignore */\n .oneOfType([HTMLElementType, PropTypes.instanceOf(React.Component), PropTypes.func]),\n\n /**\n * If `true`, the modal will not automatically shift focus to itself when it opens, and\n * replace it to the last focused element when it closes.\n * This also works correctly with any modal children that have the `disableAutoFocus` prop.\n *\n * Generally this should never be set to `true` as it makes the modal less\n * accessible to assistive technologies, like screen readers.\n */\n disableAutoFocus: PropTypes.bool,\n\n /**\n * If `true`, clicking the backdrop will not fire `onClose`.\n */\n disableBackdropClick: PropTypes.bool,\n\n /**\n * If `true`, the modal will not prevent focus from leaving the modal while open.\n *\n * Generally this should never be set to `true` as it makes the modal less\n * accessible to assistive technologies, like screen readers.\n */\n disableEnforceFocus: PropTypes.bool,\n\n /**\n * If `true`, hitting escape will not fire `onClose`.\n */\n disableEscapeKeyDown: PropTypes.bool,\n\n /**\n * Disable the portal behavior.\n * The children stay within it's parent DOM hierarchy.\n */\n disablePortal: PropTypes.bool,\n\n /**\n * If `true`, the modal will not restore focus to previously focused element once\n * modal is hidden.\n */\n disableRestoreFocus: PropTypes.bool,\n\n /**\n * Disable the scroll lock behavior.\n */\n disableScrollLock: PropTypes.bool,\n\n /**\n * If `true`, the backdrop is not rendered.\n */\n hideBackdrop: PropTypes.bool,\n\n /**\n * Always keep the children in the DOM.\n * This prop can be useful in SEO situation or\n * when you want to maximize the responsiveness of the Modal.\n */\n keepMounted: PropTypes.bool,\n\n /**\n * @ignore\n */\n manager: PropTypes.object,\n\n /**\n * Callback fired when the backdrop is clicked.\n */\n onBackdropClick: PropTypes.func,\n\n /**\n * Callback fired when the component requests to be closed.\n * The `reason` parameter can optionally be used to control the response to `onClose`.\n *\n * @param {object} event The event source of the callback.\n * @param {string} reason Can be: `\"escapeKeyDown\"`, `\"backdropClick\"`.\n */\n onClose: PropTypes.func,\n\n /**\n * Callback fired when the escape key is pressed,\n * `disableEscapeKeyDown` is false and the modal is in focus.\n */\n onEscapeKeyDown: PropTypes.func,\n\n /**\n * Callback fired once the children has been mounted into the `container`.\n * It signals that the `open={true}` prop took effect.\n *\n * This prop will be deprecated and removed in v5, the ref can be used instead.\n */\n onRendered: PropTypes.func,\n\n /**\n * If `true`, the modal is open.\n */\n open: PropTypes.bool.isRequired\n} : void 0;\nexport default Modal;","import React,{useState,useEffect}from\"react\";import ReactDOM from\"react-dom\";import{string,oneOfType,node,bool,func,number,shape}from\"prop-types\";var __assign=function(){return(__assign=Object.assign||function(t){for(var n,e=1,o=arguments.length;e 1 && arguments[1] !== undefined ? arguments[1] : 0;\n var max = arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : 1;\n\n if (process.env.NODE_ENV !== 'production') {\n if (value < min || value > max) {\n console.error(\"Material-UI: The value provided \".concat(value, \" is out of range [\").concat(min, \", \").concat(max, \"].\"));\n }\n }\n\n return Math.min(Math.max(min, value), max);\n}\n/**\n * Converts a color from CSS hex format to CSS rgb format.\n *\n * @param {string} color - Hex color, i.e. #nnn or #nnnnnn\n * @returns {string} A CSS rgb color string\n */\n\n\nfunction hexToRgb(color) {\n color = color.substr(1);\n var re = new RegExp(\".{1,\".concat(color.length >= 6 ? 2 : 1, \"}\"), 'g');\n var colors = color.match(re);\n\n if (colors && colors[0].length === 1) {\n colors = colors.map(function (n) {\n return n + n;\n });\n }\n\n return colors ? \"rgb\".concat(colors.length === 4 ? 'a' : '', \"(\").concat(colors.map(function (n, index) {\n return index < 3 ? parseInt(n, 16) : Math.round(parseInt(n, 16) / 255 * 1000) / 1000;\n }).join(', '), \")\") : '';\n}\n\nfunction intToHex(int) {\n var hex = int.toString(16);\n return hex.length === 1 ? \"0\".concat(hex) : hex;\n}\n/**\n * Converts a color from CSS rgb format to CSS hex format.\n *\n * @param {string} color - RGB color, i.e. rgb(n, n, n)\n * @returns {string} A CSS rgb color string, i.e. #nnnnnn\n */\n\n\nfunction rgbToHex(color) {\n // Idempotent\n if (color.indexOf('#') === 0) {\n return color;\n }\n\n var _decomposeColor = decomposeColor(color),\n values = _decomposeColor.values;\n\n return \"#\".concat(values.map(function (n) {\n return intToHex(n);\n }).join(''));\n}\n/**\n * Converts a color from hsl format to rgb format.\n *\n * @param {string} color - HSL color values\n * @returns {string} rgb color values\n */\n\n\nfunction hslToRgb(color) {\n color = decomposeColor(color);\n var _color = color,\n values = _color.values;\n var h = values[0];\n var s = values[1] / 100;\n var l = values[2] / 100;\n var a = s * Math.min(l, 1 - l);\n\n var f = function f(n) {\n var k = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : (n + h / 30) % 12;\n return l - a * Math.max(Math.min(k - 3, 9 - k, 1), -1);\n };\n\n var type = 'rgb';\n var rgb = [Math.round(f(0) * 255), Math.round(f(8) * 255), Math.round(f(4) * 255)];\n\n if (color.type === 'hsla') {\n type += 'a';\n rgb.push(values[3]);\n }\n\n return recomposeColor({\n type: type,\n values: rgb\n });\n}\n/**\n * Returns an object with the type and values of a color.\n *\n * Note: Does not support rgb % values.\n *\n * @param {string} color - CSS color, i.e. one of: #nnn, #nnnnnn, rgb(), rgba(), hsl(), hsla()\n * @returns {object} - A MUI color object: {type: string, values: number[]}\n */\n\n\nfunction decomposeColor(color) {\n // Idempotent\n if (color.type) {\n return color;\n }\n\n if (color.charAt(0) === '#') {\n return decomposeColor(hexToRgb(color));\n }\n\n var marker = color.indexOf('(');\n var type = color.substring(0, marker);\n\n if (['rgb', 'rgba', 'hsl', 'hsla'].indexOf(type) === -1) {\n throw new Error(process.env.NODE_ENV !== \"production\" ? \"Material-UI: Unsupported `\".concat(color, \"` color.\\nWe support the following formats: #nnn, #nnnnnn, rgb(), rgba(), hsl(), hsla().\") : (0, _utils.formatMuiErrorMessage)(3, color));\n }\n\n var values = color.substring(marker + 1, color.length - 1).split(',');\n values = values.map(function (value) {\n return parseFloat(value);\n });\n return {\n type: type,\n values: values\n };\n}\n/**\n * Converts a color object with type and values to a string.\n *\n * @param {object} color - Decomposed color\n * @param {string} color.type - One of: 'rgb', 'rgba', 'hsl', 'hsla'\n * @param {array} color.values - [n,n,n] or [n,n,n,n]\n * @returns {string} A CSS color string\n */\n\n\nfunction recomposeColor(color) {\n var type = color.type;\n var values = color.values;\n\n if (type.indexOf('rgb') !== -1) {\n // Only convert the first 3 values to int (i.e. not alpha)\n values = values.map(function (n, i) {\n return i < 3 ? parseInt(n, 10) : n;\n });\n } else if (type.indexOf('hsl') !== -1) {\n values[1] = \"\".concat(values[1], \"%\");\n values[2] = \"\".concat(values[2], \"%\");\n }\n\n return \"\".concat(type, \"(\").concat(values.join(', '), \")\");\n}\n/**\n * Calculates the contrast ratio between two colors.\n *\n * Formula: https://www.w3.org/TR/WCAG20-TECHS/G17.html#G17-tests\n *\n * @param {string} foreground - CSS color, i.e. one of: #nnn, #nnnnnn, rgb(), rgba(), hsl(), hsla()\n * @param {string} background - CSS color, i.e. one of: #nnn, #nnnnnn, rgb(), rgba(), hsl(), hsla()\n * @returns {number} A contrast ratio value in the range 0 - 21.\n */\n\n\nfunction getContrastRatio(foreground, background) {\n var lumA = getLuminance(foreground);\n var lumB = getLuminance(background);\n return (Math.max(lumA, lumB) + 0.05) / (Math.min(lumA, lumB) + 0.05);\n}\n/**\n * The relative brightness of any point in a color space,\n * normalized to 0 for darkest black and 1 for lightest white.\n *\n * Formula: https://www.w3.org/TR/WCAG20-TECHS/G17.html#G17-tests\n *\n * @param {string} color - CSS color, i.e. one of: #nnn, #nnnnnn, rgb(), rgba(), hsl(), hsla()\n * @returns {number} The relative brightness of the color in the range 0 - 1\n */\n\n\nfunction getLuminance(color) {\n color = decomposeColor(color);\n var rgb = color.type === 'hsl' ? decomposeColor(hslToRgb(color)).values : color.values;\n rgb = rgb.map(function (val) {\n val /= 255; // normalized\n\n return val <= 0.03928 ? val / 12.92 : Math.pow((val + 0.055) / 1.055, 2.4);\n }); // Truncate at 3 digits\n\n return Number((0.2126 * rgb[0] + 0.7152 * rgb[1] + 0.0722 * rgb[2]).toFixed(3));\n}\n/**\n * Darken or lighten a color, depending on its luminance.\n * Light colors are darkened, dark colors are lightened.\n *\n * @param {string} color - CSS color, i.e. one of: #nnn, #nnnnnn, rgb(), rgba(), hsl(), hsla()\n * @param {number} coefficient=0.15 - multiplier in the range 0 - 1\n * @returns {string} A CSS color string. Hex input values are returned as rgb\n */\n\n\nfunction emphasize(color) {\n var coefficient = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : 0.15;\n return getLuminance(color) > 0.5 ? darken(color, coefficient) : lighten(color, coefficient);\n}\n/**\n * Set the absolute transparency of a color.\n * Any existing alpha values are overwritten.\n *\n * @param {string} color - CSS color, i.e. one of: #nnn, #nnnnnn, rgb(), rgba(), hsl(), hsla()\n * @param {number} value - value to set the alpha channel to in the range 0 -1\n * @returns {string} A CSS color string. Hex input values are returned as rgb\n */\n\n\nfunction fade(color, value) {\n color = decomposeColor(color);\n value = clamp(value);\n\n if (color.type === 'rgb' || color.type === 'hsl') {\n color.type += 'a';\n }\n\n color.values[3] = value;\n return recomposeColor(color);\n}\n/**\n * Darkens a color.\n *\n * @param {string} color - CSS color, i.e. one of: #nnn, #nnnnnn, rgb(), rgba(), hsl(), hsla()\n * @param {number} coefficient - multiplier in the range 0 - 1\n * @returns {string} A CSS color string. Hex input values are returned as rgb\n */\n\n\nfunction darken(color, coefficient) {\n color = decomposeColor(color);\n coefficient = clamp(coefficient);\n\n if (color.type.indexOf('hsl') !== -1) {\n color.values[2] *= 1 - coefficient;\n } else if (color.type.indexOf('rgb') !== -1) {\n for (var i = 0; i < 3; i += 1) {\n color.values[i] *= 1 - coefficient;\n }\n }\n\n return recomposeColor(color);\n}\n/**\n * Lightens a color.\n *\n * @param {string} color - CSS color, i.e. one of: #nnn, #nnnnnn, rgb(), rgba(), hsl(), hsla()\n * @param {number} coefficient - multiplier in the range 0 - 1\n * @returns {string} A CSS color string. Hex input values are returned as rgb\n */\n\n\nfunction lighten(color, coefficient) {\n color = decomposeColor(color);\n coefficient = clamp(coefficient);\n\n if (color.type.indexOf('hsl') !== -1) {\n color.values[2] += (100 - color.values[2]) * coefficient;\n } else if (color.type.indexOf('rgb') !== -1) {\n for (var i = 0; i < 3; i += 1) {\n color.values[i] += (255 - color.values[i]) * coefficient;\n }\n }\n\n return recomposeColor(color);\n}","export { default } from './ListItemText';","export { default } from './TableHead';","export { default } from './TableSortLabel';","export { default } from './Table';","export { default } from './TableFooter';","\"use strict\";\n\nvar _interopRequireDefault = require(\"@babel/runtime/helpers/interopRequireDefault\");\n\nObject.defineProperty(exports, \"__esModule\", {\n value: true\n});\nexports.default = void 0;\n\nvar _react = _interopRequireDefault(require(\"react\"));\n\nvar _createSvgIcon = _interopRequireDefault(require(\"./utils/createSvgIcon\"));\n\nvar _default = (0, _createSvgIcon.default)(_react.default.createElement(\"path\", {\n d: \"M19 5v14H5V5h14m0-2H5c-1.1 0-2 .9-2 2v14c0 1.1.9 2 2 2h14c1.1 0 2-.9 2-2V5c0-1.1-.9-2-2-2z\"\n}), 'CheckBoxOutlineBlank');\n\nexports.default = _default;","\"use strict\";\n\nvar _interopRequireDefault = require(\"@babel/runtime/helpers/interopRequireDefault\");\n\nObject.defineProperty(exports, \"__esModule\", {\n value: true\n});\nexports.default = void 0;\n\nvar _react = _interopRequireDefault(require(\"react\"));\n\nvar _createSvgIcon = _interopRequireDefault(require(\"./utils/createSvgIcon\"));\n\nvar _default = (0, _createSvgIcon.default)(_react.default.createElement(\"path\", {\n d: \"M19 3H5c-1.11 0-2 .9-2 2v14c0 1.1.89 2 2 2h14c1.11 0 2-.9 2-2V5c0-1.1-.89-2-2-2zm-9 14l-5-5 1.41-1.41L10 14.17l7.59-7.59L19 8l-9 9z\"\n}), 'CheckBox');\n\nexports.default = _default;","import arrayLikeToArray from \"./arrayLikeToArray\";\nexport default function _unsupportedIterableToArray(o, minLen) {\n if (!o) return;\n if (typeof o === \"string\") return arrayLikeToArray(o, minLen);\n var n = Object.prototype.toString.call(o).slice(8, -1);\n if (n === \"Object\" && o.constructor) n = o.constructor.name;\n if (n === \"Map\" || n === \"Set\") return Array.from(n);\n if (n === \"Arguments\" || /^(?:Ui|I)nt(?:8|16|32)(?:Clamped)?Array$/.test(n)) return arrayLikeToArray(o, minLen);\n}","// Copyright Joyent, Inc. and other Node contributors.\n//\n// Permission is hereby granted, free of charge, to any person obtaining a\n// copy of this software and associated documentation files (the\n// \"Software\"), to deal in the Software without restriction, including\n// without limitation the rights to use, copy, modify, merge, publish,\n// distribute, sublicense, and/or sell copies of the Software, and to permit\n// persons to whom the Software is furnished to do so, subject to the\n// following conditions:\n//\n// The above copyright notice and this permission notice shall be included\n// in all copies or substantial portions of the Software.\n//\n// THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS\n// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF\n// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN\n// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,\n// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR\n// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE\n// USE OR OTHER DEALINGS IN THE SOFTWARE.\n\nmodule.exports = Stream;\n\nvar EE = require('events').EventEmitter;\nvar inherits = require('inherits');\n\ninherits(Stream, EE);\nStream.Readable = require('readable-stream/readable.js');\nStream.Writable = require('readable-stream/writable.js');\nStream.Duplex = require('readable-stream/duplex.js');\nStream.Transform = require('readable-stream/transform.js');\nStream.PassThrough = require('readable-stream/passthrough.js');\n\n// Backwards-compat with node 0.4.x\nStream.Stream = Stream;\n\n\n\n// old-style streams. Note that the pipe method (the only relevant\n// part of this class) is overridden in the Readable class.\n\nfunction Stream() {\n EE.call(this);\n}\n\nStream.prototype.pipe = function(dest, options) {\n var source = this;\n\n function ondata(chunk) {\n if (dest.writable) {\n if (false === dest.write(chunk) && source.pause) {\n source.pause();\n }\n }\n }\n\n source.on('data', ondata);\n\n function ondrain() {\n if (source.readable && source.resume) {\n source.resume();\n }\n }\n\n dest.on('drain', ondrain);\n\n // If the 'end' option is not supplied, dest.end() will be called when\n // source gets the 'end' or 'close' events. Only dest.end() once.\n if (!dest._isStdio && (!options || options.end !== false)) {\n source.on('end', onend);\n source.on('close', onclose);\n }\n\n var didOnEnd = false;\n function onend() {\n if (didOnEnd) return;\n didOnEnd = true;\n\n dest.end();\n }\n\n\n function onclose() {\n if (didOnEnd) return;\n didOnEnd = true;\n\n if (typeof dest.destroy === 'function') dest.destroy();\n }\n\n // don't leave dangling pipes when there are errors.\n function onerror(er) {\n cleanup();\n if (EE.listenerCount(this, 'error') === 0) {\n throw er; // Unhandled stream error in pipe.\n }\n }\n\n source.on('error', onerror);\n dest.on('error', onerror);\n\n // remove all the event listeners that were added.\n function cleanup() {\n source.removeListener('data', ondata);\n dest.removeListener('drain', ondrain);\n\n source.removeListener('end', onend);\n source.removeListener('close', onclose);\n\n source.removeListener('error', onerror);\n dest.removeListener('error', onerror);\n\n source.removeListener('end', cleanup);\n source.removeListener('close', cleanup);\n\n dest.removeListener('close', cleanup);\n }\n\n source.on('end', cleanup);\n source.on('close', cleanup);\n\n dest.on('close', cleanup);\n\n dest.emit('pipe', source);\n\n // Allow for unix-like usage: A.pipe(B).pipe(C)\n return dest;\n};\n","'use strict';\n\nif (typeof process === 'undefined' ||\n !process.version ||\n process.version.indexOf('v0.') === 0 ||\n process.version.indexOf('v1.') === 0 && process.version.indexOf('v1.8.') !== 0) {\n module.exports = { nextTick: nextTick };\n} else {\n module.exports = process\n}\n\nfunction nextTick(fn, arg1, arg2, arg3) {\n if (typeof fn !== 'function') {\n throw new TypeError('\"callback\" argument must be a function');\n }\n var len = arguments.length;\n var args, i;\n switch (len) {\n case 0:\n case 1:\n return process.nextTick(fn);\n case 2:\n return process.nextTick(function afterTickOne() {\n fn.call(null, arg1);\n });\n case 3:\n return process.nextTick(function afterTickTwo() {\n fn.call(null, arg1, arg2);\n });\n case 4:\n return process.nextTick(function afterTickThree() {\n fn.call(null, arg1, arg2, arg3);\n });\n default:\n args = new Array(len - 1);\n i = 0;\n while (i < args.length) {\n args[i++] = arguments[i];\n }\n return process.nextTick(function afterTick() {\n fn.apply(null, args);\n });\n }\n}\n\n","// Copyright Joyent, Inc. and other Node contributors.\n//\n// Permission is hereby granted, free of charge, to any person obtaining a\n// copy of this software and associated documentation files (the\n// \"Software\"), to deal in the Software without restriction, including\n// without limitation the rights to use, copy, modify, merge, publish,\n// distribute, sublicense, and/or sell copies of the Software, and to permit\n// persons to whom the Software is furnished to do so, subject to the\n// following conditions:\n//\n// The above copyright notice and this permission notice shall be included\n// in all copies or substantial portions of the Software.\n//\n// THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS\n// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF\n// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN\n// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,\n// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR\n// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE\n// USE OR OTHER DEALINGS IN THE SOFTWARE.\n\nvar getOwnPropertyDescriptors = Object.getOwnPropertyDescriptors ||\n function getOwnPropertyDescriptors(obj) {\n var keys = Object.keys(obj);\n var descriptors = {};\n for (var i = 0; i < keys.length; i++) {\n descriptors[keys[i]] = Object.getOwnPropertyDescriptor(obj, keys[i]);\n }\n return descriptors;\n };\n\nvar formatRegExp = /%[sdj%]/g;\nexports.format = function(f) {\n if (!isString(f)) {\n var objects = [];\n for (var i = 0; i < arguments.length; i++) {\n objects.push(inspect(arguments[i]));\n }\n return objects.join(' ');\n }\n\n var i = 1;\n var args = arguments;\n var len = args.length;\n var str = String(f).replace(formatRegExp, function(x) {\n if (x === '%%') return '%';\n if (i >= len) return x;\n switch (x) {\n case '%s': return String(args[i++]);\n case '%d': return Number(args[i++]);\n case '%j':\n try {\n return JSON.stringify(args[i++]);\n } catch (_) {\n return '[Circular]';\n }\n default:\n return x;\n }\n });\n for (var x = args[i]; i < len; x = args[++i]) {\n if (isNull(x) || !isObject(x)) {\n str += ' ' + x;\n } else {\n str += ' ' + inspect(x);\n }\n }\n return str;\n};\n\n\n// Mark that a method should not be used.\n// Returns a modified function which warns once by default.\n// If --no-deprecation is set, then it is a no-op.\nexports.deprecate = function(fn, msg) {\n if (typeof process !== 'undefined' && process.noDeprecation === true) {\n return fn;\n }\n\n // Allow for deprecating things in the process of starting up.\n if (typeof process === 'undefined') {\n return function() {\n return exports.deprecate(fn, msg).apply(this, arguments);\n };\n }\n\n var warned = false;\n function deprecated() {\n if (!warned) {\n if (process.throwDeprecation) {\n throw new Error(msg);\n } else if (process.traceDeprecation) {\n console.trace(msg);\n } else {\n console.error(msg);\n }\n warned = true;\n }\n return fn.apply(this, arguments);\n }\n\n return deprecated;\n};\n\n\nvar debugs = {};\nvar debugEnviron;\nexports.debuglog = function(set) {\n if (isUndefined(debugEnviron))\n debugEnviron = process.env.NODE_DEBUG || '';\n set = set.toUpperCase();\n if (!debugs[set]) {\n if (new RegExp('\\\\b' + set + '\\\\b', 'i').test(debugEnviron)) {\n var pid = process.pid;\n debugs[set] = function() {\n var msg = exports.format.apply(exports, arguments);\n console.error('%s %d: %s', set, pid, msg);\n };\n } else {\n debugs[set] = function() {};\n }\n }\n return debugs[set];\n};\n\n\n/**\n * Echos the value of a value. Trys to print the value out\n * in the best way possible given the different types.\n *\n * @param {Object} obj The object to print out.\n * @param {Object} opts Optional options object that alters the output.\n */\n/* legacy: obj, showHidden, depth, colors*/\nfunction inspect(obj, opts) {\n // default options\n var ctx = {\n seen: [],\n stylize: stylizeNoColor\n };\n // legacy...\n if (arguments.length >= 3) ctx.depth = arguments[2];\n if (arguments.length >= 4) ctx.colors = arguments[3];\n if (isBoolean(opts)) {\n // legacy...\n ctx.showHidden = opts;\n } else if (opts) {\n // got an \"options\" object\n exports._extend(ctx, opts);\n }\n // set default options\n if (isUndefined(ctx.showHidden)) ctx.showHidden = false;\n if (isUndefined(ctx.depth)) ctx.depth = 2;\n if (isUndefined(ctx.colors)) ctx.colors = false;\n if (isUndefined(ctx.customInspect)) ctx.customInspect = true;\n if (ctx.colors) ctx.stylize = stylizeWithColor;\n return formatValue(ctx, obj, ctx.depth);\n}\nexports.inspect = inspect;\n\n\n// http://en.wikipedia.org/wiki/ANSI_escape_code#graphics\ninspect.colors = {\n 'bold' : [1, 22],\n 'italic' : [3, 23],\n 'underline' : [4, 24],\n 'inverse' : [7, 27],\n 'white' : [37, 39],\n 'grey' : [90, 39],\n 'black' : [30, 39],\n 'blue' : [34, 39],\n 'cyan' : [36, 39],\n 'green' : [32, 39],\n 'magenta' : [35, 39],\n 'red' : [31, 39],\n 'yellow' : [33, 39]\n};\n\n// Don't use 'blue' not visible on cmd.exe\ninspect.styles = {\n 'special': 'cyan',\n 'number': 'yellow',\n 'boolean': 'yellow',\n 'undefined': 'grey',\n 'null': 'bold',\n 'string': 'green',\n 'date': 'magenta',\n // \"name\": intentionally not styling\n 'regexp': 'red'\n};\n\n\nfunction stylizeWithColor(str, styleType) {\n var style = inspect.styles[styleType];\n\n if (style) {\n return '\\u001b[' + inspect.colors[style][0] + 'm' + str +\n '\\u001b[' + inspect.colors[style][1] + 'm';\n } else {\n return str;\n }\n}\n\n\nfunction stylizeNoColor(str, styleType) {\n return str;\n}\n\n\nfunction arrayToHash(array) {\n var hash = {};\n\n array.forEach(function(val, idx) {\n hash[val] = true;\n });\n\n return hash;\n}\n\n\nfunction formatValue(ctx, value, recurseTimes) {\n // Provide a hook for user-specified inspect functions.\n // Check that value is an object with an inspect function on it\n if (ctx.customInspect &&\n value &&\n isFunction(value.inspect) &&\n // Filter out the util module, it's inspect function is special\n value.inspect !== exports.inspect &&\n // Also filter out any prototype objects using the circular check.\n !(value.constructor && value.constructor.prototype === value)) {\n var ret = value.inspect(recurseTimes, ctx);\n if (!isString(ret)) {\n ret = formatValue(ctx, ret, recurseTimes);\n }\n return ret;\n }\n\n // Primitive types cannot have properties\n var primitive = formatPrimitive(ctx, value);\n if (primitive) {\n return primitive;\n }\n\n // Look up the keys of the object.\n var keys = Object.keys(value);\n var visibleKeys = arrayToHash(keys);\n\n if (ctx.showHidden) {\n keys = Object.getOwnPropertyNames(value);\n }\n\n // IE doesn't make error fields non-enumerable\n // http://msdn.microsoft.com/en-us/library/ie/dww52sbt(v=vs.94).aspx\n if (isError(value)\n && (keys.indexOf('message') >= 0 || keys.indexOf('description') >= 0)) {\n return formatError(value);\n }\n\n // Some type of object without properties can be shortcutted.\n if (keys.length === 0) {\n if (isFunction(value)) {\n var name = value.name ? ': ' + value.name : '';\n return ctx.stylize('[Function' + name + ']', 'special');\n }\n if (isRegExp(value)) {\n return ctx.stylize(RegExp.prototype.toString.call(value), 'regexp');\n }\n if (isDate(value)) {\n return ctx.stylize(Date.prototype.toString.call(value), 'date');\n }\n if (isError(value)) {\n return formatError(value);\n }\n }\n\n var base = '', array = false, braces = ['{', '}'];\n\n // Make Array say that they are Array\n if (isArray(value)) {\n array = true;\n braces = ['[', ']'];\n }\n\n // Make functions say that they are functions\n if (isFunction(value)) {\n var n = value.name ? ': ' + value.name : '';\n base = ' [Function' + n + ']';\n }\n\n // Make RegExps say that they are RegExps\n if (isRegExp(value)) {\n base = ' ' + RegExp.prototype.toString.call(value);\n }\n\n // Make dates with properties first say the date\n if (isDate(value)) {\n base = ' ' + Date.prototype.toUTCString.call(value);\n }\n\n // Make error with message first say the error\n if (isError(value)) {\n base = ' ' + formatError(value);\n }\n\n if (keys.length === 0 && (!array || value.length == 0)) {\n return braces[0] + base + braces[1];\n }\n\n if (recurseTimes < 0) {\n if (isRegExp(value)) {\n return ctx.stylize(RegExp.prototype.toString.call(value), 'regexp');\n } else {\n return ctx.stylize('[Object]', 'special');\n }\n }\n\n ctx.seen.push(value);\n\n var output;\n if (array) {\n output = formatArray(ctx, value, recurseTimes, visibleKeys, keys);\n } else {\n output = keys.map(function(key) {\n return formatProperty(ctx, value, recurseTimes, visibleKeys, key, array);\n });\n }\n\n ctx.seen.pop();\n\n return reduceToSingleString(output, base, braces);\n}\n\n\nfunction formatPrimitive(ctx, value) {\n if (isUndefined(value))\n return ctx.stylize('undefined', 'undefined');\n if (isString(value)) {\n var simple = '\\'' + JSON.stringify(value).replace(/^\"|\"$/g, '')\n .replace(/'/g, \"\\\\'\")\n .replace(/\\\\\"/g, '\"') + '\\'';\n return ctx.stylize(simple, 'string');\n }\n if (isNumber(value))\n return ctx.stylize('' + value, 'number');\n if (isBoolean(value))\n return ctx.stylize('' + value, 'boolean');\n // For some reason typeof null is \"object\", so special case here.\n if (isNull(value))\n return ctx.stylize('null', 'null');\n}\n\n\nfunction formatError(value) {\n return '[' + Error.prototype.toString.call(value) + ']';\n}\n\n\nfunction formatArray(ctx, value, recurseTimes, visibleKeys, keys) {\n var output = [];\n for (var i = 0, l = value.length; i < l; ++i) {\n if (hasOwnProperty(value, String(i))) {\n output.push(formatProperty(ctx, value, recurseTimes, visibleKeys,\n String(i), true));\n } else {\n output.push('');\n }\n }\n keys.forEach(function(key) {\n if (!key.match(/^\\d+$/)) {\n output.push(formatProperty(ctx, value, recurseTimes, visibleKeys,\n key, true));\n }\n });\n return output;\n}\n\n\nfunction formatProperty(ctx, value, recurseTimes, visibleKeys, key, array) {\n var name, str, desc;\n desc = Object.getOwnPropertyDescriptor(value, key) || { value: value[key] };\n if (desc.get) {\n if (desc.set) {\n str = ctx.stylize('[Getter/Setter]', 'special');\n } else {\n str = ctx.stylize('[Getter]', 'special');\n }\n } else {\n if (desc.set) {\n str = ctx.stylize('[Setter]', 'special');\n }\n }\n if (!hasOwnProperty(visibleKeys, key)) {\n name = '[' + key + ']';\n }\n if (!str) {\n if (ctx.seen.indexOf(desc.value) < 0) {\n if (isNull(recurseTimes)) {\n str = formatValue(ctx, desc.value, null);\n } else {\n str = formatValue(ctx, desc.value, recurseTimes - 1);\n }\n if (str.indexOf('\\n') > -1) {\n if (array) {\n str = str.split('\\n').map(function(line) {\n return ' ' + line;\n }).join('\\n').substr(2);\n } else {\n str = '\\n' + str.split('\\n').map(function(line) {\n return ' ' + line;\n }).join('\\n');\n }\n }\n } else {\n str = ctx.stylize('[Circular]', 'special');\n }\n }\n if (isUndefined(name)) {\n if (array && key.match(/^\\d+$/)) {\n return str;\n }\n name = JSON.stringify('' + key);\n if (name.match(/^\"([a-zA-Z_][a-zA-Z_0-9]*)\"$/)) {\n name = name.substr(1, name.length - 2);\n name = ctx.stylize(name, 'name');\n } else {\n name = name.replace(/'/g, \"\\\\'\")\n .replace(/\\\\\"/g, '\"')\n .replace(/(^\"|\"$)/g, \"'\");\n name = ctx.stylize(name, 'string');\n }\n }\n\n return name + ': ' + str;\n}\n\n\nfunction reduceToSingleString(output, base, braces) {\n var numLinesEst = 0;\n var length = output.reduce(function(prev, cur) {\n numLinesEst++;\n if (cur.indexOf('\\n') >= 0) numLinesEst++;\n return prev + cur.replace(/\\u001b\\[\\d\\d?m/g, '').length + 1;\n }, 0);\n\n if (length > 60) {\n return braces[0] +\n (base === '' ? '' : base + '\\n ') +\n ' ' +\n output.join(',\\n ') +\n ' ' +\n braces[1];\n }\n\n return braces[0] + base + ' ' + output.join(', ') + ' ' + braces[1];\n}\n\n\n// NOTE: These type checking functions intentionally don't use `instanceof`\n// because it is fragile and can be easily faked with `Object.create()`.\nfunction isArray(ar) {\n return Array.isArray(ar);\n}\nexports.isArray = isArray;\n\nfunction isBoolean(arg) {\n return typeof arg === 'boolean';\n}\nexports.isBoolean = isBoolean;\n\nfunction isNull(arg) {\n return arg === null;\n}\nexports.isNull = isNull;\n\nfunction isNullOrUndefined(arg) {\n return arg == null;\n}\nexports.isNullOrUndefined = isNullOrUndefined;\n\nfunction isNumber(arg) {\n return typeof arg === 'number';\n}\nexports.isNumber = isNumber;\n\nfunction isString(arg) {\n return typeof arg === 'string';\n}\nexports.isString = isString;\n\nfunction isSymbol(arg) {\n return typeof arg === 'symbol';\n}\nexports.isSymbol = isSymbol;\n\nfunction isUndefined(arg) {\n return arg === void 0;\n}\nexports.isUndefined = isUndefined;\n\nfunction isRegExp(re) {\n return isObject(re) && objectToString(re) === '[object RegExp]';\n}\nexports.isRegExp = isRegExp;\n\nfunction isObject(arg) {\n return typeof arg === 'object' && arg !== null;\n}\nexports.isObject = isObject;\n\nfunction isDate(d) {\n return isObject(d) && objectToString(d) === '[object Date]';\n}\nexports.isDate = isDate;\n\nfunction isError(e) {\n return isObject(e) &&\n (objectToString(e) === '[object Error]' || e instanceof Error);\n}\nexports.isError = isError;\n\nfunction isFunction(arg) {\n return typeof arg === 'function';\n}\nexports.isFunction = isFunction;\n\nfunction isPrimitive(arg) {\n return arg === null ||\n typeof arg === 'boolean' ||\n typeof arg === 'number' ||\n typeof arg === 'string' ||\n typeof arg === 'symbol' || // ES6 symbol\n typeof arg === 'undefined';\n}\nexports.isPrimitive = isPrimitive;\n\nexports.isBuffer = require('./support/isBuffer');\n\nfunction objectToString(o) {\n return Object.prototype.toString.call(o);\n}\n\n\nfunction pad(n) {\n return n < 10 ? '0' + n.toString(10) : n.toString(10);\n}\n\n\nvar months = ['Jan', 'Feb', 'Mar', 'Apr', 'May', 'Jun', 'Jul', 'Aug', 'Sep',\n 'Oct', 'Nov', 'Dec'];\n\n// 26 Feb 16:19:34\nfunction timestamp() {\n var d = new Date();\n var time = [pad(d.getHours()),\n pad(d.getMinutes()),\n pad(d.getSeconds())].join(':');\n return [d.getDate(), months[d.getMonth()], time].join(' ');\n}\n\n\n// log is just a thin wrapper to console.log that prepends a timestamp\nexports.log = function() {\n console.log('%s - %s', timestamp(), exports.format.apply(exports, arguments));\n};\n\n\n/**\n * Inherit the prototype methods from one constructor into another.\n *\n * The Function.prototype.inherits from lang.js rewritten as a standalone\n * function (not on Function.prototype). NOTE: If this file is to be loaded\n * during bootstrapping this function needs to be rewritten using some native\n * functions as prototype setup using normal JavaScript does not work as\n * expected during bootstrapping (see mirror.js in r114903).\n *\n * @param {function} ctor Constructor function which needs to inherit the\n * prototype.\n * @param {function} superCtor Constructor function to inherit prototype from.\n */\nexports.inherits = require('inherits');\n\nexports._extend = function(origin, add) {\n // Don't do anything if add isn't an object\n if (!add || !isObject(add)) return origin;\n\n var keys = Object.keys(add);\n var i = keys.length;\n while (i--) {\n origin[keys[i]] = add[keys[i]];\n }\n return origin;\n};\n\nfunction hasOwnProperty(obj, prop) {\n return Object.prototype.hasOwnProperty.call(obj, prop);\n}\n\nvar kCustomPromisifiedSymbol = typeof Symbol !== 'undefined' ? Symbol('util.promisify.custom') : undefined;\n\nexports.promisify = function promisify(original) {\n if (typeof original !== 'function')\n throw new TypeError('The \"original\" argument must be of type Function');\n\n if (kCustomPromisifiedSymbol && original[kCustomPromisifiedSymbol]) {\n var fn = original[kCustomPromisifiedSymbol];\n if (typeof fn !== 'function') {\n throw new TypeError('The \"util.promisify.custom\" argument must be of type Function');\n }\n Object.defineProperty(fn, kCustomPromisifiedSymbol, {\n value: fn, enumerable: false, writable: false, configurable: true\n });\n return fn;\n }\n\n function fn() {\n var promiseResolve, promiseReject;\n var promise = new Promise(function (resolve, reject) {\n promiseResolve = resolve;\n promiseReject = reject;\n });\n\n var args = [];\n for (var i = 0; i < arguments.length; i++) {\n args.push(arguments[i]);\n }\n args.push(function (err, value) {\n if (err) {\n promiseReject(err);\n } else {\n promiseResolve(value);\n }\n });\n\n try {\n original.apply(this, args);\n } catch (err) {\n promiseReject(err);\n }\n\n return promise;\n }\n\n Object.setPrototypeOf(fn, Object.getPrototypeOf(original));\n\n if (kCustomPromisifiedSymbol) Object.defineProperty(fn, kCustomPromisifiedSymbol, {\n value: fn, enumerable: false, writable: false, configurable: true\n });\n return Object.defineProperties(\n fn,\n getOwnPropertyDescriptors(original)\n );\n}\n\nexports.promisify.custom = kCustomPromisifiedSymbol\n\nfunction callbackifyOnRejected(reason, cb) {\n // `!reason` guard inspired by bluebird (Ref: https://goo.gl/t5IS6M).\n // Because `null` is a special error value in callbacks which means \"no error\n // occurred\", we error-wrap so the callback consumer can distinguish between\n // \"the promise rejected with null\" or \"the promise fulfilled with undefined\".\n if (!reason) {\n var newReason = new Error('Promise was rejected with a falsy value');\n newReason.reason = reason;\n reason = newReason;\n }\n return cb(reason);\n}\n\nfunction callbackify(original) {\n if (typeof original !== 'function') {\n throw new TypeError('The \"original\" argument must be of type Function');\n }\n\n // We DO NOT return the promise as it gives the user a false sense that\n // the promise is actually somehow related to the callback's execution\n // and that the callback throwing will reject the promise.\n function callbackified() {\n var args = [];\n for (var i = 0; i < arguments.length; i++) {\n args.push(arguments[i]);\n }\n\n var maybeCb = args.pop();\n if (typeof maybeCb !== 'function') {\n throw new TypeError('The last argument must be of type Function');\n }\n var self = this;\n var cb = function() {\n return maybeCb.apply(self, arguments);\n };\n // In true node style we process the callback on `nextTick` with all the\n // implications (stack, `uncaughtException`, `async_hooks`)\n original.apply(this, args)\n .then(function(ret) { process.nextTick(cb, null, ret) },\n function(rej) { process.nextTick(callbackifyOnRejected, rej, cb) });\n }\n\n Object.setPrototypeOf(callbackified, Object.getPrototypeOf(original));\n Object.defineProperties(callbackified,\n getOwnPropertyDescriptors(original));\n return callbackified;\n}\nexports.callbackify = callbackify;\n","// based on the aes implimentation in triple sec\n// https://github.com/keybase/triplesec\n// which is in turn based on the one from crypto-js\n// https://code.google.com/p/crypto-js/\n\nvar Buffer = require('safe-buffer').Buffer\n\nfunction asUInt32Array (buf) {\n if (!Buffer.isBuffer(buf)) buf = Buffer.from(buf)\n\n var len = (buf.length / 4) | 0\n var out = new Array(len)\n\n for (var i = 0; i < len; i++) {\n out[i] = buf.readUInt32BE(i * 4)\n }\n\n return out\n}\n\nfunction scrubVec (v) {\n for (var i = 0; i < v.length; v++) {\n v[i] = 0\n }\n}\n\nfunction cryptBlock (M, keySchedule, SUB_MIX, SBOX, nRounds) {\n var SUB_MIX0 = SUB_MIX[0]\n var SUB_MIX1 = SUB_MIX[1]\n var SUB_MIX2 = SUB_MIX[2]\n var SUB_MIX3 = SUB_MIX[3]\n\n var s0 = M[0] ^ keySchedule[0]\n var s1 = M[1] ^ keySchedule[1]\n var s2 = M[2] ^ keySchedule[2]\n var s3 = M[3] ^ keySchedule[3]\n var t0, t1, t2, t3\n var ksRow = 4\n\n for (var round = 1; round < nRounds; round++) {\n t0 = SUB_MIX0[s0 >>> 24] ^ SUB_MIX1[(s1 >>> 16) & 0xff] ^ SUB_MIX2[(s2 >>> 8) & 0xff] ^ SUB_MIX3[s3 & 0xff] ^ keySchedule[ksRow++]\n t1 = SUB_MIX0[s1 >>> 24] ^ SUB_MIX1[(s2 >>> 16) & 0xff] ^ SUB_MIX2[(s3 >>> 8) & 0xff] ^ SUB_MIX3[s0 & 0xff] ^ keySchedule[ksRow++]\n t2 = SUB_MIX0[s2 >>> 24] ^ SUB_MIX1[(s3 >>> 16) & 0xff] ^ SUB_MIX2[(s0 >>> 8) & 0xff] ^ SUB_MIX3[s1 & 0xff] ^ keySchedule[ksRow++]\n t3 = SUB_MIX0[s3 >>> 24] ^ SUB_MIX1[(s0 >>> 16) & 0xff] ^ SUB_MIX2[(s1 >>> 8) & 0xff] ^ SUB_MIX3[s2 & 0xff] ^ keySchedule[ksRow++]\n s0 = t0\n s1 = t1\n s2 = t2\n s3 = t3\n }\n\n t0 = ((SBOX[s0 >>> 24] << 24) | (SBOX[(s1 >>> 16) & 0xff] << 16) | (SBOX[(s2 >>> 8) & 0xff] << 8) | SBOX[s3 & 0xff]) ^ keySchedule[ksRow++]\n t1 = ((SBOX[s1 >>> 24] << 24) | (SBOX[(s2 >>> 16) & 0xff] << 16) | (SBOX[(s3 >>> 8) & 0xff] << 8) | SBOX[s0 & 0xff]) ^ keySchedule[ksRow++]\n t2 = ((SBOX[s2 >>> 24] << 24) | (SBOX[(s3 >>> 16) & 0xff] << 16) | (SBOX[(s0 >>> 8) & 0xff] << 8) | SBOX[s1 & 0xff]) ^ keySchedule[ksRow++]\n t3 = ((SBOX[s3 >>> 24] << 24) | (SBOX[(s0 >>> 16) & 0xff] << 16) | (SBOX[(s1 >>> 8) & 0xff] << 8) | SBOX[s2 & 0xff]) ^ keySchedule[ksRow++]\n t0 = t0 >>> 0\n t1 = t1 >>> 0\n t2 = t2 >>> 0\n t3 = t3 >>> 0\n\n return [t0, t1, t2, t3]\n}\n\n// AES constants\nvar RCON = [0x00, 0x01, 0x02, 0x04, 0x08, 0x10, 0x20, 0x40, 0x80, 0x1b, 0x36]\nvar G = (function () {\n // Compute double table\n var d = new Array(256)\n for (var j = 0; j < 256; j++) {\n if (j < 128) {\n d[j] = j << 1\n } else {\n d[j] = (j << 1) ^ 0x11b\n }\n }\n\n var SBOX = []\n var INV_SBOX = []\n var SUB_MIX = [[], [], [], []]\n var INV_SUB_MIX = [[], [], [], []]\n\n // Walk GF(2^8)\n var x = 0\n var xi = 0\n for (var i = 0; i < 256; ++i) {\n // Compute sbox\n var sx = xi ^ (xi << 1) ^ (xi << 2) ^ (xi << 3) ^ (xi << 4)\n sx = (sx >>> 8) ^ (sx & 0xff) ^ 0x63\n SBOX[x] = sx\n INV_SBOX[sx] = x\n\n // Compute multiplication\n var x2 = d[x]\n var x4 = d[x2]\n var x8 = d[x4]\n\n // Compute sub bytes, mix columns tables\n var t = (d[sx] * 0x101) ^ (sx * 0x1010100)\n SUB_MIX[0][x] = (t << 24) | (t >>> 8)\n SUB_MIX[1][x] = (t << 16) | (t >>> 16)\n SUB_MIX[2][x] = (t << 8) | (t >>> 24)\n SUB_MIX[3][x] = t\n\n // Compute inv sub bytes, inv mix columns tables\n t = (x8 * 0x1010101) ^ (x4 * 0x10001) ^ (x2 * 0x101) ^ (x * 0x1010100)\n INV_SUB_MIX[0][sx] = (t << 24) | (t >>> 8)\n INV_SUB_MIX[1][sx] = (t << 16) | (t >>> 16)\n INV_SUB_MIX[2][sx] = (t << 8) | (t >>> 24)\n INV_SUB_MIX[3][sx] = t\n\n if (x === 0) {\n x = xi = 1\n } else {\n x = x2 ^ d[d[d[x8 ^ x2]]]\n xi ^= d[d[xi]]\n }\n }\n\n return {\n SBOX: SBOX,\n INV_SBOX: INV_SBOX,\n SUB_MIX: SUB_MIX,\n INV_SUB_MIX: INV_SUB_MIX\n }\n})()\n\nfunction AES (key) {\n this._key = asUInt32Array(key)\n this._reset()\n}\n\nAES.blockSize = 4 * 4\nAES.keySize = 256 / 8\nAES.prototype.blockSize = AES.blockSize\nAES.prototype.keySize = AES.keySize\nAES.prototype._reset = function () {\n var keyWords = this._key\n var keySize = keyWords.length\n var nRounds = keySize + 6\n var ksRows = (nRounds + 1) * 4\n\n var keySchedule = []\n for (var k = 0; k < keySize; k++) {\n keySchedule[k] = keyWords[k]\n }\n\n for (k = keySize; k < ksRows; k++) {\n var t = keySchedule[k - 1]\n\n if (k % keySize === 0) {\n t = (t << 8) | (t >>> 24)\n t =\n (G.SBOX[t >>> 24] << 24) |\n (G.SBOX[(t >>> 16) & 0xff] << 16) |\n (G.SBOX[(t >>> 8) & 0xff] << 8) |\n (G.SBOX[t & 0xff])\n\n t ^= RCON[(k / keySize) | 0] << 24\n } else if (keySize > 6 && k % keySize === 4) {\n t =\n (G.SBOX[t >>> 24] << 24) |\n (G.SBOX[(t >>> 16) & 0xff] << 16) |\n (G.SBOX[(t >>> 8) & 0xff] << 8) |\n (G.SBOX[t & 0xff])\n }\n\n keySchedule[k] = keySchedule[k - keySize] ^ t\n }\n\n var invKeySchedule = []\n for (var ik = 0; ik < ksRows; ik++) {\n var ksR = ksRows - ik\n var tt = keySchedule[ksR - (ik % 4 ? 0 : 4)]\n\n if (ik < 4 || ksR <= 4) {\n invKeySchedule[ik] = tt\n } else {\n invKeySchedule[ik] =\n G.INV_SUB_MIX[0][G.SBOX[tt >>> 24]] ^\n G.INV_SUB_MIX[1][G.SBOX[(tt >>> 16) & 0xff]] ^\n G.INV_SUB_MIX[2][G.SBOX[(tt >>> 8) & 0xff]] ^\n G.INV_SUB_MIX[3][G.SBOX[tt & 0xff]]\n }\n }\n\n this._nRounds = nRounds\n this._keySchedule = keySchedule\n this._invKeySchedule = invKeySchedule\n}\n\nAES.prototype.encryptBlockRaw = function (M) {\n M = asUInt32Array(M)\n return cryptBlock(M, this._keySchedule, G.SUB_MIX, G.SBOX, this._nRounds)\n}\n\nAES.prototype.encryptBlock = function (M) {\n var out = this.encryptBlockRaw(M)\n var buf = Buffer.allocUnsafe(16)\n buf.writeUInt32BE(out[0], 0)\n buf.writeUInt32BE(out[1], 4)\n buf.writeUInt32BE(out[2], 8)\n buf.writeUInt32BE(out[3], 12)\n return buf\n}\n\nAES.prototype.decryptBlock = function (M) {\n M = asUInt32Array(M)\n\n // swap\n var m1 = M[1]\n M[1] = M[3]\n M[3] = m1\n\n var out = cryptBlock(M, this._invKeySchedule, G.INV_SUB_MIX, G.INV_SBOX, this._nRounds)\n var buf = Buffer.allocUnsafe(16)\n buf.writeUInt32BE(out[0], 0)\n buf.writeUInt32BE(out[3], 4)\n buf.writeUInt32BE(out[2], 8)\n buf.writeUInt32BE(out[1], 12)\n return buf\n}\n\nAES.prototype.scrub = function () {\n scrubVec(this._keySchedule)\n scrubVec(this._invKeySchedule)\n scrubVec(this._key)\n}\n\nmodule.exports.AES = AES\n","var Buffer = require('safe-buffer').Buffer\nvar MD5 = require('md5.js')\n\n/* eslint-disable camelcase */\nfunction EVP_BytesToKey (password, salt, keyBits, ivLen) {\n if (!Buffer.isBuffer(password)) password = Buffer.from(password, 'binary')\n if (salt) {\n if (!Buffer.isBuffer(salt)) salt = Buffer.from(salt, 'binary')\n if (salt.length !== 8) throw new RangeError('salt should be Buffer with 8 byte length')\n }\n\n var keyLen = keyBits / 8\n var key = Buffer.alloc(keyLen)\n var iv = Buffer.alloc(ivLen || 0)\n var tmp = Buffer.alloc(0)\n\n while (keyLen > 0 || ivLen > 0) {\n var hash = new MD5()\n hash.update(tmp)\n hash.update(password)\n if (salt) hash.update(salt)\n tmp = hash.digest()\n\n var used = 0\n\n if (keyLen > 0) {\n var keyStart = key.length - keyLen\n used = Math.min(keyLen, tmp.length)\n tmp.copy(key, keyStart, 0, used)\n keyLen -= used\n }\n\n if (used < tmp.length && ivLen > 0) {\n var ivStart = iv.length - ivLen\n var length = Math.min(ivLen, tmp.length - used)\n tmp.copy(iv, ivStart, used, used + length)\n ivLen -= length\n }\n }\n\n tmp.fill(0)\n return { key: key, iv: iv }\n}\n\nmodule.exports = EVP_BytesToKey\n","'use strict';\n\nvar BN = require('bn.js');\nvar utils = require('../utils');\nvar getNAF = utils.getNAF;\nvar getJSF = utils.getJSF;\nvar assert = utils.assert;\n\nfunction BaseCurve(type, conf) {\n this.type = type;\n this.p = new BN(conf.p, 16);\n\n // Use Montgomery, when there is no fast reduction for the prime\n this.red = conf.prime ? BN.red(conf.prime) : BN.mont(this.p);\n\n // Useful for many curves\n this.zero = new BN(0).toRed(this.red);\n this.one = new BN(1).toRed(this.red);\n this.two = new BN(2).toRed(this.red);\n\n // Curve configuration, optional\n this.n = conf.n && new BN(conf.n, 16);\n this.g = conf.g && this.pointFromJSON(conf.g, conf.gRed);\n\n // Temporary arrays\n this._wnafT1 = new Array(4);\n this._wnafT2 = new Array(4);\n this._wnafT3 = new Array(4);\n this._wnafT4 = new Array(4);\n\n this._bitLength = this.n ? this.n.bitLength() : 0;\n\n // Generalized Greg Maxwell's trick\n var adjustCount = this.n && this.p.div(this.n);\n if (!adjustCount || adjustCount.cmpn(100) > 0) {\n this.redN = null;\n } else {\n this._maxwellTrick = true;\n this.redN = this.n.toRed(this.red);\n }\n}\nmodule.exports = BaseCurve;\n\nBaseCurve.prototype.point = function point() {\n throw new Error('Not implemented');\n};\n\nBaseCurve.prototype.validate = function validate() {\n throw new Error('Not implemented');\n};\n\nBaseCurve.prototype._fixedNafMul = function _fixedNafMul(p, k) {\n assert(p.precomputed);\n var doubles = p._getDoubles();\n\n var naf = getNAF(k, 1, this._bitLength);\n var I = (1 << (doubles.step + 1)) - (doubles.step % 2 === 0 ? 2 : 1);\n I /= 3;\n\n // Translate into more windowed form\n var repr = [];\n var j;\n var nafW;\n for (j = 0; j < naf.length; j += doubles.step) {\n nafW = 0;\n for (var l = j + doubles.step - 1; l >= j; l--)\n nafW = (nafW << 1) + naf[l];\n repr.push(nafW);\n }\n\n var a = this.jpoint(null, null, null);\n var b = this.jpoint(null, null, null);\n for (var i = I; i > 0; i--) {\n for (j = 0; j < repr.length; j++) {\n nafW = repr[j];\n if (nafW === i)\n b = b.mixedAdd(doubles.points[j]);\n else if (nafW === -i)\n b = b.mixedAdd(doubles.points[j].neg());\n }\n a = a.add(b);\n }\n return a.toP();\n};\n\nBaseCurve.prototype._wnafMul = function _wnafMul(p, k) {\n var w = 4;\n\n // Precompute window\n var nafPoints = p._getNAFPoints(w);\n w = nafPoints.wnd;\n var wnd = nafPoints.points;\n\n // Get NAF form\n var naf = getNAF(k, w, this._bitLength);\n\n // Add `this`*(N+1) for every w-NAF index\n var acc = this.jpoint(null, null, null);\n for (var i = naf.length - 1; i >= 0; i--) {\n // Count zeroes\n for (var l = 0; i >= 0 && naf[i] === 0; i--)\n l++;\n if (i >= 0)\n l++;\n acc = acc.dblp(l);\n\n if (i < 0)\n break;\n var z = naf[i];\n assert(z !== 0);\n if (p.type === 'affine') {\n // J +- P\n if (z > 0)\n acc = acc.mixedAdd(wnd[(z - 1) >> 1]);\n else\n acc = acc.mixedAdd(wnd[(-z - 1) >> 1].neg());\n } else {\n // J +- J\n if (z > 0)\n acc = acc.add(wnd[(z - 1) >> 1]);\n else\n acc = acc.add(wnd[(-z - 1) >> 1].neg());\n }\n }\n return p.type === 'affine' ? acc.toP() : acc;\n};\n\nBaseCurve.prototype._wnafMulAdd = function _wnafMulAdd(defW,\n points,\n coeffs,\n len,\n jacobianResult) {\n var wndWidth = this._wnafT1;\n var wnd = this._wnafT2;\n var naf = this._wnafT3;\n\n // Fill all arrays\n var max = 0;\n var i;\n var j;\n var p;\n for (i = 0; i < len; i++) {\n p = points[i];\n var nafPoints = p._getNAFPoints(defW);\n wndWidth[i] = nafPoints.wnd;\n wnd[i] = nafPoints.points;\n }\n\n // Comb small window NAFs\n for (i = len - 1; i >= 1; i -= 2) {\n var a = i - 1;\n var b = i;\n if (wndWidth[a] !== 1 || wndWidth[b] !== 1) {\n naf[a] = getNAF(coeffs[a], wndWidth[a], this._bitLength);\n naf[b] = getNAF(coeffs[b], wndWidth[b], this._bitLength);\n max = Math.max(naf[a].length, max);\n max = Math.max(naf[b].length, max);\n continue;\n }\n\n var comb = [\n points[a], /* 1 */\n null, /* 3 */\n null, /* 5 */\n points[b], /* 7 */\n ];\n\n // Try to avoid Projective points, if possible\n if (points[a].y.cmp(points[b].y) === 0) {\n comb[1] = points[a].add(points[b]);\n comb[2] = points[a].toJ().mixedAdd(points[b].neg());\n } else if (points[a].y.cmp(points[b].y.redNeg()) === 0) {\n comb[1] = points[a].toJ().mixedAdd(points[b]);\n comb[2] = points[a].add(points[b].neg());\n } else {\n comb[1] = points[a].toJ().mixedAdd(points[b]);\n comb[2] = points[a].toJ().mixedAdd(points[b].neg());\n }\n\n var index = [\n -3, /* -1 -1 */\n -1, /* -1 0 */\n -5, /* -1 1 */\n -7, /* 0 -1 */\n 0, /* 0 0 */\n 7, /* 0 1 */\n 5, /* 1 -1 */\n 1, /* 1 0 */\n 3, /* 1 1 */\n ];\n\n var jsf = getJSF(coeffs[a], coeffs[b]);\n max = Math.max(jsf[0].length, max);\n naf[a] = new Array(max);\n naf[b] = new Array(max);\n for (j = 0; j < max; j++) {\n var ja = jsf[0][j] | 0;\n var jb = jsf[1][j] | 0;\n\n naf[a][j] = index[(ja + 1) * 3 + (jb + 1)];\n naf[b][j] = 0;\n wnd[a] = comb;\n }\n }\n\n var acc = this.jpoint(null, null, null);\n var tmp = this._wnafT4;\n for (i = max; i >= 0; i--) {\n var k = 0;\n\n while (i >= 0) {\n var zero = true;\n for (j = 0; j < len; j++) {\n tmp[j] = naf[j][i] | 0;\n if (tmp[j] !== 0)\n zero = false;\n }\n if (!zero)\n break;\n k++;\n i--;\n }\n if (i >= 0)\n k++;\n acc = acc.dblp(k);\n if (i < 0)\n break;\n\n for (j = 0; j < len; j++) {\n var z = tmp[j];\n p;\n if (z === 0)\n continue;\n else if (z > 0)\n p = wnd[j][(z - 1) >> 1];\n else if (z < 0)\n p = wnd[j][(-z - 1) >> 1].neg();\n\n if (p.type === 'affine')\n acc = acc.mixedAdd(p);\n else\n acc = acc.add(p);\n }\n }\n // Zeroify references\n for (i = 0; i < len; i++)\n wnd[i] = null;\n\n if (jacobianResult)\n return acc;\n else\n return acc.toP();\n};\n\nfunction BasePoint(curve, type) {\n this.curve = curve;\n this.type = type;\n this.precomputed = null;\n}\nBaseCurve.BasePoint = BasePoint;\n\nBasePoint.prototype.eq = function eq(/*other*/) {\n throw new Error('Not implemented');\n};\n\nBasePoint.prototype.validate = function validate() {\n return this.curve.validate(this);\n};\n\nBaseCurve.prototype.decodePoint = function decodePoint(bytes, enc) {\n bytes = utils.toArray(bytes, enc);\n\n var len = this.p.byteLength();\n\n // uncompressed, hybrid-odd, hybrid-even\n if ((bytes[0] === 0x04 || bytes[0] === 0x06 || bytes[0] === 0x07) &&\n bytes.length - 1 === 2 * len) {\n if (bytes[0] === 0x06)\n assert(bytes[bytes.length - 1] % 2 === 0);\n else if (bytes[0] === 0x07)\n assert(bytes[bytes.length - 1] % 2 === 1);\n\n var res = this.point(bytes.slice(1, 1 + len),\n bytes.slice(1 + len, 1 + 2 * len));\n\n return res;\n } else if ((bytes[0] === 0x02 || bytes[0] === 0x03) &&\n bytes.length - 1 === len) {\n return this.pointFromX(bytes.slice(1, 1 + len), bytes[0] === 0x03);\n }\n throw new Error('Unknown point format');\n};\n\nBasePoint.prototype.encodeCompressed = function encodeCompressed(enc) {\n return this.encode(enc, true);\n};\n\nBasePoint.prototype._encode = function _encode(compact) {\n var len = this.curve.p.byteLength();\n var x = this.getX().toArray('be', len);\n\n if (compact)\n return [ this.getY().isEven() ? 0x02 : 0x03 ].concat(x);\n\n return [ 0x04 ].concat(x, this.getY().toArray('be', len));\n};\n\nBasePoint.prototype.encode = function encode(enc, compact) {\n return utils.encode(this._encode(compact), enc);\n};\n\nBasePoint.prototype.precompute = function precompute(power) {\n if (this.precomputed)\n return this;\n\n var precomputed = {\n doubles: null,\n naf: null,\n beta: null,\n };\n precomputed.naf = this._getNAFPoints(8);\n precomputed.doubles = this._getDoubles(4, power);\n precomputed.beta = this._getBeta();\n this.precomputed = precomputed;\n\n return this;\n};\n\nBasePoint.prototype._hasDoubles = function _hasDoubles(k) {\n if (!this.precomputed)\n return false;\n\n var doubles = this.precomputed.doubles;\n if (!doubles)\n return false;\n\n return doubles.points.length >= Math.ceil((k.bitLength() + 1) / doubles.step);\n};\n\nBasePoint.prototype._getDoubles = function _getDoubles(step, power) {\n if (this.precomputed && this.precomputed.doubles)\n return this.precomputed.doubles;\n\n var doubles = [ this ];\n var acc = this;\n for (var i = 0; i < power; i += step) {\n for (var j = 0; j < step; j++)\n acc = acc.dbl();\n doubles.push(acc);\n }\n return {\n step: step,\n points: doubles,\n };\n};\n\nBasePoint.prototype._getNAFPoints = function _getNAFPoints(wnd) {\n if (this.precomputed && this.precomputed.naf)\n return this.precomputed.naf;\n\n var res = [ this ];\n var max = (1 << wnd) - 1;\n var dbl = max === 1 ? null : this.dbl();\n for (var i = 1; i < max; i++)\n res[i] = res[i - 1].add(dbl);\n return {\n wnd: wnd,\n points: res,\n };\n};\n\nBasePoint.prototype._getBeta = function _getBeta() {\n return null;\n};\n\nBasePoint.prototype.dblp = function dblp(k) {\n var r = this;\n for (var i = 0; i < k; i++)\n r = r.dbl();\n return r;\n};\n","var asn1 = require('./asn1')\nvar aesid = require('./aesid.json')\nvar fixProc = require('./fixProc')\nvar ciphers = require('browserify-aes')\nvar compat = require('pbkdf2')\nvar Buffer = require('safe-buffer').Buffer\nmodule.exports = parseKeys\n\nfunction parseKeys (buffer) {\n var password\n if (typeof buffer === 'object' && !Buffer.isBuffer(buffer)) {\n password = buffer.passphrase\n buffer = buffer.key\n }\n if (typeof buffer === 'string') {\n buffer = Buffer.from(buffer)\n }\n\n var stripped = fixProc(buffer, password)\n\n var type = stripped.tag\n var data = stripped.data\n var subtype, ndata\n switch (type) {\n case 'CERTIFICATE':\n ndata = asn1.certificate.decode(data, 'der').tbsCertificate.subjectPublicKeyInfo\n // falls through\n case 'PUBLIC KEY':\n if (!ndata) {\n ndata = asn1.PublicKey.decode(data, 'der')\n }\n subtype = ndata.algorithm.algorithm.join('.')\n switch (subtype) {\n case '1.2.840.113549.1.1.1':\n return asn1.RSAPublicKey.decode(ndata.subjectPublicKey.data, 'der')\n case '1.2.840.10045.2.1':\n ndata.subjectPrivateKey = ndata.subjectPublicKey\n return {\n type: 'ec',\n data: ndata\n }\n case '1.2.840.10040.4.1':\n ndata.algorithm.params.pub_key = asn1.DSAparam.decode(ndata.subjectPublicKey.data, 'der')\n return {\n type: 'dsa',\n data: ndata.algorithm.params\n }\n default: throw new Error('unknown key id ' + subtype)\n }\n // throw new Error('unknown key type ' + type)\n case 'ENCRYPTED PRIVATE KEY':\n data = asn1.EncryptedPrivateKey.decode(data, 'der')\n data = decrypt(data, password)\n // falls through\n case 'PRIVATE KEY':\n ndata = asn1.PrivateKey.decode(data, 'der')\n subtype = ndata.algorithm.algorithm.join('.')\n switch (subtype) {\n case '1.2.840.113549.1.1.1':\n return asn1.RSAPrivateKey.decode(ndata.subjectPrivateKey, 'der')\n case '1.2.840.10045.2.1':\n return {\n curve: ndata.algorithm.curve,\n privateKey: asn1.ECPrivateKey.decode(ndata.subjectPrivateKey, 'der').privateKey\n }\n case '1.2.840.10040.4.1':\n ndata.algorithm.params.priv_key = asn1.DSAparam.decode(ndata.subjectPrivateKey, 'der')\n return {\n type: 'dsa',\n params: ndata.algorithm.params\n }\n default: throw new Error('unknown key id ' + subtype)\n }\n // throw new Error('unknown key type ' + type)\n case 'RSA PUBLIC KEY':\n return asn1.RSAPublicKey.decode(data, 'der')\n case 'RSA PRIVATE KEY':\n return asn1.RSAPrivateKey.decode(data, 'der')\n case 'DSA PRIVATE KEY':\n return {\n type: 'dsa',\n params: asn1.DSAPrivateKey.decode(data, 'der')\n }\n case 'EC PRIVATE KEY':\n data = asn1.ECPrivateKey.decode(data, 'der')\n return {\n curve: data.parameters.value,\n privateKey: data.privateKey\n }\n default: throw new Error('unknown key type ' + type)\n }\n}\nparseKeys.signature = asn1.signature\nfunction decrypt (data, password) {\n var salt = data.algorithm.decrypt.kde.kdeparams.salt\n var iters = parseInt(data.algorithm.decrypt.kde.kdeparams.iters.toString(), 10)\n var algo = aesid[data.algorithm.decrypt.cipher.algo.join('.')]\n var iv = data.algorithm.decrypt.cipher.iv\n var cipherText = data.subjectPrivateKey\n var keylen = parseInt(algo.split('-')[1], 10) / 8\n var key = compat.pbkdf2Sync(password, salt, iters, keylen, 'sha1')\n var cipher = ciphers.createDecipheriv(algo, key, iv)\n var out = []\n out.push(cipher.update(cipherText))\n out.push(cipher.final())\n return Buffer.concat(out)\n}\n","var JsonWebTokenError = function (message, error) {\n Error.call(this, message);\n if(Error.captureStackTrace) {\n Error.captureStackTrace(this, this.constructor);\n }\n this.name = 'JsonWebTokenError';\n this.message = message;\n if (error) this.inner = error;\n};\n\nJsonWebTokenError.prototype = Object.create(Error.prototype);\nJsonWebTokenError.prototype.constructor = JsonWebTokenError;\n\nmodule.exports = JsonWebTokenError;\n","import _extends from \"@babel/runtime/helpers/esm/extends\";\nimport _objectWithoutProperties from \"@babel/runtime/helpers/esm/objectWithoutProperties\";\nimport * as React from 'react';\nimport PropTypes from 'prop-types';\nimport { getDisplayName } from '@material-ui/utils';\nimport { getThemeProps } from '@material-ui/styles';\nimport hoistNonReactStatics from 'hoist-non-react-statics';\nimport useTheme from '../styles/useTheme';\nimport { keys as breakpointKeys } from '../styles/createBreakpoints';\nimport useMediaQuery from '../useMediaQuery'; // By default, returns true if screen width is the same or greater than the given breakpoint.\n\nexport var isWidthUp = function isWidthUp(breakpoint, width) {\n var inclusive = arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : true;\n\n if (inclusive) {\n return breakpointKeys.indexOf(breakpoint) <= breakpointKeys.indexOf(width);\n }\n\n return breakpointKeys.indexOf(breakpoint) < breakpointKeys.indexOf(width);\n}; // By default, returns true if screen width is the same or less than the given breakpoint.\n\nexport var isWidthDown = function isWidthDown(breakpoint, width) {\n var inclusive = arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : true;\n\n if (inclusive) {\n return breakpointKeys.indexOf(width) <= breakpointKeys.indexOf(breakpoint);\n }\n\n return breakpointKeys.indexOf(width) < breakpointKeys.indexOf(breakpoint);\n};\nvar useEnhancedEffect = typeof window === 'undefined' ? React.useEffect : React.useLayoutEffect;\n\nvar withWidth = function withWidth() {\n var options = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : {};\n return function (Component) {\n var _options$withTheme = options.withTheme,\n withThemeOption = _options$withTheme === void 0 ? false : _options$withTheme,\n _options$noSSR = options.noSSR,\n noSSR = _options$noSSR === void 0 ? false : _options$noSSR,\n initialWidthOption = options.initialWidth;\n\n function WithWidth(props) {\n var contextTheme = useTheme();\n var theme = props.theme || contextTheme;\n\n var _getThemeProps = getThemeProps({\n theme: theme,\n name: 'MuiWithWidth',\n props: _extends({}, props)\n }),\n initialWidth = _getThemeProps.initialWidth,\n width = _getThemeProps.width,\n other = _objectWithoutProperties(_getThemeProps, [\"initialWidth\", \"width\"]);\n\n var _React$useState = React.useState(false),\n mountedState = _React$useState[0],\n setMountedState = _React$useState[1];\n\n useEnhancedEffect(function () {\n setMountedState(true);\n }, []);\n /**\n * innerWidth |xs sm md lg xl\n * |-------|-------|-------|-------|------>\n * width | xs | sm | md | lg | xl\n */\n\n var keys = theme.breakpoints.keys.slice().reverse();\n var widthComputed = keys.reduce(function (output, key) {\n // eslint-disable-next-line react-hooks/rules-of-hooks\n var matches = useMediaQuery(theme.breakpoints.up(key));\n return !output && matches ? key : output;\n }, null);\n\n var more = _extends({\n width: width || (mountedState || noSSR ? widthComputed : undefined) || initialWidth || initialWidthOption\n }, withThemeOption ? {\n theme: theme\n } : {}, other); // When rendering the component on the server,\n // we have no idea about the client browser screen width.\n // In order to prevent blinks and help the reconciliation of the React tree\n // we are not rendering the child component.\n //\n // An alternative is to use the `initialWidth` property.\n\n\n if (more.width === undefined) {\n return null;\n }\n\n return /*#__PURE__*/React.createElement(Component, more);\n }\n\n process.env.NODE_ENV !== \"production\" ? WithWidth.propTypes = {\n /**\n * As `window.innerWidth` is unavailable on the server,\n * we default to rendering an empty component during the first mount.\n * You might want to use an heuristic to approximate\n * the screen width of the client browser screen width.\n *\n * For instance, you could be using the user-agent or the client-hints.\n * https://caniuse.com/#search=client%20hint\n */\n initialWidth: PropTypes.oneOf(['xs', 'sm', 'md', 'lg', 'xl']),\n\n /**\n * @ignore\n */\n theme: PropTypes.object,\n\n /**\n * Bypass the width calculation logic.\n */\n width: PropTypes.oneOf(['xs', 'sm', 'md', 'lg', 'xl'])\n } : void 0;\n\n if (process.env.NODE_ENV !== 'production') {\n WithWidth.displayName = \"WithWidth(\".concat(getDisplayName(Component), \")\");\n }\n\n hoistNonReactStatics(WithWidth, Component);\n return WithWidth;\n };\n};\n\nexport default withWidth;","export { default } from './TablePagination';","import _extends from \"@babel/runtime/helpers/esm/extends\";\nimport _objectWithoutProperties from \"@babel/runtime/helpers/esm/objectWithoutProperties\";\nimport React from 'react';\nimport PropTypes from 'prop-types';\nimport hoistNonReactStatics from 'hoist-non-react-statics';\nimport { chainPropTypes, getDisplayName } from '@material-ui/utils';\nimport useTheme from '../useTheme';\nexport function withThemeCreator() {\n var options = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : {};\n var defaultTheme = options.defaultTheme;\n\n var withTheme = function withTheme(Component) {\n if (process.env.NODE_ENV !== 'production') {\n if (Component === undefined) {\n throw new Error(['You are calling withTheme(Component) with an undefined component.', 'You may have forgotten to import it.'].join('\\n'));\n }\n }\n\n var WithTheme = /*#__PURE__*/React.forwardRef(function WithTheme(props, ref) {\n var innerRef = props.innerRef,\n other = _objectWithoutProperties(props, [\"innerRef\"]);\n\n var theme = useTheme() || defaultTheme;\n return /*#__PURE__*/React.createElement(Component, _extends({\n theme: theme,\n ref: innerRef || ref\n }, other));\n });\n process.env.NODE_ENV !== \"production\" ? WithTheme.propTypes = {\n /**\n * Use that prop to pass a ref to the decorated component.\n * @deprecated\n */\n innerRef: chainPropTypes(PropTypes.oneOfType([PropTypes.func, PropTypes.object]), function (props) {\n if (props.innerRef == null) {\n return null;\n }\n\n return new Error('Material-UI: The `innerRef` prop is deprecated and will be removed in v5. ' + 'Refs are now automatically forwarded to the inner component.');\n })\n } : void 0;\n\n if (process.env.NODE_ENV !== 'production') {\n WithTheme.displayName = \"WithTheme(\".concat(getDisplayName(Component), \")\");\n }\n\n hoistNonReactStatics(WithTheme, Component);\n\n if (process.env.NODE_ENV !== 'production') {\n // Exposed for test purposes.\n WithTheme.Naked = Component;\n }\n\n return WithTheme;\n };\n\n return withTheme;\n} // Provide the theme object as a prop to the input component.\n// It's an alternative API to useTheme().\n// We encourage the usage of useTheme() where possible.\n\nvar withTheme = withThemeCreator();\nexport default withTheme;","export { default } from './Hidden';","/*\nobject-assign\n(c) Sindre Sorhus\n@license MIT\n*/\n\n'use strict';\n/* eslint-disable no-unused-vars */\nvar getOwnPropertySymbols = Object.getOwnPropertySymbols;\nvar hasOwnProperty = Object.prototype.hasOwnProperty;\nvar propIsEnumerable = Object.prototype.propertyIsEnumerable;\n\nfunction toObject(val) {\n\tif (val === null || val === undefined) {\n\t\tthrow new TypeError('Object.assign cannot be called with null or undefined');\n\t}\n\n\treturn Object(val);\n}\n\nfunction shouldUseNative() {\n\ttry {\n\t\tif (!Object.assign) {\n\t\t\treturn false;\n\t\t}\n\n\t\t// Detect buggy property enumeration order in older V8 versions.\n\n\t\t// https://bugs.chromium.org/p/v8/issues/detail?id=4118\n\t\tvar test1 = new String('abc'); // eslint-disable-line no-new-wrappers\n\t\ttest1[5] = 'de';\n\t\tif (Object.getOwnPropertyNames(test1)[0] === '5') {\n\t\t\treturn false;\n\t\t}\n\n\t\t// https://bugs.chromium.org/p/v8/issues/detail?id=3056\n\t\tvar test2 = {};\n\t\tfor (var i = 0; i < 10; i++) {\n\t\t\ttest2['_' + String.fromCharCode(i)] = i;\n\t\t}\n\t\tvar order2 = Object.getOwnPropertyNames(test2).map(function (n) {\n\t\t\treturn test2[n];\n\t\t});\n\t\tif (order2.join('') !== '0123456789') {\n\t\t\treturn false;\n\t\t}\n\n\t\t// https://bugs.chromium.org/p/v8/issues/detail?id=3056\n\t\tvar test3 = {};\n\t\t'abcdefghijklmnopqrst'.split('').forEach(function (letter) {\n\t\t\ttest3[letter] = letter;\n\t\t});\n\t\tif (Object.keys(Object.assign({}, test3)).join('') !==\n\t\t\t\t'abcdefghijklmnopqrst') {\n\t\t\treturn false;\n\t\t}\n\n\t\treturn true;\n\t} catch (err) {\n\t\t// We don't expect any of the above to throw, but better to be safe.\n\t\treturn false;\n\t}\n}\n\nmodule.exports = shouldUseNative() ? Object.assign : function (target, source) {\n\tvar from;\n\tvar to = toObject(target);\n\tvar symbols;\n\n\tfor (var s = 1; s < arguments.length; s++) {\n\t\tfrom = Object(arguments[s]);\n\n\t\tfor (var key in from) {\n\t\t\tif (hasOwnProperty.call(from, key)) {\n\t\t\t\tto[key] = from[key];\n\t\t\t}\n\t\t}\n\n\t\tif (getOwnPropertySymbols) {\n\t\t\tsymbols = getOwnPropertySymbols(from);\n\t\t\tfor (var i = 0; i < symbols.length; i++) {\n\t\t\t\tif (propIsEnumerable.call(from, symbols[i])) {\n\t\t\t\t\tto[symbols[i]] = from[symbols[i]];\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t}\n\n\treturn to;\n};\n","import _extends from \"@babel/runtime/helpers/esm/extends\";\nimport { styled as styledWithoutDefault } from '@material-ui/styles';\nimport defaultTheme from './defaultTheme';\n\nvar styled = function styled(Component) {\n var componentCreator = styledWithoutDefault(Component);\n return function (style, options) {\n return componentCreator(style, _extends({\n defaultTheme: defaultTheme\n }, options));\n };\n};\n\nexport default styled;","\"use strict\";Object.defineProperty(exports,\"__esModule\",{value:!0});var _typeof=\"function\"==typeof Symbol&&\"symbol\"==typeof Symbol.iterator?function(e){return typeof e}:function(e){return e&&\"function\"==typeof Symbol&&e.constructor===Symbol&&e!==Symbol.prototype?\"symbol\":typeof e},_extends=Object.assign||function(e){for(var t=1;t 2 && arguments[2] !== undefined ? arguments[2] : {\n clone: true\n };\n var output = options.clone ? _extends({}, target) : target;\n\n if (isPlainObject(target) && isPlainObject(source)) {\n Object.keys(source).forEach(function (key) {\n // Avoid prototype pollution\n if (key === '__proto__') {\n return;\n }\n\n if (isPlainObject(source[key]) && key in target) {\n output[key] = deepmerge(target[key], source[key], options);\n } else {\n output[key] = source[key];\n }\n });\n }\n\n return output;\n}","export default function _arrayWithHoles(arr) {\n if (Array.isArray(arr)) return arr;\n}","export default function _nonIterableRest() {\n throw new TypeError(\"Invalid attempt to destructure non-iterable instance.\\nIn order to be iterable, non-array objects must have a [Symbol.iterator]() method.\");\n}","export default function _iterableToArray(iter) {\n if (typeof Symbol !== \"undefined\" && iter[Symbol.iterator] != null || iter[\"@@iterator\"] != null) return Array.from(iter);\n}","// We need to centralize the zIndex definitions as they work\n// like global values in the browser.\nvar zIndex = {\n mobileStepper: 1000,\n speedDial: 1050,\n appBar: 1100,\n drawer: 1200,\n modal: 1300,\n snackbar: 1400,\n tooltip: 1500\n};\nexport default zIndex;","import React from 'react';\nvar ThemeContext = React.createContext(null);\n\nif (process.env.NODE_ENV !== 'production') {\n ThemeContext.displayName = 'ThemeContext';\n}\n\nexport default ThemeContext;","var hasSymbol = typeof Symbol === 'function' && Symbol.for;\nexport default hasSymbol ? Symbol.for('mui.nested') : '__THEME_NESTED__';","function isAbsolute(pathname) {\n return pathname.charAt(0) === '/';\n}\n\n// About 1.5x faster than the two-arg version of Array#splice()\nfunction spliceOne(list, index) {\n for (var i = index, k = i + 1, n = list.length; k < n; i += 1, k += 1) {\n list[i] = list[k];\n }\n\n list.pop();\n}\n\n// This implementation is based heavily on node's url.parse\nfunction resolvePathname(to, from) {\n if (from === undefined) from = '';\n\n var toParts = (to && to.split('/')) || [];\n var fromParts = (from && from.split('/')) || [];\n\n var isToAbs = to && isAbsolute(to);\n var isFromAbs = from && isAbsolute(from);\n var mustEndAbs = isToAbs || isFromAbs;\n\n if (to && isAbsolute(to)) {\n // to is absolute\n fromParts = toParts;\n } else if (toParts.length) {\n // to is relative, drop the filename\n fromParts.pop();\n fromParts = fromParts.concat(toParts);\n }\n\n if (!fromParts.length) return '/';\n\n var hasTrailingSlash;\n if (fromParts.length) {\n var last = fromParts[fromParts.length - 1];\n hasTrailingSlash = last === '.' || last === '..' || last === '';\n } else {\n hasTrailingSlash = false;\n }\n\n var up = 0;\n for (var i = fromParts.length; i >= 0; i--) {\n var part = fromParts[i];\n\n if (part === '.') {\n spliceOne(fromParts, i);\n } else if (part === '..') {\n spliceOne(fromParts, i);\n up++;\n } else if (up) {\n spliceOne(fromParts, i);\n up--;\n }\n }\n\n if (!mustEndAbs) for (; up--; up) fromParts.unshift('..');\n\n if (\n mustEndAbs &&\n fromParts[0] !== '' &&\n (!fromParts[0] || !isAbsolute(fromParts[0]))\n )\n fromParts.unshift('');\n\n var result = fromParts.join('/');\n\n if (hasTrailingSlash && result.substr(-1) !== '/') result += '/';\n\n return result;\n}\n\nexport default resolvePathname;\n","function valueOf(obj) {\n return obj.valueOf ? obj.valueOf() : Object.prototype.valueOf.call(obj);\n}\n\nfunction valueEqual(a, b) {\n // Test for strict equality first.\n if (a === b) return true;\n\n // Otherwise, if either of them == null they are not equal.\n if (a == null || b == null) return false;\n\n if (Array.isArray(a)) {\n return (\n Array.isArray(b) &&\n a.length === b.length &&\n a.every(function(item, index) {\n return valueEqual(item, b[index]);\n })\n );\n }\n\n if (typeof a === 'object' || typeof b === 'object') {\n var aValue = valueOf(a);\n var bValue = valueOf(b);\n\n if (aValue !== a || bValue !== b) return valueEqual(aValue, bValue);\n\n return Object.keys(Object.assign({}, a, b)).every(function(key) {\n return valueEqual(a[key], b[key]);\n });\n }\n\n return false;\n}\n\nexport default valueEqual;\n","import _extends from \"@babel/runtime/helpers/esm/extends\";\nimport _objectWithoutProperties from \"@babel/runtime/helpers/esm/objectWithoutProperties\";\nimport * as React from 'react';\nimport PropTypes from 'prop-types';\nimport clsx from 'clsx';\nimport { chainPropTypes } from '@material-ui/utils';\nimport withStyles from '../styles/withStyles';\nimport { fade } from '../styles/colorManipulator';\nimport ButtonBase from '../ButtonBase';\nimport capitalize from '../utils/capitalize';\nexport var styles = function styles(theme) {\n return {\n /* Styles applied to the root element. */\n root: {\n textAlign: 'center',\n flex: '0 0 auto',\n fontSize: theme.typography.pxToRem(24),\n padding: 12,\n borderRadius: '50%',\n overflow: 'visible',\n // Explicitly set the default value to solve a bug on IE 11.\n color: theme.palette.action.active,\n transition: theme.transitions.create('background-color', {\n duration: theme.transitions.duration.shortest\n }),\n '&:hover': {\n backgroundColor: fade(theme.palette.action.active, theme.palette.action.hoverOpacity),\n // Reset on touch devices, it doesn't add specificity\n '@media (hover: none)': {\n backgroundColor: 'transparent'\n }\n },\n '&$disabled': {\n backgroundColor: 'transparent',\n color: theme.palette.action.disabled\n }\n },\n\n /* Styles applied to the root element if `edge=\"start\"`. */\n edgeStart: {\n marginLeft: -12,\n '$sizeSmall&': {\n marginLeft: -3\n }\n },\n\n /* Styles applied to the root element if `edge=\"end\"`. */\n edgeEnd: {\n marginRight: -12,\n '$sizeSmall&': {\n marginRight: -3\n }\n },\n\n /* Styles applied to the root element if `color=\"inherit\"`. */\n colorInherit: {\n color: 'inherit'\n },\n\n /* Styles applied to the root element if `color=\"primary\"`. */\n colorPrimary: {\n color: theme.palette.primary.main,\n '&:hover': {\n backgroundColor: fade(theme.palette.primary.main, theme.palette.action.hoverOpacity),\n // Reset on touch devices, it doesn't add specificity\n '@media (hover: none)': {\n backgroundColor: 'transparent'\n }\n }\n },\n\n /* Styles applied to the root element if `color=\"secondary\"`. */\n colorSecondary: {\n color: theme.palette.secondary.main,\n '&:hover': {\n backgroundColor: fade(theme.palette.secondary.main, theme.palette.action.hoverOpacity),\n // Reset on touch devices, it doesn't add specificity\n '@media (hover: none)': {\n backgroundColor: 'transparent'\n }\n }\n },\n\n /* Pseudo-class applied to the root element if `disabled={true}`. */\n disabled: {},\n\n /* Styles applied to the root element if `size=\"small\"`. */\n sizeSmall: {\n padding: 3,\n fontSize: theme.typography.pxToRem(18)\n },\n\n /* Styles applied to the children container element. */\n label: {\n width: '100%',\n display: 'flex',\n alignItems: 'inherit',\n justifyContent: 'inherit'\n }\n };\n};\n/**\n * Refer to the [Icons](/components/icons/) section of the documentation\n * regarding the available icon options.\n */\n\nvar IconButton = /*#__PURE__*/React.forwardRef(function IconButton(props, ref) {\n var _props$edge = props.edge,\n edge = _props$edge === void 0 ? false : _props$edge,\n children = props.children,\n classes = props.classes,\n className = props.className,\n _props$color = props.color,\n color = _props$color === void 0 ? 'default' : _props$color,\n _props$disabled = props.disabled,\n disabled = _props$disabled === void 0 ? false : _props$disabled,\n _props$disableFocusRi = props.disableFocusRipple,\n disableFocusRipple = _props$disableFocusRi === void 0 ? false : _props$disableFocusRi,\n _props$size = props.size,\n size = _props$size === void 0 ? 'medium' : _props$size,\n other = _objectWithoutProperties(props, [\"edge\", \"children\", \"classes\", \"className\", \"color\", \"disabled\", \"disableFocusRipple\", \"size\"]);\n\n return /*#__PURE__*/React.createElement(ButtonBase, _extends({\n className: clsx(classes.root, className, color !== 'default' && classes[\"color\".concat(capitalize(color))], disabled && classes.disabled, size === \"small\" && classes[\"size\".concat(capitalize(size))], {\n 'start': classes.edgeStart,\n 'end': classes.edgeEnd\n }[edge]),\n centerRipple: true,\n focusRipple: !disableFocusRipple,\n disabled: disabled,\n ref: ref\n }, other), /*#__PURE__*/React.createElement(\"span\", {\n className: classes.label\n }, children));\n});\nprocess.env.NODE_ENV !== \"production\" ? IconButton.propTypes = {\n /**\n * The icon element.\n */\n children: chainPropTypes(PropTypes.node, function (props) {\n var found = React.Children.toArray(props.children).some(function (child) {\n return /*#__PURE__*/React.isValidElement(child) && child.props.onClick;\n });\n\n if (found) {\n return new Error(['Material-UI: You are providing an onClick event listener ' + 'to a child of a button element.', 'Firefox will never trigger the event.', 'You should move the onClick listener to the parent button element.', 'https://github.com/mui-org/material-ui/issues/13957'].join('\\n'));\n }\n\n return null;\n }),\n\n /**\n * Override or extend the styles applied to the component.\n * See [CSS API](#css) below for more details.\n */\n classes: PropTypes.object.isRequired,\n\n /**\n * @ignore\n */\n className: PropTypes.string,\n\n /**\n * The color of the component. It supports those theme colors that make sense for this component.\n */\n color: PropTypes.oneOf(['default', 'inherit', 'primary', 'secondary']),\n\n /**\n * If `true`, the button will be disabled.\n */\n disabled: PropTypes.bool,\n\n /**\n * If `true`, the keyboard focus ripple will be disabled.\n */\n disableFocusRipple: PropTypes.bool,\n\n /**\n * If `true`, the ripple effect will be disabled.\n */\n disableRipple: PropTypes.bool,\n\n /**\n * If given, uses a negative margin to counteract the padding on one\n * side (this is often helpful for aligning the left or right\n * side of the icon with content above or below, without ruining the border\n * size and shape).\n */\n edge: PropTypes.oneOf(['start', 'end', false]),\n\n /**\n * The size of the button.\n * `small` is equivalent to the dense button styling.\n */\n size: PropTypes.oneOf(['small', 'medium'])\n} : void 0;\nexport default withStyles(styles, {\n name: 'MuiIconButton'\n})(IconButton);","// A change of the browser zoom change the scrollbar size.\n// Credit https://github.com/twbs/bootstrap/blob/3ffe3a5d82f6f561b82ff78d82b32a7d14aed558/js/src/modal.js#L512-L519\nexport default function getScrollbarSize() {\n var scrollDiv = document.createElement('div');\n scrollDiv.style.width = '99px';\n scrollDiv.style.height = '99px';\n scrollDiv.style.position = 'absolute';\n scrollDiv.style.top = '-9999px';\n scrollDiv.style.overflow = 'scroll';\n document.body.appendChild(scrollDiv);\n var scrollbarSize = scrollDiv.offsetWidth - scrollDiv.clientWidth;\n document.body.removeChild(scrollDiv);\n return scrollbarSize;\n}","\"use strict\";\n\nvar _interopRequireDefault = require(\"@babel/runtime/helpers/interopRequireDefault\");\n\nObject.defineProperty(exports, \"__esModule\", {\n value: true\n});\nexports.default = void 0;\n\nvar _react = _interopRequireDefault(require(\"react\"));\n\nvar _createSvgIcon = _interopRequireDefault(require(\"./utils/createSvgIcon\"));\n\nvar _default = (0, _createSvgIcon.default)(_react.default.createElement(\"path\", {\n d: \"M19 6.41L17.59 5 12 10.59 6.41 5 5 6.41 10.59 12 5 17.59 6.41 19 12 13.41 17.59 19 19 17.59 13.41 12 19 6.41z\"\n}), 'CloseTwoTone');\n\nexports.default = _default;","import _extends from \"@babel/runtime/helpers/esm/extends\";\nimport _objectWithoutProperties from \"@babel/runtime/helpers/esm/objectWithoutProperties\";\nimport * as React from 'react';\nimport PropTypes from 'prop-types';\nimport clsx from 'clsx';\nimport { refType } from '@material-ui/utils';\nimport InputBase from '../InputBase';\nimport withStyles from '../styles/withStyles';\nexport var styles = function styles(theme) {\n var light = theme.palette.type === 'light';\n var bottomLineColor = light ? 'rgba(0, 0, 0, 0.42)' : 'rgba(255, 255, 255, 0.7)';\n return {\n /* Styles applied to the root element. */\n root: {\n position: 'relative'\n },\n\n /* Styles applied to the root element if the component is a descendant of `FormControl`. */\n formControl: {\n 'label + &': {\n marginTop: 16\n }\n },\n\n /* Styles applied to the root element if the component is focused. */\n focused: {},\n\n /* Styles applied to the root element if `disabled={true}`. */\n disabled: {},\n\n /* Styles applied to the root element if color secondary. */\n colorSecondary: {\n '&$underline:after': {\n borderBottomColor: theme.palette.secondary.main\n }\n },\n\n /* Styles applied to the root element if `disableUnderline={false}`. */\n underline: {\n '&:after': {\n borderBottom: \"2px solid \".concat(theme.palette.primary.main),\n left: 0,\n bottom: 0,\n // Doing the other way around crash on IE 11 \"''\" https://github.com/cssinjs/jss/issues/242\n content: '\"\"',\n position: 'absolute',\n right: 0,\n transform: 'scaleX(0)',\n transition: theme.transitions.create('transform', {\n duration: theme.transitions.duration.shorter,\n easing: theme.transitions.easing.easeOut\n }),\n pointerEvents: 'none' // Transparent to the hover style.\n\n },\n '&$focused:after': {\n transform: 'scaleX(1)'\n },\n '&$error:after': {\n borderBottomColor: theme.palette.error.main,\n transform: 'scaleX(1)' // error is always underlined in red\n\n },\n '&:before': {\n borderBottom: \"1px solid \".concat(bottomLineColor),\n left: 0,\n bottom: 0,\n // Doing the other way around crash on IE 11 \"''\" https://github.com/cssinjs/jss/issues/242\n content: '\"\\\\00a0\"',\n position: 'absolute',\n right: 0,\n transition: theme.transitions.create('border-bottom-color', {\n duration: theme.transitions.duration.shorter\n }),\n pointerEvents: 'none' // Transparent to the hover style.\n\n },\n '&:hover:not($disabled):before': {\n borderBottom: \"2px solid \".concat(theme.palette.text.primary),\n // Reset on touch devices, it doesn't add specificity\n '@media (hover: none)': {\n borderBottom: \"1px solid \".concat(bottomLineColor)\n }\n },\n '&$disabled:before': {\n borderBottomStyle: 'dotted'\n }\n },\n\n /* Pseudo-class applied to the root element if `error={true}`. */\n error: {},\n\n /* Styles applied to the `input` element if `margin=\"dense\"`. */\n marginDense: {},\n\n /* Styles applied to the root element if `multiline={true}`. */\n multiline: {},\n\n /* Styles applied to the root element if `fullWidth={true}`. */\n fullWidth: {},\n\n /* Styles applied to the `input` element. */\n input: {},\n\n /* Styles applied to the `input` element if `margin=\"dense\"`. */\n inputMarginDense: {},\n\n /* Styles applied to the `input` element if `multiline={true}`. */\n inputMultiline: {},\n\n /* Styles applied to the `input` element if `type=\"search\"`. */\n inputTypeSearch: {}\n };\n};\nvar Input = /*#__PURE__*/React.forwardRef(function Input(props, ref) {\n var disableUnderline = props.disableUnderline,\n classes = props.classes,\n _props$fullWidth = props.fullWidth,\n fullWidth = _props$fullWidth === void 0 ? false : _props$fullWidth,\n _props$inputComponent = props.inputComponent,\n inputComponent = _props$inputComponent === void 0 ? 'input' : _props$inputComponent,\n _props$multiline = props.multiline,\n multiline = _props$multiline === void 0 ? false : _props$multiline,\n _props$type = props.type,\n type = _props$type === void 0 ? 'text' : _props$type,\n other = _objectWithoutProperties(props, [\"disableUnderline\", \"classes\", \"fullWidth\", \"inputComponent\", \"multiline\", \"type\"]);\n\n return /*#__PURE__*/React.createElement(InputBase, _extends({\n classes: _extends({}, classes, {\n root: clsx(classes.root, !disableUnderline && classes.underline),\n underline: null\n }),\n fullWidth: fullWidth,\n inputComponent: inputComponent,\n multiline: multiline,\n ref: ref,\n type: type\n }, other));\n});\nprocess.env.NODE_ENV !== \"production\" ? Input.propTypes = {\n // ----------------------------- Warning --------------------------------\n // | These PropTypes are generated from the TypeScript type definitions |\n // | To update them edit the d.ts file and run \"yarn proptypes\" |\n // ----------------------------------------------------------------------\n\n /**\n * This prop helps users to fill forms faster, especially on mobile devices.\n * The name can be confusing, as it's more like an autofill.\n * You can learn more about it [following the specification](https://html.spec.whatwg.org/multipage/form-control-infrastructure.html#autofill).\n */\n autoComplete: PropTypes.string,\n\n /**\n * If `true`, the `input` element will be focused during the first mount.\n */\n autoFocus: PropTypes.bool,\n\n /**\n * Override or extend the styles applied to the component.\n * See [CSS API](#css) below for more details.\n */\n classes: PropTypes.object,\n\n /**\n * The color of the component. It supports those theme colors that make sense for this component.\n */\n color: PropTypes.oneOf(['primary', 'secondary']),\n\n /**\n * The default `input` element value. Use when the component is not controlled.\n */\n defaultValue: PropTypes.any,\n\n /**\n * If `true`, the `input` element will be disabled.\n */\n disabled: PropTypes.bool,\n\n /**\n * If `true`, the input will not have an underline.\n */\n disableUnderline: PropTypes.bool,\n\n /**\n * End `InputAdornment` for this component.\n */\n endAdornment: PropTypes.node,\n\n /**\n * If `true`, the input will indicate an error. This is normally obtained via context from\n * FormControl.\n */\n error: PropTypes.bool,\n\n /**\n * If `true`, the input will take up the full width of its container.\n */\n fullWidth: PropTypes.bool,\n\n /**\n * The id of the `input` element.\n */\n id: PropTypes.string,\n\n /**\n * The component used for the `input` element.\n * Either a string to use a HTML element or a component.\n */\n inputComponent: PropTypes.elementType,\n\n /**\n * [Attributes](https://developer.mozilla.org/en-US/docs/Web/HTML/Element/input#Attributes) applied to the `input` element.\n */\n inputProps: PropTypes.object,\n\n /**\n * Pass a ref to the `input` element.\n */\n inputRef: refType,\n\n /**\n * If `dense`, will adjust vertical spacing. This is normally obtained via context from\n * FormControl.\n */\n margin: PropTypes.oneOf(['dense', 'none']),\n\n /**\n * If `true`, a textarea element will be rendered.\n */\n multiline: PropTypes.bool,\n\n /**\n * Name attribute of the `input` element.\n */\n name: PropTypes.string,\n\n /**\n * Callback fired when the value is changed.\n *\n * @param {object} event The event source of the callback.\n * You can pull out the new value by accessing `event.target.value` (string).\n */\n onChange: PropTypes.func,\n\n /**\n * The short hint displayed in the input before the user enters a value.\n */\n placeholder: PropTypes.string,\n\n /**\n * It prevents the user from changing the value of the field\n * (not from interacting with the field).\n */\n readOnly: PropTypes.bool,\n\n /**\n * If `true`, the `input` element will be required.\n */\n required: PropTypes.bool,\n\n /**\n * Number of rows to display when multiline option is set to true.\n */\n rows: PropTypes.oneOfType([PropTypes.number, PropTypes.string]),\n\n /**\n * Maximum number of rows to display when multiline option is set to true.\n */\n rowsMax: PropTypes.oneOfType([PropTypes.number, PropTypes.string]),\n\n /**\n * Start `InputAdornment` for this component.\n */\n startAdornment: PropTypes.node,\n\n /**\n * Type of the `input` element. It should be [a valid HTML5 input type](https://developer.mozilla.org/en-US/docs/Web/HTML/Element/input#Form_%3Cinput%3E_types).\n */\n type: PropTypes.string,\n\n /**\n * The value of the `input` element, required for a controlled component.\n */\n value: PropTypes.any\n} : void 0;\nInput.muiName = 'Input';\nexport default withStyles(styles, {\n name: 'MuiInput'\n})(Input);","import * as React from 'react';\nimport createSvgIcon from '../../utils/createSvgIcon';\n/**\n * @ignore - internal component.\n */\n\nexport default createSvgIcon( /*#__PURE__*/React.createElement(\"path\", {\n d: \"M7 10l5 5 5-5z\"\n}), 'ArrowDropDown');","import _extends from \"@babel/runtime/helpers/esm/extends\";\nimport _objectWithoutProperties from \"@babel/runtime/helpers/esm/objectWithoutProperties\";\nimport * as React from 'react';\nimport PropTypes from 'prop-types';\nimport clsx from 'clsx';\nimport { refType } from '@material-ui/utils';\nimport capitalize from '../utils/capitalize';\n/**\n * @ignore - internal component.\n */\n\nvar NativeSelectInput = /*#__PURE__*/React.forwardRef(function NativeSelectInput(props, ref) {\n var classes = props.classes,\n className = props.className,\n disabled = props.disabled,\n IconComponent = props.IconComponent,\n inputRef = props.inputRef,\n _props$variant = props.variant,\n variant = _props$variant === void 0 ? 'standard' : _props$variant,\n other = _objectWithoutProperties(props, [\"classes\", \"className\", \"disabled\", \"IconComponent\", \"inputRef\", \"variant\"]);\n\n return /*#__PURE__*/React.createElement(React.Fragment, null, /*#__PURE__*/React.createElement(\"select\", _extends({\n className: clsx(classes.root, // TODO v5: merge root and select\n classes.select, classes[variant], className, disabled && classes.disabled),\n disabled: disabled,\n ref: inputRef || ref\n }, other)), props.multiple ? null : /*#__PURE__*/React.createElement(IconComponent, {\n className: clsx(classes.icon, classes[\"icon\".concat(capitalize(variant))], disabled && classes.disabled)\n }));\n});\nprocess.env.NODE_ENV !== \"production\" ? NativeSelectInput.propTypes = {\n /**\n * The option elements to populate the select with.\n * Can be some `` elements.\n */\n children: PropTypes.node,\n\n /**\n * Override or extend the styles applied to the component.\n * See [CSS API](#css) below for more details.\n */\n classes: PropTypes.object.isRequired,\n\n /**\n * The CSS class name of the select element.\n */\n className: PropTypes.string,\n\n /**\n * If `true`, the select will be disabled.\n */\n disabled: PropTypes.bool,\n\n /**\n * The icon that displays the arrow.\n */\n IconComponent: PropTypes.elementType.isRequired,\n\n /**\n * Use that prop to pass a ref to the native select element.\n * @deprecated\n */\n inputRef: refType,\n\n /**\n * @ignore\n */\n multiple: PropTypes.bool,\n\n /**\n * Name attribute of the `select` or hidden `input` element.\n */\n name: PropTypes.string,\n\n /**\n * Callback function fired when a menu item is selected.\n *\n * @param {object} event The event source of the callback.\n * You can pull out the new value by accessing `event.target.value` (string).\n */\n onChange: PropTypes.func,\n\n /**\n * The input value.\n */\n value: PropTypes.any,\n\n /**\n * The variant to use.\n */\n variant: PropTypes.oneOf(['standard', 'outlined', 'filled'])\n} : void 0;\nexport default NativeSelectInput;","\"use strict\";\n\nvar _interopRequireDefault = require(\"@babel/runtime/helpers/interopRequireDefault\");\n\nObject.defineProperty(exports, \"__esModule\", {\n value: true\n});\nexports.default = void 0;\n\nvar _react = _interopRequireDefault(require(\"react\"));\n\nvar _createSvgIcon = _interopRequireDefault(require(\"./utils/createSvgIcon\"));\n\nvar _default = (0, _createSvgIcon.default)(_react.default.createElement(\"path\", {\n d: \"M16 6l2.29 2.29-4.88 4.88-4-4L2 16.59 3.41 18l6-6 4 4 6.3-6.29L22 12V6z\"\n}), 'TrendingUp');\n\nexports.default = _default;","\"use strict\";\n\nvar _interopRequireDefault = require(\"@babel/runtime/helpers/interopRequireDefault\");\n\nObject.defineProperty(exports, \"__esModule\", {\n value: true\n});\nexports.default = void 0;\n\nvar _react = _interopRequireDefault(require(\"react\"));\n\nvar _createSvgIcon = _interopRequireDefault(require(\"./utils/createSvgIcon\"));\n\nvar _default = (0, _createSvgIcon.default)(_react.default.createElement(\"path\", {\n d: \"M9.01 14H2v2h7.01v3L13 15l-3.99-4v3zm5.98-1v-3H22V8h-7.01V5L11 9l3.99 4z\"\n}), 'CompareArrows');\n\nexports.default = _default;","import * as React from 'react';\n/**\n * @ignore - internal component.\n */\n\nvar TableContext = /*#__PURE__*/React.createContext();\n\nif (process.env.NODE_ENV !== 'production') {\n TableContext.displayName = 'TableContext';\n}\n\nexport default TableContext;","import toDate from '../toDate/index.js';\nimport requiredArgs from '../_lib/requiredArgs/index.js';\n/**\n * @name isValid\n * @category Common Helpers\n * @summary Is the given date valid?\n *\n * @description\n * Returns false if argument is Invalid Date and true otherwise.\n * Argument is converted to Date using `toDate`. See [toDate]{@link https://date-fns.org/docs/toDate}\n * Invalid Date is a Date, whose time value is NaN.\n *\n * Time value of Date: http://es5.github.io/#x15.9.1.1\n *\n * ### v2.0.0 breaking changes:\n *\n * - [Changes that are common for the whole library](https://github.com/date-fns/date-fns/blob/master/docs/upgradeGuide.md#Common-Changes).\n *\n * - Now `isValid` doesn't throw an exception\n * if the first argument is not an instance of Date.\n * Instead, argument is converted beforehand using `toDate`.\n *\n * Examples:\n *\n * | `isValid` argument | Before v2.0.0 | v2.0.0 onward |\n * |---------------------------|---------------|---------------|\n * | `new Date()` | `true` | `true` |\n * | `new Date('2016-01-01')` | `true` | `true` |\n * | `new Date('')` | `false` | `false` |\n * | `new Date(1488370835081)` | `true` | `true` |\n * | `new Date(NaN)` | `false` | `false` |\n * | `'2016-01-01'` | `TypeError` | `false` |\n * | `''` | `TypeError` | `false` |\n * | `1488370835081` | `TypeError` | `true` |\n * | `NaN` | `TypeError` | `false` |\n *\n * We introduce this change to make *date-fns* consistent with ECMAScript behavior\n * that try to coerce arguments to the expected type\n * (which is also the case with other *date-fns* functions).\n *\n * @param {*} date - the date to check\n * @returns {Boolean} the date is valid\n * @throws {TypeError} 1 argument required\n *\n * @example\n * // For the valid date:\n * var result = isValid(new Date(2014, 1, 31))\n * //=> true\n *\n * @example\n * // For the value, convertable into a date:\n * var result = isValid(1393804800000)\n * //=> true\n *\n * @example\n * // For the invalid date:\n * var result = isValid(new Date(''))\n * //=> false\n */\n\nexport default function isValid(dirtyDate) {\n requiredArgs(1, arguments);\n var date = toDate(dirtyDate);\n return !isNaN(date);\n}","function dateLongFormatter(pattern, formatLong) {\n switch (pattern) {\n case 'P':\n return formatLong.date({\n width: 'short'\n });\n\n case 'PP':\n return formatLong.date({\n width: 'medium'\n });\n\n case 'PPP':\n return formatLong.date({\n width: 'long'\n });\n\n case 'PPPP':\n default:\n return formatLong.date({\n width: 'full'\n });\n }\n}\n\nfunction timeLongFormatter(pattern, formatLong) {\n switch (pattern) {\n case 'p':\n return formatLong.time({\n width: 'short'\n });\n\n case 'pp':\n return formatLong.time({\n width: 'medium'\n });\n\n case 'ppp':\n return formatLong.time({\n width: 'long'\n });\n\n case 'pppp':\n default:\n return formatLong.time({\n width: 'full'\n });\n }\n}\n\nfunction dateTimeLongFormatter(pattern, formatLong) {\n var matchResult = pattern.match(/(P+)(p+)?/);\n var datePattern = matchResult[1];\n var timePattern = matchResult[2];\n\n if (!timePattern) {\n return dateLongFormatter(pattern, formatLong);\n }\n\n var dateTimeFormat;\n\n switch (datePattern) {\n case 'P':\n dateTimeFormat = formatLong.dateTime({\n width: 'short'\n });\n break;\n\n case 'PP':\n dateTimeFormat = formatLong.dateTime({\n width: 'medium'\n });\n break;\n\n case 'PPP':\n dateTimeFormat = formatLong.dateTime({\n width: 'long'\n });\n break;\n\n case 'PPPP':\n default:\n dateTimeFormat = formatLong.dateTime({\n width: 'full'\n });\n break;\n }\n\n return dateTimeFormat.replace('{{date}}', dateLongFormatter(datePattern, formatLong)).replace('{{time}}', timeLongFormatter(timePattern, formatLong));\n}\n\nvar longFormatters = {\n p: timeLongFormatter,\n P: dateTimeLongFormatter\n};\nexport default longFormatters;","import toDate from '../../toDate/index.js';\nimport startOfUTCISOWeek from '../startOfUTCISOWeek/index.js';\nimport requiredArgs from '../requiredArgs/index.js'; // This function will be a part of public API when UTC function will be implemented.\n// See issue: https://github.com/date-fns/date-fns/issues/376\n\nexport default function getUTCISOWeekYear(dirtyDate) {\n requiredArgs(1, arguments);\n var date = toDate(dirtyDate);\n var year = date.getUTCFullYear();\n var fourthOfJanuaryOfNextYear = new Date(0);\n fourthOfJanuaryOfNextYear.setUTCFullYear(year + 1, 0, 4);\n fourthOfJanuaryOfNextYear.setUTCHours(0, 0, 0, 0);\n var startOfNextYear = startOfUTCISOWeek(fourthOfJanuaryOfNextYear);\n var fourthOfJanuaryOfThisYear = new Date(0);\n fourthOfJanuaryOfThisYear.setUTCFullYear(year, 0, 4);\n fourthOfJanuaryOfThisYear.setUTCHours(0, 0, 0, 0);\n var startOfThisYear = startOfUTCISOWeek(fourthOfJanuaryOfThisYear);\n\n if (date.getTime() >= startOfNextYear.getTime()) {\n return year + 1;\n } else if (date.getTime() >= startOfThisYear.getTime()) {\n return year;\n } else {\n return year - 1;\n }\n}","import arrayWithHoles from \"./arrayWithHoles.js\";\nimport iterableToArray from \"./iterableToArray.js\";\nimport unsupportedIterableToArray from \"./unsupportedIterableToArray.js\";\nimport nonIterableRest from \"./nonIterableRest.js\";\nexport default function _toArray(arr) {\n return arrayWithHoles(arr) || iterableToArray(arr) || unsupportedIterableToArray(arr) || nonIterableRest();\n}","import * as React from 'react';\n/**\n * @ignore - internal component.\n * @type {React.Context<{} | {expanded: boolean, disabled: boolean, toggle: () => void}>}\n */\n\nvar AccordionContext = /*#__PURE__*/React.createContext({});\n\nif (process.env.NODE_ENV !== 'production') {\n AccordionContext.displayName = 'AccordionContext';\n}\n\nexport default AccordionContext;","var formatDistanceLocale = {\n lessThanXSeconds: {\n one: 'less than a second',\n other: 'less than {{count}} seconds'\n },\n xSeconds: {\n one: '1 second',\n other: '{{count}} seconds'\n },\n halfAMinute: 'half a minute',\n lessThanXMinutes: {\n one: 'less than a minute',\n other: 'less than {{count}} minutes'\n },\n xMinutes: {\n one: '1 minute',\n other: '{{count}} minutes'\n },\n aboutXHours: {\n one: 'about 1 hour',\n other: 'about {{count}} hours'\n },\n xHours: {\n one: '1 hour',\n other: '{{count}} hours'\n },\n xDays: {\n one: '1 day',\n other: '{{count}} days'\n },\n aboutXMonths: {\n one: 'about 1 month',\n other: 'about {{count}} months'\n },\n xMonths: {\n one: '1 month',\n other: '{{count}} months'\n },\n aboutXYears: {\n one: 'about 1 year',\n other: 'about {{count}} years'\n },\n xYears: {\n one: '1 year',\n other: '{{count}} years'\n },\n overXYears: {\n one: 'over 1 year',\n other: 'over {{count}} years'\n },\n almostXYears: {\n one: 'almost 1 year',\n other: 'almost {{count}} years'\n }\n};\nexport default function formatDistance(token, count, options) {\n options = options || {};\n var result;\n\n if (typeof formatDistanceLocale[token] === 'string') {\n result = formatDistanceLocale[token];\n } else if (count === 1) {\n result = formatDistanceLocale[token].one;\n } else {\n result = formatDistanceLocale[token].other.replace('{{count}}', count);\n }\n\n if (options.addSuffix) {\n if (options.comparison > 0) {\n return 'in ' + result;\n } else {\n return result + ' ago';\n }\n }\n\n return result;\n}","export default function buildFormatLongFn(args) {\n return function (dirtyOptions) {\n var options = dirtyOptions || {};\n var width = options.width ? String(options.width) : args.defaultWidth;\n var format = args.formats[width] || args.formats[args.defaultWidth];\n return format;\n };\n}","import buildFormatLongFn from '../../../_lib/buildFormatLongFn/index.js';\nvar dateFormats = {\n full: 'EEEE, MMMM do, y',\n long: 'MMMM do, y',\n medium: 'MMM d, y',\n short: 'MM/dd/yyyy'\n};\nvar timeFormats = {\n full: 'h:mm:ss a zzzz',\n long: 'h:mm:ss a z',\n medium: 'h:mm:ss a',\n short: 'h:mm a'\n};\nvar dateTimeFormats = {\n full: \"{{date}} 'at' {{time}}\",\n long: \"{{date}} 'at' {{time}}\",\n medium: '{{date}}, {{time}}',\n short: '{{date}}, {{time}}'\n};\nvar formatLong = {\n date: buildFormatLongFn({\n formats: dateFormats,\n defaultWidth: 'full'\n }),\n time: buildFormatLongFn({\n formats: timeFormats,\n defaultWidth: 'full'\n }),\n dateTime: buildFormatLongFn({\n formats: dateTimeFormats,\n defaultWidth: 'full'\n })\n};\nexport default formatLong;","var formatRelativeLocale = {\n lastWeek: \"'last' eeee 'at' p\",\n yesterday: \"'yesterday at' p\",\n today: \"'today at' p\",\n tomorrow: \"'tomorrow at' p\",\n nextWeek: \"eeee 'at' p\",\n other: 'P'\n};\nexport default function formatRelative(token, _date, _baseDate, _options) {\n return formatRelativeLocale[token];\n}","export default function buildLocalizeFn(args) {\n return function (dirtyIndex, dirtyOptions) {\n var options = dirtyOptions || {};\n var context = options.context ? String(options.context) : 'standalone';\n var valuesArray;\n\n if (context === 'formatting' && args.formattingValues) {\n var defaultWidth = args.defaultFormattingWidth || args.defaultWidth;\n var width = options.width ? String(options.width) : defaultWidth;\n valuesArray = args.formattingValues[width] || args.formattingValues[defaultWidth];\n } else {\n var _defaultWidth = args.defaultWidth;\n\n var _width = options.width ? String(options.width) : args.defaultWidth;\n\n valuesArray = args.values[_width] || args.values[_defaultWidth];\n }\n\n var index = args.argumentCallback ? args.argumentCallback(dirtyIndex) : dirtyIndex;\n return valuesArray[index];\n };\n}","export default function buildMatchFn(args) {\n return function (dirtyString, dirtyOptions) {\n var string = String(dirtyString);\n var options = dirtyOptions || {};\n var width = options.width;\n var matchPattern = width && args.matchPatterns[width] || args.matchPatterns[args.defaultMatchWidth];\n var matchResult = string.match(matchPattern);\n\n if (!matchResult) {\n return null;\n }\n\n var matchedString = matchResult[0];\n var parsePatterns = width && args.parsePatterns[width] || args.parsePatterns[args.defaultParseWidth];\n var value;\n\n if (Object.prototype.toString.call(parsePatterns) === '[object Array]') {\n value = findIndex(parsePatterns, function (pattern) {\n return pattern.test(string);\n });\n } else {\n value = findKey(parsePatterns, function (pattern) {\n return pattern.test(string);\n });\n }\n\n value = args.valueCallback ? args.valueCallback(value) : value;\n value = options.valueCallback ? options.valueCallback(value) : value;\n return {\n value: value,\n rest: string.slice(matchedString.length)\n };\n };\n}\n\nfunction findKey(object, predicate) {\n for (var key in object) {\n if (object.hasOwnProperty(key) && predicate(object[key])) {\n return key;\n }\n }\n}\n\nfunction findIndex(array, predicate) {\n for (var key = 0; key < array.length; key++) {\n if (predicate(array[key])) {\n return key;\n }\n }\n}","import buildMatchPatternFn from '../../../_lib/buildMatchPatternFn/index.js';\nimport buildMatchFn from '../../../_lib/buildMatchFn/index.js';\nvar matchOrdinalNumberPattern = /^(\\d+)(th|st|nd|rd)?/i;\nvar parseOrdinalNumberPattern = /\\d+/i;\nvar matchEraPatterns = {\n narrow: /^(b|a)/i,\n abbreviated: /^(b\\.?\\s?c\\.?|b\\.?\\s?c\\.?\\s?e\\.?|a\\.?\\s?d\\.?|c\\.?\\s?e\\.?)/i,\n wide: /^(before christ|before common era|anno domini|common era)/i\n};\nvar parseEraPatterns = {\n any: [/^b/i, /^(a|c)/i]\n};\nvar matchQuarterPatterns = {\n narrow: /^[1234]/i,\n abbreviated: /^q[1234]/i,\n wide: /^[1234](th|st|nd|rd)? quarter/i\n};\nvar parseQuarterPatterns = {\n any: [/1/i, /2/i, /3/i, /4/i]\n};\nvar matchMonthPatterns = {\n narrow: /^[jfmasond]/i,\n abbreviated: /^(jan|feb|mar|apr|may|jun|jul|aug|sep|oct|nov|dec)/i,\n wide: /^(january|february|march|april|may|june|july|august|september|october|november|december)/i\n};\nvar parseMonthPatterns = {\n narrow: [/^j/i, /^f/i, /^m/i, /^a/i, /^m/i, /^j/i, /^j/i, /^a/i, /^s/i, /^o/i, /^n/i, /^d/i],\n any: [/^ja/i, /^f/i, /^mar/i, /^ap/i, /^may/i, /^jun/i, /^jul/i, /^au/i, /^s/i, /^o/i, /^n/i, /^d/i]\n};\nvar matchDayPatterns = {\n narrow: /^[smtwf]/i,\n short: /^(su|mo|tu|we|th|fr|sa)/i,\n abbreviated: /^(sun|mon|tue|wed|thu|fri|sat)/i,\n wide: /^(sunday|monday|tuesday|wednesday|thursday|friday|saturday)/i\n};\nvar parseDayPatterns = {\n narrow: [/^s/i, /^m/i, /^t/i, /^w/i, /^t/i, /^f/i, /^s/i],\n any: [/^su/i, /^m/i, /^tu/i, /^w/i, /^th/i, /^f/i, /^sa/i]\n};\nvar matchDayPeriodPatterns = {\n narrow: /^(a|p|mi|n|(in the|at) (morning|afternoon|evening|night))/i,\n any: /^([ap]\\.?\\s?m\\.?|midnight|noon|(in the|at) (morning|afternoon|evening|night))/i\n};\nvar parseDayPeriodPatterns = {\n any: {\n am: /^a/i,\n pm: /^p/i,\n midnight: /^mi/i,\n noon: /^no/i,\n morning: /morning/i,\n afternoon: /afternoon/i,\n evening: /evening/i,\n night: /night/i\n }\n};\nvar match = {\n ordinalNumber: buildMatchPatternFn({\n matchPattern: matchOrdinalNumberPattern,\n parsePattern: parseOrdinalNumberPattern,\n valueCallback: function (value) {\n return parseInt(value, 10);\n }\n }),\n era: buildMatchFn({\n matchPatterns: matchEraPatterns,\n defaultMatchWidth: 'wide',\n parsePatterns: parseEraPatterns,\n defaultParseWidth: 'any'\n }),\n quarter: buildMatchFn({\n matchPatterns: matchQuarterPatterns,\n defaultMatchWidth: 'wide',\n parsePatterns: parseQuarterPatterns,\n defaultParseWidth: 'any',\n valueCallback: function (index) {\n return index + 1;\n }\n }),\n month: buildMatchFn({\n matchPatterns: matchMonthPatterns,\n defaultMatchWidth: 'wide',\n parsePatterns: parseMonthPatterns,\n defaultParseWidth: 'any'\n }),\n day: buildMatchFn({\n matchPatterns: matchDayPatterns,\n defaultMatchWidth: 'wide',\n parsePatterns: parseDayPatterns,\n defaultParseWidth: 'any'\n }),\n dayPeriod: buildMatchFn({\n matchPatterns: matchDayPeriodPatterns,\n defaultMatchWidth: 'any',\n parsePatterns: parseDayPeriodPatterns,\n defaultParseWidth: 'any'\n })\n};\nexport default match;","export default function buildMatchPatternFn(args) {\n return function (dirtyString, dirtyOptions) {\n var string = String(dirtyString);\n var options = dirtyOptions || {};\n var matchResult = string.match(args.matchPattern);\n\n if (!matchResult) {\n return null;\n }\n\n var matchedString = matchResult[0];\n var parseResult = string.match(args.parsePattern);\n\n if (!parseResult) {\n return null;\n }\n\n var value = args.valueCallback ? args.valueCallback(parseResult[0]) : parseResult[0];\n value = options.valueCallback ? options.valueCallback(value) : value;\n return {\n value: value,\n rest: string.slice(matchedString.length)\n };\n };\n}","import formatDistance from './_lib/formatDistance/index.js';\nimport formatLong from './_lib/formatLong/index.js';\nimport formatRelative from './_lib/formatRelative/index.js';\nimport localize from './_lib/localize/index.js';\nimport match from './_lib/match/index.js';\n/**\n * @type {Locale}\n * @category Locales\n * @summary English locale (United States).\n * @language English\n * @iso-639-2 eng\n * @author Sasha Koss [@kossnocorp]{@link https://github.com/kossnocorp}\n * @author Lesha Koss [@leshakoss]{@link https://github.com/leshakoss}\n */\n\nvar locale = {\n code: 'en-US',\n formatDistance: formatDistance,\n formatLong: formatLong,\n formatRelative: formatRelative,\n localize: localize,\n match: match,\n options: {\n weekStartsOn: 0\n /* Sunday */\n ,\n firstWeekContainsDate: 1\n }\n};\nexport default locale;","import buildLocalizeFn from '../../../_lib/buildLocalizeFn/index.js';\nvar eraValues = {\n narrow: ['B', 'A'],\n abbreviated: ['BC', 'AD'],\n wide: ['Before Christ', 'Anno Domini']\n};\nvar quarterValues = {\n narrow: ['1', '2', '3', '4'],\n abbreviated: ['Q1', 'Q2', 'Q3', 'Q4'],\n wide: ['1st quarter', '2nd quarter', '3rd quarter', '4th quarter'] // Note: in English, the names of days of the week and months are capitalized.\n // If you are making a new locale based on this one, check if the same is true for the language you're working on.\n // Generally, formatted dates should look like they are in the middle of a sentence,\n // e.g. in Spanish language the weekdays and months should be in the lowercase.\n\n};\nvar monthValues = {\n narrow: ['J', 'F', 'M', 'A', 'M', 'J', 'J', 'A', 'S', 'O', 'N', 'D'],\n abbreviated: ['Jan', 'Feb', 'Mar', 'Apr', 'May', 'Jun', 'Jul', 'Aug', 'Sep', 'Oct', 'Nov', 'Dec'],\n wide: ['January', 'February', 'March', 'April', 'May', 'June', 'July', 'August', 'September', 'October', 'November', 'December']\n};\nvar dayValues = {\n narrow: ['S', 'M', 'T', 'W', 'T', 'F', 'S'],\n short: ['Su', 'Mo', 'Tu', 'We', 'Th', 'Fr', 'Sa'],\n abbreviated: ['Sun', 'Mon', 'Tue', 'Wed', 'Thu', 'Fri', 'Sat'],\n wide: ['Sunday', 'Monday', 'Tuesday', 'Wednesday', 'Thursday', 'Friday', 'Saturday']\n};\nvar dayPeriodValues = {\n narrow: {\n am: 'a',\n pm: 'p',\n midnight: 'mi',\n noon: 'n',\n morning: 'morning',\n afternoon: 'afternoon',\n evening: 'evening',\n night: 'night'\n },\n abbreviated: {\n am: 'AM',\n pm: 'PM',\n midnight: 'midnight',\n noon: 'noon',\n morning: 'morning',\n afternoon: 'afternoon',\n evening: 'evening',\n night: 'night'\n },\n wide: {\n am: 'a.m.',\n pm: 'p.m.',\n midnight: 'midnight',\n noon: 'noon',\n morning: 'morning',\n afternoon: 'afternoon',\n evening: 'evening',\n night: 'night'\n }\n};\nvar formattingDayPeriodValues = {\n narrow: {\n am: 'a',\n pm: 'p',\n midnight: 'mi',\n noon: 'n',\n morning: 'in the morning',\n afternoon: 'in the afternoon',\n evening: 'in the evening',\n night: 'at night'\n },\n abbreviated: {\n am: 'AM',\n pm: 'PM',\n midnight: 'midnight',\n noon: 'noon',\n morning: 'in the morning',\n afternoon: 'in the afternoon',\n evening: 'in the evening',\n night: 'at night'\n },\n wide: {\n am: 'a.m.',\n pm: 'p.m.',\n midnight: 'midnight',\n noon: 'noon',\n morning: 'in the morning',\n afternoon: 'in the afternoon',\n evening: 'in the evening',\n night: 'at night'\n }\n};\n\nfunction ordinalNumber(dirtyNumber, _dirtyOptions) {\n var number = Number(dirtyNumber); // If ordinal numbers depend on context, for example,\n // if they are different for different grammatical genders,\n // use `options.unit`:\n //\n // var options = dirtyOptions || {}\n // var unit = String(options.unit)\n //\n // where `unit` can be 'year', 'quarter', 'month', 'week', 'date', 'dayOfYear',\n // 'day', 'hour', 'minute', 'second'\n\n var rem100 = number % 100;\n\n if (rem100 > 20 || rem100 < 10) {\n switch (rem100 % 10) {\n case 1:\n return number + 'st';\n\n case 2:\n return number + 'nd';\n\n case 3:\n return number + 'rd';\n }\n }\n\n return number + 'th';\n}\n\nvar localize = {\n ordinalNumber: ordinalNumber,\n era: buildLocalizeFn({\n values: eraValues,\n defaultWidth: 'wide'\n }),\n quarter: buildLocalizeFn({\n values: quarterValues,\n defaultWidth: 'wide',\n argumentCallback: function (quarter) {\n return Number(quarter) - 1;\n }\n }),\n month: buildLocalizeFn({\n values: monthValues,\n defaultWidth: 'wide'\n }),\n day: buildLocalizeFn({\n values: dayValues,\n defaultWidth: 'wide'\n }),\n dayPeriod: buildLocalizeFn({\n values: dayPeriodValues,\n defaultWidth: 'wide',\n formattingValues: formattingDayPeriodValues,\n defaultFormattingWidth: 'wide'\n })\n};\nexport default localize;","import toInteger from '../_lib/toInteger/index.js';\nimport toDate from '../toDate/index.js';\nimport requiredArgs from '../_lib/requiredArgs/index.js';\n/**\n * @name addMilliseconds\n * @category Millisecond Helpers\n * @summary Add the specified number of milliseconds to the given date.\n *\n * @description\n * Add the specified number of milliseconds to the given date.\n *\n * ### v2.0.0 breaking changes:\n *\n * - [Changes that are common for the whole library](https://github.com/date-fns/date-fns/blob/master/docs/upgradeGuide.md#Common-Changes).\n *\n * @param {Date|Number} date - the date to be changed\n * @param {Number} amount - the amount of milliseconds to be added\n * @returns {Date} the new date with the milliseconds added\n * @throws {TypeError} 2 arguments required\n *\n * @example\n * // Add 750 milliseconds to 10 July 2014 12:45:30.000:\n * var result = addMilliseconds(new Date(2014, 6, 10, 12, 45, 30, 0), 750)\n * //=> Thu Jul 10 2014 12:45:30.750\n */\n\nexport default function addMilliseconds(dirtyDate, dirtyAmount) {\n requiredArgs(2, arguments);\n var timestamp = toDate(dirtyDate).getTime();\n var amount = toInteger(dirtyAmount);\n return new Date(timestamp + amount);\n}","import toInteger from '../_lib/toInteger/index.js';\nimport addMilliseconds from '../addMilliseconds/index.js';\nimport requiredArgs from '../_lib/requiredArgs/index.js';\n/**\n * @name subMilliseconds\n * @category Millisecond Helpers\n * @summary Subtract the specified number of milliseconds from the given date.\n *\n * @description\n * Subtract the specified number of milliseconds from the given date.\n *\n * ### v2.0.0 breaking changes:\n *\n * - [Changes that are common for the whole library](https://github.com/date-fns/date-fns/blob/master/docs/upgradeGuide.md#Common-Changes).\n *\n * @param {Date|Number} date - the date to be changed\n * @param {Number} amount - the amount of milliseconds to be subtracted\n * @returns {Date} the new date with the milliseconds subtracted\n * @throws {TypeError} 2 arguments required\n *\n * @example\n * // Subtract 750 milliseconds from 10 July 2014 12:45:30.000:\n * var result = subMilliseconds(new Date(2014, 6, 10, 12, 45, 30, 0), 750)\n * //=> Thu Jul 10 2014 12:45:29.250\n */\n\nexport default function subMilliseconds(dirtyDate, dirtyAmount) {\n requiredArgs(2, arguments);\n var amount = toInteger(dirtyAmount);\n return addMilliseconds(dirtyDate, -amount);\n}","import toInteger from '../toInteger/index.js';\nimport getUTCWeekYear from '../getUTCWeekYear/index.js';\nimport startOfUTCWeek from '../startOfUTCWeek/index.js';\nimport requiredArgs from '../requiredArgs/index.js'; // This function will be a part of public API when UTC function will be implemented.\n// See issue: https://github.com/date-fns/date-fns/issues/376\n\nexport default function startOfUTCWeekYear(dirtyDate, dirtyOptions) {\n requiredArgs(1, arguments);\n var options = dirtyOptions || {};\n var locale = options.locale;\n var localeFirstWeekContainsDate = locale && locale.options && locale.options.firstWeekContainsDate;\n var defaultFirstWeekContainsDate = localeFirstWeekContainsDate == null ? 1 : toInteger(localeFirstWeekContainsDate);\n var firstWeekContainsDate = options.firstWeekContainsDate == null ? defaultFirstWeekContainsDate : toInteger(options.firstWeekContainsDate);\n var year = getUTCWeekYear(dirtyDate, dirtyOptions);\n var firstWeek = new Date(0);\n firstWeek.setUTCFullYear(year, 0, firstWeekContainsDate);\n firstWeek.setUTCHours(0, 0, 0, 0);\n var date = startOfUTCWeek(firstWeek, dirtyOptions);\n return date;\n}","import toDate from '../../toDate/index.js';\nimport startOfUTCWeek from '../startOfUTCWeek/index.js';\nimport startOfUTCWeekYear from '../startOfUTCWeekYear/index.js';\nimport requiredArgs from '../requiredArgs/index.js';\nvar MILLISECONDS_IN_WEEK = 604800000; // This function will be a part of public API when UTC function will be implemented.\n// See issue: https://github.com/date-fns/date-fns/issues/376\n\nexport default function getUTCWeek(dirtyDate, options) {\n requiredArgs(1, arguments);\n var date = toDate(dirtyDate);\n var diff = startOfUTCWeek(date, options).getTime() - startOfUTCWeekYear(date, options).getTime(); // Round the number of days to the nearest integer\n // because the number of milliseconds in a week is not constant\n // (e.g. it's different in the week of the daylight saving time clock shift)\n\n return Math.round(diff / MILLISECONDS_IN_WEEK) + 1;\n}","import getUTCISOWeekYear from '../getUTCISOWeekYear/index.js';\nimport startOfUTCISOWeek from '../startOfUTCISOWeek/index.js';\nimport requiredArgs from '../requiredArgs/index.js'; // This function will be a part of public API when UTC function will be implemented.\n// See issue: https://github.com/date-fns/date-fns/issues/376\n\nexport default function startOfUTCISOWeekYear(dirtyDate) {\n requiredArgs(1, arguments);\n var year = getUTCISOWeekYear(dirtyDate);\n var fourthOfJanuary = new Date(0);\n fourthOfJanuary.setUTCFullYear(year, 0, 4);\n fourthOfJanuary.setUTCHours(0, 0, 0, 0);\n var date = startOfUTCISOWeek(fourthOfJanuary);\n return date;\n}","import toDate from '../../toDate/index.js';\nimport startOfUTCISOWeek from '../startOfUTCISOWeek/index.js';\nimport startOfUTCISOWeekYear from '../startOfUTCISOWeekYear/index.js';\nimport requiredArgs from '../requiredArgs/index.js';\nvar MILLISECONDS_IN_WEEK = 604800000; // This function will be a part of public API when UTC function will be implemented.\n// See issue: https://github.com/date-fns/date-fns/issues/376\n\nexport default function getUTCISOWeek(dirtyDate) {\n requiredArgs(1, arguments);\n var date = toDate(dirtyDate);\n var diff = startOfUTCISOWeek(date).getTime() - startOfUTCISOWeekYear(date).getTime(); // Round the number of days to the nearest integer\n // because the number of milliseconds in a week is not constant\n // (e.g. it's different in the week of the daylight saving time clock shift)\n\n return Math.round(diff / MILLISECONDS_IN_WEEK) + 1;\n}","\"use strict\";\n\nvar _interopRequireDefault = require(\"@babel/runtime/helpers/interopRequireDefault\");\n\nObject.defineProperty(exports, \"__esModule\", {\n value: true\n});\nvar _exportNames = {\n MTable: true\n};\nObject.defineProperty(exports, \"MTable\", {\n enumerable: true,\n get: function get() {\n return _materialTable[\"default\"];\n }\n});\nexports[\"default\"] = void 0;\n\nvar _extends2 = _interopRequireDefault(require(\"@babel/runtime/helpers/extends\"));\n\nrequire(\"./utils/polyfill\");\n\nvar _react = _interopRequireDefault(require(\"react\"));\n\nvar _defaultProps = require(\"./default-props\");\n\nvar _propTypes = require(\"./prop-types\");\n\nvar _materialTable = _interopRequireDefault(require(\"./material-table\"));\n\nvar _withStyles = _interopRequireDefault(require(\"@material-ui/core/styles/withStyles\"));\n\nvar _components = require(\"./components\");\n\nObject.keys(_components).forEach(function (key) {\n if (key === \"default\" || key === \"__esModule\") return;\n if (Object.prototype.hasOwnProperty.call(_exportNames, key)) return;\n Object.defineProperty(exports, key, {\n enumerable: true,\n get: function get() {\n return _components[key];\n }\n });\n});\n_materialTable[\"default\"].defaultProps = _defaultProps.defaultProps;\n_materialTable[\"default\"].propTypes = _propTypes.propTypes;\n\nvar styles = function styles(theme) {\n return {\n paginationRoot: {\n width: \"100%\"\n },\n paginationToolbar: {\n padding: 0,\n width: \"100%\"\n },\n paginationCaption: {\n display: \"none\"\n },\n paginationSelectRoot: {\n margin: 0\n }\n };\n};\n\nvar _default = (0, _withStyles[\"default\"])(styles, {\n withTheme: true\n})(function (props) {\n return /*#__PURE__*/_react[\"default\"].createElement(_materialTable[\"default\"], (0, _extends2[\"default\"])({}, props, {\n ref: props.tableRef\n }));\n});\n\nexports[\"default\"] = _default;","'use strict';\n\nvar utils = require('./utils');\nvar normalizeHeaderName = require('./helpers/normalizeHeaderName');\nvar enhanceError = require('./core/enhanceError');\n\nvar DEFAULT_CONTENT_TYPE = {\n 'Content-Type': 'application/x-www-form-urlencoded'\n};\n\nfunction setContentTypeIfUnset(headers, value) {\n if (!utils.isUndefined(headers) && utils.isUndefined(headers['Content-Type'])) {\n headers['Content-Type'] = value;\n }\n}\n\nfunction getDefaultAdapter() {\n var adapter;\n if (typeof XMLHttpRequest !== 'undefined') {\n // For browsers use XHR adapter\n adapter = require('./adapters/xhr');\n } else if (typeof process !== 'undefined' && Object.prototype.toString.call(process) === '[object process]') {\n // For node use HTTP adapter\n adapter = require('./adapters/http');\n }\n return adapter;\n}\n\nfunction stringifySafely(rawValue, parser, encoder) {\n if (utils.isString(rawValue)) {\n try {\n (parser || JSON.parse)(rawValue);\n return utils.trim(rawValue);\n } catch (e) {\n if (e.name !== 'SyntaxError') {\n throw e;\n }\n }\n }\n\n return (encoder || JSON.stringify)(rawValue);\n}\n\nvar defaults = {\n\n transitional: {\n silentJSONParsing: true,\n forcedJSONParsing: true,\n clarifyTimeoutError: false\n },\n\n adapter: getDefaultAdapter(),\n\n transformRequest: [function transformRequest(data, headers) {\n normalizeHeaderName(headers, 'Accept');\n normalizeHeaderName(headers, 'Content-Type');\n\n if (utils.isFormData(data) ||\n utils.isArrayBuffer(data) ||\n utils.isBuffer(data) ||\n utils.isStream(data) ||\n utils.isFile(data) ||\n utils.isBlob(data)\n ) {\n return data;\n }\n if (utils.isArrayBufferView(data)) {\n return data.buffer;\n }\n if (utils.isURLSearchParams(data)) {\n setContentTypeIfUnset(headers, 'application/x-www-form-urlencoded;charset=utf-8');\n return data.toString();\n }\n if (utils.isObject(data) || (headers && headers['Content-Type'] === 'application/json')) {\n setContentTypeIfUnset(headers, 'application/json');\n return stringifySafely(data);\n }\n return data;\n }],\n\n transformResponse: [function transformResponse(data) {\n var transitional = this.transitional;\n var silentJSONParsing = transitional && transitional.silentJSONParsing;\n var forcedJSONParsing = transitional && transitional.forcedJSONParsing;\n var strictJSONParsing = !silentJSONParsing && this.responseType === 'json';\n\n if (strictJSONParsing || (forcedJSONParsing && utils.isString(data) && data.length)) {\n try {\n return JSON.parse(data);\n } catch (e) {\n if (strictJSONParsing) {\n if (e.name === 'SyntaxError') {\n throw enhanceError(e, this, 'E_JSON_PARSE');\n }\n throw e;\n }\n }\n }\n\n return data;\n }],\n\n /**\n * A timeout in milliseconds to abort a request. If set to 0 (default) a\n * timeout is not created.\n */\n timeout: 0,\n\n xsrfCookieName: 'XSRF-TOKEN',\n xsrfHeaderName: 'X-XSRF-TOKEN',\n\n maxContentLength: -1,\n maxBodyLength: -1,\n\n validateStatus: function validateStatus(status) {\n return status >= 200 && status < 300;\n }\n};\n\ndefaults.headers = {\n common: {\n 'Accept': 'application/json, text/plain, */*'\n }\n};\n\nutils.forEach(['delete', 'get', 'head'], function forEachMethodNoData(method) {\n defaults.headers[method] = {};\n});\n\nutils.forEach(['post', 'put', 'patch'], function forEachMethodWithData(method) {\n defaults.headers[method] = utils.merge(DEFAULT_CONTENT_TYPE);\n});\n\nmodule.exports = defaults;\n","/*global exports*/\nvar SignStream = require('./lib/sign-stream');\nvar VerifyStream = require('./lib/verify-stream');\n\nvar ALGORITHMS = [\n 'HS256', 'HS384', 'HS512',\n 'RS256', 'RS384', 'RS512',\n 'PS256', 'PS384', 'PS512',\n 'ES256', 'ES384', 'ES512'\n];\n\nexports.ALGORITHMS = ALGORITHMS;\nexports.sign = SignStream.sign;\nexports.verify = VerifyStream.verify;\nexports.decode = VerifyStream.decode;\nexports.isValid = VerifyStream.isValid;\nexports.createSign = function createSign(opts) {\n return new SignStream(opts);\n};\nexports.createVerify = function createVerify(opts) {\n return new VerifyStream(opts);\n};\n","exports = module.exports = require('./lib/_stream_readable.js');\nexports.Stream = exports;\nexports.Readable = exports;\nexports.Writable = require('./lib/_stream_writable.js');\nexports.Duplex = require('./lib/_stream_duplex.js');\nexports.Transform = require('./lib/_stream_transform.js');\nexports.PassThrough = require('./lib/_stream_passthrough.js');\n","// Copyright Joyent, Inc. and other Node contributors.\n//\n// Permission is hereby granted, free of charge, to any person obtaining a\n// copy of this software and associated documentation files (the\n// \"Software\"), to deal in the Software without restriction, including\n// without limitation the rights to use, copy, modify, merge, publish,\n// distribute, sublicense, and/or sell copies of the Software, and to permit\n// persons to whom the Software is furnished to do so, subject to the\n// following conditions:\n//\n// The above copyright notice and this permission notice shall be included\n// in all copies or substantial portions of the Software.\n//\n// THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS\n// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF\n// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN\n// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,\n// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR\n// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE\n// USE OR OTHER DEALINGS IN THE SOFTWARE.\n\n// A bit simpler than readable streams.\n// Implement an async ._write(chunk, encoding, cb), and it'll handle all\n// the drain event emission and buffering.\n\n'use strict';\n\n/**/\n\nvar pna = require('process-nextick-args');\n/* */\n\nmodule.exports = Writable;\n\n/* */\nfunction WriteReq(chunk, encoding, cb) {\n this.chunk = chunk;\n this.encoding = encoding;\n this.callback = cb;\n this.next = null;\n}\n\n// It seems a linked list but it is not\n// there will be only 2 of these for each stream\nfunction CorkedRequest(state) {\n var _this = this;\n\n this.next = null;\n this.entry = null;\n this.finish = function () {\n onCorkedFinish(_this, state);\n };\n}\n/* */\n\n/**/\nvar asyncWrite = !process.browser && ['v0.10', 'v0.9.'].indexOf(process.version.slice(0, 5)) > -1 ? setImmediate : pna.nextTick;\n/* */\n\n/**/\nvar Duplex;\n/* */\n\nWritable.WritableState = WritableState;\n\n/**/\nvar util = Object.create(require('core-util-is'));\nutil.inherits = require('inherits');\n/* */\n\n/**/\nvar internalUtil = {\n deprecate: require('util-deprecate')\n};\n/* */\n\n/**/\nvar Stream = require('./internal/streams/stream');\n/* */\n\n/**/\n\nvar Buffer = require('safe-buffer').Buffer;\nvar OurUint8Array = global.Uint8Array || function () {};\nfunction _uint8ArrayToBuffer(chunk) {\n return Buffer.from(chunk);\n}\nfunction _isUint8Array(obj) {\n return Buffer.isBuffer(obj) || obj instanceof OurUint8Array;\n}\n\n/* */\n\nvar destroyImpl = require('./internal/streams/destroy');\n\nutil.inherits(Writable, Stream);\n\nfunction nop() {}\n\nfunction WritableState(options, stream) {\n Duplex = Duplex || require('./_stream_duplex');\n\n options = options || {};\n\n // Duplex streams are both readable and writable, but share\n // the same options object.\n // However, some cases require setting options to different\n // values for the readable and the writable sides of the duplex stream.\n // These options can be provided separately as readableXXX and writableXXX.\n var isDuplex = stream instanceof Duplex;\n\n // object stream flag to indicate whether or not this stream\n // contains buffers or objects.\n this.objectMode = !!options.objectMode;\n\n if (isDuplex) this.objectMode = this.objectMode || !!options.writableObjectMode;\n\n // the point at which write() starts returning false\n // Note: 0 is a valid value, means that we always return false if\n // the entire buffer is not flushed immediately on write()\n var hwm = options.highWaterMark;\n var writableHwm = options.writableHighWaterMark;\n var defaultHwm = this.objectMode ? 16 : 16 * 1024;\n\n if (hwm || hwm === 0) this.highWaterMark = hwm;else if (isDuplex && (writableHwm || writableHwm === 0)) this.highWaterMark = writableHwm;else this.highWaterMark = defaultHwm;\n\n // cast to ints.\n this.highWaterMark = Math.floor(this.highWaterMark);\n\n // if _final has been called\n this.finalCalled = false;\n\n // drain event flag.\n this.needDrain = false;\n // at the start of calling end()\n this.ending = false;\n // when end() has been called, and returned\n this.ended = false;\n // when 'finish' is emitted\n this.finished = false;\n\n // has it been destroyed\n this.destroyed = false;\n\n // should we decode strings into buffers before passing to _write?\n // this is here so that some node-core streams can optimize string\n // handling at a lower level.\n var noDecode = options.decodeStrings === false;\n this.decodeStrings = !noDecode;\n\n // Crypto is kind of old and crusty. Historically, its default string\n // encoding is 'binary' so we have to make this configurable.\n // Everything else in the universe uses 'utf8', though.\n this.defaultEncoding = options.defaultEncoding || 'utf8';\n\n // not an actual buffer we keep track of, but a measurement\n // of how much we're waiting to get pushed to some underlying\n // socket or file.\n this.length = 0;\n\n // a flag to see when we're in the middle of a write.\n this.writing = false;\n\n // when true all writes will be buffered until .uncork() call\n this.corked = 0;\n\n // a flag to be able to tell if the onwrite cb is called immediately,\n // or on a later tick. We set this to true at first, because any\n // actions that shouldn't happen until \"later\" should generally also\n // not happen before the first write call.\n this.sync = true;\n\n // a flag to know if we're processing previously buffered items, which\n // may call the _write() callback in the same tick, so that we don't\n // end up in an overlapped onwrite situation.\n this.bufferProcessing = false;\n\n // the callback that's passed to _write(chunk,cb)\n this.onwrite = function (er) {\n onwrite(stream, er);\n };\n\n // the callback that the user supplies to write(chunk,encoding,cb)\n this.writecb = null;\n\n // the amount that is being written when _write is called.\n this.writelen = 0;\n\n this.bufferedRequest = null;\n this.lastBufferedRequest = null;\n\n // number of pending user-supplied write callbacks\n // this must be 0 before 'finish' can be emitted\n this.pendingcb = 0;\n\n // emit prefinish if the only thing we're waiting for is _write cbs\n // This is relevant for synchronous Transform streams\n this.prefinished = false;\n\n // True if the error was already emitted and should not be thrown again\n this.errorEmitted = false;\n\n // count buffered requests\n this.bufferedRequestCount = 0;\n\n // allocate the first CorkedRequest, there is always\n // one allocated and free to use, and we maintain at most two\n this.corkedRequestsFree = new CorkedRequest(this);\n}\n\nWritableState.prototype.getBuffer = function getBuffer() {\n var current = this.bufferedRequest;\n var out = [];\n while (current) {\n out.push(current);\n current = current.next;\n }\n return out;\n};\n\n(function () {\n try {\n Object.defineProperty(WritableState.prototype, 'buffer', {\n get: internalUtil.deprecate(function () {\n return this.getBuffer();\n }, '_writableState.buffer is deprecated. Use _writableState.getBuffer ' + 'instead.', 'DEP0003')\n });\n } catch (_) {}\n})();\n\n// Test _writableState for inheritance to account for Duplex streams,\n// whose prototype chain only points to Readable.\nvar realHasInstance;\nif (typeof Symbol === 'function' && Symbol.hasInstance && typeof Function.prototype[Symbol.hasInstance] === 'function') {\n realHasInstance = Function.prototype[Symbol.hasInstance];\n Object.defineProperty(Writable, Symbol.hasInstance, {\n value: function (object) {\n if (realHasInstance.call(this, object)) return true;\n if (this !== Writable) return false;\n\n return object && object._writableState instanceof WritableState;\n }\n });\n} else {\n realHasInstance = function (object) {\n return object instanceof this;\n };\n}\n\nfunction Writable(options) {\n Duplex = Duplex || require('./_stream_duplex');\n\n // Writable ctor is applied to Duplexes, too.\n // `realHasInstance` is necessary because using plain `instanceof`\n // would return false, as no `_writableState` property is attached.\n\n // Trying to use the custom `instanceof` for Writable here will also break the\n // Node.js LazyTransform implementation, which has a non-trivial getter for\n // `_writableState` that would lead to infinite recursion.\n if (!realHasInstance.call(Writable, this) && !(this instanceof Duplex)) {\n return new Writable(options);\n }\n\n this._writableState = new WritableState(options, this);\n\n // legacy.\n this.writable = true;\n\n if (options) {\n if (typeof options.write === 'function') this._write = options.write;\n\n if (typeof options.writev === 'function') this._writev = options.writev;\n\n if (typeof options.destroy === 'function') this._destroy = options.destroy;\n\n if (typeof options.final === 'function') this._final = options.final;\n }\n\n Stream.call(this);\n}\n\n// Otherwise people can pipe Writable streams, which is just wrong.\nWritable.prototype.pipe = function () {\n this.emit('error', new Error('Cannot pipe, not readable'));\n};\n\nfunction writeAfterEnd(stream, cb) {\n var er = new Error('write after end');\n // TODO: defer error events consistently everywhere, not just the cb\n stream.emit('error', er);\n pna.nextTick(cb, er);\n}\n\n// Checks that a user-supplied chunk is valid, especially for the particular\n// mode the stream is in. Currently this means that `null` is never accepted\n// and undefined/non-string values are only allowed in object mode.\nfunction validChunk(stream, state, chunk, cb) {\n var valid = true;\n var er = false;\n\n if (chunk === null) {\n er = new TypeError('May not write null values to stream');\n } else if (typeof chunk !== 'string' && chunk !== undefined && !state.objectMode) {\n er = new TypeError('Invalid non-string/buffer chunk');\n }\n if (er) {\n stream.emit('error', er);\n pna.nextTick(cb, er);\n valid = false;\n }\n return valid;\n}\n\nWritable.prototype.write = function (chunk, encoding, cb) {\n var state = this._writableState;\n var ret = false;\n var isBuf = !state.objectMode && _isUint8Array(chunk);\n\n if (isBuf && !Buffer.isBuffer(chunk)) {\n chunk = _uint8ArrayToBuffer(chunk);\n }\n\n if (typeof encoding === 'function') {\n cb = encoding;\n encoding = null;\n }\n\n if (isBuf) encoding = 'buffer';else if (!encoding) encoding = state.defaultEncoding;\n\n if (typeof cb !== 'function') cb = nop;\n\n if (state.ended) writeAfterEnd(this, cb);else if (isBuf || validChunk(this, state, chunk, cb)) {\n state.pendingcb++;\n ret = writeOrBuffer(this, state, isBuf, chunk, encoding, cb);\n }\n\n return ret;\n};\n\nWritable.prototype.cork = function () {\n var state = this._writableState;\n\n state.corked++;\n};\n\nWritable.prototype.uncork = function () {\n var state = this._writableState;\n\n if (state.corked) {\n state.corked--;\n\n if (!state.writing && !state.corked && !state.finished && !state.bufferProcessing && state.bufferedRequest) clearBuffer(this, state);\n }\n};\n\nWritable.prototype.setDefaultEncoding = function setDefaultEncoding(encoding) {\n // node::ParseEncoding() requires lower case.\n if (typeof encoding === 'string') encoding = encoding.toLowerCase();\n if (!(['hex', 'utf8', 'utf-8', 'ascii', 'binary', 'base64', 'ucs2', 'ucs-2', 'utf16le', 'utf-16le', 'raw'].indexOf((encoding + '').toLowerCase()) > -1)) throw new TypeError('Unknown encoding: ' + encoding);\n this._writableState.defaultEncoding = encoding;\n return this;\n};\n\nfunction decodeChunk(state, chunk, encoding) {\n if (!state.objectMode && state.decodeStrings !== false && typeof chunk === 'string') {\n chunk = Buffer.from(chunk, encoding);\n }\n return chunk;\n}\n\nObject.defineProperty(Writable.prototype, 'writableHighWaterMark', {\n // making it explicit this property is not enumerable\n // because otherwise some prototype manipulation in\n // userland will fail\n enumerable: false,\n get: function () {\n return this._writableState.highWaterMark;\n }\n});\n\n// if we're already writing something, then just put this\n// in the queue, and wait our turn. Otherwise, call _write\n// If we return false, then we need a drain event, so set that flag.\nfunction writeOrBuffer(stream, state, isBuf, chunk, encoding, cb) {\n if (!isBuf) {\n var newChunk = decodeChunk(state, chunk, encoding);\n if (chunk !== newChunk) {\n isBuf = true;\n encoding = 'buffer';\n chunk = newChunk;\n }\n }\n var len = state.objectMode ? 1 : chunk.length;\n\n state.length += len;\n\n var ret = state.length < state.highWaterMark;\n // we must ensure that previous needDrain will not be reset to false.\n if (!ret) state.needDrain = true;\n\n if (state.writing || state.corked) {\n var last = state.lastBufferedRequest;\n state.lastBufferedRequest = {\n chunk: chunk,\n encoding: encoding,\n isBuf: isBuf,\n callback: cb,\n next: null\n };\n if (last) {\n last.next = state.lastBufferedRequest;\n } else {\n state.bufferedRequest = state.lastBufferedRequest;\n }\n state.bufferedRequestCount += 1;\n } else {\n doWrite(stream, state, false, len, chunk, encoding, cb);\n }\n\n return ret;\n}\n\nfunction doWrite(stream, state, writev, len, chunk, encoding, cb) {\n state.writelen = len;\n state.writecb = cb;\n state.writing = true;\n state.sync = true;\n if (writev) stream._writev(chunk, state.onwrite);else stream._write(chunk, encoding, state.onwrite);\n state.sync = false;\n}\n\nfunction onwriteError(stream, state, sync, er, cb) {\n --state.pendingcb;\n\n if (sync) {\n // defer the callback if we are being called synchronously\n // to avoid piling up things on the stack\n pna.nextTick(cb, er);\n // this can emit finish, and it will always happen\n // after error\n pna.nextTick(finishMaybe, stream, state);\n stream._writableState.errorEmitted = true;\n stream.emit('error', er);\n } else {\n // the caller expect this to happen before if\n // it is async\n cb(er);\n stream._writableState.errorEmitted = true;\n stream.emit('error', er);\n // this can emit finish, but finish must\n // always follow error\n finishMaybe(stream, state);\n }\n}\n\nfunction onwriteStateUpdate(state) {\n state.writing = false;\n state.writecb = null;\n state.length -= state.writelen;\n state.writelen = 0;\n}\n\nfunction onwrite(stream, er) {\n var state = stream._writableState;\n var sync = state.sync;\n var cb = state.writecb;\n\n onwriteStateUpdate(state);\n\n if (er) onwriteError(stream, state, sync, er, cb);else {\n // Check if we're actually ready to finish, but don't emit yet\n var finished = needFinish(state);\n\n if (!finished && !state.corked && !state.bufferProcessing && state.bufferedRequest) {\n clearBuffer(stream, state);\n }\n\n if (sync) {\n /**/\n asyncWrite(afterWrite, stream, state, finished, cb);\n /* */\n } else {\n afterWrite(stream, state, finished, cb);\n }\n }\n}\n\nfunction afterWrite(stream, state, finished, cb) {\n if (!finished) onwriteDrain(stream, state);\n state.pendingcb--;\n cb();\n finishMaybe(stream, state);\n}\n\n// Must force callback to be called on nextTick, so that we don't\n// emit 'drain' before the write() consumer gets the 'false' return\n// value, and has a chance to attach a 'drain' listener.\nfunction onwriteDrain(stream, state) {\n if (state.length === 0 && state.needDrain) {\n state.needDrain = false;\n stream.emit('drain');\n }\n}\n\n// if there's something in the buffer waiting, then process it\nfunction clearBuffer(stream, state) {\n state.bufferProcessing = true;\n var entry = state.bufferedRequest;\n\n if (stream._writev && entry && entry.next) {\n // Fast case, write everything using _writev()\n var l = state.bufferedRequestCount;\n var buffer = new Array(l);\n var holder = state.corkedRequestsFree;\n holder.entry = entry;\n\n var count = 0;\n var allBuffers = true;\n while (entry) {\n buffer[count] = entry;\n if (!entry.isBuf) allBuffers = false;\n entry = entry.next;\n count += 1;\n }\n buffer.allBuffers = allBuffers;\n\n doWrite(stream, state, true, state.length, buffer, '', holder.finish);\n\n // doWrite is almost always async, defer these to save a bit of time\n // as the hot path ends with doWrite\n state.pendingcb++;\n state.lastBufferedRequest = null;\n if (holder.next) {\n state.corkedRequestsFree = holder.next;\n holder.next = null;\n } else {\n state.corkedRequestsFree = new CorkedRequest(state);\n }\n state.bufferedRequestCount = 0;\n } else {\n // Slow case, write chunks one-by-one\n while (entry) {\n var chunk = entry.chunk;\n var encoding = entry.encoding;\n var cb = entry.callback;\n var len = state.objectMode ? 1 : chunk.length;\n\n doWrite(stream, state, false, len, chunk, encoding, cb);\n entry = entry.next;\n state.bufferedRequestCount--;\n // if we didn't call the onwrite immediately, then\n // it means that we need to wait until it does.\n // also, that means that the chunk and cb are currently\n // being processed, so move the buffer counter past them.\n if (state.writing) {\n break;\n }\n }\n\n if (entry === null) state.lastBufferedRequest = null;\n }\n\n state.bufferedRequest = entry;\n state.bufferProcessing = false;\n}\n\nWritable.prototype._write = function (chunk, encoding, cb) {\n cb(new Error('_write() is not implemented'));\n};\n\nWritable.prototype._writev = null;\n\nWritable.prototype.end = function (chunk, encoding, cb) {\n var state = this._writableState;\n\n if (typeof chunk === 'function') {\n cb = chunk;\n chunk = null;\n encoding = null;\n } else if (typeof encoding === 'function') {\n cb = encoding;\n encoding = null;\n }\n\n if (chunk !== null && chunk !== undefined) this.write(chunk, encoding);\n\n // .end() fully uncorks\n if (state.corked) {\n state.corked = 1;\n this.uncork();\n }\n\n // ignore unnecessary end() calls.\n if (!state.ending && !state.finished) endWritable(this, state, cb);\n};\n\nfunction needFinish(state) {\n return state.ending && state.length === 0 && state.bufferedRequest === null && !state.finished && !state.writing;\n}\nfunction callFinal(stream, state) {\n stream._final(function (err) {\n state.pendingcb--;\n if (err) {\n stream.emit('error', err);\n }\n state.prefinished = true;\n stream.emit('prefinish');\n finishMaybe(stream, state);\n });\n}\nfunction prefinish(stream, state) {\n if (!state.prefinished && !state.finalCalled) {\n if (typeof stream._final === 'function') {\n state.pendingcb++;\n state.finalCalled = true;\n pna.nextTick(callFinal, stream, state);\n } else {\n state.prefinished = true;\n stream.emit('prefinish');\n }\n }\n}\n\nfunction finishMaybe(stream, state) {\n var need = needFinish(state);\n if (need) {\n prefinish(stream, state);\n if (state.pendingcb === 0) {\n state.finished = true;\n stream.emit('finish');\n }\n }\n return need;\n}\n\nfunction endWritable(stream, state, cb) {\n state.ending = true;\n finishMaybe(stream, state);\n if (cb) {\n if (state.finished) pna.nextTick(cb);else stream.once('finish', cb);\n }\n state.ended = true;\n stream.writable = false;\n}\n\nfunction onCorkedFinish(corkReq, state, err) {\n var entry = corkReq.entry;\n corkReq.entry = null;\n while (entry) {\n var cb = entry.callback;\n state.pendingcb--;\n cb(err);\n entry = entry.next;\n }\n if (state.corkedRequestsFree) {\n state.corkedRequestsFree.next = corkReq;\n } else {\n state.corkedRequestsFree = corkReq;\n }\n}\n\nObject.defineProperty(Writable.prototype, 'destroyed', {\n get: function () {\n if (this._writableState === undefined) {\n return false;\n }\n return this._writableState.destroyed;\n },\n set: function (value) {\n // we ignore the value if the stream\n // has not been initialized yet\n if (!this._writableState) {\n return;\n }\n\n // backward compatibility, the user is explicitly\n // managing destroyed\n this._writableState.destroyed = value;\n }\n});\n\nWritable.prototype.destroy = destroyImpl.destroy;\nWritable.prototype._undestroy = destroyImpl.undestroy;\nWritable.prototype._destroy = function (err, cb) {\n this.end();\n cb(err);\n};","'use strict'\nvar inherits = require('inherits')\nvar HashBase = require('hash-base')\nvar Buffer = require('safe-buffer').Buffer\n\nvar ARRAY16 = new Array(16)\n\nfunction MD5 () {\n HashBase.call(this, 64)\n\n // state\n this._a = 0x67452301\n this._b = 0xefcdab89\n this._c = 0x98badcfe\n this._d = 0x10325476\n}\n\ninherits(MD5, HashBase)\n\nMD5.prototype._update = function () {\n var M = ARRAY16\n for (var i = 0; i < 16; ++i) M[i] = this._block.readInt32LE(i * 4)\n\n var a = this._a\n var b = this._b\n var c = this._c\n var d = this._d\n\n a = fnF(a, b, c, d, M[0], 0xd76aa478, 7)\n d = fnF(d, a, b, c, M[1], 0xe8c7b756, 12)\n c = fnF(c, d, a, b, M[2], 0x242070db, 17)\n b = fnF(b, c, d, a, M[3], 0xc1bdceee, 22)\n a = fnF(a, b, c, d, M[4], 0xf57c0faf, 7)\n d = fnF(d, a, b, c, M[5], 0x4787c62a, 12)\n c = fnF(c, d, a, b, M[6], 0xa8304613, 17)\n b = fnF(b, c, d, a, M[7], 0xfd469501, 22)\n a = fnF(a, b, c, d, M[8], 0x698098d8, 7)\n d = fnF(d, a, b, c, M[9], 0x8b44f7af, 12)\n c = fnF(c, d, a, b, M[10], 0xffff5bb1, 17)\n b = fnF(b, c, d, a, M[11], 0x895cd7be, 22)\n a = fnF(a, b, c, d, M[12], 0x6b901122, 7)\n d = fnF(d, a, b, c, M[13], 0xfd987193, 12)\n c = fnF(c, d, a, b, M[14], 0xa679438e, 17)\n b = fnF(b, c, d, a, M[15], 0x49b40821, 22)\n\n a = fnG(a, b, c, d, M[1], 0xf61e2562, 5)\n d = fnG(d, a, b, c, M[6], 0xc040b340, 9)\n c = fnG(c, d, a, b, M[11], 0x265e5a51, 14)\n b = fnG(b, c, d, a, M[0], 0xe9b6c7aa, 20)\n a = fnG(a, b, c, d, M[5], 0xd62f105d, 5)\n d = fnG(d, a, b, c, M[10], 0x02441453, 9)\n c = fnG(c, d, a, b, M[15], 0xd8a1e681, 14)\n b = fnG(b, c, d, a, M[4], 0xe7d3fbc8, 20)\n a = fnG(a, b, c, d, M[9], 0x21e1cde6, 5)\n d = fnG(d, a, b, c, M[14], 0xc33707d6, 9)\n c = fnG(c, d, a, b, M[3], 0xf4d50d87, 14)\n b = fnG(b, c, d, a, M[8], 0x455a14ed, 20)\n a = fnG(a, b, c, d, M[13], 0xa9e3e905, 5)\n d = fnG(d, a, b, c, M[2], 0xfcefa3f8, 9)\n c = fnG(c, d, a, b, M[7], 0x676f02d9, 14)\n b = fnG(b, c, d, a, M[12], 0x8d2a4c8a, 20)\n\n a = fnH(a, b, c, d, M[5], 0xfffa3942, 4)\n d = fnH(d, a, b, c, M[8], 0x8771f681, 11)\n c = fnH(c, d, a, b, M[11], 0x6d9d6122, 16)\n b = fnH(b, c, d, a, M[14], 0xfde5380c, 23)\n a = fnH(a, b, c, d, M[1], 0xa4beea44, 4)\n d = fnH(d, a, b, c, M[4], 0x4bdecfa9, 11)\n c = fnH(c, d, a, b, M[7], 0xf6bb4b60, 16)\n b = fnH(b, c, d, a, M[10], 0xbebfbc70, 23)\n a = fnH(a, b, c, d, M[13], 0x289b7ec6, 4)\n d = fnH(d, a, b, c, M[0], 0xeaa127fa, 11)\n c = fnH(c, d, a, b, M[3], 0xd4ef3085, 16)\n b = fnH(b, c, d, a, M[6], 0x04881d05, 23)\n a = fnH(a, b, c, d, M[9], 0xd9d4d039, 4)\n d = fnH(d, a, b, c, M[12], 0xe6db99e5, 11)\n c = fnH(c, d, a, b, M[15], 0x1fa27cf8, 16)\n b = fnH(b, c, d, a, M[2], 0xc4ac5665, 23)\n\n a = fnI(a, b, c, d, M[0], 0xf4292244, 6)\n d = fnI(d, a, b, c, M[7], 0x432aff97, 10)\n c = fnI(c, d, a, b, M[14], 0xab9423a7, 15)\n b = fnI(b, c, d, a, M[5], 0xfc93a039, 21)\n a = fnI(a, b, c, d, M[12], 0x655b59c3, 6)\n d = fnI(d, a, b, c, M[3], 0x8f0ccc92, 10)\n c = fnI(c, d, a, b, M[10], 0xffeff47d, 15)\n b = fnI(b, c, d, a, M[1], 0x85845dd1, 21)\n a = fnI(a, b, c, d, M[8], 0x6fa87e4f, 6)\n d = fnI(d, a, b, c, M[15], 0xfe2ce6e0, 10)\n c = fnI(c, d, a, b, M[6], 0xa3014314, 15)\n b = fnI(b, c, d, a, M[13], 0x4e0811a1, 21)\n a = fnI(a, b, c, d, M[4], 0xf7537e82, 6)\n d = fnI(d, a, b, c, M[11], 0xbd3af235, 10)\n c = fnI(c, d, a, b, M[2], 0x2ad7d2bb, 15)\n b = fnI(b, c, d, a, M[9], 0xeb86d391, 21)\n\n this._a = (this._a + a) | 0\n this._b = (this._b + b) | 0\n this._c = (this._c + c) | 0\n this._d = (this._d + d) | 0\n}\n\nMD5.prototype._digest = function () {\n // create padding and handle blocks\n this._block[this._blockOffset++] = 0x80\n if (this._blockOffset > 56) {\n this._block.fill(0, this._blockOffset, 64)\n this._update()\n this._blockOffset = 0\n }\n\n this._block.fill(0, this._blockOffset, 56)\n this._block.writeUInt32LE(this._length[0], 56)\n this._block.writeUInt32LE(this._length[1], 60)\n this._update()\n\n // produce result\n var buffer = Buffer.allocUnsafe(16)\n buffer.writeInt32LE(this._a, 0)\n buffer.writeInt32LE(this._b, 4)\n buffer.writeInt32LE(this._c, 8)\n buffer.writeInt32LE(this._d, 12)\n return buffer\n}\n\nfunction rotl (x, n) {\n return (x << n) | (x >>> (32 - n))\n}\n\nfunction fnF (a, b, c, d, m, k, s) {\n return (rotl((a + ((b & c) | ((~b) & d)) + m + k) | 0, s) + b) | 0\n}\n\nfunction fnG (a, b, c, d, m, k, s) {\n return (rotl((a + ((b & d) | (c & (~d))) + m + k) | 0, s) + b) | 0\n}\n\nfunction fnH (a, b, c, d, m, k, s) {\n return (rotl((a + (b ^ c ^ d) + m + k) | 0, s) + b) | 0\n}\n\nfunction fnI (a, b, c, d, m, k, s) {\n return (rotl((a + ((c ^ (b | (~d)))) + m + k) | 0, s) + b) | 0\n}\n\nmodule.exports = MD5\n","// Ported from https://github.com/mafintosh/end-of-stream with\n// permission from the author, Mathias Buus (@mafintosh).\n'use strict';\n\nvar ERR_STREAM_PREMATURE_CLOSE = require('../../../errors').codes.ERR_STREAM_PREMATURE_CLOSE;\n\nfunction once(callback) {\n var called = false;\n return function () {\n if (called) return;\n called = true;\n\n for (var _len = arguments.length, args = new Array(_len), _key = 0; _key < _len; _key++) {\n args[_key] = arguments[_key];\n }\n\n callback.apply(this, args);\n };\n}\n\nfunction noop() {}\n\nfunction isRequest(stream) {\n return stream.setHeader && typeof stream.abort === 'function';\n}\n\nfunction eos(stream, opts, callback) {\n if (typeof opts === 'function') return eos(stream, null, opts);\n if (!opts) opts = {};\n callback = once(callback || noop);\n var readable = opts.readable || opts.readable !== false && stream.readable;\n var writable = opts.writable || opts.writable !== false && stream.writable;\n\n var onlegacyfinish = function onlegacyfinish() {\n if (!stream.writable) onfinish();\n };\n\n var writableEnded = stream._writableState && stream._writableState.finished;\n\n var onfinish = function onfinish() {\n writable = false;\n writableEnded = true;\n if (!readable) callback.call(stream);\n };\n\n var readableEnded = stream._readableState && stream._readableState.endEmitted;\n\n var onend = function onend() {\n readable = false;\n readableEnded = true;\n if (!writable) callback.call(stream);\n };\n\n var onerror = function onerror(err) {\n callback.call(stream, err);\n };\n\n var onclose = function onclose() {\n var err;\n\n if (readable && !readableEnded) {\n if (!stream._readableState || !stream._readableState.ended) err = new ERR_STREAM_PREMATURE_CLOSE();\n return callback.call(stream, err);\n }\n\n if (writable && !writableEnded) {\n if (!stream._writableState || !stream._writableState.ended) err = new ERR_STREAM_PREMATURE_CLOSE();\n return callback.call(stream, err);\n }\n };\n\n var onrequest = function onrequest() {\n stream.req.on('finish', onfinish);\n };\n\n if (isRequest(stream)) {\n stream.on('complete', onfinish);\n stream.on('abort', onclose);\n if (stream.req) onrequest();else stream.on('request', onrequest);\n } else if (writable && !stream._writableState) {\n // legacy streams\n stream.on('end', onlegacyfinish);\n stream.on('close', onlegacyfinish);\n }\n\n stream.on('end', onend);\n stream.on('finish', onfinish);\n if (opts.error !== false) stream.on('error', onerror);\n stream.on('close', onclose);\n return function () {\n stream.removeListener('complete', onfinish);\n stream.removeListener('abort', onclose);\n stream.removeListener('request', onrequest);\n if (stream.req) stream.req.removeListener('finish', onfinish);\n stream.removeListener('end', onlegacyfinish);\n stream.removeListener('close', onlegacyfinish);\n stream.removeListener('finish', onfinish);\n stream.removeListener('end', onend);\n stream.removeListener('error', onerror);\n stream.removeListener('close', onclose);\n };\n}\n\nmodule.exports = eos;","'use strict'\nvar Buffer = require('buffer').Buffer\nvar inherits = require('inherits')\nvar HashBase = require('hash-base')\n\nvar ARRAY16 = new Array(16)\n\nvar zl = [\n 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15,\n 7, 4, 13, 1, 10, 6, 15, 3, 12, 0, 9, 5, 2, 14, 11, 8,\n 3, 10, 14, 4, 9, 15, 8, 1, 2, 7, 0, 6, 13, 11, 5, 12,\n 1, 9, 11, 10, 0, 8, 12, 4, 13, 3, 7, 15, 14, 5, 6, 2,\n 4, 0, 5, 9, 7, 12, 2, 10, 14, 1, 3, 8, 11, 6, 15, 13\n]\n\nvar zr = [\n 5, 14, 7, 0, 9, 2, 11, 4, 13, 6, 15, 8, 1, 10, 3, 12,\n 6, 11, 3, 7, 0, 13, 5, 10, 14, 15, 8, 12, 4, 9, 1, 2,\n 15, 5, 1, 3, 7, 14, 6, 9, 11, 8, 12, 2, 10, 0, 4, 13,\n 8, 6, 4, 1, 3, 11, 15, 0, 5, 12, 2, 13, 9, 7, 10, 14,\n 12, 15, 10, 4, 1, 5, 8, 7, 6, 2, 13, 14, 0, 3, 9, 11\n]\n\nvar sl = [\n 11, 14, 15, 12, 5, 8, 7, 9, 11, 13, 14, 15, 6, 7, 9, 8,\n 7, 6, 8, 13, 11, 9, 7, 15, 7, 12, 15, 9, 11, 7, 13, 12,\n 11, 13, 6, 7, 14, 9, 13, 15, 14, 8, 13, 6, 5, 12, 7, 5,\n 11, 12, 14, 15, 14, 15, 9, 8, 9, 14, 5, 6, 8, 6, 5, 12,\n 9, 15, 5, 11, 6, 8, 13, 12, 5, 12, 13, 14, 11, 8, 5, 6\n]\n\nvar sr = [\n 8, 9, 9, 11, 13, 15, 15, 5, 7, 7, 8, 11, 14, 14, 12, 6,\n 9, 13, 15, 7, 12, 8, 9, 11, 7, 7, 12, 7, 6, 15, 13, 11,\n 9, 7, 15, 11, 8, 6, 6, 14, 12, 13, 5, 14, 13, 13, 7, 5,\n 15, 5, 8, 11, 14, 14, 6, 14, 6, 9, 12, 9, 12, 5, 15, 8,\n 8, 5, 12, 9, 12, 5, 14, 6, 8, 13, 6, 5, 15, 13, 11, 11\n]\n\nvar hl = [0x00000000, 0x5a827999, 0x6ed9eba1, 0x8f1bbcdc, 0xa953fd4e]\nvar hr = [0x50a28be6, 0x5c4dd124, 0x6d703ef3, 0x7a6d76e9, 0x00000000]\n\nfunction RIPEMD160 () {\n HashBase.call(this, 64)\n\n // state\n this._a = 0x67452301\n this._b = 0xefcdab89\n this._c = 0x98badcfe\n this._d = 0x10325476\n this._e = 0xc3d2e1f0\n}\n\ninherits(RIPEMD160, HashBase)\n\nRIPEMD160.prototype._update = function () {\n var words = ARRAY16\n for (var j = 0; j < 16; ++j) words[j] = this._block.readInt32LE(j * 4)\n\n var al = this._a | 0\n var bl = this._b | 0\n var cl = this._c | 0\n var dl = this._d | 0\n var el = this._e | 0\n\n var ar = this._a | 0\n var br = this._b | 0\n var cr = this._c | 0\n var dr = this._d | 0\n var er = this._e | 0\n\n // computation\n for (var i = 0; i < 80; i += 1) {\n var tl\n var tr\n if (i < 16) {\n tl = fn1(al, bl, cl, dl, el, words[zl[i]], hl[0], sl[i])\n tr = fn5(ar, br, cr, dr, er, words[zr[i]], hr[0], sr[i])\n } else if (i < 32) {\n tl = fn2(al, bl, cl, dl, el, words[zl[i]], hl[1], sl[i])\n tr = fn4(ar, br, cr, dr, er, words[zr[i]], hr[1], sr[i])\n } else if (i < 48) {\n tl = fn3(al, bl, cl, dl, el, words[zl[i]], hl[2], sl[i])\n tr = fn3(ar, br, cr, dr, er, words[zr[i]], hr[2], sr[i])\n } else if (i < 64) {\n tl = fn4(al, bl, cl, dl, el, words[zl[i]], hl[3], sl[i])\n tr = fn2(ar, br, cr, dr, er, words[zr[i]], hr[3], sr[i])\n } else { // if (i<80) {\n tl = fn5(al, bl, cl, dl, el, words[zl[i]], hl[4], sl[i])\n tr = fn1(ar, br, cr, dr, er, words[zr[i]], hr[4], sr[i])\n }\n\n al = el\n el = dl\n dl = rotl(cl, 10)\n cl = bl\n bl = tl\n\n ar = er\n er = dr\n dr = rotl(cr, 10)\n cr = br\n br = tr\n }\n\n // update state\n var t = (this._b + cl + dr) | 0\n this._b = (this._c + dl + er) | 0\n this._c = (this._d + el + ar) | 0\n this._d = (this._e + al + br) | 0\n this._e = (this._a + bl + cr) | 0\n this._a = t\n}\n\nRIPEMD160.prototype._digest = function () {\n // create padding and handle blocks\n this._block[this._blockOffset++] = 0x80\n if (this._blockOffset > 56) {\n this._block.fill(0, this._blockOffset, 64)\n this._update()\n this._blockOffset = 0\n }\n\n this._block.fill(0, this._blockOffset, 56)\n this._block.writeUInt32LE(this._length[0], 56)\n this._block.writeUInt32LE(this._length[1], 60)\n this._update()\n\n // produce result\n var buffer = Buffer.alloc ? Buffer.alloc(20) : new Buffer(20)\n buffer.writeInt32LE(this._a, 0)\n buffer.writeInt32LE(this._b, 4)\n buffer.writeInt32LE(this._c, 8)\n buffer.writeInt32LE(this._d, 12)\n buffer.writeInt32LE(this._e, 16)\n return buffer\n}\n\nfunction rotl (x, n) {\n return (x << n) | (x >>> (32 - n))\n}\n\nfunction fn1 (a, b, c, d, e, m, k, s) {\n return (rotl((a + (b ^ c ^ d) + m + k) | 0, s) + e) | 0\n}\n\nfunction fn2 (a, b, c, d, e, m, k, s) {\n return (rotl((a + ((b & c) | ((~b) & d)) + m + k) | 0, s) + e) | 0\n}\n\nfunction fn3 (a, b, c, d, e, m, k, s) {\n return (rotl((a + ((b | (~c)) ^ d) + m + k) | 0, s) + e) | 0\n}\n\nfunction fn4 (a, b, c, d, e, m, k, s) {\n return (rotl((a + ((b & d) | (c & (~d))) + m + k) | 0, s) + e) | 0\n}\n\nfunction fn5 (a, b, c, d, e, m, k, s) {\n return (rotl((a + (b ^ (c | (~d))) + m + k) | 0, s) + e) | 0\n}\n\nmodule.exports = RIPEMD160\n","var exports = module.exports = function SHA (algorithm) {\n algorithm = algorithm.toLowerCase()\n\n var Algorithm = exports[algorithm]\n if (!Algorithm) throw new Error(algorithm + ' is not supported (we accept pull requests)')\n\n return new Algorithm()\n}\n\nexports.sha = require('./sha')\nexports.sha1 = require('./sha1')\nexports.sha224 = require('./sha224')\nexports.sha256 = require('./sha256')\nexports.sha384 = require('./sha384')\nexports.sha512 = require('./sha512')\n","'use strict';\n\nvar assert = require('minimalistic-assert');\n\nfunction Cipher(options) {\n this.options = options;\n\n this.type = this.options.type;\n this.blockSize = 8;\n this._init();\n\n this.buffer = new Array(this.blockSize);\n this.bufferOff = 0;\n}\nmodule.exports = Cipher;\n\nCipher.prototype._init = function _init() {\n // Might be overrided\n};\n\nCipher.prototype.update = function update(data) {\n if (data.length === 0)\n return [];\n\n if (this.type === 'decrypt')\n return this._updateDecrypt(data);\n else\n return this._updateEncrypt(data);\n};\n\nCipher.prototype._buffer = function _buffer(data, off) {\n // Append data to buffer\n var min = Math.min(this.buffer.length - this.bufferOff, data.length - off);\n for (var i = 0; i < min; i++)\n this.buffer[this.bufferOff + i] = data[off + i];\n this.bufferOff += min;\n\n // Shift next\n return min;\n};\n\nCipher.prototype._flushBuffer = function _flushBuffer(out, off) {\n this._update(this.buffer, 0, out, off);\n this.bufferOff = 0;\n return this.blockSize;\n};\n\nCipher.prototype._updateEncrypt = function _updateEncrypt(data) {\n var inputOff = 0;\n var outputOff = 0;\n\n var count = ((this.bufferOff + data.length) / this.blockSize) | 0;\n var out = new Array(count * this.blockSize);\n\n if (this.bufferOff !== 0) {\n inputOff += this._buffer(data, inputOff);\n\n if (this.bufferOff === this.buffer.length)\n outputOff += this._flushBuffer(out, outputOff);\n }\n\n // Write blocks\n var max = data.length - ((data.length - inputOff) % this.blockSize);\n for (; inputOff < max; inputOff += this.blockSize) {\n this._update(data, inputOff, out, outputOff);\n outputOff += this.blockSize;\n }\n\n // Queue rest\n for (; inputOff < data.length; inputOff++, this.bufferOff++)\n this.buffer[this.bufferOff] = data[inputOff];\n\n return out;\n};\n\nCipher.prototype._updateDecrypt = function _updateDecrypt(data) {\n var inputOff = 0;\n var outputOff = 0;\n\n var count = Math.ceil((this.bufferOff + data.length) / this.blockSize) - 1;\n var out = new Array(count * this.blockSize);\n\n // TODO(indutny): optimize it, this is far from optimal\n for (; count > 0; count--) {\n inputOff += this._buffer(data, inputOff);\n outputOff += this._flushBuffer(out, outputOff);\n }\n\n // Buffer rest of the input\n inputOff += this._buffer(data, inputOff);\n\n return out;\n};\n\nCipher.prototype.final = function final(buffer) {\n var first;\n if (buffer)\n first = this.update(buffer);\n\n var last;\n if (this.type === 'encrypt')\n last = this._finalEncrypt();\n else\n last = this._finalDecrypt();\n\n if (first)\n return first.concat(last);\n else\n return last;\n};\n\nCipher.prototype._pad = function _pad(buffer, off) {\n if (off === 0)\n return false;\n\n while (off < buffer.length)\n buffer[off++] = 0;\n\n return true;\n};\n\nCipher.prototype._finalEncrypt = function _finalEncrypt() {\n if (!this._pad(this.buffer, this.bufferOff))\n return [];\n\n var out = new Array(this.blockSize);\n this._update(this.buffer, 0, out, 0);\n return out;\n};\n\nCipher.prototype._unpad = function _unpad(buffer) {\n return buffer;\n};\n\nCipher.prototype._finalDecrypt = function _finalDecrypt() {\n assert.equal(this.bufferOff, this.blockSize, 'Not enough data to decrypt');\n var out = new Array(this.blockSize);\n this._flushBuffer(out, 0);\n\n return this._unpad(out);\n};\n","var ciphers = require('./encrypter')\nvar deciphers = require('./decrypter')\nvar modes = require('./modes/list.json')\n\nfunction getCiphers () {\n return Object.keys(modes)\n}\n\nexports.createCipher = exports.Cipher = ciphers.createCipher\nexports.createCipheriv = exports.Cipheriv = ciphers.createCipheriv\nexports.createDecipher = exports.Decipher = deciphers.createDecipher\nexports.createDecipheriv = exports.Decipheriv = deciphers.createDecipheriv\nexports.listCiphers = exports.getCiphers = getCiphers\n","var modeModules = {\n ECB: require('./ecb'),\n CBC: require('./cbc'),\n CFB: require('./cfb'),\n CFB8: require('./cfb8'),\n CFB1: require('./cfb1'),\n OFB: require('./ofb'),\n CTR: require('./ctr'),\n GCM: require('./ctr')\n}\n\nvar modes = require('./list.json')\n\nfor (var key in modes) {\n modes[key].module = modeModules[modes[key].mode]\n}\n\nmodule.exports = modes\n","var r;\n\nmodule.exports = function rand(len) {\n if (!r)\n r = new Rand(null);\n\n return r.generate(len);\n};\n\nfunction Rand(rand) {\n this.rand = rand;\n}\nmodule.exports.Rand = Rand;\n\nRand.prototype.generate = function generate(len) {\n return this._rand(len);\n};\n\n// Emulate crypto API using randy\nRand.prototype._rand = function _rand(n) {\n if (this.rand.getBytes)\n return this.rand.getBytes(n);\n\n var res = new Uint8Array(n);\n for (var i = 0; i < res.length; i++)\n res[i] = this.rand.getByte();\n return res;\n};\n\nif (typeof self === 'object') {\n if (self.crypto && self.crypto.getRandomValues) {\n // Modern browsers\n Rand.prototype._rand = function _rand(n) {\n var arr = new Uint8Array(n);\n self.crypto.getRandomValues(arr);\n return arr;\n };\n } else if (self.msCrypto && self.msCrypto.getRandomValues) {\n // IE\n Rand.prototype._rand = function _rand(n) {\n var arr = new Uint8Array(n);\n self.msCrypto.getRandomValues(arr);\n return arr;\n };\n\n // Safari's WebWorkers do not have `crypto`\n } else if (typeof window === 'object') {\n // Old junk\n Rand.prototype._rand = function() {\n throw new Error('Not implemented yet');\n };\n }\n} else {\n // Node.js or Web worker with no crypto support\n try {\n var crypto = require('crypto');\n if (typeof crypto.randomBytes !== 'function')\n throw new Error('Not supported');\n\n Rand.prototype._rand = function _rand(n) {\n return crypto.randomBytes(n);\n };\n } catch (e) {\n }\n}\n","/*! safe-buffer. MIT License. Feross Aboukhadijeh */\n/* eslint-disable node/no-deprecated-api */\nvar buffer = require('buffer')\nvar Buffer = buffer.Buffer\n\n// alternative to using Object.keys for old browsers\nfunction copyProps (src, dst) {\n for (var key in src) {\n dst[key] = src[key]\n }\n}\nif (Buffer.from && Buffer.alloc && Buffer.allocUnsafe && Buffer.allocUnsafeSlow) {\n module.exports = buffer\n} else {\n // Copy properties from require('buffer')\n copyProps(buffer, exports)\n exports.Buffer = SafeBuffer\n}\n\nfunction SafeBuffer (arg, encodingOrOffset, length) {\n return Buffer(arg, encodingOrOffset, length)\n}\n\nSafeBuffer.prototype = Object.create(Buffer.prototype)\n\n// Copy static methods from Buffer\ncopyProps(Buffer, SafeBuffer)\n\nSafeBuffer.from = function (arg, encodingOrOffset, length) {\n if (typeof arg === 'number') {\n throw new TypeError('Argument must not be a number')\n }\n return Buffer(arg, encodingOrOffset, length)\n}\n\nSafeBuffer.alloc = function (size, fill, encoding) {\n if (typeof size !== 'number') {\n throw new TypeError('Argument must be a number')\n }\n var buf = Buffer(size)\n if (fill !== undefined) {\n if (typeof encoding === 'string') {\n buf.fill(fill, encoding)\n } else {\n buf.fill(fill)\n }\n } else {\n buf.fill(0)\n }\n return buf\n}\n\nSafeBuffer.allocUnsafe = function (size) {\n if (typeof size !== 'number') {\n throw new TypeError('Argument must be a number')\n }\n return Buffer(size)\n}\n\nSafeBuffer.allocUnsafeSlow = function (size) {\n if (typeof size !== 'number') {\n throw new TypeError('Argument must be a number')\n }\n return buffer.SlowBuffer(size)\n}\n","var BN = require('bn.js')\nvar randomBytes = require('randombytes')\n\nfunction blind (priv) {\n var r = getr(priv)\n var blinder = r.toRed(BN.mont(priv.modulus)).redPow(new BN(priv.publicExponent)).fromRed()\n return { blinder: blinder, unblinder: r.invm(priv.modulus) }\n}\n\nfunction getr (priv) {\n var len = priv.modulus.byteLength()\n var r\n do {\n r = new BN(randomBytes(len))\n } while (r.cmp(priv.modulus) >= 0 || !r.umod(priv.prime1) || !r.umod(priv.prime2))\n return r\n}\n\nfunction crt (msg, priv) {\n var blinds = blind(priv)\n var len = priv.modulus.byteLength()\n var blinded = new BN(msg).mul(blinds.blinder).umod(priv.modulus)\n var c1 = blinded.toRed(BN.mont(priv.prime1))\n var c2 = blinded.toRed(BN.mont(priv.prime2))\n var qinv = priv.coefficient\n var p = priv.prime1\n var q = priv.prime2\n var m1 = c1.redPow(priv.exponent1).fromRed()\n var m2 = c2.redPow(priv.exponent2).fromRed()\n var h = m1.isub(m2).imul(qinv).umod(p).imul(q)\n return m2.iadd(h).imul(blinds.unblinder).umod(priv.modulus).toArrayLike(Buffer, 'be', len)\n}\ncrt.getr = getr\n\nmodule.exports = crt\n","(function (module, exports) {\n 'use strict';\n\n // Utils\n function assert (val, msg) {\n if (!val) throw new Error(msg || 'Assertion failed');\n }\n\n // Could use `inherits` module, but don't want to move from single file\n // architecture yet.\n function inherits (ctor, superCtor) {\n ctor.super_ = superCtor;\n var TempCtor = function () {};\n TempCtor.prototype = superCtor.prototype;\n ctor.prototype = new TempCtor();\n ctor.prototype.constructor = ctor;\n }\n\n // BN\n\n function BN (number, base, endian) {\n if (BN.isBN(number)) {\n return number;\n }\n\n this.negative = 0;\n this.words = null;\n this.length = 0;\n\n // Reduction context\n this.red = null;\n\n if (number !== null) {\n if (base === 'le' || base === 'be') {\n endian = base;\n base = 10;\n }\n\n this._init(number || 0, base || 10, endian || 'be');\n }\n }\n if (typeof module === 'object') {\n module.exports = BN;\n } else {\n exports.BN = BN;\n }\n\n BN.BN = BN;\n BN.wordSize = 26;\n\n var Buffer;\n try {\n if (typeof window !== 'undefined' && typeof window.Buffer !== 'undefined') {\n Buffer = window.Buffer;\n } else {\n Buffer = require('buffer').Buffer;\n }\n } catch (e) {\n }\n\n BN.isBN = function isBN (num) {\n if (num instanceof BN) {\n return true;\n }\n\n return num !== null && typeof num === 'object' &&\n num.constructor.wordSize === BN.wordSize && Array.isArray(num.words);\n };\n\n BN.max = function max (left, right) {\n if (left.cmp(right) > 0) return left;\n return right;\n };\n\n BN.min = function min (left, right) {\n if (left.cmp(right) < 0) return left;\n return right;\n };\n\n BN.prototype._init = function init (number, base, endian) {\n if (typeof number === 'number') {\n return this._initNumber(number, base, endian);\n }\n\n if (typeof number === 'object') {\n return this._initArray(number, base, endian);\n }\n\n if (base === 'hex') {\n base = 16;\n }\n assert(base === (base | 0) && base >= 2 && base <= 36);\n\n number = number.toString().replace(/\\s+/g, '');\n var start = 0;\n if (number[0] === '-') {\n start++;\n this.negative = 1;\n }\n\n if (start < number.length) {\n if (base === 16) {\n this._parseHex(number, start, endian);\n } else {\n this._parseBase(number, base, start);\n if (endian === 'le') {\n this._initArray(this.toArray(), base, endian);\n }\n }\n }\n };\n\n BN.prototype._initNumber = function _initNumber (number, base, endian) {\n if (number < 0) {\n this.negative = 1;\n number = -number;\n }\n if (number < 0x4000000) {\n this.words = [number & 0x3ffffff];\n this.length = 1;\n } else if (number < 0x10000000000000) {\n this.words = [\n number & 0x3ffffff,\n (number / 0x4000000) & 0x3ffffff\n ];\n this.length = 2;\n } else {\n assert(number < 0x20000000000000); // 2 ^ 53 (unsafe)\n this.words = [\n number & 0x3ffffff,\n (number / 0x4000000) & 0x3ffffff,\n 1\n ];\n this.length = 3;\n }\n\n if (endian !== 'le') return;\n\n // Reverse the bytes\n this._initArray(this.toArray(), base, endian);\n };\n\n BN.prototype._initArray = function _initArray (number, base, endian) {\n // Perhaps a Uint8Array\n assert(typeof number.length === 'number');\n if (number.length <= 0) {\n this.words = [0];\n this.length = 1;\n return this;\n }\n\n this.length = Math.ceil(number.length / 3);\n this.words = new Array(this.length);\n for (var i = 0; i < this.length; i++) {\n this.words[i] = 0;\n }\n\n var j, w;\n var off = 0;\n if (endian === 'be') {\n for (i = number.length - 1, j = 0; i >= 0; i -= 3) {\n w = number[i] | (number[i - 1] << 8) | (number[i - 2] << 16);\n this.words[j] |= (w << off) & 0x3ffffff;\n this.words[j + 1] = (w >>> (26 - off)) & 0x3ffffff;\n off += 24;\n if (off >= 26) {\n off -= 26;\n j++;\n }\n }\n } else if (endian === 'le') {\n for (i = 0, j = 0; i < number.length; i += 3) {\n w = number[i] | (number[i + 1] << 8) | (number[i + 2] << 16);\n this.words[j] |= (w << off) & 0x3ffffff;\n this.words[j + 1] = (w >>> (26 - off)) & 0x3ffffff;\n off += 24;\n if (off >= 26) {\n off -= 26;\n j++;\n }\n }\n }\n return this._strip();\n };\n\n function parseHex4Bits (string, index) {\n var c = string.charCodeAt(index);\n // '0' - '9'\n if (c >= 48 && c <= 57) {\n return c - 48;\n // 'A' - 'F'\n } else if (c >= 65 && c <= 70) {\n return c - 55;\n // 'a' - 'f'\n } else if (c >= 97 && c <= 102) {\n return c - 87;\n } else {\n assert(false, 'Invalid character in ' + string);\n }\n }\n\n function parseHexByte (string, lowerBound, index) {\n var r = parseHex4Bits(string, index);\n if (index - 1 >= lowerBound) {\n r |= parseHex4Bits(string, index - 1) << 4;\n }\n return r;\n }\n\n BN.prototype._parseHex = function _parseHex (number, start, endian) {\n // Create possibly bigger array to ensure that it fits the number\n this.length = Math.ceil((number.length - start) / 6);\n this.words = new Array(this.length);\n for (var i = 0; i < this.length; i++) {\n this.words[i] = 0;\n }\n\n // 24-bits chunks\n var off = 0;\n var j = 0;\n\n var w;\n if (endian === 'be') {\n for (i = number.length - 1; i >= start; i -= 2) {\n w = parseHexByte(number, start, i) << off;\n this.words[j] |= w & 0x3ffffff;\n if (off >= 18) {\n off -= 18;\n j += 1;\n this.words[j] |= w >>> 26;\n } else {\n off += 8;\n }\n }\n } else {\n var parseLength = number.length - start;\n for (i = parseLength % 2 === 0 ? start + 1 : start; i < number.length; i += 2) {\n w = parseHexByte(number, start, i) << off;\n this.words[j] |= w & 0x3ffffff;\n if (off >= 18) {\n off -= 18;\n j += 1;\n this.words[j] |= w >>> 26;\n } else {\n off += 8;\n }\n }\n }\n\n this._strip();\n };\n\n function parseBase (str, start, end, mul) {\n var r = 0;\n var b = 0;\n var len = Math.min(str.length, end);\n for (var i = start; i < len; i++) {\n var c = str.charCodeAt(i) - 48;\n\n r *= mul;\n\n // 'a'\n if (c >= 49) {\n b = c - 49 + 0xa;\n\n // 'A'\n } else if (c >= 17) {\n b = c - 17 + 0xa;\n\n // '0' - '9'\n } else {\n b = c;\n }\n assert(c >= 0 && b < mul, 'Invalid character');\n r += b;\n }\n return r;\n }\n\n BN.prototype._parseBase = function _parseBase (number, base, start) {\n // Initialize as zero\n this.words = [0];\n this.length = 1;\n\n // Find length of limb in base\n for (var limbLen = 0, limbPow = 1; limbPow <= 0x3ffffff; limbPow *= base) {\n limbLen++;\n }\n limbLen--;\n limbPow = (limbPow / base) | 0;\n\n var total = number.length - start;\n var mod = total % limbLen;\n var end = Math.min(total, total - mod) + start;\n\n var word = 0;\n for (var i = start; i < end; i += limbLen) {\n word = parseBase(number, i, i + limbLen, base);\n\n this.imuln(limbPow);\n if (this.words[0] + word < 0x4000000) {\n this.words[0] += word;\n } else {\n this._iaddn(word);\n }\n }\n\n if (mod !== 0) {\n var pow = 1;\n word = parseBase(number, i, number.length, base);\n\n for (i = 0; i < mod; i++) {\n pow *= base;\n }\n\n this.imuln(pow);\n if (this.words[0] + word < 0x4000000) {\n this.words[0] += word;\n } else {\n this._iaddn(word);\n }\n }\n\n this._strip();\n };\n\n BN.prototype.copy = function copy (dest) {\n dest.words = new Array(this.length);\n for (var i = 0; i < this.length; i++) {\n dest.words[i] = this.words[i];\n }\n dest.length = this.length;\n dest.negative = this.negative;\n dest.red = this.red;\n };\n\n function move (dest, src) {\n dest.words = src.words;\n dest.length = src.length;\n dest.negative = src.negative;\n dest.red = src.red;\n }\n\n BN.prototype._move = function _move (dest) {\n move(dest, this);\n };\n\n BN.prototype.clone = function clone () {\n var r = new BN(null);\n this.copy(r);\n return r;\n };\n\n BN.prototype._expand = function _expand (size) {\n while (this.length < size) {\n this.words[this.length++] = 0;\n }\n return this;\n };\n\n // Remove leading `0` from `this`\n BN.prototype._strip = function strip () {\n while (this.length > 1 && this.words[this.length - 1] === 0) {\n this.length--;\n }\n return this._normSign();\n };\n\n BN.prototype._normSign = function _normSign () {\n // -0 = 0\n if (this.length === 1 && this.words[0] === 0) {\n this.negative = 0;\n }\n return this;\n };\n\n // Check Symbol.for because not everywhere where Symbol defined\n // See https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Symbol#Browser_compatibility\n if (typeof Symbol !== 'undefined' && typeof Symbol.for === 'function') {\n try {\n BN.prototype[Symbol.for('nodejs.util.inspect.custom')] = inspect;\n } catch (e) {\n BN.prototype.inspect = inspect;\n }\n } else {\n BN.prototype.inspect = inspect;\n }\n\n function inspect () {\n return (this.red ? '';\n }\n\n /*\n\n var zeros = [];\n var groupSizes = [];\n var groupBases = [];\n\n var s = '';\n var i = -1;\n while (++i < BN.wordSize) {\n zeros[i] = s;\n s += '0';\n }\n groupSizes[0] = 0;\n groupSizes[1] = 0;\n groupBases[0] = 0;\n groupBases[1] = 0;\n var base = 2 - 1;\n while (++base < 36 + 1) {\n var groupSize = 0;\n var groupBase = 1;\n while (groupBase < (1 << BN.wordSize) / base) {\n groupBase *= base;\n groupSize += 1;\n }\n groupSizes[base] = groupSize;\n groupBases[base] = groupBase;\n }\n\n */\n\n var zeros = [\n '',\n '0',\n '00',\n '000',\n '0000',\n '00000',\n '000000',\n '0000000',\n '00000000',\n '000000000',\n '0000000000',\n '00000000000',\n '000000000000',\n '0000000000000',\n '00000000000000',\n '000000000000000',\n '0000000000000000',\n '00000000000000000',\n '000000000000000000',\n '0000000000000000000',\n '00000000000000000000',\n '000000000000000000000',\n '0000000000000000000000',\n '00000000000000000000000',\n '000000000000000000000000',\n '0000000000000000000000000'\n ];\n\n var groupSizes = [\n 0, 0,\n 25, 16, 12, 11, 10, 9, 8,\n 8, 7, 7, 7, 7, 6, 6,\n 6, 6, 6, 6, 6, 5, 5,\n 5, 5, 5, 5, 5, 5, 5,\n 5, 5, 5, 5, 5, 5, 5\n ];\n\n var groupBases = [\n 0, 0,\n 33554432, 43046721, 16777216, 48828125, 60466176, 40353607, 16777216,\n 43046721, 10000000, 19487171, 35831808, 62748517, 7529536, 11390625,\n 16777216, 24137569, 34012224, 47045881, 64000000, 4084101, 5153632,\n 6436343, 7962624, 9765625, 11881376, 14348907, 17210368, 20511149,\n 24300000, 28629151, 33554432, 39135393, 45435424, 52521875, 60466176\n ];\n\n BN.prototype.toString = function toString (base, padding) {\n base = base || 10;\n padding = padding | 0 || 1;\n\n var out;\n if (base === 16 || base === 'hex') {\n out = '';\n var off = 0;\n var carry = 0;\n for (var i = 0; i < this.length; i++) {\n var w = this.words[i];\n var word = (((w << off) | carry) & 0xffffff).toString(16);\n carry = (w >>> (24 - off)) & 0xffffff;\n if (carry !== 0 || i !== this.length - 1) {\n out = zeros[6 - word.length] + word + out;\n } else {\n out = word + out;\n }\n off += 2;\n if (off >= 26) {\n off -= 26;\n i--;\n }\n }\n if (carry !== 0) {\n out = carry.toString(16) + out;\n }\n while (out.length % padding !== 0) {\n out = '0' + out;\n }\n if (this.negative !== 0) {\n out = '-' + out;\n }\n return out;\n }\n\n if (base === (base | 0) && base >= 2 && base <= 36) {\n // var groupSize = Math.floor(BN.wordSize * Math.LN2 / Math.log(base));\n var groupSize = groupSizes[base];\n // var groupBase = Math.pow(base, groupSize);\n var groupBase = groupBases[base];\n out = '';\n var c = this.clone();\n c.negative = 0;\n while (!c.isZero()) {\n var r = c.modrn(groupBase).toString(base);\n c = c.idivn(groupBase);\n\n if (!c.isZero()) {\n out = zeros[groupSize - r.length] + r + out;\n } else {\n out = r + out;\n }\n }\n if (this.isZero()) {\n out = '0' + out;\n }\n while (out.length % padding !== 0) {\n out = '0' + out;\n }\n if (this.negative !== 0) {\n out = '-' + out;\n }\n return out;\n }\n\n assert(false, 'Base should be between 2 and 36');\n };\n\n BN.prototype.toNumber = function toNumber () {\n var ret = this.words[0];\n if (this.length === 2) {\n ret += this.words[1] * 0x4000000;\n } else if (this.length === 3 && this.words[2] === 0x01) {\n // NOTE: at this stage it is known that the top bit is set\n ret += 0x10000000000000 + (this.words[1] * 0x4000000);\n } else if (this.length > 2) {\n assert(false, 'Number can only safely store up to 53 bits');\n }\n return (this.negative !== 0) ? -ret : ret;\n };\n\n BN.prototype.toJSON = function toJSON () {\n return this.toString(16, 2);\n };\n\n if (Buffer) {\n BN.prototype.toBuffer = function toBuffer (endian, length) {\n return this.toArrayLike(Buffer, endian, length);\n };\n }\n\n BN.prototype.toArray = function toArray (endian, length) {\n return this.toArrayLike(Array, endian, length);\n };\n\n var allocate = function allocate (ArrayType, size) {\n if (ArrayType.allocUnsafe) {\n return ArrayType.allocUnsafe(size);\n }\n return new ArrayType(size);\n };\n\n BN.prototype.toArrayLike = function toArrayLike (ArrayType, endian, length) {\n this._strip();\n\n var byteLength = this.byteLength();\n var reqLength = length || Math.max(1, byteLength);\n assert(byteLength <= reqLength, 'byte array longer than desired length');\n assert(reqLength > 0, 'Requested array length <= 0');\n\n var res = allocate(ArrayType, reqLength);\n var postfix = endian === 'le' ? 'LE' : 'BE';\n this['_toArrayLike' + postfix](res, byteLength);\n return res;\n };\n\n BN.prototype._toArrayLikeLE = function _toArrayLikeLE (res, byteLength) {\n var position = 0;\n var carry = 0;\n\n for (var i = 0, shift = 0; i < this.length; i++) {\n var word = (this.words[i] << shift) | carry;\n\n res[position++] = word & 0xff;\n if (position < res.length) {\n res[position++] = (word >> 8) & 0xff;\n }\n if (position < res.length) {\n res[position++] = (word >> 16) & 0xff;\n }\n\n if (shift === 6) {\n if (position < res.length) {\n res[position++] = (word >> 24) & 0xff;\n }\n carry = 0;\n shift = 0;\n } else {\n carry = word >>> 24;\n shift += 2;\n }\n }\n\n if (position < res.length) {\n res[position++] = carry;\n\n while (position < res.length) {\n res[position++] = 0;\n }\n }\n };\n\n BN.prototype._toArrayLikeBE = function _toArrayLikeBE (res, byteLength) {\n var position = res.length - 1;\n var carry = 0;\n\n for (var i = 0, shift = 0; i < this.length; i++) {\n var word = (this.words[i] << shift) | carry;\n\n res[position--] = word & 0xff;\n if (position >= 0) {\n res[position--] = (word >> 8) & 0xff;\n }\n if (position >= 0) {\n res[position--] = (word >> 16) & 0xff;\n }\n\n if (shift === 6) {\n if (position >= 0) {\n res[position--] = (word >> 24) & 0xff;\n }\n carry = 0;\n shift = 0;\n } else {\n carry = word >>> 24;\n shift += 2;\n }\n }\n\n if (position >= 0) {\n res[position--] = carry;\n\n while (position >= 0) {\n res[position--] = 0;\n }\n }\n };\n\n if (Math.clz32) {\n BN.prototype._countBits = function _countBits (w) {\n return 32 - Math.clz32(w);\n };\n } else {\n BN.prototype._countBits = function _countBits (w) {\n var t = w;\n var r = 0;\n if (t >= 0x1000) {\n r += 13;\n t >>>= 13;\n }\n if (t >= 0x40) {\n r += 7;\n t >>>= 7;\n }\n if (t >= 0x8) {\n r += 4;\n t >>>= 4;\n }\n if (t >= 0x02) {\n r += 2;\n t >>>= 2;\n }\n return r + t;\n };\n }\n\n BN.prototype._zeroBits = function _zeroBits (w) {\n // Short-cut\n if (w === 0) return 26;\n\n var t = w;\n var r = 0;\n if ((t & 0x1fff) === 0) {\n r += 13;\n t >>>= 13;\n }\n if ((t & 0x7f) === 0) {\n r += 7;\n t >>>= 7;\n }\n if ((t & 0xf) === 0) {\n r += 4;\n t >>>= 4;\n }\n if ((t & 0x3) === 0) {\n r += 2;\n t >>>= 2;\n }\n if ((t & 0x1) === 0) {\n r++;\n }\n return r;\n };\n\n // Return number of used bits in a BN\n BN.prototype.bitLength = function bitLength () {\n var w = this.words[this.length - 1];\n var hi = this._countBits(w);\n return (this.length - 1) * 26 + hi;\n };\n\n function toBitArray (num) {\n var w = new Array(num.bitLength());\n\n for (var bit = 0; bit < w.length; bit++) {\n var off = (bit / 26) | 0;\n var wbit = bit % 26;\n\n w[bit] = (num.words[off] >>> wbit) & 0x01;\n }\n\n return w;\n }\n\n // Number of trailing zero bits\n BN.prototype.zeroBits = function zeroBits () {\n if (this.isZero()) return 0;\n\n var r = 0;\n for (var i = 0; i < this.length; i++) {\n var b = this._zeroBits(this.words[i]);\n r += b;\n if (b !== 26) break;\n }\n return r;\n };\n\n BN.prototype.byteLength = function byteLength () {\n return Math.ceil(this.bitLength() / 8);\n };\n\n BN.prototype.toTwos = function toTwos (width) {\n if (this.negative !== 0) {\n return this.abs().inotn(width).iaddn(1);\n }\n return this.clone();\n };\n\n BN.prototype.fromTwos = function fromTwos (width) {\n if (this.testn(width - 1)) {\n return this.notn(width).iaddn(1).ineg();\n }\n return this.clone();\n };\n\n BN.prototype.isNeg = function isNeg () {\n return this.negative !== 0;\n };\n\n // Return negative clone of `this`\n BN.prototype.neg = function neg () {\n return this.clone().ineg();\n };\n\n BN.prototype.ineg = function ineg () {\n if (!this.isZero()) {\n this.negative ^= 1;\n }\n\n return this;\n };\n\n // Or `num` with `this` in-place\n BN.prototype.iuor = function iuor (num) {\n while (this.length < num.length) {\n this.words[this.length++] = 0;\n }\n\n for (var i = 0; i < num.length; i++) {\n this.words[i] = this.words[i] | num.words[i];\n }\n\n return this._strip();\n };\n\n BN.prototype.ior = function ior (num) {\n assert((this.negative | num.negative) === 0);\n return this.iuor(num);\n };\n\n // Or `num` with `this`\n BN.prototype.or = function or (num) {\n if (this.length > num.length) return this.clone().ior(num);\n return num.clone().ior(this);\n };\n\n BN.prototype.uor = function uor (num) {\n if (this.length > num.length) return this.clone().iuor(num);\n return num.clone().iuor(this);\n };\n\n // And `num` with `this` in-place\n BN.prototype.iuand = function iuand (num) {\n // b = min-length(num, this)\n var b;\n if (this.length > num.length) {\n b = num;\n } else {\n b = this;\n }\n\n for (var i = 0; i < b.length; i++) {\n this.words[i] = this.words[i] & num.words[i];\n }\n\n this.length = b.length;\n\n return this._strip();\n };\n\n BN.prototype.iand = function iand (num) {\n assert((this.negative | num.negative) === 0);\n return this.iuand(num);\n };\n\n // And `num` with `this`\n BN.prototype.and = function and (num) {\n if (this.length > num.length) return this.clone().iand(num);\n return num.clone().iand(this);\n };\n\n BN.prototype.uand = function uand (num) {\n if (this.length > num.length) return this.clone().iuand(num);\n return num.clone().iuand(this);\n };\n\n // Xor `num` with `this` in-place\n BN.prototype.iuxor = function iuxor (num) {\n // a.length > b.length\n var a;\n var b;\n if (this.length > num.length) {\n a = this;\n b = num;\n } else {\n a = num;\n b = this;\n }\n\n for (var i = 0; i < b.length; i++) {\n this.words[i] = a.words[i] ^ b.words[i];\n }\n\n if (this !== a) {\n for (; i < a.length; i++) {\n this.words[i] = a.words[i];\n }\n }\n\n this.length = a.length;\n\n return this._strip();\n };\n\n BN.prototype.ixor = function ixor (num) {\n assert((this.negative | num.negative) === 0);\n return this.iuxor(num);\n };\n\n // Xor `num` with `this`\n BN.prototype.xor = function xor (num) {\n if (this.length > num.length) return this.clone().ixor(num);\n return num.clone().ixor(this);\n };\n\n BN.prototype.uxor = function uxor (num) {\n if (this.length > num.length) return this.clone().iuxor(num);\n return num.clone().iuxor(this);\n };\n\n // Not ``this`` with ``width`` bitwidth\n BN.prototype.inotn = function inotn (width) {\n assert(typeof width === 'number' && width >= 0);\n\n var bytesNeeded = Math.ceil(width / 26) | 0;\n var bitsLeft = width % 26;\n\n // Extend the buffer with leading zeroes\n this._expand(bytesNeeded);\n\n if (bitsLeft > 0) {\n bytesNeeded--;\n }\n\n // Handle complete words\n for (var i = 0; i < bytesNeeded; i++) {\n this.words[i] = ~this.words[i] & 0x3ffffff;\n }\n\n // Handle the residue\n if (bitsLeft > 0) {\n this.words[i] = ~this.words[i] & (0x3ffffff >> (26 - bitsLeft));\n }\n\n // And remove leading zeroes\n return this._strip();\n };\n\n BN.prototype.notn = function notn (width) {\n return this.clone().inotn(width);\n };\n\n // Set `bit` of `this`\n BN.prototype.setn = function setn (bit, val) {\n assert(typeof bit === 'number' && bit >= 0);\n\n var off = (bit / 26) | 0;\n var wbit = bit % 26;\n\n this._expand(off + 1);\n\n if (val) {\n this.words[off] = this.words[off] | (1 << wbit);\n } else {\n this.words[off] = this.words[off] & ~(1 << wbit);\n }\n\n return this._strip();\n };\n\n // Add `num` to `this` in-place\n BN.prototype.iadd = function iadd (num) {\n var r;\n\n // negative + positive\n if (this.negative !== 0 && num.negative === 0) {\n this.negative = 0;\n r = this.isub(num);\n this.negative ^= 1;\n return this._normSign();\n\n // positive + negative\n } else if (this.negative === 0 && num.negative !== 0) {\n num.negative = 0;\n r = this.isub(num);\n num.negative = 1;\n return r._normSign();\n }\n\n // a.length > b.length\n var a, b;\n if (this.length > num.length) {\n a = this;\n b = num;\n } else {\n a = num;\n b = this;\n }\n\n var carry = 0;\n for (var i = 0; i < b.length; i++) {\n r = (a.words[i] | 0) + (b.words[i] | 0) + carry;\n this.words[i] = r & 0x3ffffff;\n carry = r >>> 26;\n }\n for (; carry !== 0 && i < a.length; i++) {\n r = (a.words[i] | 0) + carry;\n this.words[i] = r & 0x3ffffff;\n carry = r >>> 26;\n }\n\n this.length = a.length;\n if (carry !== 0) {\n this.words[this.length] = carry;\n this.length++;\n // Copy the rest of the words\n } else if (a !== this) {\n for (; i < a.length; i++) {\n this.words[i] = a.words[i];\n }\n }\n\n return this;\n };\n\n // Add `num` to `this`\n BN.prototype.add = function add (num) {\n var res;\n if (num.negative !== 0 && this.negative === 0) {\n num.negative = 0;\n res = this.sub(num);\n num.negative ^= 1;\n return res;\n } else if (num.negative === 0 && this.negative !== 0) {\n this.negative = 0;\n res = num.sub(this);\n this.negative = 1;\n return res;\n }\n\n if (this.length > num.length) return this.clone().iadd(num);\n\n return num.clone().iadd(this);\n };\n\n // Subtract `num` from `this` in-place\n BN.prototype.isub = function isub (num) {\n // this - (-num) = this + num\n if (num.negative !== 0) {\n num.negative = 0;\n var r = this.iadd(num);\n num.negative = 1;\n return r._normSign();\n\n // -this - num = -(this + num)\n } else if (this.negative !== 0) {\n this.negative = 0;\n this.iadd(num);\n this.negative = 1;\n return this._normSign();\n }\n\n // At this point both numbers are positive\n var cmp = this.cmp(num);\n\n // Optimization - zeroify\n if (cmp === 0) {\n this.negative = 0;\n this.length = 1;\n this.words[0] = 0;\n return this;\n }\n\n // a > b\n var a, b;\n if (cmp > 0) {\n a = this;\n b = num;\n } else {\n a = num;\n b = this;\n }\n\n var carry = 0;\n for (var i = 0; i < b.length; i++) {\n r = (a.words[i] | 0) - (b.words[i] | 0) + carry;\n carry = r >> 26;\n this.words[i] = r & 0x3ffffff;\n }\n for (; carry !== 0 && i < a.length; i++) {\n r = (a.words[i] | 0) + carry;\n carry = r >> 26;\n this.words[i] = r & 0x3ffffff;\n }\n\n // Copy rest of the words\n if (carry === 0 && i < a.length && a !== this) {\n for (; i < a.length; i++) {\n this.words[i] = a.words[i];\n }\n }\n\n this.length = Math.max(this.length, i);\n\n if (a !== this) {\n this.negative = 1;\n }\n\n return this._strip();\n };\n\n // Subtract `num` from `this`\n BN.prototype.sub = function sub (num) {\n return this.clone().isub(num);\n };\n\n function smallMulTo (self, num, out) {\n out.negative = num.negative ^ self.negative;\n var len = (self.length + num.length) | 0;\n out.length = len;\n len = (len - 1) | 0;\n\n // Peel one iteration (compiler can't do it, because of code complexity)\n var a = self.words[0] | 0;\n var b = num.words[0] | 0;\n var r = a * b;\n\n var lo = r & 0x3ffffff;\n var carry = (r / 0x4000000) | 0;\n out.words[0] = lo;\n\n for (var k = 1; k < len; k++) {\n // Sum all words with the same `i + j = k` and accumulate `ncarry`,\n // note that ncarry could be >= 0x3ffffff\n var ncarry = carry >>> 26;\n var rword = carry & 0x3ffffff;\n var maxJ = Math.min(k, num.length - 1);\n for (var j = Math.max(0, k - self.length + 1); j <= maxJ; j++) {\n var i = (k - j) | 0;\n a = self.words[i] | 0;\n b = num.words[j] | 0;\n r = a * b + rword;\n ncarry += (r / 0x4000000) | 0;\n rword = r & 0x3ffffff;\n }\n out.words[k] = rword | 0;\n carry = ncarry | 0;\n }\n if (carry !== 0) {\n out.words[k] = carry | 0;\n } else {\n out.length--;\n }\n\n return out._strip();\n }\n\n // TODO(indutny): it may be reasonable to omit it for users who don't need\n // to work with 256-bit numbers, otherwise it gives 20% improvement for 256-bit\n // multiplication (like elliptic secp256k1).\n var comb10MulTo = function comb10MulTo (self, num, out) {\n var a = self.words;\n var b = num.words;\n var o = out.words;\n var c = 0;\n var lo;\n var mid;\n var hi;\n var a0 = a[0] | 0;\n var al0 = a0 & 0x1fff;\n var ah0 = a0 >>> 13;\n var a1 = a[1] | 0;\n var al1 = a1 & 0x1fff;\n var ah1 = a1 >>> 13;\n var a2 = a[2] | 0;\n var al2 = a2 & 0x1fff;\n var ah2 = a2 >>> 13;\n var a3 = a[3] | 0;\n var al3 = a3 & 0x1fff;\n var ah3 = a3 >>> 13;\n var a4 = a[4] | 0;\n var al4 = a4 & 0x1fff;\n var ah4 = a4 >>> 13;\n var a5 = a[5] | 0;\n var al5 = a5 & 0x1fff;\n var ah5 = a5 >>> 13;\n var a6 = a[6] | 0;\n var al6 = a6 & 0x1fff;\n var ah6 = a6 >>> 13;\n var a7 = a[7] | 0;\n var al7 = a7 & 0x1fff;\n var ah7 = a7 >>> 13;\n var a8 = a[8] | 0;\n var al8 = a8 & 0x1fff;\n var ah8 = a8 >>> 13;\n var a9 = a[9] | 0;\n var al9 = a9 & 0x1fff;\n var ah9 = a9 >>> 13;\n var b0 = b[0] | 0;\n var bl0 = b0 & 0x1fff;\n var bh0 = b0 >>> 13;\n var b1 = b[1] | 0;\n var bl1 = b1 & 0x1fff;\n var bh1 = b1 >>> 13;\n var b2 = b[2] | 0;\n var bl2 = b2 & 0x1fff;\n var bh2 = b2 >>> 13;\n var b3 = b[3] | 0;\n var bl3 = b3 & 0x1fff;\n var bh3 = b3 >>> 13;\n var b4 = b[4] | 0;\n var bl4 = b4 & 0x1fff;\n var bh4 = b4 >>> 13;\n var b5 = b[5] | 0;\n var bl5 = b5 & 0x1fff;\n var bh5 = b5 >>> 13;\n var b6 = b[6] | 0;\n var bl6 = b6 & 0x1fff;\n var bh6 = b6 >>> 13;\n var b7 = b[7] | 0;\n var bl7 = b7 & 0x1fff;\n var bh7 = b7 >>> 13;\n var b8 = b[8] | 0;\n var bl8 = b8 & 0x1fff;\n var bh8 = b8 >>> 13;\n var b9 = b[9] | 0;\n var bl9 = b9 & 0x1fff;\n var bh9 = b9 >>> 13;\n\n out.negative = self.negative ^ num.negative;\n out.length = 19;\n /* k = 0 */\n lo = Math.imul(al0, bl0);\n mid = Math.imul(al0, bh0);\n mid = (mid + Math.imul(ah0, bl0)) | 0;\n hi = Math.imul(ah0, bh0);\n var w0 = (((c + lo) | 0) + ((mid & 0x1fff) << 13)) | 0;\n c = (((hi + (mid >>> 13)) | 0) + (w0 >>> 26)) | 0;\n w0 &= 0x3ffffff;\n /* k = 1 */\n lo = Math.imul(al1, bl0);\n mid = Math.imul(al1, bh0);\n mid = (mid + Math.imul(ah1, bl0)) | 0;\n hi = Math.imul(ah1, bh0);\n lo = (lo + Math.imul(al0, bl1)) | 0;\n mid = (mid + Math.imul(al0, bh1)) | 0;\n mid = (mid + Math.imul(ah0, bl1)) | 0;\n hi = (hi + Math.imul(ah0, bh1)) | 0;\n var w1 = (((c + lo) | 0) + ((mid & 0x1fff) << 13)) | 0;\n c = (((hi + (mid >>> 13)) | 0) + (w1 >>> 26)) | 0;\n w1 &= 0x3ffffff;\n /* k = 2 */\n lo = Math.imul(al2, bl0);\n mid = Math.imul(al2, bh0);\n mid = (mid + Math.imul(ah2, bl0)) | 0;\n hi = Math.imul(ah2, bh0);\n lo = (lo + Math.imul(al1, bl1)) | 0;\n mid = (mid + Math.imul(al1, bh1)) | 0;\n mid = (mid + Math.imul(ah1, bl1)) | 0;\n hi = (hi + Math.imul(ah1, bh1)) | 0;\n lo = (lo + Math.imul(al0, bl2)) | 0;\n mid = (mid + Math.imul(al0, bh2)) | 0;\n mid = (mid + Math.imul(ah0, bl2)) | 0;\n hi = (hi + Math.imul(ah0, bh2)) | 0;\n var w2 = (((c + lo) | 0) + ((mid & 0x1fff) << 13)) | 0;\n c = (((hi + (mid >>> 13)) | 0) + (w2 >>> 26)) | 0;\n w2 &= 0x3ffffff;\n /* k = 3 */\n lo = Math.imul(al3, bl0);\n mid = Math.imul(al3, bh0);\n mid = (mid + Math.imul(ah3, bl0)) | 0;\n hi = Math.imul(ah3, bh0);\n lo = (lo + Math.imul(al2, bl1)) | 0;\n mid = (mid + Math.imul(al2, bh1)) | 0;\n mid = (mid + Math.imul(ah2, bl1)) | 0;\n hi = (hi + Math.imul(ah2, bh1)) | 0;\n lo = (lo + Math.imul(al1, bl2)) | 0;\n mid = (mid + Math.imul(al1, bh2)) | 0;\n mid = (mid + Math.imul(ah1, bl2)) | 0;\n hi = (hi + Math.imul(ah1, bh2)) | 0;\n lo = (lo + Math.imul(al0, bl3)) | 0;\n mid = (mid + Math.imul(al0, bh3)) | 0;\n mid = (mid + Math.imul(ah0, bl3)) | 0;\n hi = (hi + Math.imul(ah0, bh3)) | 0;\n var w3 = (((c + lo) | 0) + ((mid & 0x1fff) << 13)) | 0;\n c = (((hi + (mid >>> 13)) | 0) + (w3 >>> 26)) | 0;\n w3 &= 0x3ffffff;\n /* k = 4 */\n lo = Math.imul(al4, bl0);\n mid = Math.imul(al4, bh0);\n mid = (mid + Math.imul(ah4, bl0)) | 0;\n hi = Math.imul(ah4, bh0);\n lo = (lo + Math.imul(al3, bl1)) | 0;\n mid = (mid + Math.imul(al3, bh1)) | 0;\n mid = (mid + Math.imul(ah3, bl1)) | 0;\n hi = (hi + Math.imul(ah3, bh1)) | 0;\n lo = (lo + Math.imul(al2, bl2)) | 0;\n mid = (mid + Math.imul(al2, bh2)) | 0;\n mid = (mid + Math.imul(ah2, bl2)) | 0;\n hi = (hi + Math.imul(ah2, bh2)) | 0;\n lo = (lo + Math.imul(al1, bl3)) | 0;\n mid = (mid + Math.imul(al1, bh3)) | 0;\n mid = (mid + Math.imul(ah1, bl3)) | 0;\n hi = (hi + Math.imul(ah1, bh3)) | 0;\n lo = (lo + Math.imul(al0, bl4)) | 0;\n mid = (mid + Math.imul(al0, bh4)) | 0;\n mid = (mid + Math.imul(ah0, bl4)) | 0;\n hi = (hi + Math.imul(ah0, bh4)) | 0;\n var w4 = (((c + lo) | 0) + ((mid & 0x1fff) << 13)) | 0;\n c = (((hi + (mid >>> 13)) | 0) + (w4 >>> 26)) | 0;\n w4 &= 0x3ffffff;\n /* k = 5 */\n lo = Math.imul(al5, bl0);\n mid = Math.imul(al5, bh0);\n mid = (mid + Math.imul(ah5, bl0)) | 0;\n hi = Math.imul(ah5, bh0);\n lo = (lo + Math.imul(al4, bl1)) | 0;\n mid = (mid + Math.imul(al4, bh1)) | 0;\n mid = (mid + Math.imul(ah4, bl1)) | 0;\n hi = (hi + Math.imul(ah4, bh1)) | 0;\n lo = (lo + Math.imul(al3, bl2)) | 0;\n mid = (mid + Math.imul(al3, bh2)) | 0;\n mid = (mid + Math.imul(ah3, bl2)) | 0;\n hi = (hi + Math.imul(ah3, bh2)) | 0;\n lo = (lo + Math.imul(al2, bl3)) | 0;\n mid = (mid + Math.imul(al2, bh3)) | 0;\n mid = (mid + Math.imul(ah2, bl3)) | 0;\n hi = (hi + Math.imul(ah2, bh3)) | 0;\n lo = (lo + Math.imul(al1, bl4)) | 0;\n mid = (mid + Math.imul(al1, bh4)) | 0;\n mid = (mid + Math.imul(ah1, bl4)) | 0;\n hi = (hi + Math.imul(ah1, bh4)) | 0;\n lo = (lo + Math.imul(al0, bl5)) | 0;\n mid = (mid + Math.imul(al0, bh5)) | 0;\n mid = (mid + Math.imul(ah0, bl5)) | 0;\n hi = (hi + Math.imul(ah0, bh5)) | 0;\n var w5 = (((c + lo) | 0) + ((mid & 0x1fff) << 13)) | 0;\n c = (((hi + (mid >>> 13)) | 0) + (w5 >>> 26)) | 0;\n w5 &= 0x3ffffff;\n /* k = 6 */\n lo = Math.imul(al6, bl0);\n mid = Math.imul(al6, bh0);\n mid = (mid + Math.imul(ah6, bl0)) | 0;\n hi = Math.imul(ah6, bh0);\n lo = (lo + Math.imul(al5, bl1)) | 0;\n mid = (mid + Math.imul(al5, bh1)) | 0;\n mid = (mid + Math.imul(ah5, bl1)) | 0;\n hi = (hi + Math.imul(ah5, bh1)) | 0;\n lo = (lo + Math.imul(al4, bl2)) | 0;\n mid = (mid + Math.imul(al4, bh2)) | 0;\n mid = (mid + Math.imul(ah4, bl2)) | 0;\n hi = (hi + Math.imul(ah4, bh2)) | 0;\n lo = (lo + Math.imul(al3, bl3)) | 0;\n mid = (mid + Math.imul(al3, bh3)) | 0;\n mid = (mid + Math.imul(ah3, bl3)) | 0;\n hi = (hi + Math.imul(ah3, bh3)) | 0;\n lo = (lo + Math.imul(al2, bl4)) | 0;\n mid = (mid + Math.imul(al2, bh4)) | 0;\n mid = (mid + Math.imul(ah2, bl4)) | 0;\n hi = (hi + Math.imul(ah2, bh4)) | 0;\n lo = (lo + Math.imul(al1, bl5)) | 0;\n mid = (mid + Math.imul(al1, bh5)) | 0;\n mid = (mid + Math.imul(ah1, bl5)) | 0;\n hi = (hi + Math.imul(ah1, bh5)) | 0;\n lo = (lo + Math.imul(al0, bl6)) | 0;\n mid = (mid + Math.imul(al0, bh6)) | 0;\n mid = (mid + Math.imul(ah0, bl6)) | 0;\n hi = (hi + Math.imul(ah0, bh6)) | 0;\n var w6 = (((c + lo) | 0) + ((mid & 0x1fff) << 13)) | 0;\n c = (((hi + (mid >>> 13)) | 0) + (w6 >>> 26)) | 0;\n w6 &= 0x3ffffff;\n /* k = 7 */\n lo = Math.imul(al7, bl0);\n mid = Math.imul(al7, bh0);\n mid = (mid + Math.imul(ah7, bl0)) | 0;\n hi = Math.imul(ah7, bh0);\n lo = (lo + Math.imul(al6, bl1)) | 0;\n mid = (mid + Math.imul(al6, bh1)) | 0;\n mid = (mid + Math.imul(ah6, bl1)) | 0;\n hi = (hi + Math.imul(ah6, bh1)) | 0;\n lo = (lo + Math.imul(al5, bl2)) | 0;\n mid = (mid + Math.imul(al5, bh2)) | 0;\n mid = (mid + Math.imul(ah5, bl2)) | 0;\n hi = (hi + Math.imul(ah5, bh2)) | 0;\n lo = (lo + Math.imul(al4, bl3)) | 0;\n mid = (mid + Math.imul(al4, bh3)) | 0;\n mid = (mid + Math.imul(ah4, bl3)) | 0;\n hi = (hi + Math.imul(ah4, bh3)) | 0;\n lo = (lo + Math.imul(al3, bl4)) | 0;\n mid = (mid + Math.imul(al3, bh4)) | 0;\n mid = (mid + Math.imul(ah3, bl4)) | 0;\n hi = (hi + Math.imul(ah3, bh4)) | 0;\n lo = (lo + Math.imul(al2, bl5)) | 0;\n mid = (mid + Math.imul(al2, bh5)) | 0;\n mid = (mid + Math.imul(ah2, bl5)) | 0;\n hi = (hi + Math.imul(ah2, bh5)) | 0;\n lo = (lo + Math.imul(al1, bl6)) | 0;\n mid = (mid + Math.imul(al1, bh6)) | 0;\n mid = (mid + Math.imul(ah1, bl6)) | 0;\n hi = (hi + Math.imul(ah1, bh6)) | 0;\n lo = (lo + Math.imul(al0, bl7)) | 0;\n mid = (mid + Math.imul(al0, bh7)) | 0;\n mid = (mid + Math.imul(ah0, bl7)) | 0;\n hi = (hi + Math.imul(ah0, bh7)) | 0;\n var w7 = (((c + lo) | 0) + ((mid & 0x1fff) << 13)) | 0;\n c = (((hi + (mid >>> 13)) | 0) + (w7 >>> 26)) | 0;\n w7 &= 0x3ffffff;\n /* k = 8 */\n lo = Math.imul(al8, bl0);\n mid = Math.imul(al8, bh0);\n mid = (mid + Math.imul(ah8, bl0)) | 0;\n hi = Math.imul(ah8, bh0);\n lo = (lo + Math.imul(al7, bl1)) | 0;\n mid = (mid + Math.imul(al7, bh1)) | 0;\n mid = (mid + Math.imul(ah7, bl1)) | 0;\n hi = (hi + Math.imul(ah7, bh1)) | 0;\n lo = (lo + Math.imul(al6, bl2)) | 0;\n mid = (mid + Math.imul(al6, bh2)) | 0;\n mid = (mid + Math.imul(ah6, bl2)) | 0;\n hi = (hi + Math.imul(ah6, bh2)) | 0;\n lo = (lo + Math.imul(al5, bl3)) | 0;\n mid = (mid + Math.imul(al5, bh3)) | 0;\n mid = (mid + Math.imul(ah5, bl3)) | 0;\n hi = (hi + Math.imul(ah5, bh3)) | 0;\n lo = (lo + Math.imul(al4, bl4)) | 0;\n mid = (mid + Math.imul(al4, bh4)) | 0;\n mid = (mid + Math.imul(ah4, bl4)) | 0;\n hi = (hi + Math.imul(ah4, bh4)) | 0;\n lo = (lo + Math.imul(al3, bl5)) | 0;\n mid = (mid + Math.imul(al3, bh5)) | 0;\n mid = (mid + Math.imul(ah3, bl5)) | 0;\n hi = (hi + Math.imul(ah3, bh5)) | 0;\n lo = (lo + Math.imul(al2, bl6)) | 0;\n mid = (mid + Math.imul(al2, bh6)) | 0;\n mid = (mid + Math.imul(ah2, bl6)) | 0;\n hi = (hi + Math.imul(ah2, bh6)) | 0;\n lo = (lo + Math.imul(al1, bl7)) | 0;\n mid = (mid + Math.imul(al1, bh7)) | 0;\n mid = (mid + Math.imul(ah1, bl7)) | 0;\n hi = (hi + Math.imul(ah1, bh7)) | 0;\n lo = (lo + Math.imul(al0, bl8)) | 0;\n mid = (mid + Math.imul(al0, bh8)) | 0;\n mid = (mid + Math.imul(ah0, bl8)) | 0;\n hi = (hi + Math.imul(ah0, bh8)) | 0;\n var w8 = (((c + lo) | 0) + ((mid & 0x1fff) << 13)) | 0;\n c = (((hi + (mid >>> 13)) | 0) + (w8 >>> 26)) | 0;\n w8 &= 0x3ffffff;\n /* k = 9 */\n lo = Math.imul(al9, bl0);\n mid = Math.imul(al9, bh0);\n mid = (mid + Math.imul(ah9, bl0)) | 0;\n hi = Math.imul(ah9, bh0);\n lo = (lo + Math.imul(al8, bl1)) | 0;\n mid = (mid + Math.imul(al8, bh1)) | 0;\n mid = (mid + Math.imul(ah8, bl1)) | 0;\n hi = (hi + Math.imul(ah8, bh1)) | 0;\n lo = (lo + Math.imul(al7, bl2)) | 0;\n mid = (mid + Math.imul(al7, bh2)) | 0;\n mid = (mid + Math.imul(ah7, bl2)) | 0;\n hi = (hi + Math.imul(ah7, bh2)) | 0;\n lo = (lo + Math.imul(al6, bl3)) | 0;\n mid = (mid + Math.imul(al6, bh3)) | 0;\n mid = (mid + Math.imul(ah6, bl3)) | 0;\n hi = (hi + Math.imul(ah6, bh3)) | 0;\n lo = (lo + Math.imul(al5, bl4)) | 0;\n mid = (mid + Math.imul(al5, bh4)) | 0;\n mid = (mid + Math.imul(ah5, bl4)) | 0;\n hi = (hi + Math.imul(ah5, bh4)) | 0;\n lo = (lo + Math.imul(al4, bl5)) | 0;\n mid = (mid + Math.imul(al4, bh5)) | 0;\n mid = (mid + Math.imul(ah4, bl5)) | 0;\n hi = (hi + Math.imul(ah4, bh5)) | 0;\n lo = (lo + Math.imul(al3, bl6)) | 0;\n mid = (mid + Math.imul(al3, bh6)) | 0;\n mid = (mid + Math.imul(ah3, bl6)) | 0;\n hi = (hi + Math.imul(ah3, bh6)) | 0;\n lo = (lo + Math.imul(al2, bl7)) | 0;\n mid = (mid + Math.imul(al2, bh7)) | 0;\n mid = (mid + Math.imul(ah2, bl7)) | 0;\n hi = (hi + Math.imul(ah2, bh7)) | 0;\n lo = (lo + Math.imul(al1, bl8)) | 0;\n mid = (mid + Math.imul(al1, bh8)) | 0;\n mid = (mid + Math.imul(ah1, bl8)) | 0;\n hi = (hi + Math.imul(ah1, bh8)) | 0;\n lo = (lo + Math.imul(al0, bl9)) | 0;\n mid = (mid + Math.imul(al0, bh9)) | 0;\n mid = (mid + Math.imul(ah0, bl9)) | 0;\n hi = (hi + Math.imul(ah0, bh9)) | 0;\n var w9 = (((c + lo) | 0) + ((mid & 0x1fff) << 13)) | 0;\n c = (((hi + (mid >>> 13)) | 0) + (w9 >>> 26)) | 0;\n w9 &= 0x3ffffff;\n /* k = 10 */\n lo = Math.imul(al9, bl1);\n mid = Math.imul(al9, bh1);\n mid = (mid + Math.imul(ah9, bl1)) | 0;\n hi = Math.imul(ah9, bh1);\n lo = (lo + Math.imul(al8, bl2)) | 0;\n mid = (mid + Math.imul(al8, bh2)) | 0;\n mid = (mid + Math.imul(ah8, bl2)) | 0;\n hi = (hi + Math.imul(ah8, bh2)) | 0;\n lo = (lo + Math.imul(al7, bl3)) | 0;\n mid = (mid + Math.imul(al7, bh3)) | 0;\n mid = (mid + Math.imul(ah7, bl3)) | 0;\n hi = (hi + Math.imul(ah7, bh3)) | 0;\n lo = (lo + Math.imul(al6, bl4)) | 0;\n mid = (mid + Math.imul(al6, bh4)) | 0;\n mid = (mid + Math.imul(ah6, bl4)) | 0;\n hi = (hi + Math.imul(ah6, bh4)) | 0;\n lo = (lo + Math.imul(al5, bl5)) | 0;\n mid = (mid + Math.imul(al5, bh5)) | 0;\n mid = (mid + Math.imul(ah5, bl5)) | 0;\n hi = (hi + Math.imul(ah5, bh5)) | 0;\n lo = (lo + Math.imul(al4, bl6)) | 0;\n mid = (mid + Math.imul(al4, bh6)) | 0;\n mid = (mid + Math.imul(ah4, bl6)) | 0;\n hi = (hi + Math.imul(ah4, bh6)) | 0;\n lo = (lo + Math.imul(al3, bl7)) | 0;\n mid = (mid + Math.imul(al3, bh7)) | 0;\n mid = (mid + Math.imul(ah3, bl7)) | 0;\n hi = (hi + Math.imul(ah3, bh7)) | 0;\n lo = (lo + Math.imul(al2, bl8)) | 0;\n mid = (mid + Math.imul(al2, bh8)) | 0;\n mid = (mid + Math.imul(ah2, bl8)) | 0;\n hi = (hi + Math.imul(ah2, bh8)) | 0;\n lo = (lo + Math.imul(al1, bl9)) | 0;\n mid = (mid + Math.imul(al1, bh9)) | 0;\n mid = (mid + Math.imul(ah1, bl9)) | 0;\n hi = (hi + Math.imul(ah1, bh9)) | 0;\n var w10 = (((c + lo) | 0) + ((mid & 0x1fff) << 13)) | 0;\n c = (((hi + (mid >>> 13)) | 0) + (w10 >>> 26)) | 0;\n w10 &= 0x3ffffff;\n /* k = 11 */\n lo = Math.imul(al9, bl2);\n mid = Math.imul(al9, bh2);\n mid = (mid + Math.imul(ah9, bl2)) | 0;\n hi = Math.imul(ah9, bh2);\n lo = (lo + Math.imul(al8, bl3)) | 0;\n mid = (mid + Math.imul(al8, bh3)) | 0;\n mid = (mid + Math.imul(ah8, bl3)) | 0;\n hi = (hi + Math.imul(ah8, bh3)) | 0;\n lo = (lo + Math.imul(al7, bl4)) | 0;\n mid = (mid + Math.imul(al7, bh4)) | 0;\n mid = (mid + Math.imul(ah7, bl4)) | 0;\n hi = (hi + Math.imul(ah7, bh4)) | 0;\n lo = (lo + Math.imul(al6, bl5)) | 0;\n mid = (mid + Math.imul(al6, bh5)) | 0;\n mid = (mid + Math.imul(ah6, bl5)) | 0;\n hi = (hi + Math.imul(ah6, bh5)) | 0;\n lo = (lo + Math.imul(al5, bl6)) | 0;\n mid = (mid + Math.imul(al5, bh6)) | 0;\n mid = (mid + Math.imul(ah5, bl6)) | 0;\n hi = (hi + Math.imul(ah5, bh6)) | 0;\n lo = (lo + Math.imul(al4, bl7)) | 0;\n mid = (mid + Math.imul(al4, bh7)) | 0;\n mid = (mid + Math.imul(ah4, bl7)) | 0;\n hi = (hi + Math.imul(ah4, bh7)) | 0;\n lo = (lo + Math.imul(al3, bl8)) | 0;\n mid = (mid + Math.imul(al3, bh8)) | 0;\n mid = (mid + Math.imul(ah3, bl8)) | 0;\n hi = (hi + Math.imul(ah3, bh8)) | 0;\n lo = (lo + Math.imul(al2, bl9)) | 0;\n mid = (mid + Math.imul(al2, bh9)) | 0;\n mid = (mid + Math.imul(ah2, bl9)) | 0;\n hi = (hi + Math.imul(ah2, bh9)) | 0;\n var w11 = (((c + lo) | 0) + ((mid & 0x1fff) << 13)) | 0;\n c = (((hi + (mid >>> 13)) | 0) + (w11 >>> 26)) | 0;\n w11 &= 0x3ffffff;\n /* k = 12 */\n lo = Math.imul(al9, bl3);\n mid = Math.imul(al9, bh3);\n mid = (mid + Math.imul(ah9, bl3)) | 0;\n hi = Math.imul(ah9, bh3);\n lo = (lo + Math.imul(al8, bl4)) | 0;\n mid = (mid + Math.imul(al8, bh4)) | 0;\n mid = (mid + Math.imul(ah8, bl4)) | 0;\n hi = (hi + Math.imul(ah8, bh4)) | 0;\n lo = (lo + Math.imul(al7, bl5)) | 0;\n mid = (mid + Math.imul(al7, bh5)) | 0;\n mid = (mid + Math.imul(ah7, bl5)) | 0;\n hi = (hi + Math.imul(ah7, bh5)) | 0;\n lo = (lo + Math.imul(al6, bl6)) | 0;\n mid = (mid + Math.imul(al6, bh6)) | 0;\n mid = (mid + Math.imul(ah6, bl6)) | 0;\n hi = (hi + Math.imul(ah6, bh6)) | 0;\n lo = (lo + Math.imul(al5, bl7)) | 0;\n mid = (mid + Math.imul(al5, bh7)) | 0;\n mid = (mid + Math.imul(ah5, bl7)) | 0;\n hi = (hi + Math.imul(ah5, bh7)) | 0;\n lo = (lo + Math.imul(al4, bl8)) | 0;\n mid = (mid + Math.imul(al4, bh8)) | 0;\n mid = (mid + Math.imul(ah4, bl8)) | 0;\n hi = (hi + Math.imul(ah4, bh8)) | 0;\n lo = (lo + Math.imul(al3, bl9)) | 0;\n mid = (mid + Math.imul(al3, bh9)) | 0;\n mid = (mid + Math.imul(ah3, bl9)) | 0;\n hi = (hi + Math.imul(ah3, bh9)) | 0;\n var w12 = (((c + lo) | 0) + ((mid & 0x1fff) << 13)) | 0;\n c = (((hi + (mid >>> 13)) | 0) + (w12 >>> 26)) | 0;\n w12 &= 0x3ffffff;\n /* k = 13 */\n lo = Math.imul(al9, bl4);\n mid = Math.imul(al9, bh4);\n mid = (mid + Math.imul(ah9, bl4)) | 0;\n hi = Math.imul(ah9, bh4);\n lo = (lo + Math.imul(al8, bl5)) | 0;\n mid = (mid + Math.imul(al8, bh5)) | 0;\n mid = (mid + Math.imul(ah8, bl5)) | 0;\n hi = (hi + Math.imul(ah8, bh5)) | 0;\n lo = (lo + Math.imul(al7, bl6)) | 0;\n mid = (mid + Math.imul(al7, bh6)) | 0;\n mid = (mid + Math.imul(ah7, bl6)) | 0;\n hi = (hi + Math.imul(ah7, bh6)) | 0;\n lo = (lo + Math.imul(al6, bl7)) | 0;\n mid = (mid + Math.imul(al6, bh7)) | 0;\n mid = (mid + Math.imul(ah6, bl7)) | 0;\n hi = (hi + Math.imul(ah6, bh7)) | 0;\n lo = (lo + Math.imul(al5, bl8)) | 0;\n mid = (mid + Math.imul(al5, bh8)) | 0;\n mid = (mid + Math.imul(ah5, bl8)) | 0;\n hi = (hi + Math.imul(ah5, bh8)) | 0;\n lo = (lo + Math.imul(al4, bl9)) | 0;\n mid = (mid + Math.imul(al4, bh9)) | 0;\n mid = (mid + Math.imul(ah4, bl9)) | 0;\n hi = (hi + Math.imul(ah4, bh9)) | 0;\n var w13 = (((c + lo) | 0) + ((mid & 0x1fff) << 13)) | 0;\n c = (((hi + (mid >>> 13)) | 0) + (w13 >>> 26)) | 0;\n w13 &= 0x3ffffff;\n /* k = 14 */\n lo = Math.imul(al9, bl5);\n mid = Math.imul(al9, bh5);\n mid = (mid + Math.imul(ah9, bl5)) | 0;\n hi = Math.imul(ah9, bh5);\n lo = (lo + Math.imul(al8, bl6)) | 0;\n mid = (mid + Math.imul(al8, bh6)) | 0;\n mid = (mid + Math.imul(ah8, bl6)) | 0;\n hi = (hi + Math.imul(ah8, bh6)) | 0;\n lo = (lo + Math.imul(al7, bl7)) | 0;\n mid = (mid + Math.imul(al7, bh7)) | 0;\n mid = (mid + Math.imul(ah7, bl7)) | 0;\n hi = (hi + Math.imul(ah7, bh7)) | 0;\n lo = (lo + Math.imul(al6, bl8)) | 0;\n mid = (mid + Math.imul(al6, bh8)) | 0;\n mid = (mid + Math.imul(ah6, bl8)) | 0;\n hi = (hi + Math.imul(ah6, bh8)) | 0;\n lo = (lo + Math.imul(al5, bl9)) | 0;\n mid = (mid + Math.imul(al5, bh9)) | 0;\n mid = (mid + Math.imul(ah5, bl9)) | 0;\n hi = (hi + Math.imul(ah5, bh9)) | 0;\n var w14 = (((c + lo) | 0) + ((mid & 0x1fff) << 13)) | 0;\n c = (((hi + (mid >>> 13)) | 0) + (w14 >>> 26)) | 0;\n w14 &= 0x3ffffff;\n /* k = 15 */\n lo = Math.imul(al9, bl6);\n mid = Math.imul(al9, bh6);\n mid = (mid + Math.imul(ah9, bl6)) | 0;\n hi = Math.imul(ah9, bh6);\n lo = (lo + Math.imul(al8, bl7)) | 0;\n mid = (mid + Math.imul(al8, bh7)) | 0;\n mid = (mid + Math.imul(ah8, bl7)) | 0;\n hi = (hi + Math.imul(ah8, bh7)) | 0;\n lo = (lo + Math.imul(al7, bl8)) | 0;\n mid = (mid + Math.imul(al7, bh8)) | 0;\n mid = (mid + Math.imul(ah7, bl8)) | 0;\n hi = (hi + Math.imul(ah7, bh8)) | 0;\n lo = (lo + Math.imul(al6, bl9)) | 0;\n mid = (mid + Math.imul(al6, bh9)) | 0;\n mid = (mid + Math.imul(ah6, bl9)) | 0;\n hi = (hi + Math.imul(ah6, bh9)) | 0;\n var w15 = (((c + lo) | 0) + ((mid & 0x1fff) << 13)) | 0;\n c = (((hi + (mid >>> 13)) | 0) + (w15 >>> 26)) | 0;\n w15 &= 0x3ffffff;\n /* k = 16 */\n lo = Math.imul(al9, bl7);\n mid = Math.imul(al9, bh7);\n mid = (mid + Math.imul(ah9, bl7)) | 0;\n hi = Math.imul(ah9, bh7);\n lo = (lo + Math.imul(al8, bl8)) | 0;\n mid = (mid + Math.imul(al8, bh8)) | 0;\n mid = (mid + Math.imul(ah8, bl8)) | 0;\n hi = (hi + Math.imul(ah8, bh8)) | 0;\n lo = (lo + Math.imul(al7, bl9)) | 0;\n mid = (mid + Math.imul(al7, bh9)) | 0;\n mid = (mid + Math.imul(ah7, bl9)) | 0;\n hi = (hi + Math.imul(ah7, bh9)) | 0;\n var w16 = (((c + lo) | 0) + ((mid & 0x1fff) << 13)) | 0;\n c = (((hi + (mid >>> 13)) | 0) + (w16 >>> 26)) | 0;\n w16 &= 0x3ffffff;\n /* k = 17 */\n lo = Math.imul(al9, bl8);\n mid = Math.imul(al9, bh8);\n mid = (mid + Math.imul(ah9, bl8)) | 0;\n hi = Math.imul(ah9, bh8);\n lo = (lo + Math.imul(al8, bl9)) | 0;\n mid = (mid + Math.imul(al8, bh9)) | 0;\n mid = (mid + Math.imul(ah8, bl9)) | 0;\n hi = (hi + Math.imul(ah8, bh9)) | 0;\n var w17 = (((c + lo) | 0) + ((mid & 0x1fff) << 13)) | 0;\n c = (((hi + (mid >>> 13)) | 0) + (w17 >>> 26)) | 0;\n w17 &= 0x3ffffff;\n /* k = 18 */\n lo = Math.imul(al9, bl9);\n mid = Math.imul(al9, bh9);\n mid = (mid + Math.imul(ah9, bl9)) | 0;\n hi = Math.imul(ah9, bh9);\n var w18 = (((c + lo) | 0) + ((mid & 0x1fff) << 13)) | 0;\n c = (((hi + (mid >>> 13)) | 0) + (w18 >>> 26)) | 0;\n w18 &= 0x3ffffff;\n o[0] = w0;\n o[1] = w1;\n o[2] = w2;\n o[3] = w3;\n o[4] = w4;\n o[5] = w5;\n o[6] = w6;\n o[7] = w7;\n o[8] = w8;\n o[9] = w9;\n o[10] = w10;\n o[11] = w11;\n o[12] = w12;\n o[13] = w13;\n o[14] = w14;\n o[15] = w15;\n o[16] = w16;\n o[17] = w17;\n o[18] = w18;\n if (c !== 0) {\n o[19] = c;\n out.length++;\n }\n return out;\n };\n\n // Polyfill comb\n if (!Math.imul) {\n comb10MulTo = smallMulTo;\n }\n\n function bigMulTo (self, num, out) {\n out.negative = num.negative ^ self.negative;\n out.length = self.length + num.length;\n\n var carry = 0;\n var hncarry = 0;\n for (var k = 0; k < out.length - 1; k++) {\n // Sum all words with the same `i + j = k` and accumulate `ncarry`,\n // note that ncarry could be >= 0x3ffffff\n var ncarry = hncarry;\n hncarry = 0;\n var rword = carry & 0x3ffffff;\n var maxJ = Math.min(k, num.length - 1);\n for (var j = Math.max(0, k - self.length + 1); j <= maxJ; j++) {\n var i = k - j;\n var a = self.words[i] | 0;\n var b = num.words[j] | 0;\n var r = a * b;\n\n var lo = r & 0x3ffffff;\n ncarry = (ncarry + ((r / 0x4000000) | 0)) | 0;\n lo = (lo + rword) | 0;\n rword = lo & 0x3ffffff;\n ncarry = (ncarry + (lo >>> 26)) | 0;\n\n hncarry += ncarry >>> 26;\n ncarry &= 0x3ffffff;\n }\n out.words[k] = rword;\n carry = ncarry;\n ncarry = hncarry;\n }\n if (carry !== 0) {\n out.words[k] = carry;\n } else {\n out.length--;\n }\n\n return out._strip();\n }\n\n function jumboMulTo (self, num, out) {\n // Temporary disable, see https://github.com/indutny/bn.js/issues/211\n // var fftm = new FFTM();\n // return fftm.mulp(self, num, out);\n return bigMulTo(self, num, out);\n }\n\n BN.prototype.mulTo = function mulTo (num, out) {\n var res;\n var len = this.length + num.length;\n if (this.length === 10 && num.length === 10) {\n res = comb10MulTo(this, num, out);\n } else if (len < 63) {\n res = smallMulTo(this, num, out);\n } else if (len < 1024) {\n res = bigMulTo(this, num, out);\n } else {\n res = jumboMulTo(this, num, out);\n }\n\n return res;\n };\n\n // Cooley-Tukey algorithm for FFT\n // slightly revisited to rely on looping instead of recursion\n\n function FFTM (x, y) {\n this.x = x;\n this.y = y;\n }\n\n FFTM.prototype.makeRBT = function makeRBT (N) {\n var t = new Array(N);\n var l = BN.prototype._countBits(N) - 1;\n for (var i = 0; i < N; i++) {\n t[i] = this.revBin(i, l, N);\n }\n\n return t;\n };\n\n // Returns binary-reversed representation of `x`\n FFTM.prototype.revBin = function revBin (x, l, N) {\n if (x === 0 || x === N - 1) return x;\n\n var rb = 0;\n for (var i = 0; i < l; i++) {\n rb |= (x & 1) << (l - i - 1);\n x >>= 1;\n }\n\n return rb;\n };\n\n // Performs \"tweedling\" phase, therefore 'emulating'\n // behaviour of the recursive algorithm\n FFTM.prototype.permute = function permute (rbt, rws, iws, rtws, itws, N) {\n for (var i = 0; i < N; i++) {\n rtws[i] = rws[rbt[i]];\n itws[i] = iws[rbt[i]];\n }\n };\n\n FFTM.prototype.transform = function transform (rws, iws, rtws, itws, N, rbt) {\n this.permute(rbt, rws, iws, rtws, itws, N);\n\n for (var s = 1; s < N; s <<= 1) {\n var l = s << 1;\n\n var rtwdf = Math.cos(2 * Math.PI / l);\n var itwdf = Math.sin(2 * Math.PI / l);\n\n for (var p = 0; p < N; p += l) {\n var rtwdf_ = rtwdf;\n var itwdf_ = itwdf;\n\n for (var j = 0; j < s; j++) {\n var re = rtws[p + j];\n var ie = itws[p + j];\n\n var ro = rtws[p + j + s];\n var io = itws[p + j + s];\n\n var rx = rtwdf_ * ro - itwdf_ * io;\n\n io = rtwdf_ * io + itwdf_ * ro;\n ro = rx;\n\n rtws[p + j] = re + ro;\n itws[p + j] = ie + io;\n\n rtws[p + j + s] = re - ro;\n itws[p + j + s] = ie - io;\n\n /* jshint maxdepth : false */\n if (j !== l) {\n rx = rtwdf * rtwdf_ - itwdf * itwdf_;\n\n itwdf_ = rtwdf * itwdf_ + itwdf * rtwdf_;\n rtwdf_ = rx;\n }\n }\n }\n }\n };\n\n FFTM.prototype.guessLen13b = function guessLen13b (n, m) {\n var N = Math.max(m, n) | 1;\n var odd = N & 1;\n var i = 0;\n for (N = N / 2 | 0; N; N = N >>> 1) {\n i++;\n }\n\n return 1 << i + 1 + odd;\n };\n\n FFTM.prototype.conjugate = function conjugate (rws, iws, N) {\n if (N <= 1) return;\n\n for (var i = 0; i < N / 2; i++) {\n var t = rws[i];\n\n rws[i] = rws[N - i - 1];\n rws[N - i - 1] = t;\n\n t = iws[i];\n\n iws[i] = -iws[N - i - 1];\n iws[N - i - 1] = -t;\n }\n };\n\n FFTM.prototype.normalize13b = function normalize13b (ws, N) {\n var carry = 0;\n for (var i = 0; i < N / 2; i++) {\n var w = Math.round(ws[2 * i + 1] / N) * 0x2000 +\n Math.round(ws[2 * i] / N) +\n carry;\n\n ws[i] = w & 0x3ffffff;\n\n if (w < 0x4000000) {\n carry = 0;\n } else {\n carry = w / 0x4000000 | 0;\n }\n }\n\n return ws;\n };\n\n FFTM.prototype.convert13b = function convert13b (ws, len, rws, N) {\n var carry = 0;\n for (var i = 0; i < len; i++) {\n carry = carry + (ws[i] | 0);\n\n rws[2 * i] = carry & 0x1fff; carry = carry >>> 13;\n rws[2 * i + 1] = carry & 0x1fff; carry = carry >>> 13;\n }\n\n // Pad with zeroes\n for (i = 2 * len; i < N; ++i) {\n rws[i] = 0;\n }\n\n assert(carry === 0);\n assert((carry & ~0x1fff) === 0);\n };\n\n FFTM.prototype.stub = function stub (N) {\n var ph = new Array(N);\n for (var i = 0; i < N; i++) {\n ph[i] = 0;\n }\n\n return ph;\n };\n\n FFTM.prototype.mulp = function mulp (x, y, out) {\n var N = 2 * this.guessLen13b(x.length, y.length);\n\n var rbt = this.makeRBT(N);\n\n var _ = this.stub(N);\n\n var rws = new Array(N);\n var rwst = new Array(N);\n var iwst = new Array(N);\n\n var nrws = new Array(N);\n var nrwst = new Array(N);\n var niwst = new Array(N);\n\n var rmws = out.words;\n rmws.length = N;\n\n this.convert13b(x.words, x.length, rws, N);\n this.convert13b(y.words, y.length, nrws, N);\n\n this.transform(rws, _, rwst, iwst, N, rbt);\n this.transform(nrws, _, nrwst, niwst, N, rbt);\n\n for (var i = 0; i < N; i++) {\n var rx = rwst[i] * nrwst[i] - iwst[i] * niwst[i];\n iwst[i] = rwst[i] * niwst[i] + iwst[i] * nrwst[i];\n rwst[i] = rx;\n }\n\n this.conjugate(rwst, iwst, N);\n this.transform(rwst, iwst, rmws, _, N, rbt);\n this.conjugate(rmws, _, N);\n this.normalize13b(rmws, N);\n\n out.negative = x.negative ^ y.negative;\n out.length = x.length + y.length;\n return out._strip();\n };\n\n // Multiply `this` by `num`\n BN.prototype.mul = function mul (num) {\n var out = new BN(null);\n out.words = new Array(this.length + num.length);\n return this.mulTo(num, out);\n };\n\n // Multiply employing FFT\n BN.prototype.mulf = function mulf (num) {\n var out = new BN(null);\n out.words = new Array(this.length + num.length);\n return jumboMulTo(this, num, out);\n };\n\n // In-place Multiplication\n BN.prototype.imul = function imul (num) {\n return this.clone().mulTo(num, this);\n };\n\n BN.prototype.imuln = function imuln (num) {\n var isNegNum = num < 0;\n if (isNegNum) num = -num;\n\n assert(typeof num === 'number');\n assert(num < 0x4000000);\n\n // Carry\n var carry = 0;\n for (var i = 0; i < this.length; i++) {\n var w = (this.words[i] | 0) * num;\n var lo = (w & 0x3ffffff) + (carry & 0x3ffffff);\n carry >>= 26;\n carry += (w / 0x4000000) | 0;\n // NOTE: lo is 27bit maximum\n carry += lo >>> 26;\n this.words[i] = lo & 0x3ffffff;\n }\n\n if (carry !== 0) {\n this.words[i] = carry;\n this.length++;\n }\n\n return isNegNum ? this.ineg() : this;\n };\n\n BN.prototype.muln = function muln (num) {\n return this.clone().imuln(num);\n };\n\n // `this` * `this`\n BN.prototype.sqr = function sqr () {\n return this.mul(this);\n };\n\n // `this` * `this` in-place\n BN.prototype.isqr = function isqr () {\n return this.imul(this.clone());\n };\n\n // Math.pow(`this`, `num`)\n BN.prototype.pow = function pow (num) {\n var w = toBitArray(num);\n if (w.length === 0) return new BN(1);\n\n // Skip leading zeroes\n var res = this;\n for (var i = 0; i < w.length; i++, res = res.sqr()) {\n if (w[i] !== 0) break;\n }\n\n if (++i < w.length) {\n for (var q = res.sqr(); i < w.length; i++, q = q.sqr()) {\n if (w[i] === 0) continue;\n\n res = res.mul(q);\n }\n }\n\n return res;\n };\n\n // Shift-left in-place\n BN.prototype.iushln = function iushln (bits) {\n assert(typeof bits === 'number' && bits >= 0);\n var r = bits % 26;\n var s = (bits - r) / 26;\n var carryMask = (0x3ffffff >>> (26 - r)) << (26 - r);\n var i;\n\n if (r !== 0) {\n var carry = 0;\n\n for (i = 0; i < this.length; i++) {\n var newCarry = this.words[i] & carryMask;\n var c = ((this.words[i] | 0) - newCarry) << r;\n this.words[i] = c | carry;\n carry = newCarry >>> (26 - r);\n }\n\n if (carry) {\n this.words[i] = carry;\n this.length++;\n }\n }\n\n if (s !== 0) {\n for (i = this.length - 1; i >= 0; i--) {\n this.words[i + s] = this.words[i];\n }\n\n for (i = 0; i < s; i++) {\n this.words[i] = 0;\n }\n\n this.length += s;\n }\n\n return this._strip();\n };\n\n BN.prototype.ishln = function ishln (bits) {\n // TODO(indutny): implement me\n assert(this.negative === 0);\n return this.iushln(bits);\n };\n\n // Shift-right in-place\n // NOTE: `hint` is a lowest bit before trailing zeroes\n // NOTE: if `extended` is present - it will be filled with destroyed bits\n BN.prototype.iushrn = function iushrn (bits, hint, extended) {\n assert(typeof bits === 'number' && bits >= 0);\n var h;\n if (hint) {\n h = (hint - (hint % 26)) / 26;\n } else {\n h = 0;\n }\n\n var r = bits % 26;\n var s = Math.min((bits - r) / 26, this.length);\n var mask = 0x3ffffff ^ ((0x3ffffff >>> r) << r);\n var maskedWords = extended;\n\n h -= s;\n h = Math.max(0, h);\n\n // Extended mode, copy masked part\n if (maskedWords) {\n for (var i = 0; i < s; i++) {\n maskedWords.words[i] = this.words[i];\n }\n maskedWords.length = s;\n }\n\n if (s === 0) {\n // No-op, we should not move anything at all\n } else if (this.length > s) {\n this.length -= s;\n for (i = 0; i < this.length; i++) {\n this.words[i] = this.words[i + s];\n }\n } else {\n this.words[0] = 0;\n this.length = 1;\n }\n\n var carry = 0;\n for (i = this.length - 1; i >= 0 && (carry !== 0 || i >= h); i--) {\n var word = this.words[i] | 0;\n this.words[i] = (carry << (26 - r)) | (word >>> r);\n carry = word & mask;\n }\n\n // Push carried bits as a mask\n if (maskedWords && carry !== 0) {\n maskedWords.words[maskedWords.length++] = carry;\n }\n\n if (this.length === 0) {\n this.words[0] = 0;\n this.length = 1;\n }\n\n return this._strip();\n };\n\n BN.prototype.ishrn = function ishrn (bits, hint, extended) {\n // TODO(indutny): implement me\n assert(this.negative === 0);\n return this.iushrn(bits, hint, extended);\n };\n\n // Shift-left\n BN.prototype.shln = function shln (bits) {\n return this.clone().ishln(bits);\n };\n\n BN.prototype.ushln = function ushln (bits) {\n return this.clone().iushln(bits);\n };\n\n // Shift-right\n BN.prototype.shrn = function shrn (bits) {\n return this.clone().ishrn(bits);\n };\n\n BN.prototype.ushrn = function ushrn (bits) {\n return this.clone().iushrn(bits);\n };\n\n // Test if n bit is set\n BN.prototype.testn = function testn (bit) {\n assert(typeof bit === 'number' && bit >= 0);\n var r = bit % 26;\n var s = (bit - r) / 26;\n var q = 1 << r;\n\n // Fast case: bit is much higher than all existing words\n if (this.length <= s) return false;\n\n // Check bit and return\n var w = this.words[s];\n\n return !!(w & q);\n };\n\n // Return only lowers bits of number (in-place)\n BN.prototype.imaskn = function imaskn (bits) {\n assert(typeof bits === 'number' && bits >= 0);\n var r = bits % 26;\n var s = (bits - r) / 26;\n\n assert(this.negative === 0, 'imaskn works only with positive numbers');\n\n if (this.length <= s) {\n return this;\n }\n\n if (r !== 0) {\n s++;\n }\n this.length = Math.min(s, this.length);\n\n if (r !== 0) {\n var mask = 0x3ffffff ^ ((0x3ffffff >>> r) << r);\n this.words[this.length - 1] &= mask;\n }\n\n return this._strip();\n };\n\n // Return only lowers bits of number\n BN.prototype.maskn = function maskn (bits) {\n return this.clone().imaskn(bits);\n };\n\n // Add plain number `num` to `this`\n BN.prototype.iaddn = function iaddn (num) {\n assert(typeof num === 'number');\n assert(num < 0x4000000);\n if (num < 0) return this.isubn(-num);\n\n // Possible sign change\n if (this.negative !== 0) {\n if (this.length === 1 && (this.words[0] | 0) <= num) {\n this.words[0] = num - (this.words[0] | 0);\n this.negative = 0;\n return this;\n }\n\n this.negative = 0;\n this.isubn(num);\n this.negative = 1;\n return this;\n }\n\n // Add without checks\n return this._iaddn(num);\n };\n\n BN.prototype._iaddn = function _iaddn (num) {\n this.words[0] += num;\n\n // Carry\n for (var i = 0; i < this.length && this.words[i] >= 0x4000000; i++) {\n this.words[i] -= 0x4000000;\n if (i === this.length - 1) {\n this.words[i + 1] = 1;\n } else {\n this.words[i + 1]++;\n }\n }\n this.length = Math.max(this.length, i + 1);\n\n return this;\n };\n\n // Subtract plain number `num` from `this`\n BN.prototype.isubn = function isubn (num) {\n assert(typeof num === 'number');\n assert(num < 0x4000000);\n if (num < 0) return this.iaddn(-num);\n\n if (this.negative !== 0) {\n this.negative = 0;\n this.iaddn(num);\n this.negative = 1;\n return this;\n }\n\n this.words[0] -= num;\n\n if (this.length === 1 && this.words[0] < 0) {\n this.words[0] = -this.words[0];\n this.negative = 1;\n } else {\n // Carry\n for (var i = 0; i < this.length && this.words[i] < 0; i++) {\n this.words[i] += 0x4000000;\n this.words[i + 1] -= 1;\n }\n }\n\n return this._strip();\n };\n\n BN.prototype.addn = function addn (num) {\n return this.clone().iaddn(num);\n };\n\n BN.prototype.subn = function subn (num) {\n return this.clone().isubn(num);\n };\n\n BN.prototype.iabs = function iabs () {\n this.negative = 0;\n\n return this;\n };\n\n BN.prototype.abs = function abs () {\n return this.clone().iabs();\n };\n\n BN.prototype._ishlnsubmul = function _ishlnsubmul (num, mul, shift) {\n var len = num.length + shift;\n var i;\n\n this._expand(len);\n\n var w;\n var carry = 0;\n for (i = 0; i < num.length; i++) {\n w = (this.words[i + shift] | 0) + carry;\n var right = (num.words[i] | 0) * mul;\n w -= right & 0x3ffffff;\n carry = (w >> 26) - ((right / 0x4000000) | 0);\n this.words[i + shift] = w & 0x3ffffff;\n }\n for (; i < this.length - shift; i++) {\n w = (this.words[i + shift] | 0) + carry;\n carry = w >> 26;\n this.words[i + shift] = w & 0x3ffffff;\n }\n\n if (carry === 0) return this._strip();\n\n // Subtraction overflow\n assert(carry === -1);\n carry = 0;\n for (i = 0; i < this.length; i++) {\n w = -(this.words[i] | 0) + carry;\n carry = w >> 26;\n this.words[i] = w & 0x3ffffff;\n }\n this.negative = 1;\n\n return this._strip();\n };\n\n BN.prototype._wordDiv = function _wordDiv (num, mode) {\n var shift = this.length - num.length;\n\n var a = this.clone();\n var b = num;\n\n // Normalize\n var bhi = b.words[b.length - 1] | 0;\n var bhiBits = this._countBits(bhi);\n shift = 26 - bhiBits;\n if (shift !== 0) {\n b = b.ushln(shift);\n a.iushln(shift);\n bhi = b.words[b.length - 1] | 0;\n }\n\n // Initialize quotient\n var m = a.length - b.length;\n var q;\n\n if (mode !== 'mod') {\n q = new BN(null);\n q.length = m + 1;\n q.words = new Array(q.length);\n for (var i = 0; i < q.length; i++) {\n q.words[i] = 0;\n }\n }\n\n var diff = a.clone()._ishlnsubmul(b, 1, m);\n if (diff.negative === 0) {\n a = diff;\n if (q) {\n q.words[m] = 1;\n }\n }\n\n for (var j = m - 1; j >= 0; j--) {\n var qj = (a.words[b.length + j] | 0) * 0x4000000 +\n (a.words[b.length + j - 1] | 0);\n\n // NOTE: (qj / bhi) is (0x3ffffff * 0x4000000 + 0x3ffffff) / 0x2000000 max\n // (0x7ffffff)\n qj = Math.min((qj / bhi) | 0, 0x3ffffff);\n\n a._ishlnsubmul(b, qj, j);\n while (a.negative !== 0) {\n qj--;\n a.negative = 0;\n a._ishlnsubmul(b, 1, j);\n if (!a.isZero()) {\n a.negative ^= 1;\n }\n }\n if (q) {\n q.words[j] = qj;\n }\n }\n if (q) {\n q._strip();\n }\n a._strip();\n\n // Denormalize\n if (mode !== 'div' && shift !== 0) {\n a.iushrn(shift);\n }\n\n return {\n div: q || null,\n mod: a\n };\n };\n\n // NOTE: 1) `mode` can be set to `mod` to request mod only,\n // to `div` to request div only, or be absent to\n // request both div & mod\n // 2) `positive` is true if unsigned mod is requested\n BN.prototype.divmod = function divmod (num, mode, positive) {\n assert(!num.isZero());\n\n if (this.isZero()) {\n return {\n div: new BN(0),\n mod: new BN(0)\n };\n }\n\n var div, mod, res;\n if (this.negative !== 0 && num.negative === 0) {\n res = this.neg().divmod(num, mode);\n\n if (mode !== 'mod') {\n div = res.div.neg();\n }\n\n if (mode !== 'div') {\n mod = res.mod.neg();\n if (positive && mod.negative !== 0) {\n mod.iadd(num);\n }\n }\n\n return {\n div: div,\n mod: mod\n };\n }\n\n if (this.negative === 0 && num.negative !== 0) {\n res = this.divmod(num.neg(), mode);\n\n if (mode !== 'mod') {\n div = res.div.neg();\n }\n\n return {\n div: div,\n mod: res.mod\n };\n }\n\n if ((this.negative & num.negative) !== 0) {\n res = this.neg().divmod(num.neg(), mode);\n\n if (mode !== 'div') {\n mod = res.mod.neg();\n if (positive && mod.negative !== 0) {\n mod.isub(num);\n }\n }\n\n return {\n div: res.div,\n mod: mod\n };\n }\n\n // Both numbers are positive at this point\n\n // Strip both numbers to approximate shift value\n if (num.length > this.length || this.cmp(num) < 0) {\n return {\n div: new BN(0),\n mod: this\n };\n }\n\n // Very short reduction\n if (num.length === 1) {\n if (mode === 'div') {\n return {\n div: this.divn(num.words[0]),\n mod: null\n };\n }\n\n if (mode === 'mod') {\n return {\n div: null,\n mod: new BN(this.modrn(num.words[0]))\n };\n }\n\n return {\n div: this.divn(num.words[0]),\n mod: new BN(this.modrn(num.words[0]))\n };\n }\n\n return this._wordDiv(num, mode);\n };\n\n // Find `this` / `num`\n BN.prototype.div = function div (num) {\n return this.divmod(num, 'div', false).div;\n };\n\n // Find `this` % `num`\n BN.prototype.mod = function mod (num) {\n return this.divmod(num, 'mod', false).mod;\n };\n\n BN.prototype.umod = function umod (num) {\n return this.divmod(num, 'mod', true).mod;\n };\n\n // Find Round(`this` / `num`)\n BN.prototype.divRound = function divRound (num) {\n var dm = this.divmod(num);\n\n // Fast case - exact division\n if (dm.mod.isZero()) return dm.div;\n\n var mod = dm.div.negative !== 0 ? dm.mod.isub(num) : dm.mod;\n\n var half = num.ushrn(1);\n var r2 = num.andln(1);\n var cmp = mod.cmp(half);\n\n // Round down\n if (cmp < 0 || (r2 === 1 && cmp === 0)) return dm.div;\n\n // Round up\n return dm.div.negative !== 0 ? dm.div.isubn(1) : dm.div.iaddn(1);\n };\n\n BN.prototype.modrn = function modrn (num) {\n var isNegNum = num < 0;\n if (isNegNum) num = -num;\n\n assert(num <= 0x3ffffff);\n var p = (1 << 26) % num;\n\n var acc = 0;\n for (var i = this.length - 1; i >= 0; i--) {\n acc = (p * acc + (this.words[i] | 0)) % num;\n }\n\n return isNegNum ? -acc : acc;\n };\n\n // WARNING: DEPRECATED\n BN.prototype.modn = function modn (num) {\n return this.modrn(num);\n };\n\n // In-place division by number\n BN.prototype.idivn = function idivn (num) {\n var isNegNum = num < 0;\n if (isNegNum) num = -num;\n\n assert(num <= 0x3ffffff);\n\n var carry = 0;\n for (var i = this.length - 1; i >= 0; i--) {\n var w = (this.words[i] | 0) + carry * 0x4000000;\n this.words[i] = (w / num) | 0;\n carry = w % num;\n }\n\n this._strip();\n return isNegNum ? this.ineg() : this;\n };\n\n BN.prototype.divn = function divn (num) {\n return this.clone().idivn(num);\n };\n\n BN.prototype.egcd = function egcd (p) {\n assert(p.negative === 0);\n assert(!p.isZero());\n\n var x = this;\n var y = p.clone();\n\n if (x.negative !== 0) {\n x = x.umod(p);\n } else {\n x = x.clone();\n }\n\n // A * x + B * y = x\n var A = new BN(1);\n var B = new BN(0);\n\n // C * x + D * y = y\n var C = new BN(0);\n var D = new BN(1);\n\n var g = 0;\n\n while (x.isEven() && y.isEven()) {\n x.iushrn(1);\n y.iushrn(1);\n ++g;\n }\n\n var yp = y.clone();\n var xp = x.clone();\n\n while (!x.isZero()) {\n for (var i = 0, im = 1; (x.words[0] & im) === 0 && i < 26; ++i, im <<= 1);\n if (i > 0) {\n x.iushrn(i);\n while (i-- > 0) {\n if (A.isOdd() || B.isOdd()) {\n A.iadd(yp);\n B.isub(xp);\n }\n\n A.iushrn(1);\n B.iushrn(1);\n }\n }\n\n for (var j = 0, jm = 1; (y.words[0] & jm) === 0 && j < 26; ++j, jm <<= 1);\n if (j > 0) {\n y.iushrn(j);\n while (j-- > 0) {\n if (C.isOdd() || D.isOdd()) {\n C.iadd(yp);\n D.isub(xp);\n }\n\n C.iushrn(1);\n D.iushrn(1);\n }\n }\n\n if (x.cmp(y) >= 0) {\n x.isub(y);\n A.isub(C);\n B.isub(D);\n } else {\n y.isub(x);\n C.isub(A);\n D.isub(B);\n }\n }\n\n return {\n a: C,\n b: D,\n gcd: y.iushln(g)\n };\n };\n\n // This is reduced incarnation of the binary EEA\n // above, designated to invert members of the\n // _prime_ fields F(p) at a maximal speed\n BN.prototype._invmp = function _invmp (p) {\n assert(p.negative === 0);\n assert(!p.isZero());\n\n var a = this;\n var b = p.clone();\n\n if (a.negative !== 0) {\n a = a.umod(p);\n } else {\n a = a.clone();\n }\n\n var x1 = new BN(1);\n var x2 = new BN(0);\n\n var delta = b.clone();\n\n while (a.cmpn(1) > 0 && b.cmpn(1) > 0) {\n for (var i = 0, im = 1; (a.words[0] & im) === 0 && i < 26; ++i, im <<= 1);\n if (i > 0) {\n a.iushrn(i);\n while (i-- > 0) {\n if (x1.isOdd()) {\n x1.iadd(delta);\n }\n\n x1.iushrn(1);\n }\n }\n\n for (var j = 0, jm = 1; (b.words[0] & jm) === 0 && j < 26; ++j, jm <<= 1);\n if (j > 0) {\n b.iushrn(j);\n while (j-- > 0) {\n if (x2.isOdd()) {\n x2.iadd(delta);\n }\n\n x2.iushrn(1);\n }\n }\n\n if (a.cmp(b) >= 0) {\n a.isub(b);\n x1.isub(x2);\n } else {\n b.isub(a);\n x2.isub(x1);\n }\n }\n\n var res;\n if (a.cmpn(1) === 0) {\n res = x1;\n } else {\n res = x2;\n }\n\n if (res.cmpn(0) < 0) {\n res.iadd(p);\n }\n\n return res;\n };\n\n BN.prototype.gcd = function gcd (num) {\n if (this.isZero()) return num.abs();\n if (num.isZero()) return this.abs();\n\n var a = this.clone();\n var b = num.clone();\n a.negative = 0;\n b.negative = 0;\n\n // Remove common factor of two\n for (var shift = 0; a.isEven() && b.isEven(); shift++) {\n a.iushrn(1);\n b.iushrn(1);\n }\n\n do {\n while (a.isEven()) {\n a.iushrn(1);\n }\n while (b.isEven()) {\n b.iushrn(1);\n }\n\n var r = a.cmp(b);\n if (r < 0) {\n // Swap `a` and `b` to make `a` always bigger than `b`\n var t = a;\n a = b;\n b = t;\n } else if (r === 0 || b.cmpn(1) === 0) {\n break;\n }\n\n a.isub(b);\n } while (true);\n\n return b.iushln(shift);\n };\n\n // Invert number in the field F(num)\n BN.prototype.invm = function invm (num) {\n return this.egcd(num).a.umod(num);\n };\n\n BN.prototype.isEven = function isEven () {\n return (this.words[0] & 1) === 0;\n };\n\n BN.prototype.isOdd = function isOdd () {\n return (this.words[0] & 1) === 1;\n };\n\n // And first word and num\n BN.prototype.andln = function andln (num) {\n return this.words[0] & num;\n };\n\n // Increment at the bit position in-line\n BN.prototype.bincn = function bincn (bit) {\n assert(typeof bit === 'number');\n var r = bit % 26;\n var s = (bit - r) / 26;\n var q = 1 << r;\n\n // Fast case: bit is much higher than all existing words\n if (this.length <= s) {\n this._expand(s + 1);\n this.words[s] |= q;\n return this;\n }\n\n // Add bit and propagate, if needed\n var carry = q;\n for (var i = s; carry !== 0 && i < this.length; i++) {\n var w = this.words[i] | 0;\n w += carry;\n carry = w >>> 26;\n w &= 0x3ffffff;\n this.words[i] = w;\n }\n if (carry !== 0) {\n this.words[i] = carry;\n this.length++;\n }\n return this;\n };\n\n BN.prototype.isZero = function isZero () {\n return this.length === 1 && this.words[0] === 0;\n };\n\n BN.prototype.cmpn = function cmpn (num) {\n var negative = num < 0;\n\n if (this.negative !== 0 && !negative) return -1;\n if (this.negative === 0 && negative) return 1;\n\n this._strip();\n\n var res;\n if (this.length > 1) {\n res = 1;\n } else {\n if (negative) {\n num = -num;\n }\n\n assert(num <= 0x3ffffff, 'Number is too big');\n\n var w = this.words[0] | 0;\n res = w === num ? 0 : w < num ? -1 : 1;\n }\n if (this.negative !== 0) return -res | 0;\n return res;\n };\n\n // Compare two numbers and return:\n // 1 - if `this` > `num`\n // 0 - if `this` == `num`\n // -1 - if `this` < `num`\n BN.prototype.cmp = function cmp (num) {\n if (this.negative !== 0 && num.negative === 0) return -1;\n if (this.negative === 0 && num.negative !== 0) return 1;\n\n var res = this.ucmp(num);\n if (this.negative !== 0) return -res | 0;\n return res;\n };\n\n // Unsigned comparison\n BN.prototype.ucmp = function ucmp (num) {\n // At this point both numbers have the same sign\n if (this.length > num.length) return 1;\n if (this.length < num.length) return -1;\n\n var res = 0;\n for (var i = this.length - 1; i >= 0; i--) {\n var a = this.words[i] | 0;\n var b = num.words[i] | 0;\n\n if (a === b) continue;\n if (a < b) {\n res = -1;\n } else if (a > b) {\n res = 1;\n }\n break;\n }\n return res;\n };\n\n BN.prototype.gtn = function gtn (num) {\n return this.cmpn(num) === 1;\n };\n\n BN.prototype.gt = function gt (num) {\n return this.cmp(num) === 1;\n };\n\n BN.prototype.gten = function gten (num) {\n return this.cmpn(num) >= 0;\n };\n\n BN.prototype.gte = function gte (num) {\n return this.cmp(num) >= 0;\n };\n\n BN.prototype.ltn = function ltn (num) {\n return this.cmpn(num) === -1;\n };\n\n BN.prototype.lt = function lt (num) {\n return this.cmp(num) === -1;\n };\n\n BN.prototype.lten = function lten (num) {\n return this.cmpn(num) <= 0;\n };\n\n BN.prototype.lte = function lte (num) {\n return this.cmp(num) <= 0;\n };\n\n BN.prototype.eqn = function eqn (num) {\n return this.cmpn(num) === 0;\n };\n\n BN.prototype.eq = function eq (num) {\n return this.cmp(num) === 0;\n };\n\n //\n // A reduce context, could be using montgomery or something better, depending\n // on the `m` itself.\n //\n BN.red = function red (num) {\n return new Red(num);\n };\n\n BN.prototype.toRed = function toRed (ctx) {\n assert(!this.red, 'Already a number in reduction context');\n assert(this.negative === 0, 'red works only with positives');\n return ctx.convertTo(this)._forceRed(ctx);\n };\n\n BN.prototype.fromRed = function fromRed () {\n assert(this.red, 'fromRed works only with numbers in reduction context');\n return this.red.convertFrom(this);\n };\n\n BN.prototype._forceRed = function _forceRed (ctx) {\n this.red = ctx;\n return this;\n };\n\n BN.prototype.forceRed = function forceRed (ctx) {\n assert(!this.red, 'Already a number in reduction context');\n return this._forceRed(ctx);\n };\n\n BN.prototype.redAdd = function redAdd (num) {\n assert(this.red, 'redAdd works only with red numbers');\n return this.red.add(this, num);\n };\n\n BN.prototype.redIAdd = function redIAdd (num) {\n assert(this.red, 'redIAdd works only with red numbers');\n return this.red.iadd(this, num);\n };\n\n BN.prototype.redSub = function redSub (num) {\n assert(this.red, 'redSub works only with red numbers');\n return this.red.sub(this, num);\n };\n\n BN.prototype.redISub = function redISub (num) {\n assert(this.red, 'redISub works only with red numbers');\n return this.red.isub(this, num);\n };\n\n BN.prototype.redShl = function redShl (num) {\n assert(this.red, 'redShl works only with red numbers');\n return this.red.shl(this, num);\n };\n\n BN.prototype.redMul = function redMul (num) {\n assert(this.red, 'redMul works only with red numbers');\n this.red._verify2(this, num);\n return this.red.mul(this, num);\n };\n\n BN.prototype.redIMul = function redIMul (num) {\n assert(this.red, 'redMul works only with red numbers');\n this.red._verify2(this, num);\n return this.red.imul(this, num);\n };\n\n BN.prototype.redSqr = function redSqr () {\n assert(this.red, 'redSqr works only with red numbers');\n this.red._verify1(this);\n return this.red.sqr(this);\n };\n\n BN.prototype.redISqr = function redISqr () {\n assert(this.red, 'redISqr works only with red numbers');\n this.red._verify1(this);\n return this.red.isqr(this);\n };\n\n // Square root over p\n BN.prototype.redSqrt = function redSqrt () {\n assert(this.red, 'redSqrt works only with red numbers');\n this.red._verify1(this);\n return this.red.sqrt(this);\n };\n\n BN.prototype.redInvm = function redInvm () {\n assert(this.red, 'redInvm works only with red numbers');\n this.red._verify1(this);\n return this.red.invm(this);\n };\n\n // Return negative clone of `this` % `red modulo`\n BN.prototype.redNeg = function redNeg () {\n assert(this.red, 'redNeg works only with red numbers');\n this.red._verify1(this);\n return this.red.neg(this);\n };\n\n BN.prototype.redPow = function redPow (num) {\n assert(this.red && !num.red, 'redPow(normalNum)');\n this.red._verify1(this);\n return this.red.pow(this, num);\n };\n\n // Prime numbers with efficient reduction\n var primes = {\n k256: null,\n p224: null,\n p192: null,\n p25519: null\n };\n\n // Pseudo-Mersenne prime\n function MPrime (name, p) {\n // P = 2 ^ N - K\n this.name = name;\n this.p = new BN(p, 16);\n this.n = this.p.bitLength();\n this.k = new BN(1).iushln(this.n).isub(this.p);\n\n this.tmp = this._tmp();\n }\n\n MPrime.prototype._tmp = function _tmp () {\n var tmp = new BN(null);\n tmp.words = new Array(Math.ceil(this.n / 13));\n return tmp;\n };\n\n MPrime.prototype.ireduce = function ireduce (num) {\n // Assumes that `num` is less than `P^2`\n // num = HI * (2 ^ N - K) + HI * K + LO = HI * K + LO (mod P)\n var r = num;\n var rlen;\n\n do {\n this.split(r, this.tmp);\n r = this.imulK(r);\n r = r.iadd(this.tmp);\n rlen = r.bitLength();\n } while (rlen > this.n);\n\n var cmp = rlen < this.n ? -1 : r.ucmp(this.p);\n if (cmp === 0) {\n r.words[0] = 0;\n r.length = 1;\n } else if (cmp > 0) {\n r.isub(this.p);\n } else {\n if (r.strip !== undefined) {\n // r is a BN v4 instance\n r.strip();\n } else {\n // r is a BN v5 instance\n r._strip();\n }\n }\n\n return r;\n };\n\n MPrime.prototype.split = function split (input, out) {\n input.iushrn(this.n, 0, out);\n };\n\n MPrime.prototype.imulK = function imulK (num) {\n return num.imul(this.k);\n };\n\n function K256 () {\n MPrime.call(\n this,\n 'k256',\n 'ffffffff ffffffff ffffffff ffffffff ffffffff ffffffff fffffffe fffffc2f');\n }\n inherits(K256, MPrime);\n\n K256.prototype.split = function split (input, output) {\n // 256 = 9 * 26 + 22\n var mask = 0x3fffff;\n\n var outLen = Math.min(input.length, 9);\n for (var i = 0; i < outLen; i++) {\n output.words[i] = input.words[i];\n }\n output.length = outLen;\n\n if (input.length <= 9) {\n input.words[0] = 0;\n input.length = 1;\n return;\n }\n\n // Shift by 9 limbs\n var prev = input.words[9];\n output.words[output.length++] = prev & mask;\n\n for (i = 10; i < input.length; i++) {\n var next = input.words[i] | 0;\n input.words[i - 10] = ((next & mask) << 4) | (prev >>> 22);\n prev = next;\n }\n prev >>>= 22;\n input.words[i - 10] = prev;\n if (prev === 0 && input.length > 10) {\n input.length -= 10;\n } else {\n input.length -= 9;\n }\n };\n\n K256.prototype.imulK = function imulK (num) {\n // K = 0x1000003d1 = [ 0x40, 0x3d1 ]\n num.words[num.length] = 0;\n num.words[num.length + 1] = 0;\n num.length += 2;\n\n // bounded at: 0x40 * 0x3ffffff + 0x3d0 = 0x100000390\n var lo = 0;\n for (var i = 0; i < num.length; i++) {\n var w = num.words[i] | 0;\n lo += w * 0x3d1;\n num.words[i] = lo & 0x3ffffff;\n lo = w * 0x40 + ((lo / 0x4000000) | 0);\n }\n\n // Fast length reduction\n if (num.words[num.length - 1] === 0) {\n num.length--;\n if (num.words[num.length - 1] === 0) {\n num.length--;\n }\n }\n return num;\n };\n\n function P224 () {\n MPrime.call(\n this,\n 'p224',\n 'ffffffff ffffffff ffffffff ffffffff 00000000 00000000 00000001');\n }\n inherits(P224, MPrime);\n\n function P192 () {\n MPrime.call(\n this,\n 'p192',\n 'ffffffff ffffffff ffffffff fffffffe ffffffff ffffffff');\n }\n inherits(P192, MPrime);\n\n function P25519 () {\n // 2 ^ 255 - 19\n MPrime.call(\n this,\n '25519',\n '7fffffffffffffff ffffffffffffffff ffffffffffffffff ffffffffffffffed');\n }\n inherits(P25519, MPrime);\n\n P25519.prototype.imulK = function imulK (num) {\n // K = 0x13\n var carry = 0;\n for (var i = 0; i < num.length; i++) {\n var hi = (num.words[i] | 0) * 0x13 + carry;\n var lo = hi & 0x3ffffff;\n hi >>>= 26;\n\n num.words[i] = lo;\n carry = hi;\n }\n if (carry !== 0) {\n num.words[num.length++] = carry;\n }\n return num;\n };\n\n // Exported mostly for testing purposes, use plain name instead\n BN._prime = function prime (name) {\n // Cached version of prime\n if (primes[name]) return primes[name];\n\n var prime;\n if (name === 'k256') {\n prime = new K256();\n } else if (name === 'p224') {\n prime = new P224();\n } else if (name === 'p192') {\n prime = new P192();\n } else if (name === 'p25519') {\n prime = new P25519();\n } else {\n throw new Error('Unknown prime ' + name);\n }\n primes[name] = prime;\n\n return prime;\n };\n\n //\n // Base reduction engine\n //\n function Red (m) {\n if (typeof m === 'string') {\n var prime = BN._prime(m);\n this.m = prime.p;\n this.prime = prime;\n } else {\n assert(m.gtn(1), 'modulus must be greater than 1');\n this.m = m;\n this.prime = null;\n }\n }\n\n Red.prototype._verify1 = function _verify1 (a) {\n assert(a.negative === 0, 'red works only with positives');\n assert(a.red, 'red works only with red numbers');\n };\n\n Red.prototype._verify2 = function _verify2 (a, b) {\n assert((a.negative | b.negative) === 0, 'red works only with positives');\n assert(a.red && a.red === b.red,\n 'red works only with red numbers');\n };\n\n Red.prototype.imod = function imod (a) {\n if (this.prime) return this.prime.ireduce(a)._forceRed(this);\n\n move(a, a.umod(this.m)._forceRed(this));\n return a;\n };\n\n Red.prototype.neg = function neg (a) {\n if (a.isZero()) {\n return a.clone();\n }\n\n return this.m.sub(a)._forceRed(this);\n };\n\n Red.prototype.add = function add (a, b) {\n this._verify2(a, b);\n\n var res = a.add(b);\n if (res.cmp(this.m) >= 0) {\n res.isub(this.m);\n }\n return res._forceRed(this);\n };\n\n Red.prototype.iadd = function iadd (a, b) {\n this._verify2(a, b);\n\n var res = a.iadd(b);\n if (res.cmp(this.m) >= 0) {\n res.isub(this.m);\n }\n return res;\n };\n\n Red.prototype.sub = function sub (a, b) {\n this._verify2(a, b);\n\n var res = a.sub(b);\n if (res.cmpn(0) < 0) {\n res.iadd(this.m);\n }\n return res._forceRed(this);\n };\n\n Red.prototype.isub = function isub (a, b) {\n this._verify2(a, b);\n\n var res = a.isub(b);\n if (res.cmpn(0) < 0) {\n res.iadd(this.m);\n }\n return res;\n };\n\n Red.prototype.shl = function shl (a, num) {\n this._verify1(a);\n return this.imod(a.ushln(num));\n };\n\n Red.prototype.imul = function imul (a, b) {\n this._verify2(a, b);\n return this.imod(a.imul(b));\n };\n\n Red.prototype.mul = function mul (a, b) {\n this._verify2(a, b);\n return this.imod(a.mul(b));\n };\n\n Red.prototype.isqr = function isqr (a) {\n return this.imul(a, a.clone());\n };\n\n Red.prototype.sqr = function sqr (a) {\n return this.mul(a, a);\n };\n\n Red.prototype.sqrt = function sqrt (a) {\n if (a.isZero()) return a.clone();\n\n var mod3 = this.m.andln(3);\n assert(mod3 % 2 === 1);\n\n // Fast case\n if (mod3 === 3) {\n var pow = this.m.add(new BN(1)).iushrn(2);\n return this.pow(a, pow);\n }\n\n // Tonelli-Shanks algorithm (Totally unoptimized and slow)\n //\n // Find Q and S, that Q * 2 ^ S = (P - 1)\n var q = this.m.subn(1);\n var s = 0;\n while (!q.isZero() && q.andln(1) === 0) {\n s++;\n q.iushrn(1);\n }\n assert(!q.isZero());\n\n var one = new BN(1).toRed(this);\n var nOne = one.redNeg();\n\n // Find quadratic non-residue\n // NOTE: Max is such because of generalized Riemann hypothesis.\n var lpow = this.m.subn(1).iushrn(1);\n var z = this.m.bitLength();\n z = new BN(2 * z * z).toRed(this);\n\n while (this.pow(z, lpow).cmp(nOne) !== 0) {\n z.redIAdd(nOne);\n }\n\n var c = this.pow(z, q);\n var r = this.pow(a, q.addn(1).iushrn(1));\n var t = this.pow(a, q);\n var m = s;\n while (t.cmp(one) !== 0) {\n var tmp = t;\n for (var i = 0; tmp.cmp(one) !== 0; i++) {\n tmp = tmp.redSqr();\n }\n assert(i < m);\n var b = this.pow(c, new BN(1).iushln(m - i - 1));\n\n r = r.redMul(b);\n c = b.redSqr();\n t = t.redMul(c);\n m = i;\n }\n\n return r;\n };\n\n Red.prototype.invm = function invm (a) {\n var inv = a._invmp(this.m);\n if (inv.negative !== 0) {\n inv.negative = 0;\n return this.imod(inv).redNeg();\n } else {\n return this.imod(inv);\n }\n };\n\n Red.prototype.pow = function pow (a, num) {\n if (num.isZero()) return new BN(1).toRed(this);\n if (num.cmpn(1) === 0) return a.clone();\n\n var windowSize = 4;\n var wnd = new Array(1 << windowSize);\n wnd[0] = new BN(1).toRed(this);\n wnd[1] = a;\n for (var i = 2; i < wnd.length; i++) {\n wnd[i] = this.mul(wnd[i - 1], a);\n }\n\n var res = wnd[0];\n var current = 0;\n var currentLen = 0;\n var start = num.bitLength() % 26;\n if (start === 0) {\n start = 26;\n }\n\n for (i = num.length - 1; i >= 0; i--) {\n var word = num.words[i];\n for (var j = start - 1; j >= 0; j--) {\n var bit = (word >> j) & 1;\n if (res !== wnd[0]) {\n res = this.sqr(res);\n }\n\n if (bit === 0 && current === 0) {\n currentLen = 0;\n continue;\n }\n\n current <<= 1;\n current |= bit;\n currentLen++;\n if (currentLen !== windowSize && (i !== 0 || j !== 0)) continue;\n\n res = this.mul(res, wnd[current]);\n currentLen = 0;\n current = 0;\n }\n start = 26;\n }\n\n return res;\n };\n\n Red.prototype.convertTo = function convertTo (num) {\n var r = num.umod(this.m);\n\n return r === num ? r.clone() : r;\n };\n\n Red.prototype.convertFrom = function convertFrom (num) {\n var res = num.clone();\n res.red = null;\n return res;\n };\n\n //\n // Montgomery method engine\n //\n\n BN.mont = function mont (num) {\n return new Mont(num);\n };\n\n function Mont (m) {\n Red.call(this, m);\n\n this.shift = this.m.bitLength();\n if (this.shift % 26 !== 0) {\n this.shift += 26 - (this.shift % 26);\n }\n\n this.r = new BN(1).iushln(this.shift);\n this.r2 = this.imod(this.r.sqr());\n this.rinv = this.r._invmp(this.m);\n\n this.minv = this.rinv.mul(this.r).isubn(1).div(this.m);\n this.minv = this.minv.umod(this.r);\n this.minv = this.r.sub(this.minv);\n }\n inherits(Mont, Red);\n\n Mont.prototype.convertTo = function convertTo (num) {\n return this.imod(num.ushln(this.shift));\n };\n\n Mont.prototype.convertFrom = function convertFrom (num) {\n var r = this.imod(num.mul(this.rinv));\n r.red = null;\n return r;\n };\n\n Mont.prototype.imul = function imul (a, b) {\n if (a.isZero() || b.isZero()) {\n a.words[0] = 0;\n a.length = 1;\n return a;\n }\n\n var t = a.imul(b);\n var c = t.maskn(this.shift).mul(this.minv).imaskn(this.shift).mul(this.m);\n var u = t.isub(c).iushrn(this.shift);\n var res = u;\n\n if (u.cmp(this.m) >= 0) {\n res = u.isub(this.m);\n } else if (u.cmpn(0) < 0) {\n res = u.iadd(this.m);\n }\n\n return res._forceRed(this);\n };\n\n Mont.prototype.mul = function mul (a, b) {\n if (a.isZero() || b.isZero()) return new BN(0)._forceRed(this);\n\n var t = a.mul(b);\n var c = t.maskn(this.shift).mul(this.minv).imaskn(this.shift).mul(this.m);\n var u = t.isub(c).iushrn(this.shift);\n var res = u;\n if (u.cmp(this.m) >= 0) {\n res = u.isub(this.m);\n } else if (u.cmpn(0) < 0) {\n res = u.iadd(this.m);\n }\n\n return res._forceRed(this);\n };\n\n Mont.prototype.invm = function invm (a) {\n // (AR)^-1 * R^2 = (A^-1 * R^-1) * R^2 = A^-1 * R\n var res = this.imod(a._invmp(this.m).mul(this.r2));\n return res._forceRed(this);\n };\n})(typeof module === 'undefined' || module, this);\n","'use strict';\n\nvar elliptic = exports;\n\nelliptic.version = require('../package.json').version;\nelliptic.utils = require('./elliptic/utils');\nelliptic.rand = require('brorand');\nelliptic.curve = require('./elliptic/curve');\nelliptic.curves = require('./elliptic/curves');\n\n// Protocols\nelliptic.ec = require('./elliptic/ec');\nelliptic.eddsa = require('./elliptic/eddsa');\n","'use strict';\n\nvar curves = exports;\n\nvar hash = require('hash.js');\nvar curve = require('./curve');\nvar utils = require('./utils');\n\nvar assert = utils.assert;\n\nfunction PresetCurve(options) {\n if (options.type === 'short')\n this.curve = new curve.short(options);\n else if (options.type === 'edwards')\n this.curve = new curve.edwards(options);\n else\n this.curve = new curve.mont(options);\n this.g = this.curve.g;\n this.n = this.curve.n;\n this.hash = options.hash;\n\n assert(this.g.validate(), 'Invalid curve');\n assert(this.g.mul(this.n).isInfinity(), 'Invalid curve, G*N != O');\n}\ncurves.PresetCurve = PresetCurve;\n\nfunction defineCurve(name, options) {\n Object.defineProperty(curves, name, {\n configurable: true,\n enumerable: true,\n get: function() {\n var curve = new PresetCurve(options);\n Object.defineProperty(curves, name, {\n configurable: true,\n enumerable: true,\n value: curve,\n });\n return curve;\n },\n });\n}\n\ndefineCurve('p192', {\n type: 'short',\n prime: 'p192',\n p: 'ffffffff ffffffff ffffffff fffffffe ffffffff ffffffff',\n a: 'ffffffff ffffffff ffffffff fffffffe ffffffff fffffffc',\n b: '64210519 e59c80e7 0fa7e9ab 72243049 feb8deec c146b9b1',\n n: 'ffffffff ffffffff ffffffff 99def836 146bc9b1 b4d22831',\n hash: hash.sha256,\n gRed: false,\n g: [\n '188da80e b03090f6 7cbf20eb 43a18800 f4ff0afd 82ff1012',\n '07192b95 ffc8da78 631011ed 6b24cdd5 73f977a1 1e794811',\n ],\n});\n\ndefineCurve('p224', {\n type: 'short',\n prime: 'p224',\n p: 'ffffffff ffffffff ffffffff ffffffff 00000000 00000000 00000001',\n a: 'ffffffff ffffffff ffffffff fffffffe ffffffff ffffffff fffffffe',\n b: 'b4050a85 0c04b3ab f5413256 5044b0b7 d7bfd8ba 270b3943 2355ffb4',\n n: 'ffffffff ffffffff ffffffff ffff16a2 e0b8f03e 13dd2945 5c5c2a3d',\n hash: hash.sha256,\n gRed: false,\n g: [\n 'b70e0cbd 6bb4bf7f 321390b9 4a03c1d3 56c21122 343280d6 115c1d21',\n 'bd376388 b5f723fb 4c22dfe6 cd4375a0 5a074764 44d58199 85007e34',\n ],\n});\n\ndefineCurve('p256', {\n type: 'short',\n prime: null,\n p: 'ffffffff 00000001 00000000 00000000 00000000 ffffffff ffffffff ffffffff',\n a: 'ffffffff 00000001 00000000 00000000 00000000 ffffffff ffffffff fffffffc',\n b: '5ac635d8 aa3a93e7 b3ebbd55 769886bc 651d06b0 cc53b0f6 3bce3c3e 27d2604b',\n n: 'ffffffff 00000000 ffffffff ffffffff bce6faad a7179e84 f3b9cac2 fc632551',\n hash: hash.sha256,\n gRed: false,\n g: [\n '6b17d1f2 e12c4247 f8bce6e5 63a440f2 77037d81 2deb33a0 f4a13945 d898c296',\n '4fe342e2 fe1a7f9b 8ee7eb4a 7c0f9e16 2bce3357 6b315ece cbb64068 37bf51f5',\n ],\n});\n\ndefineCurve('p384', {\n type: 'short',\n prime: null,\n p: 'ffffffff ffffffff ffffffff ffffffff ffffffff ffffffff ffffffff ' +\n 'fffffffe ffffffff 00000000 00000000 ffffffff',\n a: 'ffffffff ffffffff ffffffff ffffffff ffffffff ffffffff ffffffff ' +\n 'fffffffe ffffffff 00000000 00000000 fffffffc',\n b: 'b3312fa7 e23ee7e4 988e056b e3f82d19 181d9c6e fe814112 0314088f ' +\n '5013875a c656398d 8a2ed19d 2a85c8ed d3ec2aef',\n n: 'ffffffff ffffffff ffffffff ffffffff ffffffff ffffffff c7634d81 ' +\n 'f4372ddf 581a0db2 48b0a77a ecec196a ccc52973',\n hash: hash.sha384,\n gRed: false,\n g: [\n 'aa87ca22 be8b0537 8eb1c71e f320ad74 6e1d3b62 8ba79b98 59f741e0 82542a38 ' +\n '5502f25d bf55296c 3a545e38 72760ab7',\n '3617de4a 96262c6f 5d9e98bf 9292dc29 f8f41dbd 289a147c e9da3113 b5f0b8c0 ' +\n '0a60b1ce 1d7e819d 7a431d7c 90ea0e5f',\n ],\n});\n\ndefineCurve('p521', {\n type: 'short',\n prime: null,\n p: '000001ff ffffffff ffffffff ffffffff ffffffff ffffffff ' +\n 'ffffffff ffffffff ffffffff ffffffff ffffffff ffffffff ' +\n 'ffffffff ffffffff ffffffff ffffffff ffffffff',\n a: '000001ff ffffffff ffffffff ffffffff ffffffff ffffffff ' +\n 'ffffffff ffffffff ffffffff ffffffff ffffffff ffffffff ' +\n 'ffffffff ffffffff ffffffff ffffffff fffffffc',\n b: '00000051 953eb961 8e1c9a1f 929a21a0 b68540ee a2da725b ' +\n '99b315f3 b8b48991 8ef109e1 56193951 ec7e937b 1652c0bd ' +\n '3bb1bf07 3573df88 3d2c34f1 ef451fd4 6b503f00',\n n: '000001ff ffffffff ffffffff ffffffff ffffffff ffffffff ' +\n 'ffffffff ffffffff fffffffa 51868783 bf2f966b 7fcc0148 ' +\n 'f709a5d0 3bb5c9b8 899c47ae bb6fb71e 91386409',\n hash: hash.sha512,\n gRed: false,\n g: [\n '000000c6 858e06b7 0404e9cd 9e3ecb66 2395b442 9c648139 ' +\n '053fb521 f828af60 6b4d3dba a14b5e77 efe75928 fe1dc127 ' +\n 'a2ffa8de 3348b3c1 856a429b f97e7e31 c2e5bd66',\n '00000118 39296a78 9a3bc004 5c8a5fb4 2c7d1bd9 98f54449 ' +\n '579b4468 17afbd17 273e662c 97ee7299 5ef42640 c550b901 ' +\n '3fad0761 353c7086 a272c240 88be9476 9fd16650',\n ],\n});\n\ndefineCurve('curve25519', {\n type: 'mont',\n prime: 'p25519',\n p: '7fffffffffffffff ffffffffffffffff ffffffffffffffff ffffffffffffffed',\n a: '76d06',\n b: '1',\n n: '1000000000000000 0000000000000000 14def9dea2f79cd6 5812631a5cf5d3ed',\n hash: hash.sha256,\n gRed: false,\n g: [\n '9',\n ],\n});\n\ndefineCurve('ed25519', {\n type: 'edwards',\n prime: 'p25519',\n p: '7fffffffffffffff ffffffffffffffff ffffffffffffffff ffffffffffffffed',\n a: '-1',\n c: '1',\n // -121665 * (121666^(-1)) (mod P)\n d: '52036cee2b6ffe73 8cc740797779e898 00700a4d4141d8ab 75eb4dca135978a3',\n n: '1000000000000000 0000000000000000 14def9dea2f79cd6 5812631a5cf5d3ed',\n hash: hash.sha256,\n gRed: false,\n g: [\n '216936d3cd6e53fec0a4e231fdd6dc5c692cc7609525a7b2c9562d608f25d51a',\n\n // 4/5\n '6666666666666666666666666666666666666666666666666666666666666658',\n ],\n});\n\nvar pre;\ntry {\n pre = require('./precomputed/secp256k1');\n} catch (e) {\n pre = undefined;\n}\n\ndefineCurve('secp256k1', {\n type: 'short',\n prime: 'k256',\n p: 'ffffffff ffffffff ffffffff ffffffff ffffffff ffffffff fffffffe fffffc2f',\n a: '0',\n b: '7',\n n: 'ffffffff ffffffff ffffffff fffffffe baaedce6 af48a03b bfd25e8c d0364141',\n h: '1',\n hash: hash.sha256,\n\n // Precomputed endomorphism\n beta: '7ae96a2b657c07106e64479eac3434e99cf0497512f58995c1396c28719501ee',\n lambda: '5363ad4cc05c30e0a5261c028812645a122e22ea20816678df02967c1b23bd72',\n basis: [\n {\n a: '3086d221a7d46bcde86c90e49284eb15',\n b: '-e4437ed6010e88286f547fa90abfe4c3',\n },\n {\n a: '114ca50f7a8e2f3f657c1108d9d44cfd8',\n b: '3086d221a7d46bcde86c90e49284eb15',\n },\n ],\n\n gRed: false,\n g: [\n '79be667ef9dcbbac55a06295ce870b07029bfcdb2dce28d959f2815b16f81798',\n '483ada7726a3c4655da4fbfc0e1108a8fd17b448a68554199c47d08ffb10d4b8',\n pre,\n ],\n});\n","var hash = exports;\n\nhash.utils = require('./hash/utils');\nhash.common = require('./hash/common');\nhash.sha = require('./hash/sha');\nhash.ripemd = require('./hash/ripemd');\nhash.hmac = require('./hash/hmac');\n\n// Proxy hash functions to the main object\nhash.sha1 = hash.sha.sha1;\nhash.sha256 = hash.sha.sha256;\nhash.sha224 = hash.sha.sha224;\nhash.sha384 = hash.sha.sha384;\nhash.sha512 = hash.sha.sha512;\nhash.ripemd160 = hash.ripemd.ripemd160;\n","/* eslint-disable node/no-deprecated-api */\n\n'use strict'\n\nvar buffer = require('buffer')\nvar Buffer = buffer.Buffer\n\nvar safer = {}\n\nvar key\n\nfor (key in buffer) {\n if (!buffer.hasOwnProperty(key)) continue\n if (key === 'SlowBuffer' || key === 'Buffer') continue\n safer[key] = buffer[key]\n}\n\nvar Safer = safer.Buffer = {}\nfor (key in Buffer) {\n if (!Buffer.hasOwnProperty(key)) continue\n if (key === 'allocUnsafe' || key === 'allocUnsafeSlow') continue\n Safer[key] = Buffer[key]\n}\n\nsafer.Buffer.prototype = Buffer.prototype\n\nif (!Safer.from || Safer.from === Uint8Array.from) {\n Safer.from = function (value, encodingOrOffset, length) {\n if (typeof value === 'number') {\n throw new TypeError('The \"value\" argument must not be of type number. Received type ' + typeof value)\n }\n if (value && typeof value.length === 'undefined') {\n throw new TypeError('The first argument must be one of type string, Buffer, ArrayBuffer, Array, or Array-like Object. Received type ' + typeof value)\n }\n return Buffer(value, encodingOrOffset, length)\n }\n}\n\nif (!Safer.alloc) {\n Safer.alloc = function (size, fill, encoding) {\n if (typeof size !== 'number') {\n throw new TypeError('The \"size\" argument must be of type number. Received type ' + typeof size)\n }\n if (size < 0 || size >= 2 * (1 << 30)) {\n throw new RangeError('The value \"' + size + '\" is invalid for option \"size\"')\n }\n var buf = Buffer(size)\n if (!fill || fill.length === 0) {\n buf.fill(0)\n } else if (typeof encoding === 'string') {\n buf.fill(fill, encoding)\n } else {\n buf.fill(fill)\n }\n return buf\n }\n}\n\nif (!safer.kStringMaxLength) {\n try {\n safer.kStringMaxLength = process.binding('buffer').kStringMaxLength\n } catch (e) {\n // we can't determine kStringMaxLength in environments where process.binding\n // is unsupported, so let's not set it\n }\n}\n\nif (!safer.constants) {\n safer.constants = {\n MAX_LENGTH: safer.kMaxLength\n }\n if (safer.kStringMaxLength) {\n safer.constants.MAX_STRING_LENGTH = safer.kStringMaxLength\n }\n}\n\nmodule.exports = safer\n","'use strict';\n\nconst Reporter = require('../base/reporter').Reporter;\nconst EncoderBuffer = require('../base/buffer').EncoderBuffer;\nconst DecoderBuffer = require('../base/buffer').DecoderBuffer;\nconst assert = require('minimalistic-assert');\n\n// Supported tags\nconst tags = [\n 'seq', 'seqof', 'set', 'setof', 'objid', 'bool',\n 'gentime', 'utctime', 'null_', 'enum', 'int', 'objDesc',\n 'bitstr', 'bmpstr', 'charstr', 'genstr', 'graphstr', 'ia5str', 'iso646str',\n 'numstr', 'octstr', 'printstr', 't61str', 'unistr', 'utf8str', 'videostr'\n];\n\n// Public methods list\nconst methods = [\n 'key', 'obj', 'use', 'optional', 'explicit', 'implicit', 'def', 'choice',\n 'any', 'contains'\n].concat(tags);\n\n// Overrided methods list\nconst overrided = [\n '_peekTag', '_decodeTag', '_use',\n '_decodeStr', '_decodeObjid', '_decodeTime',\n '_decodeNull', '_decodeInt', '_decodeBool', '_decodeList',\n\n '_encodeComposite', '_encodeStr', '_encodeObjid', '_encodeTime',\n '_encodeNull', '_encodeInt', '_encodeBool'\n];\n\nfunction Node(enc, parent, name) {\n const state = {};\n this._baseState = state;\n\n state.name = name;\n state.enc = enc;\n\n state.parent = parent || null;\n state.children = null;\n\n // State\n state.tag = null;\n state.args = null;\n state.reverseArgs = null;\n state.choice = null;\n state.optional = false;\n state.any = false;\n state.obj = false;\n state.use = null;\n state.useDecoder = null;\n state.key = null;\n state['default'] = null;\n state.explicit = null;\n state.implicit = null;\n state.contains = null;\n\n // Should create new instance on each method\n if (!state.parent) {\n state.children = [];\n this._wrap();\n }\n}\nmodule.exports = Node;\n\nconst stateProps = [\n 'enc', 'parent', 'children', 'tag', 'args', 'reverseArgs', 'choice',\n 'optional', 'any', 'obj', 'use', 'alteredUse', 'key', 'default', 'explicit',\n 'implicit', 'contains'\n];\n\nNode.prototype.clone = function clone() {\n const state = this._baseState;\n const cstate = {};\n stateProps.forEach(function(prop) {\n cstate[prop] = state[prop];\n });\n const res = new this.constructor(cstate.parent);\n res._baseState = cstate;\n return res;\n};\n\nNode.prototype._wrap = function wrap() {\n const state = this._baseState;\n methods.forEach(function(method) {\n this[method] = function _wrappedMethod() {\n const clone = new this.constructor(this);\n state.children.push(clone);\n return clone[method].apply(clone, arguments);\n };\n }, this);\n};\n\nNode.prototype._init = function init(body) {\n const state = this._baseState;\n\n assert(state.parent === null);\n body.call(this);\n\n // Filter children\n state.children = state.children.filter(function(child) {\n return child._baseState.parent === this;\n }, this);\n assert.equal(state.children.length, 1, 'Root node can have only one child');\n};\n\nNode.prototype._useArgs = function useArgs(args) {\n const state = this._baseState;\n\n // Filter children and args\n const children = args.filter(function(arg) {\n return arg instanceof this.constructor;\n }, this);\n args = args.filter(function(arg) {\n return !(arg instanceof this.constructor);\n }, this);\n\n if (children.length !== 0) {\n assert(state.children === null);\n state.children = children;\n\n // Replace parent to maintain backward link\n children.forEach(function(child) {\n child._baseState.parent = this;\n }, this);\n }\n if (args.length !== 0) {\n assert(state.args === null);\n state.args = args;\n state.reverseArgs = args.map(function(arg) {\n if (typeof arg !== 'object' || arg.constructor !== Object)\n return arg;\n\n const res = {};\n Object.keys(arg).forEach(function(key) {\n if (key == (key | 0))\n key |= 0;\n const value = arg[key];\n res[value] = key;\n });\n return res;\n });\n }\n};\n\n//\n// Overrided methods\n//\n\noverrided.forEach(function(method) {\n Node.prototype[method] = function _overrided() {\n const state = this._baseState;\n throw new Error(method + ' not implemented for encoding: ' + state.enc);\n };\n});\n\n//\n// Public methods\n//\n\ntags.forEach(function(tag) {\n Node.prototype[tag] = function _tagMethod() {\n const state = this._baseState;\n const args = Array.prototype.slice.call(arguments);\n\n assert(state.tag === null);\n state.tag = tag;\n\n this._useArgs(args);\n\n return this;\n };\n});\n\nNode.prototype.use = function use(item) {\n assert(item);\n const state = this._baseState;\n\n assert(state.use === null);\n state.use = item;\n\n return this;\n};\n\nNode.prototype.optional = function optional() {\n const state = this._baseState;\n\n state.optional = true;\n\n return this;\n};\n\nNode.prototype.def = function def(val) {\n const state = this._baseState;\n\n assert(state['default'] === null);\n state['default'] = val;\n state.optional = true;\n\n return this;\n};\n\nNode.prototype.explicit = function explicit(num) {\n const state = this._baseState;\n\n assert(state.explicit === null && state.implicit === null);\n state.explicit = num;\n\n return this;\n};\n\nNode.prototype.implicit = function implicit(num) {\n const state = this._baseState;\n\n assert(state.explicit === null && state.implicit === null);\n state.implicit = num;\n\n return this;\n};\n\nNode.prototype.obj = function obj() {\n const state = this._baseState;\n const args = Array.prototype.slice.call(arguments);\n\n state.obj = true;\n\n if (args.length !== 0)\n this._useArgs(args);\n\n return this;\n};\n\nNode.prototype.key = function key(newKey) {\n const state = this._baseState;\n\n assert(state.key === null);\n state.key = newKey;\n\n return this;\n};\n\nNode.prototype.any = function any() {\n const state = this._baseState;\n\n state.any = true;\n\n return this;\n};\n\nNode.prototype.choice = function choice(obj) {\n const state = this._baseState;\n\n assert(state.choice === null);\n state.choice = obj;\n this._useArgs(Object.keys(obj).map(function(key) {\n return obj[key];\n }));\n\n return this;\n};\n\nNode.prototype.contains = function contains(item) {\n const state = this._baseState;\n\n assert(state.use === null);\n state.contains = item;\n\n return this;\n};\n\n//\n// Decoding\n//\n\nNode.prototype._decode = function decode(input, options) {\n const state = this._baseState;\n\n // Decode root node\n if (state.parent === null)\n return input.wrapResult(state.children[0]._decode(input, options));\n\n let result = state['default'];\n let present = true;\n\n let prevKey = null;\n if (state.key !== null)\n prevKey = input.enterKey(state.key);\n\n // Check if tag is there\n if (state.optional) {\n let tag = null;\n if (state.explicit !== null)\n tag = state.explicit;\n else if (state.implicit !== null)\n tag = state.implicit;\n else if (state.tag !== null)\n tag = state.tag;\n\n if (tag === null && !state.any) {\n // Trial and Error\n const save = input.save();\n try {\n if (state.choice === null)\n this._decodeGeneric(state.tag, input, options);\n else\n this._decodeChoice(input, options);\n present = true;\n } catch (e) {\n present = false;\n }\n input.restore(save);\n } else {\n present = this._peekTag(input, tag, state.any);\n\n if (input.isError(present))\n return present;\n }\n }\n\n // Push object on stack\n let prevObj;\n if (state.obj && present)\n prevObj = input.enterObject();\n\n if (present) {\n // Unwrap explicit values\n if (state.explicit !== null) {\n const explicit = this._decodeTag(input, state.explicit);\n if (input.isError(explicit))\n return explicit;\n input = explicit;\n }\n\n const start = input.offset;\n\n // Unwrap implicit and normal values\n if (state.use === null && state.choice === null) {\n let save;\n if (state.any)\n save = input.save();\n const body = this._decodeTag(\n input,\n state.implicit !== null ? state.implicit : state.tag,\n state.any\n );\n if (input.isError(body))\n return body;\n\n if (state.any)\n result = input.raw(save);\n else\n input = body;\n }\n\n if (options && options.track && state.tag !== null)\n options.track(input.path(), start, input.length, 'tagged');\n\n if (options && options.track && state.tag !== null)\n options.track(input.path(), input.offset, input.length, 'content');\n\n // Select proper method for tag\n if (state.any) {\n // no-op\n } else if (state.choice === null) {\n result = this._decodeGeneric(state.tag, input, options);\n } else {\n result = this._decodeChoice(input, options);\n }\n\n if (input.isError(result))\n return result;\n\n // Decode children\n if (!state.any && state.choice === null && state.children !== null) {\n state.children.forEach(function decodeChildren(child) {\n // NOTE: We are ignoring errors here, to let parser continue with other\n // parts of encoded data\n child._decode(input, options);\n });\n }\n\n // Decode contained/encoded by schema, only in bit or octet strings\n if (state.contains && (state.tag === 'octstr' || state.tag === 'bitstr')) {\n const data = new DecoderBuffer(result);\n result = this._getUse(state.contains, input._reporterState.obj)\n ._decode(data, options);\n }\n }\n\n // Pop object\n if (state.obj && present)\n result = input.leaveObject(prevObj);\n\n // Set key\n if (state.key !== null && (result !== null || present === true))\n input.leaveKey(prevKey, state.key, result);\n else if (prevKey !== null)\n input.exitKey(prevKey);\n\n return result;\n};\n\nNode.prototype._decodeGeneric = function decodeGeneric(tag, input, options) {\n const state = this._baseState;\n\n if (tag === 'seq' || tag === 'set')\n return null;\n if (tag === 'seqof' || tag === 'setof')\n return this._decodeList(input, tag, state.args[0], options);\n else if (/str$/.test(tag))\n return this._decodeStr(input, tag, options);\n else if (tag === 'objid' && state.args)\n return this._decodeObjid(input, state.args[0], state.args[1], options);\n else if (tag === 'objid')\n return this._decodeObjid(input, null, null, options);\n else if (tag === 'gentime' || tag === 'utctime')\n return this._decodeTime(input, tag, options);\n else if (tag === 'null_')\n return this._decodeNull(input, options);\n else if (tag === 'bool')\n return this._decodeBool(input, options);\n else if (tag === 'objDesc')\n return this._decodeStr(input, tag, options);\n else if (tag === 'int' || tag === 'enum')\n return this._decodeInt(input, state.args && state.args[0], options);\n\n if (state.use !== null) {\n return this._getUse(state.use, input._reporterState.obj)\n ._decode(input, options);\n } else {\n return input.error('unknown tag: ' + tag);\n }\n};\n\nNode.prototype._getUse = function _getUse(entity, obj) {\n\n const state = this._baseState;\n // Create altered use decoder if implicit is set\n state.useDecoder = this._use(entity, obj);\n assert(state.useDecoder._baseState.parent === null);\n state.useDecoder = state.useDecoder._baseState.children[0];\n if (state.implicit !== state.useDecoder._baseState.implicit) {\n state.useDecoder = state.useDecoder.clone();\n state.useDecoder._baseState.implicit = state.implicit;\n }\n return state.useDecoder;\n};\n\nNode.prototype._decodeChoice = function decodeChoice(input, options) {\n const state = this._baseState;\n let result = null;\n let match = false;\n\n Object.keys(state.choice).some(function(key) {\n const save = input.save();\n const node = state.choice[key];\n try {\n const value = node._decode(input, options);\n if (input.isError(value))\n return false;\n\n result = { type: key, value: value };\n match = true;\n } catch (e) {\n input.restore(save);\n return false;\n }\n return true;\n }, this);\n\n if (!match)\n return input.error('Choice not matched');\n\n return result;\n};\n\n//\n// Encoding\n//\n\nNode.prototype._createEncoderBuffer = function createEncoderBuffer(data) {\n return new EncoderBuffer(data, this.reporter);\n};\n\nNode.prototype._encode = function encode(data, reporter, parent) {\n const state = this._baseState;\n if (state['default'] !== null && state['default'] === data)\n return;\n\n const result = this._encodeValue(data, reporter, parent);\n if (result === undefined)\n return;\n\n if (this._skipDefault(result, reporter, parent))\n return;\n\n return result;\n};\n\nNode.prototype._encodeValue = function encode(data, reporter, parent) {\n const state = this._baseState;\n\n // Decode root node\n if (state.parent === null)\n return state.children[0]._encode(data, reporter || new Reporter());\n\n let result = null;\n\n // Set reporter to share it with a child class\n this.reporter = reporter;\n\n // Check if data is there\n if (state.optional && data === undefined) {\n if (state['default'] !== null)\n data = state['default'];\n else\n return;\n }\n\n // Encode children first\n let content = null;\n let primitive = false;\n if (state.any) {\n // Anything that was given is translated to buffer\n result = this._createEncoderBuffer(data);\n } else if (state.choice) {\n result = this._encodeChoice(data, reporter);\n } else if (state.contains) {\n content = this._getUse(state.contains, parent)._encode(data, reporter);\n primitive = true;\n } else if (state.children) {\n content = state.children.map(function(child) {\n if (child._baseState.tag === 'null_')\n return child._encode(null, reporter, data);\n\n if (child._baseState.key === null)\n return reporter.error('Child should have a key');\n const prevKey = reporter.enterKey(child._baseState.key);\n\n if (typeof data !== 'object')\n return reporter.error('Child expected, but input is not object');\n\n const res = child._encode(data[child._baseState.key], reporter, data);\n reporter.leaveKey(prevKey);\n\n return res;\n }, this).filter(function(child) {\n return child;\n });\n content = this._createEncoderBuffer(content);\n } else {\n if (state.tag === 'seqof' || state.tag === 'setof') {\n // TODO(indutny): this should be thrown on DSL level\n if (!(state.args && state.args.length === 1))\n return reporter.error('Too many args for : ' + state.tag);\n\n if (!Array.isArray(data))\n return reporter.error('seqof/setof, but data is not Array');\n\n const child = this.clone();\n child._baseState.implicit = null;\n content = this._createEncoderBuffer(data.map(function(item) {\n const state = this._baseState;\n\n return this._getUse(state.args[0], data)._encode(item, reporter);\n }, child));\n } else if (state.use !== null) {\n result = this._getUse(state.use, parent)._encode(data, reporter);\n } else {\n content = this._encodePrimitive(state.tag, data);\n primitive = true;\n }\n }\n\n // Encode data itself\n if (!state.any && state.choice === null) {\n const tag = state.implicit !== null ? state.implicit : state.tag;\n const cls = state.implicit === null ? 'universal' : 'context';\n\n if (tag === null) {\n if (state.use === null)\n reporter.error('Tag could be omitted only for .use()');\n } else {\n if (state.use === null)\n result = this._encodeComposite(tag, primitive, cls, content);\n }\n }\n\n // Wrap in explicit\n if (state.explicit !== null)\n result = this._encodeComposite(state.explicit, false, 'context', result);\n\n return result;\n};\n\nNode.prototype._encodeChoice = function encodeChoice(data, reporter) {\n const state = this._baseState;\n\n const node = state.choice[data.type];\n if (!node) {\n assert(\n false,\n data.type + ' not found in ' +\n JSON.stringify(Object.keys(state.choice)));\n }\n return node._encode(data.value, reporter);\n};\n\nNode.prototype._encodePrimitive = function encodePrimitive(tag, data) {\n const state = this._baseState;\n\n if (/str$/.test(tag))\n return this._encodeStr(data, tag);\n else if (tag === 'objid' && state.args)\n return this._encodeObjid(data, state.reverseArgs[0], state.args[1]);\n else if (tag === 'objid')\n return this._encodeObjid(data, null, null);\n else if (tag === 'gentime' || tag === 'utctime')\n return this._encodeTime(data, tag);\n else if (tag === 'null_')\n return this._encodeNull();\n else if (tag === 'int' || tag === 'enum')\n return this._encodeInt(data, state.args && state.reverseArgs[0]);\n else if (tag === 'bool')\n return this._encodeBool(data);\n else if (tag === 'objDesc')\n return this._encodeStr(data, tag);\n else\n throw new Error('Unsupported tag: ' + tag);\n};\n\nNode.prototype._isNumstr = function isNumstr(str) {\n return /^[0-9 ]*$/.test(str);\n};\n\nNode.prototype._isPrintstr = function isPrintstr(str) {\n return /^[A-Za-z0-9 '()+,-./:=?]*$/.test(str);\n};\n","'use strict';\n\nconst inherits = require('inherits');\n\nfunction Reporter(options) {\n this._reporterState = {\n obj: null,\n path: [],\n options: options || {},\n errors: []\n };\n}\nexports.Reporter = Reporter;\n\nReporter.prototype.isError = function isError(obj) {\n return obj instanceof ReporterError;\n};\n\nReporter.prototype.save = function save() {\n const state = this._reporterState;\n\n return { obj: state.obj, pathLen: state.path.length };\n};\n\nReporter.prototype.restore = function restore(data) {\n const state = this._reporterState;\n\n state.obj = data.obj;\n state.path = state.path.slice(0, data.pathLen);\n};\n\nReporter.prototype.enterKey = function enterKey(key) {\n return this._reporterState.path.push(key);\n};\n\nReporter.prototype.exitKey = function exitKey(index) {\n const state = this._reporterState;\n\n state.path = state.path.slice(0, index - 1);\n};\n\nReporter.prototype.leaveKey = function leaveKey(index, key, value) {\n const state = this._reporterState;\n\n this.exitKey(index);\n if (state.obj !== null)\n state.obj[key] = value;\n};\n\nReporter.prototype.path = function path() {\n return this._reporterState.path.join('/');\n};\n\nReporter.prototype.enterObject = function enterObject() {\n const state = this._reporterState;\n\n const prev = state.obj;\n state.obj = {};\n return prev;\n};\n\nReporter.prototype.leaveObject = function leaveObject(prev) {\n const state = this._reporterState;\n\n const now = state.obj;\n state.obj = prev;\n return now;\n};\n\nReporter.prototype.error = function error(msg) {\n let err;\n const state = this._reporterState;\n\n const inherited = msg instanceof ReporterError;\n if (inherited) {\n err = msg;\n } else {\n err = new ReporterError(state.path.map(function(elem) {\n return '[' + JSON.stringify(elem) + ']';\n }).join(''), msg.message || msg, msg.stack);\n }\n\n if (!state.options.partial)\n throw err;\n\n if (!inherited)\n state.errors.push(err);\n\n return err;\n};\n\nReporter.prototype.wrapResult = function wrapResult(result) {\n const state = this._reporterState;\n if (!state.options.partial)\n return result;\n\n return {\n result: this.isError(result) ? null : result,\n errors: state.errors\n };\n};\n\nfunction ReporterError(path, msg) {\n this.path = path;\n this.rethrow(msg);\n}\ninherits(ReporterError, Error);\n\nReporterError.prototype.rethrow = function rethrow(msg) {\n this.message = msg + ' at: ' + (this.path || '(shallow)');\n if (Error.captureStackTrace)\n Error.captureStackTrace(this, ReporterError);\n\n if (!this.stack) {\n try {\n // IE only adds stack when thrown\n throw new Error(this.message);\n } catch (e) {\n this.stack = e.stack;\n }\n }\n return this;\n};\n","'use strict';\n\n// Helper\nfunction reverse(map) {\n const res = {};\n\n Object.keys(map).forEach(function(key) {\n // Convert key to integer if it is stringified\n if ((key | 0) == key)\n key = key | 0;\n\n const value = map[key];\n res[value] = key;\n });\n\n return res;\n}\n\nexports.tagClass = {\n 0: 'universal',\n 1: 'application',\n 2: 'context',\n 3: 'private'\n};\nexports.tagClassByName = reverse(exports.tagClass);\n\nexports.tag = {\n 0x00: 'end',\n 0x01: 'bool',\n 0x02: 'int',\n 0x03: 'bitstr',\n 0x04: 'octstr',\n 0x05: 'null_',\n 0x06: 'objid',\n 0x07: 'objDesc',\n 0x08: 'external',\n 0x09: 'real',\n 0x0a: 'enum',\n 0x0b: 'embed',\n 0x0c: 'utf8str',\n 0x0d: 'relativeOid',\n 0x10: 'seq',\n 0x11: 'set',\n 0x12: 'numstr',\n 0x13: 'printstr',\n 0x14: 't61str',\n 0x15: 'videostr',\n 0x16: 'ia5str',\n 0x17: 'utctime',\n 0x18: 'gentime',\n 0x19: 'graphstr',\n 0x1a: 'iso646str',\n 0x1b: 'genstr',\n 0x1c: 'unistr',\n 0x1d: 'charstr',\n 0x1e: 'bmpstr'\n};\nexports.tagByName = reverse(exports.tag);\n","(function (module, exports) {\n 'use strict';\n\n // Utils\n function assert (val, msg) {\n if (!val) throw new Error(msg || 'Assertion failed');\n }\n\n // Could use `inherits` module, but don't want to move from single file\n // architecture yet.\n function inherits (ctor, superCtor) {\n ctor.super_ = superCtor;\n var TempCtor = function () {};\n TempCtor.prototype = superCtor.prototype;\n ctor.prototype = new TempCtor();\n ctor.prototype.constructor = ctor;\n }\n\n // BN\n\n function BN (number, base, endian) {\n if (BN.isBN(number)) {\n return number;\n }\n\n this.negative = 0;\n this.words = null;\n this.length = 0;\n\n // Reduction context\n this.red = null;\n\n if (number !== null) {\n if (base === 'le' || base === 'be') {\n endian = base;\n base = 10;\n }\n\n this._init(number || 0, base || 10, endian || 'be');\n }\n }\n if (typeof module === 'object') {\n module.exports = BN;\n } else {\n exports.BN = BN;\n }\n\n BN.BN = BN;\n BN.wordSize = 26;\n\n var Buffer;\n try {\n if (typeof window !== 'undefined' && typeof window.Buffer !== 'undefined') {\n Buffer = window.Buffer;\n } else {\n Buffer = require('buffer').Buffer;\n }\n } catch (e) {\n }\n\n BN.isBN = function isBN (num) {\n if (num instanceof BN) {\n return true;\n }\n\n return num !== null && typeof num === 'object' &&\n num.constructor.wordSize === BN.wordSize && Array.isArray(num.words);\n };\n\n BN.max = function max (left, right) {\n if (left.cmp(right) > 0) return left;\n return right;\n };\n\n BN.min = function min (left, right) {\n if (left.cmp(right) < 0) return left;\n return right;\n };\n\n BN.prototype._init = function init (number, base, endian) {\n if (typeof number === 'number') {\n return this._initNumber(number, base, endian);\n }\n\n if (typeof number === 'object') {\n return this._initArray(number, base, endian);\n }\n\n if (base === 'hex') {\n base = 16;\n }\n assert(base === (base | 0) && base >= 2 && base <= 36);\n\n number = number.toString().replace(/\\s+/g, '');\n var start = 0;\n if (number[0] === '-') {\n start++;\n this.negative = 1;\n }\n\n if (start < number.length) {\n if (base === 16) {\n this._parseHex(number, start, endian);\n } else {\n this._parseBase(number, base, start);\n if (endian === 'le') {\n this._initArray(this.toArray(), base, endian);\n }\n }\n }\n };\n\n BN.prototype._initNumber = function _initNumber (number, base, endian) {\n if (number < 0) {\n this.negative = 1;\n number = -number;\n }\n if (number < 0x4000000) {\n this.words = [ number & 0x3ffffff ];\n this.length = 1;\n } else if (number < 0x10000000000000) {\n this.words = [\n number & 0x3ffffff,\n (number / 0x4000000) & 0x3ffffff\n ];\n this.length = 2;\n } else {\n assert(number < 0x20000000000000); // 2 ^ 53 (unsafe)\n this.words = [\n number & 0x3ffffff,\n (number / 0x4000000) & 0x3ffffff,\n 1\n ];\n this.length = 3;\n }\n\n if (endian !== 'le') return;\n\n // Reverse the bytes\n this._initArray(this.toArray(), base, endian);\n };\n\n BN.prototype._initArray = function _initArray (number, base, endian) {\n // Perhaps a Uint8Array\n assert(typeof number.length === 'number');\n if (number.length <= 0) {\n this.words = [ 0 ];\n this.length = 1;\n return this;\n }\n\n this.length = Math.ceil(number.length / 3);\n this.words = new Array(this.length);\n for (var i = 0; i < this.length; i++) {\n this.words[i] = 0;\n }\n\n var j, w;\n var off = 0;\n if (endian === 'be') {\n for (i = number.length - 1, j = 0; i >= 0; i -= 3) {\n w = number[i] | (number[i - 1] << 8) | (number[i - 2] << 16);\n this.words[j] |= (w << off) & 0x3ffffff;\n this.words[j + 1] = (w >>> (26 - off)) & 0x3ffffff;\n off += 24;\n if (off >= 26) {\n off -= 26;\n j++;\n }\n }\n } else if (endian === 'le') {\n for (i = 0, j = 0; i < number.length; i += 3) {\n w = number[i] | (number[i + 1] << 8) | (number[i + 2] << 16);\n this.words[j] |= (w << off) & 0x3ffffff;\n this.words[j + 1] = (w >>> (26 - off)) & 0x3ffffff;\n off += 24;\n if (off >= 26) {\n off -= 26;\n j++;\n }\n }\n }\n return this.strip();\n };\n\n function parseHex4Bits (string, index) {\n var c = string.charCodeAt(index);\n // 'A' - 'F'\n if (c >= 65 && c <= 70) {\n return c - 55;\n // 'a' - 'f'\n } else if (c >= 97 && c <= 102) {\n return c - 87;\n // '0' - '9'\n } else {\n return (c - 48) & 0xf;\n }\n }\n\n function parseHexByte (string, lowerBound, index) {\n var r = parseHex4Bits(string, index);\n if (index - 1 >= lowerBound) {\n r |= parseHex4Bits(string, index - 1) << 4;\n }\n return r;\n }\n\n BN.prototype._parseHex = function _parseHex (number, start, endian) {\n // Create possibly bigger array to ensure that it fits the number\n this.length = Math.ceil((number.length - start) / 6);\n this.words = new Array(this.length);\n for (var i = 0; i < this.length; i++) {\n this.words[i] = 0;\n }\n\n // 24-bits chunks\n var off = 0;\n var j = 0;\n\n var w;\n if (endian === 'be') {\n for (i = number.length - 1; i >= start; i -= 2) {\n w = parseHexByte(number, start, i) << off;\n this.words[j] |= w & 0x3ffffff;\n if (off >= 18) {\n off -= 18;\n j += 1;\n this.words[j] |= w >>> 26;\n } else {\n off += 8;\n }\n }\n } else {\n var parseLength = number.length - start;\n for (i = parseLength % 2 === 0 ? start + 1 : start; i < number.length; i += 2) {\n w = parseHexByte(number, start, i) << off;\n this.words[j] |= w & 0x3ffffff;\n if (off >= 18) {\n off -= 18;\n j += 1;\n this.words[j] |= w >>> 26;\n } else {\n off += 8;\n }\n }\n }\n\n this.strip();\n };\n\n function parseBase (str, start, end, mul) {\n var r = 0;\n var len = Math.min(str.length, end);\n for (var i = start; i < len; i++) {\n var c = str.charCodeAt(i) - 48;\n\n r *= mul;\n\n // 'a'\n if (c >= 49) {\n r += c - 49 + 0xa;\n\n // 'A'\n } else if (c >= 17) {\n r += c - 17 + 0xa;\n\n // '0' - '9'\n } else {\n r += c;\n }\n }\n return r;\n }\n\n BN.prototype._parseBase = function _parseBase (number, base, start) {\n // Initialize as zero\n this.words = [ 0 ];\n this.length = 1;\n\n // Find length of limb in base\n for (var limbLen = 0, limbPow = 1; limbPow <= 0x3ffffff; limbPow *= base) {\n limbLen++;\n }\n limbLen--;\n limbPow = (limbPow / base) | 0;\n\n var total = number.length - start;\n var mod = total % limbLen;\n var end = Math.min(total, total - mod) + start;\n\n var word = 0;\n for (var i = start; i < end; i += limbLen) {\n word = parseBase(number, i, i + limbLen, base);\n\n this.imuln(limbPow);\n if (this.words[0] + word < 0x4000000) {\n this.words[0] += word;\n } else {\n this._iaddn(word);\n }\n }\n\n if (mod !== 0) {\n var pow = 1;\n word = parseBase(number, i, number.length, base);\n\n for (i = 0; i < mod; i++) {\n pow *= base;\n }\n\n this.imuln(pow);\n if (this.words[0] + word < 0x4000000) {\n this.words[0] += word;\n } else {\n this._iaddn(word);\n }\n }\n\n this.strip();\n };\n\n BN.prototype.copy = function copy (dest) {\n dest.words = new Array(this.length);\n for (var i = 0; i < this.length; i++) {\n dest.words[i] = this.words[i];\n }\n dest.length = this.length;\n dest.negative = this.negative;\n dest.red = this.red;\n };\n\n BN.prototype.clone = function clone () {\n var r = new BN(null);\n this.copy(r);\n return r;\n };\n\n BN.prototype._expand = function _expand (size) {\n while (this.length < size) {\n this.words[this.length++] = 0;\n }\n return this;\n };\n\n // Remove leading `0` from `this`\n BN.prototype.strip = function strip () {\n while (this.length > 1 && this.words[this.length - 1] === 0) {\n this.length--;\n }\n return this._normSign();\n };\n\n BN.prototype._normSign = function _normSign () {\n // -0 = 0\n if (this.length === 1 && this.words[0] === 0) {\n this.negative = 0;\n }\n return this;\n };\n\n BN.prototype.inspect = function inspect () {\n return (this.red ? '';\n };\n\n /*\n\n var zeros = [];\n var groupSizes = [];\n var groupBases = [];\n\n var s = '';\n var i = -1;\n while (++i < BN.wordSize) {\n zeros[i] = s;\n s += '0';\n }\n groupSizes[0] = 0;\n groupSizes[1] = 0;\n groupBases[0] = 0;\n groupBases[1] = 0;\n var base = 2 - 1;\n while (++base < 36 + 1) {\n var groupSize = 0;\n var groupBase = 1;\n while (groupBase < (1 << BN.wordSize) / base) {\n groupBase *= base;\n groupSize += 1;\n }\n groupSizes[base] = groupSize;\n groupBases[base] = groupBase;\n }\n\n */\n\n var zeros = [\n '',\n '0',\n '00',\n '000',\n '0000',\n '00000',\n '000000',\n '0000000',\n '00000000',\n '000000000',\n '0000000000',\n '00000000000',\n '000000000000',\n '0000000000000',\n '00000000000000',\n '000000000000000',\n '0000000000000000',\n '00000000000000000',\n '000000000000000000',\n '0000000000000000000',\n '00000000000000000000',\n '000000000000000000000',\n '0000000000000000000000',\n '00000000000000000000000',\n '000000000000000000000000',\n '0000000000000000000000000'\n ];\n\n var groupSizes = [\n 0, 0,\n 25, 16, 12, 11, 10, 9, 8,\n 8, 7, 7, 7, 7, 6, 6,\n 6, 6, 6, 6, 6, 5, 5,\n 5, 5, 5, 5, 5, 5, 5,\n 5, 5, 5, 5, 5, 5, 5\n ];\n\n var groupBases = [\n 0, 0,\n 33554432, 43046721, 16777216, 48828125, 60466176, 40353607, 16777216,\n 43046721, 10000000, 19487171, 35831808, 62748517, 7529536, 11390625,\n 16777216, 24137569, 34012224, 47045881, 64000000, 4084101, 5153632,\n 6436343, 7962624, 9765625, 11881376, 14348907, 17210368, 20511149,\n 24300000, 28629151, 33554432, 39135393, 45435424, 52521875, 60466176\n ];\n\n BN.prototype.toString = function toString (base, padding) {\n base = base || 10;\n padding = padding | 0 || 1;\n\n var out;\n if (base === 16 || base === 'hex') {\n out = '';\n var off = 0;\n var carry = 0;\n for (var i = 0; i < this.length; i++) {\n var w = this.words[i];\n var word = (((w << off) | carry) & 0xffffff).toString(16);\n carry = (w >>> (24 - off)) & 0xffffff;\n if (carry !== 0 || i !== this.length - 1) {\n out = zeros[6 - word.length] + word + out;\n } else {\n out = word + out;\n }\n off += 2;\n if (off >= 26) {\n off -= 26;\n i--;\n }\n }\n if (carry !== 0) {\n out = carry.toString(16) + out;\n }\n while (out.length % padding !== 0) {\n out = '0' + out;\n }\n if (this.negative !== 0) {\n out = '-' + out;\n }\n return out;\n }\n\n if (base === (base | 0) && base >= 2 && base <= 36) {\n // var groupSize = Math.floor(BN.wordSize * Math.LN2 / Math.log(base));\n var groupSize = groupSizes[base];\n // var groupBase = Math.pow(base, groupSize);\n var groupBase = groupBases[base];\n out = '';\n var c = this.clone();\n c.negative = 0;\n while (!c.isZero()) {\n var r = c.modn(groupBase).toString(base);\n c = c.idivn(groupBase);\n\n if (!c.isZero()) {\n out = zeros[groupSize - r.length] + r + out;\n } else {\n out = r + out;\n }\n }\n if (this.isZero()) {\n out = '0' + out;\n }\n while (out.length % padding !== 0) {\n out = '0' + out;\n }\n if (this.negative !== 0) {\n out = '-' + out;\n }\n return out;\n }\n\n assert(false, 'Base should be between 2 and 36');\n };\n\n BN.prototype.toNumber = function toNumber () {\n var ret = this.words[0];\n if (this.length === 2) {\n ret += this.words[1] * 0x4000000;\n } else if (this.length === 3 && this.words[2] === 0x01) {\n // NOTE: at this stage it is known that the top bit is set\n ret += 0x10000000000000 + (this.words[1] * 0x4000000);\n } else if (this.length > 2) {\n assert(false, 'Number can only safely store up to 53 bits');\n }\n return (this.negative !== 0) ? -ret : ret;\n };\n\n BN.prototype.toJSON = function toJSON () {\n return this.toString(16);\n };\n\n BN.prototype.toBuffer = function toBuffer (endian, length) {\n assert(typeof Buffer !== 'undefined');\n return this.toArrayLike(Buffer, endian, length);\n };\n\n BN.prototype.toArray = function toArray (endian, length) {\n return this.toArrayLike(Array, endian, length);\n };\n\n BN.prototype.toArrayLike = function toArrayLike (ArrayType, endian, length) {\n var byteLength = this.byteLength();\n var reqLength = length || Math.max(1, byteLength);\n assert(byteLength <= reqLength, 'byte array longer than desired length');\n assert(reqLength > 0, 'Requested array length <= 0');\n\n this.strip();\n var littleEndian = endian === 'le';\n var res = new ArrayType(reqLength);\n\n var b, i;\n var q = this.clone();\n if (!littleEndian) {\n // Assume big-endian\n for (i = 0; i < reqLength - byteLength; i++) {\n res[i] = 0;\n }\n\n for (i = 0; !q.isZero(); i++) {\n b = q.andln(0xff);\n q.iushrn(8);\n\n res[reqLength - i - 1] = b;\n }\n } else {\n for (i = 0; !q.isZero(); i++) {\n b = q.andln(0xff);\n q.iushrn(8);\n\n res[i] = b;\n }\n\n for (; i < reqLength; i++) {\n res[i] = 0;\n }\n }\n\n return res;\n };\n\n if (Math.clz32) {\n BN.prototype._countBits = function _countBits (w) {\n return 32 - Math.clz32(w);\n };\n } else {\n BN.prototype._countBits = function _countBits (w) {\n var t = w;\n var r = 0;\n if (t >= 0x1000) {\n r += 13;\n t >>>= 13;\n }\n if (t >= 0x40) {\n r += 7;\n t >>>= 7;\n }\n if (t >= 0x8) {\n r += 4;\n t >>>= 4;\n }\n if (t >= 0x02) {\n r += 2;\n t >>>= 2;\n }\n return r + t;\n };\n }\n\n BN.prototype._zeroBits = function _zeroBits (w) {\n // Short-cut\n if (w === 0) return 26;\n\n var t = w;\n var r = 0;\n if ((t & 0x1fff) === 0) {\n r += 13;\n t >>>= 13;\n }\n if ((t & 0x7f) === 0) {\n r += 7;\n t >>>= 7;\n }\n if ((t & 0xf) === 0) {\n r += 4;\n t >>>= 4;\n }\n if ((t & 0x3) === 0) {\n r += 2;\n t >>>= 2;\n }\n if ((t & 0x1) === 0) {\n r++;\n }\n return r;\n };\n\n // Return number of used bits in a BN\n BN.prototype.bitLength = function bitLength () {\n var w = this.words[this.length - 1];\n var hi = this._countBits(w);\n return (this.length - 1) * 26 + hi;\n };\n\n function toBitArray (num) {\n var w = new Array(num.bitLength());\n\n for (var bit = 0; bit < w.length; bit++) {\n var off = (bit / 26) | 0;\n var wbit = bit % 26;\n\n w[bit] = (num.words[off] & (1 << wbit)) >>> wbit;\n }\n\n return w;\n }\n\n // Number of trailing zero bits\n BN.prototype.zeroBits = function zeroBits () {\n if (this.isZero()) return 0;\n\n var r = 0;\n for (var i = 0; i < this.length; i++) {\n var b = this._zeroBits(this.words[i]);\n r += b;\n if (b !== 26) break;\n }\n return r;\n };\n\n BN.prototype.byteLength = function byteLength () {\n return Math.ceil(this.bitLength() / 8);\n };\n\n BN.prototype.toTwos = function toTwos (width) {\n if (this.negative !== 0) {\n return this.abs().inotn(width).iaddn(1);\n }\n return this.clone();\n };\n\n BN.prototype.fromTwos = function fromTwos (width) {\n if (this.testn(width - 1)) {\n return this.notn(width).iaddn(1).ineg();\n }\n return this.clone();\n };\n\n BN.prototype.isNeg = function isNeg () {\n return this.negative !== 0;\n };\n\n // Return negative clone of `this`\n BN.prototype.neg = function neg () {\n return this.clone().ineg();\n };\n\n BN.prototype.ineg = function ineg () {\n if (!this.isZero()) {\n this.negative ^= 1;\n }\n\n return this;\n };\n\n // Or `num` with `this` in-place\n BN.prototype.iuor = function iuor (num) {\n while (this.length < num.length) {\n this.words[this.length++] = 0;\n }\n\n for (var i = 0; i < num.length; i++) {\n this.words[i] = this.words[i] | num.words[i];\n }\n\n return this.strip();\n };\n\n BN.prototype.ior = function ior (num) {\n assert((this.negative | num.negative) === 0);\n return this.iuor(num);\n };\n\n // Or `num` with `this`\n BN.prototype.or = function or (num) {\n if (this.length > num.length) return this.clone().ior(num);\n return num.clone().ior(this);\n };\n\n BN.prototype.uor = function uor (num) {\n if (this.length > num.length) return this.clone().iuor(num);\n return num.clone().iuor(this);\n };\n\n // And `num` with `this` in-place\n BN.prototype.iuand = function iuand (num) {\n // b = min-length(num, this)\n var b;\n if (this.length > num.length) {\n b = num;\n } else {\n b = this;\n }\n\n for (var i = 0; i < b.length; i++) {\n this.words[i] = this.words[i] & num.words[i];\n }\n\n this.length = b.length;\n\n return this.strip();\n };\n\n BN.prototype.iand = function iand (num) {\n assert((this.negative | num.negative) === 0);\n return this.iuand(num);\n };\n\n // And `num` with `this`\n BN.prototype.and = function and (num) {\n if (this.length > num.length) return this.clone().iand(num);\n return num.clone().iand(this);\n };\n\n BN.prototype.uand = function uand (num) {\n if (this.length > num.length) return this.clone().iuand(num);\n return num.clone().iuand(this);\n };\n\n // Xor `num` with `this` in-place\n BN.prototype.iuxor = function iuxor (num) {\n // a.length > b.length\n var a;\n var b;\n if (this.length > num.length) {\n a = this;\n b = num;\n } else {\n a = num;\n b = this;\n }\n\n for (var i = 0; i < b.length; i++) {\n this.words[i] = a.words[i] ^ b.words[i];\n }\n\n if (this !== a) {\n for (; i < a.length; i++) {\n this.words[i] = a.words[i];\n }\n }\n\n this.length = a.length;\n\n return this.strip();\n };\n\n BN.prototype.ixor = function ixor (num) {\n assert((this.negative | num.negative) === 0);\n return this.iuxor(num);\n };\n\n // Xor `num` with `this`\n BN.prototype.xor = function xor (num) {\n if (this.length > num.length) return this.clone().ixor(num);\n return num.clone().ixor(this);\n };\n\n BN.prototype.uxor = function uxor (num) {\n if (this.length > num.length) return this.clone().iuxor(num);\n return num.clone().iuxor(this);\n };\n\n // Not ``this`` with ``width`` bitwidth\n BN.prototype.inotn = function inotn (width) {\n assert(typeof width === 'number' && width >= 0);\n\n var bytesNeeded = Math.ceil(width / 26) | 0;\n var bitsLeft = width % 26;\n\n // Extend the buffer with leading zeroes\n this._expand(bytesNeeded);\n\n if (bitsLeft > 0) {\n bytesNeeded--;\n }\n\n // Handle complete words\n for (var i = 0; i < bytesNeeded; i++) {\n this.words[i] = ~this.words[i] & 0x3ffffff;\n }\n\n // Handle the residue\n if (bitsLeft > 0) {\n this.words[i] = ~this.words[i] & (0x3ffffff >> (26 - bitsLeft));\n }\n\n // And remove leading zeroes\n return this.strip();\n };\n\n BN.prototype.notn = function notn (width) {\n return this.clone().inotn(width);\n };\n\n // Set `bit` of `this`\n BN.prototype.setn = function setn (bit, val) {\n assert(typeof bit === 'number' && bit >= 0);\n\n var off = (bit / 26) | 0;\n var wbit = bit % 26;\n\n this._expand(off + 1);\n\n if (val) {\n this.words[off] = this.words[off] | (1 << wbit);\n } else {\n this.words[off] = this.words[off] & ~(1 << wbit);\n }\n\n return this.strip();\n };\n\n // Add `num` to `this` in-place\n BN.prototype.iadd = function iadd (num) {\n var r;\n\n // negative + positive\n if (this.negative !== 0 && num.negative === 0) {\n this.negative = 0;\n r = this.isub(num);\n this.negative ^= 1;\n return this._normSign();\n\n // positive + negative\n } else if (this.negative === 0 && num.negative !== 0) {\n num.negative = 0;\n r = this.isub(num);\n num.negative = 1;\n return r._normSign();\n }\n\n // a.length > b.length\n var a, b;\n if (this.length > num.length) {\n a = this;\n b = num;\n } else {\n a = num;\n b = this;\n }\n\n var carry = 0;\n for (var i = 0; i < b.length; i++) {\n r = (a.words[i] | 0) + (b.words[i] | 0) + carry;\n this.words[i] = r & 0x3ffffff;\n carry = r >>> 26;\n }\n for (; carry !== 0 && i < a.length; i++) {\n r = (a.words[i] | 0) + carry;\n this.words[i] = r & 0x3ffffff;\n carry = r >>> 26;\n }\n\n this.length = a.length;\n if (carry !== 0) {\n this.words[this.length] = carry;\n this.length++;\n // Copy the rest of the words\n } else if (a !== this) {\n for (; i < a.length; i++) {\n this.words[i] = a.words[i];\n }\n }\n\n return this;\n };\n\n // Add `num` to `this`\n BN.prototype.add = function add (num) {\n var res;\n if (num.negative !== 0 && this.negative === 0) {\n num.negative = 0;\n res = this.sub(num);\n num.negative ^= 1;\n return res;\n } else if (num.negative === 0 && this.negative !== 0) {\n this.negative = 0;\n res = num.sub(this);\n this.negative = 1;\n return res;\n }\n\n if (this.length > num.length) return this.clone().iadd(num);\n\n return num.clone().iadd(this);\n };\n\n // Subtract `num` from `this` in-place\n BN.prototype.isub = function isub (num) {\n // this - (-num) = this + num\n if (num.negative !== 0) {\n num.negative = 0;\n var r = this.iadd(num);\n num.negative = 1;\n return r._normSign();\n\n // -this - num = -(this + num)\n } else if (this.negative !== 0) {\n this.negative = 0;\n this.iadd(num);\n this.negative = 1;\n return this._normSign();\n }\n\n // At this point both numbers are positive\n var cmp = this.cmp(num);\n\n // Optimization - zeroify\n if (cmp === 0) {\n this.negative = 0;\n this.length = 1;\n this.words[0] = 0;\n return this;\n }\n\n // a > b\n var a, b;\n if (cmp > 0) {\n a = this;\n b = num;\n } else {\n a = num;\n b = this;\n }\n\n var carry = 0;\n for (var i = 0; i < b.length; i++) {\n r = (a.words[i] | 0) - (b.words[i] | 0) + carry;\n carry = r >> 26;\n this.words[i] = r & 0x3ffffff;\n }\n for (; carry !== 0 && i < a.length; i++) {\n r = (a.words[i] | 0) + carry;\n carry = r >> 26;\n this.words[i] = r & 0x3ffffff;\n }\n\n // Copy rest of the words\n if (carry === 0 && i < a.length && a !== this) {\n for (; i < a.length; i++) {\n this.words[i] = a.words[i];\n }\n }\n\n this.length = Math.max(this.length, i);\n\n if (a !== this) {\n this.negative = 1;\n }\n\n return this.strip();\n };\n\n // Subtract `num` from `this`\n BN.prototype.sub = function sub (num) {\n return this.clone().isub(num);\n };\n\n function smallMulTo (self, num, out) {\n out.negative = num.negative ^ self.negative;\n var len = (self.length + num.length) | 0;\n out.length = len;\n len = (len - 1) | 0;\n\n // Peel one iteration (compiler can't do it, because of code complexity)\n var a = self.words[0] | 0;\n var b = num.words[0] | 0;\n var r = a * b;\n\n var lo = r & 0x3ffffff;\n var carry = (r / 0x4000000) | 0;\n out.words[0] = lo;\n\n for (var k = 1; k < len; k++) {\n // Sum all words with the same `i + j = k` and accumulate `ncarry`,\n // note that ncarry could be >= 0x3ffffff\n var ncarry = carry >>> 26;\n var rword = carry & 0x3ffffff;\n var maxJ = Math.min(k, num.length - 1);\n for (var j = Math.max(0, k - self.length + 1); j <= maxJ; j++) {\n var i = (k - j) | 0;\n a = self.words[i] | 0;\n b = num.words[j] | 0;\n r = a * b + rword;\n ncarry += (r / 0x4000000) | 0;\n rword = r & 0x3ffffff;\n }\n out.words[k] = rword | 0;\n carry = ncarry | 0;\n }\n if (carry !== 0) {\n out.words[k] = carry | 0;\n } else {\n out.length--;\n }\n\n return out.strip();\n }\n\n // TODO(indutny): it may be reasonable to omit it for users who don't need\n // to work with 256-bit numbers, otherwise it gives 20% improvement for 256-bit\n // multiplication (like elliptic secp256k1).\n var comb10MulTo = function comb10MulTo (self, num, out) {\n var a = self.words;\n var b = num.words;\n var o = out.words;\n var c = 0;\n var lo;\n var mid;\n var hi;\n var a0 = a[0] | 0;\n var al0 = a0 & 0x1fff;\n var ah0 = a0 >>> 13;\n var a1 = a[1] | 0;\n var al1 = a1 & 0x1fff;\n var ah1 = a1 >>> 13;\n var a2 = a[2] | 0;\n var al2 = a2 & 0x1fff;\n var ah2 = a2 >>> 13;\n var a3 = a[3] | 0;\n var al3 = a3 & 0x1fff;\n var ah3 = a3 >>> 13;\n var a4 = a[4] | 0;\n var al4 = a4 & 0x1fff;\n var ah4 = a4 >>> 13;\n var a5 = a[5] | 0;\n var al5 = a5 & 0x1fff;\n var ah5 = a5 >>> 13;\n var a6 = a[6] | 0;\n var al6 = a6 & 0x1fff;\n var ah6 = a6 >>> 13;\n var a7 = a[7] | 0;\n var al7 = a7 & 0x1fff;\n var ah7 = a7 >>> 13;\n var a8 = a[8] | 0;\n var al8 = a8 & 0x1fff;\n var ah8 = a8 >>> 13;\n var a9 = a[9] | 0;\n var al9 = a9 & 0x1fff;\n var ah9 = a9 >>> 13;\n var b0 = b[0] | 0;\n var bl0 = b0 & 0x1fff;\n var bh0 = b0 >>> 13;\n var b1 = b[1] | 0;\n var bl1 = b1 & 0x1fff;\n var bh1 = b1 >>> 13;\n var b2 = b[2] | 0;\n var bl2 = b2 & 0x1fff;\n var bh2 = b2 >>> 13;\n var b3 = b[3] | 0;\n var bl3 = b3 & 0x1fff;\n var bh3 = b3 >>> 13;\n var b4 = b[4] | 0;\n var bl4 = b4 & 0x1fff;\n var bh4 = b4 >>> 13;\n var b5 = b[5] | 0;\n var bl5 = b5 & 0x1fff;\n var bh5 = b5 >>> 13;\n var b6 = b[6] | 0;\n var bl6 = b6 & 0x1fff;\n var bh6 = b6 >>> 13;\n var b7 = b[7] | 0;\n var bl7 = b7 & 0x1fff;\n var bh7 = b7 >>> 13;\n var b8 = b[8] | 0;\n var bl8 = b8 & 0x1fff;\n var bh8 = b8 >>> 13;\n var b9 = b[9] | 0;\n var bl9 = b9 & 0x1fff;\n var bh9 = b9 >>> 13;\n\n out.negative = self.negative ^ num.negative;\n out.length = 19;\n /* k = 0 */\n lo = Math.imul(al0, bl0);\n mid = Math.imul(al0, bh0);\n mid = (mid + Math.imul(ah0, bl0)) | 0;\n hi = Math.imul(ah0, bh0);\n var w0 = (((c + lo) | 0) + ((mid & 0x1fff) << 13)) | 0;\n c = (((hi + (mid >>> 13)) | 0) + (w0 >>> 26)) | 0;\n w0 &= 0x3ffffff;\n /* k = 1 */\n lo = Math.imul(al1, bl0);\n mid = Math.imul(al1, bh0);\n mid = (mid + Math.imul(ah1, bl0)) | 0;\n hi = Math.imul(ah1, bh0);\n lo = (lo + Math.imul(al0, bl1)) | 0;\n mid = (mid + Math.imul(al0, bh1)) | 0;\n mid = (mid + Math.imul(ah0, bl1)) | 0;\n hi = (hi + Math.imul(ah0, bh1)) | 0;\n var w1 = (((c + lo) | 0) + ((mid & 0x1fff) << 13)) | 0;\n c = (((hi + (mid >>> 13)) | 0) + (w1 >>> 26)) | 0;\n w1 &= 0x3ffffff;\n /* k = 2 */\n lo = Math.imul(al2, bl0);\n mid = Math.imul(al2, bh0);\n mid = (mid + Math.imul(ah2, bl0)) | 0;\n hi = Math.imul(ah2, bh0);\n lo = (lo + Math.imul(al1, bl1)) | 0;\n mid = (mid + Math.imul(al1, bh1)) | 0;\n mid = (mid + Math.imul(ah1, bl1)) | 0;\n hi = (hi + Math.imul(ah1, bh1)) | 0;\n lo = (lo + Math.imul(al0, bl2)) | 0;\n mid = (mid + Math.imul(al0, bh2)) | 0;\n mid = (mid + Math.imul(ah0, bl2)) | 0;\n hi = (hi + Math.imul(ah0, bh2)) | 0;\n var w2 = (((c + lo) | 0) + ((mid & 0x1fff) << 13)) | 0;\n c = (((hi + (mid >>> 13)) | 0) + (w2 >>> 26)) | 0;\n w2 &= 0x3ffffff;\n /* k = 3 */\n lo = Math.imul(al3, bl0);\n mid = Math.imul(al3, bh0);\n mid = (mid + Math.imul(ah3, bl0)) | 0;\n hi = Math.imul(ah3, bh0);\n lo = (lo + Math.imul(al2, bl1)) | 0;\n mid = (mid + Math.imul(al2, bh1)) | 0;\n mid = (mid + Math.imul(ah2, bl1)) | 0;\n hi = (hi + Math.imul(ah2, bh1)) | 0;\n lo = (lo + Math.imul(al1, bl2)) | 0;\n mid = (mid + Math.imul(al1, bh2)) | 0;\n mid = (mid + Math.imul(ah1, bl2)) | 0;\n hi = (hi + Math.imul(ah1, bh2)) | 0;\n lo = (lo + Math.imul(al0, bl3)) | 0;\n mid = (mid + Math.imul(al0, bh3)) | 0;\n mid = (mid + Math.imul(ah0, bl3)) | 0;\n hi = (hi + Math.imul(ah0, bh3)) | 0;\n var w3 = (((c + lo) | 0) + ((mid & 0x1fff) << 13)) | 0;\n c = (((hi + (mid >>> 13)) | 0) + (w3 >>> 26)) | 0;\n w3 &= 0x3ffffff;\n /* k = 4 */\n lo = Math.imul(al4, bl0);\n mid = Math.imul(al4, bh0);\n mid = (mid + Math.imul(ah4, bl0)) | 0;\n hi = Math.imul(ah4, bh0);\n lo = (lo + Math.imul(al3, bl1)) | 0;\n mid = (mid + Math.imul(al3, bh1)) | 0;\n mid = (mid + Math.imul(ah3, bl1)) | 0;\n hi = (hi + Math.imul(ah3, bh1)) | 0;\n lo = (lo + Math.imul(al2, bl2)) | 0;\n mid = (mid + Math.imul(al2, bh2)) | 0;\n mid = (mid + Math.imul(ah2, bl2)) | 0;\n hi = (hi + Math.imul(ah2, bh2)) | 0;\n lo = (lo + Math.imul(al1, bl3)) | 0;\n mid = (mid + Math.imul(al1, bh3)) | 0;\n mid = (mid + Math.imul(ah1, bl3)) | 0;\n hi = (hi + Math.imul(ah1, bh3)) | 0;\n lo = (lo + Math.imul(al0, bl4)) | 0;\n mid = (mid + Math.imul(al0, bh4)) | 0;\n mid = (mid + Math.imul(ah0, bl4)) | 0;\n hi = (hi + Math.imul(ah0, bh4)) | 0;\n var w4 = (((c + lo) | 0) + ((mid & 0x1fff) << 13)) | 0;\n c = (((hi + (mid >>> 13)) | 0) + (w4 >>> 26)) | 0;\n w4 &= 0x3ffffff;\n /* k = 5 */\n lo = Math.imul(al5, bl0);\n mid = Math.imul(al5, bh0);\n mid = (mid + Math.imul(ah5, bl0)) | 0;\n hi = Math.imul(ah5, bh0);\n lo = (lo + Math.imul(al4, bl1)) | 0;\n mid = (mid + Math.imul(al4, bh1)) | 0;\n mid = (mid + Math.imul(ah4, bl1)) | 0;\n hi = (hi + Math.imul(ah4, bh1)) | 0;\n lo = (lo + Math.imul(al3, bl2)) | 0;\n mid = (mid + Math.imul(al3, bh2)) | 0;\n mid = (mid + Math.imul(ah3, bl2)) | 0;\n hi = (hi + Math.imul(ah3, bh2)) | 0;\n lo = (lo + Math.imul(al2, bl3)) | 0;\n mid = (mid + Math.imul(al2, bh3)) | 0;\n mid = (mid + Math.imul(ah2, bl3)) | 0;\n hi = (hi + Math.imul(ah2, bh3)) | 0;\n lo = (lo + Math.imul(al1, bl4)) | 0;\n mid = (mid + Math.imul(al1, bh4)) | 0;\n mid = (mid + Math.imul(ah1, bl4)) | 0;\n hi = (hi + Math.imul(ah1, bh4)) | 0;\n lo = (lo + Math.imul(al0, bl5)) | 0;\n mid = (mid + Math.imul(al0, bh5)) | 0;\n mid = (mid + Math.imul(ah0, bl5)) | 0;\n hi = (hi + Math.imul(ah0, bh5)) | 0;\n var w5 = (((c + lo) | 0) + ((mid & 0x1fff) << 13)) | 0;\n c = (((hi + (mid >>> 13)) | 0) + (w5 >>> 26)) | 0;\n w5 &= 0x3ffffff;\n /* k = 6 */\n lo = Math.imul(al6, bl0);\n mid = Math.imul(al6, bh0);\n mid = (mid + Math.imul(ah6, bl0)) | 0;\n hi = Math.imul(ah6, bh0);\n lo = (lo + Math.imul(al5, bl1)) | 0;\n mid = (mid + Math.imul(al5, bh1)) | 0;\n mid = (mid + Math.imul(ah5, bl1)) | 0;\n hi = (hi + Math.imul(ah5, bh1)) | 0;\n lo = (lo + Math.imul(al4, bl2)) | 0;\n mid = (mid + Math.imul(al4, bh2)) | 0;\n mid = (mid + Math.imul(ah4, bl2)) | 0;\n hi = (hi + Math.imul(ah4, bh2)) | 0;\n lo = (lo + Math.imul(al3, bl3)) | 0;\n mid = (mid + Math.imul(al3, bh3)) | 0;\n mid = (mid + Math.imul(ah3, bl3)) | 0;\n hi = (hi + Math.imul(ah3, bh3)) | 0;\n lo = (lo + Math.imul(al2, bl4)) | 0;\n mid = (mid + Math.imul(al2, bh4)) | 0;\n mid = (mid + Math.imul(ah2, bl4)) | 0;\n hi = (hi + Math.imul(ah2, bh4)) | 0;\n lo = (lo + Math.imul(al1, bl5)) | 0;\n mid = (mid + Math.imul(al1, bh5)) | 0;\n mid = (mid + Math.imul(ah1, bl5)) | 0;\n hi = (hi + Math.imul(ah1, bh5)) | 0;\n lo = (lo + Math.imul(al0, bl6)) | 0;\n mid = (mid + Math.imul(al0, bh6)) | 0;\n mid = (mid + Math.imul(ah0, bl6)) | 0;\n hi = (hi + Math.imul(ah0, bh6)) | 0;\n var w6 = (((c + lo) | 0) + ((mid & 0x1fff) << 13)) | 0;\n c = (((hi + (mid >>> 13)) | 0) + (w6 >>> 26)) | 0;\n w6 &= 0x3ffffff;\n /* k = 7 */\n lo = Math.imul(al7, bl0);\n mid = Math.imul(al7, bh0);\n mid = (mid + Math.imul(ah7, bl0)) | 0;\n hi = Math.imul(ah7, bh0);\n lo = (lo + Math.imul(al6, bl1)) | 0;\n mid = (mid + Math.imul(al6, bh1)) | 0;\n mid = (mid + Math.imul(ah6, bl1)) | 0;\n hi = (hi + Math.imul(ah6, bh1)) | 0;\n lo = (lo + Math.imul(al5, bl2)) | 0;\n mid = (mid + Math.imul(al5, bh2)) | 0;\n mid = (mid + Math.imul(ah5, bl2)) | 0;\n hi = (hi + Math.imul(ah5, bh2)) | 0;\n lo = (lo + Math.imul(al4, bl3)) | 0;\n mid = (mid + Math.imul(al4, bh3)) | 0;\n mid = (mid + Math.imul(ah4, bl3)) | 0;\n hi = (hi + Math.imul(ah4, bh3)) | 0;\n lo = (lo + Math.imul(al3, bl4)) | 0;\n mid = (mid + Math.imul(al3, bh4)) | 0;\n mid = (mid + Math.imul(ah3, bl4)) | 0;\n hi = (hi + Math.imul(ah3, bh4)) | 0;\n lo = (lo + Math.imul(al2, bl5)) | 0;\n mid = (mid + Math.imul(al2, bh5)) | 0;\n mid = (mid + Math.imul(ah2, bl5)) | 0;\n hi = (hi + Math.imul(ah2, bh5)) | 0;\n lo = (lo + Math.imul(al1, bl6)) | 0;\n mid = (mid + Math.imul(al1, bh6)) | 0;\n mid = (mid + Math.imul(ah1, bl6)) | 0;\n hi = (hi + Math.imul(ah1, bh6)) | 0;\n lo = (lo + Math.imul(al0, bl7)) | 0;\n mid = (mid + Math.imul(al0, bh7)) | 0;\n mid = (mid + Math.imul(ah0, bl7)) | 0;\n hi = (hi + Math.imul(ah0, bh7)) | 0;\n var w7 = (((c + lo) | 0) + ((mid & 0x1fff) << 13)) | 0;\n c = (((hi + (mid >>> 13)) | 0) + (w7 >>> 26)) | 0;\n w7 &= 0x3ffffff;\n /* k = 8 */\n lo = Math.imul(al8, bl0);\n mid = Math.imul(al8, bh0);\n mid = (mid + Math.imul(ah8, bl0)) | 0;\n hi = Math.imul(ah8, bh0);\n lo = (lo + Math.imul(al7, bl1)) | 0;\n mid = (mid + Math.imul(al7, bh1)) | 0;\n mid = (mid + Math.imul(ah7, bl1)) | 0;\n hi = (hi + Math.imul(ah7, bh1)) | 0;\n lo = (lo + Math.imul(al6, bl2)) | 0;\n mid = (mid + Math.imul(al6, bh2)) | 0;\n mid = (mid + Math.imul(ah6, bl2)) | 0;\n hi = (hi + Math.imul(ah6, bh2)) | 0;\n lo = (lo + Math.imul(al5, bl3)) | 0;\n mid = (mid + Math.imul(al5, bh3)) | 0;\n mid = (mid + Math.imul(ah5, bl3)) | 0;\n hi = (hi + Math.imul(ah5, bh3)) | 0;\n lo = (lo + Math.imul(al4, bl4)) | 0;\n mid = (mid + Math.imul(al4, bh4)) | 0;\n mid = (mid + Math.imul(ah4, bl4)) | 0;\n hi = (hi + Math.imul(ah4, bh4)) | 0;\n lo = (lo + Math.imul(al3, bl5)) | 0;\n mid = (mid + Math.imul(al3, bh5)) | 0;\n mid = (mid + Math.imul(ah3, bl5)) | 0;\n hi = (hi + Math.imul(ah3, bh5)) | 0;\n lo = (lo + Math.imul(al2, bl6)) | 0;\n mid = (mid + Math.imul(al2, bh6)) | 0;\n mid = (mid + Math.imul(ah2, bl6)) | 0;\n hi = (hi + Math.imul(ah2, bh6)) | 0;\n lo = (lo + Math.imul(al1, bl7)) | 0;\n mid = (mid + Math.imul(al1, bh7)) | 0;\n mid = (mid + Math.imul(ah1, bl7)) | 0;\n hi = (hi + Math.imul(ah1, bh7)) | 0;\n lo = (lo + Math.imul(al0, bl8)) | 0;\n mid = (mid + Math.imul(al0, bh8)) | 0;\n mid = (mid + Math.imul(ah0, bl8)) | 0;\n hi = (hi + Math.imul(ah0, bh8)) | 0;\n var w8 = (((c + lo) | 0) + ((mid & 0x1fff) << 13)) | 0;\n c = (((hi + (mid >>> 13)) | 0) + (w8 >>> 26)) | 0;\n w8 &= 0x3ffffff;\n /* k = 9 */\n lo = Math.imul(al9, bl0);\n mid = Math.imul(al9, bh0);\n mid = (mid + Math.imul(ah9, bl0)) | 0;\n hi = Math.imul(ah9, bh0);\n lo = (lo + Math.imul(al8, bl1)) | 0;\n mid = (mid + Math.imul(al8, bh1)) | 0;\n mid = (mid + Math.imul(ah8, bl1)) | 0;\n hi = (hi + Math.imul(ah8, bh1)) | 0;\n lo = (lo + Math.imul(al7, bl2)) | 0;\n mid = (mid + Math.imul(al7, bh2)) | 0;\n mid = (mid + Math.imul(ah7, bl2)) | 0;\n hi = (hi + Math.imul(ah7, bh2)) | 0;\n lo = (lo + Math.imul(al6, bl3)) | 0;\n mid = (mid + Math.imul(al6, bh3)) | 0;\n mid = (mid + Math.imul(ah6, bl3)) | 0;\n hi = (hi + Math.imul(ah6, bh3)) | 0;\n lo = (lo + Math.imul(al5, bl4)) | 0;\n mid = (mid + Math.imul(al5, bh4)) | 0;\n mid = (mid + Math.imul(ah5, bl4)) | 0;\n hi = (hi + Math.imul(ah5, bh4)) | 0;\n lo = (lo + Math.imul(al4, bl5)) | 0;\n mid = (mid + Math.imul(al4, bh5)) | 0;\n mid = (mid + Math.imul(ah4, bl5)) | 0;\n hi = (hi + Math.imul(ah4, bh5)) | 0;\n lo = (lo + Math.imul(al3, bl6)) | 0;\n mid = (mid + Math.imul(al3, bh6)) | 0;\n mid = (mid + Math.imul(ah3, bl6)) | 0;\n hi = (hi + Math.imul(ah3, bh6)) | 0;\n lo = (lo + Math.imul(al2, bl7)) | 0;\n mid = (mid + Math.imul(al2, bh7)) | 0;\n mid = (mid + Math.imul(ah2, bl7)) | 0;\n hi = (hi + Math.imul(ah2, bh7)) | 0;\n lo = (lo + Math.imul(al1, bl8)) | 0;\n mid = (mid + Math.imul(al1, bh8)) | 0;\n mid = (mid + Math.imul(ah1, bl8)) | 0;\n hi = (hi + Math.imul(ah1, bh8)) | 0;\n lo = (lo + Math.imul(al0, bl9)) | 0;\n mid = (mid + Math.imul(al0, bh9)) | 0;\n mid = (mid + Math.imul(ah0, bl9)) | 0;\n hi = (hi + Math.imul(ah0, bh9)) | 0;\n var w9 = (((c + lo) | 0) + ((mid & 0x1fff) << 13)) | 0;\n c = (((hi + (mid >>> 13)) | 0) + (w9 >>> 26)) | 0;\n w9 &= 0x3ffffff;\n /* k = 10 */\n lo = Math.imul(al9, bl1);\n mid = Math.imul(al9, bh1);\n mid = (mid + Math.imul(ah9, bl1)) | 0;\n hi = Math.imul(ah9, bh1);\n lo = (lo + Math.imul(al8, bl2)) | 0;\n mid = (mid + Math.imul(al8, bh2)) | 0;\n mid = (mid + Math.imul(ah8, bl2)) | 0;\n hi = (hi + Math.imul(ah8, bh2)) | 0;\n lo = (lo + Math.imul(al7, bl3)) | 0;\n mid = (mid + Math.imul(al7, bh3)) | 0;\n mid = (mid + Math.imul(ah7, bl3)) | 0;\n hi = (hi + Math.imul(ah7, bh3)) | 0;\n lo = (lo + Math.imul(al6, bl4)) | 0;\n mid = (mid + Math.imul(al6, bh4)) | 0;\n mid = (mid + Math.imul(ah6, bl4)) | 0;\n hi = (hi + Math.imul(ah6, bh4)) | 0;\n lo = (lo + Math.imul(al5, bl5)) | 0;\n mid = (mid + Math.imul(al5, bh5)) | 0;\n mid = (mid + Math.imul(ah5, bl5)) | 0;\n hi = (hi + Math.imul(ah5, bh5)) | 0;\n lo = (lo + Math.imul(al4, bl6)) | 0;\n mid = (mid + Math.imul(al4, bh6)) | 0;\n mid = (mid + Math.imul(ah4, bl6)) | 0;\n hi = (hi + Math.imul(ah4, bh6)) | 0;\n lo = (lo + Math.imul(al3, bl7)) | 0;\n mid = (mid + Math.imul(al3, bh7)) | 0;\n mid = (mid + Math.imul(ah3, bl7)) | 0;\n hi = (hi + Math.imul(ah3, bh7)) | 0;\n lo = (lo + Math.imul(al2, bl8)) | 0;\n mid = (mid + Math.imul(al2, bh8)) | 0;\n mid = (mid + Math.imul(ah2, bl8)) | 0;\n hi = (hi + Math.imul(ah2, bh8)) | 0;\n lo = (lo + Math.imul(al1, bl9)) | 0;\n mid = (mid + Math.imul(al1, bh9)) | 0;\n mid = (mid + Math.imul(ah1, bl9)) | 0;\n hi = (hi + Math.imul(ah1, bh9)) | 0;\n var w10 = (((c + lo) | 0) + ((mid & 0x1fff) << 13)) | 0;\n c = (((hi + (mid >>> 13)) | 0) + (w10 >>> 26)) | 0;\n w10 &= 0x3ffffff;\n /* k = 11 */\n lo = Math.imul(al9, bl2);\n mid = Math.imul(al9, bh2);\n mid = (mid + Math.imul(ah9, bl2)) | 0;\n hi = Math.imul(ah9, bh2);\n lo = (lo + Math.imul(al8, bl3)) | 0;\n mid = (mid + Math.imul(al8, bh3)) | 0;\n mid = (mid + Math.imul(ah8, bl3)) | 0;\n hi = (hi + Math.imul(ah8, bh3)) | 0;\n lo = (lo + Math.imul(al7, bl4)) | 0;\n mid = (mid + Math.imul(al7, bh4)) | 0;\n mid = (mid + Math.imul(ah7, bl4)) | 0;\n hi = (hi + Math.imul(ah7, bh4)) | 0;\n lo = (lo + Math.imul(al6, bl5)) | 0;\n mid = (mid + Math.imul(al6, bh5)) | 0;\n mid = (mid + Math.imul(ah6, bl5)) | 0;\n hi = (hi + Math.imul(ah6, bh5)) | 0;\n lo = (lo + Math.imul(al5, bl6)) | 0;\n mid = (mid + Math.imul(al5, bh6)) | 0;\n mid = (mid + Math.imul(ah5, bl6)) | 0;\n hi = (hi + Math.imul(ah5, bh6)) | 0;\n lo = (lo + Math.imul(al4, bl7)) | 0;\n mid = (mid + Math.imul(al4, bh7)) | 0;\n mid = (mid + Math.imul(ah4, bl7)) | 0;\n hi = (hi + Math.imul(ah4, bh7)) | 0;\n lo = (lo + Math.imul(al3, bl8)) | 0;\n mid = (mid + Math.imul(al3, bh8)) | 0;\n mid = (mid + Math.imul(ah3, bl8)) | 0;\n hi = (hi + Math.imul(ah3, bh8)) | 0;\n lo = (lo + Math.imul(al2, bl9)) | 0;\n mid = (mid + Math.imul(al2, bh9)) | 0;\n mid = (mid + Math.imul(ah2, bl9)) | 0;\n hi = (hi + Math.imul(ah2, bh9)) | 0;\n var w11 = (((c + lo) | 0) + ((mid & 0x1fff) << 13)) | 0;\n c = (((hi + (mid >>> 13)) | 0) + (w11 >>> 26)) | 0;\n w11 &= 0x3ffffff;\n /* k = 12 */\n lo = Math.imul(al9, bl3);\n mid = Math.imul(al9, bh3);\n mid = (mid + Math.imul(ah9, bl3)) | 0;\n hi = Math.imul(ah9, bh3);\n lo = (lo + Math.imul(al8, bl4)) | 0;\n mid = (mid + Math.imul(al8, bh4)) | 0;\n mid = (mid + Math.imul(ah8, bl4)) | 0;\n hi = (hi + Math.imul(ah8, bh4)) | 0;\n lo = (lo + Math.imul(al7, bl5)) | 0;\n mid = (mid + Math.imul(al7, bh5)) | 0;\n mid = (mid + Math.imul(ah7, bl5)) | 0;\n hi = (hi + Math.imul(ah7, bh5)) | 0;\n lo = (lo + Math.imul(al6, bl6)) | 0;\n mid = (mid + Math.imul(al6, bh6)) | 0;\n mid = (mid + Math.imul(ah6, bl6)) | 0;\n hi = (hi + Math.imul(ah6, bh6)) | 0;\n lo = (lo + Math.imul(al5, bl7)) | 0;\n mid = (mid + Math.imul(al5, bh7)) | 0;\n mid = (mid + Math.imul(ah5, bl7)) | 0;\n hi = (hi + Math.imul(ah5, bh7)) | 0;\n lo = (lo + Math.imul(al4, bl8)) | 0;\n mid = (mid + Math.imul(al4, bh8)) | 0;\n mid = (mid + Math.imul(ah4, bl8)) | 0;\n hi = (hi + Math.imul(ah4, bh8)) | 0;\n lo = (lo + Math.imul(al3, bl9)) | 0;\n mid = (mid + Math.imul(al3, bh9)) | 0;\n mid = (mid + Math.imul(ah3, bl9)) | 0;\n hi = (hi + Math.imul(ah3, bh9)) | 0;\n var w12 = (((c + lo) | 0) + ((mid & 0x1fff) << 13)) | 0;\n c = (((hi + (mid >>> 13)) | 0) + (w12 >>> 26)) | 0;\n w12 &= 0x3ffffff;\n /* k = 13 */\n lo = Math.imul(al9, bl4);\n mid = Math.imul(al9, bh4);\n mid = (mid + Math.imul(ah9, bl4)) | 0;\n hi = Math.imul(ah9, bh4);\n lo = (lo + Math.imul(al8, bl5)) | 0;\n mid = (mid + Math.imul(al8, bh5)) | 0;\n mid = (mid + Math.imul(ah8, bl5)) | 0;\n hi = (hi + Math.imul(ah8, bh5)) | 0;\n lo = (lo + Math.imul(al7, bl6)) | 0;\n mid = (mid + Math.imul(al7, bh6)) | 0;\n mid = (mid + Math.imul(ah7, bl6)) | 0;\n hi = (hi + Math.imul(ah7, bh6)) | 0;\n lo = (lo + Math.imul(al6, bl7)) | 0;\n mid = (mid + Math.imul(al6, bh7)) | 0;\n mid = (mid + Math.imul(ah6, bl7)) | 0;\n hi = (hi + Math.imul(ah6, bh7)) | 0;\n lo = (lo + Math.imul(al5, bl8)) | 0;\n mid = (mid + Math.imul(al5, bh8)) | 0;\n mid = (mid + Math.imul(ah5, bl8)) | 0;\n hi = (hi + Math.imul(ah5, bh8)) | 0;\n lo = (lo + Math.imul(al4, bl9)) | 0;\n mid = (mid + Math.imul(al4, bh9)) | 0;\n mid = (mid + Math.imul(ah4, bl9)) | 0;\n hi = (hi + Math.imul(ah4, bh9)) | 0;\n var w13 = (((c + lo) | 0) + ((mid & 0x1fff) << 13)) | 0;\n c = (((hi + (mid >>> 13)) | 0) + (w13 >>> 26)) | 0;\n w13 &= 0x3ffffff;\n /* k = 14 */\n lo = Math.imul(al9, bl5);\n mid = Math.imul(al9, bh5);\n mid = (mid + Math.imul(ah9, bl5)) | 0;\n hi = Math.imul(ah9, bh5);\n lo = (lo + Math.imul(al8, bl6)) | 0;\n mid = (mid + Math.imul(al8, bh6)) | 0;\n mid = (mid + Math.imul(ah8, bl6)) | 0;\n hi = (hi + Math.imul(ah8, bh6)) | 0;\n lo = (lo + Math.imul(al7, bl7)) | 0;\n mid = (mid + Math.imul(al7, bh7)) | 0;\n mid = (mid + Math.imul(ah7, bl7)) | 0;\n hi = (hi + Math.imul(ah7, bh7)) | 0;\n lo = (lo + Math.imul(al6, bl8)) | 0;\n mid = (mid + Math.imul(al6, bh8)) | 0;\n mid = (mid + Math.imul(ah6, bl8)) | 0;\n hi = (hi + Math.imul(ah6, bh8)) | 0;\n lo = (lo + Math.imul(al5, bl9)) | 0;\n mid = (mid + Math.imul(al5, bh9)) | 0;\n mid = (mid + Math.imul(ah5, bl9)) | 0;\n hi = (hi + Math.imul(ah5, bh9)) | 0;\n var w14 = (((c + lo) | 0) + ((mid & 0x1fff) << 13)) | 0;\n c = (((hi + (mid >>> 13)) | 0) + (w14 >>> 26)) | 0;\n w14 &= 0x3ffffff;\n /* k = 15 */\n lo = Math.imul(al9, bl6);\n mid = Math.imul(al9, bh6);\n mid = (mid + Math.imul(ah9, bl6)) | 0;\n hi = Math.imul(ah9, bh6);\n lo = (lo + Math.imul(al8, bl7)) | 0;\n mid = (mid + Math.imul(al8, bh7)) | 0;\n mid = (mid + Math.imul(ah8, bl7)) | 0;\n hi = (hi + Math.imul(ah8, bh7)) | 0;\n lo = (lo + Math.imul(al7, bl8)) | 0;\n mid = (mid + Math.imul(al7, bh8)) | 0;\n mid = (mid + Math.imul(ah7, bl8)) | 0;\n hi = (hi + Math.imul(ah7, bh8)) | 0;\n lo = (lo + Math.imul(al6, bl9)) | 0;\n mid = (mid + Math.imul(al6, bh9)) | 0;\n mid = (mid + Math.imul(ah6, bl9)) | 0;\n hi = (hi + Math.imul(ah6, bh9)) | 0;\n var w15 = (((c + lo) | 0) + ((mid & 0x1fff) << 13)) | 0;\n c = (((hi + (mid >>> 13)) | 0) + (w15 >>> 26)) | 0;\n w15 &= 0x3ffffff;\n /* k = 16 */\n lo = Math.imul(al9, bl7);\n mid = Math.imul(al9, bh7);\n mid = (mid + Math.imul(ah9, bl7)) | 0;\n hi = Math.imul(ah9, bh7);\n lo = (lo + Math.imul(al8, bl8)) | 0;\n mid = (mid + Math.imul(al8, bh8)) | 0;\n mid = (mid + Math.imul(ah8, bl8)) | 0;\n hi = (hi + Math.imul(ah8, bh8)) | 0;\n lo = (lo + Math.imul(al7, bl9)) | 0;\n mid = (mid + Math.imul(al7, bh9)) | 0;\n mid = (mid + Math.imul(ah7, bl9)) | 0;\n hi = (hi + Math.imul(ah7, bh9)) | 0;\n var w16 = (((c + lo) | 0) + ((mid & 0x1fff) << 13)) | 0;\n c = (((hi + (mid >>> 13)) | 0) + (w16 >>> 26)) | 0;\n w16 &= 0x3ffffff;\n /* k = 17 */\n lo = Math.imul(al9, bl8);\n mid = Math.imul(al9, bh8);\n mid = (mid + Math.imul(ah9, bl8)) | 0;\n hi = Math.imul(ah9, bh8);\n lo = (lo + Math.imul(al8, bl9)) | 0;\n mid = (mid + Math.imul(al8, bh9)) | 0;\n mid = (mid + Math.imul(ah8, bl9)) | 0;\n hi = (hi + Math.imul(ah8, bh9)) | 0;\n var w17 = (((c + lo) | 0) + ((mid & 0x1fff) << 13)) | 0;\n c = (((hi + (mid >>> 13)) | 0) + (w17 >>> 26)) | 0;\n w17 &= 0x3ffffff;\n /* k = 18 */\n lo = Math.imul(al9, bl9);\n mid = Math.imul(al9, bh9);\n mid = (mid + Math.imul(ah9, bl9)) | 0;\n hi = Math.imul(ah9, bh9);\n var w18 = (((c + lo) | 0) + ((mid & 0x1fff) << 13)) | 0;\n c = (((hi + (mid >>> 13)) | 0) + (w18 >>> 26)) | 0;\n w18 &= 0x3ffffff;\n o[0] = w0;\n o[1] = w1;\n o[2] = w2;\n o[3] = w3;\n o[4] = w4;\n o[5] = w5;\n o[6] = w6;\n o[7] = w7;\n o[8] = w8;\n o[9] = w9;\n o[10] = w10;\n o[11] = w11;\n o[12] = w12;\n o[13] = w13;\n o[14] = w14;\n o[15] = w15;\n o[16] = w16;\n o[17] = w17;\n o[18] = w18;\n if (c !== 0) {\n o[19] = c;\n out.length++;\n }\n return out;\n };\n\n // Polyfill comb\n if (!Math.imul) {\n comb10MulTo = smallMulTo;\n }\n\n function bigMulTo (self, num, out) {\n out.negative = num.negative ^ self.negative;\n out.length = self.length + num.length;\n\n var carry = 0;\n var hncarry = 0;\n for (var k = 0; k < out.length - 1; k++) {\n // Sum all words with the same `i + j = k` and accumulate `ncarry`,\n // note that ncarry could be >= 0x3ffffff\n var ncarry = hncarry;\n hncarry = 0;\n var rword = carry & 0x3ffffff;\n var maxJ = Math.min(k, num.length - 1);\n for (var j = Math.max(0, k - self.length + 1); j <= maxJ; j++) {\n var i = k - j;\n var a = self.words[i] | 0;\n var b = num.words[j] | 0;\n var r = a * b;\n\n var lo = r & 0x3ffffff;\n ncarry = (ncarry + ((r / 0x4000000) | 0)) | 0;\n lo = (lo + rword) | 0;\n rword = lo & 0x3ffffff;\n ncarry = (ncarry + (lo >>> 26)) | 0;\n\n hncarry += ncarry >>> 26;\n ncarry &= 0x3ffffff;\n }\n out.words[k] = rword;\n carry = ncarry;\n ncarry = hncarry;\n }\n if (carry !== 0) {\n out.words[k] = carry;\n } else {\n out.length--;\n }\n\n return out.strip();\n }\n\n function jumboMulTo (self, num, out) {\n var fftm = new FFTM();\n return fftm.mulp(self, num, out);\n }\n\n BN.prototype.mulTo = function mulTo (num, out) {\n var res;\n var len = this.length + num.length;\n if (this.length === 10 && num.length === 10) {\n res = comb10MulTo(this, num, out);\n } else if (len < 63) {\n res = smallMulTo(this, num, out);\n } else if (len < 1024) {\n res = bigMulTo(this, num, out);\n } else {\n res = jumboMulTo(this, num, out);\n }\n\n return res;\n };\n\n // Cooley-Tukey algorithm for FFT\n // slightly revisited to rely on looping instead of recursion\n\n function FFTM (x, y) {\n this.x = x;\n this.y = y;\n }\n\n FFTM.prototype.makeRBT = function makeRBT (N) {\n var t = new Array(N);\n var l = BN.prototype._countBits(N) - 1;\n for (var i = 0; i < N; i++) {\n t[i] = this.revBin(i, l, N);\n }\n\n return t;\n };\n\n // Returns binary-reversed representation of `x`\n FFTM.prototype.revBin = function revBin (x, l, N) {\n if (x === 0 || x === N - 1) return x;\n\n var rb = 0;\n for (var i = 0; i < l; i++) {\n rb |= (x & 1) << (l - i - 1);\n x >>= 1;\n }\n\n return rb;\n };\n\n // Performs \"tweedling\" phase, therefore 'emulating'\n // behaviour of the recursive algorithm\n FFTM.prototype.permute = function permute (rbt, rws, iws, rtws, itws, N) {\n for (var i = 0; i < N; i++) {\n rtws[i] = rws[rbt[i]];\n itws[i] = iws[rbt[i]];\n }\n };\n\n FFTM.prototype.transform = function transform (rws, iws, rtws, itws, N, rbt) {\n this.permute(rbt, rws, iws, rtws, itws, N);\n\n for (var s = 1; s < N; s <<= 1) {\n var l = s << 1;\n\n var rtwdf = Math.cos(2 * Math.PI / l);\n var itwdf = Math.sin(2 * Math.PI / l);\n\n for (var p = 0; p < N; p += l) {\n var rtwdf_ = rtwdf;\n var itwdf_ = itwdf;\n\n for (var j = 0; j < s; j++) {\n var re = rtws[p + j];\n var ie = itws[p + j];\n\n var ro = rtws[p + j + s];\n var io = itws[p + j + s];\n\n var rx = rtwdf_ * ro - itwdf_ * io;\n\n io = rtwdf_ * io + itwdf_ * ro;\n ro = rx;\n\n rtws[p + j] = re + ro;\n itws[p + j] = ie + io;\n\n rtws[p + j + s] = re - ro;\n itws[p + j + s] = ie - io;\n\n /* jshint maxdepth : false */\n if (j !== l) {\n rx = rtwdf * rtwdf_ - itwdf * itwdf_;\n\n itwdf_ = rtwdf * itwdf_ + itwdf * rtwdf_;\n rtwdf_ = rx;\n }\n }\n }\n }\n };\n\n FFTM.prototype.guessLen13b = function guessLen13b (n, m) {\n var N = Math.max(m, n) | 1;\n var odd = N & 1;\n var i = 0;\n for (N = N / 2 | 0; N; N = N >>> 1) {\n i++;\n }\n\n return 1 << i + 1 + odd;\n };\n\n FFTM.prototype.conjugate = function conjugate (rws, iws, N) {\n if (N <= 1) return;\n\n for (var i = 0; i < N / 2; i++) {\n var t = rws[i];\n\n rws[i] = rws[N - i - 1];\n rws[N - i - 1] = t;\n\n t = iws[i];\n\n iws[i] = -iws[N - i - 1];\n iws[N - i - 1] = -t;\n }\n };\n\n FFTM.prototype.normalize13b = function normalize13b (ws, N) {\n var carry = 0;\n for (var i = 0; i < N / 2; i++) {\n var w = Math.round(ws[2 * i + 1] / N) * 0x2000 +\n Math.round(ws[2 * i] / N) +\n carry;\n\n ws[i] = w & 0x3ffffff;\n\n if (w < 0x4000000) {\n carry = 0;\n } else {\n carry = w / 0x4000000 | 0;\n }\n }\n\n return ws;\n };\n\n FFTM.prototype.convert13b = function convert13b (ws, len, rws, N) {\n var carry = 0;\n for (var i = 0; i < len; i++) {\n carry = carry + (ws[i] | 0);\n\n rws[2 * i] = carry & 0x1fff; carry = carry >>> 13;\n rws[2 * i + 1] = carry & 0x1fff; carry = carry >>> 13;\n }\n\n // Pad with zeroes\n for (i = 2 * len; i < N; ++i) {\n rws[i] = 0;\n }\n\n assert(carry === 0);\n assert((carry & ~0x1fff) === 0);\n };\n\n FFTM.prototype.stub = function stub (N) {\n var ph = new Array(N);\n for (var i = 0; i < N; i++) {\n ph[i] = 0;\n }\n\n return ph;\n };\n\n FFTM.prototype.mulp = function mulp (x, y, out) {\n var N = 2 * this.guessLen13b(x.length, y.length);\n\n var rbt = this.makeRBT(N);\n\n var _ = this.stub(N);\n\n var rws = new Array(N);\n var rwst = new Array(N);\n var iwst = new Array(N);\n\n var nrws = new Array(N);\n var nrwst = new Array(N);\n var niwst = new Array(N);\n\n var rmws = out.words;\n rmws.length = N;\n\n this.convert13b(x.words, x.length, rws, N);\n this.convert13b(y.words, y.length, nrws, N);\n\n this.transform(rws, _, rwst, iwst, N, rbt);\n this.transform(nrws, _, nrwst, niwst, N, rbt);\n\n for (var i = 0; i < N; i++) {\n var rx = rwst[i] * nrwst[i] - iwst[i] * niwst[i];\n iwst[i] = rwst[i] * niwst[i] + iwst[i] * nrwst[i];\n rwst[i] = rx;\n }\n\n this.conjugate(rwst, iwst, N);\n this.transform(rwst, iwst, rmws, _, N, rbt);\n this.conjugate(rmws, _, N);\n this.normalize13b(rmws, N);\n\n out.negative = x.negative ^ y.negative;\n out.length = x.length + y.length;\n return out.strip();\n };\n\n // Multiply `this` by `num`\n BN.prototype.mul = function mul (num) {\n var out = new BN(null);\n out.words = new Array(this.length + num.length);\n return this.mulTo(num, out);\n };\n\n // Multiply employing FFT\n BN.prototype.mulf = function mulf (num) {\n var out = new BN(null);\n out.words = new Array(this.length + num.length);\n return jumboMulTo(this, num, out);\n };\n\n // In-place Multiplication\n BN.prototype.imul = function imul (num) {\n return this.clone().mulTo(num, this);\n };\n\n BN.prototype.imuln = function imuln (num) {\n assert(typeof num === 'number');\n assert(num < 0x4000000);\n\n // Carry\n var carry = 0;\n for (var i = 0; i < this.length; i++) {\n var w = (this.words[i] | 0) * num;\n var lo = (w & 0x3ffffff) + (carry & 0x3ffffff);\n carry >>= 26;\n carry += (w / 0x4000000) | 0;\n // NOTE: lo is 27bit maximum\n carry += lo >>> 26;\n this.words[i] = lo & 0x3ffffff;\n }\n\n if (carry !== 0) {\n this.words[i] = carry;\n this.length++;\n }\n\n return this;\n };\n\n BN.prototype.muln = function muln (num) {\n return this.clone().imuln(num);\n };\n\n // `this` * `this`\n BN.prototype.sqr = function sqr () {\n return this.mul(this);\n };\n\n // `this` * `this` in-place\n BN.prototype.isqr = function isqr () {\n return this.imul(this.clone());\n };\n\n // Math.pow(`this`, `num`)\n BN.prototype.pow = function pow (num) {\n var w = toBitArray(num);\n if (w.length === 0) return new BN(1);\n\n // Skip leading zeroes\n var res = this;\n for (var i = 0; i < w.length; i++, res = res.sqr()) {\n if (w[i] !== 0) break;\n }\n\n if (++i < w.length) {\n for (var q = res.sqr(); i < w.length; i++, q = q.sqr()) {\n if (w[i] === 0) continue;\n\n res = res.mul(q);\n }\n }\n\n return res;\n };\n\n // Shift-left in-place\n BN.prototype.iushln = function iushln (bits) {\n assert(typeof bits === 'number' && bits >= 0);\n var r = bits % 26;\n var s = (bits - r) / 26;\n var carryMask = (0x3ffffff >>> (26 - r)) << (26 - r);\n var i;\n\n if (r !== 0) {\n var carry = 0;\n\n for (i = 0; i < this.length; i++) {\n var newCarry = this.words[i] & carryMask;\n var c = ((this.words[i] | 0) - newCarry) << r;\n this.words[i] = c | carry;\n carry = newCarry >>> (26 - r);\n }\n\n if (carry) {\n this.words[i] = carry;\n this.length++;\n }\n }\n\n if (s !== 0) {\n for (i = this.length - 1; i >= 0; i--) {\n this.words[i + s] = this.words[i];\n }\n\n for (i = 0; i < s; i++) {\n this.words[i] = 0;\n }\n\n this.length += s;\n }\n\n return this.strip();\n };\n\n BN.prototype.ishln = function ishln (bits) {\n // TODO(indutny): implement me\n assert(this.negative === 0);\n return this.iushln(bits);\n };\n\n // Shift-right in-place\n // NOTE: `hint` is a lowest bit before trailing zeroes\n // NOTE: if `extended` is present - it will be filled with destroyed bits\n BN.prototype.iushrn = function iushrn (bits, hint, extended) {\n assert(typeof bits === 'number' && bits >= 0);\n var h;\n if (hint) {\n h = (hint - (hint % 26)) / 26;\n } else {\n h = 0;\n }\n\n var r = bits % 26;\n var s = Math.min((bits - r) / 26, this.length);\n var mask = 0x3ffffff ^ ((0x3ffffff >>> r) << r);\n var maskedWords = extended;\n\n h -= s;\n h = Math.max(0, h);\n\n // Extended mode, copy masked part\n if (maskedWords) {\n for (var i = 0; i < s; i++) {\n maskedWords.words[i] = this.words[i];\n }\n maskedWords.length = s;\n }\n\n if (s === 0) {\n // No-op, we should not move anything at all\n } else if (this.length > s) {\n this.length -= s;\n for (i = 0; i < this.length; i++) {\n this.words[i] = this.words[i + s];\n }\n } else {\n this.words[0] = 0;\n this.length = 1;\n }\n\n var carry = 0;\n for (i = this.length - 1; i >= 0 && (carry !== 0 || i >= h); i--) {\n var word = this.words[i] | 0;\n this.words[i] = (carry << (26 - r)) | (word >>> r);\n carry = word & mask;\n }\n\n // Push carried bits as a mask\n if (maskedWords && carry !== 0) {\n maskedWords.words[maskedWords.length++] = carry;\n }\n\n if (this.length === 0) {\n this.words[0] = 0;\n this.length = 1;\n }\n\n return this.strip();\n };\n\n BN.prototype.ishrn = function ishrn (bits, hint, extended) {\n // TODO(indutny): implement me\n assert(this.negative === 0);\n return this.iushrn(bits, hint, extended);\n };\n\n // Shift-left\n BN.prototype.shln = function shln (bits) {\n return this.clone().ishln(bits);\n };\n\n BN.prototype.ushln = function ushln (bits) {\n return this.clone().iushln(bits);\n };\n\n // Shift-right\n BN.prototype.shrn = function shrn (bits) {\n return this.clone().ishrn(bits);\n };\n\n BN.prototype.ushrn = function ushrn (bits) {\n return this.clone().iushrn(bits);\n };\n\n // Test if n bit is set\n BN.prototype.testn = function testn (bit) {\n assert(typeof bit === 'number' && bit >= 0);\n var r = bit % 26;\n var s = (bit - r) / 26;\n var q = 1 << r;\n\n // Fast case: bit is much higher than all existing words\n if (this.length <= s) return false;\n\n // Check bit and return\n var w = this.words[s];\n\n return !!(w & q);\n };\n\n // Return only lowers bits of number (in-place)\n BN.prototype.imaskn = function imaskn (bits) {\n assert(typeof bits === 'number' && bits >= 0);\n var r = bits % 26;\n var s = (bits - r) / 26;\n\n assert(this.negative === 0, 'imaskn works only with positive numbers');\n\n if (this.length <= s) {\n return this;\n }\n\n if (r !== 0) {\n s++;\n }\n this.length = Math.min(s, this.length);\n\n if (r !== 0) {\n var mask = 0x3ffffff ^ ((0x3ffffff >>> r) << r);\n this.words[this.length - 1] &= mask;\n }\n\n return this.strip();\n };\n\n // Return only lowers bits of number\n BN.prototype.maskn = function maskn (bits) {\n return this.clone().imaskn(bits);\n };\n\n // Add plain number `num` to `this`\n BN.prototype.iaddn = function iaddn (num) {\n assert(typeof num === 'number');\n assert(num < 0x4000000);\n if (num < 0) return this.isubn(-num);\n\n // Possible sign change\n if (this.negative !== 0) {\n if (this.length === 1 && (this.words[0] | 0) < num) {\n this.words[0] = num - (this.words[0] | 0);\n this.negative = 0;\n return this;\n }\n\n this.negative = 0;\n this.isubn(num);\n this.negative = 1;\n return this;\n }\n\n // Add without checks\n return this._iaddn(num);\n };\n\n BN.prototype._iaddn = function _iaddn (num) {\n this.words[0] += num;\n\n // Carry\n for (var i = 0; i < this.length && this.words[i] >= 0x4000000; i++) {\n this.words[i] -= 0x4000000;\n if (i === this.length - 1) {\n this.words[i + 1] = 1;\n } else {\n this.words[i + 1]++;\n }\n }\n this.length = Math.max(this.length, i + 1);\n\n return this;\n };\n\n // Subtract plain number `num` from `this`\n BN.prototype.isubn = function isubn (num) {\n assert(typeof num === 'number');\n assert(num < 0x4000000);\n if (num < 0) return this.iaddn(-num);\n\n if (this.negative !== 0) {\n this.negative = 0;\n this.iaddn(num);\n this.negative = 1;\n return this;\n }\n\n this.words[0] -= num;\n\n if (this.length === 1 && this.words[0] < 0) {\n this.words[0] = -this.words[0];\n this.negative = 1;\n } else {\n // Carry\n for (var i = 0; i < this.length && this.words[i] < 0; i++) {\n this.words[i] += 0x4000000;\n this.words[i + 1] -= 1;\n }\n }\n\n return this.strip();\n };\n\n BN.prototype.addn = function addn (num) {\n return this.clone().iaddn(num);\n };\n\n BN.prototype.subn = function subn (num) {\n return this.clone().isubn(num);\n };\n\n BN.prototype.iabs = function iabs () {\n this.negative = 0;\n\n return this;\n };\n\n BN.prototype.abs = function abs () {\n return this.clone().iabs();\n };\n\n BN.prototype._ishlnsubmul = function _ishlnsubmul (num, mul, shift) {\n var len = num.length + shift;\n var i;\n\n this._expand(len);\n\n var w;\n var carry = 0;\n for (i = 0; i < num.length; i++) {\n w = (this.words[i + shift] | 0) + carry;\n var right = (num.words[i] | 0) * mul;\n w -= right & 0x3ffffff;\n carry = (w >> 26) - ((right / 0x4000000) | 0);\n this.words[i + shift] = w & 0x3ffffff;\n }\n for (; i < this.length - shift; i++) {\n w = (this.words[i + shift] | 0) + carry;\n carry = w >> 26;\n this.words[i + shift] = w & 0x3ffffff;\n }\n\n if (carry === 0) return this.strip();\n\n // Subtraction overflow\n assert(carry === -1);\n carry = 0;\n for (i = 0; i < this.length; i++) {\n w = -(this.words[i] | 0) + carry;\n carry = w >> 26;\n this.words[i] = w & 0x3ffffff;\n }\n this.negative = 1;\n\n return this.strip();\n };\n\n BN.prototype._wordDiv = function _wordDiv (num, mode) {\n var shift = this.length - num.length;\n\n var a = this.clone();\n var b = num;\n\n // Normalize\n var bhi = b.words[b.length - 1] | 0;\n var bhiBits = this._countBits(bhi);\n shift = 26 - bhiBits;\n if (shift !== 0) {\n b = b.ushln(shift);\n a.iushln(shift);\n bhi = b.words[b.length - 1] | 0;\n }\n\n // Initialize quotient\n var m = a.length - b.length;\n var q;\n\n if (mode !== 'mod') {\n q = new BN(null);\n q.length = m + 1;\n q.words = new Array(q.length);\n for (var i = 0; i < q.length; i++) {\n q.words[i] = 0;\n }\n }\n\n var diff = a.clone()._ishlnsubmul(b, 1, m);\n if (diff.negative === 0) {\n a = diff;\n if (q) {\n q.words[m] = 1;\n }\n }\n\n for (var j = m - 1; j >= 0; j--) {\n var qj = (a.words[b.length + j] | 0) * 0x4000000 +\n (a.words[b.length + j - 1] | 0);\n\n // NOTE: (qj / bhi) is (0x3ffffff * 0x4000000 + 0x3ffffff) / 0x2000000 max\n // (0x7ffffff)\n qj = Math.min((qj / bhi) | 0, 0x3ffffff);\n\n a._ishlnsubmul(b, qj, j);\n while (a.negative !== 0) {\n qj--;\n a.negative = 0;\n a._ishlnsubmul(b, 1, j);\n if (!a.isZero()) {\n a.negative ^= 1;\n }\n }\n if (q) {\n q.words[j] = qj;\n }\n }\n if (q) {\n q.strip();\n }\n a.strip();\n\n // Denormalize\n if (mode !== 'div' && shift !== 0) {\n a.iushrn(shift);\n }\n\n return {\n div: q || null,\n mod: a\n };\n };\n\n // NOTE: 1) `mode` can be set to `mod` to request mod only,\n // to `div` to request div only, or be absent to\n // request both div & mod\n // 2) `positive` is true if unsigned mod is requested\n BN.prototype.divmod = function divmod (num, mode, positive) {\n assert(!num.isZero());\n\n if (this.isZero()) {\n return {\n div: new BN(0),\n mod: new BN(0)\n };\n }\n\n var div, mod, res;\n if (this.negative !== 0 && num.negative === 0) {\n res = this.neg().divmod(num, mode);\n\n if (mode !== 'mod') {\n div = res.div.neg();\n }\n\n if (mode !== 'div') {\n mod = res.mod.neg();\n if (positive && mod.negative !== 0) {\n mod.iadd(num);\n }\n }\n\n return {\n div: div,\n mod: mod\n };\n }\n\n if (this.negative === 0 && num.negative !== 0) {\n res = this.divmod(num.neg(), mode);\n\n if (mode !== 'mod') {\n div = res.div.neg();\n }\n\n return {\n div: div,\n mod: res.mod\n };\n }\n\n if ((this.negative & num.negative) !== 0) {\n res = this.neg().divmod(num.neg(), mode);\n\n if (mode !== 'div') {\n mod = res.mod.neg();\n if (positive && mod.negative !== 0) {\n mod.isub(num);\n }\n }\n\n return {\n div: res.div,\n mod: mod\n };\n }\n\n // Both numbers are positive at this point\n\n // Strip both numbers to approximate shift value\n if (num.length > this.length || this.cmp(num) < 0) {\n return {\n div: new BN(0),\n mod: this\n };\n }\n\n // Very short reduction\n if (num.length === 1) {\n if (mode === 'div') {\n return {\n div: this.divn(num.words[0]),\n mod: null\n };\n }\n\n if (mode === 'mod') {\n return {\n div: null,\n mod: new BN(this.modn(num.words[0]))\n };\n }\n\n return {\n div: this.divn(num.words[0]),\n mod: new BN(this.modn(num.words[0]))\n };\n }\n\n return this._wordDiv(num, mode);\n };\n\n // Find `this` / `num`\n BN.prototype.div = function div (num) {\n return this.divmod(num, 'div', false).div;\n };\n\n // Find `this` % `num`\n BN.prototype.mod = function mod (num) {\n return this.divmod(num, 'mod', false).mod;\n };\n\n BN.prototype.umod = function umod (num) {\n return this.divmod(num, 'mod', true).mod;\n };\n\n // Find Round(`this` / `num`)\n BN.prototype.divRound = function divRound (num) {\n var dm = this.divmod(num);\n\n // Fast case - exact division\n if (dm.mod.isZero()) return dm.div;\n\n var mod = dm.div.negative !== 0 ? dm.mod.isub(num) : dm.mod;\n\n var half = num.ushrn(1);\n var r2 = num.andln(1);\n var cmp = mod.cmp(half);\n\n // Round down\n if (cmp < 0 || r2 === 1 && cmp === 0) return dm.div;\n\n // Round up\n return dm.div.negative !== 0 ? dm.div.isubn(1) : dm.div.iaddn(1);\n };\n\n BN.prototype.modn = function modn (num) {\n assert(num <= 0x3ffffff);\n var p = (1 << 26) % num;\n\n var acc = 0;\n for (var i = this.length - 1; i >= 0; i--) {\n acc = (p * acc + (this.words[i] | 0)) % num;\n }\n\n return acc;\n };\n\n // In-place division by number\n BN.prototype.idivn = function idivn (num) {\n assert(num <= 0x3ffffff);\n\n var carry = 0;\n for (var i = this.length - 1; i >= 0; i--) {\n var w = (this.words[i] | 0) + carry * 0x4000000;\n this.words[i] = (w / num) | 0;\n carry = w % num;\n }\n\n return this.strip();\n };\n\n BN.prototype.divn = function divn (num) {\n return this.clone().idivn(num);\n };\n\n BN.prototype.egcd = function egcd (p) {\n assert(p.negative === 0);\n assert(!p.isZero());\n\n var x = this;\n var y = p.clone();\n\n if (x.negative !== 0) {\n x = x.umod(p);\n } else {\n x = x.clone();\n }\n\n // A * x + B * y = x\n var A = new BN(1);\n var B = new BN(0);\n\n // C * x + D * y = y\n var C = new BN(0);\n var D = new BN(1);\n\n var g = 0;\n\n while (x.isEven() && y.isEven()) {\n x.iushrn(1);\n y.iushrn(1);\n ++g;\n }\n\n var yp = y.clone();\n var xp = x.clone();\n\n while (!x.isZero()) {\n for (var i = 0, im = 1; (x.words[0] & im) === 0 && i < 26; ++i, im <<= 1);\n if (i > 0) {\n x.iushrn(i);\n while (i-- > 0) {\n if (A.isOdd() || B.isOdd()) {\n A.iadd(yp);\n B.isub(xp);\n }\n\n A.iushrn(1);\n B.iushrn(1);\n }\n }\n\n for (var j = 0, jm = 1; (y.words[0] & jm) === 0 && j < 26; ++j, jm <<= 1);\n if (j > 0) {\n y.iushrn(j);\n while (j-- > 0) {\n if (C.isOdd() || D.isOdd()) {\n C.iadd(yp);\n D.isub(xp);\n }\n\n C.iushrn(1);\n D.iushrn(1);\n }\n }\n\n if (x.cmp(y) >= 0) {\n x.isub(y);\n A.isub(C);\n B.isub(D);\n } else {\n y.isub(x);\n C.isub(A);\n D.isub(B);\n }\n }\n\n return {\n a: C,\n b: D,\n gcd: y.iushln(g)\n };\n };\n\n // This is reduced incarnation of the binary EEA\n // above, designated to invert members of the\n // _prime_ fields F(p) at a maximal speed\n BN.prototype._invmp = function _invmp (p) {\n assert(p.negative === 0);\n assert(!p.isZero());\n\n var a = this;\n var b = p.clone();\n\n if (a.negative !== 0) {\n a = a.umod(p);\n } else {\n a = a.clone();\n }\n\n var x1 = new BN(1);\n var x2 = new BN(0);\n\n var delta = b.clone();\n\n while (a.cmpn(1) > 0 && b.cmpn(1) > 0) {\n for (var i = 0, im = 1; (a.words[0] & im) === 0 && i < 26; ++i, im <<= 1);\n if (i > 0) {\n a.iushrn(i);\n while (i-- > 0) {\n if (x1.isOdd()) {\n x1.iadd(delta);\n }\n\n x1.iushrn(1);\n }\n }\n\n for (var j = 0, jm = 1; (b.words[0] & jm) === 0 && j < 26; ++j, jm <<= 1);\n if (j > 0) {\n b.iushrn(j);\n while (j-- > 0) {\n if (x2.isOdd()) {\n x2.iadd(delta);\n }\n\n x2.iushrn(1);\n }\n }\n\n if (a.cmp(b) >= 0) {\n a.isub(b);\n x1.isub(x2);\n } else {\n b.isub(a);\n x2.isub(x1);\n }\n }\n\n var res;\n if (a.cmpn(1) === 0) {\n res = x1;\n } else {\n res = x2;\n }\n\n if (res.cmpn(0) < 0) {\n res.iadd(p);\n }\n\n return res;\n };\n\n BN.prototype.gcd = function gcd (num) {\n if (this.isZero()) return num.abs();\n if (num.isZero()) return this.abs();\n\n var a = this.clone();\n var b = num.clone();\n a.negative = 0;\n b.negative = 0;\n\n // Remove common factor of two\n for (var shift = 0; a.isEven() && b.isEven(); shift++) {\n a.iushrn(1);\n b.iushrn(1);\n }\n\n do {\n while (a.isEven()) {\n a.iushrn(1);\n }\n while (b.isEven()) {\n b.iushrn(1);\n }\n\n var r = a.cmp(b);\n if (r < 0) {\n // Swap `a` and `b` to make `a` always bigger than `b`\n var t = a;\n a = b;\n b = t;\n } else if (r === 0 || b.cmpn(1) === 0) {\n break;\n }\n\n a.isub(b);\n } while (true);\n\n return b.iushln(shift);\n };\n\n // Invert number in the field F(num)\n BN.prototype.invm = function invm (num) {\n return this.egcd(num).a.umod(num);\n };\n\n BN.prototype.isEven = function isEven () {\n return (this.words[0] & 1) === 0;\n };\n\n BN.prototype.isOdd = function isOdd () {\n return (this.words[0] & 1) === 1;\n };\n\n // And first word and num\n BN.prototype.andln = function andln (num) {\n return this.words[0] & num;\n };\n\n // Increment at the bit position in-line\n BN.prototype.bincn = function bincn (bit) {\n assert(typeof bit === 'number');\n var r = bit % 26;\n var s = (bit - r) / 26;\n var q = 1 << r;\n\n // Fast case: bit is much higher than all existing words\n if (this.length <= s) {\n this._expand(s + 1);\n this.words[s] |= q;\n return this;\n }\n\n // Add bit and propagate, if needed\n var carry = q;\n for (var i = s; carry !== 0 && i < this.length; i++) {\n var w = this.words[i] | 0;\n w += carry;\n carry = w >>> 26;\n w &= 0x3ffffff;\n this.words[i] = w;\n }\n if (carry !== 0) {\n this.words[i] = carry;\n this.length++;\n }\n return this;\n };\n\n BN.prototype.isZero = function isZero () {\n return this.length === 1 && this.words[0] === 0;\n };\n\n BN.prototype.cmpn = function cmpn (num) {\n var negative = num < 0;\n\n if (this.negative !== 0 && !negative) return -1;\n if (this.negative === 0 && negative) return 1;\n\n this.strip();\n\n var res;\n if (this.length > 1) {\n res = 1;\n } else {\n if (negative) {\n num = -num;\n }\n\n assert(num <= 0x3ffffff, 'Number is too big');\n\n var w = this.words[0] | 0;\n res = w === num ? 0 : w < num ? -1 : 1;\n }\n if (this.negative !== 0) return -res | 0;\n return res;\n };\n\n // Compare two numbers and return:\n // 1 - if `this` > `num`\n // 0 - if `this` == `num`\n // -1 - if `this` < `num`\n BN.prototype.cmp = function cmp (num) {\n if (this.negative !== 0 && num.negative === 0) return -1;\n if (this.negative === 0 && num.negative !== 0) return 1;\n\n var res = this.ucmp(num);\n if (this.negative !== 0) return -res | 0;\n return res;\n };\n\n // Unsigned comparison\n BN.prototype.ucmp = function ucmp (num) {\n // At this point both numbers have the same sign\n if (this.length > num.length) return 1;\n if (this.length < num.length) return -1;\n\n var res = 0;\n for (var i = this.length - 1; i >= 0; i--) {\n var a = this.words[i] | 0;\n var b = num.words[i] | 0;\n\n if (a === b) continue;\n if (a < b) {\n res = -1;\n } else if (a > b) {\n res = 1;\n }\n break;\n }\n return res;\n };\n\n BN.prototype.gtn = function gtn (num) {\n return this.cmpn(num) === 1;\n };\n\n BN.prototype.gt = function gt (num) {\n return this.cmp(num) === 1;\n };\n\n BN.prototype.gten = function gten (num) {\n return this.cmpn(num) >= 0;\n };\n\n BN.prototype.gte = function gte (num) {\n return this.cmp(num) >= 0;\n };\n\n BN.prototype.ltn = function ltn (num) {\n return this.cmpn(num) === -1;\n };\n\n BN.prototype.lt = function lt (num) {\n return this.cmp(num) === -1;\n };\n\n BN.prototype.lten = function lten (num) {\n return this.cmpn(num) <= 0;\n };\n\n BN.prototype.lte = function lte (num) {\n return this.cmp(num) <= 0;\n };\n\n BN.prototype.eqn = function eqn (num) {\n return this.cmpn(num) === 0;\n };\n\n BN.prototype.eq = function eq (num) {\n return this.cmp(num) === 0;\n };\n\n //\n // A reduce context, could be using montgomery or something better, depending\n // on the `m` itself.\n //\n BN.red = function red (num) {\n return new Red(num);\n };\n\n BN.prototype.toRed = function toRed (ctx) {\n assert(!this.red, 'Already a number in reduction context');\n assert(this.negative === 0, 'red works only with positives');\n return ctx.convertTo(this)._forceRed(ctx);\n };\n\n BN.prototype.fromRed = function fromRed () {\n assert(this.red, 'fromRed works only with numbers in reduction context');\n return this.red.convertFrom(this);\n };\n\n BN.prototype._forceRed = function _forceRed (ctx) {\n this.red = ctx;\n return this;\n };\n\n BN.prototype.forceRed = function forceRed (ctx) {\n assert(!this.red, 'Already a number in reduction context');\n return this._forceRed(ctx);\n };\n\n BN.prototype.redAdd = function redAdd (num) {\n assert(this.red, 'redAdd works only with red numbers');\n return this.red.add(this, num);\n };\n\n BN.prototype.redIAdd = function redIAdd (num) {\n assert(this.red, 'redIAdd works only with red numbers');\n return this.red.iadd(this, num);\n };\n\n BN.prototype.redSub = function redSub (num) {\n assert(this.red, 'redSub works only with red numbers');\n return this.red.sub(this, num);\n };\n\n BN.prototype.redISub = function redISub (num) {\n assert(this.red, 'redISub works only with red numbers');\n return this.red.isub(this, num);\n };\n\n BN.prototype.redShl = function redShl (num) {\n assert(this.red, 'redShl works only with red numbers');\n return this.red.shl(this, num);\n };\n\n BN.prototype.redMul = function redMul (num) {\n assert(this.red, 'redMul works only with red numbers');\n this.red._verify2(this, num);\n return this.red.mul(this, num);\n };\n\n BN.prototype.redIMul = function redIMul (num) {\n assert(this.red, 'redMul works only with red numbers');\n this.red._verify2(this, num);\n return this.red.imul(this, num);\n };\n\n BN.prototype.redSqr = function redSqr () {\n assert(this.red, 'redSqr works only with red numbers');\n this.red._verify1(this);\n return this.red.sqr(this);\n };\n\n BN.prototype.redISqr = function redISqr () {\n assert(this.red, 'redISqr works only with red numbers');\n this.red._verify1(this);\n return this.red.isqr(this);\n };\n\n // Square root over p\n BN.prototype.redSqrt = function redSqrt () {\n assert(this.red, 'redSqrt works only with red numbers');\n this.red._verify1(this);\n return this.red.sqrt(this);\n };\n\n BN.prototype.redInvm = function redInvm () {\n assert(this.red, 'redInvm works only with red numbers');\n this.red._verify1(this);\n return this.red.invm(this);\n };\n\n // Return negative clone of `this` % `red modulo`\n BN.prototype.redNeg = function redNeg () {\n assert(this.red, 'redNeg works only with red numbers');\n this.red._verify1(this);\n return this.red.neg(this);\n };\n\n BN.prototype.redPow = function redPow (num) {\n assert(this.red && !num.red, 'redPow(normalNum)');\n this.red._verify1(this);\n return this.red.pow(this, num);\n };\n\n // Prime numbers with efficient reduction\n var primes = {\n k256: null,\n p224: null,\n p192: null,\n p25519: null\n };\n\n // Pseudo-Mersenne prime\n function MPrime (name, p) {\n // P = 2 ^ N - K\n this.name = name;\n this.p = new BN(p, 16);\n this.n = this.p.bitLength();\n this.k = new BN(1).iushln(this.n).isub(this.p);\n\n this.tmp = this._tmp();\n }\n\n MPrime.prototype._tmp = function _tmp () {\n var tmp = new BN(null);\n tmp.words = new Array(Math.ceil(this.n / 13));\n return tmp;\n };\n\n MPrime.prototype.ireduce = function ireduce (num) {\n // Assumes that `num` is less than `P^2`\n // num = HI * (2 ^ N - K) + HI * K + LO = HI * K + LO (mod P)\n var r = num;\n var rlen;\n\n do {\n this.split(r, this.tmp);\n r = this.imulK(r);\n r = r.iadd(this.tmp);\n rlen = r.bitLength();\n } while (rlen > this.n);\n\n var cmp = rlen < this.n ? -1 : r.ucmp(this.p);\n if (cmp === 0) {\n r.words[0] = 0;\n r.length = 1;\n } else if (cmp > 0) {\n r.isub(this.p);\n } else {\n if (r.strip !== undefined) {\n // r is BN v4 instance\n r.strip();\n } else {\n // r is BN v5 instance\n r._strip();\n }\n }\n\n return r;\n };\n\n MPrime.prototype.split = function split (input, out) {\n input.iushrn(this.n, 0, out);\n };\n\n MPrime.prototype.imulK = function imulK (num) {\n return num.imul(this.k);\n };\n\n function K256 () {\n MPrime.call(\n this,\n 'k256',\n 'ffffffff ffffffff ffffffff ffffffff ffffffff ffffffff fffffffe fffffc2f');\n }\n inherits(K256, MPrime);\n\n K256.prototype.split = function split (input, output) {\n // 256 = 9 * 26 + 22\n var mask = 0x3fffff;\n\n var outLen = Math.min(input.length, 9);\n for (var i = 0; i < outLen; i++) {\n output.words[i] = input.words[i];\n }\n output.length = outLen;\n\n if (input.length <= 9) {\n input.words[0] = 0;\n input.length = 1;\n return;\n }\n\n // Shift by 9 limbs\n var prev = input.words[9];\n output.words[output.length++] = prev & mask;\n\n for (i = 10; i < input.length; i++) {\n var next = input.words[i] | 0;\n input.words[i - 10] = ((next & mask) << 4) | (prev >>> 22);\n prev = next;\n }\n prev >>>= 22;\n input.words[i - 10] = prev;\n if (prev === 0 && input.length > 10) {\n input.length -= 10;\n } else {\n input.length -= 9;\n }\n };\n\n K256.prototype.imulK = function imulK (num) {\n // K = 0x1000003d1 = [ 0x40, 0x3d1 ]\n num.words[num.length] = 0;\n num.words[num.length + 1] = 0;\n num.length += 2;\n\n // bounded at: 0x40 * 0x3ffffff + 0x3d0 = 0x100000390\n var lo = 0;\n for (var i = 0; i < num.length; i++) {\n var w = num.words[i] | 0;\n lo += w * 0x3d1;\n num.words[i] = lo & 0x3ffffff;\n lo = w * 0x40 + ((lo / 0x4000000) | 0);\n }\n\n // Fast length reduction\n if (num.words[num.length - 1] === 0) {\n num.length--;\n if (num.words[num.length - 1] === 0) {\n num.length--;\n }\n }\n return num;\n };\n\n function P224 () {\n MPrime.call(\n this,\n 'p224',\n 'ffffffff ffffffff ffffffff ffffffff 00000000 00000000 00000001');\n }\n inherits(P224, MPrime);\n\n function P192 () {\n MPrime.call(\n this,\n 'p192',\n 'ffffffff ffffffff ffffffff fffffffe ffffffff ffffffff');\n }\n inherits(P192, MPrime);\n\n function P25519 () {\n // 2 ^ 255 - 19\n MPrime.call(\n this,\n '25519',\n '7fffffffffffffff ffffffffffffffff ffffffffffffffff ffffffffffffffed');\n }\n inherits(P25519, MPrime);\n\n P25519.prototype.imulK = function imulK (num) {\n // K = 0x13\n var carry = 0;\n for (var i = 0; i < num.length; i++) {\n var hi = (num.words[i] | 0) * 0x13 + carry;\n var lo = hi & 0x3ffffff;\n hi >>>= 26;\n\n num.words[i] = lo;\n carry = hi;\n }\n if (carry !== 0) {\n num.words[num.length++] = carry;\n }\n return num;\n };\n\n // Exported mostly for testing purposes, use plain name instead\n BN._prime = function prime (name) {\n // Cached version of prime\n if (primes[name]) return primes[name];\n\n var prime;\n if (name === 'k256') {\n prime = new K256();\n } else if (name === 'p224') {\n prime = new P224();\n } else if (name === 'p192') {\n prime = new P192();\n } else if (name === 'p25519') {\n prime = new P25519();\n } else {\n throw new Error('Unknown prime ' + name);\n }\n primes[name] = prime;\n\n return prime;\n };\n\n //\n // Base reduction engine\n //\n function Red (m) {\n if (typeof m === 'string') {\n var prime = BN._prime(m);\n this.m = prime.p;\n this.prime = prime;\n } else {\n assert(m.gtn(1), 'modulus must be greater than 1');\n this.m = m;\n this.prime = null;\n }\n }\n\n Red.prototype._verify1 = function _verify1 (a) {\n assert(a.negative === 0, 'red works only with positives');\n assert(a.red, 'red works only with red numbers');\n };\n\n Red.prototype._verify2 = function _verify2 (a, b) {\n assert((a.negative | b.negative) === 0, 'red works only with positives');\n assert(a.red && a.red === b.red,\n 'red works only with red numbers');\n };\n\n Red.prototype.imod = function imod (a) {\n if (this.prime) return this.prime.ireduce(a)._forceRed(this);\n return a.umod(this.m)._forceRed(this);\n };\n\n Red.prototype.neg = function neg (a) {\n if (a.isZero()) {\n return a.clone();\n }\n\n return this.m.sub(a)._forceRed(this);\n };\n\n Red.prototype.add = function add (a, b) {\n this._verify2(a, b);\n\n var res = a.add(b);\n if (res.cmp(this.m) >= 0) {\n res.isub(this.m);\n }\n return res._forceRed(this);\n };\n\n Red.prototype.iadd = function iadd (a, b) {\n this._verify2(a, b);\n\n var res = a.iadd(b);\n if (res.cmp(this.m) >= 0) {\n res.isub(this.m);\n }\n return res;\n };\n\n Red.prototype.sub = function sub (a, b) {\n this._verify2(a, b);\n\n var res = a.sub(b);\n if (res.cmpn(0) < 0) {\n res.iadd(this.m);\n }\n return res._forceRed(this);\n };\n\n Red.prototype.isub = function isub (a, b) {\n this._verify2(a, b);\n\n var res = a.isub(b);\n if (res.cmpn(0) < 0) {\n res.iadd(this.m);\n }\n return res;\n };\n\n Red.prototype.shl = function shl (a, num) {\n this._verify1(a);\n return this.imod(a.ushln(num));\n };\n\n Red.prototype.imul = function imul (a, b) {\n this._verify2(a, b);\n return this.imod(a.imul(b));\n };\n\n Red.prototype.mul = function mul (a, b) {\n this._verify2(a, b);\n return this.imod(a.mul(b));\n };\n\n Red.prototype.isqr = function isqr (a) {\n return this.imul(a, a.clone());\n };\n\n Red.prototype.sqr = function sqr (a) {\n return this.mul(a, a);\n };\n\n Red.prototype.sqrt = function sqrt (a) {\n if (a.isZero()) return a.clone();\n\n var mod3 = this.m.andln(3);\n assert(mod3 % 2 === 1);\n\n // Fast case\n if (mod3 === 3) {\n var pow = this.m.add(new BN(1)).iushrn(2);\n return this.pow(a, pow);\n }\n\n // Tonelli-Shanks algorithm (Totally unoptimized and slow)\n //\n // Find Q and S, that Q * 2 ^ S = (P - 1)\n var q = this.m.subn(1);\n var s = 0;\n while (!q.isZero() && q.andln(1) === 0) {\n s++;\n q.iushrn(1);\n }\n assert(!q.isZero());\n\n var one = new BN(1).toRed(this);\n var nOne = one.redNeg();\n\n // Find quadratic non-residue\n // NOTE: Max is such because of generalized Riemann hypothesis.\n var lpow = this.m.subn(1).iushrn(1);\n var z = this.m.bitLength();\n z = new BN(2 * z * z).toRed(this);\n\n while (this.pow(z, lpow).cmp(nOne) !== 0) {\n z.redIAdd(nOne);\n }\n\n var c = this.pow(z, q);\n var r = this.pow(a, q.addn(1).iushrn(1));\n var t = this.pow(a, q);\n var m = s;\n while (t.cmp(one) !== 0) {\n var tmp = t;\n for (var i = 0; tmp.cmp(one) !== 0; i++) {\n tmp = tmp.redSqr();\n }\n assert(i < m);\n var b = this.pow(c, new BN(1).iushln(m - i - 1));\n\n r = r.redMul(b);\n c = b.redSqr();\n t = t.redMul(c);\n m = i;\n }\n\n return r;\n };\n\n Red.prototype.invm = function invm (a) {\n var inv = a._invmp(this.m);\n if (inv.negative !== 0) {\n inv.negative = 0;\n return this.imod(inv).redNeg();\n } else {\n return this.imod(inv);\n }\n };\n\n Red.prototype.pow = function pow (a, num) {\n if (num.isZero()) return new BN(1).toRed(this);\n if (num.cmpn(1) === 0) return a.clone();\n\n var windowSize = 4;\n var wnd = new Array(1 << windowSize);\n wnd[0] = new BN(1).toRed(this);\n wnd[1] = a;\n for (var i = 2; i < wnd.length; i++) {\n wnd[i] = this.mul(wnd[i - 1], a);\n }\n\n var res = wnd[0];\n var current = 0;\n var currentLen = 0;\n var start = num.bitLength() % 26;\n if (start === 0) {\n start = 26;\n }\n\n for (i = num.length - 1; i >= 0; i--) {\n var word = num.words[i];\n for (var j = start - 1; j >= 0; j--) {\n var bit = (word >> j) & 1;\n if (res !== wnd[0]) {\n res = this.sqr(res);\n }\n\n if (bit === 0 && current === 0) {\n currentLen = 0;\n continue;\n }\n\n current <<= 1;\n current |= bit;\n currentLen++;\n if (currentLen !== windowSize && (i !== 0 || j !== 0)) continue;\n\n res = this.mul(res, wnd[current]);\n currentLen = 0;\n current = 0;\n }\n start = 26;\n }\n\n return res;\n };\n\n Red.prototype.convertTo = function convertTo (num) {\n var r = num.umod(this.m);\n\n return r === num ? r.clone() : r;\n };\n\n Red.prototype.convertFrom = function convertFrom (num) {\n var res = num.clone();\n res.red = null;\n return res;\n };\n\n //\n // Montgomery method engine\n //\n\n BN.mont = function mont (num) {\n return new Mont(num);\n };\n\n function Mont (m) {\n Red.call(this, m);\n\n this.shift = this.m.bitLength();\n if (this.shift % 26 !== 0) {\n this.shift += 26 - (this.shift % 26);\n }\n\n this.r = new BN(1).iushln(this.shift);\n this.r2 = this.imod(this.r.sqr());\n this.rinv = this.r._invmp(this.m);\n\n this.minv = this.rinv.mul(this.r).isubn(1).div(this.m);\n this.minv = this.minv.umod(this.r);\n this.minv = this.r.sub(this.minv);\n }\n inherits(Mont, Red);\n\n Mont.prototype.convertTo = function convertTo (num) {\n return this.imod(num.ushln(this.shift));\n };\n\n Mont.prototype.convertFrom = function convertFrom (num) {\n var r = this.imod(num.mul(this.rinv));\n r.red = null;\n return r;\n };\n\n Mont.prototype.imul = function imul (a, b) {\n if (a.isZero() || b.isZero()) {\n a.words[0] = 0;\n a.length = 1;\n return a;\n }\n\n var t = a.imul(b);\n var c = t.maskn(this.shift).mul(this.minv).imaskn(this.shift).mul(this.m);\n var u = t.isub(c).iushrn(this.shift);\n var res = u;\n\n if (u.cmp(this.m) >= 0) {\n res = u.isub(this.m);\n } else if (u.cmpn(0) < 0) {\n res = u.iadd(this.m);\n }\n\n return res._forceRed(this);\n };\n\n Mont.prototype.mul = function mul (a, b) {\n if (a.isZero() || b.isZero()) return new BN(0)._forceRed(this);\n\n var t = a.mul(b);\n var c = t.maskn(this.shift).mul(this.minv).imaskn(this.shift).mul(this.m);\n var u = t.isub(c).iushrn(this.shift);\n var res = u;\n if (u.cmp(this.m) >= 0) {\n res = u.isub(this.m);\n } else if (u.cmpn(0) < 0) {\n res = u.iadd(this.m);\n }\n\n return res._forceRed(this);\n };\n\n Mont.prototype.invm = function invm (a) {\n // (AR)^-1 * R^2 = (A^-1 * R^-1) * R^2 = A^-1 * R\n var res = this.imod(a._invmp(this.m).mul(this.r2));\n return res._forceRed(this);\n };\n})(typeof module === 'undefined' || module, this);\n","import { borders, compose, display, flexbox, grid, palette, positions, shadows, sizing, spacing, typography, css } from '@material-ui/system';\nimport styled from '../styles/styled';\nexport var styleFunction = css(compose(borders, display, flexbox, grid, positions, palette, shadows, sizing, spacing, typography));\n/**\n * @ignore - do not document.\n */\n\nvar Box = styled('div')(styleFunction, {\n name: 'MuiBox'\n});\nexport default Box;","\"use strict\";\n\nvar _interopRequireDefault = require(\"@babel/runtime/helpers/interopRequireDefault\");\n\nObject.defineProperty(exports, \"__esModule\", {\n value: true\n});\nObject.defineProperty(exports, \"MTableAction\", {\n enumerable: true,\n get: function get() {\n return _mTableAction[\"default\"];\n }\n});\nObject.defineProperty(exports, \"MTableActions\", {\n enumerable: true,\n get: function get() {\n return _mTableActions[\"default\"];\n }\n});\nObject.defineProperty(exports, \"MTableBody\", {\n enumerable: true,\n get: function get() {\n return _mTableBody[\"default\"];\n }\n});\nObject.defineProperty(exports, \"MTableBodyRow\", {\n enumerable: true,\n get: function get() {\n return _mTableBodyRow[\"default\"];\n }\n});\nObject.defineProperty(exports, \"MTableGroupbar\", {\n enumerable: true,\n get: function get() {\n return _mTableGroupbar[\"default\"];\n }\n});\nObject.defineProperty(exports, \"MTableGroupRow\", {\n enumerable: true,\n get: function get() {\n return _mTableGroupRow[\"default\"];\n }\n});\nObject.defineProperty(exports, \"MTableCell\", {\n enumerable: true,\n get: function get() {\n return _mTableCell[\"default\"];\n }\n});\nObject.defineProperty(exports, \"MTableEditCell\", {\n enumerable: true,\n get: function get() {\n return _mTableEditCell[\"default\"];\n }\n});\nObject.defineProperty(exports, \"MTableEditRow\", {\n enumerable: true,\n get: function get() {\n return _mTableEditRow[\"default\"];\n }\n});\nObject.defineProperty(exports, \"MTableEditField\", {\n enumerable: true,\n get: function get() {\n return _mTableEditField[\"default\"];\n }\n});\nObject.defineProperty(exports, \"MTableFilterRow\", {\n enumerable: true,\n get: function get() {\n return _mTableFilterRow[\"default\"];\n }\n});\nObject.defineProperty(exports, \"MTableHeader\", {\n enumerable: true,\n get: function get() {\n return _mTableHeader[\"default\"];\n }\n});\nObject.defineProperty(exports, \"MTablePagination\", {\n enumerable: true,\n get: function get() {\n return _mTablePagination[\"default\"];\n }\n});\nObject.defineProperty(exports, \"MTableSteppedPagination\", {\n enumerable: true,\n get: function get() {\n return _mTableSteppedPagination[\"default\"];\n }\n});\nObject.defineProperty(exports, \"MTableToolbar\", {\n enumerable: true,\n get: function get() {\n return _mTableToolbar[\"default\"];\n }\n});\n\nvar _mTableAction = _interopRequireDefault(require(\"./m-table-action\"));\n\nvar _mTableActions = _interopRequireDefault(require(\"./m-table-actions\"));\n\nvar _mTableBody = _interopRequireDefault(require(\"./m-table-body\"));\n\nvar _mTableBodyRow = _interopRequireDefault(require(\"./m-table-body-row\"));\n\nvar _mTableGroupbar = _interopRequireDefault(require(\"./m-table-groupbar\"));\n\nvar _mTableGroupRow = _interopRequireDefault(require(\"./m-table-group-row\"));\n\nvar _mTableCell = _interopRequireDefault(require(\"./m-table-cell\"));\n\nvar _mTableEditCell = _interopRequireDefault(require(\"./m-table-edit-cell\"));\n\nvar _mTableEditRow = _interopRequireDefault(require(\"./m-table-edit-row\"));\n\nvar _mTableEditField = _interopRequireDefault(require(\"./m-table-edit-field\"));\n\nvar _mTableFilterRow = _interopRequireDefault(require(\"./m-table-filter-row\"));\n\nvar _mTableHeader = _interopRequireDefault(require(\"./m-table-header\"));\n\nvar _mTablePagination = _interopRequireDefault(require(\"./m-table-pagination\"));\n\nvar _mTableSteppedPagination = _interopRequireDefault(require(\"./m-table-stepped-pagination\"));\n\nvar _mTableToolbar = _interopRequireDefault(require(\"./m-table-toolbar\"));","/** @license Material-UI v4.12.1\n *\n * This source code is licensed under the MIT license found in the\n * LICENSE file in the root directory of this source tree.\n */\nexport { default as borders } from './borders';\nexport * from './borders';\nexport { default as breakpoints } from './breakpoints';\nexport { default as compose } from './compose';\nexport { default as styleFunctionSx } from './styleFunctionSx';\nexport * from './styleFunctionSx';\nexport { default as display } from './display';\nexport { default as flexbox } from './flexbox';\nexport * from './flexbox';\nexport { default as grid } from './grid';\nexport * from './grid';\nexport { default as palette } from './palette';\nexport * from './palette';\nexport { default as positions } from './positions';\nexport * from './positions';\nexport { default as shadows } from './shadows';\nexport { default as sizing } from './sizing';\nexport * from './sizing';\nexport { default as spacing } from './spacing';\nexport * from './spacing';\nexport { default as style } from './style';\nexport { default as typography } from './typography';\nexport * from './typography';","export default function requirePropFactory(componentNameInError) {\n if (process.env.NODE_ENV === 'production') {\n return function () {\n return null;\n };\n }\n\n var requireProp = function requireProp(requiredProp) {\n return function (props, propName, componentName, location, propFullName) {\n var propFullNameSafe = propFullName || propName;\n\n if (typeof props[propName] !== 'undefined' && !props[requiredProp]) {\n return new Error(\"The prop `\".concat(propFullNameSafe, \"` of \") + \"`\".concat(componentNameInError, \"` must be used on `\").concat(requiredProp, \"`.\"));\n }\n\n return null;\n };\n };\n\n return requireProp;\n}","import { useState, useRef, useEffect } from 'react';\n\nfunction areInputsEqual(newInputs, lastInputs) {\n if (newInputs.length !== lastInputs.length) {\n return false;\n }\n\n for (var i = 0; i < newInputs.length; i++) {\n if (newInputs[i] !== lastInputs[i]) {\n return false;\n }\n }\n\n return true;\n}\n\nfunction useMemoOne(getResult, inputs) {\n var initial = useState(function () {\n return {\n inputs: inputs,\n result: getResult()\n };\n })[0];\n var isFirstRun = useRef(true);\n var committed = useRef(initial);\n var useCache = isFirstRun.current || Boolean(inputs && committed.current.inputs && areInputsEqual(inputs, committed.current.inputs));\n var cache = useCache ? committed.current : {\n inputs: inputs,\n result: getResult()\n };\n useEffect(function () {\n isFirstRun.current = false;\n committed.current = cache;\n }, [cache]);\n return cache.result;\n}\nfunction useCallbackOne(callback, inputs) {\n return useMemoOne(function () {\n return callback;\n }, inputs);\n}\nvar useMemo = useMemoOne;\nvar useCallback = useCallbackOne;\n\nexport { useCallback, useCallbackOne, useMemo, useMemoOne };\n","import invariant from 'tiny-invariant';\n\nvar getRect = function getRect(_ref) {\n var top = _ref.top,\n right = _ref.right,\n bottom = _ref.bottom,\n left = _ref.left;\n var width = right - left;\n var height = bottom - top;\n var rect = {\n top: top,\n right: right,\n bottom: bottom,\n left: left,\n width: width,\n height: height,\n x: left,\n y: top,\n center: {\n x: (right + left) / 2,\n y: (bottom + top) / 2\n }\n };\n return rect;\n};\nvar expand = function expand(target, expandBy) {\n return {\n top: target.top - expandBy.top,\n left: target.left - expandBy.left,\n bottom: target.bottom + expandBy.bottom,\n right: target.right + expandBy.right\n };\n};\nvar shrink = function shrink(target, shrinkBy) {\n return {\n top: target.top + shrinkBy.top,\n left: target.left + shrinkBy.left,\n bottom: target.bottom - shrinkBy.bottom,\n right: target.right - shrinkBy.right\n };\n};\n\nvar shift = function shift(target, shiftBy) {\n return {\n top: target.top + shiftBy.y,\n left: target.left + shiftBy.x,\n bottom: target.bottom + shiftBy.y,\n right: target.right + shiftBy.x\n };\n};\n\nvar noSpacing = {\n top: 0,\n right: 0,\n bottom: 0,\n left: 0\n};\nvar createBox = function createBox(_ref2) {\n var borderBox = _ref2.borderBox,\n _ref2$margin = _ref2.margin,\n margin = _ref2$margin === void 0 ? noSpacing : _ref2$margin,\n _ref2$border = _ref2.border,\n border = _ref2$border === void 0 ? noSpacing : _ref2$border,\n _ref2$padding = _ref2.padding,\n padding = _ref2$padding === void 0 ? noSpacing : _ref2$padding;\n var marginBox = getRect(expand(borderBox, margin));\n var paddingBox = getRect(shrink(borderBox, border));\n var contentBox = getRect(shrink(paddingBox, padding));\n return {\n marginBox: marginBox,\n borderBox: getRect(borderBox),\n paddingBox: paddingBox,\n contentBox: contentBox,\n margin: margin,\n border: border,\n padding: padding\n };\n};\n\nvar parse = function parse(raw) {\n var value = raw.slice(0, -2);\n var suffix = raw.slice(-2);\n\n if (suffix !== 'px') {\n return 0;\n }\n\n var result = Number(value);\n !!isNaN(result) ? process.env.NODE_ENV !== \"production\" ? invariant(false, \"Could not parse value [raw: \" + raw + \", without suffix: \" + value + \"]\") : invariant(false) : void 0;\n return result;\n};\n\nvar getWindowScroll = function getWindowScroll() {\n return {\n x: window.pageXOffset,\n y: window.pageYOffset\n };\n};\n\nvar offset = function offset(original, change) {\n var borderBox = original.borderBox,\n border = original.border,\n margin = original.margin,\n padding = original.padding;\n var shifted = shift(borderBox, change);\n return createBox({\n borderBox: shifted,\n border: border,\n margin: margin,\n padding: padding\n });\n};\nvar withScroll = function withScroll(original, scroll) {\n if (scroll === void 0) {\n scroll = getWindowScroll();\n }\n\n return offset(original, scroll);\n};\nvar calculateBox = function calculateBox(borderBox, styles) {\n var margin = {\n top: parse(styles.marginTop),\n right: parse(styles.marginRight),\n bottom: parse(styles.marginBottom),\n left: parse(styles.marginLeft)\n };\n var padding = {\n top: parse(styles.paddingTop),\n right: parse(styles.paddingRight),\n bottom: parse(styles.paddingBottom),\n left: parse(styles.paddingLeft)\n };\n var border = {\n top: parse(styles.borderTopWidth),\n right: parse(styles.borderRightWidth),\n bottom: parse(styles.borderBottomWidth),\n left: parse(styles.borderLeftWidth)\n };\n return createBox({\n borderBox: borderBox,\n margin: margin,\n padding: padding,\n border: border\n });\n};\nvar getBox = function getBox(el) {\n var borderBox = el.getBoundingClientRect();\n var styles = window.getComputedStyle(el);\n return calculateBox(borderBox, styles);\n};\n\nexport { calculateBox, createBox, expand, getBox, getRect, offset, shrink, withScroll };\n","var safeIsNaN = Number.isNaN ||\n function ponyfill(value) {\n return typeof value === 'number' && value !== value;\n };\nfunction isEqual(first, second) {\n if (first === second) {\n return true;\n }\n if (safeIsNaN(first) && safeIsNaN(second)) {\n return true;\n }\n return false;\n}\nfunction areInputsEqual(newInputs, lastInputs) {\n if (newInputs.length !== lastInputs.length) {\n return false;\n }\n for (var i = 0; i < newInputs.length; i++) {\n if (!isEqual(newInputs[i], lastInputs[i])) {\n return false;\n }\n }\n return true;\n}\n\nfunction memoizeOne(resultFn, isEqual) {\n if (isEqual === void 0) { isEqual = areInputsEqual; }\n var lastThis;\n var lastArgs = [];\n var lastResult;\n var calledOnce = false;\n function memoized() {\n var newArgs = [];\n for (var _i = 0; _i < arguments.length; _i++) {\n newArgs[_i] = arguments[_i];\n }\n if (calledOnce && lastThis === this && isEqual(newArgs, lastArgs)) {\n return lastResult;\n }\n lastResult = resultFn.apply(this, newArgs);\n calledOnce = true;\n lastThis = this;\n lastArgs = newArgs;\n return lastResult;\n }\n return memoized;\n}\n\nexport default memoizeOne;\n","var rafSchd = function rafSchd(fn) {\n var lastArgs = [];\n var frameId = null;\n\n var wrapperFn = function wrapperFn() {\n for (var _len = arguments.length, args = new Array(_len), _key = 0; _key < _len; _key++) {\n args[_key] = arguments[_key];\n }\n\n lastArgs = args;\n\n if (frameId) {\n return;\n }\n\n frameId = requestAnimationFrame(function () {\n frameId = null;\n fn.apply(void 0, lastArgs);\n });\n };\n\n wrapperFn.cancel = function () {\n if (!frameId) {\n return;\n }\n\n cancelAnimationFrame(frameId);\n frameId = null;\n };\n\n return wrapperFn;\n};\n\nexport default rafSchd;\n","import React, { useLayoutEffect, useEffect, useRef, useState, useContext } from 'react';\nimport _inheritsLoose from '@babel/runtime/helpers/esm/inheritsLoose';\nimport _extends from '@babel/runtime/helpers/esm/extends';\nimport { createStore as createStore$1, applyMiddleware, compose, bindActionCreators } from 'redux';\nimport { Provider, connect } from 'react-redux';\nimport { useMemo, useCallback } from 'use-memo-one';\nimport { getRect, expand, offset, withScroll, getBox, createBox, calculateBox } from 'css-box-model';\nimport memoizeOne from 'memoize-one';\nimport rafSchd from 'raf-schd';\nimport ReactDOM from 'react-dom';\n\nvar isProduction = process.env.NODE_ENV === 'production';\nvar spacesAndTabs = /[ \\t]{2,}/g;\nvar lineStartWithSpaces = /^[ \\t]*/gm;\n\nvar clean = function clean(value) {\n return value.replace(spacesAndTabs, ' ').replace(lineStartWithSpaces, '').trim();\n};\n\nvar getDevMessage = function getDevMessage(message) {\n return clean(\"\\n %creact-beautiful-dnd\\n\\n %c\" + clean(message) + \"\\n\\n %c\\uD83D\\uDC77\\u200D This is a development only message. It will be removed in production builds.\\n\");\n};\n\nvar getFormattedMessage = function getFormattedMessage(message) {\n return [getDevMessage(message), 'color: #00C584; font-size: 1.2em; font-weight: bold;', 'line-height: 1.5', 'color: #723874;'];\n};\nvar isDisabledFlag = '__react-beautiful-dnd-disable-dev-warnings';\nfunction log(type, message) {\n var _console;\n\n if (isProduction) {\n return;\n }\n\n if (typeof window !== 'undefined' && window[isDisabledFlag]) {\n return;\n }\n\n (_console = console)[type].apply(_console, getFormattedMessage(message));\n}\nvar warning = log.bind(null, 'warn');\nvar error = log.bind(null, 'error');\n\nfunction noop() {}\n\nfunction getOptions(shared, fromBinding) {\n return _extends({}, shared, {}, fromBinding);\n}\n\nfunction bindEvents(el, bindings, sharedOptions) {\n var unbindings = bindings.map(function (binding) {\n var options = getOptions(sharedOptions, binding.options);\n el.addEventListener(binding.eventName, binding.fn, options);\n return function unbind() {\n el.removeEventListener(binding.eventName, binding.fn, options);\n };\n });\n return function unbindAll() {\n unbindings.forEach(function (unbind) {\n unbind();\n });\n };\n}\n\nvar isProduction$1 = process.env.NODE_ENV === 'production';\nvar prefix = 'Invariant failed';\nfunction RbdInvariant(message) {\n this.message = message;\n}\n\nRbdInvariant.prototype.toString = function toString() {\n return this.message;\n};\n\nfunction invariant(condition, message) {\n if (condition) {\n return;\n }\n\n if (isProduction$1) {\n throw new RbdInvariant(prefix);\n } else {\n throw new RbdInvariant(prefix + \": \" + (message || ''));\n }\n}\n\nvar ErrorBoundary = function (_React$Component) {\n _inheritsLoose(ErrorBoundary, _React$Component);\n\n function ErrorBoundary() {\n var _this;\n\n for (var _len = arguments.length, args = new Array(_len), _key = 0; _key < _len; _key++) {\n args[_key] = arguments[_key];\n }\n\n _this = _React$Component.call.apply(_React$Component, [this].concat(args)) || this;\n _this.callbacks = null;\n _this.unbind = noop;\n\n _this.onWindowError = function (event) {\n var callbacks = _this.getCallbacks();\n\n if (callbacks.isDragging()) {\n callbacks.tryAbort();\n process.env.NODE_ENV !== \"production\" ? warning(\"\\n An error was caught by our window 'error' event listener while a drag was occurring.\\n The active drag has been aborted.\\n \") : void 0;\n }\n\n var err = event.error;\n\n if (err instanceof RbdInvariant) {\n event.preventDefault();\n\n if (process.env.NODE_ENV !== 'production') {\n error(err.message);\n }\n }\n };\n\n _this.getCallbacks = function () {\n if (!_this.callbacks) {\n throw new Error('Unable to find AppCallbacks in ');\n }\n\n return _this.callbacks;\n };\n\n _this.setCallbacks = function (callbacks) {\n _this.callbacks = callbacks;\n };\n\n return _this;\n }\n\n var _proto = ErrorBoundary.prototype;\n\n _proto.componentDidMount = function componentDidMount() {\n this.unbind = bindEvents(window, [{\n eventName: 'error',\n fn: this.onWindowError\n }]);\n };\n\n _proto.componentDidCatch = function componentDidCatch(err) {\n if (err instanceof RbdInvariant) {\n if (process.env.NODE_ENV !== 'production') {\n error(err.message);\n }\n\n this.setState({});\n return;\n }\n\n throw err;\n };\n\n _proto.componentWillUnmount = function componentWillUnmount() {\n this.unbind();\n };\n\n _proto.render = function render() {\n return this.props.children(this.setCallbacks);\n };\n\n return ErrorBoundary;\n}(React.Component);\n\nvar dragHandleUsageInstructions = \"\\n Press space bar to start a drag.\\n When dragging you can use the arrow keys to move the item around and escape to cancel.\\n Some screen readers may require you to be in focus mode or to use your pass through key\\n\";\n\nvar position = function position(index) {\n return index + 1;\n};\n\nvar onDragStart = function onDragStart(start) {\n return \"\\n You have lifted an item in position \" + position(start.source.index) + \"\\n\";\n};\n\nvar withLocation = function withLocation(source, destination) {\n var isInHomeList = source.droppableId === destination.droppableId;\n var startPosition = position(source.index);\n var endPosition = position(destination.index);\n\n if (isInHomeList) {\n return \"\\n You have moved the item from position \" + startPosition + \"\\n to position \" + endPosition + \"\\n \";\n }\n\n return \"\\n You have moved the item from position \" + startPosition + \"\\n in list \" + source.droppableId + \"\\n to list \" + destination.droppableId + \"\\n in position \" + endPosition + \"\\n \";\n};\n\nvar withCombine = function withCombine(id, source, combine) {\n var inHomeList = source.droppableId === combine.droppableId;\n\n if (inHomeList) {\n return \"\\n The item \" + id + \"\\n has been combined with \" + combine.draggableId;\n }\n\n return \"\\n The item \" + id + \"\\n in list \" + source.droppableId + \"\\n has been combined with \" + combine.draggableId + \"\\n in list \" + combine.droppableId + \"\\n \";\n};\n\nvar onDragUpdate = function onDragUpdate(update) {\n var location = update.destination;\n\n if (location) {\n return withLocation(update.source, location);\n }\n\n var combine = update.combine;\n\n if (combine) {\n return withCombine(update.draggableId, update.source, combine);\n }\n\n return 'You are over an area that cannot be dropped on';\n};\n\nvar returnedToStart = function returnedToStart(source) {\n return \"\\n The item has returned to its starting position\\n of \" + position(source.index) + \"\\n\";\n};\n\nvar onDragEnd = function onDragEnd(result) {\n if (result.reason === 'CANCEL') {\n return \"\\n Movement cancelled.\\n \" + returnedToStart(result.source) + \"\\n \";\n }\n\n var location = result.destination;\n var combine = result.combine;\n\n if (location) {\n return \"\\n You have dropped the item.\\n \" + withLocation(result.source, location) + \"\\n \";\n }\n\n if (combine) {\n return \"\\n You have dropped the item.\\n \" + withCombine(result.draggableId, result.source, combine) + \"\\n \";\n }\n\n return \"\\n The item has been dropped while not over a drop area.\\n \" + returnedToStart(result.source) + \"\\n \";\n};\n\nvar preset = {\n dragHandleUsageInstructions: dragHandleUsageInstructions,\n onDragStart: onDragStart,\n onDragUpdate: onDragUpdate,\n onDragEnd: onDragEnd\n};\n\nvar origin = {\n x: 0,\n y: 0\n};\nvar add = function add(point1, point2) {\n return {\n x: point1.x + point2.x,\n y: point1.y + point2.y\n };\n};\nvar subtract = function subtract(point1, point2) {\n return {\n x: point1.x - point2.x,\n y: point1.y - point2.y\n };\n};\nvar isEqual = function isEqual(point1, point2) {\n return point1.x === point2.x && point1.y === point2.y;\n};\nvar negate = function negate(point) {\n return {\n x: point.x !== 0 ? -point.x : 0,\n y: point.y !== 0 ? -point.y : 0\n };\n};\nvar patch = function patch(line, value, otherValue) {\n var _ref;\n\n if (otherValue === void 0) {\n otherValue = 0;\n }\n\n return _ref = {}, _ref[line] = value, _ref[line === 'x' ? 'y' : 'x'] = otherValue, _ref;\n};\nvar distance = function distance(point1, point2) {\n return Math.sqrt(Math.pow(point2.x - point1.x, 2) + Math.pow(point2.y - point1.y, 2));\n};\nvar closest = function closest(target, points) {\n return Math.min.apply(Math, points.map(function (point) {\n return distance(target, point);\n }));\n};\nvar apply = function apply(fn) {\n return function (point) {\n return {\n x: fn(point.x),\n y: fn(point.y)\n };\n };\n};\n\nvar executeClip = (function (frame, subject) {\n var result = getRect({\n top: Math.max(subject.top, frame.top),\n right: Math.min(subject.right, frame.right),\n bottom: Math.min(subject.bottom, frame.bottom),\n left: Math.max(subject.left, frame.left)\n });\n\n if (result.width <= 0 || result.height <= 0) {\n return null;\n }\n\n return result;\n});\n\nvar offsetByPosition = function offsetByPosition(spacing, point) {\n return {\n top: spacing.top + point.y,\n left: spacing.left + point.x,\n bottom: spacing.bottom + point.y,\n right: spacing.right + point.x\n };\n};\nvar getCorners = function getCorners(spacing) {\n return [{\n x: spacing.left,\n y: spacing.top\n }, {\n x: spacing.right,\n y: spacing.top\n }, {\n x: spacing.left,\n y: spacing.bottom\n }, {\n x: spacing.right,\n y: spacing.bottom\n }];\n};\nvar noSpacing = {\n top: 0,\n right: 0,\n bottom: 0,\n left: 0\n};\n\nvar scroll = function scroll(target, frame) {\n if (!frame) {\n return target;\n }\n\n return offsetByPosition(target, frame.scroll.diff.displacement);\n};\n\nvar increase = function increase(target, axis, withPlaceholder) {\n if (withPlaceholder && withPlaceholder.increasedBy) {\n var _extends2;\n\n return _extends({}, target, (_extends2 = {}, _extends2[axis.end] = target[axis.end] + withPlaceholder.increasedBy[axis.line], _extends2));\n }\n\n return target;\n};\n\nvar clip = function clip(target, frame) {\n if (frame && frame.shouldClipSubject) {\n return executeClip(frame.pageMarginBox, target);\n }\n\n return getRect(target);\n};\n\nvar getSubject = (function (_ref) {\n var page = _ref.page,\n withPlaceholder = _ref.withPlaceholder,\n axis = _ref.axis,\n frame = _ref.frame;\n var scrolled = scroll(page.marginBox, frame);\n var increased = increase(scrolled, axis, withPlaceholder);\n var clipped = clip(increased, frame);\n return {\n page: page,\n withPlaceholder: withPlaceholder,\n active: clipped\n };\n});\n\nvar scrollDroppable = (function (droppable, newScroll) {\n !droppable.frame ? process.env.NODE_ENV !== \"production\" ? invariant(false) : invariant(false) : void 0;\n var scrollable = droppable.frame;\n var scrollDiff = subtract(newScroll, scrollable.scroll.initial);\n var scrollDisplacement = negate(scrollDiff);\n\n var frame = _extends({}, scrollable, {\n scroll: {\n initial: scrollable.scroll.initial,\n current: newScroll,\n diff: {\n value: scrollDiff,\n displacement: scrollDisplacement\n },\n max: scrollable.scroll.max\n }\n });\n\n var subject = getSubject({\n page: droppable.subject.page,\n withPlaceholder: droppable.subject.withPlaceholder,\n axis: droppable.axis,\n frame: frame\n });\n\n var result = _extends({}, droppable, {\n frame: frame,\n subject: subject\n });\n\n return result;\n});\n\nfunction isInteger(value) {\n if (Number.isInteger) {\n return Number.isInteger(value);\n }\n\n return typeof value === 'number' && isFinite(value) && Math.floor(value) === value;\n}\nfunction values(map) {\n if (Object.values) {\n return Object.values(map);\n }\n\n return Object.keys(map).map(function (key) {\n return map[key];\n });\n}\nfunction findIndex(list, predicate) {\n if (list.findIndex) {\n return list.findIndex(predicate);\n }\n\n for (var i = 0; i < list.length; i++) {\n if (predicate(list[i])) {\n return i;\n }\n }\n\n return -1;\n}\nfunction find(list, predicate) {\n if (list.find) {\n return list.find(predicate);\n }\n\n var index = findIndex(list, predicate);\n\n if (index !== -1) {\n return list[index];\n }\n\n return undefined;\n}\nfunction toArray(list) {\n return Array.prototype.slice.call(list);\n}\n\nvar toDroppableMap = memoizeOne(function (droppables) {\n return droppables.reduce(function (previous, current) {\n previous[current.descriptor.id] = current;\n return previous;\n }, {});\n});\nvar toDraggableMap = memoizeOne(function (draggables) {\n return draggables.reduce(function (previous, current) {\n previous[current.descriptor.id] = current;\n return previous;\n }, {});\n});\nvar toDroppableList = memoizeOne(function (droppables) {\n return values(droppables);\n});\nvar toDraggableList = memoizeOne(function (draggables) {\n return values(draggables);\n});\n\nvar getDraggablesInsideDroppable = memoizeOne(function (droppableId, draggables) {\n var result = toDraggableList(draggables).filter(function (draggable) {\n return droppableId === draggable.descriptor.droppableId;\n }).sort(function (a, b) {\n return a.descriptor.index - b.descriptor.index;\n });\n return result;\n});\n\nfunction tryGetDestination(impact) {\n if (impact.at && impact.at.type === 'REORDER') {\n return impact.at.destination;\n }\n\n return null;\n}\nfunction tryGetCombine(impact) {\n if (impact.at && impact.at.type === 'COMBINE') {\n return impact.at.combine;\n }\n\n return null;\n}\n\nvar removeDraggableFromList = memoizeOne(function (remove, list) {\n return list.filter(function (item) {\n return item.descriptor.id !== remove.descriptor.id;\n });\n});\n\nvar moveToNextCombine = (function (_ref) {\n var isMovingForward = _ref.isMovingForward,\n draggable = _ref.draggable,\n destination = _ref.destination,\n insideDestination = _ref.insideDestination,\n previousImpact = _ref.previousImpact;\n\n if (!destination.isCombineEnabled) {\n return null;\n }\n\n var location = tryGetDestination(previousImpact);\n\n if (!location) {\n return null;\n }\n\n function getImpact(target) {\n var at = {\n type: 'COMBINE',\n combine: {\n draggableId: target,\n droppableId: destination.descriptor.id\n }\n };\n return _extends({}, previousImpact, {\n at: at\n });\n }\n\n var all = previousImpact.displaced.all;\n var closestId = all.length ? all[0] : null;\n\n if (isMovingForward) {\n return closestId ? getImpact(closestId) : null;\n }\n\n var withoutDraggable = removeDraggableFromList(draggable, insideDestination);\n\n if (!closestId) {\n if (!withoutDraggable.length) {\n return null;\n }\n\n var last = withoutDraggable[withoutDraggable.length - 1];\n return getImpact(last.descriptor.id);\n }\n\n var indexOfClosest = findIndex(withoutDraggable, function (d) {\n return d.descriptor.id === closestId;\n });\n !(indexOfClosest !== -1) ? process.env.NODE_ENV !== \"production\" ? invariant(false, 'Could not find displaced item in set') : invariant(false) : void 0;\n var proposedIndex = indexOfClosest - 1;\n\n if (proposedIndex < 0) {\n return null;\n }\n\n var before = withoutDraggable[proposedIndex];\n return getImpact(before.descriptor.id);\n});\n\nvar isHomeOf = (function (draggable, destination) {\n return draggable.descriptor.droppableId === destination.descriptor.id;\n});\n\nvar noDisplacedBy = {\n point: origin,\n value: 0\n};\nvar emptyGroups = {\n invisible: {},\n visible: {},\n all: []\n};\nvar noImpact = {\n displaced: emptyGroups,\n displacedBy: noDisplacedBy,\n at: null\n};\n\nvar isWithin = (function (lowerBound, upperBound) {\n return function (value) {\n return lowerBound <= value && value <= upperBound;\n };\n});\n\nvar isPartiallyVisibleThroughFrame = (function (frame) {\n var isWithinVertical = isWithin(frame.top, frame.bottom);\n var isWithinHorizontal = isWithin(frame.left, frame.right);\n return function (subject) {\n var isContained = isWithinVertical(subject.top) && isWithinVertical(subject.bottom) && isWithinHorizontal(subject.left) && isWithinHorizontal(subject.right);\n\n if (isContained) {\n return true;\n }\n\n var isPartiallyVisibleVertically = isWithinVertical(subject.top) || isWithinVertical(subject.bottom);\n var isPartiallyVisibleHorizontally = isWithinHorizontal(subject.left) || isWithinHorizontal(subject.right);\n var isPartiallyContained = isPartiallyVisibleVertically && isPartiallyVisibleHorizontally;\n\n if (isPartiallyContained) {\n return true;\n }\n\n var isBiggerVertically = subject.top < frame.top && subject.bottom > frame.bottom;\n var isBiggerHorizontally = subject.left < frame.left && subject.right > frame.right;\n var isTargetBiggerThanFrame = isBiggerVertically && isBiggerHorizontally;\n\n if (isTargetBiggerThanFrame) {\n return true;\n }\n\n var isTargetBiggerOnOneAxis = isBiggerVertically && isPartiallyVisibleHorizontally || isBiggerHorizontally && isPartiallyVisibleVertically;\n return isTargetBiggerOnOneAxis;\n };\n});\n\nvar isTotallyVisibleThroughFrame = (function (frame) {\n var isWithinVertical = isWithin(frame.top, frame.bottom);\n var isWithinHorizontal = isWithin(frame.left, frame.right);\n return function (subject) {\n var isContained = isWithinVertical(subject.top) && isWithinVertical(subject.bottom) && isWithinHorizontal(subject.left) && isWithinHorizontal(subject.right);\n return isContained;\n };\n});\n\nvar vertical = {\n direction: 'vertical',\n line: 'y',\n crossAxisLine: 'x',\n start: 'top',\n end: 'bottom',\n size: 'height',\n crossAxisStart: 'left',\n crossAxisEnd: 'right',\n crossAxisSize: 'width'\n};\nvar horizontal = {\n direction: 'horizontal',\n line: 'x',\n crossAxisLine: 'y',\n start: 'left',\n end: 'right',\n size: 'width',\n crossAxisStart: 'top',\n crossAxisEnd: 'bottom',\n crossAxisSize: 'height'\n};\n\nvar isTotallyVisibleThroughFrameOnAxis = (function (axis) {\n return function (frame) {\n var isWithinVertical = isWithin(frame.top, frame.bottom);\n var isWithinHorizontal = isWithin(frame.left, frame.right);\n return function (subject) {\n if (axis === vertical) {\n return isWithinVertical(subject.top) && isWithinVertical(subject.bottom);\n }\n\n return isWithinHorizontal(subject.left) && isWithinHorizontal(subject.right);\n };\n };\n});\n\nvar getDroppableDisplaced = function getDroppableDisplaced(target, destination) {\n var displacement = destination.frame ? destination.frame.scroll.diff.displacement : origin;\n return offsetByPosition(target, displacement);\n};\n\nvar isVisibleInDroppable = function isVisibleInDroppable(target, destination, isVisibleThroughFrameFn) {\n if (!destination.subject.active) {\n return false;\n }\n\n return isVisibleThroughFrameFn(destination.subject.active)(target);\n};\n\nvar isVisibleInViewport = function isVisibleInViewport(target, viewport, isVisibleThroughFrameFn) {\n return isVisibleThroughFrameFn(viewport)(target);\n};\n\nvar isVisible = function isVisible(_ref) {\n var toBeDisplaced = _ref.target,\n destination = _ref.destination,\n viewport = _ref.viewport,\n withDroppableDisplacement = _ref.withDroppableDisplacement,\n isVisibleThroughFrameFn = _ref.isVisibleThroughFrameFn;\n var displacedTarget = withDroppableDisplacement ? getDroppableDisplaced(toBeDisplaced, destination) : toBeDisplaced;\n return isVisibleInDroppable(displacedTarget, destination, isVisibleThroughFrameFn) && isVisibleInViewport(displacedTarget, viewport, isVisibleThroughFrameFn);\n};\n\nvar isPartiallyVisible = function isPartiallyVisible(args) {\n return isVisible(_extends({}, args, {\n isVisibleThroughFrameFn: isPartiallyVisibleThroughFrame\n }));\n};\nvar isTotallyVisible = function isTotallyVisible(args) {\n return isVisible(_extends({}, args, {\n isVisibleThroughFrameFn: isTotallyVisibleThroughFrame\n }));\n};\nvar isTotallyVisibleOnAxis = function isTotallyVisibleOnAxis(args) {\n return isVisible(_extends({}, args, {\n isVisibleThroughFrameFn: isTotallyVisibleThroughFrameOnAxis(args.destination.axis)\n }));\n};\n\nvar getShouldAnimate = function getShouldAnimate(id, last, forceShouldAnimate) {\n if (typeof forceShouldAnimate === 'boolean') {\n return forceShouldAnimate;\n }\n\n if (!last) {\n return true;\n }\n\n var invisible = last.invisible,\n visible = last.visible;\n\n if (invisible[id]) {\n return false;\n }\n\n var previous = visible[id];\n return previous ? previous.shouldAnimate : true;\n};\n\nfunction getTarget(draggable, displacedBy) {\n var marginBox = draggable.page.marginBox;\n var expandBy = {\n top: displacedBy.point.y,\n right: 0,\n bottom: 0,\n left: displacedBy.point.x\n };\n return getRect(expand(marginBox, expandBy));\n}\n\nfunction getDisplacementGroups(_ref) {\n var afterDragging = _ref.afterDragging,\n destination = _ref.destination,\n displacedBy = _ref.displacedBy,\n viewport = _ref.viewport,\n forceShouldAnimate = _ref.forceShouldAnimate,\n last = _ref.last;\n return afterDragging.reduce(function process(groups, draggable) {\n var target = getTarget(draggable, displacedBy);\n var id = draggable.descriptor.id;\n groups.all.push(id);\n var isVisible = isPartiallyVisible({\n target: target,\n destination: destination,\n viewport: viewport,\n withDroppableDisplacement: true\n });\n\n if (!isVisible) {\n groups.invisible[draggable.descriptor.id] = true;\n return groups;\n }\n\n var shouldAnimate = getShouldAnimate(id, last, forceShouldAnimate);\n var displacement = {\n draggableId: id,\n shouldAnimate: shouldAnimate\n };\n groups.visible[id] = displacement;\n return groups;\n }, {\n all: [],\n visible: {},\n invisible: {}\n });\n}\n\nfunction getIndexOfLastItem(draggables, options) {\n if (!draggables.length) {\n return 0;\n }\n\n var indexOfLastItem = draggables[draggables.length - 1].descriptor.index;\n return options.inHomeList ? indexOfLastItem : indexOfLastItem + 1;\n}\n\nfunction goAtEnd(_ref) {\n var insideDestination = _ref.insideDestination,\n inHomeList = _ref.inHomeList,\n displacedBy = _ref.displacedBy,\n destination = _ref.destination;\n var newIndex = getIndexOfLastItem(insideDestination, {\n inHomeList: inHomeList\n });\n return {\n displaced: emptyGroups,\n displacedBy: displacedBy,\n at: {\n type: 'REORDER',\n destination: {\n droppableId: destination.descriptor.id,\n index: newIndex\n }\n }\n };\n}\n\nfunction calculateReorderImpact(_ref2) {\n var draggable = _ref2.draggable,\n insideDestination = _ref2.insideDestination,\n destination = _ref2.destination,\n viewport = _ref2.viewport,\n displacedBy = _ref2.displacedBy,\n last = _ref2.last,\n index = _ref2.index,\n forceShouldAnimate = _ref2.forceShouldAnimate;\n var inHomeList = isHomeOf(draggable, destination);\n\n if (index == null) {\n return goAtEnd({\n insideDestination: insideDestination,\n inHomeList: inHomeList,\n displacedBy: displacedBy,\n destination: destination\n });\n }\n\n var match = find(insideDestination, function (item) {\n return item.descriptor.index === index;\n });\n\n if (!match) {\n return goAtEnd({\n insideDestination: insideDestination,\n inHomeList: inHomeList,\n displacedBy: displacedBy,\n destination: destination\n });\n }\n\n var withoutDragging = removeDraggableFromList(draggable, insideDestination);\n var sliceFrom = insideDestination.indexOf(match);\n var impacted = withoutDragging.slice(sliceFrom);\n var displaced = getDisplacementGroups({\n afterDragging: impacted,\n destination: destination,\n displacedBy: displacedBy,\n last: last,\n viewport: viewport.frame,\n forceShouldAnimate: forceShouldAnimate\n });\n return {\n displaced: displaced,\n displacedBy: displacedBy,\n at: {\n type: 'REORDER',\n destination: {\n droppableId: destination.descriptor.id,\n index: index\n }\n }\n };\n}\n\nfunction didStartAfterCritical(draggableId, afterCritical) {\n return Boolean(afterCritical.effected[draggableId]);\n}\n\nvar fromCombine = (function (_ref) {\n var isMovingForward = _ref.isMovingForward,\n destination = _ref.destination,\n draggables = _ref.draggables,\n combine = _ref.combine,\n afterCritical = _ref.afterCritical;\n\n if (!destination.isCombineEnabled) {\n return null;\n }\n\n var combineId = combine.draggableId;\n var combineWith = draggables[combineId];\n var combineWithIndex = combineWith.descriptor.index;\n var didCombineWithStartAfterCritical = didStartAfterCritical(combineId, afterCritical);\n\n if (didCombineWithStartAfterCritical) {\n if (isMovingForward) {\n return combineWithIndex;\n }\n\n return combineWithIndex - 1;\n }\n\n if (isMovingForward) {\n return combineWithIndex + 1;\n }\n\n return combineWithIndex;\n});\n\nvar fromReorder = (function (_ref) {\n var isMovingForward = _ref.isMovingForward,\n isInHomeList = _ref.isInHomeList,\n insideDestination = _ref.insideDestination,\n location = _ref.location;\n\n if (!insideDestination.length) {\n return null;\n }\n\n var currentIndex = location.index;\n var proposedIndex = isMovingForward ? currentIndex + 1 : currentIndex - 1;\n var firstIndex = insideDestination[0].descriptor.index;\n var lastIndex = insideDestination[insideDestination.length - 1].descriptor.index;\n var upperBound = isInHomeList ? lastIndex : lastIndex + 1;\n\n if (proposedIndex < firstIndex) {\n return null;\n }\n\n if (proposedIndex > upperBound) {\n return null;\n }\n\n return proposedIndex;\n});\n\nvar moveToNextIndex = (function (_ref) {\n var isMovingForward = _ref.isMovingForward,\n isInHomeList = _ref.isInHomeList,\n draggable = _ref.draggable,\n draggables = _ref.draggables,\n destination = _ref.destination,\n insideDestination = _ref.insideDestination,\n previousImpact = _ref.previousImpact,\n viewport = _ref.viewport,\n afterCritical = _ref.afterCritical;\n var wasAt = previousImpact.at;\n !wasAt ? process.env.NODE_ENV !== \"production\" ? invariant(false, 'Cannot move in direction without previous impact location') : invariant(false) : void 0;\n\n if (wasAt.type === 'REORDER') {\n var _newIndex = fromReorder({\n isMovingForward: isMovingForward,\n isInHomeList: isInHomeList,\n location: wasAt.destination,\n insideDestination: insideDestination\n });\n\n if (_newIndex == null) {\n return null;\n }\n\n return calculateReorderImpact({\n draggable: draggable,\n insideDestination: insideDestination,\n destination: destination,\n viewport: viewport,\n last: previousImpact.displaced,\n displacedBy: previousImpact.displacedBy,\n index: _newIndex\n });\n }\n\n var newIndex = fromCombine({\n isMovingForward: isMovingForward,\n destination: destination,\n displaced: previousImpact.displaced,\n draggables: draggables,\n combine: wasAt.combine,\n afterCritical: afterCritical\n });\n\n if (newIndex == null) {\n return null;\n }\n\n return calculateReorderImpact({\n draggable: draggable,\n insideDestination: insideDestination,\n destination: destination,\n viewport: viewport,\n last: previousImpact.displaced,\n displacedBy: previousImpact.displacedBy,\n index: newIndex\n });\n});\n\nvar getCombinedItemDisplacement = (function (_ref) {\n var displaced = _ref.displaced,\n afterCritical = _ref.afterCritical,\n combineWith = _ref.combineWith,\n displacedBy = _ref.displacedBy;\n var isDisplaced = Boolean(displaced.visible[combineWith] || displaced.invisible[combineWith]);\n\n if (didStartAfterCritical(combineWith, afterCritical)) {\n return isDisplaced ? origin : negate(displacedBy.point);\n }\n\n return isDisplaced ? displacedBy.point : origin;\n});\n\nvar whenCombining = (function (_ref) {\n var afterCritical = _ref.afterCritical,\n impact = _ref.impact,\n draggables = _ref.draggables;\n var combine = tryGetCombine(impact);\n !combine ? process.env.NODE_ENV !== \"production\" ? invariant(false) : invariant(false) : void 0;\n var combineWith = combine.draggableId;\n var center = draggables[combineWith].page.borderBox.center;\n var displaceBy = getCombinedItemDisplacement({\n displaced: impact.displaced,\n afterCritical: afterCritical,\n combineWith: combineWith,\n displacedBy: impact.displacedBy\n });\n return add(center, displaceBy);\n});\n\nvar distanceFromStartToBorderBoxCenter = function distanceFromStartToBorderBoxCenter(axis, box) {\n return box.margin[axis.start] + box.borderBox[axis.size] / 2;\n};\n\nvar distanceFromEndToBorderBoxCenter = function distanceFromEndToBorderBoxCenter(axis, box) {\n return box.margin[axis.end] + box.borderBox[axis.size] / 2;\n};\n\nvar getCrossAxisBorderBoxCenter = function getCrossAxisBorderBoxCenter(axis, target, isMoving) {\n return target[axis.crossAxisStart] + isMoving.margin[axis.crossAxisStart] + isMoving.borderBox[axis.crossAxisSize] / 2;\n};\n\nvar goAfter = function goAfter(_ref) {\n var axis = _ref.axis,\n moveRelativeTo = _ref.moveRelativeTo,\n isMoving = _ref.isMoving;\n return patch(axis.line, moveRelativeTo.marginBox[axis.end] + distanceFromStartToBorderBoxCenter(axis, isMoving), getCrossAxisBorderBoxCenter(axis, moveRelativeTo.marginBox, isMoving));\n};\nvar goBefore = function goBefore(_ref2) {\n var axis = _ref2.axis,\n moveRelativeTo = _ref2.moveRelativeTo,\n isMoving = _ref2.isMoving;\n return patch(axis.line, moveRelativeTo.marginBox[axis.start] - distanceFromEndToBorderBoxCenter(axis, isMoving), getCrossAxisBorderBoxCenter(axis, moveRelativeTo.marginBox, isMoving));\n};\nvar goIntoStart = function goIntoStart(_ref3) {\n var axis = _ref3.axis,\n moveInto = _ref3.moveInto,\n isMoving = _ref3.isMoving;\n return patch(axis.line, moveInto.contentBox[axis.start] + distanceFromStartToBorderBoxCenter(axis, isMoving), getCrossAxisBorderBoxCenter(axis, moveInto.contentBox, isMoving));\n};\n\nvar whenReordering = (function (_ref) {\n var impact = _ref.impact,\n draggable = _ref.draggable,\n draggables = _ref.draggables,\n droppable = _ref.droppable,\n afterCritical = _ref.afterCritical;\n var insideDestination = getDraggablesInsideDroppable(droppable.descriptor.id, draggables);\n var draggablePage = draggable.page;\n var axis = droppable.axis;\n\n if (!insideDestination.length) {\n return goIntoStart({\n axis: axis,\n moveInto: droppable.page,\n isMoving: draggablePage\n });\n }\n\n var displaced = impact.displaced,\n displacedBy = impact.displacedBy;\n var closestAfter = displaced.all[0];\n\n if (closestAfter) {\n var closest = draggables[closestAfter];\n\n if (didStartAfterCritical(closestAfter, afterCritical)) {\n return goBefore({\n axis: axis,\n moveRelativeTo: closest.page,\n isMoving: draggablePage\n });\n }\n\n var withDisplacement = offset(closest.page, displacedBy.point);\n return goBefore({\n axis: axis,\n moveRelativeTo: withDisplacement,\n isMoving: draggablePage\n });\n }\n\n var last = insideDestination[insideDestination.length - 1];\n\n if (last.descriptor.id === draggable.descriptor.id) {\n return draggablePage.borderBox.center;\n }\n\n if (didStartAfterCritical(last.descriptor.id, afterCritical)) {\n var page = offset(last.page, negate(afterCritical.displacedBy.point));\n return goAfter({\n axis: axis,\n moveRelativeTo: page,\n isMoving: draggablePage\n });\n }\n\n return goAfter({\n axis: axis,\n moveRelativeTo: last.page,\n isMoving: draggablePage\n });\n});\n\nvar withDroppableDisplacement = (function (droppable, point) {\n var frame = droppable.frame;\n\n if (!frame) {\n return point;\n }\n\n return add(point, frame.scroll.diff.displacement);\n});\n\nvar getResultWithoutDroppableDisplacement = function getResultWithoutDroppableDisplacement(_ref) {\n var impact = _ref.impact,\n draggable = _ref.draggable,\n droppable = _ref.droppable,\n draggables = _ref.draggables,\n afterCritical = _ref.afterCritical;\n var original = draggable.page.borderBox.center;\n var at = impact.at;\n\n if (!droppable) {\n return original;\n }\n\n if (!at) {\n return original;\n }\n\n if (at.type === 'REORDER') {\n return whenReordering({\n impact: impact,\n draggable: draggable,\n draggables: draggables,\n droppable: droppable,\n afterCritical: afterCritical\n });\n }\n\n return whenCombining({\n impact: impact,\n draggables: draggables,\n afterCritical: afterCritical\n });\n};\n\nvar getPageBorderBoxCenterFromImpact = (function (args) {\n var withoutDisplacement = getResultWithoutDroppableDisplacement(args);\n var droppable = args.droppable;\n var withDisplacement = droppable ? withDroppableDisplacement(droppable, withoutDisplacement) : withoutDisplacement;\n return withDisplacement;\n});\n\nvar scrollViewport = (function (viewport, newScroll) {\n var diff = subtract(newScroll, viewport.scroll.initial);\n var displacement = negate(diff);\n var frame = getRect({\n top: newScroll.y,\n bottom: newScroll.y + viewport.frame.height,\n left: newScroll.x,\n right: newScroll.x + viewport.frame.width\n });\n var updated = {\n frame: frame,\n scroll: {\n initial: viewport.scroll.initial,\n max: viewport.scroll.max,\n current: newScroll,\n diff: {\n value: diff,\n displacement: displacement\n }\n }\n };\n return updated;\n});\n\nfunction getDraggables(ids, draggables) {\n return ids.map(function (id) {\n return draggables[id];\n });\n}\n\nfunction tryGetVisible(id, groups) {\n for (var i = 0; i < groups.length; i++) {\n var displacement = groups[i].visible[id];\n\n if (displacement) {\n return displacement;\n }\n }\n\n return null;\n}\n\nvar speculativelyIncrease = (function (_ref) {\n var impact = _ref.impact,\n viewport = _ref.viewport,\n destination = _ref.destination,\n draggables = _ref.draggables,\n maxScrollChange = _ref.maxScrollChange;\n var scrolledViewport = scrollViewport(viewport, add(viewport.scroll.current, maxScrollChange));\n var scrolledDroppable = destination.frame ? scrollDroppable(destination, add(destination.frame.scroll.current, maxScrollChange)) : destination;\n var last = impact.displaced;\n var withViewportScroll = getDisplacementGroups({\n afterDragging: getDraggables(last.all, draggables),\n destination: destination,\n displacedBy: impact.displacedBy,\n viewport: scrolledViewport.frame,\n last: last,\n forceShouldAnimate: false\n });\n var withDroppableScroll = getDisplacementGroups({\n afterDragging: getDraggables(last.all, draggables),\n destination: scrolledDroppable,\n displacedBy: impact.displacedBy,\n viewport: viewport.frame,\n last: last,\n forceShouldAnimate: false\n });\n var invisible = {};\n var visible = {};\n var groups = [last, withViewportScroll, withDroppableScroll];\n last.all.forEach(function (id) {\n var displacement = tryGetVisible(id, groups);\n\n if (displacement) {\n visible[id] = displacement;\n return;\n }\n\n invisible[id] = true;\n });\n\n var newImpact = _extends({}, impact, {\n displaced: {\n all: last.all,\n invisible: invisible,\n visible: visible\n }\n });\n\n return newImpact;\n});\n\nvar withViewportDisplacement = (function (viewport, point) {\n return add(viewport.scroll.diff.displacement, point);\n});\n\nvar getClientFromPageBorderBoxCenter = (function (_ref) {\n var pageBorderBoxCenter = _ref.pageBorderBoxCenter,\n draggable = _ref.draggable,\n viewport = _ref.viewport;\n var withoutPageScrollChange = withViewportDisplacement(viewport, pageBorderBoxCenter);\n var offset = subtract(withoutPageScrollChange, draggable.page.borderBox.center);\n return add(draggable.client.borderBox.center, offset);\n});\n\nvar isTotallyVisibleInNewLocation = (function (_ref) {\n var draggable = _ref.draggable,\n destination = _ref.destination,\n newPageBorderBoxCenter = _ref.newPageBorderBoxCenter,\n viewport = _ref.viewport,\n withDroppableDisplacement = _ref.withDroppableDisplacement,\n _ref$onlyOnMainAxis = _ref.onlyOnMainAxis,\n onlyOnMainAxis = _ref$onlyOnMainAxis === void 0 ? false : _ref$onlyOnMainAxis;\n var changeNeeded = subtract(newPageBorderBoxCenter, draggable.page.borderBox.center);\n var shifted = offsetByPosition(draggable.page.borderBox, changeNeeded);\n var args = {\n target: shifted,\n destination: destination,\n withDroppableDisplacement: withDroppableDisplacement,\n viewport: viewport\n };\n return onlyOnMainAxis ? isTotallyVisibleOnAxis(args) : isTotallyVisible(args);\n});\n\nvar moveToNextPlace = (function (_ref) {\n var isMovingForward = _ref.isMovingForward,\n draggable = _ref.draggable,\n destination = _ref.destination,\n draggables = _ref.draggables,\n previousImpact = _ref.previousImpact,\n viewport = _ref.viewport,\n previousPageBorderBoxCenter = _ref.previousPageBorderBoxCenter,\n previousClientSelection = _ref.previousClientSelection,\n afterCritical = _ref.afterCritical;\n\n if (!destination.isEnabled) {\n return null;\n }\n\n var insideDestination = getDraggablesInsideDroppable(destination.descriptor.id, draggables);\n var isInHomeList = isHomeOf(draggable, destination);\n var impact = moveToNextCombine({\n isMovingForward: isMovingForward,\n draggable: draggable,\n destination: destination,\n insideDestination: insideDestination,\n previousImpact: previousImpact\n }) || moveToNextIndex({\n isMovingForward: isMovingForward,\n isInHomeList: isInHomeList,\n draggable: draggable,\n draggables: draggables,\n destination: destination,\n insideDestination: insideDestination,\n previousImpact: previousImpact,\n viewport: viewport,\n afterCritical: afterCritical\n });\n\n if (!impact) {\n return null;\n }\n\n var pageBorderBoxCenter = getPageBorderBoxCenterFromImpact({\n impact: impact,\n draggable: draggable,\n droppable: destination,\n draggables: draggables,\n afterCritical: afterCritical\n });\n var isVisibleInNewLocation = isTotallyVisibleInNewLocation({\n draggable: draggable,\n destination: destination,\n newPageBorderBoxCenter: pageBorderBoxCenter,\n viewport: viewport.frame,\n withDroppableDisplacement: false,\n onlyOnMainAxis: true\n });\n\n if (isVisibleInNewLocation) {\n var clientSelection = getClientFromPageBorderBoxCenter({\n pageBorderBoxCenter: pageBorderBoxCenter,\n draggable: draggable,\n viewport: viewport\n });\n return {\n clientSelection: clientSelection,\n impact: impact,\n scrollJumpRequest: null\n };\n }\n\n var distance = subtract(pageBorderBoxCenter, previousPageBorderBoxCenter);\n var cautious = speculativelyIncrease({\n impact: impact,\n viewport: viewport,\n destination: destination,\n draggables: draggables,\n maxScrollChange: distance\n });\n return {\n clientSelection: previousClientSelection,\n impact: cautious,\n scrollJumpRequest: distance\n };\n});\n\nvar getKnownActive = function getKnownActive(droppable) {\n var rect = droppable.subject.active;\n !rect ? process.env.NODE_ENV !== \"production\" ? invariant(false, 'Cannot get clipped area from droppable') : invariant(false) : void 0;\n return rect;\n};\n\nvar getBestCrossAxisDroppable = (function (_ref) {\n var isMovingForward = _ref.isMovingForward,\n pageBorderBoxCenter = _ref.pageBorderBoxCenter,\n source = _ref.source,\n droppables = _ref.droppables,\n viewport = _ref.viewport;\n var active = source.subject.active;\n\n if (!active) {\n return null;\n }\n\n var axis = source.axis;\n var isBetweenSourceClipped = isWithin(active[axis.start], active[axis.end]);\n var candidates = toDroppableList(droppables).filter(function (droppable) {\n return droppable !== source;\n }).filter(function (droppable) {\n return droppable.isEnabled;\n }).filter(function (droppable) {\n return Boolean(droppable.subject.active);\n }).filter(function (droppable) {\n return isPartiallyVisibleThroughFrame(viewport.frame)(getKnownActive(droppable));\n }).filter(function (droppable) {\n var activeOfTarget = getKnownActive(droppable);\n\n if (isMovingForward) {\n return active[axis.crossAxisEnd] < activeOfTarget[axis.crossAxisEnd];\n }\n\n return activeOfTarget[axis.crossAxisStart] < active[axis.crossAxisStart];\n }).filter(function (droppable) {\n var activeOfTarget = getKnownActive(droppable);\n var isBetweenDestinationClipped = isWithin(activeOfTarget[axis.start], activeOfTarget[axis.end]);\n return isBetweenSourceClipped(activeOfTarget[axis.start]) || isBetweenSourceClipped(activeOfTarget[axis.end]) || isBetweenDestinationClipped(active[axis.start]) || isBetweenDestinationClipped(active[axis.end]);\n }).sort(function (a, b) {\n var first = getKnownActive(a)[axis.crossAxisStart];\n var second = getKnownActive(b)[axis.crossAxisStart];\n\n if (isMovingForward) {\n return first - second;\n }\n\n return second - first;\n }).filter(function (droppable, index, array) {\n return getKnownActive(droppable)[axis.crossAxisStart] === getKnownActive(array[0])[axis.crossAxisStart];\n });\n\n if (!candidates.length) {\n return null;\n }\n\n if (candidates.length === 1) {\n return candidates[0];\n }\n\n var contains = candidates.filter(function (droppable) {\n var isWithinDroppable = isWithin(getKnownActive(droppable)[axis.start], getKnownActive(droppable)[axis.end]);\n return isWithinDroppable(pageBorderBoxCenter[axis.line]);\n });\n\n if (contains.length === 1) {\n return contains[0];\n }\n\n if (contains.length > 1) {\n return contains.sort(function (a, b) {\n return getKnownActive(a)[axis.start] - getKnownActive(b)[axis.start];\n })[0];\n }\n\n return candidates.sort(function (a, b) {\n var first = closest(pageBorderBoxCenter, getCorners(getKnownActive(a)));\n var second = closest(pageBorderBoxCenter, getCorners(getKnownActive(b)));\n\n if (first !== second) {\n return first - second;\n }\n\n return getKnownActive(a)[axis.start] - getKnownActive(b)[axis.start];\n })[0];\n});\n\nvar getCurrentPageBorderBoxCenter = function getCurrentPageBorderBoxCenter(draggable, afterCritical) {\n var original = draggable.page.borderBox.center;\n return didStartAfterCritical(draggable.descriptor.id, afterCritical) ? subtract(original, afterCritical.displacedBy.point) : original;\n};\nvar getCurrentPageBorderBox = function getCurrentPageBorderBox(draggable, afterCritical) {\n var original = draggable.page.borderBox;\n return didStartAfterCritical(draggable.descriptor.id, afterCritical) ? offsetByPosition(original, negate(afterCritical.displacedBy.point)) : original;\n};\n\nvar getClosestDraggable = (function (_ref) {\n var pageBorderBoxCenter = _ref.pageBorderBoxCenter,\n viewport = _ref.viewport,\n destination = _ref.destination,\n insideDestination = _ref.insideDestination,\n afterCritical = _ref.afterCritical;\n var sorted = insideDestination.filter(function (draggable) {\n return isTotallyVisible({\n target: getCurrentPageBorderBox(draggable, afterCritical),\n destination: destination,\n viewport: viewport.frame,\n withDroppableDisplacement: true\n });\n }).sort(function (a, b) {\n var distanceToA = distance(pageBorderBoxCenter, withDroppableDisplacement(destination, getCurrentPageBorderBoxCenter(a, afterCritical)));\n var distanceToB = distance(pageBorderBoxCenter, withDroppableDisplacement(destination, getCurrentPageBorderBoxCenter(b, afterCritical)));\n\n if (distanceToA < distanceToB) {\n return -1;\n }\n\n if (distanceToB < distanceToA) {\n return 1;\n }\n\n return a.descriptor.index - b.descriptor.index;\n });\n return sorted[0] || null;\n});\n\nvar getDisplacedBy = memoizeOne(function getDisplacedBy(axis, displaceBy) {\n var displacement = displaceBy[axis.line];\n return {\n value: displacement,\n point: patch(axis.line, displacement)\n };\n});\n\nvar getRequiredGrowthForPlaceholder = function getRequiredGrowthForPlaceholder(droppable, placeholderSize, draggables) {\n var axis = droppable.axis;\n\n if (droppable.descriptor.mode === 'virtual') {\n return patch(axis.line, placeholderSize[axis.line]);\n }\n\n var availableSpace = droppable.subject.page.contentBox[axis.size];\n var insideDroppable = getDraggablesInsideDroppable(droppable.descriptor.id, draggables);\n var spaceUsed = insideDroppable.reduce(function (sum, dimension) {\n return sum + dimension.client.marginBox[axis.size];\n }, 0);\n var requiredSpace = spaceUsed + placeholderSize[axis.line];\n var needsToGrowBy = requiredSpace - availableSpace;\n\n if (needsToGrowBy <= 0) {\n return null;\n }\n\n return patch(axis.line, needsToGrowBy);\n};\n\nvar withMaxScroll = function withMaxScroll(frame, max) {\n return _extends({}, frame, {\n scroll: _extends({}, frame.scroll, {\n max: max\n })\n });\n};\n\nvar addPlaceholder = function addPlaceholder(droppable, draggable, draggables) {\n var frame = droppable.frame;\n !!isHomeOf(draggable, droppable) ? process.env.NODE_ENV !== \"production\" ? invariant(false, 'Should not add placeholder space to home list') : invariant(false) : void 0;\n !!droppable.subject.withPlaceholder ? process.env.NODE_ENV !== \"production\" ? invariant(false, 'Cannot add placeholder size to a subject when it already has one') : invariant(false) : void 0;\n var placeholderSize = getDisplacedBy(droppable.axis, draggable.displaceBy).point;\n var requiredGrowth = getRequiredGrowthForPlaceholder(droppable, placeholderSize, draggables);\n var added = {\n placeholderSize: placeholderSize,\n increasedBy: requiredGrowth,\n oldFrameMaxScroll: droppable.frame ? droppable.frame.scroll.max : null\n };\n\n if (!frame) {\n var _subject = getSubject({\n page: droppable.subject.page,\n withPlaceholder: added,\n axis: droppable.axis,\n frame: droppable.frame\n });\n\n return _extends({}, droppable, {\n subject: _subject\n });\n }\n\n var maxScroll = requiredGrowth ? add(frame.scroll.max, requiredGrowth) : frame.scroll.max;\n var newFrame = withMaxScroll(frame, maxScroll);\n var subject = getSubject({\n page: droppable.subject.page,\n withPlaceholder: added,\n axis: droppable.axis,\n frame: newFrame\n });\n return _extends({}, droppable, {\n subject: subject,\n frame: newFrame\n });\n};\nvar removePlaceholder = function removePlaceholder(droppable) {\n var added = droppable.subject.withPlaceholder;\n !added ? process.env.NODE_ENV !== \"production\" ? invariant(false, 'Cannot remove placeholder form subject when there was none') : invariant(false) : void 0;\n var frame = droppable.frame;\n\n if (!frame) {\n var _subject2 = getSubject({\n page: droppable.subject.page,\n axis: droppable.axis,\n frame: null,\n withPlaceholder: null\n });\n\n return _extends({}, droppable, {\n subject: _subject2\n });\n }\n\n var oldMaxScroll = added.oldFrameMaxScroll;\n !oldMaxScroll ? process.env.NODE_ENV !== \"production\" ? invariant(false, 'Expected droppable with frame to have old max frame scroll when removing placeholder') : invariant(false) : void 0;\n var newFrame = withMaxScroll(frame, oldMaxScroll);\n var subject = getSubject({\n page: droppable.subject.page,\n axis: droppable.axis,\n frame: newFrame,\n withPlaceholder: null\n });\n return _extends({}, droppable, {\n subject: subject,\n frame: newFrame\n });\n};\n\nvar moveToNewDroppable = (function (_ref) {\n var previousPageBorderBoxCenter = _ref.previousPageBorderBoxCenter,\n moveRelativeTo = _ref.moveRelativeTo,\n insideDestination = _ref.insideDestination,\n draggable = _ref.draggable,\n draggables = _ref.draggables,\n destination = _ref.destination,\n viewport = _ref.viewport,\n afterCritical = _ref.afterCritical;\n\n if (!moveRelativeTo) {\n if (insideDestination.length) {\n return null;\n }\n\n var proposed = {\n displaced: emptyGroups,\n displacedBy: noDisplacedBy,\n at: {\n type: 'REORDER',\n destination: {\n droppableId: destination.descriptor.id,\n index: 0\n }\n }\n };\n var proposedPageBorderBoxCenter = getPageBorderBoxCenterFromImpact({\n impact: proposed,\n draggable: draggable,\n droppable: destination,\n draggables: draggables,\n afterCritical: afterCritical\n });\n var withPlaceholder = isHomeOf(draggable, destination) ? destination : addPlaceholder(destination, draggable, draggables);\n var isVisibleInNewLocation = isTotallyVisibleInNewLocation({\n draggable: draggable,\n destination: withPlaceholder,\n newPageBorderBoxCenter: proposedPageBorderBoxCenter,\n viewport: viewport.frame,\n withDroppableDisplacement: false,\n onlyOnMainAxis: true\n });\n return isVisibleInNewLocation ? proposed : null;\n }\n\n var isGoingBeforeTarget = Boolean(previousPageBorderBoxCenter[destination.axis.line] <= moveRelativeTo.page.borderBox.center[destination.axis.line]);\n\n var proposedIndex = function () {\n var relativeTo = moveRelativeTo.descriptor.index;\n\n if (moveRelativeTo.descriptor.id === draggable.descriptor.id) {\n return relativeTo;\n }\n\n if (isGoingBeforeTarget) {\n return relativeTo;\n }\n\n return relativeTo + 1;\n }();\n\n var displacedBy = getDisplacedBy(destination.axis, draggable.displaceBy);\n return calculateReorderImpact({\n draggable: draggable,\n insideDestination: insideDestination,\n destination: destination,\n viewport: viewport,\n displacedBy: displacedBy,\n last: emptyGroups,\n index: proposedIndex\n });\n});\n\nvar moveCrossAxis = (function (_ref) {\n var isMovingForward = _ref.isMovingForward,\n previousPageBorderBoxCenter = _ref.previousPageBorderBoxCenter,\n draggable = _ref.draggable,\n isOver = _ref.isOver,\n draggables = _ref.draggables,\n droppables = _ref.droppables,\n viewport = _ref.viewport,\n afterCritical = _ref.afterCritical;\n var destination = getBestCrossAxisDroppable({\n isMovingForward: isMovingForward,\n pageBorderBoxCenter: previousPageBorderBoxCenter,\n source: isOver,\n droppables: droppables,\n viewport: viewport\n });\n\n if (!destination) {\n return null;\n }\n\n var insideDestination = getDraggablesInsideDroppable(destination.descriptor.id, draggables);\n var moveRelativeTo = getClosestDraggable({\n pageBorderBoxCenter: previousPageBorderBoxCenter,\n viewport: viewport,\n destination: destination,\n insideDestination: insideDestination,\n afterCritical: afterCritical\n });\n var impact = moveToNewDroppable({\n previousPageBorderBoxCenter: previousPageBorderBoxCenter,\n destination: destination,\n draggable: draggable,\n draggables: draggables,\n moveRelativeTo: moveRelativeTo,\n insideDestination: insideDestination,\n viewport: viewport,\n afterCritical: afterCritical\n });\n\n if (!impact) {\n return null;\n }\n\n var pageBorderBoxCenter = getPageBorderBoxCenterFromImpact({\n impact: impact,\n draggable: draggable,\n droppable: destination,\n draggables: draggables,\n afterCritical: afterCritical\n });\n var clientSelection = getClientFromPageBorderBoxCenter({\n pageBorderBoxCenter: pageBorderBoxCenter,\n draggable: draggable,\n viewport: viewport\n });\n return {\n clientSelection: clientSelection,\n impact: impact,\n scrollJumpRequest: null\n };\n});\n\nvar whatIsDraggedOver = (function (impact) {\n var at = impact.at;\n\n if (!at) {\n return null;\n }\n\n if (at.type === 'REORDER') {\n return at.destination.droppableId;\n }\n\n return at.combine.droppableId;\n});\n\nvar getDroppableOver = function getDroppableOver(impact, droppables) {\n var id = whatIsDraggedOver(impact);\n return id ? droppables[id] : null;\n};\n\nvar moveInDirection = (function (_ref) {\n var state = _ref.state,\n type = _ref.type;\n var isActuallyOver = getDroppableOver(state.impact, state.dimensions.droppables);\n var isMainAxisMovementAllowed = Boolean(isActuallyOver);\n var home = state.dimensions.droppables[state.critical.droppable.id];\n var isOver = isActuallyOver || home;\n var direction = isOver.axis.direction;\n var isMovingOnMainAxis = direction === 'vertical' && (type === 'MOVE_UP' || type === 'MOVE_DOWN') || direction === 'horizontal' && (type === 'MOVE_LEFT' || type === 'MOVE_RIGHT');\n\n if (isMovingOnMainAxis && !isMainAxisMovementAllowed) {\n return null;\n }\n\n var isMovingForward = type === 'MOVE_DOWN' || type === 'MOVE_RIGHT';\n var draggable = state.dimensions.draggables[state.critical.draggable.id];\n var previousPageBorderBoxCenter = state.current.page.borderBoxCenter;\n var _state$dimensions = state.dimensions,\n draggables = _state$dimensions.draggables,\n droppables = _state$dimensions.droppables;\n return isMovingOnMainAxis ? moveToNextPlace({\n isMovingForward: isMovingForward,\n previousPageBorderBoxCenter: previousPageBorderBoxCenter,\n draggable: draggable,\n destination: isOver,\n draggables: draggables,\n viewport: state.viewport,\n previousClientSelection: state.current.client.selection,\n previousImpact: state.impact,\n afterCritical: state.afterCritical\n }) : moveCrossAxis({\n isMovingForward: isMovingForward,\n previousPageBorderBoxCenter: previousPageBorderBoxCenter,\n draggable: draggable,\n isOver: isOver,\n draggables: draggables,\n droppables: droppables,\n viewport: state.viewport,\n afterCritical: state.afterCritical\n });\n});\n\nfunction isMovementAllowed(state) {\n return state.phase === 'DRAGGING' || state.phase === 'COLLECTING';\n}\n\nfunction isPositionInFrame(frame) {\n var isWithinVertical = isWithin(frame.top, frame.bottom);\n var isWithinHorizontal = isWithin(frame.left, frame.right);\n return function run(point) {\n return isWithinVertical(point.y) && isWithinHorizontal(point.x);\n };\n}\n\nfunction getHasOverlap(first, second) {\n return first.left < second.right && first.right > second.left && first.top < second.bottom && first.bottom > second.top;\n}\n\nfunction getFurthestAway(_ref) {\n var pageBorderBox = _ref.pageBorderBox,\n draggable = _ref.draggable,\n candidates = _ref.candidates;\n var startCenter = draggable.page.borderBox.center;\n var sorted = candidates.map(function (candidate) {\n var axis = candidate.axis;\n var target = patch(candidate.axis.line, pageBorderBox.center[axis.line], candidate.page.borderBox.center[axis.crossAxisLine]);\n return {\n id: candidate.descriptor.id,\n distance: distance(startCenter, target)\n };\n }).sort(function (a, b) {\n return b.distance - a.distance;\n });\n return sorted[0] ? sorted[0].id : null;\n}\n\nfunction getDroppableOver$1(_ref2) {\n var pageBorderBox = _ref2.pageBorderBox,\n draggable = _ref2.draggable,\n droppables = _ref2.droppables;\n var candidates = toDroppableList(droppables).filter(function (item) {\n if (!item.isEnabled) {\n return false;\n }\n\n var active = item.subject.active;\n\n if (!active) {\n return false;\n }\n\n if (!getHasOverlap(pageBorderBox, active)) {\n return false;\n }\n\n if (isPositionInFrame(active)(pageBorderBox.center)) {\n return true;\n }\n\n var axis = item.axis;\n var childCenter = active.center[axis.crossAxisLine];\n var crossAxisStart = pageBorderBox[axis.crossAxisStart];\n var crossAxisEnd = pageBorderBox[axis.crossAxisEnd];\n var isContained = isWithin(active[axis.crossAxisStart], active[axis.crossAxisEnd]);\n var isStartContained = isContained(crossAxisStart);\n var isEndContained = isContained(crossAxisEnd);\n\n if (!isStartContained && !isEndContained) {\n return true;\n }\n\n if (isStartContained) {\n return crossAxisStart < childCenter;\n }\n\n return crossAxisEnd > childCenter;\n });\n\n if (!candidates.length) {\n return null;\n }\n\n if (candidates.length === 1) {\n return candidates[0].descriptor.id;\n }\n\n return getFurthestAway({\n pageBorderBox: pageBorderBox,\n draggable: draggable,\n candidates: candidates\n });\n}\n\nvar offsetRectByPosition = function offsetRectByPosition(rect, point) {\n return getRect(offsetByPosition(rect, point));\n};\n\nvar withDroppableScroll = (function (droppable, area) {\n var frame = droppable.frame;\n\n if (!frame) {\n return area;\n }\n\n return offsetRectByPosition(area, frame.scroll.diff.value);\n});\n\nfunction getIsDisplaced(_ref) {\n var displaced = _ref.displaced,\n id = _ref.id;\n return Boolean(displaced.visible[id] || displaced.invisible[id]);\n}\n\nfunction atIndex(_ref) {\n var draggable = _ref.draggable,\n closest = _ref.closest,\n inHomeList = _ref.inHomeList;\n\n if (!closest) {\n return null;\n }\n\n if (!inHomeList) {\n return closest.descriptor.index;\n }\n\n if (closest.descriptor.index > draggable.descriptor.index) {\n return closest.descriptor.index - 1;\n }\n\n return closest.descriptor.index;\n}\n\nvar getReorderImpact = (function (_ref2) {\n var targetRect = _ref2.pageBorderBoxWithDroppableScroll,\n draggable = _ref2.draggable,\n destination = _ref2.destination,\n insideDestination = _ref2.insideDestination,\n last = _ref2.last,\n viewport = _ref2.viewport,\n afterCritical = _ref2.afterCritical;\n var axis = destination.axis;\n var displacedBy = getDisplacedBy(destination.axis, draggable.displaceBy);\n var displacement = displacedBy.value;\n var targetStart = targetRect[axis.start];\n var targetEnd = targetRect[axis.end];\n var withoutDragging = removeDraggableFromList(draggable, insideDestination);\n var closest = find(withoutDragging, function (child) {\n var id = child.descriptor.id;\n var childCenter = child.page.borderBox.center[axis.line];\n var didStartAfterCritical$1 = didStartAfterCritical(id, afterCritical);\n var isDisplaced = getIsDisplaced({\n displaced: last,\n id: id\n });\n\n if (didStartAfterCritical$1) {\n if (isDisplaced) {\n return targetEnd <= childCenter;\n }\n\n return targetStart < childCenter - displacement;\n }\n\n if (isDisplaced) {\n return targetEnd <= childCenter + displacement;\n }\n\n return targetStart < childCenter;\n });\n var newIndex = atIndex({\n draggable: draggable,\n closest: closest,\n inHomeList: isHomeOf(draggable, destination)\n });\n return calculateReorderImpact({\n draggable: draggable,\n insideDestination: insideDestination,\n destination: destination,\n viewport: viewport,\n last: last,\n displacedBy: displacedBy,\n index: newIndex\n });\n});\n\nvar combineThresholdDivisor = 4;\nvar getCombineImpact = (function (_ref) {\n var draggable = _ref.draggable,\n targetRect = _ref.pageBorderBoxWithDroppableScroll,\n previousImpact = _ref.previousImpact,\n destination = _ref.destination,\n insideDestination = _ref.insideDestination,\n afterCritical = _ref.afterCritical;\n\n if (!destination.isCombineEnabled) {\n return null;\n }\n\n var axis = destination.axis;\n var displacedBy = getDisplacedBy(destination.axis, draggable.displaceBy);\n var displacement = displacedBy.value;\n var targetStart = targetRect[axis.start];\n var targetEnd = targetRect[axis.end];\n var withoutDragging = removeDraggableFromList(draggable, insideDestination);\n var combineWith = find(withoutDragging, function (child) {\n var id = child.descriptor.id;\n var childRect = child.page.borderBox;\n var childSize = childRect[axis.size];\n var threshold = childSize / combineThresholdDivisor;\n var didStartAfterCritical$1 = didStartAfterCritical(id, afterCritical);\n var isDisplaced = getIsDisplaced({\n displaced: previousImpact.displaced,\n id: id\n });\n\n if (didStartAfterCritical$1) {\n if (isDisplaced) {\n return targetEnd > childRect[axis.start] + threshold && targetEnd < childRect[axis.end] - threshold;\n }\n\n return targetStart > childRect[axis.start] - displacement + threshold && targetStart < childRect[axis.end] - displacement - threshold;\n }\n\n if (isDisplaced) {\n return targetEnd > childRect[axis.start] + displacement + threshold && targetEnd < childRect[axis.end] + displacement - threshold;\n }\n\n return targetStart > childRect[axis.start] + threshold && targetStart < childRect[axis.end] - threshold;\n });\n\n if (!combineWith) {\n return null;\n }\n\n var impact = {\n displacedBy: displacedBy,\n displaced: previousImpact.displaced,\n at: {\n type: 'COMBINE',\n combine: {\n draggableId: combineWith.descriptor.id,\n droppableId: destination.descriptor.id\n }\n }\n };\n return impact;\n});\n\nvar getDragImpact = (function (_ref) {\n var pageOffset = _ref.pageOffset,\n draggable = _ref.draggable,\n draggables = _ref.draggables,\n droppables = _ref.droppables,\n previousImpact = _ref.previousImpact,\n viewport = _ref.viewport,\n afterCritical = _ref.afterCritical;\n var pageBorderBox = offsetRectByPosition(draggable.page.borderBox, pageOffset);\n var destinationId = getDroppableOver$1({\n pageBorderBox: pageBorderBox,\n draggable: draggable,\n droppables: droppables\n });\n\n if (!destinationId) {\n return noImpact;\n }\n\n var destination = droppables[destinationId];\n var insideDestination = getDraggablesInsideDroppable(destination.descriptor.id, draggables);\n var pageBorderBoxWithDroppableScroll = withDroppableScroll(destination, pageBorderBox);\n return getCombineImpact({\n pageBorderBoxWithDroppableScroll: pageBorderBoxWithDroppableScroll,\n draggable: draggable,\n previousImpact: previousImpact,\n destination: destination,\n insideDestination: insideDestination,\n afterCritical: afterCritical\n }) || getReorderImpact({\n pageBorderBoxWithDroppableScroll: pageBorderBoxWithDroppableScroll,\n draggable: draggable,\n destination: destination,\n insideDestination: insideDestination,\n last: previousImpact.displaced,\n viewport: viewport,\n afterCritical: afterCritical\n });\n});\n\nvar patchDroppableMap = (function (droppables, updated) {\n var _extends2;\n\n return _extends({}, droppables, (_extends2 = {}, _extends2[updated.descriptor.id] = updated, _extends2));\n});\n\nvar clearUnusedPlaceholder = function clearUnusedPlaceholder(_ref) {\n var previousImpact = _ref.previousImpact,\n impact = _ref.impact,\n droppables = _ref.droppables;\n var last = whatIsDraggedOver(previousImpact);\n var now = whatIsDraggedOver(impact);\n\n if (!last) {\n return droppables;\n }\n\n if (last === now) {\n return droppables;\n }\n\n var lastDroppable = droppables[last];\n\n if (!lastDroppable.subject.withPlaceholder) {\n return droppables;\n }\n\n var updated = removePlaceholder(lastDroppable);\n return patchDroppableMap(droppables, updated);\n};\n\nvar recomputePlaceholders = (function (_ref2) {\n var draggable = _ref2.draggable,\n draggables = _ref2.draggables,\n droppables = _ref2.droppables,\n previousImpact = _ref2.previousImpact,\n impact = _ref2.impact;\n var cleaned = clearUnusedPlaceholder({\n previousImpact: previousImpact,\n impact: impact,\n droppables: droppables\n });\n var isOver = whatIsDraggedOver(impact);\n\n if (!isOver) {\n return cleaned;\n }\n\n var droppable = droppables[isOver];\n\n if (isHomeOf(draggable, droppable)) {\n return cleaned;\n }\n\n if (droppable.subject.withPlaceholder) {\n return cleaned;\n }\n\n var patched = addPlaceholder(droppable, draggable, draggables);\n return patchDroppableMap(cleaned, patched);\n});\n\nvar update = (function (_ref) {\n var state = _ref.state,\n forcedClientSelection = _ref.clientSelection,\n forcedDimensions = _ref.dimensions,\n forcedViewport = _ref.viewport,\n forcedImpact = _ref.impact,\n scrollJumpRequest = _ref.scrollJumpRequest;\n var viewport = forcedViewport || state.viewport;\n var dimensions = forcedDimensions || state.dimensions;\n var clientSelection = forcedClientSelection || state.current.client.selection;\n var offset = subtract(clientSelection, state.initial.client.selection);\n var client = {\n offset: offset,\n selection: clientSelection,\n borderBoxCenter: add(state.initial.client.borderBoxCenter, offset)\n };\n var page = {\n selection: add(client.selection, viewport.scroll.current),\n borderBoxCenter: add(client.borderBoxCenter, viewport.scroll.current),\n offset: add(client.offset, viewport.scroll.diff.value)\n };\n var current = {\n client: client,\n page: page\n };\n\n if (state.phase === 'COLLECTING') {\n return _extends({\n phase: 'COLLECTING'\n }, state, {\n dimensions: dimensions,\n viewport: viewport,\n current: current\n });\n }\n\n var draggable = dimensions.draggables[state.critical.draggable.id];\n var newImpact = forcedImpact || getDragImpact({\n pageOffset: page.offset,\n draggable: draggable,\n draggables: dimensions.draggables,\n droppables: dimensions.droppables,\n previousImpact: state.impact,\n viewport: viewport,\n afterCritical: state.afterCritical\n });\n var withUpdatedPlaceholders = recomputePlaceholders({\n draggable: draggable,\n impact: newImpact,\n previousImpact: state.impact,\n draggables: dimensions.draggables,\n droppables: dimensions.droppables\n });\n\n var result = _extends({}, state, {\n current: current,\n dimensions: {\n draggables: dimensions.draggables,\n droppables: withUpdatedPlaceholders\n },\n impact: newImpact,\n viewport: viewport,\n scrollJumpRequest: scrollJumpRequest || null,\n forceShouldAnimate: scrollJumpRequest ? false : null\n });\n\n return result;\n});\n\nfunction getDraggables$1(ids, draggables) {\n return ids.map(function (id) {\n return draggables[id];\n });\n}\n\nvar recompute = (function (_ref) {\n var impact = _ref.impact,\n viewport = _ref.viewport,\n draggables = _ref.draggables,\n destination = _ref.destination,\n forceShouldAnimate = _ref.forceShouldAnimate;\n var last = impact.displaced;\n var afterDragging = getDraggables$1(last.all, draggables);\n var displaced = getDisplacementGroups({\n afterDragging: afterDragging,\n destination: destination,\n displacedBy: impact.displacedBy,\n viewport: viewport.frame,\n forceShouldAnimate: forceShouldAnimate,\n last: last\n });\n return _extends({}, impact, {\n displaced: displaced\n });\n});\n\nvar getClientBorderBoxCenter = (function (_ref) {\n var impact = _ref.impact,\n draggable = _ref.draggable,\n droppable = _ref.droppable,\n draggables = _ref.draggables,\n viewport = _ref.viewport,\n afterCritical = _ref.afterCritical;\n var pageBorderBoxCenter = getPageBorderBoxCenterFromImpact({\n impact: impact,\n draggable: draggable,\n draggables: draggables,\n droppable: droppable,\n afterCritical: afterCritical\n });\n return getClientFromPageBorderBoxCenter({\n pageBorderBoxCenter: pageBorderBoxCenter,\n draggable: draggable,\n viewport: viewport\n });\n});\n\nvar refreshSnap = (function (_ref) {\n var state = _ref.state,\n forcedDimensions = _ref.dimensions,\n forcedViewport = _ref.viewport;\n !(state.movementMode === 'SNAP') ? process.env.NODE_ENV !== \"production\" ? invariant(false) : invariant(false) : void 0;\n var needsVisibilityCheck = state.impact;\n var viewport = forcedViewport || state.viewport;\n var dimensions = forcedDimensions || state.dimensions;\n var draggables = dimensions.draggables,\n droppables = dimensions.droppables;\n var draggable = draggables[state.critical.draggable.id];\n var isOver = whatIsDraggedOver(needsVisibilityCheck);\n !isOver ? process.env.NODE_ENV !== \"production\" ? invariant(false, 'Must be over a destination in SNAP movement mode') : invariant(false) : void 0;\n var destination = droppables[isOver];\n var impact = recompute({\n impact: needsVisibilityCheck,\n viewport: viewport,\n destination: destination,\n draggables: draggables\n });\n var clientSelection = getClientBorderBoxCenter({\n impact: impact,\n draggable: draggable,\n droppable: destination,\n draggables: draggables,\n viewport: viewport,\n afterCritical: state.afterCritical\n });\n return update({\n impact: impact,\n clientSelection: clientSelection,\n state: state,\n dimensions: dimensions,\n viewport: viewport\n });\n});\n\nvar getHomeLocation = (function (descriptor) {\n return {\n index: descriptor.index,\n droppableId: descriptor.droppableId\n };\n});\n\nvar getLiftEffect = (function (_ref) {\n var draggable = _ref.draggable,\n home = _ref.home,\n draggables = _ref.draggables,\n viewport = _ref.viewport;\n var displacedBy = getDisplacedBy(home.axis, draggable.displaceBy);\n var insideHome = getDraggablesInsideDroppable(home.descriptor.id, draggables);\n var rawIndex = insideHome.indexOf(draggable);\n !(rawIndex !== -1) ? process.env.NODE_ENV !== \"production\" ? invariant(false, 'Expected draggable to be inside home list') : invariant(false) : void 0;\n var afterDragging = insideHome.slice(rawIndex + 1);\n var effected = afterDragging.reduce(function (previous, item) {\n previous[item.descriptor.id] = true;\n return previous;\n }, {});\n var afterCritical = {\n inVirtualList: home.descriptor.mode === 'virtual',\n displacedBy: displacedBy,\n effected: effected\n };\n var displaced = getDisplacementGroups({\n afterDragging: afterDragging,\n destination: home,\n displacedBy: displacedBy,\n last: null,\n viewport: viewport.frame,\n forceShouldAnimate: false\n });\n var impact = {\n displaced: displaced,\n displacedBy: displacedBy,\n at: {\n type: 'REORDER',\n destination: getHomeLocation(draggable.descriptor)\n }\n };\n return {\n impact: impact,\n afterCritical: afterCritical\n };\n});\n\nvar patchDimensionMap = (function (dimensions, updated) {\n return {\n draggables: dimensions.draggables,\n droppables: patchDroppableMap(dimensions.droppables, updated)\n };\n});\n\nvar start = function start(key) {\n if (process.env.NODE_ENV !== 'production') {\n {\n return;\n }\n }\n};\nvar finish = function finish(key) {\n if (process.env.NODE_ENV !== 'production') {\n {\n return;\n }\n }\n};\n\nvar offsetDraggable = (function (_ref) {\n var draggable = _ref.draggable,\n offset$1 = _ref.offset,\n initialWindowScroll = _ref.initialWindowScroll;\n var client = offset(draggable.client, offset$1);\n var page = withScroll(client, initialWindowScroll);\n\n var moved = _extends({}, draggable, {\n placeholder: _extends({}, draggable.placeholder, {\n client: client\n }),\n client: client,\n page: page\n });\n\n return moved;\n});\n\nvar getFrame = (function (droppable) {\n var frame = droppable.frame;\n !frame ? process.env.NODE_ENV !== \"production\" ? invariant(false, 'Expected Droppable to have a frame') : invariant(false) : void 0;\n return frame;\n});\n\nvar adjustAdditionsForScrollChanges = (function (_ref) {\n var additions = _ref.additions,\n updatedDroppables = _ref.updatedDroppables,\n viewport = _ref.viewport;\n var windowScrollChange = viewport.scroll.diff.value;\n return additions.map(function (draggable) {\n var droppableId = draggable.descriptor.droppableId;\n var modified = updatedDroppables[droppableId];\n var frame = getFrame(modified);\n var droppableScrollChange = frame.scroll.diff.value;\n var totalChange = add(windowScrollChange, droppableScrollChange);\n var moved = offsetDraggable({\n draggable: draggable,\n offset: totalChange,\n initialWindowScroll: viewport.scroll.initial\n });\n return moved;\n });\n});\n\nvar publishWhileDraggingInVirtual = (function (_ref) {\n var state = _ref.state,\n published = _ref.published;\n start();\n var withScrollChange = published.modified.map(function (update) {\n var existing = state.dimensions.droppables[update.droppableId];\n var scrolled = scrollDroppable(existing, update.scroll);\n return scrolled;\n });\n\n var droppables = _extends({}, state.dimensions.droppables, {}, toDroppableMap(withScrollChange));\n\n var updatedAdditions = toDraggableMap(adjustAdditionsForScrollChanges({\n additions: published.additions,\n updatedDroppables: droppables,\n viewport: state.viewport\n }));\n\n var draggables = _extends({}, state.dimensions.draggables, {}, updatedAdditions);\n\n published.removals.forEach(function (id) {\n delete draggables[id];\n });\n var dimensions = {\n droppables: droppables,\n draggables: draggables\n };\n var wasOverId = whatIsDraggedOver(state.impact);\n var wasOver = wasOverId ? dimensions.droppables[wasOverId] : null;\n var draggable = dimensions.draggables[state.critical.draggable.id];\n var home = dimensions.droppables[state.critical.droppable.id];\n\n var _getLiftEffect = getLiftEffect({\n draggable: draggable,\n home: home,\n draggables: draggables,\n viewport: state.viewport\n }),\n onLiftImpact = _getLiftEffect.impact,\n afterCritical = _getLiftEffect.afterCritical;\n\n var previousImpact = wasOver && wasOver.isCombineEnabled ? state.impact : onLiftImpact;\n var impact = getDragImpact({\n pageOffset: state.current.page.offset,\n draggable: dimensions.draggables[state.critical.draggable.id],\n draggables: dimensions.draggables,\n droppables: dimensions.droppables,\n previousImpact: previousImpact,\n viewport: state.viewport,\n afterCritical: afterCritical\n });\n finish();\n\n var draggingState = _extends({\n phase: 'DRAGGING'\n }, state, {\n phase: 'DRAGGING',\n impact: impact,\n onLiftImpact: onLiftImpact,\n dimensions: dimensions,\n afterCritical: afterCritical,\n forceShouldAnimate: false\n });\n\n if (state.phase === 'COLLECTING') {\n return draggingState;\n }\n\n var dropPending = _extends({\n phase: 'DROP_PENDING'\n }, draggingState, {\n phase: 'DROP_PENDING',\n reason: state.reason,\n isWaiting: false\n });\n\n return dropPending;\n});\n\nvar isSnapping = function isSnapping(state) {\n return state.movementMode === 'SNAP';\n};\n\nvar postDroppableChange = function postDroppableChange(state, updated, isEnabledChanging) {\n var dimensions = patchDimensionMap(state.dimensions, updated);\n\n if (!isSnapping(state) || isEnabledChanging) {\n return update({\n state: state,\n dimensions: dimensions\n });\n }\n\n return refreshSnap({\n state: state,\n dimensions: dimensions\n });\n};\n\nfunction removeScrollJumpRequest(state) {\n if (state.isDragging && state.movementMode === 'SNAP') {\n return _extends({\n phase: 'DRAGGING'\n }, state, {\n scrollJumpRequest: null\n });\n }\n\n return state;\n}\n\nvar idle = {\n phase: 'IDLE',\n completed: null,\n shouldFlush: false\n};\nvar reducer = (function (state, action) {\n if (state === void 0) {\n state = idle;\n }\n\n if (action.type === 'FLUSH') {\n return _extends({}, idle, {\n shouldFlush: true\n });\n }\n\n if (action.type === 'INITIAL_PUBLISH') {\n !(state.phase === 'IDLE') ? process.env.NODE_ENV !== \"production\" ? invariant(false, 'INITIAL_PUBLISH must come after a IDLE phase') : invariant(false) : void 0;\n var _action$payload = action.payload,\n critical = _action$payload.critical,\n clientSelection = _action$payload.clientSelection,\n viewport = _action$payload.viewport,\n dimensions = _action$payload.dimensions,\n movementMode = _action$payload.movementMode;\n var draggable = dimensions.draggables[critical.draggable.id];\n var home = dimensions.droppables[critical.droppable.id];\n var client = {\n selection: clientSelection,\n borderBoxCenter: draggable.client.borderBox.center,\n offset: origin\n };\n var initial = {\n client: client,\n page: {\n selection: add(client.selection, viewport.scroll.initial),\n borderBoxCenter: add(client.selection, viewport.scroll.initial),\n offset: add(client.selection, viewport.scroll.diff.value)\n }\n };\n var isWindowScrollAllowed = toDroppableList(dimensions.droppables).every(function (item) {\n return !item.isFixedOnPage;\n });\n\n var _getLiftEffect = getLiftEffect({\n draggable: draggable,\n home: home,\n draggables: dimensions.draggables,\n viewport: viewport\n }),\n impact = _getLiftEffect.impact,\n afterCritical = _getLiftEffect.afterCritical;\n\n var result = {\n phase: 'DRAGGING',\n isDragging: true,\n critical: critical,\n movementMode: movementMode,\n dimensions: dimensions,\n initial: initial,\n current: initial,\n isWindowScrollAllowed: isWindowScrollAllowed,\n impact: impact,\n afterCritical: afterCritical,\n onLiftImpact: impact,\n viewport: viewport,\n scrollJumpRequest: null,\n forceShouldAnimate: null\n };\n return result;\n }\n\n if (action.type === 'COLLECTION_STARTING') {\n if (state.phase === 'COLLECTING' || state.phase === 'DROP_PENDING') {\n return state;\n }\n\n !(state.phase === 'DRAGGING') ? process.env.NODE_ENV !== \"production\" ? invariant(false, \"Collection cannot start from phase \" + state.phase) : invariant(false) : void 0;\n\n var _result = _extends({\n phase: 'COLLECTING'\n }, state, {\n phase: 'COLLECTING'\n });\n\n return _result;\n }\n\n if (action.type === 'PUBLISH_WHILE_DRAGGING') {\n !(state.phase === 'COLLECTING' || state.phase === 'DROP_PENDING') ? process.env.NODE_ENV !== \"production\" ? invariant(false, \"Unexpected \" + action.type + \" received in phase \" + state.phase) : invariant(false) : void 0;\n return publishWhileDraggingInVirtual({\n state: state,\n published: action.payload\n });\n }\n\n if (action.type === 'MOVE') {\n if (state.phase === 'DROP_PENDING') {\n return state;\n }\n\n !isMovementAllowed(state) ? process.env.NODE_ENV !== \"production\" ? invariant(false, action.type + \" not permitted in phase \" + state.phase) : invariant(false) : void 0;\n var _clientSelection = action.payload.client;\n\n if (isEqual(_clientSelection, state.current.client.selection)) {\n return state;\n }\n\n return update({\n state: state,\n clientSelection: _clientSelection,\n impact: isSnapping(state) ? state.impact : null\n });\n }\n\n if (action.type === 'UPDATE_DROPPABLE_SCROLL') {\n if (state.phase === 'DROP_PENDING') {\n return removeScrollJumpRequest(state);\n }\n\n if (state.phase === 'COLLECTING') {\n return removeScrollJumpRequest(state);\n }\n\n !isMovementAllowed(state) ? process.env.NODE_ENV !== \"production\" ? invariant(false, action.type + \" not permitted in phase \" + state.phase) : invariant(false) : void 0;\n var _action$payload2 = action.payload,\n id = _action$payload2.id,\n newScroll = _action$payload2.newScroll;\n var target = state.dimensions.droppables[id];\n\n if (!target) {\n return state;\n }\n\n var scrolled = scrollDroppable(target, newScroll);\n return postDroppableChange(state, scrolled, false);\n }\n\n if (action.type === 'UPDATE_DROPPABLE_IS_ENABLED') {\n if (state.phase === 'DROP_PENDING') {\n return state;\n }\n\n !isMovementAllowed(state) ? process.env.NODE_ENV !== \"production\" ? invariant(false, \"Attempting to move in an unsupported phase \" + state.phase) : invariant(false) : void 0;\n var _action$payload3 = action.payload,\n _id = _action$payload3.id,\n isEnabled = _action$payload3.isEnabled;\n var _target = state.dimensions.droppables[_id];\n !_target ? process.env.NODE_ENV !== \"production\" ? invariant(false, \"Cannot find Droppable[id: \" + _id + \"] to toggle its enabled state\") : invariant(false) : void 0;\n !(_target.isEnabled !== isEnabled) ? process.env.NODE_ENV !== \"production\" ? invariant(false, \"Trying to set droppable isEnabled to \" + String(isEnabled) + \"\\n but it is already \" + String(_target.isEnabled)) : invariant(false) : void 0;\n\n var updated = _extends({}, _target, {\n isEnabled: isEnabled\n });\n\n return postDroppableChange(state, updated, true);\n }\n\n if (action.type === 'UPDATE_DROPPABLE_IS_COMBINE_ENABLED') {\n if (state.phase === 'DROP_PENDING') {\n return state;\n }\n\n !isMovementAllowed(state) ? process.env.NODE_ENV !== \"production\" ? invariant(false, \"Attempting to move in an unsupported phase \" + state.phase) : invariant(false) : void 0;\n var _action$payload4 = action.payload,\n _id2 = _action$payload4.id,\n isCombineEnabled = _action$payload4.isCombineEnabled;\n var _target2 = state.dimensions.droppables[_id2];\n !_target2 ? process.env.NODE_ENV !== \"production\" ? invariant(false, \"Cannot find Droppable[id: \" + _id2 + \"] to toggle its isCombineEnabled state\") : invariant(false) : void 0;\n !(_target2.isCombineEnabled !== isCombineEnabled) ? process.env.NODE_ENV !== \"production\" ? invariant(false, \"Trying to set droppable isCombineEnabled to \" + String(isCombineEnabled) + \"\\n but it is already \" + String(_target2.isCombineEnabled)) : invariant(false) : void 0;\n\n var _updated = _extends({}, _target2, {\n isCombineEnabled: isCombineEnabled\n });\n\n return postDroppableChange(state, _updated, true);\n }\n\n if (action.type === 'MOVE_BY_WINDOW_SCROLL') {\n if (state.phase === 'DROP_PENDING' || state.phase === 'DROP_ANIMATING') {\n return state;\n }\n\n !isMovementAllowed(state) ? process.env.NODE_ENV !== \"production\" ? invariant(false, \"Cannot move by window in phase \" + state.phase) : invariant(false) : void 0;\n !state.isWindowScrollAllowed ? process.env.NODE_ENV !== \"production\" ? invariant(false, 'Window scrolling is currently not supported for fixed lists') : invariant(false) : void 0;\n var _newScroll = action.payload.newScroll;\n\n if (isEqual(state.viewport.scroll.current, _newScroll)) {\n return removeScrollJumpRequest(state);\n }\n\n var _viewport = scrollViewport(state.viewport, _newScroll);\n\n if (isSnapping(state)) {\n return refreshSnap({\n state: state,\n viewport: _viewport\n });\n }\n\n return update({\n state: state,\n viewport: _viewport\n });\n }\n\n if (action.type === 'UPDATE_VIEWPORT_MAX_SCROLL') {\n if (!isMovementAllowed(state)) {\n return state;\n }\n\n var maxScroll = action.payload.maxScroll;\n\n if (isEqual(maxScroll, state.viewport.scroll.max)) {\n return state;\n }\n\n var withMaxScroll = _extends({}, state.viewport, {\n scroll: _extends({}, state.viewport.scroll, {\n max: maxScroll\n })\n });\n\n return _extends({\n phase: 'DRAGGING'\n }, state, {\n viewport: withMaxScroll\n });\n }\n\n if (action.type === 'MOVE_UP' || action.type === 'MOVE_DOWN' || action.type === 'MOVE_LEFT' || action.type === 'MOVE_RIGHT') {\n if (state.phase === 'COLLECTING' || state.phase === 'DROP_PENDING') {\n return state;\n }\n\n !(state.phase === 'DRAGGING') ? process.env.NODE_ENV !== \"production\" ? invariant(false, action.type + \" received while not in DRAGGING phase\") : invariant(false) : void 0;\n\n var _result2 = moveInDirection({\n state: state,\n type: action.type\n });\n\n if (!_result2) {\n return state;\n }\n\n return update({\n state: state,\n impact: _result2.impact,\n clientSelection: _result2.clientSelection,\n scrollJumpRequest: _result2.scrollJumpRequest\n });\n }\n\n if (action.type === 'DROP_PENDING') {\n var reason = action.payload.reason;\n !(state.phase === 'COLLECTING') ? process.env.NODE_ENV !== \"production\" ? invariant(false, 'Can only move into the DROP_PENDING phase from the COLLECTING phase') : invariant(false) : void 0;\n\n var newState = _extends({\n phase: 'DROP_PENDING'\n }, state, {\n phase: 'DROP_PENDING',\n isWaiting: true,\n reason: reason\n });\n\n return newState;\n }\n\n if (action.type === 'DROP_ANIMATE') {\n var _action$payload5 = action.payload,\n completed = _action$payload5.completed,\n dropDuration = _action$payload5.dropDuration,\n newHomeClientOffset = _action$payload5.newHomeClientOffset;\n !(state.phase === 'DRAGGING' || state.phase === 'DROP_PENDING') ? process.env.NODE_ENV !== \"production\" ? invariant(false, \"Cannot animate drop from phase \" + state.phase) : invariant(false) : void 0;\n var _result3 = {\n phase: 'DROP_ANIMATING',\n completed: completed,\n dropDuration: dropDuration,\n newHomeClientOffset: newHomeClientOffset,\n dimensions: state.dimensions\n };\n return _result3;\n }\n\n if (action.type === 'DROP_COMPLETE') {\n var _completed = action.payload.completed;\n return {\n phase: 'IDLE',\n completed: _completed,\n shouldFlush: false\n };\n }\n\n return state;\n});\n\nvar beforeInitialCapture = function beforeInitialCapture(args) {\n return {\n type: 'BEFORE_INITIAL_CAPTURE',\n payload: args\n };\n};\nvar lift = function lift(args) {\n return {\n type: 'LIFT',\n payload: args\n };\n};\nvar initialPublish = function initialPublish(args) {\n return {\n type: 'INITIAL_PUBLISH',\n payload: args\n };\n};\nvar publishWhileDragging = function publishWhileDragging(args) {\n return {\n type: 'PUBLISH_WHILE_DRAGGING',\n payload: args\n };\n};\nvar collectionStarting = function collectionStarting() {\n return {\n type: 'COLLECTION_STARTING',\n payload: null\n };\n};\nvar updateDroppableScroll = function updateDroppableScroll(args) {\n return {\n type: 'UPDATE_DROPPABLE_SCROLL',\n payload: args\n };\n};\nvar updateDroppableIsEnabled = function updateDroppableIsEnabled(args) {\n return {\n type: 'UPDATE_DROPPABLE_IS_ENABLED',\n payload: args\n };\n};\nvar updateDroppableIsCombineEnabled = function updateDroppableIsCombineEnabled(args) {\n return {\n type: 'UPDATE_DROPPABLE_IS_COMBINE_ENABLED',\n payload: args\n };\n};\nvar move = function move(args) {\n return {\n type: 'MOVE',\n payload: args\n };\n};\nvar moveByWindowScroll = function moveByWindowScroll(args) {\n return {\n type: 'MOVE_BY_WINDOW_SCROLL',\n payload: args\n };\n};\nvar updateViewportMaxScroll = function updateViewportMaxScroll(args) {\n return {\n type: 'UPDATE_VIEWPORT_MAX_SCROLL',\n payload: args\n };\n};\nvar moveUp = function moveUp() {\n return {\n type: 'MOVE_UP',\n payload: null\n };\n};\nvar moveDown = function moveDown() {\n return {\n type: 'MOVE_DOWN',\n payload: null\n };\n};\nvar moveRight = function moveRight() {\n return {\n type: 'MOVE_RIGHT',\n payload: null\n };\n};\nvar moveLeft = function moveLeft() {\n return {\n type: 'MOVE_LEFT',\n payload: null\n };\n};\nvar flush = function flush() {\n return {\n type: 'FLUSH',\n payload: null\n };\n};\nvar animateDrop = function animateDrop(args) {\n return {\n type: 'DROP_ANIMATE',\n payload: args\n };\n};\nvar completeDrop = function completeDrop(args) {\n return {\n type: 'DROP_COMPLETE',\n payload: args\n };\n};\nvar drop = function drop(args) {\n return {\n type: 'DROP',\n payload: args\n };\n};\nvar dropPending = function dropPending(args) {\n return {\n type: 'DROP_PENDING',\n payload: args\n };\n};\nvar dropAnimationFinished = function dropAnimationFinished() {\n return {\n type: 'DROP_ANIMATION_FINISHED',\n payload: null\n };\n};\n\nfunction checkIndexes(insideDestination) {\n if (insideDestination.length <= 1) {\n return;\n }\n\n var indexes = insideDestination.map(function (d) {\n return d.descriptor.index;\n });\n var errors = {};\n\n for (var i = 1; i < indexes.length; i++) {\n var current = indexes[i];\n var previous = indexes[i - 1];\n\n if (current !== previous + 1) {\n errors[current] = true;\n }\n }\n\n if (!Object.keys(errors).length) {\n return;\n }\n\n var formatted = indexes.map(function (index) {\n var hasError = Boolean(errors[index]);\n return hasError ? \"[\\uD83D\\uDD25\" + index + \"]\" : \"\" + index;\n }).join(', ');\n process.env.NODE_ENV !== \"production\" ? warning(\"\\n Detected non-consecutive indexes.\\n\\n (This can cause unexpected bugs)\\n\\n \" + formatted + \"\\n \") : void 0;\n}\n\nfunction validateDimensions(critical, dimensions) {\n if (process.env.NODE_ENV !== 'production') {\n var insideDestination = getDraggablesInsideDroppable(critical.droppable.id, dimensions.draggables);\n checkIndexes(insideDestination);\n }\n}\n\nvar lift$1 = (function (marshal) {\n return function (_ref) {\n var getState = _ref.getState,\n dispatch = _ref.dispatch;\n return function (next) {\n return function (action) {\n if (action.type !== 'LIFT') {\n next(action);\n return;\n }\n\n var _action$payload = action.payload,\n id = _action$payload.id,\n clientSelection = _action$payload.clientSelection,\n movementMode = _action$payload.movementMode;\n var initial = getState();\n\n if (initial.phase === 'DROP_ANIMATING') {\n dispatch(completeDrop({\n completed: initial.completed\n }));\n }\n\n !(getState().phase === 'IDLE') ? process.env.NODE_ENV !== \"production\" ? invariant(false, 'Unexpected phase to start a drag') : invariant(false) : void 0;\n dispatch(flush());\n dispatch(beforeInitialCapture({\n draggableId: id,\n movementMode: movementMode\n }));\n var scrollOptions = {\n shouldPublishImmediately: movementMode === 'SNAP'\n };\n var request = {\n draggableId: id,\n scrollOptions: scrollOptions\n };\n\n var _marshal$startPublish = marshal.startPublishing(request),\n critical = _marshal$startPublish.critical,\n dimensions = _marshal$startPublish.dimensions,\n viewport = _marshal$startPublish.viewport;\n\n validateDimensions(critical, dimensions);\n dispatch(initialPublish({\n critical: critical,\n dimensions: dimensions,\n clientSelection: clientSelection,\n movementMode: movementMode,\n viewport: viewport\n }));\n };\n };\n };\n});\n\nvar style = (function (marshal) {\n return function () {\n return function (next) {\n return function (action) {\n if (action.type === 'INITIAL_PUBLISH') {\n marshal.dragging();\n }\n\n if (action.type === 'DROP_ANIMATE') {\n marshal.dropping(action.payload.completed.result.reason);\n }\n\n if (action.type === 'FLUSH' || action.type === 'DROP_COMPLETE') {\n marshal.resting();\n }\n\n next(action);\n };\n };\n };\n});\n\nvar curves = {\n outOfTheWay: 'cubic-bezier(0.2, 0, 0, 1)',\n drop: 'cubic-bezier(.2,1,.1,1)'\n};\nvar combine = {\n opacity: {\n drop: 0,\n combining: 0.7\n },\n scale: {\n drop: 0.75\n }\n};\nvar timings = {\n outOfTheWay: 0.2,\n minDropTime: 0.33,\n maxDropTime: 0.55\n};\nvar outOfTheWayTiming = timings.outOfTheWay + \"s \" + curves.outOfTheWay;\nvar transitions = {\n fluid: \"opacity \" + outOfTheWayTiming,\n snap: \"transform \" + outOfTheWayTiming + \", opacity \" + outOfTheWayTiming,\n drop: function drop(duration) {\n var timing = duration + \"s \" + curves.drop;\n return \"transform \" + timing + \", opacity \" + timing;\n },\n outOfTheWay: \"transform \" + outOfTheWayTiming,\n placeholder: \"height \" + outOfTheWayTiming + \", width \" + outOfTheWayTiming + \", margin \" + outOfTheWayTiming\n};\n\nvar moveTo = function moveTo(offset) {\n return isEqual(offset, origin) ? null : \"translate(\" + offset.x + \"px, \" + offset.y + \"px)\";\n};\n\nvar transforms = {\n moveTo: moveTo,\n drop: function drop(offset, isCombining) {\n var translate = moveTo(offset);\n\n if (!translate) {\n return null;\n }\n\n if (!isCombining) {\n return translate;\n }\n\n return translate + \" scale(\" + combine.scale.drop + \")\";\n }\n};\n\nvar minDropTime = timings.minDropTime,\n maxDropTime = timings.maxDropTime;\nvar dropTimeRange = maxDropTime - minDropTime;\nvar maxDropTimeAtDistance = 1500;\nvar cancelDropModifier = 0.6;\nvar getDropDuration = (function (_ref) {\n var current = _ref.current,\n destination = _ref.destination,\n reason = _ref.reason;\n var distance$1 = distance(current, destination);\n\n if (distance$1 <= 0) {\n return minDropTime;\n }\n\n if (distance$1 >= maxDropTimeAtDistance) {\n return maxDropTime;\n }\n\n var percentage = distance$1 / maxDropTimeAtDistance;\n var duration = minDropTime + dropTimeRange * percentage;\n var withDuration = reason === 'CANCEL' ? duration * cancelDropModifier : duration;\n return Number(withDuration.toFixed(2));\n});\n\nvar getNewHomeClientOffset = (function (_ref) {\n var impact = _ref.impact,\n draggable = _ref.draggable,\n dimensions = _ref.dimensions,\n viewport = _ref.viewport,\n afterCritical = _ref.afterCritical;\n var draggables = dimensions.draggables,\n droppables = dimensions.droppables;\n var droppableId = whatIsDraggedOver(impact);\n var destination = droppableId ? droppables[droppableId] : null;\n var home = droppables[draggable.descriptor.droppableId];\n var newClientCenter = getClientBorderBoxCenter({\n impact: impact,\n draggable: draggable,\n draggables: draggables,\n afterCritical: afterCritical,\n droppable: destination || home,\n viewport: viewport\n });\n var offset = subtract(newClientCenter, draggable.client.borderBox.center);\n return offset;\n});\n\nvar getDropImpact = (function (_ref) {\n var draggables = _ref.draggables,\n reason = _ref.reason,\n lastImpact = _ref.lastImpact,\n home = _ref.home,\n viewport = _ref.viewport,\n onLiftImpact = _ref.onLiftImpact;\n\n if (!lastImpact.at || reason !== 'DROP') {\n var recomputedHomeImpact = recompute({\n draggables: draggables,\n impact: onLiftImpact,\n destination: home,\n viewport: viewport,\n forceShouldAnimate: true\n });\n return {\n impact: recomputedHomeImpact,\n didDropInsideDroppable: false\n };\n }\n\n if (lastImpact.at.type === 'REORDER') {\n return {\n impact: lastImpact,\n didDropInsideDroppable: true\n };\n }\n\n var withoutMovement = _extends({}, lastImpact, {\n displaced: emptyGroups\n });\n\n return {\n impact: withoutMovement,\n didDropInsideDroppable: true\n };\n});\n\nvar drop$1 = (function (_ref) {\n var getState = _ref.getState,\n dispatch = _ref.dispatch;\n return function (next) {\n return function (action) {\n if (action.type !== 'DROP') {\n next(action);\n return;\n }\n\n var state = getState();\n var reason = action.payload.reason;\n\n if (state.phase === 'COLLECTING') {\n dispatch(dropPending({\n reason: reason\n }));\n return;\n }\n\n if (state.phase === 'IDLE') {\n return;\n }\n\n var isWaitingForDrop = state.phase === 'DROP_PENDING' && state.isWaiting;\n !!isWaitingForDrop ? process.env.NODE_ENV !== \"production\" ? invariant(false, 'A DROP action occurred while DROP_PENDING and still waiting') : invariant(false) : void 0;\n !(state.phase === 'DRAGGING' || state.phase === 'DROP_PENDING') ? process.env.NODE_ENV !== \"production\" ? invariant(false, \"Cannot drop in phase: \" + state.phase) : invariant(false) : void 0;\n var critical = state.critical;\n var dimensions = state.dimensions;\n var draggable = dimensions.draggables[state.critical.draggable.id];\n\n var _getDropImpact = getDropImpact({\n reason: reason,\n lastImpact: state.impact,\n afterCritical: state.afterCritical,\n onLiftImpact: state.onLiftImpact,\n home: state.dimensions.droppables[state.critical.droppable.id],\n viewport: state.viewport,\n draggables: state.dimensions.draggables\n }),\n impact = _getDropImpact.impact,\n didDropInsideDroppable = _getDropImpact.didDropInsideDroppable;\n\n var destination = didDropInsideDroppable ? tryGetDestination(impact) : null;\n var combine = didDropInsideDroppable ? tryGetCombine(impact) : null;\n var source = {\n index: critical.draggable.index,\n droppableId: critical.droppable.id\n };\n var result = {\n draggableId: draggable.descriptor.id,\n type: draggable.descriptor.type,\n source: source,\n reason: reason,\n mode: state.movementMode,\n destination: destination,\n combine: combine\n };\n var newHomeClientOffset = getNewHomeClientOffset({\n impact: impact,\n draggable: draggable,\n dimensions: dimensions,\n viewport: state.viewport,\n afterCritical: state.afterCritical\n });\n var completed = {\n critical: state.critical,\n afterCritical: state.afterCritical,\n result: result,\n impact: impact\n };\n var isAnimationRequired = !isEqual(state.current.client.offset, newHomeClientOffset) || Boolean(result.combine);\n\n if (!isAnimationRequired) {\n dispatch(completeDrop({\n completed: completed\n }));\n return;\n }\n\n var dropDuration = getDropDuration({\n current: state.current.client.offset,\n destination: newHomeClientOffset,\n reason: reason\n });\n var args = {\n newHomeClientOffset: newHomeClientOffset,\n dropDuration: dropDuration,\n completed: completed\n };\n dispatch(animateDrop(args));\n };\n };\n});\n\nvar getWindowScroll = (function () {\n return {\n x: window.pageXOffset,\n y: window.pageYOffset\n };\n});\n\nfunction getWindowScrollBinding(update) {\n return {\n eventName: 'scroll',\n options: {\n passive: true,\n capture: false\n },\n fn: function fn(event) {\n if (event.target !== window && event.target !== window.document) {\n return;\n }\n\n update();\n }\n };\n}\n\nfunction getScrollListener(_ref) {\n var onWindowScroll = _ref.onWindowScroll;\n\n function updateScroll() {\n onWindowScroll(getWindowScroll());\n }\n\n var scheduled = rafSchd(updateScroll);\n var binding = getWindowScrollBinding(scheduled);\n var unbind = noop;\n\n function isActive() {\n return unbind !== noop;\n }\n\n function start() {\n !!isActive() ? process.env.NODE_ENV !== \"production\" ? invariant(false, 'Cannot start scroll listener when already active') : invariant(false) : void 0;\n unbind = bindEvents(window, [binding]);\n }\n\n function stop() {\n !isActive() ? process.env.NODE_ENV !== \"production\" ? invariant(false, 'Cannot stop scroll listener when not active') : invariant(false) : void 0;\n scheduled.cancel();\n unbind();\n unbind = noop;\n }\n\n return {\n start: start,\n stop: stop,\n isActive: isActive\n };\n}\n\nvar shouldEnd = function shouldEnd(action) {\n return action.type === 'DROP_COMPLETE' || action.type === 'DROP_ANIMATE' || action.type === 'FLUSH';\n};\n\nvar scrollListener = (function (store) {\n var listener = getScrollListener({\n onWindowScroll: function onWindowScroll(newScroll) {\n store.dispatch(moveByWindowScroll({\n newScroll: newScroll\n }));\n }\n });\n return function (next) {\n return function (action) {\n if (!listener.isActive() && action.type === 'INITIAL_PUBLISH') {\n listener.start();\n }\n\n if (listener.isActive() && shouldEnd(action)) {\n listener.stop();\n }\n\n next(action);\n };\n };\n});\n\nvar getExpiringAnnounce = (function (announce) {\n var wasCalled = false;\n var isExpired = false;\n var timeoutId = setTimeout(function () {\n isExpired = true;\n });\n\n var result = function result(message) {\n if (wasCalled) {\n process.env.NODE_ENV !== \"production\" ? warning('Announcement already made. Not making a second announcement') : void 0;\n return;\n }\n\n if (isExpired) {\n process.env.NODE_ENV !== \"production\" ? warning(\"\\n Announcements cannot be made asynchronously.\\n Default message has already been announced.\\n \") : void 0;\n return;\n }\n\n wasCalled = true;\n announce(message);\n clearTimeout(timeoutId);\n };\n\n result.wasCalled = function () {\n return wasCalled;\n };\n\n return result;\n});\n\nvar getAsyncMarshal = (function () {\n var entries = [];\n\n var execute = function execute(timerId) {\n var index = findIndex(entries, function (item) {\n return item.timerId === timerId;\n });\n !(index !== -1) ? process.env.NODE_ENV !== \"production\" ? invariant(false, 'Could not find timer') : invariant(false) : void 0;\n\n var _entries$splice = entries.splice(index, 1),\n entry = _entries$splice[0];\n\n entry.callback();\n };\n\n var add = function add(fn) {\n var timerId = setTimeout(function () {\n return execute(timerId);\n });\n var entry = {\n timerId: timerId,\n callback: fn\n };\n entries.push(entry);\n };\n\n var flush = function flush() {\n if (!entries.length) {\n return;\n }\n\n var shallow = [].concat(entries);\n entries.length = 0;\n shallow.forEach(function (entry) {\n clearTimeout(entry.timerId);\n entry.callback();\n });\n };\n\n return {\n add: add,\n flush: flush\n };\n});\n\nvar areLocationsEqual = function areLocationsEqual(first, second) {\n if (first == null && second == null) {\n return true;\n }\n\n if (first == null || second == null) {\n return false;\n }\n\n return first.droppableId === second.droppableId && first.index === second.index;\n};\nvar isCombineEqual = function isCombineEqual(first, second) {\n if (first == null && second == null) {\n return true;\n }\n\n if (first == null || second == null) {\n return false;\n }\n\n return first.draggableId === second.draggableId && first.droppableId === second.droppableId;\n};\nvar isCriticalEqual = function isCriticalEqual(first, second) {\n if (first === second) {\n return true;\n }\n\n var isDraggableEqual = first.draggable.id === second.draggable.id && first.draggable.droppableId === second.draggable.droppableId && first.draggable.type === second.draggable.type && first.draggable.index === second.draggable.index;\n var isDroppableEqual = first.droppable.id === second.droppable.id && first.droppable.type === second.droppable.type;\n return isDraggableEqual && isDroppableEqual;\n};\n\nvar withTimings = function withTimings(key, fn) {\n start();\n fn();\n finish();\n};\n\nvar getDragStart = function getDragStart(critical, mode) {\n return {\n draggableId: critical.draggable.id,\n type: critical.droppable.type,\n source: {\n droppableId: critical.droppable.id,\n index: critical.draggable.index\n },\n mode: mode\n };\n};\n\nvar execute = function execute(responder, data, announce, getDefaultMessage) {\n if (!responder) {\n announce(getDefaultMessage(data));\n return;\n }\n\n var willExpire = getExpiringAnnounce(announce);\n var provided = {\n announce: willExpire\n };\n responder(data, provided);\n\n if (!willExpire.wasCalled()) {\n announce(getDefaultMessage(data));\n }\n};\n\nvar getPublisher = (function (getResponders, announce) {\n var asyncMarshal = getAsyncMarshal();\n var dragging = null;\n\n var beforeCapture = function beforeCapture(draggableId, mode) {\n !!dragging ? process.env.NODE_ENV !== \"production\" ? invariant(false, 'Cannot fire onBeforeCapture as a drag start has already been published') : invariant(false) : void 0;\n withTimings('onBeforeCapture', function () {\n var fn = getResponders().onBeforeCapture;\n\n if (fn) {\n var before = {\n draggableId: draggableId,\n mode: mode\n };\n fn(before);\n }\n });\n };\n\n var beforeStart = function beforeStart(critical, mode) {\n !!dragging ? process.env.NODE_ENV !== \"production\" ? invariant(false, 'Cannot fire onBeforeDragStart as a drag start has already been published') : invariant(false) : void 0;\n withTimings('onBeforeDragStart', function () {\n var fn = getResponders().onBeforeDragStart;\n\n if (fn) {\n fn(getDragStart(critical, mode));\n }\n });\n };\n\n var start = function start(critical, mode) {\n !!dragging ? process.env.NODE_ENV !== \"production\" ? invariant(false, 'Cannot fire onBeforeDragStart as a drag start has already been published') : invariant(false) : void 0;\n var data = getDragStart(critical, mode);\n dragging = {\n mode: mode,\n lastCritical: critical,\n lastLocation: data.source,\n lastCombine: null\n };\n asyncMarshal.add(function () {\n withTimings('onDragStart', function () {\n return execute(getResponders().onDragStart, data, announce, preset.onDragStart);\n });\n });\n };\n\n var update = function update(critical, impact) {\n var location = tryGetDestination(impact);\n var combine = tryGetCombine(impact);\n !dragging ? process.env.NODE_ENV !== \"production\" ? invariant(false, 'Cannot fire onDragMove when onDragStart has not been called') : invariant(false) : void 0;\n var hasCriticalChanged = !isCriticalEqual(critical, dragging.lastCritical);\n\n if (hasCriticalChanged) {\n dragging.lastCritical = critical;\n }\n\n var hasLocationChanged = !areLocationsEqual(dragging.lastLocation, location);\n\n if (hasLocationChanged) {\n dragging.lastLocation = location;\n }\n\n var hasGroupingChanged = !isCombineEqual(dragging.lastCombine, combine);\n\n if (hasGroupingChanged) {\n dragging.lastCombine = combine;\n }\n\n if (!hasCriticalChanged && !hasLocationChanged && !hasGroupingChanged) {\n return;\n }\n\n var data = _extends({}, getDragStart(critical, dragging.mode), {\n combine: combine,\n destination: location\n });\n\n asyncMarshal.add(function () {\n withTimings('onDragUpdate', function () {\n return execute(getResponders().onDragUpdate, data, announce, preset.onDragUpdate);\n });\n });\n };\n\n var flush = function flush() {\n !dragging ? process.env.NODE_ENV !== \"production\" ? invariant(false, 'Can only flush responders while dragging') : invariant(false) : void 0;\n asyncMarshal.flush();\n };\n\n var drop = function drop(result) {\n !dragging ? process.env.NODE_ENV !== \"production\" ? invariant(false, 'Cannot fire onDragEnd when there is no matching onDragStart') : invariant(false) : void 0;\n dragging = null;\n withTimings('onDragEnd', function () {\n return execute(getResponders().onDragEnd, result, announce, preset.onDragEnd);\n });\n };\n\n var abort = function abort() {\n if (!dragging) {\n return;\n }\n\n var result = _extends({}, getDragStart(dragging.lastCritical, dragging.mode), {\n combine: null,\n destination: null,\n reason: 'CANCEL'\n });\n\n drop(result);\n };\n\n return {\n beforeCapture: beforeCapture,\n beforeStart: beforeStart,\n start: start,\n update: update,\n flush: flush,\n drop: drop,\n abort: abort\n };\n});\n\nvar responders = (function (getResponders, announce) {\n var publisher = getPublisher(getResponders, announce);\n return function (store) {\n return function (next) {\n return function (action) {\n if (action.type === 'BEFORE_INITIAL_CAPTURE') {\n publisher.beforeCapture(action.payload.draggableId, action.payload.movementMode);\n return;\n }\n\n if (action.type === 'INITIAL_PUBLISH') {\n var critical = action.payload.critical;\n publisher.beforeStart(critical, action.payload.movementMode);\n next(action);\n publisher.start(critical, action.payload.movementMode);\n return;\n }\n\n if (action.type === 'DROP_COMPLETE') {\n var result = action.payload.completed.result;\n publisher.flush();\n next(action);\n publisher.drop(result);\n return;\n }\n\n next(action);\n\n if (action.type === 'FLUSH') {\n publisher.abort();\n return;\n }\n\n var state = store.getState();\n\n if (state.phase === 'DRAGGING') {\n publisher.update(state.critical, state.impact);\n }\n };\n };\n };\n});\n\nvar dropAnimationFinish = (function (store) {\n return function (next) {\n return function (action) {\n if (action.type !== 'DROP_ANIMATION_FINISHED') {\n next(action);\n return;\n }\n\n var state = store.getState();\n !(state.phase === 'DROP_ANIMATING') ? process.env.NODE_ENV !== \"production\" ? invariant(false, 'Cannot finish a drop animating when no drop is occurring') : invariant(false) : void 0;\n store.dispatch(completeDrop({\n completed: state.completed\n }));\n };\n };\n});\n\nvar dropAnimationFlushOnScroll = (function (store) {\n var unbind = null;\n var frameId = null;\n\n function clear() {\n if (frameId) {\n cancelAnimationFrame(frameId);\n frameId = null;\n }\n\n if (unbind) {\n unbind();\n unbind = null;\n }\n }\n\n return function (next) {\n return function (action) {\n if (action.type === 'FLUSH' || action.type === 'DROP_COMPLETE' || action.type === 'DROP_ANIMATION_FINISHED') {\n clear();\n }\n\n next(action);\n\n if (action.type !== 'DROP_ANIMATE') {\n return;\n }\n\n var binding = {\n eventName: 'scroll',\n options: {\n capture: true,\n passive: false,\n once: true\n },\n fn: function flushDropAnimation() {\n var state = store.getState();\n\n if (state.phase === 'DROP_ANIMATING') {\n store.dispatch(dropAnimationFinished());\n }\n }\n };\n frameId = requestAnimationFrame(function () {\n frameId = null;\n unbind = bindEvents(window, [binding]);\n });\n };\n };\n});\n\nvar dimensionMarshalStopper = (function (marshal) {\n return function () {\n return function (next) {\n return function (action) {\n if (action.type === 'DROP_COMPLETE' || action.type === 'FLUSH' || action.type === 'DROP_ANIMATE') {\n marshal.stopPublishing();\n }\n\n next(action);\n };\n };\n };\n});\n\nvar focus = (function (marshal) {\n var isWatching = false;\n return function () {\n return function (next) {\n return function (action) {\n if (action.type === 'INITIAL_PUBLISH') {\n isWatching = true;\n marshal.tryRecordFocus(action.payload.critical.draggable.id);\n next(action);\n marshal.tryRestoreFocusRecorded();\n return;\n }\n\n next(action);\n\n if (!isWatching) {\n return;\n }\n\n if (action.type === 'FLUSH') {\n isWatching = false;\n marshal.tryRestoreFocusRecorded();\n return;\n }\n\n if (action.type === 'DROP_COMPLETE') {\n isWatching = false;\n var result = action.payload.completed.result;\n\n if (result.combine) {\n marshal.tryShiftRecord(result.draggableId, result.combine.draggableId);\n }\n\n marshal.tryRestoreFocusRecorded();\n }\n };\n };\n };\n});\n\nvar shouldStop = function shouldStop(action) {\n return action.type === 'DROP_COMPLETE' || action.type === 'DROP_ANIMATE' || action.type === 'FLUSH';\n};\n\nvar autoScroll = (function (autoScroller) {\n return function (store) {\n return function (next) {\n return function (action) {\n if (shouldStop(action)) {\n autoScroller.stop();\n next(action);\n return;\n }\n\n if (action.type === 'INITIAL_PUBLISH') {\n next(action);\n var state = store.getState();\n !(state.phase === 'DRAGGING') ? process.env.NODE_ENV !== \"production\" ? invariant(false, 'Expected phase to be DRAGGING after INITIAL_PUBLISH') : invariant(false) : void 0;\n autoScroller.start(state);\n return;\n }\n\n next(action);\n autoScroller.scroll(store.getState());\n };\n };\n };\n});\n\nvar pendingDrop = (function (store) {\n return function (next) {\n return function (action) {\n next(action);\n\n if (action.type !== 'PUBLISH_WHILE_DRAGGING') {\n return;\n }\n\n var postActionState = store.getState();\n\n if (postActionState.phase !== 'DROP_PENDING') {\n return;\n }\n\n if (postActionState.isWaiting) {\n return;\n }\n\n store.dispatch(drop({\n reason: postActionState.reason\n }));\n };\n };\n});\n\nvar composeEnhancers = process.env.NODE_ENV !== 'production' && typeof window !== 'undefined' && window.__REDUX_DEVTOOLS_EXTENSION_COMPOSE__ ? window.__REDUX_DEVTOOLS_EXTENSION_COMPOSE__({\n name: 'react-beautiful-dnd'\n}) : compose;\nvar createStore = (function (_ref) {\n var dimensionMarshal = _ref.dimensionMarshal,\n focusMarshal = _ref.focusMarshal,\n styleMarshal = _ref.styleMarshal,\n getResponders = _ref.getResponders,\n announce = _ref.announce,\n autoScroller = _ref.autoScroller;\n return createStore$1(reducer, composeEnhancers(applyMiddleware(style(styleMarshal), dimensionMarshalStopper(dimensionMarshal), lift$1(dimensionMarshal), drop$1, dropAnimationFinish, dropAnimationFlushOnScroll, pendingDrop, autoScroll(autoScroller), scrollListener, focus(focusMarshal), responders(getResponders, announce))));\n});\n\nvar clean$1 = function clean() {\n return {\n additions: {},\n removals: {},\n modified: {}\n };\n};\nfunction createPublisher(_ref) {\n var registry = _ref.registry,\n callbacks = _ref.callbacks;\n var staging = clean$1();\n var frameId = null;\n\n var collect = function collect() {\n if (frameId) {\n return;\n }\n\n callbacks.collectionStarting();\n frameId = requestAnimationFrame(function () {\n frameId = null;\n start();\n var _staging = staging,\n additions = _staging.additions,\n removals = _staging.removals,\n modified = _staging.modified;\n var added = Object.keys(additions).map(function (id) {\n return registry.draggable.getById(id).getDimension(origin);\n }).sort(function (a, b) {\n return a.descriptor.index - b.descriptor.index;\n });\n var updated = Object.keys(modified).map(function (id) {\n var entry = registry.droppable.getById(id);\n var scroll = entry.callbacks.getScrollWhileDragging();\n return {\n droppableId: id,\n scroll: scroll\n };\n });\n var result = {\n additions: added,\n removals: Object.keys(removals),\n modified: updated\n };\n staging = clean$1();\n finish();\n callbacks.publish(result);\n });\n };\n\n var add = function add(entry) {\n var id = entry.descriptor.id;\n staging.additions[id] = entry;\n staging.modified[entry.descriptor.droppableId] = true;\n\n if (staging.removals[id]) {\n delete staging.removals[id];\n }\n\n collect();\n };\n\n var remove = function remove(entry) {\n var descriptor = entry.descriptor;\n staging.removals[descriptor.id] = true;\n staging.modified[descriptor.droppableId] = true;\n\n if (staging.additions[descriptor.id]) {\n delete staging.additions[descriptor.id];\n }\n\n collect();\n };\n\n var stop = function stop() {\n if (!frameId) {\n return;\n }\n\n cancelAnimationFrame(frameId);\n frameId = null;\n staging = clean$1();\n };\n\n return {\n add: add,\n remove: remove,\n stop: stop\n };\n}\n\nvar getMaxScroll = (function (_ref) {\n var scrollHeight = _ref.scrollHeight,\n scrollWidth = _ref.scrollWidth,\n height = _ref.height,\n width = _ref.width;\n var maxScroll = subtract({\n x: scrollWidth,\n y: scrollHeight\n }, {\n x: width,\n y: height\n });\n var adjustedMaxScroll = {\n x: Math.max(0, maxScroll.x),\n y: Math.max(0, maxScroll.y)\n };\n return adjustedMaxScroll;\n});\n\nvar getDocumentElement = (function () {\n var doc = document.documentElement;\n !doc ? process.env.NODE_ENV !== \"production\" ? invariant(false, 'Cannot find document.documentElement') : invariant(false) : void 0;\n return doc;\n});\n\nvar getMaxWindowScroll = (function () {\n var doc = getDocumentElement();\n var maxScroll = getMaxScroll({\n scrollHeight: doc.scrollHeight,\n scrollWidth: doc.scrollWidth,\n width: doc.clientWidth,\n height: doc.clientHeight\n });\n return maxScroll;\n});\n\nvar getViewport = (function () {\n var scroll = getWindowScroll();\n var maxScroll = getMaxWindowScroll();\n var top = scroll.y;\n var left = scroll.x;\n var doc = getDocumentElement();\n var width = doc.clientWidth;\n var height = doc.clientHeight;\n var right = left + width;\n var bottom = top + height;\n var frame = getRect({\n top: top,\n left: left,\n right: right,\n bottom: bottom\n });\n var viewport = {\n frame: frame,\n scroll: {\n initial: scroll,\n current: scroll,\n max: maxScroll,\n diff: {\n value: origin,\n displacement: origin\n }\n }\n };\n return viewport;\n});\n\nvar getInitialPublish = (function (_ref) {\n var critical = _ref.critical,\n scrollOptions = _ref.scrollOptions,\n registry = _ref.registry;\n start();\n var viewport = getViewport();\n var windowScroll = viewport.scroll.current;\n var home = critical.droppable;\n var droppables = registry.droppable.getAllByType(home.type).map(function (entry) {\n return entry.callbacks.getDimensionAndWatchScroll(windowScroll, scrollOptions);\n });\n var draggables = registry.draggable.getAllByType(critical.draggable.type).map(function (entry) {\n return entry.getDimension(windowScroll);\n });\n var dimensions = {\n draggables: toDraggableMap(draggables),\n droppables: toDroppableMap(droppables)\n };\n finish();\n var result = {\n dimensions: dimensions,\n critical: critical,\n viewport: viewport\n };\n return result;\n});\n\nfunction shouldPublishUpdate(registry, dragging, entry) {\n if (entry.descriptor.id === dragging.id) {\n return false;\n }\n\n if (entry.descriptor.type !== dragging.type) {\n return false;\n }\n\n var home = registry.droppable.getById(entry.descriptor.droppableId);\n\n if (home.descriptor.mode !== 'virtual') {\n process.env.NODE_ENV !== \"production\" ? warning(\"\\n You are attempting to add or remove a Draggable [id: \" + entry.descriptor.id + \"]\\n while a drag is occurring. This is only supported for virtual lists.\\n\\n See https://github.com/atlassian/react-beautiful-dnd/blob/master/docs/patterns/virtual-lists.md\\n \") : void 0;\n return false;\n }\n\n return true;\n}\n\nvar createDimensionMarshal = (function (registry, callbacks) {\n var collection = null;\n var publisher = createPublisher({\n callbacks: {\n publish: callbacks.publishWhileDragging,\n collectionStarting: callbacks.collectionStarting\n },\n registry: registry\n });\n\n var updateDroppableIsEnabled = function updateDroppableIsEnabled(id, isEnabled) {\n !registry.droppable.exists(id) ? process.env.NODE_ENV !== \"production\" ? invariant(false, \"Cannot update is enabled flag of Droppable \" + id + \" as it is not registered\") : invariant(false) : void 0;\n\n if (!collection) {\n return;\n }\n\n callbacks.updateDroppableIsEnabled({\n id: id,\n isEnabled: isEnabled\n });\n };\n\n var updateDroppableIsCombineEnabled = function updateDroppableIsCombineEnabled(id, isCombineEnabled) {\n if (!collection) {\n return;\n }\n\n !registry.droppable.exists(id) ? process.env.NODE_ENV !== \"production\" ? invariant(false, \"Cannot update isCombineEnabled flag of Droppable \" + id + \" as it is not registered\") : invariant(false) : void 0;\n callbacks.updateDroppableIsCombineEnabled({\n id: id,\n isCombineEnabled: isCombineEnabled\n });\n };\n\n var updateDroppableScroll = function updateDroppableScroll(id, newScroll) {\n if (!collection) {\n return;\n }\n\n !registry.droppable.exists(id) ? process.env.NODE_ENV !== \"production\" ? invariant(false, \"Cannot update the scroll on Droppable \" + id + \" as it is not registered\") : invariant(false) : void 0;\n callbacks.updateDroppableScroll({\n id: id,\n newScroll: newScroll\n });\n };\n\n var scrollDroppable = function scrollDroppable(id, change) {\n if (!collection) {\n return;\n }\n\n registry.droppable.getById(id).callbacks.scroll(change);\n };\n\n var stopPublishing = function stopPublishing() {\n if (!collection) {\n return;\n }\n\n publisher.stop();\n var home = collection.critical.droppable;\n registry.droppable.getAllByType(home.type).forEach(function (entry) {\n return entry.callbacks.dragStopped();\n });\n collection.unsubscribe();\n collection = null;\n };\n\n var subscriber = function subscriber(event) {\n !collection ? process.env.NODE_ENV !== \"production\" ? invariant(false, 'Should only be subscribed when a collection is occurring') : invariant(false) : void 0;\n var dragging = collection.critical.draggable;\n\n if (event.type === 'ADDITION') {\n if (shouldPublishUpdate(registry, dragging, event.value)) {\n publisher.add(event.value);\n }\n }\n\n if (event.type === 'REMOVAL') {\n if (shouldPublishUpdate(registry, dragging, event.value)) {\n publisher.remove(event.value);\n }\n }\n };\n\n var startPublishing = function startPublishing(request) {\n !!collection ? process.env.NODE_ENV !== \"production\" ? invariant(false, 'Cannot start capturing critical dimensions as there is already a collection') : invariant(false) : void 0;\n var entry = registry.draggable.getById(request.draggableId);\n var home = registry.droppable.getById(entry.descriptor.droppableId);\n var critical = {\n draggable: entry.descriptor,\n droppable: home.descriptor\n };\n var unsubscribe = registry.subscribe(subscriber);\n collection = {\n critical: critical,\n unsubscribe: unsubscribe\n };\n return getInitialPublish({\n critical: critical,\n registry: registry,\n scrollOptions: request.scrollOptions\n });\n };\n\n var marshal = {\n updateDroppableIsEnabled: updateDroppableIsEnabled,\n updateDroppableIsCombineEnabled: updateDroppableIsCombineEnabled,\n scrollDroppable: scrollDroppable,\n updateDroppableScroll: updateDroppableScroll,\n startPublishing: startPublishing,\n stopPublishing: stopPublishing\n };\n return marshal;\n});\n\nvar canStartDrag = (function (state, id) {\n if (state.phase === 'IDLE') {\n return true;\n }\n\n if (state.phase !== 'DROP_ANIMATING') {\n return false;\n }\n\n if (state.completed.result.draggableId === id) {\n return false;\n }\n\n return state.completed.result.reason === 'DROP';\n});\n\nvar scrollWindow = (function (change) {\n window.scrollBy(change.x, change.y);\n});\n\nvar getScrollableDroppables = memoizeOne(function (droppables) {\n return toDroppableList(droppables).filter(function (droppable) {\n if (!droppable.isEnabled) {\n return false;\n }\n\n if (!droppable.frame) {\n return false;\n }\n\n return true;\n });\n});\n\nvar getScrollableDroppableOver = function getScrollableDroppableOver(target, droppables) {\n var maybe = find(getScrollableDroppables(droppables), function (droppable) {\n !droppable.frame ? process.env.NODE_ENV !== \"production\" ? invariant(false, 'Invalid result') : invariant(false) : void 0;\n return isPositionInFrame(droppable.frame.pageMarginBox)(target);\n });\n return maybe;\n};\n\nvar getBestScrollableDroppable = (function (_ref) {\n var center = _ref.center,\n destination = _ref.destination,\n droppables = _ref.droppables;\n\n if (destination) {\n var _dimension = droppables[destination];\n\n if (!_dimension.frame) {\n return null;\n }\n\n return _dimension;\n }\n\n var dimension = getScrollableDroppableOver(center, droppables);\n return dimension;\n});\n\nvar config = {\n startFromPercentage: 0.25,\n maxScrollAtPercentage: 0.05,\n maxPixelScroll: 28,\n ease: function ease(percentage) {\n return Math.pow(percentage, 2);\n },\n durationDampening: {\n stopDampeningAt: 1200,\n accelerateAt: 360\n }\n};\n\nvar getDistanceThresholds = (function (container, axis) {\n var startScrollingFrom = container[axis.size] * config.startFromPercentage;\n var maxScrollValueAt = container[axis.size] * config.maxScrollAtPercentage;\n var thresholds = {\n startScrollingFrom: startScrollingFrom,\n maxScrollValueAt: maxScrollValueAt\n };\n return thresholds;\n});\n\nvar getPercentage = (function (_ref) {\n var startOfRange = _ref.startOfRange,\n endOfRange = _ref.endOfRange,\n current = _ref.current;\n var range = endOfRange - startOfRange;\n\n if (range === 0) {\n process.env.NODE_ENV !== \"production\" ? warning(\"\\n Detected distance range of 0 in the fluid auto scroller\\n This is unexpected and would cause a divide by 0 issue.\\n Not allowing an auto scroll\\n \") : void 0;\n return 0;\n }\n\n var currentInRange = current - startOfRange;\n var percentage = currentInRange / range;\n return percentage;\n});\n\nvar minScroll = 1;\n\nvar getValueFromDistance = (function (distanceToEdge, thresholds) {\n if (distanceToEdge > thresholds.startScrollingFrom) {\n return 0;\n }\n\n if (distanceToEdge <= thresholds.maxScrollValueAt) {\n return config.maxPixelScroll;\n }\n\n if (distanceToEdge === thresholds.startScrollingFrom) {\n return minScroll;\n }\n\n var percentageFromMaxScrollValueAt = getPercentage({\n startOfRange: thresholds.maxScrollValueAt,\n endOfRange: thresholds.startScrollingFrom,\n current: distanceToEdge\n });\n var percentageFromStartScrollingFrom = 1 - percentageFromMaxScrollValueAt;\n var scroll = config.maxPixelScroll * config.ease(percentageFromStartScrollingFrom);\n return Math.ceil(scroll);\n});\n\nvar accelerateAt = config.durationDampening.accelerateAt;\nvar stopAt = config.durationDampening.stopDampeningAt;\nvar dampenValueByTime = (function (proposedScroll, dragStartTime) {\n var startOfRange = dragStartTime;\n var endOfRange = stopAt;\n var now = Date.now();\n var runTime = now - startOfRange;\n\n if (runTime >= stopAt) {\n return proposedScroll;\n }\n\n if (runTime < accelerateAt) {\n return minScroll;\n }\n\n var betweenAccelerateAtAndStopAtPercentage = getPercentage({\n startOfRange: accelerateAt,\n endOfRange: endOfRange,\n current: runTime\n });\n var scroll = proposedScroll * config.ease(betweenAccelerateAtAndStopAtPercentage);\n return Math.ceil(scroll);\n});\n\nvar getValue = (function (_ref) {\n var distanceToEdge = _ref.distanceToEdge,\n thresholds = _ref.thresholds,\n dragStartTime = _ref.dragStartTime,\n shouldUseTimeDampening = _ref.shouldUseTimeDampening;\n var scroll = getValueFromDistance(distanceToEdge, thresholds);\n\n if (scroll === 0) {\n return 0;\n }\n\n if (!shouldUseTimeDampening) {\n return scroll;\n }\n\n return Math.max(dampenValueByTime(scroll, dragStartTime), minScroll);\n});\n\nvar getScrollOnAxis = (function (_ref) {\n var container = _ref.container,\n distanceToEdges = _ref.distanceToEdges,\n dragStartTime = _ref.dragStartTime,\n axis = _ref.axis,\n shouldUseTimeDampening = _ref.shouldUseTimeDampening;\n var thresholds = getDistanceThresholds(container, axis);\n var isCloserToEnd = distanceToEdges[axis.end] < distanceToEdges[axis.start];\n\n if (isCloserToEnd) {\n return getValue({\n distanceToEdge: distanceToEdges[axis.end],\n thresholds: thresholds,\n dragStartTime: dragStartTime,\n shouldUseTimeDampening: shouldUseTimeDampening\n });\n }\n\n return -1 * getValue({\n distanceToEdge: distanceToEdges[axis.start],\n thresholds: thresholds,\n dragStartTime: dragStartTime,\n shouldUseTimeDampening: shouldUseTimeDampening\n });\n});\n\nvar adjustForSizeLimits = (function (_ref) {\n var container = _ref.container,\n subject = _ref.subject,\n proposedScroll = _ref.proposedScroll;\n var isTooBigVertically = subject.height > container.height;\n var isTooBigHorizontally = subject.width > container.width;\n\n if (!isTooBigHorizontally && !isTooBigVertically) {\n return proposedScroll;\n }\n\n if (isTooBigHorizontally && isTooBigVertically) {\n return null;\n }\n\n return {\n x: isTooBigHorizontally ? 0 : proposedScroll.x,\n y: isTooBigVertically ? 0 : proposedScroll.y\n };\n});\n\nvar clean$2 = apply(function (value) {\n return value === 0 ? 0 : value;\n});\nvar getScroll = (function (_ref) {\n var dragStartTime = _ref.dragStartTime,\n container = _ref.container,\n subject = _ref.subject,\n center = _ref.center,\n shouldUseTimeDampening = _ref.shouldUseTimeDampening;\n var distanceToEdges = {\n top: center.y - container.top,\n right: container.right - center.x,\n bottom: container.bottom - center.y,\n left: center.x - container.left\n };\n var y = getScrollOnAxis({\n container: container,\n distanceToEdges: distanceToEdges,\n dragStartTime: dragStartTime,\n axis: vertical,\n shouldUseTimeDampening: shouldUseTimeDampening\n });\n var x = getScrollOnAxis({\n container: container,\n distanceToEdges: distanceToEdges,\n dragStartTime: dragStartTime,\n axis: horizontal,\n shouldUseTimeDampening: shouldUseTimeDampening\n });\n var required = clean$2({\n x: x,\n y: y\n });\n\n if (isEqual(required, origin)) {\n return null;\n }\n\n var limited = adjustForSizeLimits({\n container: container,\n subject: subject,\n proposedScroll: required\n });\n\n if (!limited) {\n return null;\n }\n\n return isEqual(limited, origin) ? null : limited;\n});\n\nvar smallestSigned = apply(function (value) {\n if (value === 0) {\n return 0;\n }\n\n return value > 0 ? 1 : -1;\n});\nvar getOverlap = function () {\n var getRemainder = function getRemainder(target, max) {\n if (target < 0) {\n return target;\n }\n\n if (target > max) {\n return target - max;\n }\n\n return 0;\n };\n\n return function (_ref) {\n var current = _ref.current,\n max = _ref.max,\n change = _ref.change;\n var targetScroll = add(current, change);\n var overlap = {\n x: getRemainder(targetScroll.x, max.x),\n y: getRemainder(targetScroll.y, max.y)\n };\n\n if (isEqual(overlap, origin)) {\n return null;\n }\n\n return overlap;\n };\n}();\nvar canPartiallyScroll = function canPartiallyScroll(_ref2) {\n var rawMax = _ref2.max,\n current = _ref2.current,\n change = _ref2.change;\n var max = {\n x: Math.max(current.x, rawMax.x),\n y: Math.max(current.y, rawMax.y)\n };\n var smallestChange = smallestSigned(change);\n var overlap = getOverlap({\n max: max,\n current: current,\n change: smallestChange\n });\n\n if (!overlap) {\n return true;\n }\n\n if (smallestChange.x !== 0 && overlap.x === 0) {\n return true;\n }\n\n if (smallestChange.y !== 0 && overlap.y === 0) {\n return true;\n }\n\n return false;\n};\nvar canScrollWindow = function canScrollWindow(viewport, change) {\n return canPartiallyScroll({\n current: viewport.scroll.current,\n max: viewport.scroll.max,\n change: change\n });\n};\nvar getWindowOverlap = function getWindowOverlap(viewport, change) {\n if (!canScrollWindow(viewport, change)) {\n return null;\n }\n\n var max = viewport.scroll.max;\n var current = viewport.scroll.current;\n return getOverlap({\n current: current,\n max: max,\n change: change\n });\n};\nvar canScrollDroppable = function canScrollDroppable(droppable, change) {\n var frame = droppable.frame;\n\n if (!frame) {\n return false;\n }\n\n return canPartiallyScroll({\n current: frame.scroll.current,\n max: frame.scroll.max,\n change: change\n });\n};\nvar getDroppableOverlap = function getDroppableOverlap(droppable, change) {\n var frame = droppable.frame;\n\n if (!frame) {\n return null;\n }\n\n if (!canScrollDroppable(droppable, change)) {\n return null;\n }\n\n return getOverlap({\n current: frame.scroll.current,\n max: frame.scroll.max,\n change: change\n });\n};\n\nvar getWindowScrollChange = (function (_ref) {\n var viewport = _ref.viewport,\n subject = _ref.subject,\n center = _ref.center,\n dragStartTime = _ref.dragStartTime,\n shouldUseTimeDampening = _ref.shouldUseTimeDampening;\n var scroll = getScroll({\n dragStartTime: dragStartTime,\n container: viewport.frame,\n subject: subject,\n center: center,\n shouldUseTimeDampening: shouldUseTimeDampening\n });\n return scroll && canScrollWindow(viewport, scroll) ? scroll : null;\n});\n\nvar getDroppableScrollChange = (function (_ref) {\n var droppable = _ref.droppable,\n subject = _ref.subject,\n center = _ref.center,\n dragStartTime = _ref.dragStartTime,\n shouldUseTimeDampening = _ref.shouldUseTimeDampening;\n var frame = droppable.frame;\n\n if (!frame) {\n return null;\n }\n\n var scroll = getScroll({\n dragStartTime: dragStartTime,\n container: frame.pageMarginBox,\n subject: subject,\n center: center,\n shouldUseTimeDampening: shouldUseTimeDampening\n });\n return scroll && canScrollDroppable(droppable, scroll) ? scroll : null;\n});\n\nvar scroll$1 = (function (_ref) {\n var state = _ref.state,\n dragStartTime = _ref.dragStartTime,\n shouldUseTimeDampening = _ref.shouldUseTimeDampening,\n scrollWindow = _ref.scrollWindow,\n scrollDroppable = _ref.scrollDroppable;\n var center = state.current.page.borderBoxCenter;\n var draggable = state.dimensions.draggables[state.critical.draggable.id];\n var subject = draggable.page.marginBox;\n\n if (state.isWindowScrollAllowed) {\n var viewport = state.viewport;\n\n var _change = getWindowScrollChange({\n dragStartTime: dragStartTime,\n viewport: viewport,\n subject: subject,\n center: center,\n shouldUseTimeDampening: shouldUseTimeDampening\n });\n\n if (_change) {\n scrollWindow(_change);\n return;\n }\n }\n\n var droppable = getBestScrollableDroppable({\n center: center,\n destination: whatIsDraggedOver(state.impact),\n droppables: state.dimensions.droppables\n });\n\n if (!droppable) {\n return;\n }\n\n var change = getDroppableScrollChange({\n dragStartTime: dragStartTime,\n droppable: droppable,\n subject: subject,\n center: center,\n shouldUseTimeDampening: shouldUseTimeDampening\n });\n\n if (change) {\n scrollDroppable(droppable.descriptor.id, change);\n }\n});\n\nvar createFluidScroller = (function (_ref) {\n var scrollWindow = _ref.scrollWindow,\n scrollDroppable = _ref.scrollDroppable;\n var scheduleWindowScroll = rafSchd(scrollWindow);\n var scheduleDroppableScroll = rafSchd(scrollDroppable);\n var dragging = null;\n\n var tryScroll = function tryScroll(state) {\n !dragging ? process.env.NODE_ENV !== \"production\" ? invariant(false, 'Cannot fluid scroll if not dragging') : invariant(false) : void 0;\n var _dragging = dragging,\n shouldUseTimeDampening = _dragging.shouldUseTimeDampening,\n dragStartTime = _dragging.dragStartTime;\n scroll$1({\n state: state,\n scrollWindow: scheduleWindowScroll,\n scrollDroppable: scheduleDroppableScroll,\n dragStartTime: dragStartTime,\n shouldUseTimeDampening: shouldUseTimeDampening\n });\n };\n\n var start$1 = function start$1(state) {\n start();\n !!dragging ? process.env.NODE_ENV !== \"production\" ? invariant(false, 'Cannot start auto scrolling when already started') : invariant(false) : void 0;\n var dragStartTime = Date.now();\n var wasScrollNeeded = false;\n\n var fakeScrollCallback = function fakeScrollCallback() {\n wasScrollNeeded = true;\n };\n\n scroll$1({\n state: state,\n dragStartTime: 0,\n shouldUseTimeDampening: false,\n scrollWindow: fakeScrollCallback,\n scrollDroppable: fakeScrollCallback\n });\n dragging = {\n dragStartTime: dragStartTime,\n shouldUseTimeDampening: wasScrollNeeded\n };\n finish();\n\n if (wasScrollNeeded) {\n tryScroll(state);\n }\n };\n\n var stop = function stop() {\n if (!dragging) {\n return;\n }\n\n scheduleWindowScroll.cancel();\n scheduleDroppableScroll.cancel();\n dragging = null;\n };\n\n return {\n start: start$1,\n stop: stop,\n scroll: tryScroll\n };\n});\n\nvar createJumpScroller = (function (_ref) {\n var move = _ref.move,\n scrollDroppable = _ref.scrollDroppable,\n scrollWindow = _ref.scrollWindow;\n\n var moveByOffset = function moveByOffset(state, offset) {\n var client = add(state.current.client.selection, offset);\n move({\n client: client\n });\n };\n\n var scrollDroppableAsMuchAsItCan = function scrollDroppableAsMuchAsItCan(droppable, change) {\n if (!canScrollDroppable(droppable, change)) {\n return change;\n }\n\n var overlap = getDroppableOverlap(droppable, change);\n\n if (!overlap) {\n scrollDroppable(droppable.descriptor.id, change);\n return null;\n }\n\n var whatTheDroppableCanScroll = subtract(change, overlap);\n scrollDroppable(droppable.descriptor.id, whatTheDroppableCanScroll);\n var remainder = subtract(change, whatTheDroppableCanScroll);\n return remainder;\n };\n\n var scrollWindowAsMuchAsItCan = function scrollWindowAsMuchAsItCan(isWindowScrollAllowed, viewport, change) {\n if (!isWindowScrollAllowed) {\n return change;\n }\n\n if (!canScrollWindow(viewport, change)) {\n return change;\n }\n\n var overlap = getWindowOverlap(viewport, change);\n\n if (!overlap) {\n scrollWindow(change);\n return null;\n }\n\n var whatTheWindowCanScroll = subtract(change, overlap);\n scrollWindow(whatTheWindowCanScroll);\n var remainder = subtract(change, whatTheWindowCanScroll);\n return remainder;\n };\n\n var jumpScroller = function jumpScroller(state) {\n var request = state.scrollJumpRequest;\n\n if (!request) {\n return;\n }\n\n var destination = whatIsDraggedOver(state.impact);\n !destination ? process.env.NODE_ENV !== \"production\" ? invariant(false, 'Cannot perform a jump scroll when there is no destination') : invariant(false) : void 0;\n var droppableRemainder = scrollDroppableAsMuchAsItCan(state.dimensions.droppables[destination], request);\n\n if (!droppableRemainder) {\n return;\n }\n\n var viewport = state.viewport;\n var windowRemainder = scrollWindowAsMuchAsItCan(state.isWindowScrollAllowed, viewport, droppableRemainder);\n\n if (!windowRemainder) {\n return;\n }\n\n moveByOffset(state, windowRemainder);\n };\n\n return jumpScroller;\n});\n\nvar createAutoScroller = (function (_ref) {\n var scrollDroppable = _ref.scrollDroppable,\n scrollWindow = _ref.scrollWindow,\n move = _ref.move;\n var fluidScroller = createFluidScroller({\n scrollWindow: scrollWindow,\n scrollDroppable: scrollDroppable\n });\n var jumpScroll = createJumpScroller({\n move: move,\n scrollWindow: scrollWindow,\n scrollDroppable: scrollDroppable\n });\n\n var scroll = function scroll(state) {\n if (state.phase !== 'DRAGGING') {\n return;\n }\n\n if (state.movementMode === 'FLUID') {\n fluidScroller.scroll(state);\n return;\n }\n\n if (!state.scrollJumpRequest) {\n return;\n }\n\n jumpScroll(state);\n };\n\n var scroller = {\n scroll: scroll,\n start: fluidScroller.start,\n stop: fluidScroller.stop\n };\n return scroller;\n});\n\nvar prefix$1 = 'data-rbd';\nvar dragHandle = function () {\n var base = prefix$1 + \"-drag-handle\";\n return {\n base: base,\n draggableId: base + \"-draggable-id\",\n contextId: base + \"-context-id\"\n };\n}();\nvar draggable = function () {\n var base = prefix$1 + \"-draggable\";\n return {\n base: base,\n contextId: base + \"-context-id\",\n id: base + \"-id\"\n };\n}();\nvar droppable = function () {\n var base = prefix$1 + \"-droppable\";\n return {\n base: base,\n contextId: base + \"-context-id\",\n id: base + \"-id\"\n };\n}();\nvar scrollContainer = {\n contextId: prefix$1 + \"-scroll-container-context-id\"\n};\n\nvar makeGetSelector = function makeGetSelector(context) {\n return function (attribute) {\n return \"[\" + attribute + \"=\\\"\" + context + \"\\\"]\";\n };\n};\n\nvar getStyles = function getStyles(rules, property) {\n return rules.map(function (rule) {\n var value = rule.styles[property];\n\n if (!value) {\n return '';\n }\n\n return rule.selector + \" { \" + value + \" }\";\n }).join(' ');\n};\n\nvar noPointerEvents = 'pointer-events: none;';\nvar getStyles$1 = (function (contextId) {\n var getSelector = makeGetSelector(contextId);\n\n var dragHandle$1 = function () {\n var grabCursor = \"\\n cursor: -webkit-grab;\\n cursor: grab;\\n \";\n return {\n selector: getSelector(dragHandle.contextId),\n styles: {\n always: \"\\n -webkit-touch-callout: none;\\n -webkit-tap-highlight-color: rgba(0,0,0,0);\\n touch-action: manipulation;\\n \",\n resting: grabCursor,\n dragging: noPointerEvents,\n dropAnimating: grabCursor\n }\n };\n }();\n\n var draggable$1 = function () {\n var transition = \"\\n transition: \" + transitions.outOfTheWay + \";\\n \";\n return {\n selector: getSelector(draggable.contextId),\n styles: {\n dragging: transition,\n dropAnimating: transition,\n userCancel: transition\n }\n };\n }();\n\n var droppable$1 = {\n selector: getSelector(droppable.contextId),\n styles: {\n always: \"overflow-anchor: none;\"\n }\n };\n var body = {\n selector: 'body',\n styles: {\n dragging: \"\\n cursor: grabbing;\\n cursor: -webkit-grabbing;\\n user-select: none;\\n -webkit-user-select: none;\\n -moz-user-select: none;\\n -ms-user-select: none;\\n overflow-anchor: none;\\n \"\n }\n };\n var rules = [draggable$1, dragHandle$1, droppable$1, body];\n return {\n always: getStyles(rules, 'always'),\n resting: getStyles(rules, 'resting'),\n dragging: getStyles(rules, 'dragging'),\n dropAnimating: getStyles(rules, 'dropAnimating'),\n userCancel: getStyles(rules, 'userCancel')\n };\n});\n\nvar useIsomorphicLayoutEffect = typeof window !== 'undefined' && typeof window.document !== 'undefined' && typeof window.document.createElement !== 'undefined' ? useLayoutEffect : useEffect;\n\nvar getHead = function getHead() {\n var head = document.querySelector('head');\n !head ? process.env.NODE_ENV !== \"production\" ? invariant(false, 'Cannot find the head to append a style to') : invariant(false) : void 0;\n return head;\n};\n\nvar createStyleEl = function createStyleEl(nonce) {\n var el = document.createElement('style');\n\n if (nonce) {\n el.setAttribute('nonce', nonce);\n }\n\n el.type = 'text/css';\n return el;\n};\n\nfunction useStyleMarshal(contextId, nonce) {\n var styles = useMemo(function () {\n return getStyles$1(contextId);\n }, [contextId]);\n var alwaysRef = useRef(null);\n var dynamicRef = useRef(null);\n var setDynamicStyle = useCallback(memoizeOne(function (proposed) {\n var el = dynamicRef.current;\n !el ? process.env.NODE_ENV !== \"production\" ? invariant(false, 'Cannot set dynamic style element if it is not set') : invariant(false) : void 0;\n el.textContent = proposed;\n }), []);\n var setAlwaysStyle = useCallback(function (proposed) {\n var el = alwaysRef.current;\n !el ? process.env.NODE_ENV !== \"production\" ? invariant(false, 'Cannot set dynamic style element if it is not set') : invariant(false) : void 0;\n el.textContent = proposed;\n }, []);\n useIsomorphicLayoutEffect(function () {\n !(!alwaysRef.current && !dynamicRef.current) ? process.env.NODE_ENV !== \"production\" ? invariant(false, 'style elements already mounted') : invariant(false) : void 0;\n var always = createStyleEl(nonce);\n var dynamic = createStyleEl(nonce);\n alwaysRef.current = always;\n dynamicRef.current = dynamic;\n always.setAttribute(prefix$1 + \"-always\", contextId);\n dynamic.setAttribute(prefix$1 + \"-dynamic\", contextId);\n getHead().appendChild(always);\n getHead().appendChild(dynamic);\n setAlwaysStyle(styles.always);\n setDynamicStyle(styles.resting);\n return function () {\n var remove = function remove(ref) {\n var current = ref.current;\n !current ? process.env.NODE_ENV !== \"production\" ? invariant(false, 'Cannot unmount ref as it is not set') : invariant(false) : void 0;\n getHead().removeChild(current);\n ref.current = null;\n };\n\n remove(alwaysRef);\n remove(dynamicRef);\n };\n }, [nonce, setAlwaysStyle, setDynamicStyle, styles.always, styles.resting, contextId]);\n var dragging = useCallback(function () {\n return setDynamicStyle(styles.dragging);\n }, [setDynamicStyle, styles.dragging]);\n var dropping = useCallback(function (reason) {\n if (reason === 'DROP') {\n setDynamicStyle(styles.dropAnimating);\n return;\n }\n\n setDynamicStyle(styles.userCancel);\n }, [setDynamicStyle, styles.dropAnimating, styles.userCancel]);\n var resting = useCallback(function () {\n if (!dynamicRef.current) {\n return;\n }\n\n setDynamicStyle(styles.resting);\n }, [setDynamicStyle, styles.resting]);\n var marshal = useMemo(function () {\n return {\n dragging: dragging,\n dropping: dropping,\n resting: resting\n };\n }, [dragging, dropping, resting]);\n return marshal;\n}\n\nvar getWindowFromEl = (function (el) {\n return el && el.ownerDocument ? el.ownerDocument.defaultView : window;\n});\n\nfunction isHtmlElement(el) {\n return el instanceof getWindowFromEl(el).HTMLElement;\n}\n\nfunction findDragHandle(contextId, draggableId) {\n var selector = \"[\" + dragHandle.contextId + \"=\\\"\" + contextId + \"\\\"]\";\n var possible = toArray(document.querySelectorAll(selector));\n\n if (!possible.length) {\n process.env.NODE_ENV !== \"production\" ? warning(\"Unable to find any drag handles in the context \\\"\" + contextId + \"\\\"\") : void 0;\n return null;\n }\n\n var handle = find(possible, function (el) {\n return el.getAttribute(dragHandle.draggableId) === draggableId;\n });\n\n if (!handle) {\n process.env.NODE_ENV !== \"production\" ? warning(\"Unable to find drag handle with id \\\"\" + draggableId + \"\\\" as no handle with a matching id was found\") : void 0;\n return null;\n }\n\n if (!isHtmlElement(handle)) {\n process.env.NODE_ENV !== \"production\" ? warning('drag handle needs to be a HTMLElement') : void 0;\n return null;\n }\n\n return handle;\n}\n\nfunction useFocusMarshal(contextId) {\n var entriesRef = useRef({});\n var recordRef = useRef(null);\n var restoreFocusFrameRef = useRef(null);\n var isMountedRef = useRef(false);\n var register = useCallback(function register(id, focus) {\n var entry = {\n id: id,\n focus: focus\n };\n entriesRef.current[id] = entry;\n return function unregister() {\n var entries = entriesRef.current;\n var current = entries[id];\n\n if (current !== entry) {\n delete entries[id];\n }\n };\n }, []);\n var tryGiveFocus = useCallback(function tryGiveFocus(tryGiveFocusTo) {\n var handle = findDragHandle(contextId, tryGiveFocusTo);\n\n if (handle && handle !== document.activeElement) {\n handle.focus();\n }\n }, [contextId]);\n var tryShiftRecord = useCallback(function tryShiftRecord(previous, redirectTo) {\n if (recordRef.current === previous) {\n recordRef.current = redirectTo;\n }\n }, []);\n var tryRestoreFocusRecorded = useCallback(function tryRestoreFocusRecorded() {\n if (restoreFocusFrameRef.current) {\n return;\n }\n\n if (!isMountedRef.current) {\n return;\n }\n\n restoreFocusFrameRef.current = requestAnimationFrame(function () {\n restoreFocusFrameRef.current = null;\n var record = recordRef.current;\n\n if (record) {\n tryGiveFocus(record);\n }\n });\n }, [tryGiveFocus]);\n var tryRecordFocus = useCallback(function tryRecordFocus(id) {\n recordRef.current = null;\n var focused = document.activeElement;\n\n if (!focused) {\n return;\n }\n\n if (focused.getAttribute(dragHandle.draggableId) !== id) {\n return;\n }\n\n recordRef.current = id;\n }, []);\n useIsomorphicLayoutEffect(function () {\n isMountedRef.current = true;\n return function clearFrameOnUnmount() {\n isMountedRef.current = false;\n var frameId = restoreFocusFrameRef.current;\n\n if (frameId) {\n cancelAnimationFrame(frameId);\n }\n };\n }, []);\n var marshal = useMemo(function () {\n return {\n register: register,\n tryRecordFocus: tryRecordFocus,\n tryRestoreFocusRecorded: tryRestoreFocusRecorded,\n tryShiftRecord: tryShiftRecord\n };\n }, [register, tryRecordFocus, tryRestoreFocusRecorded, tryShiftRecord]);\n return marshal;\n}\n\nfunction createRegistry() {\n var entries = {\n draggables: {},\n droppables: {}\n };\n var subscribers = [];\n\n function subscribe(cb) {\n subscribers.push(cb);\n return function unsubscribe() {\n var index = subscribers.indexOf(cb);\n\n if (index === -1) {\n return;\n }\n\n subscribers.splice(index, 1);\n };\n }\n\n function notify(event) {\n if (subscribers.length) {\n subscribers.forEach(function (cb) {\n return cb(event);\n });\n }\n }\n\n function findDraggableById(id) {\n return entries.draggables[id] || null;\n }\n\n function getDraggableById(id) {\n var entry = findDraggableById(id);\n !entry ? process.env.NODE_ENV !== \"production\" ? invariant(false, \"Cannot find draggable entry with id [\" + id + \"]\") : invariant(false) : void 0;\n return entry;\n }\n\n var draggableAPI = {\n register: function register(entry) {\n entries.draggables[entry.descriptor.id] = entry;\n notify({\n type: 'ADDITION',\n value: entry\n });\n },\n update: function update(entry, last) {\n var current = entries.draggables[last.descriptor.id];\n\n if (!current) {\n return;\n }\n\n if (current.uniqueId !== entry.uniqueId) {\n return;\n }\n\n delete entries.draggables[last.descriptor.id];\n entries.draggables[entry.descriptor.id] = entry;\n },\n unregister: function unregister(entry) {\n var draggableId = entry.descriptor.id;\n var current = findDraggableById(draggableId);\n\n if (!current) {\n return;\n }\n\n if (entry.uniqueId !== current.uniqueId) {\n return;\n }\n\n delete entries.draggables[draggableId];\n notify({\n type: 'REMOVAL',\n value: entry\n });\n },\n getById: getDraggableById,\n findById: findDraggableById,\n exists: function exists(id) {\n return Boolean(findDraggableById(id));\n },\n getAllByType: function getAllByType(type) {\n return values(entries.draggables).filter(function (entry) {\n return entry.descriptor.type === type;\n });\n }\n };\n\n function findDroppableById(id) {\n return entries.droppables[id] || null;\n }\n\n function getDroppableById(id) {\n var entry = findDroppableById(id);\n !entry ? process.env.NODE_ENV !== \"production\" ? invariant(false, \"Cannot find droppable entry with id [\" + id + \"]\") : invariant(false) : void 0;\n return entry;\n }\n\n var droppableAPI = {\n register: function register(entry) {\n entries.droppables[entry.descriptor.id] = entry;\n },\n unregister: function unregister(entry) {\n var current = findDroppableById(entry.descriptor.id);\n\n if (!current) {\n return;\n }\n\n if (entry.uniqueId !== current.uniqueId) {\n return;\n }\n\n delete entries.droppables[entry.descriptor.id];\n },\n getById: getDroppableById,\n findById: findDroppableById,\n exists: function exists(id) {\n return Boolean(findDroppableById(id));\n },\n getAllByType: function getAllByType(type) {\n return values(entries.droppables).filter(function (entry) {\n return entry.descriptor.type === type;\n });\n }\n };\n\n function clean() {\n entries.draggables = {};\n entries.droppables = {};\n subscribers.length = 0;\n }\n\n return {\n draggable: draggableAPI,\n droppable: droppableAPI,\n subscribe: subscribe,\n clean: clean\n };\n}\n\nfunction useRegistry() {\n var registry = useMemo(createRegistry, []);\n useEffect(function () {\n return function unmount() {\n requestAnimationFrame(registry.clean);\n };\n }, [registry]);\n return registry;\n}\n\nvar StoreContext = React.createContext(null);\n\nvar getBodyElement = (function () {\n var body = document.body;\n !body ? process.env.NODE_ENV !== \"production\" ? invariant(false, 'Cannot find document.body') : invariant(false) : void 0;\n return body;\n});\n\nvar visuallyHidden = {\n position: 'absolute',\n width: '1px',\n height: '1px',\n margin: '-1px',\n border: '0',\n padding: '0',\n overflow: 'hidden',\n clip: 'rect(0 0 0 0)',\n 'clip-path': 'inset(100%)'\n};\n\nvar getId = function getId(contextId) {\n return \"rbd-announcement-\" + contextId;\n};\nfunction useAnnouncer(contextId) {\n var id = useMemo(function () {\n return getId(contextId);\n }, [contextId]);\n var ref = useRef(null);\n useEffect(function setup() {\n var el = document.createElement('div');\n ref.current = el;\n el.id = id;\n el.setAttribute('aria-live', 'assertive');\n el.setAttribute('aria-atomic', 'true');\n\n _extends(el.style, visuallyHidden);\n\n getBodyElement().appendChild(el);\n return function cleanup() {\n setTimeout(function remove() {\n var body = getBodyElement();\n\n if (body.contains(el)) {\n body.removeChild(el);\n }\n\n if (el === ref.current) {\n ref.current = null;\n }\n });\n };\n }, [id]);\n var announce = useCallback(function (message) {\n var el = ref.current;\n\n if (el) {\n el.textContent = message;\n return;\n }\n\n process.env.NODE_ENV !== \"production\" ? warning(\"\\n A screen reader message was trying to be announced but it was unable to do so.\\n This can occur if you unmount your in your onDragEnd.\\n Consider calling provided.announce() before the unmount so that the instruction will\\n not be lost for users relying on a screen reader.\\n\\n Message not passed to screen reader:\\n\\n \\\"\" + message + \"\\\"\\n \") : void 0;\n }, []);\n return announce;\n}\n\nvar count = 0;\nvar defaults = {\n separator: '::'\n};\nfunction reset() {\n count = 0;\n}\nfunction useUniqueId(prefix, options) {\n if (options === void 0) {\n options = defaults;\n }\n\n return useMemo(function () {\n return \"\" + prefix + options.separator + count++;\n }, [options.separator, prefix]);\n}\n\nfunction getElementId(_ref) {\n var contextId = _ref.contextId,\n uniqueId = _ref.uniqueId;\n return \"rbd-hidden-text-\" + contextId + \"-\" + uniqueId;\n}\nfunction useHiddenTextElement(_ref2) {\n var contextId = _ref2.contextId,\n text = _ref2.text;\n var uniqueId = useUniqueId('hidden-text', {\n separator: '-'\n });\n var id = useMemo(function () {\n return getElementId({\n contextId: contextId,\n uniqueId: uniqueId\n });\n }, [uniqueId, contextId]);\n useEffect(function mount() {\n var el = document.createElement('div');\n el.id = id;\n el.textContent = text;\n el.style.display = 'none';\n getBodyElement().appendChild(el);\n return function unmount() {\n var body = getBodyElement();\n\n if (body.contains(el)) {\n body.removeChild(el);\n }\n };\n }, [id, text]);\n return id;\n}\n\nvar AppContext = React.createContext(null);\n\nvar peerDependencies = {\n\treact: \"^16.8.5 || ^17.0.0\",\n\t\"react-dom\": \"^16.8.5 || ^17.0.0\"\n};\n\nvar semver = /(\\d+)\\.(\\d+)\\.(\\d+)/;\n\nvar getVersion = function getVersion(value) {\n var result = semver.exec(value);\n !(result != null) ? process.env.NODE_ENV !== \"production\" ? invariant(false, \"Unable to parse React version \" + value) : invariant(false) : void 0;\n var major = Number(result[1]);\n var minor = Number(result[2]);\n var patch = Number(result[3]);\n return {\n major: major,\n minor: minor,\n patch: patch,\n raw: value\n };\n};\n\nvar isSatisfied = function isSatisfied(expected, actual) {\n if (actual.major > expected.major) {\n return true;\n }\n\n if (actual.major < expected.major) {\n return false;\n }\n\n if (actual.minor > expected.minor) {\n return true;\n }\n\n if (actual.minor < expected.minor) {\n return false;\n }\n\n return actual.patch >= expected.patch;\n};\n\nvar checkReactVersion = (function (peerDepValue, actualValue) {\n var peerDep = getVersion(peerDepValue);\n var actual = getVersion(actualValue);\n\n if (isSatisfied(peerDep, actual)) {\n return;\n }\n\n process.env.NODE_ENV !== \"production\" ? warning(\"\\n React version: [\" + actual.raw + \"]\\n does not satisfy expected peer dependency version: [\" + peerDep.raw + \"]\\n\\n This can result in run time bugs, and even fatal crashes\\n \") : void 0;\n});\n\nvar suffix = \"\\n We expect a html5 doctype: \\n This is to ensure consistent browser layout and measurement\\n\\n More information: https://github.com/atlassian/react-beautiful-dnd/blob/master/docs/guides/doctype.md\\n\";\nvar checkDoctype = (function (doc) {\n var doctype = doc.doctype;\n\n if (!doctype) {\n process.env.NODE_ENV !== \"production\" ? warning(\"\\n No found.\\n\\n \" + suffix + \"\\n \") : void 0;\n return;\n }\n\n if (doctype.name.toLowerCase() !== 'html') {\n process.env.NODE_ENV !== \"production\" ? warning(\"\\n Unexpected found: (\" + doctype.name + \")\\n\\n \" + suffix + \"\\n \") : void 0;\n }\n\n if (doctype.publicId !== '') {\n process.env.NODE_ENV !== \"production\" ? warning(\"\\n Unexpected publicId found: (\" + doctype.publicId + \")\\n A html5 doctype does not have a publicId\\n\\n \" + suffix + \"\\n \") : void 0;\n }\n});\n\nfunction useDev(useHook) {\n if (process.env.NODE_ENV !== 'production') {\n useHook();\n }\n}\n\nfunction useDevSetupWarning(fn, inputs) {\n useDev(function () {\n useEffect(function () {\n try {\n fn();\n } catch (e) {\n error(\"\\n A setup problem was encountered.\\n\\n > \" + e.message + \"\\n \");\n }\n }, inputs);\n });\n}\n\nfunction useStartupValidation() {\n useDevSetupWarning(function () {\n checkReactVersion(peerDependencies.react, React.version);\n checkDoctype(document);\n }, []);\n}\n\nfunction usePrevious(current) {\n var ref = useRef(current);\n useEffect(function () {\n ref.current = current;\n });\n return ref;\n}\n\nfunction create() {\n var lock = null;\n\n function isClaimed() {\n return Boolean(lock);\n }\n\n function isActive(value) {\n return value === lock;\n }\n\n function claim(abandon) {\n !!lock ? process.env.NODE_ENV !== \"production\" ? invariant(false, 'Cannot claim lock as it is already claimed') : invariant(false) : void 0;\n var newLock = {\n abandon: abandon\n };\n lock = newLock;\n return newLock;\n }\n\n function release() {\n !lock ? process.env.NODE_ENV !== \"production\" ? invariant(false, 'Cannot release lock when there is no lock') : invariant(false) : void 0;\n lock = null;\n }\n\n function tryAbandon() {\n if (lock) {\n lock.abandon();\n release();\n }\n }\n\n return {\n isClaimed: isClaimed,\n isActive: isActive,\n claim: claim,\n release: release,\n tryAbandon: tryAbandon\n };\n}\n\nvar tab = 9;\nvar enter = 13;\nvar escape = 27;\nvar space = 32;\nvar pageUp = 33;\nvar pageDown = 34;\nvar end = 35;\nvar home = 36;\nvar arrowLeft = 37;\nvar arrowUp = 38;\nvar arrowRight = 39;\nvar arrowDown = 40;\n\nvar _preventedKeys;\nvar preventedKeys = (_preventedKeys = {}, _preventedKeys[enter] = true, _preventedKeys[tab] = true, _preventedKeys);\nvar preventStandardKeyEvents = (function (event) {\n if (preventedKeys[event.keyCode]) {\n event.preventDefault();\n }\n});\n\nvar supportedEventName = function () {\n var base = 'visibilitychange';\n\n if (typeof document === 'undefined') {\n return base;\n }\n\n var candidates = [base, \"ms\" + base, \"webkit\" + base, \"moz\" + base, \"o\" + base];\n var supported = find(candidates, function (eventName) {\n return \"on\" + eventName in document;\n });\n return supported || base;\n}();\n\nvar primaryButton = 0;\nvar sloppyClickThreshold = 5;\n\nfunction isSloppyClickThresholdExceeded(original, current) {\n return Math.abs(current.x - original.x) >= sloppyClickThreshold || Math.abs(current.y - original.y) >= sloppyClickThreshold;\n}\n\nvar idle$1 = {\n type: 'IDLE'\n};\n\nfunction getCaptureBindings(_ref) {\n var cancel = _ref.cancel,\n completed = _ref.completed,\n getPhase = _ref.getPhase,\n setPhase = _ref.setPhase;\n return [{\n eventName: 'mousemove',\n fn: function fn(event) {\n var button = event.button,\n clientX = event.clientX,\n clientY = event.clientY;\n\n if (button !== primaryButton) {\n return;\n }\n\n var point = {\n x: clientX,\n y: clientY\n };\n var phase = getPhase();\n\n if (phase.type === 'DRAGGING') {\n event.preventDefault();\n phase.actions.move(point);\n return;\n }\n\n !(phase.type === 'PENDING') ? process.env.NODE_ENV !== \"production\" ? invariant(false, 'Cannot be IDLE') : invariant(false) : void 0;\n var pending = phase.point;\n\n if (!isSloppyClickThresholdExceeded(pending, point)) {\n return;\n }\n\n event.preventDefault();\n var actions = phase.actions.fluidLift(point);\n setPhase({\n type: 'DRAGGING',\n actions: actions\n });\n }\n }, {\n eventName: 'mouseup',\n fn: function fn(event) {\n var phase = getPhase();\n\n if (phase.type !== 'DRAGGING') {\n cancel();\n return;\n }\n\n event.preventDefault();\n phase.actions.drop({\n shouldBlockNextClick: true\n });\n completed();\n }\n }, {\n eventName: 'mousedown',\n fn: function fn(event) {\n if (getPhase().type === 'DRAGGING') {\n event.preventDefault();\n }\n\n cancel();\n }\n }, {\n eventName: 'keydown',\n fn: function fn(event) {\n var phase = getPhase();\n\n if (phase.type === 'PENDING') {\n cancel();\n return;\n }\n\n if (event.keyCode === escape) {\n event.preventDefault();\n cancel();\n return;\n }\n\n preventStandardKeyEvents(event);\n }\n }, {\n eventName: 'resize',\n fn: cancel\n }, {\n eventName: 'scroll',\n options: {\n passive: true,\n capture: false\n },\n fn: function fn() {\n if (getPhase().type === 'PENDING') {\n cancel();\n }\n }\n }, {\n eventName: 'webkitmouseforcedown',\n fn: function fn(event) {\n var phase = getPhase();\n !(phase.type !== 'IDLE') ? process.env.NODE_ENV !== \"production\" ? invariant(false, 'Unexpected phase') : invariant(false) : void 0;\n\n if (phase.actions.shouldRespectForcePress()) {\n cancel();\n return;\n }\n\n event.preventDefault();\n }\n }, {\n eventName: supportedEventName,\n fn: cancel\n }];\n}\n\nfunction useMouseSensor(api) {\n var phaseRef = useRef(idle$1);\n var unbindEventsRef = useRef(noop);\n var startCaptureBinding = useMemo(function () {\n return {\n eventName: 'mousedown',\n fn: function onMouseDown(event) {\n if (event.defaultPrevented) {\n return;\n }\n\n if (event.button !== primaryButton) {\n return;\n }\n\n if (event.ctrlKey || event.metaKey || event.shiftKey || event.altKey) {\n return;\n }\n\n var draggableId = api.findClosestDraggableId(event);\n\n if (!draggableId) {\n return;\n }\n\n var actions = api.tryGetLock(draggableId, stop, {\n sourceEvent: event\n });\n\n if (!actions) {\n return;\n }\n\n event.preventDefault();\n var point = {\n x: event.clientX,\n y: event.clientY\n };\n unbindEventsRef.current();\n startPendingDrag(actions, point);\n }\n };\n }, [api]);\n var preventForcePressBinding = useMemo(function () {\n return {\n eventName: 'webkitmouseforcewillbegin',\n fn: function fn(event) {\n if (event.defaultPrevented) {\n return;\n }\n\n var id = api.findClosestDraggableId(event);\n\n if (!id) {\n return;\n }\n\n var options = api.findOptionsForDraggable(id);\n\n if (!options) {\n return;\n }\n\n if (options.shouldRespectForcePress) {\n return;\n }\n\n if (!api.canGetLock(id)) {\n return;\n }\n\n event.preventDefault();\n }\n };\n }, [api]);\n var listenForCapture = useCallback(function listenForCapture() {\n var options = {\n passive: false,\n capture: true\n };\n unbindEventsRef.current = bindEvents(window, [preventForcePressBinding, startCaptureBinding], options);\n }, [preventForcePressBinding, startCaptureBinding]);\n var stop = useCallback(function () {\n var current = phaseRef.current;\n\n if (current.type === 'IDLE') {\n return;\n }\n\n phaseRef.current = idle$1;\n unbindEventsRef.current();\n listenForCapture();\n }, [listenForCapture]);\n var cancel = useCallback(function () {\n var phase = phaseRef.current;\n stop();\n\n if (phase.type === 'DRAGGING') {\n phase.actions.cancel({\n shouldBlockNextClick: true\n });\n }\n\n if (phase.type === 'PENDING') {\n phase.actions.abort();\n }\n }, [stop]);\n var bindCapturingEvents = useCallback(function bindCapturingEvents() {\n var options = {\n capture: true,\n passive: false\n };\n var bindings = getCaptureBindings({\n cancel: cancel,\n completed: stop,\n getPhase: function getPhase() {\n return phaseRef.current;\n },\n setPhase: function setPhase(phase) {\n phaseRef.current = phase;\n }\n });\n unbindEventsRef.current = bindEvents(window, bindings, options);\n }, [cancel, stop]);\n var startPendingDrag = useCallback(function startPendingDrag(actions, point) {\n !(phaseRef.current.type === 'IDLE') ? process.env.NODE_ENV !== \"production\" ? invariant(false, 'Expected to move from IDLE to PENDING drag') : invariant(false) : void 0;\n phaseRef.current = {\n type: 'PENDING',\n point: point,\n actions: actions\n };\n bindCapturingEvents();\n }, [bindCapturingEvents]);\n useIsomorphicLayoutEffect(function mount() {\n listenForCapture();\n return function unmount() {\n unbindEventsRef.current();\n };\n }, [listenForCapture]);\n}\n\nvar _scrollJumpKeys;\n\nfunction noop$1() {}\n\nvar scrollJumpKeys = (_scrollJumpKeys = {}, _scrollJumpKeys[pageDown] = true, _scrollJumpKeys[pageUp] = true, _scrollJumpKeys[home] = true, _scrollJumpKeys[end] = true, _scrollJumpKeys);\n\nfunction getDraggingBindings(actions, stop) {\n function cancel() {\n stop();\n actions.cancel();\n }\n\n function drop() {\n stop();\n actions.drop();\n }\n\n return [{\n eventName: 'keydown',\n fn: function fn(event) {\n if (event.keyCode === escape) {\n event.preventDefault();\n cancel();\n return;\n }\n\n if (event.keyCode === space) {\n event.preventDefault();\n drop();\n return;\n }\n\n if (event.keyCode === arrowDown) {\n event.preventDefault();\n actions.moveDown();\n return;\n }\n\n if (event.keyCode === arrowUp) {\n event.preventDefault();\n actions.moveUp();\n return;\n }\n\n if (event.keyCode === arrowRight) {\n event.preventDefault();\n actions.moveRight();\n return;\n }\n\n if (event.keyCode === arrowLeft) {\n event.preventDefault();\n actions.moveLeft();\n return;\n }\n\n if (scrollJumpKeys[event.keyCode]) {\n event.preventDefault();\n return;\n }\n\n preventStandardKeyEvents(event);\n }\n }, {\n eventName: 'mousedown',\n fn: cancel\n }, {\n eventName: 'mouseup',\n fn: cancel\n }, {\n eventName: 'click',\n fn: cancel\n }, {\n eventName: 'touchstart',\n fn: cancel\n }, {\n eventName: 'resize',\n fn: cancel\n }, {\n eventName: 'wheel',\n fn: cancel,\n options: {\n passive: true\n }\n }, {\n eventName: supportedEventName,\n fn: cancel\n }];\n}\n\nfunction useKeyboardSensor(api) {\n var unbindEventsRef = useRef(noop$1);\n var startCaptureBinding = useMemo(function () {\n return {\n eventName: 'keydown',\n fn: function onKeyDown(event) {\n if (event.defaultPrevented) {\n return;\n }\n\n if (event.keyCode !== space) {\n return;\n }\n\n var draggableId = api.findClosestDraggableId(event);\n\n if (!draggableId) {\n return;\n }\n\n var preDrag = api.tryGetLock(draggableId, stop, {\n sourceEvent: event\n });\n\n if (!preDrag) {\n return;\n }\n\n event.preventDefault();\n var isCapturing = true;\n var actions = preDrag.snapLift();\n unbindEventsRef.current();\n\n function stop() {\n !isCapturing ? process.env.NODE_ENV !== \"production\" ? invariant(false, 'Cannot stop capturing a keyboard drag when not capturing') : invariant(false) : void 0;\n isCapturing = false;\n unbindEventsRef.current();\n listenForCapture();\n }\n\n unbindEventsRef.current = bindEvents(window, getDraggingBindings(actions, stop), {\n capture: true,\n passive: false\n });\n }\n };\n }, [api]);\n var listenForCapture = useCallback(function tryStartCapture() {\n var options = {\n passive: false,\n capture: true\n };\n unbindEventsRef.current = bindEvents(window, [startCaptureBinding], options);\n }, [startCaptureBinding]);\n useIsomorphicLayoutEffect(function mount() {\n listenForCapture();\n return function unmount() {\n unbindEventsRef.current();\n };\n }, [listenForCapture]);\n}\n\nvar idle$2 = {\n type: 'IDLE'\n};\nvar timeForLongPress = 120;\nvar forcePressThreshold = 0.15;\n\nfunction getWindowBindings(_ref) {\n var cancel = _ref.cancel,\n getPhase = _ref.getPhase;\n return [{\n eventName: 'orientationchange',\n fn: cancel\n }, {\n eventName: 'resize',\n fn: cancel\n }, {\n eventName: 'contextmenu',\n fn: function fn(event) {\n event.preventDefault();\n }\n }, {\n eventName: 'keydown',\n fn: function fn(event) {\n if (getPhase().type !== 'DRAGGING') {\n cancel();\n return;\n }\n\n if (event.keyCode === escape) {\n event.preventDefault();\n }\n\n cancel();\n }\n }, {\n eventName: supportedEventName,\n fn: cancel\n }];\n}\n\nfunction getHandleBindings(_ref2) {\n var cancel = _ref2.cancel,\n completed = _ref2.completed,\n getPhase = _ref2.getPhase;\n return [{\n eventName: 'touchmove',\n options: {\n capture: false\n },\n fn: function fn(event) {\n var phase = getPhase();\n\n if (phase.type !== 'DRAGGING') {\n cancel();\n return;\n }\n\n phase.hasMoved = true;\n var _event$touches$ = event.touches[0],\n clientX = _event$touches$.clientX,\n clientY = _event$touches$.clientY;\n var point = {\n x: clientX,\n y: clientY\n };\n event.preventDefault();\n phase.actions.move(point);\n }\n }, {\n eventName: 'touchend',\n fn: function fn(event) {\n var phase = getPhase();\n\n if (phase.type !== 'DRAGGING') {\n cancel();\n return;\n }\n\n event.preventDefault();\n phase.actions.drop({\n shouldBlockNextClick: true\n });\n completed();\n }\n }, {\n eventName: 'touchcancel',\n fn: function fn(event) {\n if (getPhase().type !== 'DRAGGING') {\n cancel();\n return;\n }\n\n event.preventDefault();\n cancel();\n }\n }, {\n eventName: 'touchforcechange',\n fn: function fn(event) {\n var phase = getPhase();\n !(phase.type !== 'IDLE') ? process.env.NODE_ENV !== \"production\" ? invariant(false) : invariant(false) : void 0;\n var touch = event.touches[0];\n\n if (!touch) {\n return;\n }\n\n var isForcePress = touch.force >= forcePressThreshold;\n\n if (!isForcePress) {\n return;\n }\n\n var shouldRespect = phase.actions.shouldRespectForcePress();\n\n if (phase.type === 'PENDING') {\n if (shouldRespect) {\n cancel();\n }\n\n return;\n }\n\n if (shouldRespect) {\n if (phase.hasMoved) {\n event.preventDefault();\n return;\n }\n\n cancel();\n return;\n }\n\n event.preventDefault();\n }\n }, {\n eventName: supportedEventName,\n fn: cancel\n }];\n}\n\nfunction useTouchSensor(api) {\n var phaseRef = useRef(idle$2);\n var unbindEventsRef = useRef(noop);\n var getPhase = useCallback(function getPhase() {\n return phaseRef.current;\n }, []);\n var setPhase = useCallback(function setPhase(phase) {\n phaseRef.current = phase;\n }, []);\n var startCaptureBinding = useMemo(function () {\n return {\n eventName: 'touchstart',\n fn: function onTouchStart(event) {\n if (event.defaultPrevented) {\n return;\n }\n\n var draggableId = api.findClosestDraggableId(event);\n\n if (!draggableId) {\n return;\n }\n\n var actions = api.tryGetLock(draggableId, stop, {\n sourceEvent: event\n });\n\n if (!actions) {\n return;\n }\n\n var touch = event.touches[0];\n var clientX = touch.clientX,\n clientY = touch.clientY;\n var point = {\n x: clientX,\n y: clientY\n };\n unbindEventsRef.current();\n startPendingDrag(actions, point);\n }\n };\n }, [api]);\n var listenForCapture = useCallback(function listenForCapture() {\n var options = {\n capture: true,\n passive: false\n };\n unbindEventsRef.current = bindEvents(window, [startCaptureBinding], options);\n }, [startCaptureBinding]);\n var stop = useCallback(function () {\n var current = phaseRef.current;\n\n if (current.type === 'IDLE') {\n return;\n }\n\n if (current.type === 'PENDING') {\n clearTimeout(current.longPressTimerId);\n }\n\n setPhase(idle$2);\n unbindEventsRef.current();\n listenForCapture();\n }, [listenForCapture, setPhase]);\n var cancel = useCallback(function () {\n var phase = phaseRef.current;\n stop();\n\n if (phase.type === 'DRAGGING') {\n phase.actions.cancel({\n shouldBlockNextClick: true\n });\n }\n\n if (phase.type === 'PENDING') {\n phase.actions.abort();\n }\n }, [stop]);\n var bindCapturingEvents = useCallback(function bindCapturingEvents() {\n var options = {\n capture: true,\n passive: false\n };\n var args = {\n cancel: cancel,\n completed: stop,\n getPhase: getPhase\n };\n var unbindTarget = bindEvents(window, getHandleBindings(args), options);\n var unbindWindow = bindEvents(window, getWindowBindings(args), options);\n\n unbindEventsRef.current = function unbindAll() {\n unbindTarget();\n unbindWindow();\n };\n }, [cancel, getPhase, stop]);\n var startDragging = useCallback(function startDragging() {\n var phase = getPhase();\n !(phase.type === 'PENDING') ? process.env.NODE_ENV !== \"production\" ? invariant(false, \"Cannot start dragging from phase \" + phase.type) : invariant(false) : void 0;\n var actions = phase.actions.fluidLift(phase.point);\n setPhase({\n type: 'DRAGGING',\n actions: actions,\n hasMoved: false\n });\n }, [getPhase, setPhase]);\n var startPendingDrag = useCallback(function startPendingDrag(actions, point) {\n !(getPhase().type === 'IDLE') ? process.env.NODE_ENV !== \"production\" ? invariant(false, 'Expected to move from IDLE to PENDING drag') : invariant(false) : void 0;\n var longPressTimerId = setTimeout(startDragging, timeForLongPress);\n setPhase({\n type: 'PENDING',\n point: point,\n actions: actions,\n longPressTimerId: longPressTimerId\n });\n bindCapturingEvents();\n }, [bindCapturingEvents, getPhase, setPhase, startDragging]);\n useIsomorphicLayoutEffect(function mount() {\n listenForCapture();\n return function unmount() {\n unbindEventsRef.current();\n var phase = getPhase();\n\n if (phase.type === 'PENDING') {\n clearTimeout(phase.longPressTimerId);\n setPhase(idle$2);\n }\n };\n }, [getPhase, listenForCapture, setPhase]);\n useIsomorphicLayoutEffect(function webkitHack() {\n var unbind = bindEvents(window, [{\n eventName: 'touchmove',\n fn: function fn() {},\n options: {\n capture: false,\n passive: false\n }\n }]);\n return unbind;\n }, []);\n}\n\nfunction useValidateSensorHooks(sensorHooks) {\n useDev(function () {\n var previousRef = usePrevious(sensorHooks);\n useDevSetupWarning(function () {\n !(previousRef.current.length === sensorHooks.length) ? process.env.NODE_ENV !== \"production\" ? invariant(false, 'Cannot change the amount of sensor hooks after mounting') : invariant(false) : void 0;\n });\n });\n}\n\nvar interactiveTagNames = {\n input: true,\n button: true,\n textarea: true,\n select: true,\n option: true,\n optgroup: true,\n video: true,\n audio: true\n};\n\nfunction isAnInteractiveElement(parent, current) {\n if (current == null) {\n return false;\n }\n\n var hasAnInteractiveTag = Boolean(interactiveTagNames[current.tagName.toLowerCase()]);\n\n if (hasAnInteractiveTag) {\n return true;\n }\n\n var attribute = current.getAttribute('contenteditable');\n\n if (attribute === 'true' || attribute === '') {\n return true;\n }\n\n if (current === parent) {\n return false;\n }\n\n return isAnInteractiveElement(parent, current.parentElement);\n}\n\nfunction isEventInInteractiveElement(draggable, event) {\n var target = event.target;\n\n if (!isHtmlElement(target)) {\n return false;\n }\n\n return isAnInteractiveElement(draggable, target);\n}\n\nvar getBorderBoxCenterPosition = (function (el) {\n return getRect(el.getBoundingClientRect()).center;\n});\n\nfunction isElement(el) {\n return el instanceof getWindowFromEl(el).Element;\n}\n\nvar supportedMatchesName = function () {\n var base = 'matches';\n\n if (typeof document === 'undefined') {\n return base;\n }\n\n var candidates = [base, 'msMatchesSelector', 'webkitMatchesSelector'];\n var value = find(candidates, function (name) {\n return name in Element.prototype;\n });\n return value || base;\n}();\n\nfunction closestPonyfill(el, selector) {\n if (el == null) {\n return null;\n }\n\n if (el[supportedMatchesName](selector)) {\n return el;\n }\n\n return closestPonyfill(el.parentElement, selector);\n}\n\nfunction closest$1(el, selector) {\n if (el.closest) {\n return el.closest(selector);\n }\n\n return closestPonyfill(el, selector);\n}\n\nfunction getSelector(contextId) {\n return \"[\" + dragHandle.contextId + \"=\\\"\" + contextId + \"\\\"]\";\n}\n\nfunction findClosestDragHandleFromEvent(contextId, event) {\n var target = event.target;\n\n if (!isElement(target)) {\n process.env.NODE_ENV !== \"production\" ? warning('event.target must be a Element') : void 0;\n return null;\n }\n\n var selector = getSelector(contextId);\n var handle = closest$1(target, selector);\n\n if (!handle) {\n return null;\n }\n\n if (!isHtmlElement(handle)) {\n process.env.NODE_ENV !== \"production\" ? warning('drag handle must be a HTMLElement') : void 0;\n return null;\n }\n\n return handle;\n}\n\nfunction tryGetClosestDraggableIdFromEvent(contextId, event) {\n var handle = findClosestDragHandleFromEvent(contextId, event);\n\n if (!handle) {\n return null;\n }\n\n return handle.getAttribute(dragHandle.draggableId);\n}\n\nfunction findDraggable(contextId, draggableId) {\n var selector = \"[\" + draggable.contextId + \"=\\\"\" + contextId + \"\\\"]\";\n var possible = toArray(document.querySelectorAll(selector));\n var draggable$1 = find(possible, function (el) {\n return el.getAttribute(draggable.id) === draggableId;\n });\n\n if (!draggable$1) {\n return null;\n }\n\n if (!isHtmlElement(draggable$1)) {\n process.env.NODE_ENV !== \"production\" ? warning('Draggable element is not a HTMLElement') : void 0;\n return null;\n }\n\n return draggable$1;\n}\n\nfunction preventDefault(event) {\n event.preventDefault();\n}\n\nfunction _isActive(_ref) {\n var expected = _ref.expected,\n phase = _ref.phase,\n isLockActive = _ref.isLockActive,\n shouldWarn = _ref.shouldWarn;\n\n if (!isLockActive()) {\n if (shouldWarn) {\n process.env.NODE_ENV !== \"production\" ? warning(\"\\n Cannot perform action.\\n The sensor no longer has an action lock.\\n\\n Tips:\\n\\n - Throw away your action handlers when forceStop() is called\\n - Check actions.isActive() if you really need to\\n \") : void 0;\n }\n\n return false;\n }\n\n if (expected !== phase) {\n if (shouldWarn) {\n process.env.NODE_ENV !== \"production\" ? warning(\"\\n Cannot perform action.\\n The actions you used belong to an outdated phase\\n\\n Current phase: \" + expected + \"\\n You called an action from outdated phase: \" + phase + \"\\n\\n Tips:\\n\\n - Do not use preDragActions actions after calling preDragActions.lift()\\n \") : void 0;\n }\n\n return false;\n }\n\n return true;\n}\n\nfunction canStart(_ref2) {\n var lockAPI = _ref2.lockAPI,\n store = _ref2.store,\n registry = _ref2.registry,\n draggableId = _ref2.draggableId;\n\n if (lockAPI.isClaimed()) {\n return false;\n }\n\n var entry = registry.draggable.findById(draggableId);\n\n if (!entry) {\n process.env.NODE_ENV !== \"production\" ? warning(\"Unable to find draggable with id: \" + draggableId) : void 0;\n return false;\n }\n\n if (!entry.options.isEnabled) {\n return false;\n }\n\n if (!canStartDrag(store.getState(), draggableId)) {\n return false;\n }\n\n return true;\n}\n\nfunction tryStart(_ref3) {\n var lockAPI = _ref3.lockAPI,\n contextId = _ref3.contextId,\n store = _ref3.store,\n registry = _ref3.registry,\n draggableId = _ref3.draggableId,\n forceSensorStop = _ref3.forceSensorStop,\n sourceEvent = _ref3.sourceEvent;\n var shouldStart = canStart({\n lockAPI: lockAPI,\n store: store,\n registry: registry,\n draggableId: draggableId\n });\n\n if (!shouldStart) {\n return null;\n }\n\n var entry = registry.draggable.getById(draggableId);\n var el = findDraggable(contextId, entry.descriptor.id);\n\n if (!el) {\n process.env.NODE_ENV !== \"production\" ? warning(\"Unable to find draggable element with id: \" + draggableId) : void 0;\n return null;\n }\n\n if (sourceEvent && !entry.options.canDragInteractiveElements && isEventInInteractiveElement(el, sourceEvent)) {\n return null;\n }\n\n var lock = lockAPI.claim(forceSensorStop || noop);\n var phase = 'PRE_DRAG';\n\n function getShouldRespectForcePress() {\n return entry.options.shouldRespectForcePress;\n }\n\n function isLockActive() {\n return lockAPI.isActive(lock);\n }\n\n function tryDispatch(expected, getAction) {\n if (_isActive({\n expected: expected,\n phase: phase,\n isLockActive: isLockActive,\n shouldWarn: true\n })) {\n store.dispatch(getAction());\n }\n }\n\n var tryDispatchWhenDragging = tryDispatch.bind(null, 'DRAGGING');\n\n function lift$1(args) {\n function completed() {\n lockAPI.release();\n phase = 'COMPLETED';\n }\n\n if (phase !== 'PRE_DRAG') {\n completed();\n !(phase === 'PRE_DRAG') ? process.env.NODE_ENV !== \"production\" ? invariant(false, \"Cannot lift in phase \" + phase) : invariant(false) : void 0;\n }\n\n store.dispatch(lift(args.liftActionArgs));\n phase = 'DRAGGING';\n\n function finish(reason, options) {\n if (options === void 0) {\n options = {\n shouldBlockNextClick: false\n };\n }\n\n args.cleanup();\n\n if (options.shouldBlockNextClick) {\n var unbind = bindEvents(window, [{\n eventName: 'click',\n fn: preventDefault,\n options: {\n once: true,\n passive: false,\n capture: true\n }\n }]);\n setTimeout(unbind);\n }\n\n completed();\n store.dispatch(drop({\n reason: reason\n }));\n }\n\n return _extends({\n isActive: function isActive() {\n return _isActive({\n expected: 'DRAGGING',\n phase: phase,\n isLockActive: isLockActive,\n shouldWarn: false\n });\n },\n shouldRespectForcePress: getShouldRespectForcePress,\n drop: function drop(options) {\n return finish('DROP', options);\n },\n cancel: function cancel(options) {\n return finish('CANCEL', options);\n }\n }, args.actions);\n }\n\n function fluidLift(clientSelection) {\n var move$1 = rafSchd(function (client) {\n tryDispatchWhenDragging(function () {\n return move({\n client: client\n });\n });\n });\n var api = lift$1({\n liftActionArgs: {\n id: draggableId,\n clientSelection: clientSelection,\n movementMode: 'FLUID'\n },\n cleanup: function cleanup() {\n return move$1.cancel();\n },\n actions: {\n move: move$1\n }\n });\n return _extends({}, api, {\n move: move$1\n });\n }\n\n function snapLift() {\n var actions = {\n moveUp: function moveUp$1() {\n return tryDispatchWhenDragging(moveUp);\n },\n moveRight: function moveRight$1() {\n return tryDispatchWhenDragging(moveRight);\n },\n moveDown: function moveDown$1() {\n return tryDispatchWhenDragging(moveDown);\n },\n moveLeft: function moveLeft$1() {\n return tryDispatchWhenDragging(moveLeft);\n }\n };\n return lift$1({\n liftActionArgs: {\n id: draggableId,\n clientSelection: getBorderBoxCenterPosition(el),\n movementMode: 'SNAP'\n },\n cleanup: noop,\n actions: actions\n });\n }\n\n function abortPreDrag() {\n var shouldRelease = _isActive({\n expected: 'PRE_DRAG',\n phase: phase,\n isLockActive: isLockActive,\n shouldWarn: true\n });\n\n if (shouldRelease) {\n lockAPI.release();\n }\n }\n\n var preDrag = {\n isActive: function isActive() {\n return _isActive({\n expected: 'PRE_DRAG',\n phase: phase,\n isLockActive: isLockActive,\n shouldWarn: false\n });\n },\n shouldRespectForcePress: getShouldRespectForcePress,\n fluidLift: fluidLift,\n snapLift: snapLift,\n abort: abortPreDrag\n };\n return preDrag;\n}\n\nvar defaultSensors = [useMouseSensor, useKeyboardSensor, useTouchSensor];\nfunction useSensorMarshal(_ref4) {\n var contextId = _ref4.contextId,\n store = _ref4.store,\n registry = _ref4.registry,\n customSensors = _ref4.customSensors,\n enableDefaultSensors = _ref4.enableDefaultSensors;\n var useSensors = [].concat(enableDefaultSensors ? defaultSensors : [], customSensors || []);\n var lockAPI = useState(function () {\n return create();\n })[0];\n var tryAbandonLock = useCallback(function tryAbandonLock(previous, current) {\n if (previous.isDragging && !current.isDragging) {\n lockAPI.tryAbandon();\n }\n }, [lockAPI]);\n useIsomorphicLayoutEffect(function listenToStore() {\n var previous = store.getState();\n var unsubscribe = store.subscribe(function () {\n var current = store.getState();\n tryAbandonLock(previous, current);\n previous = current;\n });\n return unsubscribe;\n }, [lockAPI, store, tryAbandonLock]);\n useIsomorphicLayoutEffect(function () {\n return lockAPI.tryAbandon;\n }, [lockAPI.tryAbandon]);\n var canGetLock = useCallback(function (draggableId) {\n return canStart({\n lockAPI: lockAPI,\n registry: registry,\n store: store,\n draggableId: draggableId\n });\n }, [lockAPI, registry, store]);\n var tryGetLock = useCallback(function (draggableId, forceStop, options) {\n return tryStart({\n lockAPI: lockAPI,\n registry: registry,\n contextId: contextId,\n store: store,\n draggableId: draggableId,\n forceSensorStop: forceStop,\n sourceEvent: options && options.sourceEvent ? options.sourceEvent : null\n });\n }, [contextId, lockAPI, registry, store]);\n var findClosestDraggableId = useCallback(function (event) {\n return tryGetClosestDraggableIdFromEvent(contextId, event);\n }, [contextId]);\n var findOptionsForDraggable = useCallback(function (id) {\n var entry = registry.draggable.findById(id);\n return entry ? entry.options : null;\n }, [registry.draggable]);\n var tryReleaseLock = useCallback(function tryReleaseLock() {\n if (!lockAPI.isClaimed()) {\n return;\n }\n\n lockAPI.tryAbandon();\n\n if (store.getState().phase !== 'IDLE') {\n store.dispatch(flush());\n }\n }, [lockAPI, store]);\n var isLockClaimed = useCallback(lockAPI.isClaimed, [lockAPI]);\n var api = useMemo(function () {\n return {\n canGetLock: canGetLock,\n tryGetLock: tryGetLock,\n findClosestDraggableId: findClosestDraggableId,\n findOptionsForDraggable: findOptionsForDraggable,\n tryReleaseLock: tryReleaseLock,\n isLockClaimed: isLockClaimed\n };\n }, [canGetLock, tryGetLock, findClosestDraggableId, findOptionsForDraggable, tryReleaseLock, isLockClaimed]);\n useValidateSensorHooks(useSensors);\n\n for (var i = 0; i < useSensors.length; i++) {\n useSensors[i](api);\n }\n}\n\nvar createResponders = function createResponders(props) {\n return {\n onBeforeCapture: props.onBeforeCapture,\n onBeforeDragStart: props.onBeforeDragStart,\n onDragStart: props.onDragStart,\n onDragEnd: props.onDragEnd,\n onDragUpdate: props.onDragUpdate\n };\n};\n\nfunction getStore(lazyRef) {\n !lazyRef.current ? process.env.NODE_ENV !== \"production\" ? invariant(false, 'Could not find store from lazy ref') : invariant(false) : void 0;\n return lazyRef.current;\n}\n\nfunction App(props) {\n var contextId = props.contextId,\n setCallbacks = props.setCallbacks,\n sensors = props.sensors,\n nonce = props.nonce,\n dragHandleUsageInstructions = props.dragHandleUsageInstructions;\n var lazyStoreRef = useRef(null);\n useStartupValidation();\n var lastPropsRef = usePrevious(props);\n var getResponders = useCallback(function () {\n return createResponders(lastPropsRef.current);\n }, [lastPropsRef]);\n var announce = useAnnouncer(contextId);\n var dragHandleUsageInstructionsId = useHiddenTextElement({\n contextId: contextId,\n text: dragHandleUsageInstructions\n });\n var styleMarshal = useStyleMarshal(contextId, nonce);\n var lazyDispatch = useCallback(function (action) {\n getStore(lazyStoreRef).dispatch(action);\n }, []);\n var marshalCallbacks = useMemo(function () {\n return bindActionCreators({\n publishWhileDragging: publishWhileDragging,\n updateDroppableScroll: updateDroppableScroll,\n updateDroppableIsEnabled: updateDroppableIsEnabled,\n updateDroppableIsCombineEnabled: updateDroppableIsCombineEnabled,\n collectionStarting: collectionStarting\n }, lazyDispatch);\n }, [lazyDispatch]);\n var registry = useRegistry();\n var dimensionMarshal = useMemo(function () {\n return createDimensionMarshal(registry, marshalCallbacks);\n }, [registry, marshalCallbacks]);\n var autoScroller = useMemo(function () {\n return createAutoScroller(_extends({\n scrollWindow: scrollWindow,\n scrollDroppable: dimensionMarshal.scrollDroppable\n }, bindActionCreators({\n move: move\n }, lazyDispatch)));\n }, [dimensionMarshal.scrollDroppable, lazyDispatch]);\n var focusMarshal = useFocusMarshal(contextId);\n var store = useMemo(function () {\n return createStore({\n announce: announce,\n autoScroller: autoScroller,\n dimensionMarshal: dimensionMarshal,\n focusMarshal: focusMarshal,\n getResponders: getResponders,\n styleMarshal: styleMarshal\n });\n }, [announce, autoScroller, dimensionMarshal, focusMarshal, getResponders, styleMarshal]);\n\n if (process.env.NODE_ENV !== 'production') {\n if (lazyStoreRef.current && lazyStoreRef.current !== store) {\n process.env.NODE_ENV !== \"production\" ? warning('unexpected store change') : void 0;\n }\n }\n\n lazyStoreRef.current = store;\n var tryResetStore = useCallback(function () {\n var current = getStore(lazyStoreRef);\n var state = current.getState();\n\n if (state.phase !== 'IDLE') {\n current.dispatch(flush());\n }\n }, []);\n var isDragging = useCallback(function () {\n var state = getStore(lazyStoreRef).getState();\n return state.isDragging || state.phase === 'DROP_ANIMATING';\n }, []);\n var appCallbacks = useMemo(function () {\n return {\n isDragging: isDragging,\n tryAbort: tryResetStore\n };\n }, [isDragging, tryResetStore]);\n setCallbacks(appCallbacks);\n var getCanLift = useCallback(function (id) {\n return canStartDrag(getStore(lazyStoreRef).getState(), id);\n }, []);\n var getIsMovementAllowed = useCallback(function () {\n return isMovementAllowed(getStore(lazyStoreRef).getState());\n }, []);\n var appContext = useMemo(function () {\n return {\n marshal: dimensionMarshal,\n focus: focusMarshal,\n contextId: contextId,\n canLift: getCanLift,\n isMovementAllowed: getIsMovementAllowed,\n dragHandleUsageInstructionsId: dragHandleUsageInstructionsId,\n registry: registry\n };\n }, [contextId, dimensionMarshal, dragHandleUsageInstructionsId, focusMarshal, getCanLift, getIsMovementAllowed, registry]);\n useSensorMarshal({\n contextId: contextId,\n store: store,\n registry: registry,\n customSensors: sensors,\n enableDefaultSensors: props.enableDefaultSensors !== false\n });\n useEffect(function () {\n return tryResetStore;\n }, [tryResetStore]);\n return React.createElement(AppContext.Provider, {\n value: appContext\n }, React.createElement(Provider, {\n context: StoreContext,\n store: store\n }, props.children));\n}\n\nvar count$1 = 0;\nfunction reset$1() {\n count$1 = 0;\n}\nfunction useInstanceCount() {\n return useMemo(function () {\n return \"\" + count$1++;\n }, []);\n}\n\nfunction resetServerContext() {\n reset$1();\n reset();\n}\nfunction DragDropContext(props) {\n var contextId = useInstanceCount();\n var dragHandleUsageInstructions = props.dragHandleUsageInstructions || preset.dragHandleUsageInstructions;\n return React.createElement(ErrorBoundary, null, function (setCallbacks) {\n return React.createElement(App, {\n nonce: props.nonce,\n contextId: contextId,\n setCallbacks: setCallbacks,\n dragHandleUsageInstructions: dragHandleUsageInstructions,\n enableDefaultSensors: props.enableDefaultSensors,\n sensors: props.sensors,\n onBeforeCapture: props.onBeforeCapture,\n onBeforeDragStart: props.onBeforeDragStart,\n onDragStart: props.onDragStart,\n onDragUpdate: props.onDragUpdate,\n onDragEnd: props.onDragEnd\n }, props.children);\n });\n}\n\nvar isEqual$1 = function isEqual(base) {\n return function (value) {\n return base === value;\n };\n};\n\nvar isScroll = isEqual$1('scroll');\nvar isAuto = isEqual$1('auto');\nvar isVisible$1 = isEqual$1('visible');\n\nvar isEither = function isEither(overflow, fn) {\n return fn(overflow.overflowX) || fn(overflow.overflowY);\n};\n\nvar isBoth = function isBoth(overflow, fn) {\n return fn(overflow.overflowX) && fn(overflow.overflowY);\n};\n\nvar isElementScrollable = function isElementScrollable(el) {\n var style = window.getComputedStyle(el);\n var overflow = {\n overflowX: style.overflowX,\n overflowY: style.overflowY\n };\n return isEither(overflow, isScroll) || isEither(overflow, isAuto);\n};\n\nvar isBodyScrollable = function isBodyScrollable() {\n if (process.env.NODE_ENV === 'production') {\n return false;\n }\n\n var body = getBodyElement();\n var html = document.documentElement;\n !html ? process.env.NODE_ENV !== \"production\" ? invariant(false) : invariant(false) : void 0;\n\n if (!isElementScrollable(body)) {\n return false;\n }\n\n var htmlStyle = window.getComputedStyle(html);\n var htmlOverflow = {\n overflowX: htmlStyle.overflowX,\n overflowY: htmlStyle.overflowY\n };\n\n if (isBoth(htmlOverflow, isVisible$1)) {\n return false;\n }\n\n process.env.NODE_ENV !== \"production\" ? warning(\"\\n We have detected that your element might be a scroll container.\\n We have found no reliable way of detecting whether the element is a scroll container.\\n Under most circumstances a scroll bar will be on the element (document.documentElement)\\n\\n Because we cannot determine if the is a scroll container, and generally it is not one,\\n we will be treating the as *not* a scroll container\\n\\n More information: https://github.com/atlassian/react-beautiful-dnd/blob/master/docs/guides/how-we-detect-scroll-containers.md\\n \") : void 0;\n return false;\n};\n\nvar getClosestScrollable = function getClosestScrollable(el) {\n if (el == null) {\n return null;\n }\n\n if (el === document.body) {\n return isBodyScrollable() ? el : null;\n }\n\n if (el === document.documentElement) {\n return null;\n }\n\n if (!isElementScrollable(el)) {\n return getClosestScrollable(el.parentElement);\n }\n\n return el;\n};\n\nvar checkForNestedScrollContainers = (function (scrollable) {\n if (!scrollable) {\n return;\n }\n\n var anotherScrollParent = getClosestScrollable(scrollable.parentElement);\n\n if (!anotherScrollParent) {\n return;\n }\n\n process.env.NODE_ENV !== \"production\" ? warning(\"\\n Droppable: unsupported nested scroll container detected.\\n A Droppable can only have one scroll parent (which can be itself)\\n Nested scroll containers are currently not supported.\\n\\n We hope to support nested scroll containers soon: https://github.com/atlassian/react-beautiful-dnd/issues/131\\n \") : void 0;\n});\n\nvar getScroll$1 = (function (el) {\n return {\n x: el.scrollLeft,\n y: el.scrollTop\n };\n});\n\nvar getIsFixed = function getIsFixed(el) {\n if (!el) {\n return false;\n }\n\n var style = window.getComputedStyle(el);\n\n if (style.position === 'fixed') {\n return true;\n }\n\n return getIsFixed(el.parentElement);\n};\n\nvar getEnv = (function (start) {\n var closestScrollable = getClosestScrollable(start);\n var isFixedOnPage = getIsFixed(start);\n return {\n closestScrollable: closestScrollable,\n isFixedOnPage: isFixedOnPage\n };\n});\n\nvar getDroppableDimension = (function (_ref) {\n var descriptor = _ref.descriptor,\n isEnabled = _ref.isEnabled,\n isCombineEnabled = _ref.isCombineEnabled,\n isFixedOnPage = _ref.isFixedOnPage,\n direction = _ref.direction,\n client = _ref.client,\n page = _ref.page,\n closest = _ref.closest;\n\n var frame = function () {\n if (!closest) {\n return null;\n }\n\n var scrollSize = closest.scrollSize,\n frameClient = closest.client;\n var maxScroll = getMaxScroll({\n scrollHeight: scrollSize.scrollHeight,\n scrollWidth: scrollSize.scrollWidth,\n height: frameClient.paddingBox.height,\n width: frameClient.paddingBox.width\n });\n return {\n pageMarginBox: closest.page.marginBox,\n frameClient: frameClient,\n scrollSize: scrollSize,\n shouldClipSubject: closest.shouldClipSubject,\n scroll: {\n initial: closest.scroll,\n current: closest.scroll,\n max: maxScroll,\n diff: {\n value: origin,\n displacement: origin\n }\n }\n };\n }();\n\n var axis = direction === 'vertical' ? vertical : horizontal;\n var subject = getSubject({\n page: page,\n withPlaceholder: null,\n axis: axis,\n frame: frame\n });\n var dimension = {\n descriptor: descriptor,\n isCombineEnabled: isCombineEnabled,\n isFixedOnPage: isFixedOnPage,\n axis: axis,\n isEnabled: isEnabled,\n client: client,\n page: page,\n frame: frame,\n subject: subject\n };\n return dimension;\n});\n\nvar getClient = function getClient(targetRef, closestScrollable) {\n var base = getBox(targetRef);\n\n if (!closestScrollable) {\n return base;\n }\n\n if (targetRef !== closestScrollable) {\n return base;\n }\n\n var top = base.paddingBox.top - closestScrollable.scrollTop;\n var left = base.paddingBox.left - closestScrollable.scrollLeft;\n var bottom = top + closestScrollable.scrollHeight;\n var right = left + closestScrollable.scrollWidth;\n var paddingBox = {\n top: top,\n right: right,\n bottom: bottom,\n left: left\n };\n var borderBox = expand(paddingBox, base.border);\n var client = createBox({\n borderBox: borderBox,\n margin: base.margin,\n border: base.border,\n padding: base.padding\n });\n return client;\n};\n\nvar getDimension = (function (_ref) {\n var ref = _ref.ref,\n descriptor = _ref.descriptor,\n env = _ref.env,\n windowScroll = _ref.windowScroll,\n direction = _ref.direction,\n isDropDisabled = _ref.isDropDisabled,\n isCombineEnabled = _ref.isCombineEnabled,\n shouldClipSubject = _ref.shouldClipSubject;\n var closestScrollable = env.closestScrollable;\n var client = getClient(ref, closestScrollable);\n var page = withScroll(client, windowScroll);\n\n var closest = function () {\n if (!closestScrollable) {\n return null;\n }\n\n var frameClient = getBox(closestScrollable);\n var scrollSize = {\n scrollHeight: closestScrollable.scrollHeight,\n scrollWidth: closestScrollable.scrollWidth\n };\n return {\n client: frameClient,\n page: withScroll(frameClient, windowScroll),\n scroll: getScroll$1(closestScrollable),\n scrollSize: scrollSize,\n shouldClipSubject: shouldClipSubject\n };\n }();\n\n var dimension = getDroppableDimension({\n descriptor: descriptor,\n isEnabled: !isDropDisabled,\n isCombineEnabled: isCombineEnabled,\n isFixedOnPage: env.isFixedOnPage,\n direction: direction,\n client: client,\n page: page,\n closest: closest\n });\n return dimension;\n});\n\nvar immediate = {\n passive: false\n};\nvar delayed = {\n passive: true\n};\nvar getListenerOptions = (function (options) {\n return options.shouldPublishImmediately ? immediate : delayed;\n});\n\nfunction useRequiredContext(Context) {\n var result = useContext(Context);\n !result ? process.env.NODE_ENV !== \"production\" ? invariant(false, 'Could not find required context') : invariant(false) : void 0;\n return result;\n}\n\nvar getClosestScrollableFromDrag = function getClosestScrollableFromDrag(dragging) {\n return dragging && dragging.env.closestScrollable || null;\n};\n\nfunction useDroppablePublisher(args) {\n var whileDraggingRef = useRef(null);\n var appContext = useRequiredContext(AppContext);\n var uniqueId = useUniqueId('droppable');\n var registry = appContext.registry,\n marshal = appContext.marshal;\n var previousRef = usePrevious(args);\n var descriptor = useMemo(function () {\n return {\n id: args.droppableId,\n type: args.type,\n mode: args.mode\n };\n }, [args.droppableId, args.mode, args.type]);\n var publishedDescriptorRef = useRef(descriptor);\n var memoizedUpdateScroll = useMemo(function () {\n return memoizeOne(function (x, y) {\n !whileDraggingRef.current ? process.env.NODE_ENV !== \"production\" ? invariant(false, 'Can only update scroll when dragging') : invariant(false) : void 0;\n var scroll = {\n x: x,\n y: y\n };\n marshal.updateDroppableScroll(descriptor.id, scroll);\n });\n }, [descriptor.id, marshal]);\n var getClosestScroll = useCallback(function () {\n var dragging = whileDraggingRef.current;\n\n if (!dragging || !dragging.env.closestScrollable) {\n return origin;\n }\n\n return getScroll$1(dragging.env.closestScrollable);\n }, []);\n var updateScroll = useCallback(function () {\n var scroll = getClosestScroll();\n memoizedUpdateScroll(scroll.x, scroll.y);\n }, [getClosestScroll, memoizedUpdateScroll]);\n var scheduleScrollUpdate = useMemo(function () {\n return rafSchd(updateScroll);\n }, [updateScroll]);\n var onClosestScroll = useCallback(function () {\n var dragging = whileDraggingRef.current;\n var closest = getClosestScrollableFromDrag(dragging);\n !(dragging && closest) ? process.env.NODE_ENV !== \"production\" ? invariant(false, 'Could not find scroll options while scrolling') : invariant(false) : void 0;\n var options = dragging.scrollOptions;\n\n if (options.shouldPublishImmediately) {\n updateScroll();\n return;\n }\n\n scheduleScrollUpdate();\n }, [scheduleScrollUpdate, updateScroll]);\n var getDimensionAndWatchScroll = useCallback(function (windowScroll, options) {\n !!whileDraggingRef.current ? process.env.NODE_ENV !== \"production\" ? invariant(false, 'Cannot collect a droppable while a drag is occurring') : invariant(false) : void 0;\n var previous = previousRef.current;\n var ref = previous.getDroppableRef();\n !ref ? process.env.NODE_ENV !== \"production\" ? invariant(false, 'Cannot collect without a droppable ref') : invariant(false) : void 0;\n var env = getEnv(ref);\n var dragging = {\n ref: ref,\n descriptor: descriptor,\n env: env,\n scrollOptions: options\n };\n whileDraggingRef.current = dragging;\n var dimension = getDimension({\n ref: ref,\n descriptor: descriptor,\n env: env,\n windowScroll: windowScroll,\n direction: previous.direction,\n isDropDisabled: previous.isDropDisabled,\n isCombineEnabled: previous.isCombineEnabled,\n shouldClipSubject: !previous.ignoreContainerClipping\n });\n var scrollable = env.closestScrollable;\n\n if (scrollable) {\n scrollable.setAttribute(scrollContainer.contextId, appContext.contextId);\n scrollable.addEventListener('scroll', onClosestScroll, getListenerOptions(dragging.scrollOptions));\n\n if (process.env.NODE_ENV !== 'production') {\n checkForNestedScrollContainers(scrollable);\n }\n }\n\n return dimension;\n }, [appContext.contextId, descriptor, onClosestScroll, previousRef]);\n var getScrollWhileDragging = useCallback(function () {\n var dragging = whileDraggingRef.current;\n var closest = getClosestScrollableFromDrag(dragging);\n !(dragging && closest) ? process.env.NODE_ENV !== \"production\" ? invariant(false, 'Can only recollect Droppable client for Droppables that have a scroll container') : invariant(false) : void 0;\n return getScroll$1(closest);\n }, []);\n var dragStopped = useCallback(function () {\n var dragging = whileDraggingRef.current;\n !dragging ? process.env.NODE_ENV !== \"production\" ? invariant(false, 'Cannot stop drag when no active drag') : invariant(false) : void 0;\n var closest = getClosestScrollableFromDrag(dragging);\n whileDraggingRef.current = null;\n\n if (!closest) {\n return;\n }\n\n scheduleScrollUpdate.cancel();\n closest.removeAttribute(scrollContainer.contextId);\n closest.removeEventListener('scroll', onClosestScroll, getListenerOptions(dragging.scrollOptions));\n }, [onClosestScroll, scheduleScrollUpdate]);\n var scroll = useCallback(function (change) {\n var dragging = whileDraggingRef.current;\n !dragging ? process.env.NODE_ENV !== \"production\" ? invariant(false, 'Cannot scroll when there is no drag') : invariant(false) : void 0;\n var closest = getClosestScrollableFromDrag(dragging);\n !closest ? process.env.NODE_ENV !== \"production\" ? invariant(false, 'Cannot scroll a droppable with no closest scrollable') : invariant(false) : void 0;\n closest.scrollTop += change.y;\n closest.scrollLeft += change.x;\n }, []);\n var callbacks = useMemo(function () {\n return {\n getDimensionAndWatchScroll: getDimensionAndWatchScroll,\n getScrollWhileDragging: getScrollWhileDragging,\n dragStopped: dragStopped,\n scroll: scroll\n };\n }, [dragStopped, getDimensionAndWatchScroll, getScrollWhileDragging, scroll]);\n var entry = useMemo(function () {\n return {\n uniqueId: uniqueId,\n descriptor: descriptor,\n callbacks: callbacks\n };\n }, [callbacks, descriptor, uniqueId]);\n useIsomorphicLayoutEffect(function () {\n publishedDescriptorRef.current = entry.descriptor;\n registry.droppable.register(entry);\n return function () {\n if (whileDraggingRef.current) {\n process.env.NODE_ENV !== \"production\" ? warning('Unsupported: changing the droppableId or type of a Droppable during a drag') : void 0;\n dragStopped();\n }\n\n registry.droppable.unregister(entry);\n };\n }, [callbacks, descriptor, dragStopped, entry, marshal, registry.droppable]);\n useIsomorphicLayoutEffect(function () {\n if (!whileDraggingRef.current) {\n return;\n }\n\n marshal.updateDroppableIsEnabled(publishedDescriptorRef.current.id, !args.isDropDisabled);\n }, [args.isDropDisabled, marshal]);\n useIsomorphicLayoutEffect(function () {\n if (!whileDraggingRef.current) {\n return;\n }\n\n marshal.updateDroppableIsCombineEnabled(publishedDescriptorRef.current.id, args.isCombineEnabled);\n }, [args.isCombineEnabled, marshal]);\n}\n\nfunction noop$2() {}\n\nvar empty = {\n width: 0,\n height: 0,\n margin: noSpacing\n};\n\nvar getSize = function getSize(_ref) {\n var isAnimatingOpenOnMount = _ref.isAnimatingOpenOnMount,\n placeholder = _ref.placeholder,\n animate = _ref.animate;\n\n if (isAnimatingOpenOnMount) {\n return empty;\n }\n\n if (animate === 'close') {\n return empty;\n }\n\n return {\n height: placeholder.client.borderBox.height,\n width: placeholder.client.borderBox.width,\n margin: placeholder.client.margin\n };\n};\n\nvar getStyle = function getStyle(_ref2) {\n var isAnimatingOpenOnMount = _ref2.isAnimatingOpenOnMount,\n placeholder = _ref2.placeholder,\n animate = _ref2.animate;\n var size = getSize({\n isAnimatingOpenOnMount: isAnimatingOpenOnMount,\n placeholder: placeholder,\n animate: animate\n });\n return {\n display: placeholder.display,\n boxSizing: 'border-box',\n width: size.width,\n height: size.height,\n marginTop: size.margin.top,\n marginRight: size.margin.right,\n marginBottom: size.margin.bottom,\n marginLeft: size.margin.left,\n flexShrink: '0',\n flexGrow: '0',\n pointerEvents: 'none',\n transition: animate !== 'none' ? transitions.placeholder : null\n };\n};\n\nfunction Placeholder(props) {\n var animateOpenTimerRef = useRef(null);\n var tryClearAnimateOpenTimer = useCallback(function () {\n if (!animateOpenTimerRef.current) {\n return;\n }\n\n clearTimeout(animateOpenTimerRef.current);\n animateOpenTimerRef.current = null;\n }, []);\n var animate = props.animate,\n onTransitionEnd = props.onTransitionEnd,\n onClose = props.onClose,\n contextId = props.contextId;\n\n var _useState = useState(props.animate === 'open'),\n isAnimatingOpenOnMount = _useState[0],\n setIsAnimatingOpenOnMount = _useState[1];\n\n useEffect(function () {\n if (!isAnimatingOpenOnMount) {\n return noop$2;\n }\n\n if (animate !== 'open') {\n tryClearAnimateOpenTimer();\n setIsAnimatingOpenOnMount(false);\n return noop$2;\n }\n\n if (animateOpenTimerRef.current) {\n return noop$2;\n }\n\n animateOpenTimerRef.current = setTimeout(function () {\n animateOpenTimerRef.current = null;\n setIsAnimatingOpenOnMount(false);\n });\n return tryClearAnimateOpenTimer;\n }, [animate, isAnimatingOpenOnMount, tryClearAnimateOpenTimer]);\n var onSizeChangeEnd = useCallback(function (event) {\n if (event.propertyName !== 'height') {\n return;\n }\n\n onTransitionEnd();\n\n if (animate === 'close') {\n onClose();\n }\n }, [animate, onClose, onTransitionEnd]);\n var style = getStyle({\n isAnimatingOpenOnMount: isAnimatingOpenOnMount,\n animate: props.animate,\n placeholder: props.placeholder\n });\n return React.createElement(props.placeholder.tagName, {\n style: style,\n 'data-rbd-placeholder-context-id': contextId,\n onTransitionEnd: onSizeChangeEnd,\n ref: props.innerRef\n });\n}\n\nvar Placeholder$1 = React.memo(Placeholder);\n\nvar DroppableContext = React.createContext(null);\n\nfunction checkIsValidInnerRef(el) {\n !(el && isHtmlElement(el)) ? process.env.NODE_ENV !== \"production\" ? invariant(false, \"\\n provided.innerRef has not been provided with a HTMLElement.\\n\\n You can find a guide on using the innerRef callback functions at:\\n https://github.com/atlassian/react-beautiful-dnd/blob/master/docs/guides/using-inner-ref.md\\n \") : invariant(false) : void 0;\n}\n\nfunction isBoolean(value) {\n return typeof value === 'boolean';\n}\n\nfunction runChecks(args, checks) {\n checks.forEach(function (check) {\n return check(args);\n });\n}\n\nvar shared = [function required(_ref) {\n var props = _ref.props;\n !props.droppableId ? process.env.NODE_ENV !== \"production\" ? invariant(false, 'A Droppable requires a droppableId prop') : invariant(false) : void 0;\n !(typeof props.droppableId === 'string') ? process.env.NODE_ENV !== \"production\" ? invariant(false, \"A Droppable requires a [string] droppableId. Provided: [\" + typeof props.droppableId + \"]\") : invariant(false) : void 0;\n}, function _boolean(_ref2) {\n var props = _ref2.props;\n !isBoolean(props.isDropDisabled) ? process.env.NODE_ENV !== \"production\" ? invariant(false, 'isDropDisabled must be a boolean') : invariant(false) : void 0;\n !isBoolean(props.isCombineEnabled) ? process.env.NODE_ENV !== \"production\" ? invariant(false, 'isCombineEnabled must be a boolean') : invariant(false) : void 0;\n !isBoolean(props.ignoreContainerClipping) ? process.env.NODE_ENV !== \"production\" ? invariant(false, 'ignoreContainerClipping must be a boolean') : invariant(false) : void 0;\n}, function ref(_ref3) {\n var getDroppableRef = _ref3.getDroppableRef;\n checkIsValidInnerRef(getDroppableRef());\n}];\nvar standard = [function placeholder(_ref4) {\n var props = _ref4.props,\n getPlaceholderRef = _ref4.getPlaceholderRef;\n\n if (!props.placeholder) {\n return;\n }\n\n var ref = getPlaceholderRef();\n\n if (ref) {\n return;\n }\n\n process.env.NODE_ENV !== \"production\" ? warning(\"\\n Droppable setup issue [droppableId: \\\"\" + props.droppableId + \"\\\"]:\\n DroppableProvided > placeholder could not be found.\\n\\n Please be sure to add the {provided.placeholder} React Node as a child of your Droppable.\\n More information: https://github.com/atlassian/react-beautiful-dnd/blob/master/docs/api/droppable.md\\n \") : void 0;\n}];\nvar virtual = [function hasClone(_ref5) {\n var props = _ref5.props;\n !props.renderClone ? process.env.NODE_ENV !== \"production\" ? invariant(false, 'Must provide a clone render function (renderClone) for virtual lists') : invariant(false) : void 0;\n}, function hasNoPlaceholder(_ref6) {\n var getPlaceholderRef = _ref6.getPlaceholderRef;\n !!getPlaceholderRef() ? process.env.NODE_ENV !== \"production\" ? invariant(false, 'Expected virtual list to not have a placeholder') : invariant(false) : void 0;\n}];\nfunction useValidation(args) {\n useDevSetupWarning(function () {\n runChecks(args, shared);\n\n if (args.props.mode === 'standard') {\n runChecks(args, standard);\n }\n\n if (args.props.mode === 'virtual') {\n runChecks(args, virtual);\n }\n });\n}\n\nvar AnimateInOut = function (_React$PureComponent) {\n _inheritsLoose(AnimateInOut, _React$PureComponent);\n\n function AnimateInOut() {\n var _this;\n\n for (var _len = arguments.length, args = new Array(_len), _key = 0; _key < _len; _key++) {\n args[_key] = arguments[_key];\n }\n\n _this = _React$PureComponent.call.apply(_React$PureComponent, [this].concat(args)) || this;\n _this.state = {\n isVisible: Boolean(_this.props.on),\n data: _this.props.on,\n animate: _this.props.shouldAnimate && _this.props.on ? 'open' : 'none'\n };\n\n _this.onClose = function () {\n if (_this.state.animate !== 'close') {\n return;\n }\n\n _this.setState({\n isVisible: false\n });\n };\n\n return _this;\n }\n\n AnimateInOut.getDerivedStateFromProps = function getDerivedStateFromProps(props, state) {\n if (!props.shouldAnimate) {\n return {\n isVisible: Boolean(props.on),\n data: props.on,\n animate: 'none'\n };\n }\n\n if (props.on) {\n return {\n isVisible: true,\n data: props.on,\n animate: 'open'\n };\n }\n\n if (state.isVisible) {\n return {\n isVisible: true,\n data: state.data,\n animate: 'close'\n };\n }\n\n return {\n isVisible: false,\n animate: 'close',\n data: null\n };\n };\n\n var _proto = AnimateInOut.prototype;\n\n _proto.render = function render() {\n if (!this.state.isVisible) {\n return null;\n }\n\n var provided = {\n onClose: this.onClose,\n data: this.state.data,\n animate: this.state.animate\n };\n return this.props.children(provided);\n };\n\n return AnimateInOut;\n}(React.PureComponent);\n\nvar zIndexOptions = {\n dragging: 5000,\n dropAnimating: 4500\n};\n\nvar getDraggingTransition = function getDraggingTransition(shouldAnimateDragMovement, dropping) {\n if (dropping) {\n return transitions.drop(dropping.duration);\n }\n\n if (shouldAnimateDragMovement) {\n return transitions.snap;\n }\n\n return transitions.fluid;\n};\n\nvar getDraggingOpacity = function getDraggingOpacity(isCombining, isDropAnimating) {\n if (!isCombining) {\n return null;\n }\n\n return isDropAnimating ? combine.opacity.drop : combine.opacity.combining;\n};\n\nvar getShouldDraggingAnimate = function getShouldDraggingAnimate(dragging) {\n if (dragging.forceShouldAnimate != null) {\n return dragging.forceShouldAnimate;\n }\n\n return dragging.mode === 'SNAP';\n};\n\nfunction getDraggingStyle(dragging) {\n var dimension = dragging.dimension;\n var box = dimension.client;\n var offset = dragging.offset,\n combineWith = dragging.combineWith,\n dropping = dragging.dropping;\n var isCombining = Boolean(combineWith);\n var shouldAnimate = getShouldDraggingAnimate(dragging);\n var isDropAnimating = Boolean(dropping);\n var transform = isDropAnimating ? transforms.drop(offset, isCombining) : transforms.moveTo(offset);\n var style = {\n position: 'fixed',\n top: box.marginBox.top,\n left: box.marginBox.left,\n boxSizing: 'border-box',\n width: box.borderBox.width,\n height: box.borderBox.height,\n transition: getDraggingTransition(shouldAnimate, dropping),\n transform: transform,\n opacity: getDraggingOpacity(isCombining, isDropAnimating),\n zIndex: isDropAnimating ? zIndexOptions.dropAnimating : zIndexOptions.dragging,\n pointerEvents: 'none'\n };\n return style;\n}\n\nfunction getSecondaryStyle(secondary) {\n return {\n transform: transforms.moveTo(secondary.offset),\n transition: secondary.shouldAnimateDisplacement ? null : 'none'\n };\n}\n\nfunction getStyle$1(mapped) {\n return mapped.type === 'DRAGGING' ? getDraggingStyle(mapped) : getSecondaryStyle(mapped);\n}\n\nfunction getDimension$1(descriptor, el, windowScroll) {\n if (windowScroll === void 0) {\n windowScroll = origin;\n }\n\n var computedStyles = window.getComputedStyle(el);\n var borderBox = el.getBoundingClientRect();\n var client = calculateBox(borderBox, computedStyles);\n var page = withScroll(client, windowScroll);\n var placeholder = {\n client: client,\n tagName: el.tagName.toLowerCase(),\n display: computedStyles.display\n };\n var displaceBy = {\n x: client.marginBox.width,\n y: client.marginBox.height\n };\n var dimension = {\n descriptor: descriptor,\n placeholder: placeholder,\n displaceBy: displaceBy,\n client: client,\n page: page\n };\n return dimension;\n}\n\nfunction useDraggablePublisher(args) {\n var uniqueId = useUniqueId('draggable');\n var descriptor = args.descriptor,\n registry = args.registry,\n getDraggableRef = args.getDraggableRef,\n canDragInteractiveElements = args.canDragInteractiveElements,\n shouldRespectForcePress = args.shouldRespectForcePress,\n isEnabled = args.isEnabled;\n var options = useMemo(function () {\n return {\n canDragInteractiveElements: canDragInteractiveElements,\n shouldRespectForcePress: shouldRespectForcePress,\n isEnabled: isEnabled\n };\n }, [canDragInteractiveElements, isEnabled, shouldRespectForcePress]);\n var getDimension = useCallback(function (windowScroll) {\n var el = getDraggableRef();\n !el ? process.env.NODE_ENV !== \"production\" ? invariant(false, 'Cannot get dimension when no ref is set') : invariant(false) : void 0;\n return getDimension$1(descriptor, el, windowScroll);\n }, [descriptor, getDraggableRef]);\n var entry = useMemo(function () {\n return {\n uniqueId: uniqueId,\n descriptor: descriptor,\n options: options,\n getDimension: getDimension\n };\n }, [descriptor, getDimension, options, uniqueId]);\n var publishedRef = useRef(entry);\n var isFirstPublishRef = useRef(true);\n useIsomorphicLayoutEffect(function () {\n registry.draggable.register(publishedRef.current);\n return function () {\n return registry.draggable.unregister(publishedRef.current);\n };\n }, [registry.draggable]);\n useIsomorphicLayoutEffect(function () {\n if (isFirstPublishRef.current) {\n isFirstPublishRef.current = false;\n return;\n }\n\n var last = publishedRef.current;\n publishedRef.current = entry;\n registry.draggable.update(entry, last);\n }, [entry, registry.draggable]);\n}\n\nfunction useValidation$1(props, contextId, getRef) {\n useDevSetupWarning(function () {\n function prefix(id) {\n return \"Draggable[id: \" + id + \"]: \";\n }\n\n var id = props.draggableId;\n !id ? process.env.NODE_ENV !== \"production\" ? invariant(false, 'Draggable requires a draggableId') : invariant(false) : void 0;\n !(typeof id === 'string') ? process.env.NODE_ENV !== \"production\" ? invariant(false, \"Draggable requires a [string] draggableId.\\n Provided: [type: \" + typeof id + \"] (value: \" + id + \")\") : invariant(false) : void 0;\n !isInteger(props.index) ? process.env.NODE_ENV !== \"production\" ? invariant(false, prefix(id) + \" requires an integer index prop\") : invariant(false) : void 0;\n\n if (props.mapped.type === 'DRAGGING') {\n return;\n }\n\n checkIsValidInnerRef(getRef());\n\n if (props.isEnabled) {\n !findDragHandle(contextId, id) ? process.env.NODE_ENV !== \"production\" ? invariant(false, prefix(id) + \" Unable to find drag handle\") : invariant(false) : void 0;\n }\n });\n}\nfunction useClonePropValidation(isClone) {\n useDev(function () {\n var initialRef = useRef(isClone);\n useDevSetupWarning(function () {\n !(isClone === initialRef.current) ? process.env.NODE_ENV !== \"production\" ? invariant(false, 'Draggable isClone prop value changed during component life') : invariant(false) : void 0;\n }, [isClone]);\n });\n}\n\nfunction preventHtml5Dnd(event) {\n event.preventDefault();\n}\n\nfunction Draggable(props) {\n var ref = useRef(null);\n var setRef = useCallback(function (el) {\n ref.current = el;\n }, []);\n var getRef = useCallback(function () {\n return ref.current;\n }, []);\n\n var _useRequiredContext = useRequiredContext(AppContext),\n contextId = _useRequiredContext.contextId,\n dragHandleUsageInstructionsId = _useRequiredContext.dragHandleUsageInstructionsId,\n registry = _useRequiredContext.registry;\n\n var _useRequiredContext2 = useRequiredContext(DroppableContext),\n type = _useRequiredContext2.type,\n droppableId = _useRequiredContext2.droppableId;\n\n var descriptor = useMemo(function () {\n return {\n id: props.draggableId,\n index: props.index,\n type: type,\n droppableId: droppableId\n };\n }, [props.draggableId, props.index, type, droppableId]);\n var children = props.children,\n draggableId = props.draggableId,\n isEnabled = props.isEnabled,\n shouldRespectForcePress = props.shouldRespectForcePress,\n canDragInteractiveElements = props.canDragInteractiveElements,\n isClone = props.isClone,\n mapped = props.mapped,\n dropAnimationFinishedAction = props.dropAnimationFinished;\n useValidation$1(props, contextId, getRef);\n useClonePropValidation(isClone);\n\n if (!isClone) {\n var forPublisher = useMemo(function () {\n return {\n descriptor: descriptor,\n registry: registry,\n getDraggableRef: getRef,\n canDragInteractiveElements: canDragInteractiveElements,\n shouldRespectForcePress: shouldRespectForcePress,\n isEnabled: isEnabled\n };\n }, [descriptor, registry, getRef, canDragInteractiveElements, shouldRespectForcePress, isEnabled]);\n useDraggablePublisher(forPublisher);\n }\n\n var dragHandleProps = useMemo(function () {\n return isEnabled ? {\n tabIndex: 0,\n role: 'button',\n 'aria-describedby': dragHandleUsageInstructionsId,\n 'data-rbd-drag-handle-draggable-id': draggableId,\n 'data-rbd-drag-handle-context-id': contextId,\n draggable: false,\n onDragStart: preventHtml5Dnd\n } : null;\n }, [contextId, dragHandleUsageInstructionsId, draggableId, isEnabled]);\n var onMoveEnd = useCallback(function (event) {\n if (mapped.type !== 'DRAGGING') {\n return;\n }\n\n if (!mapped.dropping) {\n return;\n }\n\n if (event.propertyName !== 'transform') {\n return;\n }\n\n dropAnimationFinishedAction();\n }, [dropAnimationFinishedAction, mapped]);\n var provided = useMemo(function () {\n var style = getStyle$1(mapped);\n var onTransitionEnd = mapped.type === 'DRAGGING' && mapped.dropping ? onMoveEnd : null;\n var result = {\n innerRef: setRef,\n draggableProps: {\n 'data-rbd-draggable-context-id': contextId,\n 'data-rbd-draggable-id': draggableId,\n style: style,\n onTransitionEnd: onTransitionEnd\n },\n dragHandleProps: dragHandleProps\n };\n return result;\n }, [contextId, dragHandleProps, draggableId, mapped, onMoveEnd, setRef]);\n var rubric = useMemo(function () {\n return {\n draggableId: descriptor.id,\n type: descriptor.type,\n source: {\n index: descriptor.index,\n droppableId: descriptor.droppableId\n }\n };\n }, [descriptor.droppableId, descriptor.id, descriptor.index, descriptor.type]);\n return children(provided, mapped.snapshot, rubric);\n}\n\nvar isStrictEqual = (function (a, b) {\n return a === b;\n});\n\nvar whatIsDraggedOverFromResult = (function (result) {\n var combine = result.combine,\n destination = result.destination;\n\n if (destination) {\n return destination.droppableId;\n }\n\n if (combine) {\n return combine.droppableId;\n }\n\n return null;\n});\n\nvar getCombineWithFromResult = function getCombineWithFromResult(result) {\n return result.combine ? result.combine.draggableId : null;\n};\n\nvar getCombineWithFromImpact = function getCombineWithFromImpact(impact) {\n return impact.at && impact.at.type === 'COMBINE' ? impact.at.combine.draggableId : null;\n};\n\nfunction getDraggableSelector() {\n var memoizedOffset = memoizeOne(function (x, y) {\n return {\n x: x,\n y: y\n };\n });\n var getMemoizedSnapshot = memoizeOne(function (mode, isClone, draggingOver, combineWith, dropping) {\n return {\n isDragging: true,\n isClone: isClone,\n isDropAnimating: Boolean(dropping),\n dropAnimation: dropping,\n mode: mode,\n draggingOver: draggingOver,\n combineWith: combineWith,\n combineTargetFor: null\n };\n });\n var getMemoizedProps = memoizeOne(function (offset, mode, dimension, isClone, draggingOver, combineWith, forceShouldAnimate) {\n return {\n mapped: {\n type: 'DRAGGING',\n dropping: null,\n draggingOver: draggingOver,\n combineWith: combineWith,\n mode: mode,\n offset: offset,\n dimension: dimension,\n forceShouldAnimate: forceShouldAnimate,\n snapshot: getMemoizedSnapshot(mode, isClone, draggingOver, combineWith, null)\n }\n };\n });\n\n var selector = function selector(state, ownProps) {\n if (state.isDragging) {\n if (state.critical.draggable.id !== ownProps.draggableId) {\n return null;\n }\n\n var offset = state.current.client.offset;\n var dimension = state.dimensions.draggables[ownProps.draggableId];\n var draggingOver = whatIsDraggedOver(state.impact);\n var combineWith = getCombineWithFromImpact(state.impact);\n var forceShouldAnimate = state.forceShouldAnimate;\n return getMemoizedProps(memoizedOffset(offset.x, offset.y), state.movementMode, dimension, ownProps.isClone, draggingOver, combineWith, forceShouldAnimate);\n }\n\n if (state.phase === 'DROP_ANIMATING') {\n var completed = state.completed;\n\n if (completed.result.draggableId !== ownProps.draggableId) {\n return null;\n }\n\n var isClone = ownProps.isClone;\n var _dimension = state.dimensions.draggables[ownProps.draggableId];\n var result = completed.result;\n var mode = result.mode;\n\n var _draggingOver = whatIsDraggedOverFromResult(result);\n\n var _combineWith = getCombineWithFromResult(result);\n\n var duration = state.dropDuration;\n var dropping = {\n duration: duration,\n curve: curves.drop,\n moveTo: state.newHomeClientOffset,\n opacity: _combineWith ? combine.opacity.drop : null,\n scale: _combineWith ? combine.scale.drop : null\n };\n return {\n mapped: {\n type: 'DRAGGING',\n offset: state.newHomeClientOffset,\n dimension: _dimension,\n dropping: dropping,\n draggingOver: _draggingOver,\n combineWith: _combineWith,\n mode: mode,\n forceShouldAnimate: null,\n snapshot: getMemoizedSnapshot(mode, isClone, _draggingOver, _combineWith, dropping)\n }\n };\n }\n\n return null;\n };\n\n return selector;\n}\n\nfunction getSecondarySnapshot(combineTargetFor) {\n return {\n isDragging: false,\n isDropAnimating: false,\n isClone: false,\n dropAnimation: null,\n mode: null,\n draggingOver: null,\n combineTargetFor: combineTargetFor,\n combineWith: null\n };\n}\n\nvar atRest = {\n mapped: {\n type: 'SECONDARY',\n offset: origin,\n combineTargetFor: null,\n shouldAnimateDisplacement: true,\n snapshot: getSecondarySnapshot(null)\n }\n};\n\nfunction getSecondarySelector() {\n var memoizedOffset = memoizeOne(function (x, y) {\n return {\n x: x,\n y: y\n };\n });\n var getMemoizedSnapshot = memoizeOne(getSecondarySnapshot);\n var getMemoizedProps = memoizeOne(function (offset, combineTargetFor, shouldAnimateDisplacement) {\n if (combineTargetFor === void 0) {\n combineTargetFor = null;\n }\n\n return {\n mapped: {\n type: 'SECONDARY',\n offset: offset,\n combineTargetFor: combineTargetFor,\n shouldAnimateDisplacement: shouldAnimateDisplacement,\n snapshot: getMemoizedSnapshot(combineTargetFor)\n }\n };\n });\n\n var getFallback = function getFallback(combineTargetFor) {\n return combineTargetFor ? getMemoizedProps(origin, combineTargetFor, true) : null;\n };\n\n var getProps = function getProps(ownId, draggingId, impact, afterCritical) {\n var visualDisplacement = impact.displaced.visible[ownId];\n var isAfterCriticalInVirtualList = Boolean(afterCritical.inVirtualList && afterCritical.effected[ownId]);\n var combine = tryGetCombine(impact);\n var combineTargetFor = combine && combine.draggableId === ownId ? draggingId : null;\n\n if (!visualDisplacement) {\n if (!isAfterCriticalInVirtualList) {\n return getFallback(combineTargetFor);\n }\n\n if (impact.displaced.invisible[ownId]) {\n return null;\n }\n\n var change = negate(afterCritical.displacedBy.point);\n\n var _offset = memoizedOffset(change.x, change.y);\n\n return getMemoizedProps(_offset, combineTargetFor, true);\n }\n\n if (isAfterCriticalInVirtualList) {\n return getFallback(combineTargetFor);\n }\n\n var displaceBy = impact.displacedBy.point;\n var offset = memoizedOffset(displaceBy.x, displaceBy.y);\n return getMemoizedProps(offset, combineTargetFor, visualDisplacement.shouldAnimate);\n };\n\n var selector = function selector(state, ownProps) {\n if (state.isDragging) {\n if (state.critical.draggable.id === ownProps.draggableId) {\n return null;\n }\n\n return getProps(ownProps.draggableId, state.critical.draggable.id, state.impact, state.afterCritical);\n }\n\n if (state.phase === 'DROP_ANIMATING') {\n var completed = state.completed;\n\n if (completed.result.draggableId === ownProps.draggableId) {\n return null;\n }\n\n return getProps(ownProps.draggableId, completed.result.draggableId, completed.impact, completed.afterCritical);\n }\n\n return null;\n };\n\n return selector;\n}\n\nvar makeMapStateToProps = function makeMapStateToProps() {\n var draggingSelector = getDraggableSelector();\n var secondarySelector = getSecondarySelector();\n\n var selector = function selector(state, ownProps) {\n return draggingSelector(state, ownProps) || secondarySelector(state, ownProps) || atRest;\n };\n\n return selector;\n};\nvar mapDispatchToProps = {\n dropAnimationFinished: dropAnimationFinished\n};\nvar ConnectedDraggable = connect(makeMapStateToProps, mapDispatchToProps, null, {\n context: StoreContext,\n pure: true,\n areStatePropsEqual: isStrictEqual\n})(Draggable);\n\nfunction PrivateDraggable(props) {\n var droppableContext = useRequiredContext(DroppableContext);\n var isUsingCloneFor = droppableContext.isUsingCloneFor;\n\n if (isUsingCloneFor === props.draggableId && !props.isClone) {\n return null;\n }\n\n return React.createElement(ConnectedDraggable, props);\n}\nfunction PublicDraggable(props) {\n var isEnabled = typeof props.isDragDisabled === 'boolean' ? !props.isDragDisabled : true;\n var canDragInteractiveElements = Boolean(props.disableInteractiveElementBlocking);\n var shouldRespectForcePress = Boolean(props.shouldRespectForcePress);\n return React.createElement(PrivateDraggable, _extends({}, props, {\n isClone: false,\n isEnabled: isEnabled,\n canDragInteractiveElements: canDragInteractiveElements,\n shouldRespectForcePress: shouldRespectForcePress\n }));\n}\n\nfunction Droppable(props) {\n var appContext = useContext(AppContext);\n !appContext ? process.env.NODE_ENV !== \"production\" ? invariant(false, 'Could not find app context') : invariant(false) : void 0;\n var contextId = appContext.contextId,\n isMovementAllowed = appContext.isMovementAllowed;\n var droppableRef = useRef(null);\n var placeholderRef = useRef(null);\n var children = props.children,\n droppableId = props.droppableId,\n type = props.type,\n mode = props.mode,\n direction = props.direction,\n ignoreContainerClipping = props.ignoreContainerClipping,\n isDropDisabled = props.isDropDisabled,\n isCombineEnabled = props.isCombineEnabled,\n snapshot = props.snapshot,\n useClone = props.useClone,\n updateViewportMaxScroll = props.updateViewportMaxScroll,\n getContainerForClone = props.getContainerForClone;\n var getDroppableRef = useCallback(function () {\n return droppableRef.current;\n }, []);\n var setDroppableRef = useCallback(function (value) {\n droppableRef.current = value;\n }, []);\n var getPlaceholderRef = useCallback(function () {\n return placeholderRef.current;\n }, []);\n var setPlaceholderRef = useCallback(function (value) {\n placeholderRef.current = value;\n }, []);\n useValidation({\n props: props,\n getDroppableRef: getDroppableRef,\n getPlaceholderRef: getPlaceholderRef\n });\n var onPlaceholderTransitionEnd = useCallback(function () {\n if (isMovementAllowed()) {\n updateViewportMaxScroll({\n maxScroll: getMaxWindowScroll()\n });\n }\n }, [isMovementAllowed, updateViewportMaxScroll]);\n useDroppablePublisher({\n droppableId: droppableId,\n type: type,\n mode: mode,\n direction: direction,\n isDropDisabled: isDropDisabled,\n isCombineEnabled: isCombineEnabled,\n ignoreContainerClipping: ignoreContainerClipping,\n getDroppableRef: getDroppableRef\n });\n var placeholder = React.createElement(AnimateInOut, {\n on: props.placeholder,\n shouldAnimate: props.shouldAnimatePlaceholder\n }, function (_ref) {\n var onClose = _ref.onClose,\n data = _ref.data,\n animate = _ref.animate;\n return React.createElement(Placeholder$1, {\n placeholder: data,\n onClose: onClose,\n innerRef: setPlaceholderRef,\n animate: animate,\n contextId: contextId,\n onTransitionEnd: onPlaceholderTransitionEnd\n });\n });\n var provided = useMemo(function () {\n return {\n innerRef: setDroppableRef,\n placeholder: placeholder,\n droppableProps: {\n 'data-rbd-droppable-id': droppableId,\n 'data-rbd-droppable-context-id': contextId\n }\n };\n }, [contextId, droppableId, placeholder, setDroppableRef]);\n var isUsingCloneFor = useClone ? useClone.dragging.draggableId : null;\n var droppableContext = useMemo(function () {\n return {\n droppableId: droppableId,\n type: type,\n isUsingCloneFor: isUsingCloneFor\n };\n }, [droppableId, isUsingCloneFor, type]);\n\n function getClone() {\n if (!useClone) {\n return null;\n }\n\n var dragging = useClone.dragging,\n render = useClone.render;\n var node = React.createElement(PrivateDraggable, {\n draggableId: dragging.draggableId,\n index: dragging.source.index,\n isClone: true,\n isEnabled: true,\n shouldRespectForcePress: false,\n canDragInteractiveElements: true\n }, function (draggableProvided, draggableSnapshot) {\n return render(draggableProvided, draggableSnapshot, dragging);\n });\n return ReactDOM.createPortal(node, getContainerForClone());\n }\n\n return React.createElement(DroppableContext.Provider, {\n value: droppableContext\n }, children(provided, snapshot), getClone());\n}\n\nvar isMatchingType = function isMatchingType(type, critical) {\n return type === critical.droppable.type;\n};\n\nvar getDraggable = function getDraggable(critical, dimensions) {\n return dimensions.draggables[critical.draggable.id];\n};\n\nvar makeMapStateToProps$1 = function makeMapStateToProps() {\n var idleWithAnimation = {\n placeholder: null,\n shouldAnimatePlaceholder: true,\n snapshot: {\n isDraggingOver: false,\n draggingOverWith: null,\n draggingFromThisWith: null,\n isUsingPlaceholder: false\n },\n useClone: null\n };\n\n var idleWithoutAnimation = _extends({}, idleWithAnimation, {\n shouldAnimatePlaceholder: false\n });\n\n var getDraggableRubric = memoizeOne(function (descriptor) {\n return {\n draggableId: descriptor.id,\n type: descriptor.type,\n source: {\n index: descriptor.index,\n droppableId: descriptor.droppableId\n }\n };\n });\n var getMapProps = memoizeOne(function (id, isEnabled, isDraggingOverForConsumer, isDraggingOverForImpact, dragging, renderClone) {\n var draggableId = dragging.descriptor.id;\n var isHome = dragging.descriptor.droppableId === id;\n\n if (isHome) {\n var useClone = renderClone ? {\n render: renderClone,\n dragging: getDraggableRubric(dragging.descriptor)\n } : null;\n var _snapshot = {\n isDraggingOver: isDraggingOverForConsumer,\n draggingOverWith: isDraggingOverForConsumer ? draggableId : null,\n draggingFromThisWith: draggableId,\n isUsingPlaceholder: true\n };\n return {\n placeholder: dragging.placeholder,\n shouldAnimatePlaceholder: false,\n snapshot: _snapshot,\n useClone: useClone\n };\n }\n\n if (!isEnabled) {\n return idleWithoutAnimation;\n }\n\n if (!isDraggingOverForImpact) {\n return idleWithAnimation;\n }\n\n var snapshot = {\n isDraggingOver: isDraggingOverForConsumer,\n draggingOverWith: draggableId,\n draggingFromThisWith: null,\n isUsingPlaceholder: true\n };\n return {\n placeholder: dragging.placeholder,\n shouldAnimatePlaceholder: true,\n snapshot: snapshot,\n useClone: null\n };\n });\n\n var selector = function selector(state, ownProps) {\n var id = ownProps.droppableId;\n var type = ownProps.type;\n var isEnabled = !ownProps.isDropDisabled;\n var renderClone = ownProps.renderClone;\n\n if (state.isDragging) {\n var critical = state.critical;\n\n if (!isMatchingType(type, critical)) {\n return idleWithoutAnimation;\n }\n\n var dragging = getDraggable(critical, state.dimensions);\n var isDraggingOver = whatIsDraggedOver(state.impact) === id;\n return getMapProps(id, isEnabled, isDraggingOver, isDraggingOver, dragging, renderClone);\n }\n\n if (state.phase === 'DROP_ANIMATING') {\n var completed = state.completed;\n\n if (!isMatchingType(type, completed.critical)) {\n return idleWithoutAnimation;\n }\n\n var _dragging = getDraggable(completed.critical, state.dimensions);\n\n return getMapProps(id, isEnabled, whatIsDraggedOverFromResult(completed.result) === id, whatIsDraggedOver(completed.impact) === id, _dragging, renderClone);\n }\n\n if (state.phase === 'IDLE' && state.completed && !state.shouldFlush) {\n var _completed = state.completed;\n\n if (!isMatchingType(type, _completed.critical)) {\n return idleWithoutAnimation;\n }\n\n var wasOver = whatIsDraggedOver(_completed.impact) === id;\n var wasCombining = Boolean(_completed.impact.at && _completed.impact.at.type === 'COMBINE');\n var isHome = _completed.critical.droppable.id === id;\n\n if (wasOver) {\n return wasCombining ? idleWithAnimation : idleWithoutAnimation;\n }\n\n if (isHome) {\n return idleWithAnimation;\n }\n\n return idleWithoutAnimation;\n }\n\n return idleWithoutAnimation;\n };\n\n return selector;\n};\nvar mapDispatchToProps$1 = {\n updateViewportMaxScroll: updateViewportMaxScroll\n};\n\nfunction getBody() {\n !document.body ? process.env.NODE_ENV !== \"production\" ? invariant(false, 'document.body is not ready') : invariant(false) : void 0;\n return document.body;\n}\n\nvar defaultProps = {\n mode: 'standard',\n type: 'DEFAULT',\n direction: 'vertical',\n isDropDisabled: false,\n isCombineEnabled: false,\n ignoreContainerClipping: false,\n renderClone: null,\n getContainerForClone: getBody\n};\nvar ConnectedDroppable = connect(makeMapStateToProps$1, mapDispatchToProps$1, null, {\n context: StoreContext,\n pure: true,\n areStatePropsEqual: isStrictEqual\n})(Droppable);\nConnectedDroppable.defaultProps = defaultProps;\n\nexport { DragDropContext, PublicDraggable as Draggable, ConnectedDroppable as Droppable, resetServerContext, useKeyboardSensor, useMouseSensor, useTouchSensor };\n","import style from './style';\nimport compose from './compose';\nexport var displayPrint = style({\n prop: 'displayPrint',\n cssProperty: false,\n transform: function transform(value) {\n return {\n '@media print': {\n display: value\n }\n };\n }\n});\nexport var displayRaw = style({\n prop: 'display'\n});\nexport var overflow = style({\n prop: 'overflow'\n});\nexport var textOverflow = style({\n prop: 'textOverflow'\n});\nexport var visibility = style({\n prop: 'visibility'\n});\nexport var whiteSpace = style({\n prop: 'whiteSpace'\n});\nexport default compose(displayPrint, displayRaw, overflow, textOverflow, visibility, whiteSpace);","import style from './style';\nvar boxShadow = style({\n prop: 'boxShadow',\n themeKey: 'shadows'\n});\nexport default boxShadow;","import _extends from \"@babel/runtime/helpers/esm/extends\";\nimport _objectWithoutProperties from \"@babel/runtime/helpers/esm/objectWithoutProperties\";\nimport * as React from 'react';\nimport PropTypes from 'prop-types';\nimport clsx from 'clsx';\nimport { isFilled, isAdornedStart } from '../InputBase/utils';\nimport withStyles from '../styles/withStyles';\nimport capitalize from '../utils/capitalize';\nimport isMuiElement from '../utils/isMuiElement';\nimport FormControlContext from './FormControlContext';\nexport var styles = {\n /* Styles applied to the root element. */\n root: {\n display: 'inline-flex',\n flexDirection: 'column',\n position: 'relative',\n // Reset fieldset default style.\n minWidth: 0,\n padding: 0,\n margin: 0,\n border: 0,\n verticalAlign: 'top' // Fix alignment issue on Safari.\n\n },\n\n /* Styles applied to the root element if `margin=\"normal\"`. */\n marginNormal: {\n marginTop: 16,\n marginBottom: 8\n },\n\n /* Styles applied to the root element if `margin=\"dense\"`. */\n marginDense: {\n marginTop: 8,\n marginBottom: 4\n },\n\n /* Styles applied to the root element if `fullWidth={true}`. */\n fullWidth: {\n width: '100%'\n }\n};\n/**\n * Provides context such as filled/focused/error/required for form inputs.\n * Relying on the context provides high flexibility and ensures that the state always stays\n * consistent across the children of the `FormControl`.\n * This context is used by the following components:\n *\n * - FormLabel\n * - FormHelperText\n * - Input\n * - InputLabel\n *\n * You can find one composition example below and more going to [the demos](/components/text-fields/#components).\n *\n * ```jsx\n * \n * Email address \n * \n * We'll never share your email. \n * \n * ```\n *\n * ⚠️Only one input can be used within a FormControl.\n */\n\nvar FormControl = /*#__PURE__*/React.forwardRef(function FormControl(props, ref) {\n var children = props.children,\n classes = props.classes,\n className = props.className,\n _props$color = props.color,\n color = _props$color === void 0 ? 'primary' : _props$color,\n _props$component = props.component,\n Component = _props$component === void 0 ? 'div' : _props$component,\n _props$disabled = props.disabled,\n disabled = _props$disabled === void 0 ? false : _props$disabled,\n _props$error = props.error,\n error = _props$error === void 0 ? false : _props$error,\n _props$fullWidth = props.fullWidth,\n fullWidth = _props$fullWidth === void 0 ? false : _props$fullWidth,\n visuallyFocused = props.focused,\n _props$hiddenLabel = props.hiddenLabel,\n hiddenLabel = _props$hiddenLabel === void 0 ? false : _props$hiddenLabel,\n _props$margin = props.margin,\n margin = _props$margin === void 0 ? 'none' : _props$margin,\n _props$required = props.required,\n required = _props$required === void 0 ? false : _props$required,\n size = props.size,\n _props$variant = props.variant,\n variant = _props$variant === void 0 ? 'standard' : _props$variant,\n other = _objectWithoutProperties(props, [\"children\", \"classes\", \"className\", \"color\", \"component\", \"disabled\", \"error\", \"fullWidth\", \"focused\", \"hiddenLabel\", \"margin\", \"required\", \"size\", \"variant\"]);\n\n var _React$useState = React.useState(function () {\n // We need to iterate through the children and find the Input in order\n // to fully support server-side rendering.\n var initialAdornedStart = false;\n\n if (children) {\n React.Children.forEach(children, function (child) {\n if (!isMuiElement(child, ['Input', 'Select'])) {\n return;\n }\n\n var input = isMuiElement(child, ['Select']) ? child.props.input : child;\n\n if (input && isAdornedStart(input.props)) {\n initialAdornedStart = true;\n }\n });\n }\n\n return initialAdornedStart;\n }),\n adornedStart = _React$useState[0],\n setAdornedStart = _React$useState[1];\n\n var _React$useState2 = React.useState(function () {\n // We need to iterate through the children and find the Input in order\n // to fully support server-side rendering.\n var initialFilled = false;\n\n if (children) {\n React.Children.forEach(children, function (child) {\n if (!isMuiElement(child, ['Input', 'Select'])) {\n return;\n }\n\n if (isFilled(child.props, true)) {\n initialFilled = true;\n }\n });\n }\n\n return initialFilled;\n }),\n filled = _React$useState2[0],\n setFilled = _React$useState2[1];\n\n var _React$useState3 = React.useState(false),\n _focused = _React$useState3[0],\n setFocused = _React$useState3[1];\n\n var focused = visuallyFocused !== undefined ? visuallyFocused : _focused;\n\n if (disabled && focused) {\n setFocused(false);\n }\n\n var registerEffect;\n\n if (process.env.NODE_ENV !== 'production') {\n // eslint-disable-next-line react-hooks/rules-of-hooks\n var registeredInput = React.useRef(false);\n\n registerEffect = function registerEffect() {\n if (registeredInput.current) {\n console.error(['Material-UI: There are multiple InputBase components inside a FormControl.', 'This is not supported. It might cause infinite rendering loops.', 'Only use one InputBase.'].join('\\n'));\n }\n\n registeredInput.current = true;\n return function () {\n registeredInput.current = false;\n };\n };\n }\n\n var onFilled = React.useCallback(function () {\n setFilled(true);\n }, []);\n var onEmpty = React.useCallback(function () {\n setFilled(false);\n }, []);\n var childContext = {\n adornedStart: adornedStart,\n setAdornedStart: setAdornedStart,\n color: color,\n disabled: disabled,\n error: error,\n filled: filled,\n focused: focused,\n fullWidth: fullWidth,\n hiddenLabel: hiddenLabel,\n margin: (size === 'small' ? 'dense' : undefined) || margin,\n onBlur: function onBlur() {\n setFocused(false);\n },\n onEmpty: onEmpty,\n onFilled: onFilled,\n onFocus: function onFocus() {\n setFocused(true);\n },\n registerEffect: registerEffect,\n required: required,\n variant: variant\n };\n return /*#__PURE__*/React.createElement(FormControlContext.Provider, {\n value: childContext\n }, /*#__PURE__*/React.createElement(Component, _extends({\n className: clsx(classes.root, className, margin !== 'none' && classes[\"margin\".concat(capitalize(margin))], fullWidth && classes.fullWidth),\n ref: ref\n }, other), children));\n});\nprocess.env.NODE_ENV !== \"production\" ? FormControl.propTypes = {\n // ----------------------------- Warning --------------------------------\n // | These PropTypes are generated from the TypeScript type definitions |\n // | To update them edit the d.ts file and run \"yarn proptypes\" |\n // ----------------------------------------------------------------------\n\n /**\n * The contents of the form control.\n */\n children: PropTypes.node,\n\n /**\n * Override or extend the styles applied to the component.\n * See [CSS API](#css) below for more details.\n */\n classes: PropTypes.object,\n\n /**\n * @ignore\n */\n className: PropTypes.string,\n\n /**\n * The color of the component. It supports those theme colors that make sense for this component.\n */\n color: PropTypes.oneOf(['primary', 'secondary']),\n\n /**\n * The component used for the root node.\n * Either a string to use a HTML element or a component.\n */\n component: PropTypes\n /* @typescript-to-proptypes-ignore */\n .elementType,\n\n /**\n * If `true`, the label, input and helper text should be displayed in a disabled state.\n */\n disabled: PropTypes.bool,\n\n /**\n * If `true`, the label should be displayed in an error state.\n */\n error: PropTypes.bool,\n\n /**\n * If `true`, the component will be displayed in focused state.\n */\n focused: PropTypes.bool,\n\n /**\n * If `true`, the component will take up the full width of its container.\n */\n fullWidth: PropTypes.bool,\n\n /**\n * If `true`, the label will be hidden.\n * This is used to increase density for a `FilledInput`.\n * Be sure to add `aria-label` to the `input` element.\n */\n hiddenLabel: PropTypes.bool,\n\n /**\n * If `dense` or `normal`, will adjust vertical spacing of this and contained components.\n */\n margin: PropTypes.oneOf(['dense', 'none', 'normal']),\n\n /**\n * If `true`, the label will indicate that the input is required.\n */\n required: PropTypes.bool,\n\n /**\n * The size of the text field.\n */\n size: PropTypes.oneOf(['medium', 'small']),\n\n /**\n * The variant to use.\n */\n variant: PropTypes.oneOf(['filled', 'outlined', 'standard'])\n} : void 0;\nexport default withStyles(styles, {\n name: 'MuiFormControl'\n})(FormControl);","import _extends from \"@babel/runtime/helpers/esm/extends\";\nimport _objectWithoutProperties from \"@babel/runtime/helpers/esm/objectWithoutProperties\";\nimport * as React from 'react';\nimport PropTypes from 'prop-types';\nimport clsx from 'clsx';\nimport formControlState from '../FormControl/formControlState';\nimport useFormControl from '../FormControl/useFormControl';\nimport withStyles from '../styles/withStyles';\nimport FormLabel from '../FormLabel';\nexport var styles = function styles(theme) {\n return {\n /* Styles applied to the root element. */\n root: {\n display: 'block',\n transformOrigin: 'top left'\n },\n\n /* Pseudo-class applied to the root element if `focused={true}`. */\n focused: {},\n\n /* Pseudo-class applied to the root element if `disabled={true}`. */\n disabled: {},\n\n /* Pseudo-class applied to the root element if `error={true}`. */\n error: {},\n\n /* Pseudo-class applied to the root element if `required={true}`. */\n required: {},\n\n /* Pseudo-class applied to the asterisk element. */\n asterisk: {},\n\n /* Styles applied to the root element if the component is a descendant of `FormControl`. */\n formControl: {\n position: 'absolute',\n left: 0,\n top: 0,\n // slight alteration to spec spacing to match visual spec result\n transform: 'translate(0, 24px) scale(1)'\n },\n\n /* Styles applied to the root element if `margin=\"dense\"`. */\n marginDense: {\n // Compensation for the `Input.inputDense` style.\n transform: 'translate(0, 21px) scale(1)'\n },\n\n /* Styles applied to the `input` element if `shrink={true}`. */\n shrink: {\n transform: 'translate(0, 1.5px) scale(0.75)',\n transformOrigin: 'top left'\n },\n\n /* Styles applied to the `input` element if `disableAnimation={false}`. */\n animated: {\n transition: theme.transitions.create(['color', 'transform'], {\n duration: theme.transitions.duration.shorter,\n easing: theme.transitions.easing.easeOut\n })\n },\n\n /* Styles applied to the root element if `variant=\"filled\"`. */\n filled: {\n // Chrome's autofill feature gives the input field a yellow background.\n // Since the input field is behind the label in the HTML tree,\n // the input field is drawn last and hides the label with an opaque background color.\n // zIndex: 1 will raise the label above opaque background-colors of input.\n zIndex: 1,\n pointerEvents: 'none',\n transform: 'translate(12px, 20px) scale(1)',\n '&$marginDense': {\n transform: 'translate(12px, 17px) scale(1)'\n },\n '&$shrink': {\n transform: 'translate(12px, 10px) scale(0.75)',\n '&$marginDense': {\n transform: 'translate(12px, 7px) scale(0.75)'\n }\n }\n },\n\n /* Styles applied to the root element if `variant=\"outlined\"`. */\n outlined: {\n // see comment above on filled.zIndex\n zIndex: 1,\n pointerEvents: 'none',\n transform: 'translate(14px, 20px) scale(1)',\n '&$marginDense': {\n transform: 'translate(14px, 12px) scale(1)'\n },\n '&$shrink': {\n transform: 'translate(14px, -6px) scale(0.75)'\n }\n }\n };\n};\nvar InputLabel = /*#__PURE__*/React.forwardRef(function InputLabel(props, ref) {\n var classes = props.classes,\n className = props.className,\n _props$disableAnimati = props.disableAnimation,\n disableAnimation = _props$disableAnimati === void 0 ? false : _props$disableAnimati,\n margin = props.margin,\n shrinkProp = props.shrink,\n variant = props.variant,\n other = _objectWithoutProperties(props, [\"classes\", \"className\", \"disableAnimation\", \"margin\", \"shrink\", \"variant\"]);\n\n var muiFormControl = useFormControl();\n var shrink = shrinkProp;\n\n if (typeof shrink === 'undefined' && muiFormControl) {\n shrink = muiFormControl.filled || muiFormControl.focused || muiFormControl.adornedStart;\n }\n\n var fcs = formControlState({\n props: props,\n muiFormControl: muiFormControl,\n states: ['margin', 'variant']\n });\n return /*#__PURE__*/React.createElement(FormLabel, _extends({\n \"data-shrink\": shrink,\n className: clsx(classes.root, className, muiFormControl && classes.formControl, !disableAnimation && classes.animated, shrink && classes.shrink, fcs.margin === 'dense' && classes.marginDense, {\n 'filled': classes.filled,\n 'outlined': classes.outlined\n }[fcs.variant]),\n classes: {\n focused: classes.focused,\n disabled: classes.disabled,\n error: classes.error,\n required: classes.required,\n asterisk: classes.asterisk\n },\n ref: ref\n }, other));\n});\nprocess.env.NODE_ENV !== \"production\" ? InputLabel.propTypes = {\n // ----------------------------- Warning --------------------------------\n // | These PropTypes are generated from the TypeScript type definitions |\n // | To update them edit the d.ts file and run \"yarn proptypes\" |\n // ----------------------------------------------------------------------\n\n /**\n * The contents of the `InputLabel`.\n */\n children: PropTypes.node,\n\n /**\n * Override or extend the styles applied to the component.\n * See [CSS API](#css) below for more details.\n */\n classes: PropTypes.object,\n\n /**\n * @ignore\n */\n className: PropTypes.string,\n\n /**\n * The color of the component. It supports those theme colors that make sense for this component.\n */\n color: PropTypes.oneOf(['primary', 'secondary']),\n\n /**\n * If `true`, the transition animation is disabled.\n */\n disableAnimation: PropTypes.bool,\n\n /**\n * If `true`, apply disabled class.\n */\n disabled: PropTypes.bool,\n\n /**\n * If `true`, the label will be displayed in an error state.\n */\n error: PropTypes.bool,\n\n /**\n * If `true`, the input of this label is focused.\n */\n focused: PropTypes.bool,\n\n /**\n * If `dense`, will adjust vertical spacing. This is normally obtained via context from\n * FormControl.\n */\n margin: PropTypes.oneOf(['dense']),\n\n /**\n * if `true`, the label will indicate that the input is required.\n */\n required: PropTypes.bool,\n\n /**\n * If `true`, the label is shrunk.\n */\n shrink: PropTypes.bool,\n\n /**\n * The variant to use.\n */\n variant: PropTypes.oneOf(['filled', 'outlined', 'standard'])\n} : void 0;\nexport default withStyles(styles, {\n name: 'MuiInputLabel'\n})(InputLabel);","import _objectWithoutProperties from \"@babel/runtime/helpers/esm/objectWithoutProperties\";\nimport _extends from \"@babel/runtime/helpers/esm/extends\";\nimport * as React from 'react';\nimport PropTypes from 'prop-types';\nimport clsx from 'clsx';\nimport formControlState from '../FormControl/formControlState';\nimport useFormControl from '../FormControl/useFormControl';\nimport withStyles from '../styles/withStyles';\nexport var styles = function styles(theme) {\n return {\n /* Styles applied to the root element. */\n root: _extends({\n color: theme.palette.text.secondary\n }, theme.typography.caption, {\n textAlign: 'left',\n marginTop: 3,\n margin: 0,\n '&$disabled': {\n color: theme.palette.text.disabled\n },\n '&$error': {\n color: theme.palette.error.main\n }\n }),\n\n /* Pseudo-class applied to the root element if `error={true}`. */\n error: {},\n\n /* Pseudo-class applied to the root element if `disabled={true}`. */\n disabled: {},\n\n /* Styles applied to the root element if `margin=\"dense\"`. */\n marginDense: {\n marginTop: 4\n },\n\n /* Styles applied to the root element if `variant=\"filled\"` or `variant=\"outlined\"`. */\n contained: {\n marginLeft: 14,\n marginRight: 14\n },\n\n /* Pseudo-class applied to the root element if `focused={true}`. */\n focused: {},\n\n /* Pseudo-class applied to the root element if `filled={true}`. */\n filled: {},\n\n /* Pseudo-class applied to the root element if `required={true}`. */\n required: {}\n };\n};\nvar FormHelperText = /*#__PURE__*/React.forwardRef(function FormHelperText(props, ref) {\n var children = props.children,\n classes = props.classes,\n className = props.className,\n _props$component = props.component,\n Component = _props$component === void 0 ? 'p' : _props$component,\n disabled = props.disabled,\n error = props.error,\n filled = props.filled,\n focused = props.focused,\n margin = props.margin,\n required = props.required,\n variant = props.variant,\n other = _objectWithoutProperties(props, [\"children\", \"classes\", \"className\", \"component\", \"disabled\", \"error\", \"filled\", \"focused\", \"margin\", \"required\", \"variant\"]);\n\n var muiFormControl = useFormControl();\n var fcs = formControlState({\n props: props,\n muiFormControl: muiFormControl,\n states: ['variant', 'margin', 'disabled', 'error', 'filled', 'focused', 'required']\n });\n return /*#__PURE__*/React.createElement(Component, _extends({\n className: clsx(classes.root, (fcs.variant === 'filled' || fcs.variant === 'outlined') && classes.contained, className, fcs.disabled && classes.disabled, fcs.error && classes.error, fcs.filled && classes.filled, fcs.focused && classes.focused, fcs.required && classes.required, fcs.margin === 'dense' && classes.marginDense),\n ref: ref\n }, other), children === ' ' ?\n /*#__PURE__*/\n // eslint-disable-next-line react/no-danger\n React.createElement(\"span\", {\n dangerouslySetInnerHTML: {\n __html: ''\n }\n }) : children);\n});\nprocess.env.NODE_ENV !== \"production\" ? FormHelperText.propTypes = {\n // ----------------------------- Warning --------------------------------\n // | These PropTypes are generated from the TypeScript type definitions |\n // | To update them edit the d.ts file and run \"yarn proptypes\" |\n // ----------------------------------------------------------------------\n\n /**\n * The content of the component.\n *\n * If `' '` is provided, the component reserves one line height for displaying a future message.\n */\n children: PropTypes.node,\n\n /**\n * Override or extend the styles applied to the component.\n * See [CSS API](#css) below for more details.\n */\n classes: PropTypes.object,\n\n /**\n * @ignore\n */\n className: PropTypes.string,\n\n /**\n * The component used for the root node.\n * Either a string to use a HTML element or a component.\n */\n component: PropTypes\n /* @typescript-to-proptypes-ignore */\n .elementType,\n\n /**\n * If `true`, the helper text should be displayed in a disabled state.\n */\n disabled: PropTypes.bool,\n\n /**\n * If `true`, helper text should be displayed in an error state.\n */\n error: PropTypes.bool,\n\n /**\n * If `true`, the helper text should use filled classes key.\n */\n filled: PropTypes.bool,\n\n /**\n * If `true`, the helper text should use focused classes key.\n */\n focused: PropTypes.bool,\n\n /**\n * If `dense`, will adjust vertical spacing. This is normally obtained via context from\n * FormControl.\n */\n margin: PropTypes.oneOf(['dense']),\n\n /**\n * If `true`, the helper text should use required classes key.\n */\n required: PropTypes.bool,\n\n /**\n * The variant to use.\n */\n variant: PropTypes.oneOf(['filled', 'outlined', 'standard'])\n} : void 0;\nexport default withStyles(styles, {\n name: 'MuiFormHelperText'\n})(FormHelperText);","\"use strict\";\n\nvar _interopRequireDefault = require(\"@babel/runtime/helpers/interopRequireDefault\");\n\nObject.defineProperty(exports, \"__esModule\", {\n value: true\n});\nexports.default = void 0;\n\nvar _react = _interopRequireDefault(require(\"react\"));\n\nvar _createSvgIcon = _interopRequireDefault(require(\"./utils/createSvgIcon\"));\n\nvar _default = (0, _createSvgIcon.default)(_react.default.createElement(\"path\", {\n d: \"M12 8l-6 6 1.41 1.41L12 10.83l4.59 4.58L18 14z\"\n}), 'ExpandLess');\n\nexports.default = _default;","export default function addLeadingZeros(number, targetLength) {\n var sign = number < 0 ? '-' : '';\n var output = Math.abs(number).toString();\n\n while (output.length < targetLength) {\n output = '0' + output;\n }\n\n return sign + output;\n}","import addLeadingZeros from '../../addLeadingZeros/index.js';\n/*\n * | | Unit | | Unit |\n * |-----|--------------------------------|-----|--------------------------------|\n * | a | AM, PM | A* | |\n * | d | Day of month | D | |\n * | h | Hour [1-12] | H | Hour [0-23] |\n * | m | Minute | M | Month |\n * | s | Second | S | Fraction of second |\n * | y | Year (abs) | Y | |\n *\n * Letters marked by * are not implemented but reserved by Unicode standard.\n */\n\nvar formatters = {\n // Year\n y: function (date, token) {\n // From http://www.unicode.org/reports/tr35/tr35-31/tr35-dates.html#Date_Format_tokens\n // | Year | y | yy | yyy | yyyy | yyyyy |\n // |----------|-------|----|-------|-------|-------|\n // | AD 1 | 1 | 01 | 001 | 0001 | 00001 |\n // | AD 12 | 12 | 12 | 012 | 0012 | 00012 |\n // | AD 123 | 123 | 23 | 123 | 0123 | 00123 |\n // | AD 1234 | 1234 | 34 | 1234 | 1234 | 01234 |\n // | AD 12345 | 12345 | 45 | 12345 | 12345 | 12345 |\n var signedYear = date.getUTCFullYear(); // Returns 1 for 1 BC (which is year 0 in JavaScript)\n\n var year = signedYear > 0 ? signedYear : 1 - signedYear;\n return addLeadingZeros(token === 'yy' ? year % 100 : year, token.length);\n },\n // Month\n M: function (date, token) {\n var month = date.getUTCMonth();\n return token === 'M' ? String(month + 1) : addLeadingZeros(month + 1, 2);\n },\n // Day of the month\n d: function (date, token) {\n return addLeadingZeros(date.getUTCDate(), token.length);\n },\n // AM or PM\n a: function (date, token) {\n var dayPeriodEnumValue = date.getUTCHours() / 12 >= 1 ? 'pm' : 'am';\n\n switch (token) {\n case 'a':\n case 'aa':\n case 'aaa':\n return dayPeriodEnumValue.toUpperCase();\n\n case 'aaaaa':\n return dayPeriodEnumValue[0];\n\n case 'aaaa':\n default:\n return dayPeriodEnumValue === 'am' ? 'a.m.' : 'p.m.';\n }\n },\n // Hour [1-12]\n h: function (date, token) {\n return addLeadingZeros(date.getUTCHours() % 12 || 12, token.length);\n },\n // Hour [0-23]\n H: function (date, token) {\n return addLeadingZeros(date.getUTCHours(), token.length);\n },\n // Minute\n m: function (date, token) {\n return addLeadingZeros(date.getUTCMinutes(), token.length);\n },\n // Second\n s: function (date, token) {\n return addLeadingZeros(date.getUTCSeconds(), token.length);\n },\n // Fraction of second\n S: function (date, token) {\n var numberOfDigits = token.length;\n var milliseconds = date.getUTCMilliseconds();\n var fractionalSeconds = Math.floor(milliseconds * Math.pow(10, numberOfDigits - 3));\n return addLeadingZeros(fractionalSeconds, token.length);\n }\n};\nexport default formatters;","import lightFormatters from '../lightFormatters/index.js';\nimport getUTCDayOfYear from '../../../_lib/getUTCDayOfYear/index.js';\nimport getUTCISOWeek from '../../../_lib/getUTCISOWeek/index.js';\nimport getUTCISOWeekYear from '../../../_lib/getUTCISOWeekYear/index.js';\nimport getUTCWeek from '../../../_lib/getUTCWeek/index.js';\nimport getUTCWeekYear from '../../../_lib/getUTCWeekYear/index.js';\nimport addLeadingZeros from '../../addLeadingZeros/index.js';\nvar dayPeriodEnum = {\n am: 'am',\n pm: 'pm',\n midnight: 'midnight',\n noon: 'noon',\n morning: 'morning',\n afternoon: 'afternoon',\n evening: 'evening',\n night: 'night'\n /*\n * | | Unit | | Unit |\n * |-----|--------------------------------|-----|--------------------------------|\n * | a | AM, PM | A* | Milliseconds in day |\n * | b | AM, PM, noon, midnight | B | Flexible day period |\n * | c | Stand-alone local day of week | C* | Localized hour w/ day period |\n * | d | Day of month | D | Day of year |\n * | e | Local day of week | E | Day of week |\n * | f | | F* | Day of week in month |\n * | g* | Modified Julian day | G | Era |\n * | h | Hour [1-12] | H | Hour [0-23] |\n * | i! | ISO day of week | I! | ISO week of year |\n * | j* | Localized hour w/ day period | J* | Localized hour w/o day period |\n * | k | Hour [1-24] | K | Hour [0-11] |\n * | l* | (deprecated) | L | Stand-alone month |\n * | m | Minute | M | Month |\n * | n | | N | |\n * | o! | Ordinal number modifier | O | Timezone (GMT) |\n * | p! | Long localized time | P! | Long localized date |\n * | q | Stand-alone quarter | Q | Quarter |\n * | r* | Related Gregorian year | R! | ISO week-numbering year |\n * | s | Second | S | Fraction of second |\n * | t! | Seconds timestamp | T! | Milliseconds timestamp |\n * | u | Extended year | U* | Cyclic year |\n * | v* | Timezone (generic non-locat.) | V* | Timezone (location) |\n * | w | Local week of year | W* | Week of month |\n * | x | Timezone (ISO-8601 w/o Z) | X | Timezone (ISO-8601) |\n * | y | Year (abs) | Y | Local week-numbering year |\n * | z | Timezone (specific non-locat.) | Z* | Timezone (aliases) |\n *\n * Letters marked by * are not implemented but reserved by Unicode standard.\n *\n * Letters marked by ! are non-standard, but implemented by date-fns:\n * - `o` modifies the previous token to turn it into an ordinal (see `format` docs)\n * - `i` is ISO day of week. For `i` and `ii` is returns numeric ISO week days,\n * i.e. 7 for Sunday, 1 for Monday, etc.\n * - `I` is ISO week of year, as opposed to `w` which is local week of year.\n * - `R` is ISO week-numbering year, as opposed to `Y` which is local week-numbering year.\n * `R` is supposed to be used in conjunction with `I` and `i`\n * for universal ISO week-numbering date, whereas\n * `Y` is supposed to be used in conjunction with `w` and `e`\n * for week-numbering date specific to the locale.\n * - `P` is long localized date format\n * - `p` is long localized time format\n */\n\n};\nvar formatters = {\n // Era\n G: function (date, token, localize) {\n var era = date.getUTCFullYear() > 0 ? 1 : 0;\n\n switch (token) {\n // AD, BC\n case 'G':\n case 'GG':\n case 'GGG':\n return localize.era(era, {\n width: 'abbreviated'\n });\n // A, B\n\n case 'GGGGG':\n return localize.era(era, {\n width: 'narrow'\n });\n // Anno Domini, Before Christ\n\n case 'GGGG':\n default:\n return localize.era(era, {\n width: 'wide'\n });\n }\n },\n // Year\n y: function (date, token, localize) {\n // Ordinal number\n if (token === 'yo') {\n var signedYear = date.getUTCFullYear(); // Returns 1 for 1 BC (which is year 0 in JavaScript)\n\n var year = signedYear > 0 ? signedYear : 1 - signedYear;\n return localize.ordinalNumber(year, {\n unit: 'year'\n });\n }\n\n return lightFormatters.y(date, token);\n },\n // Local week-numbering year\n Y: function (date, token, localize, options) {\n var signedWeekYear = getUTCWeekYear(date, options); // Returns 1 for 1 BC (which is year 0 in JavaScript)\n\n var weekYear = signedWeekYear > 0 ? signedWeekYear : 1 - signedWeekYear; // Two digit year\n\n if (token === 'YY') {\n var twoDigitYear = weekYear % 100;\n return addLeadingZeros(twoDigitYear, 2);\n } // Ordinal number\n\n\n if (token === 'Yo') {\n return localize.ordinalNumber(weekYear, {\n unit: 'year'\n });\n } // Padding\n\n\n return addLeadingZeros(weekYear, token.length);\n },\n // ISO week-numbering year\n R: function (date, token) {\n var isoWeekYear = getUTCISOWeekYear(date); // Padding\n\n return addLeadingZeros(isoWeekYear, token.length);\n },\n // Extended year. This is a single number designating the year of this calendar system.\n // The main difference between `y` and `u` localizers are B.C. years:\n // | Year | `y` | `u` |\n // |------|-----|-----|\n // | AC 1 | 1 | 1 |\n // | BC 1 | 1 | 0 |\n // | BC 2 | 2 | -1 |\n // Also `yy` always returns the last two digits of a year,\n // while `uu` pads single digit years to 2 characters and returns other years unchanged.\n u: function (date, token) {\n var year = date.getUTCFullYear();\n return addLeadingZeros(year, token.length);\n },\n // Quarter\n Q: function (date, token, localize) {\n var quarter = Math.ceil((date.getUTCMonth() + 1) / 3);\n\n switch (token) {\n // 1, 2, 3, 4\n case 'Q':\n return String(quarter);\n // 01, 02, 03, 04\n\n case 'QQ':\n return addLeadingZeros(quarter, 2);\n // 1st, 2nd, 3rd, 4th\n\n case 'Qo':\n return localize.ordinalNumber(quarter, {\n unit: 'quarter'\n });\n // Q1, Q2, Q3, Q4\n\n case 'QQQ':\n return localize.quarter(quarter, {\n width: 'abbreviated',\n context: 'formatting'\n });\n // 1, 2, 3, 4 (narrow quarter; could be not numerical)\n\n case 'QQQQQ':\n return localize.quarter(quarter, {\n width: 'narrow',\n context: 'formatting'\n });\n // 1st quarter, 2nd quarter, ...\n\n case 'QQQQ':\n default:\n return localize.quarter(quarter, {\n width: 'wide',\n context: 'formatting'\n });\n }\n },\n // Stand-alone quarter\n q: function (date, token, localize) {\n var quarter = Math.ceil((date.getUTCMonth() + 1) / 3);\n\n switch (token) {\n // 1, 2, 3, 4\n case 'q':\n return String(quarter);\n // 01, 02, 03, 04\n\n case 'qq':\n return addLeadingZeros(quarter, 2);\n // 1st, 2nd, 3rd, 4th\n\n case 'qo':\n return localize.ordinalNumber(quarter, {\n unit: 'quarter'\n });\n // Q1, Q2, Q3, Q4\n\n case 'qqq':\n return localize.quarter(quarter, {\n width: 'abbreviated',\n context: 'standalone'\n });\n // 1, 2, 3, 4 (narrow quarter; could be not numerical)\n\n case 'qqqqq':\n return localize.quarter(quarter, {\n width: 'narrow',\n context: 'standalone'\n });\n // 1st quarter, 2nd quarter, ...\n\n case 'qqqq':\n default:\n return localize.quarter(quarter, {\n width: 'wide',\n context: 'standalone'\n });\n }\n },\n // Month\n M: function (date, token, localize) {\n var month = date.getUTCMonth();\n\n switch (token) {\n case 'M':\n case 'MM':\n return lightFormatters.M(date, token);\n // 1st, 2nd, ..., 12th\n\n case 'Mo':\n return localize.ordinalNumber(month + 1, {\n unit: 'month'\n });\n // Jan, Feb, ..., Dec\n\n case 'MMM':\n return localize.month(month, {\n width: 'abbreviated',\n context: 'formatting'\n });\n // J, F, ..., D\n\n case 'MMMMM':\n return localize.month(month, {\n width: 'narrow',\n context: 'formatting'\n });\n // January, February, ..., December\n\n case 'MMMM':\n default:\n return localize.month(month, {\n width: 'wide',\n context: 'formatting'\n });\n }\n },\n // Stand-alone month\n L: function (date, token, localize) {\n var month = date.getUTCMonth();\n\n switch (token) {\n // 1, 2, ..., 12\n case 'L':\n return String(month + 1);\n // 01, 02, ..., 12\n\n case 'LL':\n return addLeadingZeros(month + 1, 2);\n // 1st, 2nd, ..., 12th\n\n case 'Lo':\n return localize.ordinalNumber(month + 1, {\n unit: 'month'\n });\n // Jan, Feb, ..., Dec\n\n case 'LLL':\n return localize.month(month, {\n width: 'abbreviated',\n context: 'standalone'\n });\n // J, F, ..., D\n\n case 'LLLLL':\n return localize.month(month, {\n width: 'narrow',\n context: 'standalone'\n });\n // January, February, ..., December\n\n case 'LLLL':\n default:\n return localize.month(month, {\n width: 'wide',\n context: 'standalone'\n });\n }\n },\n // Local week of year\n w: function (date, token, localize, options) {\n var week = getUTCWeek(date, options);\n\n if (token === 'wo') {\n return localize.ordinalNumber(week, {\n unit: 'week'\n });\n }\n\n return addLeadingZeros(week, token.length);\n },\n // ISO week of year\n I: function (date, token, localize) {\n var isoWeek = getUTCISOWeek(date);\n\n if (token === 'Io') {\n return localize.ordinalNumber(isoWeek, {\n unit: 'week'\n });\n }\n\n return addLeadingZeros(isoWeek, token.length);\n },\n // Day of the month\n d: function (date, token, localize) {\n if (token === 'do') {\n return localize.ordinalNumber(date.getUTCDate(), {\n unit: 'date'\n });\n }\n\n return lightFormatters.d(date, token);\n },\n // Day of year\n D: function (date, token, localize) {\n var dayOfYear = getUTCDayOfYear(date);\n\n if (token === 'Do') {\n return localize.ordinalNumber(dayOfYear, {\n unit: 'dayOfYear'\n });\n }\n\n return addLeadingZeros(dayOfYear, token.length);\n },\n // Day of week\n E: function (date, token, localize) {\n var dayOfWeek = date.getUTCDay();\n\n switch (token) {\n // Tue\n case 'E':\n case 'EE':\n case 'EEE':\n return localize.day(dayOfWeek, {\n width: 'abbreviated',\n context: 'formatting'\n });\n // T\n\n case 'EEEEE':\n return localize.day(dayOfWeek, {\n width: 'narrow',\n context: 'formatting'\n });\n // Tu\n\n case 'EEEEEE':\n return localize.day(dayOfWeek, {\n width: 'short',\n context: 'formatting'\n });\n // Tuesday\n\n case 'EEEE':\n default:\n return localize.day(dayOfWeek, {\n width: 'wide',\n context: 'formatting'\n });\n }\n },\n // Local day of week\n e: function (date, token, localize, options) {\n var dayOfWeek = date.getUTCDay();\n var localDayOfWeek = (dayOfWeek - options.weekStartsOn + 8) % 7 || 7;\n\n switch (token) {\n // Numerical value (Nth day of week with current locale or weekStartsOn)\n case 'e':\n return String(localDayOfWeek);\n // Padded numerical value\n\n case 'ee':\n return addLeadingZeros(localDayOfWeek, 2);\n // 1st, 2nd, ..., 7th\n\n case 'eo':\n return localize.ordinalNumber(localDayOfWeek, {\n unit: 'day'\n });\n\n case 'eee':\n return localize.day(dayOfWeek, {\n width: 'abbreviated',\n context: 'formatting'\n });\n // T\n\n case 'eeeee':\n return localize.day(dayOfWeek, {\n width: 'narrow',\n context: 'formatting'\n });\n // Tu\n\n case 'eeeeee':\n return localize.day(dayOfWeek, {\n width: 'short',\n context: 'formatting'\n });\n // Tuesday\n\n case 'eeee':\n default:\n return localize.day(dayOfWeek, {\n width: 'wide',\n context: 'formatting'\n });\n }\n },\n // Stand-alone local day of week\n c: function (date, token, localize, options) {\n var dayOfWeek = date.getUTCDay();\n var localDayOfWeek = (dayOfWeek - options.weekStartsOn + 8) % 7 || 7;\n\n switch (token) {\n // Numerical value (same as in `e`)\n case 'c':\n return String(localDayOfWeek);\n // Padded numerical value\n\n case 'cc':\n return addLeadingZeros(localDayOfWeek, token.length);\n // 1st, 2nd, ..., 7th\n\n case 'co':\n return localize.ordinalNumber(localDayOfWeek, {\n unit: 'day'\n });\n\n case 'ccc':\n return localize.day(dayOfWeek, {\n width: 'abbreviated',\n context: 'standalone'\n });\n // T\n\n case 'ccccc':\n return localize.day(dayOfWeek, {\n width: 'narrow',\n context: 'standalone'\n });\n // Tu\n\n case 'cccccc':\n return localize.day(dayOfWeek, {\n width: 'short',\n context: 'standalone'\n });\n // Tuesday\n\n case 'cccc':\n default:\n return localize.day(dayOfWeek, {\n width: 'wide',\n context: 'standalone'\n });\n }\n },\n // ISO day of week\n i: function (date, token, localize) {\n var dayOfWeek = date.getUTCDay();\n var isoDayOfWeek = dayOfWeek === 0 ? 7 : dayOfWeek;\n\n switch (token) {\n // 2\n case 'i':\n return String(isoDayOfWeek);\n // 02\n\n case 'ii':\n return addLeadingZeros(isoDayOfWeek, token.length);\n // 2nd\n\n case 'io':\n return localize.ordinalNumber(isoDayOfWeek, {\n unit: 'day'\n });\n // Tue\n\n case 'iii':\n return localize.day(dayOfWeek, {\n width: 'abbreviated',\n context: 'formatting'\n });\n // T\n\n case 'iiiii':\n return localize.day(dayOfWeek, {\n width: 'narrow',\n context: 'formatting'\n });\n // Tu\n\n case 'iiiiii':\n return localize.day(dayOfWeek, {\n width: 'short',\n context: 'formatting'\n });\n // Tuesday\n\n case 'iiii':\n default:\n return localize.day(dayOfWeek, {\n width: 'wide',\n context: 'formatting'\n });\n }\n },\n // AM or PM\n a: function (date, token, localize) {\n var hours = date.getUTCHours();\n var dayPeriodEnumValue = hours / 12 >= 1 ? 'pm' : 'am';\n\n switch (token) {\n case 'a':\n case 'aa':\n case 'aaa':\n return localize.dayPeriod(dayPeriodEnumValue, {\n width: 'abbreviated',\n context: 'formatting'\n });\n\n case 'aaaaa':\n return localize.dayPeriod(dayPeriodEnumValue, {\n width: 'narrow',\n context: 'formatting'\n });\n\n case 'aaaa':\n default:\n return localize.dayPeriod(dayPeriodEnumValue, {\n width: 'wide',\n context: 'formatting'\n });\n }\n },\n // AM, PM, midnight, noon\n b: function (date, token, localize) {\n var hours = date.getUTCHours();\n var dayPeriodEnumValue;\n\n if (hours === 12) {\n dayPeriodEnumValue = dayPeriodEnum.noon;\n } else if (hours === 0) {\n dayPeriodEnumValue = dayPeriodEnum.midnight;\n } else {\n dayPeriodEnumValue = hours / 12 >= 1 ? 'pm' : 'am';\n }\n\n switch (token) {\n case 'b':\n case 'bb':\n case 'bbb':\n return localize.dayPeriod(dayPeriodEnumValue, {\n width: 'abbreviated',\n context: 'formatting'\n });\n\n case 'bbbbb':\n return localize.dayPeriod(dayPeriodEnumValue, {\n width: 'narrow',\n context: 'formatting'\n });\n\n case 'bbbb':\n default:\n return localize.dayPeriod(dayPeriodEnumValue, {\n width: 'wide',\n context: 'formatting'\n });\n }\n },\n // in the morning, in the afternoon, in the evening, at night\n B: function (date, token, localize) {\n var hours = date.getUTCHours();\n var dayPeriodEnumValue;\n\n if (hours >= 17) {\n dayPeriodEnumValue = dayPeriodEnum.evening;\n } else if (hours >= 12) {\n dayPeriodEnumValue = dayPeriodEnum.afternoon;\n } else if (hours >= 4) {\n dayPeriodEnumValue = dayPeriodEnum.morning;\n } else {\n dayPeriodEnumValue = dayPeriodEnum.night;\n }\n\n switch (token) {\n case 'B':\n case 'BB':\n case 'BBB':\n return localize.dayPeriod(dayPeriodEnumValue, {\n width: 'abbreviated',\n context: 'formatting'\n });\n\n case 'BBBBB':\n return localize.dayPeriod(dayPeriodEnumValue, {\n width: 'narrow',\n context: 'formatting'\n });\n\n case 'BBBB':\n default:\n return localize.dayPeriod(dayPeriodEnumValue, {\n width: 'wide',\n context: 'formatting'\n });\n }\n },\n // Hour [1-12]\n h: function (date, token, localize) {\n if (token === 'ho') {\n var hours = date.getUTCHours() % 12;\n if (hours === 0) hours = 12;\n return localize.ordinalNumber(hours, {\n unit: 'hour'\n });\n }\n\n return lightFormatters.h(date, token);\n },\n // Hour [0-23]\n H: function (date, token, localize) {\n if (token === 'Ho') {\n return localize.ordinalNumber(date.getUTCHours(), {\n unit: 'hour'\n });\n }\n\n return lightFormatters.H(date, token);\n },\n // Hour [0-11]\n K: function (date, token, localize) {\n var hours = date.getUTCHours() % 12;\n\n if (token === 'Ko') {\n return localize.ordinalNumber(hours, {\n unit: 'hour'\n });\n }\n\n return addLeadingZeros(hours, token.length);\n },\n // Hour [1-24]\n k: function (date, token, localize) {\n var hours = date.getUTCHours();\n if (hours === 0) hours = 24;\n\n if (token === 'ko') {\n return localize.ordinalNumber(hours, {\n unit: 'hour'\n });\n }\n\n return addLeadingZeros(hours, token.length);\n },\n // Minute\n m: function (date, token, localize) {\n if (token === 'mo') {\n return localize.ordinalNumber(date.getUTCMinutes(), {\n unit: 'minute'\n });\n }\n\n return lightFormatters.m(date, token);\n },\n // Second\n s: function (date, token, localize) {\n if (token === 'so') {\n return localize.ordinalNumber(date.getUTCSeconds(), {\n unit: 'second'\n });\n }\n\n return lightFormatters.s(date, token);\n },\n // Fraction of second\n S: function (date, token) {\n return lightFormatters.S(date, token);\n },\n // Timezone (ISO-8601. If offset is 0, output is always `'Z'`)\n X: function (date, token, _localize, options) {\n var originalDate = options._originalDate || date;\n var timezoneOffset = originalDate.getTimezoneOffset();\n\n if (timezoneOffset === 0) {\n return 'Z';\n }\n\n switch (token) {\n // Hours and optional minutes\n case 'X':\n return formatTimezoneWithOptionalMinutes(timezoneOffset);\n // Hours, minutes and optional seconds without `:` delimiter\n // Note: neither ISO-8601 nor JavaScript supports seconds in timezone offsets\n // so this token always has the same output as `XX`\n\n case 'XXXX':\n case 'XX':\n // Hours and minutes without `:` delimiter\n return formatTimezone(timezoneOffset);\n // Hours, minutes and optional seconds with `:` delimiter\n // Note: neither ISO-8601 nor JavaScript supports seconds in timezone offsets\n // so this token always has the same output as `XXX`\n\n case 'XXXXX':\n case 'XXX': // Hours and minutes with `:` delimiter\n\n default:\n return formatTimezone(timezoneOffset, ':');\n }\n },\n // Timezone (ISO-8601. If offset is 0, output is `'+00:00'` or equivalent)\n x: function (date, token, _localize, options) {\n var originalDate = options._originalDate || date;\n var timezoneOffset = originalDate.getTimezoneOffset();\n\n switch (token) {\n // Hours and optional minutes\n case 'x':\n return formatTimezoneWithOptionalMinutes(timezoneOffset);\n // Hours, minutes and optional seconds without `:` delimiter\n // Note: neither ISO-8601 nor JavaScript supports seconds in timezone offsets\n // so this token always has the same output as `xx`\n\n case 'xxxx':\n case 'xx':\n // Hours and minutes without `:` delimiter\n return formatTimezone(timezoneOffset);\n // Hours, minutes and optional seconds with `:` delimiter\n // Note: neither ISO-8601 nor JavaScript supports seconds in timezone offsets\n // so this token always has the same output as `xxx`\n\n case 'xxxxx':\n case 'xxx': // Hours and minutes with `:` delimiter\n\n default:\n return formatTimezone(timezoneOffset, ':');\n }\n },\n // Timezone (GMT)\n O: function (date, token, _localize, options) {\n var originalDate = options._originalDate || date;\n var timezoneOffset = originalDate.getTimezoneOffset();\n\n switch (token) {\n // Short\n case 'O':\n case 'OO':\n case 'OOO':\n return 'GMT' + formatTimezoneShort(timezoneOffset, ':');\n // Long\n\n case 'OOOO':\n default:\n return 'GMT' + formatTimezone(timezoneOffset, ':');\n }\n },\n // Timezone (specific non-location)\n z: function (date, token, _localize, options) {\n var originalDate = options._originalDate || date;\n var timezoneOffset = originalDate.getTimezoneOffset();\n\n switch (token) {\n // Short\n case 'z':\n case 'zz':\n case 'zzz':\n return 'GMT' + formatTimezoneShort(timezoneOffset, ':');\n // Long\n\n case 'zzzz':\n default:\n return 'GMT' + formatTimezone(timezoneOffset, ':');\n }\n },\n // Seconds timestamp\n t: function (date, token, _localize, options) {\n var originalDate = options._originalDate || date;\n var timestamp = Math.floor(originalDate.getTime() / 1000);\n return addLeadingZeros(timestamp, token.length);\n },\n // Milliseconds timestamp\n T: function (date, token, _localize, options) {\n var originalDate = options._originalDate || date;\n var timestamp = originalDate.getTime();\n return addLeadingZeros(timestamp, token.length);\n }\n};\n\nfunction formatTimezoneShort(offset, dirtyDelimiter) {\n var sign = offset > 0 ? '-' : '+';\n var absOffset = Math.abs(offset);\n var hours = Math.floor(absOffset / 60);\n var minutes = absOffset % 60;\n\n if (minutes === 0) {\n return sign + String(hours);\n }\n\n var delimiter = dirtyDelimiter || '';\n return sign + String(hours) + delimiter + addLeadingZeros(minutes, 2);\n}\n\nfunction formatTimezoneWithOptionalMinutes(offset, dirtyDelimiter) {\n if (offset % 60 === 0) {\n var sign = offset > 0 ? '-' : '+';\n return sign + addLeadingZeros(Math.abs(offset) / 60, 2);\n }\n\n return formatTimezone(offset, dirtyDelimiter);\n}\n\nfunction formatTimezone(offset, dirtyDelimiter) {\n var delimiter = dirtyDelimiter || '';\n var sign = offset > 0 ? '-' : '+';\n var absOffset = Math.abs(offset);\n var hours = addLeadingZeros(Math.floor(absOffset / 60), 2);\n var minutes = addLeadingZeros(absOffset % 60, 2);\n return sign + hours + delimiter + minutes;\n}\n\nexport default formatters;","import toDate from '../../toDate/index.js';\nimport requiredArgs from '../requiredArgs/index.js';\nvar MILLISECONDS_IN_DAY = 86400000; // This function will be a part of public API when UTC function will be implemented.\n// See issue: https://github.com/date-fns/date-fns/issues/376\n\nexport default function getUTCDayOfYear(dirtyDate) {\n requiredArgs(1, arguments);\n var date = toDate(dirtyDate);\n var timestamp = date.getTime();\n date.setUTCMonth(0, 1);\n date.setUTCHours(0, 0, 0, 0);\n var startOfYearTimestamp = date.getTime();\n var difference = timestamp - startOfYearTimestamp;\n return Math.floor(difference / MILLISECONDS_IN_DAY) + 1;\n}","import isValid from '../isValid/index.js';\nimport defaultLocale from '../locale/en-US/index.js';\nimport subMilliseconds from '../subMilliseconds/index.js';\nimport toDate from '../toDate/index.js';\nimport formatters from '../_lib/format/formatters/index.js';\nimport longFormatters from '../_lib/format/longFormatters/index.js';\nimport getTimezoneOffsetInMilliseconds from '../_lib/getTimezoneOffsetInMilliseconds/index.js';\nimport { isProtectedDayOfYearToken, isProtectedWeekYearToken, throwProtectedError } from '../_lib/protectedTokens/index.js';\nimport toInteger from '../_lib/toInteger/index.js';\nimport requiredArgs from '../_lib/requiredArgs/index.js'; // This RegExp consists of three parts separated by `|`:\n// - [yYQqMLwIdDecihHKkms]o matches any available ordinal number token\n// (one of the certain letters followed by `o`)\n// - (\\w)\\1* matches any sequences of the same letter\n// - '' matches two quote characters in a row\n// - '(''|[^'])+('|$) matches anything surrounded by two quote characters ('),\n// except a single quote symbol, which ends the sequence.\n// Two quote characters do not end the sequence.\n// If there is no matching single quote\n// then the sequence will continue until the end of the string.\n// - . matches any single character unmatched by previous parts of the RegExps\n\nvar formattingTokensRegExp = /[yYQqMLwIdDecihHKkms]o|(\\w)\\1*|''|'(''|[^'])+('|$)|./g; // This RegExp catches symbols escaped by quotes, and also\n// sequences of symbols P, p, and the combinations like `PPPPPPPppppp`\n\nvar longFormattingTokensRegExp = /P+p+|P+|p+|''|'(''|[^'])+('|$)|./g;\nvar escapedStringRegExp = /^'([^]*?)'?$/;\nvar doubleQuoteRegExp = /''/g;\nvar unescapedLatinCharacterRegExp = /[a-zA-Z]/;\n/**\n * @name format\n * @category Common Helpers\n * @summary Format the date.\n *\n * @description\n * Return the formatted date string in the given format. The result may vary by locale.\n *\n * > ⚠️ Please note that the `format` tokens differ from Moment.js and other libraries.\n * > See: https://git.io/fxCyr\n *\n * The characters wrapped between two single quotes characters (') are escaped.\n * Two single quotes in a row, whether inside or outside a quoted sequence, represent a 'real' single quote.\n * (see the last example)\n *\n * Format of the string is based on Unicode Technical Standard #35:\n * https://www.unicode.org/reports/tr35/tr35-dates.html#Date_Field_Symbol_Table\n * with a few additions (see note 7 below the table).\n *\n * Accepted patterns:\n * | Unit | Pattern | Result examples | Notes |\n * |---------------------------------|---------|-----------------------------------|-------|\n * | Era | G..GGG | AD, BC | |\n * | | GGGG | Anno Domini, Before Christ | 2 |\n * | | GGGGG | A, B | |\n * | Calendar year | y | 44, 1, 1900, 2017 | 5 |\n * | | yo | 44th, 1st, 0th, 17th | 5,7 |\n * | | yy | 44, 01, 00, 17 | 5 |\n * | | yyy | 044, 001, 1900, 2017 | 5 |\n * | | yyyy | 0044, 0001, 1900, 2017 | 5 |\n * | | yyyyy | ... | 3,5 |\n * | Local week-numbering year | Y | 44, 1, 1900, 2017 | 5 |\n * | | Yo | 44th, 1st, 1900th, 2017th | 5,7 |\n * | | YY | 44, 01, 00, 17 | 5,8 |\n * | | YYY | 044, 001, 1900, 2017 | 5 |\n * | | YYYY | 0044, 0001, 1900, 2017 | 5,8 |\n * | | YYYYY | ... | 3,5 |\n * | ISO week-numbering year | R | -43, 0, 1, 1900, 2017 | 5,7 |\n * | | RR | -43, 00, 01, 1900, 2017 | 5,7 |\n * | | RRR | -043, 000, 001, 1900, 2017 | 5,7 |\n * | | RRRR | -0043, 0000, 0001, 1900, 2017 | 5,7 |\n * | | RRRRR | ... | 3,5,7 |\n * | Extended year | u | -43, 0, 1, 1900, 2017 | 5 |\n * | | uu | -43, 01, 1900, 2017 | 5 |\n * | | uuu | -043, 001, 1900, 2017 | 5 |\n * | | uuuu | -0043, 0001, 1900, 2017 | 5 |\n * | | uuuuu | ... | 3,5 |\n * | Quarter (formatting) | Q | 1, 2, 3, 4 | |\n * | | Qo | 1st, 2nd, 3rd, 4th | 7 |\n * | | QQ | 01, 02, 03, 04 | |\n * | | QQQ | Q1, Q2, Q3, Q4 | |\n * | | QQQQ | 1st quarter, 2nd quarter, ... | 2 |\n * | | QQQQQ | 1, 2, 3, 4 | 4 |\n * | Quarter (stand-alone) | q | 1, 2, 3, 4 | |\n * | | qo | 1st, 2nd, 3rd, 4th | 7 |\n * | | qq | 01, 02, 03, 04 | |\n * | | qqq | Q1, Q2, Q3, Q4 | |\n * | | qqqq | 1st quarter, 2nd quarter, ... | 2 |\n * | | qqqqq | 1, 2, 3, 4 | 4 |\n * | Month (formatting) | M | 1, 2, ..., 12 | |\n * | | Mo | 1st, 2nd, ..., 12th | 7 |\n * | | MM | 01, 02, ..., 12 | |\n * | | MMM | Jan, Feb, ..., Dec | |\n * | | MMMM | January, February, ..., December | 2 |\n * | | MMMMM | J, F, ..., D | |\n * | Month (stand-alone) | L | 1, 2, ..., 12 | |\n * | | Lo | 1st, 2nd, ..., 12th | 7 |\n * | | LL | 01, 02, ..., 12 | |\n * | | LLL | Jan, Feb, ..., Dec | |\n * | | LLLL | January, February, ..., December | 2 |\n * | | LLLLL | J, F, ..., D | |\n * | Local week of year | w | 1, 2, ..., 53 | |\n * | | wo | 1st, 2nd, ..., 53th | 7 |\n * | | ww | 01, 02, ..., 53 | |\n * | ISO week of year | I | 1, 2, ..., 53 | 7 |\n * | | Io | 1st, 2nd, ..., 53th | 7 |\n * | | II | 01, 02, ..., 53 | 7 |\n * | Day of month | d | 1, 2, ..., 31 | |\n * | | do | 1st, 2nd, ..., 31st | 7 |\n * | | dd | 01, 02, ..., 31 | |\n * | Day of year | D | 1, 2, ..., 365, 366 | 9 |\n * | | Do | 1st, 2nd, ..., 365th, 366th | 7 |\n * | | DD | 01, 02, ..., 365, 366 | 9 |\n * | | DDD | 001, 002, ..., 365, 366 | |\n * | | DDDD | ... | 3 |\n * | Day of week (formatting) | E..EEE | Mon, Tue, Wed, ..., Su | |\n * | | EEEE | Monday, Tuesday, ..., Sunday | 2 |\n * | | EEEEE | M, T, W, T, F, S, S | |\n * | | EEEEEE | Mo, Tu, We, Th, Fr, Su, Sa | |\n * | ISO day of week (formatting) | i | 1, 2, 3, ..., 7 | 7 |\n * | | io | 1st, 2nd, ..., 7th | 7 |\n * | | ii | 01, 02, ..., 07 | 7 |\n * | | iii | Mon, Tue, Wed, ..., Su | 7 |\n * | | iiii | Monday, Tuesday, ..., Sunday | 2,7 |\n * | | iiiii | M, T, W, T, F, S, S | 7 |\n * | | iiiiii | Mo, Tu, We, Th, Fr, Su, Sa | 7 |\n * | Local day of week (formatting) | e | 2, 3, 4, ..., 1 | |\n * | | eo | 2nd, 3rd, ..., 1st | 7 |\n * | | ee | 02, 03, ..., 01 | |\n * | | eee | Mon, Tue, Wed, ..., Su | |\n * | | eeee | Monday, Tuesday, ..., Sunday | 2 |\n * | | eeeee | M, T, W, T, F, S, S | |\n * | | eeeeee | Mo, Tu, We, Th, Fr, Su, Sa | |\n * | Local day of week (stand-alone) | c | 2, 3, 4, ..., 1 | |\n * | | co | 2nd, 3rd, ..., 1st | 7 |\n * | | cc | 02, 03, ..., 01 | |\n * | | ccc | Mon, Tue, Wed, ..., Su | |\n * | | cccc | Monday, Tuesday, ..., Sunday | 2 |\n * | | ccccc | M, T, W, T, F, S, S | |\n * | | cccccc | Mo, Tu, We, Th, Fr, Su, Sa | |\n * | AM, PM | a..aaa | AM, PM | |\n * | | aaaa | a.m., p.m. | 2 |\n * | | aaaaa | a, p | |\n * | AM, PM, noon, midnight | b..bbb | AM, PM, noon, midnight | |\n * | | bbbb | a.m., p.m., noon, midnight | 2 |\n * | | bbbbb | a, p, n, mi | |\n * | Flexible day period | B..BBB | at night, in the morning, ... | |\n * | | BBBB | at night, in the morning, ... | 2 |\n * | | BBBBB | at night, in the morning, ... | |\n * | Hour [1-12] | h | 1, 2, ..., 11, 12 | |\n * | | ho | 1st, 2nd, ..., 11th, 12th | 7 |\n * | | hh | 01, 02, ..., 11, 12 | |\n * | Hour [0-23] | H | 0, 1, 2, ..., 23 | |\n * | | Ho | 0th, 1st, 2nd, ..., 23rd | 7 |\n * | | HH | 00, 01, 02, ..., 23 | |\n * | Hour [0-11] | K | 1, 2, ..., 11, 0 | |\n * | | Ko | 1st, 2nd, ..., 11th, 0th | 7 |\n * | | KK | 1, 2, ..., 11, 0 | |\n * | Hour [1-24] | k | 24, 1, 2, ..., 23 | |\n * | | ko | 24th, 1st, 2nd, ..., 23rd | 7 |\n * | | kk | 24, 01, 02, ..., 23 | |\n * | Minute | m | 0, 1, ..., 59 | |\n * | | mo | 0th, 1st, ..., 59th | 7 |\n * | | mm | 00, 01, ..., 59 | |\n * | Second | s | 0, 1, ..., 59 | |\n * | | so | 0th, 1st, ..., 59th | 7 |\n * | | ss | 00, 01, ..., 59 | |\n * | Fraction of second | S | 0, 1, ..., 9 | |\n * | | SS | 00, 01, ..., 99 | |\n * | | SSS | 000, 0001, ..., 999 | |\n * | | SSSS | ... | 3 |\n * | Timezone (ISO-8601 w/ Z) | X | -08, +0530, Z | |\n * | | XX | -0800, +0530, Z | |\n * | | XXX | -08:00, +05:30, Z | |\n * | | XXXX | -0800, +0530, Z, +123456 | 2 |\n * | | XXXXX | -08:00, +05:30, Z, +12:34:56 | |\n * | Timezone (ISO-8601 w/o Z) | x | -08, +0530, +00 | |\n * | | xx | -0800, +0530, +0000 | |\n * | | xxx | -08:00, +05:30, +00:00 | 2 |\n * | | xxxx | -0800, +0530, +0000, +123456 | |\n * | | xxxxx | -08:00, +05:30, +00:00, +12:34:56 | |\n * | Timezone (GMT) | O...OOO | GMT-8, GMT+5:30, GMT+0 | |\n * | | OOOO | GMT-08:00, GMT+05:30, GMT+00:00 | 2 |\n * | Timezone (specific non-locat.) | z...zzz | GMT-8, GMT+5:30, GMT+0 | 6 |\n * | | zzzz | GMT-08:00, GMT+05:30, GMT+00:00 | 2,6 |\n * | Seconds timestamp | t | 512969520 | 7 |\n * | | tt | ... | 3,7 |\n * | Milliseconds timestamp | T | 512969520900 | 7 |\n * | | TT | ... | 3,7 |\n * | Long localized date | P | 05/29/1453 | 7 |\n * | | PP | May 29, 1453 | 7 |\n * | | PPP | May 29th, 1453 | 7 |\n * | | PPPP | Sunday, May 29th, 1453 | 2,7 |\n * | Long localized time | p | 12:00 AM | 7 |\n * | | pp | 12:00:00 AM | 7 |\n * | | ppp | 12:00:00 AM GMT+2 | 7 |\n * | | pppp | 12:00:00 AM GMT+02:00 | 2,7 |\n * | Combination of date and time | Pp | 05/29/1453, 12:00 AM | 7 |\n * | | PPpp | May 29, 1453, 12:00:00 AM | 7 |\n * | | PPPppp | May 29th, 1453 at ... | 7 |\n * | | PPPPpppp| Sunday, May 29th, 1453 at ... | 2,7 |\n * Notes:\n * 1. \"Formatting\" units (e.g. formatting quarter) in the default en-US locale\n * are the same as \"stand-alone\" units, but are different in some languages.\n * \"Formatting\" units are declined according to the rules of the language\n * in the context of a date. \"Stand-alone\" units are always nominative singular:\n *\n * `format(new Date(2017, 10, 6), 'do LLLL', {locale: cs}) //=> '6. listopad'`\n *\n * `format(new Date(2017, 10, 6), 'do MMMM', {locale: cs}) //=> '6. listopadu'`\n *\n * 2. Any sequence of the identical letters is a pattern, unless it is escaped by\n * the single quote characters (see below).\n * If the sequence is longer than listed in table (e.g. `EEEEEEEEEEE`)\n * the output will be the same as default pattern for this unit, usually\n * the longest one (in case of ISO weekdays, `EEEE`). Default patterns for units\n * are marked with \"2\" in the last column of the table.\n *\n * `format(new Date(2017, 10, 6), 'MMM') //=> 'Nov'`\n *\n * `format(new Date(2017, 10, 6), 'MMMM') //=> 'November'`\n *\n * `format(new Date(2017, 10, 6), 'MMMMM') //=> 'N'`\n *\n * `format(new Date(2017, 10, 6), 'MMMMMM') //=> 'November'`\n *\n * `format(new Date(2017, 10, 6), 'MMMMMMM') //=> 'November'`\n *\n * 3. Some patterns could be unlimited length (such as `yyyyyyyy`).\n * The output will be padded with zeros to match the length of the pattern.\n *\n * `format(new Date(2017, 10, 6), 'yyyyyyyy') //=> '00002017'`\n *\n * 4. `QQQQQ` and `qqqqq` could be not strictly numerical in some locales.\n * These tokens represent the shortest form of the quarter.\n *\n * 5. The main difference between `y` and `u` patterns are B.C. years:\n *\n * | Year | `y` | `u` |\n * |------|-----|-----|\n * | AC 1 | 1 | 1 |\n * | BC 1 | 1 | 0 |\n * | BC 2 | 2 | -1 |\n *\n * Also `yy` always returns the last two digits of a year,\n * while `uu` pads single digit years to 2 characters and returns other years unchanged:\n *\n * | Year | `yy` | `uu` |\n * |------|------|------|\n * | 1 | 01 | 01 |\n * | 14 | 14 | 14 |\n * | 376 | 76 | 376 |\n * | 1453 | 53 | 1453 |\n *\n * The same difference is true for local and ISO week-numbering years (`Y` and `R`),\n * except local week-numbering years are dependent on `options.weekStartsOn`\n * and `options.firstWeekContainsDate` (compare [getISOWeekYear]{@link https://date-fns.org/docs/getISOWeekYear}\n * and [getWeekYear]{@link https://date-fns.org/docs/getWeekYear}).\n *\n * 6. Specific non-location timezones are currently unavailable in `date-fns`,\n * so right now these tokens fall back to GMT timezones.\n *\n * 7. These patterns are not in the Unicode Technical Standard #35:\n * - `i`: ISO day of week\n * - `I`: ISO week of year\n * - `R`: ISO week-numbering year\n * - `t`: seconds timestamp\n * - `T`: milliseconds timestamp\n * - `o`: ordinal number modifier\n * - `P`: long localized date\n * - `p`: long localized time\n *\n * 8. `YY` and `YYYY` tokens represent week-numbering years but they are often confused with years.\n * You should enable `options.useAdditionalWeekYearTokens` to use them. See: https://git.io/fxCyr\n *\n * 9. `D` and `DD` tokens represent days of the year but they are ofthen confused with days of the month.\n * You should enable `options.useAdditionalDayOfYearTokens` to use them. See: https://git.io/fxCyr\n *\n * ### v2.0.0 breaking changes:\n *\n * - [Changes that are common for the whole library](https://github.com/date-fns/date-fns/blob/master/docs/upgradeGuide.md#Common-Changes).\n *\n * - The second argument is now required for the sake of explicitness.\n *\n * ```javascript\n * // Before v2.0.0\n * format(new Date(2016, 0, 1))\n *\n * // v2.0.0 onward\n * format(new Date(2016, 0, 1), \"yyyy-MM-dd'T'HH:mm:ss.SSSxxx\")\n * ```\n *\n * - New format string API for `format` function\n * which is based on [Unicode Technical Standard #35](https://www.unicode.org/reports/tr35/tr35-dates.html#Date_Field_Symbol_Table).\n * See [this post](https://blog.date-fns.org/post/unicode-tokens-in-date-fns-v2-sreatyki91jg) for more details.\n *\n * - Characters are now escaped using single quote symbols (`'`) instead of square brackets.\n *\n * @param {Date|Number} date - the original date\n * @param {String} format - the string of tokens\n * @param {Object} [options] - an object with options.\n * @param {Locale} [options.locale=defaultLocale] - the locale object. See [Locale]{@link https://date-fns.org/docs/Locale}\n * @param {0|1|2|3|4|5|6} [options.weekStartsOn=0] - the index of the first day of the week (0 - Sunday)\n * @param {Number} [options.firstWeekContainsDate=1] - the day of January, which is\n * @param {Boolean} [options.useAdditionalWeekYearTokens=false] - if true, allows usage of the week-numbering year tokens `YY` and `YYYY`;\n * see: https://git.io/fxCyr\n * @param {Boolean} [options.useAdditionalDayOfYearTokens=false] - if true, allows usage of the day of year tokens `D` and `DD`;\n * see: https://git.io/fxCyr\n * @returns {String} the formatted date string\n * @throws {TypeError} 2 arguments required\n * @throws {RangeError} `date` must not be Invalid Date\n * @throws {RangeError} `options.locale` must contain `localize` property\n * @throws {RangeError} `options.locale` must contain `formatLong` property\n * @throws {RangeError} `options.weekStartsOn` must be between 0 and 6\n * @throws {RangeError} `options.firstWeekContainsDate` must be between 1 and 7\n * @throws {RangeError} use `yyyy` instead of `YYYY` for formatting years; see: https://git.io/fxCyr\n * @throws {RangeError} use `yy` instead of `YY` for formatting years; see: https://git.io/fxCyr\n * @throws {RangeError} use `d` instead of `D` for formatting days of the month; see: https://git.io/fxCyr\n * @throws {RangeError} use `dd` instead of `DD` for formatting days of the month; see: https://git.io/fxCyr\n * @throws {RangeError} format string contains an unescaped latin alphabet character\n *\n * @example\n * // Represent 11 February 2014 in middle-endian format:\n * var result = format(new Date(2014, 1, 11), 'MM/dd/yyyy')\n * //=> '02/11/2014'\n *\n * @example\n * // Represent 2 July 2014 in Esperanto:\n * import { eoLocale } from 'date-fns/locale/eo'\n * var result = format(new Date(2014, 6, 2), \"do 'de' MMMM yyyy\", {\n * locale: eoLocale\n * })\n * //=> '2-a de julio 2014'\n *\n * @example\n * // Escape string by single quote characters:\n * var result = format(new Date(2014, 6, 2, 15), \"h 'o''clock'\")\n * //=> \"3 o'clock\"\n */\n\nexport default function format(dirtyDate, dirtyFormatStr, dirtyOptions) {\n requiredArgs(2, arguments);\n var formatStr = String(dirtyFormatStr);\n var options = dirtyOptions || {};\n var locale = options.locale || defaultLocale;\n var localeFirstWeekContainsDate = locale.options && locale.options.firstWeekContainsDate;\n var defaultFirstWeekContainsDate = localeFirstWeekContainsDate == null ? 1 : toInteger(localeFirstWeekContainsDate);\n var firstWeekContainsDate = options.firstWeekContainsDate == null ? defaultFirstWeekContainsDate : toInteger(options.firstWeekContainsDate); // Test if weekStartsOn is between 1 and 7 _and_ is not NaN\n\n if (!(firstWeekContainsDate >= 1 && firstWeekContainsDate <= 7)) {\n throw new RangeError('firstWeekContainsDate must be between 1 and 7 inclusively');\n }\n\n var localeWeekStartsOn = locale.options && locale.options.weekStartsOn;\n var defaultWeekStartsOn = localeWeekStartsOn == null ? 0 : toInteger(localeWeekStartsOn);\n var weekStartsOn = options.weekStartsOn == null ? defaultWeekStartsOn : toInteger(options.weekStartsOn); // Test if weekStartsOn is between 0 and 6 _and_ is not NaN\n\n if (!(weekStartsOn >= 0 && weekStartsOn <= 6)) {\n throw new RangeError('weekStartsOn must be between 0 and 6 inclusively');\n }\n\n if (!locale.localize) {\n throw new RangeError('locale must contain localize property');\n }\n\n if (!locale.formatLong) {\n throw new RangeError('locale must contain formatLong property');\n }\n\n var originalDate = toDate(dirtyDate);\n\n if (!isValid(originalDate)) {\n throw new RangeError('Invalid time value');\n } // Convert the date in system timezone to the same date in UTC+00:00 timezone.\n // This ensures that when UTC functions will be implemented, locales will be compatible with them.\n // See an issue about UTC functions: https://github.com/date-fns/date-fns/issues/376\n\n\n var timezoneOffset = getTimezoneOffsetInMilliseconds(originalDate);\n var utcDate = subMilliseconds(originalDate, timezoneOffset);\n var formatterOptions = {\n firstWeekContainsDate: firstWeekContainsDate,\n weekStartsOn: weekStartsOn,\n locale: locale,\n _originalDate: originalDate\n };\n var result = formatStr.match(longFormattingTokensRegExp).map(function (substring) {\n var firstCharacter = substring[0];\n\n if (firstCharacter === 'p' || firstCharacter === 'P') {\n var longFormatter = longFormatters[firstCharacter];\n return longFormatter(substring, locale.formatLong, formatterOptions);\n }\n\n return substring;\n }).join('').match(formattingTokensRegExp).map(function (substring) {\n // Replace two single quote characters with one single quote character\n if (substring === \"''\") {\n return \"'\";\n }\n\n var firstCharacter = substring[0];\n\n if (firstCharacter === \"'\") {\n return cleanEscapedString(substring);\n }\n\n var formatter = formatters[firstCharacter];\n\n if (formatter) {\n if (!options.useAdditionalWeekYearTokens && isProtectedWeekYearToken(substring)) {\n throwProtectedError(substring);\n }\n\n if (!options.useAdditionalDayOfYearTokens && isProtectedDayOfYearToken(substring)) {\n throwProtectedError(substring);\n }\n\n return formatter(utcDate, substring, locale.localize, formatterOptions);\n }\n\n if (firstCharacter.match(unescapedLatinCharacterRegExp)) {\n throw new RangeError('Format string contains an unescaped latin alphabet character `' + firstCharacter + '`');\n }\n\n return substring;\n }).join('');\n return result;\n}\n\nfunction cleanEscapedString(input) {\n return input.match(escapedStringRegExp)[1].replace(doubleQuoteRegExp, \"'\");\n}","import _extends from \"@babel/runtime/helpers/esm/extends\";\nimport _slicedToArray from \"@babel/runtime/helpers/esm/slicedToArray\";\nimport _objectWithoutProperties from \"@babel/runtime/helpers/esm/objectWithoutProperties\";\nimport _typeof from \"@babel/runtime/helpers/esm/typeof\";\nimport { formatMuiErrorMessage as _formatMuiErrorMessage } from \"@material-ui/utils\";\nimport * as React from 'react';\nimport { isFragment } from 'react-is';\nimport PropTypes from 'prop-types';\nimport clsx from 'clsx';\nimport ownerDocument from '../utils/ownerDocument';\nimport capitalize from '../utils/capitalize';\nimport { refType } from '@material-ui/utils';\nimport Menu from '../Menu/Menu';\nimport { isFilled } from '../InputBase/utils';\nimport useForkRef from '../utils/useForkRef';\nimport useControlled from '../utils/useControlled';\n\nfunction areEqualValues(a, b) {\n if (_typeof(b) === 'object' && b !== null) {\n return a === b;\n }\n\n return String(a) === String(b);\n}\n\nfunction isEmpty(display) {\n return display == null || typeof display === 'string' && !display.trim();\n}\n/**\n * @ignore - internal component.\n */\n\n\nvar SelectInput = /*#__PURE__*/React.forwardRef(function SelectInput(props, ref) {\n var ariaLabel = props['aria-label'],\n autoFocus = props.autoFocus,\n autoWidth = props.autoWidth,\n children = props.children,\n classes = props.classes,\n className = props.className,\n defaultValue = props.defaultValue,\n disabled = props.disabled,\n displayEmpty = props.displayEmpty,\n IconComponent = props.IconComponent,\n inputRefProp = props.inputRef,\n labelId = props.labelId,\n _props$MenuProps = props.MenuProps,\n MenuProps = _props$MenuProps === void 0 ? {} : _props$MenuProps,\n multiple = props.multiple,\n name = props.name,\n onBlur = props.onBlur,\n onChange = props.onChange,\n onClose = props.onClose,\n onFocus = props.onFocus,\n onOpen = props.onOpen,\n openProp = props.open,\n readOnly = props.readOnly,\n renderValue = props.renderValue,\n _props$SelectDisplayP = props.SelectDisplayProps,\n SelectDisplayProps = _props$SelectDisplayP === void 0 ? {} : _props$SelectDisplayP,\n tabIndexProp = props.tabIndex,\n type = props.type,\n valueProp = props.value,\n _props$variant = props.variant,\n variant = _props$variant === void 0 ? 'standard' : _props$variant,\n other = _objectWithoutProperties(props, [\"aria-label\", \"autoFocus\", \"autoWidth\", \"children\", \"classes\", \"className\", \"defaultValue\", \"disabled\", \"displayEmpty\", \"IconComponent\", \"inputRef\", \"labelId\", \"MenuProps\", \"multiple\", \"name\", \"onBlur\", \"onChange\", \"onClose\", \"onFocus\", \"onOpen\", \"open\", \"readOnly\", \"renderValue\", \"SelectDisplayProps\", \"tabIndex\", \"type\", \"value\", \"variant\"]);\n\n var _useControlled = useControlled({\n controlled: valueProp,\n default: defaultValue,\n name: 'Select'\n }),\n _useControlled2 = _slicedToArray(_useControlled, 2),\n value = _useControlled2[0],\n setValue = _useControlled2[1];\n\n var inputRef = React.useRef(null);\n\n var _React$useState = React.useState(null),\n displayNode = _React$useState[0],\n setDisplayNode = _React$useState[1];\n\n var _React$useRef = React.useRef(openProp != null),\n isOpenControlled = _React$useRef.current;\n\n var _React$useState2 = React.useState(),\n menuMinWidthState = _React$useState2[0],\n setMenuMinWidthState = _React$useState2[1];\n\n var _React$useState3 = React.useState(false),\n openState = _React$useState3[0],\n setOpenState = _React$useState3[1];\n\n var handleRef = useForkRef(ref, inputRefProp);\n React.useImperativeHandle(handleRef, function () {\n return {\n focus: function focus() {\n displayNode.focus();\n },\n node: inputRef.current,\n value: value\n };\n }, [displayNode, value]);\n React.useEffect(function () {\n if (autoFocus && displayNode) {\n displayNode.focus();\n }\n }, [autoFocus, displayNode]);\n React.useEffect(function () {\n if (displayNode) {\n var label = ownerDocument(displayNode).getElementById(labelId);\n\n if (label) {\n var handler = function handler() {\n if (getSelection().isCollapsed) {\n displayNode.focus();\n }\n };\n\n label.addEventListener('click', handler);\n return function () {\n label.removeEventListener('click', handler);\n };\n }\n }\n\n return undefined;\n }, [labelId, displayNode]);\n\n var update = function update(open, event) {\n if (open) {\n if (onOpen) {\n onOpen(event);\n }\n } else if (onClose) {\n onClose(event);\n }\n\n if (!isOpenControlled) {\n setMenuMinWidthState(autoWidth ? null : displayNode.clientWidth);\n setOpenState(open);\n }\n };\n\n var handleMouseDown = function handleMouseDown(event) {\n // Ignore everything but left-click\n if (event.button !== 0) {\n return;\n } // Hijack the default focus behavior.\n\n\n event.preventDefault();\n displayNode.focus();\n update(true, event);\n };\n\n var handleClose = function handleClose(event) {\n update(false, event);\n };\n\n var childrenArray = React.Children.toArray(children); // Support autofill.\n\n var handleChange = function handleChange(event) {\n var index = childrenArray.map(function (child) {\n return child.props.value;\n }).indexOf(event.target.value);\n\n if (index === -1) {\n return;\n }\n\n var child = childrenArray[index];\n setValue(child.props.value);\n\n if (onChange) {\n onChange(event, child);\n }\n };\n\n var handleItemClick = function handleItemClick(child) {\n return function (event) {\n if (!multiple) {\n update(false, event);\n }\n\n var newValue;\n\n if (multiple) {\n newValue = Array.isArray(value) ? value.slice() : [];\n var itemIndex = value.indexOf(child.props.value);\n\n if (itemIndex === -1) {\n newValue.push(child.props.value);\n } else {\n newValue.splice(itemIndex, 1);\n }\n } else {\n newValue = child.props.value;\n }\n\n if (child.props.onClick) {\n child.props.onClick(event);\n }\n\n if (value === newValue) {\n return;\n }\n\n setValue(newValue);\n\n if (onChange) {\n event.persist(); // Preact support, target is read only property on a native event.\n\n Object.defineProperty(event, 'target', {\n writable: true,\n value: {\n value: newValue,\n name: name\n }\n });\n onChange(event, child);\n }\n };\n };\n\n var handleKeyDown = function handleKeyDown(event) {\n if (!readOnly) {\n var validKeys = [' ', 'ArrowUp', 'ArrowDown', // The native select doesn't respond to enter on MacOS, but it's recommended by\n // https://www.w3.org/TR/wai-aria-practices/examples/listbox/listbox-collapsible.html\n 'Enter'];\n\n if (validKeys.indexOf(event.key) !== -1) {\n event.preventDefault();\n update(true, event);\n }\n }\n };\n\n var open = displayNode !== null && (isOpenControlled ? openProp : openState);\n\n var handleBlur = function handleBlur(event) {\n // if open event.stopImmediatePropagation\n if (!open && onBlur) {\n event.persist(); // Preact support, target is read only property on a native event.\n\n Object.defineProperty(event, 'target', {\n writable: true,\n value: {\n value: value,\n name: name\n }\n });\n onBlur(event);\n }\n };\n\n delete other['aria-invalid'];\n var display;\n var displaySingle;\n var displayMultiple = [];\n var computeDisplay = false;\n var foundMatch = false; // No need to display any value if the field is empty.\n\n if (isFilled({\n value: value\n }) || displayEmpty) {\n if (renderValue) {\n display = renderValue(value);\n } else {\n computeDisplay = true;\n }\n }\n\n var items = childrenArray.map(function (child) {\n if (! /*#__PURE__*/React.isValidElement(child)) {\n return null;\n }\n\n if (process.env.NODE_ENV !== 'production') {\n if (isFragment(child)) {\n console.error([\"Material-UI: The Select component doesn't accept a Fragment as a child.\", 'Consider providing an array instead.'].join('\\n'));\n }\n }\n\n var selected;\n\n if (multiple) {\n if (!Array.isArray(value)) {\n throw new Error(process.env.NODE_ENV !== \"production\" ? \"Material-UI: The `value` prop must be an array when using the `Select` component with `multiple`.\" : _formatMuiErrorMessage(2));\n }\n\n selected = value.some(function (v) {\n return areEqualValues(v, child.props.value);\n });\n\n if (selected && computeDisplay) {\n displayMultiple.push(child.props.children);\n }\n } else {\n selected = areEqualValues(value, child.props.value);\n\n if (selected && computeDisplay) {\n displaySingle = child.props.children;\n }\n }\n\n if (selected) {\n foundMatch = true;\n }\n\n return /*#__PURE__*/React.cloneElement(child, {\n 'aria-selected': selected ? 'true' : undefined,\n onClick: handleItemClick(child),\n onKeyUp: function onKeyUp(event) {\n if (event.key === ' ') {\n // otherwise our MenuItems dispatches a click event\n // it's not behavior of the native and causes\n // the select to close immediately since we open on space keydown\n event.preventDefault();\n }\n\n if (child.props.onKeyUp) {\n child.props.onKeyUp(event);\n }\n },\n role: 'option',\n selected: selected,\n value: undefined,\n // The value is most likely not a valid HTML attribute.\n 'data-value': child.props.value // Instead, we provide it as a data attribute.\n\n });\n });\n\n if (process.env.NODE_ENV !== 'production') {\n // eslint-disable-next-line react-hooks/rules-of-hooks\n React.useEffect(function () {\n if (!foundMatch && !multiple && value !== '') {\n var values = childrenArray.map(function (child) {\n return child.props.value;\n });\n console.warn([\"Material-UI: You have provided an out-of-range value `\".concat(value, \"` for the select \").concat(name ? \"(name=\\\"\".concat(name, \"\\\") \") : '', \"component.\"), \"Consider providing a value that matches one of the available options or ''.\", \"The available values are \".concat(values.filter(function (x) {\n return x != null;\n }).map(function (x) {\n return \"`\".concat(x, \"`\");\n }).join(', ') || '\"\"', \".\")].join('\\n'));\n }\n }, [foundMatch, childrenArray, multiple, name, value]);\n }\n\n if (computeDisplay) {\n display = multiple ? displayMultiple.join(', ') : displaySingle;\n } // Avoid performing a layout computation in the render method.\n\n\n var menuMinWidth = menuMinWidthState;\n\n if (!autoWidth && isOpenControlled && displayNode) {\n menuMinWidth = displayNode.clientWidth;\n }\n\n var tabIndex;\n\n if (typeof tabIndexProp !== 'undefined') {\n tabIndex = tabIndexProp;\n } else {\n tabIndex = disabled ? null : 0;\n }\n\n var buttonId = SelectDisplayProps.id || (name ? \"mui-component-select-\".concat(name) : undefined);\n return /*#__PURE__*/React.createElement(React.Fragment, null, /*#__PURE__*/React.createElement(\"div\", _extends({\n className: clsx(classes.root, // TODO v5: merge root and select\n classes.select, classes.selectMenu, classes[variant], className, disabled && classes.disabled),\n ref: setDisplayNode,\n tabIndex: tabIndex,\n role: \"button\",\n \"aria-disabled\": disabled ? 'true' : undefined,\n \"aria-expanded\": open ? 'true' : undefined,\n \"aria-haspopup\": \"listbox\",\n \"aria-label\": ariaLabel,\n \"aria-labelledby\": [labelId, buttonId].filter(Boolean).join(' ') || undefined,\n onKeyDown: handleKeyDown,\n onMouseDown: disabled || readOnly ? null : handleMouseDown,\n onBlur: handleBlur,\n onFocus: onFocus\n }, SelectDisplayProps, {\n // The id is required for proper a11y\n id: buttonId\n }), isEmpty(display) ?\n /*#__PURE__*/\n // eslint-disable-next-line react/no-danger\n React.createElement(\"span\", {\n dangerouslySetInnerHTML: {\n __html: ''\n }\n }) : display), /*#__PURE__*/React.createElement(\"input\", _extends({\n value: Array.isArray(value) ? value.join(',') : value,\n name: name,\n ref: inputRef,\n \"aria-hidden\": true,\n onChange: handleChange,\n tabIndex: -1,\n className: classes.nativeInput,\n autoFocus: autoFocus\n }, other)), /*#__PURE__*/React.createElement(IconComponent, {\n className: clsx(classes.icon, classes[\"icon\".concat(capitalize(variant))], open && classes.iconOpen, disabled && classes.disabled)\n }), /*#__PURE__*/React.createElement(Menu, _extends({\n id: \"menu-\".concat(name || ''),\n anchorEl: displayNode,\n open: open,\n onClose: handleClose\n }, MenuProps, {\n MenuListProps: _extends({\n 'aria-labelledby': labelId,\n role: 'listbox',\n disableListWrap: true\n }, MenuProps.MenuListProps),\n PaperProps: _extends({}, MenuProps.PaperProps, {\n style: _extends({\n minWidth: menuMinWidth\n }, MenuProps.PaperProps != null ? MenuProps.PaperProps.style : null)\n })\n }), items));\n});\nprocess.env.NODE_ENV !== \"production\" ? SelectInput.propTypes = {\n /**\n * @ignore\n */\n 'aria-label': PropTypes.string,\n\n /**\n * @ignore\n */\n autoFocus: PropTypes.bool,\n\n /**\n * If `true`, the width of the popover will automatically be set according to the items inside the\n * menu, otherwise it will be at least the width of the select input.\n */\n autoWidth: PropTypes.bool,\n\n /**\n * The option elements to populate the select with.\n * Can be some `` elements.\n */\n children: PropTypes.node,\n\n /**\n * Override or extend the styles applied to the component.\n * See [CSS API](#css) below for more details.\n */\n classes: PropTypes.object.isRequired,\n\n /**\n * The CSS class name of the select element.\n */\n className: PropTypes.string,\n\n /**\n * The default element value. Use when the component is not controlled.\n */\n defaultValue: PropTypes.any,\n\n /**\n * If `true`, the select will be disabled.\n */\n disabled: PropTypes.bool,\n\n /**\n * If `true`, the selected item is displayed even if its value is empty.\n */\n displayEmpty: PropTypes.bool,\n\n /**\n * The icon that displays the arrow.\n */\n IconComponent: PropTypes.elementType.isRequired,\n\n /**\n * Imperative handle implementing `{ value: T, node: HTMLElement, focus(): void }`\n * Equivalent to `ref`\n */\n inputRef: refType,\n\n /**\n * The ID of an element that acts as an additional label. The Select will\n * be labelled by the additional label and the selected value.\n */\n labelId: PropTypes.string,\n\n /**\n * Props applied to the [`Menu`](/api/menu/) element.\n */\n MenuProps: PropTypes.object,\n\n /**\n * If `true`, `value` must be an array and the menu will support multiple selections.\n */\n multiple: PropTypes.bool,\n\n /**\n * Name attribute of the `select` or hidden `input` element.\n */\n name: PropTypes.string,\n\n /**\n * @ignore\n */\n onBlur: PropTypes.func,\n\n /**\n * Callback function fired when a menu item is selected.\n *\n * @param {object} event The event source of the callback.\n * You can pull out the new value by accessing `event.target.value` (any).\n * @param {object} [child] The react element that was selected.\n */\n onChange: PropTypes.func,\n\n /**\n * Callback fired when the component requests to be closed.\n * Use in controlled mode (see open).\n *\n * @param {object} event The event source of the callback.\n */\n onClose: PropTypes.func,\n\n /**\n * @ignore\n */\n onFocus: PropTypes.func,\n\n /**\n * Callback fired when the component requests to be opened.\n * Use in controlled mode (see open).\n *\n * @param {object} event The event source of the callback.\n */\n onOpen: PropTypes.func,\n\n /**\n * Control `select` open state.\n */\n open: PropTypes.bool,\n\n /**\n * @ignore\n */\n readOnly: PropTypes.bool,\n\n /**\n * Render the selected value.\n *\n * @param {any} value The `value` provided to the component.\n * @returns {ReactNode}\n */\n renderValue: PropTypes.func,\n\n /**\n * Props applied to the clickable div element.\n */\n SelectDisplayProps: PropTypes.object,\n\n /**\n * @ignore\n */\n tabIndex: PropTypes.oneOfType([PropTypes.number, PropTypes.string]),\n\n /**\n * @ignore\n */\n type: PropTypes.any,\n\n /**\n * The input value.\n */\n value: PropTypes.any,\n\n /**\n * The variant to use.\n */\n variant: PropTypes.oneOf(['standard', 'outlined', 'filled'])\n} : void 0;\nexport default SelectInput;","import _extends from \"@babel/runtime/helpers/esm/extends\";\nimport _objectWithoutProperties from \"@babel/runtime/helpers/esm/objectWithoutProperties\";\nimport * as React from 'react';\nimport PropTypes from 'prop-types';\nimport { mergeClasses } from '@material-ui/styles';\nimport SelectInput from './SelectInput';\nimport formControlState from '../FormControl/formControlState';\nimport useFormControl from '../FormControl/useFormControl';\nimport withStyles from '../styles/withStyles';\nimport ArrowDropDownIcon from '../internal/svg-icons/ArrowDropDown';\nimport Input from '../Input';\nimport { styles as nativeSelectStyles } from '../NativeSelect/NativeSelect';\nimport NativeSelectInput from '../NativeSelect/NativeSelectInput';\nimport FilledInput from '../FilledInput';\nimport OutlinedInput from '../OutlinedInput';\nexport var styles = nativeSelectStyles;\n\nvar _ref = /*#__PURE__*/React.createElement(Input, null);\n\nvar _ref2 = /*#__PURE__*/React.createElement(FilledInput, null);\n\nvar Select = /*#__PURE__*/React.forwardRef(function Select(props, ref) {\n var _props$autoWidth = props.autoWidth,\n autoWidth = _props$autoWidth === void 0 ? false : _props$autoWidth,\n children = props.children,\n classes = props.classes,\n _props$displayEmpty = props.displayEmpty,\n displayEmpty = _props$displayEmpty === void 0 ? false : _props$displayEmpty,\n _props$IconComponent = props.IconComponent,\n IconComponent = _props$IconComponent === void 0 ? ArrowDropDownIcon : _props$IconComponent,\n id = props.id,\n input = props.input,\n inputProps = props.inputProps,\n label = props.label,\n labelId = props.labelId,\n _props$labelWidth = props.labelWidth,\n labelWidth = _props$labelWidth === void 0 ? 0 : _props$labelWidth,\n MenuProps = props.MenuProps,\n _props$multiple = props.multiple,\n multiple = _props$multiple === void 0 ? false : _props$multiple,\n _props$native = props.native,\n native = _props$native === void 0 ? false : _props$native,\n onClose = props.onClose,\n onOpen = props.onOpen,\n open = props.open,\n renderValue = props.renderValue,\n SelectDisplayProps = props.SelectDisplayProps,\n _props$variant = props.variant,\n variantProps = _props$variant === void 0 ? 'standard' : _props$variant,\n other = _objectWithoutProperties(props, [\"autoWidth\", \"children\", \"classes\", \"displayEmpty\", \"IconComponent\", \"id\", \"input\", \"inputProps\", \"label\", \"labelId\", \"labelWidth\", \"MenuProps\", \"multiple\", \"native\", \"onClose\", \"onOpen\", \"open\", \"renderValue\", \"SelectDisplayProps\", \"variant\"]);\n\n var inputComponent = native ? NativeSelectInput : SelectInput;\n var muiFormControl = useFormControl();\n var fcs = formControlState({\n props: props,\n muiFormControl: muiFormControl,\n states: ['variant']\n });\n var variant = fcs.variant || variantProps;\n var InputComponent = input || {\n standard: _ref,\n outlined: /*#__PURE__*/React.createElement(OutlinedInput, {\n label: label,\n labelWidth: labelWidth\n }),\n filled: _ref2\n }[variant];\n return /*#__PURE__*/React.cloneElement(InputComponent, _extends({\n // Most of the logic is implemented in `SelectInput`.\n // The `Select` component is a simple API wrapper to expose something better to play with.\n inputComponent: inputComponent,\n inputProps: _extends({\n children: children,\n IconComponent: IconComponent,\n variant: variant,\n type: undefined,\n // We render a select. We can ignore the type provided by the `Input`.\n multiple: multiple\n }, native ? {\n id: id\n } : {\n autoWidth: autoWidth,\n displayEmpty: displayEmpty,\n labelId: labelId,\n MenuProps: MenuProps,\n onClose: onClose,\n onOpen: onOpen,\n open: open,\n renderValue: renderValue,\n SelectDisplayProps: _extends({\n id: id\n }, SelectDisplayProps)\n }, inputProps, {\n classes: inputProps ? mergeClasses({\n baseClasses: classes,\n newClasses: inputProps.classes,\n Component: Select\n }) : classes\n }, input ? input.props.inputProps : {}),\n ref: ref\n }, other));\n});\nprocess.env.NODE_ENV !== \"production\" ? Select.propTypes = {\n // ----------------------------- Warning --------------------------------\n // | These PropTypes are generated from the TypeScript type definitions |\n // | To update them edit the d.ts file and run \"yarn proptypes\" |\n // ----------------------------------------------------------------------\n\n /**\n * If `true`, the width of the popover will automatically be set according to the items inside the\n * menu, otherwise it will be at least the width of the select input.\n */\n autoWidth: PropTypes.bool,\n\n /**\n * The option elements to populate the select with.\n * Can be some `MenuItem` when `native` is false and `option` when `native` is true.\n *\n * ⚠️The `MenuItem` elements **must** be direct descendants when `native` is false.\n */\n children: PropTypes.node,\n\n /**\n * Override or extend the styles applied to the component.\n * See [CSS API](#css) below for more details.\n */\n classes: PropTypes.object,\n\n /**\n * The default element value. Use when the component is not controlled.\n */\n defaultValue: PropTypes.any,\n\n /**\n * If `true`, a value is displayed even if no items are selected.\n *\n * In order to display a meaningful value, a function should be passed to the `renderValue` prop which returns the value to be displayed when no items are selected.\n * You can only use it when the `native` prop is `false` (default).\n */\n displayEmpty: PropTypes.bool,\n\n /**\n * The icon that displays the arrow.\n */\n IconComponent: PropTypes.elementType,\n\n /**\n * The `id` of the wrapper element or the `select` element when `native`.\n */\n id: PropTypes.string,\n\n /**\n * An `Input` element; does not have to be a material-ui specific `Input`.\n */\n input: PropTypes.element,\n\n /**\n * [Attributes](https://developer.mozilla.org/en-US/docs/Web/HTML/Element/input#Attributes) applied to the `input` element.\n * When `native` is `true`, the attributes are applied on the `select` element.\n */\n inputProps: PropTypes.object,\n\n /**\n * See [OutlinedInput#label](/api/outlined-input/#props)\n */\n label: PropTypes.node,\n\n /**\n * The ID of an element that acts as an additional label. The Select will\n * be labelled by the additional label and the selected value.\n */\n labelId: PropTypes.string,\n\n /**\n * See [OutlinedInput#label](/api/outlined-input/#props)\n */\n labelWidth: PropTypes.number,\n\n /**\n * Props applied to the [`Menu`](/api/menu/) element.\n */\n MenuProps: PropTypes.object,\n\n /**\n * If `true`, `value` must be an array and the menu will support multiple selections.\n */\n multiple: PropTypes.bool,\n\n /**\n * If `true`, the component will be using a native `select` element.\n */\n native: PropTypes.bool,\n\n /**\n * Callback function fired when a menu item is selected.\n *\n * @param {object} event The event source of the callback.\n * You can pull out the new value by accessing `event.target.value` (any).\n * @param {object} [child] The react element that was selected when `native` is `false` (default).\n */\n onChange: PropTypes.func,\n\n /**\n * Callback fired when the component requests to be closed.\n * Use in controlled mode (see open).\n *\n * @param {object} event The event source of the callback.\n */\n onClose: PropTypes.func,\n\n /**\n * Callback fired when the component requests to be opened.\n * Use in controlled mode (see open).\n *\n * @param {object} event The event source of the callback.\n */\n onOpen: PropTypes.func,\n\n /**\n * Control `select` open state.\n * You can only use it when the `native` prop is `false` (default).\n */\n open: PropTypes.bool,\n\n /**\n * Render the selected value.\n * You can only use it when the `native` prop is `false` (default).\n *\n * @param {any} value The `value` provided to the component.\n * @returns {ReactNode}\n */\n renderValue: PropTypes.func,\n\n /**\n * Props applied to the clickable div element.\n */\n SelectDisplayProps: PropTypes.object,\n\n /**\n * The input value. Providing an empty string will select no options.\n * This prop is required when the `native` prop is `false` (default).\n * Set to an empty string `''` if you don't want any of the available options to be selected.\n *\n * If the value is an object it must have reference equality with the option in order to be selected.\n * If the value is not an object, the string representation must match with the string representation of the option in order to be selected.\n */\n value: PropTypes.any,\n\n /**\n * The variant to use.\n */\n variant: PropTypes.oneOf(['filled', 'outlined', 'standard'])\n} : void 0;\nSelect.muiName = 'Select';\nexport default withStyles(styles, {\n name: 'MuiSelect'\n})(Select);","var isarray = require('isarray')\n\n/**\n * Expose `pathToRegexp`.\n */\nmodule.exports = pathToRegexp\nmodule.exports.parse = parse\nmodule.exports.compile = compile\nmodule.exports.tokensToFunction = tokensToFunction\nmodule.exports.tokensToRegExp = tokensToRegExp\n\n/**\n * The main path matching regexp utility.\n *\n * @type {RegExp}\n */\nvar PATH_REGEXP = new RegExp([\n // Match escaped characters that would otherwise appear in future matches.\n // This allows the user to escape special characters that won't transform.\n '(\\\\\\\\.)',\n // Match Express-style parameters and un-named parameters with a prefix\n // and optional suffixes. Matches appear as:\n //\n // \"/:test(\\\\d+)?\" => [\"/\", \"test\", \"\\d+\", undefined, \"?\", undefined]\n // \"/route(\\\\d+)\" => [undefined, undefined, undefined, \"\\d+\", undefined, undefined]\n // \"/*\" => [\"/\", undefined, undefined, undefined, undefined, \"*\"]\n '([\\\\/.])?(?:(?:\\\\:(\\\\w+)(?:\\\\(((?:\\\\\\\\.|[^\\\\\\\\()])+)\\\\))?|\\\\(((?:\\\\\\\\.|[^\\\\\\\\()])+)\\\\))([+*?])?|(\\\\*))'\n].join('|'), 'g')\n\n/**\n * Parse a string for the raw tokens.\n *\n * @param {string} str\n * @param {Object=} options\n * @return {!Array}\n */\nfunction parse (str, options) {\n var tokens = []\n var key = 0\n var index = 0\n var path = ''\n var defaultDelimiter = options && options.delimiter || '/'\n var res\n\n while ((res = PATH_REGEXP.exec(str)) != null) {\n var m = res[0]\n var escaped = res[1]\n var offset = res.index\n path += str.slice(index, offset)\n index = offset + m.length\n\n // Ignore already escaped sequences.\n if (escaped) {\n path += escaped[1]\n continue\n }\n\n var next = str[index]\n var prefix = res[2]\n var name = res[3]\n var capture = res[4]\n var group = res[5]\n var modifier = res[6]\n var asterisk = res[7]\n\n // Push the current path onto the tokens.\n if (path) {\n tokens.push(path)\n path = ''\n }\n\n var partial = prefix != null && next != null && next !== prefix\n var repeat = modifier === '+' || modifier === '*'\n var optional = modifier === '?' || modifier === '*'\n var delimiter = res[2] || defaultDelimiter\n var pattern = capture || group\n\n tokens.push({\n name: name || key++,\n prefix: prefix || '',\n delimiter: delimiter,\n optional: optional,\n repeat: repeat,\n partial: partial,\n asterisk: !!asterisk,\n pattern: pattern ? escapeGroup(pattern) : (asterisk ? '.*' : '[^' + escapeString(delimiter) + ']+?')\n })\n }\n\n // Match any characters still remaining.\n if (index < str.length) {\n path += str.substr(index)\n }\n\n // If the path exists, push it onto the end.\n if (path) {\n tokens.push(path)\n }\n\n return tokens\n}\n\n/**\n * Compile a string to a template function for the path.\n *\n * @param {string} str\n * @param {Object=} options\n * @return {!function(Object=, Object=)}\n */\nfunction compile (str, options) {\n return tokensToFunction(parse(str, options), options)\n}\n\n/**\n * Prettier encoding of URI path segments.\n *\n * @param {string}\n * @return {string}\n */\nfunction encodeURIComponentPretty (str) {\n return encodeURI(str).replace(/[\\/?#]/g, function (c) {\n return '%' + c.charCodeAt(0).toString(16).toUpperCase()\n })\n}\n\n/**\n * Encode the asterisk parameter. Similar to `pretty`, but allows slashes.\n *\n * @param {string}\n * @return {string}\n */\nfunction encodeAsterisk (str) {\n return encodeURI(str).replace(/[?#]/g, function (c) {\n return '%' + c.charCodeAt(0).toString(16).toUpperCase()\n })\n}\n\n/**\n * Expose a method for transforming tokens into the path function.\n */\nfunction tokensToFunction (tokens, options) {\n // Compile all the tokens into regexps.\n var matches = new Array(tokens.length)\n\n // Compile all the patterns before compilation.\n for (var i = 0; i < tokens.length; i++) {\n if (typeof tokens[i] === 'object') {\n matches[i] = new RegExp('^(?:' + tokens[i].pattern + ')$', flags(options))\n }\n }\n\n return function (obj, opts) {\n var path = ''\n var data = obj || {}\n var options = opts || {}\n var encode = options.pretty ? encodeURIComponentPretty : encodeURIComponent\n\n for (var i = 0; i < tokens.length; i++) {\n var token = tokens[i]\n\n if (typeof token === 'string') {\n path += token\n\n continue\n }\n\n var value = data[token.name]\n var segment\n\n if (value == null) {\n if (token.optional) {\n // Prepend partial segment prefixes.\n if (token.partial) {\n path += token.prefix\n }\n\n continue\n } else {\n throw new TypeError('Expected \"' + token.name + '\" to be defined')\n }\n }\n\n if (isarray(value)) {\n if (!token.repeat) {\n throw new TypeError('Expected \"' + token.name + '\" to not repeat, but received `' + JSON.stringify(value) + '`')\n }\n\n if (value.length === 0) {\n if (token.optional) {\n continue\n } else {\n throw new TypeError('Expected \"' + token.name + '\" to not be empty')\n }\n }\n\n for (var j = 0; j < value.length; j++) {\n segment = encode(value[j])\n\n if (!matches[i].test(segment)) {\n throw new TypeError('Expected all \"' + token.name + '\" to match \"' + token.pattern + '\", but received `' + JSON.stringify(segment) + '`')\n }\n\n path += (j === 0 ? token.prefix : token.delimiter) + segment\n }\n\n continue\n }\n\n segment = token.asterisk ? encodeAsterisk(value) : encode(value)\n\n if (!matches[i].test(segment)) {\n throw new TypeError('Expected \"' + token.name + '\" to match \"' + token.pattern + '\", but received \"' + segment + '\"')\n }\n\n path += token.prefix + segment\n }\n\n return path\n }\n}\n\n/**\n * Escape a regular expression string.\n *\n * @param {string} str\n * @return {string}\n */\nfunction escapeString (str) {\n return str.replace(/([.+*?=^!:${}()[\\]|\\/\\\\])/g, '\\\\$1')\n}\n\n/**\n * Escape the capturing group by escaping special characters and meaning.\n *\n * @param {string} group\n * @return {string}\n */\nfunction escapeGroup (group) {\n return group.replace(/([=!:$\\/()])/g, '\\\\$1')\n}\n\n/**\n * Attach the keys as a property of the regexp.\n *\n * @param {!RegExp} re\n * @param {Array} keys\n * @return {!RegExp}\n */\nfunction attachKeys (re, keys) {\n re.keys = keys\n return re\n}\n\n/**\n * Get the flags for a regexp from the options.\n *\n * @param {Object} options\n * @return {string}\n */\nfunction flags (options) {\n return options && options.sensitive ? '' : 'i'\n}\n\n/**\n * Pull out keys from a regexp.\n *\n * @param {!RegExp} path\n * @param {!Array} keys\n * @return {!RegExp}\n */\nfunction regexpToRegexp (path, keys) {\n // Use a negative lookahead to match only capturing groups.\n var groups = path.source.match(/\\((?!\\?)/g)\n\n if (groups) {\n for (var i = 0; i < groups.length; i++) {\n keys.push({\n name: i,\n prefix: null,\n delimiter: null,\n optional: false,\n repeat: false,\n partial: false,\n asterisk: false,\n pattern: null\n })\n }\n }\n\n return attachKeys(path, keys)\n}\n\n/**\n * Transform an array into a regexp.\n *\n * @param {!Array} path\n * @param {Array} keys\n * @param {!Object} options\n * @return {!RegExp}\n */\nfunction arrayToRegexp (path, keys, options) {\n var parts = []\n\n for (var i = 0; i < path.length; i++) {\n parts.push(pathToRegexp(path[i], keys, options).source)\n }\n\n var regexp = new RegExp('(?:' + parts.join('|') + ')', flags(options))\n\n return attachKeys(regexp, keys)\n}\n\n/**\n * Create a path regexp from string input.\n *\n * @param {string} path\n * @param {!Array} keys\n * @param {!Object} options\n * @return {!RegExp}\n */\nfunction stringToRegexp (path, keys, options) {\n return tokensToRegExp(parse(path, options), keys, options)\n}\n\n/**\n * Expose a function for taking tokens and returning a RegExp.\n *\n * @param {!Array} tokens\n * @param {(Array|Object)=} keys\n * @param {Object=} options\n * @return {!RegExp}\n */\nfunction tokensToRegExp (tokens, keys, options) {\n if (!isarray(keys)) {\n options = /** @type {!Object} */ (keys || options)\n keys = []\n }\n\n options = options || {}\n\n var strict = options.strict\n var end = options.end !== false\n var route = ''\n\n // Iterate over the tokens and create our regexp string.\n for (var i = 0; i < tokens.length; i++) {\n var token = tokens[i]\n\n if (typeof token === 'string') {\n route += escapeString(token)\n } else {\n var prefix = escapeString(token.prefix)\n var capture = '(?:' + token.pattern + ')'\n\n keys.push(token)\n\n if (token.repeat) {\n capture += '(?:' + prefix + capture + ')*'\n }\n\n if (token.optional) {\n if (!token.partial) {\n capture = '(?:' + prefix + '(' + capture + '))?'\n } else {\n capture = prefix + '(' + capture + ')?'\n }\n } else {\n capture = prefix + '(' + capture + ')'\n }\n\n route += capture\n }\n }\n\n var delimiter = escapeString(options.delimiter || '/')\n var endsWithDelimiter = route.slice(-delimiter.length) === delimiter\n\n // In non-strict mode we allow a slash at the end of match. If the path to\n // match already ends with a slash, we remove it for consistency. The slash\n // is valid at the end of a path match, not in the middle. This is important\n // in non-ending mode, where \"/test/\" shouldn't match \"/test//route\".\n if (!strict) {\n route = (endsWithDelimiter ? route.slice(0, -delimiter.length) : route) + '(?:' + delimiter + '(?=$))?'\n }\n\n if (end) {\n route += '$'\n } else {\n // In non-ending mode, we need the capturing groups to match as much as\n // possible by using a positive lookahead to the end or next path segment.\n route += strict && endsWithDelimiter ? '' : '(?=' + delimiter + '|$)'\n }\n\n return attachKeys(new RegExp('^' + route, flags(options)), keys)\n}\n\n/**\n * Normalize the given path string, returning a regular expression.\n *\n * An empty array can be passed in for the keys, which will hold the\n * placeholder key descriptions. For example, using `/user/:id`, `keys` will\n * contain `[{ name: 'id', delimiter: '/', optional: false, repeat: false }]`.\n *\n * @param {(string|RegExp|Array)} path\n * @param {(Array|Object)=} keys\n * @param {Object=} options\n * @return {!RegExp}\n */\nfunction pathToRegexp (path, keys, options) {\n if (!isarray(keys)) {\n options = /** @type {!Object} */ (keys || options)\n keys = []\n }\n\n options = options || {}\n\n if (path instanceof RegExp) {\n return regexpToRegexp(path, /** @type {!Array} */ (keys))\n }\n\n if (isarray(path)) {\n return arrayToRegexp(/** @type {!Array} */ (path), /** @type {!Array} */ (keys), options)\n }\n\n return stringToRegexp(/** @type {string} */ (path), /** @type {!Array} */ (keys), options)\n}\n","/*! *****************************************************************************\r\nCopyright (c) Microsoft Corporation.\r\n\r\nPermission to use, copy, modify, and/or distribute this software for any\r\npurpose with or without fee is hereby granted.\r\n\r\nTHE SOFTWARE IS PROVIDED \"AS IS\" AND THE AUTHOR DISCLAIMS ALL WARRANTIES WITH\r\nREGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY\r\nAND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY SPECIAL, DIRECT,\r\nINDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM\r\nLOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR\r\nOTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR\r\nPERFORMANCE OF THIS SOFTWARE.\r\n***************************************************************************** */\r\n/* global Reflect, Promise */\r\n\r\nvar extendStatics = function(d, b) {\r\n extendStatics = Object.setPrototypeOf ||\r\n ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||\r\n function (d, b) { for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p]; };\r\n return extendStatics(d, b);\r\n};\r\n\r\nexport function __extends(d, b) {\r\n extendStatics(d, b);\r\n function __() { this.constructor = d; }\r\n d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());\r\n}\r\n\r\nexport var __assign = function() {\r\n __assign = Object.assign || function __assign(t) {\r\n for (var s, i = 1, n = arguments.length; i < n; i++) {\r\n s = arguments[i];\r\n for (var p in s) if (Object.prototype.hasOwnProperty.call(s, p)) t[p] = s[p];\r\n }\r\n return t;\r\n }\r\n return __assign.apply(this, arguments);\r\n}\r\n\r\nexport function __rest(s, e) {\r\n var t = {};\r\n for (var p in s) if (Object.prototype.hasOwnProperty.call(s, p) && e.indexOf(p) < 0)\r\n t[p] = s[p];\r\n if (s != null && typeof Object.getOwnPropertySymbols === \"function\")\r\n for (var i = 0, p = Object.getOwnPropertySymbols(s); i < p.length; i++) {\r\n if (e.indexOf(p[i]) < 0 && Object.prototype.propertyIsEnumerable.call(s, p[i]))\r\n t[p[i]] = s[p[i]];\r\n }\r\n return t;\r\n}\r\n\r\nexport function __decorate(decorators, target, key, desc) {\r\n var c = arguments.length, r = c < 3 ? target : desc === null ? desc = Object.getOwnPropertyDescriptor(target, key) : desc, d;\r\n if (typeof Reflect === \"object\" && typeof Reflect.decorate === \"function\") r = Reflect.decorate(decorators, target, key, desc);\r\n else for (var i = decorators.length - 1; i >= 0; i--) if (d = decorators[i]) r = (c < 3 ? d(r) : c > 3 ? d(target, key, r) : d(target, key)) || r;\r\n return c > 3 && r && Object.defineProperty(target, key, r), r;\r\n}\r\n\r\nexport function __param(paramIndex, decorator) {\r\n return function (target, key) { decorator(target, key, paramIndex); }\r\n}\r\n\r\nexport function __metadata(metadataKey, metadataValue) {\r\n if (typeof Reflect === \"object\" && typeof Reflect.metadata === \"function\") return Reflect.metadata(metadataKey, metadataValue);\r\n}\r\n\r\nexport function __awaiter(thisArg, _arguments, P, generator) {\r\n function adopt(value) { return value instanceof P ? value : new P(function (resolve) { resolve(value); }); }\r\n return new (P || (P = Promise))(function (resolve, reject) {\r\n function fulfilled(value) { try { step(generator.next(value)); } catch (e) { reject(e); } }\r\n function rejected(value) { try { step(generator[\"throw\"](value)); } catch (e) { reject(e); } }\r\n function step(result) { result.done ? resolve(result.value) : adopt(result.value).then(fulfilled, rejected); }\r\n step((generator = generator.apply(thisArg, _arguments || [])).next());\r\n });\r\n}\r\n\r\nexport function __generator(thisArg, body) {\r\n var _ = { label: 0, sent: function() { if (t[0] & 1) throw t[1]; return t[1]; }, trys: [], ops: [] }, f, y, t, g;\r\n return g = { next: verb(0), \"throw\": verb(1), \"return\": verb(2) }, typeof Symbol === \"function\" && (g[Symbol.iterator] = function() { return this; }), g;\r\n function verb(n) { return function (v) { return step([n, v]); }; }\r\n function step(op) {\r\n if (f) throw new TypeError(\"Generator is already executing.\");\r\n while (_) try {\r\n if (f = 1, y && (t = op[0] & 2 ? y[\"return\"] : op[0] ? y[\"throw\"] || ((t = y[\"return\"]) && t.call(y), 0) : y.next) && !(t = t.call(y, op[1])).done) return t;\r\n if (y = 0, t) op = [op[0] & 2, t.value];\r\n switch (op[0]) {\r\n case 0: case 1: t = op; break;\r\n case 4: _.label++; return { value: op[1], done: false };\r\n case 5: _.label++; y = op[1]; op = [0]; continue;\r\n case 7: op = _.ops.pop(); _.trys.pop(); continue;\r\n default:\r\n if (!(t = _.trys, t = t.length > 0 && t[t.length - 1]) && (op[0] === 6 || op[0] === 2)) { _ = 0; continue; }\r\n if (op[0] === 3 && (!t || (op[1] > t[0] && op[1] < t[3]))) { _.label = op[1]; break; }\r\n if (op[0] === 6 && _.label < t[1]) { _.label = t[1]; t = op; break; }\r\n if (t && _.label < t[2]) { _.label = t[2]; _.ops.push(op); break; }\r\n if (t[2]) _.ops.pop();\r\n _.trys.pop(); continue;\r\n }\r\n op = body.call(thisArg, _);\r\n } catch (e) { op = [6, e]; y = 0; } finally { f = t = 0; }\r\n if (op[0] & 5) throw op[1]; return { value: op[0] ? op[1] : void 0, done: true };\r\n }\r\n}\r\n\r\nexport function __createBinding(o, m, k, k2) {\r\n if (k2 === undefined) k2 = k;\r\n o[k2] = m[k];\r\n}\r\n\r\nexport function __exportStar(m, exports) {\r\n for (var p in m) if (p !== \"default\" && !exports.hasOwnProperty(p)) exports[p] = m[p];\r\n}\r\n\r\nexport function __values(o) {\r\n var s = typeof Symbol === \"function\" && Symbol.iterator, m = s && o[s], i = 0;\r\n if (m) return m.call(o);\r\n if (o && typeof o.length === \"number\") return {\r\n next: function () {\r\n if (o && i >= o.length) o = void 0;\r\n return { value: o && o[i++], done: !o };\r\n }\r\n };\r\n throw new TypeError(s ? \"Object is not iterable.\" : \"Symbol.iterator is not defined.\");\r\n}\r\n\r\nexport function __read(o, n) {\r\n var m = typeof Symbol === \"function\" && o[Symbol.iterator];\r\n if (!m) return o;\r\n var i = m.call(o), r, ar = [], e;\r\n try {\r\n while ((n === void 0 || n-- > 0) && !(r = i.next()).done) ar.push(r.value);\r\n }\r\n catch (error) { e = { error: error }; }\r\n finally {\r\n try {\r\n if (r && !r.done && (m = i[\"return\"])) m.call(i);\r\n }\r\n finally { if (e) throw e.error; }\r\n }\r\n return ar;\r\n}\r\n\r\nexport function __spread() {\r\n for (var ar = [], i = 0; i < arguments.length; i++)\r\n ar = ar.concat(__read(arguments[i]));\r\n return ar;\r\n}\r\n\r\nexport function __spreadArrays() {\r\n for (var s = 0, i = 0, il = arguments.length; i < il; i++) s += arguments[i].length;\r\n for (var r = Array(s), k = 0, i = 0; i < il; i++)\r\n for (var a = arguments[i], j = 0, jl = a.length; j < jl; j++, k++)\r\n r[k] = a[j];\r\n return r;\r\n};\r\n\r\nexport function __await(v) {\r\n return this instanceof __await ? (this.v = v, this) : new __await(v);\r\n}\r\n\r\nexport function __asyncGenerator(thisArg, _arguments, generator) {\r\n if (!Symbol.asyncIterator) throw new TypeError(\"Symbol.asyncIterator is not defined.\");\r\n var g = generator.apply(thisArg, _arguments || []), i, q = [];\r\n return i = {}, verb(\"next\"), verb(\"throw\"), verb(\"return\"), i[Symbol.asyncIterator] = function () { return this; }, i;\r\n function verb(n) { if (g[n]) i[n] = function (v) { return new Promise(function (a, b) { q.push([n, v, a, b]) > 1 || resume(n, v); }); }; }\r\n function resume(n, v) { try { step(g[n](v)); } catch (e) { settle(q[0][3], e); } }\r\n function step(r) { r.value instanceof __await ? Promise.resolve(r.value.v).then(fulfill, reject) : settle(q[0][2], r); }\r\n function fulfill(value) { resume(\"next\", value); }\r\n function reject(value) { resume(\"throw\", value); }\r\n function settle(f, v) { if (f(v), q.shift(), q.length) resume(q[0][0], q[0][1]); }\r\n}\r\n\r\nexport function __asyncDelegator(o) {\r\n var i, p;\r\n return i = {}, verb(\"next\"), verb(\"throw\", function (e) { throw e; }), verb(\"return\"), i[Symbol.iterator] = function () { return this; }, i;\r\n function verb(n, f) { i[n] = o[n] ? function (v) { return (p = !p) ? { value: __await(o[n](v)), done: n === \"return\" } : f ? f(v) : v; } : f; }\r\n}\r\n\r\nexport function __asyncValues(o) {\r\n if (!Symbol.asyncIterator) throw new TypeError(\"Symbol.asyncIterator is not defined.\");\r\n var m = o[Symbol.asyncIterator], i;\r\n return m ? m.call(o) : (o = typeof __values === \"function\" ? __values(o) : o[Symbol.iterator](), i = {}, verb(\"next\"), verb(\"throw\"), verb(\"return\"), i[Symbol.asyncIterator] = function () { return this; }, i);\r\n function verb(n) { i[n] = o[n] && function (v) { return new Promise(function (resolve, reject) { v = o[n](v), settle(resolve, reject, v.done, v.value); }); }; }\r\n function settle(resolve, reject, d, v) { Promise.resolve(v).then(function(v) { resolve({ value: v, done: d }); }, reject); }\r\n}\r\n\r\nexport function __makeTemplateObject(cooked, raw) {\r\n if (Object.defineProperty) { Object.defineProperty(cooked, \"raw\", { value: raw }); } else { cooked.raw = raw; }\r\n return cooked;\r\n};\r\n\r\nexport function __importStar(mod) {\r\n if (mod && mod.__esModule) return mod;\r\n var result = {};\r\n if (mod != null) for (var k in mod) if (Object.hasOwnProperty.call(mod, k)) result[k] = mod[k];\r\n result.default = mod;\r\n return result;\r\n}\r\n\r\nexport function __importDefault(mod) {\r\n return (mod && mod.__esModule) ? mod : { default: mod };\r\n}\r\n\r\nexport function __classPrivateFieldGet(receiver, privateMap) {\r\n if (!privateMap.has(receiver)) {\r\n throw new TypeError(\"attempted to get private field on non-instance\");\r\n }\r\n return privateMap.get(receiver);\r\n}\r\n\r\nexport function __classPrivateFieldSet(receiver, privateMap, value) {\r\n if (!privateMap.has(receiver)) {\r\n throw new TypeError(\"attempted to set private field on non-instance\");\r\n }\r\n privateMap.set(receiver, value);\r\n return value;\r\n}\r\n","import { invariant } from 'hey-listen';\n\nvar prevTime = 0;\nvar onNextFrame = typeof window !== 'undefined' && window.requestAnimationFrame !== undefined ? function (callback) {\n return window.requestAnimationFrame(callback);\n} : function (callback) {\n var timestamp = Date.now();\n var timeToCall = Math.max(0, 16.7 - (timestamp - prevTime));\n prevTime = timestamp + timeToCall;\n setTimeout(function () {\n return callback(prevTime);\n }, timeToCall);\n};\n\nvar createStep = function (setRunNextFrame) {\n var processToRun = [];\n var processToRunNextFrame = [];\n var numThisFrame = 0;\n var isProcessing = false;\n var i = 0;\n var cancelled = new WeakSet();\n var toKeepAlive = new WeakSet();\n var renderStep = {\n cancel: function (process) {\n var indexOfCallback = processToRunNextFrame.indexOf(process);\n cancelled.add(process);\n if (indexOfCallback !== -1) {\n processToRunNextFrame.splice(indexOfCallback, 1);\n }\n },\n process: function (frame) {\n var _a;\n isProcessing = true;\n _a = [processToRunNextFrame, processToRun], processToRun = _a[0], processToRunNextFrame = _a[1];\n processToRunNextFrame.length = 0;\n numThisFrame = processToRun.length;\n if (numThisFrame) {\n var process_1;\n for (i = 0; i < numThisFrame; i++) {\n process_1 = processToRun[i];\n process_1(frame);\n if (toKeepAlive.has(process_1) === true && !cancelled.has(process_1)) {\n renderStep.schedule(process_1);\n setRunNextFrame(true);\n }\n }\n }\n isProcessing = false;\n },\n schedule: function (process, keepAlive, immediate) {\n if (keepAlive === void 0) {\n keepAlive = false;\n }\n if (immediate === void 0) {\n immediate = false;\n }\n invariant(typeof process === \"function\", \"Argument must be a function\");\n var addToCurrentBuffer = immediate && isProcessing;\n var buffer = addToCurrentBuffer ? processToRun : processToRunNextFrame;\n cancelled.delete(process);\n if (keepAlive) toKeepAlive.add(process);\n if (buffer.indexOf(process) === -1) {\n buffer.push(process);\n if (addToCurrentBuffer) numThisFrame = processToRun.length;\n }\n }\n };\n return renderStep;\n};\n\nvar maxElapsed = 40;\nvar defaultElapsed = 1 / 60 * 1000;\nvar useDefaultElapsed = true;\nvar willRunNextFrame = false;\nvar isProcessing = false;\nvar frame = {\n delta: 0,\n timestamp: 0\n};\nvar stepsOrder = [\"read\", \"update\", \"preRender\", \"render\", \"postRender\"];\nvar setWillRunNextFrame = function (willRun) {\n return willRunNextFrame = willRun;\n};\nvar steps = /*#__PURE__*/stepsOrder.reduce(function (acc, key) {\n acc[key] = createStep(setWillRunNextFrame);\n return acc;\n}, {});\nvar sync = /*#__PURE__*/stepsOrder.reduce(function (acc, key) {\n var step = steps[key];\n acc[key] = function (process, keepAlive, immediate) {\n if (keepAlive === void 0) {\n keepAlive = false;\n }\n if (immediate === void 0) {\n immediate = false;\n }\n if (!willRunNextFrame) startLoop();\n step.schedule(process, keepAlive, immediate);\n return process;\n };\n return acc;\n}, {});\nvar cancelSync = /*#__PURE__*/stepsOrder.reduce(function (acc, key) {\n acc[key] = steps[key].cancel;\n return acc;\n}, {});\nvar processStep = function (stepId) {\n return steps[stepId].process(frame);\n};\nvar processFrame = function (timestamp) {\n willRunNextFrame = false;\n frame.delta = useDefaultElapsed ? defaultElapsed : Math.max(Math.min(timestamp - frame.timestamp, maxElapsed), 1);\n if (!useDefaultElapsed) defaultElapsed = frame.delta;\n frame.timestamp = timestamp;\n isProcessing = true;\n stepsOrder.forEach(processStep);\n isProcessing = false;\n if (willRunNextFrame) {\n useDefaultElapsed = false;\n onNextFrame(processFrame);\n }\n};\nvar startLoop = function () {\n willRunNextFrame = true;\n useDefaultElapsed = true;\n if (!isProcessing) onNextFrame(processFrame);\n};\nvar getFrameData = function () {\n return frame;\n};\n\nexport default sync;\nexport { cancelSync, getFrameData };\n","import { __assign } from 'tslib';\n\nvar clamp = function (min, max) { return function (v) {\r\n return Math.max(Math.min(v, max), min);\r\n}; };\r\nvar sanitize = function (v) { return (v % 1 ? Number(v.toFixed(5)) : v); };\r\nvar floatRegex = /(-)?(\\d[\\d\\.]*)/g;\r\nvar colorRegex = /(#[0-9a-f]{6}|#[0-9a-f]{3}|#(?:[0-9a-f]{2}){2,4}|(rgb|hsl)a?\\((-?[\\d\\.]+%?[,\\s]+){2,3}\\s*\\/*\\s*[\\d\\.]+%?\\))/gi;\r\nvar singleColorRegex = /^(#[0-9a-f]{3}|#(?:[0-9a-f]{2}){2,4}|(rgb|hsl)a?\\((-?[\\d\\.]+%?[,\\s]+){2,3}\\s*\\/*\\s*[\\d\\.]+%?\\))$/i;\n\nvar number = {\r\n test: function (v) { return typeof v === 'number'; },\r\n parse: parseFloat,\r\n transform: function (v) { return v; }\r\n};\r\nvar alpha = __assign(__assign({}, number), { transform: clamp(0, 1) });\r\nvar scale = __assign(__assign({}, number), { default: 1 });\n\nvar createUnitType = function (unit) { return ({\r\n test: function (v) {\r\n return typeof v === 'string' && v.endsWith(unit) && v.split(' ').length === 1;\r\n },\r\n parse: parseFloat,\r\n transform: function (v) { return \"\" + v + unit; }\r\n}); };\r\nvar degrees = createUnitType('deg');\r\nvar percent = createUnitType('%');\r\nvar px = createUnitType('px');\r\nvar vh = createUnitType('vh');\r\nvar vw = createUnitType('vw');\r\nvar progressPercentage = __assign(__assign({}, percent), { parse: function (v) { return percent.parse(v) / 100; }, transform: function (v) { return percent.transform(v * 100); } });\n\nvar getValueFromFunctionString = function (value) {\r\n return value.substring(value.indexOf('(') + 1, value.lastIndexOf(')'));\r\n};\r\nvar clampRgbUnit = clamp(0, 255);\r\nvar isRgba = function (v) { return v.red !== undefined; };\r\nvar isHsla = function (v) { return v.hue !== undefined; };\r\nfunction getValuesAsArray(value) {\r\n return getValueFromFunctionString(value)\r\n .replace(/(,|\\/)/g, ' ')\r\n .split(/ \\s*/);\r\n}\r\nvar splitColorValues = function (terms) {\r\n return function (v) {\r\n if (typeof v !== 'string')\r\n return v;\r\n var values = {};\r\n var valuesArray = getValuesAsArray(v);\r\n for (var i = 0; i < 4; i++) {\r\n values[terms[i]] =\r\n valuesArray[i] !== undefined ? parseFloat(valuesArray[i]) : 1;\r\n }\r\n return values;\r\n };\r\n};\r\nvar rgbaTemplate = function (_a) {\r\n var red = _a.red, green = _a.green, blue = _a.blue, _b = _a.alpha, alpha = _b === void 0 ? 1 : _b;\r\n return \"rgba(\" + red + \", \" + green + \", \" + blue + \", \" + alpha + \")\";\r\n};\r\nvar hslaTemplate = function (_a) {\r\n var hue = _a.hue, saturation = _a.saturation, lightness = _a.lightness, _b = _a.alpha, alpha = _b === void 0 ? 1 : _b;\r\n return \"hsla(\" + hue + \", \" + saturation + \", \" + lightness + \", \" + alpha + \")\";\r\n};\r\nvar rgbUnit = __assign(__assign({}, number), { transform: function (v) { return Math.round(clampRgbUnit(v)); } });\r\nfunction isColorString(color, colorType) {\r\n return color.startsWith(colorType) && singleColorRegex.test(color);\r\n}\r\nvar rgba = {\r\n test: function (v) { return (typeof v === 'string' ? isColorString(v, 'rgb') : isRgba(v)); },\r\n parse: splitColorValues(['red', 'green', 'blue', 'alpha']),\r\n transform: function (_a) {\r\n var red = _a.red, green = _a.green, blue = _a.blue, _b = _a.alpha, alpha$1 = _b === void 0 ? 1 : _b;\r\n return rgbaTemplate({\r\n red: rgbUnit.transform(red),\r\n green: rgbUnit.transform(green),\r\n blue: rgbUnit.transform(blue),\r\n alpha: sanitize(alpha.transform(alpha$1))\r\n });\r\n }\r\n};\r\nvar hsla = {\r\n test: function (v) { return (typeof v === 'string' ? isColorString(v, 'hsl') : isHsla(v)); },\r\n parse: splitColorValues(['hue', 'saturation', 'lightness', 'alpha']),\r\n transform: function (_a) {\r\n var hue = _a.hue, saturation = _a.saturation, lightness = _a.lightness, _b = _a.alpha, alpha$1 = _b === void 0 ? 1 : _b;\r\n return hslaTemplate({\r\n hue: Math.round(hue),\r\n saturation: percent.transform(sanitize(saturation)),\r\n lightness: percent.transform(sanitize(lightness)),\r\n alpha: sanitize(alpha.transform(alpha$1))\r\n });\r\n }\r\n};\r\nvar hex = __assign(__assign({}, rgba), { test: function (v) { return typeof v === 'string' && isColorString(v, '#'); }, parse: function (v) {\r\n var r = '';\r\n var g = '';\r\n var b = '';\r\n if (v.length > 4) {\r\n r = v.substr(1, 2);\r\n g = v.substr(3, 2);\r\n b = v.substr(5, 2);\r\n }\r\n else {\r\n r = v.substr(1, 1);\r\n g = v.substr(2, 1);\r\n b = v.substr(3, 1);\r\n r += r;\r\n g += g;\r\n b += b;\r\n }\r\n return {\r\n red: parseInt(r, 16),\r\n green: parseInt(g, 16),\r\n blue: parseInt(b, 16),\r\n alpha: 1\r\n };\r\n } });\r\nvar color = {\r\n test: function (v) {\r\n return (typeof v === 'string' && singleColorRegex.test(v)) ||\r\n isRgba(v) ||\r\n isHsla(v);\r\n },\r\n parse: function (v) {\r\n if (rgba.test(v)) {\r\n return rgba.parse(v);\r\n }\r\n else if (hsla.test(v)) {\r\n return hsla.parse(v);\r\n }\r\n else if (hex.test(v)) {\r\n return hex.parse(v);\r\n }\r\n return v;\r\n },\r\n transform: function (v) {\r\n if (isRgba(v)) {\r\n return rgba.transform(v);\r\n }\r\n else if (isHsla(v)) {\r\n return hsla.transform(v);\r\n }\r\n return v;\r\n }\r\n};\n\nvar COLOR_TOKEN = '${c}';\r\nvar NUMBER_TOKEN = '${n}';\r\nvar convertNumbersToZero = function (v) {\r\n return typeof v === 'number' ? 0 : v;\r\n};\r\nvar complex = {\r\n test: function (v) {\r\n if (typeof v !== 'string' || !isNaN(v))\r\n return false;\r\n var numValues = 0;\r\n var foundNumbers = v.match(floatRegex);\r\n var foundColors = v.match(colorRegex);\r\n if (foundNumbers)\r\n numValues += foundNumbers.length;\r\n if (foundColors)\r\n numValues += foundColors.length;\r\n return numValues > 0;\r\n },\r\n parse: function (v) {\r\n var input = v;\r\n var parsed = [];\r\n var foundColors = input.match(colorRegex);\r\n if (foundColors) {\r\n input = input.replace(colorRegex, COLOR_TOKEN);\r\n parsed.push.apply(parsed, foundColors.map(color.parse));\r\n }\r\n var foundNumbers = input.match(floatRegex);\r\n if (foundNumbers) {\r\n parsed.push.apply(parsed, foundNumbers.map(number.parse));\r\n }\r\n return parsed;\r\n },\r\n createTransformer: function (prop) {\r\n var template = prop;\r\n var token = 0;\r\n var foundColors = prop.match(colorRegex);\r\n var numColors = foundColors ? foundColors.length : 0;\r\n if (foundColors) {\r\n for (var i = 0; i < numColors; i++) {\r\n template = template.replace(foundColors[i], COLOR_TOKEN);\r\n token++;\r\n }\r\n }\r\n var foundNumbers = template.match(floatRegex);\r\n var numNumbers = foundNumbers ? foundNumbers.length : 0;\r\n if (foundNumbers) {\r\n for (var i = 0; i < numNumbers; i++) {\r\n template = template.replace(foundNumbers[i], NUMBER_TOKEN);\r\n token++;\r\n }\r\n }\r\n return function (v) {\r\n var output = template;\r\n for (var i = 0; i < token; i++) {\r\n output = output.replace(i < numColors ? COLOR_TOKEN : NUMBER_TOKEN, i < numColors ? color.transform(v[i]) : sanitize(v[i]));\r\n }\r\n return output;\r\n };\r\n },\r\n getAnimatableNone: function (target) {\r\n var parsedTarget = complex.parse(target);\r\n var targetTransformer = complex.createTransformer(target);\r\n return targetTransformer(parsedTarget.map(convertNumbersToZero));\r\n }\r\n};\n\nexport { alpha, color, complex, degrees, hex, hsla, number, percent, progressPercentage, px, rgbUnit, rgba, scale, vh, vw };\n","var DEFAULT_OVERSHOOT_STRENGTH = 1.525;\nvar reversed = function (easing) {\n return function (p) {\n return 1 - easing(1 - p);\n };\n};\nvar mirrored = function (easing) {\n return function (p) {\n return p <= 0.5 ? easing(2 * p) / 2 : (2 - easing(2 * (1 - p))) / 2;\n };\n};\nvar createReversedEasing = reversed;\nvar createMirroredEasing = mirrored;\nvar createExpoIn = function (power) {\n return function (p) {\n return Math.pow(p, power);\n };\n};\nvar createBackIn = function (power) {\n return function (p) {\n return p * p * ((power + 1) * p - power);\n };\n};\nvar createAnticipateEasing = function (power) {\n var backEasing = createBackIn(power);\n return function (p) {\n return (p *= 2) < 1 ? 0.5 * backEasing(p) : 0.5 * (2 - Math.pow(2, -10 * (p - 1)));\n };\n};\nvar linear = function (p) {\n return p;\n};\nvar easeIn = /*#__PURE__*/createExpoIn(2);\nvar easeOut = /*#__PURE__*/reversed(easeIn);\nvar easeInOut = /*#__PURE__*/mirrored(easeIn);\nvar circIn = function (p) {\n return 1 - Math.sin(Math.acos(p));\n};\nvar circOut = /*#__PURE__*/reversed(circIn);\nvar circInOut = /*#__PURE__*/mirrored(circOut);\nvar backIn = /*#__PURE__*/createBackIn(DEFAULT_OVERSHOOT_STRENGTH);\nvar backOut = /*#__PURE__*/reversed(backIn);\nvar backInOut = /*#__PURE__*/mirrored(backIn);\nvar anticipate = /*#__PURE__*/createAnticipateEasing(DEFAULT_OVERSHOOT_STRENGTH);\nvar BOUNCE_FIRST_THRESHOLD = 4.0 / 11.0;\nvar BOUNCE_SECOND_THRESHOLD = 8.0 / 11.0;\nvar BOUNCE_THIRD_THRESHOLD = 9.0 / 10.0;\nvar ca = 4356.0 / 361.0;\nvar cb = 35442.0 / 1805.0;\nvar cc = 16061.0 / 1805.0;\nvar bounceOut = function (p) {\n var p2 = p * p;\n return p < BOUNCE_FIRST_THRESHOLD ? 7.5625 * p2 : p < BOUNCE_SECOND_THRESHOLD ? 9.075 * p2 - 9.9 * p + 3.4 : p < BOUNCE_THIRD_THRESHOLD ? ca * p2 - cb * p + cc : 10.8 * p * p - 20.52 * p + 10.72;\n};\nvar bounceIn = function (p) {\n return 1.0 - bounceOut(1.0 - p);\n};\nvar bounceInOut = function (p) {\n return p < 0.5 ? 0.5 * (1.0 - bounceOut(1.0 - p * 2.0)) : 0.5 * bounceOut(p * 2.0 - 1.0) + 0.5;\n};\nvar NEWTON_ITERATIONS = 8;\nvar NEWTON_MIN_SLOPE = 0.001;\nvar SUBDIVISION_PRECISION = 0.0000001;\nvar SUBDIVISION_MAX_ITERATIONS = 10;\nvar K_SPLINE_TABLE_SIZE = 11;\nvar K_SAMPLE_STEP_SIZE = 1.0 / (K_SPLINE_TABLE_SIZE - 1.0);\nvar FLOAT_32_SUPPORTED = typeof Float32Array !== 'undefined';\nvar a = function (a1, a2) {\n return 1.0 - 3.0 * a2 + 3.0 * a1;\n};\nvar b = function (a1, a2) {\n return 3.0 * a2 - 6.0 * a1;\n};\nvar c = function (a1) {\n return 3.0 * a1;\n};\nvar getSlope = function (t, a1, a2) {\n return 3.0 * a(a1, a2) * t * t + 2.0 * b(a1, a2) * t + c(a1);\n};\nvar calcBezier = function (t, a1, a2) {\n return ((a(a1, a2) * t + b(a1, a2)) * t + c(a1)) * t;\n};\nfunction cubicBezier(mX1, mY1, mX2, mY2) {\n var sampleValues = FLOAT_32_SUPPORTED ? new Float32Array(K_SPLINE_TABLE_SIZE) : new Array(K_SPLINE_TABLE_SIZE);\n var binarySubdivide = function (aX, aA, aB) {\n var i = 0;\n var currentX;\n var currentT;\n do {\n currentT = aA + (aB - aA) / 2.0;\n currentX = calcBezier(currentT, mX1, mX2) - aX;\n if (currentX > 0.0) {\n aB = currentT;\n } else {\n aA = currentT;\n }\n } while (Math.abs(currentX) > SUBDIVISION_PRECISION && ++i < SUBDIVISION_MAX_ITERATIONS);\n return currentT;\n };\n var newtonRaphsonIterate = function (aX, aGuessT) {\n var i = 0;\n var currentSlope = 0;\n var currentX;\n for (; i < NEWTON_ITERATIONS; ++i) {\n currentSlope = getSlope(aGuessT, mX1, mX2);\n if (currentSlope === 0.0) {\n return aGuessT;\n }\n currentX = calcBezier(aGuessT, mX1, mX2) - aX;\n aGuessT -= currentX / currentSlope;\n }\n return aGuessT;\n };\n var calcSampleValues = function () {\n for (var i = 0; i < K_SPLINE_TABLE_SIZE; ++i) {\n sampleValues[i] = calcBezier(i * K_SAMPLE_STEP_SIZE, mX1, mX2);\n }\n };\n var getTForX = function (aX) {\n var intervalStart = 0.0;\n var currentSample = 1;\n var lastSample = K_SPLINE_TABLE_SIZE - 1;\n var dist = 0.0;\n var guessForT = 0.0;\n var initialSlope = 0.0;\n for (; currentSample !== lastSample && sampleValues[currentSample] <= aX; ++currentSample) {\n intervalStart += K_SAMPLE_STEP_SIZE;\n }\n --currentSample;\n dist = (aX - sampleValues[currentSample]) / (sampleValues[currentSample + 1] - sampleValues[currentSample]);\n guessForT = intervalStart + dist * K_SAMPLE_STEP_SIZE;\n initialSlope = getSlope(guessForT, mX1, mX2);\n if (initialSlope >= NEWTON_MIN_SLOPE) {\n return newtonRaphsonIterate(aX, guessForT);\n } else if (initialSlope === 0.0) {\n return guessForT;\n } else {\n return binarySubdivide(aX, intervalStart, intervalStart + K_SAMPLE_STEP_SIZE);\n }\n };\n calcSampleValues();\n var resolver = function (aX) {\n var returnValue;\n if (mX1 === mY1 && mX2 === mY2) {\n returnValue = aX;\n } else if (aX === 0) {\n returnValue = 0;\n } else if (aX === 1) {\n returnValue = 1;\n } else {\n returnValue = calcBezier(getTForX(aX), mY1, mY2);\n }\n return returnValue;\n };\n return resolver;\n}\n\nexport { reversed, mirrored, createReversedEasing, createMirroredEasing, createExpoIn, createBackIn, createAnticipateEasing, linear, easeIn, easeOut, easeInOut, circIn, circOut, circInOut, backIn, backOut, backInOut, anticipate, bounceOut, bounceIn, bounceInOut, cubicBezier };\n","import { hsla, rgba, hex, color, complex } from 'style-value-types';\nimport { invariant } from 'hey-listen';\nimport { getFrameData } from 'framesync';\nimport { createAnticipateEasing, createBackIn, createExpoIn, cubicBezier, linear, easeIn, easeOut, easeInOut, circIn, circOut, circInOut, backIn, backOut, backInOut, anticipate, reversed, mirrored } from '@popmotion/easing';\nexport { createAnticipateEasing, createBackIn, createExpoIn, cubicBezier, linear, easeIn, easeOut, easeInOut, circIn, circOut, circInOut, backIn, backOut, backInOut, anticipate, reversed, mirrored } from '@popmotion/easing';\n\nvar zeroPoint = {\r\n x: 0,\r\n y: 0,\r\n z: 0\r\n};\r\nvar isNum = function (v) { return typeof v === 'number'; };\n\nvar radiansToDegrees = (function (radians) { return (radians * 180) / Math.PI; });\n\nvar angle = (function (a, b) {\r\n if (b === void 0) { b = zeroPoint; }\r\n return radiansToDegrees(Math.atan2(b.y - a.y, b.x - a.x));\r\n});\n\nvar applyOffset = (function (from, to) {\r\n var hasReceivedFrom = true;\r\n if (to === undefined) {\r\n to = from;\r\n hasReceivedFrom = false;\r\n }\r\n return function (v) {\r\n if (hasReceivedFrom) {\r\n return v - from + to;\r\n }\r\n else {\r\n from = v;\r\n hasReceivedFrom = true;\r\n return to;\r\n }\r\n };\r\n});\n\nvar curryRange = (function (func) { return function (min, max, v) { return (v !== undefined ? func(min, max, v) : function (cv) { return func(min, max, cv); }); }; });\n\nvar clamp = function (min, max, v) {\r\n return Math.min(Math.max(v, min), max);\r\n};\r\nvar clamp$1 = curryRange(clamp);\n\nvar conditional = (function (check, apply) { return function (v) {\r\n return check(v) ? apply(v) : v;\r\n}; });\n\nvar degreesToRadians = (function (degrees) { return (degrees * Math.PI) / 180; });\n\nvar isPoint = (function (point) {\r\n return point.hasOwnProperty('x') && point.hasOwnProperty('y');\r\n});\n\nvar isPoint3D = (function (point) {\r\n return isPoint(point) && point.hasOwnProperty('z');\r\n});\n\nvar distance1D = function (a, b) { return Math.abs(a - b); };\r\nvar distance = (function (a, b) {\r\n if (b === void 0) { b = zeroPoint; }\r\n if (isNum(a) && isNum(b)) {\r\n return distance1D(a, b);\r\n }\r\n else if (isPoint(a) && isPoint(b)) {\r\n var xDelta = distance1D(a.x, b.x);\r\n var yDelta = distance1D(a.y, b.y);\r\n var zDelta = isPoint3D(a) && isPoint3D(b) ? distance1D(a.z, b.z) : 0;\r\n return Math.sqrt(Math.pow(xDelta, 2) + Math.pow(yDelta, 2) + Math.pow(zDelta, 2));\r\n }\r\n return 0;\r\n});\n\nvar progress = (function (from, to, value) {\r\n var toFromDifference = to - from;\r\n return toFromDifference === 0 ? 1 : (value - from) / toFromDifference;\r\n});\n\nvar mix = (function (from, to, progress) {\r\n return -progress * from + progress * to + from;\r\n});\n\n/*! *****************************************************************************\r\nCopyright (c) Microsoft Corporation. All rights reserved.\r\nLicensed under the Apache License, Version 2.0 (the \"License\"); you may not use\r\nthis file except in compliance with the License. You may obtain a copy of the\r\nLicense at http://www.apache.org/licenses/LICENSE-2.0\r\n\r\nTHIS CODE IS PROVIDED ON AN *AS IS* BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY\r\nKIND, EITHER EXPRESS OR IMPLIED, INCLUDING WITHOUT LIMITATION ANY IMPLIED\r\nWARRANTIES OR CONDITIONS OF TITLE, FITNESS FOR A PARTICULAR PURPOSE,\r\nMERCHANTABLITY OR NON-INFRINGEMENT.\r\n\r\nSee the Apache Version 2.0 License for specific language governing permissions\r\nand limitations under the License.\r\n***************************************************************************** */\r\n\r\nvar __assign = function() {\r\n __assign = Object.assign || function __assign(t) {\r\n for (var s, i = 1, n = arguments.length; i < n; i++) {\r\n s = arguments[i];\r\n for (var p in s) if (Object.prototype.hasOwnProperty.call(s, p)) t[p] = s[p];\r\n }\r\n return t;\r\n };\r\n return __assign.apply(this, arguments);\r\n};\n\nvar mixLinearColor = function (from, to, v) {\r\n var fromExpo = from * from;\r\n var toExpo = to * to;\r\n return Math.sqrt(Math.max(0, v * (toExpo - fromExpo) + fromExpo));\r\n};\r\nvar colorTypes = [hex, rgba, hsla];\r\nvar getColorType = function (v) {\r\n return colorTypes.find(function (type) { return type.test(v); });\r\n};\r\nvar notAnimatable = function (color$$1) {\r\n return \"'\" + color$$1 + \"' is not an animatable color. Use the equivalent color code instead.\";\r\n};\r\nvar mixColor = (function (from, to) {\r\n var fromColorType = getColorType(from);\r\n var toColorType = getColorType(to);\r\n invariant(!!fromColorType, notAnimatable(from));\r\n invariant(!!toColorType, notAnimatable(to));\r\n invariant(fromColorType.transform === toColorType.transform, 'Both colors must be hex/RGBA, OR both must be HSLA.');\r\n var fromColor = fromColorType.parse(from);\r\n var toColor = toColorType.parse(to);\r\n var blended = __assign({}, fromColor);\r\n var mixFunc = fromColorType === hsla ? mix : mixLinearColor;\r\n return function (v) {\r\n for (var key in blended) {\r\n if (key !== 'alpha') {\r\n blended[key] = mixFunc(fromColor[key], toColor[key], v);\r\n }\r\n }\r\n blended.alpha = mix(fromColor.alpha, toColor.alpha, v);\r\n return fromColorType.transform(blended);\r\n };\r\n});\n\nvar combineFunctions = function (a, b) { return function (v) { return b(a(v)); }; };\r\nvar pipe = (function () {\r\n var transformers = [];\r\n for (var _i = 0; _i < arguments.length; _i++) {\r\n transformers[_i] = arguments[_i];\r\n }\r\n return transformers.reduce(combineFunctions);\r\n});\n\nfunction getMixer(origin, target) {\r\n if (isNum(origin)) {\r\n return function (v) { return mix(origin, target, v); };\r\n }\r\n else if (color.test(origin)) {\r\n return mixColor(origin, target);\r\n }\r\n else {\r\n return mixComplex(origin, target);\r\n }\r\n}\r\nvar mixArray = function (from, to) {\r\n var output = from.slice();\r\n var numValues = output.length;\r\n var blendValue = from.map(function (fromThis, i) { return getMixer(fromThis, to[i]); });\r\n return function (v) {\r\n for (var i = 0; i < numValues; i++) {\r\n output[i] = blendValue[i](v);\r\n }\r\n return output;\r\n };\r\n};\r\nvar mixObject = function (origin, target) {\r\n var output = __assign({}, origin, target);\r\n var blendValue = {};\r\n for (var key in output) {\r\n if (origin[key] !== undefined && target[key] !== undefined) {\r\n blendValue[key] = getMixer(origin[key], target[key]);\r\n }\r\n }\r\n return function (v) {\r\n for (var key in blendValue) {\r\n output[key] = blendValue[key](v);\r\n }\r\n return output;\r\n };\r\n};\r\nfunction analyse(value) {\r\n var parsed = complex.parse(value);\r\n var numValues = parsed.length;\r\n var numNumbers = 0;\r\n var numRGB = 0;\r\n var numHSL = 0;\r\n for (var i = 0; i < numValues; i++) {\r\n if (numNumbers || typeof parsed[i] === 'number') {\r\n numNumbers++;\r\n }\r\n else {\r\n if (parsed[i].hue !== undefined) {\r\n numHSL++;\r\n }\r\n else {\r\n numRGB++;\r\n }\r\n }\r\n }\r\n return { parsed: parsed, numNumbers: numNumbers, numRGB: numRGB, numHSL: numHSL };\r\n}\r\nvar mixComplex = function (origin, target) {\r\n var template = complex.createTransformer(target);\r\n var originStats = analyse(origin);\r\n var targetStats = analyse(target);\r\n invariant(originStats.numHSL === targetStats.numHSL &&\r\n originStats.numRGB === targetStats.numRGB &&\r\n originStats.numNumbers >= targetStats.numNumbers, \"Complex values '\" + origin + \"' and '\" + target + \"' too different to mix. Ensure all colors are of the same type.\");\r\n return pipe(mixArray(originStats.parsed, targetStats.parsed), template);\r\n};\n\nvar mixNumber = function (from, to) { return function (p) { return mix(from, to, p); }; };\r\nfunction detectMixerFactory(v) {\r\n if (typeof v === 'number') {\r\n return mixNumber;\r\n }\r\n else if (typeof v === 'string') {\r\n if (color.test(v)) {\r\n return mixColor;\r\n }\r\n else {\r\n return mixComplex;\r\n }\r\n }\r\n else if (Array.isArray(v)) {\r\n return mixArray;\r\n }\r\n else if (typeof v === 'object') {\r\n return mixObject;\r\n }\r\n}\r\nfunction createMixers(output, ease, customMixer) {\r\n var mixers = [];\r\n var mixerFactory = customMixer || detectMixerFactory(output[0]);\r\n var numMixers = output.length - 1;\r\n for (var i = 0; i < numMixers; i++) {\r\n var mixer = mixerFactory(output[i], output[i + 1]);\r\n if (ease) {\r\n var easingFunction = Array.isArray(ease) ? ease[i] : ease;\r\n mixer = pipe(easingFunction, mixer);\r\n }\r\n mixers.push(mixer);\r\n }\r\n return mixers;\r\n}\r\nfunction fastInterpolate(_a, _b) {\r\n var from = _a[0], to = _a[1];\r\n var mixer = _b[0];\r\n return function (v) { return mixer(progress(from, to, v)); };\r\n}\r\nfunction slowInterpolate(input, mixers) {\r\n var inputLength = input.length;\r\n var lastInputIndex = inputLength - 1;\r\n return function (v) {\r\n var mixerIndex = 0;\r\n var foundMixerIndex = false;\r\n if (v <= input[0]) {\r\n foundMixerIndex = true;\r\n }\r\n else if (v >= input[lastInputIndex]) {\r\n mixerIndex = lastInputIndex - 1;\r\n foundMixerIndex = true;\r\n }\r\n if (!foundMixerIndex) {\r\n var i = 1;\r\n for (; i < inputLength; i++) {\r\n if (input[i] > v || i === lastInputIndex) {\r\n break;\r\n }\r\n }\r\n mixerIndex = i - 1;\r\n }\r\n var progressInRange = progress(input[mixerIndex], input[mixerIndex + 1], v);\r\n return mixers[mixerIndex](progressInRange);\r\n };\r\n}\r\nfunction interpolate(input, output, _a) {\r\n var _b = _a === void 0 ? {} : _a, _c = _b.clamp, clamp = _c === void 0 ? true : _c, ease = _b.ease, mixer = _b.mixer;\r\n var inputLength = input.length;\r\n invariant(inputLength === output.length, 'Both input and output ranges must be the same length');\r\n invariant(!ease || !Array.isArray(ease) || ease.length === inputLength - 1, 'Array of easing functions must be of length `input.length - 1`, as it applies to the transitions **between** the defined values.');\r\n if (input[0] > input[inputLength - 1]) {\r\n input = [].concat(input);\r\n output = [].concat(output);\r\n input.reverse();\r\n output.reverse();\r\n }\r\n var mixers = createMixers(output, ease, mixer);\r\n var interpolator = inputLength === 2\r\n ? fastInterpolate(input, mixers)\r\n : slowInterpolate(input, mixers);\r\n return clamp\r\n ? pipe(clamp$1(input[0], input[inputLength - 1]), interpolator)\r\n : interpolator;\r\n}\n\nvar pointFromVector = (function (origin, angle, distance) {\r\n angle = degreesToRadians(angle);\r\n return {\r\n x: distance * Math.cos(angle) + origin.x,\r\n y: distance * Math.sin(angle) + origin.y\r\n };\r\n});\n\nvar toDecimal = (function (num, precision) {\r\n if (precision === void 0) { precision = 2; }\r\n precision = Math.pow(10, precision);\r\n return Math.round(num * precision) / precision;\r\n});\n\nvar smoothFrame = (function (prevValue, nextValue, duration, smoothing) {\r\n if (smoothing === void 0) { smoothing = 0; }\r\n return toDecimal(prevValue +\r\n (duration * (nextValue - prevValue)) / Math.max(smoothing, duration));\r\n});\n\nvar smooth = (function (strength) {\r\n if (strength === void 0) { strength = 50; }\r\n var previousValue = 0;\r\n var lastUpdated = 0;\r\n return function (v) {\r\n var currentFramestamp = getFrameData().timestamp;\r\n var timeDelta = currentFramestamp !== lastUpdated ? currentFramestamp - lastUpdated : 0;\r\n var newValue = timeDelta\r\n ? smoothFrame(previousValue, v, timeDelta, strength)\r\n : previousValue;\r\n lastUpdated = currentFramestamp;\r\n previousValue = newValue;\r\n return newValue;\r\n };\r\n});\n\nvar snap = (function (points) {\r\n if (typeof points === 'number') {\r\n return function (v) { return Math.round(v / points) * points; };\r\n }\r\n else {\r\n var i_1 = 0;\r\n var numPoints_1 = points.length;\r\n return function (v) {\r\n var lastDistance = Math.abs(points[0] - v);\r\n for (i_1 = 1; i_1 < numPoints_1; i_1++) {\r\n var point = points[i_1];\r\n var distance = Math.abs(point - v);\r\n if (distance === 0)\r\n return point;\r\n if (distance > lastDistance)\r\n return points[i_1 - 1];\r\n if (i_1 === numPoints_1 - 1)\r\n return point;\r\n lastDistance = distance;\r\n }\r\n };\r\n }\r\n});\n\nvar identity = function (v) { return v; };\r\nvar springForce = function (alterDisplacement) {\r\n if (alterDisplacement === void 0) { alterDisplacement = identity; }\r\n return curryRange(function (constant, origin, v) {\r\n var displacement = origin - v;\r\n var springModifiedDisplacement = -(0 - constant + 1) * (0 - alterDisplacement(Math.abs(displacement)));\r\n return displacement <= 0\r\n ? origin + springModifiedDisplacement\r\n : origin - springModifiedDisplacement;\r\n });\r\n};\r\nvar springForceLinear = springForce();\r\nvar springForceExpo = springForce(Math.sqrt);\n\nvar velocityPerFrame = (function (xps, frameDuration) {\r\n return isNum(xps) ? xps / (1000 / frameDuration) : 0;\r\n});\n\nvar velocityPerSecond = (function (velocity, frameDuration) {\r\n return frameDuration ? velocity * (1000 / frameDuration) : 0;\r\n});\n\nvar wrap = function (min, max, v) {\r\n var rangeSize = max - min;\r\n return ((((v - min) % rangeSize) + rangeSize) % rangeSize) + min;\r\n};\r\nvar wrap$1 = curryRange(wrap);\n\nvar clampProgress = clamp$1(0, 1);\r\nvar steps = (function (steps, direction) {\r\n if (direction === void 0) { direction = 'end'; }\r\n return function (progress) {\r\n progress =\r\n direction === 'end' ? Math.min(progress, 0.999) : Math.max(progress, 0.001);\r\n var expanded = progress * steps;\r\n var rounded = direction === 'end' ? Math.floor(expanded) : Math.ceil(expanded);\r\n return clampProgress(rounded / steps);\r\n };\r\n});\n\nexport { angle, applyOffset, clamp$1 as clamp, conditional, degreesToRadians, distance, interpolate, isPoint, isPoint3D, mix, mixArray, mixColor, mixComplex, mixObject, pipe, pointFromVector, progress, radiansToDegrees, smooth, smoothFrame, snap, springForce, springForceExpo, springForceLinear, steps, toDecimal, velocityPerFrame, velocityPerSecond, wrap$1 as wrap };\n","import { __rest, __assign } from 'tslib';\nimport sync from 'framesync';\nimport { number, color, px, degrees, scale, alpha, progressPercentage } from 'style-value-types';\nimport { invariant } from 'hey-listen';\n\nvar createStyler = function (_a) {\n var onRead = _a.onRead,\n onRender = _a.onRender,\n _b = _a.uncachedValues,\n uncachedValues = _b === void 0 ? new Set() : _b,\n _c = _a.useCache,\n useCache = _c === void 0 ? true : _c;\n return function (_a) {\n if (_a === void 0) {\n _a = {};\n }\n var props = __rest(_a, []);\n var state = {};\n var changedValues = [];\n var hasChanged = false;\n function setValue(key, value) {\n if (key.startsWith('--')) {\n props.hasCSSVariable = true;\n }\n var currentValue = state[key];\n state[key] = value;\n if (state[key] === currentValue) return;\n if (changedValues.indexOf(key) === -1) {\n changedValues.push(key);\n }\n if (!hasChanged) {\n hasChanged = true;\n sync.render(styler.render);\n }\n }\n var styler = {\n get: function (key, forceRead) {\n if (forceRead === void 0) {\n forceRead = false;\n }\n var useCached = !forceRead && useCache && !uncachedValues.has(key) && state[key] !== undefined;\n return useCached ? state[key] : onRead(key, props);\n },\n set: function (values, value) {\n if (typeof values === 'string') {\n setValue(values, value);\n } else {\n for (var key in values) {\n setValue(key, values[key]);\n }\n }\n return this;\n },\n render: function (forceRender) {\n if (forceRender === void 0) {\n forceRender = false;\n }\n if (hasChanged || forceRender === true) {\n onRender(state, props, changedValues);\n hasChanged = false;\n changedValues.length = 0;\n }\n return this;\n }\n };\n return styler;\n };\n};\n\nvar CAMEL_CASE_PATTERN = /([a-z])([A-Z])/g;\nvar REPLACE_TEMPLATE = '$1-$2';\nvar camelToDash = function (str) {\n return str.replace(CAMEL_CASE_PATTERN, REPLACE_TEMPLATE).toLowerCase();\n};\n\nvar camelCache = /*#__PURE__*/new Map();\nvar dashCache = /*#__PURE__*/new Map();\nvar prefixes = ['Webkit', 'Moz', 'O', 'ms', ''];\nvar numPrefixes = prefixes.length;\nvar isBrowser = typeof document !== 'undefined';\nvar testElement;\nvar setDashPrefix = function (key, prefixed) {\n return dashCache.set(key, camelToDash(prefixed));\n};\nvar testPrefix = function (key) {\n testElement = testElement || document.createElement('div');\n for (var i = 0; i < numPrefixes; i++) {\n var prefix = prefixes[i];\n var noPrefix = prefix === '';\n var prefixedPropertyName = noPrefix ? key : prefix + key.charAt(0).toUpperCase() + key.slice(1);\n if (prefixedPropertyName in testElement.style || noPrefix) {\n if (noPrefix && key === 'clipPath' && dashCache.has(key)) {\n return;\n }\n camelCache.set(key, prefixedPropertyName);\n setDashPrefix(key, \"\" + (noPrefix ? '' : '-') + camelToDash(prefixedPropertyName));\n }\n }\n};\nvar setServerProperty = function (key) {\n return setDashPrefix(key, key);\n};\nvar prefixer = function (key, asDashCase) {\n if (asDashCase === void 0) {\n asDashCase = false;\n }\n var cache = asDashCase ? dashCache : camelCache;\n if (!cache.has(key)) {\n isBrowser ? testPrefix(key) : setServerProperty(key);\n }\n return cache.get(key) || key;\n};\n\nvar axes = ['', 'X', 'Y', 'Z'];\nvar order = ['translate', 'scale', 'rotate', 'skew', 'transformPerspective'];\nvar transformProps = /*#__PURE__*/order.reduce(function (acc, key) {\n return axes.reduce(function (axesAcc, axesKey) {\n axesAcc.push(key + axesKey);\n return axesAcc;\n }, acc);\n}, ['x', 'y', 'z']);\nvar transformPropDictionary = /*#__PURE__*/transformProps.reduce(function (dict, key) {\n dict[key] = true;\n return dict;\n}, {});\nfunction isTransformProp(key) {\n return transformPropDictionary[key] === true;\n}\nfunction sortTransformProps(a, b) {\n return transformProps.indexOf(a) - transformProps.indexOf(b);\n}\nvar transformOriginProps = /*#__PURE__*/new Set(['originX', 'originY', 'originZ']);\nfunction isTransformOriginProp(key) {\n return transformOriginProps.has(key);\n}\n\nvar int = /*#__PURE__*/__assign( /*#__PURE__*/__assign({}, number), { transform: Math.round });\nvar valueTypes = {\n color: color,\n backgroundColor: color,\n outlineColor: color,\n fill: color,\n stroke: color,\n borderColor: color,\n borderTopColor: color,\n borderRightColor: color,\n borderBottomColor: color,\n borderLeftColor: color,\n borderWidth: px,\n borderTopWidth: px,\n borderRightWidth: px,\n borderBottomWidth: px,\n borderLeftWidth: px,\n borderRadius: px,\n radius: px,\n borderTopLeftRadius: px,\n borderTopRightRadius: px,\n borderBottomRightRadius: px,\n borderBottomLeftRadius: px,\n width: px,\n maxWidth: px,\n height: px,\n maxHeight: px,\n size: px,\n top: px,\n right: px,\n bottom: px,\n left: px,\n padding: px,\n paddingTop: px,\n paddingRight: px,\n paddingBottom: px,\n paddingLeft: px,\n margin: px,\n marginTop: px,\n marginRight: px,\n marginBottom: px,\n marginLeft: px,\n rotate: degrees,\n rotateX: degrees,\n rotateY: degrees,\n rotateZ: degrees,\n scale: scale,\n scaleX: scale,\n scaleY: scale,\n scaleZ: scale,\n skew: degrees,\n skewX: degrees,\n skewY: degrees,\n distance: px,\n translateX: px,\n translateY: px,\n translateZ: px,\n x: px,\n y: px,\n z: px,\n perspective: px,\n opacity: alpha,\n originX: progressPercentage,\n originY: progressPercentage,\n originZ: px,\n zIndex: int,\n fillOpacity: alpha,\n strokeOpacity: alpha,\n numOctaves: int\n};\nvar getValueType = function (key) {\n return valueTypes[key];\n};\nvar getValueAsType = function (value, type) {\n return type && typeof value === 'number' ? type.transform(value) : value;\n};\n\nvar SCROLL_LEFT = 'scrollLeft';\nvar SCROLL_TOP = 'scrollTop';\nvar scrollKeys = /*#__PURE__*/new Set([SCROLL_LEFT, SCROLL_TOP]);\n\nvar blacklist = /*#__PURE__*/new Set([SCROLL_LEFT, SCROLL_TOP, 'transform']);\nvar translateAlias = {\n x: 'translateX',\n y: 'translateY',\n z: 'translateZ'\n};\nfunction isCustomTemplate(v) {\n return typeof v === 'function';\n}\nfunction buildTransform(state, transform, transformKeys, transformIsDefault, enableHardwareAcceleration, allowTransformNone) {\n if (allowTransformNone === void 0) {\n allowTransformNone = true;\n }\n var transformString = '';\n var transformHasZ = false;\n transformKeys.sort(sortTransformProps);\n var numTransformKeys = transformKeys.length;\n for (var i = 0; i < numTransformKeys; i++) {\n var key = transformKeys[i];\n transformString += (translateAlias[key] || key) + \"(\" + transform[key] + \") \";\n transformHasZ = key === 'z' ? true : transformHasZ;\n }\n if (!transformHasZ && enableHardwareAcceleration) {\n transformString += 'translateZ(0)';\n } else {\n transformString = transformString.trim();\n }\n if (isCustomTemplate(state.transform)) {\n transformString = state.transform(transform, transformIsDefault ? '' : transformString);\n } else if (allowTransformNone && transformIsDefault) {\n transformString = 'none';\n }\n return transformString;\n}\nfunction buildStyleProperty(state, enableHardwareAcceleration, styles, transform, transformOrigin, transformKeys, isDashCase, allowTransformNone) {\n if (enableHardwareAcceleration === void 0) {\n enableHardwareAcceleration = true;\n }\n if (styles === void 0) {\n styles = {};\n }\n if (transform === void 0) {\n transform = {};\n }\n if (transformOrigin === void 0) {\n transformOrigin = {};\n }\n if (transformKeys === void 0) {\n transformKeys = [];\n }\n if (isDashCase === void 0) {\n isDashCase = false;\n }\n if (allowTransformNone === void 0) {\n allowTransformNone = true;\n }\n var transformIsDefault = true;\n var hasTransform = false;\n var hasTransformOrigin = false;\n for (var key in state) {\n var value = state[key];\n var valueType = getValueType(key);\n var valueAsType = getValueAsType(value, valueType);\n if (isTransformProp(key)) {\n hasTransform = true;\n transform[key] = valueAsType;\n transformKeys.push(key);\n if (transformIsDefault) {\n if (valueType.default && value !== valueType.default || !valueType.default && value !== 0) {\n transformIsDefault = false;\n }\n }\n } else if (isTransformOriginProp(key)) {\n transformOrigin[key] = valueAsType;\n hasTransformOrigin = true;\n } else if (!blacklist.has(key) || !isCustomTemplate(valueAsType)) {\n styles[prefixer(key, isDashCase)] = valueAsType;\n }\n }\n if (hasTransform || typeof state.transform === 'function') {\n styles.transform = buildTransform(state, transform, transformKeys, transformIsDefault, enableHardwareAcceleration, allowTransformNone);\n }\n if (hasTransformOrigin) {\n styles.transformOrigin = (transformOrigin.originX || '50%') + \" \" + (transformOrigin.originY || '50%') + \" \" + (transformOrigin.originZ || 0);\n }\n return styles;\n}\nfunction createStyleBuilder(_a) {\n var _b = _a === void 0 ? {} : _a,\n _c = _b.enableHardwareAcceleration,\n enableHardwareAcceleration = _c === void 0 ? true : _c,\n _d = _b.isDashCase,\n isDashCase = _d === void 0 ? true : _d,\n _e = _b.allowTransformNone,\n allowTransformNone = _e === void 0 ? true : _e;\n var styles = {};\n var transform = {};\n var transformOrigin = {};\n var transformKeys = [];\n return function (state) {\n transformKeys.length = 0;\n buildStyleProperty(state, enableHardwareAcceleration, styles, transform, transformOrigin, transformKeys, isDashCase, allowTransformNone);\n return styles;\n };\n}\n\nfunction onRead(key, options) {\n var element = options.element,\n preparseOutput = options.preparseOutput;\n var defaultValueType = getValueType(key);\n if (isTransformProp(key)) {\n return defaultValueType ? defaultValueType.default || 0 : 0;\n } else if (scrollKeys.has(key)) {\n return element[key];\n } else {\n var domValue = window.getComputedStyle(element, null).getPropertyValue(prefixer(key, true)) || 0;\n return preparseOutput && defaultValueType && defaultValueType.test(domValue) && defaultValueType.parse ? defaultValueType.parse(domValue) : domValue;\n }\n}\nfunction onRender(state, _a, changedValues) {\n var element = _a.element,\n buildStyles = _a.buildStyles,\n hasCSSVariable = _a.hasCSSVariable;\n Object.assign(element.style, buildStyles(state));\n if (hasCSSVariable) {\n var numChangedValues = changedValues.length;\n for (var i = 0; i < numChangedValues; i++) {\n var key = changedValues[i];\n if (key.startsWith('--')) {\n element.style.setProperty(key, state[key]);\n }\n }\n }\n if (changedValues.indexOf(SCROLL_LEFT) !== -1) {\n element[SCROLL_LEFT] = state[SCROLL_LEFT];\n }\n if (changedValues.indexOf(SCROLL_TOP) !== -1) {\n element[SCROLL_TOP] = state[SCROLL_TOP];\n }\n}\nvar cssStyler = /*#__PURE__*/createStyler({\n onRead: onRead,\n onRender: onRender,\n uncachedValues: scrollKeys\n});\nfunction createCssStyler(element, _a) {\n if (_a === void 0) {\n _a = {};\n }\n var enableHardwareAcceleration = _a.enableHardwareAcceleration,\n allowTransformNone = _a.allowTransformNone,\n props = __rest(_a, [\"enableHardwareAcceleration\", \"allowTransformNone\"]);\n return cssStyler(__assign({ element: element, buildStyles: createStyleBuilder({\n enableHardwareAcceleration: enableHardwareAcceleration,\n allowTransformNone: allowTransformNone\n }), preparseOutput: true }, props));\n}\n\nvar camelCaseAttributes = /*#__PURE__*/new Set(['baseFrequency', 'diffuseConstant', 'kernelMatrix', 'kernelUnitLength', 'keySplines', 'keyTimes', 'limitingConeAngle', 'markerHeight', 'markerWidth', 'numOctaves', 'targetX', 'targetY', 'surfaceScale', 'specularConstant', 'specularExponent', 'stdDeviation', 'tableValues']);\n\nvar defaultOrigin = 0.5;\nvar svgAttrsTemplate = function () {\n return {\n style: {}\n };\n};\nvar progressToPixels = function (progress, length) {\n return px.transform(progress * length);\n};\nvar unmeasured = { x: 0, y: 0, width: 0, height: 0 };\nfunction calcOrigin(origin, offset, size) {\n return typeof origin === 'string' ? origin : px.transform(offset + size * origin);\n}\nfunction calculateSVGTransformOrigin(dimensions, originX, originY) {\n return calcOrigin(originX, dimensions.x, dimensions.width) + \" \" + calcOrigin(originY, dimensions.y, dimensions.height);\n}\nvar svgStyleConfig = {\n enableHardwareAcceleration: false,\n isDashCase: false\n};\nfunction buildSVGAttrs(_a, dimensions, totalPathLength, cssBuilder, attrs, isDashCase) {\n if (dimensions === void 0) {\n dimensions = unmeasured;\n }\n if (cssBuilder === void 0) {\n cssBuilder = createStyleBuilder(svgStyleConfig);\n }\n if (attrs === void 0) {\n attrs = svgAttrsTemplate();\n }\n if (isDashCase === void 0) {\n isDashCase = true;\n }\n var attrX = _a.attrX,\n attrY = _a.attrY,\n originX = _a.originX,\n originY = _a.originY,\n pathLength = _a.pathLength,\n _b = _a.pathSpacing,\n pathSpacing = _b === void 0 ? 1 : _b,\n _c = _a.pathOffset,\n pathOffset = _c === void 0 ? 0 : _c,\n state = __rest(_a, [\"attrX\", \"attrY\", \"originX\", \"originY\", \"pathLength\", \"pathSpacing\", \"pathOffset\"]);\n var style = cssBuilder(state);\n for (var key in style) {\n if (key === 'transform') {\n attrs.style.transform = style[key];\n } else {\n var attrKey = isDashCase && !camelCaseAttributes.has(key) ? camelToDash(key) : key;\n attrs[attrKey] = style[key];\n }\n }\n if (originX !== undefined || originY !== undefined || style.transform) {\n attrs.style.transformOrigin = calculateSVGTransformOrigin(dimensions, originX !== undefined ? originX : defaultOrigin, originY !== undefined ? originY : defaultOrigin);\n }\n if (attrX !== undefined) attrs.x = attrX;\n if (attrY !== undefined) attrs.y = attrY;\n if (totalPathLength !== undefined && pathLength !== undefined) {\n attrs[isDashCase ? 'stroke-dashoffset' : 'strokeDashoffset'] = progressToPixels(-pathOffset, totalPathLength);\n attrs[isDashCase ? 'stroke-dasharray' : 'strokeDasharray'] = progressToPixels(pathLength, totalPathLength) + \" \" + progressToPixels(pathSpacing, totalPathLength);\n }\n return attrs;\n}\nfunction createAttrBuilder(dimensions, totalPathLength, isDashCase) {\n if (isDashCase === void 0) {\n isDashCase = true;\n }\n var attrs = svgAttrsTemplate();\n var cssBuilder = createStyleBuilder(svgStyleConfig);\n return function (state) {\n return buildSVGAttrs(state, dimensions, totalPathLength, cssBuilder, attrs, isDashCase);\n };\n}\n\nvar getDimensions = function (element) {\n return typeof element.getBBox === 'function' ? element.getBBox() : element.getBoundingClientRect();\n};\nvar getSVGElementDimensions = function (element) {\n try {\n return getDimensions(element);\n } catch (e) {\n return { x: 0, y: 0, width: 0, height: 0 };\n }\n};\n\nvar isPath = function (element) {\n return element.tagName === 'path';\n};\nvar svgStyler = /*#__PURE__*/createStyler({\n onRead: function (key, _a) {\n var element = _a.element;\n key = !camelCaseAttributes.has(key) ? camelToDash(key) : key;\n if (!isTransformProp(key)) {\n return element.getAttribute(key);\n } else {\n var valueType = getValueType(key);\n return valueType ? valueType.default || 0 : 0;\n }\n },\n onRender: function (state, _a) {\n var element = _a.element,\n buildAttrs = _a.buildAttrs;\n var attrs = buildAttrs(state);\n for (var key in attrs) {\n if (key === 'style') {\n Object.assign(element.style, attrs.style);\n } else {\n element.setAttribute(key, attrs[key]);\n }\n }\n }\n});\nvar svg = function (element) {\n var dimensions = getSVGElementDimensions(element);\n var pathLength = isPath(element) && element.getTotalLength ? element.getTotalLength() : undefined;\n return svgStyler({\n element: element,\n buildAttrs: createAttrBuilder(dimensions, pathLength)\n });\n};\n\nvar viewport = /*#__PURE__*/createStyler({\n useCache: false,\n onRead: function (key) {\n return key === 'scrollTop' ? window.pageYOffset : window.pageXOffset;\n },\n onRender: function (_a) {\n var _b = _a.scrollTop,\n scrollTop = _b === void 0 ? 0 : _b,\n _c = _a.scrollLeft,\n scrollLeft = _c === void 0 ? 0 : _c;\n return window.scrollTo(scrollLeft, scrollTop);\n }\n});\n\nvar cache = /*#__PURE__*/new WeakMap();\nvar isHTMLElement = function (node) {\n return node instanceof HTMLElement || typeof node.click === 'function';\n};\nvar isSVGElement = function (node) {\n return node instanceof SVGElement || 'ownerSVGElement' in node;\n};\nvar createDOMStyler = function (node, props) {\n var styler;\n if (node === window) {\n styler = viewport(node);\n } else if (isHTMLElement(node)) {\n styler = createCssStyler(node, props);\n } else if (isSVGElement(node)) {\n styler = svg(node);\n }\n invariant(styler !== undefined, 'No valid node provided. Node must be HTMLElement, SVGElement or window.');\n cache.set(node, styler);\n return styler;\n};\nvar getStyler = function (node, props) {\n return cache.has(node) ? cache.get(node) : createDOMStyler(node, props);\n};\nfunction index(nodeOrSelector, props) {\n var node = typeof nodeOrSelector === 'string' ? document.querySelector(nodeOrSelector) : nodeOrSelector;\n return getStyler(node, props);\n}\n\nexport default index;\nexport { buildSVGAttrs, buildStyleProperty, createStyler as createStylerFactory, isTransformProp, transformProps };\n","import { __rest, __assign, __extends } from 'tslib';\nimport { pipe, velocityPerSecond, mixComplex, mixColor, mix, clamp, progress, velocityPerFrame, distance, angle, applyOffset } from '@popmotion/popcorn';\nimport sync, { getFrameData, cancelSync } from 'framesync';\nimport { color, complex, px, percent, degrees, vh, vw, number } from 'style-value-types';\nimport { createReversedEasing, linear, easeOut, easeInOut } from '@popmotion/easing';\nimport { invariant } from 'hey-listen';\n\nvar Observer = /*#__PURE__*/function () {\n function Observer(_a, observer) {\n var _this = this;\n var middleware = _a.middleware,\n onComplete = _a.onComplete;\n this.isActive = true;\n this.update = function (v) {\n if (_this.observer.update) _this.updateObserver(v);\n };\n this.complete = function () {\n if (_this.observer.complete && _this.isActive) _this.observer.complete();\n if (_this.onComplete) _this.onComplete();\n _this.isActive = false;\n };\n this.error = function (err) {\n if (_this.observer.error && _this.isActive) _this.observer.error(err);\n _this.isActive = false;\n };\n this.observer = observer;\n this.updateObserver = function (v) {\n return observer.update(v);\n };\n this.onComplete = onComplete;\n if (observer.update && middleware && middleware.length) {\n middleware.forEach(function (m) {\n return _this.updateObserver = m(_this.updateObserver, _this.complete);\n });\n }\n }\n return Observer;\n}();\nvar createObserver = function (observerCandidate, _a, onComplete) {\n var middleware = _a.middleware;\n if (typeof observerCandidate === 'function') {\n return new Observer({ middleware: middleware, onComplete: onComplete }, { update: observerCandidate });\n } else {\n return new Observer({ middleware: middleware, onComplete: onComplete }, observerCandidate);\n }\n};\n\nvar Action = /*#__PURE__*/function () {\n function Action(props) {\n if (props === void 0) {\n props = {};\n }\n this.props = props;\n }\n Action.prototype.create = function (props) {\n return new Action(props);\n };\n Action.prototype.start = function (observerCandidate) {\n if (observerCandidate === void 0) {\n observerCandidate = {};\n }\n var isComplete = false;\n var subscription = {\n stop: function () {\n return undefined;\n }\n };\n var _a = this.props,\n init = _a.init,\n observerProps = __rest(_a, [\"init\"]);\n var observer = createObserver(observerCandidate, observerProps, function () {\n isComplete = true;\n subscription.stop();\n });\n var api = init(observer);\n subscription = api ? __assign({}, subscription, api) : subscription;\n if (isComplete) subscription.stop();\n return subscription;\n };\n Action.prototype.applyMiddleware = function (middleware) {\n return this.create(__assign({}, this.props, { middleware: this.props.middleware ? [middleware].concat(this.props.middleware) : [middleware] }));\n };\n Action.prototype.pipe = function () {\n var funcs = [];\n for (var _i = 0; _i < arguments.length; _i++) {\n funcs[_i] = arguments[_i];\n }\n var pipedUpdate = funcs.length === 1 ? funcs[0] : pipe.apply(void 0, funcs);\n return this.applyMiddleware(function (update) {\n return function (v) {\n return update(pipedUpdate(v));\n };\n });\n };\n return Action;\n}();\nvar action = function (init) {\n return new Action({ init: init });\n};\n\nvar Chainable = /*#__PURE__*/function () {\n function Chainable(props) {\n if (props === void 0) {\n props = {};\n }\n this.props = props;\n }\n Chainable.prototype.applyMiddleware = function (middleware) {\n return this.create(__assign({}, this.props, { middleware: this.props.middleware ? [middleware].concat(this.props.middleware) : [middleware] }));\n };\n Chainable.prototype.pipe = function () {\n var funcs = [];\n for (var _i = 0; _i < arguments.length; _i++) {\n funcs[_i] = arguments[_i];\n }\n var pipedUpdate = funcs.length === 1 ? funcs[0] : pipe.apply(void 0, funcs);\n return this.applyMiddleware(function (update) {\n return function (v) {\n return update(pipedUpdate(v));\n };\n });\n };\n Chainable.prototype.while = function (predicate) {\n return this.applyMiddleware(function (update, complete) {\n return function (v) {\n return predicate(v) ? update(v) : complete();\n };\n });\n };\n Chainable.prototype.filter = function (predicate) {\n return this.applyMiddleware(function (update) {\n return function (v) {\n return predicate(v) && update(v);\n };\n });\n };\n return Chainable;\n}();\n\nvar BaseMulticast = /*#__PURE__*/function (_super) {\n __extends(BaseMulticast, _super);\n function BaseMulticast() {\n var _this = _super !== null && _super.apply(this, arguments) || this;\n _this.subscribers = [];\n return _this;\n }\n BaseMulticast.prototype.complete = function () {\n this.subscribers.forEach(function (subscriber) {\n return subscriber.complete();\n });\n };\n BaseMulticast.prototype.error = function (err) {\n this.subscribers.forEach(function (subscriber) {\n return subscriber.error(err);\n });\n };\n BaseMulticast.prototype.update = function (v) {\n for (var i = 0; i < this.subscribers.length; i++) {\n this.subscribers[i].update(v);\n }\n };\n BaseMulticast.prototype.subscribe = function (observerCandidate) {\n var _this = this;\n var observer = createObserver(observerCandidate, this.props);\n this.subscribers.push(observer);\n var subscription = {\n unsubscribe: function () {\n var index = _this.subscribers.indexOf(observer);\n if (index !== -1) _this.subscribers.splice(index, 1);\n }\n };\n return subscription;\n };\n BaseMulticast.prototype.stop = function () {\n if (this.parent) this.parent.stop();\n };\n return BaseMulticast;\n}(Chainable);\n\nvar Multicast = /*#__PURE__*/function (_super) {\n __extends(Multicast, _super);\n function Multicast() {\n return _super !== null && _super.apply(this, arguments) || this;\n }\n Multicast.prototype.create = function (props) {\n return new Multicast(props);\n };\n return Multicast;\n}(BaseMulticast);\nvar multicast = function () {\n return new Multicast();\n};\n\nvar ValueReaction = /*#__PURE__*/function (_super) {\n __extends(ValueReaction, _super);\n function ValueReaction(props) {\n var _this = _super.call(this, props) || this;\n _this.scheduleVelocityCheck = function () {\n return sync.postRender(_this.velocityCheck);\n };\n _this.velocityCheck = function (_a) {\n var timestamp = _a.timestamp;\n if (timestamp !== _this.lastUpdated) {\n _this.prev = _this.current;\n }\n };\n _this.prev = _this.current = props.value || 0;\n _this.updateCurrent = function (v) {\n return _this.current = v;\n };\n _this.getVelocityOfCurrent = function () {\n return _this.getSingleVelocity(_this.current, _this.prev);\n };\n if (props.initialSubscription) _this.subscribe(props.initialSubscription);\n return _this;\n }\n ValueReaction.prototype.create = function (props) {\n return new ValueReaction(props);\n };\n ValueReaction.prototype.get = function () {\n return this.current;\n };\n ValueReaction.prototype.getVelocity = function () {\n return this.getVelocityOfCurrent();\n };\n ValueReaction.prototype.update = function (v) {\n _super.prototype.update.call(this, v);\n this.prev = this.current;\n this.updateCurrent(v);\n var _a = getFrameData(),\n delta = _a.delta,\n timestamp = _a.timestamp;\n this.timeDelta = delta;\n this.lastUpdated = timestamp;\n sync.postRender(this.scheduleVelocityCheck);\n };\n ValueReaction.prototype.subscribe = function (observerCandidate) {\n var sub = _super.prototype.subscribe.call(this, observerCandidate);\n this.subscribers[this.subscribers.length - 1].update(this.current);\n return sub;\n };\n ValueReaction.prototype.getSingleVelocity = function (current, prev) {\n return typeof current === 'number' && typeof prev === 'number' ? velocityPerSecond(current - prev, this.timeDelta) : velocityPerSecond(parseFloat(current) - parseFloat(prev), this.timeDelta) || 0;\n };\n return ValueReaction;\n}(BaseMulticast);\nvar value = function (value, initialSubscription) {\n return new ValueReaction({ value: value, initialSubscription: initialSubscription });\n};\n\nvar createVectorTests = function (typeTests) {\n var testNames = Object.keys(typeTests);\n var isVectorProp = function (prop, key) {\n return prop !== undefined && !typeTests[key](prop);\n };\n var getVectorKeys = function (props) {\n return testNames.reduce(function (vectorKeys, key) {\n if (isVectorProp(props[key], key)) vectorKeys.push(key);\n return vectorKeys;\n }, []);\n };\n var testVectorProps = function (props) {\n return props && testNames.some(function (key) {\n return isVectorProp(props[key], key);\n });\n };\n return { getVectorKeys: getVectorKeys, testVectorProps: testVectorProps };\n};\nvar unitTypes = [px, percent, degrees, vh, vw];\nvar findUnitType = function (prop) {\n return unitTypes.find(function (type) {\n return type.test(prop);\n });\n};\nvar isUnitProp = function (prop) {\n return Boolean(findUnitType(prop));\n};\nvar createAction = function (action, props) {\n return action(props);\n};\nvar createUnitAction = function (action, _a) {\n var from = _a.from,\n to = _a.to,\n props = __rest(_a, [\"from\", \"to\"]);\n var unitType = findUnitType(from) || findUnitType(to);\n var transform = unitType.transform,\n parse = unitType.parse;\n return action(__assign({}, props, { from: typeof from === 'string' ? parse(from) : from, to: typeof to === 'string' ? parse(to) : to })).pipe(transform);\n};\nvar createMixerAction = function (mixer) {\n return function (action, _a) {\n var from = _a.from,\n to = _a.to,\n props = __rest(_a, [\"from\", \"to\"]);\n return action(__assign({}, props, { from: 0, to: 1 })).pipe(mixer(from, to));\n };\n};\nvar createColorAction = /*#__PURE__*/createMixerAction(mixColor);\nvar createComplexAction = /*#__PURE__*/createMixerAction(mixComplex);\nvar createVectorAction = function (action, typeTests) {\n var _a = createVectorTests(typeTests),\n testVectorProps = _a.testVectorProps,\n getVectorKeys = _a.getVectorKeys;\n var vectorAction = function (props) {\n var isVector = testVectorProps(props);\n if (!isVector) return action(props);\n var vectorKeys = getVectorKeys(props);\n var testKey = vectorKeys[0];\n var testProp = props[testKey];\n return getActionCreator(testProp)(action, props, vectorKeys);\n };\n return vectorAction;\n};\nvar getActionCreator = function (prop) {\n if (typeof prop === 'number') {\n return createAction;\n } else if (isUnitProp(prop)) {\n return createUnitAction;\n } else if (color.test(prop)) {\n return createColorAction;\n } else if (complex.test(prop)) {\n return createComplexAction;\n } else {\n return createAction;\n }\n};\n\nvar decay = function (props) {\n if (props === void 0) {\n props = {};\n }\n return action(function (_a) {\n var complete = _a.complete,\n update = _a.update;\n var _b = props.velocity,\n velocity = _b === void 0 ? 0 : _b,\n _c = props.from,\n from = _c === void 0 ? 0 : _c,\n _d = props.power,\n power = _d === void 0 ? 0.8 : _d,\n _e = props.timeConstant,\n timeConstant = _e === void 0 ? 350 : _e,\n _f = props.restDelta,\n restDelta = _f === void 0 ? 0.5 : _f,\n modifyTarget = props.modifyTarget;\n var elapsed = 0;\n var amplitude = power * velocity;\n var idealTarget = Math.round(from + amplitude);\n var target = typeof modifyTarget === 'undefined' ? idealTarget : modifyTarget(idealTarget);\n var process = sync.update(function (_a) {\n var frameDelta = _a.delta;\n elapsed += frameDelta;\n var delta = -amplitude * Math.exp(-elapsed / timeConstant);\n var isMoving = delta > restDelta || delta < -restDelta;\n var current = isMoving ? target + delta : target;\n update(current);\n if (!isMoving) {\n cancelSync.update(process);\n complete();\n }\n }, true);\n return {\n stop: function () {\n return cancelSync.update(process);\n }\n };\n });\n};\nvar vectorDecay = /*#__PURE__*/createVectorAction(decay, {\n from: number.test,\n modifyTarget: function (func) {\n return typeof func === 'function';\n },\n velocity: number.test\n});\n\nvar spring = function (props) {\n if (props === void 0) {\n props = {};\n }\n return action(function (_a) {\n var update = _a.update,\n complete = _a.complete;\n var _b = props.velocity,\n velocity = _b === void 0 ? 0.0 : _b;\n var _c = props.from,\n from = _c === void 0 ? 0.0 : _c,\n _d = props.to,\n to = _d === void 0 ? 0.0 : _d,\n _e = props.stiffness,\n stiffness = _e === void 0 ? 100 : _e,\n _f = props.damping,\n damping = _f === void 0 ? 10 : _f,\n _g = props.mass,\n mass = _g === void 0 ? 1.0 : _g,\n _h = props.restSpeed,\n restSpeed = _h === void 0 ? 0.01 : _h,\n _j = props.restDelta,\n restDelta = _j === void 0 ? 0.01 : _j;\n var initialVelocity = velocity ? -(velocity / 1000) : 0.0;\n var t = 0;\n var delta = to - from;\n var position = from;\n var prevPosition = position;\n var process = sync.update(function (_a) {\n var timeDelta = _a.delta;\n t += timeDelta;\n var dampingRatio = damping / (2 * Math.sqrt(stiffness * mass));\n var angularFreq = Math.sqrt(stiffness / mass) / 1000;\n prevPosition = position;\n if (dampingRatio < 1) {\n var envelope = Math.exp(-dampingRatio * angularFreq * t);\n var expoDecay = angularFreq * Math.sqrt(1.0 - dampingRatio * dampingRatio);\n position = to - envelope * ((initialVelocity + dampingRatio * angularFreq * delta) / expoDecay * Math.sin(expoDecay * t) + delta * Math.cos(expoDecay * t));\n } else {\n var envelope = Math.exp(-angularFreq * t);\n position = to - envelope * (delta + (initialVelocity + angularFreq * delta) * t);\n }\n velocity = velocityPerSecond(position - prevPosition, timeDelta);\n var isBelowVelocityThreshold = Math.abs(velocity) <= restSpeed;\n var isBelowDisplacementThreshold = Math.abs(to - position) <= restDelta;\n if (isBelowVelocityThreshold && isBelowDisplacementThreshold) {\n position = to;\n update(position);\n cancelSync.update(process);\n complete();\n } else {\n update(position);\n }\n }, true);\n return {\n stop: function () {\n return cancelSync.update(process);\n }\n };\n });\n};\nvar vectorSpring = /*#__PURE__*/createVectorAction(spring, {\n from: number.test,\n to: number.test,\n stiffness: number.test,\n damping: number.test,\n mass: number.test,\n velocity: number.test\n});\n\nvar inertia = function (_a) {\n var _b = _a.from,\n from = _b === void 0 ? 0 : _b,\n _c = _a.velocity,\n velocity = _c === void 0 ? 0 : _c,\n min = _a.min,\n max = _a.max,\n _d = _a.power,\n power = _d === void 0 ? 0.8 : _d,\n _e = _a.timeConstant,\n timeConstant = _e === void 0 ? 700 : _e,\n _f = _a.bounceStiffness,\n bounceStiffness = _f === void 0 ? 500 : _f,\n _g = _a.bounceDamping,\n bounceDamping = _g === void 0 ? 10 : _g,\n _h = _a.restDelta,\n restDelta = _h === void 0 ? 1 : _h,\n modifyTarget = _a.modifyTarget;\n return action(function (_a) {\n var update = _a.update,\n complete = _a.complete;\n var prev = from;\n var current = from;\n var activeAnimation;\n var isSpring = false;\n var isLessThanMin = function (v) {\n return min !== undefined && v <= min;\n };\n var isMoreThanMax = function (v) {\n return max !== undefined && v >= max;\n };\n var isOutOfBounds = function (v) {\n return isLessThanMin(v) || isMoreThanMax(v);\n };\n var isTravellingAwayFromBounds = function (v, currentVelocity) {\n return isLessThanMin(v) && currentVelocity < 0 || isMoreThanMax(v) && currentVelocity > 0;\n };\n var onUpdate = function (v) {\n update(v);\n prev = current;\n current = v;\n velocity = velocityPerSecond(current - prev, getFrameData().delta);\n if (activeAnimation && !isSpring && isTravellingAwayFromBounds(v, velocity)) {\n startSpring({ from: v, velocity: velocity });\n }\n };\n var startAnimation = function (animation, next) {\n activeAnimation && activeAnimation.stop();\n activeAnimation = animation.start({\n update: onUpdate,\n complete: function () {\n if (next) {\n next();\n return;\n }\n complete();\n }\n });\n };\n var startSpring = function (props) {\n isSpring = true;\n startAnimation(vectorSpring(__assign({}, props, { to: isLessThanMin(props.from) ? min : max, stiffness: bounceStiffness, damping: bounceDamping, restDelta: restDelta })));\n };\n if (isOutOfBounds(from)) {\n startSpring({ from: from, velocity: velocity });\n } else if (velocity !== 0) {\n var animation = vectorDecay({\n from: from,\n velocity: velocity,\n timeConstant: timeConstant,\n power: power,\n restDelta: isOutOfBounds(from) ? 20 : restDelta,\n modifyTarget: modifyTarget\n });\n startAnimation(animation, function () {\n if (isOutOfBounds(current)) {\n startSpring({ from: current, velocity: velocity });\n } else {\n complete();\n }\n });\n } else {\n complete();\n }\n return {\n stop: function () {\n return activeAnimation && activeAnimation.stop();\n }\n };\n });\n};\nvar index = /*#__PURE__*/createVectorAction(inertia, {\n from: number.test,\n velocity: number.test,\n min: number.test,\n max: number.test,\n damping: number.test,\n stiffness: number.test,\n modifyTarget: function (func) {\n return typeof func === 'function';\n }\n});\n\nvar frame = function () {\n return action(function (_a) {\n var update = _a.update;\n var initialTime = 0;\n var process = sync.update(function (_a) {\n var timestamp = _a.timestamp;\n if (!initialTime) initialTime = timestamp;\n update(timestamp - initialTime);\n }, true, true);\n return {\n stop: function () {\n return cancelSync.update(process);\n }\n };\n });\n};\n\nvar scrubber = function (_a) {\n var _b = _a.from,\n from = _b === void 0 ? 0 : _b,\n _c = _a.to,\n to = _c === void 0 ? 1 : _c,\n _d = _a.ease,\n ease = _d === void 0 ? linear : _d,\n _e = _a.reverseEase,\n reverseEase = _e === void 0 ? false : _e;\n if (reverseEase) {\n ease = createReversedEasing(ease);\n }\n return action(function (_a) {\n var update = _a.update;\n return {\n seek: function (progress) {\n return update(progress);\n }\n };\n }).pipe(ease, function (v) {\n return mix(from, to, v);\n });\n};\nvar vectorScrubber = /*#__PURE__*/createVectorAction(scrubber, {\n ease: function (func) {\n return typeof func === 'function';\n },\n from: number.test,\n to: number.test\n});\n\nvar clampProgress = /*#__PURE__*/clamp(0, 1);\nvar tween = function (props) {\n if (props === void 0) {\n props = {};\n }\n return action(function (_a) {\n var update = _a.update,\n complete = _a.complete;\n var _b = props.duration,\n duration = _b === void 0 ? 300 : _b,\n _c = props.ease,\n ease = _c === void 0 ? easeOut : _c,\n _d = props.flip,\n flip = _d === void 0 ? 0 : _d,\n _e = props.loop,\n loop = _e === void 0 ? 0 : _e,\n _f = props.yoyo,\n yoyo = _f === void 0 ? 0 : _f,\n _g = props.repeatDelay,\n repeatDelay = _g === void 0 ? 0 : _g;\n var _h = props.from,\n from = _h === void 0 ? 0 : _h,\n _j = props.to,\n to = _j === void 0 ? 1 : _j,\n _k = props.elapsed,\n elapsed = _k === void 0 ? 0 : _k,\n _l = props.flipCount,\n flipCount = _l === void 0 ? 0 : _l,\n _m = props.yoyoCount,\n yoyoCount = _m === void 0 ? 0 : _m,\n _o = props.loopCount,\n loopCount = _o === void 0 ? 0 : _o;\n var playhead = vectorScrubber({ from: from, to: to, ease: ease }).start(update);\n var currentProgress = 0;\n var process;\n var isActive = false;\n var reverseAnimation = function (reverseEase) {\n var _a;\n if (reverseEase === void 0) {\n reverseEase = false;\n }\n _a = [to, from], from = _a[0], to = _a[1];\n playhead = vectorScrubber({ from: from, to: to, ease: ease, reverseEase: reverseEase }).start(update);\n };\n var isTweenComplete = function () {\n var isComplete = isActive && elapsed > duration + repeatDelay;\n if (!isComplete) return false;\n if (isComplete && !loop && !flip && !yoyo) return true;\n var overtime = elapsed - duration;\n elapsed = overtime - repeatDelay;\n if (loop && loopCount < loop) {\n loopCount++;\n return false;\n } else if (flip && flipCount < flip) {\n flipCount++;\n reverseAnimation();\n return false;\n } else if (yoyo && yoyoCount < yoyo) {\n yoyoCount++;\n reverseAnimation(yoyoCount % 2 !== 0);\n return false;\n }\n return true;\n };\n var updateTween = function () {\n currentProgress = clampProgress(progress(0, duration, elapsed));\n playhead.seek(currentProgress);\n };\n var startTimer = function () {\n isActive = true;\n process = sync.update(function (_a) {\n var delta = _a.delta;\n elapsed += delta;\n updateTween();\n if (isTweenComplete()) {\n cancelSync.update(process);\n complete && sync.update(complete, false, true);\n }\n }, true);\n };\n var stopTimer = function () {\n isActive = false;\n if (process) cancelSync.update(process);\n };\n startTimer();\n return {\n isActive: function () {\n return isActive;\n },\n getElapsed: function () {\n return clamp(0, duration, elapsed);\n },\n getProgress: function () {\n return currentProgress;\n },\n stop: function () {\n stopTimer();\n },\n pause: function () {\n stopTimer();\n return this;\n },\n resume: function () {\n if (!isActive) startTimer();\n return this;\n },\n seek: function (newProgress) {\n elapsed = mix(0, duration, newProgress);\n sync.update(updateTween, false, true);\n return this;\n },\n reverse: function () {\n reverseAnimation();\n return this;\n }\n };\n });\n};\n\nvar clampProgress$1 = /*#__PURE__*/clamp(0, 1);\nvar defaultEasings = function (values, easing) {\n return values.map(function () {\n return easing || easeOut;\n }).splice(0, values.length - 1);\n};\nvar defaultTimings = function (values) {\n var numValues = values.length;\n return values.map(function (value, i) {\n return i !== 0 ? i / (numValues - 1) : 0;\n });\n};\nvar interpolateScrubbers = function (input, scrubbers, update) {\n var rangeLength = input.length;\n var finalInputIndex = rangeLength - 1;\n var finalScrubberIndex = finalInputIndex - 1;\n var subs = scrubbers.map(function (scrub) {\n return scrub.start(update);\n });\n return function (v) {\n if (v <= input[0]) {\n subs[0].seek(0);\n }\n if (v >= input[finalInputIndex]) {\n subs[finalScrubberIndex].seek(1);\n }\n var i = 1;\n for (; i < rangeLength; i++) {\n if (input[i] > v || i === finalInputIndex) break;\n }\n var progressInRange = progress(input[i - 1], input[i], v);\n subs[i - 1].seek(clampProgress$1(progressInRange));\n };\n};\nvar keyframes = function (_a) {\n var easings = _a.easings,\n _b = _a.ease,\n ease = _b === void 0 ? linear : _b,\n times = _a.times,\n values = _a.values,\n tweenProps = __rest(_a, [\"easings\", \"ease\", \"times\", \"values\"]);\n easings = Array.isArray(easings) ? easings : defaultEasings(values, easings);\n times = times || defaultTimings(values);\n var scrubbers = easings.map(function (easing, i) {\n return vectorScrubber({\n from: values[i],\n to: values[i + 1],\n ease: easing\n });\n });\n return tween(__assign({}, tweenProps, { ease: ease })).applyMiddleware(function (update) {\n return interpolateScrubbers(times, scrubbers, update);\n });\n};\n\nvar physics = function (props) {\n if (props === void 0) {\n props = {};\n }\n return action(function (_a) {\n var complete = _a.complete,\n update = _a.update;\n var _b = props.acceleration,\n acceleration = _b === void 0 ? 0 : _b,\n _c = props.friction,\n friction = _c === void 0 ? 0 : _c,\n _d = props.velocity,\n velocity = _d === void 0 ? 0 : _d,\n springStrength = props.springStrength,\n to = props.to;\n var _e = props.restSpeed,\n restSpeed = _e === void 0 ? 0.001 : _e,\n _f = props.from,\n from = _f === void 0 ? 0 : _f;\n var current = from;\n var process = sync.update(function (_a) {\n var delta = _a.delta;\n var elapsed = Math.max(delta, 16);\n if (acceleration) velocity += velocityPerFrame(acceleration, elapsed);\n if (friction) velocity *= Math.pow(1 - friction, elapsed / 100);\n if (springStrength !== undefined && to !== undefined) {\n var distanceToTarget = to - current;\n velocity += distanceToTarget * velocityPerFrame(springStrength, elapsed);\n }\n current += velocityPerFrame(velocity, elapsed);\n update(current);\n var isComplete = restSpeed !== false && (!velocity || Math.abs(velocity) <= restSpeed);\n if (isComplete) {\n cancelSync.update(process);\n complete();\n }\n }, true);\n return {\n set: function (v) {\n current = v;\n return this;\n },\n setAcceleration: function (v) {\n acceleration = v;\n return this;\n },\n setFriction: function (v) {\n friction = v;\n return this;\n },\n setSpringStrength: function (v) {\n springStrength = v;\n return this;\n },\n setSpringTarget: function (v) {\n to = v;\n return this;\n },\n setVelocity: function (v) {\n velocity = v;\n return this;\n },\n stop: function () {\n return cancelSync.update(process);\n }\n };\n });\n};\nvar vectorPhysics = /*#__PURE__*/createVectorAction(physics, {\n acceleration: number.test,\n friction: number.test,\n velocity: number.test,\n from: number.test,\n to: number.test,\n springStrength: number.test\n});\n\nvar multi = function (_a) {\n var getCount = _a.getCount,\n getFirst = _a.getFirst,\n getOutput = _a.getOutput,\n mapApi = _a.mapApi,\n setProp = _a.setProp,\n startActions = _a.startActions;\n return function (actions) {\n return action(function (_a) {\n var update = _a.update,\n complete = _a.complete,\n error = _a.error;\n var numActions = getCount(actions);\n var output = getOutput();\n var updateOutput = function () {\n return update(output);\n };\n var numCompletedActions = 0;\n var subs = startActions(actions, function (a, name) {\n var hasCompleted = false;\n return a.start({\n complete: function () {\n if (!hasCompleted) {\n hasCompleted = true;\n numCompletedActions++;\n if (numCompletedActions === numActions) sync.update(complete);\n }\n },\n error: error,\n update: function (v) {\n setProp(output, name, v);\n sync.update(updateOutput, false, true);\n }\n });\n });\n return Object.keys(getFirst(subs)).reduce(function (api, methodName) {\n api[methodName] = mapApi(subs, methodName);\n return api;\n }, {});\n });\n };\n};\n\nvar composite = /*#__PURE__*/multi({\n getOutput: function () {\n return {};\n },\n getCount: function (subs) {\n return Object.keys(subs).length;\n },\n getFirst: function (subs) {\n return subs[Object.keys(subs)[0]];\n },\n mapApi: function (subs, methodName) {\n return function () {\n var args = [];\n for (var _i = 0; _i < arguments.length; _i++) {\n args[_i] = arguments[_i];\n }\n return Object.keys(subs).reduce(function (output, propKey) {\n var _a;\n if (subs[propKey][methodName]) {\n args[0] && args[0][propKey] !== undefined ? output[propKey] = subs[propKey][methodName](args[0][propKey]) : output[propKey] = (_a = subs[propKey])[methodName].apply(_a, args);\n }\n return output;\n }, {});\n };\n },\n setProp: function (output, name, v) {\n return output[name] = v;\n },\n startActions: function (actions, starter) {\n return Object.keys(actions).reduce(function (subs, key) {\n subs[key] = starter(actions[key], key);\n return subs;\n }, {});\n }\n});\n\nvar DEFAULT_DURATION = 300;\nvar flattenTimings = function (instructions) {\n var flatInstructions = [];\n var lastArg = instructions[instructions.length - 1];\n var isStaggered = typeof lastArg === 'number';\n var staggerDelay = isStaggered ? lastArg : 0;\n var segments = isStaggered ? instructions.slice(0, -1) : instructions;\n var numSegments = segments.length;\n var offset = 0;\n segments.forEach(function (item, i) {\n flatInstructions.push(item);\n if (i !== numSegments - 1) {\n var duration = item.duration || DEFAULT_DURATION;\n offset += staggerDelay;\n flatInstructions.push(\"-\" + (duration - offset));\n }\n });\n return flatInstructions;\n};\nvar flattenArrayInstructions = function (instructions, instruction) {\n Array.isArray(instruction) ? instructions.push.apply(instructions, flattenTimings(instruction)) : instructions.push(instruction);\n return instructions;\n};\nvar convertDefToProps = function (props, def, i) {\n var duration = props.duration,\n easings = props.easings,\n times = props.times,\n values = props.values;\n var numValues = values.length;\n var prevTimeTo = times[numValues - 1];\n var timeFrom = def.at === 0 ? 0 : def.at / duration;\n var timeTo = (def.at + def.duration) / duration;\n if (i === 0) {\n values.push(def.from);\n times.push(timeFrom);\n } else {\n if (prevTimeTo !== timeFrom) {\n if (def.from !== undefined) {\n values.push(values[numValues - 1]);\n times.push(timeFrom);\n easings.push(linear);\n }\n var from = def.from !== undefined ? def.from : values[numValues - 1];\n values.push(from);\n times.push(timeFrom);\n easings.push(linear);\n } else if (def.from !== undefined) {\n values.push(def.from);\n times.push(timeFrom);\n easings.push(linear);\n }\n }\n values.push(def.to);\n times.push(timeTo);\n easings.push(def.ease || easeInOut);\n return props;\n};\nvar timeline = function (instructions, _a) {\n var _b = _a === void 0 ? {} : _a,\n duration = _b.duration,\n elapsed = _b.elapsed,\n ease = _b.ease,\n loop = _b.loop,\n flip = _b.flip,\n yoyo = _b.yoyo;\n var playhead = 0;\n var calculatedDuration = 0;\n var flatInstructions = instructions.reduce(flattenArrayInstructions, []);\n var animationDefs = [];\n flatInstructions.forEach(function (instruction) {\n if (typeof instruction === 'string') {\n playhead += parseFloat(instruction);\n } else if (typeof instruction === 'number') {\n playhead = instruction;\n } else {\n var def = __assign({}, instruction, { at: playhead });\n def.duration = def.duration === undefined ? DEFAULT_DURATION : def.duration;\n animationDefs.push(def);\n playhead += def.duration;\n calculatedDuration = Math.max(calculatedDuration, def.at + def.duration);\n }\n });\n var tracks = {};\n var numDefs = animationDefs.length;\n for (var i = 0; i < numDefs; i++) {\n var def = animationDefs[i];\n var track = def.track;\n if (track === undefined) {\n throw new Error('No track defined');\n }\n if (!tracks.hasOwnProperty(track)) tracks[track] = [];\n tracks[track].push(def);\n }\n var trackKeyframes = {};\n for (var key in tracks) {\n if (tracks.hasOwnProperty(key)) {\n var keyframeProps = tracks[key].reduce(convertDefToProps, {\n duration: calculatedDuration,\n easings: [],\n times: [],\n values: []\n });\n trackKeyframes[key] = keyframes(__assign({}, keyframeProps, { duration: duration || calculatedDuration, ease: ease,\n elapsed: elapsed,\n loop: loop,\n yoyo: yoyo,\n flip: flip }));\n }\n }\n return composite(trackKeyframes);\n};\n\nvar listen = function (element, events, options) {\n return action(function (_a) {\n var update = _a.update;\n var eventNames = events.split(' ').map(function (eventName) {\n element.addEventListener(eventName, update, options);\n return eventName;\n });\n return {\n stop: function () {\n return eventNames.forEach(function (eventName) {\n return element.removeEventListener(eventName, update, options);\n });\n }\n };\n });\n};\n\nvar defaultPointerPos = function () {\n return {\n clientX: 0,\n clientY: 0,\n pageX: 0,\n pageY: 0,\n x: 0,\n y: 0\n };\n};\nvar eventToPoint = function (e, point) {\n if (point === void 0) {\n point = defaultPointerPos();\n }\n point.clientX = point.x = e.clientX;\n point.clientY = point.y = e.clientY;\n point.pageX = e.pageX;\n point.pageY = e.pageY;\n return point;\n};\n\nvar points = [/*#__PURE__*/defaultPointerPos()];\nvar isTouchDevice = false;\nif (typeof document !== 'undefined') {\n var updatePointsLocation = function (_a) {\n var touches = _a.touches;\n isTouchDevice = true;\n var numTouches = touches.length;\n points.length = 0;\n for (var i = 0; i < numTouches; i++) {\n var thisTouch = touches[i];\n points.push(eventToPoint(thisTouch));\n }\n };\n listen(document, 'touchstart touchmove', {\n passive: true,\n capture: true\n }).start(updatePointsLocation);\n}\nvar multitouch = function (_a) {\n var _b = _a === void 0 ? {} : _a,\n _c = _b.preventDefault,\n preventDefault = _c === void 0 ? true : _c,\n _d = _b.scale,\n scale = _d === void 0 ? 1.0 : _d,\n _e = _b.rotate,\n rotate = _e === void 0 ? 0.0 : _e;\n return action(function (_a) {\n var update = _a.update;\n var output = {\n touches: points,\n scale: scale,\n rotate: rotate\n };\n var initialDistance = 0.0;\n var initialRotation = 0.0;\n var isGesture = points.length > 1;\n if (isGesture) {\n var firstTouch = points[0],\n secondTouch = points[1];\n initialDistance = distance(firstTouch, secondTouch);\n initialRotation = angle(firstTouch, secondTouch);\n }\n var updatePoint = function () {\n if (isGesture) {\n var firstTouch = points[0],\n secondTouch = points[1];\n var newDistance = distance(firstTouch, secondTouch);\n var newRotation = angle(firstTouch, secondTouch);\n output.scale = scale * (newDistance / initialDistance);\n output.rotate = rotate + (newRotation - initialRotation);\n }\n update(output);\n };\n var onMove = function (e) {\n if (preventDefault || e.touches.length > 1) e.preventDefault();\n sync.update(updatePoint);\n };\n var updateOnMove = listen(document, 'touchmove', {\n passive: !preventDefault\n }).start(onMove);\n if (isTouchDevice) sync.update(updatePoint);\n return {\n stop: function () {\n cancelSync.update(updatePoint);\n updateOnMove.stop();\n }\n };\n });\n};\nvar getIsTouchDevice = function () {\n return isTouchDevice;\n};\n\nvar point = /*#__PURE__*/defaultPointerPos();\nvar isMouseDevice = false;\nif (typeof document !== 'undefined') {\n var updatePointLocation = function (e) {\n isMouseDevice = true;\n eventToPoint(e, point);\n };\n listen(document, 'mousedown mousemove', true).start(updatePointLocation);\n}\nvar mouse = function (_a) {\n var _b = (_a === void 0 ? {} : _a).preventDefault,\n preventDefault = _b === void 0 ? true : _b;\n return action(function (_a) {\n var update = _a.update;\n var updatePoint = function () {\n return update(point);\n };\n var onMove = function (e) {\n if (preventDefault) e.preventDefault();\n sync.update(updatePoint);\n };\n var updateOnMove = listen(document, 'mousemove').start(onMove);\n if (isMouseDevice) sync.update(updatePoint);\n return {\n stop: function () {\n cancelSync.update(updatePoint);\n updateOnMove.stop();\n }\n };\n });\n};\n\nvar getFirstTouch = function (_a) {\n var firstTouch = _a[0];\n return firstTouch;\n};\nvar pointer = function (props) {\n if (props === void 0) {\n props = {};\n }\n return getIsTouchDevice() ? multitouch(props).pipe(function (_a) {\n var touches = _a.touches;\n return touches;\n }, getFirstTouch) : mouse(props);\n};\nvar index$1 = function (_a) {\n if (_a === void 0) {\n _a = {};\n }\n var x = _a.x,\n y = _a.y,\n props = __rest(_a, [\"x\", \"y\"]);\n if (x !== undefined || y !== undefined) {\n var applyXOffset_1 = applyOffset(x || 0);\n var applyYOffset_1 = applyOffset(y || 0);\n var delta_1 = { x: 0, y: 0 };\n return pointer(props).pipe(function (point) {\n delta_1.x = applyXOffset_1(point.x);\n delta_1.y = applyYOffset_1(point.y);\n return delta_1;\n });\n } else {\n return pointer(props);\n }\n};\n\nvar chain = function () {\n var actions = [];\n for (var _i = 0; _i < arguments.length; _i++) {\n actions[_i] = arguments[_i];\n }\n return action(function (_a) {\n var update = _a.update,\n complete = _a.complete;\n var i = 0;\n var current;\n var playCurrent = function () {\n current = actions[i].start({\n complete: function () {\n i++;\n i >= actions.length ? complete() : playCurrent();\n },\n update: update\n });\n };\n playCurrent();\n return {\n stop: function () {\n return current && current.stop();\n }\n };\n });\n};\n\nvar parallel = /*#__PURE__*/multi({\n getOutput: function () {\n return [];\n },\n getCount: function (subs) {\n return subs.length;\n },\n getFirst: function (subs) {\n return subs[0];\n },\n mapApi: function (subs, methodName) {\n return function () {\n var args = [];\n for (var _i = 0; _i < arguments.length; _i++) {\n args[_i] = arguments[_i];\n }\n return subs.map(function (sub, i) {\n if (sub[methodName]) {\n return Array.isArray(args[0]) ? sub[methodName](args[0][i]) : sub[methodName].apply(sub, args);\n }\n });\n };\n },\n setProp: function (output, name, v) {\n return output[name] = v;\n },\n startActions: function (actions, starter) {\n return actions.map(function (action, i) {\n return starter(action, i);\n });\n }\n});\nvar parallel$1 = function () {\n var actions = [];\n for (var _i = 0; _i < arguments.length; _i++) {\n actions[_i] = arguments[_i];\n }\n return parallel(actions);\n};\n\nvar crossfade = function (a, b) {\n return action(function (observer) {\n var balance = 0;\n var fadable = parallel$1(a, b).start(__assign({}, observer, { update: function (_a) {\n var va = _a[0],\n vb = _a[1];\n observer.update(mix(va, vb, balance));\n } }));\n return {\n setBalance: function (v) {\n return balance = v;\n },\n stop: function () {\n return fadable.stop();\n }\n };\n });\n};\n\nvar delay = function (timeToDelay) {\n return action(function (_a) {\n var complete = _a.complete;\n var timeout = setTimeout(complete, timeToDelay);\n return {\n stop: function () {\n return clearTimeout(timeout);\n }\n };\n });\n};\n\nvar merge = function () {\n var actions = [];\n for (var _i = 0; _i < arguments.length; _i++) {\n actions[_i] = arguments[_i];\n }\n return action(function (observer) {\n var subs = actions.map(function (thisAction) {\n return thisAction.start(observer);\n });\n return {\n stop: function () {\n return subs.forEach(function (sub) {\n return sub.stop();\n });\n }\n };\n });\n};\n\nvar schedule = function (scheduler, schedulee) {\n return action(function (_a) {\n var update = _a.update,\n complete = _a.complete;\n var latest;\n var schedulerSub = scheduler.start({\n update: function () {\n return latest !== undefined && update(latest);\n },\n complete: complete\n });\n var scheduleeSub = schedulee.start({\n update: function (v) {\n return latest = v;\n },\n complete: complete\n });\n return {\n stop: function () {\n schedulerSub.stop();\n scheduleeSub.stop();\n }\n };\n });\n};\n\nvar stagger = function (actions, interval) {\n var intervalIsNumber = typeof interval === 'number';\n var actionsWithDelay = actions.map(function (a, i) {\n var timeToDelay = intervalIsNumber ? interval * i : interval(i);\n return chain(delay(timeToDelay), a);\n });\n return parallel$1.apply(void 0, actionsWithDelay);\n};\n\nvar styler = function () {\n return invariant(false, 'styler has been removed from Popmotion in 9.0. Downgrade to 8.x or npm install stylefire');\n};\n\nexport { Action, ValueReaction, action, chain, composite, crossfade, vectorDecay as decay, delay, frame as everyFrame, index as inertia, keyframes, listen, merge, mouse, multicast, multitouch, parallel$1 as parallel, vectorPhysics as physics, index$1 as pointer, schedule, vectorSpring as spring, stagger, styler, timeline, tween, value };\n","import { __assign, __spreadArrays, __rest, __extends } from 'tslib';\nimport { useRef, memo, useEffect, createContext, useMemo, useContext, forwardRef, createElement, Fragment, useCallback, useState, Component, cloneElement, Children, isValidElement } from 'react';\nimport sync, { getFrameData, cancelSync } from 'framesync';\nimport { velocityPerSecond, distance, mix, interpolate, wrap } from '@popmotion/popcorn';\nimport styler, { createStylerFactory, buildStyleProperty, isTransformProp, transformProps, buildSVGAttrs } from 'stylefire';\nimport { invariant, warning } from 'hey-listen';\nimport { color, complex, number, px, percent, degrees, vw, vh } from 'style-value-types';\nimport { action, delay, tween, spring, keyframes as keyframes$1, inertia } from 'popmotion';\nimport * as easingLookup from '@popmotion/easing';\nimport { cubicBezier, linear } from '@popmotion/easing';\n\nvar isFloat = function (value) {\r\n return !isNaN(parseFloat(value));\r\n};\r\n/**\r\n * `MotionValue` is used to track the state and velocity of motion values.\r\n *\r\n * @public\r\n */\r\nvar MotionValue = /** @class */ (function () {\r\n /**\r\n * @param init - The initiating value\r\n * @param config - Optional configuration options\r\n *\r\n * - `transformer`: A function to transform incoming values with.\r\n *\r\n * @internal\r\n */\r\n function MotionValue(init, _a) {\r\n var _this = this;\r\n var _b = _a === void 0 ? {} : _a, transformer = _b.transformer, parent = _b.parent;\r\n /**\r\n * Duration, in milliseconds, since last updating frame.\r\n *\r\n * @internal\r\n */\r\n this.timeDelta = 0;\r\n /**\r\n * Timestamp of the last time this `MotionValue` was updated.\r\n *\r\n * @internal\r\n */\r\n this.lastUpdated = 0;\r\n /**\r\n * Tracks whether this value can output a velocity. Currently this is only true\r\n * if the value is numerical, but we might be able to widen the scope here and support\r\n * other value types.\r\n *\r\n * @internal\r\n */\r\n this.canTrackVelocity = false;\r\n this.updateAndNotify = function (v, render) {\r\n if (render === void 0) { render = true; }\r\n _this.prev = _this.current;\r\n _this.current = _this.transformer ? _this.transformer(v) : v;\r\n if (_this.updateSubscribers && _this.prev !== _this.current) {\r\n _this.updateSubscribers.forEach(_this.notifySubscriber);\r\n }\r\n if (_this.children) {\r\n _this.children.forEach(_this.setChild);\r\n }\r\n if (render && _this.renderSubscribers) {\r\n _this.renderSubscribers.forEach(_this.notifySubscriber);\r\n }\r\n // Update timestamp\r\n var _a = getFrameData(), delta = _a.delta, timestamp = _a.timestamp;\r\n if (_this.lastUpdated !== timestamp) {\r\n _this.timeDelta = delta;\r\n _this.lastUpdated = timestamp;\r\n sync.postRender(_this.scheduleVelocityCheck);\r\n }\r\n };\r\n /**\r\n * Notify a subscriber with the latest value.\r\n *\r\n * This is an instanced and bound function to prevent generating a new\r\n * function once per frame.\r\n *\r\n * @param subscriber - The subscriber to notify.\r\n *\r\n * @internal\r\n */\r\n this.notifySubscriber = function (subscriber) {\r\n subscriber(_this.current);\r\n };\r\n /**\r\n * Schedule a velocity check for the next frame.\r\n *\r\n * This is an instanced and bound function to prevent generating a new\r\n * function once per frame.\r\n *\r\n * @internal\r\n */\r\n this.scheduleVelocityCheck = function () { return sync.postRender(_this.velocityCheck); };\r\n /**\r\n * Updates `prev` with `current` if the value hasn't been updated this frame.\r\n * This ensures velocity calculations return `0`.\r\n *\r\n * This is an instanced and bound function to prevent generating a new\r\n * function once per frame.\r\n *\r\n * @internal\r\n */\r\n this.velocityCheck = function (_a) {\r\n var timestamp = _a.timestamp;\r\n if (timestamp !== _this.lastUpdated) {\r\n _this.prev = _this.current;\r\n }\r\n };\r\n /**\r\n * Updates child `MotionValue`.\r\n *\r\n * @param child - Child `MotionValue`.\r\n *\r\n * @internal\r\n */\r\n this.setChild = function (child) { return child.set(_this.current); };\r\n this.parent = parent;\r\n this.transformer = transformer;\r\n this.set(init, false);\r\n this.canTrackVelocity = isFloat(this.current);\r\n }\r\n /**\r\n * Creates a new `MotionValue` that's subscribed to the output of this one.\r\n *\r\n * @param config - Optional configuration options\r\n *\r\n * - `transformer`: A function to transform incoming values with.\r\n *\r\n * @internal\r\n */\r\n MotionValue.prototype.addChild = function (config) {\r\n if (config === void 0) { config = {}; }\r\n var child = new MotionValue(this.current, __assign({ parent: this }, config));\r\n if (!this.children)\r\n this.children = new Set();\r\n this.children.add(child);\r\n return child;\r\n };\r\n /**\r\n * Stops a `MotionValue` from being subscribed to this one.\r\n *\r\n * @param child - The subscribed `MotionValue`\r\n *\r\n * @internal\r\n */\r\n MotionValue.prototype.removeChild = function (child) {\r\n if (!this.children) {\r\n return;\r\n }\r\n this.children.delete(child);\r\n };\r\n /**\r\n * Subscribes a subscriber function to a subscription list.\r\n *\r\n * @param subscriptions - A `Set` of subscribers.\r\n * @param subscription - A subscriber function.\r\n */\r\n MotionValue.prototype.subscribeTo = function (subscriptions, subscription) {\r\n var _this = this;\r\n var updateSubscriber = function () { return subscription(_this.current); };\r\n subscriptions.add(updateSubscriber);\r\n return function () { return subscriptions.delete(updateSubscriber); };\r\n };\r\n /**\r\n * Adds a function that will be notified when the `MotionValue` is updated.\r\n *\r\n * It returns a function that, when called, will cancel the subscription.\r\n *\r\n * When calling `onChange` inside a React component, it should be wrapped with the\r\n * `useEffect` hook. As it returns an unsubscribe function, this should be returned\r\n * from the `useEffect` function to ensure you don't add duplicate subscribers..\r\n *\r\n * @library\r\n *\r\n * ```jsx\r\n * function MyComponent() {\r\n * const x = useMotionValue(0)\r\n * const y = useMotionValue(0)\r\n * const opacity = useMotionValue(1)\r\n *\r\n * useEffect(() => {\r\n * function updateOpacity() {\r\n * const maxXY = Math.max(x.get(), y.get())\r\n * const newOpacity = transform(maxXY, [0, 100], [1, 0])\r\n * opacity.set(newOpacity)\r\n * }\r\n *\r\n * const unsubscribeX = x.onChange(updateOpacity)\r\n * const unsubscribeY = y.onChange(updateOpacity)\r\n *\r\n * return () => {\r\n * unsubscribeX()\r\n * unsubscribeY()\r\n * }\r\n * }, [])\r\n *\r\n * return \r\n * }\r\n * ```\r\n *\r\n * @motion\r\n *\r\n * ```jsx\r\n * export const MyComponent = () => {\r\n * const x = useMotionValue(0)\r\n * const y = useMotionValue(0)\r\n * const opacity = useMotionValue(1)\r\n *\r\n * useEffect(() => {\r\n * function updateOpacity() {\r\n * const maxXY = Math.max(x.get(), y.get())\r\n * const newOpacity = transform(maxXY, [0, 100], [1, 0])\r\n * opacity.set(newOpacity)\r\n * }\r\n *\r\n * const unsubscribeX = x.onChange(updateOpacity)\r\n * const unsubscribeY = y.onChange(updateOpacity)\r\n *\r\n * return () => {\r\n * unsubscribeX()\r\n * unsubscribeY()\r\n * }\r\n * }, [])\r\n *\r\n * return \r\n * }\r\n * ```\r\n *\r\n * @internalremarks\r\n *\r\n * We could look into a `useOnChange` hook if the above lifecycle management proves confusing.\r\n *\r\n * ```jsx\r\n * useOnChange(x, () => {})\r\n * ```\r\n *\r\n * @param subscriber - A function that receives the latest value.\r\n * @returns A function that, when called, will cancel this subscription.\r\n *\r\n * @public\r\n */\r\n MotionValue.prototype.onChange = function (subscription) {\r\n if (!this.updateSubscribers)\r\n this.updateSubscribers = new Set();\r\n return this.subscribeTo(this.updateSubscribers, subscription);\r\n };\r\n /**\r\n * Adds a function that will be notified when the `MotionValue` requests a render.\r\n *\r\n * @param subscriber - A function that's provided the latest value.\r\n * @returns A function that, when called, will cancel this subscription.\r\n *\r\n * @internal\r\n */\r\n MotionValue.prototype.onRenderRequest = function (subscription) {\r\n if (!this.renderSubscribers)\r\n this.renderSubscribers = new Set();\r\n // Render immediately\r\n this.notifySubscriber(subscription);\r\n return this.subscribeTo(this.renderSubscribers, subscription);\r\n };\r\n /**\r\n * Attaches a passive effect to the `MotionValue`.\r\n *\r\n * @internal\r\n */\r\n MotionValue.prototype.attach = function (passiveEffect) {\r\n this.passiveEffect = passiveEffect;\r\n };\r\n /**\r\n * Sets the state of the `MotionValue`.\r\n *\r\n * @remarks\r\n *\r\n * ```jsx\r\n * const x = useMotionValue(0)\r\n * x.set(10)\r\n * ```\r\n *\r\n * @param latest - Latest value to set.\r\n * @param render - Whether to notify render subscribers. Defaults to `true`\r\n *\r\n * @public\r\n */\r\n MotionValue.prototype.set = function (v, render) {\r\n if (render === void 0) { render = true; }\r\n if (!render || !this.passiveEffect) {\r\n this.updateAndNotify(v, render);\r\n }\r\n else {\r\n this.passiveEffect(v, this.updateAndNotify);\r\n }\r\n };\r\n /**\r\n * Returns the latest state of `MotionValue`\r\n *\r\n * @returns - The latest state of `MotionValue`\r\n *\r\n * @public\r\n */\r\n MotionValue.prototype.get = function () {\r\n return this.current;\r\n };\r\n /**\r\n * Returns the latest velocity of `MotionValue`\r\n *\r\n * @returns - The latest velocity of `MotionValue`. Returns `0` if the state is non-numerical.\r\n *\r\n * @public\r\n */\r\n MotionValue.prototype.getVelocity = function () {\r\n // This could be isFloat(this.prev) && isFloat(this.current), but that would be wasteful\r\n return this.canTrackVelocity\r\n ? // These casts could be avoided if parseFloat would be typed better\r\n velocityPerSecond(parseFloat(this.current) -\r\n parseFloat(this.prev), this.timeDelta)\r\n : 0;\r\n };\r\n /**\r\n * Registers a new animation to control this `MotionValue`. Only one\r\n * animation can drive a `MotionValue` at one time.\r\n *\r\n * ```jsx\r\n * value.start()\r\n * ```\r\n *\r\n * @param animation - A function that starts the provided animation\r\n *\r\n * @internal\r\n */\r\n MotionValue.prototype.start = function (animation) {\r\n var _this = this;\r\n this.stop();\r\n return new Promise(function (resolve) {\r\n _this.stopAnimation = animation(resolve);\r\n }).then(function () { return _this.clearAnimation(); });\r\n };\r\n /**\r\n * Stop the currently active animation.\r\n *\r\n * @public\r\n */\r\n MotionValue.prototype.stop = function () {\r\n if (this.stopAnimation)\r\n this.stopAnimation();\r\n this.clearAnimation();\r\n };\r\n /**\r\n * Returns `true` if this value is currently animating.\r\n *\r\n * @public\r\n */\r\n MotionValue.prototype.isAnimating = function () {\r\n return !!this.stopAnimation;\r\n };\r\n MotionValue.prototype.clearAnimation = function () {\r\n this.stopAnimation = null;\r\n };\r\n /**\r\n * Destroy and clean up subscribers to this `MotionValue`.\r\n *\r\n * The `MotionValue` hooks like `useMotionValue` and `useTransform` automatically\r\n * handle the lifecycle of the returned `MotionValue`, so this method is only necessary if you've manually\r\n * created a `MotionValue` via the `motionValue` function.\r\n *\r\n * @public\r\n */\r\n MotionValue.prototype.destroy = function () {\r\n this.updateSubscribers && this.updateSubscribers.clear();\r\n this.renderSubscribers && this.renderSubscribers.clear();\r\n this.parent && this.parent.removeChild(this);\r\n this.stop();\r\n };\r\n return MotionValue;\r\n}());\r\n/**\r\n * @internal\r\n */\r\nfunction motionValue(init, opts) {\r\n return new MotionValue(init, opts);\r\n}\n\n/**\r\n * Creates a constant value over the lifecycle of a component.\r\n *\r\n * Even if `useMemo` is provided an empty array as its final argument, it doesn't offer\r\n * a guarantee that it won't re-run for performance reasons later on. By using `useConstant`\r\n * you can ensure that initialisers don't execute twice or more.\r\n */\r\nfunction useConstant(init) {\r\n var ref = useRef(null);\r\n if (ref.current === null) {\r\n ref.current = init();\r\n }\r\n return ref.current;\r\n}\n\nvar isMotionValue = function (value) {\r\n return value instanceof MotionValue;\r\n};\n\n// Creating a styler factory for the `onUpdate` prop allows all values\r\n// to fire and the `onUpdate` prop will only fire once per frame\r\nvar updateStyler = createStylerFactory({\r\n onRead: function () { return null; },\r\n onRender: function (state, _a) {\r\n var onUpdate = _a.onUpdate;\r\n return onUpdate(state);\r\n },\r\n});\r\nvar MotionValuesMap = /** @class */ (function () {\r\n function MotionValuesMap() {\r\n this.hasMounted = false;\r\n this.values = new Map();\r\n this.unsubscribers = new Map();\r\n }\r\n MotionValuesMap.prototype.has = function (key) {\r\n return this.values.has(key);\r\n };\r\n MotionValuesMap.prototype.set = function (key, value) {\r\n this.values.set(key, value);\r\n if (this.hasMounted) {\r\n this.bindValueToOutput(key, value);\r\n }\r\n };\r\n MotionValuesMap.prototype.get = function (key, defaultValue) {\r\n var value = this.values.get(key);\r\n if (value === undefined && defaultValue !== undefined) {\r\n value = new MotionValue(defaultValue);\r\n this.set(key, value);\r\n }\r\n return value;\r\n };\r\n MotionValuesMap.prototype.forEach = function (callback) {\r\n return this.values.forEach(callback);\r\n };\r\n MotionValuesMap.prototype.bindValueToOutput = function (key, value) {\r\n var _this = this;\r\n var onRender = function (v) { return _this.output && _this.output(key, v); };\r\n var unsubscribeOnRender = value.onRenderRequest(onRender);\r\n var onChange = function (v) {\r\n _this.onUpdate && _this.onUpdate.set(key, v);\r\n };\r\n var unsubscribeOnChange = value.onChange(onChange);\r\n if (this.unsubscribers.has(key)) {\r\n this.unsubscribers.get(key)();\r\n }\r\n this.unsubscribers.set(key, function () {\r\n unsubscribeOnRender();\r\n unsubscribeOnChange();\r\n });\r\n };\r\n MotionValuesMap.prototype.setOnUpdate = function (onUpdate) {\r\n this.onUpdate = undefined;\r\n if (onUpdate) {\r\n this.onUpdate = updateStyler({ onUpdate: onUpdate });\r\n }\r\n };\r\n MotionValuesMap.prototype.setTransformTemplate = function (transformTemplate) {\r\n if (this.transformTemplate !== transformTemplate) {\r\n this.transformTemplate = transformTemplate;\r\n this.updateTransformTemplate();\r\n }\r\n };\r\n MotionValuesMap.prototype.getTransformTemplate = function () {\r\n return this.transformTemplate;\r\n };\r\n MotionValuesMap.prototype.updateTransformTemplate = function () {\r\n if (this.output) {\r\n this.output(\"transform\", this.transformTemplate);\r\n }\r\n };\r\n MotionValuesMap.prototype.mount = function (output) {\r\n var _this = this;\r\n this.hasMounted = true;\r\n if (output)\r\n this.output = output;\r\n this.values.forEach(function (value, key) { return _this.bindValueToOutput(key, value); });\r\n this.updateTransformTemplate();\r\n };\r\n MotionValuesMap.prototype.unmount = function () {\r\n var _this = this;\r\n this.values.forEach(function (_value, key) {\r\n var unsubscribe = _this.unsubscribers.get(key);\r\n unsubscribe && unsubscribe();\r\n });\r\n };\r\n return MotionValuesMap;\r\n}());\r\nvar specialMotionValueProps = new Set([\"dragOriginX\", \"dragOriginY\"]);\r\nvar useMotionValues = function (props) {\r\n var motionValues = useConstant(function () {\r\n var map = new MotionValuesMap();\r\n /**\r\n * Loop through every prop and add any detected `MotionValue`s. This is SVG-specific\r\n * code that should be extracted, perhaps considered hollistically with `useMotionStyles`.\r\n *\r\n * \r\n */\r\n for (var key in props) {\r\n if (isMotionValue(props[key]) &&\r\n !specialMotionValueProps.has(key)) {\r\n map.set(key, props[key]);\r\n }\r\n }\r\n return map;\r\n });\r\n motionValues.setOnUpdate(props.onUpdate);\r\n motionValues.setTransformTemplate(props.transformTemplate);\r\n return motionValues;\r\n};\n\nvar session = null;\r\nvar syncRenderSession = {\r\n isOpen: function () { return session !== null; },\r\n open: function () {\r\n invariant(!session, \"Sync render session already open\");\r\n session = [];\r\n },\r\n flush: function () {\r\n invariant(session !== null, \"No sync render session found\");\r\n session && session.forEach(function (styler) { return styler.render(); });\r\n session = null;\r\n },\r\n push: function (styler) {\r\n invariant(session !== null, \"No sync render session found\");\r\n session && session.push(styler);\r\n },\r\n};\n\n/**\r\n * `useEffect` gets resolved bottom-up. We defer some optional functionality to child\r\n * components, so to ensure everything runs correctly we export the ref-binding logic\r\n * to a new component rather than in `useMotionValues`.\r\n */\r\nvar MountComponent = function (_a) {\r\n var ref = _a.innerRef, values = _a.values, isStatic = _a.isStatic;\r\n useEffect(function () {\r\n invariant(ref.current instanceof Element, \"No `ref` found. Ensure components created with `motion.custom` forward refs using `React.forwardRef`\");\r\n var domStyler = styler(ref.current, {\r\n preparseOutput: false,\r\n enableHardwareAcceleration: !isStatic,\r\n });\r\n values.mount(function (key, value) {\r\n domStyler.set(key, value);\r\n if (syncRenderSession.isOpen()) {\r\n syncRenderSession.push(domStyler);\r\n }\r\n });\r\n return function () { return values.unmount(); };\r\n }, []);\r\n return null;\r\n};\r\nvar Mount = memo(MountComponent);\n\nvar createValueResolver = function (resolver) { return function (values) {\r\n var resolvedValues = {};\r\n values.forEach(function (value, key) { return (resolvedValues[key] = resolver(value)); });\r\n return resolvedValues;\r\n}; };\r\nvar resolveCurrent = createValueResolver(function (value) { return value.get(); });\n\nvar transformOriginProps = new Set([\"originX\", \"originY\", \"originZ\"]);\r\nvar isTransformOriginProp = function (key) { return transformOriginProps.has(key); };\r\nvar buildStyleAttr = function (values, styleProp, isStatic) {\r\n var motionValueStyles = resolveCurrent(values);\r\n var transformTemplate = values.getTransformTemplate();\r\n if (transformTemplate) {\r\n // If `transform` has been manually set as a string, pass that through the template\r\n // otherwise pass it forward to Stylefire's style property builder\r\n motionValueStyles.transform = styleProp.transform\r\n ? transformTemplate({}, styleProp.transform)\r\n : transformTemplate;\r\n }\r\n return buildStyleProperty(__assign(__assign({}, styleProp), motionValueStyles), !isStatic);\r\n};\r\nvar useMotionStyles = function (values, styleProp, isStatic, transformValues) {\r\n if (styleProp === void 0) { styleProp = {}; }\r\n var style = {};\r\n var prevMotionStyles = useRef({}).current;\r\n for (var key in styleProp) {\r\n var thisStyle = styleProp[key];\r\n if (isMotionValue(thisStyle)) {\r\n // If this is a motion value, add it to our MotionValuesMap\r\n values.set(key, thisStyle);\r\n }\r\n else if (!isStatic &&\r\n (isTransformProp(key) || isTransformOriginProp(key))) {\r\n // Or if it's a transform prop, create a motion value (or update an existing one)\r\n // to ensure Stylefire can reconcile all the transform values together.\r\n // A further iteration on this would be to create a single styler per component that gets\r\n // used in the DOM renderer's buildStyleAttr *and* animations, then we would only\r\n // have to convert animating values to `MotionValues` (we could probably remove this entire function).\r\n // The only architectural consideration is to allow Stylefire to have elements mounted after\r\n // a styler is created.\r\n if (!values.has(key)) {\r\n // If it doesn't exist as a motion value, create it\r\n values.set(key, motionValue(thisStyle));\r\n }\r\n else {\r\n // Otherwise only update it if it's changed from a previous render\r\n if (thisStyle !== prevMotionStyles[key]) {\r\n var value = values.get(key);\r\n value.set(thisStyle);\r\n }\r\n }\r\n prevMotionStyles[key] = thisStyle;\r\n }\r\n else {\r\n style[key] = thisStyle;\r\n }\r\n }\r\n return transformValues ? transformValues(style) : style;\r\n};\n\nvar isKeyframesTarget = function (v) {\r\n return Array.isArray(v);\r\n};\n\nvar isCustomValue = function (v) {\r\n return Boolean(v && typeof v === \"object\" && v.mix && v.toValue);\r\n};\r\nvar resolveFinalValueInKeyframes = function (v) {\r\n // TODO maybe throw if v.length - 1 is placeholder token?\r\n return isKeyframesTarget(v) ? v[v.length - 1] || 0 : v;\r\n};\n\nvar auto = {\r\n test: function (v) { return v === \"auto\"; },\r\n parse: function (v) { return v; },\r\n};\r\nvar dimensionTypes = [number, px, percent, degrees, vw, vh, auto];\r\nvar valueTypes = __spreadArrays(dimensionTypes, [color, complex]);\r\nvar testValueType = function (v) { return function (type) { return type.test(v); }; };\r\nvar getDimensionValueType = function (v) {\r\n return dimensionTypes.find(testValueType(v));\r\n};\r\nvar getValueType = function (v) { return valueTypes.find(testValueType(v)); };\n\nvar underDampedSpring = function () { return ({\r\n type: \"spring\",\r\n stiffness: 500,\r\n damping: 25,\r\n restDelta: 0.5,\r\n restSpeed: 10,\r\n}); };\r\nvar overDampedSpring = function (to) { return ({\r\n type: \"spring\",\r\n stiffness: 700,\r\n damping: to === 0 ? 100 : 35,\r\n}); };\r\nvar linearTween = function () { return ({\r\n ease: \"linear\",\r\n duration: 0.3,\r\n}); };\r\nvar keyframes = function (values) { return ({\r\n type: \"keyframes\",\r\n duration: 0.8,\r\n values: values,\r\n}); };\r\nvar defaultTransitions = {\r\n x: underDampedSpring,\r\n y: underDampedSpring,\r\n z: underDampedSpring,\r\n rotate: underDampedSpring,\r\n rotateX: underDampedSpring,\r\n rotateY: underDampedSpring,\r\n rotateZ: underDampedSpring,\r\n scaleX: overDampedSpring,\r\n scaleY: overDampedSpring,\r\n scale: overDampedSpring,\r\n opacity: linearTween,\r\n backgroundColor: linearTween,\r\n color: linearTween,\r\n default: overDampedSpring,\r\n};\r\nvar getDefaultTransition = function (valueKey, to) {\r\n var transitionFactory;\r\n if (isKeyframesTarget(to)) {\r\n transitionFactory = keyframes;\r\n }\r\n else {\r\n transitionFactory =\r\n defaultTransitions[valueKey] || defaultTransitions.default;\r\n }\r\n return __assign({ to: to }, transitionFactory(to));\r\n};\n\n/**\r\n * A Popmotion action that accepts a single `to` prop. When it starts, it immediately\r\n * updates with `to` and then completes. By using this we can compose instant transitions\r\n * in with the same logic that applies `delay` or returns a `Promise` etc.\r\n *\r\n * Accepting `duration` is a little bit of a hack that simply defers the completetion of\r\n * the animation until after the duration finishes. This is for situations when you're **only**\r\n * animating non-animatable values and then setting something on `transitionEnd`. Really\r\n * you want this to fire after the \"animation\" finishes, rather than instantly.\r\n *\r\n * ```\r\n * animate={{\r\n * display: 'block',\r\n * transitionEnd: { display: 'none' }\r\n * }}\r\n * ```\r\n */\r\nvar just = function (_a) {\r\n var to = _a.to, duration = _a.duration;\r\n return action(function (_a) {\r\n var update = _a.update, complete = _a.complete;\r\n update(to);\r\n duration ? delay(duration).start({ complete: complete }) : complete();\r\n });\r\n};\n\nvar easingDefinitionToFunction = function (definition) {\r\n if (Array.isArray(definition)) {\r\n // If cubic bezier definition, create bezier curve\r\n invariant(definition.length === 4, \"Cubic bezier arrays must contain four numerical values.\");\r\n var x1 = definition[0], y1 = definition[1], x2 = definition[2], y2 = definition[3];\r\n return cubicBezier(x1, y1, x2, y2);\r\n }\r\n else if (typeof definition === \"string\") {\r\n // Else lookup from table\r\n invariant(easingLookup[definition] !== undefined, \"Invalid easing type '\" + definition + \"'\");\r\n return easingLookup[definition];\r\n }\r\n return definition;\r\n};\r\nvar isEasingArray = function (ease) {\r\n return Array.isArray(ease) && typeof ease[0] !== \"number\";\r\n};\n\nvar isDurationAnimation = function (v) {\r\n return v.hasOwnProperty(\"duration\") || v.hasOwnProperty(\"repeatDelay\");\r\n};\n\n/**\r\n * Check if a value is animatable. Examples:\r\n *\r\n * ✅: 100, \"100px\", \"#fff\"\r\n * ❌: \"block\", \"url(2.jpg)\"\r\n * @param value\r\n *\r\n * @internal\r\n */\r\nvar isAnimatable = function (key, value) {\r\n // If the list of keys tat might be non-animatable grows, replace with Set\r\n if (key === \"zIndex\")\r\n return false;\r\n // If it's a number or a keyframes array, we can animate it. We might at some point\r\n // need to do a deep isAnimatable check of keyframes, or let Popmotion handle this,\r\n // but for now lets leave it like this for performance reasons\r\n if (typeof value === \"number\" || Array.isArray(value))\r\n return true;\r\n if (typeof value === \"string\" && // It's animatable if we have a string\r\n complex.test(value) && // And it contains numbers and/or colors\r\n !value.startsWith(\"url(\") // Unless it starts with \"url(\"\r\n ) {\r\n return true;\r\n }\r\n return false;\r\n};\n\n/**\r\n * Converts seconds to milliseconds\r\n *\r\n * @param seconds - Time in seconds.\r\n * @return milliseconds - Converted time in milliseconds.\r\n */\r\nvar secondsToMilliseconds = function (seconds) { return seconds * 1000; };\n\nvar transitions = { tween: tween, spring: spring, keyframes: keyframes$1, inertia: inertia, just: just };\r\nvar transitionOptionParser = {\r\n tween: function (opts) {\r\n if (opts.ease) {\r\n var ease = isEasingArray(opts.ease) ? opts.ease[0] : opts.ease;\r\n opts.ease = easingDefinitionToFunction(ease);\r\n }\r\n return opts;\r\n },\r\n keyframes: function (_a) {\r\n var from = _a.from, to = _a.to, velocity = _a.velocity, opts = __rest(_a, [\"from\", \"to\", \"velocity\"]);\r\n if (opts.values && opts.values[0] === null) {\r\n var values = __spreadArrays(opts.values);\r\n values[0] = from;\r\n opts.values = values;\r\n }\r\n if (opts.ease) {\r\n opts.easings = isEasingArray(opts.ease)\r\n ? opts.ease.map(easingDefinitionToFunction)\r\n : easingDefinitionToFunction(opts.ease);\r\n }\r\n opts.ease = linear;\r\n return opts;\r\n },\r\n};\r\nvar isTransitionDefined = function (_a) {\r\n var when = _a.when, delay = _a.delay, delayChildren = _a.delayChildren, staggerChildren = _a.staggerChildren, staggerDirection = _a.staggerDirection, transition = __rest(_a, [\"when\", \"delay\", \"delayChildren\", \"staggerChildren\", \"staggerDirection\"]);\r\n return Object.keys(transition).length;\r\n};\r\nvar getTransitionDefinition = function (key, to, transitionDefinition) {\r\n var delay = transitionDefinition ? transitionDefinition.delay : 0;\r\n // If no object, return default transition\r\n // A better way to handle this would be to deconstruct out all the shared Orchestration props\r\n // and see if there's any props remaining\r\n if (transitionDefinition === undefined ||\r\n !isTransitionDefined(transitionDefinition)) {\r\n return __assign({ delay: delay }, getDefaultTransition(key, to));\r\n }\r\n var valueTransitionDefinition = transitionDefinition[key] ||\r\n transitionDefinition.default ||\r\n transitionDefinition;\r\n if (valueTransitionDefinition.type === false) {\r\n return {\r\n delay: valueTransitionDefinition.hasOwnProperty(\"delay\")\r\n ? valueTransitionDefinition.delay\r\n : delay,\r\n to: isKeyframesTarget(to)\r\n ? to[to.length - 1]\r\n : to,\r\n type: \"just\",\r\n };\r\n }\r\n else if (isKeyframesTarget(to)) {\r\n return __assign(__assign({ values: to, duration: 0.8, delay: delay, ease: \"linear\" }, valueTransitionDefinition), { \r\n // This animation must be keyframes if we're animating through an array\r\n type: \"keyframes\" });\r\n }\r\n else {\r\n return __assign({ type: \"tween\", to: to,\r\n delay: delay }, valueTransitionDefinition);\r\n }\r\n};\r\nvar preprocessOptions = function (type, opts) {\r\n return transitionOptionParser[type]\r\n ? transitionOptionParser[type](opts)\r\n : opts;\r\n};\r\nvar getAnimation = function (key, value, target, transition) {\r\n var origin = value.get();\r\n var isOriginAnimatable = isAnimatable(key, origin);\r\n var isTargetAnimatable = isAnimatable(key, target);\r\n // TODO we could probably improve this check to ensure both values are of the same type -\r\n // for instance 100 to #fff. This might live better in Popmotion.\r\n warning(isOriginAnimatable === isTargetAnimatable, \"You are trying to animate \" + key + \" from \\\"\" + origin + \"\\\" to \" + target + \". \\\"\" + origin + \"\\\" is not an animatable value - to enable this animation set \" + origin + \" to a value animatable to \" + target + \" via the `style` property.\");\r\n // Parse the `transition` prop and return options for the Popmotion animation\r\n var _a = getTransitionDefinition(key, target, transition), _b = _a.type, type = _b === void 0 ? \"tween\" : _b, transitionDefinition = __rest(_a, [\"type\"]);\r\n // If this is an animatable pair of values, return an animation, otherwise use `just`\r\n var actionFactory = isOriginAnimatable && isTargetAnimatable\r\n ? transitions[type]\r\n : just;\r\n var opts = preprocessOptions(type, __assign({ from: origin, velocity: value.getVelocity() }, transitionDefinition));\r\n // Convert duration from Framer Motion's seconds into Popmotion's milliseconds\r\n if (isDurationAnimation(opts)) {\r\n if (opts.duration) {\r\n opts.duration = secondsToMilliseconds(opts.duration);\r\n }\r\n if (opts.repeatDelay) {\r\n opts.repeatDelay = secondsToMilliseconds(opts.repeatDelay);\r\n }\r\n }\r\n return [actionFactory, opts];\r\n};\r\n/**\r\n * Start animation on a value. This function completely encapsulates Popmotion-specific logic.\r\n *\r\n * @internal\r\n */\r\nfunction startAnimation(key, value, target, _a) {\r\n var _b = _a.delay, delay$1 = _b === void 0 ? 0 : _b, transition = __rest(_a, [\"delay\"]);\r\n return value.start(function (complete) {\r\n var activeAnimation;\r\n var _a = getAnimation(key, value, target, transition), animationFactory = _a[0], _b = _a[1], valueDelay = _b.delay, options = __rest(_b, [\"delay\"]);\r\n if (valueDelay !== undefined) {\r\n delay$1 = valueDelay;\r\n }\r\n var animate = function () {\r\n var animation = animationFactory(options);\r\n // Bind animation opts to animation\r\n activeAnimation = animation.start({\r\n update: function (v) { return value.set(v); },\r\n complete: complete,\r\n });\r\n };\r\n // If we're delaying this animation, only resolve it **after** the delay to\r\n // ensure the value's resolve velocity is up-to-date.\r\n if (delay$1) {\r\n activeAnimation = delay(secondsToMilliseconds(delay$1)).start({\r\n complete: animate,\r\n });\r\n }\r\n else {\r\n animate();\r\n }\r\n return function () {\r\n if (activeAnimation)\r\n activeAnimation.stop();\r\n };\r\n });\r\n}\n\n/**\r\n * Get the current value of every `MotionValue`\r\n * @param values -\r\n */\r\nvar getCurrent = function (values) {\r\n var current = {};\r\n values.forEach(function (value, key) { return (current[key] = value.get()); });\r\n return current;\r\n};\r\n/**\r\n * Get the current velocity of every `MotionValue`\r\n * @param values -\r\n */\r\nvar getVelocity = function (values) {\r\n var velocity = {};\r\n values.forEach(function (value, key) { return (velocity[key] = value.getVelocity()); });\r\n return velocity;\r\n};\r\n/**\r\n * Check if value is a function that returns a `Target`. A generic typeof === 'function'\r\n * check, just helps with typing.\r\n * @param p -\r\n */\r\nvar isTargetResolver = function (p) {\r\n return typeof p === \"function\";\r\n};\r\n/**\r\n * Check if value is a list of variant labels\r\n * @param v -\r\n */\r\nvar isVariantLabels = function (v) { return Array.isArray(v); };\r\n/**\r\n * Check if value is a numerical string, ie \"100\" or \"100px\"\r\n */\r\nvar isNumericalString = function (v) { return /^\\d*\\.?\\d+$/.test(v); };\r\n/**\r\n * Control animations for a single component\r\n *\r\n * @internal\r\n */\r\nvar ValueAnimationControls = /** @class */ (function () {\r\n function ValueAnimationControls(_a) {\r\n var _this = this;\r\n var values = _a.values, readValueFromSource = _a.readValueFromSource, makeTargetAnimatable = _a.makeTargetAnimatable;\r\n /**\r\n * A reference to the component's latest props. We could probably ditch this in\r\n * favour to a reference to the `custom` prop now we don't send all props through\r\n * to target resolvers.\r\n */\r\n this.props = {};\r\n /**\r\n * The component's variants, as provided by `variants`\r\n */\r\n this.variants = {};\r\n /**\r\n * A set of values that we animate back to when a value is cleared of all overrides.\r\n */\r\n this.baseTarget = {};\r\n /**\r\n * A series of target overrides that we can animate to/from when overrides are set/cleared.\r\n */\r\n this.overrides = [];\r\n /**\r\n * A series of target overrides as they were originally resolved.\r\n */\r\n this.resolvedOverrides = [];\r\n /**\r\n * A Set of currently active override indexes\r\n */\r\n this.activeOverrides = new Set();\r\n /**\r\n * A Set of value keys that are currently animating.\r\n */\r\n this.isAnimating = new Set();\r\n /**\r\n * Check if the associated `MotionValueMap` has a key with the provided string.\r\n * Pre-bound to the class so we can provide directly to the `filter` in `checkForNewValues`.\r\n */\r\n this.hasValue = function (key) { return !_this.values.has(key); };\r\n this.values = values;\r\n this.readValueFromSource = readValueFromSource;\r\n this.makeTargetAnimatable = makeTargetAnimatable;\r\n this.values.forEach(function (value, key) { return (_this.baseTarget[key] = value.get()); });\r\n }\r\n /**\r\n * Set the reference to the component's props.\r\n * @param props -\r\n */\r\n ValueAnimationControls.prototype.setProps = function (props) {\r\n this.props = props;\r\n };\r\n /**\r\n * Set the reference to the component's variants\r\n * @param variants -\r\n */\r\n ValueAnimationControls.prototype.setVariants = function (variants) {\r\n if (variants)\r\n this.variants = variants;\r\n };\r\n /**\r\n * Set the component's default transition\r\n * @param transition -\r\n */\r\n ValueAnimationControls.prototype.setDefaultTransition = function (transition) {\r\n if (transition)\r\n this.defaultTransition = transition;\r\n };\r\n /**\r\n * Set motion values without animation.\r\n *\r\n * @param definition -\r\n * @param isActive -\r\n */\r\n ValueAnimationControls.prototype.setValues = function (definition, _a) {\r\n var _this = this;\r\n var _b = _a === void 0 ? {} : _a, _c = _b.isActive, isActive = _c === void 0 ? new Set() : _c, priority = _b.priority;\r\n var _d = this.resolveVariant(definition), target = _d.target, transitionEnd = _d.transitionEnd;\r\n target = this.transformValues(__assign(__assign({}, target), transitionEnd));\r\n return Object.keys(target).forEach(function (key) {\r\n if (isActive.has(key))\r\n return;\r\n isActive.add(key);\r\n if (target) {\r\n var targetValue = resolveFinalValueInKeyframes(target[key]);\r\n if (_this.values.has(key)) {\r\n var value = _this.values.get(key);\r\n value && value.set(targetValue);\r\n }\r\n else {\r\n _this.values.set(key, motionValue(targetValue));\r\n }\r\n if (!priority)\r\n _this.baseTarget[key] = targetValue;\r\n }\r\n });\r\n };\r\n /**\r\n * Allows `transformValues` to be set by a component that allows us to\r\n * transform the values in a given `Target`. This allows Framer Library\r\n * to extend Framer Motion to animate `Color` variables etc. Currently we have\r\n * to manually support these extended types here in Framer Motion.\r\n *\r\n * @param values -\r\n */\r\n ValueAnimationControls.prototype.transformValues = function (values) {\r\n var transformValues = this.props.transformValues;\r\n return transformValues ? transformValues(values) : values;\r\n };\r\n /**\r\n * Check a `Target` for new values we haven't animated yet, and add them\r\n * to the `MotionValueMap`.\r\n *\r\n * Currently there's functionality here that is DOM-specific, we should allow\r\n * this functionality to be injected by the factory that creates DOM-specific\r\n * components.\r\n *\r\n * @param target -\r\n */\r\n ValueAnimationControls.prototype.checkForNewValues = function (target) {\r\n var newValueKeys = Object.keys(target).filter(this.hasValue);\r\n var numNewValues = newValueKeys.length;\r\n if (!numNewValues)\r\n return;\r\n for (var i = 0; i < numNewValues; i++) {\r\n var key = newValueKeys[i];\r\n var targetValue = target[key];\r\n var value = null;\r\n // If this is a keyframes value, we can attempt to use the first value in the\r\n // array as that's going to be the first value of the animation anyway\r\n if (Array.isArray(targetValue)) {\r\n value = targetValue[0];\r\n }\r\n // If it isn't a keyframes or the first keyframes value was set as `null`, read the\r\n // value from the DOM. It might be worth investigating whether to check props (for SVG)\r\n // or props.style (for HTML) if the value exists there before attempting to read.\r\n if (value === null) {\r\n value = this.readValueFromSource(key);\r\n invariant(value !== null, \"No initial value for \\\"\" + key + \"\\\" can be inferred. Ensure an initial value for \\\"\" + key + \"\\\" is defined on the component.\");\r\n }\r\n if (typeof value === \"string\" && isNumericalString(value)) {\r\n // If this is a number read as a string, ie \"0\" or \"200\", convert it to a number\r\n value = parseFloat(value);\r\n }\r\n else if (!getValueType(value) && complex.test(targetValue)) {\r\n // If value is not recognised as animatable, ie \"none\", create an animatable version origin based on the target\r\n value = complex.getAnimatableNone(targetValue);\r\n }\r\n this.values.set(key, motionValue(value));\r\n this.baseTarget[key] = value;\r\n }\r\n };\r\n /**\r\n * Resolve a variant from its label or resolver into an actual `Target` we can animate to.\r\n * @param variant -\r\n */\r\n ValueAnimationControls.prototype.resolveVariant = function (variant) {\r\n if (!variant) {\r\n return {\r\n target: undefined,\r\n transition: undefined,\r\n transitionEnd: undefined,\r\n };\r\n }\r\n if (isTargetResolver(variant)) {\r\n // resolve current and velocity\r\n variant = variant(this.props.custom, getCurrent(this.values), getVelocity(this.values));\r\n }\r\n var _a = variant.transition, transition = _a === void 0 ? this.defaultTransition : _a, transitionEnd = variant.transitionEnd, target = __rest(variant, [\"transition\", \"transitionEnd\"]);\r\n return { transition: transition, transitionEnd: transitionEnd, target: target };\r\n };\r\n /**\r\n * Get the highest active override priority index\r\n */\r\n ValueAnimationControls.prototype.getHighestPriority = function () {\r\n if (!this.activeOverrides.size)\r\n return 0;\r\n return Math.max.apply(Math, Array.from(this.activeOverrides));\r\n };\r\n /**\r\n * Set an override. We add this layer of indirection so if, for instance, a tap gesture\r\n * starts and overrides a hover gesture, when we clear the tap gesture and fallback to the\r\n * hover gesture, if that hover gesture has changed in the meantime we can go to that rather\r\n * than the one that was resolved when the hover gesture animation started.\r\n *\r\n * @param definition -\r\n * @param overrideIndex -\r\n */\r\n ValueAnimationControls.prototype.setOverride = function (definition, overrideIndex) {\r\n this.overrides[overrideIndex] = definition;\r\n if (this.children) {\r\n this.children.forEach(function (child) {\r\n return child.setOverride(definition, overrideIndex);\r\n });\r\n }\r\n };\r\n /**\r\n * Start an override animation.\r\n * @param overrideIndex -\r\n */\r\n ValueAnimationControls.prototype.startOverride = function (overrideIndex) {\r\n var override = this.overrides[overrideIndex];\r\n if (override) {\r\n return this.start(override, { priority: overrideIndex });\r\n }\r\n };\r\n /**\r\n * Clear an override. We check every value we animated to in this override to see if\r\n * its present on any lower-priority overrides. If not, we animate it back to its base target.\r\n * @param overrideIndex -\r\n */\r\n ValueAnimationControls.prototype.clearOverride = function (overrideIndex) {\r\n var _this = this;\r\n if (this.children) {\r\n this.children.forEach(function (child) { return child.clearOverride(overrideIndex); });\r\n }\r\n var override = this.overrides[overrideIndex];\r\n if (!override)\r\n return;\r\n this.activeOverrides.delete(overrideIndex);\r\n var highest = this.getHighestPriority();\r\n this.resetIsAnimating();\r\n if (highest) {\r\n var highestOverride = this.overrides[highest];\r\n highestOverride && this.startOverride(highest);\r\n }\r\n // Figure out which remaining values were affected by the override and animate those\r\n var overrideTarget = this.resolvedOverrides[overrideIndex];\r\n if (!overrideTarget)\r\n return;\r\n var remainingValues = {};\r\n for (var key in this.baseTarget) {\r\n if (overrideTarget[key] !== undefined) {\r\n remainingValues[key] = this.baseTarget[key];\r\n }\r\n }\r\n this.onStart();\r\n this.animate(remainingValues).then(function () { return _this.onComplete(); });\r\n };\r\n /**\r\n * Apply a target/variant without any animation\r\n */\r\n ValueAnimationControls.prototype.apply = function (definition) {\r\n if (Array.isArray(definition)) {\r\n return this.applyVariantLabels(definition);\r\n }\r\n else if (typeof definition === \"string\") {\r\n return this.applyVariantLabels([definition]);\r\n }\r\n else {\r\n this.setValues(definition);\r\n }\r\n };\r\n /**\r\n * Apply variant labels without animation\r\n */\r\n ValueAnimationControls.prototype.applyVariantLabels = function (variantLabelList) {\r\n var _this = this;\r\n var isActive = new Set();\r\n var reversedList = __spreadArrays(variantLabelList).reverse();\r\n reversedList.forEach(function (key) {\r\n var _a = _this.resolveVariant(_this.variants[key]), target = _a.target, transitionEnd = _a.transitionEnd;\r\n if (transitionEnd) {\r\n _this.setValues(transitionEnd, { isActive: isActive });\r\n }\r\n if (target) {\r\n _this.setValues(target, { isActive: isActive });\r\n }\r\n if (_this.children && _this.children.size) {\r\n _this.children.forEach(function (child) {\r\n return child.applyVariantLabels(variantLabelList);\r\n });\r\n }\r\n });\r\n };\r\n ValueAnimationControls.prototype.start = function (definition, opts) {\r\n var _this = this;\r\n if (opts === void 0) { opts = {}; }\r\n if (opts.priority) {\r\n this.activeOverrides.add(opts.priority);\r\n }\r\n this.resetIsAnimating(opts.priority);\r\n var animation;\r\n if (isVariantLabels(definition)) {\r\n animation = this.animateVariantLabels(definition, opts);\r\n }\r\n else if (typeof definition === \"string\") {\r\n animation = this.animateVariant(definition, opts);\r\n }\r\n else {\r\n animation = this.animate(definition, opts);\r\n }\r\n this.onStart();\r\n return animation.then(function () { return _this.onComplete(); });\r\n };\r\n ValueAnimationControls.prototype.animate = function (animationDefinition, _a) {\r\n var _this = this;\r\n var _b = _a === void 0 ? {} : _a, _c = _b.delay, delay = _c === void 0 ? 0 : _c, _d = _b.priority, priority = _d === void 0 ? 0 : _d, transitionOverride = _b.transitionOverride;\r\n var _e = this.resolveVariant(animationDefinition), target = _e.target, transition = _e.transition, transitionEnd = _e.transitionEnd;\r\n if (transitionOverride) {\r\n transition = transitionOverride;\r\n }\r\n if (!target)\r\n return Promise.resolve();\r\n target = this.transformValues(target);\r\n if (transitionEnd) {\r\n transitionEnd = this.transformValues(transitionEnd);\r\n }\r\n this.checkForNewValues(target);\r\n if (this.makeTargetAnimatable) {\r\n var animatable = this.makeTargetAnimatable(target, transitionEnd);\r\n target = animatable.target;\r\n transitionEnd = animatable.transitionEnd;\r\n }\r\n if (priority) {\r\n this.resolvedOverrides[priority] = target;\r\n }\r\n this.checkForNewValues(target);\r\n var animations = [];\r\n for (var key in target) {\r\n var value = this.values.get(key);\r\n if (!value || !target || target[key] === undefined)\r\n continue;\r\n var valueTarget = target[key];\r\n if (!priority) {\r\n this.baseTarget[key] = resolveFinalValueInKeyframes(valueTarget);\r\n }\r\n if (this.isAnimating.has(key))\r\n continue;\r\n this.isAnimating.add(key);\r\n animations.push(startAnimation(key, value, valueTarget, __assign({ delay: delay }, transition)));\r\n }\r\n var allAnimations = Promise.all(animations);\r\n return transitionEnd\r\n ? allAnimations.then(function () {\r\n _this.setValues(transitionEnd, { priority: priority });\r\n })\r\n : allAnimations;\r\n };\r\n ValueAnimationControls.prototype.animateVariantLabels = function (variantLabels, opts) {\r\n var _this = this;\r\n var animations = __spreadArrays(variantLabels).reverse()\r\n .map(function (label) { return _this.animateVariant(label, opts); });\r\n return Promise.all(animations);\r\n };\r\n ValueAnimationControls.prototype.animateVariant = function (variantLabel, opts) {\r\n var _this = this;\r\n var when = false;\r\n var delayChildren = 0;\r\n var staggerChildren = 0;\r\n var staggerDirection = 1;\r\n var priority = (opts && opts.priority) || 0;\r\n var variant = this.variants[variantLabel];\r\n var getAnimations = variant\r\n ? function () { return _this.animate(variant, opts); }\r\n : function () { return Promise.resolve(); };\r\n var getChildrenAnimations = this.children\r\n ? function () {\r\n return _this.animateChildren(variantLabel, delayChildren, staggerChildren, staggerDirection, priority);\r\n }\r\n : function () { return Promise.resolve(); };\r\n if (variant && this.children) {\r\n var transition = this.resolveVariant(variant).transition;\r\n if (transition) {\r\n when = transition.when || when;\r\n delayChildren = transition.delayChildren || delayChildren;\r\n staggerChildren = transition.staggerChildren || staggerChildren;\r\n staggerDirection =\r\n transition.staggerDirection || staggerDirection;\r\n }\r\n }\r\n if (when) {\r\n var _a = when === \"beforeChildren\"\r\n ? [getAnimations, getChildrenAnimations]\r\n : [getChildrenAnimations, getAnimations], first = _a[0], last = _a[1];\r\n return first().then(last);\r\n }\r\n else {\r\n return Promise.all([getAnimations(), getChildrenAnimations()]);\r\n }\r\n };\r\n ValueAnimationControls.prototype.animateChildren = function (variantLabel, delayChildren, staggerChildren, staggerDirection, priority) {\r\n if (delayChildren === void 0) { delayChildren = 0; }\r\n if (staggerChildren === void 0) { staggerChildren = 0; }\r\n if (staggerDirection === void 0) { staggerDirection = 1; }\r\n if (priority === void 0) { priority = 0; }\r\n if (!this.children) {\r\n return Promise.resolve();\r\n }\r\n var animations = [];\r\n var maxStaggerDuration = (this.children.size - 1) * staggerChildren;\r\n var generateStaggerDuration = staggerDirection === 1\r\n ? function (i) { return i * staggerChildren; }\r\n : function (i) { return maxStaggerDuration - i * staggerChildren; };\r\n Array.from(this.children).forEach(function (childControls, i) {\r\n var animation = childControls.animateVariant(variantLabel, {\r\n priority: priority,\r\n delay: delayChildren + generateStaggerDuration(i),\r\n });\r\n animations.push(animation);\r\n });\r\n return Promise.all(animations);\r\n };\r\n ValueAnimationControls.prototype.onStart = function () {\r\n var onAnimationStart = this.props.onAnimationStart;\r\n onAnimationStart && onAnimationStart();\r\n };\r\n ValueAnimationControls.prototype.onComplete = function () {\r\n var onAnimationComplete = this.props.onAnimationComplete;\r\n onAnimationComplete && onAnimationComplete();\r\n };\r\n ValueAnimationControls.prototype.checkOverrideIsAnimating = function (priority) {\r\n var numOverrides = this.overrides.length;\r\n for (var i = priority + 1; i < numOverrides; i++) {\r\n var resolvedOverride = this.resolvedOverrides[i];\r\n if (resolvedOverride) {\r\n for (var key in resolvedOverride) {\r\n this.isAnimating.add(key);\r\n }\r\n }\r\n }\r\n };\r\n ValueAnimationControls.prototype.resetIsAnimating = function (priority) {\r\n if (priority === void 0) { priority = 0; }\r\n this.isAnimating.clear();\r\n // If this isn't the highest priority gesture, block the animation\r\n // of anything that's currently being animated\r\n if (priority < this.getHighestPriority()) {\r\n this.checkOverrideIsAnimating(priority);\r\n }\r\n if (this.children) {\r\n this.children.forEach(function (child) { return child.resetIsAnimating(priority); });\r\n }\r\n };\r\n ValueAnimationControls.prototype.stop = function () {\r\n this.values.forEach(function (value) { return value.stop(); });\r\n };\r\n /**\r\n * Add the controls of a child component.\r\n * @param controls -\r\n */\r\n ValueAnimationControls.prototype.addChild = function (controls) {\r\n if (!this.children) {\r\n this.children = new Set();\r\n }\r\n this.children.add(controls);\r\n // We set child overrides when `setOverride` is called, but also have to do it here\r\n // as the first time `setOverride` is called all the children might not have been added yet.\r\n this.overrides.forEach(function (override, i) {\r\n override && controls.setOverride(override, i);\r\n });\r\n };\r\n ValueAnimationControls.prototype.removeChild = function (controls) {\r\n if (!this.children) {\r\n return;\r\n }\r\n this.children.delete(controls);\r\n };\r\n ValueAnimationControls.prototype.resetChildren = function () {\r\n if (this.children)\r\n this.children.clear();\r\n };\r\n return ValueAnimationControls;\r\n}());\n\n/**\r\n * Use callback either only on the initial render or on all renders. In concurrent mode\r\n * the \"initial\" render might run multiple times\r\n *\r\n * @param callback - Callback to run\r\n * @param isInitialOnly - Set to `true` to only run on initial render, or `false` for all renders. Defaults to `false`.\r\n *\r\n * @public\r\n */\r\nfunction useInitialOrEveryRender(callback, isInitialOnly) {\r\n if (isInitialOnly === void 0) { isInitialOnly = false; }\r\n var isInitialRender = useRef(true);\r\n if (!isInitialOnly || (isInitialOnly && isInitialRender.current)) {\r\n callback();\r\n }\r\n isInitialRender.current = false;\r\n}\n\n/**\r\n * Control animations on one or more components.\r\n *\r\n * @public\r\n */\r\nvar AnimationControls = /** @class */ (function () {\r\n function AnimationControls() {\r\n /**\r\n * Track whether the host component has mounted.\r\n *\r\n * @internal\r\n */\r\n this.hasMounted = false;\r\n /**\r\n * Pending animations that are started before a component is mounted.\r\n *\r\n * @internal\r\n */\r\n this.pendingAnimations = [];\r\n /**\r\n * A collection of linked component animation controls.\r\n *\r\n * @internal\r\n */\r\n this.componentControls = new Set();\r\n }\r\n /**\r\n * Set variants on this and all child components.\r\n *\r\n * @param variants - The variants to set\r\n *\r\n * @internal\r\n */\r\n AnimationControls.prototype.setVariants = function (variants) {\r\n this.variants = variants;\r\n this.componentControls.forEach(function (controls) {\r\n return controls.setVariants(variants);\r\n });\r\n };\r\n /**\r\n * Set a default transition on this and all child components\r\n *\r\n * @param transition - The default transition to set\r\n *\r\n * @internal\r\n */\r\n AnimationControls.prototype.setDefaultTransition = function (transition) {\r\n this.defaultTransition = transition;\r\n this.componentControls.forEach(function (controls) {\r\n return controls.setDefaultTransition(transition);\r\n });\r\n };\r\n /**\r\n * Subscribes a component's animation controls to this.\r\n *\r\n * @param controls - The controls to subscribe\r\n * @returns An unsubscribe function.\r\n *\r\n * @internal\r\n */\r\n AnimationControls.prototype.subscribe = function (controls) {\r\n var _this = this;\r\n this.componentControls.add(controls);\r\n if (this.variants)\r\n controls.setVariants(this.variants);\r\n if (this.defaultTransition)\r\n controls.setDefaultTransition(this.defaultTransition);\r\n return function () { return _this.componentControls.delete(controls); };\r\n };\r\n /**\r\n * Starts an animation on all linked components.\r\n *\r\n * @remarks\r\n *\r\n * ```jsx\r\n * controls.start(\"variantLabel\")\r\n * controls.start({\r\n * x: 0,\r\n * transition: { duration: 1 }\r\n * })\r\n * ```\r\n *\r\n * @param definition - Properties or variant label to animate to\r\n * @param transition - Optional `transtion` to apply to a variant\r\n * @returns - A `Promise` that resolves when all animations have completed.\r\n *\r\n * @public\r\n */\r\n AnimationControls.prototype.start = function (definition, transitionOverride) {\r\n var _this = this;\r\n if (this.hasMounted) {\r\n var animations_1 = [];\r\n this.componentControls.forEach(function (controls) {\r\n var animation = controls.start(definition, {\r\n transitionOverride: transitionOverride,\r\n });\r\n animations_1.push(animation);\r\n });\r\n return Promise.all(animations_1);\r\n }\r\n else {\r\n return new Promise(function (resolve) {\r\n _this.pendingAnimations.push({\r\n animation: [definition, transitionOverride],\r\n resolve: resolve,\r\n });\r\n });\r\n }\r\n };\r\n /**\r\n * Instantly set to a set of properties or a variant.\r\n *\r\n * ```jsx\r\n * // With properties\r\n * controls.set({ opacity: 0 })\r\n *\r\n * // With variants\r\n * controls.set(\"hidden\")\r\n * ```\r\n *\r\n * @internalremarks\r\n * We could perform a similar trick to `.start` where this can be called before mount\r\n * and we maintain a list of of pending actions that get applied on mount. But the\r\n * expectation of `set` is that it happens synchronously and this would be difficult\r\n * to do before any children have even attached themselves. It's also poor practise\r\n * and we should discourage render-synchronous `.start` calls rather than lean into this.\r\n *\r\n * @public\r\n */\r\n AnimationControls.prototype.set = function (definition) {\r\n invariant(this.hasMounted, \"controls.set() should only be called after a component has mounted. Consider calling within a useEffect hook.\");\r\n return this.componentControls.forEach(function (controls) {\r\n return controls.apply(definition);\r\n });\r\n };\r\n /**\r\n * Stops animations on all linked components.\r\n *\r\n * ```jsx\r\n * controls.stop()\r\n * ```\r\n *\r\n * @public\r\n */\r\n AnimationControls.prototype.stop = function () {\r\n this.componentControls.forEach(function (controls) { return controls.stop(); });\r\n };\r\n /**\r\n * Initialises the animation controls.\r\n *\r\n * @internal\r\n */\r\n AnimationControls.prototype.mount = function () {\r\n var _this = this;\r\n this.hasMounted = true;\r\n this.pendingAnimations.forEach(function (_a) {\r\n var animation = _a.animation, resolve = _a.resolve;\r\n return _this.start.apply(_this, animation).then(resolve);\r\n });\r\n };\r\n /**\r\n * Stops all child animations when the host component unmounts.\r\n *\r\n * @internal\r\n */\r\n AnimationControls.prototype.unmount = function () {\r\n this.hasMounted = false;\r\n this.stop();\r\n };\r\n return AnimationControls;\r\n}());\r\n/**\r\n * @internal\r\n */\r\nvar animationControls = function () { return new AnimationControls(); };\n\n/**\r\n * @internal\r\n */\r\nvar MotionContext = createContext({\r\n static: false,\r\n});\r\nvar isVariantLabel = function (v) {\r\n return typeof v === \"string\" || Array.isArray(v);\r\n};\r\nvar isAnimationControls = function (v) {\r\n return v instanceof AnimationControls;\r\n};\r\n/**\r\n * Set up the context for children motion components.\r\n *\r\n * We also use this opportunity to apply `initial` values\r\n */\r\nvar useMotionContext = function (parentContext, controls, values, isStatic, _a) {\r\n if (isStatic === void 0) { isStatic = false; }\r\n var initial = _a.initial, animate = _a.animate, variants = _a.variants, whileTap = _a.whileTap, whileHover = _a.whileHover;\r\n // Override initial with that from a parent context, if defined\r\n if (parentContext.exitProps &&\r\n parentContext.exitProps.initial !== undefined) {\r\n initial = parentContext.exitProps.initial;\r\n }\r\n var initialState;\r\n if (initial === false && !isAnimationControls(animate)) {\r\n initialState = animate;\r\n }\r\n else if (typeof initial !== \"boolean\") {\r\n initialState = initial;\r\n }\r\n // Track mounted status so children can detect whether they were present during their\r\n // parent's first render\r\n var hasMounted = useRef(false);\r\n // We propagate this component's ValueAnimationControls *if* we're being provided variants,\r\n // if we're being used to control variants, or if we're being passed animation controls.\r\n // Otherwise this component should be \"invisible\" to variant propagation. This is a slight concession\r\n // to Framer X where every `Frame` is a `motion` component and it might be if we change that in the future\r\n // that this restriction is removed.\r\n var shouldPropagateControls = variants ||\r\n isVariantLabel(animate) ||\r\n isVariantLabel(whileTap) ||\r\n isVariantLabel(whileHover) ||\r\n isAnimationControls(animate);\r\n // If this component's `initial` prop is a variant label, propagate it. Otherwise pass the parent's.\r\n var targetInitial = isVariantLabel(initialState)\r\n ? initialState\r\n : parentContext.initial;\r\n // If this is a variant tree we need to propagate the `animate` prop in case new children are added after\r\n // the tree initially animates.\r\n var targetAnimate = isVariantLabel(animate)\r\n ? animate\r\n : parentContext.animate;\r\n // Only allow `initial` to trigger context re-renders if this is a `static` component (ie we're on the Framer canvas)\r\n // or in another non-animation/interaction environment.\r\n var initialDependency = isStatic ? targetInitial : null;\r\n // Only allow `animate` to trigger context re-renders if it's a variant label. If this is an array of\r\n // variant labels there's probably an optimisation to deep-compare but it might be an over-optimisation.\r\n // We want to do this as we rely on React's component rendering order each render cycle to determine\r\n // the new order of any child components for the `staggerChildren` functionality.\r\n var animateDependency = shouldPropagateControls && isVariantLabel(targetAnimate)\r\n ? targetAnimate\r\n : null;\r\n // The context to provide to the child. We `useMemo` because although `controls` and `initial` are\r\n // unlikely to change, by making the context an object it'll be considered a new value every render.\r\n // So all child motion components will re-render as a result.\r\n var context = useMemo(function () { return ({\r\n controls: shouldPropagateControls\r\n ? controls\r\n : parentContext.controls,\r\n initial: targetInitial,\r\n animate: targetAnimate,\r\n values: values,\r\n hasMounted: hasMounted,\r\n isReducedMotion: parentContext.isReducedMotion,\r\n }); }, [initialDependency, animateDependency, parentContext.isReducedMotion]);\r\n // Update the `static` property every render. This is unlikely to change but also essentially free.\r\n context.static = isStatic;\r\n // Set initial state. If this is a static component (ie in Framer canvas), respond to updates\r\n // in `initial`.\r\n useInitialOrEveryRender(function () {\r\n var initialToApply = initialState || parentContext.initial;\r\n initialToApply && controls.apply(initialToApply);\r\n }, !isStatic);\r\n useEffect(function () {\r\n hasMounted.current = true;\r\n }, []);\r\n return context;\r\n};\n\n/**\r\n * Creates an imperative set of controls to trigger animations.\r\n *\r\n * This allows a consolidated, uniform API for animations, to be triggered by other APIs like the `animate` prop, or the gesture handlers.\r\n *\r\n * @param values\r\n * @param props\r\n * @param ref\r\n * @param subscribeToParentControls\r\n *\r\n * @internal\r\n */\r\nfunction useValueAnimationControls(config, props, subscribeToParentControls, parentContext) {\r\n var variants = props.variants, transition = props.transition;\r\n var parentControls = useContext(MotionContext).controls;\r\n var controls = useConstant(function () { return new ValueAnimationControls(config); });\r\n // Reset and resubscribe children every render to ensure stagger order is correct\r\n if (!parentContext ||\r\n !parentContext.exitProps ||\r\n !parentContext.exitProps.isExiting) {\r\n controls.resetChildren();\r\n controls.setProps(props);\r\n controls.setVariants(variants);\r\n controls.setDefaultTransition(transition);\r\n }\r\n // We have to subscribe to the parent controls within a useEffect rather than during render,\r\n // as\r\n useEffect(function () {\r\n if (subscribeToParentControls && parentControls) {\r\n parentControls.addChild(controls);\r\n }\r\n });\r\n useEffect(function () {\r\n return function () {\r\n // Remove reference to onAnimationComplete from controls. All the MotionValues\r\n // are unsubscribed from this component separately. We let animations run out\r\n // as they might be animating other components.\r\n var onAnimationComplete = props.onAnimationComplete, unmountProps = __rest(props, [\"onAnimationComplete\"]);\r\n controls.setProps(unmountProps);\r\n parentControls && parentControls.removeChild(controls);\r\n };\r\n }, []);\r\n return controls;\r\n}\n\nvar checkShouldInheritVariant = function (_a) {\r\n var animate = _a.animate, variants = _a.variants, _b = _a.inherit, inherit = _b === void 0 ? true : _b;\r\n return (inherit &&\r\n !!variants &&\r\n (!animate || animate instanceof AnimationControls));\r\n};\n\n/**\r\n * Uses the ref that is passed in, or creates a new one\r\n * @param external - External ref\r\n * @internal\r\n */\r\nfunction useExternalRef(externalRef) {\r\n // We're conditionally calling `useRef` here which is sort of naughty as hooks\r\n // shouldn't be called conditionally. However, Framer Motion will break if this\r\n // condition changes anyway. It might be possible to use an invariant here to\r\n // make it explicit, but I expect changing `ref` is not normal behaviour.\r\n var ref = !externalRef || typeof externalRef === \"function\"\r\n ? useRef(null)\r\n : externalRef;\r\n // Handle `ref` functions. Again, calling the hook conditionally is kind of naughty\r\n // but `ref` types changing between renders would break Motion anyway. If we receive\r\n // bug reports about this, we should track the provided ref and throw an invariant\r\n // rather than move the conditional to inside the useEffect as this will be fired\r\n // for every Frame component within Framer.\r\n if (externalRef && typeof externalRef === \"function\") {\r\n useEffect(function () {\r\n externalRef(ref.current);\r\n return function () { return externalRef(null); };\r\n }, []);\r\n }\r\n return ref;\r\n}\n\n/**\r\n * @internal\r\n */\r\nvar createMotionComponent = function (_a) {\r\n var getValueControlsConfig = _a.getValueControlsConfig, loadFunctionalityComponents = _a.loadFunctionalityComponents, renderComponent = _a.renderComponent;\r\n function MotionComponent(props, externalRef) {\r\n var ref = useExternalRef(externalRef);\r\n var parentContext = useContext(MotionContext);\r\n var isStatic = parentContext.static || props.static || false;\r\n var values = useMotionValues(props);\r\n var style = useMotionStyles(values, props.style, isStatic, props.transformValues);\r\n var shouldInheritVariant = checkShouldInheritVariant(props);\r\n var controlsConfig = useConstant(function () {\r\n return getValueControlsConfig(ref, values);\r\n });\r\n var controls = useValueAnimationControls(controlsConfig, props, shouldInheritVariant, parentContext);\r\n var context = useMotionContext(parentContext, controls, values, isStatic, props);\r\n var functionality = isStatic\r\n ? null\r\n : loadFunctionalityComponents(ref, values, props, parentContext, controls, shouldInheritVariant);\r\n var renderedComponent = renderComponent(ref, style, values, props, isStatic);\r\n return (createElement(Fragment, null,\r\n createElement(MotionContext.Provider, { value: context }, renderedComponent),\r\n createElement(Fragment, null,\r\n createElement(Mount, { innerRef: ref, values: values, isStatic: isStatic }),\r\n functionality)));\r\n }\r\n return forwardRef(MotionComponent);\r\n};\n\n/**\r\n * @internal\r\n */\r\nvar htmlElements = [\r\n \"a\",\r\n \"abbr\",\r\n \"address\",\r\n \"area\",\r\n \"article\",\r\n \"aside\",\r\n \"audio\",\r\n \"b\",\r\n \"base\",\r\n \"bdi\",\r\n \"bdo\",\r\n \"big\",\r\n \"blockquote\",\r\n \"body\",\r\n \"br\",\r\n \"button\",\r\n \"canvas\",\r\n \"caption\",\r\n \"cite\",\r\n \"code\",\r\n \"col\",\r\n \"colgroup\",\r\n \"data\",\r\n \"datalist\",\r\n \"dd\",\r\n \"del\",\r\n \"details\",\r\n \"dfn\",\r\n \"dialog\",\r\n \"div\",\r\n \"dl\",\r\n \"dt\",\r\n \"em\",\r\n \"embed\",\r\n \"fieldset\",\r\n \"figcaption\",\r\n \"figure\",\r\n \"footer\",\r\n \"form\",\r\n \"h1\",\r\n \"h2\",\r\n \"h3\",\r\n \"h4\",\r\n \"h5\",\r\n \"h6\",\r\n \"head\",\r\n \"header\",\r\n \"hgroup\",\r\n \"hr\",\r\n \"html\",\r\n \"i\",\r\n \"iframe\",\r\n \"img\",\r\n \"input\",\r\n \"ins\",\r\n \"kbd\",\r\n \"keygen\",\r\n \"label\",\r\n \"legend\",\r\n \"li\",\r\n \"link\",\r\n \"main\",\r\n \"map\",\r\n \"mark\",\r\n \"menu\",\r\n \"menuitem\",\r\n \"meta\",\r\n \"meter\",\r\n \"nav\",\r\n \"noscript\",\r\n \"object\",\r\n \"ol\",\r\n \"optgroup\",\r\n \"option\",\r\n \"output\",\r\n \"p\",\r\n \"param\",\r\n \"picture\",\r\n \"pre\",\r\n \"progress\",\r\n \"q\",\r\n \"rp\",\r\n \"rt\",\r\n \"ruby\",\r\n \"s\",\r\n \"samp\",\r\n \"script\",\r\n \"section\",\r\n \"select\",\r\n \"small\",\r\n \"source\",\r\n \"span\",\r\n \"strong\",\r\n \"style\",\r\n \"sub\",\r\n \"summary\",\r\n \"sup\",\r\n \"table\",\r\n \"tbody\",\r\n \"td\",\r\n \"textarea\",\r\n \"tfoot\",\r\n \"th\",\r\n \"thead\",\r\n \"time\",\r\n \"title\",\r\n \"tr\",\r\n \"track\",\r\n \"u\",\r\n \"ul\",\r\n \"var\",\r\n \"video\",\r\n \"wbr\",\r\n \"webview\",\r\n];\r\n/**\r\n * @internal\r\n */\r\nvar svgElements = [\r\n \"animate\",\r\n \"circle\",\r\n \"clipPath\",\r\n \"defs\",\r\n \"desc\",\r\n \"ellipse\",\r\n \"feBlend\",\r\n \"feColorMatrix\",\r\n \"feComponentTransfer\",\r\n \"feComposite\",\r\n \"feConvolveMatrix\",\r\n \"feDiffuseLighting\",\r\n \"feDisplacementMap\",\r\n \"feDistantLight\",\r\n \"feDropShadow\",\r\n \"feFlood\",\r\n \"feFuncA\",\r\n \"feFuncB\",\r\n \"feFuncG\",\r\n \"feFuncR\",\r\n \"feGaussianBlur\",\r\n \"feImage\",\r\n \"feMerge\",\r\n \"feMergeNode\",\r\n \"feMorphology\",\r\n \"feOffset\",\r\n \"fePointLight\",\r\n \"feSpecularLighting\",\r\n \"feSpotLight\",\r\n \"feTile\",\r\n \"feTurbulence\",\r\n \"filter\",\r\n \"foreignObject\",\r\n \"g\",\r\n \"image\",\r\n \"line\",\r\n \"linearGradient\",\r\n \"marker\",\r\n \"mask\",\r\n \"metadata\",\r\n \"path\",\r\n \"pattern\",\r\n \"polygon\",\r\n \"polyline\",\r\n \"radialGradient\",\r\n \"rect\",\r\n \"stop\",\r\n \"svg\",\r\n \"switch\",\r\n \"symbol\",\r\n \"text\",\r\n \"textPath\",\r\n \"tspan\",\r\n \"use\",\r\n \"view\",\r\n];\n\n/**\r\n * @internal\r\n */\r\nvar MotionPluginContext = createContext({\r\n transformPagePoint: function (p) { return p; },\r\n});\r\n/**\r\n * @remarks For now I think this should remain a private API for our own use\r\n * until we can figure out a nicer way of allowing people to add these\r\n *\r\n * @internal\r\n */\r\nfunction MotionPlugins(_a) {\r\n var children = _a.children, props = __rest(_a, [\"children\"]);\r\n var pluginContext = useContext(MotionPluginContext);\r\n var value = useRef(__assign({}, pluginContext)).current;\r\n // Mutative to prevent triggering rerenders in all listening\r\n // components every time this component renders\r\n for (var key in props) {\r\n value[key] = props[key];\r\n }\r\n return (createElement(MotionPluginContext.Provider, { value: value }, children));\r\n}\n\nfunction useUnmountEffect(callback) {\r\n return useEffect(function () { return function () { return callback(); }; }, []);\r\n}\n\nfunction addDomEvent(target, eventName, handler, options) {\r\n if (!handler)\r\n return;\r\n target.addEventListener(eventName, handler, options);\r\n return function () { return target.removeEventListener(eventName, handler, options); };\r\n}\r\n/**\r\n * Attaches an event listener directly to the provided DOM element.\r\n *\r\n * Bypassing React's event system can be desirable, for instance when attaching non-passive\r\n * event handlers.\r\n *\r\n * ```jsx\r\n * const ref = useRef(null)\r\n *\r\n * useDomEvent(ref, 'wheel', onWheel, { passive: false })\r\n *\r\n * return
\r\n * ```\r\n *\r\n * @param ref - React.RefObject that's been provided to the element you want to bind the listener to.\r\n * @param eventName - Name of the event you want listen for.\r\n * @param handler - Function to fire when receiving the event.\r\n * @param options - Options to pass to `Event.addEventListener`.\r\n *\r\n * @public\r\n */\r\nfunction useDomEvent(ref, eventName, handler, options) {\r\n useEffect(function () {\r\n var element = ref.current;\r\n if (handler && element) {\r\n return addDomEvent(element, eventName, handler, options);\r\n }\r\n }, [ref, eventName, handler, options]);\r\n}\n\nfunction isMouseEvent(event) {\r\n // PointerEvent inherits from MouseEvent so we can't use a straight instanceof check.\r\n if (typeof PointerEvent !== \"undefined\" && event instanceof PointerEvent) {\r\n return !!(event.pointerType === \"mouse\");\r\n }\r\n return event instanceof MouseEvent;\r\n}\r\nfunction isTouchEvent(event) {\r\n var hasTouches = !!event.touches;\r\n return hasTouches;\r\n}\n\n/**\r\n * Filters out events not attached to the primary pointer (currently left mouse button)\r\n * @param eventHandler\r\n */\r\nfunction filterPrimaryPointer(eventHandler) {\r\n if (!eventHandler)\r\n return undefined;\r\n return function (event) {\r\n var isMouseEvent = event instanceof MouseEvent;\r\n var isPrimaryPointer = !isMouseEvent ||\r\n (isMouseEvent && event.button === 0);\r\n if (isPrimaryPointer) {\r\n eventHandler(event);\r\n }\r\n };\r\n}\r\nvar defaultPagePoint = { pageX: 0, pageY: 0 };\r\nfunction pointFromTouch(e) {\r\n var primaryTouch = e.touches[0] || e.changedTouches[0];\r\n var _a = primaryTouch || defaultPagePoint, pageX = _a.pageX, pageY = _a.pageY;\r\n return { x: pageX, y: pageY };\r\n}\r\nfunction pointFromMouse(_a) {\r\n var _b = _a.pageX, pageX = _b === void 0 ? 0 : _b, _c = _a.pageY, pageY = _c === void 0 ? 0 : _c;\r\n return { x: pageX, y: pageY };\r\n}\r\nfunction extractEventInfo(event) {\r\n return {\r\n point: isTouchEvent(event)\r\n ? pointFromTouch(event)\r\n : pointFromMouse(event),\r\n };\r\n}\r\nvar wrapHandler = function (handler, shouldFilterPrimaryPointer) {\r\n if (shouldFilterPrimaryPointer === void 0) { shouldFilterPrimaryPointer = false; }\r\n if (!handler)\r\n return;\r\n var listener = function (event) { return handler(event, extractEventInfo(event)); };\r\n return shouldFilterPrimaryPointer\r\n ? filterPrimaryPointer(listener)\r\n : listener;\r\n};\n\nvar isBrowser = typeof window !== \"undefined\";\r\n// We check for event support via functions in case they've been mocked by a testing suite.\r\nvar supportsPointerEvents = function () {\r\n return isBrowser && window.onpointerdown === null;\r\n};\r\nvar supportsTouchEvents = function () {\r\n return isBrowser && window.ontouchstart === null;\r\n};\r\nvar supportsMouseEvents = function () {\r\n return isBrowser && window.onmousedown === null;\r\n};\n\nvar mouseEventNames = {\r\n pointerdown: \"mousedown\",\r\n pointermove: \"mousemove\",\r\n pointerup: \"mouseup\",\r\n pointercancel: \"mousecancel\",\r\n pointerover: \"mouseover\",\r\n pointerout: \"mouseout\",\r\n pointerenter: \"mouseenter\",\r\n pointerleave: \"mouseleave\",\r\n};\r\nvar touchEventNames = {\r\n pointerdown: \"touchstart\",\r\n pointermove: \"touchmove\",\r\n pointerup: \"touchend\",\r\n pointercancel: \"touchcancel\",\r\n};\r\nfunction getPointerEventName(name) {\r\n if (supportsPointerEvents()) {\r\n return name;\r\n }\r\n else if (supportsTouchEvents()) {\r\n return touchEventNames[name];\r\n }\r\n else if (supportsMouseEvents()) {\r\n return mouseEventNames[name];\r\n }\r\n return name;\r\n}\r\nfunction addPointerEvent(target, eventName, handler, options) {\r\n return addDomEvent(target, getPointerEventName(eventName), wrapHandler(handler, eventName === \"pointerdown\"), options);\r\n}\r\nfunction usePointerEvent(ref, eventName, handler, options) {\r\n return useDomEvent(ref, getPointerEventName(eventName), wrapHandler(handler, eventName === \"pointerdown\"), options);\r\n}\n\n/** @public */\r\nvar Point;\r\n(function (Point) {\r\n /** @beta */\r\n Point.subtract = function (a, b) {\r\n return { x: a.x - b.x, y: a.y - b.y };\r\n };\r\n /** @beta */\r\n Point.relativeTo = function (idOrElem) {\r\n var elem;\r\n var getElem = function () {\r\n // Caching element here could be leaky because of React lifecycle\r\n if (elem !== undefined)\r\n return elem;\r\n if (typeof idOrElem === \"string\") {\r\n elem = document.getElementById(idOrElem);\r\n }\r\n else {\r\n elem = idOrElem;\r\n }\r\n return elem;\r\n };\r\n return function (_a) {\r\n var x = _a.x, y = _a.y;\r\n var localElem = getElem();\r\n if (!localElem)\r\n return undefined;\r\n var rect = localElem.getBoundingClientRect();\r\n return {\r\n x: x - rect.left - window.scrollX,\r\n y: y - rect.top - window.scrollY,\r\n };\r\n };\r\n };\r\n})(Point || (Point = {}));\n\nvar isViewportScrollBlocked = false;\r\nvar isBrowser$1 = typeof window !== \"undefined\";\r\nif (isBrowser$1) {\r\n document.addEventListener(\"touchmove\", function (event) {\r\n if (isViewportScrollBlocked) {\r\n event.preventDefault();\r\n }\r\n }, { passive: false });\r\n}\r\nvar blockViewportScroll = function () { return (isViewportScrollBlocked = true); };\r\nvar unblockViewportScroll = function () { return (isViewportScrollBlocked = false); };\n\n/**\r\n * @internal\r\n */\r\nvar PanSession = /** @class */ (function () {\r\n function PanSession(event, handlers, _a) {\r\n var _this = this;\r\n var transformPagePoint = (_a === void 0 ? {} : _a).transformPagePoint;\r\n /**\r\n * @internal\r\n */\r\n this.startEvent = null;\r\n /**\r\n * @internal\r\n */\r\n this.lastMoveEvent = null;\r\n /**\r\n * @internal\r\n */\r\n this.lastMoveEventInfo = null;\r\n /**\r\n * @internal\r\n */\r\n this.handlers = {};\r\n this.updatePoint = function () {\r\n if (!(_this.lastMoveEvent && _this.lastMoveEventInfo))\r\n return;\r\n var info = getPanInfo(_this.lastMoveEventInfo, _this.history);\r\n var isPanStarted = _this.startEvent !== null;\r\n // Only start panning if the offset is larger than 3 pixels. If we make it\r\n // any larger than this we'll want to reset the pointer history\r\n // on the first update to avoid visual snapping to the cursoe.\r\n var isDistancePastThreshold = distance(info.offset, { x: 0, y: 0 }) >= 3;\r\n if (!isPanStarted && !isDistancePastThreshold)\r\n return;\r\n var point = info.point;\r\n var timestamp = getFrameData().timestamp;\r\n _this.history.push(__assign(__assign({}, point), { timestamp: timestamp }));\r\n var _a = _this.handlers, onStart = _a.onStart, onMove = _a.onMove;\r\n if (!isPanStarted) {\r\n onStart && onStart(_this.lastMoveEvent, info);\r\n _this.startEvent = _this.lastMoveEvent;\r\n }\r\n onMove && onMove(_this.lastMoveEvent, info);\r\n };\r\n // If we have more than one touch, don't start detecting this gesture\r\n if (isTouchEvent(event) && event.touches.length > 1)\r\n return;\r\n this.handlers = handlers;\r\n this.transformPagePoint = transformPagePoint;\r\n var info = extractEventInfo(event);\r\n var initialInfo = transformPoint(info, this.transformPagePoint);\r\n var point = initialInfo.point;\r\n var timestamp = getFrameData().timestamp;\r\n this.history = [__assign(__assign({}, point), { timestamp: timestamp })];\r\n var onSessionStart = handlers.onSessionStart;\r\n onSessionStart &&\r\n onSessionStart(event, getPanInfo(initialInfo, this.history));\r\n var removeOnPointerMove = addPointerEvent(window, \"pointermove\", function (event, info) { return _this.handlePointerMove(event, info); });\r\n var removeOnPointerUp = addPointerEvent(window, \"pointerup\", function (event, info) { return _this.handlePointerUp(event, info); });\r\n this.removeListeners = function () {\r\n removeOnPointerMove && removeOnPointerMove();\r\n removeOnPointerUp && removeOnPointerUp();\r\n };\r\n }\r\n PanSession.prototype.handlePointerMove = function (event, info) {\r\n this.lastMoveEvent = event;\r\n this.lastMoveEventInfo = transformPoint(info, this.transformPagePoint);\r\n // Because Safari doesn't trigger mouseup events when it's above a ``\r\n if (isMouseEvent(event) && event.buttons === 0) {\r\n this.handlePointerUp(event, info);\r\n return;\r\n }\r\n // Throttle mouse move event to once per frame\r\n sync.update(this.updatePoint, true);\r\n };\r\n PanSession.prototype.handlePointerUp = function (event, info) {\r\n this.end();\r\n var onEnd = this.handlers.onEnd;\r\n if (!onEnd)\r\n return;\r\n var panInfo = getPanInfo(transformPoint(info, this.transformPagePoint), this.history);\r\n onEnd && onEnd(event, panInfo);\r\n };\r\n PanSession.prototype.updateHandlers = function (handlers) {\r\n this.handlers = handlers;\r\n };\r\n PanSession.prototype.end = function () {\r\n this.removeListeners && this.removeListeners();\r\n cancelSync.update(this.updatePoint);\r\n unblockViewportScroll();\r\n };\r\n return PanSession;\r\n}());\r\nfunction transformPoint(info, transformPagePoint) {\r\n return transformPagePoint ? { point: transformPagePoint(info.point) } : info;\r\n}\r\nfunction getPanInfo(_a, history) {\r\n var point = _a.point;\r\n return {\r\n point: point,\r\n delta: Point.subtract(point, lastDevicePoint(history)),\r\n offset: Point.subtract(point, startDevicePoint(history)),\r\n velocity: getVelocity$1(history, 0.1),\r\n };\r\n}\r\nfunction startDevicePoint(history) {\r\n return history[0];\r\n}\r\nfunction lastDevicePoint(history) {\r\n return history[history.length - 1];\r\n}\r\nfunction getVelocity$1(history, timeDelta) {\r\n if (history.length < 2) {\r\n return { x: 0, y: 0 };\r\n }\r\n var i = history.length - 1;\r\n var timestampedPoint = null;\r\n var lastPoint = lastDevicePoint(history);\r\n while (i >= 0) {\r\n timestampedPoint = history[i];\r\n if (lastPoint.timestamp - timestampedPoint.timestamp >\r\n secondsToMilliseconds(timeDelta)) {\r\n break;\r\n }\r\n i--;\r\n }\r\n if (!timestampedPoint) {\r\n return { x: 0, y: 0 };\r\n }\r\n var time = (lastPoint.timestamp - timestampedPoint.timestamp) / 1000;\r\n if (time === 0) {\r\n return { x: 0, y: 0 };\r\n }\r\n var currentVelocity = {\r\n x: (lastPoint.x - timestampedPoint.x) / time,\r\n y: (lastPoint.y - timestampedPoint.y) / time,\r\n };\r\n if (currentVelocity.x === Infinity) {\r\n currentVelocity.x = 0;\r\n }\r\n if (currentVelocity.y === Infinity) {\r\n currentVelocity.y = 0;\r\n }\r\n return currentVelocity;\r\n}\n\n/**\r\n *\r\n * @param handlers -\r\n * @param ref -\r\n *\r\n * @internalremarks\r\n * Currently this sets new pan gesture functions every render. The memo route has been explored\r\n * in the past but ultimately we're still creating new functions every render. An optimisation\r\n * to explore is creating the pan gestures and loading them into a `ref`.\r\n *\r\n * @internal\r\n */\r\nfunction usePanGesture(_a, ref) {\r\n var onPan = _a.onPan, onPanStart = _a.onPanStart, onPanEnd = _a.onPanEnd, onPanSessionStart = _a.onPanSessionStart;\r\n var hasPanEvents = onPan || onPanStart || onPanEnd || onPanSessionStart;\r\n var panSession = useRef(null);\r\n var transformPagePoint = useContext(MotionPluginContext).transformPagePoint;\r\n var handlers = {\r\n onSessionStart: onPanSessionStart,\r\n onStart: onPanStart,\r\n onMove: onPan,\r\n onEnd: function (event, info) {\r\n panSession.current = null;\r\n onPanEnd && onPanEnd(event, info);\r\n },\r\n };\r\n if (panSession.current !== null) {\r\n panSession.current.updateHandlers(handlers);\r\n }\r\n function onPointerDown(event) {\r\n panSession.current = new PanSession(event, handlers, {\r\n transformPagePoint: transformPagePoint,\r\n });\r\n }\r\n usePointerEvent(ref, \"pointerdown\", hasPanEvents && onPointerDown);\r\n useUnmountEffect(function () { return panSession.current && panSession.current.end(); });\r\n}\n\n/**\r\n * Recursively traverse up the tree to check whether the provided child node\r\n * is the parent or a descendant of it.\r\n *\r\n * @param parent - Element to find\r\n * @param child - Element to test against parent\r\n */\r\nvar isNodeOrChild = function (parent, child) {\r\n if (!child) {\r\n return false;\r\n }\r\n else if (parent === child) {\r\n return true;\r\n }\r\n else {\r\n return isNodeOrChild(parent, child.parentElement);\r\n }\r\n};\n\nvar order = [\"whileHover\", \"whileTap\", \"whileDrag\"];\r\nvar getGesturePriority = function (gesture) {\r\n return order.indexOf(gesture) + 1;\r\n};\n\nfunction createLock(name) {\r\n var lock = null;\r\n return function () {\r\n var openLock = function () {\r\n lock = null;\r\n };\r\n if (lock === null) {\r\n lock = name;\r\n return openLock;\r\n }\r\n return false;\r\n };\r\n}\r\nvar globalHorizontalLock = createLock(\"dragHorizontal\");\r\nvar globalVerticalLock = createLock(\"dragVertical\");\r\nfunction getGlobalLock(drag) {\r\n var lock = false;\r\n if (drag === \"y\") {\r\n lock = globalVerticalLock();\r\n }\r\n else if (drag === \"x\") {\r\n lock = globalHorizontalLock();\r\n }\r\n else {\r\n var openHorizontal_1 = globalHorizontalLock();\r\n var openVertical_1 = globalVerticalLock();\r\n if (openHorizontal_1 && openVertical_1) {\r\n lock = function () {\r\n openHorizontal_1();\r\n openVertical_1();\r\n };\r\n }\r\n else {\r\n // Release the locks because we don't use them\r\n if (openHorizontal_1)\r\n openHorizontal_1();\r\n if (openVertical_1)\r\n openVertical_1();\r\n }\r\n }\r\n return lock;\r\n}\n\nvar tapGesturePriority = getGesturePriority(\"whileTap\");\r\n/**\r\n * @param handlers -\r\n * @internal\r\n */\r\nfunction useTapGesture(_a, ref) {\r\n var onTap = _a.onTap, onTapStart = _a.onTapStart, onTapCancel = _a.onTapCancel, whileTap = _a.whileTap, controls = _a.controls;\r\n var hasTapListeners = onTap || onTapStart || onTapCancel || whileTap;\r\n var isTapping = useRef(false);\r\n var cancelPointerEventListener = useRef(null);\r\n function removePointerUp() {\r\n cancelPointerEventListener.current &&\r\n cancelPointerEventListener.current();\r\n cancelPointerEventListener.current = null;\r\n }\r\n if (whileTap && controls) {\r\n controls.setOverride(whileTap, tapGesturePriority);\r\n }\r\n // We load this event handler into a ref so we can later refer to\r\n // onPointerUp.current which will always have reference to the latest props\r\n var onPointerUp = useRef(null);\r\n onPointerUp.current = function (event, info) {\r\n var element = ref.current;\r\n removePointerUp();\r\n if (!isTapping.current || !element)\r\n return;\r\n isTapping.current = false;\r\n if (controls && whileTap) {\r\n controls.clearOverride(tapGesturePriority);\r\n }\r\n // Check the gesture lock - if we get it, it means no drag gesture is active\r\n // and we can safely fire the tap gesture.\r\n var openGestureLock = getGlobalLock(true);\r\n if (!openGestureLock)\r\n return;\r\n openGestureLock();\r\n if (!isNodeOrChild(element, event.target)) {\r\n onTapCancel && onTapCancel(event, info);\r\n }\r\n else {\r\n onTap && onTap(event, info);\r\n }\r\n };\r\n function onPointerDown(event, info) {\r\n removePointerUp();\r\n cancelPointerEventListener.current = addPointerEvent(window, \"pointerup\", function (event, info) { return onPointerUp.current(event, info); });\r\n var element = ref.current;\r\n if (!element || isTapping.current)\r\n return;\r\n isTapping.current = true;\r\n onTapStart && onTapStart(event, info);\r\n if (controls && whileTap) {\r\n controls.startOverride(tapGesturePriority);\r\n }\r\n }\r\n usePointerEvent(ref, \"pointerdown\", hasTapListeners ? onPointerDown : undefined);\r\n useUnmountEffect(removePointerUp);\r\n}\n\nvar hoverPriority = getGesturePriority(\"whileHover\");\r\nvar filterTouch = function (listener) { return function (event, info) {\r\n if (isMouseEvent(event))\r\n listener(event, info);\r\n}; };\r\n/**\r\n *\r\n * @param props\r\n * @param ref\r\n * @internal\r\n */\r\nfunction useHoverGesture(_a, ref) {\r\n var whileHover = _a.whileHover, onHoverStart = _a.onHoverStart, onHoverEnd = _a.onHoverEnd, controls = _a.controls;\r\n if (whileHover && controls) {\r\n controls.setOverride(whileHover, hoverPriority);\r\n }\r\n usePointerEvent(ref, \"pointerenter\", filterTouch(function (event, info) {\r\n if (onHoverStart)\r\n onHoverStart(event, info);\r\n if (whileHover && controls) {\r\n controls.startOverride(hoverPriority);\r\n }\r\n }));\r\n usePointerEvent(ref, \"pointerleave\", filterTouch(function (event, info) {\r\n if (onHoverEnd)\r\n onHoverEnd(event, info);\r\n if (whileHover && controls) {\r\n controls.clearOverride(hoverPriority);\r\n }\r\n }));\r\n}\n\n/**\r\n * Add pan and tap gesture recognition to an element.\r\n *\r\n * @param props - Gesture event handlers\r\n * @param ref - React `ref` containing a DOM `Element`\r\n * @public\r\n */\r\nfunction useGestures(props, ref) {\r\n usePanGesture(props, ref);\r\n useTapGesture(props, ref);\r\n useHoverGesture(props, ref);\r\n}\n\nvar makeRenderlessComponent = function (hook) { return function (props) {\r\n hook(props);\r\n return null;\r\n}; };\n\nvar gestureProps = [\r\n \"onPan\",\r\n \"onPanStart\",\r\n \"onPanEnd\",\r\n \"onPanSessionStart\",\r\n \"onTap\",\r\n \"onTapStart\",\r\n \"onTapCancel\",\r\n \"whileTap\",\r\n \"whileHover\",\r\n \"onHoverStart\",\r\n \"onHoverEnd\",\r\n];\r\nvar Gestures = {\r\n key: \"gestures\",\r\n shouldRender: function (props) {\r\n return gestureProps.some(function (key) { return props.hasOwnProperty(key); });\r\n },\r\n Component: makeRenderlessComponent(function (_a) {\r\n var innerRef = _a.innerRef, props = __rest(_a, [\"innerRef\"]);\r\n useGestures(props, innerRef);\r\n }),\r\n};\n\nvar isRefObject = function (ref) {\r\n return typeof ref === \"object\" && ref.hasOwnProperty(\"current\");\r\n};\n\nvar noop = function (v) { return v; };\r\n/**\r\n * Don't block the default pointerdown behaviour of these elements.\r\n */\r\nvar allowDefaultPointerDown = new Set([\"INPUT\", \"TEXTAREA\", \"SELECT\"]);\r\nvar ComponentDragControls = /** @class */ (function () {\r\n function ComponentDragControls(_a) {\r\n var ref = _a.ref, values = _a.values, controls = _a.controls;\r\n /**\r\n * Track whether we're currently dragging.\r\n *\r\n * @internal\r\n */\r\n this.isDragging = false;\r\n /**\r\n * The current direction of drag, or `null` if both.\r\n *\r\n * @internal\r\n */\r\n this.currentDirection = null;\r\n /**\r\n * The permitted t/r/b/l boundaries of travel, in pixels.\r\n *\r\n * @internal\r\n */\r\n this.constraints = false;\r\n /**\r\n * A reference to the host component's latest props.\r\n *\r\n * @internal\r\n */\r\n this.props = {\r\n transformPagePoint: noop,\r\n };\r\n /**\r\n * References to the MotionValues used for tracking the current dragged point.\r\n *\r\n * @internal\r\n */\r\n this.point = {};\r\n /**\r\n * The origin point for the current drag gesture.\r\n *\r\n * @internal\r\n */\r\n this.origin = {\r\n x: motionValue(0),\r\n y: motionValue(0),\r\n };\r\n // This is a reference to the global drag gesture lock, ensuring only one component\r\n // can \"capture\" the drag of one or both axes.\r\n // TODO: Look into moving this into pansession?\r\n this.openGlobalLock = null;\r\n /**\r\n * @internal\r\n */\r\n this.panSession = null;\r\n /**\r\n * A reference to the previous constraints bounding box\r\n *\r\n * @internal\r\n */\r\n this.prevConstraintsBox = {\r\n width: 0,\r\n height: 0,\r\n x: 0,\r\n y: 0,\r\n };\r\n this.ref = ref;\r\n this.values = values;\r\n this.controls = controls;\r\n }\r\n /**\r\n * Start dragging the host component.\r\n *\r\n * @param event - The originating pointer event.\r\n * @param options -\r\n *\r\n * @public\r\n */\r\n ComponentDragControls.prototype.start = function (originEvent, _a) {\r\n var _this = this;\r\n var _b = (_a === void 0 ? {} : _a).snapToCursor, snapToCursor = _b === void 0 ? false : _b;\r\n snapToCursor && this.snapToCursor(originEvent);\r\n var onSessionStart = function (event) {\r\n // Prevent browser-specific behaviours like text selection or Chrome's image dragging.\r\n if (event.target &&\r\n !allowDefaultPointerDown.has(event.target.tagName)) {\r\n // On iOS it's important to not `preventDefault` the `touchstart`\r\n // event, as otherwise clicks won't fire inside the draggable element.\r\n if (!supportsTouchEvents()) {\r\n event.preventDefault();\r\n // Make sure input elements loose focus when we prevent the default.\r\n if (document.activeElement instanceof HTMLElement) {\r\n document.activeElement.blur();\r\n }\r\n }\r\n }\r\n // Initiate viewport scroll blocking on touch start. This is a very aggressive approach\r\n // which has come out of the difficulty in us being able to do this once a scroll gesture\r\n // has initiated in mobile browsers. This means if there's a horizontally-scrolling carousel\r\n // on a page we can't let a user scroll the page itself from it. Ideally what we'd do is\r\n // trigger this once we've got a scroll direction determined. This approach sort-of worked\r\n // but if the component was dragged too far in a single frame page scrolling would initiate.\r\n blockViewportScroll();\r\n // Stop any animations on both axis values immediately. This allows the user to throw and catch\r\n // the component.\r\n bothAxis(function (axis) {\r\n var axisPoint = _this.point[axis];\r\n axisPoint && axisPoint.stop();\r\n });\r\n };\r\n var onStart = function (event, info) {\r\n // If constraints are an element, resolve them again in case they've updated.\r\n if (_this.constraintsNeedResolution) {\r\n var _a = _this.props, dragConstraints = _a.dragConstraints, transformPagePoint_1 = _a.transformPagePoint;\r\n _this.constraints = calculateConstraintsFromDom(dragConstraints, _this.ref, _this.point, transformPagePoint_1);\r\n _this.applyConstraintsToPoint();\r\n }\r\n // Set point origin and stop any existing animations.\r\n bothAxis(function (axis) {\r\n var axisPoint = _this.point[axis];\r\n if (!axisPoint)\r\n return;\r\n _this.origin[axis].set(axisPoint.get());\r\n });\r\n // Attempt to grab the global drag gesture lock - maybe make this part of PanSession\r\n var _b = _this.props, drag = _b.drag, dragPropagation = _b.dragPropagation;\r\n if (drag && !dragPropagation) {\r\n if (_this.openGlobalLock)\r\n _this.openGlobalLock();\r\n _this.openGlobalLock = getGlobalLock(drag);\r\n if (!_this.openGlobalLock)\r\n return;\r\n }\r\n _this.isDragging = true;\r\n _this.currentDirection = null;\r\n var onDragStart = _this.props.onDragStart;\r\n onDragStart &&\r\n onDragStart(event, convertPanToDrag(info, _this.point));\r\n };\r\n var onMove = function (event, info) {\r\n var _a = _this.props, dragPropagation = _a.dragPropagation, dragDirectionLock = _a.dragDirectionLock;\r\n // If we didn't successfully receive the gesture lock, early return.\r\n if (!dragPropagation && !_this.openGlobalLock)\r\n return;\r\n var offset = info.offset;\r\n // Attempt to detect drag direction if directionLock is true\r\n if (dragDirectionLock && _this.currentDirection === null) {\r\n _this.currentDirection = getCurrentDirection(offset);\r\n // If we've successfully set a direction, notify listener\r\n if (_this.currentDirection !== null) {\r\n var onDirectionLock = _this.props.onDirectionLock;\r\n onDirectionLock && onDirectionLock(_this.currentDirection);\r\n }\r\n return;\r\n }\r\n _this.updatePoint(\"x\", offset);\r\n _this.updatePoint(\"y\", offset);\r\n var onDrag = _this.props.onDrag;\r\n onDrag && onDrag(event, convertPanToDrag(info, _this.point));\r\n };\r\n var onEnd = function (event, info) {\r\n _this.stop(event, info);\r\n };\r\n var transformPagePoint = this.props.transformPagePoint;\r\n this.panSession = new PanSession(originEvent, {\r\n onSessionStart: onSessionStart,\r\n onStart: onStart,\r\n onMove: onMove,\r\n onEnd: onEnd,\r\n }, { transformPagePoint: transformPagePoint });\r\n };\r\n ComponentDragControls.prototype.cancelDrag = function () {\r\n unblockViewportScroll();\r\n this.isDragging = false;\r\n this.panSession && this.panSession.end();\r\n this.panSession = null;\r\n if (!this.props.dragPropagation && this.openGlobalLock) {\r\n this.openGlobalLock();\r\n this.openGlobalLock = null;\r\n }\r\n };\r\n ComponentDragControls.prototype.stop = function (event, info) {\r\n var _a;\r\n (_a = this.panSession) === null || _a === void 0 ? void 0 : _a.end();\r\n this.panSession = null;\r\n var isDragging = this.isDragging;\r\n this.cancelDrag();\r\n if (!isDragging)\r\n return;\r\n var _b = this.props, dragMomentum = _b.dragMomentum, dragElastic = _b.dragElastic, onDragEnd = _b.onDragEnd;\r\n if (dragMomentum || dragElastic) {\r\n var velocity = info.velocity;\r\n this.animateDragEnd(velocity);\r\n }\r\n else {\r\n this.recordBoxInfo(this.constraints);\r\n }\r\n onDragEnd && onDragEnd(event, convertPanToDrag(info, this.point));\r\n };\r\n ComponentDragControls.prototype.recordBoxInfo = function (constraints) {\r\n if (constraints) {\r\n var right = constraints.right, left = constraints.left, bottom = constraints.bottom, top_1 = constraints.top;\r\n this.prevConstraintsBox.width = (right || 0) - (left || 0);\r\n this.prevConstraintsBox.height = (bottom || 0) - (top_1 || 0);\r\n }\r\n if (this.point.x)\r\n this.prevConstraintsBox.x = this.point.x.get();\r\n if (this.point.y)\r\n this.prevConstraintsBox.y = this.point.y.get();\r\n };\r\n ComponentDragControls.prototype.snapToCursor = function (event) {\r\n var _this = this;\r\n var transformPagePoint = this.props.transformPagePoint;\r\n var point = extractEventInfo(event).point;\r\n var boundingBox = getBoundingBox(this.ref, transformPagePoint);\r\n var center = {\r\n x: boundingBox.width / 2 + boundingBox.left + window.scrollX,\r\n y: boundingBox.height / 2 + boundingBox.top + window.scrollY,\r\n };\r\n var offset = {\r\n x: point.x - center.x,\r\n y: point.y - center.y,\r\n };\r\n bothAxis(function (axis) {\r\n var point = _this.point[axis];\r\n if (!point)\r\n return;\r\n _this.origin[axis].set(point.get());\r\n });\r\n this.updatePoint(\"x\", offset);\r\n this.updatePoint(\"y\", offset);\r\n };\r\n ComponentDragControls.prototype.setPoint = function (axis, value) {\r\n this.point[axis] = value;\r\n };\r\n ComponentDragControls.prototype.updatePoint = function (axis, offset) {\r\n var _a = this.props, drag = _a.drag, dragElastic = _a.dragElastic;\r\n var axisPoint = this.point[axis];\r\n // If we're not dragging this axis, do an early return.\r\n if (!shouldDrag(axis, drag, this.currentDirection) || !axisPoint)\r\n return;\r\n var current = applyConstraints(axis, this.origin[axis].get() + offset[axis], this.constraints, dragElastic);\r\n axisPoint.set(current);\r\n };\r\n ComponentDragControls.prototype.updateProps = function (_a) {\r\n var _this = this;\r\n var _b = _a.drag, drag = _b === void 0 ? false : _b, _c = _a.dragDirectionLock, dragDirectionLock = _c === void 0 ? false : _c, _d = _a.dragPropagation, dragPropagation = _d === void 0 ? false : _d, _e = _a.dragConstraints, dragConstraints = _e === void 0 ? false : _e, _f = _a.dragElastic, dragElastic = _f === void 0 ? true : _f, _g = _a.dragMomentum, dragMomentum = _g === void 0 ? true : _g, remainingProps = __rest(_a, [\"drag\", \"dragDirectionLock\", \"dragPropagation\", \"dragConstraints\", \"dragElastic\", \"dragMomentum\"]);\r\n this.props = __assign({ drag: drag,\r\n dragDirectionLock: dragDirectionLock,\r\n dragPropagation: dragPropagation,\r\n dragConstraints: dragConstraints,\r\n dragElastic: dragElastic,\r\n dragMomentum: dragMomentum }, remainingProps);\r\n var _dragValueX = remainingProps._dragValueX, _dragValueY = remainingProps._dragValueY, dragOriginX = remainingProps.dragOriginX, dragOriginY = remainingProps.dragOriginY;\r\n if (dragOriginX)\r\n this.origin.x = dragOriginX;\r\n if (dragOriginY)\r\n this.origin.y = dragOriginY;\r\n // Get the `MotionValue` for both draggable axes, or create them if they don't already\r\n // exist on this component.\r\n bothAxis(function (axis) {\r\n if (!shouldDrag(axis, drag, _this.currentDirection))\r\n return;\r\n var defaultValue = axis === \"x\" ? _dragValueX : _dragValueY;\r\n _this.setPoint(axis, defaultValue || _this.values.get(axis, 0));\r\n });\r\n // If `dragConstraints` is a React `ref`, we should resolve the constraints once the\r\n // component has rendered.\r\n this.constraintsNeedResolution = isRefObject(dragConstraints);\r\n this.constraints = this.constraintsNeedResolution\r\n ? this.constraints || false\r\n : dragConstraints;\r\n };\r\n ComponentDragControls.prototype.applyConstraintsToPoint = function (constraints) {\r\n var _this = this;\r\n if (constraints === void 0) { constraints = this.constraints; }\r\n return bothAxis(function (axis) {\r\n var axisPoint = _this.point[axis];\r\n axisPoint &&\r\n !axisPoint.isAnimating() &&\r\n applyConstraints(axis, axisPoint, constraints, 0);\r\n });\r\n };\r\n ComponentDragControls.prototype.animateDragEnd = function (velocity) {\r\n var _this = this;\r\n var _a = this.props, drag = _a.drag, dragMomentum = _a.dragMomentum, dragElastic = _a.dragElastic, dragTransition = _a.dragTransition, _dragTransitionControls = _a._dragTransitionControls;\r\n var momentumAnimations = bothAxis(function (axis) {\r\n var _a;\r\n if (!shouldDrag(axis, drag, _this.currentDirection)) {\r\n return;\r\n }\r\n var transition = _this.constraints\r\n ? getConstraints(axis, _this.constraints)\r\n : {};\r\n /**\r\n * Overdamp the boundary spring if `dragElastic` is disabled. There's still a frame\r\n * of spring animations so we should look into adding a disable spring option to `inertia`.\r\n * We could do something here where we affect the `bounceStiffness` and `bounceDamping`\r\n * using the value of `dragElastic`.\r\n */\r\n var bounceStiffness = dragElastic ? 200 : 1000000;\r\n var bounceDamping = dragElastic ? 40 : 10000000;\r\n var animationControls = _dragTransitionControls || _this.controls;\r\n return animationControls.start((_a = {},\r\n _a[axis] = 0,\r\n // TODO: It might be possible to allow `type` animations to be set as\r\n // Popmotion animations as well as strings. Then people could define their own\r\n // and it'd open another route for us to code-split.\r\n _a.transition = __assign(__assign({ type: \"inertia\", velocity: dragMomentum ? velocity[axis] : 0, bounceStiffness: bounceStiffness,\r\n bounceDamping: bounceDamping, timeConstant: 750, restDelta: 1 }, dragTransition), transition),\r\n _a));\r\n });\r\n // Run all animations and then resolve the new drag constraints.\r\n return Promise.all(momentumAnimations).then(function () {\r\n _this.recordBoxInfo(_this.constraints);\r\n _this.scalePoint();\r\n var onDragTransitionEnd = _this.props.onDragTransitionEnd;\r\n onDragTransitionEnd && onDragTransitionEnd();\r\n });\r\n };\r\n ComponentDragControls.prototype.scalePoint = function () {\r\n var _this = this;\r\n var _a = this.props, dragConstraints = _a.dragConstraints, transformPagePoint = _a.transformPagePoint;\r\n if (!isRefObject(dragConstraints))\r\n return;\r\n var constraintsBox = getBoundingBox(dragConstraints, transformPagePoint);\r\n var draggableBox = getBoundingBox(this.ref, transformPagePoint);\r\n // Scale a point relative to the transformation of a constraints-providing element.\r\n var scaleAxisPoint = function (axis, dimension) {\r\n var pointToScale = _this.point[axis];\r\n if (!pointToScale)\r\n return;\r\n // Stop any current animations as they bug out if you resize during one\r\n if (pointToScale.isAnimating()) {\r\n pointToScale.stop();\r\n _this.recordBoxInfo();\r\n return;\r\n }\r\n // If the previous dimension was `0` (default), set `scale` to `1` to prevent\r\n // divide by zero errors.\r\n var scale = _this.prevConstraintsBox[dimension]\r\n ? (constraintsBox[dimension] - draggableBox[dimension]) /\r\n _this.prevConstraintsBox[dimension]\r\n : 1;\r\n pointToScale.set(_this.prevConstraintsBox[axis] * scale);\r\n };\r\n scaleAxisPoint(\"x\", \"width\");\r\n scaleAxisPoint(\"y\", \"height\");\r\n };\r\n ComponentDragControls.prototype.mount = function (element) {\r\n var _this = this;\r\n var stopPointerListener = addPointerEvent(element, \"pointerdown\", function (event) {\r\n var _a = _this.props, drag = _a.drag, _b = _a.dragListener, dragListener = _b === void 0 ? true : _b;\r\n drag && dragListener && _this.start(event);\r\n });\r\n var stopResizeListener = addDomEvent(window, \"resize\", function () {\r\n return _this.scalePoint();\r\n });\r\n if (this.constraintsNeedResolution) {\r\n var _a = this.props, dragConstraints = _a.dragConstraints, transformPagePoint = _a.transformPagePoint;\r\n var constraints = calculateConstraintsFromDom(dragConstraints, this.ref, this.point, transformPagePoint);\r\n this.applyConstraintsToPoint(constraints);\r\n this.recordBoxInfo(constraints);\r\n }\r\n else if (!this.isDragging && this.constraints) {\r\n this.applyConstraintsToPoint();\r\n }\r\n return function () {\r\n stopPointerListener && stopPointerListener();\r\n stopResizeListener && stopResizeListener();\r\n _this.cancelDrag();\r\n };\r\n };\r\n return ComponentDragControls;\r\n}());\r\n// Call a handler once for each axis\r\nfunction bothAxis(handler) {\r\n return [handler(\"x\"), handler(\"y\")];\r\n}\r\nfunction convertPanToDrag(info, point) {\r\n return __assign(__assign({}, info), { point: {\r\n x: point.x ? point.x.get() : 0,\r\n y: point.y ? point.y.get() : 0,\r\n } });\r\n}\r\nfunction getConstraints(axis, _a) {\r\n var top = _a.top, right = _a.right, bottom = _a.bottom, left = _a.left;\r\n if (axis === \"x\") {\r\n return { min: left, max: right };\r\n }\r\n else {\r\n return { min: top, max: bottom };\r\n }\r\n}\r\nfunction shouldDrag(direction, drag, currentDirection) {\r\n return ((drag === true || drag === direction) &&\r\n (currentDirection === null || currentDirection === direction));\r\n}\r\n/**\r\n * Based on an x/y offset determine the current drag direction. If both axis' offsets are lower\r\n * than the provided threshold, return `null`.\r\n *\r\n * @param offset - The x/y offset from origin.\r\n * @param lockThreshold - (Optional) - the minimum absolute offset before we can determine a drag direction.\r\n */\r\nfunction getCurrentDirection(offset, lockThreshold) {\r\n if (lockThreshold === void 0) { lockThreshold = 10; }\r\n var direction = null;\r\n if (Math.abs(offset.y) > lockThreshold) {\r\n direction = \"y\";\r\n }\r\n else if (Math.abs(offset.x) > lockThreshold) {\r\n direction = \"x\";\r\n }\r\n return direction;\r\n}\r\n/**\r\n * Takes a parent Element and a draggable Element and returns pixel-based drag constraints.\r\n *\r\n * @param constraintsRef\r\n * @param draggableRef\r\n */\r\nfunction calculateConstraintsFromDom(constraintsRef, draggableRef, point, transformPagePoint) {\r\n invariant(constraintsRef.current !== null && draggableRef.current !== null, \"If `dragConstraints` is set as a React ref, that ref must be passed to another component's `ref` prop.\");\r\n var parentBoundingBox = getBoundingBox(constraintsRef, transformPagePoint);\r\n var draggableBoundingBox = getBoundingBox(draggableRef, transformPagePoint);\r\n var left = parentBoundingBox.left -\r\n draggableBoundingBox.left +\r\n getCurrentOffset(point.x);\r\n var top = parentBoundingBox.top -\r\n draggableBoundingBox.top +\r\n getCurrentOffset(point.y);\r\n var right = parentBoundingBox.width - draggableBoundingBox.width + left;\r\n var bottom = parentBoundingBox.height - draggableBoundingBox.height + top;\r\n return { top: top, left: left, right: right, bottom: bottom };\r\n}\r\nfunction getBoundingBox(ref, transformPagePoint) {\r\n var rect = ref.current.getBoundingClientRect();\r\n var _a = transformPagePoint({\r\n x: rect.left,\r\n y: rect.top,\r\n }), left = _a.x, top = _a.y;\r\n var _b = transformPagePoint({\r\n x: rect.width,\r\n y: rect.height,\r\n }), width = _b.x, height = _b.y;\r\n return { left: left, top: top, width: width, height: height };\r\n}\r\nfunction getCurrentOffset(point) {\r\n return point ? point.get() : 0;\r\n}\r\nfunction applyConstraints(axis, value, constraints, dragElastic) {\r\n var constrainedValue = value instanceof MotionValue ? value.get() : value;\r\n if (!constraints) {\r\n return constrainedValue;\r\n }\r\n var _a = getConstraints(axis, constraints), min = _a.min, max = _a.max;\r\n if (min !== undefined && constrainedValue < min) {\r\n constrainedValue = dragElastic\r\n ? applyOverdrag(min, constrainedValue, dragElastic)\r\n : Math.max(min, constrainedValue);\r\n }\r\n else if (max !== undefined && constrainedValue > max) {\r\n constrainedValue = dragElastic\r\n ? applyOverdrag(max, constrainedValue, dragElastic)\r\n : Math.min(max, constrainedValue);\r\n }\r\n if (value instanceof MotionValue) {\r\n value.set(constrainedValue);\r\n }\r\n return constrainedValue;\r\n}\r\nfunction applyOverdrag(origin, current, dragElastic) {\r\n var dragFactor = typeof dragElastic === \"number\" ? dragElastic : 0.35;\r\n return mix(origin, current, dragFactor);\r\n}\n\n/**\r\n * A hook that allows an element to be dragged.\r\n *\r\n * @param param\r\n * @param ref\r\n * @param values\r\n * @param controls\r\n *\r\n * @internal\r\n */\r\nfunction useDrag(props, ref, values, controls) {\r\n var groupDragControls = props.dragControls;\r\n var transformPagePoint = useContext(MotionPluginContext).transformPagePoint;\r\n var dragControls = useConstant(function () { return new ComponentDragControls({ ref: ref, values: values, controls: controls }); });\r\n dragControls.updateProps(__assign(__assign({}, props), { transformPagePoint: transformPagePoint }));\r\n useEffect(function () { return groupDragControls && groupDragControls.subscribe(dragControls); }, [dragControls]);\r\n useEffect(function () { return dragControls.mount(ref.current); }, []);\r\n}\n\nvar Drag = {\r\n key: \"drag\",\r\n shouldRender: function (props) { return !!props.drag; },\r\n Component: makeRenderlessComponent(function (_a) {\r\n var innerRef = _a.innerRef, values = _a.values, controls = _a.controls, props = __rest(_a, [\"innerRef\", \"values\", \"controls\"]);\r\n return useDrag(props, innerRef, values, controls);\r\n }),\r\n};\n\nfunction isCSSVariable(value) {\r\n return typeof value === \"string\" && value.startsWith(\"var(--\");\r\n}\r\n/**\r\n * Parse Framer's special CSS variable format into a CSS token and a fallback.\r\n *\r\n * ```\r\n * `var(--foo, #fff)` => [`--foo`, '#fff']\r\n * ```\r\n *\r\n * @param current\r\n */\r\nvar cssVariableRegex = /var\\((--[a-zA-Z0-9-_]+),? ?([a-zA-Z0-9 ()%#.,-]+)?\\)/;\r\nfunction parseCSSVariable(current) {\r\n var match = cssVariableRegex.exec(current);\r\n if (!match)\r\n return [,];\r\n var token = match[1], fallback = match[2];\r\n return [token, fallback];\r\n}\r\nvar maxDepth = 4;\r\nfunction getVariableValue(current, element, depth) {\r\n if (depth === void 0) { depth = 1; }\r\n invariant(depth <= maxDepth, \"Max CSS variable fallback depth detected in property \\\"\" + current + \"\\\". This may indicate a circular fallback dependency.\");\r\n var _a = parseCSSVariable(current), token = _a[0], fallback = _a[1];\r\n // No CSS variable detected\r\n if (!token)\r\n return;\r\n // Attempt to read this CSS variable off the element\r\n var resolved = window.getComputedStyle(element).getPropertyValue(token);\r\n if (resolved) {\r\n return resolved;\r\n }\r\n else if (isCSSVariable(fallback)) {\r\n // The fallback might itself be a CSS variable, in which case we attempt to resolve it too.\r\n return getVariableValue(fallback, element, depth + 1);\r\n }\r\n else {\r\n return fallback;\r\n }\r\n}\r\n/**\r\n * Resolve CSS variables from\r\n *\r\n * @internal\r\n */\r\nfunction resolveCSSVariables(values, ref, _a, transitionEnd) {\r\n var target = __rest(_a, []);\r\n var element = ref.current;\r\n if (!(element instanceof HTMLElement))\r\n return { target: target, transitionEnd: transitionEnd };\r\n // If `transitionEnd` isn't `undefined`, clone it. We could clone `target` and `transitionEnd`\r\n // only if they change but I think this reads clearer and this isn't a performance-critical path.\r\n if (transitionEnd) {\r\n transitionEnd = __assign({}, transitionEnd);\r\n }\r\n // Go through existing `MotionValue`s and ensure any existing CSS variables are resolved\r\n values.forEach(function (value) {\r\n var current = value.get();\r\n if (!isCSSVariable(current))\r\n return;\r\n var resolved = getVariableValue(current, element);\r\n if (resolved)\r\n value.set(resolved);\r\n });\r\n // Cycle through every target property and resolve CSS variables. Currently\r\n // we only read single-var properties like `var(--foo)`, not `calc(var(--foo) + 20px)`\r\n for (var key in target) {\r\n var current = target[key];\r\n if (!isCSSVariable(current))\r\n continue;\r\n var resolved = getVariableValue(current, element);\r\n if (!resolved)\r\n continue;\r\n // Clone target if it hasn't already been\r\n target[key] = resolved;\r\n // If the user hasn't already set this key on `transitionEnd`, set it to the unresolved\r\n // CSS variable. This will ensure that after the animation the component will reflect\r\n // changes in the value of the CSS variable.\r\n if (transitionEnd && transitionEnd[key] === undefined) {\r\n transitionEnd[key] = current;\r\n }\r\n }\r\n return { target: target, transitionEnd: transitionEnd };\r\n}\n\nvar positionalKeys = new Set([\r\n \"width\",\r\n \"height\",\r\n \"top\",\r\n \"left\",\r\n \"right\",\r\n \"bottom\",\r\n \"x\",\r\n \"y\",\r\n]);\r\nvar isPositionalKey = function (key) { return positionalKeys.has(key); };\r\nvar hasPositionalKey = function (target) {\r\n return Object.keys(target).some(isPositionalKey);\r\n};\r\nvar setAndResetVelocity = function (value, to) {\r\n // Looks odd but setting it twice doesn't render, it'll just\r\n // set both prev and current to the latest value\r\n value.set(to, false);\r\n value.set(to);\r\n};\r\nvar isNumOrPxType = function (v) {\r\n return v === number || v === px;\r\n};\r\nvar BoundingBoxDimension;\r\n(function (BoundingBoxDimension) {\r\n BoundingBoxDimension[\"width\"] = \"width\";\r\n BoundingBoxDimension[\"height\"] = \"height\";\r\n BoundingBoxDimension[\"left\"] = \"left\";\r\n BoundingBoxDimension[\"right\"] = \"right\";\r\n BoundingBoxDimension[\"top\"] = \"top\";\r\n BoundingBoxDimension[\"bottom\"] = \"bottom\";\r\n})(BoundingBoxDimension || (BoundingBoxDimension = {}));\r\nvar getPosFromMatrix = function (matrix, pos) {\r\n return parseFloat(matrix.split(\", \")[pos]);\r\n};\r\nvar getTranslateFromMatrix = function (pos2, pos3) { return function (_bbox, _a) {\r\n var transform = _a.transform;\r\n if (transform === \"none\" || !transform)\r\n return 0;\r\n var matrix3d = transform.match(/^matrix3d\\((.+)\\)$/);\r\n if (matrix3d) {\r\n return getPosFromMatrix(matrix3d[1], pos3);\r\n }\r\n else {\r\n var matrix = transform.match(/^matrix\\((.+)\\)$/);\r\n return getPosFromMatrix(matrix[1], pos2);\r\n }\r\n}; };\r\nvar transformKeys = new Set([\"x\", \"y\", \"z\"]);\r\nvar nonTranslationalTransformKeys = transformProps.filter(function (key) { return !transformKeys.has(key); });\r\nfunction removeNonTranslationalTransform(values, elementStyler) {\r\n var removedTransforms = [];\r\n nonTranslationalTransformKeys.forEach(function (key) {\r\n var value = values.get(key);\r\n if (value !== undefined) {\r\n removedTransforms.push([key, value.get()]);\r\n value.set(key.startsWith(\"scale\") ? 1 : 0);\r\n }\r\n });\r\n // Apply changes to element before measurement\r\n if (removedTransforms.length)\r\n elementStyler.render();\r\n return removedTransforms;\r\n}\r\nvar positionalValues = {\r\n // Dimensions\r\n width: function (_a) {\r\n var width = _a.width;\r\n return width;\r\n },\r\n height: function (_a) {\r\n var height = _a.height;\r\n return height;\r\n },\r\n top: function (_bbox, _a) {\r\n var top = _a.top;\r\n return parseFloat(top);\r\n },\r\n left: function (_bbox, _a) {\r\n var left = _a.left;\r\n return parseFloat(left);\r\n },\r\n bottom: function (_a, _b) {\r\n var height = _a.height;\r\n var top = _b.top;\r\n return parseFloat(top) + height;\r\n },\r\n right: function (_a, _b) {\r\n var width = _a.width;\r\n var left = _b.left;\r\n return parseFloat(left) + width;\r\n },\r\n // Transform\r\n x: getTranslateFromMatrix(4, 13),\r\n y: getTranslateFromMatrix(5, 14),\r\n};\r\nvar convertChangedValueTypes = function (target, values, element, elementStyler, changedKeys) {\r\n var originBbox = element.getBoundingClientRect();\r\n var elementComputedStyle = getComputedStyle(element);\r\n var display = elementComputedStyle.display, top = elementComputedStyle.top, left = elementComputedStyle.left, bottom = elementComputedStyle.bottom, right = elementComputedStyle.right, transform = elementComputedStyle.transform;\r\n var originComputedStyle = { top: top, left: left, bottom: bottom, right: right, transform: transform };\r\n // If the element is currently set to display: \"none\", make it visible before\r\n // measuring the target bounding box\r\n if (display === \"none\") {\r\n elementStyler.set(\"display\", target.display || \"block\");\r\n }\r\n // Apply the latest values (as set in checkAndConvertChangedValueTypes)\r\n elementStyler.render();\r\n var targetBbox = element.getBoundingClientRect();\r\n changedKeys.forEach(function (key) {\r\n // Restore styles to their **calculated computed style**, not their actual\r\n // originally set style. This allows us to animate between equivalent pixel units.\r\n var value = values.get(key);\r\n setAndResetVelocity(value, positionalValues[key](originBbox, originComputedStyle));\r\n target[key] = positionalValues[key](targetBbox, elementComputedStyle);\r\n });\r\n return target;\r\n};\r\nvar checkAndConvertChangedValueTypes = function (values, ref, target, transitionEnd) {\r\n if (transitionEnd === void 0) { transitionEnd = {}; }\r\n target = __assign({}, target);\r\n transitionEnd = __assign({}, transitionEnd);\r\n var element = ref.current;\r\n var elementStyler = styler(element);\r\n var targetPositionalKeys = Object.keys(target).filter(isPositionalKey);\r\n // We want to remove any transform values that could affect the element's bounding box before\r\n // it's measured. We'll reapply these later.\r\n var removedTransformValues = [];\r\n var hasAttemptedToRemoveTransformValues = false;\r\n var changedValueTypeKeys = targetPositionalKeys.reduce(function (acc, key) {\r\n var value = values.get(key);\r\n if (!value)\r\n return acc;\r\n var from = value.get();\r\n var to = target[key];\r\n var fromType = getDimensionValueType(from);\r\n var toType;\r\n // TODO: The current implementation of this basically throws an error\r\n // if you try and do value conversion via keyframes. There's probably\r\n // a way of doing this but the performance implications would need greater scrutiny,\r\n // as it'd be doing multiple resize-remeasure operations.\r\n if (isKeyframesTarget(to)) {\r\n var numKeyframes = to.length;\r\n for (var i = to[0] === null ? 1 : 0; i < numKeyframes; i++) {\r\n if (!toType) {\r\n toType = getDimensionValueType(to[i]);\r\n invariant(toType === fromType ||\r\n (isNumOrPxType(fromType) &&\r\n isNumOrPxType(toType)), \"Keyframes must be of the same dimension as the current value\");\r\n }\r\n else {\r\n invariant(getDimensionValueType(to[i]) === toType, \"All keyframes must be of the same type\");\r\n }\r\n }\r\n }\r\n else {\r\n toType = getDimensionValueType(to);\r\n }\r\n if (fromType !== toType) {\r\n // If they're both just number or px, convert them both to numbers rather than\r\n // relying on resize/remeasure to convert (which is wasteful in this situation)\r\n if (isNumOrPxType(fromType) && isNumOrPxType(toType)) {\r\n var current = value.get();\r\n if (typeof current === \"string\") {\r\n value.set(parseFloat(current));\r\n }\r\n if (typeof to === \"string\") {\r\n target[key] = parseFloat(to);\r\n }\r\n else if (Array.isArray(to) && toType === px) {\r\n target[key] = to.map(parseFloat);\r\n }\r\n }\r\n else {\r\n // If we're going to do value conversion via DOM measurements, we first\r\n // need to remove non-positional transform values that could affect the bbox measurements.\r\n if (!hasAttemptedToRemoveTransformValues) {\r\n removedTransformValues = removeNonTranslationalTransform(values, elementStyler);\r\n hasAttemptedToRemoveTransformValues = true;\r\n }\r\n acc.push(key);\r\n transitionEnd[key] =\r\n transitionEnd[key] !== undefined\r\n ? transitionEnd[key]\r\n : target[key];\r\n setAndResetVelocity(value, to);\r\n }\r\n }\r\n return acc;\r\n }, []);\r\n if (changedValueTypeKeys.length) {\r\n var convertedTarget = convertChangedValueTypes(target, values, element, elementStyler, changedValueTypeKeys);\r\n // If we removed transform values, reapply them before the next render\r\n if (removedTransformValues.length) {\r\n removedTransformValues.forEach(function (_a) {\r\n var key = _a[0], value = _a[1];\r\n values.get(key).set(value);\r\n });\r\n }\r\n // Reapply original values\r\n elementStyler.render();\r\n return { target: convertedTarget, transitionEnd: transitionEnd };\r\n }\r\n else {\r\n return { target: target, transitionEnd: transitionEnd };\r\n }\r\n};\r\n/**\r\n * Convert value types for x/y/width/height/top/left/bottom/right\r\n *\r\n * Allows animation between `'auto'` -> `'100%'` or `0` -> `'calc(50% - 10vw)'`\r\n *\r\n * @param values\r\n * @param ref\r\n * @param target\r\n * @param transitionEnd\r\n * @internal\r\n */\r\nfunction unitConversion(values, ref, target, transitionEnd) {\r\n return hasPositionalKey(target)\r\n ? checkAndConvertChangedValueTypes(values, ref, target, transitionEnd)\r\n : { target: target, transitionEnd: transitionEnd };\r\n}\n\nvar parseDomVariant = function (values, ref) {\r\n return function (target, transitionEnd) {\r\n var resolved = resolveCSSVariables(values, ref, target, transitionEnd);\r\n target = resolved.target;\r\n transitionEnd = resolved.transitionEnd;\r\n return unitConversion(values, ref, target, transitionEnd);\r\n };\r\n};\n\nfunction useForceUpdate() {\r\n var _a = useState(0), forcedRenderCount = _a[0], setForcedRenderCount = _a[1];\r\n return useCallback(function () { return setForcedRenderCount(forcedRenderCount + 1); }, [\r\n forcedRenderCount,\r\n ]);\r\n}\n\nvar SyncLayoutContext = createContext(null);\r\n/**\r\n * When layout changes happen asynchronously to their instigating render (ie when exiting\r\n * children of `AnimatePresence` are removed), `SyncLayout` can wrap parent and sibling\r\n * components that need to animate as a result of this layout change.\r\n *\r\n * @motion\r\n *\r\n * ```jsx\r\n * const MyComponent = ({ isVisible }) => {\r\n * return (\r\n * \r\n * \r\n * {isVisible && (\r\n * \r\n * )}\r\n * \r\n * \r\n * \r\n * )\r\n * }\r\n * ```\r\n *\r\n * @internalremarks\r\n *\r\n * The way this component works is by memoising a function and passing it down via context.\r\n * The function, when called, updates the local state, which is used to invalidate the\r\n * memoisation cache. A new function is called, performing a synced re-render of components\r\n * that are using the SyncLayoutContext.\r\n *\r\n * @internal\r\n */\r\nvar UnstableSyncLayout = function (_a) {\r\n var children = _a.children;\r\n var forceUpdate = useForceUpdate();\r\n return (createElement(SyncLayoutContext.Provider, { value: forceUpdate }, children));\r\n};\n\nvar _a;\r\nvar StepName;\r\n(function (StepName) {\r\n StepName[\"Prepare\"] = \"prepare\";\r\n StepName[\"Read\"] = \"read\";\r\n StepName[\"Render\"] = \"render\";\r\n})(StepName || (StepName = {}));\r\nvar stepOrder = [StepName.Prepare, StepName.Read, StepName.Render];\r\nvar jobs = stepOrder.reduce(function (acc, key) {\r\n acc[key] = [];\r\n return acc;\r\n}, {});\r\nvar jobsNeedProcessing = false;\r\nfunction flushCallbackList(list) {\r\n var numJobs = list.length;\r\n for (var i = 0; i < numJobs; i++) {\r\n list[i]();\r\n }\r\n list.length = 0;\r\n}\r\nfunction flushAllJobs() {\r\n if (!jobsNeedProcessing)\r\n return;\r\n flushCallbackList(jobs.prepare);\r\n flushCallbackList(jobs.read);\r\n flushCallbackList(jobs.render);\r\n jobsNeedProcessing = false;\r\n}\r\n// Note: The approach of schedulng jobs during the render step is incompatible with concurrent mode\r\n// where multiple renders might happen without a DOM update. This would result in unneccessary batched\r\n// jobs. But this was already a problem with our previous approach to positionTransition.\r\n// Hopefully the React team offer a getSnapshotBeforeUpdate-esque hook and we can move to that.\r\nvar createUseSyncEffect = function (stepName) { return function (callback) {\r\n if (!callback)\r\n return;\r\n jobsNeedProcessing = true;\r\n jobs[stepName].push(callback);\r\n}; };\r\nvar layoutSync = (_a = {},\r\n _a[StepName.Prepare] = createUseSyncEffect(StepName.Prepare),\r\n _a[StepName.Read] = createUseSyncEffect(StepName.Read),\r\n _a[StepName.Render] = createUseSyncEffect(StepName.Render),\r\n _a.flush = flushAllJobs,\r\n _a);\n\nfunction isHTMLElement(element) {\r\n return element instanceof HTMLElement;\r\n}\n\nvar defaultLayoutTransition = {\r\n duration: 0.8,\r\n ease: [0.45, 0.05, 0.19, 1.0],\r\n};\r\nvar defaultPositionTransition = underDampedSpring();\r\nfunction getDefaultLayoutTransition(isPositionOnly) {\r\n return isPositionOnly ? defaultPositionTransition : defaultLayoutTransition;\r\n}\r\nfunction isResolver(transition) {\r\n return typeof transition === \"function\";\r\n}\r\nvar axisLabels = {\r\n x: {\r\n id: \"x\",\r\n size: \"width\",\r\n min: \"left\",\r\n max: \"right\",\r\n origin: \"originX\",\r\n },\r\n y: {\r\n id: \"y\",\r\n size: \"height\",\r\n min: \"top\",\r\n max: \"bottom\",\r\n origin: \"originY\",\r\n },\r\n};\r\nfunction centerOf(min, max) {\r\n return (min + max) / 2;\r\n}\r\nfunction calcAxisDelta(prev, next, names) {\r\n var _a;\r\n var sizeDelta = prev[names.size] - next[names.size];\r\n var origin = 0.5;\r\n // If the element has changed size we want to check whether either side is in\r\n // the same position before/after the layout transition. If so, we can anchor\r\n // the element to that position and only animate its size.\r\n if (sizeDelta) {\r\n if (prev[names.min] === next[names.min]) {\r\n origin = 0;\r\n }\r\n else if (prev[names.max] === next[names.max]) {\r\n origin = 1;\r\n }\r\n }\r\n var delta = (_a = {},\r\n _a[names.size] = sizeDelta,\r\n _a[names.origin] = origin,\r\n _a[names.id] = \r\n // Only measure a position delta if we haven't anchored to one side\r\n origin === 0.5\r\n ? centerOf(prev[names.min], prev[names.max]) -\r\n centerOf(next[names.min], next[names.max])\r\n : 0,\r\n _a);\r\n return delta;\r\n}\r\nfunction calcDelta(prev, next) {\r\n var delta = __assign(__assign({}, calcAxisDelta(prev, next, axisLabels.x)), calcAxisDelta(prev, next, axisLabels.y));\r\n return delta;\r\n}\r\nvar offset = {\r\n getLayout: function (_a) {\r\n var offset = _a.offset;\r\n return offset;\r\n },\r\n measure: function (element) {\r\n var offsetLeft = element.offsetLeft, offsetTop = element.offsetTop, offsetWidth = element.offsetWidth, offsetHeight = element.offsetHeight;\r\n return {\r\n left: offsetLeft,\r\n top: offsetTop,\r\n right: offsetLeft + offsetWidth,\r\n bottom: offsetTop + offsetHeight,\r\n width: offsetWidth,\r\n height: offsetHeight,\r\n };\r\n },\r\n};\r\nvar boundingBox = {\r\n getLayout: function (_a) {\r\n var boundingBox = _a.boundingBox;\r\n return boundingBox;\r\n },\r\n measure: function (element) {\r\n var _a = element.getBoundingClientRect(), left = _a.left, top = _a.top, width = _a.width, height = _a.height, right = _a.right, bottom = _a.bottom;\r\n return { left: left, top: top, width: width, height: height, right: right, bottom: bottom };\r\n },\r\n};\r\nfunction readPositionStyle(element) {\r\n return window.getComputedStyle(element).position;\r\n}\r\nfunction getLayoutType(prev, next, isPositionOnly) {\r\n return isPositionOnly && prev === next ? offset : boundingBox;\r\n}\r\nfunction isSizeKey(key) {\r\n return key === \"width\" || key === \"height\";\r\n}\r\nfunction getTransition(_a) {\r\n var layoutTransition = _a.layoutTransition, positionTransition = _a.positionTransition;\r\n return layoutTransition || positionTransition;\r\n}\r\nvar LayoutAnimation = /** @class */ (function (_super) {\r\n __extends(LayoutAnimation, _super);\r\n function LayoutAnimation() {\r\n return _super !== null && _super.apply(this, arguments) || this;\r\n }\r\n // Measure the current state of the DOM before it's updated, and schedule checks to see\r\n // if it's changed as a result of a React render.\r\n LayoutAnimation.prototype.getSnapshotBeforeUpdate = function () {\r\n var _a = this.props, innerRef = _a.innerRef, positionTransition = _a.positionTransition, values = _a.values, controls = _a.controls;\r\n var element = innerRef.current;\r\n if (!isHTMLElement(element))\r\n return;\r\n var layoutTransition = getTransition(this.props);\r\n var isPositionOnly = !!positionTransition;\r\n var positionStyle = readPositionStyle(element);\r\n var prev = {\r\n offset: offset.measure(element),\r\n boundingBox: boundingBox.measure(element),\r\n };\r\n var transform;\r\n var next;\r\n var compare;\r\n // We split the unsetting, read and reapplication of the `transform` style prop into\r\n // different steps via useSyncEffect. Multiple components might all be doing the same\r\n // thing and by splitting these jobs and flushing them in batches we prevent layout thrashing.\r\n layoutSync.prepare(function () {\r\n // Unset the transform of all layoutTransition components so we can accurately measure\r\n // the target bounding box\r\n transform = element.style.transform;\r\n element.style.transform = \"\";\r\n });\r\n layoutSync.read(function () {\r\n // Read the target VisualInfo of all layoutTransition components\r\n next = {\r\n offset: offset.measure(element),\r\n boundingBox: boundingBox.measure(element),\r\n };\r\n var nextPosition = readPositionStyle(element);\r\n compare = getLayoutType(positionStyle, nextPosition, isPositionOnly);\r\n });\r\n layoutSync.render(function () {\r\n // Reverse the layout delta of all newly laid-out layoutTransition components into their\r\n // prev visual state and then animate them into their new one using transforms.\r\n var prevLayout = compare.getLayout(prev);\r\n var nextLayout = compare.getLayout(next);\r\n var delta = calcDelta(prevLayout, nextLayout);\r\n var hasAnyChanged = delta.x || delta.y || delta.width || delta.height;\r\n if (!hasAnyChanged) {\r\n // If layout hasn't changed, reapply the transform and get out of here.\r\n transform && (element.style.transform = transform);\r\n return;\r\n }\r\n styler(element).set({\r\n originX: delta.originX,\r\n originY: delta.originY,\r\n });\r\n syncRenderSession.open();\r\n var target = {};\r\n var transition = {};\r\n var transitionDefinition = isResolver(layoutTransition)\r\n ? layoutTransition({ delta: delta })\r\n : layoutTransition;\r\n function makeTransition(layoutKey, transformKey, targetValue, visualOrigin) {\r\n // If this dimension hasn't changed, early return\r\n var deltaKey = isSizeKey(layoutKey) ? layoutKey : transformKey;\r\n if (!delta[deltaKey])\r\n return;\r\n var baseTransition = typeof transitionDefinition === \"boolean\"\r\n ? __assign({}, getDefaultLayoutTransition(isPositionOnly)) : transitionDefinition;\r\n var value = values.get(transformKey, targetValue);\r\n var velocity = value.getVelocity();\r\n transition[transformKey] = baseTransition[transformKey]\r\n ? __assign({}, baseTransition[transformKey]) : __assign({}, baseTransition);\r\n if (transition[transformKey].velocity === undefined) {\r\n transition[transformKey].velocity = velocity || 0;\r\n }\r\n // The target value of all transforms is the default value of that prop (ie x = 0, scaleX = 1)\r\n // This is because we're inverting the layout change with `transform` and then animating to `transform: none`\r\n target[transformKey] = targetValue;\r\n var offsetToApply = !isSizeKey(layoutKey) && compare === offset\r\n ? value.get()\r\n : 0;\r\n value.set(visualOrigin + offsetToApply);\r\n }\r\n makeTransition(\"left\", \"x\", 0, delta.x);\r\n makeTransition(\"top\", \"y\", 0, delta.y);\r\n if (!isPositionOnly) {\r\n makeTransition(\"width\", \"scaleX\", 1, prev.boundingBox.width / next.boundingBox.width);\r\n makeTransition(\"height\", \"scaleY\", 1, prev.boundingBox.height / next.boundingBox.height);\r\n }\r\n target.transition = transition;\r\n // Only start the transition if `transitionDefinition` isn't `false`. Otherwise we want\r\n // to leave the values in their newly-inverted state and let the user cope with the rest.\r\n transitionDefinition && controls.start(target);\r\n // Force a render to ensure there's no visual flickering\r\n syncRenderSession.flush();\r\n });\r\n return null;\r\n };\r\n LayoutAnimation.prototype.componentDidUpdate = function () {\r\n layoutSync.flush();\r\n };\r\n LayoutAnimation.prototype.render = function () {\r\n return null;\r\n };\r\n LayoutAnimation.contextType = SyncLayoutContext;\r\n return LayoutAnimation;\r\n}(Component));\r\nvar Layout = {\r\n key: \"layout\",\r\n shouldRender: function (_a) {\r\n var positionTransition = _a.positionTransition, layoutTransition = _a.layoutTransition;\r\n invariant(!(positionTransition && layoutTransition), \"Don't set both positionTransition and layoutTransition on the same component\");\r\n return (typeof window !== \"undefined\" &&\r\n !!(positionTransition || layoutTransition));\r\n },\r\n Component: LayoutAnimation,\r\n};\n\n/**\r\n * A list of all valid MotionProps\r\n *\r\n * @internalremarks\r\n * This doesn't throw if a `MotionProp` name is missing - it should.\r\n */\r\nvar validMotionProps = new Set([\r\n \"initial\",\r\n \"animate\",\r\n \"exit\",\r\n \"style\",\r\n \"variants\",\r\n \"transition\",\r\n \"transformTemplate\",\r\n \"transformValues\",\r\n \"custom\",\r\n \"inherit\",\r\n \"static\",\r\n \"positionTransition\",\r\n \"layoutTransition\",\r\n \"onAnimationStart\",\r\n \"onAnimationComplete\",\r\n \"onUpdate\",\r\n \"onDragStart\",\r\n \"onDrag\",\r\n \"onDragEnd\",\r\n \"onDirectionLock\",\r\n \"onDragTransitionEnd\",\r\n \"drag\",\r\n \"dragControls\",\r\n \"dragListener\",\r\n \"dragConstraints\",\r\n \"dragDirectionLock\",\r\n \"dragElastic\",\r\n \"dragMomentum\",\r\n \"dragPropagation\",\r\n \"dragTransition\",\r\n \"_dragValueX\",\r\n \"_dragValueY\",\r\n \"_dragTransitionControls\",\r\n \"dragOriginX\",\r\n \"dragOriginY\",\r\n \"onPan\",\r\n \"onPanStart\",\r\n \"onPanEnd\",\r\n \"onPanSessionStart\",\r\n \"onTap\",\r\n \"onTapStart\",\r\n \"onTapCancel\",\r\n \"whileHover\",\r\n \"whileTap\",\r\n \"onHoverEnd\",\r\n \"onHoverStart\",\r\n]);\r\n/**\r\n * Check whether a prop name is a valid `MotionProp` key.\r\n *\r\n * @param key - Name of the property to check\r\n * @returns `true` is key is a valid `MotionProp`.\r\n *\r\n * @public\r\n */\r\nfunction isValidMotionProp(key) {\r\n return validMotionProps.has(key);\r\n}\n\nvar AnimatePropType;\r\n(function (AnimatePropType) {\r\n AnimatePropType[\"Target\"] = \"Target\";\r\n AnimatePropType[\"VariantLabel\"] = \"VariantLabel\";\r\n AnimatePropType[\"AnimationSubscription\"] = \"AnimationSubscription\";\r\n})(AnimatePropType || (AnimatePropType = {}));\n\nfunction shallowCompare(next, prev) {\r\n if (prev === null)\r\n return false;\r\n var prevLength = prev.length;\r\n if (prevLength !== next.length)\r\n return false;\r\n for (var i = 0; i < prevLength; i++) {\r\n if (prev[i] !== next[i])\r\n return false;\r\n }\r\n return true;\r\n}\n\nvar hasUpdated = function (prev, next) {\r\n return (next !== undefined &&\r\n (Array.isArray(prev) && Array.isArray(next)\r\n ? !shallowCompare(next, prev)\r\n : prev !== next));\r\n};\r\nfunction targetWithoutTransition(_a, mergeTransitionEnd) {\r\n if (mergeTransitionEnd === void 0) { mergeTransitionEnd = false; }\r\n var transition = _a.transition, transitionEnd = _a.transitionEnd, target = __rest(_a, [\"transition\", \"transitionEnd\"]);\r\n return mergeTransitionEnd\r\n ? __assign(__assign({}, target), transitionEnd)\r\n : target;\r\n}\r\n/**\r\n * Handle the `animate` prop when its an object of values, ie:\r\n *\r\n * ```jsx\r\n * \r\n * ```\r\n *\r\n * @internalremarks\r\n * It might be worth consolidating this with `use-variants`\r\n *\r\n * ```jsx\r\n * \r\n * ```\r\n *\r\n * @param target\r\n * @param controls\r\n * @param values\r\n * @param transition\r\n *\r\n * @internal\r\n */\r\nfunction useAnimateProp(targetAndTransition, controls, values, defaultTransition) {\r\n var isInitialRender = useRef(true);\r\n var prevValues = useRef(null);\r\n if (!prevValues.current) {\r\n prevValues.current = targetWithoutTransition(targetAndTransition, true);\r\n }\r\n useEffect(function () {\r\n var targetToAnimate = {};\r\n // These are the values we're actually animating\r\n var animatingTarget = targetWithoutTransition(targetAndTransition);\r\n // This is the target as it'll be once transitionEnd values are applied\r\n var finalTarget = targetWithoutTransition(targetAndTransition, true);\r\n // Detect which values have changed between renders\r\n for (var key in animatingTarget) {\r\n // This value should animate on mount if this value doesn't already exist (wasn't\r\n // defined in `style` or `initial`) or if it does exist and it's already changed.\r\n var shouldAnimateOnMount = isInitialRender.current &&\r\n (!values.has(key) ||\r\n values.get(key).get() !== finalTarget[key]);\r\n // If this value has updated between renders or it's we're animating this value on mount,\r\n // add it to the animate target.\r\n var isValidValue = finalTarget[key] !== null;\r\n var valueHasUpdated = hasUpdated(prevValues.current[key], finalTarget[key]);\r\n if (isValidValue && (valueHasUpdated || shouldAnimateOnMount)) {\r\n targetToAnimate[key] = animatingTarget[key];\r\n }\r\n }\r\n isInitialRender.current = false;\r\n prevValues.current = __assign(__assign({}, prevValues.current), finalTarget);\r\n if (Object.keys(targetToAnimate).length) {\r\n controls.start(__assign(__assign({}, targetToAnimate), { transition: targetAndTransition.transition || defaultTransition, transitionEnd: targetAndTransition.transitionEnd }));\r\n }\r\n }, [targetAndTransition]);\r\n}\n\nvar labelsToArray = function (label) {\r\n if (!label) {\r\n return [];\r\n }\r\n if (Array.isArray(label)) {\r\n return label;\r\n }\r\n return [label];\r\n};\r\nvar resolveVariantLabels = function (variant) {\r\n var unresolvedVariant = variant instanceof MotionValue ? variant.get() : variant;\r\n return Array.from(new Set(labelsToArray(unresolvedVariant)));\r\n};\r\n/**\r\n * Hooks in React sometimes accept a dependency array as their final argument. (ie useEffect/useMemo)\r\n * When values in this array change, React re-runs the dependency. However if the array\r\n * contains a variable number of items, React throws an error.\r\n */\r\nvar asDependencyList = function (list) { return [\r\n list.join(\",\"),\r\n]; };\n\nvar hasVariantChanged = function (oldVariant, newVariant) {\r\n return oldVariant.join(\",\") !== newVariant.join(\",\");\r\n};\r\n/**\r\n * Handle variants and the `animate` prop when its set as variant labels.\r\n *\r\n * @param initial - Initial variant(s)\r\n * @param animate - Variant(s) to animate to\r\n * @param inherit - `true` is inheriting animations from parent\r\n * @param controls - Animation controls\r\n *\r\n * @internal\r\n */\r\nfunction useVariants(initial, animate, inherit, controls) {\r\n var targetVariants = resolveVariantLabels(animate);\r\n var context = useContext(MotionContext);\r\n var parentAlreadyMounted = context.hasMounted && context.hasMounted.current;\r\n var hasMounted = useRef(false);\r\n useEffect(function () {\r\n var shouldAnimate = false;\r\n if (inherit) {\r\n // If we're inheriting variant changes and the parent has already\r\n // mounted when this component loads, we need to manually trigger\r\n // this animation.\r\n shouldAnimate = !!parentAlreadyMounted;\r\n targetVariants = resolveVariantLabels(context.animate);\r\n }\r\n else {\r\n shouldAnimate =\r\n hasMounted.current ||\r\n hasVariantChanged(resolveVariantLabels(initial), targetVariants);\r\n }\r\n shouldAnimate && controls.start(targetVariants);\r\n hasMounted.current = true;\r\n }, asDependencyList(targetVariants));\r\n}\n\n/**\r\n * `useAnimationGroupSubscription` allows a component to subscribe to an\r\n * externally-created `AnimationControls`, created by the `useAnimation` hook.\r\n *\r\n * @param animation\r\n * @param controls\r\n *\r\n * @internal\r\n */\r\nfunction useAnimationGroupSubscription(animation, controls) {\r\n var unsubscribe = useMemo(function () { return animation.subscribe(controls); }, [\r\n animation,\r\n ]);\r\n useEffect(function () { return function () {\r\n unsubscribe && unsubscribe();\r\n }; }, [unsubscribe]);\r\n}\n\nvar _a$1, _b;\r\nvar AnimatePropComponents = (_a$1 = {},\r\n _a$1[AnimatePropType.Target] = makeRenderlessComponent(function (_a) {\r\n var animate = _a.animate, controls = _a.controls, values = _a.values, transition = _a.transition;\r\n return useAnimateProp(animate, controls, values, transition);\r\n }),\r\n _a$1[AnimatePropType.VariantLabel] = makeRenderlessComponent(function (_a) {\r\n var animate = _a.animate, _b = _a.inherit, inherit = _b === void 0 ? true : _b, controls = _a.controls, initial = _a.initial;\r\n return useVariants(initial, animate, inherit, controls);\r\n }),\r\n _a$1[AnimatePropType.AnimationSubscription] = makeRenderlessComponent(function (_a) {\r\n var animate = _a.animate, controls = _a.controls;\r\n return useAnimationGroupSubscription(animate, controls);\r\n }),\r\n _a$1);\r\nvar isVariantLabel$1 = function (prop) {\r\n return Array.isArray(prop) || typeof prop === \"string\";\r\n};\r\nvar isAnimationSubscription = function (_a) {\r\n var animate = _a.animate;\r\n return animate instanceof AnimationControls;\r\n};\r\nvar animationProps = [\"initial\", \"animate\", \"whileTap\", \"whileHover\"];\r\nvar animatePropTypeTests = (_b = {},\r\n _b[AnimatePropType.Target] = function (props) {\r\n return (props.animate !== undefined &&\r\n !isVariantLabel$1(props.animate) &&\r\n !isAnimationSubscription(props));\r\n },\r\n _b[AnimatePropType.VariantLabel] = function (props) {\r\n return (props.variants !== undefined ||\r\n animationProps.some(function (key) { return typeof props[key] === \"string\"; }));\r\n },\r\n _b[AnimatePropType.AnimationSubscription] = isAnimationSubscription,\r\n _b);\r\nvar getAnimationComponent = function (props) {\r\n var animatePropType = undefined;\r\n for (var key in AnimatePropType) {\r\n if (animatePropTypeTests[key](props)) {\r\n animatePropType = key;\r\n }\r\n }\r\n return animatePropType ? AnimatePropComponents[animatePropType] : undefined;\r\n};\n\nvar Exit = {\r\n key: \"exit\",\r\n shouldRender: function (_a, _b) {\r\n var exit = _a.exit;\r\n var exitProps = _b.exitProps;\r\n var hasExitProps = !!exitProps;\r\n var hasExitAnimation = !!exit;\r\n invariant(!hasExitProps || (hasExitProps && hasExitAnimation), \"No exit prop defined on a child of AnimatePresence.\");\r\n return hasExitProps && hasExitAnimation;\r\n },\r\n Component: makeRenderlessComponent(function (props) {\r\n var animate = props.animate, controls = props.controls, parentContext = props.parentContext, exit = props.exit;\r\n var exitProps = parentContext.exitProps;\r\n var isPlayingExitAnimation = useRef(false);\r\n // This early return is more for types - it won't actually run because of the `shouldRender` above.\r\n if (!exitProps || !exit)\r\n return;\r\n var isExiting = exitProps.isExiting, custom = exitProps.custom, onExitComplete = exitProps.onExitComplete;\r\n useEffect(function () {\r\n if (isExiting) {\r\n if (!isPlayingExitAnimation.current && exit) {\r\n controls.setProps(__assign(__assign({}, props), { custom: custom !== undefined ? custom : props.custom }));\r\n controls.start(exit).then(onExitComplete);\r\n }\r\n isPlayingExitAnimation.current = true;\r\n }\r\n else if (isPlayingExitAnimation.current &&\r\n animate &&\r\n !(animate instanceof AnimationControls)) {\r\n controls.start(animate);\r\n }\r\n if (!isExiting) {\r\n isPlayingExitAnimation.current = false;\r\n }\r\n }, [isExiting]);\r\n }),\r\n};\n\nvar isPropValid = function (key) { return !isValidMotionProp(key); };\r\n/**\r\n * Emotion and Styled Components both allow users to pass through arbitrary props to their components\r\n * to dynamically generate CSS. They both use the `@emotion/is-prop-valid` package to determine which\r\n * of these should be passed to the underlying DOM node.\r\n *\r\n * However, when styling a Motion component `styled(motion.div)`, both packages pass through *all* props\r\n * as it's seen as an arbitrary component rather than a DOM node. Motion only allows arbitrary props\r\n * passed through the `custom` prop so it doesn't *need* the payload or computational overhead of\r\n * `@emotion/is-prop-valid`, however to fix this problem we need to use it.\r\n *\r\n * By making it an optionalDependency we can offer this functionality only in the situations where it's\r\n * actually required.\r\n */\r\ntry {\r\n var emotionIsPropValid_1 = require(\"@emotion/is-prop-valid\").default;\r\n isPropValid = function (key) {\r\n // Handle events explicitly as Emotion validates them all as true\r\n if (key.startsWith(\"on\")) {\r\n return !isValidMotionProp(key);\r\n }\r\n else {\r\n return emotionIsPropValid_1(key);\r\n }\r\n };\r\n}\r\ncatch (_a) {\r\n // We don't need to actually do anything here - the fallback is the existing `isPropValid`.\r\n}\r\nfunction filterValidProps(props) {\r\n var domProps = {};\r\n for (var key in props) {\r\n if (isPropValid(key)) {\r\n domProps[key] = props[key];\r\n }\r\n }\r\n return domProps;\r\n}\r\nvar buildSVGProps = function (values, style) {\r\n var motionValueStyles = resolveCurrent(values);\r\n var props = buildSVGAttrs(motionValueStyles, undefined, undefined, undefined, undefined, false);\r\n props.style = __assign(__assign({}, style), props.style);\r\n return props;\r\n};\r\nvar functionalityComponents = [Layout, Drag, Gestures, Exit];\r\nvar numFunctionalityComponents = functionalityComponents.length;\r\n/**\r\n * Create a configuration for `motion` components that provides DOM-specific functionality.\r\n *\r\n * @internal\r\n */\r\nfunction createDomMotionConfig(Component) {\r\n var isDOM = typeof Component === \"string\";\r\n var isSVG = isDOM && svgElements.indexOf(Component) !== -1;\r\n return {\r\n renderComponent: function (ref, style, values, props, isStatic) {\r\n var forwardedProps = isDOM ? filterValidProps(props) : props;\r\n var staticVisualStyles = isSVG\r\n ? buildSVGProps(values, style)\r\n : { style: buildStyleAttr(values, style, isStatic) };\r\n return createElement(Component, __assign(__assign(__assign({}, forwardedProps), { ref: ref }), staticVisualStyles));\r\n },\r\n /**\r\n * loadFunctionalityComponents gets used by the `motion` component\r\n *\r\n * Each functionality component gets provided the `ref`, animation controls and the `MotionValuesMap`\r\n * generated for that component, as well as all the `props` passed to it by the user.\r\n *\r\n * The pattern used to determine whether to load and use each piece of functionality is\r\n * consistent (should render? Then push component) and could be used to extend functionality.\r\n *\r\n * By exposing a mutable piece of memory via an API like `extendMotionComponent` we could\r\n * allow users to add `FunctionalComponentDefinition`s. This would allow us to offer file size\r\n * reductions by shipping an entry point that doesn't load gesture and drag functionality, and\r\n * also offer a way for users to develop plugins/other functionality. Because these functionalities\r\n * are loaded as components, we can look into using Suspense for this purpose.\r\n *\r\n * For user-defined functionality we'd need to allow\r\n * 1) User-defined prop typing (extending `P`)\r\n * 2) User-defined \"clean props\" function that removes their plugin's props before being passed to the DOM.\r\n */\r\n loadFunctionalityComponents: function (ref, values, props, context, controls, inherit) {\r\n var activeComponents = [];\r\n // TODO: Consolidate Animation functionality loading strategy with other functionality components\r\n var Animation = getAnimationComponent(props);\r\n if (Animation) {\r\n activeComponents.push(createElement(Animation, { key: \"animation\", initial: props.initial, animate: props.animate, variants: props.variants, transition: props.transition, controls: controls, inherit: inherit, values: values }));\r\n }\r\n for (var i = 0; i < numFunctionalityComponents; i++) {\r\n var _a = functionalityComponents[i], shouldRender = _a.shouldRender, key = _a.key, Component_1 = _a.Component;\r\n if (shouldRender(props, context)) {\r\n activeComponents.push(createElement(Component_1, __assign({ key: key }, props, { parentContext: context, values: values, controls: controls, innerRef: ref })));\r\n }\r\n }\r\n return activeComponents;\r\n },\r\n getValueControlsConfig: function (ref, values) {\r\n return {\r\n values: values,\r\n readValueFromSource: function (key) {\r\n return styler(ref.current).get(key);\r\n },\r\n // TODO: This is a good second source of plugins. This function contains the CSS variable\r\n // and unit conversion support. These functions share a common signature. We could make another\r\n // API for adding these.\r\n makeTargetAnimatable: parseDomVariant(values, ref),\r\n };\r\n },\r\n };\r\n}\n\nvar htmlMotionComponents = htmlElements.reduce(function (acc, Component) {\r\n var config = createDomMotionConfig(Component);\r\n // Suppress \"Expression produces a union type that is too complex to represent\" error\r\n // @ts-ignore\r\n acc[Component] = createMotionComponent(config);\r\n return acc;\r\n}, {});\r\nvar svgMotionComponents = svgElements.reduce(function (acc, Component) {\r\n // Suppress \"Expression produces a union type that is too complex to represent\" error\r\n // @ts-ignore\r\n acc[Component] = createMotionComponent(createDomMotionConfig(Component));\r\n return acc;\r\n}, {});\r\n/**\r\n * HTML & SVG components, optimised for use with gestures and animation. These can be used as\r\n * drop-in replacements for any HTML & SVG component, all CSS & SVG properties are supported.\r\n *\r\n * @internalremarks\r\n *\r\n * I'd like to make it possible for these to be loaded \"on demand\" - to reduce bundle size by only\r\n * including HTML/SVG stylers, animation and/or gesture support when necessary.\r\n *\r\n * ```jsx\r\n * \r\n *\r\n * \r\n *\r\n * \r\n * ```\r\n *\r\n * @public\r\n */\r\nvar motion = __assign(__assign({ \r\n /**\r\n * Convert a custom React component into a `motion` component.\r\n *\r\n * It can also accept a string, to create [custom DOM elements](https://developer.mozilla.org/en-US/docs/Web/Web_Components/Using_custom_elements).\r\n *\r\n * ```jsx\r\n * const Component = React.forwardRef((props: Props, ref) => {\r\n * return
\r\n * })\r\n *\r\n * const MotionComponent = motion.custom(Component)\r\n * ```\r\n *\r\n * @param Component -\r\n */\r\n custom: function custom(Component) {\r\n return createMotionComponent(createDomMotionConfig(Component));\r\n } }, htmlMotionComponents), svgMotionComponents);\n\n/**\r\n * Creates a `MotionValue` to track the state and velocity of a value.\r\n *\r\n * Usually, these are created automatically. For advanced use-cases, like use with `useTransform`, you can create `MotionValue`s externally and pass them into the animated component via the `style` prop.\r\n *\r\n * @library\r\n *\r\n * ```jsx\r\n * export function MyComponent() {\r\n * const scale = useMotionValue(1)\r\n *\r\n * return \r\n * }\r\n * ```\r\n *\r\n * @motion\r\n *\r\n * ```jsx\r\n * export const MyComponent = () => {\r\n * const scale = useMotionValue(1)\r\n *\r\n * return \r\n * }\r\n * ```\r\n *\r\n * @param initial - The initial state.\r\n *\r\n * @public\r\n */\r\nfunction useMotionValue(initial) {\r\n return useConstant(function () { return motionValue(initial); });\r\n}\n\n/**\r\n * If the provided value is a MotionValue, this returns the actual value, otherwise just the value itself\r\n *\r\n * TODO: Remove and move to library\r\n *\r\n * @internal\r\n */\r\nfunction unwrapMotionValue(value) {\r\n var unwrappedValue = value instanceof MotionValue ? value.get() : value;\r\n return isCustomValue(unwrappedValue)\r\n ? unwrappedValue.toValue()\r\n : unwrappedValue;\r\n}\n\nvar isCustomValueType = function (v) {\r\n return typeof v === \"object\" && v.mix;\r\n};\r\nvar getMixer = function (v) { return (isCustomValueType(v) ? v.mix : undefined); };\r\nfunction transform() {\r\n var args = [];\r\n for (var _i = 0; _i < arguments.length; _i++) {\r\n args[_i] = arguments[_i];\r\n }\r\n var useImmediate = !Array.isArray(args[0]);\r\n var argOffset = useImmediate ? 0 : -1;\r\n var inputValue = args[0 + argOffset];\r\n var inputRange = args[1 + argOffset];\r\n var outputRange = args[2 + argOffset];\r\n var options = args[3 + argOffset];\r\n var interpolator = interpolate(inputRange, outputRange, __assign({ mixer: getMixer(outputRange[0]) }, options));\r\n return useImmediate ? interpolator(inputValue) : interpolator;\r\n}\n\nvar isTransformer = function (v) {\r\n return typeof v === \"function\";\r\n};\r\nvar noop$1 = function (v) { return v; };\r\nfunction useTransform(parent, customTransform, to, options) {\r\n var value = useRef(null);\r\n var comparitor = [parent];\r\n var transformer = noop$1;\r\n if (isTransformer(customTransform)) {\r\n transformer = customTransform;\r\n }\r\n else if (Array.isArray(to)) {\r\n var from = customTransform;\r\n transformer = transform(from, to, options);\r\n comparitor = [parent, from.join(\",\"), to.join(\",\")];\r\n }\r\n return useMemo(function () {\r\n if (value.current)\r\n value.current.destroy();\r\n value.current = parent.addChild({ transformer: transformer });\r\n return value.current;\r\n }, comparitor);\r\n}\n\n// Keep things reasonable and avoid scale: Infinity. In practise we might need\r\n// to add another value, opacity, that could interpolate scaleX/Y [0,0.01] => [0,1]\r\n// to simply hide content at unreasonable scales.\r\nvar maxScale = 100000;\r\nvar invertScale = function (scale) { return (scale > 0.001 ? 1 / scale : maxScale); };\r\n/**\r\n * Returns a `MotionValue` each for `scaleX` and `scaleY` that update with the inverse\r\n * of their respective parent scales.\r\n *\r\n * This is useful for undoing the distortion of content when scaling a parent component.\r\n *\r\n * By default, `useInvertedScale` will automatically fetch `scaleX` and `scaleY` from the nearest parent.\r\n * By passing other `MotionValue`s in as `useInvertedScale({ scaleX, scaleY })`, it will invert the output\r\n * of those instead.\r\n *\r\n * @motion\r\n *\r\n * ```jsx\r\n * const MyComponent = () => {\r\n * const { scaleX, scaleY } = useInvertedScale()\r\n * return \r\n * }\r\n * ```\r\n *\r\n * @library\r\n *\r\n * ```jsx\r\n * function MyComponent() {\r\n * const { scaleX, scaleY } = useInvertedScale()\r\n * return \r\n * }\r\n * ```\r\n *\r\n * @public\r\n */\r\nfunction useInvertedScale(scale) {\r\n var parentScaleX = useMotionValue(1);\r\n var parentScaleY = useMotionValue(1);\r\n var values = useContext(MotionContext).values;\r\n invariant(!!(scale || values), \"If no scale values are provided, useInvertedScale must be used within a child of another motion component.\");\r\n if (scale) {\r\n parentScaleX = scale.scaleX || parentScaleX;\r\n parentScaleY = scale.scaleY || parentScaleY;\r\n }\r\n else if (values) {\r\n parentScaleX = values.get(\"scaleX\", 1);\r\n parentScaleY = values.get(\"scaleY\", 1);\r\n }\r\n var scaleX = useTransform(parentScaleX, invertScale);\r\n var scaleY = useTransform(parentScaleY, invertScale);\r\n return { scaleX: scaleX, scaleY: scaleY };\r\n}\n\nfunction useOnChange(value, callback) {\r\n useEffect(function () { return (isMotionValue(value) ? value.onChange(callback) : undefined); }, [value]);\r\n}\n\n/**\r\n * Creates a `MotionValue` that, when `set`, will use a spring animation to animate to its new state.\r\n *\r\n * It can either work as a stand-alone `MotionValue` by initialising it with a value, or as a subscriber\r\n * to another `MotionValue`.\r\n *\r\n * @remarks\r\n *\r\n * ```jsx\r\n * const x = useSpring(0, { stiffness: 300 })\r\n * const y = useSpring(x, { damping: 10 })\r\n * ```\r\n *\r\n * @param inputValue - `MotionValue` or number. If provided a `MotionValue`, when the input `MotionValue` changes, the created `MotionValue` will spring towards that value.\r\n * @param springConfig - Configuration options for the spring.\r\n * @returns `MotionValue`\r\n *\r\n * @public\r\n */\r\nfunction useSpring(source, config) {\r\n if (config === void 0) { config = {}; }\r\n var activeSpringAnimation = useRef(null);\r\n var value = useMotionValue(isMotionValue(source) ? source.get() : source);\r\n useMemo(function () {\r\n return value.attach(function (v, set) {\r\n if (activeSpringAnimation.current) {\r\n activeSpringAnimation.current.stop();\r\n }\r\n activeSpringAnimation.current = spring(__assign({ from: value.get(), to: v, velocity: value.getVelocity() }, config)).start(set);\r\n return value.get();\r\n });\r\n }, Object.values(config));\r\n useOnChange(source, function (v) { return value.set(parseFloat(v)); });\r\n return value;\r\n}\n\nvar scrollX = motionValue(0);\r\nvar scrollY = motionValue(0);\r\nvar scrollXProgress = motionValue(0);\r\nvar scrollYProgress = motionValue(0);\r\nvar setProgress = function (offset, maxOffset, value) {\r\n value.set(!maxOffset || !offset ? 0 : offset / maxOffset);\r\n};\r\nvar hasEventListener = false;\r\nvar addScrollListener = function () {\r\n hasEventListener = true;\r\n if (typeof window === \"undefined\")\r\n return;\r\n var updateScrollValues = function () {\r\n var xOffset = window.pageXOffset;\r\n var yOffset = window.pageYOffset;\r\n // Set absolute positions\r\n scrollX.set(xOffset);\r\n scrollY.set(yOffset);\r\n // Set 0-1 progress\r\n setProgress(xOffset, document.body.clientWidth - window.innerWidth, scrollXProgress);\r\n setProgress(yOffset, document.body.clientHeight - window.innerHeight, scrollYProgress);\r\n };\r\n updateScrollValues();\r\n window.addEventListener(\"resize\", updateScrollValues);\r\n window.addEventListener(\"scroll\", updateScrollValues, { passive: true });\r\n};\r\nvar viewportMotionValues = {\r\n scrollX: scrollX,\r\n scrollY: scrollY,\r\n scrollXProgress: scrollXProgress,\r\n scrollYProgress: scrollYProgress,\r\n};\r\n/**\r\n * Provides `MotionValue`s that update when the viewport scrolls:\r\n *\r\n * - `scrollX` — Horizontal scroll distance in pixels.\r\n * - `scrollY` — Vertical scroll distance in pixels.\r\n * - `scrollXProgress` — Horizontal scroll progress between `0` and `1`.\r\n * - `scrollYProgress` — Vertical scroll progress between `0` and `1`.\r\n *\r\n * **Note:** If the returned scroll `MotionValue`s don't seem to be updating,\r\n * double check if the `body` tag styles are set to `width: 100%; height: 100%` or\r\n * similar, as this can break accurate measurement of viewport scroll.\r\n *\r\n * @library\r\n *\r\n * ```jsx\r\n * import * as React from \"react\"\r\n * import {\r\n * Frame,\r\n * useViewportScroll,\r\n * useTransform\r\n * } from \"framer\"\r\n *\r\n * export function MyComponent() {\r\n * const { scrollYProgress } = useViewportScroll()\r\n * return \r\n * }\r\n * ```\r\n *\r\n * @motion\r\n *\r\n * ```jsx\r\n * export const MyComponent = () => {\r\n * const { scrollYProgress } = useViewportScroll()\r\n * return \r\n * }\r\n * ```\r\n *\r\n * @internalremarks\r\n * This isn't technically a hook yet, but in the future it might be nice\r\n * to accept refs to elements and add scroll listeners to those, which\r\n * may involve the use of lifecycle.\r\n *\r\n * @public\r\n */\r\nfunction useViewportScroll() {\r\n if (!hasEventListener) {\r\n addScrollListener();\r\n }\r\n return viewportMotionValues;\r\n}\n\n/**\r\n * Creates `AnimationControls`, which can be used to manually start, stop\r\n * and sequence animations on one or more components.\r\n *\r\n * The returned `AnimationControls` should be passed to the `animate` property\r\n * of the components you want to animate.\r\n *\r\n * These components can then be animated with the `start` method.\r\n *\r\n * @library\r\n *\r\n * ```jsx\r\n * import * as React from 'react'\r\n * import { Frame, useAnimation } from 'framer'\r\n *\r\n * export function MyComponent(props) {\r\n * const controls = useAnimation()\r\n *\r\n * controls.start({\r\n * x: 100,\r\n * transition: { duration: 0.5 },\r\n * })\r\n *\r\n * return \r\n * }\r\n * ```\r\n *\r\n * @motion\r\n *\r\n * ```jsx\r\n * import * as React from 'react'\r\n * import { motion, useAnimation } from 'framer-motion'\r\n *\r\n * export function MyComponent(props) {\r\n * const controls = useAnimation()\r\n *\r\n * controls.start({\r\n * x: 100,\r\n * transition: { duration: 0.5 },\r\n * })\r\n *\r\n * return \r\n * }\r\n * ```\r\n *\r\n * @returns Animation controller with `start` and `stop` methods\r\n *\r\n * @public\r\n */\r\nfunction useAnimation() {\r\n var animationControls = useConstant(function () { return new AnimationControls(); });\r\n useEffect(function () {\r\n animationControls.mount();\r\n return function () { return animationControls.unmount(); };\r\n }, []);\r\n return animationControls;\r\n}\n\n/**\r\n * Experimental API.\r\n *\r\n * Makes an animated version of `useState`.\r\n *\r\n * @remarks\r\n *\r\n * When the returned state setter is called, values will be animated to their new target.\r\n *\r\n * This allows the animation of arbitrary React components.\r\n *\r\n * **Note:** When animating DOM components, it's always preferable to use the `animate` prop, as Framer\r\n * will bypass React's rendering cycle with one optimised for 60fps motion. This Hook is specifically\r\n * for animating props on arbitrary React components, or for animating text content.\r\n *\r\n * ```jsx\r\n * const [state, setState] = useAnimatedState({ percentage: 0 })\r\n *\r\n * return (\r\n * setState({ percentage: 50 })}\r\n * />\r\n * )\r\n * ```\r\n *\r\n * @internalremarks\r\n *\r\n * TODO:\r\n * - Make hook accept a typed version of Target that accepts any value (not just DOM values)\r\n * - Allow hook to accept single values. ie useAnimatedState(0)\r\n * - Allow providing MotionValues via initialState.\r\n *\r\n * @beta\r\n */\r\nfunction useAnimatedState(initialState) {\r\n var _a = useState(initialState), animationState = _a[0], onUpdate = _a[1];\r\n var config = useConstant(function () { return ({ onUpdate: onUpdate }); });\r\n var values = useMotionValues(config);\r\n var controls = useValueAnimationControls({\r\n values: values,\r\n readValueFromSource: function (key) { return animationState[key]; },\r\n }, {}, false);\r\n var startAnimation = useConstant(function () { return function (animationDefinition) {\r\n return controls.start(animationDefinition);\r\n }; });\r\n useEffect(function () {\r\n values.mount();\r\n return function () { return values.unmount(); };\r\n }, []);\r\n return [animationState, startAnimation];\r\n}\n\n/**\r\n * Cycles through a series of visual properties. Can be used to toggle between or cycle through animations. It works similar to `useState` in React. It is provided an initial array of possible states, and returns an array of two arguments.\r\n *\r\n * @library\r\n *\r\n * ```jsx\r\n * import * as React from \"react\"\r\n * import { Frame, useCycle } from \"framer\"\r\n *\r\n * export function MyComponent() {\r\n * const [x, cycleX] = useCycle(0, 50, 100)\r\n *\r\n * return (\r\n * cycleX()}\r\n * />\r\n * )\r\n * }\r\n * ```\r\n *\r\n * @motion\r\n *\r\n * An index value can be passed to the returned `cycle` function to cycle to a specific index.\r\n *\r\n * ```jsx\r\n * import * as React from \"react\"\r\n * import { motion, useCycle } from \"framer-motion\"\r\n *\r\n * export const MyComponent = () => {\r\n * const [x, cycleX] = useCycle(0, 50, 100)\r\n *\r\n * return (\r\n * cycleX()}\r\n * />\r\n * )\r\n * }\r\n * ```\r\n *\r\n * @param items - items to cycle through\r\n * @returns [currentState, cycleState]\r\n *\r\n * @public\r\n */\r\nfunction useCycle() {\r\n var items = [];\r\n for (var _i = 0; _i < arguments.length; _i++) {\r\n items[_i] = arguments[_i];\r\n }\r\n // TODO: After Framer X beta, remove this warning\r\n warning(items.length > 1, \"useCycle syntax has changed. `useCycle([0, 1, 2])` becomes `useCycle(0, 1, 2)`\");\r\n var index = useRef(0);\r\n var _a = useState(items[index.current]), item = _a[0], setItem = _a[1];\r\n return [\r\n item,\r\n function (next) {\r\n index.current =\r\n typeof next !== \"number\"\r\n ? wrap(0, items.length, index.current + 1)\r\n : next;\r\n setItem(items[index.current]);\r\n },\r\n ];\r\n}\n\n/**\r\n * Can manually trigger a drag gesture on one or more `drag`-enabled `motion` components.\r\n *\r\n * @library\r\n *\r\n * ```jsx\r\n * const dragControls = useDragControls()\r\n *\r\n * function startDrag(event) {\r\n * dragControls.start(event, { snapToCursor: true })\r\n * }\r\n *\r\n * return (\r\n * <>\r\n * \r\n * \r\n * >\r\n * )\r\n * ```\r\n *\r\n * @motion\r\n *\r\n * ```jsx\r\n * const dragControls = useDragControls()\r\n *\r\n * function startDrag(event) {\r\n * dragControls.start(event, { snapToCursor: true })\r\n * }\r\n *\r\n * return (\r\n * <>\r\n *
\r\n * \r\n * >\r\n * )\r\n * ```\r\n *\r\n * @public\r\n */\r\nvar DragControls = /** @class */ (function () {\r\n function DragControls() {\r\n this.componentControls = new Set();\r\n }\r\n /**\r\n * Subscribe a component's internal `ComponentDragControls` to the user-facing API.\r\n *\r\n * @internal\r\n */\r\n DragControls.prototype.subscribe = function (controls) {\r\n var _this = this;\r\n this.componentControls.add(controls);\r\n return function () { return _this.componentControls.delete(controls); };\r\n };\r\n /**\r\n * Start a drag gesture on every `motion` component that has this set of drag controls\r\n * passed into it via the `dragControls` prop.\r\n *\r\n * ```jsx\r\n * dragControls.start(e, {\r\n * snapToCursor: true\r\n * })\r\n * ```\r\n *\r\n * @param event - A mouse/touch/pointer event.\r\n * @param options - Options\r\n *\r\n * @public\r\n */\r\n DragControls.prototype.start = function (event, options) {\r\n this.componentControls.forEach(function (controls) {\r\n controls.start(event.nativeEvent || event, options);\r\n });\r\n };\r\n return DragControls;\r\n}());\r\nvar createDragControls = function () { return new DragControls(); };\r\n/**\r\n * Usually, dragging is initiated by pressing down on a `motion` component with a `drag` prop\r\n * and moving it. For some use-cases, for instance clicking at an arbitrary point on a video scrubber, we\r\n * might want to initiate that dragging from a different component than the draggable one.\r\n *\r\n * By creating a `dragControls` using the `useDragControls` hook, we can pass this into\r\n * the draggable component's `dragControls` prop. It exposes a `start` method\r\n * that can start dragging from pointer events on other components.\r\n *\r\n * @library\r\n *\r\n * ```jsx\r\n * const dragControls = useDragControls()\r\n *\r\n * function startDrag(event) {\r\n * dragControls.start(event, { snapToCursor: true })\r\n * }\r\n *\r\n * return (\r\n * <>\r\n * \r\n * \r\n * >\r\n * )\r\n * ```\r\n *\r\n * @motion\r\n *\r\n * ```jsx\r\n * const dragControls = useDragControls()\r\n *\r\n * function startDrag(event) {\r\n * dragControls.start(event, { snapToCursor: true })\r\n * }\r\n *\r\n * return (\r\n * <>\r\n *
\r\n * \r\n * >\r\n * )\r\n * ```\r\n *\r\n * @public\r\n */\r\nfunction useDragControls() {\r\n return useConstant(createDragControls);\r\n}\n\nvar PresenceChild = function (_a) {\r\n var children = _a.children, exitProps = _a.exitProps;\r\n var context = useContext(MotionContext);\r\n // Create a new `value` in all instances to ensure `motion` children re-render\r\n // and detect any layout changes that might have occurred.\r\n context = __assign(__assign({}, context), { exitProps: exitProps || {} });\r\n return (createElement(MotionContext.Provider, { value: context }, children));\r\n};\r\nfunction getChildKey(child) {\r\n return child.key || \"\";\r\n}\r\nfunction updateChildLookup(children, allChildren) {\r\n var seenChildren = process.env.NODE_ENV !== \"production\" ? new Set() : null;\r\n children.forEach(function (child) {\r\n var key = getChildKey(child);\r\n if (process.env.NODE_ENV !== \"production\" && seenChildren) {\r\n if (seenChildren.has(key)) {\r\n console.warn(\"Children of AnimatePresence require unique keys. \\\"\" + key + \"\\\" is a duplicate.\");\r\n }\r\n seenChildren.add(key);\r\n }\r\n allChildren.set(key, child);\r\n });\r\n}\r\nfunction onlyElements(children) {\r\n var filtered = [];\r\n // We use forEach here instead of map as map mutates the component key by preprending `.$`\r\n Children.forEach(children, function (child) {\r\n if (isValidElement(child))\r\n filtered.push(child);\r\n });\r\n return filtered;\r\n}\r\n/**\r\n * The `AnimatePresence` component enables the use of the `exit` prop to animate components\r\n * when they're removed from the component tree.\r\n *\r\n * When adding/removing more than a single child component, every component\r\n * **must** be given a unique `key` prop.\r\n *\r\n * You can propagate exit animations throughout a tree by using variants.\r\n *\r\n * @library\r\n *\r\n * You can use any component(s) within `AnimatePresence`, but the first `Frame` in each should\r\n * have an `exit` property defined.\r\n *\r\n * ```jsx\r\n * import { Frame, AnimatePresence } from 'framer'\r\n *\r\n * // As items are added and removed from `items`\r\n * export function Items({ items }) {\r\n * return (\r\n * \r\n * {items.map(item => (\r\n * \r\n * ))}\r\n * \r\n * )\r\n * }\r\n * ```\r\n *\r\n * @motion\r\n *\r\n * You can use any component(s) within `AnimatePresence`, but the first `motion` component in each should\r\n * have an `exit` property defined.\r\n *\r\n * ```jsx\r\n * import { motion, AnimatePresence } from 'framer-motion'\r\n *\r\n * export const Items = ({ items }) => (\r\n * \r\n * {items.map(item => (\r\n * \r\n * ))}\r\n * \r\n * )\r\n * ```\r\n *\r\n * @public\r\n */\r\nvar AnimatePresence = function (_a) {\r\n var children = _a.children, custom = _a.custom, _b = _a.initial, initial = _b === void 0 ? true : _b, onExitComplete = _a.onExitComplete, exitBeforeEnter = _a.exitBeforeEnter;\r\n // We want to force a re-render once all exiting animations have finished. We\r\n // either use a local forceUpdate function, or one from a parent context if it exists.\r\n var localForceUpdate = useForceUpdate();\r\n var contextForceUpdate = useContext(SyncLayoutContext);\r\n var forceUpdate = contextForceUpdate || localForceUpdate;\r\n var isInitialRender = useRef(true);\r\n // Filter out any children that aren't ReactElements. We can only track ReactElements with a props.key\r\n var filteredChildren = onlyElements(children);\r\n // Keep a living record of the children we're actually rendering so we\r\n // can diff to figure out which are entering and exiting\r\n var presentChildren = useRef(filteredChildren);\r\n // A lookup table to quickly reference components by key\r\n var allChildren = useRef(new Map())\r\n .current;\r\n // A living record of all currently exiting components.\r\n var exiting = useRef(new Set()).current;\r\n updateChildLookup(filteredChildren, allChildren);\r\n // If this is the initial component render, just deal with logic surrounding whether\r\n // we play onMount animations or not.\r\n if (isInitialRender.current) {\r\n isInitialRender.current = false;\r\n return (createElement(Fragment, null, filteredChildren.map(function (child) { return (createElement(PresenceChild, { key: getChildKey(child), exitProps: initial ? undefined : { initial: false } }, child)); })));\r\n }\r\n // If this is a subsequent render, deal with entering and exiting children\r\n var childrenToRender = __spreadArrays(filteredChildren);\r\n // Diff the keys of the currently-present and target children to update our\r\n // exiting list.\r\n var presentKeys = presentChildren.current.map(getChildKey);\r\n var targetKeys = filteredChildren.map(getChildKey);\r\n // Diff the present children with our target children and mark those that are exiting\r\n var numPresent = presentKeys.length;\r\n for (var i = 0; i < numPresent; i++) {\r\n var key = presentKeys[i];\r\n if (targetKeys.indexOf(key) === -1) {\r\n exiting.add(key);\r\n }\r\n else {\r\n // In case this key has re-entered, remove from the exiting list\r\n exiting.delete(key);\r\n }\r\n }\r\n // If we currently have exiting children, and we're deferring rendering incoming children\r\n // until after all current children have exiting, empty the childrenToRender array\r\n if (exitBeforeEnter && exiting.size) {\r\n childrenToRender = [];\r\n }\r\n // Loop through all currently exiting components and clone them to overwrite `animate`\r\n // with any `exit` prop they might have defined.\r\n exiting.forEach(function (key) {\r\n // If this component is actually entering again, early return\r\n if (targetKeys.indexOf(key) !== -1)\r\n return;\r\n var child = allChildren.get(key);\r\n if (!child)\r\n return;\r\n var insertionIndex = presentKeys.indexOf(key);\r\n var onExit = function () {\r\n exiting.delete(key);\r\n // Remove this child from the present children\r\n var removeIndex = presentChildren.current.findIndex(function (child) { return child.key === key; });\r\n presentChildren.current.splice(removeIndex, 1);\r\n // Defer re-rendering until all exiting children have indeed left\r\n if (!exiting.size) {\r\n presentChildren.current = filteredChildren;\r\n forceUpdate();\r\n onExitComplete && onExitComplete();\r\n }\r\n };\r\n var exitProps = {\r\n custom: custom,\r\n isExiting: true,\r\n onExitComplete: onExit,\r\n };\r\n childrenToRender.splice(insertionIndex, 0, createElement(PresenceChild, { key: getChildKey(child), exitProps: exitProps }, child));\r\n });\r\n // Add `MotionContext` even to children that don't need it to ensure we're rendering\r\n // the same tree between renders\r\n childrenToRender = childrenToRender.map(function (child) {\r\n var key = child.key;\r\n return exiting.has(key) ? (child) : (createElement(PresenceChild, { key: getChildKey(child) }, child));\r\n });\r\n presentChildren.current = childrenToRender;\r\n if (process.env.NODE_ENV !== \"production\" &&\r\n exitBeforeEnter &&\r\n childrenToRender.length > 1) {\r\n console.warn(\"You're attempting to animate multiple children within AnimatePresence, but its exitBeforeEnter prop is set to true. This will lead to odd visual behaviour.\");\r\n }\r\n return (createElement(Fragment, null, exiting.size\r\n ? childrenToRender\r\n : childrenToRender.map(function (child) { return cloneElement(child); })));\r\n};\n\n// Does this device prefer reduced motion? Returns `null` server-side.\r\nvar prefersReducedMotion = motionValue(null);\r\nif (typeof window !== \"undefined\") {\r\n if (window.matchMedia) {\r\n var motionMediaQuery_1 = window.matchMedia(\"(prefers-reduced-motion)\");\r\n var setReducedMotionPreferences = function () {\r\n return prefersReducedMotion.set(motionMediaQuery_1.matches);\r\n };\r\n motionMediaQuery_1.addListener(setReducedMotionPreferences);\r\n setReducedMotionPreferences();\r\n }\r\n else {\r\n prefersReducedMotion.set(false);\r\n }\r\n}\r\nfunction determineShouldReduceMotion(prefersReduced, isReducedMotion) {\r\n return typeof isReducedMotion === \"boolean\"\r\n ? isReducedMotion\r\n : Boolean(prefersReduced);\r\n}\n\n/**\r\n * A hook that returns `true` if we should be using reduced motion based on the current device's Reduced Motion setting.\r\n *\r\n * This can be used to implement changes to your UI based on Reduced Motion. For instance, replacing motion-sickness inducing\r\n * `x`/`y` animations with `opacity`, disabling the autoplay of background videos, or turning off parallax motion.\r\n *\r\n * It will actively respond to changes and re-render your components with the latest setting.\r\n *\r\n * ```jsx\r\n * export function Sidebar({ isOpem }) {\r\n * const shouldReduceMotion = useReducedMotion()\r\n * const closedX = shouldReduceMotion ? 0 : \"-100%\"\r\n *\r\n * return (\r\n * \r\n * )\r\n * }\r\n * ```\r\n *\r\n * @return boolean\r\n *\r\n * @public\r\n */\r\nfunction useReducedMotion() {\r\n var isReducedMotion = useContext(MotionContext).isReducedMotion;\r\n var _a = useState(determineShouldReduceMotion(prefersReducedMotion.get(), isReducedMotion)), shouldReduceMotion = _a[0], setShouldReduceMotion = _a[1];\r\n useEffect(function () {\r\n return prefersReducedMotion.onChange(function (v) {\r\n setShouldReduceMotion(determineShouldReduceMotion(v, isReducedMotion));\r\n });\r\n }, [setShouldReduceMotion, isReducedMotion]);\r\n return shouldReduceMotion;\r\n}\n\n/**\r\n * Define accessibility options for a tree. Can be used to force the tree into Reduced Motion mode,\r\n * or disable device detection.\r\n *\r\n * @internal\r\n */\r\nfunction ReducedMotion(_a) {\r\n var children = _a.children, enabled = _a.enabled;\r\n var context = useContext(MotionContext);\r\n context = useMemo(function () { return (__assign(__assign({}, context), { isReducedMotion: enabled })); }, [enabled]);\r\n return (createElement(MotionContext.Provider, { value: context }, children));\r\n}\n\nexport { AnimatePresence, AnimationControls, DragControls, MotionContext, MotionPluginContext, MotionPlugins, MotionValue, Point, ReducedMotion, UnstableSyncLayout, animationControls, createMotionComponent, isValidMotionProp, motion, motionValue, transform, unwrapMotionValue, useAnimatedState, useAnimation, useCycle, useDomEvent, useDragControls, useExternalRef, useGestures, useInvertedScale, useMotionValue, usePanGesture, useReducedMotion, useSpring, useTapGesture, useTransform, useViewportScroll };\n","/* eslint-disable no-restricted-syntax */\nexport default function getThemeProps(params) {\n var theme = params.theme,\n name = params.name,\n props = params.props;\n\n if (!theme || !theme.props || !theme.props[name]) {\n return props;\n } // Resolve default props, code borrow from React source.\n // https://github.com/facebook/react/blob/15a8f031838a553e41c0b66eb1bcf1da8448104d/packages/react/src/ReactElement.js#L221\n\n\n var defaultProps = theme.props[name];\n var propName;\n\n for (propName in defaultProps) {\n if (props[propName] === undefined) {\n props[propName] = defaultProps[propName];\n }\n }\n\n return props;\n}","// Used https://github.com/thinkloop/multi-key-cache as inspiration\nvar multiKeyStore = {\n set: function set(cache, key1, key2, value) {\n var subCache = cache.get(key1);\n\n if (!subCache) {\n subCache = new Map();\n cache.set(key1, subCache);\n }\n\n subCache.set(key2, value);\n },\n get: function get(cache, key1, key2) {\n var subCache = cache.get(key1);\n return subCache ? subCache.get(key2) : undefined;\n },\n delete: function _delete(cache, key1, key2) {\n var subCache = cache.get(key1);\n subCache.delete(key2);\n }\n};\nexport default multiKeyStore;","/* eslint-disable import/prefer-default-export */\n// Global index counter to preserve source order.\n// We create the style sheet during the creation of the component,\n// children are handled after the parents, so the order of style elements would be parent->child.\n// It is a problem though when a parent passes a className\n// which needs to override any child's styles.\n// StyleSheet of the child has a higher specificity, because of the source order.\n// So our solution is to render sheets them in the reverse order child->sheet, so\n// that parent has a higher specificity.\nvar indexCounter = -1e9;\nexport function increment() {\n indexCounter += 1;\n\n if (process.env.NODE_ENV !== 'production') {\n if (indexCounter >= 0) {\n console.warn(['Material-UI: You might have a memory leak.', 'The indexCounter is not supposed to grow that much.'].join('\\n'));\n }\n }\n\n return indexCounter;\n}","import _extends from \"@babel/runtime/helpers/esm/extends\";\nimport _typeof from \"@babel/runtime/helpers/esm/typeof\";\nimport { deepmerge } from '@material-ui/utils';\nimport noopTheme from './noopTheme';\nexport default function getStylesCreator(stylesOrCreator) {\n var themingEnabled = typeof stylesOrCreator === 'function';\n\n if (process.env.NODE_ENV !== 'production') {\n if (_typeof(stylesOrCreator) !== 'object' && !themingEnabled) {\n console.error(['Material-UI: The `styles` argument provided is invalid.', 'You need to provide a function generating the styles or a styles object.'].join('\\n'));\n }\n }\n\n return {\n create: function create(theme, name) {\n var styles;\n\n try {\n styles = themingEnabled ? stylesOrCreator(theme) : stylesOrCreator;\n } catch (err) {\n if (process.env.NODE_ENV !== 'production') {\n if (themingEnabled === true && theme === noopTheme) {\n // TODO: prepend error message/name instead\n console.error(['Material-UI: The `styles` argument provided is invalid.', 'You are providing a function without a theme in the context.', 'One of the parent elements needs to use a ThemeProvider.'].join('\\n'));\n }\n }\n\n throw err;\n }\n\n if (!name || !theme.overrides || !theme.overrides[name]) {\n return styles;\n }\n\n var overrides = theme.overrides[name];\n\n var stylesWithOverrides = _extends({}, styles);\n\n Object.keys(overrides).forEach(function (key) {\n if (process.env.NODE_ENV !== 'production') {\n if (!stylesWithOverrides[key]) {\n console.warn(['Material-UI: You are trying to override a style that does not exist.', \"Fix the `\".concat(key, \"` key of `theme.overrides.\").concat(name, \"`.\")].join('\\n'));\n }\n }\n\n stylesWithOverrides[key] = deepmerge(stylesWithOverrides[key], overrides[key]);\n });\n return stylesWithOverrides;\n },\n options: {}\n };\n}","// We use the same empty object to ref count the styles that don't need a theme object.\nvar noopTheme = {};\nexport default noopTheme;","import _objectWithoutProperties from \"@babel/runtime/helpers/esm/objectWithoutProperties\";\nimport _extends from \"@babel/runtime/helpers/esm/extends\";\nimport React from 'react';\nimport { getDynamicStyles } from 'jss';\nimport mergeClasses from '../mergeClasses';\nimport multiKeyStore from './multiKeyStore';\nimport useTheme from '../useTheme';\nimport { StylesContext } from '../StylesProvider';\nimport { increment } from './indexCounter';\nimport getStylesCreator from '../getStylesCreator';\nimport noopTheme from '../getStylesCreator/noopTheme';\n\nfunction getClasses(_ref, classes, Component) {\n var state = _ref.state,\n stylesOptions = _ref.stylesOptions;\n\n if (stylesOptions.disableGeneration) {\n return classes || {};\n }\n\n if (!state.cacheClasses) {\n state.cacheClasses = {\n // Cache for the finalized classes value.\n value: null,\n // Cache for the last used classes prop pointer.\n lastProp: null,\n // Cache for the last used rendered classes pointer.\n lastJSS: {}\n };\n } // Tracks if either the rendered classes or classes prop has changed,\n // requiring the generation of a new finalized classes object.\n\n\n var generate = false;\n\n if (state.classes !== state.cacheClasses.lastJSS) {\n state.cacheClasses.lastJSS = state.classes;\n generate = true;\n }\n\n if (classes !== state.cacheClasses.lastProp) {\n state.cacheClasses.lastProp = classes;\n generate = true;\n }\n\n if (generate) {\n state.cacheClasses.value = mergeClasses({\n baseClasses: state.cacheClasses.lastJSS,\n newClasses: classes,\n Component: Component\n });\n }\n\n return state.cacheClasses.value;\n}\n\nfunction attach(_ref2, props) {\n var state = _ref2.state,\n theme = _ref2.theme,\n stylesOptions = _ref2.stylesOptions,\n stylesCreator = _ref2.stylesCreator,\n name = _ref2.name;\n\n if (stylesOptions.disableGeneration) {\n return;\n }\n\n var sheetManager = multiKeyStore.get(stylesOptions.sheetsManager, stylesCreator, theme);\n\n if (!sheetManager) {\n sheetManager = {\n refs: 0,\n staticSheet: null,\n dynamicStyles: null\n };\n multiKeyStore.set(stylesOptions.sheetsManager, stylesCreator, theme, sheetManager);\n }\n\n var options = _extends({}, stylesCreator.options, stylesOptions, {\n theme: theme,\n flip: typeof stylesOptions.flip === 'boolean' ? stylesOptions.flip : theme.direction === 'rtl'\n });\n\n options.generateId = options.serverGenerateClassName || options.generateClassName;\n var sheetsRegistry = stylesOptions.sheetsRegistry;\n\n if (sheetManager.refs === 0) {\n var staticSheet;\n\n if (stylesOptions.sheetsCache) {\n staticSheet = multiKeyStore.get(stylesOptions.sheetsCache, stylesCreator, theme);\n }\n\n var styles = stylesCreator.create(theme, name);\n\n if (!staticSheet) {\n staticSheet = stylesOptions.jss.createStyleSheet(styles, _extends({\n link: false\n }, options));\n staticSheet.attach();\n\n if (stylesOptions.sheetsCache) {\n multiKeyStore.set(stylesOptions.sheetsCache, stylesCreator, theme, staticSheet);\n }\n }\n\n if (sheetsRegistry) {\n sheetsRegistry.add(staticSheet);\n }\n\n sheetManager.staticSheet = staticSheet;\n sheetManager.dynamicStyles = getDynamicStyles(styles);\n }\n\n if (sheetManager.dynamicStyles) {\n var dynamicSheet = stylesOptions.jss.createStyleSheet(sheetManager.dynamicStyles, _extends({\n link: true\n }, options));\n dynamicSheet.update(props);\n dynamicSheet.attach();\n state.dynamicSheet = dynamicSheet;\n state.classes = mergeClasses({\n baseClasses: sheetManager.staticSheet.classes,\n newClasses: dynamicSheet.classes\n });\n\n if (sheetsRegistry) {\n sheetsRegistry.add(dynamicSheet);\n }\n } else {\n state.classes = sheetManager.staticSheet.classes;\n }\n\n sheetManager.refs += 1;\n}\n\nfunction update(_ref3, props) {\n var state = _ref3.state;\n\n if (state.dynamicSheet) {\n state.dynamicSheet.update(props);\n }\n}\n\nfunction detach(_ref4) {\n var state = _ref4.state,\n theme = _ref4.theme,\n stylesOptions = _ref4.stylesOptions,\n stylesCreator = _ref4.stylesCreator;\n\n if (stylesOptions.disableGeneration) {\n return;\n }\n\n var sheetManager = multiKeyStore.get(stylesOptions.sheetsManager, stylesCreator, theme);\n sheetManager.refs -= 1;\n var sheetsRegistry = stylesOptions.sheetsRegistry;\n\n if (sheetManager.refs === 0) {\n multiKeyStore.delete(stylesOptions.sheetsManager, stylesCreator, theme);\n stylesOptions.jss.removeStyleSheet(sheetManager.staticSheet);\n\n if (sheetsRegistry) {\n sheetsRegistry.remove(sheetManager.staticSheet);\n }\n }\n\n if (state.dynamicSheet) {\n stylesOptions.jss.removeStyleSheet(state.dynamicSheet);\n\n if (sheetsRegistry) {\n sheetsRegistry.remove(state.dynamicSheet);\n }\n }\n}\n\nfunction useSynchronousEffect(func, values) {\n var key = React.useRef([]);\n var output; // Store \"generation\" key. Just returns a new object every time\n\n var currentKey = React.useMemo(function () {\n return {};\n }, values); // eslint-disable-line react-hooks/exhaustive-deps\n // \"the first render\", or \"memo dropped the value\"\n\n if (key.current !== currentKey) {\n key.current = currentKey;\n output = func();\n }\n\n React.useEffect(function () {\n return function () {\n if (output) {\n output();\n }\n };\n }, [currentKey] // eslint-disable-line react-hooks/exhaustive-deps\n );\n}\n\nexport default function makeStyles(stylesOrCreator) {\n var options = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : {};\n\n var name = options.name,\n classNamePrefixOption = options.classNamePrefix,\n Component = options.Component,\n _options$defaultTheme = options.defaultTheme,\n defaultTheme = _options$defaultTheme === void 0 ? noopTheme : _options$defaultTheme,\n stylesOptions2 = _objectWithoutProperties(options, [\"name\", \"classNamePrefix\", \"Component\", \"defaultTheme\"]);\n\n var stylesCreator = getStylesCreator(stylesOrCreator);\n var classNamePrefix = name || classNamePrefixOption || 'makeStyles';\n stylesCreator.options = {\n index: increment(),\n name: name,\n meta: classNamePrefix,\n classNamePrefix: classNamePrefix\n };\n\n var useStyles = function useStyles() {\n var props = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : {};\n var theme = useTheme() || defaultTheme;\n\n var stylesOptions = _extends({}, React.useContext(StylesContext), stylesOptions2);\n\n var instance = React.useRef();\n var shouldUpdate = React.useRef();\n useSynchronousEffect(function () {\n var current = {\n name: name,\n state: {},\n stylesCreator: stylesCreator,\n stylesOptions: stylesOptions,\n theme: theme\n };\n attach(current, props);\n shouldUpdate.current = false;\n instance.current = current;\n return function () {\n detach(current);\n };\n }, [theme, stylesCreator]);\n React.useEffect(function () {\n if (shouldUpdate.current) {\n update(instance.current, props);\n }\n\n shouldUpdate.current = true;\n });\n var classes = getClasses(instance.current, props.classes, Component);\n\n if (process.env.NODE_ENV !== 'production') {\n // eslint-disable-next-line react-hooks/rules-of-hooks\n React.useDebugValue(classes);\n }\n\n return classes;\n };\n\n return useStyles;\n}","\"use strict\";\n\nvar _interopRequireDefault = require(\"@babel/runtime/helpers/interopRequireDefault\");\n\nObject.defineProperty(exports, \"__esModule\", {\n value: true\n});\nexports.default = void 0;\n\nvar _react = _interopRequireDefault(require(\"react\"));\n\nvar _createSvgIcon = _interopRequireDefault(require(\"./utils/createSvgIcon\"));\n\nvar _default = (0, _createSvgIcon.default)(_react.default.createElement(\"path\", {\n d: \"M19 3H5c-1.11 0-2 .9-2 2v14c0 1.1.89 2 2 2h14c1.1 0 2-.9 2-2V5c0-1.1-.9-2-2-2zm-2 10h-4v4h-2v-4H7v-2h4V7h2v4h4v2z\"\n}), 'AddBox');\n\nexports.default = _default;","//! moment.js\n//! version : 2.29.1\n//! authors : Tim Wood, Iskren Chernev, Moment.js contributors\n//! license : MIT\n//! momentjs.com\n\n;(function (global, factory) {\n typeof exports === 'object' && typeof module !== 'undefined' ? module.exports = factory() :\n typeof define === 'function' && define.amd ? define(factory) :\n global.moment = factory()\n}(this, (function () { 'use strict';\n\n var hookCallback;\n\n function hooks() {\n return hookCallback.apply(null, arguments);\n }\n\n // This is done to register the method called with moment()\n // without creating circular dependencies.\n function setHookCallback(callback) {\n hookCallback = callback;\n }\n\n function isArray(input) {\n return (\n input instanceof Array ||\n Object.prototype.toString.call(input) === '[object Array]'\n );\n }\n\n function isObject(input) {\n // IE8 will treat undefined and null as object if it wasn't for\n // input != null\n return (\n input != null &&\n Object.prototype.toString.call(input) === '[object Object]'\n );\n }\n\n function hasOwnProp(a, b) {\n return Object.prototype.hasOwnProperty.call(a, b);\n }\n\n function isObjectEmpty(obj) {\n if (Object.getOwnPropertyNames) {\n return Object.getOwnPropertyNames(obj).length === 0;\n } else {\n var k;\n for (k in obj) {\n if (hasOwnProp(obj, k)) {\n return false;\n }\n }\n return true;\n }\n }\n\n function isUndefined(input) {\n return input === void 0;\n }\n\n function isNumber(input) {\n return (\n typeof input === 'number' ||\n Object.prototype.toString.call(input) === '[object Number]'\n );\n }\n\n function isDate(input) {\n return (\n input instanceof Date ||\n Object.prototype.toString.call(input) === '[object Date]'\n );\n }\n\n function map(arr, fn) {\n var res = [],\n i;\n for (i = 0; i < arr.length; ++i) {\n res.push(fn(arr[i], i));\n }\n return res;\n }\n\n function extend(a, b) {\n for (var i in b) {\n if (hasOwnProp(b, i)) {\n a[i] = b[i];\n }\n }\n\n if (hasOwnProp(b, 'toString')) {\n a.toString = b.toString;\n }\n\n if (hasOwnProp(b, 'valueOf')) {\n a.valueOf = b.valueOf;\n }\n\n return a;\n }\n\n function createUTC(input, format, locale, strict) {\n return createLocalOrUTC(input, format, locale, strict, true).utc();\n }\n\n function defaultParsingFlags() {\n // We need to deep clone this object.\n return {\n empty: false,\n unusedTokens: [],\n unusedInput: [],\n overflow: -2,\n charsLeftOver: 0,\n nullInput: false,\n invalidEra: null,\n invalidMonth: null,\n invalidFormat: false,\n userInvalidated: false,\n iso: false,\n parsedDateParts: [],\n era: null,\n meridiem: null,\n rfc2822: false,\n weekdayMismatch: false,\n };\n }\n\n function getParsingFlags(m) {\n if (m._pf == null) {\n m._pf = defaultParsingFlags();\n }\n return m._pf;\n }\n\n var some;\n if (Array.prototype.some) {\n some = Array.prototype.some;\n } else {\n some = function (fun) {\n var t = Object(this),\n len = t.length >>> 0,\n i;\n\n for (i = 0; i < len; i++) {\n if (i in t && fun.call(this, t[i], i, t)) {\n return true;\n }\n }\n\n return false;\n };\n }\n\n function isValid(m) {\n if (m._isValid == null) {\n var flags = getParsingFlags(m),\n parsedParts = some.call(flags.parsedDateParts, function (i) {\n return i != null;\n }),\n isNowValid =\n !isNaN(m._d.getTime()) &&\n flags.overflow < 0 &&\n !flags.empty &&\n !flags.invalidEra &&\n !flags.invalidMonth &&\n !flags.invalidWeekday &&\n !flags.weekdayMismatch &&\n !flags.nullInput &&\n !flags.invalidFormat &&\n !flags.userInvalidated &&\n (!flags.meridiem || (flags.meridiem && parsedParts));\n\n if (m._strict) {\n isNowValid =\n isNowValid &&\n flags.charsLeftOver === 0 &&\n flags.unusedTokens.length === 0 &&\n flags.bigHour === undefined;\n }\n\n if (Object.isFrozen == null || !Object.isFrozen(m)) {\n m._isValid = isNowValid;\n } else {\n return isNowValid;\n }\n }\n return m._isValid;\n }\n\n function createInvalid(flags) {\n var m = createUTC(NaN);\n if (flags != null) {\n extend(getParsingFlags(m), flags);\n } else {\n getParsingFlags(m).userInvalidated = true;\n }\n\n return m;\n }\n\n // Plugins that add properties should also add the key here (null value),\n // so we can properly clone ourselves.\n var momentProperties = (hooks.momentProperties = []),\n updateInProgress = false;\n\n function copyConfig(to, from) {\n var i, prop, val;\n\n if (!isUndefined(from._isAMomentObject)) {\n to._isAMomentObject = from._isAMomentObject;\n }\n if (!isUndefined(from._i)) {\n to._i = from._i;\n }\n if (!isUndefined(from._f)) {\n to._f = from._f;\n }\n if (!isUndefined(from._l)) {\n to._l = from._l;\n }\n if (!isUndefined(from._strict)) {\n to._strict = from._strict;\n }\n if (!isUndefined(from._tzm)) {\n to._tzm = from._tzm;\n }\n if (!isUndefined(from._isUTC)) {\n to._isUTC = from._isUTC;\n }\n if (!isUndefined(from._offset)) {\n to._offset = from._offset;\n }\n if (!isUndefined(from._pf)) {\n to._pf = getParsingFlags(from);\n }\n if (!isUndefined(from._locale)) {\n to._locale = from._locale;\n }\n\n if (momentProperties.length > 0) {\n for (i = 0; i < momentProperties.length; i++) {\n prop = momentProperties[i];\n val = from[prop];\n if (!isUndefined(val)) {\n to[prop] = val;\n }\n }\n }\n\n return to;\n }\n\n // Moment prototype object\n function Moment(config) {\n copyConfig(this, config);\n this._d = new Date(config._d != null ? config._d.getTime() : NaN);\n if (!this.isValid()) {\n this._d = new Date(NaN);\n }\n // Prevent infinite loop in case updateOffset creates new moment\n // objects.\n if (updateInProgress === false) {\n updateInProgress = true;\n hooks.updateOffset(this);\n updateInProgress = false;\n }\n }\n\n function isMoment(obj) {\n return (\n obj instanceof Moment || (obj != null && obj._isAMomentObject != null)\n );\n }\n\n function warn(msg) {\n if (\n hooks.suppressDeprecationWarnings === false &&\n typeof console !== 'undefined' &&\n console.warn\n ) {\n console.warn('Deprecation warning: ' + msg);\n }\n }\n\n function deprecate(msg, fn) {\n var firstTime = true;\n\n return extend(function () {\n if (hooks.deprecationHandler != null) {\n hooks.deprecationHandler(null, msg);\n }\n if (firstTime) {\n var args = [],\n arg,\n i,\n key;\n for (i = 0; i < arguments.length; i++) {\n arg = '';\n if (typeof arguments[i] === 'object') {\n arg += '\\n[' + i + '] ';\n for (key in arguments[0]) {\n if (hasOwnProp(arguments[0], key)) {\n arg += key + ': ' + arguments[0][key] + ', ';\n }\n }\n arg = arg.slice(0, -2); // Remove trailing comma and space\n } else {\n arg = arguments[i];\n }\n args.push(arg);\n }\n warn(\n msg +\n '\\nArguments: ' +\n Array.prototype.slice.call(args).join('') +\n '\\n' +\n new Error().stack\n );\n firstTime = false;\n }\n return fn.apply(this, arguments);\n }, fn);\n }\n\n var deprecations = {};\n\n function deprecateSimple(name, msg) {\n if (hooks.deprecationHandler != null) {\n hooks.deprecationHandler(name, msg);\n }\n if (!deprecations[name]) {\n warn(msg);\n deprecations[name] = true;\n }\n }\n\n hooks.suppressDeprecationWarnings = false;\n hooks.deprecationHandler = null;\n\n function isFunction(input) {\n return (\n (typeof Function !== 'undefined' && input instanceof Function) ||\n Object.prototype.toString.call(input) === '[object Function]'\n );\n }\n\n function set(config) {\n var prop, i;\n for (i in config) {\n if (hasOwnProp(config, i)) {\n prop = config[i];\n if (isFunction(prop)) {\n this[i] = prop;\n } else {\n this['_' + i] = prop;\n }\n }\n }\n this._config = config;\n // Lenient ordinal parsing accepts just a number in addition to\n // number + (possibly) stuff coming from _dayOfMonthOrdinalParse.\n // TODO: Remove \"ordinalParse\" fallback in next major release.\n this._dayOfMonthOrdinalParseLenient = new RegExp(\n (this._dayOfMonthOrdinalParse.source || this._ordinalParse.source) +\n '|' +\n /\\d{1,2}/.source\n );\n }\n\n function mergeConfigs(parentConfig, childConfig) {\n var res = extend({}, parentConfig),\n prop;\n for (prop in childConfig) {\n if (hasOwnProp(childConfig, prop)) {\n if (isObject(parentConfig[prop]) && isObject(childConfig[prop])) {\n res[prop] = {};\n extend(res[prop], parentConfig[prop]);\n extend(res[prop], childConfig[prop]);\n } else if (childConfig[prop] != null) {\n res[prop] = childConfig[prop];\n } else {\n delete res[prop];\n }\n }\n }\n for (prop in parentConfig) {\n if (\n hasOwnProp(parentConfig, prop) &&\n !hasOwnProp(childConfig, prop) &&\n isObject(parentConfig[prop])\n ) {\n // make sure changes to properties don't modify parent config\n res[prop] = extend({}, res[prop]);\n }\n }\n return res;\n }\n\n function Locale(config) {\n if (config != null) {\n this.set(config);\n }\n }\n\n var keys;\n\n if (Object.keys) {\n keys = Object.keys;\n } else {\n keys = function (obj) {\n var i,\n res = [];\n for (i in obj) {\n if (hasOwnProp(obj, i)) {\n res.push(i);\n }\n }\n return res;\n };\n }\n\n var defaultCalendar = {\n sameDay: '[Today at] LT',\n nextDay: '[Tomorrow at] LT',\n nextWeek: 'dddd [at] LT',\n lastDay: '[Yesterday at] LT',\n lastWeek: '[Last] dddd [at] LT',\n sameElse: 'L',\n };\n\n function calendar(key, mom, now) {\n var output = this._calendar[key] || this._calendar['sameElse'];\n return isFunction(output) ? output.call(mom, now) : output;\n }\n\n function zeroFill(number, targetLength, forceSign) {\n var absNumber = '' + Math.abs(number),\n zerosToFill = targetLength - absNumber.length,\n sign = number >= 0;\n return (\n (sign ? (forceSign ? '+' : '') : '-') +\n Math.pow(10, Math.max(0, zerosToFill)).toString().substr(1) +\n absNumber\n );\n }\n\n var formattingTokens = /(\\[[^\\[]*\\])|(\\\\)?([Hh]mm(ss)?|Mo|MM?M?M?|Do|DDDo|DD?D?D?|ddd?d?|do?|w[o|w]?|W[o|W]?|Qo?|N{1,5}|YYYYYY|YYYYY|YYYY|YY|y{2,4}|yo?|gg(ggg?)?|GG(GGG?)?|e|E|a|A|hh?|HH?|kk?|mm?|ss?|S{1,9}|x|X|zz?|ZZ?|.)/g,\n localFormattingTokens = /(\\[[^\\[]*\\])|(\\\\)?(LTS|LT|LL?L?L?|l{1,4})/g,\n formatFunctions = {},\n formatTokenFunctions = {};\n\n // token: 'M'\n // padded: ['MM', 2]\n // ordinal: 'Mo'\n // callback: function () { this.month() + 1 }\n function addFormatToken(token, padded, ordinal, callback) {\n var func = callback;\n if (typeof callback === 'string') {\n func = function () {\n return this[callback]();\n };\n }\n if (token) {\n formatTokenFunctions[token] = func;\n }\n if (padded) {\n formatTokenFunctions[padded[0]] = function () {\n return zeroFill(func.apply(this, arguments), padded[1], padded[2]);\n };\n }\n if (ordinal) {\n formatTokenFunctions[ordinal] = function () {\n return this.localeData().ordinal(\n func.apply(this, arguments),\n token\n );\n };\n }\n }\n\n function removeFormattingTokens(input) {\n if (input.match(/\\[[\\s\\S]/)) {\n return input.replace(/^\\[|\\]$/g, '');\n }\n return input.replace(/\\\\/g, '');\n }\n\n function makeFormatFunction(format) {\n var array = format.match(formattingTokens),\n i,\n length;\n\n for (i = 0, length = array.length; i < length; i++) {\n if (formatTokenFunctions[array[i]]) {\n array[i] = formatTokenFunctions[array[i]];\n } else {\n array[i] = removeFormattingTokens(array[i]);\n }\n }\n\n return function (mom) {\n var output = '',\n i;\n for (i = 0; i < length; i++) {\n output += isFunction(array[i])\n ? array[i].call(mom, format)\n : array[i];\n }\n return output;\n };\n }\n\n // format date using native date object\n function formatMoment(m, format) {\n if (!m.isValid()) {\n return m.localeData().invalidDate();\n }\n\n format = expandFormat(format, m.localeData());\n formatFunctions[format] =\n formatFunctions[format] || makeFormatFunction(format);\n\n return formatFunctions[format](m);\n }\n\n function expandFormat(format, locale) {\n var i = 5;\n\n function replaceLongDateFormatTokens(input) {\n return locale.longDateFormat(input) || input;\n }\n\n localFormattingTokens.lastIndex = 0;\n while (i >= 0 && localFormattingTokens.test(format)) {\n format = format.replace(\n localFormattingTokens,\n replaceLongDateFormatTokens\n );\n localFormattingTokens.lastIndex = 0;\n i -= 1;\n }\n\n return format;\n }\n\n var defaultLongDateFormat = {\n LTS: 'h:mm:ss A',\n LT: 'h:mm A',\n L: 'MM/DD/YYYY',\n LL: 'MMMM D, YYYY',\n LLL: 'MMMM D, YYYY h:mm A',\n LLLL: 'dddd, MMMM D, YYYY h:mm A',\n };\n\n function longDateFormat(key) {\n var format = this._longDateFormat[key],\n formatUpper = this._longDateFormat[key.toUpperCase()];\n\n if (format || !formatUpper) {\n return format;\n }\n\n this._longDateFormat[key] = formatUpper\n .match(formattingTokens)\n .map(function (tok) {\n if (\n tok === 'MMMM' ||\n tok === 'MM' ||\n tok === 'DD' ||\n tok === 'dddd'\n ) {\n return tok.slice(1);\n }\n return tok;\n })\n .join('');\n\n return this._longDateFormat[key];\n }\n\n var defaultInvalidDate = 'Invalid date';\n\n function invalidDate() {\n return this._invalidDate;\n }\n\n var defaultOrdinal = '%d',\n defaultDayOfMonthOrdinalParse = /\\d{1,2}/;\n\n function ordinal(number) {\n return this._ordinal.replace('%d', number);\n }\n\n var defaultRelativeTime = {\n future: 'in %s',\n past: '%s ago',\n s: 'a few seconds',\n ss: '%d seconds',\n m: 'a minute',\n mm: '%d minutes',\n h: 'an hour',\n hh: '%d hours',\n d: 'a day',\n dd: '%d days',\n w: 'a week',\n ww: '%d weeks',\n M: 'a month',\n MM: '%d months',\n y: 'a year',\n yy: '%d years',\n };\n\n function relativeTime(number, withoutSuffix, string, isFuture) {\n var output = this._relativeTime[string];\n return isFunction(output)\n ? output(number, withoutSuffix, string, isFuture)\n : output.replace(/%d/i, number);\n }\n\n function pastFuture(diff, output) {\n var format = this._relativeTime[diff > 0 ? 'future' : 'past'];\n return isFunction(format) ? format(output) : format.replace(/%s/i, output);\n }\n\n var aliases = {};\n\n function addUnitAlias(unit, shorthand) {\n var lowerCase = unit.toLowerCase();\n aliases[lowerCase] = aliases[lowerCase + 's'] = aliases[shorthand] = unit;\n }\n\n function normalizeUnits(units) {\n return typeof units === 'string'\n ? aliases[units] || aliases[units.toLowerCase()]\n : undefined;\n }\n\n function normalizeObjectUnits(inputObject) {\n var normalizedInput = {},\n normalizedProp,\n prop;\n\n for (prop in inputObject) {\n if (hasOwnProp(inputObject, prop)) {\n normalizedProp = normalizeUnits(prop);\n if (normalizedProp) {\n normalizedInput[normalizedProp] = inputObject[prop];\n }\n }\n }\n\n return normalizedInput;\n }\n\n var priorities = {};\n\n function addUnitPriority(unit, priority) {\n priorities[unit] = priority;\n }\n\n function getPrioritizedUnits(unitsObj) {\n var units = [],\n u;\n for (u in unitsObj) {\n if (hasOwnProp(unitsObj, u)) {\n units.push({ unit: u, priority: priorities[u] });\n }\n }\n units.sort(function (a, b) {\n return a.priority - b.priority;\n });\n return units;\n }\n\n function isLeapYear(year) {\n return (year % 4 === 0 && year % 100 !== 0) || year % 400 === 0;\n }\n\n function absFloor(number) {\n if (number < 0) {\n // -0 -> 0\n return Math.ceil(number) || 0;\n } else {\n return Math.floor(number);\n }\n }\n\n function toInt(argumentForCoercion) {\n var coercedNumber = +argumentForCoercion,\n value = 0;\n\n if (coercedNumber !== 0 && isFinite(coercedNumber)) {\n value = absFloor(coercedNumber);\n }\n\n return value;\n }\n\n function makeGetSet(unit, keepTime) {\n return function (value) {\n if (value != null) {\n set$1(this, unit, value);\n hooks.updateOffset(this, keepTime);\n return this;\n } else {\n return get(this, unit);\n }\n };\n }\n\n function get(mom, unit) {\n return mom.isValid()\n ? mom._d['get' + (mom._isUTC ? 'UTC' : '') + unit]()\n : NaN;\n }\n\n function set$1(mom, unit, value) {\n if (mom.isValid() && !isNaN(value)) {\n if (\n unit === 'FullYear' &&\n isLeapYear(mom.year()) &&\n mom.month() === 1 &&\n mom.date() === 29\n ) {\n value = toInt(value);\n mom._d['set' + (mom._isUTC ? 'UTC' : '') + unit](\n value,\n mom.month(),\n daysInMonth(value, mom.month())\n );\n } else {\n mom._d['set' + (mom._isUTC ? 'UTC' : '') + unit](value);\n }\n }\n }\n\n // MOMENTS\n\n function stringGet(units) {\n units = normalizeUnits(units);\n if (isFunction(this[units])) {\n return this[units]();\n }\n return this;\n }\n\n function stringSet(units, value) {\n if (typeof units === 'object') {\n units = normalizeObjectUnits(units);\n var prioritized = getPrioritizedUnits(units),\n i;\n for (i = 0; i < prioritized.length; i++) {\n this[prioritized[i].unit](units[prioritized[i].unit]);\n }\n } else {\n units = normalizeUnits(units);\n if (isFunction(this[units])) {\n return this[units](value);\n }\n }\n return this;\n }\n\n var match1 = /\\d/, // 0 - 9\n match2 = /\\d\\d/, // 00 - 99\n match3 = /\\d{3}/, // 000 - 999\n match4 = /\\d{4}/, // 0000 - 9999\n match6 = /[+-]?\\d{6}/, // -999999 - 999999\n match1to2 = /\\d\\d?/, // 0 - 99\n match3to4 = /\\d\\d\\d\\d?/, // 999 - 9999\n match5to6 = /\\d\\d\\d\\d\\d\\d?/, // 99999 - 999999\n match1to3 = /\\d{1,3}/, // 0 - 999\n match1to4 = /\\d{1,4}/, // 0 - 9999\n match1to6 = /[+-]?\\d{1,6}/, // -999999 - 999999\n matchUnsigned = /\\d+/, // 0 - inf\n matchSigned = /[+-]?\\d+/, // -inf - inf\n matchOffset = /Z|[+-]\\d\\d:?\\d\\d/gi, // +00:00 -00:00 +0000 -0000 or Z\n matchShortOffset = /Z|[+-]\\d\\d(?::?\\d\\d)?/gi, // +00 -00 +00:00 -00:00 +0000 -0000 or Z\n matchTimestamp = /[+-]?\\d+(\\.\\d{1,3})?/, // 123456789 123456789.123\n // any word (or two) characters or numbers including two/three word month in arabic.\n // includes scottish gaelic two word and hyphenated months\n matchWord = /[0-9]{0,256}['a-z\\u00A0-\\u05FF\\u0700-\\uD7FF\\uF900-\\uFDCF\\uFDF0-\\uFF07\\uFF10-\\uFFEF]{1,256}|[\\u0600-\\u06FF\\/]{1,256}(\\s*?[\\u0600-\\u06FF]{1,256}){1,2}/i,\n regexes;\n\n regexes = {};\n\n function addRegexToken(token, regex, strictRegex) {\n regexes[token] = isFunction(regex)\n ? regex\n : function (isStrict, localeData) {\n return isStrict && strictRegex ? strictRegex : regex;\n };\n }\n\n function getParseRegexForToken(token, config) {\n if (!hasOwnProp(regexes, token)) {\n return new RegExp(unescapeFormat(token));\n }\n\n return regexes[token](config._strict, config._locale);\n }\n\n // Code from http://stackoverflow.com/questions/3561493/is-there-a-regexp-escape-function-in-javascript\n function unescapeFormat(s) {\n return regexEscape(\n s\n .replace('\\\\', '')\n .replace(/\\\\(\\[)|\\\\(\\])|\\[([^\\]\\[]*)\\]|\\\\(.)/g, function (\n matched,\n p1,\n p2,\n p3,\n p4\n ) {\n return p1 || p2 || p3 || p4;\n })\n );\n }\n\n function regexEscape(s) {\n return s.replace(/[-\\/\\\\^$*+?.()|[\\]{}]/g, '\\\\$&');\n }\n\n var tokens = {};\n\n function addParseToken(token, callback) {\n var i,\n func = callback;\n if (typeof token === 'string') {\n token = [token];\n }\n if (isNumber(callback)) {\n func = function (input, array) {\n array[callback] = toInt(input);\n };\n }\n for (i = 0; i < token.length; i++) {\n tokens[token[i]] = func;\n }\n }\n\n function addWeekParseToken(token, callback) {\n addParseToken(token, function (input, array, config, token) {\n config._w = config._w || {};\n callback(input, config._w, config, token);\n });\n }\n\n function addTimeToArrayFromToken(token, input, config) {\n if (input != null && hasOwnProp(tokens, token)) {\n tokens[token](input, config._a, config, token);\n }\n }\n\n var YEAR = 0,\n MONTH = 1,\n DATE = 2,\n HOUR = 3,\n MINUTE = 4,\n SECOND = 5,\n MILLISECOND = 6,\n WEEK = 7,\n WEEKDAY = 8;\n\n function mod(n, x) {\n return ((n % x) + x) % x;\n }\n\n var indexOf;\n\n if (Array.prototype.indexOf) {\n indexOf = Array.prototype.indexOf;\n } else {\n indexOf = function (o) {\n // I know\n var i;\n for (i = 0; i < this.length; ++i) {\n if (this[i] === o) {\n return i;\n }\n }\n return -1;\n };\n }\n\n function daysInMonth(year, month) {\n if (isNaN(year) || isNaN(month)) {\n return NaN;\n }\n var modMonth = mod(month, 12);\n year += (month - modMonth) / 12;\n return modMonth === 1\n ? isLeapYear(year)\n ? 29\n : 28\n : 31 - ((modMonth % 7) % 2);\n }\n\n // FORMATTING\n\n addFormatToken('M', ['MM', 2], 'Mo', function () {\n return this.month() + 1;\n });\n\n addFormatToken('MMM', 0, 0, function (format) {\n return this.localeData().monthsShort(this, format);\n });\n\n addFormatToken('MMMM', 0, 0, function (format) {\n return this.localeData().months(this, format);\n });\n\n // ALIASES\n\n addUnitAlias('month', 'M');\n\n // PRIORITY\n\n addUnitPriority('month', 8);\n\n // PARSING\n\n addRegexToken('M', match1to2);\n addRegexToken('MM', match1to2, match2);\n addRegexToken('MMM', function (isStrict, locale) {\n return locale.monthsShortRegex(isStrict);\n });\n addRegexToken('MMMM', function (isStrict, locale) {\n return locale.monthsRegex(isStrict);\n });\n\n addParseToken(['M', 'MM'], function (input, array) {\n array[MONTH] = toInt(input) - 1;\n });\n\n addParseToken(['MMM', 'MMMM'], function (input, array, config, token) {\n var month = config._locale.monthsParse(input, token, config._strict);\n // if we didn't find a month name, mark the date as invalid.\n if (month != null) {\n array[MONTH] = month;\n } else {\n getParsingFlags(config).invalidMonth = input;\n }\n });\n\n // LOCALES\n\n var defaultLocaleMonths = 'January_February_March_April_May_June_July_August_September_October_November_December'.split(\n '_'\n ),\n defaultLocaleMonthsShort = 'Jan_Feb_Mar_Apr_May_Jun_Jul_Aug_Sep_Oct_Nov_Dec'.split(\n '_'\n ),\n MONTHS_IN_FORMAT = /D[oD]?(\\[[^\\[\\]]*\\]|\\s)+MMMM?/,\n defaultMonthsShortRegex = matchWord,\n defaultMonthsRegex = matchWord;\n\n function localeMonths(m, format) {\n if (!m) {\n return isArray(this._months)\n ? this._months\n : this._months['standalone'];\n }\n return isArray(this._months)\n ? this._months[m.month()]\n : this._months[\n (this._months.isFormat || MONTHS_IN_FORMAT).test(format)\n ? 'format'\n : 'standalone'\n ][m.month()];\n }\n\n function localeMonthsShort(m, format) {\n if (!m) {\n return isArray(this._monthsShort)\n ? this._monthsShort\n : this._monthsShort['standalone'];\n }\n return isArray(this._monthsShort)\n ? this._monthsShort[m.month()]\n : this._monthsShort[\n MONTHS_IN_FORMAT.test(format) ? 'format' : 'standalone'\n ][m.month()];\n }\n\n function handleStrictParse(monthName, format, strict) {\n var i,\n ii,\n mom,\n llc = monthName.toLocaleLowerCase();\n if (!this._monthsParse) {\n // this is not used\n this._monthsParse = [];\n this._longMonthsParse = [];\n this._shortMonthsParse = [];\n for (i = 0; i < 12; ++i) {\n mom = createUTC([2000, i]);\n this._shortMonthsParse[i] = this.monthsShort(\n mom,\n ''\n ).toLocaleLowerCase();\n this._longMonthsParse[i] = this.months(mom, '').toLocaleLowerCase();\n }\n }\n\n if (strict) {\n if (format === 'MMM') {\n ii = indexOf.call(this._shortMonthsParse, llc);\n return ii !== -1 ? ii : null;\n } else {\n ii = indexOf.call(this._longMonthsParse, llc);\n return ii !== -1 ? ii : null;\n }\n } else {\n if (format === 'MMM') {\n ii = indexOf.call(this._shortMonthsParse, llc);\n if (ii !== -1) {\n return ii;\n }\n ii = indexOf.call(this._longMonthsParse, llc);\n return ii !== -1 ? ii : null;\n } else {\n ii = indexOf.call(this._longMonthsParse, llc);\n if (ii !== -1) {\n return ii;\n }\n ii = indexOf.call(this._shortMonthsParse, llc);\n return ii !== -1 ? ii : null;\n }\n }\n }\n\n function localeMonthsParse(monthName, format, strict) {\n var i, mom, regex;\n\n if (this._monthsParseExact) {\n return handleStrictParse.call(this, monthName, format, strict);\n }\n\n if (!this._monthsParse) {\n this._monthsParse = [];\n this._longMonthsParse = [];\n this._shortMonthsParse = [];\n }\n\n // TODO: add sorting\n // Sorting makes sure if one month (or abbr) is a prefix of another\n // see sorting in computeMonthsParse\n for (i = 0; i < 12; i++) {\n // make the regex if we don't have it already\n mom = createUTC([2000, i]);\n if (strict && !this._longMonthsParse[i]) {\n this._longMonthsParse[i] = new RegExp(\n '^' + this.months(mom, '').replace('.', '') + '$',\n 'i'\n );\n this._shortMonthsParse[i] = new RegExp(\n '^' + this.monthsShort(mom, '').replace('.', '') + '$',\n 'i'\n );\n }\n if (!strict && !this._monthsParse[i]) {\n regex =\n '^' + this.months(mom, '') + '|^' + this.monthsShort(mom, '');\n this._monthsParse[i] = new RegExp(regex.replace('.', ''), 'i');\n }\n // test the regex\n if (\n strict &&\n format === 'MMMM' &&\n this._longMonthsParse[i].test(monthName)\n ) {\n return i;\n } else if (\n strict &&\n format === 'MMM' &&\n this._shortMonthsParse[i].test(monthName)\n ) {\n return i;\n } else if (!strict && this._monthsParse[i].test(monthName)) {\n return i;\n }\n }\n }\n\n // MOMENTS\n\n function setMonth(mom, value) {\n var dayOfMonth;\n\n if (!mom.isValid()) {\n // No op\n return mom;\n }\n\n if (typeof value === 'string') {\n if (/^\\d+$/.test(value)) {\n value = toInt(value);\n } else {\n value = mom.localeData().monthsParse(value);\n // TODO: Another silent failure?\n if (!isNumber(value)) {\n return mom;\n }\n }\n }\n\n dayOfMonth = Math.min(mom.date(), daysInMonth(mom.year(), value));\n mom._d['set' + (mom._isUTC ? 'UTC' : '') + 'Month'](value, dayOfMonth);\n return mom;\n }\n\n function getSetMonth(value) {\n if (value != null) {\n setMonth(this, value);\n hooks.updateOffset(this, true);\n return this;\n } else {\n return get(this, 'Month');\n }\n }\n\n function getDaysInMonth() {\n return daysInMonth(this.year(), this.month());\n }\n\n function monthsShortRegex(isStrict) {\n if (this._monthsParseExact) {\n if (!hasOwnProp(this, '_monthsRegex')) {\n computeMonthsParse.call(this);\n }\n if (isStrict) {\n return this._monthsShortStrictRegex;\n } else {\n return this._monthsShortRegex;\n }\n } else {\n if (!hasOwnProp(this, '_monthsShortRegex')) {\n this._monthsShortRegex = defaultMonthsShortRegex;\n }\n return this._monthsShortStrictRegex && isStrict\n ? this._monthsShortStrictRegex\n : this._monthsShortRegex;\n }\n }\n\n function monthsRegex(isStrict) {\n if (this._monthsParseExact) {\n if (!hasOwnProp(this, '_monthsRegex')) {\n computeMonthsParse.call(this);\n }\n if (isStrict) {\n return this._monthsStrictRegex;\n } else {\n return this._monthsRegex;\n }\n } else {\n if (!hasOwnProp(this, '_monthsRegex')) {\n this._monthsRegex = defaultMonthsRegex;\n }\n return this._monthsStrictRegex && isStrict\n ? this._monthsStrictRegex\n : this._monthsRegex;\n }\n }\n\n function computeMonthsParse() {\n function cmpLenRev(a, b) {\n return b.length - a.length;\n }\n\n var shortPieces = [],\n longPieces = [],\n mixedPieces = [],\n i,\n mom;\n for (i = 0; i < 12; i++) {\n // make the regex if we don't have it already\n mom = createUTC([2000, i]);\n shortPieces.push(this.monthsShort(mom, ''));\n longPieces.push(this.months(mom, ''));\n mixedPieces.push(this.months(mom, ''));\n mixedPieces.push(this.monthsShort(mom, ''));\n }\n // Sorting makes sure if one month (or abbr) is a prefix of another it\n // will match the longer piece.\n shortPieces.sort(cmpLenRev);\n longPieces.sort(cmpLenRev);\n mixedPieces.sort(cmpLenRev);\n for (i = 0; i < 12; i++) {\n shortPieces[i] = regexEscape(shortPieces[i]);\n longPieces[i] = regexEscape(longPieces[i]);\n }\n for (i = 0; i < 24; i++) {\n mixedPieces[i] = regexEscape(mixedPieces[i]);\n }\n\n this._monthsRegex = new RegExp('^(' + mixedPieces.join('|') + ')', 'i');\n this._monthsShortRegex = this._monthsRegex;\n this._monthsStrictRegex = new RegExp(\n '^(' + longPieces.join('|') + ')',\n 'i'\n );\n this._monthsShortStrictRegex = new RegExp(\n '^(' + shortPieces.join('|') + ')',\n 'i'\n );\n }\n\n // FORMATTING\n\n addFormatToken('Y', 0, 0, function () {\n var y = this.year();\n return y <= 9999 ? zeroFill(y, 4) : '+' + y;\n });\n\n addFormatToken(0, ['YY', 2], 0, function () {\n return this.year() % 100;\n });\n\n addFormatToken(0, ['YYYY', 4], 0, 'year');\n addFormatToken(0, ['YYYYY', 5], 0, 'year');\n addFormatToken(0, ['YYYYYY', 6, true], 0, 'year');\n\n // ALIASES\n\n addUnitAlias('year', 'y');\n\n // PRIORITIES\n\n addUnitPriority('year', 1);\n\n // PARSING\n\n addRegexToken('Y', matchSigned);\n addRegexToken('YY', match1to2, match2);\n addRegexToken('YYYY', match1to4, match4);\n addRegexToken('YYYYY', match1to6, match6);\n addRegexToken('YYYYYY', match1to6, match6);\n\n addParseToken(['YYYYY', 'YYYYYY'], YEAR);\n addParseToken('YYYY', function (input, array) {\n array[YEAR] =\n input.length === 2 ? hooks.parseTwoDigitYear(input) : toInt(input);\n });\n addParseToken('YY', function (input, array) {\n array[YEAR] = hooks.parseTwoDigitYear(input);\n });\n addParseToken('Y', function (input, array) {\n array[YEAR] = parseInt(input, 10);\n });\n\n // HELPERS\n\n function daysInYear(year) {\n return isLeapYear(year) ? 366 : 365;\n }\n\n // HOOKS\n\n hooks.parseTwoDigitYear = function (input) {\n return toInt(input) + (toInt(input) > 68 ? 1900 : 2000);\n };\n\n // MOMENTS\n\n var getSetYear = makeGetSet('FullYear', true);\n\n function getIsLeapYear() {\n return isLeapYear(this.year());\n }\n\n function createDate(y, m, d, h, M, s, ms) {\n // can't just apply() to create a date:\n // https://stackoverflow.com/q/181348\n var date;\n // the date constructor remaps years 0-99 to 1900-1999\n if (y < 100 && y >= 0) {\n // preserve leap years using a full 400 year cycle, then reset\n date = new Date(y + 400, m, d, h, M, s, ms);\n if (isFinite(date.getFullYear())) {\n date.setFullYear(y);\n }\n } else {\n date = new Date(y, m, d, h, M, s, ms);\n }\n\n return date;\n }\n\n function createUTCDate(y) {\n var date, args;\n // the Date.UTC function remaps years 0-99 to 1900-1999\n if (y < 100 && y >= 0) {\n args = Array.prototype.slice.call(arguments);\n // preserve leap years using a full 400 year cycle, then reset\n args[0] = y + 400;\n date = new Date(Date.UTC.apply(null, args));\n if (isFinite(date.getUTCFullYear())) {\n date.setUTCFullYear(y);\n }\n } else {\n date = new Date(Date.UTC.apply(null, arguments));\n }\n\n return date;\n }\n\n // start-of-first-week - start-of-year\n function firstWeekOffset(year, dow, doy) {\n var // first-week day -- which january is always in the first week (4 for iso, 1 for other)\n fwd = 7 + dow - doy,\n // first-week day local weekday -- which local weekday is fwd\n fwdlw = (7 + createUTCDate(year, 0, fwd).getUTCDay() - dow) % 7;\n\n return -fwdlw + fwd - 1;\n }\n\n // https://en.wikipedia.org/wiki/ISO_week_date#Calculating_a_date_given_the_year.2C_week_number_and_weekday\n function dayOfYearFromWeeks(year, week, weekday, dow, doy) {\n var localWeekday = (7 + weekday - dow) % 7,\n weekOffset = firstWeekOffset(year, dow, doy),\n dayOfYear = 1 + 7 * (week - 1) + localWeekday + weekOffset,\n resYear,\n resDayOfYear;\n\n if (dayOfYear <= 0) {\n resYear = year - 1;\n resDayOfYear = daysInYear(resYear) + dayOfYear;\n } else if (dayOfYear > daysInYear(year)) {\n resYear = year + 1;\n resDayOfYear = dayOfYear - daysInYear(year);\n } else {\n resYear = year;\n resDayOfYear = dayOfYear;\n }\n\n return {\n year: resYear,\n dayOfYear: resDayOfYear,\n };\n }\n\n function weekOfYear(mom, dow, doy) {\n var weekOffset = firstWeekOffset(mom.year(), dow, doy),\n week = Math.floor((mom.dayOfYear() - weekOffset - 1) / 7) + 1,\n resWeek,\n resYear;\n\n if (week < 1) {\n resYear = mom.year() - 1;\n resWeek = week + weeksInYear(resYear, dow, doy);\n } else if (week > weeksInYear(mom.year(), dow, doy)) {\n resWeek = week - weeksInYear(mom.year(), dow, doy);\n resYear = mom.year() + 1;\n } else {\n resYear = mom.year();\n resWeek = week;\n }\n\n return {\n week: resWeek,\n year: resYear,\n };\n }\n\n function weeksInYear(year, dow, doy) {\n var weekOffset = firstWeekOffset(year, dow, doy),\n weekOffsetNext = firstWeekOffset(year + 1, dow, doy);\n return (daysInYear(year) - weekOffset + weekOffsetNext) / 7;\n }\n\n // FORMATTING\n\n addFormatToken('w', ['ww', 2], 'wo', 'week');\n addFormatToken('W', ['WW', 2], 'Wo', 'isoWeek');\n\n // ALIASES\n\n addUnitAlias('week', 'w');\n addUnitAlias('isoWeek', 'W');\n\n // PRIORITIES\n\n addUnitPriority('week', 5);\n addUnitPriority('isoWeek', 5);\n\n // PARSING\n\n addRegexToken('w', match1to2);\n addRegexToken('ww', match1to2, match2);\n addRegexToken('W', match1to2);\n addRegexToken('WW', match1to2, match2);\n\n addWeekParseToken(['w', 'ww', 'W', 'WW'], function (\n input,\n week,\n config,\n token\n ) {\n week[token.substr(0, 1)] = toInt(input);\n });\n\n // HELPERS\n\n // LOCALES\n\n function localeWeek(mom) {\n return weekOfYear(mom, this._week.dow, this._week.doy).week;\n }\n\n var defaultLocaleWeek = {\n dow: 0, // Sunday is the first day of the week.\n doy: 6, // The week that contains Jan 6th is the first week of the year.\n };\n\n function localeFirstDayOfWeek() {\n return this._week.dow;\n }\n\n function localeFirstDayOfYear() {\n return this._week.doy;\n }\n\n // MOMENTS\n\n function getSetWeek(input) {\n var week = this.localeData().week(this);\n return input == null ? week : this.add((input - week) * 7, 'd');\n }\n\n function getSetISOWeek(input) {\n var week = weekOfYear(this, 1, 4).week;\n return input == null ? week : this.add((input - week) * 7, 'd');\n }\n\n // FORMATTING\n\n addFormatToken('d', 0, 'do', 'day');\n\n addFormatToken('dd', 0, 0, function (format) {\n return this.localeData().weekdaysMin(this, format);\n });\n\n addFormatToken('ddd', 0, 0, function (format) {\n return this.localeData().weekdaysShort(this, format);\n });\n\n addFormatToken('dddd', 0, 0, function (format) {\n return this.localeData().weekdays(this, format);\n });\n\n addFormatToken('e', 0, 0, 'weekday');\n addFormatToken('E', 0, 0, 'isoWeekday');\n\n // ALIASES\n\n addUnitAlias('day', 'd');\n addUnitAlias('weekday', 'e');\n addUnitAlias('isoWeekday', 'E');\n\n // PRIORITY\n addUnitPriority('day', 11);\n addUnitPriority('weekday', 11);\n addUnitPriority('isoWeekday', 11);\n\n // PARSING\n\n addRegexToken('d', match1to2);\n addRegexToken('e', match1to2);\n addRegexToken('E', match1to2);\n addRegexToken('dd', function (isStrict, locale) {\n return locale.weekdaysMinRegex(isStrict);\n });\n addRegexToken('ddd', function (isStrict, locale) {\n return locale.weekdaysShortRegex(isStrict);\n });\n addRegexToken('dddd', function (isStrict, locale) {\n return locale.weekdaysRegex(isStrict);\n });\n\n addWeekParseToken(['dd', 'ddd', 'dddd'], function (input, week, config, token) {\n var weekday = config._locale.weekdaysParse(input, token, config._strict);\n // if we didn't get a weekday name, mark the date as invalid\n if (weekday != null) {\n week.d = weekday;\n } else {\n getParsingFlags(config).invalidWeekday = input;\n }\n });\n\n addWeekParseToken(['d', 'e', 'E'], function (input, week, config, token) {\n week[token] = toInt(input);\n });\n\n // HELPERS\n\n function parseWeekday(input, locale) {\n if (typeof input !== 'string') {\n return input;\n }\n\n if (!isNaN(input)) {\n return parseInt(input, 10);\n }\n\n input = locale.weekdaysParse(input);\n if (typeof input === 'number') {\n return input;\n }\n\n return null;\n }\n\n function parseIsoWeekday(input, locale) {\n if (typeof input === 'string') {\n return locale.weekdaysParse(input) % 7 || 7;\n }\n return isNaN(input) ? null : input;\n }\n\n // LOCALES\n function shiftWeekdays(ws, n) {\n return ws.slice(n, 7).concat(ws.slice(0, n));\n }\n\n var defaultLocaleWeekdays = 'Sunday_Monday_Tuesday_Wednesday_Thursday_Friday_Saturday'.split(\n '_'\n ),\n defaultLocaleWeekdaysShort = 'Sun_Mon_Tue_Wed_Thu_Fri_Sat'.split('_'),\n defaultLocaleWeekdaysMin = 'Su_Mo_Tu_We_Th_Fr_Sa'.split('_'),\n defaultWeekdaysRegex = matchWord,\n defaultWeekdaysShortRegex = matchWord,\n defaultWeekdaysMinRegex = matchWord;\n\n function localeWeekdays(m, format) {\n var weekdays = isArray(this._weekdays)\n ? this._weekdays\n : this._weekdays[\n m && m !== true && this._weekdays.isFormat.test(format)\n ? 'format'\n : 'standalone'\n ];\n return m === true\n ? shiftWeekdays(weekdays, this._week.dow)\n : m\n ? weekdays[m.day()]\n : weekdays;\n }\n\n function localeWeekdaysShort(m) {\n return m === true\n ? shiftWeekdays(this._weekdaysShort, this._week.dow)\n : m\n ? this._weekdaysShort[m.day()]\n : this._weekdaysShort;\n }\n\n function localeWeekdaysMin(m) {\n return m === true\n ? shiftWeekdays(this._weekdaysMin, this._week.dow)\n : m\n ? this._weekdaysMin[m.day()]\n : this._weekdaysMin;\n }\n\n function handleStrictParse$1(weekdayName, format, strict) {\n var i,\n ii,\n mom,\n llc = weekdayName.toLocaleLowerCase();\n if (!this._weekdaysParse) {\n this._weekdaysParse = [];\n this._shortWeekdaysParse = [];\n this._minWeekdaysParse = [];\n\n for (i = 0; i < 7; ++i) {\n mom = createUTC([2000, 1]).day(i);\n this._minWeekdaysParse[i] = this.weekdaysMin(\n mom,\n ''\n ).toLocaleLowerCase();\n this._shortWeekdaysParse[i] = this.weekdaysShort(\n mom,\n ''\n ).toLocaleLowerCase();\n this._weekdaysParse[i] = this.weekdays(mom, '').toLocaleLowerCase();\n }\n }\n\n if (strict) {\n if (format === 'dddd') {\n ii = indexOf.call(this._weekdaysParse, llc);\n return ii !== -1 ? ii : null;\n } else if (format === 'ddd') {\n ii = indexOf.call(this._shortWeekdaysParse, llc);\n return ii !== -1 ? ii : null;\n } else {\n ii = indexOf.call(this._minWeekdaysParse, llc);\n return ii !== -1 ? ii : null;\n }\n } else {\n if (format === 'dddd') {\n ii = indexOf.call(this._weekdaysParse, llc);\n if (ii !== -1) {\n return ii;\n }\n ii = indexOf.call(this._shortWeekdaysParse, llc);\n if (ii !== -1) {\n return ii;\n }\n ii = indexOf.call(this._minWeekdaysParse, llc);\n return ii !== -1 ? ii : null;\n } else if (format === 'ddd') {\n ii = indexOf.call(this._shortWeekdaysParse, llc);\n if (ii !== -1) {\n return ii;\n }\n ii = indexOf.call(this._weekdaysParse, llc);\n if (ii !== -1) {\n return ii;\n }\n ii = indexOf.call(this._minWeekdaysParse, llc);\n return ii !== -1 ? ii : null;\n } else {\n ii = indexOf.call(this._minWeekdaysParse, llc);\n if (ii !== -1) {\n return ii;\n }\n ii = indexOf.call(this._weekdaysParse, llc);\n if (ii !== -1) {\n return ii;\n }\n ii = indexOf.call(this._shortWeekdaysParse, llc);\n return ii !== -1 ? ii : null;\n }\n }\n }\n\n function localeWeekdaysParse(weekdayName, format, strict) {\n var i, mom, regex;\n\n if (this._weekdaysParseExact) {\n return handleStrictParse$1.call(this, weekdayName, format, strict);\n }\n\n if (!this._weekdaysParse) {\n this._weekdaysParse = [];\n this._minWeekdaysParse = [];\n this._shortWeekdaysParse = [];\n this._fullWeekdaysParse = [];\n }\n\n for (i = 0; i < 7; i++) {\n // make the regex if we don't have it already\n\n mom = createUTC([2000, 1]).day(i);\n if (strict && !this._fullWeekdaysParse[i]) {\n this._fullWeekdaysParse[i] = new RegExp(\n '^' + this.weekdays(mom, '').replace('.', '\\\\.?') + '$',\n 'i'\n );\n this._shortWeekdaysParse[i] = new RegExp(\n '^' + this.weekdaysShort(mom, '').replace('.', '\\\\.?') + '$',\n 'i'\n );\n this._minWeekdaysParse[i] = new RegExp(\n '^' + this.weekdaysMin(mom, '').replace('.', '\\\\.?') + '$',\n 'i'\n );\n }\n if (!this._weekdaysParse[i]) {\n regex =\n '^' +\n this.weekdays(mom, '') +\n '|^' +\n this.weekdaysShort(mom, '') +\n '|^' +\n this.weekdaysMin(mom, '');\n this._weekdaysParse[i] = new RegExp(regex.replace('.', ''), 'i');\n }\n // test the regex\n if (\n strict &&\n format === 'dddd' &&\n this._fullWeekdaysParse[i].test(weekdayName)\n ) {\n return i;\n } else if (\n strict &&\n format === 'ddd' &&\n this._shortWeekdaysParse[i].test(weekdayName)\n ) {\n return i;\n } else if (\n strict &&\n format === 'dd' &&\n this._minWeekdaysParse[i].test(weekdayName)\n ) {\n return i;\n } else if (!strict && this._weekdaysParse[i].test(weekdayName)) {\n return i;\n }\n }\n }\n\n // MOMENTS\n\n function getSetDayOfWeek(input) {\n if (!this.isValid()) {\n return input != null ? this : NaN;\n }\n var day = this._isUTC ? this._d.getUTCDay() : this._d.getDay();\n if (input != null) {\n input = parseWeekday(input, this.localeData());\n return this.add(input - day, 'd');\n } else {\n return day;\n }\n }\n\n function getSetLocaleDayOfWeek(input) {\n if (!this.isValid()) {\n return input != null ? this : NaN;\n }\n var weekday = (this.day() + 7 - this.localeData()._week.dow) % 7;\n return input == null ? weekday : this.add(input - weekday, 'd');\n }\n\n function getSetISODayOfWeek(input) {\n if (!this.isValid()) {\n return input != null ? this : NaN;\n }\n\n // behaves the same as moment#day except\n // as a getter, returns 7 instead of 0 (1-7 range instead of 0-6)\n // as a setter, sunday should belong to the previous week.\n\n if (input != null) {\n var weekday = parseIsoWeekday(input, this.localeData());\n return this.day(this.day() % 7 ? weekday : weekday - 7);\n } else {\n return this.day() || 7;\n }\n }\n\n function weekdaysRegex(isStrict) {\n if (this._weekdaysParseExact) {\n if (!hasOwnProp(this, '_weekdaysRegex')) {\n computeWeekdaysParse.call(this);\n }\n if (isStrict) {\n return this._weekdaysStrictRegex;\n } else {\n return this._weekdaysRegex;\n }\n } else {\n if (!hasOwnProp(this, '_weekdaysRegex')) {\n this._weekdaysRegex = defaultWeekdaysRegex;\n }\n return this._weekdaysStrictRegex && isStrict\n ? this._weekdaysStrictRegex\n : this._weekdaysRegex;\n }\n }\n\n function weekdaysShortRegex(isStrict) {\n if (this._weekdaysParseExact) {\n if (!hasOwnProp(this, '_weekdaysRegex')) {\n computeWeekdaysParse.call(this);\n }\n if (isStrict) {\n return this._weekdaysShortStrictRegex;\n } else {\n return this._weekdaysShortRegex;\n }\n } else {\n if (!hasOwnProp(this, '_weekdaysShortRegex')) {\n this._weekdaysShortRegex = defaultWeekdaysShortRegex;\n }\n return this._weekdaysShortStrictRegex && isStrict\n ? this._weekdaysShortStrictRegex\n : this._weekdaysShortRegex;\n }\n }\n\n function weekdaysMinRegex(isStrict) {\n if (this._weekdaysParseExact) {\n if (!hasOwnProp(this, '_weekdaysRegex')) {\n computeWeekdaysParse.call(this);\n }\n if (isStrict) {\n return this._weekdaysMinStrictRegex;\n } else {\n return this._weekdaysMinRegex;\n }\n } else {\n if (!hasOwnProp(this, '_weekdaysMinRegex')) {\n this._weekdaysMinRegex = defaultWeekdaysMinRegex;\n }\n return this._weekdaysMinStrictRegex && isStrict\n ? this._weekdaysMinStrictRegex\n : this._weekdaysMinRegex;\n }\n }\n\n function computeWeekdaysParse() {\n function cmpLenRev(a, b) {\n return b.length - a.length;\n }\n\n var minPieces = [],\n shortPieces = [],\n longPieces = [],\n mixedPieces = [],\n i,\n mom,\n minp,\n shortp,\n longp;\n for (i = 0; i < 7; i++) {\n // make the regex if we don't have it already\n mom = createUTC([2000, 1]).day(i);\n minp = regexEscape(this.weekdaysMin(mom, ''));\n shortp = regexEscape(this.weekdaysShort(mom, ''));\n longp = regexEscape(this.weekdays(mom, ''));\n minPieces.push(minp);\n shortPieces.push(shortp);\n longPieces.push(longp);\n mixedPieces.push(minp);\n mixedPieces.push(shortp);\n mixedPieces.push(longp);\n }\n // Sorting makes sure if one weekday (or abbr) is a prefix of another it\n // will match the longer piece.\n minPieces.sort(cmpLenRev);\n shortPieces.sort(cmpLenRev);\n longPieces.sort(cmpLenRev);\n mixedPieces.sort(cmpLenRev);\n\n this._weekdaysRegex = new RegExp('^(' + mixedPieces.join('|') + ')', 'i');\n this._weekdaysShortRegex = this._weekdaysRegex;\n this._weekdaysMinRegex = this._weekdaysRegex;\n\n this._weekdaysStrictRegex = new RegExp(\n '^(' + longPieces.join('|') + ')',\n 'i'\n );\n this._weekdaysShortStrictRegex = new RegExp(\n '^(' + shortPieces.join('|') + ')',\n 'i'\n );\n this._weekdaysMinStrictRegex = new RegExp(\n '^(' + minPieces.join('|') + ')',\n 'i'\n );\n }\n\n // FORMATTING\n\n function hFormat() {\n return this.hours() % 12 || 12;\n }\n\n function kFormat() {\n return this.hours() || 24;\n }\n\n addFormatToken('H', ['HH', 2], 0, 'hour');\n addFormatToken('h', ['hh', 2], 0, hFormat);\n addFormatToken('k', ['kk', 2], 0, kFormat);\n\n addFormatToken('hmm', 0, 0, function () {\n return '' + hFormat.apply(this) + zeroFill(this.minutes(), 2);\n });\n\n addFormatToken('hmmss', 0, 0, function () {\n return (\n '' +\n hFormat.apply(this) +\n zeroFill(this.minutes(), 2) +\n zeroFill(this.seconds(), 2)\n );\n });\n\n addFormatToken('Hmm', 0, 0, function () {\n return '' + this.hours() + zeroFill(this.minutes(), 2);\n });\n\n addFormatToken('Hmmss', 0, 0, function () {\n return (\n '' +\n this.hours() +\n zeroFill(this.minutes(), 2) +\n zeroFill(this.seconds(), 2)\n );\n });\n\n function meridiem(token, lowercase) {\n addFormatToken(token, 0, 0, function () {\n return this.localeData().meridiem(\n this.hours(),\n this.minutes(),\n lowercase\n );\n });\n }\n\n meridiem('a', true);\n meridiem('A', false);\n\n // ALIASES\n\n addUnitAlias('hour', 'h');\n\n // PRIORITY\n addUnitPriority('hour', 13);\n\n // PARSING\n\n function matchMeridiem(isStrict, locale) {\n return locale._meridiemParse;\n }\n\n addRegexToken('a', matchMeridiem);\n addRegexToken('A', matchMeridiem);\n addRegexToken('H', match1to2);\n addRegexToken('h', match1to2);\n addRegexToken('k', match1to2);\n addRegexToken('HH', match1to2, match2);\n addRegexToken('hh', match1to2, match2);\n addRegexToken('kk', match1to2, match2);\n\n addRegexToken('hmm', match3to4);\n addRegexToken('hmmss', match5to6);\n addRegexToken('Hmm', match3to4);\n addRegexToken('Hmmss', match5to6);\n\n addParseToken(['H', 'HH'], HOUR);\n addParseToken(['k', 'kk'], function (input, array, config) {\n var kInput = toInt(input);\n array[HOUR] = kInput === 24 ? 0 : kInput;\n });\n addParseToken(['a', 'A'], function (input, array, config) {\n config._isPm = config._locale.isPM(input);\n config._meridiem = input;\n });\n addParseToken(['h', 'hh'], function (input, array, config) {\n array[HOUR] = toInt(input);\n getParsingFlags(config).bigHour = true;\n });\n addParseToken('hmm', function (input, array, config) {\n var pos = input.length - 2;\n array[HOUR] = toInt(input.substr(0, pos));\n array[MINUTE] = toInt(input.substr(pos));\n getParsingFlags(config).bigHour = true;\n });\n addParseToken('hmmss', function (input, array, config) {\n var pos1 = input.length - 4,\n pos2 = input.length - 2;\n array[HOUR] = toInt(input.substr(0, pos1));\n array[MINUTE] = toInt(input.substr(pos1, 2));\n array[SECOND] = toInt(input.substr(pos2));\n getParsingFlags(config).bigHour = true;\n });\n addParseToken('Hmm', function (input, array, config) {\n var pos = input.length - 2;\n array[HOUR] = toInt(input.substr(0, pos));\n array[MINUTE] = toInt(input.substr(pos));\n });\n addParseToken('Hmmss', function (input, array, config) {\n var pos1 = input.length - 4,\n pos2 = input.length - 2;\n array[HOUR] = toInt(input.substr(0, pos1));\n array[MINUTE] = toInt(input.substr(pos1, 2));\n array[SECOND] = toInt(input.substr(pos2));\n });\n\n // LOCALES\n\n function localeIsPM(input) {\n // IE8 Quirks Mode & IE7 Standards Mode do not allow accessing strings like arrays\n // Using charAt should be more compatible.\n return (input + '').toLowerCase().charAt(0) === 'p';\n }\n\n var defaultLocaleMeridiemParse = /[ap]\\.?m?\\.?/i,\n // Setting the hour should keep the time, because the user explicitly\n // specified which hour they want. So trying to maintain the same hour (in\n // a new timezone) makes sense. Adding/subtracting hours does not follow\n // this rule.\n getSetHour = makeGetSet('Hours', true);\n\n function localeMeridiem(hours, minutes, isLower) {\n if (hours > 11) {\n return isLower ? 'pm' : 'PM';\n } else {\n return isLower ? 'am' : 'AM';\n }\n }\n\n var baseConfig = {\n calendar: defaultCalendar,\n longDateFormat: defaultLongDateFormat,\n invalidDate: defaultInvalidDate,\n ordinal: defaultOrdinal,\n dayOfMonthOrdinalParse: defaultDayOfMonthOrdinalParse,\n relativeTime: defaultRelativeTime,\n\n months: defaultLocaleMonths,\n monthsShort: defaultLocaleMonthsShort,\n\n week: defaultLocaleWeek,\n\n weekdays: defaultLocaleWeekdays,\n weekdaysMin: defaultLocaleWeekdaysMin,\n weekdaysShort: defaultLocaleWeekdaysShort,\n\n meridiemParse: defaultLocaleMeridiemParse,\n };\n\n // internal storage for locale config files\n var locales = {},\n localeFamilies = {},\n globalLocale;\n\n function commonPrefix(arr1, arr2) {\n var i,\n minl = Math.min(arr1.length, arr2.length);\n for (i = 0; i < minl; i += 1) {\n if (arr1[i] !== arr2[i]) {\n return i;\n }\n }\n return minl;\n }\n\n function normalizeLocale(key) {\n return key ? key.toLowerCase().replace('_', '-') : key;\n }\n\n // pick the locale from the array\n // try ['en-au', 'en-gb'] as 'en-au', 'en-gb', 'en', as in move through the list trying each\n // substring from most specific to least, but move to the next array item if it's a more specific variant than the current root\n function chooseLocale(names) {\n var i = 0,\n j,\n next,\n locale,\n split;\n\n while (i < names.length) {\n split = normalizeLocale(names[i]).split('-');\n j = split.length;\n next = normalizeLocale(names[i + 1]);\n next = next ? next.split('-') : null;\n while (j > 0) {\n locale = loadLocale(split.slice(0, j).join('-'));\n if (locale) {\n return locale;\n }\n if (\n next &&\n next.length >= j &&\n commonPrefix(split, next) >= j - 1\n ) {\n //the next array item is better than a shallower substring of this one\n break;\n }\n j--;\n }\n i++;\n }\n return globalLocale;\n }\n\n function loadLocale(name) {\n var oldLocale = null,\n aliasedRequire;\n // TODO: Find a better way to register and load all the locales in Node\n if (\n locales[name] === undefined &&\n typeof module !== 'undefined' &&\n module &&\n module.exports\n ) {\n try {\n oldLocale = globalLocale._abbr;\n aliasedRequire = require;\n aliasedRequire('./locale/' + name);\n getSetGlobalLocale(oldLocale);\n } catch (e) {\n // mark as not found to avoid repeating expensive file require call causing high CPU\n // when trying to find en-US, en_US, en-us for every format call\n locales[name] = null; // null means not found\n }\n }\n return locales[name];\n }\n\n // This function will load locale and then set the global locale. If\n // no arguments are passed in, it will simply return the current global\n // locale key.\n function getSetGlobalLocale(key, values) {\n var data;\n if (key) {\n if (isUndefined(values)) {\n data = getLocale(key);\n } else {\n data = defineLocale(key, values);\n }\n\n if (data) {\n // moment.duration._locale = moment._locale = data;\n globalLocale = data;\n } else {\n if (typeof console !== 'undefined' && console.warn) {\n //warn user if arguments are passed but the locale could not be set\n console.warn(\n 'Locale ' + key + ' not found. Did you forget to load it?'\n );\n }\n }\n }\n\n return globalLocale._abbr;\n }\n\n function defineLocale(name, config) {\n if (config !== null) {\n var locale,\n parentConfig = baseConfig;\n config.abbr = name;\n if (locales[name] != null) {\n deprecateSimple(\n 'defineLocaleOverride',\n 'use moment.updateLocale(localeName, config) to change ' +\n 'an existing locale. moment.defineLocale(localeName, ' +\n 'config) should only be used for creating a new locale ' +\n 'See http://momentjs.com/guides/#/warnings/define-locale/ for more info.'\n );\n parentConfig = locales[name]._config;\n } else if (config.parentLocale != null) {\n if (locales[config.parentLocale] != null) {\n parentConfig = locales[config.parentLocale]._config;\n } else {\n locale = loadLocale(config.parentLocale);\n if (locale != null) {\n parentConfig = locale._config;\n } else {\n if (!localeFamilies[config.parentLocale]) {\n localeFamilies[config.parentLocale] = [];\n }\n localeFamilies[config.parentLocale].push({\n name: name,\n config: config,\n });\n return null;\n }\n }\n }\n locales[name] = new Locale(mergeConfigs(parentConfig, config));\n\n if (localeFamilies[name]) {\n localeFamilies[name].forEach(function (x) {\n defineLocale(x.name, x.config);\n });\n }\n\n // backwards compat for now: also set the locale\n // make sure we set the locale AFTER all child locales have been\n // created, so we won't end up with the child locale set.\n getSetGlobalLocale(name);\n\n return locales[name];\n } else {\n // useful for testing\n delete locales[name];\n return null;\n }\n }\n\n function updateLocale(name, config) {\n if (config != null) {\n var locale,\n tmpLocale,\n parentConfig = baseConfig;\n\n if (locales[name] != null && locales[name].parentLocale != null) {\n // Update existing child locale in-place to avoid memory-leaks\n locales[name].set(mergeConfigs(locales[name]._config, config));\n } else {\n // MERGE\n tmpLocale = loadLocale(name);\n if (tmpLocale != null) {\n parentConfig = tmpLocale._config;\n }\n config = mergeConfigs(parentConfig, config);\n if (tmpLocale == null) {\n // updateLocale is called for creating a new locale\n // Set abbr so it will have a name (getters return\n // undefined otherwise).\n config.abbr = name;\n }\n locale = new Locale(config);\n locale.parentLocale = locales[name];\n locales[name] = locale;\n }\n\n // backwards compat for now: also set the locale\n getSetGlobalLocale(name);\n } else {\n // pass null for config to unupdate, useful for tests\n if (locales[name] != null) {\n if (locales[name].parentLocale != null) {\n locales[name] = locales[name].parentLocale;\n if (name === getSetGlobalLocale()) {\n getSetGlobalLocale(name);\n }\n } else if (locales[name] != null) {\n delete locales[name];\n }\n }\n }\n return locales[name];\n }\n\n // returns locale data\n function getLocale(key) {\n var locale;\n\n if (key && key._locale && key._locale._abbr) {\n key = key._locale._abbr;\n }\n\n if (!key) {\n return globalLocale;\n }\n\n if (!isArray(key)) {\n //short-circuit everything else\n locale = loadLocale(key);\n if (locale) {\n return locale;\n }\n key = [key];\n }\n\n return chooseLocale(key);\n }\n\n function listLocales() {\n return keys(locales);\n }\n\n function checkOverflow(m) {\n var overflow,\n a = m._a;\n\n if (a && getParsingFlags(m).overflow === -2) {\n overflow =\n a[MONTH] < 0 || a[MONTH] > 11\n ? MONTH\n : a[DATE] < 1 || a[DATE] > daysInMonth(a[YEAR], a[MONTH])\n ? DATE\n : a[HOUR] < 0 ||\n a[HOUR] > 24 ||\n (a[HOUR] === 24 &&\n (a[MINUTE] !== 0 ||\n a[SECOND] !== 0 ||\n a[MILLISECOND] !== 0))\n ? HOUR\n : a[MINUTE] < 0 || a[MINUTE] > 59\n ? MINUTE\n : a[SECOND] < 0 || a[SECOND] > 59\n ? SECOND\n : a[MILLISECOND] < 0 || a[MILLISECOND] > 999\n ? MILLISECOND\n : -1;\n\n if (\n getParsingFlags(m)._overflowDayOfYear &&\n (overflow < YEAR || overflow > DATE)\n ) {\n overflow = DATE;\n }\n if (getParsingFlags(m)._overflowWeeks && overflow === -1) {\n overflow = WEEK;\n }\n if (getParsingFlags(m)._overflowWeekday && overflow === -1) {\n overflow = WEEKDAY;\n }\n\n getParsingFlags(m).overflow = overflow;\n }\n\n return m;\n }\n\n // iso 8601 regex\n // 0000-00-00 0000-W00 or 0000-W00-0 + T + 00 or 00:00 or 00:00:00 or 00:00:00.000 + +00:00 or +0000 or +00)\n var extendedIsoRegex = /^\\s*((?:[+-]\\d{6}|\\d{4})-(?:\\d\\d-\\d\\d|W\\d\\d-\\d|W\\d\\d|\\d\\d\\d|\\d\\d))(?:(T| )(\\d\\d(?::\\d\\d(?::\\d\\d(?:[.,]\\d+)?)?)?)([+-]\\d\\d(?::?\\d\\d)?|\\s*Z)?)?$/,\n basicIsoRegex = /^\\s*((?:[+-]\\d{6}|\\d{4})(?:\\d\\d\\d\\d|W\\d\\d\\d|W\\d\\d|\\d\\d\\d|\\d\\d|))(?:(T| )(\\d\\d(?:\\d\\d(?:\\d\\d(?:[.,]\\d+)?)?)?)([+-]\\d\\d(?::?\\d\\d)?|\\s*Z)?)?$/,\n tzRegex = /Z|[+-]\\d\\d(?::?\\d\\d)?/,\n isoDates = [\n ['YYYYYY-MM-DD', /[+-]\\d{6}-\\d\\d-\\d\\d/],\n ['YYYY-MM-DD', /\\d{4}-\\d\\d-\\d\\d/],\n ['GGGG-[W]WW-E', /\\d{4}-W\\d\\d-\\d/],\n ['GGGG-[W]WW', /\\d{4}-W\\d\\d/, false],\n ['YYYY-DDD', /\\d{4}-\\d{3}/],\n ['YYYY-MM', /\\d{4}-\\d\\d/, false],\n ['YYYYYYMMDD', /[+-]\\d{10}/],\n ['YYYYMMDD', /\\d{8}/],\n ['GGGG[W]WWE', /\\d{4}W\\d{3}/],\n ['GGGG[W]WW', /\\d{4}W\\d{2}/, false],\n ['YYYYDDD', /\\d{7}/],\n ['YYYYMM', /\\d{6}/, false],\n ['YYYY', /\\d{4}/, false],\n ],\n // iso time formats and regexes\n isoTimes = [\n ['HH:mm:ss.SSSS', /\\d\\d:\\d\\d:\\d\\d\\.\\d+/],\n ['HH:mm:ss,SSSS', /\\d\\d:\\d\\d:\\d\\d,\\d+/],\n ['HH:mm:ss', /\\d\\d:\\d\\d:\\d\\d/],\n ['HH:mm', /\\d\\d:\\d\\d/],\n ['HHmmss.SSSS', /\\d\\d\\d\\d\\d\\d\\.\\d+/],\n ['HHmmss,SSSS', /\\d\\d\\d\\d\\d\\d,\\d+/],\n ['HHmmss', /\\d\\d\\d\\d\\d\\d/],\n ['HHmm', /\\d\\d\\d\\d/],\n ['HH', /\\d\\d/],\n ],\n aspNetJsonRegex = /^\\/?Date\\((-?\\d+)/i,\n // RFC 2822 regex: For details see https://tools.ietf.org/html/rfc2822#section-3.3\n rfc2822 = /^(?:(Mon|Tue|Wed|Thu|Fri|Sat|Sun),?\\s)?(\\d{1,2})\\s(Jan|Feb|Mar|Apr|May|Jun|Jul|Aug|Sep|Oct|Nov|Dec)\\s(\\d{2,4})\\s(\\d\\d):(\\d\\d)(?::(\\d\\d))?\\s(?:(UT|GMT|[ECMP][SD]T)|([Zz])|([+-]\\d{4}))$/,\n obsOffsets = {\n UT: 0,\n GMT: 0,\n EDT: -4 * 60,\n EST: -5 * 60,\n CDT: -5 * 60,\n CST: -6 * 60,\n MDT: -6 * 60,\n MST: -7 * 60,\n PDT: -7 * 60,\n PST: -8 * 60,\n };\n\n // date from iso format\n function configFromISO(config) {\n var i,\n l,\n string = config._i,\n match = extendedIsoRegex.exec(string) || basicIsoRegex.exec(string),\n allowTime,\n dateFormat,\n timeFormat,\n tzFormat;\n\n if (match) {\n getParsingFlags(config).iso = true;\n\n for (i = 0, l = isoDates.length; i < l; i++) {\n if (isoDates[i][1].exec(match[1])) {\n dateFormat = isoDates[i][0];\n allowTime = isoDates[i][2] !== false;\n break;\n }\n }\n if (dateFormat == null) {\n config._isValid = false;\n return;\n }\n if (match[3]) {\n for (i = 0, l = isoTimes.length; i < l; i++) {\n if (isoTimes[i][1].exec(match[3])) {\n // match[2] should be 'T' or space\n timeFormat = (match[2] || ' ') + isoTimes[i][0];\n break;\n }\n }\n if (timeFormat == null) {\n config._isValid = false;\n return;\n }\n }\n if (!allowTime && timeFormat != null) {\n config._isValid = false;\n return;\n }\n if (match[4]) {\n if (tzRegex.exec(match[4])) {\n tzFormat = 'Z';\n } else {\n config._isValid = false;\n return;\n }\n }\n config._f = dateFormat + (timeFormat || '') + (tzFormat || '');\n configFromStringAndFormat(config);\n } else {\n config._isValid = false;\n }\n }\n\n function extractFromRFC2822Strings(\n yearStr,\n monthStr,\n dayStr,\n hourStr,\n minuteStr,\n secondStr\n ) {\n var result = [\n untruncateYear(yearStr),\n defaultLocaleMonthsShort.indexOf(monthStr),\n parseInt(dayStr, 10),\n parseInt(hourStr, 10),\n parseInt(minuteStr, 10),\n ];\n\n if (secondStr) {\n result.push(parseInt(secondStr, 10));\n }\n\n return result;\n }\n\n function untruncateYear(yearStr) {\n var year = parseInt(yearStr, 10);\n if (year <= 49) {\n return 2000 + year;\n } else if (year <= 999) {\n return 1900 + year;\n }\n return year;\n }\n\n function preprocessRFC2822(s) {\n // Remove comments and folding whitespace and replace multiple-spaces with a single space\n return s\n .replace(/\\([^)]*\\)|[\\n\\t]/g, ' ')\n .replace(/(\\s\\s+)/g, ' ')\n .replace(/^\\s\\s*/, '')\n .replace(/\\s\\s*$/, '');\n }\n\n function checkWeekday(weekdayStr, parsedInput, config) {\n if (weekdayStr) {\n // TODO: Replace the vanilla JS Date object with an independent day-of-week check.\n var weekdayProvided = defaultLocaleWeekdaysShort.indexOf(weekdayStr),\n weekdayActual = new Date(\n parsedInput[0],\n parsedInput[1],\n parsedInput[2]\n ).getDay();\n if (weekdayProvided !== weekdayActual) {\n getParsingFlags(config).weekdayMismatch = true;\n config._isValid = false;\n return false;\n }\n }\n return true;\n }\n\n function calculateOffset(obsOffset, militaryOffset, numOffset) {\n if (obsOffset) {\n return obsOffsets[obsOffset];\n } else if (militaryOffset) {\n // the only allowed military tz is Z\n return 0;\n } else {\n var hm = parseInt(numOffset, 10),\n m = hm % 100,\n h = (hm - m) / 100;\n return h * 60 + m;\n }\n }\n\n // date and time from ref 2822 format\n function configFromRFC2822(config) {\n var match = rfc2822.exec(preprocessRFC2822(config._i)),\n parsedArray;\n if (match) {\n parsedArray = extractFromRFC2822Strings(\n match[4],\n match[3],\n match[2],\n match[5],\n match[6],\n match[7]\n );\n if (!checkWeekday(match[1], parsedArray, config)) {\n return;\n }\n\n config._a = parsedArray;\n config._tzm = calculateOffset(match[8], match[9], match[10]);\n\n config._d = createUTCDate.apply(null, config._a);\n config._d.setUTCMinutes(config._d.getUTCMinutes() - config._tzm);\n\n getParsingFlags(config).rfc2822 = true;\n } else {\n config._isValid = false;\n }\n }\n\n // date from 1) ASP.NET, 2) ISO, 3) RFC 2822 formats, or 4) optional fallback if parsing isn't strict\n function configFromString(config) {\n var matched = aspNetJsonRegex.exec(config._i);\n if (matched !== null) {\n config._d = new Date(+matched[1]);\n return;\n }\n\n configFromISO(config);\n if (config._isValid === false) {\n delete config._isValid;\n } else {\n return;\n }\n\n configFromRFC2822(config);\n if (config._isValid === false) {\n delete config._isValid;\n } else {\n return;\n }\n\n if (config._strict) {\n config._isValid = false;\n } else {\n // Final attempt, use Input Fallback\n hooks.createFromInputFallback(config);\n }\n }\n\n hooks.createFromInputFallback = deprecate(\n 'value provided is not in a recognized RFC2822 or ISO format. moment construction falls back to js Date(), ' +\n 'which is not reliable across all browsers and versions. Non RFC2822/ISO date formats are ' +\n 'discouraged. Please refer to http://momentjs.com/guides/#/warnings/js-date/ for more info.',\n function (config) {\n config._d = new Date(config._i + (config._useUTC ? ' UTC' : ''));\n }\n );\n\n // Pick the first defined of two or three arguments.\n function defaults(a, b, c) {\n if (a != null) {\n return a;\n }\n if (b != null) {\n return b;\n }\n return c;\n }\n\n function currentDateArray(config) {\n // hooks is actually the exported moment object\n var nowValue = new Date(hooks.now());\n if (config._useUTC) {\n return [\n nowValue.getUTCFullYear(),\n nowValue.getUTCMonth(),\n nowValue.getUTCDate(),\n ];\n }\n return [nowValue.getFullYear(), nowValue.getMonth(), nowValue.getDate()];\n }\n\n // convert an array to a date.\n // the array should mirror the parameters below\n // note: all values past the year are optional and will default to the lowest possible value.\n // [year, month, day , hour, minute, second, millisecond]\n function configFromArray(config) {\n var i,\n date,\n input = [],\n currentDate,\n expectedWeekday,\n yearToUse;\n\n if (config._d) {\n return;\n }\n\n currentDate = currentDateArray(config);\n\n //compute day of the year from weeks and weekdays\n if (config._w && config._a[DATE] == null && config._a[MONTH] == null) {\n dayOfYearFromWeekInfo(config);\n }\n\n //if the day of the year is set, figure out what it is\n if (config._dayOfYear != null) {\n yearToUse = defaults(config._a[YEAR], currentDate[YEAR]);\n\n if (\n config._dayOfYear > daysInYear(yearToUse) ||\n config._dayOfYear === 0\n ) {\n getParsingFlags(config)._overflowDayOfYear = true;\n }\n\n date = createUTCDate(yearToUse, 0, config._dayOfYear);\n config._a[MONTH] = date.getUTCMonth();\n config._a[DATE] = date.getUTCDate();\n }\n\n // Default to current date.\n // * if no year, month, day of month are given, default to today\n // * if day of month is given, default month and year\n // * if month is given, default only year\n // * if year is given, don't default anything\n for (i = 0; i < 3 && config._a[i] == null; ++i) {\n config._a[i] = input[i] = currentDate[i];\n }\n\n // Zero out whatever was not defaulted, including time\n for (; i < 7; i++) {\n config._a[i] = input[i] =\n config._a[i] == null ? (i === 2 ? 1 : 0) : config._a[i];\n }\n\n // Check for 24:00:00.000\n if (\n config._a[HOUR] === 24 &&\n config._a[MINUTE] === 0 &&\n config._a[SECOND] === 0 &&\n config._a[MILLISECOND] === 0\n ) {\n config._nextDay = true;\n config._a[HOUR] = 0;\n }\n\n config._d = (config._useUTC ? createUTCDate : createDate).apply(\n null,\n input\n );\n expectedWeekday = config._useUTC\n ? config._d.getUTCDay()\n : config._d.getDay();\n\n // Apply timezone offset from input. The actual utcOffset can be changed\n // with parseZone.\n if (config._tzm != null) {\n config._d.setUTCMinutes(config._d.getUTCMinutes() - config._tzm);\n }\n\n if (config._nextDay) {\n config._a[HOUR] = 24;\n }\n\n // check for mismatching day of week\n if (\n config._w &&\n typeof config._w.d !== 'undefined' &&\n config._w.d !== expectedWeekday\n ) {\n getParsingFlags(config).weekdayMismatch = true;\n }\n }\n\n function dayOfYearFromWeekInfo(config) {\n var w, weekYear, week, weekday, dow, doy, temp, weekdayOverflow, curWeek;\n\n w = config._w;\n if (w.GG != null || w.W != null || w.E != null) {\n dow = 1;\n doy = 4;\n\n // TODO: We need to take the current isoWeekYear, but that depends on\n // how we interpret now (local, utc, fixed offset). So create\n // a now version of current config (take local/utc/offset flags, and\n // create now).\n weekYear = defaults(\n w.GG,\n config._a[YEAR],\n weekOfYear(createLocal(), 1, 4).year\n );\n week = defaults(w.W, 1);\n weekday = defaults(w.E, 1);\n if (weekday < 1 || weekday > 7) {\n weekdayOverflow = true;\n }\n } else {\n dow = config._locale._week.dow;\n doy = config._locale._week.doy;\n\n curWeek = weekOfYear(createLocal(), dow, doy);\n\n weekYear = defaults(w.gg, config._a[YEAR], curWeek.year);\n\n // Default to current week.\n week = defaults(w.w, curWeek.week);\n\n if (w.d != null) {\n // weekday -- low day numbers are considered next week\n weekday = w.d;\n if (weekday < 0 || weekday > 6) {\n weekdayOverflow = true;\n }\n } else if (w.e != null) {\n // local weekday -- counting starts from beginning of week\n weekday = w.e + dow;\n if (w.e < 0 || w.e > 6) {\n weekdayOverflow = true;\n }\n } else {\n // default to beginning of week\n weekday = dow;\n }\n }\n if (week < 1 || week > weeksInYear(weekYear, dow, doy)) {\n getParsingFlags(config)._overflowWeeks = true;\n } else if (weekdayOverflow != null) {\n getParsingFlags(config)._overflowWeekday = true;\n } else {\n temp = dayOfYearFromWeeks(weekYear, week, weekday, dow, doy);\n config._a[YEAR] = temp.year;\n config._dayOfYear = temp.dayOfYear;\n }\n }\n\n // constant that refers to the ISO standard\n hooks.ISO_8601 = function () {};\n\n // constant that refers to the RFC 2822 form\n hooks.RFC_2822 = function () {};\n\n // date from string and format string\n function configFromStringAndFormat(config) {\n // TODO: Move this to another part of the creation flow to prevent circular deps\n if (config._f === hooks.ISO_8601) {\n configFromISO(config);\n return;\n }\n if (config._f === hooks.RFC_2822) {\n configFromRFC2822(config);\n return;\n }\n config._a = [];\n getParsingFlags(config).empty = true;\n\n // This array is used to make a Date, either with `new Date` or `Date.UTC`\n var string = '' + config._i,\n i,\n parsedInput,\n tokens,\n token,\n skipped,\n stringLength = string.length,\n totalParsedInputLength = 0,\n era;\n\n tokens =\n expandFormat(config._f, config._locale).match(formattingTokens) || [];\n\n for (i = 0; i < tokens.length; i++) {\n token = tokens[i];\n parsedInput = (string.match(getParseRegexForToken(token, config)) ||\n [])[0];\n if (parsedInput) {\n skipped = string.substr(0, string.indexOf(parsedInput));\n if (skipped.length > 0) {\n getParsingFlags(config).unusedInput.push(skipped);\n }\n string = string.slice(\n string.indexOf(parsedInput) + parsedInput.length\n );\n totalParsedInputLength += parsedInput.length;\n }\n // don't parse if it's not a known token\n if (formatTokenFunctions[token]) {\n if (parsedInput) {\n getParsingFlags(config).empty = false;\n } else {\n getParsingFlags(config).unusedTokens.push(token);\n }\n addTimeToArrayFromToken(token, parsedInput, config);\n } else if (config._strict && !parsedInput) {\n getParsingFlags(config).unusedTokens.push(token);\n }\n }\n\n // add remaining unparsed input length to the string\n getParsingFlags(config).charsLeftOver =\n stringLength - totalParsedInputLength;\n if (string.length > 0) {\n getParsingFlags(config).unusedInput.push(string);\n }\n\n // clear _12h flag if hour is <= 12\n if (\n config._a[HOUR] <= 12 &&\n getParsingFlags(config).bigHour === true &&\n config._a[HOUR] > 0\n ) {\n getParsingFlags(config).bigHour = undefined;\n }\n\n getParsingFlags(config).parsedDateParts = config._a.slice(0);\n getParsingFlags(config).meridiem = config._meridiem;\n // handle meridiem\n config._a[HOUR] = meridiemFixWrap(\n config._locale,\n config._a[HOUR],\n config._meridiem\n );\n\n // handle era\n era = getParsingFlags(config).era;\n if (era !== null) {\n config._a[YEAR] = config._locale.erasConvertYear(era, config._a[YEAR]);\n }\n\n configFromArray(config);\n checkOverflow(config);\n }\n\n function meridiemFixWrap(locale, hour, meridiem) {\n var isPm;\n\n if (meridiem == null) {\n // nothing to do\n return hour;\n }\n if (locale.meridiemHour != null) {\n return locale.meridiemHour(hour, meridiem);\n } else if (locale.isPM != null) {\n // Fallback\n isPm = locale.isPM(meridiem);\n if (isPm && hour < 12) {\n hour += 12;\n }\n if (!isPm && hour === 12) {\n hour = 0;\n }\n return hour;\n } else {\n // this is not supposed to happen\n return hour;\n }\n }\n\n // date from string and array of format strings\n function configFromStringAndArray(config) {\n var tempConfig,\n bestMoment,\n scoreToBeat,\n i,\n currentScore,\n validFormatFound,\n bestFormatIsValid = false;\n\n if (config._f.length === 0) {\n getParsingFlags(config).invalidFormat = true;\n config._d = new Date(NaN);\n return;\n }\n\n for (i = 0; i < config._f.length; i++) {\n currentScore = 0;\n validFormatFound = false;\n tempConfig = copyConfig({}, config);\n if (config._useUTC != null) {\n tempConfig._useUTC = config._useUTC;\n }\n tempConfig._f = config._f[i];\n configFromStringAndFormat(tempConfig);\n\n if (isValid(tempConfig)) {\n validFormatFound = true;\n }\n\n // if there is any input that was not parsed add a penalty for that format\n currentScore += getParsingFlags(tempConfig).charsLeftOver;\n\n //or tokens\n currentScore += getParsingFlags(tempConfig).unusedTokens.length * 10;\n\n getParsingFlags(tempConfig).score = currentScore;\n\n if (!bestFormatIsValid) {\n if (\n scoreToBeat == null ||\n currentScore < scoreToBeat ||\n validFormatFound\n ) {\n scoreToBeat = currentScore;\n bestMoment = tempConfig;\n if (validFormatFound) {\n bestFormatIsValid = true;\n }\n }\n } else {\n if (currentScore < scoreToBeat) {\n scoreToBeat = currentScore;\n bestMoment = tempConfig;\n }\n }\n }\n\n extend(config, bestMoment || tempConfig);\n }\n\n function configFromObject(config) {\n if (config._d) {\n return;\n }\n\n var i = normalizeObjectUnits(config._i),\n dayOrDate = i.day === undefined ? i.date : i.day;\n config._a = map(\n [i.year, i.month, dayOrDate, i.hour, i.minute, i.second, i.millisecond],\n function (obj) {\n return obj && parseInt(obj, 10);\n }\n );\n\n configFromArray(config);\n }\n\n function createFromConfig(config) {\n var res = new Moment(checkOverflow(prepareConfig(config)));\n if (res._nextDay) {\n // Adding is smart enough around DST\n res.add(1, 'd');\n res._nextDay = undefined;\n }\n\n return res;\n }\n\n function prepareConfig(config) {\n var input = config._i,\n format = config._f;\n\n config._locale = config._locale || getLocale(config._l);\n\n if (input === null || (format === undefined && input === '')) {\n return createInvalid({ nullInput: true });\n }\n\n if (typeof input === 'string') {\n config._i = input = config._locale.preparse(input);\n }\n\n if (isMoment(input)) {\n return new Moment(checkOverflow(input));\n } else if (isDate(input)) {\n config._d = input;\n } else if (isArray(format)) {\n configFromStringAndArray(config);\n } else if (format) {\n configFromStringAndFormat(config);\n } else {\n configFromInput(config);\n }\n\n if (!isValid(config)) {\n config._d = null;\n }\n\n return config;\n }\n\n function configFromInput(config) {\n var input = config._i;\n if (isUndefined(input)) {\n config._d = new Date(hooks.now());\n } else if (isDate(input)) {\n config._d = new Date(input.valueOf());\n } else if (typeof input === 'string') {\n configFromString(config);\n } else if (isArray(input)) {\n config._a = map(input.slice(0), function (obj) {\n return parseInt(obj, 10);\n });\n configFromArray(config);\n } else if (isObject(input)) {\n configFromObject(config);\n } else if (isNumber(input)) {\n // from milliseconds\n config._d = new Date(input);\n } else {\n hooks.createFromInputFallback(config);\n }\n }\n\n function createLocalOrUTC(input, format, locale, strict, isUTC) {\n var c = {};\n\n if (format === true || format === false) {\n strict = format;\n format = undefined;\n }\n\n if (locale === true || locale === false) {\n strict = locale;\n locale = undefined;\n }\n\n if (\n (isObject(input) && isObjectEmpty(input)) ||\n (isArray(input) && input.length === 0)\n ) {\n input = undefined;\n }\n // object construction must be done this way.\n // https://github.com/moment/moment/issues/1423\n c._isAMomentObject = true;\n c._useUTC = c._isUTC = isUTC;\n c._l = locale;\n c._i = input;\n c._f = format;\n c._strict = strict;\n\n return createFromConfig(c);\n }\n\n function createLocal(input, format, locale, strict) {\n return createLocalOrUTC(input, format, locale, strict, false);\n }\n\n var prototypeMin = deprecate(\n 'moment().min is deprecated, use moment.max instead. http://momentjs.com/guides/#/warnings/min-max/',\n function () {\n var other = createLocal.apply(null, arguments);\n if (this.isValid() && other.isValid()) {\n return other < this ? this : other;\n } else {\n return createInvalid();\n }\n }\n ),\n prototypeMax = deprecate(\n 'moment().max is deprecated, use moment.min instead. http://momentjs.com/guides/#/warnings/min-max/',\n function () {\n var other = createLocal.apply(null, arguments);\n if (this.isValid() && other.isValid()) {\n return other > this ? this : other;\n } else {\n return createInvalid();\n }\n }\n );\n\n // Pick a moment m from moments so that m[fn](other) is true for all\n // other. This relies on the function fn to be transitive.\n //\n // moments should either be an array of moment objects or an array, whose\n // first element is an array of moment objects.\n function pickBy(fn, moments) {\n var res, i;\n if (moments.length === 1 && isArray(moments[0])) {\n moments = moments[0];\n }\n if (!moments.length) {\n return createLocal();\n }\n res = moments[0];\n for (i = 1; i < moments.length; ++i) {\n if (!moments[i].isValid() || moments[i][fn](res)) {\n res = moments[i];\n }\n }\n return res;\n }\n\n // TODO: Use [].sort instead?\n function min() {\n var args = [].slice.call(arguments, 0);\n\n return pickBy('isBefore', args);\n }\n\n function max() {\n var args = [].slice.call(arguments, 0);\n\n return pickBy('isAfter', args);\n }\n\n var now = function () {\n return Date.now ? Date.now() : +new Date();\n };\n\n var ordering = [\n 'year',\n 'quarter',\n 'month',\n 'week',\n 'day',\n 'hour',\n 'minute',\n 'second',\n 'millisecond',\n ];\n\n function isDurationValid(m) {\n var key,\n unitHasDecimal = false,\n i;\n for (key in m) {\n if (\n hasOwnProp(m, key) &&\n !(\n indexOf.call(ordering, key) !== -1 &&\n (m[key] == null || !isNaN(m[key]))\n )\n ) {\n return false;\n }\n }\n\n for (i = 0; i < ordering.length; ++i) {\n if (m[ordering[i]]) {\n if (unitHasDecimal) {\n return false; // only allow non-integers for smallest unit\n }\n if (parseFloat(m[ordering[i]]) !== toInt(m[ordering[i]])) {\n unitHasDecimal = true;\n }\n }\n }\n\n return true;\n }\n\n function isValid$1() {\n return this._isValid;\n }\n\n function createInvalid$1() {\n return createDuration(NaN);\n }\n\n function Duration(duration) {\n var normalizedInput = normalizeObjectUnits(duration),\n years = normalizedInput.year || 0,\n quarters = normalizedInput.quarter || 0,\n months = normalizedInput.month || 0,\n weeks = normalizedInput.week || normalizedInput.isoWeek || 0,\n days = normalizedInput.day || 0,\n hours = normalizedInput.hour || 0,\n minutes = normalizedInput.minute || 0,\n seconds = normalizedInput.second || 0,\n milliseconds = normalizedInput.millisecond || 0;\n\n this._isValid = isDurationValid(normalizedInput);\n\n // representation for dateAddRemove\n this._milliseconds =\n +milliseconds +\n seconds * 1e3 + // 1000\n minutes * 6e4 + // 1000 * 60\n hours * 1000 * 60 * 60; //using 1000 * 60 * 60 instead of 36e5 to avoid floating point rounding errors https://github.com/moment/moment/issues/2978\n // Because of dateAddRemove treats 24 hours as different from a\n // day when working around DST, we need to store them separately\n this._days = +days + weeks * 7;\n // It is impossible to translate months into days without knowing\n // which months you are are talking about, so we have to store\n // it separately.\n this._months = +months + quarters * 3 + years * 12;\n\n this._data = {};\n\n this._locale = getLocale();\n\n this._bubble();\n }\n\n function isDuration(obj) {\n return obj instanceof Duration;\n }\n\n function absRound(number) {\n if (number < 0) {\n return Math.round(-1 * number) * -1;\n } else {\n return Math.round(number);\n }\n }\n\n // compare two arrays, return the number of differences\n function compareArrays(array1, array2, dontConvert) {\n var len = Math.min(array1.length, array2.length),\n lengthDiff = Math.abs(array1.length - array2.length),\n diffs = 0,\n i;\n for (i = 0; i < len; i++) {\n if (\n (dontConvert && array1[i] !== array2[i]) ||\n (!dontConvert && toInt(array1[i]) !== toInt(array2[i]))\n ) {\n diffs++;\n }\n }\n return diffs + lengthDiff;\n }\n\n // FORMATTING\n\n function offset(token, separator) {\n addFormatToken(token, 0, 0, function () {\n var offset = this.utcOffset(),\n sign = '+';\n if (offset < 0) {\n offset = -offset;\n sign = '-';\n }\n return (\n sign +\n zeroFill(~~(offset / 60), 2) +\n separator +\n zeroFill(~~offset % 60, 2)\n );\n });\n }\n\n offset('Z', ':');\n offset('ZZ', '');\n\n // PARSING\n\n addRegexToken('Z', matchShortOffset);\n addRegexToken('ZZ', matchShortOffset);\n addParseToken(['Z', 'ZZ'], function (input, array, config) {\n config._useUTC = true;\n config._tzm = offsetFromString(matchShortOffset, input);\n });\n\n // HELPERS\n\n // timezone chunker\n // '+10:00' > ['10', '00']\n // '-1530' > ['-15', '30']\n var chunkOffset = /([\\+\\-]|\\d\\d)/gi;\n\n function offsetFromString(matcher, string) {\n var matches = (string || '').match(matcher),\n chunk,\n parts,\n minutes;\n\n if (matches === null) {\n return null;\n }\n\n chunk = matches[matches.length - 1] || [];\n parts = (chunk + '').match(chunkOffset) || ['-', 0, 0];\n minutes = +(parts[1] * 60) + toInt(parts[2]);\n\n return minutes === 0 ? 0 : parts[0] === '+' ? minutes : -minutes;\n }\n\n // Return a moment from input, that is local/utc/zone equivalent to model.\n function cloneWithOffset(input, model) {\n var res, diff;\n if (model._isUTC) {\n res = model.clone();\n diff =\n (isMoment(input) || isDate(input)\n ? input.valueOf()\n : createLocal(input).valueOf()) - res.valueOf();\n // Use low-level api, because this fn is low-level api.\n res._d.setTime(res._d.valueOf() + diff);\n hooks.updateOffset(res, false);\n return res;\n } else {\n return createLocal(input).local();\n }\n }\n\n function getDateOffset(m) {\n // On Firefox.24 Date#getTimezoneOffset returns a floating point.\n // https://github.com/moment/moment/pull/1871\n return -Math.round(m._d.getTimezoneOffset());\n }\n\n // HOOKS\n\n // This function will be called whenever a moment is mutated.\n // It is intended to keep the offset in sync with the timezone.\n hooks.updateOffset = function () {};\n\n // MOMENTS\n\n // keepLocalTime = true means only change the timezone, without\n // affecting the local hour. So 5:31:26 +0300 --[utcOffset(2, true)]-->\n // 5:31:26 +0200 It is possible that 5:31:26 doesn't exist with offset\n // +0200, so we adjust the time as needed, to be valid.\n //\n // Keeping the time actually adds/subtracts (one hour)\n // from the actual represented time. That is why we call updateOffset\n // a second time. In case it wants us to change the offset again\n // _changeInProgress == true case, then we have to adjust, because\n // there is no such time in the given timezone.\n function getSetOffset(input, keepLocalTime, keepMinutes) {\n var offset = this._offset || 0,\n localAdjust;\n if (!this.isValid()) {\n return input != null ? this : NaN;\n }\n if (input != null) {\n if (typeof input === 'string') {\n input = offsetFromString(matchShortOffset, input);\n if (input === null) {\n return this;\n }\n } else if (Math.abs(input) < 16 && !keepMinutes) {\n input = input * 60;\n }\n if (!this._isUTC && keepLocalTime) {\n localAdjust = getDateOffset(this);\n }\n this._offset = input;\n this._isUTC = true;\n if (localAdjust != null) {\n this.add(localAdjust, 'm');\n }\n if (offset !== input) {\n if (!keepLocalTime || this._changeInProgress) {\n addSubtract(\n this,\n createDuration(input - offset, 'm'),\n 1,\n false\n );\n } else if (!this._changeInProgress) {\n this._changeInProgress = true;\n hooks.updateOffset(this, true);\n this._changeInProgress = null;\n }\n }\n return this;\n } else {\n return this._isUTC ? offset : getDateOffset(this);\n }\n }\n\n function getSetZone(input, keepLocalTime) {\n if (input != null) {\n if (typeof input !== 'string') {\n input = -input;\n }\n\n this.utcOffset(input, keepLocalTime);\n\n return this;\n } else {\n return -this.utcOffset();\n }\n }\n\n function setOffsetToUTC(keepLocalTime) {\n return this.utcOffset(0, keepLocalTime);\n }\n\n function setOffsetToLocal(keepLocalTime) {\n if (this._isUTC) {\n this.utcOffset(0, keepLocalTime);\n this._isUTC = false;\n\n if (keepLocalTime) {\n this.subtract(getDateOffset(this), 'm');\n }\n }\n return this;\n }\n\n function setOffsetToParsedOffset() {\n if (this._tzm != null) {\n this.utcOffset(this._tzm, false, true);\n } else if (typeof this._i === 'string') {\n var tZone = offsetFromString(matchOffset, this._i);\n if (tZone != null) {\n this.utcOffset(tZone);\n } else {\n this.utcOffset(0, true);\n }\n }\n return this;\n }\n\n function hasAlignedHourOffset(input) {\n if (!this.isValid()) {\n return false;\n }\n input = input ? createLocal(input).utcOffset() : 0;\n\n return (this.utcOffset() - input) % 60 === 0;\n }\n\n function isDaylightSavingTime() {\n return (\n this.utcOffset() > this.clone().month(0).utcOffset() ||\n this.utcOffset() > this.clone().month(5).utcOffset()\n );\n }\n\n function isDaylightSavingTimeShifted() {\n if (!isUndefined(this._isDSTShifted)) {\n return this._isDSTShifted;\n }\n\n var c = {},\n other;\n\n copyConfig(c, this);\n c = prepareConfig(c);\n\n if (c._a) {\n other = c._isUTC ? createUTC(c._a) : createLocal(c._a);\n this._isDSTShifted =\n this.isValid() && compareArrays(c._a, other.toArray()) > 0;\n } else {\n this._isDSTShifted = false;\n }\n\n return this._isDSTShifted;\n }\n\n function isLocal() {\n return this.isValid() ? !this._isUTC : false;\n }\n\n function isUtcOffset() {\n return this.isValid() ? this._isUTC : false;\n }\n\n function isUtc() {\n return this.isValid() ? this._isUTC && this._offset === 0 : false;\n }\n\n // ASP.NET json date format regex\n var aspNetRegex = /^(-|\\+)?(?:(\\d*)[. ])?(\\d+):(\\d+)(?::(\\d+)(\\.\\d*)?)?$/,\n // from http://docs.closure-library.googlecode.com/git/closure_goog_date_date.js.source.html\n // somewhat more in line with 4.4.3.2 2004 spec, but allows decimal anywhere\n // and further modified to allow for strings containing both week and day\n isoRegex = /^(-|\\+)?P(?:([-+]?[0-9,.]*)Y)?(?:([-+]?[0-9,.]*)M)?(?:([-+]?[0-9,.]*)W)?(?:([-+]?[0-9,.]*)D)?(?:T(?:([-+]?[0-9,.]*)H)?(?:([-+]?[0-9,.]*)M)?(?:([-+]?[0-9,.]*)S)?)?$/;\n\n function createDuration(input, key) {\n var duration = input,\n // matching against regexp is expensive, do it on demand\n match = null,\n sign,\n ret,\n diffRes;\n\n if (isDuration(input)) {\n duration = {\n ms: input._milliseconds,\n d: input._days,\n M: input._months,\n };\n } else if (isNumber(input) || !isNaN(+input)) {\n duration = {};\n if (key) {\n duration[key] = +input;\n } else {\n duration.milliseconds = +input;\n }\n } else if ((match = aspNetRegex.exec(input))) {\n sign = match[1] === '-' ? -1 : 1;\n duration = {\n y: 0,\n d: toInt(match[DATE]) * sign,\n h: toInt(match[HOUR]) * sign,\n m: toInt(match[MINUTE]) * sign,\n s: toInt(match[SECOND]) * sign,\n ms: toInt(absRound(match[MILLISECOND] * 1000)) * sign, // the millisecond decimal point is included in the match\n };\n } else if ((match = isoRegex.exec(input))) {\n sign = match[1] === '-' ? -1 : 1;\n duration = {\n y: parseIso(match[2], sign),\n M: parseIso(match[3], sign),\n w: parseIso(match[4], sign),\n d: parseIso(match[5], sign),\n h: parseIso(match[6], sign),\n m: parseIso(match[7], sign),\n s: parseIso(match[8], sign),\n };\n } else if (duration == null) {\n // checks for null or undefined\n duration = {};\n } else if (\n typeof duration === 'object' &&\n ('from' in duration || 'to' in duration)\n ) {\n diffRes = momentsDifference(\n createLocal(duration.from),\n createLocal(duration.to)\n );\n\n duration = {};\n duration.ms = diffRes.milliseconds;\n duration.M = diffRes.months;\n }\n\n ret = new Duration(duration);\n\n if (isDuration(input) && hasOwnProp(input, '_locale')) {\n ret._locale = input._locale;\n }\n\n if (isDuration(input) && hasOwnProp(input, '_isValid')) {\n ret._isValid = input._isValid;\n }\n\n return ret;\n }\n\n createDuration.fn = Duration.prototype;\n createDuration.invalid = createInvalid$1;\n\n function parseIso(inp, sign) {\n // We'd normally use ~~inp for this, but unfortunately it also\n // converts floats to ints.\n // inp may be undefined, so careful calling replace on it.\n var res = inp && parseFloat(inp.replace(',', '.'));\n // apply sign while we're at it\n return (isNaN(res) ? 0 : res) * sign;\n }\n\n function positiveMomentsDifference(base, other) {\n var res = {};\n\n res.months =\n other.month() - base.month() + (other.year() - base.year()) * 12;\n if (base.clone().add(res.months, 'M').isAfter(other)) {\n --res.months;\n }\n\n res.milliseconds = +other - +base.clone().add(res.months, 'M');\n\n return res;\n }\n\n function momentsDifference(base, other) {\n var res;\n if (!(base.isValid() && other.isValid())) {\n return { milliseconds: 0, months: 0 };\n }\n\n other = cloneWithOffset(other, base);\n if (base.isBefore(other)) {\n res = positiveMomentsDifference(base, other);\n } else {\n res = positiveMomentsDifference(other, base);\n res.milliseconds = -res.milliseconds;\n res.months = -res.months;\n }\n\n return res;\n }\n\n // TODO: remove 'name' arg after deprecation is removed\n function createAdder(direction, name) {\n return function (val, period) {\n var dur, tmp;\n //invert the arguments, but complain about it\n if (period !== null && !isNaN(+period)) {\n deprecateSimple(\n name,\n 'moment().' +\n name +\n '(period, number) is deprecated. Please use moment().' +\n name +\n '(number, period). ' +\n 'See http://momentjs.com/guides/#/warnings/add-inverted-param/ for more info.'\n );\n tmp = val;\n val = period;\n period = tmp;\n }\n\n dur = createDuration(val, period);\n addSubtract(this, dur, direction);\n return this;\n };\n }\n\n function addSubtract(mom, duration, isAdding, updateOffset) {\n var milliseconds = duration._milliseconds,\n days = absRound(duration._days),\n months = absRound(duration._months);\n\n if (!mom.isValid()) {\n // No op\n return;\n }\n\n updateOffset = updateOffset == null ? true : updateOffset;\n\n if (months) {\n setMonth(mom, get(mom, 'Month') + months * isAdding);\n }\n if (days) {\n set$1(mom, 'Date', get(mom, 'Date') + days * isAdding);\n }\n if (milliseconds) {\n mom._d.setTime(mom._d.valueOf() + milliseconds * isAdding);\n }\n if (updateOffset) {\n hooks.updateOffset(mom, days || months);\n }\n }\n\n var add = createAdder(1, 'add'),\n subtract = createAdder(-1, 'subtract');\n\n function isString(input) {\n return typeof input === 'string' || input instanceof String;\n }\n\n // type MomentInput = Moment | Date | string | number | (number | string)[] | MomentInputObject | void; // null | undefined\n function isMomentInput(input) {\n return (\n isMoment(input) ||\n isDate(input) ||\n isString(input) ||\n isNumber(input) ||\n isNumberOrStringArray(input) ||\n isMomentInputObject(input) ||\n input === null ||\n input === undefined\n );\n }\n\n function isMomentInputObject(input) {\n var objectTest = isObject(input) && !isObjectEmpty(input),\n propertyTest = false,\n properties = [\n 'years',\n 'year',\n 'y',\n 'months',\n 'month',\n 'M',\n 'days',\n 'day',\n 'd',\n 'dates',\n 'date',\n 'D',\n 'hours',\n 'hour',\n 'h',\n 'minutes',\n 'minute',\n 'm',\n 'seconds',\n 'second',\n 's',\n 'milliseconds',\n 'millisecond',\n 'ms',\n ],\n i,\n property;\n\n for (i = 0; i < properties.length; i += 1) {\n property = properties[i];\n propertyTest = propertyTest || hasOwnProp(input, property);\n }\n\n return objectTest && propertyTest;\n }\n\n function isNumberOrStringArray(input) {\n var arrayTest = isArray(input),\n dataTypeTest = false;\n if (arrayTest) {\n dataTypeTest =\n input.filter(function (item) {\n return !isNumber(item) && isString(input);\n }).length === 0;\n }\n return arrayTest && dataTypeTest;\n }\n\n function isCalendarSpec(input) {\n var objectTest = isObject(input) && !isObjectEmpty(input),\n propertyTest = false,\n properties = [\n 'sameDay',\n 'nextDay',\n 'lastDay',\n 'nextWeek',\n 'lastWeek',\n 'sameElse',\n ],\n i,\n property;\n\n for (i = 0; i < properties.length; i += 1) {\n property = properties[i];\n propertyTest = propertyTest || hasOwnProp(input, property);\n }\n\n return objectTest && propertyTest;\n }\n\n function getCalendarFormat(myMoment, now) {\n var diff = myMoment.diff(now, 'days', true);\n return diff < -6\n ? 'sameElse'\n : diff < -1\n ? 'lastWeek'\n : diff < 0\n ? 'lastDay'\n : diff < 1\n ? 'sameDay'\n : diff < 2\n ? 'nextDay'\n : diff < 7\n ? 'nextWeek'\n : 'sameElse';\n }\n\n function calendar$1(time, formats) {\n // Support for single parameter, formats only overload to the calendar function\n if (arguments.length === 1) {\n if (!arguments[0]) {\n time = undefined;\n formats = undefined;\n } else if (isMomentInput(arguments[0])) {\n time = arguments[0];\n formats = undefined;\n } else if (isCalendarSpec(arguments[0])) {\n formats = arguments[0];\n time = undefined;\n }\n }\n // We want to compare the start of today, vs this.\n // Getting start-of-today depends on whether we're local/utc/offset or not.\n var now = time || createLocal(),\n sod = cloneWithOffset(now, this).startOf('day'),\n format = hooks.calendarFormat(this, sod) || 'sameElse',\n output =\n formats &&\n (isFunction(formats[format])\n ? formats[format].call(this, now)\n : formats[format]);\n\n return this.format(\n output || this.localeData().calendar(format, this, createLocal(now))\n );\n }\n\n function clone() {\n return new Moment(this);\n }\n\n function isAfter(input, units) {\n var localInput = isMoment(input) ? input : createLocal(input);\n if (!(this.isValid() && localInput.isValid())) {\n return false;\n }\n units = normalizeUnits(units) || 'millisecond';\n if (units === 'millisecond') {\n return this.valueOf() > localInput.valueOf();\n } else {\n return localInput.valueOf() < this.clone().startOf(units).valueOf();\n }\n }\n\n function isBefore(input, units) {\n var localInput = isMoment(input) ? input : createLocal(input);\n if (!(this.isValid() && localInput.isValid())) {\n return false;\n }\n units = normalizeUnits(units) || 'millisecond';\n if (units === 'millisecond') {\n return this.valueOf() < localInput.valueOf();\n } else {\n return this.clone().endOf(units).valueOf() < localInput.valueOf();\n }\n }\n\n function isBetween(from, to, units, inclusivity) {\n var localFrom = isMoment(from) ? from : createLocal(from),\n localTo = isMoment(to) ? to : createLocal(to);\n if (!(this.isValid() && localFrom.isValid() && localTo.isValid())) {\n return false;\n }\n inclusivity = inclusivity || '()';\n return (\n (inclusivity[0] === '('\n ? this.isAfter(localFrom, units)\n : !this.isBefore(localFrom, units)) &&\n (inclusivity[1] === ')'\n ? this.isBefore(localTo, units)\n : !this.isAfter(localTo, units))\n );\n }\n\n function isSame(input, units) {\n var localInput = isMoment(input) ? input : createLocal(input),\n inputMs;\n if (!(this.isValid() && localInput.isValid())) {\n return false;\n }\n units = normalizeUnits(units) || 'millisecond';\n if (units === 'millisecond') {\n return this.valueOf() === localInput.valueOf();\n } else {\n inputMs = localInput.valueOf();\n return (\n this.clone().startOf(units).valueOf() <= inputMs &&\n inputMs <= this.clone().endOf(units).valueOf()\n );\n }\n }\n\n function isSameOrAfter(input, units) {\n return this.isSame(input, units) || this.isAfter(input, units);\n }\n\n function isSameOrBefore(input, units) {\n return this.isSame(input, units) || this.isBefore(input, units);\n }\n\n function diff(input, units, asFloat) {\n var that, zoneDelta, output;\n\n if (!this.isValid()) {\n return NaN;\n }\n\n that = cloneWithOffset(input, this);\n\n if (!that.isValid()) {\n return NaN;\n }\n\n zoneDelta = (that.utcOffset() - this.utcOffset()) * 6e4;\n\n units = normalizeUnits(units);\n\n switch (units) {\n case 'year':\n output = monthDiff(this, that) / 12;\n break;\n case 'month':\n output = monthDiff(this, that);\n break;\n case 'quarter':\n output = monthDiff(this, that) / 3;\n break;\n case 'second':\n output = (this - that) / 1e3;\n break; // 1000\n case 'minute':\n output = (this - that) / 6e4;\n break; // 1000 * 60\n case 'hour':\n output = (this - that) / 36e5;\n break; // 1000 * 60 * 60\n case 'day':\n output = (this - that - zoneDelta) / 864e5;\n break; // 1000 * 60 * 60 * 24, negate dst\n case 'week':\n output = (this - that - zoneDelta) / 6048e5;\n break; // 1000 * 60 * 60 * 24 * 7, negate dst\n default:\n output = this - that;\n }\n\n return asFloat ? output : absFloor(output);\n }\n\n function monthDiff(a, b) {\n if (a.date() < b.date()) {\n // end-of-month calculations work correct when the start month has more\n // days than the end month.\n return -monthDiff(b, a);\n }\n // difference in months\n var wholeMonthDiff = (b.year() - a.year()) * 12 + (b.month() - a.month()),\n // b is in (anchor - 1 month, anchor + 1 month)\n anchor = a.clone().add(wholeMonthDiff, 'months'),\n anchor2,\n adjust;\n\n if (b - anchor < 0) {\n anchor2 = a.clone().add(wholeMonthDiff - 1, 'months');\n // linear across the month\n adjust = (b - anchor) / (anchor - anchor2);\n } else {\n anchor2 = a.clone().add(wholeMonthDiff + 1, 'months');\n // linear across the month\n adjust = (b - anchor) / (anchor2 - anchor);\n }\n\n //check for negative zero, return zero if negative zero\n return -(wholeMonthDiff + adjust) || 0;\n }\n\n hooks.defaultFormat = 'YYYY-MM-DDTHH:mm:ssZ';\n hooks.defaultFormatUtc = 'YYYY-MM-DDTHH:mm:ss[Z]';\n\n function toString() {\n return this.clone().locale('en').format('ddd MMM DD YYYY HH:mm:ss [GMT]ZZ');\n }\n\n function toISOString(keepOffset) {\n if (!this.isValid()) {\n return null;\n }\n var utc = keepOffset !== true,\n m = utc ? this.clone().utc() : this;\n if (m.year() < 0 || m.year() > 9999) {\n return formatMoment(\n m,\n utc\n ? 'YYYYYY-MM-DD[T]HH:mm:ss.SSS[Z]'\n : 'YYYYYY-MM-DD[T]HH:mm:ss.SSSZ'\n );\n }\n if (isFunction(Date.prototype.toISOString)) {\n // native implementation is ~50x faster, use it when we can\n if (utc) {\n return this.toDate().toISOString();\n } else {\n return new Date(this.valueOf() + this.utcOffset() * 60 * 1000)\n .toISOString()\n .replace('Z', formatMoment(m, 'Z'));\n }\n }\n return formatMoment(\n m,\n utc ? 'YYYY-MM-DD[T]HH:mm:ss.SSS[Z]' : 'YYYY-MM-DD[T]HH:mm:ss.SSSZ'\n );\n }\n\n /**\n * Return a human readable representation of a moment that can\n * also be evaluated to get a new moment which is the same\n *\n * @link https://nodejs.org/dist/latest/docs/api/util.html#util_custom_inspect_function_on_objects\n */\n function inspect() {\n if (!this.isValid()) {\n return 'moment.invalid(/* ' + this._i + ' */)';\n }\n var func = 'moment',\n zone = '',\n prefix,\n year,\n datetime,\n suffix;\n if (!this.isLocal()) {\n func = this.utcOffset() === 0 ? 'moment.utc' : 'moment.parseZone';\n zone = 'Z';\n }\n prefix = '[' + func + '(\"]';\n year = 0 <= this.year() && this.year() <= 9999 ? 'YYYY' : 'YYYYYY';\n datetime = '-MM-DD[T]HH:mm:ss.SSS';\n suffix = zone + '[\")]';\n\n return this.format(prefix + year + datetime + suffix);\n }\n\n function format(inputString) {\n if (!inputString) {\n inputString = this.isUtc()\n ? hooks.defaultFormatUtc\n : hooks.defaultFormat;\n }\n var output = formatMoment(this, inputString);\n return this.localeData().postformat(output);\n }\n\n function from(time, withoutSuffix) {\n if (\n this.isValid() &&\n ((isMoment(time) && time.isValid()) || createLocal(time).isValid())\n ) {\n return createDuration({ to: this, from: time })\n .locale(this.locale())\n .humanize(!withoutSuffix);\n } else {\n return this.localeData().invalidDate();\n }\n }\n\n function fromNow(withoutSuffix) {\n return this.from(createLocal(), withoutSuffix);\n }\n\n function to(time, withoutSuffix) {\n if (\n this.isValid() &&\n ((isMoment(time) && time.isValid()) || createLocal(time).isValid())\n ) {\n return createDuration({ from: this, to: time })\n .locale(this.locale())\n .humanize(!withoutSuffix);\n } else {\n return this.localeData().invalidDate();\n }\n }\n\n function toNow(withoutSuffix) {\n return this.to(createLocal(), withoutSuffix);\n }\n\n // If passed a locale key, it will set the locale for this\n // instance. Otherwise, it will return the locale configuration\n // variables for this instance.\n function locale(key) {\n var newLocaleData;\n\n if (key === undefined) {\n return this._locale._abbr;\n } else {\n newLocaleData = getLocale(key);\n if (newLocaleData != null) {\n this._locale = newLocaleData;\n }\n return this;\n }\n }\n\n var lang = deprecate(\n 'moment().lang() is deprecated. Instead, use moment().localeData() to get the language configuration. Use moment().locale() to change languages.',\n function (key) {\n if (key === undefined) {\n return this.localeData();\n } else {\n return this.locale(key);\n }\n }\n );\n\n function localeData() {\n return this._locale;\n }\n\n var MS_PER_SECOND = 1000,\n MS_PER_MINUTE = 60 * MS_PER_SECOND,\n MS_PER_HOUR = 60 * MS_PER_MINUTE,\n MS_PER_400_YEARS = (365 * 400 + 97) * 24 * MS_PER_HOUR;\n\n // actual modulo - handles negative numbers (for dates before 1970):\n function mod$1(dividend, divisor) {\n return ((dividend % divisor) + divisor) % divisor;\n }\n\n function localStartOfDate(y, m, d) {\n // the date constructor remaps years 0-99 to 1900-1999\n if (y < 100 && y >= 0) {\n // preserve leap years using a full 400 year cycle, then reset\n return new Date(y + 400, m, d) - MS_PER_400_YEARS;\n } else {\n return new Date(y, m, d).valueOf();\n }\n }\n\n function utcStartOfDate(y, m, d) {\n // Date.UTC remaps years 0-99 to 1900-1999\n if (y < 100 && y >= 0) {\n // preserve leap years using a full 400 year cycle, then reset\n return Date.UTC(y + 400, m, d) - MS_PER_400_YEARS;\n } else {\n return Date.UTC(y, m, d);\n }\n }\n\n function startOf(units) {\n var time, startOfDate;\n units = normalizeUnits(units);\n if (units === undefined || units === 'millisecond' || !this.isValid()) {\n return this;\n }\n\n startOfDate = this._isUTC ? utcStartOfDate : localStartOfDate;\n\n switch (units) {\n case 'year':\n time = startOfDate(this.year(), 0, 1);\n break;\n case 'quarter':\n time = startOfDate(\n this.year(),\n this.month() - (this.month() % 3),\n 1\n );\n break;\n case 'month':\n time = startOfDate(this.year(), this.month(), 1);\n break;\n case 'week':\n time = startOfDate(\n this.year(),\n this.month(),\n this.date() - this.weekday()\n );\n break;\n case 'isoWeek':\n time = startOfDate(\n this.year(),\n this.month(),\n this.date() - (this.isoWeekday() - 1)\n );\n break;\n case 'day':\n case 'date':\n time = startOfDate(this.year(), this.month(), this.date());\n break;\n case 'hour':\n time = this._d.valueOf();\n time -= mod$1(\n time + (this._isUTC ? 0 : this.utcOffset() * MS_PER_MINUTE),\n MS_PER_HOUR\n );\n break;\n case 'minute':\n time = this._d.valueOf();\n time -= mod$1(time, MS_PER_MINUTE);\n break;\n case 'second':\n time = this._d.valueOf();\n time -= mod$1(time, MS_PER_SECOND);\n break;\n }\n\n this._d.setTime(time);\n hooks.updateOffset(this, true);\n return this;\n }\n\n function endOf(units) {\n var time, startOfDate;\n units = normalizeUnits(units);\n if (units === undefined || units === 'millisecond' || !this.isValid()) {\n return this;\n }\n\n startOfDate = this._isUTC ? utcStartOfDate : localStartOfDate;\n\n switch (units) {\n case 'year':\n time = startOfDate(this.year() + 1, 0, 1) - 1;\n break;\n case 'quarter':\n time =\n startOfDate(\n this.year(),\n this.month() - (this.month() % 3) + 3,\n 1\n ) - 1;\n break;\n case 'month':\n time = startOfDate(this.year(), this.month() + 1, 1) - 1;\n break;\n case 'week':\n time =\n startOfDate(\n this.year(),\n this.month(),\n this.date() - this.weekday() + 7\n ) - 1;\n break;\n case 'isoWeek':\n time =\n startOfDate(\n this.year(),\n this.month(),\n this.date() - (this.isoWeekday() - 1) + 7\n ) - 1;\n break;\n case 'day':\n case 'date':\n time = startOfDate(this.year(), this.month(), this.date() + 1) - 1;\n break;\n case 'hour':\n time = this._d.valueOf();\n time +=\n MS_PER_HOUR -\n mod$1(\n time + (this._isUTC ? 0 : this.utcOffset() * MS_PER_MINUTE),\n MS_PER_HOUR\n ) -\n 1;\n break;\n case 'minute':\n time = this._d.valueOf();\n time += MS_PER_MINUTE - mod$1(time, MS_PER_MINUTE) - 1;\n break;\n case 'second':\n time = this._d.valueOf();\n time += MS_PER_SECOND - mod$1(time, MS_PER_SECOND) - 1;\n break;\n }\n\n this._d.setTime(time);\n hooks.updateOffset(this, true);\n return this;\n }\n\n function valueOf() {\n return this._d.valueOf() - (this._offset || 0) * 60000;\n }\n\n function unix() {\n return Math.floor(this.valueOf() / 1000);\n }\n\n function toDate() {\n return new Date(this.valueOf());\n }\n\n function toArray() {\n var m = this;\n return [\n m.year(),\n m.month(),\n m.date(),\n m.hour(),\n m.minute(),\n m.second(),\n m.millisecond(),\n ];\n }\n\n function toObject() {\n var m = this;\n return {\n years: m.year(),\n months: m.month(),\n date: m.date(),\n hours: m.hours(),\n minutes: m.minutes(),\n seconds: m.seconds(),\n milliseconds: m.milliseconds(),\n };\n }\n\n function toJSON() {\n // new Date(NaN).toJSON() === null\n return this.isValid() ? this.toISOString() : null;\n }\n\n function isValid$2() {\n return isValid(this);\n }\n\n function parsingFlags() {\n return extend({}, getParsingFlags(this));\n }\n\n function invalidAt() {\n return getParsingFlags(this).overflow;\n }\n\n function creationData() {\n return {\n input: this._i,\n format: this._f,\n locale: this._locale,\n isUTC: this._isUTC,\n strict: this._strict,\n };\n }\n\n addFormatToken('N', 0, 0, 'eraAbbr');\n addFormatToken('NN', 0, 0, 'eraAbbr');\n addFormatToken('NNN', 0, 0, 'eraAbbr');\n addFormatToken('NNNN', 0, 0, 'eraName');\n addFormatToken('NNNNN', 0, 0, 'eraNarrow');\n\n addFormatToken('y', ['y', 1], 'yo', 'eraYear');\n addFormatToken('y', ['yy', 2], 0, 'eraYear');\n addFormatToken('y', ['yyy', 3], 0, 'eraYear');\n addFormatToken('y', ['yyyy', 4], 0, 'eraYear');\n\n addRegexToken('N', matchEraAbbr);\n addRegexToken('NN', matchEraAbbr);\n addRegexToken('NNN', matchEraAbbr);\n addRegexToken('NNNN', matchEraName);\n addRegexToken('NNNNN', matchEraNarrow);\n\n addParseToken(['N', 'NN', 'NNN', 'NNNN', 'NNNNN'], function (\n input,\n array,\n config,\n token\n ) {\n var era = config._locale.erasParse(input, token, config._strict);\n if (era) {\n getParsingFlags(config).era = era;\n } else {\n getParsingFlags(config).invalidEra = input;\n }\n });\n\n addRegexToken('y', matchUnsigned);\n addRegexToken('yy', matchUnsigned);\n addRegexToken('yyy', matchUnsigned);\n addRegexToken('yyyy', matchUnsigned);\n addRegexToken('yo', matchEraYearOrdinal);\n\n addParseToken(['y', 'yy', 'yyy', 'yyyy'], YEAR);\n addParseToken(['yo'], function (input, array, config, token) {\n var match;\n if (config._locale._eraYearOrdinalRegex) {\n match = input.match(config._locale._eraYearOrdinalRegex);\n }\n\n if (config._locale.eraYearOrdinalParse) {\n array[YEAR] = config._locale.eraYearOrdinalParse(input, match);\n } else {\n array[YEAR] = parseInt(input, 10);\n }\n });\n\n function localeEras(m, format) {\n var i,\n l,\n date,\n eras = this._eras || getLocale('en')._eras;\n for (i = 0, l = eras.length; i < l; ++i) {\n switch (typeof eras[i].since) {\n case 'string':\n // truncate time\n date = hooks(eras[i].since).startOf('day');\n eras[i].since = date.valueOf();\n break;\n }\n\n switch (typeof eras[i].until) {\n case 'undefined':\n eras[i].until = +Infinity;\n break;\n case 'string':\n // truncate time\n date = hooks(eras[i].until).startOf('day').valueOf();\n eras[i].until = date.valueOf();\n break;\n }\n }\n return eras;\n }\n\n function localeErasParse(eraName, format, strict) {\n var i,\n l,\n eras = this.eras(),\n name,\n abbr,\n narrow;\n eraName = eraName.toUpperCase();\n\n for (i = 0, l = eras.length; i < l; ++i) {\n name = eras[i].name.toUpperCase();\n abbr = eras[i].abbr.toUpperCase();\n narrow = eras[i].narrow.toUpperCase();\n\n if (strict) {\n switch (format) {\n case 'N':\n case 'NN':\n case 'NNN':\n if (abbr === eraName) {\n return eras[i];\n }\n break;\n\n case 'NNNN':\n if (name === eraName) {\n return eras[i];\n }\n break;\n\n case 'NNNNN':\n if (narrow === eraName) {\n return eras[i];\n }\n break;\n }\n } else if ([name, abbr, narrow].indexOf(eraName) >= 0) {\n return eras[i];\n }\n }\n }\n\n function localeErasConvertYear(era, year) {\n var dir = era.since <= era.until ? +1 : -1;\n if (year === undefined) {\n return hooks(era.since).year();\n } else {\n return hooks(era.since).year() + (year - era.offset) * dir;\n }\n }\n\n function getEraName() {\n var i,\n l,\n val,\n eras = this.localeData().eras();\n for (i = 0, l = eras.length; i < l; ++i) {\n // truncate time\n val = this.clone().startOf('day').valueOf();\n\n if (eras[i].since <= val && val <= eras[i].until) {\n return eras[i].name;\n }\n if (eras[i].until <= val && val <= eras[i].since) {\n return eras[i].name;\n }\n }\n\n return '';\n }\n\n function getEraNarrow() {\n var i,\n l,\n val,\n eras = this.localeData().eras();\n for (i = 0, l = eras.length; i < l; ++i) {\n // truncate time\n val = this.clone().startOf('day').valueOf();\n\n if (eras[i].since <= val && val <= eras[i].until) {\n return eras[i].narrow;\n }\n if (eras[i].until <= val && val <= eras[i].since) {\n return eras[i].narrow;\n }\n }\n\n return '';\n }\n\n function getEraAbbr() {\n var i,\n l,\n val,\n eras = this.localeData().eras();\n for (i = 0, l = eras.length; i < l; ++i) {\n // truncate time\n val = this.clone().startOf('day').valueOf();\n\n if (eras[i].since <= val && val <= eras[i].until) {\n return eras[i].abbr;\n }\n if (eras[i].until <= val && val <= eras[i].since) {\n return eras[i].abbr;\n }\n }\n\n return '';\n }\n\n function getEraYear() {\n var i,\n l,\n dir,\n val,\n eras = this.localeData().eras();\n for (i = 0, l = eras.length; i < l; ++i) {\n dir = eras[i].since <= eras[i].until ? +1 : -1;\n\n // truncate time\n val = this.clone().startOf('day').valueOf();\n\n if (\n (eras[i].since <= val && val <= eras[i].until) ||\n (eras[i].until <= val && val <= eras[i].since)\n ) {\n return (\n (this.year() - hooks(eras[i].since).year()) * dir +\n eras[i].offset\n );\n }\n }\n\n return this.year();\n }\n\n function erasNameRegex(isStrict) {\n if (!hasOwnProp(this, '_erasNameRegex')) {\n computeErasParse.call(this);\n }\n return isStrict ? this._erasNameRegex : this._erasRegex;\n }\n\n function erasAbbrRegex(isStrict) {\n if (!hasOwnProp(this, '_erasAbbrRegex')) {\n computeErasParse.call(this);\n }\n return isStrict ? this._erasAbbrRegex : this._erasRegex;\n }\n\n function erasNarrowRegex(isStrict) {\n if (!hasOwnProp(this, '_erasNarrowRegex')) {\n computeErasParse.call(this);\n }\n return isStrict ? this._erasNarrowRegex : this._erasRegex;\n }\n\n function matchEraAbbr(isStrict, locale) {\n return locale.erasAbbrRegex(isStrict);\n }\n\n function matchEraName(isStrict, locale) {\n return locale.erasNameRegex(isStrict);\n }\n\n function matchEraNarrow(isStrict, locale) {\n return locale.erasNarrowRegex(isStrict);\n }\n\n function matchEraYearOrdinal(isStrict, locale) {\n return locale._eraYearOrdinalRegex || matchUnsigned;\n }\n\n function computeErasParse() {\n var abbrPieces = [],\n namePieces = [],\n narrowPieces = [],\n mixedPieces = [],\n i,\n l,\n eras = this.eras();\n\n for (i = 0, l = eras.length; i < l; ++i) {\n namePieces.push(regexEscape(eras[i].name));\n abbrPieces.push(regexEscape(eras[i].abbr));\n narrowPieces.push(regexEscape(eras[i].narrow));\n\n mixedPieces.push(regexEscape(eras[i].name));\n mixedPieces.push(regexEscape(eras[i].abbr));\n mixedPieces.push(regexEscape(eras[i].narrow));\n }\n\n this._erasRegex = new RegExp('^(' + mixedPieces.join('|') + ')', 'i');\n this._erasNameRegex = new RegExp('^(' + namePieces.join('|') + ')', 'i');\n this._erasAbbrRegex = new RegExp('^(' + abbrPieces.join('|') + ')', 'i');\n this._erasNarrowRegex = new RegExp(\n '^(' + narrowPieces.join('|') + ')',\n 'i'\n );\n }\n\n // FORMATTING\n\n addFormatToken(0, ['gg', 2], 0, function () {\n return this.weekYear() % 100;\n });\n\n addFormatToken(0, ['GG', 2], 0, function () {\n return this.isoWeekYear() % 100;\n });\n\n function addWeekYearFormatToken(token, getter) {\n addFormatToken(0, [token, token.length], 0, getter);\n }\n\n addWeekYearFormatToken('gggg', 'weekYear');\n addWeekYearFormatToken('ggggg', 'weekYear');\n addWeekYearFormatToken('GGGG', 'isoWeekYear');\n addWeekYearFormatToken('GGGGG', 'isoWeekYear');\n\n // ALIASES\n\n addUnitAlias('weekYear', 'gg');\n addUnitAlias('isoWeekYear', 'GG');\n\n // PRIORITY\n\n addUnitPriority('weekYear', 1);\n addUnitPriority('isoWeekYear', 1);\n\n // PARSING\n\n addRegexToken('G', matchSigned);\n addRegexToken('g', matchSigned);\n addRegexToken('GG', match1to2, match2);\n addRegexToken('gg', match1to2, match2);\n addRegexToken('GGGG', match1to4, match4);\n addRegexToken('gggg', match1to4, match4);\n addRegexToken('GGGGG', match1to6, match6);\n addRegexToken('ggggg', match1to6, match6);\n\n addWeekParseToken(['gggg', 'ggggg', 'GGGG', 'GGGGG'], function (\n input,\n week,\n config,\n token\n ) {\n week[token.substr(0, 2)] = toInt(input);\n });\n\n addWeekParseToken(['gg', 'GG'], function (input, week, config, token) {\n week[token] = hooks.parseTwoDigitYear(input);\n });\n\n // MOMENTS\n\n function getSetWeekYear(input) {\n return getSetWeekYearHelper.call(\n this,\n input,\n this.week(),\n this.weekday(),\n this.localeData()._week.dow,\n this.localeData()._week.doy\n );\n }\n\n function getSetISOWeekYear(input) {\n return getSetWeekYearHelper.call(\n this,\n input,\n this.isoWeek(),\n this.isoWeekday(),\n 1,\n 4\n );\n }\n\n function getISOWeeksInYear() {\n return weeksInYear(this.year(), 1, 4);\n }\n\n function getISOWeeksInISOWeekYear() {\n return weeksInYear(this.isoWeekYear(), 1, 4);\n }\n\n function getWeeksInYear() {\n var weekInfo = this.localeData()._week;\n return weeksInYear(this.year(), weekInfo.dow, weekInfo.doy);\n }\n\n function getWeeksInWeekYear() {\n var weekInfo = this.localeData()._week;\n return weeksInYear(this.weekYear(), weekInfo.dow, weekInfo.doy);\n }\n\n function getSetWeekYearHelper(input, week, weekday, dow, doy) {\n var weeksTarget;\n if (input == null) {\n return weekOfYear(this, dow, doy).year;\n } else {\n weeksTarget = weeksInYear(input, dow, doy);\n if (week > weeksTarget) {\n week = weeksTarget;\n }\n return setWeekAll.call(this, input, week, weekday, dow, doy);\n }\n }\n\n function setWeekAll(weekYear, week, weekday, dow, doy) {\n var dayOfYearData = dayOfYearFromWeeks(weekYear, week, weekday, dow, doy),\n date = createUTCDate(dayOfYearData.year, 0, dayOfYearData.dayOfYear);\n\n this.year(date.getUTCFullYear());\n this.month(date.getUTCMonth());\n this.date(date.getUTCDate());\n return this;\n }\n\n // FORMATTING\n\n addFormatToken('Q', 0, 'Qo', 'quarter');\n\n // ALIASES\n\n addUnitAlias('quarter', 'Q');\n\n // PRIORITY\n\n addUnitPriority('quarter', 7);\n\n // PARSING\n\n addRegexToken('Q', match1);\n addParseToken('Q', function (input, array) {\n array[MONTH] = (toInt(input) - 1) * 3;\n });\n\n // MOMENTS\n\n function getSetQuarter(input) {\n return input == null\n ? Math.ceil((this.month() + 1) / 3)\n : this.month((input - 1) * 3 + (this.month() % 3));\n }\n\n // FORMATTING\n\n addFormatToken('D', ['DD', 2], 'Do', 'date');\n\n // ALIASES\n\n addUnitAlias('date', 'D');\n\n // PRIORITY\n addUnitPriority('date', 9);\n\n // PARSING\n\n addRegexToken('D', match1to2);\n addRegexToken('DD', match1to2, match2);\n addRegexToken('Do', function (isStrict, locale) {\n // TODO: Remove \"ordinalParse\" fallback in next major release.\n return isStrict\n ? locale._dayOfMonthOrdinalParse || locale._ordinalParse\n : locale._dayOfMonthOrdinalParseLenient;\n });\n\n addParseToken(['D', 'DD'], DATE);\n addParseToken('Do', function (input, array) {\n array[DATE] = toInt(input.match(match1to2)[0]);\n });\n\n // MOMENTS\n\n var getSetDayOfMonth = makeGetSet('Date', true);\n\n // FORMATTING\n\n addFormatToken('DDD', ['DDDD', 3], 'DDDo', 'dayOfYear');\n\n // ALIASES\n\n addUnitAlias('dayOfYear', 'DDD');\n\n // PRIORITY\n addUnitPriority('dayOfYear', 4);\n\n // PARSING\n\n addRegexToken('DDD', match1to3);\n addRegexToken('DDDD', match3);\n addParseToken(['DDD', 'DDDD'], function (input, array, config) {\n config._dayOfYear = toInt(input);\n });\n\n // HELPERS\n\n // MOMENTS\n\n function getSetDayOfYear(input) {\n var dayOfYear =\n Math.round(\n (this.clone().startOf('day') - this.clone().startOf('year')) / 864e5\n ) + 1;\n return input == null ? dayOfYear : this.add(input - dayOfYear, 'd');\n }\n\n // FORMATTING\n\n addFormatToken('m', ['mm', 2], 0, 'minute');\n\n // ALIASES\n\n addUnitAlias('minute', 'm');\n\n // PRIORITY\n\n addUnitPriority('minute', 14);\n\n // PARSING\n\n addRegexToken('m', match1to2);\n addRegexToken('mm', match1to2, match2);\n addParseToken(['m', 'mm'], MINUTE);\n\n // MOMENTS\n\n var getSetMinute = makeGetSet('Minutes', false);\n\n // FORMATTING\n\n addFormatToken('s', ['ss', 2], 0, 'second');\n\n // ALIASES\n\n addUnitAlias('second', 's');\n\n // PRIORITY\n\n addUnitPriority('second', 15);\n\n // PARSING\n\n addRegexToken('s', match1to2);\n addRegexToken('ss', match1to2, match2);\n addParseToken(['s', 'ss'], SECOND);\n\n // MOMENTS\n\n var getSetSecond = makeGetSet('Seconds', false);\n\n // FORMATTING\n\n addFormatToken('S', 0, 0, function () {\n return ~~(this.millisecond() / 100);\n });\n\n addFormatToken(0, ['SS', 2], 0, function () {\n return ~~(this.millisecond() / 10);\n });\n\n addFormatToken(0, ['SSS', 3], 0, 'millisecond');\n addFormatToken(0, ['SSSS', 4], 0, function () {\n return this.millisecond() * 10;\n });\n addFormatToken(0, ['SSSSS', 5], 0, function () {\n return this.millisecond() * 100;\n });\n addFormatToken(0, ['SSSSSS', 6], 0, function () {\n return this.millisecond() * 1000;\n });\n addFormatToken(0, ['SSSSSSS', 7], 0, function () {\n return this.millisecond() * 10000;\n });\n addFormatToken(0, ['SSSSSSSS', 8], 0, function () {\n return this.millisecond() * 100000;\n });\n addFormatToken(0, ['SSSSSSSSS', 9], 0, function () {\n return this.millisecond() * 1000000;\n });\n\n // ALIASES\n\n addUnitAlias('millisecond', 'ms');\n\n // PRIORITY\n\n addUnitPriority('millisecond', 16);\n\n // PARSING\n\n addRegexToken('S', match1to3, match1);\n addRegexToken('SS', match1to3, match2);\n addRegexToken('SSS', match1to3, match3);\n\n var token, getSetMillisecond;\n for (token = 'SSSS'; token.length <= 9; token += 'S') {\n addRegexToken(token, matchUnsigned);\n }\n\n function parseMs(input, array) {\n array[MILLISECOND] = toInt(('0.' + input) * 1000);\n }\n\n for (token = 'S'; token.length <= 9; token += 'S') {\n addParseToken(token, parseMs);\n }\n\n getSetMillisecond = makeGetSet('Milliseconds', false);\n\n // FORMATTING\n\n addFormatToken('z', 0, 0, 'zoneAbbr');\n addFormatToken('zz', 0, 0, 'zoneName');\n\n // MOMENTS\n\n function getZoneAbbr() {\n return this._isUTC ? 'UTC' : '';\n }\n\n function getZoneName() {\n return this._isUTC ? 'Coordinated Universal Time' : '';\n }\n\n var proto = Moment.prototype;\n\n proto.add = add;\n proto.calendar = calendar$1;\n proto.clone = clone;\n proto.diff = diff;\n proto.endOf = endOf;\n proto.format = format;\n proto.from = from;\n proto.fromNow = fromNow;\n proto.to = to;\n proto.toNow = toNow;\n proto.get = stringGet;\n proto.invalidAt = invalidAt;\n proto.isAfter = isAfter;\n proto.isBefore = isBefore;\n proto.isBetween = isBetween;\n proto.isSame = isSame;\n proto.isSameOrAfter = isSameOrAfter;\n proto.isSameOrBefore = isSameOrBefore;\n proto.isValid = isValid$2;\n proto.lang = lang;\n proto.locale = locale;\n proto.localeData = localeData;\n proto.max = prototypeMax;\n proto.min = prototypeMin;\n proto.parsingFlags = parsingFlags;\n proto.set = stringSet;\n proto.startOf = startOf;\n proto.subtract = subtract;\n proto.toArray = toArray;\n proto.toObject = toObject;\n proto.toDate = toDate;\n proto.toISOString = toISOString;\n proto.inspect = inspect;\n if (typeof Symbol !== 'undefined' && Symbol.for != null) {\n proto[Symbol.for('nodejs.util.inspect.custom')] = function () {\n return 'Moment<' + this.format() + '>';\n };\n }\n proto.toJSON = toJSON;\n proto.toString = toString;\n proto.unix = unix;\n proto.valueOf = valueOf;\n proto.creationData = creationData;\n proto.eraName = getEraName;\n proto.eraNarrow = getEraNarrow;\n proto.eraAbbr = getEraAbbr;\n proto.eraYear = getEraYear;\n proto.year = getSetYear;\n proto.isLeapYear = getIsLeapYear;\n proto.weekYear = getSetWeekYear;\n proto.isoWeekYear = getSetISOWeekYear;\n proto.quarter = proto.quarters = getSetQuarter;\n proto.month = getSetMonth;\n proto.daysInMonth = getDaysInMonth;\n proto.week = proto.weeks = getSetWeek;\n proto.isoWeek = proto.isoWeeks = getSetISOWeek;\n proto.weeksInYear = getWeeksInYear;\n proto.weeksInWeekYear = getWeeksInWeekYear;\n proto.isoWeeksInYear = getISOWeeksInYear;\n proto.isoWeeksInISOWeekYear = getISOWeeksInISOWeekYear;\n proto.date = getSetDayOfMonth;\n proto.day = proto.days = getSetDayOfWeek;\n proto.weekday = getSetLocaleDayOfWeek;\n proto.isoWeekday = getSetISODayOfWeek;\n proto.dayOfYear = getSetDayOfYear;\n proto.hour = proto.hours = getSetHour;\n proto.minute = proto.minutes = getSetMinute;\n proto.second = proto.seconds = getSetSecond;\n proto.millisecond = proto.milliseconds = getSetMillisecond;\n proto.utcOffset = getSetOffset;\n proto.utc = setOffsetToUTC;\n proto.local = setOffsetToLocal;\n proto.parseZone = setOffsetToParsedOffset;\n proto.hasAlignedHourOffset = hasAlignedHourOffset;\n proto.isDST = isDaylightSavingTime;\n proto.isLocal = isLocal;\n proto.isUtcOffset = isUtcOffset;\n proto.isUtc = isUtc;\n proto.isUTC = isUtc;\n proto.zoneAbbr = getZoneAbbr;\n proto.zoneName = getZoneName;\n proto.dates = deprecate(\n 'dates accessor is deprecated. Use date instead.',\n getSetDayOfMonth\n );\n proto.months = deprecate(\n 'months accessor is deprecated. Use month instead',\n getSetMonth\n );\n proto.years = deprecate(\n 'years accessor is deprecated. Use year instead',\n getSetYear\n );\n proto.zone = deprecate(\n 'moment().zone is deprecated, use moment().utcOffset instead. http://momentjs.com/guides/#/warnings/zone/',\n getSetZone\n );\n proto.isDSTShifted = deprecate(\n 'isDSTShifted is deprecated. See http://momentjs.com/guides/#/warnings/dst-shifted/ for more information',\n isDaylightSavingTimeShifted\n );\n\n function createUnix(input) {\n return createLocal(input * 1000);\n }\n\n function createInZone() {\n return createLocal.apply(null, arguments).parseZone();\n }\n\n function preParsePostFormat(string) {\n return string;\n }\n\n var proto$1 = Locale.prototype;\n\n proto$1.calendar = calendar;\n proto$1.longDateFormat = longDateFormat;\n proto$1.invalidDate = invalidDate;\n proto$1.ordinal = ordinal;\n proto$1.preparse = preParsePostFormat;\n proto$1.postformat = preParsePostFormat;\n proto$1.relativeTime = relativeTime;\n proto$1.pastFuture = pastFuture;\n proto$1.set = set;\n proto$1.eras = localeEras;\n proto$1.erasParse = localeErasParse;\n proto$1.erasConvertYear = localeErasConvertYear;\n proto$1.erasAbbrRegex = erasAbbrRegex;\n proto$1.erasNameRegex = erasNameRegex;\n proto$1.erasNarrowRegex = erasNarrowRegex;\n\n proto$1.months = localeMonths;\n proto$1.monthsShort = localeMonthsShort;\n proto$1.monthsParse = localeMonthsParse;\n proto$1.monthsRegex = monthsRegex;\n proto$1.monthsShortRegex = monthsShortRegex;\n proto$1.week = localeWeek;\n proto$1.firstDayOfYear = localeFirstDayOfYear;\n proto$1.firstDayOfWeek = localeFirstDayOfWeek;\n\n proto$1.weekdays = localeWeekdays;\n proto$1.weekdaysMin = localeWeekdaysMin;\n proto$1.weekdaysShort = localeWeekdaysShort;\n proto$1.weekdaysParse = localeWeekdaysParse;\n\n proto$1.weekdaysRegex = weekdaysRegex;\n proto$1.weekdaysShortRegex = weekdaysShortRegex;\n proto$1.weekdaysMinRegex = weekdaysMinRegex;\n\n proto$1.isPM = localeIsPM;\n proto$1.meridiem = localeMeridiem;\n\n function get$1(format, index, field, setter) {\n var locale = getLocale(),\n utc = createUTC().set(setter, index);\n return locale[field](utc, format);\n }\n\n function listMonthsImpl(format, index, field) {\n if (isNumber(format)) {\n index = format;\n format = undefined;\n }\n\n format = format || '';\n\n if (index != null) {\n return get$1(format, index, field, 'month');\n }\n\n var i,\n out = [];\n for (i = 0; i < 12; i++) {\n out[i] = get$1(format, i, field, 'month');\n }\n return out;\n }\n\n // ()\n // (5)\n // (fmt, 5)\n // (fmt)\n // (true)\n // (true, 5)\n // (true, fmt, 5)\n // (true, fmt)\n function listWeekdaysImpl(localeSorted, format, index, field) {\n if (typeof localeSorted === 'boolean') {\n if (isNumber(format)) {\n index = format;\n format = undefined;\n }\n\n format = format || '';\n } else {\n format = localeSorted;\n index = format;\n localeSorted = false;\n\n if (isNumber(format)) {\n index = format;\n format = undefined;\n }\n\n format = format || '';\n }\n\n var locale = getLocale(),\n shift = localeSorted ? locale._week.dow : 0,\n i,\n out = [];\n\n if (index != null) {\n return get$1(format, (index + shift) % 7, field, 'day');\n }\n\n for (i = 0; i < 7; i++) {\n out[i] = get$1(format, (i + shift) % 7, field, 'day');\n }\n return out;\n }\n\n function listMonths(format, index) {\n return listMonthsImpl(format, index, 'months');\n }\n\n function listMonthsShort(format, index) {\n return listMonthsImpl(format, index, 'monthsShort');\n }\n\n function listWeekdays(localeSorted, format, index) {\n return listWeekdaysImpl(localeSorted, format, index, 'weekdays');\n }\n\n function listWeekdaysShort(localeSorted, format, index) {\n return listWeekdaysImpl(localeSorted, format, index, 'weekdaysShort');\n }\n\n function listWeekdaysMin(localeSorted, format, index) {\n return listWeekdaysImpl(localeSorted, format, index, 'weekdaysMin');\n }\n\n getSetGlobalLocale('en', {\n eras: [\n {\n since: '0001-01-01',\n until: +Infinity,\n offset: 1,\n name: 'Anno Domini',\n narrow: 'AD',\n abbr: 'AD',\n },\n {\n since: '0000-12-31',\n until: -Infinity,\n offset: 1,\n name: 'Before Christ',\n narrow: 'BC',\n abbr: 'BC',\n },\n ],\n dayOfMonthOrdinalParse: /\\d{1,2}(th|st|nd|rd)/,\n ordinal: function (number) {\n var b = number % 10,\n output =\n toInt((number % 100) / 10) === 1\n ? 'th'\n : b === 1\n ? 'st'\n : b === 2\n ? 'nd'\n : b === 3\n ? 'rd'\n : 'th';\n return number + output;\n },\n });\n\n // Side effect imports\n\n hooks.lang = deprecate(\n 'moment.lang is deprecated. Use moment.locale instead.',\n getSetGlobalLocale\n );\n hooks.langData = deprecate(\n 'moment.langData is deprecated. Use moment.localeData instead.',\n getLocale\n );\n\n var mathAbs = Math.abs;\n\n function abs() {\n var data = this._data;\n\n this._milliseconds = mathAbs(this._milliseconds);\n this._days = mathAbs(this._days);\n this._months = mathAbs(this._months);\n\n data.milliseconds = mathAbs(data.milliseconds);\n data.seconds = mathAbs(data.seconds);\n data.minutes = mathAbs(data.minutes);\n data.hours = mathAbs(data.hours);\n data.months = mathAbs(data.months);\n data.years = mathAbs(data.years);\n\n return this;\n }\n\n function addSubtract$1(duration, input, value, direction) {\n var other = createDuration(input, value);\n\n duration._milliseconds += direction * other._milliseconds;\n duration._days += direction * other._days;\n duration._months += direction * other._months;\n\n return duration._bubble();\n }\n\n // supports only 2.0-style add(1, 's') or add(duration)\n function add$1(input, value) {\n return addSubtract$1(this, input, value, 1);\n }\n\n // supports only 2.0-style subtract(1, 's') or subtract(duration)\n function subtract$1(input, value) {\n return addSubtract$1(this, input, value, -1);\n }\n\n function absCeil(number) {\n if (number < 0) {\n return Math.floor(number);\n } else {\n return Math.ceil(number);\n }\n }\n\n function bubble() {\n var milliseconds = this._milliseconds,\n days = this._days,\n months = this._months,\n data = this._data,\n seconds,\n minutes,\n hours,\n years,\n monthsFromDays;\n\n // if we have a mix of positive and negative values, bubble down first\n // check: https://github.com/moment/moment/issues/2166\n if (\n !(\n (milliseconds >= 0 && days >= 0 && months >= 0) ||\n (milliseconds <= 0 && days <= 0 && months <= 0)\n )\n ) {\n milliseconds += absCeil(monthsToDays(months) + days) * 864e5;\n days = 0;\n months = 0;\n }\n\n // The following code bubbles up values, see the tests for\n // examples of what that means.\n data.milliseconds = milliseconds % 1000;\n\n seconds = absFloor(milliseconds / 1000);\n data.seconds = seconds % 60;\n\n minutes = absFloor(seconds / 60);\n data.minutes = minutes % 60;\n\n hours = absFloor(minutes / 60);\n data.hours = hours % 24;\n\n days += absFloor(hours / 24);\n\n // convert days to months\n monthsFromDays = absFloor(daysToMonths(days));\n months += monthsFromDays;\n days -= absCeil(monthsToDays(monthsFromDays));\n\n // 12 months -> 1 year\n years = absFloor(months / 12);\n months %= 12;\n\n data.days = days;\n data.months = months;\n data.years = years;\n\n return this;\n }\n\n function daysToMonths(days) {\n // 400 years have 146097 days (taking into account leap year rules)\n // 400 years have 12 months === 4800\n return (days * 4800) / 146097;\n }\n\n function monthsToDays(months) {\n // the reverse of daysToMonths\n return (months * 146097) / 4800;\n }\n\n function as(units) {\n if (!this.isValid()) {\n return NaN;\n }\n var days,\n months,\n milliseconds = this._milliseconds;\n\n units = normalizeUnits(units);\n\n if (units === 'month' || units === 'quarter' || units === 'year') {\n days = this._days + milliseconds / 864e5;\n months = this._months + daysToMonths(days);\n switch (units) {\n case 'month':\n return months;\n case 'quarter':\n return months / 3;\n case 'year':\n return months / 12;\n }\n } else {\n // handle milliseconds separately because of floating point math errors (issue #1867)\n days = this._days + Math.round(monthsToDays(this._months));\n switch (units) {\n case 'week':\n return days / 7 + milliseconds / 6048e5;\n case 'day':\n return days + milliseconds / 864e5;\n case 'hour':\n return days * 24 + milliseconds / 36e5;\n case 'minute':\n return days * 1440 + milliseconds / 6e4;\n case 'second':\n return days * 86400 + milliseconds / 1000;\n // Math.floor prevents floating point math errors here\n case 'millisecond':\n return Math.floor(days * 864e5) + milliseconds;\n default:\n throw new Error('Unknown unit ' + units);\n }\n }\n }\n\n // TODO: Use this.as('ms')?\n function valueOf$1() {\n if (!this.isValid()) {\n return NaN;\n }\n return (\n this._milliseconds +\n this._days * 864e5 +\n (this._months % 12) * 2592e6 +\n toInt(this._months / 12) * 31536e6\n );\n }\n\n function makeAs(alias) {\n return function () {\n return this.as(alias);\n };\n }\n\n var asMilliseconds = makeAs('ms'),\n asSeconds = makeAs('s'),\n asMinutes = makeAs('m'),\n asHours = makeAs('h'),\n asDays = makeAs('d'),\n asWeeks = makeAs('w'),\n asMonths = makeAs('M'),\n asQuarters = makeAs('Q'),\n asYears = makeAs('y');\n\n function clone$1() {\n return createDuration(this);\n }\n\n function get$2(units) {\n units = normalizeUnits(units);\n return this.isValid() ? this[units + 's']() : NaN;\n }\n\n function makeGetter(name) {\n return function () {\n return this.isValid() ? this._data[name] : NaN;\n };\n }\n\n var milliseconds = makeGetter('milliseconds'),\n seconds = makeGetter('seconds'),\n minutes = makeGetter('minutes'),\n hours = makeGetter('hours'),\n days = makeGetter('days'),\n months = makeGetter('months'),\n years = makeGetter('years');\n\n function weeks() {\n return absFloor(this.days() / 7);\n }\n\n var round = Math.round,\n thresholds = {\n ss: 44, // a few seconds to seconds\n s: 45, // seconds to minute\n m: 45, // minutes to hour\n h: 22, // hours to day\n d: 26, // days to month/week\n w: null, // weeks to month\n M: 11, // months to year\n };\n\n // helper function for moment.fn.from, moment.fn.fromNow, and moment.duration.fn.humanize\n function substituteTimeAgo(string, number, withoutSuffix, isFuture, locale) {\n return locale.relativeTime(number || 1, !!withoutSuffix, string, isFuture);\n }\n\n function relativeTime$1(posNegDuration, withoutSuffix, thresholds, locale) {\n var duration = createDuration(posNegDuration).abs(),\n seconds = round(duration.as('s')),\n minutes = round(duration.as('m')),\n hours = round(duration.as('h')),\n days = round(duration.as('d')),\n months = round(duration.as('M')),\n weeks = round(duration.as('w')),\n years = round(duration.as('y')),\n a =\n (seconds <= thresholds.ss && ['s', seconds]) ||\n (seconds < thresholds.s && ['ss', seconds]) ||\n (minutes <= 1 && ['m']) ||\n (minutes < thresholds.m && ['mm', minutes]) ||\n (hours <= 1 && ['h']) ||\n (hours < thresholds.h && ['hh', hours]) ||\n (days <= 1 && ['d']) ||\n (days < thresholds.d && ['dd', days]);\n\n if (thresholds.w != null) {\n a =\n a ||\n (weeks <= 1 && ['w']) ||\n (weeks < thresholds.w && ['ww', weeks]);\n }\n a = a ||\n (months <= 1 && ['M']) ||\n (months < thresholds.M && ['MM', months]) ||\n (years <= 1 && ['y']) || ['yy', years];\n\n a[2] = withoutSuffix;\n a[3] = +posNegDuration > 0;\n a[4] = locale;\n return substituteTimeAgo.apply(null, a);\n }\n\n // This function allows you to set the rounding function for relative time strings\n function getSetRelativeTimeRounding(roundingFunction) {\n if (roundingFunction === undefined) {\n return round;\n }\n if (typeof roundingFunction === 'function') {\n round = roundingFunction;\n return true;\n }\n return false;\n }\n\n // This function allows you to set a threshold for relative time strings\n function getSetRelativeTimeThreshold(threshold, limit) {\n if (thresholds[threshold] === undefined) {\n return false;\n }\n if (limit === undefined) {\n return thresholds[threshold];\n }\n thresholds[threshold] = limit;\n if (threshold === 's') {\n thresholds.ss = limit - 1;\n }\n return true;\n }\n\n function humanize(argWithSuffix, argThresholds) {\n if (!this.isValid()) {\n return this.localeData().invalidDate();\n }\n\n var withSuffix = false,\n th = thresholds,\n locale,\n output;\n\n if (typeof argWithSuffix === 'object') {\n argThresholds = argWithSuffix;\n argWithSuffix = false;\n }\n if (typeof argWithSuffix === 'boolean') {\n withSuffix = argWithSuffix;\n }\n if (typeof argThresholds === 'object') {\n th = Object.assign({}, thresholds, argThresholds);\n if (argThresholds.s != null && argThresholds.ss == null) {\n th.ss = argThresholds.s - 1;\n }\n }\n\n locale = this.localeData();\n output = relativeTime$1(this, !withSuffix, th, locale);\n\n if (withSuffix) {\n output = locale.pastFuture(+this, output);\n }\n\n return locale.postformat(output);\n }\n\n var abs$1 = Math.abs;\n\n function sign(x) {\n return (x > 0) - (x < 0) || +x;\n }\n\n function toISOString$1() {\n // for ISO strings we do not use the normal bubbling rules:\n // * milliseconds bubble up until they become hours\n // * days do not bubble at all\n // * months bubble up until they become years\n // This is because there is no context-free conversion between hours and days\n // (think of clock changes)\n // and also not between days and months (28-31 days per month)\n if (!this.isValid()) {\n return this.localeData().invalidDate();\n }\n\n var seconds = abs$1(this._milliseconds) / 1000,\n days = abs$1(this._days),\n months = abs$1(this._months),\n minutes,\n hours,\n years,\n s,\n total = this.asSeconds(),\n totalSign,\n ymSign,\n daysSign,\n hmsSign;\n\n if (!total) {\n // this is the same as C#'s (Noda) and python (isodate)...\n // but not other JS (goog.date)\n return 'P0D';\n }\n\n // 3600 seconds -> 60 minutes -> 1 hour\n minutes = absFloor(seconds / 60);\n hours = absFloor(minutes / 60);\n seconds %= 60;\n minutes %= 60;\n\n // 12 months -> 1 year\n years = absFloor(months / 12);\n months %= 12;\n\n // inspired by https://github.com/dordille/moment-isoduration/blob/master/moment.isoduration.js\n s = seconds ? seconds.toFixed(3).replace(/\\.?0+$/, '') : '';\n\n totalSign = total < 0 ? '-' : '';\n ymSign = sign(this._months) !== sign(total) ? '-' : '';\n daysSign = sign(this._days) !== sign(total) ? '-' : '';\n hmsSign = sign(this._milliseconds) !== sign(total) ? '-' : '';\n\n return (\n totalSign +\n 'P' +\n (years ? ymSign + years + 'Y' : '') +\n (months ? ymSign + months + 'M' : '') +\n (days ? daysSign + days + 'D' : '') +\n (hours || minutes || seconds ? 'T' : '') +\n (hours ? hmsSign + hours + 'H' : '') +\n (minutes ? hmsSign + minutes + 'M' : '') +\n (seconds ? hmsSign + s + 'S' : '')\n );\n }\n\n var proto$2 = Duration.prototype;\n\n proto$2.isValid = isValid$1;\n proto$2.abs = abs;\n proto$2.add = add$1;\n proto$2.subtract = subtract$1;\n proto$2.as = as;\n proto$2.asMilliseconds = asMilliseconds;\n proto$2.asSeconds = asSeconds;\n proto$2.asMinutes = asMinutes;\n proto$2.asHours = asHours;\n proto$2.asDays = asDays;\n proto$2.asWeeks = asWeeks;\n proto$2.asMonths = asMonths;\n proto$2.asQuarters = asQuarters;\n proto$2.asYears = asYears;\n proto$2.valueOf = valueOf$1;\n proto$2._bubble = bubble;\n proto$2.clone = clone$1;\n proto$2.get = get$2;\n proto$2.milliseconds = milliseconds;\n proto$2.seconds = seconds;\n proto$2.minutes = minutes;\n proto$2.hours = hours;\n proto$2.days = days;\n proto$2.weeks = weeks;\n proto$2.months = months;\n proto$2.years = years;\n proto$2.humanize = humanize;\n proto$2.toISOString = toISOString$1;\n proto$2.toString = toISOString$1;\n proto$2.toJSON = toISOString$1;\n proto$2.locale = locale;\n proto$2.localeData = localeData;\n\n proto$2.toIsoString = deprecate(\n 'toIsoString() is deprecated. Please use toISOString() instead (notice the capitals)',\n toISOString$1\n );\n proto$2.lang = lang;\n\n // FORMATTING\n\n addFormatToken('X', 0, 0, 'unix');\n addFormatToken('x', 0, 0, 'valueOf');\n\n // PARSING\n\n addRegexToken('x', matchSigned);\n addRegexToken('X', matchTimestamp);\n addParseToken('X', function (input, array, config) {\n config._d = new Date(parseFloat(input) * 1000);\n });\n addParseToken('x', function (input, array, config) {\n config._d = new Date(toInt(input));\n });\n\n //! moment.js\n\n hooks.version = '2.29.1';\n\n setHookCallback(createLocal);\n\n hooks.fn = proto;\n hooks.min = min;\n hooks.max = max;\n hooks.now = now;\n hooks.utc = createUTC;\n hooks.unix = createUnix;\n hooks.months = listMonths;\n hooks.isDate = isDate;\n hooks.locale = getSetGlobalLocale;\n hooks.invalid = createInvalid;\n hooks.duration = createDuration;\n hooks.isMoment = isMoment;\n hooks.weekdays = listWeekdays;\n hooks.parseZone = createInZone;\n hooks.localeData = getLocale;\n hooks.isDuration = isDuration;\n hooks.monthsShort = listMonthsShort;\n hooks.weekdaysMin = listWeekdaysMin;\n hooks.defineLocale = defineLocale;\n hooks.updateLocale = updateLocale;\n hooks.locales = listLocales;\n hooks.weekdaysShort = listWeekdaysShort;\n hooks.normalizeUnits = normalizeUnits;\n hooks.relativeTimeRounding = getSetRelativeTimeRounding;\n hooks.relativeTimeThreshold = getSetRelativeTimeThreshold;\n hooks.calendarFormat = getCalendarFormat;\n hooks.prototype = proto;\n\n // currently HTML5 input type only supports 24-hour formats\n hooks.HTML5_FMT = {\n DATETIME_LOCAL: 'YYYY-MM-DDTHH:mm', // \n DATETIME_LOCAL_SECONDS: 'YYYY-MM-DDTHH:mm:ss', // \n DATETIME_LOCAL_MS: 'YYYY-MM-DDTHH:mm:ss.SSS', // \n DATE: 'YYYY-MM-DD', // \n TIME: 'HH:mm', // \n TIME_SECONDS: 'HH:mm:ss', // \n TIME_MS: 'HH:mm:ss.SSS', // \n WEEK: 'GGGG-[W]WW', // \n MONTH: 'YYYY-MM', // \n };\n\n return hooks;\n\n})));\n","'use strict';\n\nmodule.exports = function bind(fn, thisArg) {\n return function wrap() {\n var args = new Array(arguments.length);\n for (var i = 0; i < args.length; i++) {\n args[i] = arguments[i];\n }\n return fn.apply(thisArg, args);\n };\n};\n","'use strict';\n\nvar utils = require('./../utils');\n\nfunction encode(val) {\n return encodeURIComponent(val).\n replace(/%3A/gi, ':').\n replace(/%24/g, '$').\n replace(/%2C/gi, ',').\n replace(/%20/g, '+').\n replace(/%5B/gi, '[').\n replace(/%5D/gi, ']');\n}\n\n/**\n * Build a URL by appending params to the end\n *\n * @param {string} url The base of the url (e.g., http://www.google.com)\n * @param {object} [params] The params to be appended\n * @returns {string} The formatted url\n */\nmodule.exports = function buildURL(url, params, paramsSerializer) {\n /*eslint no-param-reassign:0*/\n if (!params) {\n return url;\n }\n\n var serializedParams;\n if (paramsSerializer) {\n serializedParams = paramsSerializer(params);\n } else if (utils.isURLSearchParams(params)) {\n serializedParams = params.toString();\n } else {\n var parts = [];\n\n utils.forEach(params, function serialize(val, key) {\n if (val === null || typeof val === 'undefined') {\n return;\n }\n\n if (utils.isArray(val)) {\n key = key + '[]';\n } else {\n val = [val];\n }\n\n utils.forEach(val, function parseValue(v) {\n if (utils.isDate(v)) {\n v = v.toISOString();\n } else if (utils.isObject(v)) {\n v = JSON.stringify(v);\n }\n parts.push(encode(key) + '=' + encode(v));\n });\n });\n\n serializedParams = parts.join('&');\n }\n\n if (serializedParams) {\n var hashmarkIndex = url.indexOf('#');\n if (hashmarkIndex !== -1) {\n url = url.slice(0, hashmarkIndex);\n }\n\n url += (url.indexOf('?') === -1 ? '?' : '&') + serializedParams;\n }\n\n return url;\n};\n","'use strict';\n\n/**\n * Update an Error with the specified config, error code, and response.\n *\n * @param {Error} error The error to update.\n * @param {Object} config The config.\n * @param {string} [code] The error code (for example, 'ECONNABORTED').\n * @param {Object} [request] The request.\n * @param {Object} [response] The response.\n * @returns {Error} The error.\n */\nmodule.exports = function enhanceError(error, config, code, request, response) {\n error.config = config;\n if (code) {\n error.code = code;\n }\n\n error.request = request;\n error.response = response;\n error.isAxiosError = true;\n\n error.toJSON = function toJSON() {\n return {\n // Standard\n message: this.message,\n name: this.name,\n // Microsoft\n description: this.description,\n number: this.number,\n // Mozilla\n fileName: this.fileName,\n lineNumber: this.lineNumber,\n columnNumber: this.columnNumber,\n stack: this.stack,\n // Axios\n config: this.config,\n code: this.code\n };\n };\n return error;\n};\n","'use strict';\n\nvar utils = require('./../utils');\nvar settle = require('./../core/settle');\nvar cookies = require('./../helpers/cookies');\nvar buildURL = require('./../helpers/buildURL');\nvar buildFullPath = require('../core/buildFullPath');\nvar parseHeaders = require('./../helpers/parseHeaders');\nvar isURLSameOrigin = require('./../helpers/isURLSameOrigin');\nvar createError = require('../core/createError');\n\nmodule.exports = function xhrAdapter(config) {\n return new Promise(function dispatchXhrRequest(resolve, reject) {\n var requestData = config.data;\n var requestHeaders = config.headers;\n var responseType = config.responseType;\n\n if (utils.isFormData(requestData)) {\n delete requestHeaders['Content-Type']; // Let the browser set it\n }\n\n var request = new XMLHttpRequest();\n\n // HTTP basic authentication\n if (config.auth) {\n var username = config.auth.username || '';\n var password = config.auth.password ? unescape(encodeURIComponent(config.auth.password)) : '';\n requestHeaders.Authorization = 'Basic ' + btoa(username + ':' + password);\n }\n\n var fullPath = buildFullPath(config.baseURL, config.url);\n request.open(config.method.toUpperCase(), buildURL(fullPath, config.params, config.paramsSerializer), true);\n\n // Set the request timeout in MS\n request.timeout = config.timeout;\n\n function onloadend() {\n if (!request) {\n return;\n }\n // Prepare the response\n var responseHeaders = 'getAllResponseHeaders' in request ? parseHeaders(request.getAllResponseHeaders()) : null;\n var responseData = !responseType || responseType === 'text' || responseType === 'json' ?\n request.responseText : request.response;\n var response = {\n data: responseData,\n status: request.status,\n statusText: request.statusText,\n headers: responseHeaders,\n config: config,\n request: request\n };\n\n settle(resolve, reject, response);\n\n // Clean up request\n request = null;\n }\n\n if ('onloadend' in request) {\n // Use onloadend if available\n request.onloadend = onloadend;\n } else {\n // Listen for ready state to emulate onloadend\n request.onreadystatechange = function handleLoad() {\n if (!request || request.readyState !== 4) {\n return;\n }\n\n // The request errored out and we didn't get a response, this will be\n // handled by onerror instead\n // With one exception: request that using file: protocol, most browsers\n // will return status as 0 even though it's a successful request\n if (request.status === 0 && !(request.responseURL && request.responseURL.indexOf('file:') === 0)) {\n return;\n }\n // readystate handler is calling before onerror or ontimeout handlers,\n // so we should call onloadend on the next 'tick'\n setTimeout(onloadend);\n };\n }\n\n // Handle browser request cancellation (as opposed to a manual cancellation)\n request.onabort = function handleAbort() {\n if (!request) {\n return;\n }\n\n reject(createError('Request aborted', config, 'ECONNABORTED', request));\n\n // Clean up request\n request = null;\n };\n\n // Handle low level network errors\n request.onerror = function handleError() {\n // Real errors are hidden from us by the browser\n // onerror should only fire if it's a network error\n reject(createError('Network Error', config, null, request));\n\n // Clean up request\n request = null;\n };\n\n // Handle timeout\n request.ontimeout = function handleTimeout() {\n var timeoutErrorMessage = 'timeout of ' + config.timeout + 'ms exceeded';\n if (config.timeoutErrorMessage) {\n timeoutErrorMessage = config.timeoutErrorMessage;\n }\n reject(createError(\n timeoutErrorMessage,\n config,\n config.transitional && config.transitional.clarifyTimeoutError ? 'ETIMEDOUT' : 'ECONNABORTED',\n request));\n\n // Clean up request\n request = null;\n };\n\n // Add xsrf header\n // This is only done if running in a standard browser environment.\n // Specifically not if we're in a web worker, or react-native.\n if (utils.isStandardBrowserEnv()) {\n // Add xsrf header\n var xsrfValue = (config.withCredentials || isURLSameOrigin(fullPath)) && config.xsrfCookieName ?\n cookies.read(config.xsrfCookieName) :\n undefined;\n\n if (xsrfValue) {\n requestHeaders[config.xsrfHeaderName] = xsrfValue;\n }\n }\n\n // Add headers to the request\n if ('setRequestHeader' in request) {\n utils.forEach(requestHeaders, function setRequestHeader(val, key) {\n if (typeof requestData === 'undefined' && key.toLowerCase() === 'content-type') {\n // Remove Content-Type if data is undefined\n delete requestHeaders[key];\n } else {\n // Otherwise add header to the request\n request.setRequestHeader(key, val);\n }\n });\n }\n\n // Add withCredentials to request if needed\n if (!utils.isUndefined(config.withCredentials)) {\n request.withCredentials = !!config.withCredentials;\n }\n\n // Add responseType to request if needed\n if (responseType && responseType !== 'json') {\n request.responseType = config.responseType;\n }\n\n // Handle progress if needed\n if (typeof config.onDownloadProgress === 'function') {\n request.addEventListener('progress', config.onDownloadProgress);\n }\n\n // Not all browsers support upload events\n if (typeof config.onUploadProgress === 'function' && request.upload) {\n request.upload.addEventListener('progress', config.onUploadProgress);\n }\n\n if (config.cancelToken) {\n // Handle cancellation\n config.cancelToken.promise.then(function onCanceled(cancel) {\n if (!request) {\n return;\n }\n\n request.abort();\n reject(cancel);\n // Clean up request\n request = null;\n });\n }\n\n if (!requestData) {\n requestData = null;\n }\n\n // Send the request\n request.send(requestData);\n });\n};\n","'use strict';\n\nvar enhanceError = require('./enhanceError');\n\n/**\n * Create an Error with the specified message, config, error code, request and response.\n *\n * @param {string} message The error message.\n * @param {Object} config The config.\n * @param {string} [code] The error code (for example, 'ECONNABORTED').\n * @param {Object} [request] The request.\n * @param {Object} [response] The response.\n * @returns {Error} The created error.\n */\nmodule.exports = function createError(message, config, code, request, response) {\n var error = new Error(message);\n return enhanceError(error, config, code, request, response);\n};\n","'use strict';\n\nmodule.exports = function isCancel(value) {\n return !!(value && value.__CANCEL__);\n};\n","'use strict';\n\nvar utils = require('../utils');\n\n/**\n * Config-specific merge-function which creates a new config-object\n * by merging two configuration objects together.\n *\n * @param {Object} config1\n * @param {Object} config2\n * @returns {Object} New object resulting from merging config2 to config1\n */\nmodule.exports = function mergeConfig(config1, config2) {\n // eslint-disable-next-line no-param-reassign\n config2 = config2 || {};\n var config = {};\n\n var valueFromConfig2Keys = ['url', 'method', 'data'];\n var mergeDeepPropertiesKeys = ['headers', 'auth', 'proxy', 'params'];\n var defaultToConfig2Keys = [\n 'baseURL', 'transformRequest', 'transformResponse', 'paramsSerializer',\n 'timeout', 'timeoutMessage', 'withCredentials', 'adapter', 'responseType', 'xsrfCookieName',\n 'xsrfHeaderName', 'onUploadProgress', 'onDownloadProgress', 'decompress',\n 'maxContentLength', 'maxBodyLength', 'maxRedirects', 'transport', 'httpAgent',\n 'httpsAgent', 'cancelToken', 'socketPath', 'responseEncoding'\n ];\n var directMergeKeys = ['validateStatus'];\n\n function getMergedValue(target, source) {\n if (utils.isPlainObject(target) && utils.isPlainObject(source)) {\n return utils.merge(target, source);\n } else if (utils.isPlainObject(source)) {\n return utils.merge({}, source);\n } else if (utils.isArray(source)) {\n return source.slice();\n }\n return source;\n }\n\n function mergeDeepProperties(prop) {\n if (!utils.isUndefined(config2[prop])) {\n config[prop] = getMergedValue(config1[prop], config2[prop]);\n } else if (!utils.isUndefined(config1[prop])) {\n config[prop] = getMergedValue(undefined, config1[prop]);\n }\n }\n\n utils.forEach(valueFromConfig2Keys, function valueFromConfig2(prop) {\n if (!utils.isUndefined(config2[prop])) {\n config[prop] = getMergedValue(undefined, config2[prop]);\n }\n });\n\n utils.forEach(mergeDeepPropertiesKeys, mergeDeepProperties);\n\n utils.forEach(defaultToConfig2Keys, function defaultToConfig2(prop) {\n if (!utils.isUndefined(config2[prop])) {\n config[prop] = getMergedValue(undefined, config2[prop]);\n } else if (!utils.isUndefined(config1[prop])) {\n config[prop] = getMergedValue(undefined, config1[prop]);\n }\n });\n\n utils.forEach(directMergeKeys, function merge(prop) {\n if (prop in config2) {\n config[prop] = getMergedValue(config1[prop], config2[prop]);\n } else if (prop in config1) {\n config[prop] = getMergedValue(undefined, config1[prop]);\n }\n });\n\n var axiosKeys = valueFromConfig2Keys\n .concat(mergeDeepPropertiesKeys)\n .concat(defaultToConfig2Keys)\n .concat(directMergeKeys);\n\n var otherKeys = Object\n .keys(config1)\n .concat(Object.keys(config2))\n .filter(function filterAxiosKeys(key) {\n return axiosKeys.indexOf(key) === -1;\n });\n\n utils.forEach(otherKeys, mergeDeepProperties);\n\n return config;\n};\n","'use strict';\n\n/**\n * A `Cancel` is an object that is thrown when an operation is canceled.\n *\n * @class\n * @param {string=} message The message.\n */\nfunction Cancel(message) {\n this.message = message;\n}\n\nCancel.prototype.toString = function toString() {\n return 'Cancel' + (this.message ? ': ' + this.message : '');\n};\n\nCancel.prototype.__CANCEL__ = true;\n\nmodule.exports = Cancel;\n","var jws = require('jws');\n\nmodule.exports = function (jwt, options) {\n options = options || {};\n var decoded = jws.decode(jwt, options);\n if (!decoded) { return null; }\n var payload = decoded.payload;\n\n //try parse the payload\n if(typeof payload === 'string') {\n try {\n var obj = JSON.parse(payload);\n if(obj !== null && typeof obj === 'object') {\n payload = obj;\n }\n } catch (e) { }\n }\n\n //return header if `complete` option is enabled. header includes claims\n //such as `kid` and `alg` used to select the key within a JWKS needed to\n //verify the signature\n if (options.complete === true) {\n return {\n header: decoded.header,\n payload: payload,\n signature: decoded.signature\n };\n }\n return payload;\n};\n","var toString = {}.toString;\n\nmodule.exports = Array.isArray || function (arr) {\n return toString.call(arr) == '[object Array]';\n};\n","/*global module, process*/\nvar Buffer = require('safe-buffer').Buffer;\nvar Stream = require('stream');\nvar util = require('util');\n\nfunction DataStream(data) {\n this.buffer = null;\n this.writable = true;\n this.readable = true;\n\n // No input\n if (!data) {\n this.buffer = Buffer.alloc(0);\n return this;\n }\n\n // Stream\n if (typeof data.pipe === 'function') {\n this.buffer = Buffer.alloc(0);\n data.pipe(this);\n return this;\n }\n\n // Buffer or String\n // or Object (assumedly a passworded key)\n if (data.length || typeof data === 'object') {\n this.buffer = data;\n this.writable = false;\n process.nextTick(function () {\n this.emit('end', data);\n this.readable = false;\n this.emit('close');\n }.bind(this));\n return this;\n }\n\n throw new TypeError('Unexpected data type ('+ typeof data + ')');\n}\nutil.inherits(DataStream, Stream);\n\nDataStream.prototype.write = function write(data) {\n this.buffer = Buffer.concat([this.buffer, Buffer.from(data)]);\n this.emit('data', data);\n};\n\nDataStream.prototype.end = function end(data) {\n if (data)\n this.write(data);\n this.emit('end', data);\n this.emit('close');\n this.writable = false;\n this.readable = false;\n};\n\nmodule.exports = DataStream;\n","// Copyright Joyent, Inc. and other Node contributors.\n//\n// Permission is hereby granted, free of charge, to any person obtaining a\n// copy of this software and associated documentation files (the\n// \"Software\"), to deal in the Software without restriction, including\n// without limitation the rights to use, copy, modify, merge, publish,\n// distribute, sublicense, and/or sell copies of the Software, and to permit\n// persons to whom the Software is furnished to do so, subject to the\n// following conditions:\n//\n// The above copyright notice and this permission notice shall be included\n// in all copies or substantial portions of the Software.\n//\n// THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS\n// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF\n// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN\n// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,\n// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR\n// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE\n// USE OR OTHER DEALINGS IN THE SOFTWARE.\n\n'use strict';\n\n/**/\n\nvar pna = require('process-nextick-args');\n/* */\n\nmodule.exports = Readable;\n\n/**/\nvar isArray = require('isarray');\n/* */\n\n/**/\nvar Duplex;\n/* */\n\nReadable.ReadableState = ReadableState;\n\n/**/\nvar EE = require('events').EventEmitter;\n\nvar EElistenerCount = function (emitter, type) {\n return emitter.listeners(type).length;\n};\n/* */\n\n/**/\nvar Stream = require('./internal/streams/stream');\n/* */\n\n/**/\n\nvar Buffer = require('safe-buffer').Buffer;\nvar OurUint8Array = global.Uint8Array || function () {};\nfunction _uint8ArrayToBuffer(chunk) {\n return Buffer.from(chunk);\n}\nfunction _isUint8Array(obj) {\n return Buffer.isBuffer(obj) || obj instanceof OurUint8Array;\n}\n\n/* */\n\n/**/\nvar util = Object.create(require('core-util-is'));\nutil.inherits = require('inherits');\n/* */\n\n/**/\nvar debugUtil = require('util');\nvar debug = void 0;\nif (debugUtil && debugUtil.debuglog) {\n debug = debugUtil.debuglog('stream');\n} else {\n debug = function () {};\n}\n/* */\n\nvar BufferList = require('./internal/streams/BufferList');\nvar destroyImpl = require('./internal/streams/destroy');\nvar StringDecoder;\n\nutil.inherits(Readable, Stream);\n\nvar kProxyEvents = ['error', 'close', 'destroy', 'pause', 'resume'];\n\nfunction prependListener(emitter, event, fn) {\n // Sadly this is not cacheable as some libraries bundle their own\n // event emitter implementation with them.\n if (typeof emitter.prependListener === 'function') return emitter.prependListener(event, fn);\n\n // This is a hack to make sure that our error handler is attached before any\n // userland ones. NEVER DO THIS. This is here only because this code needs\n // to continue to work with older versions of Node.js that do not include\n // the prependListener() method. The goal is to eventually remove this hack.\n if (!emitter._events || !emitter._events[event]) emitter.on(event, fn);else if (isArray(emitter._events[event])) emitter._events[event].unshift(fn);else emitter._events[event] = [fn, emitter._events[event]];\n}\n\nfunction ReadableState(options, stream) {\n Duplex = Duplex || require('./_stream_duplex');\n\n options = options || {};\n\n // Duplex streams are both readable and writable, but share\n // the same options object.\n // However, some cases require setting options to different\n // values for the readable and the writable sides of the duplex stream.\n // These options can be provided separately as readableXXX and writableXXX.\n var isDuplex = stream instanceof Duplex;\n\n // object stream flag. Used to make read(n) ignore n and to\n // make all the buffer merging and length checks go away\n this.objectMode = !!options.objectMode;\n\n if (isDuplex) this.objectMode = this.objectMode || !!options.readableObjectMode;\n\n // the point at which it stops calling _read() to fill the buffer\n // Note: 0 is a valid value, means \"don't call _read preemptively ever\"\n var hwm = options.highWaterMark;\n var readableHwm = options.readableHighWaterMark;\n var defaultHwm = this.objectMode ? 16 : 16 * 1024;\n\n if (hwm || hwm === 0) this.highWaterMark = hwm;else if (isDuplex && (readableHwm || readableHwm === 0)) this.highWaterMark = readableHwm;else this.highWaterMark = defaultHwm;\n\n // cast to ints.\n this.highWaterMark = Math.floor(this.highWaterMark);\n\n // A linked list is used to store data chunks instead of an array because the\n // linked list can remove elements from the beginning faster than\n // array.shift()\n this.buffer = new BufferList();\n this.length = 0;\n this.pipes = null;\n this.pipesCount = 0;\n this.flowing = null;\n this.ended = false;\n this.endEmitted = false;\n this.reading = false;\n\n // a flag to be able to tell if the event 'readable'/'data' is emitted\n // immediately, or on a later tick. We set this to true at first, because\n // any actions that shouldn't happen until \"later\" should generally also\n // not happen before the first read call.\n this.sync = true;\n\n // whenever we return null, then we set a flag to say\n // that we're awaiting a 'readable' event emission.\n this.needReadable = false;\n this.emittedReadable = false;\n this.readableListening = false;\n this.resumeScheduled = false;\n\n // has it been destroyed\n this.destroyed = false;\n\n // Crypto is kind of old and crusty. Historically, its default string\n // encoding is 'binary' so we have to make this configurable.\n // Everything else in the universe uses 'utf8', though.\n this.defaultEncoding = options.defaultEncoding || 'utf8';\n\n // the number of writers that are awaiting a drain event in .pipe()s\n this.awaitDrain = 0;\n\n // if true, a maybeReadMore has been scheduled\n this.readingMore = false;\n\n this.decoder = null;\n this.encoding = null;\n if (options.encoding) {\n if (!StringDecoder) StringDecoder = require('string_decoder/').StringDecoder;\n this.decoder = new StringDecoder(options.encoding);\n this.encoding = options.encoding;\n }\n}\n\nfunction Readable(options) {\n Duplex = Duplex || require('./_stream_duplex');\n\n if (!(this instanceof Readable)) return new Readable(options);\n\n this._readableState = new ReadableState(options, this);\n\n // legacy\n this.readable = true;\n\n if (options) {\n if (typeof options.read === 'function') this._read = options.read;\n\n if (typeof options.destroy === 'function') this._destroy = options.destroy;\n }\n\n Stream.call(this);\n}\n\nObject.defineProperty(Readable.prototype, 'destroyed', {\n get: function () {\n if (this._readableState === undefined) {\n return false;\n }\n return this._readableState.destroyed;\n },\n set: function (value) {\n // we ignore the value if the stream\n // has not been initialized yet\n if (!this._readableState) {\n return;\n }\n\n // backward compatibility, the user is explicitly\n // managing destroyed\n this._readableState.destroyed = value;\n }\n});\n\nReadable.prototype.destroy = destroyImpl.destroy;\nReadable.prototype._undestroy = destroyImpl.undestroy;\nReadable.prototype._destroy = function (err, cb) {\n this.push(null);\n cb(err);\n};\n\n// Manually shove something into the read() buffer.\n// This returns true if the highWaterMark has not been hit yet,\n// similar to how Writable.write() returns true if you should\n// write() some more.\nReadable.prototype.push = function (chunk, encoding) {\n var state = this._readableState;\n var skipChunkCheck;\n\n if (!state.objectMode) {\n if (typeof chunk === 'string') {\n encoding = encoding || state.defaultEncoding;\n if (encoding !== state.encoding) {\n chunk = Buffer.from(chunk, encoding);\n encoding = '';\n }\n skipChunkCheck = true;\n }\n } else {\n skipChunkCheck = true;\n }\n\n return readableAddChunk(this, chunk, encoding, false, skipChunkCheck);\n};\n\n// Unshift should *always* be something directly out of read()\nReadable.prototype.unshift = function (chunk) {\n return readableAddChunk(this, chunk, null, true, false);\n};\n\nfunction readableAddChunk(stream, chunk, encoding, addToFront, skipChunkCheck) {\n var state = stream._readableState;\n if (chunk === null) {\n state.reading = false;\n onEofChunk(stream, state);\n } else {\n var er;\n if (!skipChunkCheck) er = chunkInvalid(state, chunk);\n if (er) {\n stream.emit('error', er);\n } else if (state.objectMode || chunk && chunk.length > 0) {\n if (typeof chunk !== 'string' && !state.objectMode && Object.getPrototypeOf(chunk) !== Buffer.prototype) {\n chunk = _uint8ArrayToBuffer(chunk);\n }\n\n if (addToFront) {\n if (state.endEmitted) stream.emit('error', new Error('stream.unshift() after end event'));else addChunk(stream, state, chunk, true);\n } else if (state.ended) {\n stream.emit('error', new Error('stream.push() after EOF'));\n } else {\n state.reading = false;\n if (state.decoder && !encoding) {\n chunk = state.decoder.write(chunk);\n if (state.objectMode || chunk.length !== 0) addChunk(stream, state, chunk, false);else maybeReadMore(stream, state);\n } else {\n addChunk(stream, state, chunk, false);\n }\n }\n } else if (!addToFront) {\n state.reading = false;\n }\n }\n\n return needMoreData(state);\n}\n\nfunction addChunk(stream, state, chunk, addToFront) {\n if (state.flowing && state.length === 0 && !state.sync) {\n stream.emit('data', chunk);\n stream.read(0);\n } else {\n // update the buffer info.\n state.length += state.objectMode ? 1 : chunk.length;\n if (addToFront) state.buffer.unshift(chunk);else state.buffer.push(chunk);\n\n if (state.needReadable) emitReadable(stream);\n }\n maybeReadMore(stream, state);\n}\n\nfunction chunkInvalid(state, chunk) {\n var er;\n if (!_isUint8Array(chunk) && typeof chunk !== 'string' && chunk !== undefined && !state.objectMode) {\n er = new TypeError('Invalid non-string/buffer chunk');\n }\n return er;\n}\n\n// if it's past the high water mark, we can push in some more.\n// Also, if we have no data yet, we can stand some\n// more bytes. This is to work around cases where hwm=0,\n// such as the repl. Also, if the push() triggered a\n// readable event, and the user called read(largeNumber) such that\n// needReadable was set, then we ought to push more, so that another\n// 'readable' event will be triggered.\nfunction needMoreData(state) {\n return !state.ended && (state.needReadable || state.length < state.highWaterMark || state.length === 0);\n}\n\nReadable.prototype.isPaused = function () {\n return this._readableState.flowing === false;\n};\n\n// backwards compatibility.\nReadable.prototype.setEncoding = function (enc) {\n if (!StringDecoder) StringDecoder = require('string_decoder/').StringDecoder;\n this._readableState.decoder = new StringDecoder(enc);\n this._readableState.encoding = enc;\n return this;\n};\n\n// Don't raise the hwm > 8MB\nvar MAX_HWM = 0x800000;\nfunction computeNewHighWaterMark(n) {\n if (n >= MAX_HWM) {\n n = MAX_HWM;\n } else {\n // Get the next highest power of 2 to prevent increasing hwm excessively in\n // tiny amounts\n n--;\n n |= n >>> 1;\n n |= n >>> 2;\n n |= n >>> 4;\n n |= n >>> 8;\n n |= n >>> 16;\n n++;\n }\n return n;\n}\n\n// This function is designed to be inlinable, so please take care when making\n// changes to the function body.\nfunction howMuchToRead(n, state) {\n if (n <= 0 || state.length === 0 && state.ended) return 0;\n if (state.objectMode) return 1;\n if (n !== n) {\n // Only flow one buffer at a time\n if (state.flowing && state.length) return state.buffer.head.data.length;else return state.length;\n }\n // If we're asking for more than the current hwm, then raise the hwm.\n if (n > state.highWaterMark) state.highWaterMark = computeNewHighWaterMark(n);\n if (n <= state.length) return n;\n // Don't have enough\n if (!state.ended) {\n state.needReadable = true;\n return 0;\n }\n return state.length;\n}\n\n// you can override either this method, or the async _read(n) below.\nReadable.prototype.read = function (n) {\n debug('read', n);\n n = parseInt(n, 10);\n var state = this._readableState;\n var nOrig = n;\n\n if (n !== 0) state.emittedReadable = false;\n\n // if we're doing read(0) to trigger a readable event, but we\n // already have a bunch of data in the buffer, then just trigger\n // the 'readable' event and move on.\n if (n === 0 && state.needReadable && (state.length >= state.highWaterMark || state.ended)) {\n debug('read: emitReadable', state.length, state.ended);\n if (state.length === 0 && state.ended) endReadable(this);else emitReadable(this);\n return null;\n }\n\n n = howMuchToRead(n, state);\n\n // if we've ended, and we're now clear, then finish it up.\n if (n === 0 && state.ended) {\n if (state.length === 0) endReadable(this);\n return null;\n }\n\n // All the actual chunk generation logic needs to be\n // *below* the call to _read. The reason is that in certain\n // synthetic stream cases, such as passthrough streams, _read\n // may be a completely synchronous operation which may change\n // the state of the read buffer, providing enough data when\n // before there was *not* enough.\n //\n // So, the steps are:\n // 1. Figure out what the state of things will be after we do\n // a read from the buffer.\n //\n // 2. If that resulting state will trigger a _read, then call _read.\n // Note that this may be asynchronous, or synchronous. Yes, it is\n // deeply ugly to write APIs this way, but that still doesn't mean\n // that the Readable class should behave improperly, as streams are\n // designed to be sync/async agnostic.\n // Take note if the _read call is sync or async (ie, if the read call\n // has returned yet), so that we know whether or not it's safe to emit\n // 'readable' etc.\n //\n // 3. Actually pull the requested chunks out of the buffer and return.\n\n // if we need a readable event, then we need to do some reading.\n var doRead = state.needReadable;\n debug('need readable', doRead);\n\n // if we currently have less than the highWaterMark, then also read some\n if (state.length === 0 || state.length - n < state.highWaterMark) {\n doRead = true;\n debug('length less than watermark', doRead);\n }\n\n // however, if we've ended, then there's no point, and if we're already\n // reading, then it's unnecessary.\n if (state.ended || state.reading) {\n doRead = false;\n debug('reading or ended', doRead);\n } else if (doRead) {\n debug('do read');\n state.reading = true;\n state.sync = true;\n // if the length is currently zero, then we *need* a readable event.\n if (state.length === 0) state.needReadable = true;\n // call internal read method\n this._read(state.highWaterMark);\n state.sync = false;\n // If _read pushed data synchronously, then `reading` will be false,\n // and we need to re-evaluate how much data we can return to the user.\n if (!state.reading) n = howMuchToRead(nOrig, state);\n }\n\n var ret;\n if (n > 0) ret = fromList(n, state);else ret = null;\n\n if (ret === null) {\n state.needReadable = true;\n n = 0;\n } else {\n state.length -= n;\n }\n\n if (state.length === 0) {\n // If we have nothing in the buffer, then we want to know\n // as soon as we *do* get something into the buffer.\n if (!state.ended) state.needReadable = true;\n\n // If we tried to read() past the EOF, then emit end on the next tick.\n if (nOrig !== n && state.ended) endReadable(this);\n }\n\n if (ret !== null) this.emit('data', ret);\n\n return ret;\n};\n\nfunction onEofChunk(stream, state) {\n if (state.ended) return;\n if (state.decoder) {\n var chunk = state.decoder.end();\n if (chunk && chunk.length) {\n state.buffer.push(chunk);\n state.length += state.objectMode ? 1 : chunk.length;\n }\n }\n state.ended = true;\n\n // emit 'readable' now to make sure it gets picked up.\n emitReadable(stream);\n}\n\n// Don't emit readable right away in sync mode, because this can trigger\n// another read() call => stack overflow. This way, it might trigger\n// a nextTick recursion warning, but that's not so bad.\nfunction emitReadable(stream) {\n var state = stream._readableState;\n state.needReadable = false;\n if (!state.emittedReadable) {\n debug('emitReadable', state.flowing);\n state.emittedReadable = true;\n if (state.sync) pna.nextTick(emitReadable_, stream);else emitReadable_(stream);\n }\n}\n\nfunction emitReadable_(stream) {\n debug('emit readable');\n stream.emit('readable');\n flow(stream);\n}\n\n// at this point, the user has presumably seen the 'readable' event,\n// and called read() to consume some data. that may have triggered\n// in turn another _read(n) call, in which case reading = true if\n// it's in progress.\n// However, if we're not ended, or reading, and the length < hwm,\n// then go ahead and try to read some more preemptively.\nfunction maybeReadMore(stream, state) {\n if (!state.readingMore) {\n state.readingMore = true;\n pna.nextTick(maybeReadMore_, stream, state);\n }\n}\n\nfunction maybeReadMore_(stream, state) {\n var len = state.length;\n while (!state.reading && !state.flowing && !state.ended && state.length < state.highWaterMark) {\n debug('maybeReadMore read 0');\n stream.read(0);\n if (len === state.length)\n // didn't get any data, stop spinning.\n break;else len = state.length;\n }\n state.readingMore = false;\n}\n\n// abstract method. to be overridden in specific implementation classes.\n// call cb(er, data) where data is <= n in length.\n// for virtual (non-string, non-buffer) streams, \"length\" is somewhat\n// arbitrary, and perhaps not very meaningful.\nReadable.prototype._read = function (n) {\n this.emit('error', new Error('_read() is not implemented'));\n};\n\nReadable.prototype.pipe = function (dest, pipeOpts) {\n var src = this;\n var state = this._readableState;\n\n switch (state.pipesCount) {\n case 0:\n state.pipes = dest;\n break;\n case 1:\n state.pipes = [state.pipes, dest];\n break;\n default:\n state.pipes.push(dest);\n break;\n }\n state.pipesCount += 1;\n debug('pipe count=%d opts=%j', state.pipesCount, pipeOpts);\n\n var doEnd = (!pipeOpts || pipeOpts.end !== false) && dest !== process.stdout && dest !== process.stderr;\n\n var endFn = doEnd ? onend : unpipe;\n if (state.endEmitted) pna.nextTick(endFn);else src.once('end', endFn);\n\n dest.on('unpipe', onunpipe);\n function onunpipe(readable, unpipeInfo) {\n debug('onunpipe');\n if (readable === src) {\n if (unpipeInfo && unpipeInfo.hasUnpiped === false) {\n unpipeInfo.hasUnpiped = true;\n cleanup();\n }\n }\n }\n\n function onend() {\n debug('onend');\n dest.end();\n }\n\n // when the dest drains, it reduces the awaitDrain counter\n // on the source. This would be more elegant with a .once()\n // handler in flow(), but adding and removing repeatedly is\n // too slow.\n var ondrain = pipeOnDrain(src);\n dest.on('drain', ondrain);\n\n var cleanedUp = false;\n function cleanup() {\n debug('cleanup');\n // cleanup event handlers once the pipe is broken\n dest.removeListener('close', onclose);\n dest.removeListener('finish', onfinish);\n dest.removeListener('drain', ondrain);\n dest.removeListener('error', onerror);\n dest.removeListener('unpipe', onunpipe);\n src.removeListener('end', onend);\n src.removeListener('end', unpipe);\n src.removeListener('data', ondata);\n\n cleanedUp = true;\n\n // if the reader is waiting for a drain event from this\n // specific writer, then it would cause it to never start\n // flowing again.\n // So, if this is awaiting a drain, then we just call it now.\n // If we don't know, then assume that we are waiting for one.\n if (state.awaitDrain && (!dest._writableState || dest._writableState.needDrain)) ondrain();\n }\n\n // If the user pushes more data while we're writing to dest then we'll end up\n // in ondata again. However, we only want to increase awaitDrain once because\n // dest will only emit one 'drain' event for the multiple writes.\n // => Introduce a guard on increasing awaitDrain.\n var increasedAwaitDrain = false;\n src.on('data', ondata);\n function ondata(chunk) {\n debug('ondata');\n increasedAwaitDrain = false;\n var ret = dest.write(chunk);\n if (false === ret && !increasedAwaitDrain) {\n // If the user unpiped during `dest.write()`, it is possible\n // to get stuck in a permanently paused state if that write\n // also returned false.\n // => Check whether `dest` is still a piping destination.\n if ((state.pipesCount === 1 && state.pipes === dest || state.pipesCount > 1 && indexOf(state.pipes, dest) !== -1) && !cleanedUp) {\n debug('false write response, pause', src._readableState.awaitDrain);\n src._readableState.awaitDrain++;\n increasedAwaitDrain = true;\n }\n src.pause();\n }\n }\n\n // if the dest has an error, then stop piping into it.\n // however, don't suppress the throwing behavior for this.\n function onerror(er) {\n debug('onerror', er);\n unpipe();\n dest.removeListener('error', onerror);\n if (EElistenerCount(dest, 'error') === 0) dest.emit('error', er);\n }\n\n // Make sure our error handler is attached before userland ones.\n prependListener(dest, 'error', onerror);\n\n // Both close and finish should trigger unpipe, but only once.\n function onclose() {\n dest.removeListener('finish', onfinish);\n unpipe();\n }\n dest.once('close', onclose);\n function onfinish() {\n debug('onfinish');\n dest.removeListener('close', onclose);\n unpipe();\n }\n dest.once('finish', onfinish);\n\n function unpipe() {\n debug('unpipe');\n src.unpipe(dest);\n }\n\n // tell the dest that it's being piped to\n dest.emit('pipe', src);\n\n // start the flow if it hasn't been started already.\n if (!state.flowing) {\n debug('pipe resume');\n src.resume();\n }\n\n return dest;\n};\n\nfunction pipeOnDrain(src) {\n return function () {\n var state = src._readableState;\n debug('pipeOnDrain', state.awaitDrain);\n if (state.awaitDrain) state.awaitDrain--;\n if (state.awaitDrain === 0 && EElistenerCount(src, 'data')) {\n state.flowing = true;\n flow(src);\n }\n };\n}\n\nReadable.prototype.unpipe = function (dest) {\n var state = this._readableState;\n var unpipeInfo = { hasUnpiped: false };\n\n // if we're not piping anywhere, then do nothing.\n if (state.pipesCount === 0) return this;\n\n // just one destination. most common case.\n if (state.pipesCount === 1) {\n // passed in one, but it's not the right one.\n if (dest && dest !== state.pipes) return this;\n\n if (!dest) dest = state.pipes;\n\n // got a match.\n state.pipes = null;\n state.pipesCount = 0;\n state.flowing = false;\n if (dest) dest.emit('unpipe', this, unpipeInfo);\n return this;\n }\n\n // slow case. multiple pipe destinations.\n\n if (!dest) {\n // remove all.\n var dests = state.pipes;\n var len = state.pipesCount;\n state.pipes = null;\n state.pipesCount = 0;\n state.flowing = false;\n\n for (var i = 0; i < len; i++) {\n dests[i].emit('unpipe', this, unpipeInfo);\n }return this;\n }\n\n // try to find the right one.\n var index = indexOf(state.pipes, dest);\n if (index === -1) return this;\n\n state.pipes.splice(index, 1);\n state.pipesCount -= 1;\n if (state.pipesCount === 1) state.pipes = state.pipes[0];\n\n dest.emit('unpipe', this, unpipeInfo);\n\n return this;\n};\n\n// set up data events if they are asked for\n// Ensure readable listeners eventually get something\nReadable.prototype.on = function (ev, fn) {\n var res = Stream.prototype.on.call(this, ev, fn);\n\n if (ev === 'data') {\n // Start flowing on next tick if stream isn't explicitly paused\n if (this._readableState.flowing !== false) this.resume();\n } else if (ev === 'readable') {\n var state = this._readableState;\n if (!state.endEmitted && !state.readableListening) {\n state.readableListening = state.needReadable = true;\n state.emittedReadable = false;\n if (!state.reading) {\n pna.nextTick(nReadingNextTick, this);\n } else if (state.length) {\n emitReadable(this);\n }\n }\n }\n\n return res;\n};\nReadable.prototype.addListener = Readable.prototype.on;\n\nfunction nReadingNextTick(self) {\n debug('readable nexttick read 0');\n self.read(0);\n}\n\n// pause() and resume() are remnants of the legacy readable stream API\n// If the user uses them, then switch into old mode.\nReadable.prototype.resume = function () {\n var state = this._readableState;\n if (!state.flowing) {\n debug('resume');\n state.flowing = true;\n resume(this, state);\n }\n return this;\n};\n\nfunction resume(stream, state) {\n if (!state.resumeScheduled) {\n state.resumeScheduled = true;\n pna.nextTick(resume_, stream, state);\n }\n}\n\nfunction resume_(stream, state) {\n if (!state.reading) {\n debug('resume read 0');\n stream.read(0);\n }\n\n state.resumeScheduled = false;\n state.awaitDrain = 0;\n stream.emit('resume');\n flow(stream);\n if (state.flowing && !state.reading) stream.read(0);\n}\n\nReadable.prototype.pause = function () {\n debug('call pause flowing=%j', this._readableState.flowing);\n if (false !== this._readableState.flowing) {\n debug('pause');\n this._readableState.flowing = false;\n this.emit('pause');\n }\n return this;\n};\n\nfunction flow(stream) {\n var state = stream._readableState;\n debug('flow', state.flowing);\n while (state.flowing && stream.read() !== null) {}\n}\n\n// wrap an old-style stream as the async data source.\n// This is *not* part of the readable stream interface.\n// It is an ugly unfortunate mess of history.\nReadable.prototype.wrap = function (stream) {\n var _this = this;\n\n var state = this._readableState;\n var paused = false;\n\n stream.on('end', function () {\n debug('wrapped end');\n if (state.decoder && !state.ended) {\n var chunk = state.decoder.end();\n if (chunk && chunk.length) _this.push(chunk);\n }\n\n _this.push(null);\n });\n\n stream.on('data', function (chunk) {\n debug('wrapped data');\n if (state.decoder) chunk = state.decoder.write(chunk);\n\n // don't skip over falsy values in objectMode\n if (state.objectMode && (chunk === null || chunk === undefined)) return;else if (!state.objectMode && (!chunk || !chunk.length)) return;\n\n var ret = _this.push(chunk);\n if (!ret) {\n paused = true;\n stream.pause();\n }\n });\n\n // proxy all the other methods.\n // important when wrapping filters and duplexes.\n for (var i in stream) {\n if (this[i] === undefined && typeof stream[i] === 'function') {\n this[i] = function (method) {\n return function () {\n return stream[method].apply(stream, arguments);\n };\n }(i);\n }\n }\n\n // proxy certain important events.\n for (var n = 0; n < kProxyEvents.length; n++) {\n stream.on(kProxyEvents[n], this.emit.bind(this, kProxyEvents[n]));\n }\n\n // when we try to consume some more bytes, simply unpause the\n // underlying stream.\n this._read = function (n) {\n debug('wrapped _read', n);\n if (paused) {\n paused = false;\n stream.resume();\n }\n };\n\n return this;\n};\n\nObject.defineProperty(Readable.prototype, 'readableHighWaterMark', {\n // making it explicit this property is not enumerable\n // because otherwise some prototype manipulation in\n // userland will fail\n enumerable: false,\n get: function () {\n return this._readableState.highWaterMark;\n }\n});\n\n// exposed for testing purposes only.\nReadable._fromList = fromList;\n\n// Pluck off n bytes from an array of buffers.\n// Length is the combined lengths of all the buffers in the list.\n// This function is designed to be inlinable, so please take care when making\n// changes to the function body.\nfunction fromList(n, state) {\n // nothing buffered\n if (state.length === 0) return null;\n\n var ret;\n if (state.objectMode) ret = state.buffer.shift();else if (!n || n >= state.length) {\n // read it all, truncate the list\n if (state.decoder) ret = state.buffer.join('');else if (state.buffer.length === 1) ret = state.buffer.head.data;else ret = state.buffer.concat(state.length);\n state.buffer.clear();\n } else {\n // read part of list\n ret = fromListPartial(n, state.buffer, state.decoder);\n }\n\n return ret;\n}\n\n// Extracts only enough buffered data to satisfy the amount requested.\n// This function is designed to be inlinable, so please take care when making\n// changes to the function body.\nfunction fromListPartial(n, list, hasStrings) {\n var ret;\n if (n < list.head.data.length) {\n // slice is the same for buffers and strings\n ret = list.head.data.slice(0, n);\n list.head.data = list.head.data.slice(n);\n } else if (n === list.head.data.length) {\n // first chunk is a perfect match\n ret = list.shift();\n } else {\n // result spans more than one buffer\n ret = hasStrings ? copyFromBufferString(n, list) : copyFromBuffer(n, list);\n }\n return ret;\n}\n\n// Copies a specified amount of characters from the list of buffered data\n// chunks.\n// This function is designed to be inlinable, so please take care when making\n// changes to the function body.\nfunction copyFromBufferString(n, list) {\n var p = list.head;\n var c = 1;\n var ret = p.data;\n n -= ret.length;\n while (p = p.next) {\n var str = p.data;\n var nb = n > str.length ? str.length : n;\n if (nb === str.length) ret += str;else ret += str.slice(0, n);\n n -= nb;\n if (n === 0) {\n if (nb === str.length) {\n ++c;\n if (p.next) list.head = p.next;else list.head = list.tail = null;\n } else {\n list.head = p;\n p.data = str.slice(nb);\n }\n break;\n }\n ++c;\n }\n list.length -= c;\n return ret;\n}\n\n// Copies a specified amount of bytes from the list of buffered data chunks.\n// This function is designed to be inlinable, so please take care when making\n// changes to the function body.\nfunction copyFromBuffer(n, list) {\n var ret = Buffer.allocUnsafe(n);\n var p = list.head;\n var c = 1;\n p.data.copy(ret);\n n -= p.data.length;\n while (p = p.next) {\n var buf = p.data;\n var nb = n > buf.length ? buf.length : n;\n buf.copy(ret, ret.length - n, 0, nb);\n n -= nb;\n if (n === 0) {\n if (nb === buf.length) {\n ++c;\n if (p.next) list.head = p.next;else list.head = list.tail = null;\n } else {\n list.head = p;\n p.data = buf.slice(nb);\n }\n break;\n }\n ++c;\n }\n list.length -= c;\n return ret;\n}\n\nfunction endReadable(stream) {\n var state = stream._readableState;\n\n // If we get here before consuming all the bytes, then that is a\n // bug in node. Should never happen.\n if (state.length > 0) throw new Error('\"endReadable()\" called on non-empty stream');\n\n if (!state.endEmitted) {\n state.ended = true;\n pna.nextTick(endReadableNT, state, stream);\n }\n}\n\nfunction endReadableNT(state, stream) {\n // Check that we didn't get one last unshift.\n if (!state.endEmitted && state.length === 0) {\n state.endEmitted = true;\n stream.readable = false;\n stream.emit('end');\n }\n}\n\nfunction indexOf(xs, x) {\n for (var i = 0, l = xs.length; i < l; i++) {\n if (xs[i] === x) return i;\n }\n return -1;\n}","module.exports = require('events').EventEmitter;\n","'use strict';\n\n/**/\n\nvar pna = require('process-nextick-args');\n/* */\n\n// undocumented cb() API, needed for core, not for public API\nfunction destroy(err, cb) {\n var _this = this;\n\n var readableDestroyed = this._readableState && this._readableState.destroyed;\n var writableDestroyed = this._writableState && this._writableState.destroyed;\n\n if (readableDestroyed || writableDestroyed) {\n if (cb) {\n cb(err);\n } else if (err && (!this._writableState || !this._writableState.errorEmitted)) {\n pna.nextTick(emitErrorNT, this, err);\n }\n return this;\n }\n\n // we set destroyed to true before firing error callbacks in order\n // to make it re-entrance safe in case destroy() is called within callbacks\n\n if (this._readableState) {\n this._readableState.destroyed = true;\n }\n\n // if this is a duplex stream mark the writable part as destroyed as well\n if (this._writableState) {\n this._writableState.destroyed = true;\n }\n\n this._destroy(err || null, function (err) {\n if (!cb && err) {\n pna.nextTick(emitErrorNT, _this, err);\n if (_this._writableState) {\n _this._writableState.errorEmitted = true;\n }\n } else if (cb) {\n cb(err);\n }\n });\n\n return this;\n}\n\nfunction undestroy() {\n if (this._readableState) {\n this._readableState.destroyed = false;\n this._readableState.reading = false;\n this._readableState.ended = false;\n this._readableState.endEmitted = false;\n }\n\n if (this._writableState) {\n this._writableState.destroyed = false;\n this._writableState.ended = false;\n this._writableState.ending = false;\n this._writableState.finished = false;\n this._writableState.errorEmitted = false;\n }\n}\n\nfunction emitErrorNT(self, err) {\n self.emit('error', err);\n}\n\nmodule.exports = {\n destroy: destroy,\n undestroy: undestroy\n};","var scope = (typeof global !== \"undefined\" && global) ||\n (typeof self !== \"undefined\" && self) ||\n window;\nvar apply = Function.prototype.apply;\n\n// DOM APIs, for completeness\n\nexports.setTimeout = function() {\n return new Timeout(apply.call(setTimeout, scope, arguments), clearTimeout);\n};\nexports.setInterval = function() {\n return new Timeout(apply.call(setInterval, scope, arguments), clearInterval);\n};\nexports.clearTimeout =\nexports.clearInterval = function(timeout) {\n if (timeout) {\n timeout.close();\n }\n};\n\nfunction Timeout(id, clearFn) {\n this._id = id;\n this._clearFn = clearFn;\n}\nTimeout.prototype.unref = Timeout.prototype.ref = function() {};\nTimeout.prototype.close = function() {\n this._clearFn.call(scope, this._id);\n};\n\n// Does not start the time, just sets up the members needed.\nexports.enroll = function(item, msecs) {\n clearTimeout(item._idleTimeoutId);\n item._idleTimeout = msecs;\n};\n\nexports.unenroll = function(item) {\n clearTimeout(item._idleTimeoutId);\n item._idleTimeout = -1;\n};\n\nexports._unrefActive = exports.active = function(item) {\n clearTimeout(item._idleTimeoutId);\n\n var msecs = item._idleTimeout;\n if (msecs >= 0) {\n item._idleTimeoutId = setTimeout(function onTimeout() {\n if (item._onTimeout)\n item._onTimeout();\n }, msecs);\n }\n};\n\n// setimmediate attaches itself to the global object\nrequire(\"setimmediate\");\n// On some exotic environments, it's not clear which object `setimmediate` was\n// able to install onto. Search each possibility in the same order as the\n// `setimmediate` library.\nexports.setImmediate = (typeof self !== \"undefined\" && self.setImmediate) ||\n (typeof global !== \"undefined\" && global.setImmediate) ||\n (this && this.setImmediate);\nexports.clearImmediate = (typeof self !== \"undefined\" && self.clearImmediate) ||\n (typeof global !== \"undefined\" && global.clearImmediate) ||\n (this && this.clearImmediate);\n","\n/**\n * Module exports.\n */\n\nmodule.exports = deprecate;\n\n/**\n * Mark that a method should not be used.\n * Returns a modified function which warns once by default.\n *\n * If `localStorage.noDeprecation = true` is set, then it is a no-op.\n *\n * If `localStorage.throwDeprecation = true` is set, then deprecated functions\n * will throw an Error when invoked.\n *\n * If `localStorage.traceDeprecation = true` is set, then deprecated functions\n * will invoke `console.trace()` instead of `console.error()`.\n *\n * @param {Function} fn - the function to deprecate\n * @param {String} msg - the string to print to the console when `fn` is invoked\n * @returns {Function} a new \"deprecated\" version of `fn`\n * @api public\n */\n\nfunction deprecate (fn, msg) {\n if (config('noDeprecation')) {\n return fn;\n }\n\n var warned = false;\n function deprecated() {\n if (!warned) {\n if (config('throwDeprecation')) {\n throw new Error(msg);\n } else if (config('traceDeprecation')) {\n console.trace(msg);\n } else {\n console.warn(msg);\n }\n warned = true;\n }\n return fn.apply(this, arguments);\n }\n\n return deprecated;\n}\n\n/**\n * Checks `localStorage` for boolean values for the given `name`.\n *\n * @param {String} name\n * @returns {Boolean}\n * @api private\n */\n\nfunction config (name) {\n // accessing global.localStorage can trigger a DOMException in sandboxed iframes\n try {\n if (!global.localStorage) return false;\n } catch (_) {\n return false;\n }\n var val = global.localStorage[name];\n if (null == val) return false;\n return String(val).toLowerCase() === 'true';\n}\n","// Copyright Joyent, Inc. and other Node contributors.\n//\n// Permission is hereby granted, free of charge, to any person obtaining a\n// copy of this software and associated documentation files (the\n// \"Software\"), to deal in the Software without restriction, including\n// without limitation the rights to use, copy, modify, merge, publish,\n// distribute, sublicense, and/or sell copies of the Software, and to permit\n// persons to whom the Software is furnished to do so, subject to the\n// following conditions:\n//\n// The above copyright notice and this permission notice shall be included\n// in all copies or substantial portions of the Software.\n//\n// THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS\n// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF\n// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN\n// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,\n// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR\n// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE\n// USE OR OTHER DEALINGS IN THE SOFTWARE.\n\n// a transform stream is a readable/writable stream where you do\n// something with the data. Sometimes it's called a \"filter\",\n// but that's not a great name for it, since that implies a thing where\n// some bits pass through, and others are simply ignored. (That would\n// be a valid example of a transform, of course.)\n//\n// While the output is causally related to the input, it's not a\n// necessarily symmetric or synchronous transformation. For example,\n// a zlib stream might take multiple plain-text writes(), and then\n// emit a single compressed chunk some time in the future.\n//\n// Here's how this works:\n//\n// The Transform stream has all the aspects of the readable and writable\n// stream classes. When you write(chunk), that calls _write(chunk,cb)\n// internally, and returns false if there's a lot of pending writes\n// buffered up. When you call read(), that calls _read(n) until\n// there's enough pending readable data buffered up.\n//\n// In a transform stream, the written data is placed in a buffer. When\n// _read(n) is called, it transforms the queued up data, calling the\n// buffered _write cb's as it consumes chunks. If consuming a single\n// written chunk would result in multiple output chunks, then the first\n// outputted bit calls the readcb, and subsequent chunks just go into\n// the read buffer, and will cause it to emit 'readable' if necessary.\n//\n// This way, back-pressure is actually determined by the reading side,\n// since _read has to be called to start processing a new chunk. However,\n// a pathological inflate type of transform can cause excessive buffering\n// here. For example, imagine a stream where every byte of input is\n// interpreted as an integer from 0-255, and then results in that many\n// bytes of output. Writing the 4 bytes {ff,ff,ff,ff} would result in\n// 1kb of data being output. In this case, you could write a very small\n// amount of input, and end up with a very large amount of output. In\n// such a pathological inflating mechanism, there'd be no way to tell\n// the system to stop doing the transform. A single 4MB write could\n// cause the system to run out of memory.\n//\n// However, even in such a pathological case, only a single written chunk\n// would be consumed, and then the rest would wait (un-transformed) until\n// the results of the previous transformed chunk were consumed.\n\n'use strict';\n\nmodule.exports = Transform;\n\nvar Duplex = require('./_stream_duplex');\n\n/**/\nvar util = Object.create(require('core-util-is'));\nutil.inherits = require('inherits');\n/* */\n\nutil.inherits(Transform, Duplex);\n\nfunction afterTransform(er, data) {\n var ts = this._transformState;\n ts.transforming = false;\n\n var cb = ts.writecb;\n\n if (!cb) {\n return this.emit('error', new Error('write callback called multiple times'));\n }\n\n ts.writechunk = null;\n ts.writecb = null;\n\n if (data != null) // single equals check for both `null` and `undefined`\n this.push(data);\n\n cb(er);\n\n var rs = this._readableState;\n rs.reading = false;\n if (rs.needReadable || rs.length < rs.highWaterMark) {\n this._read(rs.highWaterMark);\n }\n}\n\nfunction Transform(options) {\n if (!(this instanceof Transform)) return new Transform(options);\n\n Duplex.call(this, options);\n\n this._transformState = {\n afterTransform: afterTransform.bind(this),\n needTransform: false,\n transforming: false,\n writecb: null,\n writechunk: null,\n writeencoding: null\n };\n\n // start out asking for a readable event once data is transformed.\n this._readableState.needReadable = true;\n\n // we have implemented the _read method, and done the other things\n // that Readable wants before the first _read call, so unset the\n // sync guard flag.\n this._readableState.sync = false;\n\n if (options) {\n if (typeof options.transform === 'function') this._transform = options.transform;\n\n if (typeof options.flush === 'function') this._flush = options.flush;\n }\n\n // When the writable side finishes, then flush out anything remaining.\n this.on('prefinish', prefinish);\n}\n\nfunction prefinish() {\n var _this = this;\n\n if (typeof this._flush === 'function') {\n this._flush(function (er, data) {\n done(_this, er, data);\n });\n } else {\n done(this, null, null);\n }\n}\n\nTransform.prototype.push = function (chunk, encoding) {\n this._transformState.needTransform = false;\n return Duplex.prototype.push.call(this, chunk, encoding);\n};\n\n// This is the part where you do stuff!\n// override this function in implementation classes.\n// 'chunk' is an input chunk.\n//\n// Call `push(newChunk)` to pass along transformed output\n// to the readable side. You may call 'push' zero or more times.\n//\n// Call `cb(err)` when you are done with this chunk. If you pass\n// an error, then that'll put the hurt on the whole operation. If you\n// never call cb(), then you'll never get another chunk.\nTransform.prototype._transform = function (chunk, encoding, cb) {\n throw new Error('_transform() is not implemented');\n};\n\nTransform.prototype._write = function (chunk, encoding, cb) {\n var ts = this._transformState;\n ts.writecb = cb;\n ts.writechunk = chunk;\n ts.writeencoding = encoding;\n if (!ts.transforming) {\n var rs = this._readableState;\n if (ts.needTransform || rs.needReadable || rs.length < rs.highWaterMark) this._read(rs.highWaterMark);\n }\n};\n\n// Doesn't matter what the args are here.\n// _transform does all the work.\n// That we got here means that the readable side wants more data.\nTransform.prototype._read = function (n) {\n var ts = this._transformState;\n\n if (ts.writechunk !== null && ts.writecb && !ts.transforming) {\n ts.transforming = true;\n this._transform(ts.writechunk, ts.writeencoding, ts.afterTransform);\n } else {\n // mark that we need a transform, so that any data that comes in\n // will get processed, now that we've asked for it.\n ts.needTransform = true;\n }\n};\n\nTransform.prototype._destroy = function (err, cb) {\n var _this2 = this;\n\n Duplex.prototype._destroy.call(this, err, function (err2) {\n cb(err2);\n _this2.emit('close');\n });\n};\n\nfunction done(stream, er, data) {\n if (er) return stream.emit('error', er);\n\n if (data != null) // single equals check for both `null` and `undefined`\n stream.push(data);\n\n // if there's nothing in the write buffer, then that means\n // that nothing more will ever be provided\n if (stream._writableState.length) throw new Error('Calling transform done when ws.length != 0');\n\n if (stream._transformState.transforming) throw new Error('Calling transform done when still transforming');\n\n return stream.push(null);\n}","var bufferEqual = require('buffer-equal-constant-time');\nvar Buffer = require('safe-buffer').Buffer;\nvar crypto = require('crypto');\nvar formatEcdsa = require('ecdsa-sig-formatter');\nvar util = require('util');\n\nvar MSG_INVALID_ALGORITHM = '\"%s\" is not a valid algorithm.\\n Supported algorithms are:\\n \"HS256\", \"HS384\", \"HS512\", \"RS256\", \"RS384\", \"RS512\", \"PS256\", \"PS384\", \"PS512\", \"ES256\", \"ES384\", \"ES512\" and \"none\".'\nvar MSG_INVALID_SECRET = 'secret must be a string or buffer';\nvar MSG_INVALID_VERIFIER_KEY = 'key must be a string or a buffer';\nvar MSG_INVALID_SIGNER_KEY = 'key must be a string, a buffer or an object';\n\nvar supportsKeyObjects = typeof crypto.createPublicKey === 'function';\nif (supportsKeyObjects) {\n MSG_INVALID_VERIFIER_KEY += ' or a KeyObject';\n MSG_INVALID_SECRET += 'or a KeyObject';\n}\n\nfunction checkIsPublicKey(key) {\n if (Buffer.isBuffer(key)) {\n return;\n }\n\n if (typeof key === 'string') {\n return;\n }\n\n if (!supportsKeyObjects) {\n throw typeError(MSG_INVALID_VERIFIER_KEY);\n }\n\n if (typeof key !== 'object') {\n throw typeError(MSG_INVALID_VERIFIER_KEY);\n }\n\n if (typeof key.type !== 'string') {\n throw typeError(MSG_INVALID_VERIFIER_KEY);\n }\n\n if (typeof key.asymmetricKeyType !== 'string') {\n throw typeError(MSG_INVALID_VERIFIER_KEY);\n }\n\n if (typeof key.export !== 'function') {\n throw typeError(MSG_INVALID_VERIFIER_KEY);\n }\n};\n\nfunction checkIsPrivateKey(key) {\n if (Buffer.isBuffer(key)) {\n return;\n }\n\n if (typeof key === 'string') {\n return;\n }\n\n if (typeof key === 'object') {\n return;\n }\n\n throw typeError(MSG_INVALID_SIGNER_KEY);\n};\n\nfunction checkIsSecretKey(key) {\n if (Buffer.isBuffer(key)) {\n return;\n }\n\n if (typeof key === 'string') {\n return key;\n }\n\n if (!supportsKeyObjects) {\n throw typeError(MSG_INVALID_SECRET);\n }\n\n if (typeof key !== 'object') {\n throw typeError(MSG_INVALID_SECRET);\n }\n\n if (key.type !== 'secret') {\n throw typeError(MSG_INVALID_SECRET);\n }\n\n if (typeof key.export !== 'function') {\n throw typeError(MSG_INVALID_SECRET);\n }\n}\n\nfunction fromBase64(base64) {\n return base64\n .replace(/=/g, '')\n .replace(/\\+/g, '-')\n .replace(/\\//g, '_');\n}\n\nfunction toBase64(base64url) {\n base64url = base64url.toString();\n\n var padding = 4 - base64url.length % 4;\n if (padding !== 4) {\n for (var i = 0; i < padding; ++i) {\n base64url += '=';\n }\n }\n\n return base64url\n .replace(/\\-/g, '+')\n .replace(/_/g, '/');\n}\n\nfunction typeError(template) {\n var args = [].slice.call(arguments, 1);\n var errMsg = util.format.bind(util, template).apply(null, args);\n return new TypeError(errMsg);\n}\n\nfunction bufferOrString(obj) {\n return Buffer.isBuffer(obj) || typeof obj === 'string';\n}\n\nfunction normalizeInput(thing) {\n if (!bufferOrString(thing))\n thing = JSON.stringify(thing);\n return thing;\n}\n\nfunction createHmacSigner(bits) {\n return function sign(thing, secret) {\n checkIsSecretKey(secret);\n thing = normalizeInput(thing);\n var hmac = crypto.createHmac('sha' + bits, secret);\n var sig = (hmac.update(thing), hmac.digest('base64'))\n return fromBase64(sig);\n }\n}\n\nfunction createHmacVerifier(bits) {\n return function verify(thing, signature, secret) {\n var computedSig = createHmacSigner(bits)(thing, secret);\n return bufferEqual(Buffer.from(signature), Buffer.from(computedSig));\n }\n}\n\nfunction createKeySigner(bits) {\n return function sign(thing, privateKey) {\n checkIsPrivateKey(privateKey);\n thing = normalizeInput(thing);\n // Even though we are specifying \"RSA\" here, this works with ECDSA\n // keys as well.\n var signer = crypto.createSign('RSA-SHA' + bits);\n var sig = (signer.update(thing), signer.sign(privateKey, 'base64'));\n return fromBase64(sig);\n }\n}\n\nfunction createKeyVerifier(bits) {\n return function verify(thing, signature, publicKey) {\n checkIsPublicKey(publicKey);\n thing = normalizeInput(thing);\n signature = toBase64(signature);\n var verifier = crypto.createVerify('RSA-SHA' + bits);\n verifier.update(thing);\n return verifier.verify(publicKey, signature, 'base64');\n }\n}\n\nfunction createPSSKeySigner(bits) {\n return function sign(thing, privateKey) {\n checkIsPrivateKey(privateKey);\n thing = normalizeInput(thing);\n var signer = crypto.createSign('RSA-SHA' + bits);\n var sig = (signer.update(thing), signer.sign({\n key: privateKey,\n padding: crypto.constants.RSA_PKCS1_PSS_PADDING,\n saltLength: crypto.constants.RSA_PSS_SALTLEN_DIGEST\n }, 'base64'));\n return fromBase64(sig);\n }\n}\n\nfunction createPSSKeyVerifier(bits) {\n return function verify(thing, signature, publicKey) {\n checkIsPublicKey(publicKey);\n thing = normalizeInput(thing);\n signature = toBase64(signature);\n var verifier = crypto.createVerify('RSA-SHA' + bits);\n verifier.update(thing);\n return verifier.verify({\n key: publicKey,\n padding: crypto.constants.RSA_PKCS1_PSS_PADDING,\n saltLength: crypto.constants.RSA_PSS_SALTLEN_DIGEST\n }, signature, 'base64');\n }\n}\n\nfunction createECDSASigner(bits) {\n var inner = createKeySigner(bits);\n return function sign() {\n var signature = inner.apply(null, arguments);\n signature = formatEcdsa.derToJose(signature, 'ES' + bits);\n return signature;\n };\n}\n\nfunction createECDSAVerifer(bits) {\n var inner = createKeyVerifier(bits);\n return function verify(thing, signature, publicKey) {\n signature = formatEcdsa.joseToDer(signature, 'ES' + bits).toString('base64');\n var result = inner(thing, signature, publicKey);\n return result;\n };\n}\n\nfunction createNoneSigner() {\n return function sign() {\n return '';\n }\n}\n\nfunction createNoneVerifier() {\n return function verify(thing, signature) {\n return signature === '';\n }\n}\n\nmodule.exports = function jwa(algorithm) {\n var signerFactories = {\n hs: createHmacSigner,\n rs: createKeySigner,\n ps: createPSSKeySigner,\n es: createECDSASigner,\n none: createNoneSigner,\n }\n var verifierFactories = {\n hs: createHmacVerifier,\n rs: createKeyVerifier,\n ps: createPSSKeyVerifier,\n es: createECDSAVerifer,\n none: createNoneVerifier,\n }\n var match = algorithm.match(/^(RS|PS|ES|HS)(256|384|512)$|^(none)$/i);\n if (!match)\n throw typeError(MSG_INVALID_ALGORITHM, algorithm);\n var algo = (match[1] || match[3]).toLowerCase();\n var bits = match[2];\n\n return {\n sign: signerFactories[algo](bits),\n verify: verifierFactories[algo](bits),\n }\n};\n","'use strict'\nvar Buffer = require('safe-buffer').Buffer\nvar Transform = require('readable-stream').Transform\nvar inherits = require('inherits')\n\nfunction throwIfNotStringOrBuffer (val, prefix) {\n if (!Buffer.isBuffer(val) && typeof val !== 'string') {\n throw new TypeError(prefix + ' must be a string or a buffer')\n }\n}\n\nfunction HashBase (blockSize) {\n Transform.call(this)\n\n this._block = Buffer.allocUnsafe(blockSize)\n this._blockSize = blockSize\n this._blockOffset = 0\n this._length = [0, 0, 0, 0]\n\n this._finalized = false\n}\n\ninherits(HashBase, Transform)\n\nHashBase.prototype._transform = function (chunk, encoding, callback) {\n var error = null\n try {\n this.update(chunk, encoding)\n } catch (err) {\n error = err\n }\n\n callback(error)\n}\n\nHashBase.prototype._flush = function (callback) {\n var error = null\n try {\n this.push(this.digest())\n } catch (err) {\n error = err\n }\n\n callback(error)\n}\n\nHashBase.prototype.update = function (data, encoding) {\n throwIfNotStringOrBuffer(data, 'Data')\n if (this._finalized) throw new Error('Digest already called')\n if (!Buffer.isBuffer(data)) data = Buffer.from(data, encoding)\n\n // consume data\n var block = this._block\n var offset = 0\n while (this._blockOffset + data.length - offset >= this._blockSize) {\n for (var i = this._blockOffset; i < this._blockSize;) block[i++] = data[offset++]\n this._update()\n this._blockOffset = 0\n }\n while (offset < data.length) block[this._blockOffset++] = data[offset++]\n\n // update length\n for (var j = 0, carry = data.length * 8; carry > 0; ++j) {\n this._length[j] += carry\n carry = (this._length[j] / 0x0100000000) | 0\n if (carry > 0) this._length[j] -= 0x0100000000 * carry\n }\n\n return this\n}\n\nHashBase.prototype._update = function () {\n throw new Error('_update is not implemented')\n}\n\nHashBase.prototype.digest = function (encoding) {\n if (this._finalized) throw new Error('Digest already called')\n this._finalized = true\n\n var digest = this._digest()\n if (encoding !== undefined) digest = digest.toString(encoding)\n\n // reset state\n this._block.fill(0)\n this._blockOffset = 0\n for (var i = 0; i < 4; ++i) this._length[i] = 0\n\n return digest\n}\n\nHashBase.prototype._digest = function () {\n throw new Error('_digest is not implemented')\n}\n\nmodule.exports = HashBase\n","exports = module.exports = require('./lib/_stream_readable.js');\nexports.Stream = exports;\nexports.Readable = exports;\nexports.Writable = require('./lib/_stream_writable.js');\nexports.Duplex = require('./lib/_stream_duplex.js');\nexports.Transform = require('./lib/_stream_transform.js');\nexports.PassThrough = require('./lib/_stream_passthrough.js');\nexports.finished = require('./lib/internal/streams/end-of-stream.js');\nexports.pipeline = require('./lib/internal/streams/pipeline.js');\n","// Copyright Joyent, Inc. and other Node contributors.\n//\n// Permission is hereby granted, free of charge, to any person obtaining a\n// copy of this software and associated documentation files (the\n// \"Software\"), to deal in the Software without restriction, including\n// without limitation the rights to use, copy, modify, merge, publish,\n// distribute, sublicense, and/or sell copies of the Software, and to permit\n// persons to whom the Software is furnished to do so, subject to the\n// following conditions:\n//\n// The above copyright notice and this permission notice shall be included\n// in all copies or substantial portions of the Software.\n//\n// THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS\n// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF\n// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN\n// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,\n// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR\n// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE\n// USE OR OTHER DEALINGS IN THE SOFTWARE.\n'use strict';\n\nmodule.exports = Readable;\n/**/\n\nvar Duplex;\n/* */\n\nReadable.ReadableState = ReadableState;\n/**/\n\nvar EE = require('events').EventEmitter;\n\nvar EElistenerCount = function EElistenerCount(emitter, type) {\n return emitter.listeners(type).length;\n};\n/* */\n\n/**/\n\n\nvar Stream = require('./internal/streams/stream');\n/* */\n\n\nvar Buffer = require('buffer').Buffer;\n\nvar OurUint8Array = global.Uint8Array || function () {};\n\nfunction _uint8ArrayToBuffer(chunk) {\n return Buffer.from(chunk);\n}\n\nfunction _isUint8Array(obj) {\n return Buffer.isBuffer(obj) || obj instanceof OurUint8Array;\n}\n/**/\n\n\nvar debugUtil = require('util');\n\nvar debug;\n\nif (debugUtil && debugUtil.debuglog) {\n debug = debugUtil.debuglog('stream');\n} else {\n debug = function debug() {};\n}\n/* */\n\n\nvar BufferList = require('./internal/streams/buffer_list');\n\nvar destroyImpl = require('./internal/streams/destroy');\n\nvar _require = require('./internal/streams/state'),\n getHighWaterMark = _require.getHighWaterMark;\n\nvar _require$codes = require('../errors').codes,\n ERR_INVALID_ARG_TYPE = _require$codes.ERR_INVALID_ARG_TYPE,\n ERR_STREAM_PUSH_AFTER_EOF = _require$codes.ERR_STREAM_PUSH_AFTER_EOF,\n ERR_METHOD_NOT_IMPLEMENTED = _require$codes.ERR_METHOD_NOT_IMPLEMENTED,\n ERR_STREAM_UNSHIFT_AFTER_END_EVENT = _require$codes.ERR_STREAM_UNSHIFT_AFTER_END_EVENT; // Lazy loaded to improve the startup performance.\n\n\nvar StringDecoder;\nvar createReadableStreamAsyncIterator;\nvar from;\n\nrequire('inherits')(Readable, Stream);\n\nvar errorOrDestroy = destroyImpl.errorOrDestroy;\nvar kProxyEvents = ['error', 'close', 'destroy', 'pause', 'resume'];\n\nfunction prependListener(emitter, event, fn) {\n // Sadly this is not cacheable as some libraries bundle their own\n // event emitter implementation with them.\n if (typeof emitter.prependListener === 'function') return emitter.prependListener(event, fn); // This is a hack to make sure that our error handler is attached before any\n // userland ones. NEVER DO THIS. This is here only because this code needs\n // to continue to work with older versions of Node.js that do not include\n // the prependListener() method. The goal is to eventually remove this hack.\n\n if (!emitter._events || !emitter._events[event]) emitter.on(event, fn);else if (Array.isArray(emitter._events[event])) emitter._events[event].unshift(fn);else emitter._events[event] = [fn, emitter._events[event]];\n}\n\nfunction ReadableState(options, stream, isDuplex) {\n Duplex = Duplex || require('./_stream_duplex');\n options = options || {}; // Duplex streams are both readable and writable, but share\n // the same options object.\n // However, some cases require setting options to different\n // values for the readable and the writable sides of the duplex stream.\n // These options can be provided separately as readableXXX and writableXXX.\n\n if (typeof isDuplex !== 'boolean') isDuplex = stream instanceof Duplex; // object stream flag. Used to make read(n) ignore n and to\n // make all the buffer merging and length checks go away\n\n this.objectMode = !!options.objectMode;\n if (isDuplex) this.objectMode = this.objectMode || !!options.readableObjectMode; // the point at which it stops calling _read() to fill the buffer\n // Note: 0 is a valid value, means \"don't call _read preemptively ever\"\n\n this.highWaterMark = getHighWaterMark(this, options, 'readableHighWaterMark', isDuplex); // A linked list is used to store data chunks instead of an array because the\n // linked list can remove elements from the beginning faster than\n // array.shift()\n\n this.buffer = new BufferList();\n this.length = 0;\n this.pipes = null;\n this.pipesCount = 0;\n this.flowing = null;\n this.ended = false;\n this.endEmitted = false;\n this.reading = false; // a flag to be able to tell if the event 'readable'/'data' is emitted\n // immediately, or on a later tick. We set this to true at first, because\n // any actions that shouldn't happen until \"later\" should generally also\n // not happen before the first read call.\n\n this.sync = true; // whenever we return null, then we set a flag to say\n // that we're awaiting a 'readable' event emission.\n\n this.needReadable = false;\n this.emittedReadable = false;\n this.readableListening = false;\n this.resumeScheduled = false;\n this.paused = true; // Should close be emitted on destroy. Defaults to true.\n\n this.emitClose = options.emitClose !== false; // Should .destroy() be called after 'end' (and potentially 'finish')\n\n this.autoDestroy = !!options.autoDestroy; // has it been destroyed\n\n this.destroyed = false; // Crypto is kind of old and crusty. Historically, its default string\n // encoding is 'binary' so we have to make this configurable.\n // Everything else in the universe uses 'utf8', though.\n\n this.defaultEncoding = options.defaultEncoding || 'utf8'; // the number of writers that are awaiting a drain event in .pipe()s\n\n this.awaitDrain = 0; // if true, a maybeReadMore has been scheduled\n\n this.readingMore = false;\n this.decoder = null;\n this.encoding = null;\n\n if (options.encoding) {\n if (!StringDecoder) StringDecoder = require('string_decoder/').StringDecoder;\n this.decoder = new StringDecoder(options.encoding);\n this.encoding = options.encoding;\n }\n}\n\nfunction Readable(options) {\n Duplex = Duplex || require('./_stream_duplex');\n if (!(this instanceof Readable)) return new Readable(options); // Checking for a Stream.Duplex instance is faster here instead of inside\n // the ReadableState constructor, at least with V8 6.5\n\n var isDuplex = this instanceof Duplex;\n this._readableState = new ReadableState(options, this, isDuplex); // legacy\n\n this.readable = true;\n\n if (options) {\n if (typeof options.read === 'function') this._read = options.read;\n if (typeof options.destroy === 'function') this._destroy = options.destroy;\n }\n\n Stream.call(this);\n}\n\nObject.defineProperty(Readable.prototype, 'destroyed', {\n // making it explicit this property is not enumerable\n // because otherwise some prototype manipulation in\n // userland will fail\n enumerable: false,\n get: function get() {\n if (this._readableState === undefined) {\n return false;\n }\n\n return this._readableState.destroyed;\n },\n set: function set(value) {\n // we ignore the value if the stream\n // has not been initialized yet\n if (!this._readableState) {\n return;\n } // backward compatibility, the user is explicitly\n // managing destroyed\n\n\n this._readableState.destroyed = value;\n }\n});\nReadable.prototype.destroy = destroyImpl.destroy;\nReadable.prototype._undestroy = destroyImpl.undestroy;\n\nReadable.prototype._destroy = function (err, cb) {\n cb(err);\n}; // Manually shove something into the read() buffer.\n// This returns true if the highWaterMark has not been hit yet,\n// similar to how Writable.write() returns true if you should\n// write() some more.\n\n\nReadable.prototype.push = function (chunk, encoding) {\n var state = this._readableState;\n var skipChunkCheck;\n\n if (!state.objectMode) {\n if (typeof chunk === 'string') {\n encoding = encoding || state.defaultEncoding;\n\n if (encoding !== state.encoding) {\n chunk = Buffer.from(chunk, encoding);\n encoding = '';\n }\n\n skipChunkCheck = true;\n }\n } else {\n skipChunkCheck = true;\n }\n\n return readableAddChunk(this, chunk, encoding, false, skipChunkCheck);\n}; // Unshift should *always* be something directly out of read()\n\n\nReadable.prototype.unshift = function (chunk) {\n return readableAddChunk(this, chunk, null, true, false);\n};\n\nfunction readableAddChunk(stream, chunk, encoding, addToFront, skipChunkCheck) {\n debug('readableAddChunk', chunk);\n var state = stream._readableState;\n\n if (chunk === null) {\n state.reading = false;\n onEofChunk(stream, state);\n } else {\n var er;\n if (!skipChunkCheck) er = chunkInvalid(state, chunk);\n\n if (er) {\n errorOrDestroy(stream, er);\n } else if (state.objectMode || chunk && chunk.length > 0) {\n if (typeof chunk !== 'string' && !state.objectMode && Object.getPrototypeOf(chunk) !== Buffer.prototype) {\n chunk = _uint8ArrayToBuffer(chunk);\n }\n\n if (addToFront) {\n if (state.endEmitted) errorOrDestroy(stream, new ERR_STREAM_UNSHIFT_AFTER_END_EVENT());else addChunk(stream, state, chunk, true);\n } else if (state.ended) {\n errorOrDestroy(stream, new ERR_STREAM_PUSH_AFTER_EOF());\n } else if (state.destroyed) {\n return false;\n } else {\n state.reading = false;\n\n if (state.decoder && !encoding) {\n chunk = state.decoder.write(chunk);\n if (state.objectMode || chunk.length !== 0) addChunk(stream, state, chunk, false);else maybeReadMore(stream, state);\n } else {\n addChunk(stream, state, chunk, false);\n }\n }\n } else if (!addToFront) {\n state.reading = false;\n maybeReadMore(stream, state);\n }\n } // We can push more data if we are below the highWaterMark.\n // Also, if we have no data yet, we can stand some more bytes.\n // This is to work around cases where hwm=0, such as the repl.\n\n\n return !state.ended && (state.length < state.highWaterMark || state.length === 0);\n}\n\nfunction addChunk(stream, state, chunk, addToFront) {\n if (state.flowing && state.length === 0 && !state.sync) {\n state.awaitDrain = 0;\n stream.emit('data', chunk);\n } else {\n // update the buffer info.\n state.length += state.objectMode ? 1 : chunk.length;\n if (addToFront) state.buffer.unshift(chunk);else state.buffer.push(chunk);\n if (state.needReadable) emitReadable(stream);\n }\n\n maybeReadMore(stream, state);\n}\n\nfunction chunkInvalid(state, chunk) {\n var er;\n\n if (!_isUint8Array(chunk) && typeof chunk !== 'string' && chunk !== undefined && !state.objectMode) {\n er = new ERR_INVALID_ARG_TYPE('chunk', ['string', 'Buffer', 'Uint8Array'], chunk);\n }\n\n return er;\n}\n\nReadable.prototype.isPaused = function () {\n return this._readableState.flowing === false;\n}; // backwards compatibility.\n\n\nReadable.prototype.setEncoding = function (enc) {\n if (!StringDecoder) StringDecoder = require('string_decoder/').StringDecoder;\n var decoder = new StringDecoder(enc);\n this._readableState.decoder = decoder; // If setEncoding(null), decoder.encoding equals utf8\n\n this._readableState.encoding = this._readableState.decoder.encoding; // Iterate over current buffer to convert already stored Buffers:\n\n var p = this._readableState.buffer.head;\n var content = '';\n\n while (p !== null) {\n content += decoder.write(p.data);\n p = p.next;\n }\n\n this._readableState.buffer.clear();\n\n if (content !== '') this._readableState.buffer.push(content);\n this._readableState.length = content.length;\n return this;\n}; // Don't raise the hwm > 1GB\n\n\nvar MAX_HWM = 0x40000000;\n\nfunction computeNewHighWaterMark(n) {\n if (n >= MAX_HWM) {\n // TODO(ronag): Throw ERR_VALUE_OUT_OF_RANGE.\n n = MAX_HWM;\n } else {\n // Get the next highest power of 2 to prevent increasing hwm excessively in\n // tiny amounts\n n--;\n n |= n >>> 1;\n n |= n >>> 2;\n n |= n >>> 4;\n n |= n >>> 8;\n n |= n >>> 16;\n n++;\n }\n\n return n;\n} // This function is designed to be inlinable, so please take care when making\n// changes to the function body.\n\n\nfunction howMuchToRead(n, state) {\n if (n <= 0 || state.length === 0 && state.ended) return 0;\n if (state.objectMode) return 1;\n\n if (n !== n) {\n // Only flow one buffer at a time\n if (state.flowing && state.length) return state.buffer.head.data.length;else return state.length;\n } // If we're asking for more than the current hwm, then raise the hwm.\n\n\n if (n > state.highWaterMark) state.highWaterMark = computeNewHighWaterMark(n);\n if (n <= state.length) return n; // Don't have enough\n\n if (!state.ended) {\n state.needReadable = true;\n return 0;\n }\n\n return state.length;\n} // you can override either this method, or the async _read(n) below.\n\n\nReadable.prototype.read = function (n) {\n debug('read', n);\n n = parseInt(n, 10);\n var state = this._readableState;\n var nOrig = n;\n if (n !== 0) state.emittedReadable = false; // if we're doing read(0) to trigger a readable event, but we\n // already have a bunch of data in the buffer, then just trigger\n // the 'readable' event and move on.\n\n if (n === 0 && state.needReadable && ((state.highWaterMark !== 0 ? state.length >= state.highWaterMark : state.length > 0) || state.ended)) {\n debug('read: emitReadable', state.length, state.ended);\n if (state.length === 0 && state.ended) endReadable(this);else emitReadable(this);\n return null;\n }\n\n n = howMuchToRead(n, state); // if we've ended, and we're now clear, then finish it up.\n\n if (n === 0 && state.ended) {\n if (state.length === 0) endReadable(this);\n return null;\n } // All the actual chunk generation logic needs to be\n // *below* the call to _read. The reason is that in certain\n // synthetic stream cases, such as passthrough streams, _read\n // may be a completely synchronous operation which may change\n // the state of the read buffer, providing enough data when\n // before there was *not* enough.\n //\n // So, the steps are:\n // 1. Figure out what the state of things will be after we do\n // a read from the buffer.\n //\n // 2. If that resulting state will trigger a _read, then call _read.\n // Note that this may be asynchronous, or synchronous. Yes, it is\n // deeply ugly to write APIs this way, but that still doesn't mean\n // that the Readable class should behave improperly, as streams are\n // designed to be sync/async agnostic.\n // Take note if the _read call is sync or async (ie, if the read call\n // has returned yet), so that we know whether or not it's safe to emit\n // 'readable' etc.\n //\n // 3. Actually pull the requested chunks out of the buffer and return.\n // if we need a readable event, then we need to do some reading.\n\n\n var doRead = state.needReadable;\n debug('need readable', doRead); // if we currently have less than the highWaterMark, then also read some\n\n if (state.length === 0 || state.length - n < state.highWaterMark) {\n doRead = true;\n debug('length less than watermark', doRead);\n } // however, if we've ended, then there's no point, and if we're already\n // reading, then it's unnecessary.\n\n\n if (state.ended || state.reading) {\n doRead = false;\n debug('reading or ended', doRead);\n } else if (doRead) {\n debug('do read');\n state.reading = true;\n state.sync = true; // if the length is currently zero, then we *need* a readable event.\n\n if (state.length === 0) state.needReadable = true; // call internal read method\n\n this._read(state.highWaterMark);\n\n state.sync = false; // If _read pushed data synchronously, then `reading` will be false,\n // and we need to re-evaluate how much data we can return to the user.\n\n if (!state.reading) n = howMuchToRead(nOrig, state);\n }\n\n var ret;\n if (n > 0) ret = fromList(n, state);else ret = null;\n\n if (ret === null) {\n state.needReadable = state.length <= state.highWaterMark;\n n = 0;\n } else {\n state.length -= n;\n state.awaitDrain = 0;\n }\n\n if (state.length === 0) {\n // If we have nothing in the buffer, then we want to know\n // as soon as we *do* get something into the buffer.\n if (!state.ended) state.needReadable = true; // If we tried to read() past the EOF, then emit end on the next tick.\n\n if (nOrig !== n && state.ended) endReadable(this);\n }\n\n if (ret !== null) this.emit('data', ret);\n return ret;\n};\n\nfunction onEofChunk(stream, state) {\n debug('onEofChunk');\n if (state.ended) return;\n\n if (state.decoder) {\n var chunk = state.decoder.end();\n\n if (chunk && chunk.length) {\n state.buffer.push(chunk);\n state.length += state.objectMode ? 1 : chunk.length;\n }\n }\n\n state.ended = true;\n\n if (state.sync) {\n // if we are sync, wait until next tick to emit the data.\n // Otherwise we risk emitting data in the flow()\n // the readable code triggers during a read() call\n emitReadable(stream);\n } else {\n // emit 'readable' now to make sure it gets picked up.\n state.needReadable = false;\n\n if (!state.emittedReadable) {\n state.emittedReadable = true;\n emitReadable_(stream);\n }\n }\n} // Don't emit readable right away in sync mode, because this can trigger\n// another read() call => stack overflow. This way, it might trigger\n// a nextTick recursion warning, but that's not so bad.\n\n\nfunction emitReadable(stream) {\n var state = stream._readableState;\n debug('emitReadable', state.needReadable, state.emittedReadable);\n state.needReadable = false;\n\n if (!state.emittedReadable) {\n debug('emitReadable', state.flowing);\n state.emittedReadable = true;\n process.nextTick(emitReadable_, stream);\n }\n}\n\nfunction emitReadable_(stream) {\n var state = stream._readableState;\n debug('emitReadable_', state.destroyed, state.length, state.ended);\n\n if (!state.destroyed && (state.length || state.ended)) {\n stream.emit('readable');\n state.emittedReadable = false;\n } // The stream needs another readable event if\n // 1. It is not flowing, as the flow mechanism will take\n // care of it.\n // 2. It is not ended.\n // 3. It is below the highWaterMark, so we can schedule\n // another readable later.\n\n\n state.needReadable = !state.flowing && !state.ended && state.length <= state.highWaterMark;\n flow(stream);\n} // at this point, the user has presumably seen the 'readable' event,\n// and called read() to consume some data. that may have triggered\n// in turn another _read(n) call, in which case reading = true if\n// it's in progress.\n// However, if we're not ended, or reading, and the length < hwm,\n// then go ahead and try to read some more preemptively.\n\n\nfunction maybeReadMore(stream, state) {\n if (!state.readingMore) {\n state.readingMore = true;\n process.nextTick(maybeReadMore_, stream, state);\n }\n}\n\nfunction maybeReadMore_(stream, state) {\n // Attempt to read more data if we should.\n //\n // The conditions for reading more data are (one of):\n // - Not enough data buffered (state.length < state.highWaterMark). The loop\n // is responsible for filling the buffer with enough data if such data\n // is available. If highWaterMark is 0 and we are not in the flowing mode\n // we should _not_ attempt to buffer any extra data. We'll get more data\n // when the stream consumer calls read() instead.\n // - No data in the buffer, and the stream is in flowing mode. In this mode\n // the loop below is responsible for ensuring read() is called. Failing to\n // call read here would abort the flow and there's no other mechanism for\n // continuing the flow if the stream consumer has just subscribed to the\n // 'data' event.\n //\n // In addition to the above conditions to keep reading data, the following\n // conditions prevent the data from being read:\n // - The stream has ended (state.ended).\n // - There is already a pending 'read' operation (state.reading). This is a\n // case where the the stream has called the implementation defined _read()\n // method, but they are processing the call asynchronously and have _not_\n // called push() with new data. In this case we skip performing more\n // read()s. The execution ends in this method again after the _read() ends\n // up calling push() with more data.\n while (!state.reading && !state.ended && (state.length < state.highWaterMark || state.flowing && state.length === 0)) {\n var len = state.length;\n debug('maybeReadMore read 0');\n stream.read(0);\n if (len === state.length) // didn't get any data, stop spinning.\n break;\n }\n\n state.readingMore = false;\n} // abstract method. to be overridden in specific implementation classes.\n// call cb(er, data) where data is <= n in length.\n// for virtual (non-string, non-buffer) streams, \"length\" is somewhat\n// arbitrary, and perhaps not very meaningful.\n\n\nReadable.prototype._read = function (n) {\n errorOrDestroy(this, new ERR_METHOD_NOT_IMPLEMENTED('_read()'));\n};\n\nReadable.prototype.pipe = function (dest, pipeOpts) {\n var src = this;\n var state = this._readableState;\n\n switch (state.pipesCount) {\n case 0:\n state.pipes = dest;\n break;\n\n case 1:\n state.pipes = [state.pipes, dest];\n break;\n\n default:\n state.pipes.push(dest);\n break;\n }\n\n state.pipesCount += 1;\n debug('pipe count=%d opts=%j', state.pipesCount, pipeOpts);\n var doEnd = (!pipeOpts || pipeOpts.end !== false) && dest !== process.stdout && dest !== process.stderr;\n var endFn = doEnd ? onend : unpipe;\n if (state.endEmitted) process.nextTick(endFn);else src.once('end', endFn);\n dest.on('unpipe', onunpipe);\n\n function onunpipe(readable, unpipeInfo) {\n debug('onunpipe');\n\n if (readable === src) {\n if (unpipeInfo && unpipeInfo.hasUnpiped === false) {\n unpipeInfo.hasUnpiped = true;\n cleanup();\n }\n }\n }\n\n function onend() {\n debug('onend');\n dest.end();\n } // when the dest drains, it reduces the awaitDrain counter\n // on the source. This would be more elegant with a .once()\n // handler in flow(), but adding and removing repeatedly is\n // too slow.\n\n\n var ondrain = pipeOnDrain(src);\n dest.on('drain', ondrain);\n var cleanedUp = false;\n\n function cleanup() {\n debug('cleanup'); // cleanup event handlers once the pipe is broken\n\n dest.removeListener('close', onclose);\n dest.removeListener('finish', onfinish);\n dest.removeListener('drain', ondrain);\n dest.removeListener('error', onerror);\n dest.removeListener('unpipe', onunpipe);\n src.removeListener('end', onend);\n src.removeListener('end', unpipe);\n src.removeListener('data', ondata);\n cleanedUp = true; // if the reader is waiting for a drain event from this\n // specific writer, then it would cause it to never start\n // flowing again.\n // So, if this is awaiting a drain, then we just call it now.\n // If we don't know, then assume that we are waiting for one.\n\n if (state.awaitDrain && (!dest._writableState || dest._writableState.needDrain)) ondrain();\n }\n\n src.on('data', ondata);\n\n function ondata(chunk) {\n debug('ondata');\n var ret = dest.write(chunk);\n debug('dest.write', ret);\n\n if (ret === false) {\n // If the user unpiped during `dest.write()`, it is possible\n // to get stuck in a permanently paused state if that write\n // also returned false.\n // => Check whether `dest` is still a piping destination.\n if ((state.pipesCount === 1 && state.pipes === dest || state.pipesCount > 1 && indexOf(state.pipes, dest) !== -1) && !cleanedUp) {\n debug('false write response, pause', state.awaitDrain);\n state.awaitDrain++;\n }\n\n src.pause();\n }\n } // if the dest has an error, then stop piping into it.\n // however, don't suppress the throwing behavior for this.\n\n\n function onerror(er) {\n debug('onerror', er);\n unpipe();\n dest.removeListener('error', onerror);\n if (EElistenerCount(dest, 'error') === 0) errorOrDestroy(dest, er);\n } // Make sure our error handler is attached before userland ones.\n\n\n prependListener(dest, 'error', onerror); // Both close and finish should trigger unpipe, but only once.\n\n function onclose() {\n dest.removeListener('finish', onfinish);\n unpipe();\n }\n\n dest.once('close', onclose);\n\n function onfinish() {\n debug('onfinish');\n dest.removeListener('close', onclose);\n unpipe();\n }\n\n dest.once('finish', onfinish);\n\n function unpipe() {\n debug('unpipe');\n src.unpipe(dest);\n } // tell the dest that it's being piped to\n\n\n dest.emit('pipe', src); // start the flow if it hasn't been started already.\n\n if (!state.flowing) {\n debug('pipe resume');\n src.resume();\n }\n\n return dest;\n};\n\nfunction pipeOnDrain(src) {\n return function pipeOnDrainFunctionResult() {\n var state = src._readableState;\n debug('pipeOnDrain', state.awaitDrain);\n if (state.awaitDrain) state.awaitDrain--;\n\n if (state.awaitDrain === 0 && EElistenerCount(src, 'data')) {\n state.flowing = true;\n flow(src);\n }\n };\n}\n\nReadable.prototype.unpipe = function (dest) {\n var state = this._readableState;\n var unpipeInfo = {\n hasUnpiped: false\n }; // if we're not piping anywhere, then do nothing.\n\n if (state.pipesCount === 0) return this; // just one destination. most common case.\n\n if (state.pipesCount === 1) {\n // passed in one, but it's not the right one.\n if (dest && dest !== state.pipes) return this;\n if (!dest) dest = state.pipes; // got a match.\n\n state.pipes = null;\n state.pipesCount = 0;\n state.flowing = false;\n if (dest) dest.emit('unpipe', this, unpipeInfo);\n return this;\n } // slow case. multiple pipe destinations.\n\n\n if (!dest) {\n // remove all.\n var dests = state.pipes;\n var len = state.pipesCount;\n state.pipes = null;\n state.pipesCount = 0;\n state.flowing = false;\n\n for (var i = 0; i < len; i++) {\n dests[i].emit('unpipe', this, {\n hasUnpiped: false\n });\n }\n\n return this;\n } // try to find the right one.\n\n\n var index = indexOf(state.pipes, dest);\n if (index === -1) return this;\n state.pipes.splice(index, 1);\n state.pipesCount -= 1;\n if (state.pipesCount === 1) state.pipes = state.pipes[0];\n dest.emit('unpipe', this, unpipeInfo);\n return this;\n}; // set up data events if they are asked for\n// Ensure readable listeners eventually get something\n\n\nReadable.prototype.on = function (ev, fn) {\n var res = Stream.prototype.on.call(this, ev, fn);\n var state = this._readableState;\n\n if (ev === 'data') {\n // update readableListening so that resume() may be a no-op\n // a few lines down. This is needed to support once('readable').\n state.readableListening = this.listenerCount('readable') > 0; // Try start flowing on next tick if stream isn't explicitly paused\n\n if (state.flowing !== false) this.resume();\n } else if (ev === 'readable') {\n if (!state.endEmitted && !state.readableListening) {\n state.readableListening = state.needReadable = true;\n state.flowing = false;\n state.emittedReadable = false;\n debug('on readable', state.length, state.reading);\n\n if (state.length) {\n emitReadable(this);\n } else if (!state.reading) {\n process.nextTick(nReadingNextTick, this);\n }\n }\n }\n\n return res;\n};\n\nReadable.prototype.addListener = Readable.prototype.on;\n\nReadable.prototype.removeListener = function (ev, fn) {\n var res = Stream.prototype.removeListener.call(this, ev, fn);\n\n if (ev === 'readable') {\n // We need to check if there is someone still listening to\n // readable and reset the state. However this needs to happen\n // after readable has been emitted but before I/O (nextTick) to\n // support once('readable', fn) cycles. This means that calling\n // resume within the same tick will have no\n // effect.\n process.nextTick(updateReadableListening, this);\n }\n\n return res;\n};\n\nReadable.prototype.removeAllListeners = function (ev) {\n var res = Stream.prototype.removeAllListeners.apply(this, arguments);\n\n if (ev === 'readable' || ev === undefined) {\n // We need to check if there is someone still listening to\n // readable and reset the state. However this needs to happen\n // after readable has been emitted but before I/O (nextTick) to\n // support once('readable', fn) cycles. This means that calling\n // resume within the same tick will have no\n // effect.\n process.nextTick(updateReadableListening, this);\n }\n\n return res;\n};\n\nfunction updateReadableListening(self) {\n var state = self._readableState;\n state.readableListening = self.listenerCount('readable') > 0;\n\n if (state.resumeScheduled && !state.paused) {\n // flowing needs to be set to true now, otherwise\n // the upcoming resume will not flow.\n state.flowing = true; // crude way to check if we should resume\n } else if (self.listenerCount('data') > 0) {\n self.resume();\n }\n}\n\nfunction nReadingNextTick(self) {\n debug('readable nexttick read 0');\n self.read(0);\n} // pause() and resume() are remnants of the legacy readable stream API\n// If the user uses them, then switch into old mode.\n\n\nReadable.prototype.resume = function () {\n var state = this._readableState;\n\n if (!state.flowing) {\n debug('resume'); // we flow only if there is no one listening\n // for readable, but we still have to call\n // resume()\n\n state.flowing = !state.readableListening;\n resume(this, state);\n }\n\n state.paused = false;\n return this;\n};\n\nfunction resume(stream, state) {\n if (!state.resumeScheduled) {\n state.resumeScheduled = true;\n process.nextTick(resume_, stream, state);\n }\n}\n\nfunction resume_(stream, state) {\n debug('resume', state.reading);\n\n if (!state.reading) {\n stream.read(0);\n }\n\n state.resumeScheduled = false;\n stream.emit('resume');\n flow(stream);\n if (state.flowing && !state.reading) stream.read(0);\n}\n\nReadable.prototype.pause = function () {\n debug('call pause flowing=%j', this._readableState.flowing);\n\n if (this._readableState.flowing !== false) {\n debug('pause');\n this._readableState.flowing = false;\n this.emit('pause');\n }\n\n this._readableState.paused = true;\n return this;\n};\n\nfunction flow(stream) {\n var state = stream._readableState;\n debug('flow', state.flowing);\n\n while (state.flowing && stream.read() !== null) {\n ;\n }\n} // wrap an old-style stream as the async data source.\n// This is *not* part of the readable stream interface.\n// It is an ugly unfortunate mess of history.\n\n\nReadable.prototype.wrap = function (stream) {\n var _this = this;\n\n var state = this._readableState;\n var paused = false;\n stream.on('end', function () {\n debug('wrapped end');\n\n if (state.decoder && !state.ended) {\n var chunk = state.decoder.end();\n if (chunk && chunk.length) _this.push(chunk);\n }\n\n _this.push(null);\n });\n stream.on('data', function (chunk) {\n debug('wrapped data');\n if (state.decoder) chunk = state.decoder.write(chunk); // don't skip over falsy values in objectMode\n\n if (state.objectMode && (chunk === null || chunk === undefined)) return;else if (!state.objectMode && (!chunk || !chunk.length)) return;\n\n var ret = _this.push(chunk);\n\n if (!ret) {\n paused = true;\n stream.pause();\n }\n }); // proxy all the other methods.\n // important when wrapping filters and duplexes.\n\n for (var i in stream) {\n if (this[i] === undefined && typeof stream[i] === 'function') {\n this[i] = function methodWrap(method) {\n return function methodWrapReturnFunction() {\n return stream[method].apply(stream, arguments);\n };\n }(i);\n }\n } // proxy certain important events.\n\n\n for (var n = 0; n < kProxyEvents.length; n++) {\n stream.on(kProxyEvents[n], this.emit.bind(this, kProxyEvents[n]));\n } // when we try to consume some more bytes, simply unpause the\n // underlying stream.\n\n\n this._read = function (n) {\n debug('wrapped _read', n);\n\n if (paused) {\n paused = false;\n stream.resume();\n }\n };\n\n return this;\n};\n\nif (typeof Symbol === 'function') {\n Readable.prototype[Symbol.asyncIterator] = function () {\n if (createReadableStreamAsyncIterator === undefined) {\n createReadableStreamAsyncIterator = require('./internal/streams/async_iterator');\n }\n\n return createReadableStreamAsyncIterator(this);\n };\n}\n\nObject.defineProperty(Readable.prototype, 'readableHighWaterMark', {\n // making it explicit this property is not enumerable\n // because otherwise some prototype manipulation in\n // userland will fail\n enumerable: false,\n get: function get() {\n return this._readableState.highWaterMark;\n }\n});\nObject.defineProperty(Readable.prototype, 'readableBuffer', {\n // making it explicit this property is not enumerable\n // because otherwise some prototype manipulation in\n // userland will fail\n enumerable: false,\n get: function get() {\n return this._readableState && this._readableState.buffer;\n }\n});\nObject.defineProperty(Readable.prototype, 'readableFlowing', {\n // making it explicit this property is not enumerable\n // because otherwise some prototype manipulation in\n // userland will fail\n enumerable: false,\n get: function get() {\n return this._readableState.flowing;\n },\n set: function set(state) {\n if (this._readableState) {\n this._readableState.flowing = state;\n }\n }\n}); // exposed for testing purposes only.\n\nReadable._fromList = fromList;\nObject.defineProperty(Readable.prototype, 'readableLength', {\n // making it explicit this property is not enumerable\n // because otherwise some prototype manipulation in\n // userland will fail\n enumerable: false,\n get: function get() {\n return this._readableState.length;\n }\n}); // Pluck off n bytes from an array of buffers.\n// Length is the combined lengths of all the buffers in the list.\n// This function is designed to be inlinable, so please take care when making\n// changes to the function body.\n\nfunction fromList(n, state) {\n // nothing buffered\n if (state.length === 0) return null;\n var ret;\n if (state.objectMode) ret = state.buffer.shift();else if (!n || n >= state.length) {\n // read it all, truncate the list\n if (state.decoder) ret = state.buffer.join('');else if (state.buffer.length === 1) ret = state.buffer.first();else ret = state.buffer.concat(state.length);\n state.buffer.clear();\n } else {\n // read part of list\n ret = state.buffer.consume(n, state.decoder);\n }\n return ret;\n}\n\nfunction endReadable(stream) {\n var state = stream._readableState;\n debug('endReadable', state.endEmitted);\n\n if (!state.endEmitted) {\n state.ended = true;\n process.nextTick(endReadableNT, state, stream);\n }\n}\n\nfunction endReadableNT(state, stream) {\n debug('endReadableNT', state.endEmitted, state.length); // Check that we didn't get one last unshift.\n\n if (!state.endEmitted && state.length === 0) {\n state.endEmitted = true;\n stream.readable = false;\n stream.emit('end');\n\n if (state.autoDestroy) {\n // In case of duplex streams we need a way to detect\n // if the writable side is ready for autoDestroy as well\n var wState = stream._writableState;\n\n if (!wState || wState.autoDestroy && wState.finished) {\n stream.destroy();\n }\n }\n }\n}\n\nif (typeof Symbol === 'function') {\n Readable.from = function (iterable, opts) {\n if (from === undefined) {\n from = require('./internal/streams/from');\n }\n\n return from(Readable, iterable, opts);\n };\n}\n\nfunction indexOf(xs, x) {\n for (var i = 0, l = xs.length; i < l; i++) {\n if (xs[i] === x) return i;\n }\n\n return -1;\n}","module.exports = require('events').EventEmitter;\n","'use strict'; // undocumented cb() API, needed for core, not for public API\n\nfunction destroy(err, cb) {\n var _this = this;\n\n var readableDestroyed = this._readableState && this._readableState.destroyed;\n var writableDestroyed = this._writableState && this._writableState.destroyed;\n\n if (readableDestroyed || writableDestroyed) {\n if (cb) {\n cb(err);\n } else if (err) {\n if (!this._writableState) {\n process.nextTick(emitErrorNT, this, err);\n } else if (!this._writableState.errorEmitted) {\n this._writableState.errorEmitted = true;\n process.nextTick(emitErrorNT, this, err);\n }\n }\n\n return this;\n } // we set destroyed to true before firing error callbacks in order\n // to make it re-entrance safe in case destroy() is called within callbacks\n\n\n if (this._readableState) {\n this._readableState.destroyed = true;\n } // if this is a duplex stream mark the writable part as destroyed as well\n\n\n if (this._writableState) {\n this._writableState.destroyed = true;\n }\n\n this._destroy(err || null, function (err) {\n if (!cb && err) {\n if (!_this._writableState) {\n process.nextTick(emitErrorAndCloseNT, _this, err);\n } else if (!_this._writableState.errorEmitted) {\n _this._writableState.errorEmitted = true;\n process.nextTick(emitErrorAndCloseNT, _this, err);\n } else {\n process.nextTick(emitCloseNT, _this);\n }\n } else if (cb) {\n process.nextTick(emitCloseNT, _this);\n cb(err);\n } else {\n process.nextTick(emitCloseNT, _this);\n }\n });\n\n return this;\n}\n\nfunction emitErrorAndCloseNT(self, err) {\n emitErrorNT(self, err);\n emitCloseNT(self);\n}\n\nfunction emitCloseNT(self) {\n if (self._writableState && !self._writableState.emitClose) return;\n if (self._readableState && !self._readableState.emitClose) return;\n self.emit('close');\n}\n\nfunction undestroy() {\n if (this._readableState) {\n this._readableState.destroyed = false;\n this._readableState.reading = false;\n this._readableState.ended = false;\n this._readableState.endEmitted = false;\n }\n\n if (this._writableState) {\n this._writableState.destroyed = false;\n this._writableState.ended = false;\n this._writableState.ending = false;\n this._writableState.finalCalled = false;\n this._writableState.prefinished = false;\n this._writableState.finished = false;\n this._writableState.errorEmitted = false;\n }\n}\n\nfunction emitErrorNT(self, err) {\n self.emit('error', err);\n}\n\nfunction errorOrDestroy(stream, err) {\n // We have tests that rely on errors being emitted\n // in the same tick, so changing this is semver major.\n // For now when you opt-in to autoDestroy we allow\n // the error to be emitted nextTick. In a future\n // semver major update we should change the default to this.\n var rState = stream._readableState;\n var wState = stream._writableState;\n if (rState && rState.autoDestroy || wState && wState.autoDestroy) stream.destroy(err);else stream.emit('error', err);\n}\n\nmodule.exports = {\n destroy: destroy,\n undestroy: undestroy,\n errorOrDestroy: errorOrDestroy\n};","'use strict';\n\nvar ERR_INVALID_OPT_VALUE = require('../../../errors').codes.ERR_INVALID_OPT_VALUE;\n\nfunction highWaterMarkFrom(options, isDuplex, duplexKey) {\n return options.highWaterMark != null ? options.highWaterMark : isDuplex ? options[duplexKey] : null;\n}\n\nfunction getHighWaterMark(state, options, duplexKey, isDuplex) {\n var hwm = highWaterMarkFrom(options, isDuplex, duplexKey);\n\n if (hwm != null) {\n if (!(isFinite(hwm) && Math.floor(hwm) === hwm) || hwm < 0) {\n var name = isDuplex ? duplexKey : 'highWaterMark';\n throw new ERR_INVALID_OPT_VALUE(name, hwm);\n }\n\n return Math.floor(hwm);\n } // Default value\n\n\n return state.objectMode ? 16 : 16 * 1024;\n}\n\nmodule.exports = {\n getHighWaterMark: getHighWaterMark\n};","// Copyright Joyent, Inc. and other Node contributors.\n//\n// Permission is hereby granted, free of charge, to any person obtaining a\n// copy of this software and associated documentation files (the\n// \"Software\"), to deal in the Software without restriction, including\n// without limitation the rights to use, copy, modify, merge, publish,\n// distribute, sublicense, and/or sell copies of the Software, and to permit\n// persons to whom the Software is furnished to do so, subject to the\n// following conditions:\n//\n// The above copyright notice and this permission notice shall be included\n// in all copies or substantial portions of the Software.\n//\n// THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS\n// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF\n// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN\n// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,\n// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR\n// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE\n// USE OR OTHER DEALINGS IN THE SOFTWARE.\n// A bit simpler than readable streams.\n// Implement an async ._write(chunk, encoding, cb), and it'll handle all\n// the drain event emission and buffering.\n'use strict';\n\nmodule.exports = Writable;\n/* */\n\nfunction WriteReq(chunk, encoding, cb) {\n this.chunk = chunk;\n this.encoding = encoding;\n this.callback = cb;\n this.next = null;\n} // It seems a linked list but it is not\n// there will be only 2 of these for each stream\n\n\nfunction CorkedRequest(state) {\n var _this = this;\n\n this.next = null;\n this.entry = null;\n\n this.finish = function () {\n onCorkedFinish(_this, state);\n };\n}\n/* */\n\n/**/\n\n\nvar Duplex;\n/* */\n\nWritable.WritableState = WritableState;\n/**/\n\nvar internalUtil = {\n deprecate: require('util-deprecate')\n};\n/* */\n\n/**/\n\nvar Stream = require('./internal/streams/stream');\n/* */\n\n\nvar Buffer = require('buffer').Buffer;\n\nvar OurUint8Array = global.Uint8Array || function () {};\n\nfunction _uint8ArrayToBuffer(chunk) {\n return Buffer.from(chunk);\n}\n\nfunction _isUint8Array(obj) {\n return Buffer.isBuffer(obj) || obj instanceof OurUint8Array;\n}\n\nvar destroyImpl = require('./internal/streams/destroy');\n\nvar _require = require('./internal/streams/state'),\n getHighWaterMark = _require.getHighWaterMark;\n\nvar _require$codes = require('../errors').codes,\n ERR_INVALID_ARG_TYPE = _require$codes.ERR_INVALID_ARG_TYPE,\n ERR_METHOD_NOT_IMPLEMENTED = _require$codes.ERR_METHOD_NOT_IMPLEMENTED,\n ERR_MULTIPLE_CALLBACK = _require$codes.ERR_MULTIPLE_CALLBACK,\n ERR_STREAM_CANNOT_PIPE = _require$codes.ERR_STREAM_CANNOT_PIPE,\n ERR_STREAM_DESTROYED = _require$codes.ERR_STREAM_DESTROYED,\n ERR_STREAM_NULL_VALUES = _require$codes.ERR_STREAM_NULL_VALUES,\n ERR_STREAM_WRITE_AFTER_END = _require$codes.ERR_STREAM_WRITE_AFTER_END,\n ERR_UNKNOWN_ENCODING = _require$codes.ERR_UNKNOWN_ENCODING;\n\nvar errorOrDestroy = destroyImpl.errorOrDestroy;\n\nrequire('inherits')(Writable, Stream);\n\nfunction nop() {}\n\nfunction WritableState(options, stream, isDuplex) {\n Duplex = Duplex || require('./_stream_duplex');\n options = options || {}; // Duplex streams are both readable and writable, but share\n // the same options object.\n // However, some cases require setting options to different\n // values for the readable and the writable sides of the duplex stream,\n // e.g. options.readableObjectMode vs. options.writableObjectMode, etc.\n\n if (typeof isDuplex !== 'boolean') isDuplex = stream instanceof Duplex; // object stream flag to indicate whether or not this stream\n // contains buffers or objects.\n\n this.objectMode = !!options.objectMode;\n if (isDuplex) this.objectMode = this.objectMode || !!options.writableObjectMode; // the point at which write() starts returning false\n // Note: 0 is a valid value, means that we always return false if\n // the entire buffer is not flushed immediately on write()\n\n this.highWaterMark = getHighWaterMark(this, options, 'writableHighWaterMark', isDuplex); // if _final has been called\n\n this.finalCalled = false; // drain event flag.\n\n this.needDrain = false; // at the start of calling end()\n\n this.ending = false; // when end() has been called, and returned\n\n this.ended = false; // when 'finish' is emitted\n\n this.finished = false; // has it been destroyed\n\n this.destroyed = false; // should we decode strings into buffers before passing to _write?\n // this is here so that some node-core streams can optimize string\n // handling at a lower level.\n\n var noDecode = options.decodeStrings === false;\n this.decodeStrings = !noDecode; // Crypto is kind of old and crusty. Historically, its default string\n // encoding is 'binary' so we have to make this configurable.\n // Everything else in the universe uses 'utf8', though.\n\n this.defaultEncoding = options.defaultEncoding || 'utf8'; // not an actual buffer we keep track of, but a measurement\n // of how much we're waiting to get pushed to some underlying\n // socket or file.\n\n this.length = 0; // a flag to see when we're in the middle of a write.\n\n this.writing = false; // when true all writes will be buffered until .uncork() call\n\n this.corked = 0; // a flag to be able to tell if the onwrite cb is called immediately,\n // or on a later tick. We set this to true at first, because any\n // actions that shouldn't happen until \"later\" should generally also\n // not happen before the first write call.\n\n this.sync = true; // a flag to know if we're processing previously buffered items, which\n // may call the _write() callback in the same tick, so that we don't\n // end up in an overlapped onwrite situation.\n\n this.bufferProcessing = false; // the callback that's passed to _write(chunk,cb)\n\n this.onwrite = function (er) {\n onwrite(stream, er);\n }; // the callback that the user supplies to write(chunk,encoding,cb)\n\n\n this.writecb = null; // the amount that is being written when _write is called.\n\n this.writelen = 0;\n this.bufferedRequest = null;\n this.lastBufferedRequest = null; // number of pending user-supplied write callbacks\n // this must be 0 before 'finish' can be emitted\n\n this.pendingcb = 0; // emit prefinish if the only thing we're waiting for is _write cbs\n // This is relevant for synchronous Transform streams\n\n this.prefinished = false; // True if the error was already emitted and should not be thrown again\n\n this.errorEmitted = false; // Should close be emitted on destroy. Defaults to true.\n\n this.emitClose = options.emitClose !== false; // Should .destroy() be called after 'finish' (and potentially 'end')\n\n this.autoDestroy = !!options.autoDestroy; // count buffered requests\n\n this.bufferedRequestCount = 0; // allocate the first CorkedRequest, there is always\n // one allocated and free to use, and we maintain at most two\n\n this.corkedRequestsFree = new CorkedRequest(this);\n}\n\nWritableState.prototype.getBuffer = function getBuffer() {\n var current = this.bufferedRequest;\n var out = [];\n\n while (current) {\n out.push(current);\n current = current.next;\n }\n\n return out;\n};\n\n(function () {\n try {\n Object.defineProperty(WritableState.prototype, 'buffer', {\n get: internalUtil.deprecate(function writableStateBufferGetter() {\n return this.getBuffer();\n }, '_writableState.buffer is deprecated. Use _writableState.getBuffer ' + 'instead.', 'DEP0003')\n });\n } catch (_) {}\n})(); // Test _writableState for inheritance to account for Duplex streams,\n// whose prototype chain only points to Readable.\n\n\nvar realHasInstance;\n\nif (typeof Symbol === 'function' && Symbol.hasInstance && typeof Function.prototype[Symbol.hasInstance] === 'function') {\n realHasInstance = Function.prototype[Symbol.hasInstance];\n Object.defineProperty(Writable, Symbol.hasInstance, {\n value: function value(object) {\n if (realHasInstance.call(this, object)) return true;\n if (this !== Writable) return false;\n return object && object._writableState instanceof WritableState;\n }\n });\n} else {\n realHasInstance = function realHasInstance(object) {\n return object instanceof this;\n };\n}\n\nfunction Writable(options) {\n Duplex = Duplex || require('./_stream_duplex'); // Writable ctor is applied to Duplexes, too.\n // `realHasInstance` is necessary because using plain `instanceof`\n // would return false, as no `_writableState` property is attached.\n // Trying to use the custom `instanceof` for Writable here will also break the\n // Node.js LazyTransform implementation, which has a non-trivial getter for\n // `_writableState` that would lead to infinite recursion.\n // Checking for a Stream.Duplex instance is faster here instead of inside\n // the WritableState constructor, at least with V8 6.5\n\n var isDuplex = this instanceof Duplex;\n if (!isDuplex && !realHasInstance.call(Writable, this)) return new Writable(options);\n this._writableState = new WritableState(options, this, isDuplex); // legacy.\n\n this.writable = true;\n\n if (options) {\n if (typeof options.write === 'function') this._write = options.write;\n if (typeof options.writev === 'function') this._writev = options.writev;\n if (typeof options.destroy === 'function') this._destroy = options.destroy;\n if (typeof options.final === 'function') this._final = options.final;\n }\n\n Stream.call(this);\n} // Otherwise people can pipe Writable streams, which is just wrong.\n\n\nWritable.prototype.pipe = function () {\n errorOrDestroy(this, new ERR_STREAM_CANNOT_PIPE());\n};\n\nfunction writeAfterEnd(stream, cb) {\n var er = new ERR_STREAM_WRITE_AFTER_END(); // TODO: defer error events consistently everywhere, not just the cb\n\n errorOrDestroy(stream, er);\n process.nextTick(cb, er);\n} // Checks that a user-supplied chunk is valid, especially for the particular\n// mode the stream is in. Currently this means that `null` is never accepted\n// and undefined/non-string values are only allowed in object mode.\n\n\nfunction validChunk(stream, state, chunk, cb) {\n var er;\n\n if (chunk === null) {\n er = new ERR_STREAM_NULL_VALUES();\n } else if (typeof chunk !== 'string' && !state.objectMode) {\n er = new ERR_INVALID_ARG_TYPE('chunk', ['string', 'Buffer'], chunk);\n }\n\n if (er) {\n errorOrDestroy(stream, er);\n process.nextTick(cb, er);\n return false;\n }\n\n return true;\n}\n\nWritable.prototype.write = function (chunk, encoding, cb) {\n var state = this._writableState;\n var ret = false;\n\n var isBuf = !state.objectMode && _isUint8Array(chunk);\n\n if (isBuf && !Buffer.isBuffer(chunk)) {\n chunk = _uint8ArrayToBuffer(chunk);\n }\n\n if (typeof encoding === 'function') {\n cb = encoding;\n encoding = null;\n }\n\n if (isBuf) encoding = 'buffer';else if (!encoding) encoding = state.defaultEncoding;\n if (typeof cb !== 'function') cb = nop;\n if (state.ending) writeAfterEnd(this, cb);else if (isBuf || validChunk(this, state, chunk, cb)) {\n state.pendingcb++;\n ret = writeOrBuffer(this, state, isBuf, chunk, encoding, cb);\n }\n return ret;\n};\n\nWritable.prototype.cork = function () {\n this._writableState.corked++;\n};\n\nWritable.prototype.uncork = function () {\n var state = this._writableState;\n\n if (state.corked) {\n state.corked--;\n if (!state.writing && !state.corked && !state.bufferProcessing && state.bufferedRequest) clearBuffer(this, state);\n }\n};\n\nWritable.prototype.setDefaultEncoding = function setDefaultEncoding(encoding) {\n // node::ParseEncoding() requires lower case.\n if (typeof encoding === 'string') encoding = encoding.toLowerCase();\n if (!(['hex', 'utf8', 'utf-8', 'ascii', 'binary', 'base64', 'ucs2', 'ucs-2', 'utf16le', 'utf-16le', 'raw'].indexOf((encoding + '').toLowerCase()) > -1)) throw new ERR_UNKNOWN_ENCODING(encoding);\n this._writableState.defaultEncoding = encoding;\n return this;\n};\n\nObject.defineProperty(Writable.prototype, 'writableBuffer', {\n // making it explicit this property is not enumerable\n // because otherwise some prototype manipulation in\n // userland will fail\n enumerable: false,\n get: function get() {\n return this._writableState && this._writableState.getBuffer();\n }\n});\n\nfunction decodeChunk(state, chunk, encoding) {\n if (!state.objectMode && state.decodeStrings !== false && typeof chunk === 'string') {\n chunk = Buffer.from(chunk, encoding);\n }\n\n return chunk;\n}\n\nObject.defineProperty(Writable.prototype, 'writableHighWaterMark', {\n // making it explicit this property is not enumerable\n // because otherwise some prototype manipulation in\n // userland will fail\n enumerable: false,\n get: function get() {\n return this._writableState.highWaterMark;\n }\n}); // if we're already writing something, then just put this\n// in the queue, and wait our turn. Otherwise, call _write\n// If we return false, then we need a drain event, so set that flag.\n\nfunction writeOrBuffer(stream, state, isBuf, chunk, encoding, cb) {\n if (!isBuf) {\n var newChunk = decodeChunk(state, chunk, encoding);\n\n if (chunk !== newChunk) {\n isBuf = true;\n encoding = 'buffer';\n chunk = newChunk;\n }\n }\n\n var len = state.objectMode ? 1 : chunk.length;\n state.length += len;\n var ret = state.length < state.highWaterMark; // we must ensure that previous needDrain will not be reset to false.\n\n if (!ret) state.needDrain = true;\n\n if (state.writing || state.corked) {\n var last = state.lastBufferedRequest;\n state.lastBufferedRequest = {\n chunk: chunk,\n encoding: encoding,\n isBuf: isBuf,\n callback: cb,\n next: null\n };\n\n if (last) {\n last.next = state.lastBufferedRequest;\n } else {\n state.bufferedRequest = state.lastBufferedRequest;\n }\n\n state.bufferedRequestCount += 1;\n } else {\n doWrite(stream, state, false, len, chunk, encoding, cb);\n }\n\n return ret;\n}\n\nfunction doWrite(stream, state, writev, len, chunk, encoding, cb) {\n state.writelen = len;\n state.writecb = cb;\n state.writing = true;\n state.sync = true;\n if (state.destroyed) state.onwrite(new ERR_STREAM_DESTROYED('write'));else if (writev) stream._writev(chunk, state.onwrite);else stream._write(chunk, encoding, state.onwrite);\n state.sync = false;\n}\n\nfunction onwriteError(stream, state, sync, er, cb) {\n --state.pendingcb;\n\n if (sync) {\n // defer the callback if we are being called synchronously\n // to avoid piling up things on the stack\n process.nextTick(cb, er); // this can emit finish, and it will always happen\n // after error\n\n process.nextTick(finishMaybe, stream, state);\n stream._writableState.errorEmitted = true;\n errorOrDestroy(stream, er);\n } else {\n // the caller expect this to happen before if\n // it is async\n cb(er);\n stream._writableState.errorEmitted = true;\n errorOrDestroy(stream, er); // this can emit finish, but finish must\n // always follow error\n\n finishMaybe(stream, state);\n }\n}\n\nfunction onwriteStateUpdate(state) {\n state.writing = false;\n state.writecb = null;\n state.length -= state.writelen;\n state.writelen = 0;\n}\n\nfunction onwrite(stream, er) {\n var state = stream._writableState;\n var sync = state.sync;\n var cb = state.writecb;\n if (typeof cb !== 'function') throw new ERR_MULTIPLE_CALLBACK();\n onwriteStateUpdate(state);\n if (er) onwriteError(stream, state, sync, er, cb);else {\n // Check if we're actually ready to finish, but don't emit yet\n var finished = needFinish(state) || stream.destroyed;\n\n if (!finished && !state.corked && !state.bufferProcessing && state.bufferedRequest) {\n clearBuffer(stream, state);\n }\n\n if (sync) {\n process.nextTick(afterWrite, stream, state, finished, cb);\n } else {\n afterWrite(stream, state, finished, cb);\n }\n }\n}\n\nfunction afterWrite(stream, state, finished, cb) {\n if (!finished) onwriteDrain(stream, state);\n state.pendingcb--;\n cb();\n finishMaybe(stream, state);\n} // Must force callback to be called on nextTick, so that we don't\n// emit 'drain' before the write() consumer gets the 'false' return\n// value, and has a chance to attach a 'drain' listener.\n\n\nfunction onwriteDrain(stream, state) {\n if (state.length === 0 && state.needDrain) {\n state.needDrain = false;\n stream.emit('drain');\n }\n} // if there's something in the buffer waiting, then process it\n\n\nfunction clearBuffer(stream, state) {\n state.bufferProcessing = true;\n var entry = state.bufferedRequest;\n\n if (stream._writev && entry && entry.next) {\n // Fast case, write everything using _writev()\n var l = state.bufferedRequestCount;\n var buffer = new Array(l);\n var holder = state.corkedRequestsFree;\n holder.entry = entry;\n var count = 0;\n var allBuffers = true;\n\n while (entry) {\n buffer[count] = entry;\n if (!entry.isBuf) allBuffers = false;\n entry = entry.next;\n count += 1;\n }\n\n buffer.allBuffers = allBuffers;\n doWrite(stream, state, true, state.length, buffer, '', holder.finish); // doWrite is almost always async, defer these to save a bit of time\n // as the hot path ends with doWrite\n\n state.pendingcb++;\n state.lastBufferedRequest = null;\n\n if (holder.next) {\n state.corkedRequestsFree = holder.next;\n holder.next = null;\n } else {\n state.corkedRequestsFree = new CorkedRequest(state);\n }\n\n state.bufferedRequestCount = 0;\n } else {\n // Slow case, write chunks one-by-one\n while (entry) {\n var chunk = entry.chunk;\n var encoding = entry.encoding;\n var cb = entry.callback;\n var len = state.objectMode ? 1 : chunk.length;\n doWrite(stream, state, false, len, chunk, encoding, cb);\n entry = entry.next;\n state.bufferedRequestCount--; // if we didn't call the onwrite immediately, then\n // it means that we need to wait until it does.\n // also, that means that the chunk and cb are currently\n // being processed, so move the buffer counter past them.\n\n if (state.writing) {\n break;\n }\n }\n\n if (entry === null) state.lastBufferedRequest = null;\n }\n\n state.bufferedRequest = entry;\n state.bufferProcessing = false;\n}\n\nWritable.prototype._write = function (chunk, encoding, cb) {\n cb(new ERR_METHOD_NOT_IMPLEMENTED('_write()'));\n};\n\nWritable.prototype._writev = null;\n\nWritable.prototype.end = function (chunk, encoding, cb) {\n var state = this._writableState;\n\n if (typeof chunk === 'function') {\n cb = chunk;\n chunk = null;\n encoding = null;\n } else if (typeof encoding === 'function') {\n cb = encoding;\n encoding = null;\n }\n\n if (chunk !== null && chunk !== undefined) this.write(chunk, encoding); // .end() fully uncorks\n\n if (state.corked) {\n state.corked = 1;\n this.uncork();\n } // ignore unnecessary end() calls.\n\n\n if (!state.ending) endWritable(this, state, cb);\n return this;\n};\n\nObject.defineProperty(Writable.prototype, 'writableLength', {\n // making it explicit this property is not enumerable\n // because otherwise some prototype manipulation in\n // userland will fail\n enumerable: false,\n get: function get() {\n return this._writableState.length;\n }\n});\n\nfunction needFinish(state) {\n return state.ending && state.length === 0 && state.bufferedRequest === null && !state.finished && !state.writing;\n}\n\nfunction callFinal(stream, state) {\n stream._final(function (err) {\n state.pendingcb--;\n\n if (err) {\n errorOrDestroy(stream, err);\n }\n\n state.prefinished = true;\n stream.emit('prefinish');\n finishMaybe(stream, state);\n });\n}\n\nfunction prefinish(stream, state) {\n if (!state.prefinished && !state.finalCalled) {\n if (typeof stream._final === 'function' && !state.destroyed) {\n state.pendingcb++;\n state.finalCalled = true;\n process.nextTick(callFinal, stream, state);\n } else {\n state.prefinished = true;\n stream.emit('prefinish');\n }\n }\n}\n\nfunction finishMaybe(stream, state) {\n var need = needFinish(state);\n\n if (need) {\n prefinish(stream, state);\n\n if (state.pendingcb === 0) {\n state.finished = true;\n stream.emit('finish');\n\n if (state.autoDestroy) {\n // In case of duplex streams we need a way to detect\n // if the readable side is ready for autoDestroy as well\n var rState = stream._readableState;\n\n if (!rState || rState.autoDestroy && rState.endEmitted) {\n stream.destroy();\n }\n }\n }\n }\n\n return need;\n}\n\nfunction endWritable(stream, state, cb) {\n state.ending = true;\n finishMaybe(stream, state);\n\n if (cb) {\n if (state.finished) process.nextTick(cb);else stream.once('finish', cb);\n }\n\n state.ended = true;\n stream.writable = false;\n}\n\nfunction onCorkedFinish(corkReq, state, err) {\n var entry = corkReq.entry;\n corkReq.entry = null;\n\n while (entry) {\n var cb = entry.callback;\n state.pendingcb--;\n cb(err);\n entry = entry.next;\n } // reuse the free corkReq.\n\n\n state.corkedRequestsFree.next = corkReq;\n}\n\nObject.defineProperty(Writable.prototype, 'destroyed', {\n // making it explicit this property is not enumerable\n // because otherwise some prototype manipulation in\n // userland will fail\n enumerable: false,\n get: function get() {\n if (this._writableState === undefined) {\n return false;\n }\n\n return this._writableState.destroyed;\n },\n set: function set(value) {\n // we ignore the value if the stream\n // has not been initialized yet\n if (!this._writableState) {\n return;\n } // backward compatibility, the user is explicitly\n // managing destroyed\n\n\n this._writableState.destroyed = value;\n }\n});\nWritable.prototype.destroy = destroyImpl.destroy;\nWritable.prototype._undestroy = destroyImpl.undestroy;\n\nWritable.prototype._destroy = function (err, cb) {\n cb(err);\n};","// Copyright Joyent, Inc. and other Node contributors.\n//\n// Permission is hereby granted, free of charge, to any person obtaining a\n// copy of this software and associated documentation files (the\n// \"Software\"), to deal in the Software without restriction, including\n// without limitation the rights to use, copy, modify, merge, publish,\n// distribute, sublicense, and/or sell copies of the Software, and to permit\n// persons to whom the Software is furnished to do so, subject to the\n// following conditions:\n//\n// The above copyright notice and this permission notice shall be included\n// in all copies or substantial portions of the Software.\n//\n// THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS\n// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF\n// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN\n// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,\n// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR\n// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE\n// USE OR OTHER DEALINGS IN THE SOFTWARE.\n// a transform stream is a readable/writable stream where you do\n// something with the data. Sometimes it's called a \"filter\",\n// but that's not a great name for it, since that implies a thing where\n// some bits pass through, and others are simply ignored. (That would\n// be a valid example of a transform, of course.)\n//\n// While the output is causally related to the input, it's not a\n// necessarily symmetric or synchronous transformation. For example,\n// a zlib stream might take multiple plain-text writes(), and then\n// emit a single compressed chunk some time in the future.\n//\n// Here's how this works:\n//\n// The Transform stream has all the aspects of the readable and writable\n// stream classes. When you write(chunk), that calls _write(chunk,cb)\n// internally, and returns false if there's a lot of pending writes\n// buffered up. When you call read(), that calls _read(n) until\n// there's enough pending readable data buffered up.\n//\n// In a transform stream, the written data is placed in a buffer. When\n// _read(n) is called, it transforms the queued up data, calling the\n// buffered _write cb's as it consumes chunks. If consuming a single\n// written chunk would result in multiple output chunks, then the first\n// outputted bit calls the readcb, and subsequent chunks just go into\n// the read buffer, and will cause it to emit 'readable' if necessary.\n//\n// This way, back-pressure is actually determined by the reading side,\n// since _read has to be called to start processing a new chunk. However,\n// a pathological inflate type of transform can cause excessive buffering\n// here. For example, imagine a stream where every byte of input is\n// interpreted as an integer from 0-255, and then results in that many\n// bytes of output. Writing the 4 bytes {ff,ff,ff,ff} would result in\n// 1kb of data being output. In this case, you could write a very small\n// amount of input, and end up with a very large amount of output. In\n// such a pathological inflating mechanism, there'd be no way to tell\n// the system to stop doing the transform. A single 4MB write could\n// cause the system to run out of memory.\n//\n// However, even in such a pathological case, only a single written chunk\n// would be consumed, and then the rest would wait (un-transformed) until\n// the results of the previous transformed chunk were consumed.\n'use strict';\n\nmodule.exports = Transform;\n\nvar _require$codes = require('../errors').codes,\n ERR_METHOD_NOT_IMPLEMENTED = _require$codes.ERR_METHOD_NOT_IMPLEMENTED,\n ERR_MULTIPLE_CALLBACK = _require$codes.ERR_MULTIPLE_CALLBACK,\n ERR_TRANSFORM_ALREADY_TRANSFORMING = _require$codes.ERR_TRANSFORM_ALREADY_TRANSFORMING,\n ERR_TRANSFORM_WITH_LENGTH_0 = _require$codes.ERR_TRANSFORM_WITH_LENGTH_0;\n\nvar Duplex = require('./_stream_duplex');\n\nrequire('inherits')(Transform, Duplex);\n\nfunction afterTransform(er, data) {\n var ts = this._transformState;\n ts.transforming = false;\n var cb = ts.writecb;\n\n if (cb === null) {\n return this.emit('error', new ERR_MULTIPLE_CALLBACK());\n }\n\n ts.writechunk = null;\n ts.writecb = null;\n if (data != null) // single equals check for both `null` and `undefined`\n this.push(data);\n cb(er);\n var rs = this._readableState;\n rs.reading = false;\n\n if (rs.needReadable || rs.length < rs.highWaterMark) {\n this._read(rs.highWaterMark);\n }\n}\n\nfunction Transform(options) {\n if (!(this instanceof Transform)) return new Transform(options);\n Duplex.call(this, options);\n this._transformState = {\n afterTransform: afterTransform.bind(this),\n needTransform: false,\n transforming: false,\n writecb: null,\n writechunk: null,\n writeencoding: null\n }; // start out asking for a readable event once data is transformed.\n\n this._readableState.needReadable = true; // we have implemented the _read method, and done the other things\n // that Readable wants before the first _read call, so unset the\n // sync guard flag.\n\n this._readableState.sync = false;\n\n if (options) {\n if (typeof options.transform === 'function') this._transform = options.transform;\n if (typeof options.flush === 'function') this._flush = options.flush;\n } // When the writable side finishes, then flush out anything remaining.\n\n\n this.on('prefinish', prefinish);\n}\n\nfunction prefinish() {\n var _this = this;\n\n if (typeof this._flush === 'function' && !this._readableState.destroyed) {\n this._flush(function (er, data) {\n done(_this, er, data);\n });\n } else {\n done(this, null, null);\n }\n}\n\nTransform.prototype.push = function (chunk, encoding) {\n this._transformState.needTransform = false;\n return Duplex.prototype.push.call(this, chunk, encoding);\n}; // This is the part where you do stuff!\n// override this function in implementation classes.\n// 'chunk' is an input chunk.\n//\n// Call `push(newChunk)` to pass along transformed output\n// to the readable side. You may call 'push' zero or more times.\n//\n// Call `cb(err)` when you are done with this chunk. If you pass\n// an error, then that'll put the hurt on the whole operation. If you\n// never call cb(), then you'll never get another chunk.\n\n\nTransform.prototype._transform = function (chunk, encoding, cb) {\n cb(new ERR_METHOD_NOT_IMPLEMENTED('_transform()'));\n};\n\nTransform.prototype._write = function (chunk, encoding, cb) {\n var ts = this._transformState;\n ts.writecb = cb;\n ts.writechunk = chunk;\n ts.writeencoding = encoding;\n\n if (!ts.transforming) {\n var rs = this._readableState;\n if (ts.needTransform || rs.needReadable || rs.length < rs.highWaterMark) this._read(rs.highWaterMark);\n }\n}; // Doesn't matter what the args are here.\n// _transform does all the work.\n// That we got here means that the readable side wants more data.\n\n\nTransform.prototype._read = function (n) {\n var ts = this._transformState;\n\n if (ts.writechunk !== null && !ts.transforming) {\n ts.transforming = true;\n\n this._transform(ts.writechunk, ts.writeencoding, ts.afterTransform);\n } else {\n // mark that we need a transform, so that any data that comes in\n // will get processed, now that we've asked for it.\n ts.needTransform = true;\n }\n};\n\nTransform.prototype._destroy = function (err, cb) {\n Duplex.prototype._destroy.call(this, err, function (err2) {\n cb(err2);\n });\n};\n\nfunction done(stream, er, data) {\n if (er) return stream.emit('error', er);\n if (data != null) // single equals check for both `null` and `undefined`\n stream.push(data); // TODO(BridgeAR): Write a test for these two error cases\n // if there's nothing in the write buffer, then that means\n // that nothing more will ever be provided\n\n if (stream._writableState.length) throw new ERR_TRANSFORM_WITH_LENGTH_0();\n if (stream._transformState.transforming) throw new ERR_TRANSFORM_ALREADY_TRANSFORMING();\n return stream.push(null);\n}","/**\n * A JavaScript implementation of the Secure Hash Algorithm, SHA-256, as defined\n * in FIPS 180-2\n * Version 2.2-beta Copyright Angel Marin, Paul Johnston 2000 - 2009.\n * Other contributors: Greg Holt, Andrew Kepert, Ydnar, Lostinet\n *\n */\n\nvar inherits = require('inherits')\nvar Hash = require('./hash')\nvar Buffer = require('safe-buffer').Buffer\n\nvar K = [\n 0x428A2F98, 0x71374491, 0xB5C0FBCF, 0xE9B5DBA5,\n 0x3956C25B, 0x59F111F1, 0x923F82A4, 0xAB1C5ED5,\n 0xD807AA98, 0x12835B01, 0x243185BE, 0x550C7DC3,\n 0x72BE5D74, 0x80DEB1FE, 0x9BDC06A7, 0xC19BF174,\n 0xE49B69C1, 0xEFBE4786, 0x0FC19DC6, 0x240CA1CC,\n 0x2DE92C6F, 0x4A7484AA, 0x5CB0A9DC, 0x76F988DA,\n 0x983E5152, 0xA831C66D, 0xB00327C8, 0xBF597FC7,\n 0xC6E00BF3, 0xD5A79147, 0x06CA6351, 0x14292967,\n 0x27B70A85, 0x2E1B2138, 0x4D2C6DFC, 0x53380D13,\n 0x650A7354, 0x766A0ABB, 0x81C2C92E, 0x92722C85,\n 0xA2BFE8A1, 0xA81A664B, 0xC24B8B70, 0xC76C51A3,\n 0xD192E819, 0xD6990624, 0xF40E3585, 0x106AA070,\n 0x19A4C116, 0x1E376C08, 0x2748774C, 0x34B0BCB5,\n 0x391C0CB3, 0x4ED8AA4A, 0x5B9CCA4F, 0x682E6FF3,\n 0x748F82EE, 0x78A5636F, 0x84C87814, 0x8CC70208,\n 0x90BEFFFA, 0xA4506CEB, 0xBEF9A3F7, 0xC67178F2\n]\n\nvar W = new Array(64)\n\nfunction Sha256 () {\n this.init()\n\n this._w = W // new Array(64)\n\n Hash.call(this, 64, 56)\n}\n\ninherits(Sha256, Hash)\n\nSha256.prototype.init = function () {\n this._a = 0x6a09e667\n this._b = 0xbb67ae85\n this._c = 0x3c6ef372\n this._d = 0xa54ff53a\n this._e = 0x510e527f\n this._f = 0x9b05688c\n this._g = 0x1f83d9ab\n this._h = 0x5be0cd19\n\n return this\n}\n\nfunction ch (x, y, z) {\n return z ^ (x & (y ^ z))\n}\n\nfunction maj (x, y, z) {\n return (x & y) | (z & (x | y))\n}\n\nfunction sigma0 (x) {\n return (x >>> 2 | x << 30) ^ (x >>> 13 | x << 19) ^ (x >>> 22 | x << 10)\n}\n\nfunction sigma1 (x) {\n return (x >>> 6 | x << 26) ^ (x >>> 11 | x << 21) ^ (x >>> 25 | x << 7)\n}\n\nfunction gamma0 (x) {\n return (x >>> 7 | x << 25) ^ (x >>> 18 | x << 14) ^ (x >>> 3)\n}\n\nfunction gamma1 (x) {\n return (x >>> 17 | x << 15) ^ (x >>> 19 | x << 13) ^ (x >>> 10)\n}\n\nSha256.prototype._update = function (M) {\n var W = this._w\n\n var a = this._a | 0\n var b = this._b | 0\n var c = this._c | 0\n var d = this._d | 0\n var e = this._e | 0\n var f = this._f | 0\n var g = this._g | 0\n var h = this._h | 0\n\n for (var i = 0; i < 16; ++i) W[i] = M.readInt32BE(i * 4)\n for (; i < 64; ++i) W[i] = (gamma1(W[i - 2]) + W[i - 7] + gamma0(W[i - 15]) + W[i - 16]) | 0\n\n for (var j = 0; j < 64; ++j) {\n var T1 = (h + sigma1(e) + ch(e, f, g) + K[j] + W[j]) | 0\n var T2 = (sigma0(a) + maj(a, b, c)) | 0\n\n h = g\n g = f\n f = e\n e = (d + T1) | 0\n d = c\n c = b\n b = a\n a = (T1 + T2) | 0\n }\n\n this._a = (a + this._a) | 0\n this._b = (b + this._b) | 0\n this._c = (c + this._c) | 0\n this._d = (d + this._d) | 0\n this._e = (e + this._e) | 0\n this._f = (f + this._f) | 0\n this._g = (g + this._g) | 0\n this._h = (h + this._h) | 0\n}\n\nSha256.prototype._hash = function () {\n var H = Buffer.allocUnsafe(32)\n\n H.writeInt32BE(this._a, 0)\n H.writeInt32BE(this._b, 4)\n H.writeInt32BE(this._c, 8)\n H.writeInt32BE(this._d, 12)\n H.writeInt32BE(this._e, 16)\n H.writeInt32BE(this._f, 20)\n H.writeInt32BE(this._g, 24)\n H.writeInt32BE(this._h, 28)\n\n return H\n}\n\nmodule.exports = Sha256\n","var inherits = require('inherits')\nvar Hash = require('./hash')\nvar Buffer = require('safe-buffer').Buffer\n\nvar K = [\n 0x428a2f98, 0xd728ae22, 0x71374491, 0x23ef65cd,\n 0xb5c0fbcf, 0xec4d3b2f, 0xe9b5dba5, 0x8189dbbc,\n 0x3956c25b, 0xf348b538, 0x59f111f1, 0xb605d019,\n 0x923f82a4, 0xaf194f9b, 0xab1c5ed5, 0xda6d8118,\n 0xd807aa98, 0xa3030242, 0x12835b01, 0x45706fbe,\n 0x243185be, 0x4ee4b28c, 0x550c7dc3, 0xd5ffb4e2,\n 0x72be5d74, 0xf27b896f, 0x80deb1fe, 0x3b1696b1,\n 0x9bdc06a7, 0x25c71235, 0xc19bf174, 0xcf692694,\n 0xe49b69c1, 0x9ef14ad2, 0xefbe4786, 0x384f25e3,\n 0x0fc19dc6, 0x8b8cd5b5, 0x240ca1cc, 0x77ac9c65,\n 0x2de92c6f, 0x592b0275, 0x4a7484aa, 0x6ea6e483,\n 0x5cb0a9dc, 0xbd41fbd4, 0x76f988da, 0x831153b5,\n 0x983e5152, 0xee66dfab, 0xa831c66d, 0x2db43210,\n 0xb00327c8, 0x98fb213f, 0xbf597fc7, 0xbeef0ee4,\n 0xc6e00bf3, 0x3da88fc2, 0xd5a79147, 0x930aa725,\n 0x06ca6351, 0xe003826f, 0x14292967, 0x0a0e6e70,\n 0x27b70a85, 0x46d22ffc, 0x2e1b2138, 0x5c26c926,\n 0x4d2c6dfc, 0x5ac42aed, 0x53380d13, 0x9d95b3df,\n 0x650a7354, 0x8baf63de, 0x766a0abb, 0x3c77b2a8,\n 0x81c2c92e, 0x47edaee6, 0x92722c85, 0x1482353b,\n 0xa2bfe8a1, 0x4cf10364, 0xa81a664b, 0xbc423001,\n 0xc24b8b70, 0xd0f89791, 0xc76c51a3, 0x0654be30,\n 0xd192e819, 0xd6ef5218, 0xd6990624, 0x5565a910,\n 0xf40e3585, 0x5771202a, 0x106aa070, 0x32bbd1b8,\n 0x19a4c116, 0xb8d2d0c8, 0x1e376c08, 0x5141ab53,\n 0x2748774c, 0xdf8eeb99, 0x34b0bcb5, 0xe19b48a8,\n 0x391c0cb3, 0xc5c95a63, 0x4ed8aa4a, 0xe3418acb,\n 0x5b9cca4f, 0x7763e373, 0x682e6ff3, 0xd6b2b8a3,\n 0x748f82ee, 0x5defb2fc, 0x78a5636f, 0x43172f60,\n 0x84c87814, 0xa1f0ab72, 0x8cc70208, 0x1a6439ec,\n 0x90befffa, 0x23631e28, 0xa4506ceb, 0xde82bde9,\n 0xbef9a3f7, 0xb2c67915, 0xc67178f2, 0xe372532b,\n 0xca273ece, 0xea26619c, 0xd186b8c7, 0x21c0c207,\n 0xeada7dd6, 0xcde0eb1e, 0xf57d4f7f, 0xee6ed178,\n 0x06f067aa, 0x72176fba, 0x0a637dc5, 0xa2c898a6,\n 0x113f9804, 0xbef90dae, 0x1b710b35, 0x131c471b,\n 0x28db77f5, 0x23047d84, 0x32caab7b, 0x40c72493,\n 0x3c9ebe0a, 0x15c9bebc, 0x431d67c4, 0x9c100d4c,\n 0x4cc5d4be, 0xcb3e42b6, 0x597f299c, 0xfc657e2a,\n 0x5fcb6fab, 0x3ad6faec, 0x6c44198c, 0x4a475817\n]\n\nvar W = new Array(160)\n\nfunction Sha512 () {\n this.init()\n this._w = W\n\n Hash.call(this, 128, 112)\n}\n\ninherits(Sha512, Hash)\n\nSha512.prototype.init = function () {\n this._ah = 0x6a09e667\n this._bh = 0xbb67ae85\n this._ch = 0x3c6ef372\n this._dh = 0xa54ff53a\n this._eh = 0x510e527f\n this._fh = 0x9b05688c\n this._gh = 0x1f83d9ab\n this._hh = 0x5be0cd19\n\n this._al = 0xf3bcc908\n this._bl = 0x84caa73b\n this._cl = 0xfe94f82b\n this._dl = 0x5f1d36f1\n this._el = 0xade682d1\n this._fl = 0x2b3e6c1f\n this._gl = 0xfb41bd6b\n this._hl = 0x137e2179\n\n return this\n}\n\nfunction Ch (x, y, z) {\n return z ^ (x & (y ^ z))\n}\n\nfunction maj (x, y, z) {\n return (x & y) | (z & (x | y))\n}\n\nfunction sigma0 (x, xl) {\n return (x >>> 28 | xl << 4) ^ (xl >>> 2 | x << 30) ^ (xl >>> 7 | x << 25)\n}\n\nfunction sigma1 (x, xl) {\n return (x >>> 14 | xl << 18) ^ (x >>> 18 | xl << 14) ^ (xl >>> 9 | x << 23)\n}\n\nfunction Gamma0 (x, xl) {\n return (x >>> 1 | xl << 31) ^ (x >>> 8 | xl << 24) ^ (x >>> 7)\n}\n\nfunction Gamma0l (x, xl) {\n return (x >>> 1 | xl << 31) ^ (x >>> 8 | xl << 24) ^ (x >>> 7 | xl << 25)\n}\n\nfunction Gamma1 (x, xl) {\n return (x >>> 19 | xl << 13) ^ (xl >>> 29 | x << 3) ^ (x >>> 6)\n}\n\nfunction Gamma1l (x, xl) {\n return (x >>> 19 | xl << 13) ^ (xl >>> 29 | x << 3) ^ (x >>> 6 | xl << 26)\n}\n\nfunction getCarry (a, b) {\n return (a >>> 0) < (b >>> 0) ? 1 : 0\n}\n\nSha512.prototype._update = function (M) {\n var W = this._w\n\n var ah = this._ah | 0\n var bh = this._bh | 0\n var ch = this._ch | 0\n var dh = this._dh | 0\n var eh = this._eh | 0\n var fh = this._fh | 0\n var gh = this._gh | 0\n var hh = this._hh | 0\n\n var al = this._al | 0\n var bl = this._bl | 0\n var cl = this._cl | 0\n var dl = this._dl | 0\n var el = this._el | 0\n var fl = this._fl | 0\n var gl = this._gl | 0\n var hl = this._hl | 0\n\n for (var i = 0; i < 32; i += 2) {\n W[i] = M.readInt32BE(i * 4)\n W[i + 1] = M.readInt32BE(i * 4 + 4)\n }\n for (; i < 160; i += 2) {\n var xh = W[i - 15 * 2]\n var xl = W[i - 15 * 2 + 1]\n var gamma0 = Gamma0(xh, xl)\n var gamma0l = Gamma0l(xl, xh)\n\n xh = W[i - 2 * 2]\n xl = W[i - 2 * 2 + 1]\n var gamma1 = Gamma1(xh, xl)\n var gamma1l = Gamma1l(xl, xh)\n\n // W[i] = gamma0 + W[i - 7] + gamma1 + W[i - 16]\n var Wi7h = W[i - 7 * 2]\n var Wi7l = W[i - 7 * 2 + 1]\n\n var Wi16h = W[i - 16 * 2]\n var Wi16l = W[i - 16 * 2 + 1]\n\n var Wil = (gamma0l + Wi7l) | 0\n var Wih = (gamma0 + Wi7h + getCarry(Wil, gamma0l)) | 0\n Wil = (Wil + gamma1l) | 0\n Wih = (Wih + gamma1 + getCarry(Wil, gamma1l)) | 0\n Wil = (Wil + Wi16l) | 0\n Wih = (Wih + Wi16h + getCarry(Wil, Wi16l)) | 0\n\n W[i] = Wih\n W[i + 1] = Wil\n }\n\n for (var j = 0; j < 160; j += 2) {\n Wih = W[j]\n Wil = W[j + 1]\n\n var majh = maj(ah, bh, ch)\n var majl = maj(al, bl, cl)\n\n var sigma0h = sigma0(ah, al)\n var sigma0l = sigma0(al, ah)\n var sigma1h = sigma1(eh, el)\n var sigma1l = sigma1(el, eh)\n\n // t1 = h + sigma1 + ch + K[j] + W[j]\n var Kih = K[j]\n var Kil = K[j + 1]\n\n var chh = Ch(eh, fh, gh)\n var chl = Ch(el, fl, gl)\n\n var t1l = (hl + sigma1l) | 0\n var t1h = (hh + sigma1h + getCarry(t1l, hl)) | 0\n t1l = (t1l + chl) | 0\n t1h = (t1h + chh + getCarry(t1l, chl)) | 0\n t1l = (t1l + Kil) | 0\n t1h = (t1h + Kih + getCarry(t1l, Kil)) | 0\n t1l = (t1l + Wil) | 0\n t1h = (t1h + Wih + getCarry(t1l, Wil)) | 0\n\n // t2 = sigma0 + maj\n var t2l = (sigma0l + majl) | 0\n var t2h = (sigma0h + majh + getCarry(t2l, sigma0l)) | 0\n\n hh = gh\n hl = gl\n gh = fh\n gl = fl\n fh = eh\n fl = el\n el = (dl + t1l) | 0\n eh = (dh + t1h + getCarry(el, dl)) | 0\n dh = ch\n dl = cl\n ch = bh\n cl = bl\n bh = ah\n bl = al\n al = (t1l + t2l) | 0\n ah = (t1h + t2h + getCarry(al, t1l)) | 0\n }\n\n this._al = (this._al + al) | 0\n this._bl = (this._bl + bl) | 0\n this._cl = (this._cl + cl) | 0\n this._dl = (this._dl + dl) | 0\n this._el = (this._el + el) | 0\n this._fl = (this._fl + fl) | 0\n this._gl = (this._gl + gl) | 0\n this._hl = (this._hl + hl) | 0\n\n this._ah = (this._ah + ah + getCarry(this._al, al)) | 0\n this._bh = (this._bh + bh + getCarry(this._bl, bl)) | 0\n this._ch = (this._ch + ch + getCarry(this._cl, cl)) | 0\n this._dh = (this._dh + dh + getCarry(this._dl, dl)) | 0\n this._eh = (this._eh + eh + getCarry(this._el, el)) | 0\n this._fh = (this._fh + fh + getCarry(this._fl, fl)) | 0\n this._gh = (this._gh + gh + getCarry(this._gl, gl)) | 0\n this._hh = (this._hh + hh + getCarry(this._hl, hl)) | 0\n}\n\nSha512.prototype._hash = function () {\n var H = Buffer.allocUnsafe(64)\n\n function writeInt64BE (h, l, offset) {\n H.writeInt32BE(h, offset)\n H.writeInt32BE(l, offset + 4)\n }\n\n writeInt64BE(this._ah, this._al, 0)\n writeInt64BE(this._bh, this._bl, 8)\n writeInt64BE(this._ch, this._cl, 16)\n writeInt64BE(this._dh, this._dl, 24)\n writeInt64BE(this._eh, this._el, 32)\n writeInt64BE(this._fh, this._fl, 40)\n writeInt64BE(this._gh, this._gl, 48)\n writeInt64BE(this._hh, this._hl, 56)\n\n return H\n}\n\nmodule.exports = Sha512\n","'use strict'\nvar inherits = require('inherits')\nvar Legacy = require('./legacy')\nvar Base = require('cipher-base')\nvar Buffer = require('safe-buffer').Buffer\nvar md5 = require('create-hash/md5')\nvar RIPEMD160 = require('ripemd160')\n\nvar sha = require('sha.js')\n\nvar ZEROS = Buffer.alloc(128)\n\nfunction Hmac (alg, key) {\n Base.call(this, 'digest')\n if (typeof key === 'string') {\n key = Buffer.from(key)\n }\n\n var blocksize = (alg === 'sha512' || alg === 'sha384') ? 128 : 64\n\n this._alg = alg\n this._key = key\n if (key.length > blocksize) {\n var hash = alg === 'rmd160' ? new RIPEMD160() : sha(alg)\n key = hash.update(key).digest()\n } else if (key.length < blocksize) {\n key = Buffer.concat([key, ZEROS], blocksize)\n }\n\n var ipad = this._ipad = Buffer.allocUnsafe(blocksize)\n var opad = this._opad = Buffer.allocUnsafe(blocksize)\n\n for (var i = 0; i < blocksize; i++) {\n ipad[i] = key[i] ^ 0x36\n opad[i] = key[i] ^ 0x5C\n }\n this._hash = alg === 'rmd160' ? new RIPEMD160() : sha(alg)\n this._hash.update(ipad)\n}\n\ninherits(Hmac, Base)\n\nHmac.prototype._update = function (data) {\n this._hash.update(data)\n}\n\nHmac.prototype._final = function () {\n var h = this._hash.digest()\n var hash = this._alg === 'rmd160' ? new RIPEMD160() : sha(this._alg)\n return hash.update(this._opad).update(h).digest()\n}\n\nmodule.exports = function createHmac (alg, key) {\n alg = alg.toLowerCase()\n if (alg === 'rmd160' || alg === 'ripemd160') {\n return new Hmac('rmd160', key)\n }\n if (alg === 'md5') {\n return new Legacy(md5, key)\n }\n return new Hmac(alg, key)\n}\n","var MD5 = require('md5.js')\n\nmodule.exports = function (buffer) {\n return new MD5().update(buffer).digest()\n}\n","exports.pbkdf2 = require('./lib/async')\nexports.pbkdf2Sync = require('./lib/sync')\n","var MAX_ALLOC = Math.pow(2, 30) - 1 // default in iojs\n\nmodule.exports = function (iterations, keylen) {\n if (typeof iterations !== 'number') {\n throw new TypeError('Iterations not a number')\n }\n\n if (iterations < 0) {\n throw new TypeError('Bad iterations')\n }\n\n if (typeof keylen !== 'number') {\n throw new TypeError('Key length not a number')\n }\n\n if (keylen < 0 || keylen > MAX_ALLOC || keylen !== keylen) { /* eslint no-self-compare: 0 */\n throw new TypeError('Bad key length')\n }\n}\n","var defaultEncoding\n/* istanbul ignore next */\nif (global.process && global.process.browser) {\n defaultEncoding = 'utf-8'\n} else if (global.process && global.process.version) {\n var pVersionMajor = parseInt(process.version.split('.')[0].slice(1), 10)\n\n defaultEncoding = pVersionMajor >= 6 ? 'utf-8' : 'binary'\n} else {\n defaultEncoding = 'utf-8'\n}\nmodule.exports = defaultEncoding\n","var md5 = require('create-hash/md5')\nvar RIPEMD160 = require('ripemd160')\nvar sha = require('sha.js')\nvar Buffer = require('safe-buffer').Buffer\n\nvar checkParameters = require('./precondition')\nvar defaultEncoding = require('./default-encoding')\nvar toBuffer = require('./to-buffer')\n\nvar ZEROS = Buffer.alloc(128)\nvar sizes = {\n md5: 16,\n sha1: 20,\n sha224: 28,\n sha256: 32,\n sha384: 48,\n sha512: 64,\n rmd160: 20,\n ripemd160: 20\n}\n\nfunction Hmac (alg, key, saltLen) {\n var hash = getDigest(alg)\n var blocksize = (alg === 'sha512' || alg === 'sha384') ? 128 : 64\n\n if (key.length > blocksize) {\n key = hash(key)\n } else if (key.length < blocksize) {\n key = Buffer.concat([key, ZEROS], blocksize)\n }\n\n var ipad = Buffer.allocUnsafe(blocksize + sizes[alg])\n var opad = Buffer.allocUnsafe(blocksize + sizes[alg])\n for (var i = 0; i < blocksize; i++) {\n ipad[i] = key[i] ^ 0x36\n opad[i] = key[i] ^ 0x5C\n }\n\n var ipad1 = Buffer.allocUnsafe(blocksize + saltLen + 4)\n ipad.copy(ipad1, 0, 0, blocksize)\n this.ipad1 = ipad1\n this.ipad2 = ipad\n this.opad = opad\n this.alg = alg\n this.blocksize = blocksize\n this.hash = hash\n this.size = sizes[alg]\n}\n\nHmac.prototype.run = function (data, ipad) {\n data.copy(ipad, this.blocksize)\n var h = this.hash(ipad)\n h.copy(this.opad, this.blocksize)\n return this.hash(this.opad)\n}\n\nfunction getDigest (alg) {\n function shaFunc (data) {\n return sha(alg).update(data).digest()\n }\n function rmd160Func (data) {\n return new RIPEMD160().update(data).digest()\n }\n\n if (alg === 'rmd160' || alg === 'ripemd160') return rmd160Func\n if (alg === 'md5') return md5\n return shaFunc\n}\n\nfunction pbkdf2 (password, salt, iterations, keylen, digest) {\n checkParameters(iterations, keylen)\n password = toBuffer(password, defaultEncoding, 'Password')\n salt = toBuffer(salt, defaultEncoding, 'Salt')\n\n digest = digest || 'sha1'\n\n var hmac = new Hmac(digest, password, salt.length)\n\n var DK = Buffer.allocUnsafe(keylen)\n var block1 = Buffer.allocUnsafe(salt.length + 4)\n salt.copy(block1, 0, 0, salt.length)\n\n var destPos = 0\n var hLen = sizes[digest]\n var l = Math.ceil(keylen / hLen)\n\n for (var i = 1; i <= l; i++) {\n block1.writeUInt32BE(i, salt.length)\n\n var T = hmac.run(block1, hmac.ipad1)\n var U = T\n\n for (var j = 1; j < iterations; j++) {\n U = hmac.run(U, hmac.ipad2)\n for (var k = 0; k < hLen; k++) T[k] ^= U[k]\n }\n\n T.copy(DK, destPos)\n destPos += hLen\n }\n\n return DK\n}\n\nmodule.exports = pbkdf2\n","var Buffer = require('safe-buffer').Buffer\n\nmodule.exports = function (thing, encoding, name) {\n if (Buffer.isBuffer(thing)) {\n return thing\n } else if (typeof thing === 'string') {\n return Buffer.from(thing, encoding)\n } else if (ArrayBuffer.isView(thing)) {\n return Buffer.from(thing.buffer)\n } else {\n throw new TypeError(name + ' must be a string, a Buffer, a typed array or a DataView')\n }\n}\n","'use strict';\n\nexports.readUInt32BE = function readUInt32BE(bytes, off) {\n var res = (bytes[0 + off] << 24) |\n (bytes[1 + off] << 16) |\n (bytes[2 + off] << 8) |\n bytes[3 + off];\n return res >>> 0;\n};\n\nexports.writeUInt32BE = function writeUInt32BE(bytes, value, off) {\n bytes[0 + off] = value >>> 24;\n bytes[1 + off] = (value >>> 16) & 0xff;\n bytes[2 + off] = (value >>> 8) & 0xff;\n bytes[3 + off] = value & 0xff;\n};\n\nexports.ip = function ip(inL, inR, out, off) {\n var outL = 0;\n var outR = 0;\n\n for (var i = 6; i >= 0; i -= 2) {\n for (var j = 0; j <= 24; j += 8) {\n outL <<= 1;\n outL |= (inR >>> (j + i)) & 1;\n }\n for (var j = 0; j <= 24; j += 8) {\n outL <<= 1;\n outL |= (inL >>> (j + i)) & 1;\n }\n }\n\n for (var i = 6; i >= 0; i -= 2) {\n for (var j = 1; j <= 25; j += 8) {\n outR <<= 1;\n outR |= (inR >>> (j + i)) & 1;\n }\n for (var j = 1; j <= 25; j += 8) {\n outR <<= 1;\n outR |= (inL >>> (j + i)) & 1;\n }\n }\n\n out[off + 0] = outL >>> 0;\n out[off + 1] = outR >>> 0;\n};\n\nexports.rip = function rip(inL, inR, out, off) {\n var outL = 0;\n var outR = 0;\n\n for (var i = 0; i < 4; i++) {\n for (var j = 24; j >= 0; j -= 8) {\n outL <<= 1;\n outL |= (inR >>> (j + i)) & 1;\n outL <<= 1;\n outL |= (inL >>> (j + i)) & 1;\n }\n }\n for (var i = 4; i < 8; i++) {\n for (var j = 24; j >= 0; j -= 8) {\n outR <<= 1;\n outR |= (inR >>> (j + i)) & 1;\n outR <<= 1;\n outR |= (inL >>> (j + i)) & 1;\n }\n }\n\n out[off + 0] = outL >>> 0;\n out[off + 1] = outR >>> 0;\n};\n\nexports.pc1 = function pc1(inL, inR, out, off) {\n var outL = 0;\n var outR = 0;\n\n // 7, 15, 23, 31, 39, 47, 55, 63\n // 6, 14, 22, 30, 39, 47, 55, 63\n // 5, 13, 21, 29, 39, 47, 55, 63\n // 4, 12, 20, 28\n for (var i = 7; i >= 5; i--) {\n for (var j = 0; j <= 24; j += 8) {\n outL <<= 1;\n outL |= (inR >> (j + i)) & 1;\n }\n for (var j = 0; j <= 24; j += 8) {\n outL <<= 1;\n outL |= (inL >> (j + i)) & 1;\n }\n }\n for (var j = 0; j <= 24; j += 8) {\n outL <<= 1;\n outL |= (inR >> (j + i)) & 1;\n }\n\n // 1, 9, 17, 25, 33, 41, 49, 57\n // 2, 10, 18, 26, 34, 42, 50, 58\n // 3, 11, 19, 27, 35, 43, 51, 59\n // 36, 44, 52, 60\n for (var i = 1; i <= 3; i++) {\n for (var j = 0; j <= 24; j += 8) {\n outR <<= 1;\n outR |= (inR >> (j + i)) & 1;\n }\n for (var j = 0; j <= 24; j += 8) {\n outR <<= 1;\n outR |= (inL >> (j + i)) & 1;\n }\n }\n for (var j = 0; j <= 24; j += 8) {\n outR <<= 1;\n outR |= (inL >> (j + i)) & 1;\n }\n\n out[off + 0] = outL >>> 0;\n out[off + 1] = outR >>> 0;\n};\n\nexports.r28shl = function r28shl(num, shift) {\n return ((num << shift) & 0xfffffff) | (num >>> (28 - shift));\n};\n\nvar pc2table = [\n // inL => outL\n 14, 11, 17, 4, 27, 23, 25, 0,\n 13, 22, 7, 18, 5, 9, 16, 24,\n 2, 20, 12, 21, 1, 8, 15, 26,\n\n // inR => outR\n 15, 4, 25, 19, 9, 1, 26, 16,\n 5, 11, 23, 8, 12, 7, 17, 0,\n 22, 3, 10, 14, 6, 20, 27, 24\n];\n\nexports.pc2 = function pc2(inL, inR, out, off) {\n var outL = 0;\n var outR = 0;\n\n var len = pc2table.length >>> 1;\n for (var i = 0; i < len; i++) {\n outL <<= 1;\n outL |= (inL >>> pc2table[i]) & 0x1;\n }\n for (var i = len; i < pc2table.length; i++) {\n outR <<= 1;\n outR |= (inR >>> pc2table[i]) & 0x1;\n }\n\n out[off + 0] = outL >>> 0;\n out[off + 1] = outR >>> 0;\n};\n\nexports.expand = function expand(r, out, off) {\n var outL = 0;\n var outR = 0;\n\n outL = ((r & 1) << 5) | (r >>> 27);\n for (var i = 23; i >= 15; i -= 4) {\n outL <<= 6;\n outL |= (r >>> i) & 0x3f;\n }\n for (var i = 11; i >= 3; i -= 4) {\n outR |= (r >>> i) & 0x3f;\n outR <<= 6;\n }\n outR |= ((r & 0x1f) << 1) | (r >>> 31);\n\n out[off + 0] = outL >>> 0;\n out[off + 1] = outR >>> 0;\n};\n\nvar sTable = [\n 14, 0, 4, 15, 13, 7, 1, 4, 2, 14, 15, 2, 11, 13, 8, 1,\n 3, 10, 10, 6, 6, 12, 12, 11, 5, 9, 9, 5, 0, 3, 7, 8,\n 4, 15, 1, 12, 14, 8, 8, 2, 13, 4, 6, 9, 2, 1, 11, 7,\n 15, 5, 12, 11, 9, 3, 7, 14, 3, 10, 10, 0, 5, 6, 0, 13,\n\n 15, 3, 1, 13, 8, 4, 14, 7, 6, 15, 11, 2, 3, 8, 4, 14,\n 9, 12, 7, 0, 2, 1, 13, 10, 12, 6, 0, 9, 5, 11, 10, 5,\n 0, 13, 14, 8, 7, 10, 11, 1, 10, 3, 4, 15, 13, 4, 1, 2,\n 5, 11, 8, 6, 12, 7, 6, 12, 9, 0, 3, 5, 2, 14, 15, 9,\n\n 10, 13, 0, 7, 9, 0, 14, 9, 6, 3, 3, 4, 15, 6, 5, 10,\n 1, 2, 13, 8, 12, 5, 7, 14, 11, 12, 4, 11, 2, 15, 8, 1,\n 13, 1, 6, 10, 4, 13, 9, 0, 8, 6, 15, 9, 3, 8, 0, 7,\n 11, 4, 1, 15, 2, 14, 12, 3, 5, 11, 10, 5, 14, 2, 7, 12,\n\n 7, 13, 13, 8, 14, 11, 3, 5, 0, 6, 6, 15, 9, 0, 10, 3,\n 1, 4, 2, 7, 8, 2, 5, 12, 11, 1, 12, 10, 4, 14, 15, 9,\n 10, 3, 6, 15, 9, 0, 0, 6, 12, 10, 11, 1, 7, 13, 13, 8,\n 15, 9, 1, 4, 3, 5, 14, 11, 5, 12, 2, 7, 8, 2, 4, 14,\n\n 2, 14, 12, 11, 4, 2, 1, 12, 7, 4, 10, 7, 11, 13, 6, 1,\n 8, 5, 5, 0, 3, 15, 15, 10, 13, 3, 0, 9, 14, 8, 9, 6,\n 4, 11, 2, 8, 1, 12, 11, 7, 10, 1, 13, 14, 7, 2, 8, 13,\n 15, 6, 9, 15, 12, 0, 5, 9, 6, 10, 3, 4, 0, 5, 14, 3,\n\n 12, 10, 1, 15, 10, 4, 15, 2, 9, 7, 2, 12, 6, 9, 8, 5,\n 0, 6, 13, 1, 3, 13, 4, 14, 14, 0, 7, 11, 5, 3, 11, 8,\n 9, 4, 14, 3, 15, 2, 5, 12, 2, 9, 8, 5, 12, 15, 3, 10,\n 7, 11, 0, 14, 4, 1, 10, 7, 1, 6, 13, 0, 11, 8, 6, 13,\n\n 4, 13, 11, 0, 2, 11, 14, 7, 15, 4, 0, 9, 8, 1, 13, 10,\n 3, 14, 12, 3, 9, 5, 7, 12, 5, 2, 10, 15, 6, 8, 1, 6,\n 1, 6, 4, 11, 11, 13, 13, 8, 12, 1, 3, 4, 7, 10, 14, 7,\n 10, 9, 15, 5, 6, 0, 8, 15, 0, 14, 5, 2, 9, 3, 2, 12,\n\n 13, 1, 2, 15, 8, 13, 4, 8, 6, 10, 15, 3, 11, 7, 1, 4,\n 10, 12, 9, 5, 3, 6, 14, 11, 5, 0, 0, 14, 12, 9, 7, 2,\n 7, 2, 11, 1, 4, 14, 1, 7, 9, 4, 12, 10, 14, 8, 2, 13,\n 0, 15, 6, 12, 10, 9, 13, 0, 15, 3, 3, 5, 5, 6, 8, 11\n];\n\nexports.substitute = function substitute(inL, inR) {\n var out = 0;\n for (var i = 0; i < 4; i++) {\n var b = (inL >>> (18 - i * 6)) & 0x3f;\n var sb = sTable[i * 0x40 + b];\n\n out <<= 4;\n out |= sb;\n }\n for (var i = 0; i < 4; i++) {\n var b = (inR >>> (18 - i * 6)) & 0x3f;\n var sb = sTable[4 * 0x40 + i * 0x40 + b];\n\n out <<= 4;\n out |= sb;\n }\n return out >>> 0;\n};\n\nvar permuteTable = [\n 16, 25, 12, 11, 3, 20, 4, 15, 31, 17, 9, 6, 27, 14, 1, 22,\n 30, 24, 8, 18, 0, 5, 29, 23, 13, 19, 2, 26, 10, 21, 28, 7\n];\n\nexports.permute = function permute(num) {\n var out = 0;\n for (var i = 0; i < permuteTable.length; i++) {\n out <<= 1;\n out |= (num >>> permuteTable[i]) & 0x1;\n }\n return out >>> 0;\n};\n\nexports.padSplit = function padSplit(num, size, group) {\n var str = num.toString(2);\n while (str.length < size)\n str = '0' + str;\n\n var out = [];\n for (var i = 0; i < size; i += group)\n out.push(str.slice(i, i + group));\n return out.join(' ');\n};\n","'use strict';\n\nvar assert = require('minimalistic-assert');\nvar inherits = require('inherits');\n\nvar utils = require('./utils');\nvar Cipher = require('./cipher');\n\nfunction DESState() {\n this.tmp = new Array(2);\n this.keys = null;\n}\n\nfunction DES(options) {\n Cipher.call(this, options);\n\n var state = new DESState();\n this._desState = state;\n\n this.deriveKeys(state, options.key);\n}\ninherits(DES, Cipher);\nmodule.exports = DES;\n\nDES.create = function create(options) {\n return new DES(options);\n};\n\nvar shiftTable = [\n 1, 1, 2, 2, 2, 2, 2, 2,\n 1, 2, 2, 2, 2, 2, 2, 1\n];\n\nDES.prototype.deriveKeys = function deriveKeys(state, key) {\n state.keys = new Array(16 * 2);\n\n assert.equal(key.length, this.blockSize, 'Invalid key length');\n\n var kL = utils.readUInt32BE(key, 0);\n var kR = utils.readUInt32BE(key, 4);\n\n utils.pc1(kL, kR, state.tmp, 0);\n kL = state.tmp[0];\n kR = state.tmp[1];\n for (var i = 0; i < state.keys.length; i += 2) {\n var shift = shiftTable[i >>> 1];\n kL = utils.r28shl(kL, shift);\n kR = utils.r28shl(kR, shift);\n utils.pc2(kL, kR, state.keys, i);\n }\n};\n\nDES.prototype._update = function _update(inp, inOff, out, outOff) {\n var state = this._desState;\n\n var l = utils.readUInt32BE(inp, inOff);\n var r = utils.readUInt32BE(inp, inOff + 4);\n\n // Initial Permutation\n utils.ip(l, r, state.tmp, 0);\n l = state.tmp[0];\n r = state.tmp[1];\n\n if (this.type === 'encrypt')\n this._encrypt(state, l, r, state.tmp, 0);\n else\n this._decrypt(state, l, r, state.tmp, 0);\n\n l = state.tmp[0];\n r = state.tmp[1];\n\n utils.writeUInt32BE(out, l, outOff);\n utils.writeUInt32BE(out, r, outOff + 4);\n};\n\nDES.prototype._pad = function _pad(buffer, off) {\n var value = buffer.length - off;\n for (var i = off; i < buffer.length; i++)\n buffer[i] = value;\n\n return true;\n};\n\nDES.prototype._unpad = function _unpad(buffer) {\n var pad = buffer[buffer.length - 1];\n for (var i = buffer.length - pad; i < buffer.length; i++)\n assert.equal(buffer[i], pad);\n\n return buffer.slice(0, buffer.length - pad);\n};\n\nDES.prototype._encrypt = function _encrypt(state, lStart, rStart, out, off) {\n var l = lStart;\n var r = rStart;\n\n // Apply f() x16 times\n for (var i = 0; i < state.keys.length; i += 2) {\n var keyL = state.keys[i];\n var keyR = state.keys[i + 1];\n\n // f(r, k)\n utils.expand(r, state.tmp, 0);\n\n keyL ^= state.tmp[0];\n keyR ^= state.tmp[1];\n var s = utils.substitute(keyL, keyR);\n var f = utils.permute(s);\n\n var t = r;\n r = (l ^ f) >>> 0;\n l = t;\n }\n\n // Reverse Initial Permutation\n utils.rip(r, l, out, off);\n};\n\nDES.prototype._decrypt = function _decrypt(state, lStart, rStart, out, off) {\n var l = rStart;\n var r = lStart;\n\n // Apply f() x16 times\n for (var i = state.keys.length - 2; i >= 0; i -= 2) {\n var keyL = state.keys[i];\n var keyR = state.keys[i + 1];\n\n // f(r, k)\n utils.expand(l, state.tmp, 0);\n\n keyL ^= state.tmp[0];\n keyR ^= state.tmp[1];\n var s = utils.substitute(keyL, keyR);\n var f = utils.permute(s);\n\n var t = l;\n l = (r ^ f) >>> 0;\n r = t;\n }\n\n // Reverse Initial Permutation\n utils.rip(l, r, out, off);\n};\n","var xor = require('buffer-xor')\nvar Buffer = require('safe-buffer').Buffer\nvar incr32 = require('../incr32')\n\nfunction getBlock (self) {\n var out = self._cipher.encryptBlockRaw(self._prev)\n incr32(self._prev)\n return out\n}\n\nvar blockSize = 16\nexports.encrypt = function (self, chunk) {\n var chunkNum = Math.ceil(chunk.length / blockSize)\n var start = self._cache.length\n self._cache = Buffer.concat([\n self._cache,\n Buffer.allocUnsafe(chunkNum * blockSize)\n ])\n for (var i = 0; i < chunkNum; i++) {\n var out = getBlock(self)\n var offset = start + i * blockSize\n self._cache.writeUInt32BE(out[0], offset + 0)\n self._cache.writeUInt32BE(out[1], offset + 4)\n self._cache.writeUInt32BE(out[2], offset + 8)\n self._cache.writeUInt32BE(out[3], offset + 12)\n }\n var pad = self._cache.slice(0, chunk.length)\n self._cache = self._cache.slice(chunk.length)\n return xor(chunk, pad)\n}\n","function incr32 (iv) {\n var len = iv.length\n var item\n while (len--) {\n item = iv.readUInt8(len)\n if (item === 255) {\n iv.writeUInt8(0, len)\n } else {\n item++\n iv.writeUInt8(item, len)\n break\n }\n }\n}\nmodule.exports = incr32\n","var aes = require('./aes')\nvar Buffer = require('safe-buffer').Buffer\nvar Transform = require('cipher-base')\nvar inherits = require('inherits')\nvar GHASH = require('./ghash')\nvar xor = require('buffer-xor')\nvar incr32 = require('./incr32')\n\nfunction xorTest (a, b) {\n var out = 0\n if (a.length !== b.length) out++\n\n var len = Math.min(a.length, b.length)\n for (var i = 0; i < len; ++i) {\n out += (a[i] ^ b[i])\n }\n\n return out\n}\n\nfunction calcIv (self, iv, ck) {\n if (iv.length === 12) {\n self._finID = Buffer.concat([iv, Buffer.from([0, 0, 0, 1])])\n return Buffer.concat([iv, Buffer.from([0, 0, 0, 2])])\n }\n var ghash = new GHASH(ck)\n var len = iv.length\n var toPad = len % 16\n ghash.update(iv)\n if (toPad) {\n toPad = 16 - toPad\n ghash.update(Buffer.alloc(toPad, 0))\n }\n ghash.update(Buffer.alloc(8, 0))\n var ivBits = len * 8\n var tail = Buffer.alloc(8)\n tail.writeUIntBE(ivBits, 0, 8)\n ghash.update(tail)\n self._finID = ghash.state\n var out = Buffer.from(self._finID)\n incr32(out)\n return out\n}\nfunction StreamCipher (mode, key, iv, decrypt) {\n Transform.call(this)\n\n var h = Buffer.alloc(4, 0)\n\n this._cipher = new aes.AES(key)\n var ck = this._cipher.encryptBlock(h)\n this._ghash = new GHASH(ck)\n iv = calcIv(this, iv, ck)\n\n this._prev = Buffer.from(iv)\n this._cache = Buffer.allocUnsafe(0)\n this._secCache = Buffer.allocUnsafe(0)\n this._decrypt = decrypt\n this._alen = 0\n this._len = 0\n this._mode = mode\n\n this._authTag = null\n this._called = false\n}\n\ninherits(StreamCipher, Transform)\n\nStreamCipher.prototype._update = function (chunk) {\n if (!this._called && this._alen) {\n var rump = 16 - (this._alen % 16)\n if (rump < 16) {\n rump = Buffer.alloc(rump, 0)\n this._ghash.update(rump)\n }\n }\n\n this._called = true\n var out = this._mode.encrypt(this, chunk)\n if (this._decrypt) {\n this._ghash.update(chunk)\n } else {\n this._ghash.update(out)\n }\n this._len += chunk.length\n return out\n}\n\nStreamCipher.prototype._final = function () {\n if (this._decrypt && !this._authTag) throw new Error('Unsupported state or unable to authenticate data')\n\n var tag = xor(this._ghash.final(this._alen * 8, this._len * 8), this._cipher.encryptBlock(this._finID))\n if (this._decrypt && xorTest(tag, this._authTag)) throw new Error('Unsupported state or unable to authenticate data')\n\n this._authTag = tag\n this._cipher.scrub()\n}\n\nStreamCipher.prototype.getAuthTag = function getAuthTag () {\n if (this._decrypt || !Buffer.isBuffer(this._authTag)) throw new Error('Attempting to get auth tag in unsupported state')\n\n return this._authTag\n}\n\nStreamCipher.prototype.setAuthTag = function setAuthTag (tag) {\n if (!this._decrypt) throw new Error('Attempting to set auth tag in unsupported state')\n\n this._authTag = tag\n}\n\nStreamCipher.prototype.setAAD = function setAAD (buf) {\n if (this._called) throw new Error('Attempting to set AAD in unsupported state')\n\n this._ghash.update(buf)\n this._alen += buf.length\n}\n\nmodule.exports = StreamCipher\n","var aes = require('./aes')\nvar Buffer = require('safe-buffer').Buffer\nvar Transform = require('cipher-base')\nvar inherits = require('inherits')\n\nfunction StreamCipher (mode, key, iv, decrypt) {\n Transform.call(this)\n\n this._cipher = new aes.AES(key)\n this._prev = Buffer.from(iv)\n this._cache = Buffer.allocUnsafe(0)\n this._secCache = Buffer.allocUnsafe(0)\n this._decrypt = decrypt\n this._mode = mode\n}\n\ninherits(StreamCipher, Transform)\n\nStreamCipher.prototype._update = function (chunk) {\n return this._mode.encrypt(this, chunk, this._decrypt)\n}\n\nStreamCipher.prototype._final = function () {\n this._cipher.scrub()\n}\n\nmodule.exports = StreamCipher\n","var randomBytes = require('randombytes');\nmodule.exports = findPrime;\nfindPrime.simpleSieve = simpleSieve;\nfindPrime.fermatTest = fermatTest;\nvar BN = require('bn.js');\nvar TWENTYFOUR = new BN(24);\nvar MillerRabin = require('miller-rabin');\nvar millerRabin = new MillerRabin();\nvar ONE = new BN(1);\nvar TWO = new BN(2);\nvar FIVE = new BN(5);\nvar SIXTEEN = new BN(16);\nvar EIGHT = new BN(8);\nvar TEN = new BN(10);\nvar THREE = new BN(3);\nvar SEVEN = new BN(7);\nvar ELEVEN = new BN(11);\nvar FOUR = new BN(4);\nvar TWELVE = new BN(12);\nvar primes = null;\n\nfunction _getPrimes() {\n if (primes !== null)\n return primes;\n\n var limit = 0x100000;\n var res = [];\n res[0] = 2;\n for (var i = 1, k = 3; k < limit; k += 2) {\n var sqrt = Math.ceil(Math.sqrt(k));\n for (var j = 0; j < i && res[j] <= sqrt; j++)\n if (k % res[j] === 0)\n break;\n\n if (i !== j && res[j] <= sqrt)\n continue;\n\n res[i++] = k;\n }\n primes = res;\n return res;\n}\n\nfunction simpleSieve(p) {\n var primes = _getPrimes();\n\n for (var i = 0; i < primes.length; i++)\n if (p.modn(primes[i]) === 0) {\n if (p.cmpn(primes[i]) === 0) {\n return true;\n } else {\n return false;\n }\n }\n\n return true;\n}\n\nfunction fermatTest(p) {\n var red = BN.mont(p);\n return TWO.toRed(red).redPow(p.subn(1)).fromRed().cmpn(1) === 0;\n}\n\nfunction findPrime(bits, gen) {\n if (bits < 16) {\n // this is what openssl does\n if (gen === 2 || gen === 5) {\n return new BN([0x8c, 0x7b]);\n } else {\n return new BN([0x8c, 0x27]);\n }\n }\n gen = new BN(gen);\n\n var num, n2;\n\n while (true) {\n num = new BN(randomBytes(Math.ceil(bits / 8)));\n while (num.bitLength() > bits) {\n num.ishrn(1);\n }\n if (num.isEven()) {\n num.iadd(ONE);\n }\n if (!num.testn(1)) {\n num.iadd(TWO);\n }\n if (!gen.cmp(TWO)) {\n while (num.mod(TWENTYFOUR).cmp(ELEVEN)) {\n num.iadd(FOUR);\n }\n } else if (!gen.cmp(FIVE)) {\n while (num.mod(TEN).cmp(THREE)) {\n num.iadd(FOUR);\n }\n }\n n2 = num.shrn(1);\n if (simpleSieve(n2) && simpleSieve(num) &&\n fermatTest(n2) && fermatTest(num) &&\n millerRabin.test(n2) && millerRabin.test(num)) {\n return num;\n }\n }\n\n}\n","(function (module, exports) {\n 'use strict';\n\n // Utils\n function assert (val, msg) {\n if (!val) throw new Error(msg || 'Assertion failed');\n }\n\n // Could use `inherits` module, but don't want to move from single file\n // architecture yet.\n function inherits (ctor, superCtor) {\n ctor.super_ = superCtor;\n var TempCtor = function () {};\n TempCtor.prototype = superCtor.prototype;\n ctor.prototype = new TempCtor();\n ctor.prototype.constructor = ctor;\n }\n\n // BN\n\n function BN (number, base, endian) {\n if (BN.isBN(number)) {\n return number;\n }\n\n this.negative = 0;\n this.words = null;\n this.length = 0;\n\n // Reduction context\n this.red = null;\n\n if (number !== null) {\n if (base === 'le' || base === 'be') {\n endian = base;\n base = 10;\n }\n\n this._init(number || 0, base || 10, endian || 'be');\n }\n }\n if (typeof module === 'object') {\n module.exports = BN;\n } else {\n exports.BN = BN;\n }\n\n BN.BN = BN;\n BN.wordSize = 26;\n\n var Buffer;\n try {\n if (typeof window !== 'undefined' && typeof window.Buffer !== 'undefined') {\n Buffer = window.Buffer;\n } else {\n Buffer = require('buffer').Buffer;\n }\n } catch (e) {\n }\n\n BN.isBN = function isBN (num) {\n if (num instanceof BN) {\n return true;\n }\n\n return num !== null && typeof num === 'object' &&\n num.constructor.wordSize === BN.wordSize && Array.isArray(num.words);\n };\n\n BN.max = function max (left, right) {\n if (left.cmp(right) > 0) return left;\n return right;\n };\n\n BN.min = function min (left, right) {\n if (left.cmp(right) < 0) return left;\n return right;\n };\n\n BN.prototype._init = function init (number, base, endian) {\n if (typeof number === 'number') {\n return this._initNumber(number, base, endian);\n }\n\n if (typeof number === 'object') {\n return this._initArray(number, base, endian);\n }\n\n if (base === 'hex') {\n base = 16;\n }\n assert(base === (base | 0) && base >= 2 && base <= 36);\n\n number = number.toString().replace(/\\s+/g, '');\n var start = 0;\n if (number[0] === '-') {\n start++;\n this.negative = 1;\n }\n\n if (start < number.length) {\n if (base === 16) {\n this._parseHex(number, start, endian);\n } else {\n this._parseBase(number, base, start);\n if (endian === 'le') {\n this._initArray(this.toArray(), base, endian);\n }\n }\n }\n };\n\n BN.prototype._initNumber = function _initNumber (number, base, endian) {\n if (number < 0) {\n this.negative = 1;\n number = -number;\n }\n if (number < 0x4000000) {\n this.words = [ number & 0x3ffffff ];\n this.length = 1;\n } else if (number < 0x10000000000000) {\n this.words = [\n number & 0x3ffffff,\n (number / 0x4000000) & 0x3ffffff\n ];\n this.length = 2;\n } else {\n assert(number < 0x20000000000000); // 2 ^ 53 (unsafe)\n this.words = [\n number & 0x3ffffff,\n (number / 0x4000000) & 0x3ffffff,\n 1\n ];\n this.length = 3;\n }\n\n if (endian !== 'le') return;\n\n // Reverse the bytes\n this._initArray(this.toArray(), base, endian);\n };\n\n BN.prototype._initArray = function _initArray (number, base, endian) {\n // Perhaps a Uint8Array\n assert(typeof number.length === 'number');\n if (number.length <= 0) {\n this.words = [ 0 ];\n this.length = 1;\n return this;\n }\n\n this.length = Math.ceil(number.length / 3);\n this.words = new Array(this.length);\n for (var i = 0; i < this.length; i++) {\n this.words[i] = 0;\n }\n\n var j, w;\n var off = 0;\n if (endian === 'be') {\n for (i = number.length - 1, j = 0; i >= 0; i -= 3) {\n w = number[i] | (number[i - 1] << 8) | (number[i - 2] << 16);\n this.words[j] |= (w << off) & 0x3ffffff;\n this.words[j + 1] = (w >>> (26 - off)) & 0x3ffffff;\n off += 24;\n if (off >= 26) {\n off -= 26;\n j++;\n }\n }\n } else if (endian === 'le') {\n for (i = 0, j = 0; i < number.length; i += 3) {\n w = number[i] | (number[i + 1] << 8) | (number[i + 2] << 16);\n this.words[j] |= (w << off) & 0x3ffffff;\n this.words[j + 1] = (w >>> (26 - off)) & 0x3ffffff;\n off += 24;\n if (off >= 26) {\n off -= 26;\n j++;\n }\n }\n }\n return this.strip();\n };\n\n function parseHex4Bits (string, index) {\n var c = string.charCodeAt(index);\n // 'A' - 'F'\n if (c >= 65 && c <= 70) {\n return c - 55;\n // 'a' - 'f'\n } else if (c >= 97 && c <= 102) {\n return c - 87;\n // '0' - '9'\n } else {\n return (c - 48) & 0xf;\n }\n }\n\n function parseHexByte (string, lowerBound, index) {\n var r = parseHex4Bits(string, index);\n if (index - 1 >= lowerBound) {\n r |= parseHex4Bits(string, index - 1) << 4;\n }\n return r;\n }\n\n BN.prototype._parseHex = function _parseHex (number, start, endian) {\n // Create possibly bigger array to ensure that it fits the number\n this.length = Math.ceil((number.length - start) / 6);\n this.words = new Array(this.length);\n for (var i = 0; i < this.length; i++) {\n this.words[i] = 0;\n }\n\n // 24-bits chunks\n var off = 0;\n var j = 0;\n\n var w;\n if (endian === 'be') {\n for (i = number.length - 1; i >= start; i -= 2) {\n w = parseHexByte(number, start, i) << off;\n this.words[j] |= w & 0x3ffffff;\n if (off >= 18) {\n off -= 18;\n j += 1;\n this.words[j] |= w >>> 26;\n } else {\n off += 8;\n }\n }\n } else {\n var parseLength = number.length - start;\n for (i = parseLength % 2 === 0 ? start + 1 : start; i < number.length; i += 2) {\n w = parseHexByte(number, start, i) << off;\n this.words[j] |= w & 0x3ffffff;\n if (off >= 18) {\n off -= 18;\n j += 1;\n this.words[j] |= w >>> 26;\n } else {\n off += 8;\n }\n }\n }\n\n this.strip();\n };\n\n function parseBase (str, start, end, mul) {\n var r = 0;\n var len = Math.min(str.length, end);\n for (var i = start; i < len; i++) {\n var c = str.charCodeAt(i) - 48;\n\n r *= mul;\n\n // 'a'\n if (c >= 49) {\n r += c - 49 + 0xa;\n\n // 'A'\n } else if (c >= 17) {\n r += c - 17 + 0xa;\n\n // '0' - '9'\n } else {\n r += c;\n }\n }\n return r;\n }\n\n BN.prototype._parseBase = function _parseBase (number, base, start) {\n // Initialize as zero\n this.words = [ 0 ];\n this.length = 1;\n\n // Find length of limb in base\n for (var limbLen = 0, limbPow = 1; limbPow <= 0x3ffffff; limbPow *= base) {\n limbLen++;\n }\n limbLen--;\n limbPow = (limbPow / base) | 0;\n\n var total = number.length - start;\n var mod = total % limbLen;\n var end = Math.min(total, total - mod) + start;\n\n var word = 0;\n for (var i = start; i < end; i += limbLen) {\n word = parseBase(number, i, i + limbLen, base);\n\n this.imuln(limbPow);\n if (this.words[0] + word < 0x4000000) {\n this.words[0] += word;\n } else {\n this._iaddn(word);\n }\n }\n\n if (mod !== 0) {\n var pow = 1;\n word = parseBase(number, i, number.length, base);\n\n for (i = 0; i < mod; i++) {\n pow *= base;\n }\n\n this.imuln(pow);\n if (this.words[0] + word < 0x4000000) {\n this.words[0] += word;\n } else {\n this._iaddn(word);\n }\n }\n\n this.strip();\n };\n\n BN.prototype.copy = function copy (dest) {\n dest.words = new Array(this.length);\n for (var i = 0; i < this.length; i++) {\n dest.words[i] = this.words[i];\n }\n dest.length = this.length;\n dest.negative = this.negative;\n dest.red = this.red;\n };\n\n BN.prototype.clone = function clone () {\n var r = new BN(null);\n this.copy(r);\n return r;\n };\n\n BN.prototype._expand = function _expand (size) {\n while (this.length < size) {\n this.words[this.length++] = 0;\n }\n return this;\n };\n\n // Remove leading `0` from `this`\n BN.prototype.strip = function strip () {\n while (this.length > 1 && this.words[this.length - 1] === 0) {\n this.length--;\n }\n return this._normSign();\n };\n\n BN.prototype._normSign = function _normSign () {\n // -0 = 0\n if (this.length === 1 && this.words[0] === 0) {\n this.negative = 0;\n }\n return this;\n };\n\n BN.prototype.inspect = function inspect () {\n return (this.red ? '';\n };\n\n /*\n\n var zeros = [];\n var groupSizes = [];\n var groupBases = [];\n\n var s = '';\n var i = -1;\n while (++i < BN.wordSize) {\n zeros[i] = s;\n s += '0';\n }\n groupSizes[0] = 0;\n groupSizes[1] = 0;\n groupBases[0] = 0;\n groupBases[1] = 0;\n var base = 2 - 1;\n while (++base < 36 + 1) {\n var groupSize = 0;\n var groupBase = 1;\n while (groupBase < (1 << BN.wordSize) / base) {\n groupBase *= base;\n groupSize += 1;\n }\n groupSizes[base] = groupSize;\n groupBases[base] = groupBase;\n }\n\n */\n\n var zeros = [\n '',\n '0',\n '00',\n '000',\n '0000',\n '00000',\n '000000',\n '0000000',\n '00000000',\n '000000000',\n '0000000000',\n '00000000000',\n '000000000000',\n '0000000000000',\n '00000000000000',\n '000000000000000',\n '0000000000000000',\n '00000000000000000',\n '000000000000000000',\n '0000000000000000000',\n '00000000000000000000',\n '000000000000000000000',\n '0000000000000000000000',\n '00000000000000000000000',\n '000000000000000000000000',\n '0000000000000000000000000'\n ];\n\n var groupSizes = [\n 0, 0,\n 25, 16, 12, 11, 10, 9, 8,\n 8, 7, 7, 7, 7, 6, 6,\n 6, 6, 6, 6, 6, 5, 5,\n 5, 5, 5, 5, 5, 5, 5,\n 5, 5, 5, 5, 5, 5, 5\n ];\n\n var groupBases = [\n 0, 0,\n 33554432, 43046721, 16777216, 48828125, 60466176, 40353607, 16777216,\n 43046721, 10000000, 19487171, 35831808, 62748517, 7529536, 11390625,\n 16777216, 24137569, 34012224, 47045881, 64000000, 4084101, 5153632,\n 6436343, 7962624, 9765625, 11881376, 14348907, 17210368, 20511149,\n 24300000, 28629151, 33554432, 39135393, 45435424, 52521875, 60466176\n ];\n\n BN.prototype.toString = function toString (base, padding) {\n base = base || 10;\n padding = padding | 0 || 1;\n\n var out;\n if (base === 16 || base === 'hex') {\n out = '';\n var off = 0;\n var carry = 0;\n for (var i = 0; i < this.length; i++) {\n var w = this.words[i];\n var word = (((w << off) | carry) & 0xffffff).toString(16);\n carry = (w >>> (24 - off)) & 0xffffff;\n if (carry !== 0 || i !== this.length - 1) {\n out = zeros[6 - word.length] + word + out;\n } else {\n out = word + out;\n }\n off += 2;\n if (off >= 26) {\n off -= 26;\n i--;\n }\n }\n if (carry !== 0) {\n out = carry.toString(16) + out;\n }\n while (out.length % padding !== 0) {\n out = '0' + out;\n }\n if (this.negative !== 0) {\n out = '-' + out;\n }\n return out;\n }\n\n if (base === (base | 0) && base >= 2 && base <= 36) {\n // var groupSize = Math.floor(BN.wordSize * Math.LN2 / Math.log(base));\n var groupSize = groupSizes[base];\n // var groupBase = Math.pow(base, groupSize);\n var groupBase = groupBases[base];\n out = '';\n var c = this.clone();\n c.negative = 0;\n while (!c.isZero()) {\n var r = c.modn(groupBase).toString(base);\n c = c.idivn(groupBase);\n\n if (!c.isZero()) {\n out = zeros[groupSize - r.length] + r + out;\n } else {\n out = r + out;\n }\n }\n if (this.isZero()) {\n out = '0' + out;\n }\n while (out.length % padding !== 0) {\n out = '0' + out;\n }\n if (this.negative !== 0) {\n out = '-' + out;\n }\n return out;\n }\n\n assert(false, 'Base should be between 2 and 36');\n };\n\n BN.prototype.toNumber = function toNumber () {\n var ret = this.words[0];\n if (this.length === 2) {\n ret += this.words[1] * 0x4000000;\n } else if (this.length === 3 && this.words[2] === 0x01) {\n // NOTE: at this stage it is known that the top bit is set\n ret += 0x10000000000000 + (this.words[1] * 0x4000000);\n } else if (this.length > 2) {\n assert(false, 'Number can only safely store up to 53 bits');\n }\n return (this.negative !== 0) ? -ret : ret;\n };\n\n BN.prototype.toJSON = function toJSON () {\n return this.toString(16);\n };\n\n BN.prototype.toBuffer = function toBuffer (endian, length) {\n assert(typeof Buffer !== 'undefined');\n return this.toArrayLike(Buffer, endian, length);\n };\n\n BN.prototype.toArray = function toArray (endian, length) {\n return this.toArrayLike(Array, endian, length);\n };\n\n BN.prototype.toArrayLike = function toArrayLike (ArrayType, endian, length) {\n var byteLength = this.byteLength();\n var reqLength = length || Math.max(1, byteLength);\n assert(byteLength <= reqLength, 'byte array longer than desired length');\n assert(reqLength > 0, 'Requested array length <= 0');\n\n this.strip();\n var littleEndian = endian === 'le';\n var res = new ArrayType(reqLength);\n\n var b, i;\n var q = this.clone();\n if (!littleEndian) {\n // Assume big-endian\n for (i = 0; i < reqLength - byteLength; i++) {\n res[i] = 0;\n }\n\n for (i = 0; !q.isZero(); i++) {\n b = q.andln(0xff);\n q.iushrn(8);\n\n res[reqLength - i - 1] = b;\n }\n } else {\n for (i = 0; !q.isZero(); i++) {\n b = q.andln(0xff);\n q.iushrn(8);\n\n res[i] = b;\n }\n\n for (; i < reqLength; i++) {\n res[i] = 0;\n }\n }\n\n return res;\n };\n\n if (Math.clz32) {\n BN.prototype._countBits = function _countBits (w) {\n return 32 - Math.clz32(w);\n };\n } else {\n BN.prototype._countBits = function _countBits (w) {\n var t = w;\n var r = 0;\n if (t >= 0x1000) {\n r += 13;\n t >>>= 13;\n }\n if (t >= 0x40) {\n r += 7;\n t >>>= 7;\n }\n if (t >= 0x8) {\n r += 4;\n t >>>= 4;\n }\n if (t >= 0x02) {\n r += 2;\n t >>>= 2;\n }\n return r + t;\n };\n }\n\n BN.prototype._zeroBits = function _zeroBits (w) {\n // Short-cut\n if (w === 0) return 26;\n\n var t = w;\n var r = 0;\n if ((t & 0x1fff) === 0) {\n r += 13;\n t >>>= 13;\n }\n if ((t & 0x7f) === 0) {\n r += 7;\n t >>>= 7;\n }\n if ((t & 0xf) === 0) {\n r += 4;\n t >>>= 4;\n }\n if ((t & 0x3) === 0) {\n r += 2;\n t >>>= 2;\n }\n if ((t & 0x1) === 0) {\n r++;\n }\n return r;\n };\n\n // Return number of used bits in a BN\n BN.prototype.bitLength = function bitLength () {\n var w = this.words[this.length - 1];\n var hi = this._countBits(w);\n return (this.length - 1) * 26 + hi;\n };\n\n function toBitArray (num) {\n var w = new Array(num.bitLength());\n\n for (var bit = 0; bit < w.length; bit++) {\n var off = (bit / 26) | 0;\n var wbit = bit % 26;\n\n w[bit] = (num.words[off] & (1 << wbit)) >>> wbit;\n }\n\n return w;\n }\n\n // Number of trailing zero bits\n BN.prototype.zeroBits = function zeroBits () {\n if (this.isZero()) return 0;\n\n var r = 0;\n for (var i = 0; i < this.length; i++) {\n var b = this._zeroBits(this.words[i]);\n r += b;\n if (b !== 26) break;\n }\n return r;\n };\n\n BN.prototype.byteLength = function byteLength () {\n return Math.ceil(this.bitLength() / 8);\n };\n\n BN.prototype.toTwos = function toTwos (width) {\n if (this.negative !== 0) {\n return this.abs().inotn(width).iaddn(1);\n }\n return this.clone();\n };\n\n BN.prototype.fromTwos = function fromTwos (width) {\n if (this.testn(width - 1)) {\n return this.notn(width).iaddn(1).ineg();\n }\n return this.clone();\n };\n\n BN.prototype.isNeg = function isNeg () {\n return this.negative !== 0;\n };\n\n // Return negative clone of `this`\n BN.prototype.neg = function neg () {\n return this.clone().ineg();\n };\n\n BN.prototype.ineg = function ineg () {\n if (!this.isZero()) {\n this.negative ^= 1;\n }\n\n return this;\n };\n\n // Or `num` with `this` in-place\n BN.prototype.iuor = function iuor (num) {\n while (this.length < num.length) {\n this.words[this.length++] = 0;\n }\n\n for (var i = 0; i < num.length; i++) {\n this.words[i] = this.words[i] | num.words[i];\n }\n\n return this.strip();\n };\n\n BN.prototype.ior = function ior (num) {\n assert((this.negative | num.negative) === 0);\n return this.iuor(num);\n };\n\n // Or `num` with `this`\n BN.prototype.or = function or (num) {\n if (this.length > num.length) return this.clone().ior(num);\n return num.clone().ior(this);\n };\n\n BN.prototype.uor = function uor (num) {\n if (this.length > num.length) return this.clone().iuor(num);\n return num.clone().iuor(this);\n };\n\n // And `num` with `this` in-place\n BN.prototype.iuand = function iuand (num) {\n // b = min-length(num, this)\n var b;\n if (this.length > num.length) {\n b = num;\n } else {\n b = this;\n }\n\n for (var i = 0; i < b.length; i++) {\n this.words[i] = this.words[i] & num.words[i];\n }\n\n this.length = b.length;\n\n return this.strip();\n };\n\n BN.prototype.iand = function iand (num) {\n assert((this.negative | num.negative) === 0);\n return this.iuand(num);\n };\n\n // And `num` with `this`\n BN.prototype.and = function and (num) {\n if (this.length > num.length) return this.clone().iand(num);\n return num.clone().iand(this);\n };\n\n BN.prototype.uand = function uand (num) {\n if (this.length > num.length) return this.clone().iuand(num);\n return num.clone().iuand(this);\n };\n\n // Xor `num` with `this` in-place\n BN.prototype.iuxor = function iuxor (num) {\n // a.length > b.length\n var a;\n var b;\n if (this.length > num.length) {\n a = this;\n b = num;\n } else {\n a = num;\n b = this;\n }\n\n for (var i = 0; i < b.length; i++) {\n this.words[i] = a.words[i] ^ b.words[i];\n }\n\n if (this !== a) {\n for (; i < a.length; i++) {\n this.words[i] = a.words[i];\n }\n }\n\n this.length = a.length;\n\n return this.strip();\n };\n\n BN.prototype.ixor = function ixor (num) {\n assert((this.negative | num.negative) === 0);\n return this.iuxor(num);\n };\n\n // Xor `num` with `this`\n BN.prototype.xor = function xor (num) {\n if (this.length > num.length) return this.clone().ixor(num);\n return num.clone().ixor(this);\n };\n\n BN.prototype.uxor = function uxor (num) {\n if (this.length > num.length) return this.clone().iuxor(num);\n return num.clone().iuxor(this);\n };\n\n // Not ``this`` with ``width`` bitwidth\n BN.prototype.inotn = function inotn (width) {\n assert(typeof width === 'number' && width >= 0);\n\n var bytesNeeded = Math.ceil(width / 26) | 0;\n var bitsLeft = width % 26;\n\n // Extend the buffer with leading zeroes\n this._expand(bytesNeeded);\n\n if (bitsLeft > 0) {\n bytesNeeded--;\n }\n\n // Handle complete words\n for (var i = 0; i < bytesNeeded; i++) {\n this.words[i] = ~this.words[i] & 0x3ffffff;\n }\n\n // Handle the residue\n if (bitsLeft > 0) {\n this.words[i] = ~this.words[i] & (0x3ffffff >> (26 - bitsLeft));\n }\n\n // And remove leading zeroes\n return this.strip();\n };\n\n BN.prototype.notn = function notn (width) {\n return this.clone().inotn(width);\n };\n\n // Set `bit` of `this`\n BN.prototype.setn = function setn (bit, val) {\n assert(typeof bit === 'number' && bit >= 0);\n\n var off = (bit / 26) | 0;\n var wbit = bit % 26;\n\n this._expand(off + 1);\n\n if (val) {\n this.words[off] = this.words[off] | (1 << wbit);\n } else {\n this.words[off] = this.words[off] & ~(1 << wbit);\n }\n\n return this.strip();\n };\n\n // Add `num` to `this` in-place\n BN.prototype.iadd = function iadd (num) {\n var r;\n\n // negative + positive\n if (this.negative !== 0 && num.negative === 0) {\n this.negative = 0;\n r = this.isub(num);\n this.negative ^= 1;\n return this._normSign();\n\n // positive + negative\n } else if (this.negative === 0 && num.negative !== 0) {\n num.negative = 0;\n r = this.isub(num);\n num.negative = 1;\n return r._normSign();\n }\n\n // a.length > b.length\n var a, b;\n if (this.length > num.length) {\n a = this;\n b = num;\n } else {\n a = num;\n b = this;\n }\n\n var carry = 0;\n for (var i = 0; i < b.length; i++) {\n r = (a.words[i] | 0) + (b.words[i] | 0) + carry;\n this.words[i] = r & 0x3ffffff;\n carry = r >>> 26;\n }\n for (; carry !== 0 && i < a.length; i++) {\n r = (a.words[i] | 0) + carry;\n this.words[i] = r & 0x3ffffff;\n carry = r >>> 26;\n }\n\n this.length = a.length;\n if (carry !== 0) {\n this.words[this.length] = carry;\n this.length++;\n // Copy the rest of the words\n } else if (a !== this) {\n for (; i < a.length; i++) {\n this.words[i] = a.words[i];\n }\n }\n\n return this;\n };\n\n // Add `num` to `this`\n BN.prototype.add = function add (num) {\n var res;\n if (num.negative !== 0 && this.negative === 0) {\n num.negative = 0;\n res = this.sub(num);\n num.negative ^= 1;\n return res;\n } else if (num.negative === 0 && this.negative !== 0) {\n this.negative = 0;\n res = num.sub(this);\n this.negative = 1;\n return res;\n }\n\n if (this.length > num.length) return this.clone().iadd(num);\n\n return num.clone().iadd(this);\n };\n\n // Subtract `num` from `this` in-place\n BN.prototype.isub = function isub (num) {\n // this - (-num) = this + num\n if (num.negative !== 0) {\n num.negative = 0;\n var r = this.iadd(num);\n num.negative = 1;\n return r._normSign();\n\n // -this - num = -(this + num)\n } else if (this.negative !== 0) {\n this.negative = 0;\n this.iadd(num);\n this.negative = 1;\n return this._normSign();\n }\n\n // At this point both numbers are positive\n var cmp = this.cmp(num);\n\n // Optimization - zeroify\n if (cmp === 0) {\n this.negative = 0;\n this.length = 1;\n this.words[0] = 0;\n return this;\n }\n\n // a > b\n var a, b;\n if (cmp > 0) {\n a = this;\n b = num;\n } else {\n a = num;\n b = this;\n }\n\n var carry = 0;\n for (var i = 0; i < b.length; i++) {\n r = (a.words[i] | 0) - (b.words[i] | 0) + carry;\n carry = r >> 26;\n this.words[i] = r & 0x3ffffff;\n }\n for (; carry !== 0 && i < a.length; i++) {\n r = (a.words[i] | 0) + carry;\n carry = r >> 26;\n this.words[i] = r & 0x3ffffff;\n }\n\n // Copy rest of the words\n if (carry === 0 && i < a.length && a !== this) {\n for (; i < a.length; i++) {\n this.words[i] = a.words[i];\n }\n }\n\n this.length = Math.max(this.length, i);\n\n if (a !== this) {\n this.negative = 1;\n }\n\n return this.strip();\n };\n\n // Subtract `num` from `this`\n BN.prototype.sub = function sub (num) {\n return this.clone().isub(num);\n };\n\n function smallMulTo (self, num, out) {\n out.negative = num.negative ^ self.negative;\n var len = (self.length + num.length) | 0;\n out.length = len;\n len = (len - 1) | 0;\n\n // Peel one iteration (compiler can't do it, because of code complexity)\n var a = self.words[0] | 0;\n var b = num.words[0] | 0;\n var r = a * b;\n\n var lo = r & 0x3ffffff;\n var carry = (r / 0x4000000) | 0;\n out.words[0] = lo;\n\n for (var k = 1; k < len; k++) {\n // Sum all words with the same `i + j = k` and accumulate `ncarry`,\n // note that ncarry could be >= 0x3ffffff\n var ncarry = carry >>> 26;\n var rword = carry & 0x3ffffff;\n var maxJ = Math.min(k, num.length - 1);\n for (var j = Math.max(0, k - self.length + 1); j <= maxJ; j++) {\n var i = (k - j) | 0;\n a = self.words[i] | 0;\n b = num.words[j] | 0;\n r = a * b + rword;\n ncarry += (r / 0x4000000) | 0;\n rword = r & 0x3ffffff;\n }\n out.words[k] = rword | 0;\n carry = ncarry | 0;\n }\n if (carry !== 0) {\n out.words[k] = carry | 0;\n } else {\n out.length--;\n }\n\n return out.strip();\n }\n\n // TODO(indutny): it may be reasonable to omit it for users who don't need\n // to work with 256-bit numbers, otherwise it gives 20% improvement for 256-bit\n // multiplication (like elliptic secp256k1).\n var comb10MulTo = function comb10MulTo (self, num, out) {\n var a = self.words;\n var b = num.words;\n var o = out.words;\n var c = 0;\n var lo;\n var mid;\n var hi;\n var a0 = a[0] | 0;\n var al0 = a0 & 0x1fff;\n var ah0 = a0 >>> 13;\n var a1 = a[1] | 0;\n var al1 = a1 & 0x1fff;\n var ah1 = a1 >>> 13;\n var a2 = a[2] | 0;\n var al2 = a2 & 0x1fff;\n var ah2 = a2 >>> 13;\n var a3 = a[3] | 0;\n var al3 = a3 & 0x1fff;\n var ah3 = a3 >>> 13;\n var a4 = a[4] | 0;\n var al4 = a4 & 0x1fff;\n var ah4 = a4 >>> 13;\n var a5 = a[5] | 0;\n var al5 = a5 & 0x1fff;\n var ah5 = a5 >>> 13;\n var a6 = a[6] | 0;\n var al6 = a6 & 0x1fff;\n var ah6 = a6 >>> 13;\n var a7 = a[7] | 0;\n var al7 = a7 & 0x1fff;\n var ah7 = a7 >>> 13;\n var a8 = a[8] | 0;\n var al8 = a8 & 0x1fff;\n var ah8 = a8 >>> 13;\n var a9 = a[9] | 0;\n var al9 = a9 & 0x1fff;\n var ah9 = a9 >>> 13;\n var b0 = b[0] | 0;\n var bl0 = b0 & 0x1fff;\n var bh0 = b0 >>> 13;\n var b1 = b[1] | 0;\n var bl1 = b1 & 0x1fff;\n var bh1 = b1 >>> 13;\n var b2 = b[2] | 0;\n var bl2 = b2 & 0x1fff;\n var bh2 = b2 >>> 13;\n var b3 = b[3] | 0;\n var bl3 = b3 & 0x1fff;\n var bh3 = b3 >>> 13;\n var b4 = b[4] | 0;\n var bl4 = b4 & 0x1fff;\n var bh4 = b4 >>> 13;\n var b5 = b[5] | 0;\n var bl5 = b5 & 0x1fff;\n var bh5 = b5 >>> 13;\n var b6 = b[6] | 0;\n var bl6 = b6 & 0x1fff;\n var bh6 = b6 >>> 13;\n var b7 = b[7] | 0;\n var bl7 = b7 & 0x1fff;\n var bh7 = b7 >>> 13;\n var b8 = b[8] | 0;\n var bl8 = b8 & 0x1fff;\n var bh8 = b8 >>> 13;\n var b9 = b[9] | 0;\n var bl9 = b9 & 0x1fff;\n var bh9 = b9 >>> 13;\n\n out.negative = self.negative ^ num.negative;\n out.length = 19;\n /* k = 0 */\n lo = Math.imul(al0, bl0);\n mid = Math.imul(al0, bh0);\n mid = (mid + Math.imul(ah0, bl0)) | 0;\n hi = Math.imul(ah0, bh0);\n var w0 = (((c + lo) | 0) + ((mid & 0x1fff) << 13)) | 0;\n c = (((hi + (mid >>> 13)) | 0) + (w0 >>> 26)) | 0;\n w0 &= 0x3ffffff;\n /* k = 1 */\n lo = Math.imul(al1, bl0);\n mid = Math.imul(al1, bh0);\n mid = (mid + Math.imul(ah1, bl0)) | 0;\n hi = Math.imul(ah1, bh0);\n lo = (lo + Math.imul(al0, bl1)) | 0;\n mid = (mid + Math.imul(al0, bh1)) | 0;\n mid = (mid + Math.imul(ah0, bl1)) | 0;\n hi = (hi + Math.imul(ah0, bh1)) | 0;\n var w1 = (((c + lo) | 0) + ((mid & 0x1fff) << 13)) | 0;\n c = (((hi + (mid >>> 13)) | 0) + (w1 >>> 26)) | 0;\n w1 &= 0x3ffffff;\n /* k = 2 */\n lo = Math.imul(al2, bl0);\n mid = Math.imul(al2, bh0);\n mid = (mid + Math.imul(ah2, bl0)) | 0;\n hi = Math.imul(ah2, bh0);\n lo = (lo + Math.imul(al1, bl1)) | 0;\n mid = (mid + Math.imul(al1, bh1)) | 0;\n mid = (mid + Math.imul(ah1, bl1)) | 0;\n hi = (hi + Math.imul(ah1, bh1)) | 0;\n lo = (lo + Math.imul(al0, bl2)) | 0;\n mid = (mid + Math.imul(al0, bh2)) | 0;\n mid = (mid + Math.imul(ah0, bl2)) | 0;\n hi = (hi + Math.imul(ah0, bh2)) | 0;\n var w2 = (((c + lo) | 0) + ((mid & 0x1fff) << 13)) | 0;\n c = (((hi + (mid >>> 13)) | 0) + (w2 >>> 26)) | 0;\n w2 &= 0x3ffffff;\n /* k = 3 */\n lo = Math.imul(al3, bl0);\n mid = Math.imul(al3, bh0);\n mid = (mid + Math.imul(ah3, bl0)) | 0;\n hi = Math.imul(ah3, bh0);\n lo = (lo + Math.imul(al2, bl1)) | 0;\n mid = (mid + Math.imul(al2, bh1)) | 0;\n mid = (mid + Math.imul(ah2, bl1)) | 0;\n hi = (hi + Math.imul(ah2, bh1)) | 0;\n lo = (lo + Math.imul(al1, bl2)) | 0;\n mid = (mid + Math.imul(al1, bh2)) | 0;\n mid = (mid + Math.imul(ah1, bl2)) | 0;\n hi = (hi + Math.imul(ah1, bh2)) | 0;\n lo = (lo + Math.imul(al0, bl3)) | 0;\n mid = (mid + Math.imul(al0, bh3)) | 0;\n mid = (mid + Math.imul(ah0, bl3)) | 0;\n hi = (hi + Math.imul(ah0, bh3)) | 0;\n var w3 = (((c + lo) | 0) + ((mid & 0x1fff) << 13)) | 0;\n c = (((hi + (mid >>> 13)) | 0) + (w3 >>> 26)) | 0;\n w3 &= 0x3ffffff;\n /* k = 4 */\n lo = Math.imul(al4, bl0);\n mid = Math.imul(al4, bh0);\n mid = (mid + Math.imul(ah4, bl0)) | 0;\n hi = Math.imul(ah4, bh0);\n lo = (lo + Math.imul(al3, bl1)) | 0;\n mid = (mid + Math.imul(al3, bh1)) | 0;\n mid = (mid + Math.imul(ah3, bl1)) | 0;\n hi = (hi + Math.imul(ah3, bh1)) | 0;\n lo = (lo + Math.imul(al2, bl2)) | 0;\n mid = (mid + Math.imul(al2, bh2)) | 0;\n mid = (mid + Math.imul(ah2, bl2)) | 0;\n hi = (hi + Math.imul(ah2, bh2)) | 0;\n lo = (lo + Math.imul(al1, bl3)) | 0;\n mid = (mid + Math.imul(al1, bh3)) | 0;\n mid = (mid + Math.imul(ah1, bl3)) | 0;\n hi = (hi + Math.imul(ah1, bh3)) | 0;\n lo = (lo + Math.imul(al0, bl4)) | 0;\n mid = (mid + Math.imul(al0, bh4)) | 0;\n mid = (mid + Math.imul(ah0, bl4)) | 0;\n hi = (hi + Math.imul(ah0, bh4)) | 0;\n var w4 = (((c + lo) | 0) + ((mid & 0x1fff) << 13)) | 0;\n c = (((hi + (mid >>> 13)) | 0) + (w4 >>> 26)) | 0;\n w4 &= 0x3ffffff;\n /* k = 5 */\n lo = Math.imul(al5, bl0);\n mid = Math.imul(al5, bh0);\n mid = (mid + Math.imul(ah5, bl0)) | 0;\n hi = Math.imul(ah5, bh0);\n lo = (lo + Math.imul(al4, bl1)) | 0;\n mid = (mid + Math.imul(al4, bh1)) | 0;\n mid = (mid + Math.imul(ah4, bl1)) | 0;\n hi = (hi + Math.imul(ah4, bh1)) | 0;\n lo = (lo + Math.imul(al3, bl2)) | 0;\n mid = (mid + Math.imul(al3, bh2)) | 0;\n mid = (mid + Math.imul(ah3, bl2)) | 0;\n hi = (hi + Math.imul(ah3, bh2)) | 0;\n lo = (lo + Math.imul(al2, bl3)) | 0;\n mid = (mid + Math.imul(al2, bh3)) | 0;\n mid = (mid + Math.imul(ah2, bl3)) | 0;\n hi = (hi + Math.imul(ah2, bh3)) | 0;\n lo = (lo + Math.imul(al1, bl4)) | 0;\n mid = (mid + Math.imul(al1, bh4)) | 0;\n mid = (mid + Math.imul(ah1, bl4)) | 0;\n hi = (hi + Math.imul(ah1, bh4)) | 0;\n lo = (lo + Math.imul(al0, bl5)) | 0;\n mid = (mid + Math.imul(al0, bh5)) | 0;\n mid = (mid + Math.imul(ah0, bl5)) | 0;\n hi = (hi + Math.imul(ah0, bh5)) | 0;\n var w5 = (((c + lo) | 0) + ((mid & 0x1fff) << 13)) | 0;\n c = (((hi + (mid >>> 13)) | 0) + (w5 >>> 26)) | 0;\n w5 &= 0x3ffffff;\n /* k = 6 */\n lo = Math.imul(al6, bl0);\n mid = Math.imul(al6, bh0);\n mid = (mid + Math.imul(ah6, bl0)) | 0;\n hi = Math.imul(ah6, bh0);\n lo = (lo + Math.imul(al5, bl1)) | 0;\n mid = (mid + Math.imul(al5, bh1)) | 0;\n mid = (mid + Math.imul(ah5, bl1)) | 0;\n hi = (hi + Math.imul(ah5, bh1)) | 0;\n lo = (lo + Math.imul(al4, bl2)) | 0;\n mid = (mid + Math.imul(al4, bh2)) | 0;\n mid = (mid + Math.imul(ah4, bl2)) | 0;\n hi = (hi + Math.imul(ah4, bh2)) | 0;\n lo = (lo + Math.imul(al3, bl3)) | 0;\n mid = (mid + Math.imul(al3, bh3)) | 0;\n mid = (mid + Math.imul(ah3, bl3)) | 0;\n hi = (hi + Math.imul(ah3, bh3)) | 0;\n lo = (lo + Math.imul(al2, bl4)) | 0;\n mid = (mid + Math.imul(al2, bh4)) | 0;\n mid = (mid + Math.imul(ah2, bl4)) | 0;\n hi = (hi + Math.imul(ah2, bh4)) | 0;\n lo = (lo + Math.imul(al1, bl5)) | 0;\n mid = (mid + Math.imul(al1, bh5)) | 0;\n mid = (mid + Math.imul(ah1, bl5)) | 0;\n hi = (hi + Math.imul(ah1, bh5)) | 0;\n lo = (lo + Math.imul(al0, bl6)) | 0;\n mid = (mid + Math.imul(al0, bh6)) | 0;\n mid = (mid + Math.imul(ah0, bl6)) | 0;\n hi = (hi + Math.imul(ah0, bh6)) | 0;\n var w6 = (((c + lo) | 0) + ((mid & 0x1fff) << 13)) | 0;\n c = (((hi + (mid >>> 13)) | 0) + (w6 >>> 26)) | 0;\n w6 &= 0x3ffffff;\n /* k = 7 */\n lo = Math.imul(al7, bl0);\n mid = Math.imul(al7, bh0);\n mid = (mid + Math.imul(ah7, bl0)) | 0;\n hi = Math.imul(ah7, bh0);\n lo = (lo + Math.imul(al6, bl1)) | 0;\n mid = (mid + Math.imul(al6, bh1)) | 0;\n mid = (mid + Math.imul(ah6, bl1)) | 0;\n hi = (hi + Math.imul(ah6, bh1)) | 0;\n lo = (lo + Math.imul(al5, bl2)) | 0;\n mid = (mid + Math.imul(al5, bh2)) | 0;\n mid = (mid + Math.imul(ah5, bl2)) | 0;\n hi = (hi + Math.imul(ah5, bh2)) | 0;\n lo = (lo + Math.imul(al4, bl3)) | 0;\n mid = (mid + Math.imul(al4, bh3)) | 0;\n mid = (mid + Math.imul(ah4, bl3)) | 0;\n hi = (hi + Math.imul(ah4, bh3)) | 0;\n lo = (lo + Math.imul(al3, bl4)) | 0;\n mid = (mid + Math.imul(al3, bh4)) | 0;\n mid = (mid + Math.imul(ah3, bl4)) | 0;\n hi = (hi + Math.imul(ah3, bh4)) | 0;\n lo = (lo + Math.imul(al2, bl5)) | 0;\n mid = (mid + Math.imul(al2, bh5)) | 0;\n mid = (mid + Math.imul(ah2, bl5)) | 0;\n hi = (hi + Math.imul(ah2, bh5)) | 0;\n lo = (lo + Math.imul(al1, bl6)) | 0;\n mid = (mid + Math.imul(al1, bh6)) | 0;\n mid = (mid + Math.imul(ah1, bl6)) | 0;\n hi = (hi + Math.imul(ah1, bh6)) | 0;\n lo = (lo + Math.imul(al0, bl7)) | 0;\n mid = (mid + Math.imul(al0, bh7)) | 0;\n mid = (mid + Math.imul(ah0, bl7)) | 0;\n hi = (hi + Math.imul(ah0, bh7)) | 0;\n var w7 = (((c + lo) | 0) + ((mid & 0x1fff) << 13)) | 0;\n c = (((hi + (mid >>> 13)) | 0) + (w7 >>> 26)) | 0;\n w7 &= 0x3ffffff;\n /* k = 8 */\n lo = Math.imul(al8, bl0);\n mid = Math.imul(al8, bh0);\n mid = (mid + Math.imul(ah8, bl0)) | 0;\n hi = Math.imul(ah8, bh0);\n lo = (lo + Math.imul(al7, bl1)) | 0;\n mid = (mid + Math.imul(al7, bh1)) | 0;\n mid = (mid + Math.imul(ah7, bl1)) | 0;\n hi = (hi + Math.imul(ah7, bh1)) | 0;\n lo = (lo + Math.imul(al6, bl2)) | 0;\n mid = (mid + Math.imul(al6, bh2)) | 0;\n mid = (mid + Math.imul(ah6, bl2)) | 0;\n hi = (hi + Math.imul(ah6, bh2)) | 0;\n lo = (lo + Math.imul(al5, bl3)) | 0;\n mid = (mid + Math.imul(al5, bh3)) | 0;\n mid = (mid + Math.imul(ah5, bl3)) | 0;\n hi = (hi + Math.imul(ah5, bh3)) | 0;\n lo = (lo + Math.imul(al4, bl4)) | 0;\n mid = (mid + Math.imul(al4, bh4)) | 0;\n mid = (mid + Math.imul(ah4, bl4)) | 0;\n hi = (hi + Math.imul(ah4, bh4)) | 0;\n lo = (lo + Math.imul(al3, bl5)) | 0;\n mid = (mid + Math.imul(al3, bh5)) | 0;\n mid = (mid + Math.imul(ah3, bl5)) | 0;\n hi = (hi + Math.imul(ah3, bh5)) | 0;\n lo = (lo + Math.imul(al2, bl6)) | 0;\n mid = (mid + Math.imul(al2, bh6)) | 0;\n mid = (mid + Math.imul(ah2, bl6)) | 0;\n hi = (hi + Math.imul(ah2, bh6)) | 0;\n lo = (lo + Math.imul(al1, bl7)) | 0;\n mid = (mid + Math.imul(al1, bh7)) | 0;\n mid = (mid + Math.imul(ah1, bl7)) | 0;\n hi = (hi + Math.imul(ah1, bh7)) | 0;\n lo = (lo + Math.imul(al0, bl8)) | 0;\n mid = (mid + Math.imul(al0, bh8)) | 0;\n mid = (mid + Math.imul(ah0, bl8)) | 0;\n hi = (hi + Math.imul(ah0, bh8)) | 0;\n var w8 = (((c + lo) | 0) + ((mid & 0x1fff) << 13)) | 0;\n c = (((hi + (mid >>> 13)) | 0) + (w8 >>> 26)) | 0;\n w8 &= 0x3ffffff;\n /* k = 9 */\n lo = Math.imul(al9, bl0);\n mid = Math.imul(al9, bh0);\n mid = (mid + Math.imul(ah9, bl0)) | 0;\n hi = Math.imul(ah9, bh0);\n lo = (lo + Math.imul(al8, bl1)) | 0;\n mid = (mid + Math.imul(al8, bh1)) | 0;\n mid = (mid + Math.imul(ah8, bl1)) | 0;\n hi = (hi + Math.imul(ah8, bh1)) | 0;\n lo = (lo + Math.imul(al7, bl2)) | 0;\n mid = (mid + Math.imul(al7, bh2)) | 0;\n mid = (mid + Math.imul(ah7, bl2)) | 0;\n hi = (hi + Math.imul(ah7, bh2)) | 0;\n lo = (lo + Math.imul(al6, bl3)) | 0;\n mid = (mid + Math.imul(al6, bh3)) | 0;\n mid = (mid + Math.imul(ah6, bl3)) | 0;\n hi = (hi + Math.imul(ah6, bh3)) | 0;\n lo = (lo + Math.imul(al5, bl4)) | 0;\n mid = (mid + Math.imul(al5, bh4)) | 0;\n mid = (mid + Math.imul(ah5, bl4)) | 0;\n hi = (hi + Math.imul(ah5, bh4)) | 0;\n lo = (lo + Math.imul(al4, bl5)) | 0;\n mid = (mid + Math.imul(al4, bh5)) | 0;\n mid = (mid + Math.imul(ah4, bl5)) | 0;\n hi = (hi + Math.imul(ah4, bh5)) | 0;\n lo = (lo + Math.imul(al3, bl6)) | 0;\n mid = (mid + Math.imul(al3, bh6)) | 0;\n mid = (mid + Math.imul(ah3, bl6)) | 0;\n hi = (hi + Math.imul(ah3, bh6)) | 0;\n lo = (lo + Math.imul(al2, bl7)) | 0;\n mid = (mid + Math.imul(al2, bh7)) | 0;\n mid = (mid + Math.imul(ah2, bl7)) | 0;\n hi = (hi + Math.imul(ah2, bh7)) | 0;\n lo = (lo + Math.imul(al1, bl8)) | 0;\n mid = (mid + Math.imul(al1, bh8)) | 0;\n mid = (mid + Math.imul(ah1, bl8)) | 0;\n hi = (hi + Math.imul(ah1, bh8)) | 0;\n lo = (lo + Math.imul(al0, bl9)) | 0;\n mid = (mid + Math.imul(al0, bh9)) | 0;\n mid = (mid + Math.imul(ah0, bl9)) | 0;\n hi = (hi + Math.imul(ah0, bh9)) | 0;\n var w9 = (((c + lo) | 0) + ((mid & 0x1fff) << 13)) | 0;\n c = (((hi + (mid >>> 13)) | 0) + (w9 >>> 26)) | 0;\n w9 &= 0x3ffffff;\n /* k = 10 */\n lo = Math.imul(al9, bl1);\n mid = Math.imul(al9, bh1);\n mid = (mid + Math.imul(ah9, bl1)) | 0;\n hi = Math.imul(ah9, bh1);\n lo = (lo + Math.imul(al8, bl2)) | 0;\n mid = (mid + Math.imul(al8, bh2)) | 0;\n mid = (mid + Math.imul(ah8, bl2)) | 0;\n hi = (hi + Math.imul(ah8, bh2)) | 0;\n lo = (lo + Math.imul(al7, bl3)) | 0;\n mid = (mid + Math.imul(al7, bh3)) | 0;\n mid = (mid + Math.imul(ah7, bl3)) | 0;\n hi = (hi + Math.imul(ah7, bh3)) | 0;\n lo = (lo + Math.imul(al6, bl4)) | 0;\n mid = (mid + Math.imul(al6, bh4)) | 0;\n mid = (mid + Math.imul(ah6, bl4)) | 0;\n hi = (hi + Math.imul(ah6, bh4)) | 0;\n lo = (lo + Math.imul(al5, bl5)) | 0;\n mid = (mid + Math.imul(al5, bh5)) | 0;\n mid = (mid + Math.imul(ah5, bl5)) | 0;\n hi = (hi + Math.imul(ah5, bh5)) | 0;\n lo = (lo + Math.imul(al4, bl6)) | 0;\n mid = (mid + Math.imul(al4, bh6)) | 0;\n mid = (mid + Math.imul(ah4, bl6)) | 0;\n hi = (hi + Math.imul(ah4, bh6)) | 0;\n lo = (lo + Math.imul(al3, bl7)) | 0;\n mid = (mid + Math.imul(al3, bh7)) | 0;\n mid = (mid + Math.imul(ah3, bl7)) | 0;\n hi = (hi + Math.imul(ah3, bh7)) | 0;\n lo = (lo + Math.imul(al2, bl8)) | 0;\n mid = (mid + Math.imul(al2, bh8)) | 0;\n mid = (mid + Math.imul(ah2, bl8)) | 0;\n hi = (hi + Math.imul(ah2, bh8)) | 0;\n lo = (lo + Math.imul(al1, bl9)) | 0;\n mid = (mid + Math.imul(al1, bh9)) | 0;\n mid = (mid + Math.imul(ah1, bl9)) | 0;\n hi = (hi + Math.imul(ah1, bh9)) | 0;\n var w10 = (((c + lo) | 0) + ((mid & 0x1fff) << 13)) | 0;\n c = (((hi + (mid >>> 13)) | 0) + (w10 >>> 26)) | 0;\n w10 &= 0x3ffffff;\n /* k = 11 */\n lo = Math.imul(al9, bl2);\n mid = Math.imul(al9, bh2);\n mid = (mid + Math.imul(ah9, bl2)) | 0;\n hi = Math.imul(ah9, bh2);\n lo = (lo + Math.imul(al8, bl3)) | 0;\n mid = (mid + Math.imul(al8, bh3)) | 0;\n mid = (mid + Math.imul(ah8, bl3)) | 0;\n hi = (hi + Math.imul(ah8, bh3)) | 0;\n lo = (lo + Math.imul(al7, bl4)) | 0;\n mid = (mid + Math.imul(al7, bh4)) | 0;\n mid = (mid + Math.imul(ah7, bl4)) | 0;\n hi = (hi + Math.imul(ah7, bh4)) | 0;\n lo = (lo + Math.imul(al6, bl5)) | 0;\n mid = (mid + Math.imul(al6, bh5)) | 0;\n mid = (mid + Math.imul(ah6, bl5)) | 0;\n hi = (hi + Math.imul(ah6, bh5)) | 0;\n lo = (lo + Math.imul(al5, bl6)) | 0;\n mid = (mid + Math.imul(al5, bh6)) | 0;\n mid = (mid + Math.imul(ah5, bl6)) | 0;\n hi = (hi + Math.imul(ah5, bh6)) | 0;\n lo = (lo + Math.imul(al4, bl7)) | 0;\n mid = (mid + Math.imul(al4, bh7)) | 0;\n mid = (mid + Math.imul(ah4, bl7)) | 0;\n hi = (hi + Math.imul(ah4, bh7)) | 0;\n lo = (lo + Math.imul(al3, bl8)) | 0;\n mid = (mid + Math.imul(al3, bh8)) | 0;\n mid = (mid + Math.imul(ah3, bl8)) | 0;\n hi = (hi + Math.imul(ah3, bh8)) | 0;\n lo = (lo + Math.imul(al2, bl9)) | 0;\n mid = (mid + Math.imul(al2, bh9)) | 0;\n mid = (mid + Math.imul(ah2, bl9)) | 0;\n hi = (hi + Math.imul(ah2, bh9)) | 0;\n var w11 = (((c + lo) | 0) + ((mid & 0x1fff) << 13)) | 0;\n c = (((hi + (mid >>> 13)) | 0) + (w11 >>> 26)) | 0;\n w11 &= 0x3ffffff;\n /* k = 12 */\n lo = Math.imul(al9, bl3);\n mid = Math.imul(al9, bh3);\n mid = (mid + Math.imul(ah9, bl3)) | 0;\n hi = Math.imul(ah9, bh3);\n lo = (lo + Math.imul(al8, bl4)) | 0;\n mid = (mid + Math.imul(al8, bh4)) | 0;\n mid = (mid + Math.imul(ah8, bl4)) | 0;\n hi = (hi + Math.imul(ah8, bh4)) | 0;\n lo = (lo + Math.imul(al7, bl5)) | 0;\n mid = (mid + Math.imul(al7, bh5)) | 0;\n mid = (mid + Math.imul(ah7, bl5)) | 0;\n hi = (hi + Math.imul(ah7, bh5)) | 0;\n lo = (lo + Math.imul(al6, bl6)) | 0;\n mid = (mid + Math.imul(al6, bh6)) | 0;\n mid = (mid + Math.imul(ah6, bl6)) | 0;\n hi = (hi + Math.imul(ah6, bh6)) | 0;\n lo = (lo + Math.imul(al5, bl7)) | 0;\n mid = (mid + Math.imul(al5, bh7)) | 0;\n mid = (mid + Math.imul(ah5, bl7)) | 0;\n hi = (hi + Math.imul(ah5, bh7)) | 0;\n lo = (lo + Math.imul(al4, bl8)) | 0;\n mid = (mid + Math.imul(al4, bh8)) | 0;\n mid = (mid + Math.imul(ah4, bl8)) | 0;\n hi = (hi + Math.imul(ah4, bh8)) | 0;\n lo = (lo + Math.imul(al3, bl9)) | 0;\n mid = (mid + Math.imul(al3, bh9)) | 0;\n mid = (mid + Math.imul(ah3, bl9)) | 0;\n hi = (hi + Math.imul(ah3, bh9)) | 0;\n var w12 = (((c + lo) | 0) + ((mid & 0x1fff) << 13)) | 0;\n c = (((hi + (mid >>> 13)) | 0) + (w12 >>> 26)) | 0;\n w12 &= 0x3ffffff;\n /* k = 13 */\n lo = Math.imul(al9, bl4);\n mid = Math.imul(al9, bh4);\n mid = (mid + Math.imul(ah9, bl4)) | 0;\n hi = Math.imul(ah9, bh4);\n lo = (lo + Math.imul(al8, bl5)) | 0;\n mid = (mid + Math.imul(al8, bh5)) | 0;\n mid = (mid + Math.imul(ah8, bl5)) | 0;\n hi = (hi + Math.imul(ah8, bh5)) | 0;\n lo = (lo + Math.imul(al7, bl6)) | 0;\n mid = (mid + Math.imul(al7, bh6)) | 0;\n mid = (mid + Math.imul(ah7, bl6)) | 0;\n hi = (hi + Math.imul(ah7, bh6)) | 0;\n lo = (lo + Math.imul(al6, bl7)) | 0;\n mid = (mid + Math.imul(al6, bh7)) | 0;\n mid = (mid + Math.imul(ah6, bl7)) | 0;\n hi = (hi + Math.imul(ah6, bh7)) | 0;\n lo = (lo + Math.imul(al5, bl8)) | 0;\n mid = (mid + Math.imul(al5, bh8)) | 0;\n mid = (mid + Math.imul(ah5, bl8)) | 0;\n hi = (hi + Math.imul(ah5, bh8)) | 0;\n lo = (lo + Math.imul(al4, bl9)) | 0;\n mid = (mid + Math.imul(al4, bh9)) | 0;\n mid = (mid + Math.imul(ah4, bl9)) | 0;\n hi = (hi + Math.imul(ah4, bh9)) | 0;\n var w13 = (((c + lo) | 0) + ((mid & 0x1fff) << 13)) | 0;\n c = (((hi + (mid >>> 13)) | 0) + (w13 >>> 26)) | 0;\n w13 &= 0x3ffffff;\n /* k = 14 */\n lo = Math.imul(al9, bl5);\n mid = Math.imul(al9, bh5);\n mid = (mid + Math.imul(ah9, bl5)) | 0;\n hi = Math.imul(ah9, bh5);\n lo = (lo + Math.imul(al8, bl6)) | 0;\n mid = (mid + Math.imul(al8, bh6)) | 0;\n mid = (mid + Math.imul(ah8, bl6)) | 0;\n hi = (hi + Math.imul(ah8, bh6)) | 0;\n lo = (lo + Math.imul(al7, bl7)) | 0;\n mid = (mid + Math.imul(al7, bh7)) | 0;\n mid = (mid + Math.imul(ah7, bl7)) | 0;\n hi = (hi + Math.imul(ah7, bh7)) | 0;\n lo = (lo + Math.imul(al6, bl8)) | 0;\n mid = (mid + Math.imul(al6, bh8)) | 0;\n mid = (mid + Math.imul(ah6, bl8)) | 0;\n hi = (hi + Math.imul(ah6, bh8)) | 0;\n lo = (lo + Math.imul(al5, bl9)) | 0;\n mid = (mid + Math.imul(al5, bh9)) | 0;\n mid = (mid + Math.imul(ah5, bl9)) | 0;\n hi = (hi + Math.imul(ah5, bh9)) | 0;\n var w14 = (((c + lo) | 0) + ((mid & 0x1fff) << 13)) | 0;\n c = (((hi + (mid >>> 13)) | 0) + (w14 >>> 26)) | 0;\n w14 &= 0x3ffffff;\n /* k = 15 */\n lo = Math.imul(al9, bl6);\n mid = Math.imul(al9, bh6);\n mid = (mid + Math.imul(ah9, bl6)) | 0;\n hi = Math.imul(ah9, bh6);\n lo = (lo + Math.imul(al8, bl7)) | 0;\n mid = (mid + Math.imul(al8, bh7)) | 0;\n mid = (mid + Math.imul(ah8, bl7)) | 0;\n hi = (hi + Math.imul(ah8, bh7)) | 0;\n lo = (lo + Math.imul(al7, bl8)) | 0;\n mid = (mid + Math.imul(al7, bh8)) | 0;\n mid = (mid + Math.imul(ah7, bl8)) | 0;\n hi = (hi + Math.imul(ah7, bh8)) | 0;\n lo = (lo + Math.imul(al6, bl9)) | 0;\n mid = (mid + Math.imul(al6, bh9)) | 0;\n mid = (mid + Math.imul(ah6, bl9)) | 0;\n hi = (hi + Math.imul(ah6, bh9)) | 0;\n var w15 = (((c + lo) | 0) + ((mid & 0x1fff) << 13)) | 0;\n c = (((hi + (mid >>> 13)) | 0) + (w15 >>> 26)) | 0;\n w15 &= 0x3ffffff;\n /* k = 16 */\n lo = Math.imul(al9, bl7);\n mid = Math.imul(al9, bh7);\n mid = (mid + Math.imul(ah9, bl7)) | 0;\n hi = Math.imul(ah9, bh7);\n lo = (lo + Math.imul(al8, bl8)) | 0;\n mid = (mid + Math.imul(al8, bh8)) | 0;\n mid = (mid + Math.imul(ah8, bl8)) | 0;\n hi = (hi + Math.imul(ah8, bh8)) | 0;\n lo = (lo + Math.imul(al7, bl9)) | 0;\n mid = (mid + Math.imul(al7, bh9)) | 0;\n mid = (mid + Math.imul(ah7, bl9)) | 0;\n hi = (hi + Math.imul(ah7, bh9)) | 0;\n var w16 = (((c + lo) | 0) + ((mid & 0x1fff) << 13)) | 0;\n c = (((hi + (mid >>> 13)) | 0) + (w16 >>> 26)) | 0;\n w16 &= 0x3ffffff;\n /* k = 17 */\n lo = Math.imul(al9, bl8);\n mid = Math.imul(al9, bh8);\n mid = (mid + Math.imul(ah9, bl8)) | 0;\n hi = Math.imul(ah9, bh8);\n lo = (lo + Math.imul(al8, bl9)) | 0;\n mid = (mid + Math.imul(al8, bh9)) | 0;\n mid = (mid + Math.imul(ah8, bl9)) | 0;\n hi = (hi + Math.imul(ah8, bh9)) | 0;\n var w17 = (((c + lo) | 0) + ((mid & 0x1fff) << 13)) | 0;\n c = (((hi + (mid >>> 13)) | 0) + (w17 >>> 26)) | 0;\n w17 &= 0x3ffffff;\n /* k = 18 */\n lo = Math.imul(al9, bl9);\n mid = Math.imul(al9, bh9);\n mid = (mid + Math.imul(ah9, bl9)) | 0;\n hi = Math.imul(ah9, bh9);\n var w18 = (((c + lo) | 0) + ((mid & 0x1fff) << 13)) | 0;\n c = (((hi + (mid >>> 13)) | 0) + (w18 >>> 26)) | 0;\n w18 &= 0x3ffffff;\n o[0] = w0;\n o[1] = w1;\n o[2] = w2;\n o[3] = w3;\n o[4] = w4;\n o[5] = w5;\n o[6] = w6;\n o[7] = w7;\n o[8] = w8;\n o[9] = w9;\n o[10] = w10;\n o[11] = w11;\n o[12] = w12;\n o[13] = w13;\n o[14] = w14;\n o[15] = w15;\n o[16] = w16;\n o[17] = w17;\n o[18] = w18;\n if (c !== 0) {\n o[19] = c;\n out.length++;\n }\n return out;\n };\n\n // Polyfill comb\n if (!Math.imul) {\n comb10MulTo = smallMulTo;\n }\n\n function bigMulTo (self, num, out) {\n out.negative = num.negative ^ self.negative;\n out.length = self.length + num.length;\n\n var carry = 0;\n var hncarry = 0;\n for (var k = 0; k < out.length - 1; k++) {\n // Sum all words with the same `i + j = k` and accumulate `ncarry`,\n // note that ncarry could be >= 0x3ffffff\n var ncarry = hncarry;\n hncarry = 0;\n var rword = carry & 0x3ffffff;\n var maxJ = Math.min(k, num.length - 1);\n for (var j = Math.max(0, k - self.length + 1); j <= maxJ; j++) {\n var i = k - j;\n var a = self.words[i] | 0;\n var b = num.words[j] | 0;\n var r = a * b;\n\n var lo = r & 0x3ffffff;\n ncarry = (ncarry + ((r / 0x4000000) | 0)) | 0;\n lo = (lo + rword) | 0;\n rword = lo & 0x3ffffff;\n ncarry = (ncarry + (lo >>> 26)) | 0;\n\n hncarry += ncarry >>> 26;\n ncarry &= 0x3ffffff;\n }\n out.words[k] = rword;\n carry = ncarry;\n ncarry = hncarry;\n }\n if (carry !== 0) {\n out.words[k] = carry;\n } else {\n out.length--;\n }\n\n return out.strip();\n }\n\n function jumboMulTo (self, num, out) {\n var fftm = new FFTM();\n return fftm.mulp(self, num, out);\n }\n\n BN.prototype.mulTo = function mulTo (num, out) {\n var res;\n var len = this.length + num.length;\n if (this.length === 10 && num.length === 10) {\n res = comb10MulTo(this, num, out);\n } else if (len < 63) {\n res = smallMulTo(this, num, out);\n } else if (len < 1024) {\n res = bigMulTo(this, num, out);\n } else {\n res = jumboMulTo(this, num, out);\n }\n\n return res;\n };\n\n // Cooley-Tukey algorithm for FFT\n // slightly revisited to rely on looping instead of recursion\n\n function FFTM (x, y) {\n this.x = x;\n this.y = y;\n }\n\n FFTM.prototype.makeRBT = function makeRBT (N) {\n var t = new Array(N);\n var l = BN.prototype._countBits(N) - 1;\n for (var i = 0; i < N; i++) {\n t[i] = this.revBin(i, l, N);\n }\n\n return t;\n };\n\n // Returns binary-reversed representation of `x`\n FFTM.prototype.revBin = function revBin (x, l, N) {\n if (x === 0 || x === N - 1) return x;\n\n var rb = 0;\n for (var i = 0; i < l; i++) {\n rb |= (x & 1) << (l - i - 1);\n x >>= 1;\n }\n\n return rb;\n };\n\n // Performs \"tweedling\" phase, therefore 'emulating'\n // behaviour of the recursive algorithm\n FFTM.prototype.permute = function permute (rbt, rws, iws, rtws, itws, N) {\n for (var i = 0; i < N; i++) {\n rtws[i] = rws[rbt[i]];\n itws[i] = iws[rbt[i]];\n }\n };\n\n FFTM.prototype.transform = function transform (rws, iws, rtws, itws, N, rbt) {\n this.permute(rbt, rws, iws, rtws, itws, N);\n\n for (var s = 1; s < N; s <<= 1) {\n var l = s << 1;\n\n var rtwdf = Math.cos(2 * Math.PI / l);\n var itwdf = Math.sin(2 * Math.PI / l);\n\n for (var p = 0; p < N; p += l) {\n var rtwdf_ = rtwdf;\n var itwdf_ = itwdf;\n\n for (var j = 0; j < s; j++) {\n var re = rtws[p + j];\n var ie = itws[p + j];\n\n var ro = rtws[p + j + s];\n var io = itws[p + j + s];\n\n var rx = rtwdf_ * ro - itwdf_ * io;\n\n io = rtwdf_ * io + itwdf_ * ro;\n ro = rx;\n\n rtws[p + j] = re + ro;\n itws[p + j] = ie + io;\n\n rtws[p + j + s] = re - ro;\n itws[p + j + s] = ie - io;\n\n /* jshint maxdepth : false */\n if (j !== l) {\n rx = rtwdf * rtwdf_ - itwdf * itwdf_;\n\n itwdf_ = rtwdf * itwdf_ + itwdf * rtwdf_;\n rtwdf_ = rx;\n }\n }\n }\n }\n };\n\n FFTM.prototype.guessLen13b = function guessLen13b (n, m) {\n var N = Math.max(m, n) | 1;\n var odd = N & 1;\n var i = 0;\n for (N = N / 2 | 0; N; N = N >>> 1) {\n i++;\n }\n\n return 1 << i + 1 + odd;\n };\n\n FFTM.prototype.conjugate = function conjugate (rws, iws, N) {\n if (N <= 1) return;\n\n for (var i = 0; i < N / 2; i++) {\n var t = rws[i];\n\n rws[i] = rws[N - i - 1];\n rws[N - i - 1] = t;\n\n t = iws[i];\n\n iws[i] = -iws[N - i - 1];\n iws[N - i - 1] = -t;\n }\n };\n\n FFTM.prototype.normalize13b = function normalize13b (ws, N) {\n var carry = 0;\n for (var i = 0; i < N / 2; i++) {\n var w = Math.round(ws[2 * i + 1] / N) * 0x2000 +\n Math.round(ws[2 * i] / N) +\n carry;\n\n ws[i] = w & 0x3ffffff;\n\n if (w < 0x4000000) {\n carry = 0;\n } else {\n carry = w / 0x4000000 | 0;\n }\n }\n\n return ws;\n };\n\n FFTM.prototype.convert13b = function convert13b (ws, len, rws, N) {\n var carry = 0;\n for (var i = 0; i < len; i++) {\n carry = carry + (ws[i] | 0);\n\n rws[2 * i] = carry & 0x1fff; carry = carry >>> 13;\n rws[2 * i + 1] = carry & 0x1fff; carry = carry >>> 13;\n }\n\n // Pad with zeroes\n for (i = 2 * len; i < N; ++i) {\n rws[i] = 0;\n }\n\n assert(carry === 0);\n assert((carry & ~0x1fff) === 0);\n };\n\n FFTM.prototype.stub = function stub (N) {\n var ph = new Array(N);\n for (var i = 0; i < N; i++) {\n ph[i] = 0;\n }\n\n return ph;\n };\n\n FFTM.prototype.mulp = function mulp (x, y, out) {\n var N = 2 * this.guessLen13b(x.length, y.length);\n\n var rbt = this.makeRBT(N);\n\n var _ = this.stub(N);\n\n var rws = new Array(N);\n var rwst = new Array(N);\n var iwst = new Array(N);\n\n var nrws = new Array(N);\n var nrwst = new Array(N);\n var niwst = new Array(N);\n\n var rmws = out.words;\n rmws.length = N;\n\n this.convert13b(x.words, x.length, rws, N);\n this.convert13b(y.words, y.length, nrws, N);\n\n this.transform(rws, _, rwst, iwst, N, rbt);\n this.transform(nrws, _, nrwst, niwst, N, rbt);\n\n for (var i = 0; i < N; i++) {\n var rx = rwst[i] * nrwst[i] - iwst[i] * niwst[i];\n iwst[i] = rwst[i] * niwst[i] + iwst[i] * nrwst[i];\n rwst[i] = rx;\n }\n\n this.conjugate(rwst, iwst, N);\n this.transform(rwst, iwst, rmws, _, N, rbt);\n this.conjugate(rmws, _, N);\n this.normalize13b(rmws, N);\n\n out.negative = x.negative ^ y.negative;\n out.length = x.length + y.length;\n return out.strip();\n };\n\n // Multiply `this` by `num`\n BN.prototype.mul = function mul (num) {\n var out = new BN(null);\n out.words = new Array(this.length + num.length);\n return this.mulTo(num, out);\n };\n\n // Multiply employing FFT\n BN.prototype.mulf = function mulf (num) {\n var out = new BN(null);\n out.words = new Array(this.length + num.length);\n return jumboMulTo(this, num, out);\n };\n\n // In-place Multiplication\n BN.prototype.imul = function imul (num) {\n return this.clone().mulTo(num, this);\n };\n\n BN.prototype.imuln = function imuln (num) {\n assert(typeof num === 'number');\n assert(num < 0x4000000);\n\n // Carry\n var carry = 0;\n for (var i = 0; i < this.length; i++) {\n var w = (this.words[i] | 0) * num;\n var lo = (w & 0x3ffffff) + (carry & 0x3ffffff);\n carry >>= 26;\n carry += (w / 0x4000000) | 0;\n // NOTE: lo is 27bit maximum\n carry += lo >>> 26;\n this.words[i] = lo & 0x3ffffff;\n }\n\n if (carry !== 0) {\n this.words[i] = carry;\n this.length++;\n }\n\n return this;\n };\n\n BN.prototype.muln = function muln (num) {\n return this.clone().imuln(num);\n };\n\n // `this` * `this`\n BN.prototype.sqr = function sqr () {\n return this.mul(this);\n };\n\n // `this` * `this` in-place\n BN.prototype.isqr = function isqr () {\n return this.imul(this.clone());\n };\n\n // Math.pow(`this`, `num`)\n BN.prototype.pow = function pow (num) {\n var w = toBitArray(num);\n if (w.length === 0) return new BN(1);\n\n // Skip leading zeroes\n var res = this;\n for (var i = 0; i < w.length; i++, res = res.sqr()) {\n if (w[i] !== 0) break;\n }\n\n if (++i < w.length) {\n for (var q = res.sqr(); i < w.length; i++, q = q.sqr()) {\n if (w[i] === 0) continue;\n\n res = res.mul(q);\n }\n }\n\n return res;\n };\n\n // Shift-left in-place\n BN.prototype.iushln = function iushln (bits) {\n assert(typeof bits === 'number' && bits >= 0);\n var r = bits % 26;\n var s = (bits - r) / 26;\n var carryMask = (0x3ffffff >>> (26 - r)) << (26 - r);\n var i;\n\n if (r !== 0) {\n var carry = 0;\n\n for (i = 0; i < this.length; i++) {\n var newCarry = this.words[i] & carryMask;\n var c = ((this.words[i] | 0) - newCarry) << r;\n this.words[i] = c | carry;\n carry = newCarry >>> (26 - r);\n }\n\n if (carry) {\n this.words[i] = carry;\n this.length++;\n }\n }\n\n if (s !== 0) {\n for (i = this.length - 1; i >= 0; i--) {\n this.words[i + s] = this.words[i];\n }\n\n for (i = 0; i < s; i++) {\n this.words[i] = 0;\n }\n\n this.length += s;\n }\n\n return this.strip();\n };\n\n BN.prototype.ishln = function ishln (bits) {\n // TODO(indutny): implement me\n assert(this.negative === 0);\n return this.iushln(bits);\n };\n\n // Shift-right in-place\n // NOTE: `hint` is a lowest bit before trailing zeroes\n // NOTE: if `extended` is present - it will be filled with destroyed bits\n BN.prototype.iushrn = function iushrn (bits, hint, extended) {\n assert(typeof bits === 'number' && bits >= 0);\n var h;\n if (hint) {\n h = (hint - (hint % 26)) / 26;\n } else {\n h = 0;\n }\n\n var r = bits % 26;\n var s = Math.min((bits - r) / 26, this.length);\n var mask = 0x3ffffff ^ ((0x3ffffff >>> r) << r);\n var maskedWords = extended;\n\n h -= s;\n h = Math.max(0, h);\n\n // Extended mode, copy masked part\n if (maskedWords) {\n for (var i = 0; i < s; i++) {\n maskedWords.words[i] = this.words[i];\n }\n maskedWords.length = s;\n }\n\n if (s === 0) {\n // No-op, we should not move anything at all\n } else if (this.length > s) {\n this.length -= s;\n for (i = 0; i < this.length; i++) {\n this.words[i] = this.words[i + s];\n }\n } else {\n this.words[0] = 0;\n this.length = 1;\n }\n\n var carry = 0;\n for (i = this.length - 1; i >= 0 && (carry !== 0 || i >= h); i--) {\n var word = this.words[i] | 0;\n this.words[i] = (carry << (26 - r)) | (word >>> r);\n carry = word & mask;\n }\n\n // Push carried bits as a mask\n if (maskedWords && carry !== 0) {\n maskedWords.words[maskedWords.length++] = carry;\n }\n\n if (this.length === 0) {\n this.words[0] = 0;\n this.length = 1;\n }\n\n return this.strip();\n };\n\n BN.prototype.ishrn = function ishrn (bits, hint, extended) {\n // TODO(indutny): implement me\n assert(this.negative === 0);\n return this.iushrn(bits, hint, extended);\n };\n\n // Shift-left\n BN.prototype.shln = function shln (bits) {\n return this.clone().ishln(bits);\n };\n\n BN.prototype.ushln = function ushln (bits) {\n return this.clone().iushln(bits);\n };\n\n // Shift-right\n BN.prototype.shrn = function shrn (bits) {\n return this.clone().ishrn(bits);\n };\n\n BN.prototype.ushrn = function ushrn (bits) {\n return this.clone().iushrn(bits);\n };\n\n // Test if n bit is set\n BN.prototype.testn = function testn (bit) {\n assert(typeof bit === 'number' && bit >= 0);\n var r = bit % 26;\n var s = (bit - r) / 26;\n var q = 1 << r;\n\n // Fast case: bit is much higher than all existing words\n if (this.length <= s) return false;\n\n // Check bit and return\n var w = this.words[s];\n\n return !!(w & q);\n };\n\n // Return only lowers bits of number (in-place)\n BN.prototype.imaskn = function imaskn (bits) {\n assert(typeof bits === 'number' && bits >= 0);\n var r = bits % 26;\n var s = (bits - r) / 26;\n\n assert(this.negative === 0, 'imaskn works only with positive numbers');\n\n if (this.length <= s) {\n return this;\n }\n\n if (r !== 0) {\n s++;\n }\n this.length = Math.min(s, this.length);\n\n if (r !== 0) {\n var mask = 0x3ffffff ^ ((0x3ffffff >>> r) << r);\n this.words[this.length - 1] &= mask;\n }\n\n return this.strip();\n };\n\n // Return only lowers bits of number\n BN.prototype.maskn = function maskn (bits) {\n return this.clone().imaskn(bits);\n };\n\n // Add plain number `num` to `this`\n BN.prototype.iaddn = function iaddn (num) {\n assert(typeof num === 'number');\n assert(num < 0x4000000);\n if (num < 0) return this.isubn(-num);\n\n // Possible sign change\n if (this.negative !== 0) {\n if (this.length === 1 && (this.words[0] | 0) < num) {\n this.words[0] = num - (this.words[0] | 0);\n this.negative = 0;\n return this;\n }\n\n this.negative = 0;\n this.isubn(num);\n this.negative = 1;\n return this;\n }\n\n // Add without checks\n return this._iaddn(num);\n };\n\n BN.prototype._iaddn = function _iaddn (num) {\n this.words[0] += num;\n\n // Carry\n for (var i = 0; i < this.length && this.words[i] >= 0x4000000; i++) {\n this.words[i] -= 0x4000000;\n if (i === this.length - 1) {\n this.words[i + 1] = 1;\n } else {\n this.words[i + 1]++;\n }\n }\n this.length = Math.max(this.length, i + 1);\n\n return this;\n };\n\n // Subtract plain number `num` from `this`\n BN.prototype.isubn = function isubn (num) {\n assert(typeof num === 'number');\n assert(num < 0x4000000);\n if (num < 0) return this.iaddn(-num);\n\n if (this.negative !== 0) {\n this.negative = 0;\n this.iaddn(num);\n this.negative = 1;\n return this;\n }\n\n this.words[0] -= num;\n\n if (this.length === 1 && this.words[0] < 0) {\n this.words[0] = -this.words[0];\n this.negative = 1;\n } else {\n // Carry\n for (var i = 0; i < this.length && this.words[i] < 0; i++) {\n this.words[i] += 0x4000000;\n this.words[i + 1] -= 1;\n }\n }\n\n return this.strip();\n };\n\n BN.prototype.addn = function addn (num) {\n return this.clone().iaddn(num);\n };\n\n BN.prototype.subn = function subn (num) {\n return this.clone().isubn(num);\n };\n\n BN.prototype.iabs = function iabs () {\n this.negative = 0;\n\n return this;\n };\n\n BN.prototype.abs = function abs () {\n return this.clone().iabs();\n };\n\n BN.prototype._ishlnsubmul = function _ishlnsubmul (num, mul, shift) {\n var len = num.length + shift;\n var i;\n\n this._expand(len);\n\n var w;\n var carry = 0;\n for (i = 0; i < num.length; i++) {\n w = (this.words[i + shift] | 0) + carry;\n var right = (num.words[i] | 0) * mul;\n w -= right & 0x3ffffff;\n carry = (w >> 26) - ((right / 0x4000000) | 0);\n this.words[i + shift] = w & 0x3ffffff;\n }\n for (; i < this.length - shift; i++) {\n w = (this.words[i + shift] | 0) + carry;\n carry = w >> 26;\n this.words[i + shift] = w & 0x3ffffff;\n }\n\n if (carry === 0) return this.strip();\n\n // Subtraction overflow\n assert(carry === -1);\n carry = 0;\n for (i = 0; i < this.length; i++) {\n w = -(this.words[i] | 0) + carry;\n carry = w >> 26;\n this.words[i] = w & 0x3ffffff;\n }\n this.negative = 1;\n\n return this.strip();\n };\n\n BN.prototype._wordDiv = function _wordDiv (num, mode) {\n var shift = this.length - num.length;\n\n var a = this.clone();\n var b = num;\n\n // Normalize\n var bhi = b.words[b.length - 1] | 0;\n var bhiBits = this._countBits(bhi);\n shift = 26 - bhiBits;\n if (shift !== 0) {\n b = b.ushln(shift);\n a.iushln(shift);\n bhi = b.words[b.length - 1] | 0;\n }\n\n // Initialize quotient\n var m = a.length - b.length;\n var q;\n\n if (mode !== 'mod') {\n q = new BN(null);\n q.length = m + 1;\n q.words = new Array(q.length);\n for (var i = 0; i < q.length; i++) {\n q.words[i] = 0;\n }\n }\n\n var diff = a.clone()._ishlnsubmul(b, 1, m);\n if (diff.negative === 0) {\n a = diff;\n if (q) {\n q.words[m] = 1;\n }\n }\n\n for (var j = m - 1; j >= 0; j--) {\n var qj = (a.words[b.length + j] | 0) * 0x4000000 +\n (a.words[b.length + j - 1] | 0);\n\n // NOTE: (qj / bhi) is (0x3ffffff * 0x4000000 + 0x3ffffff) / 0x2000000 max\n // (0x7ffffff)\n qj = Math.min((qj / bhi) | 0, 0x3ffffff);\n\n a._ishlnsubmul(b, qj, j);\n while (a.negative !== 0) {\n qj--;\n a.negative = 0;\n a._ishlnsubmul(b, 1, j);\n if (!a.isZero()) {\n a.negative ^= 1;\n }\n }\n if (q) {\n q.words[j] = qj;\n }\n }\n if (q) {\n q.strip();\n }\n a.strip();\n\n // Denormalize\n if (mode !== 'div' && shift !== 0) {\n a.iushrn(shift);\n }\n\n return {\n div: q || null,\n mod: a\n };\n };\n\n // NOTE: 1) `mode` can be set to `mod` to request mod only,\n // to `div` to request div only, or be absent to\n // request both div & mod\n // 2) `positive` is true if unsigned mod is requested\n BN.prototype.divmod = function divmod (num, mode, positive) {\n assert(!num.isZero());\n\n if (this.isZero()) {\n return {\n div: new BN(0),\n mod: new BN(0)\n };\n }\n\n var div, mod, res;\n if (this.negative !== 0 && num.negative === 0) {\n res = this.neg().divmod(num, mode);\n\n if (mode !== 'mod') {\n div = res.div.neg();\n }\n\n if (mode !== 'div') {\n mod = res.mod.neg();\n if (positive && mod.negative !== 0) {\n mod.iadd(num);\n }\n }\n\n return {\n div: div,\n mod: mod\n };\n }\n\n if (this.negative === 0 && num.negative !== 0) {\n res = this.divmod(num.neg(), mode);\n\n if (mode !== 'mod') {\n div = res.div.neg();\n }\n\n return {\n div: div,\n mod: res.mod\n };\n }\n\n if ((this.negative & num.negative) !== 0) {\n res = this.neg().divmod(num.neg(), mode);\n\n if (mode !== 'div') {\n mod = res.mod.neg();\n if (positive && mod.negative !== 0) {\n mod.isub(num);\n }\n }\n\n return {\n div: res.div,\n mod: mod\n };\n }\n\n // Both numbers are positive at this point\n\n // Strip both numbers to approximate shift value\n if (num.length > this.length || this.cmp(num) < 0) {\n return {\n div: new BN(0),\n mod: this\n };\n }\n\n // Very short reduction\n if (num.length === 1) {\n if (mode === 'div') {\n return {\n div: this.divn(num.words[0]),\n mod: null\n };\n }\n\n if (mode === 'mod') {\n return {\n div: null,\n mod: new BN(this.modn(num.words[0]))\n };\n }\n\n return {\n div: this.divn(num.words[0]),\n mod: new BN(this.modn(num.words[0]))\n };\n }\n\n return this._wordDiv(num, mode);\n };\n\n // Find `this` / `num`\n BN.prototype.div = function div (num) {\n return this.divmod(num, 'div', false).div;\n };\n\n // Find `this` % `num`\n BN.prototype.mod = function mod (num) {\n return this.divmod(num, 'mod', false).mod;\n };\n\n BN.prototype.umod = function umod (num) {\n return this.divmod(num, 'mod', true).mod;\n };\n\n // Find Round(`this` / `num`)\n BN.prototype.divRound = function divRound (num) {\n var dm = this.divmod(num);\n\n // Fast case - exact division\n if (dm.mod.isZero()) return dm.div;\n\n var mod = dm.div.negative !== 0 ? dm.mod.isub(num) : dm.mod;\n\n var half = num.ushrn(1);\n var r2 = num.andln(1);\n var cmp = mod.cmp(half);\n\n // Round down\n if (cmp < 0 || r2 === 1 && cmp === 0) return dm.div;\n\n // Round up\n return dm.div.negative !== 0 ? dm.div.isubn(1) : dm.div.iaddn(1);\n };\n\n BN.prototype.modn = function modn (num) {\n assert(num <= 0x3ffffff);\n var p = (1 << 26) % num;\n\n var acc = 0;\n for (var i = this.length - 1; i >= 0; i--) {\n acc = (p * acc + (this.words[i] | 0)) % num;\n }\n\n return acc;\n };\n\n // In-place division by number\n BN.prototype.idivn = function idivn (num) {\n assert(num <= 0x3ffffff);\n\n var carry = 0;\n for (var i = this.length - 1; i >= 0; i--) {\n var w = (this.words[i] | 0) + carry * 0x4000000;\n this.words[i] = (w / num) | 0;\n carry = w % num;\n }\n\n return this.strip();\n };\n\n BN.prototype.divn = function divn (num) {\n return this.clone().idivn(num);\n };\n\n BN.prototype.egcd = function egcd (p) {\n assert(p.negative === 0);\n assert(!p.isZero());\n\n var x = this;\n var y = p.clone();\n\n if (x.negative !== 0) {\n x = x.umod(p);\n } else {\n x = x.clone();\n }\n\n // A * x + B * y = x\n var A = new BN(1);\n var B = new BN(0);\n\n // C * x + D * y = y\n var C = new BN(0);\n var D = new BN(1);\n\n var g = 0;\n\n while (x.isEven() && y.isEven()) {\n x.iushrn(1);\n y.iushrn(1);\n ++g;\n }\n\n var yp = y.clone();\n var xp = x.clone();\n\n while (!x.isZero()) {\n for (var i = 0, im = 1; (x.words[0] & im) === 0 && i < 26; ++i, im <<= 1);\n if (i > 0) {\n x.iushrn(i);\n while (i-- > 0) {\n if (A.isOdd() || B.isOdd()) {\n A.iadd(yp);\n B.isub(xp);\n }\n\n A.iushrn(1);\n B.iushrn(1);\n }\n }\n\n for (var j = 0, jm = 1; (y.words[0] & jm) === 0 && j < 26; ++j, jm <<= 1);\n if (j > 0) {\n y.iushrn(j);\n while (j-- > 0) {\n if (C.isOdd() || D.isOdd()) {\n C.iadd(yp);\n D.isub(xp);\n }\n\n C.iushrn(1);\n D.iushrn(1);\n }\n }\n\n if (x.cmp(y) >= 0) {\n x.isub(y);\n A.isub(C);\n B.isub(D);\n } else {\n y.isub(x);\n C.isub(A);\n D.isub(B);\n }\n }\n\n return {\n a: C,\n b: D,\n gcd: y.iushln(g)\n };\n };\n\n // This is reduced incarnation of the binary EEA\n // above, designated to invert members of the\n // _prime_ fields F(p) at a maximal speed\n BN.prototype._invmp = function _invmp (p) {\n assert(p.negative === 0);\n assert(!p.isZero());\n\n var a = this;\n var b = p.clone();\n\n if (a.negative !== 0) {\n a = a.umod(p);\n } else {\n a = a.clone();\n }\n\n var x1 = new BN(1);\n var x2 = new BN(0);\n\n var delta = b.clone();\n\n while (a.cmpn(1) > 0 && b.cmpn(1) > 0) {\n for (var i = 0, im = 1; (a.words[0] & im) === 0 && i < 26; ++i, im <<= 1);\n if (i > 0) {\n a.iushrn(i);\n while (i-- > 0) {\n if (x1.isOdd()) {\n x1.iadd(delta);\n }\n\n x1.iushrn(1);\n }\n }\n\n for (var j = 0, jm = 1; (b.words[0] & jm) === 0 && j < 26; ++j, jm <<= 1);\n if (j > 0) {\n b.iushrn(j);\n while (j-- > 0) {\n if (x2.isOdd()) {\n x2.iadd(delta);\n }\n\n x2.iushrn(1);\n }\n }\n\n if (a.cmp(b) >= 0) {\n a.isub(b);\n x1.isub(x2);\n } else {\n b.isub(a);\n x2.isub(x1);\n }\n }\n\n var res;\n if (a.cmpn(1) === 0) {\n res = x1;\n } else {\n res = x2;\n }\n\n if (res.cmpn(0) < 0) {\n res.iadd(p);\n }\n\n return res;\n };\n\n BN.prototype.gcd = function gcd (num) {\n if (this.isZero()) return num.abs();\n if (num.isZero()) return this.abs();\n\n var a = this.clone();\n var b = num.clone();\n a.negative = 0;\n b.negative = 0;\n\n // Remove common factor of two\n for (var shift = 0; a.isEven() && b.isEven(); shift++) {\n a.iushrn(1);\n b.iushrn(1);\n }\n\n do {\n while (a.isEven()) {\n a.iushrn(1);\n }\n while (b.isEven()) {\n b.iushrn(1);\n }\n\n var r = a.cmp(b);\n if (r < 0) {\n // Swap `a` and `b` to make `a` always bigger than `b`\n var t = a;\n a = b;\n b = t;\n } else if (r === 0 || b.cmpn(1) === 0) {\n break;\n }\n\n a.isub(b);\n } while (true);\n\n return b.iushln(shift);\n };\n\n // Invert number in the field F(num)\n BN.prototype.invm = function invm (num) {\n return this.egcd(num).a.umod(num);\n };\n\n BN.prototype.isEven = function isEven () {\n return (this.words[0] & 1) === 0;\n };\n\n BN.prototype.isOdd = function isOdd () {\n return (this.words[0] & 1) === 1;\n };\n\n // And first word and num\n BN.prototype.andln = function andln (num) {\n return this.words[0] & num;\n };\n\n // Increment at the bit position in-line\n BN.prototype.bincn = function bincn (bit) {\n assert(typeof bit === 'number');\n var r = bit % 26;\n var s = (bit - r) / 26;\n var q = 1 << r;\n\n // Fast case: bit is much higher than all existing words\n if (this.length <= s) {\n this._expand(s + 1);\n this.words[s] |= q;\n return this;\n }\n\n // Add bit and propagate, if needed\n var carry = q;\n for (var i = s; carry !== 0 && i < this.length; i++) {\n var w = this.words[i] | 0;\n w += carry;\n carry = w >>> 26;\n w &= 0x3ffffff;\n this.words[i] = w;\n }\n if (carry !== 0) {\n this.words[i] = carry;\n this.length++;\n }\n return this;\n };\n\n BN.prototype.isZero = function isZero () {\n return this.length === 1 && this.words[0] === 0;\n };\n\n BN.prototype.cmpn = function cmpn (num) {\n var negative = num < 0;\n\n if (this.negative !== 0 && !negative) return -1;\n if (this.negative === 0 && negative) return 1;\n\n this.strip();\n\n var res;\n if (this.length > 1) {\n res = 1;\n } else {\n if (negative) {\n num = -num;\n }\n\n assert(num <= 0x3ffffff, 'Number is too big');\n\n var w = this.words[0] | 0;\n res = w === num ? 0 : w < num ? -1 : 1;\n }\n if (this.negative !== 0) return -res | 0;\n return res;\n };\n\n // Compare two numbers and return:\n // 1 - if `this` > `num`\n // 0 - if `this` == `num`\n // -1 - if `this` < `num`\n BN.prototype.cmp = function cmp (num) {\n if (this.negative !== 0 && num.negative === 0) return -1;\n if (this.negative === 0 && num.negative !== 0) return 1;\n\n var res = this.ucmp(num);\n if (this.negative !== 0) return -res | 0;\n return res;\n };\n\n // Unsigned comparison\n BN.prototype.ucmp = function ucmp (num) {\n // At this point both numbers have the same sign\n if (this.length > num.length) return 1;\n if (this.length < num.length) return -1;\n\n var res = 0;\n for (var i = this.length - 1; i >= 0; i--) {\n var a = this.words[i] | 0;\n var b = num.words[i] | 0;\n\n if (a === b) continue;\n if (a < b) {\n res = -1;\n } else if (a > b) {\n res = 1;\n }\n break;\n }\n return res;\n };\n\n BN.prototype.gtn = function gtn (num) {\n return this.cmpn(num) === 1;\n };\n\n BN.prototype.gt = function gt (num) {\n return this.cmp(num) === 1;\n };\n\n BN.prototype.gten = function gten (num) {\n return this.cmpn(num) >= 0;\n };\n\n BN.prototype.gte = function gte (num) {\n return this.cmp(num) >= 0;\n };\n\n BN.prototype.ltn = function ltn (num) {\n return this.cmpn(num) === -1;\n };\n\n BN.prototype.lt = function lt (num) {\n return this.cmp(num) === -1;\n };\n\n BN.prototype.lten = function lten (num) {\n return this.cmpn(num) <= 0;\n };\n\n BN.prototype.lte = function lte (num) {\n return this.cmp(num) <= 0;\n };\n\n BN.prototype.eqn = function eqn (num) {\n return this.cmpn(num) === 0;\n };\n\n BN.prototype.eq = function eq (num) {\n return this.cmp(num) === 0;\n };\n\n //\n // A reduce context, could be using montgomery or something better, depending\n // on the `m` itself.\n //\n BN.red = function red (num) {\n return new Red(num);\n };\n\n BN.prototype.toRed = function toRed (ctx) {\n assert(!this.red, 'Already a number in reduction context');\n assert(this.negative === 0, 'red works only with positives');\n return ctx.convertTo(this)._forceRed(ctx);\n };\n\n BN.prototype.fromRed = function fromRed () {\n assert(this.red, 'fromRed works only with numbers in reduction context');\n return this.red.convertFrom(this);\n };\n\n BN.prototype._forceRed = function _forceRed (ctx) {\n this.red = ctx;\n return this;\n };\n\n BN.prototype.forceRed = function forceRed (ctx) {\n assert(!this.red, 'Already a number in reduction context');\n return this._forceRed(ctx);\n };\n\n BN.prototype.redAdd = function redAdd (num) {\n assert(this.red, 'redAdd works only with red numbers');\n return this.red.add(this, num);\n };\n\n BN.prototype.redIAdd = function redIAdd (num) {\n assert(this.red, 'redIAdd works only with red numbers');\n return this.red.iadd(this, num);\n };\n\n BN.prototype.redSub = function redSub (num) {\n assert(this.red, 'redSub works only with red numbers');\n return this.red.sub(this, num);\n };\n\n BN.prototype.redISub = function redISub (num) {\n assert(this.red, 'redISub works only with red numbers');\n return this.red.isub(this, num);\n };\n\n BN.prototype.redShl = function redShl (num) {\n assert(this.red, 'redShl works only with red numbers');\n return this.red.shl(this, num);\n };\n\n BN.prototype.redMul = function redMul (num) {\n assert(this.red, 'redMul works only with red numbers');\n this.red._verify2(this, num);\n return this.red.mul(this, num);\n };\n\n BN.prototype.redIMul = function redIMul (num) {\n assert(this.red, 'redMul works only with red numbers');\n this.red._verify2(this, num);\n return this.red.imul(this, num);\n };\n\n BN.prototype.redSqr = function redSqr () {\n assert(this.red, 'redSqr works only with red numbers');\n this.red._verify1(this);\n return this.red.sqr(this);\n };\n\n BN.prototype.redISqr = function redISqr () {\n assert(this.red, 'redISqr works only with red numbers');\n this.red._verify1(this);\n return this.red.isqr(this);\n };\n\n // Square root over p\n BN.prototype.redSqrt = function redSqrt () {\n assert(this.red, 'redSqrt works only with red numbers');\n this.red._verify1(this);\n return this.red.sqrt(this);\n };\n\n BN.prototype.redInvm = function redInvm () {\n assert(this.red, 'redInvm works only with red numbers');\n this.red._verify1(this);\n return this.red.invm(this);\n };\n\n // Return negative clone of `this` % `red modulo`\n BN.prototype.redNeg = function redNeg () {\n assert(this.red, 'redNeg works only with red numbers');\n this.red._verify1(this);\n return this.red.neg(this);\n };\n\n BN.prototype.redPow = function redPow (num) {\n assert(this.red && !num.red, 'redPow(normalNum)');\n this.red._verify1(this);\n return this.red.pow(this, num);\n };\n\n // Prime numbers with efficient reduction\n var primes = {\n k256: null,\n p224: null,\n p192: null,\n p25519: null\n };\n\n // Pseudo-Mersenne prime\n function MPrime (name, p) {\n // P = 2 ^ N - K\n this.name = name;\n this.p = new BN(p, 16);\n this.n = this.p.bitLength();\n this.k = new BN(1).iushln(this.n).isub(this.p);\n\n this.tmp = this._tmp();\n }\n\n MPrime.prototype._tmp = function _tmp () {\n var tmp = new BN(null);\n tmp.words = new Array(Math.ceil(this.n / 13));\n return tmp;\n };\n\n MPrime.prototype.ireduce = function ireduce (num) {\n // Assumes that `num` is less than `P^2`\n // num = HI * (2 ^ N - K) + HI * K + LO = HI * K + LO (mod P)\n var r = num;\n var rlen;\n\n do {\n this.split(r, this.tmp);\n r = this.imulK(r);\n r = r.iadd(this.tmp);\n rlen = r.bitLength();\n } while (rlen > this.n);\n\n var cmp = rlen < this.n ? -1 : r.ucmp(this.p);\n if (cmp === 0) {\n r.words[0] = 0;\n r.length = 1;\n } else if (cmp > 0) {\n r.isub(this.p);\n } else {\n if (r.strip !== undefined) {\n // r is BN v4 instance\n r.strip();\n } else {\n // r is BN v5 instance\n r._strip();\n }\n }\n\n return r;\n };\n\n MPrime.prototype.split = function split (input, out) {\n input.iushrn(this.n, 0, out);\n };\n\n MPrime.prototype.imulK = function imulK (num) {\n return num.imul(this.k);\n };\n\n function K256 () {\n MPrime.call(\n this,\n 'k256',\n 'ffffffff ffffffff ffffffff ffffffff ffffffff ffffffff fffffffe fffffc2f');\n }\n inherits(K256, MPrime);\n\n K256.prototype.split = function split (input, output) {\n // 256 = 9 * 26 + 22\n var mask = 0x3fffff;\n\n var outLen = Math.min(input.length, 9);\n for (var i = 0; i < outLen; i++) {\n output.words[i] = input.words[i];\n }\n output.length = outLen;\n\n if (input.length <= 9) {\n input.words[0] = 0;\n input.length = 1;\n return;\n }\n\n // Shift by 9 limbs\n var prev = input.words[9];\n output.words[output.length++] = prev & mask;\n\n for (i = 10; i < input.length; i++) {\n var next = input.words[i] | 0;\n input.words[i - 10] = ((next & mask) << 4) | (prev >>> 22);\n prev = next;\n }\n prev >>>= 22;\n input.words[i - 10] = prev;\n if (prev === 0 && input.length > 10) {\n input.length -= 10;\n } else {\n input.length -= 9;\n }\n };\n\n K256.prototype.imulK = function imulK (num) {\n // K = 0x1000003d1 = [ 0x40, 0x3d1 ]\n num.words[num.length] = 0;\n num.words[num.length + 1] = 0;\n num.length += 2;\n\n // bounded at: 0x40 * 0x3ffffff + 0x3d0 = 0x100000390\n var lo = 0;\n for (var i = 0; i < num.length; i++) {\n var w = num.words[i] | 0;\n lo += w * 0x3d1;\n num.words[i] = lo & 0x3ffffff;\n lo = w * 0x40 + ((lo / 0x4000000) | 0);\n }\n\n // Fast length reduction\n if (num.words[num.length - 1] === 0) {\n num.length--;\n if (num.words[num.length - 1] === 0) {\n num.length--;\n }\n }\n return num;\n };\n\n function P224 () {\n MPrime.call(\n this,\n 'p224',\n 'ffffffff ffffffff ffffffff ffffffff 00000000 00000000 00000001');\n }\n inherits(P224, MPrime);\n\n function P192 () {\n MPrime.call(\n this,\n 'p192',\n 'ffffffff ffffffff ffffffff fffffffe ffffffff ffffffff');\n }\n inherits(P192, MPrime);\n\n function P25519 () {\n // 2 ^ 255 - 19\n MPrime.call(\n this,\n '25519',\n '7fffffffffffffff ffffffffffffffff ffffffffffffffff ffffffffffffffed');\n }\n inherits(P25519, MPrime);\n\n P25519.prototype.imulK = function imulK (num) {\n // K = 0x13\n var carry = 0;\n for (var i = 0; i < num.length; i++) {\n var hi = (num.words[i] | 0) * 0x13 + carry;\n var lo = hi & 0x3ffffff;\n hi >>>= 26;\n\n num.words[i] = lo;\n carry = hi;\n }\n if (carry !== 0) {\n num.words[num.length++] = carry;\n }\n return num;\n };\n\n // Exported mostly for testing purposes, use plain name instead\n BN._prime = function prime (name) {\n // Cached version of prime\n if (primes[name]) return primes[name];\n\n var prime;\n if (name === 'k256') {\n prime = new K256();\n } else if (name === 'p224') {\n prime = new P224();\n } else if (name === 'p192') {\n prime = new P192();\n } else if (name === 'p25519') {\n prime = new P25519();\n } else {\n throw new Error('Unknown prime ' + name);\n }\n primes[name] = prime;\n\n return prime;\n };\n\n //\n // Base reduction engine\n //\n function Red (m) {\n if (typeof m === 'string') {\n var prime = BN._prime(m);\n this.m = prime.p;\n this.prime = prime;\n } else {\n assert(m.gtn(1), 'modulus must be greater than 1');\n this.m = m;\n this.prime = null;\n }\n }\n\n Red.prototype._verify1 = function _verify1 (a) {\n assert(a.negative === 0, 'red works only with positives');\n assert(a.red, 'red works only with red numbers');\n };\n\n Red.prototype._verify2 = function _verify2 (a, b) {\n assert((a.negative | b.negative) === 0, 'red works only with positives');\n assert(a.red && a.red === b.red,\n 'red works only with red numbers');\n };\n\n Red.prototype.imod = function imod (a) {\n if (this.prime) return this.prime.ireduce(a)._forceRed(this);\n return a.umod(this.m)._forceRed(this);\n };\n\n Red.prototype.neg = function neg (a) {\n if (a.isZero()) {\n return a.clone();\n }\n\n return this.m.sub(a)._forceRed(this);\n };\n\n Red.prototype.add = function add (a, b) {\n this._verify2(a, b);\n\n var res = a.add(b);\n if (res.cmp(this.m) >= 0) {\n res.isub(this.m);\n }\n return res._forceRed(this);\n };\n\n Red.prototype.iadd = function iadd (a, b) {\n this._verify2(a, b);\n\n var res = a.iadd(b);\n if (res.cmp(this.m) >= 0) {\n res.isub(this.m);\n }\n return res;\n };\n\n Red.prototype.sub = function sub (a, b) {\n this._verify2(a, b);\n\n var res = a.sub(b);\n if (res.cmpn(0) < 0) {\n res.iadd(this.m);\n }\n return res._forceRed(this);\n };\n\n Red.prototype.isub = function isub (a, b) {\n this._verify2(a, b);\n\n var res = a.isub(b);\n if (res.cmpn(0) < 0) {\n res.iadd(this.m);\n }\n return res;\n };\n\n Red.prototype.shl = function shl (a, num) {\n this._verify1(a);\n return this.imod(a.ushln(num));\n };\n\n Red.prototype.imul = function imul (a, b) {\n this._verify2(a, b);\n return this.imod(a.imul(b));\n };\n\n Red.prototype.mul = function mul (a, b) {\n this._verify2(a, b);\n return this.imod(a.mul(b));\n };\n\n Red.prototype.isqr = function isqr (a) {\n return this.imul(a, a.clone());\n };\n\n Red.prototype.sqr = function sqr (a) {\n return this.mul(a, a);\n };\n\n Red.prototype.sqrt = function sqrt (a) {\n if (a.isZero()) return a.clone();\n\n var mod3 = this.m.andln(3);\n assert(mod3 % 2 === 1);\n\n // Fast case\n if (mod3 === 3) {\n var pow = this.m.add(new BN(1)).iushrn(2);\n return this.pow(a, pow);\n }\n\n // Tonelli-Shanks algorithm (Totally unoptimized and slow)\n //\n // Find Q and S, that Q * 2 ^ S = (P - 1)\n var q = this.m.subn(1);\n var s = 0;\n while (!q.isZero() && q.andln(1) === 0) {\n s++;\n q.iushrn(1);\n }\n assert(!q.isZero());\n\n var one = new BN(1).toRed(this);\n var nOne = one.redNeg();\n\n // Find quadratic non-residue\n // NOTE: Max is such because of generalized Riemann hypothesis.\n var lpow = this.m.subn(1).iushrn(1);\n var z = this.m.bitLength();\n z = new BN(2 * z * z).toRed(this);\n\n while (this.pow(z, lpow).cmp(nOne) !== 0) {\n z.redIAdd(nOne);\n }\n\n var c = this.pow(z, q);\n var r = this.pow(a, q.addn(1).iushrn(1));\n var t = this.pow(a, q);\n var m = s;\n while (t.cmp(one) !== 0) {\n var tmp = t;\n for (var i = 0; tmp.cmp(one) !== 0; i++) {\n tmp = tmp.redSqr();\n }\n assert(i < m);\n var b = this.pow(c, new BN(1).iushln(m - i - 1));\n\n r = r.redMul(b);\n c = b.redSqr();\n t = t.redMul(c);\n m = i;\n }\n\n return r;\n };\n\n Red.prototype.invm = function invm (a) {\n var inv = a._invmp(this.m);\n if (inv.negative !== 0) {\n inv.negative = 0;\n return this.imod(inv).redNeg();\n } else {\n return this.imod(inv);\n }\n };\n\n Red.prototype.pow = function pow (a, num) {\n if (num.isZero()) return new BN(1).toRed(this);\n if (num.cmpn(1) === 0) return a.clone();\n\n var windowSize = 4;\n var wnd = new Array(1 << windowSize);\n wnd[0] = new BN(1).toRed(this);\n wnd[1] = a;\n for (var i = 2; i < wnd.length; i++) {\n wnd[i] = this.mul(wnd[i - 1], a);\n }\n\n var res = wnd[0];\n var current = 0;\n var currentLen = 0;\n var start = num.bitLength() % 26;\n if (start === 0) {\n start = 26;\n }\n\n for (i = num.length - 1; i >= 0; i--) {\n var word = num.words[i];\n for (var j = start - 1; j >= 0; j--) {\n var bit = (word >> j) & 1;\n if (res !== wnd[0]) {\n res = this.sqr(res);\n }\n\n if (bit === 0 && current === 0) {\n currentLen = 0;\n continue;\n }\n\n current <<= 1;\n current |= bit;\n currentLen++;\n if (currentLen !== windowSize && (i !== 0 || j !== 0)) continue;\n\n res = this.mul(res, wnd[current]);\n currentLen = 0;\n current = 0;\n }\n start = 26;\n }\n\n return res;\n };\n\n Red.prototype.convertTo = function convertTo (num) {\n var r = num.umod(this.m);\n\n return r === num ? r.clone() : r;\n };\n\n Red.prototype.convertFrom = function convertFrom (num) {\n var res = num.clone();\n res.red = null;\n return res;\n };\n\n //\n // Montgomery method engine\n //\n\n BN.mont = function mont (num) {\n return new Mont(num);\n };\n\n function Mont (m) {\n Red.call(this, m);\n\n this.shift = this.m.bitLength();\n if (this.shift % 26 !== 0) {\n this.shift += 26 - (this.shift % 26);\n }\n\n this.r = new BN(1).iushln(this.shift);\n this.r2 = this.imod(this.r.sqr());\n this.rinv = this.r._invmp(this.m);\n\n this.minv = this.rinv.mul(this.r).isubn(1).div(this.m);\n this.minv = this.minv.umod(this.r);\n this.minv = this.r.sub(this.minv);\n }\n inherits(Mont, Red);\n\n Mont.prototype.convertTo = function convertTo (num) {\n return this.imod(num.ushln(this.shift));\n };\n\n Mont.prototype.convertFrom = function convertFrom (num) {\n var r = this.imod(num.mul(this.rinv));\n r.red = null;\n return r;\n };\n\n Mont.prototype.imul = function imul (a, b) {\n if (a.isZero() || b.isZero()) {\n a.words[0] = 0;\n a.length = 1;\n return a;\n }\n\n var t = a.imul(b);\n var c = t.maskn(this.shift).mul(this.minv).imaskn(this.shift).mul(this.m);\n var u = t.isub(c).iushrn(this.shift);\n var res = u;\n\n if (u.cmp(this.m) >= 0) {\n res = u.isub(this.m);\n } else if (u.cmpn(0) < 0) {\n res = u.iadd(this.m);\n }\n\n return res._forceRed(this);\n };\n\n Mont.prototype.mul = function mul (a, b) {\n if (a.isZero() || b.isZero()) return new BN(0)._forceRed(this);\n\n var t = a.mul(b);\n var c = t.maskn(this.shift).mul(this.minv).imaskn(this.shift).mul(this.m);\n var u = t.isub(c).iushrn(this.shift);\n var res = u;\n if (u.cmp(this.m) >= 0) {\n res = u.isub(this.m);\n } else if (u.cmpn(0) < 0) {\n res = u.iadd(this.m);\n }\n\n return res._forceRed(this);\n };\n\n Mont.prototype.invm = function invm (a) {\n // (AR)^-1 * R^2 = (A^-1 * R^-1) * R^2 = A^-1 * R\n var res = this.imod(a._invmp(this.m).mul(this.r2));\n return res._forceRed(this);\n };\n})(typeof module === 'undefined' || module, this);\n","var bn = require('bn.js');\nvar brorand = require('brorand');\n\nfunction MillerRabin(rand) {\n this.rand = rand || new brorand.Rand();\n}\nmodule.exports = MillerRabin;\n\nMillerRabin.create = function create(rand) {\n return new MillerRabin(rand);\n};\n\nMillerRabin.prototype._randbelow = function _randbelow(n) {\n var len = n.bitLength();\n var min_bytes = Math.ceil(len / 8);\n\n // Generage random bytes until a number less than n is found.\n // This ensures that 0..n-1 have an equal probability of being selected.\n do\n var a = new bn(this.rand.generate(min_bytes));\n while (a.cmp(n) >= 0);\n\n return a;\n};\n\nMillerRabin.prototype._randrange = function _randrange(start, stop) {\n // Generate a random number greater than or equal to start and less than stop.\n var size = stop.sub(start);\n return start.add(this._randbelow(size));\n};\n\nMillerRabin.prototype.test = function test(n, k, cb) {\n var len = n.bitLength();\n var red = bn.mont(n);\n var rone = new bn(1).toRed(red);\n\n if (!k)\n k = Math.max(1, (len / 48) | 0);\n\n // Find d and s, (n - 1) = (2 ^ s) * d;\n var n1 = n.subn(1);\n for (var s = 0; !n1.testn(s); s++) {}\n var d = n.shrn(s);\n\n var rn1 = n1.toRed(red);\n\n var prime = true;\n for (; k > 0; k--) {\n var a = this._randrange(new bn(2), n1);\n if (cb)\n cb(a);\n\n var x = a.toRed(red).redPow(d);\n if (x.cmp(rone) === 0 || x.cmp(rn1) === 0)\n continue;\n\n for (var i = 1; i < s; i++) {\n x = x.redSqr();\n\n if (x.cmp(rone) === 0)\n return false;\n if (x.cmp(rn1) === 0)\n break;\n }\n\n if (i === s)\n return false;\n }\n\n return prime;\n};\n\nMillerRabin.prototype.getDivisor = function getDivisor(n, k) {\n var len = n.bitLength();\n var red = bn.mont(n);\n var rone = new bn(1).toRed(red);\n\n if (!k)\n k = Math.max(1, (len / 48) | 0);\n\n // Find d and s, (n - 1) = (2 ^ s) * d;\n var n1 = n.subn(1);\n for (var s = 0; !n1.testn(s); s++) {}\n var d = n.shrn(s);\n\n var rn1 = n1.toRed(red);\n\n for (; k > 0; k--) {\n var a = this._randrange(new bn(2), n1);\n\n var g = n.gcd(a);\n if (g.cmpn(1) !== 0)\n return g;\n\n var x = a.toRed(red).redPow(d);\n if (x.cmp(rone) === 0 || x.cmp(rn1) === 0)\n continue;\n\n for (var i = 1; i < s; i++) {\n x = x.redSqr();\n\n if (x.cmp(rone) === 0)\n return x.fromRed().subn(1).gcd(n);\n if (x.cmp(rn1) === 0)\n break;\n }\n\n if (i === s) {\n x = x.redSqr();\n return x.fromRed().subn(1).gcd(n);\n }\n }\n\n return false;\n};\n","'use strict';\n\nvar utils = exports;\n\nfunction toArray(msg, enc) {\n if (Array.isArray(msg))\n return msg.slice();\n if (!msg)\n return [];\n var res = [];\n if (typeof msg !== 'string') {\n for (var i = 0; i < msg.length; i++)\n res[i] = msg[i] | 0;\n return res;\n }\n if (enc === 'hex') {\n msg = msg.replace(/[^a-z0-9]+/ig, '');\n if (msg.length % 2 !== 0)\n msg = '0' + msg;\n for (var i = 0; i < msg.length; i += 2)\n res.push(parseInt(msg[i] + msg[i + 1], 16));\n } else {\n for (var i = 0; i < msg.length; i++) {\n var c = msg.charCodeAt(i);\n var hi = c >> 8;\n var lo = c & 0xff;\n if (hi)\n res.push(hi, lo);\n else\n res.push(lo);\n }\n }\n return res;\n}\nutils.toArray = toArray;\n\nfunction zero2(word) {\n if (word.length === 1)\n return '0' + word;\n else\n return word;\n}\nutils.zero2 = zero2;\n\nfunction toHex(msg) {\n var res = '';\n for (var i = 0; i < msg.length; i++)\n res += zero2(msg[i].toString(16));\n return res;\n}\nutils.toHex = toHex;\n\nutils.encode = function encode(arr, enc) {\n if (enc === 'hex')\n return toHex(arr);\n else\n return arr;\n};\n","'use strict';\n\nvar curve = exports;\n\ncurve.base = require('./base');\ncurve.short = require('./short');\ncurve.mont = require('./mont');\ncurve.edwards = require('./edwards');\n","'use strict';\n\nvar utils = require('../utils');\nvar rotr32 = utils.rotr32;\n\nfunction ft_1(s, x, y, z) {\n if (s === 0)\n return ch32(x, y, z);\n if (s === 1 || s === 3)\n return p32(x, y, z);\n if (s === 2)\n return maj32(x, y, z);\n}\nexports.ft_1 = ft_1;\n\nfunction ch32(x, y, z) {\n return (x & y) ^ ((~x) & z);\n}\nexports.ch32 = ch32;\n\nfunction maj32(x, y, z) {\n return (x & y) ^ (x & z) ^ (y & z);\n}\nexports.maj32 = maj32;\n\nfunction p32(x, y, z) {\n return x ^ y ^ z;\n}\nexports.p32 = p32;\n\nfunction s0_256(x) {\n return rotr32(x, 2) ^ rotr32(x, 13) ^ rotr32(x, 22);\n}\nexports.s0_256 = s0_256;\n\nfunction s1_256(x) {\n return rotr32(x, 6) ^ rotr32(x, 11) ^ rotr32(x, 25);\n}\nexports.s1_256 = s1_256;\n\nfunction g0_256(x) {\n return rotr32(x, 7) ^ rotr32(x, 18) ^ (x >>> 3);\n}\nexports.g0_256 = g0_256;\n\nfunction g1_256(x) {\n return rotr32(x, 17) ^ rotr32(x, 19) ^ (x >>> 10);\n}\nexports.g1_256 = g1_256;\n","'use strict';\n\nvar utils = require('../utils');\nvar common = require('../common');\nvar shaCommon = require('./common');\nvar assert = require('minimalistic-assert');\n\nvar sum32 = utils.sum32;\nvar sum32_4 = utils.sum32_4;\nvar sum32_5 = utils.sum32_5;\nvar ch32 = shaCommon.ch32;\nvar maj32 = shaCommon.maj32;\nvar s0_256 = shaCommon.s0_256;\nvar s1_256 = shaCommon.s1_256;\nvar g0_256 = shaCommon.g0_256;\nvar g1_256 = shaCommon.g1_256;\n\nvar BlockHash = common.BlockHash;\n\nvar sha256_K = [\n 0x428a2f98, 0x71374491, 0xb5c0fbcf, 0xe9b5dba5,\n 0x3956c25b, 0x59f111f1, 0x923f82a4, 0xab1c5ed5,\n 0xd807aa98, 0x12835b01, 0x243185be, 0x550c7dc3,\n 0x72be5d74, 0x80deb1fe, 0x9bdc06a7, 0xc19bf174,\n 0xe49b69c1, 0xefbe4786, 0x0fc19dc6, 0x240ca1cc,\n 0x2de92c6f, 0x4a7484aa, 0x5cb0a9dc, 0x76f988da,\n 0x983e5152, 0xa831c66d, 0xb00327c8, 0xbf597fc7,\n 0xc6e00bf3, 0xd5a79147, 0x06ca6351, 0x14292967,\n 0x27b70a85, 0x2e1b2138, 0x4d2c6dfc, 0x53380d13,\n 0x650a7354, 0x766a0abb, 0x81c2c92e, 0x92722c85,\n 0xa2bfe8a1, 0xa81a664b, 0xc24b8b70, 0xc76c51a3,\n 0xd192e819, 0xd6990624, 0xf40e3585, 0x106aa070,\n 0x19a4c116, 0x1e376c08, 0x2748774c, 0x34b0bcb5,\n 0x391c0cb3, 0x4ed8aa4a, 0x5b9cca4f, 0x682e6ff3,\n 0x748f82ee, 0x78a5636f, 0x84c87814, 0x8cc70208,\n 0x90befffa, 0xa4506ceb, 0xbef9a3f7, 0xc67178f2\n];\n\nfunction SHA256() {\n if (!(this instanceof SHA256))\n return new SHA256();\n\n BlockHash.call(this);\n this.h = [\n 0x6a09e667, 0xbb67ae85, 0x3c6ef372, 0xa54ff53a,\n 0x510e527f, 0x9b05688c, 0x1f83d9ab, 0x5be0cd19\n ];\n this.k = sha256_K;\n this.W = new Array(64);\n}\nutils.inherits(SHA256, BlockHash);\nmodule.exports = SHA256;\n\nSHA256.blockSize = 512;\nSHA256.outSize = 256;\nSHA256.hmacStrength = 192;\nSHA256.padLength = 64;\n\nSHA256.prototype._update = function _update(msg, start) {\n var W = this.W;\n\n for (var i = 0; i < 16; i++)\n W[i] = msg[start + i];\n for (; i < W.length; i++)\n W[i] = sum32_4(g1_256(W[i - 2]), W[i - 7], g0_256(W[i - 15]), W[i - 16]);\n\n var a = this.h[0];\n var b = this.h[1];\n var c = this.h[2];\n var d = this.h[3];\n var e = this.h[4];\n var f = this.h[5];\n var g = this.h[6];\n var h = this.h[7];\n\n assert(this.k.length === W.length);\n for (i = 0; i < W.length; i++) {\n var T1 = sum32_5(h, s1_256(e), ch32(e, f, g), this.k[i], W[i]);\n var T2 = sum32(s0_256(a), maj32(a, b, c));\n h = g;\n g = f;\n f = e;\n e = sum32(d, T1);\n d = c;\n c = b;\n b = a;\n a = sum32(T1, T2);\n }\n\n this.h[0] = sum32(this.h[0], a);\n this.h[1] = sum32(this.h[1], b);\n this.h[2] = sum32(this.h[2], c);\n this.h[3] = sum32(this.h[3], d);\n this.h[4] = sum32(this.h[4], e);\n this.h[5] = sum32(this.h[5], f);\n this.h[6] = sum32(this.h[6], g);\n this.h[7] = sum32(this.h[7], h);\n};\n\nSHA256.prototype._digest = function digest(enc) {\n if (enc === 'hex')\n return utils.toHex32(this.h, 'big');\n else\n return utils.split32(this.h, 'big');\n};\n","'use strict';\n\nvar utils = require('../utils');\nvar common = require('../common');\nvar assert = require('minimalistic-assert');\n\nvar rotr64_hi = utils.rotr64_hi;\nvar rotr64_lo = utils.rotr64_lo;\nvar shr64_hi = utils.shr64_hi;\nvar shr64_lo = utils.shr64_lo;\nvar sum64 = utils.sum64;\nvar sum64_hi = utils.sum64_hi;\nvar sum64_lo = utils.sum64_lo;\nvar sum64_4_hi = utils.sum64_4_hi;\nvar sum64_4_lo = utils.sum64_4_lo;\nvar sum64_5_hi = utils.sum64_5_hi;\nvar sum64_5_lo = utils.sum64_5_lo;\n\nvar BlockHash = common.BlockHash;\n\nvar sha512_K = [\n 0x428a2f98, 0xd728ae22, 0x71374491, 0x23ef65cd,\n 0xb5c0fbcf, 0xec4d3b2f, 0xe9b5dba5, 0x8189dbbc,\n 0x3956c25b, 0xf348b538, 0x59f111f1, 0xb605d019,\n 0x923f82a4, 0xaf194f9b, 0xab1c5ed5, 0xda6d8118,\n 0xd807aa98, 0xa3030242, 0x12835b01, 0x45706fbe,\n 0x243185be, 0x4ee4b28c, 0x550c7dc3, 0xd5ffb4e2,\n 0x72be5d74, 0xf27b896f, 0x80deb1fe, 0x3b1696b1,\n 0x9bdc06a7, 0x25c71235, 0xc19bf174, 0xcf692694,\n 0xe49b69c1, 0x9ef14ad2, 0xefbe4786, 0x384f25e3,\n 0x0fc19dc6, 0x8b8cd5b5, 0x240ca1cc, 0x77ac9c65,\n 0x2de92c6f, 0x592b0275, 0x4a7484aa, 0x6ea6e483,\n 0x5cb0a9dc, 0xbd41fbd4, 0x76f988da, 0x831153b5,\n 0x983e5152, 0xee66dfab, 0xa831c66d, 0x2db43210,\n 0xb00327c8, 0x98fb213f, 0xbf597fc7, 0xbeef0ee4,\n 0xc6e00bf3, 0x3da88fc2, 0xd5a79147, 0x930aa725,\n 0x06ca6351, 0xe003826f, 0x14292967, 0x0a0e6e70,\n 0x27b70a85, 0x46d22ffc, 0x2e1b2138, 0x5c26c926,\n 0x4d2c6dfc, 0x5ac42aed, 0x53380d13, 0x9d95b3df,\n 0x650a7354, 0x8baf63de, 0x766a0abb, 0x3c77b2a8,\n 0x81c2c92e, 0x47edaee6, 0x92722c85, 0x1482353b,\n 0xa2bfe8a1, 0x4cf10364, 0xa81a664b, 0xbc423001,\n 0xc24b8b70, 0xd0f89791, 0xc76c51a3, 0x0654be30,\n 0xd192e819, 0xd6ef5218, 0xd6990624, 0x5565a910,\n 0xf40e3585, 0x5771202a, 0x106aa070, 0x32bbd1b8,\n 0x19a4c116, 0xb8d2d0c8, 0x1e376c08, 0x5141ab53,\n 0x2748774c, 0xdf8eeb99, 0x34b0bcb5, 0xe19b48a8,\n 0x391c0cb3, 0xc5c95a63, 0x4ed8aa4a, 0xe3418acb,\n 0x5b9cca4f, 0x7763e373, 0x682e6ff3, 0xd6b2b8a3,\n 0x748f82ee, 0x5defb2fc, 0x78a5636f, 0x43172f60,\n 0x84c87814, 0xa1f0ab72, 0x8cc70208, 0x1a6439ec,\n 0x90befffa, 0x23631e28, 0xa4506ceb, 0xde82bde9,\n 0xbef9a3f7, 0xb2c67915, 0xc67178f2, 0xe372532b,\n 0xca273ece, 0xea26619c, 0xd186b8c7, 0x21c0c207,\n 0xeada7dd6, 0xcde0eb1e, 0xf57d4f7f, 0xee6ed178,\n 0x06f067aa, 0x72176fba, 0x0a637dc5, 0xa2c898a6,\n 0x113f9804, 0xbef90dae, 0x1b710b35, 0x131c471b,\n 0x28db77f5, 0x23047d84, 0x32caab7b, 0x40c72493,\n 0x3c9ebe0a, 0x15c9bebc, 0x431d67c4, 0x9c100d4c,\n 0x4cc5d4be, 0xcb3e42b6, 0x597f299c, 0xfc657e2a,\n 0x5fcb6fab, 0x3ad6faec, 0x6c44198c, 0x4a475817\n];\n\nfunction SHA512() {\n if (!(this instanceof SHA512))\n return new SHA512();\n\n BlockHash.call(this);\n this.h = [\n 0x6a09e667, 0xf3bcc908,\n 0xbb67ae85, 0x84caa73b,\n 0x3c6ef372, 0xfe94f82b,\n 0xa54ff53a, 0x5f1d36f1,\n 0x510e527f, 0xade682d1,\n 0x9b05688c, 0x2b3e6c1f,\n 0x1f83d9ab, 0xfb41bd6b,\n 0x5be0cd19, 0x137e2179 ];\n this.k = sha512_K;\n this.W = new Array(160);\n}\nutils.inherits(SHA512, BlockHash);\nmodule.exports = SHA512;\n\nSHA512.blockSize = 1024;\nSHA512.outSize = 512;\nSHA512.hmacStrength = 192;\nSHA512.padLength = 128;\n\nSHA512.prototype._prepareBlock = function _prepareBlock(msg, start) {\n var W = this.W;\n\n // 32 x 32bit words\n for (var i = 0; i < 32; i++)\n W[i] = msg[start + i];\n for (; i < W.length; i += 2) {\n var c0_hi = g1_512_hi(W[i - 4], W[i - 3]); // i - 2\n var c0_lo = g1_512_lo(W[i - 4], W[i - 3]);\n var c1_hi = W[i - 14]; // i - 7\n var c1_lo = W[i - 13];\n var c2_hi = g0_512_hi(W[i - 30], W[i - 29]); // i - 15\n var c2_lo = g0_512_lo(W[i - 30], W[i - 29]);\n var c3_hi = W[i - 32]; // i - 16\n var c3_lo = W[i - 31];\n\n W[i] = sum64_4_hi(\n c0_hi, c0_lo,\n c1_hi, c1_lo,\n c2_hi, c2_lo,\n c3_hi, c3_lo);\n W[i + 1] = sum64_4_lo(\n c0_hi, c0_lo,\n c1_hi, c1_lo,\n c2_hi, c2_lo,\n c3_hi, c3_lo);\n }\n};\n\nSHA512.prototype._update = function _update(msg, start) {\n this._prepareBlock(msg, start);\n\n var W = this.W;\n\n var ah = this.h[0];\n var al = this.h[1];\n var bh = this.h[2];\n var bl = this.h[3];\n var ch = this.h[4];\n var cl = this.h[5];\n var dh = this.h[6];\n var dl = this.h[7];\n var eh = this.h[8];\n var el = this.h[9];\n var fh = this.h[10];\n var fl = this.h[11];\n var gh = this.h[12];\n var gl = this.h[13];\n var hh = this.h[14];\n var hl = this.h[15];\n\n assert(this.k.length === W.length);\n for (var i = 0; i < W.length; i += 2) {\n var c0_hi = hh;\n var c0_lo = hl;\n var c1_hi = s1_512_hi(eh, el);\n var c1_lo = s1_512_lo(eh, el);\n var c2_hi = ch64_hi(eh, el, fh, fl, gh, gl);\n var c2_lo = ch64_lo(eh, el, fh, fl, gh, gl);\n var c3_hi = this.k[i];\n var c3_lo = this.k[i + 1];\n var c4_hi = W[i];\n var c4_lo = W[i + 1];\n\n var T1_hi = sum64_5_hi(\n c0_hi, c0_lo,\n c1_hi, c1_lo,\n c2_hi, c2_lo,\n c3_hi, c3_lo,\n c4_hi, c4_lo);\n var T1_lo = sum64_5_lo(\n c0_hi, c0_lo,\n c1_hi, c1_lo,\n c2_hi, c2_lo,\n c3_hi, c3_lo,\n c4_hi, c4_lo);\n\n c0_hi = s0_512_hi(ah, al);\n c0_lo = s0_512_lo(ah, al);\n c1_hi = maj64_hi(ah, al, bh, bl, ch, cl);\n c1_lo = maj64_lo(ah, al, bh, bl, ch, cl);\n\n var T2_hi = sum64_hi(c0_hi, c0_lo, c1_hi, c1_lo);\n var T2_lo = sum64_lo(c0_hi, c0_lo, c1_hi, c1_lo);\n\n hh = gh;\n hl = gl;\n\n gh = fh;\n gl = fl;\n\n fh = eh;\n fl = el;\n\n eh = sum64_hi(dh, dl, T1_hi, T1_lo);\n el = sum64_lo(dl, dl, T1_hi, T1_lo);\n\n dh = ch;\n dl = cl;\n\n ch = bh;\n cl = bl;\n\n bh = ah;\n bl = al;\n\n ah = sum64_hi(T1_hi, T1_lo, T2_hi, T2_lo);\n al = sum64_lo(T1_hi, T1_lo, T2_hi, T2_lo);\n }\n\n sum64(this.h, 0, ah, al);\n sum64(this.h, 2, bh, bl);\n sum64(this.h, 4, ch, cl);\n sum64(this.h, 6, dh, dl);\n sum64(this.h, 8, eh, el);\n sum64(this.h, 10, fh, fl);\n sum64(this.h, 12, gh, gl);\n sum64(this.h, 14, hh, hl);\n};\n\nSHA512.prototype._digest = function digest(enc) {\n if (enc === 'hex')\n return utils.toHex32(this.h, 'big');\n else\n return utils.split32(this.h, 'big');\n};\n\nfunction ch64_hi(xh, xl, yh, yl, zh) {\n var r = (xh & yh) ^ ((~xh) & zh);\n if (r < 0)\n r += 0x100000000;\n return r;\n}\n\nfunction ch64_lo(xh, xl, yh, yl, zh, zl) {\n var r = (xl & yl) ^ ((~xl) & zl);\n if (r < 0)\n r += 0x100000000;\n return r;\n}\n\nfunction maj64_hi(xh, xl, yh, yl, zh) {\n var r = (xh & yh) ^ (xh & zh) ^ (yh & zh);\n if (r < 0)\n r += 0x100000000;\n return r;\n}\n\nfunction maj64_lo(xh, xl, yh, yl, zh, zl) {\n var r = (xl & yl) ^ (xl & zl) ^ (yl & zl);\n if (r < 0)\n r += 0x100000000;\n return r;\n}\n\nfunction s0_512_hi(xh, xl) {\n var c0_hi = rotr64_hi(xh, xl, 28);\n var c1_hi = rotr64_hi(xl, xh, 2); // 34\n var c2_hi = rotr64_hi(xl, xh, 7); // 39\n\n var r = c0_hi ^ c1_hi ^ c2_hi;\n if (r < 0)\n r += 0x100000000;\n return r;\n}\n\nfunction s0_512_lo(xh, xl) {\n var c0_lo = rotr64_lo(xh, xl, 28);\n var c1_lo = rotr64_lo(xl, xh, 2); // 34\n var c2_lo = rotr64_lo(xl, xh, 7); // 39\n\n var r = c0_lo ^ c1_lo ^ c2_lo;\n if (r < 0)\n r += 0x100000000;\n return r;\n}\n\nfunction s1_512_hi(xh, xl) {\n var c0_hi = rotr64_hi(xh, xl, 14);\n var c1_hi = rotr64_hi(xh, xl, 18);\n var c2_hi = rotr64_hi(xl, xh, 9); // 41\n\n var r = c0_hi ^ c1_hi ^ c2_hi;\n if (r < 0)\n r += 0x100000000;\n return r;\n}\n\nfunction s1_512_lo(xh, xl) {\n var c0_lo = rotr64_lo(xh, xl, 14);\n var c1_lo = rotr64_lo(xh, xl, 18);\n var c2_lo = rotr64_lo(xl, xh, 9); // 41\n\n var r = c0_lo ^ c1_lo ^ c2_lo;\n if (r < 0)\n r += 0x100000000;\n return r;\n}\n\nfunction g0_512_hi(xh, xl) {\n var c0_hi = rotr64_hi(xh, xl, 1);\n var c1_hi = rotr64_hi(xh, xl, 8);\n var c2_hi = shr64_hi(xh, xl, 7);\n\n var r = c0_hi ^ c1_hi ^ c2_hi;\n if (r < 0)\n r += 0x100000000;\n return r;\n}\n\nfunction g0_512_lo(xh, xl) {\n var c0_lo = rotr64_lo(xh, xl, 1);\n var c1_lo = rotr64_lo(xh, xl, 8);\n var c2_lo = shr64_lo(xh, xl, 7);\n\n var r = c0_lo ^ c1_lo ^ c2_lo;\n if (r < 0)\n r += 0x100000000;\n return r;\n}\n\nfunction g1_512_hi(xh, xl) {\n var c0_hi = rotr64_hi(xh, xl, 19);\n var c1_hi = rotr64_hi(xl, xh, 29); // 61\n var c2_hi = shr64_hi(xh, xl, 6);\n\n var r = c0_hi ^ c1_hi ^ c2_hi;\n if (r < 0)\n r += 0x100000000;\n return r;\n}\n\nfunction g1_512_lo(xh, xl) {\n var c0_lo = rotr64_lo(xh, xl, 19);\n var c1_lo = rotr64_lo(xl, xh, 29); // 61\n var c2_lo = shr64_lo(xh, xl, 6);\n\n var r = c0_lo ^ c1_lo ^ c2_lo;\n if (r < 0)\n r += 0x100000000;\n return r;\n}\n","'use strict';\n\nconst asn1 = exports;\n\nasn1.bignum = require('bn.js');\n\nasn1.define = require('./asn1/api').define;\nasn1.base = require('./asn1/base');\nasn1.constants = require('./asn1/constants');\nasn1.decoders = require('./asn1/decoders');\nasn1.encoders = require('./asn1/encoders');\n","(function (module, exports) {\n 'use strict';\n\n // Utils\n function assert (val, msg) {\n if (!val) throw new Error(msg || 'Assertion failed');\n }\n\n // Could use `inherits` module, but don't want to move from single file\n // architecture yet.\n function inherits (ctor, superCtor) {\n ctor.super_ = superCtor;\n var TempCtor = function () {};\n TempCtor.prototype = superCtor.prototype;\n ctor.prototype = new TempCtor();\n ctor.prototype.constructor = ctor;\n }\n\n // BN\n\n function BN (number, base, endian) {\n if (BN.isBN(number)) {\n return number;\n }\n\n this.negative = 0;\n this.words = null;\n this.length = 0;\n\n // Reduction context\n this.red = null;\n\n if (number !== null) {\n if (base === 'le' || base === 'be') {\n endian = base;\n base = 10;\n }\n\n this._init(number || 0, base || 10, endian || 'be');\n }\n }\n if (typeof module === 'object') {\n module.exports = BN;\n } else {\n exports.BN = BN;\n }\n\n BN.BN = BN;\n BN.wordSize = 26;\n\n var Buffer;\n try {\n if (typeof window !== 'undefined' && typeof window.Buffer !== 'undefined') {\n Buffer = window.Buffer;\n } else {\n Buffer = require('buffer').Buffer;\n }\n } catch (e) {\n }\n\n BN.isBN = function isBN (num) {\n if (num instanceof BN) {\n return true;\n }\n\n return num !== null && typeof num === 'object' &&\n num.constructor.wordSize === BN.wordSize && Array.isArray(num.words);\n };\n\n BN.max = function max (left, right) {\n if (left.cmp(right) > 0) return left;\n return right;\n };\n\n BN.min = function min (left, right) {\n if (left.cmp(right) < 0) return left;\n return right;\n };\n\n BN.prototype._init = function init (number, base, endian) {\n if (typeof number === 'number') {\n return this._initNumber(number, base, endian);\n }\n\n if (typeof number === 'object') {\n return this._initArray(number, base, endian);\n }\n\n if (base === 'hex') {\n base = 16;\n }\n assert(base === (base | 0) && base >= 2 && base <= 36);\n\n number = number.toString().replace(/\\s+/g, '');\n var start = 0;\n if (number[0] === '-') {\n start++;\n this.negative = 1;\n }\n\n if (start < number.length) {\n if (base === 16) {\n this._parseHex(number, start, endian);\n } else {\n this._parseBase(number, base, start);\n if (endian === 'le') {\n this._initArray(this.toArray(), base, endian);\n }\n }\n }\n };\n\n BN.prototype._initNumber = function _initNumber (number, base, endian) {\n if (number < 0) {\n this.negative = 1;\n number = -number;\n }\n if (number < 0x4000000) {\n this.words = [ number & 0x3ffffff ];\n this.length = 1;\n } else if (number < 0x10000000000000) {\n this.words = [\n number & 0x3ffffff,\n (number / 0x4000000) & 0x3ffffff\n ];\n this.length = 2;\n } else {\n assert(number < 0x20000000000000); // 2 ^ 53 (unsafe)\n this.words = [\n number & 0x3ffffff,\n (number / 0x4000000) & 0x3ffffff,\n 1\n ];\n this.length = 3;\n }\n\n if (endian !== 'le') return;\n\n // Reverse the bytes\n this._initArray(this.toArray(), base, endian);\n };\n\n BN.prototype._initArray = function _initArray (number, base, endian) {\n // Perhaps a Uint8Array\n assert(typeof number.length === 'number');\n if (number.length <= 0) {\n this.words = [ 0 ];\n this.length = 1;\n return this;\n }\n\n this.length = Math.ceil(number.length / 3);\n this.words = new Array(this.length);\n for (var i = 0; i < this.length; i++) {\n this.words[i] = 0;\n }\n\n var j, w;\n var off = 0;\n if (endian === 'be') {\n for (i = number.length - 1, j = 0; i >= 0; i -= 3) {\n w = number[i] | (number[i - 1] << 8) | (number[i - 2] << 16);\n this.words[j] |= (w << off) & 0x3ffffff;\n this.words[j + 1] = (w >>> (26 - off)) & 0x3ffffff;\n off += 24;\n if (off >= 26) {\n off -= 26;\n j++;\n }\n }\n } else if (endian === 'le') {\n for (i = 0, j = 0; i < number.length; i += 3) {\n w = number[i] | (number[i + 1] << 8) | (number[i + 2] << 16);\n this.words[j] |= (w << off) & 0x3ffffff;\n this.words[j + 1] = (w >>> (26 - off)) & 0x3ffffff;\n off += 24;\n if (off >= 26) {\n off -= 26;\n j++;\n }\n }\n }\n return this.strip();\n };\n\n function parseHex4Bits (string, index) {\n var c = string.charCodeAt(index);\n // 'A' - 'F'\n if (c >= 65 && c <= 70) {\n return c - 55;\n // 'a' - 'f'\n } else if (c >= 97 && c <= 102) {\n return c - 87;\n // '0' - '9'\n } else {\n return (c - 48) & 0xf;\n }\n }\n\n function parseHexByte (string, lowerBound, index) {\n var r = parseHex4Bits(string, index);\n if (index - 1 >= lowerBound) {\n r |= parseHex4Bits(string, index - 1) << 4;\n }\n return r;\n }\n\n BN.prototype._parseHex = function _parseHex (number, start, endian) {\n // Create possibly bigger array to ensure that it fits the number\n this.length = Math.ceil((number.length - start) / 6);\n this.words = new Array(this.length);\n for (var i = 0; i < this.length; i++) {\n this.words[i] = 0;\n }\n\n // 24-bits chunks\n var off = 0;\n var j = 0;\n\n var w;\n if (endian === 'be') {\n for (i = number.length - 1; i >= start; i -= 2) {\n w = parseHexByte(number, start, i) << off;\n this.words[j] |= w & 0x3ffffff;\n if (off >= 18) {\n off -= 18;\n j += 1;\n this.words[j] |= w >>> 26;\n } else {\n off += 8;\n }\n }\n } else {\n var parseLength = number.length - start;\n for (i = parseLength % 2 === 0 ? start + 1 : start; i < number.length; i += 2) {\n w = parseHexByte(number, start, i) << off;\n this.words[j] |= w & 0x3ffffff;\n if (off >= 18) {\n off -= 18;\n j += 1;\n this.words[j] |= w >>> 26;\n } else {\n off += 8;\n }\n }\n }\n\n this.strip();\n };\n\n function parseBase (str, start, end, mul) {\n var r = 0;\n var len = Math.min(str.length, end);\n for (var i = start; i < len; i++) {\n var c = str.charCodeAt(i) - 48;\n\n r *= mul;\n\n // 'a'\n if (c >= 49) {\n r += c - 49 + 0xa;\n\n // 'A'\n } else if (c >= 17) {\n r += c - 17 + 0xa;\n\n // '0' - '9'\n } else {\n r += c;\n }\n }\n return r;\n }\n\n BN.prototype._parseBase = function _parseBase (number, base, start) {\n // Initialize as zero\n this.words = [ 0 ];\n this.length = 1;\n\n // Find length of limb in base\n for (var limbLen = 0, limbPow = 1; limbPow <= 0x3ffffff; limbPow *= base) {\n limbLen++;\n }\n limbLen--;\n limbPow = (limbPow / base) | 0;\n\n var total = number.length - start;\n var mod = total % limbLen;\n var end = Math.min(total, total - mod) + start;\n\n var word = 0;\n for (var i = start; i < end; i += limbLen) {\n word = parseBase(number, i, i + limbLen, base);\n\n this.imuln(limbPow);\n if (this.words[0] + word < 0x4000000) {\n this.words[0] += word;\n } else {\n this._iaddn(word);\n }\n }\n\n if (mod !== 0) {\n var pow = 1;\n word = parseBase(number, i, number.length, base);\n\n for (i = 0; i < mod; i++) {\n pow *= base;\n }\n\n this.imuln(pow);\n if (this.words[0] + word < 0x4000000) {\n this.words[0] += word;\n } else {\n this._iaddn(word);\n }\n }\n\n this.strip();\n };\n\n BN.prototype.copy = function copy (dest) {\n dest.words = new Array(this.length);\n for (var i = 0; i < this.length; i++) {\n dest.words[i] = this.words[i];\n }\n dest.length = this.length;\n dest.negative = this.negative;\n dest.red = this.red;\n };\n\n BN.prototype.clone = function clone () {\n var r = new BN(null);\n this.copy(r);\n return r;\n };\n\n BN.prototype._expand = function _expand (size) {\n while (this.length < size) {\n this.words[this.length++] = 0;\n }\n return this;\n };\n\n // Remove leading `0` from `this`\n BN.prototype.strip = function strip () {\n while (this.length > 1 && this.words[this.length - 1] === 0) {\n this.length--;\n }\n return this._normSign();\n };\n\n BN.prototype._normSign = function _normSign () {\n // -0 = 0\n if (this.length === 1 && this.words[0] === 0) {\n this.negative = 0;\n }\n return this;\n };\n\n BN.prototype.inspect = function inspect () {\n return (this.red ? '';\n };\n\n /*\n\n var zeros = [];\n var groupSizes = [];\n var groupBases = [];\n\n var s = '';\n var i = -1;\n while (++i < BN.wordSize) {\n zeros[i] = s;\n s += '0';\n }\n groupSizes[0] = 0;\n groupSizes[1] = 0;\n groupBases[0] = 0;\n groupBases[1] = 0;\n var base = 2 - 1;\n while (++base < 36 + 1) {\n var groupSize = 0;\n var groupBase = 1;\n while (groupBase < (1 << BN.wordSize) / base) {\n groupBase *= base;\n groupSize += 1;\n }\n groupSizes[base] = groupSize;\n groupBases[base] = groupBase;\n }\n\n */\n\n var zeros = [\n '',\n '0',\n '00',\n '000',\n '0000',\n '00000',\n '000000',\n '0000000',\n '00000000',\n '000000000',\n '0000000000',\n '00000000000',\n '000000000000',\n '0000000000000',\n '00000000000000',\n '000000000000000',\n '0000000000000000',\n '00000000000000000',\n '000000000000000000',\n '0000000000000000000',\n '00000000000000000000',\n '000000000000000000000',\n '0000000000000000000000',\n '00000000000000000000000',\n '000000000000000000000000',\n '0000000000000000000000000'\n ];\n\n var groupSizes = [\n 0, 0,\n 25, 16, 12, 11, 10, 9, 8,\n 8, 7, 7, 7, 7, 6, 6,\n 6, 6, 6, 6, 6, 5, 5,\n 5, 5, 5, 5, 5, 5, 5,\n 5, 5, 5, 5, 5, 5, 5\n ];\n\n var groupBases = [\n 0, 0,\n 33554432, 43046721, 16777216, 48828125, 60466176, 40353607, 16777216,\n 43046721, 10000000, 19487171, 35831808, 62748517, 7529536, 11390625,\n 16777216, 24137569, 34012224, 47045881, 64000000, 4084101, 5153632,\n 6436343, 7962624, 9765625, 11881376, 14348907, 17210368, 20511149,\n 24300000, 28629151, 33554432, 39135393, 45435424, 52521875, 60466176\n ];\n\n BN.prototype.toString = function toString (base, padding) {\n base = base || 10;\n padding = padding | 0 || 1;\n\n var out;\n if (base === 16 || base === 'hex') {\n out = '';\n var off = 0;\n var carry = 0;\n for (var i = 0; i < this.length; i++) {\n var w = this.words[i];\n var word = (((w << off) | carry) & 0xffffff).toString(16);\n carry = (w >>> (24 - off)) & 0xffffff;\n if (carry !== 0 || i !== this.length - 1) {\n out = zeros[6 - word.length] + word + out;\n } else {\n out = word + out;\n }\n off += 2;\n if (off >= 26) {\n off -= 26;\n i--;\n }\n }\n if (carry !== 0) {\n out = carry.toString(16) + out;\n }\n while (out.length % padding !== 0) {\n out = '0' + out;\n }\n if (this.negative !== 0) {\n out = '-' + out;\n }\n return out;\n }\n\n if (base === (base | 0) && base >= 2 && base <= 36) {\n // var groupSize = Math.floor(BN.wordSize * Math.LN2 / Math.log(base));\n var groupSize = groupSizes[base];\n // var groupBase = Math.pow(base, groupSize);\n var groupBase = groupBases[base];\n out = '';\n var c = this.clone();\n c.negative = 0;\n while (!c.isZero()) {\n var r = c.modn(groupBase).toString(base);\n c = c.idivn(groupBase);\n\n if (!c.isZero()) {\n out = zeros[groupSize - r.length] + r + out;\n } else {\n out = r + out;\n }\n }\n if (this.isZero()) {\n out = '0' + out;\n }\n while (out.length % padding !== 0) {\n out = '0' + out;\n }\n if (this.negative !== 0) {\n out = '-' + out;\n }\n return out;\n }\n\n assert(false, 'Base should be between 2 and 36');\n };\n\n BN.prototype.toNumber = function toNumber () {\n var ret = this.words[0];\n if (this.length === 2) {\n ret += this.words[1] * 0x4000000;\n } else if (this.length === 3 && this.words[2] === 0x01) {\n // NOTE: at this stage it is known that the top bit is set\n ret += 0x10000000000000 + (this.words[1] * 0x4000000);\n } else if (this.length > 2) {\n assert(false, 'Number can only safely store up to 53 bits');\n }\n return (this.negative !== 0) ? -ret : ret;\n };\n\n BN.prototype.toJSON = function toJSON () {\n return this.toString(16);\n };\n\n BN.prototype.toBuffer = function toBuffer (endian, length) {\n assert(typeof Buffer !== 'undefined');\n return this.toArrayLike(Buffer, endian, length);\n };\n\n BN.prototype.toArray = function toArray (endian, length) {\n return this.toArrayLike(Array, endian, length);\n };\n\n BN.prototype.toArrayLike = function toArrayLike (ArrayType, endian, length) {\n var byteLength = this.byteLength();\n var reqLength = length || Math.max(1, byteLength);\n assert(byteLength <= reqLength, 'byte array longer than desired length');\n assert(reqLength > 0, 'Requested array length <= 0');\n\n this.strip();\n var littleEndian = endian === 'le';\n var res = new ArrayType(reqLength);\n\n var b, i;\n var q = this.clone();\n if (!littleEndian) {\n // Assume big-endian\n for (i = 0; i < reqLength - byteLength; i++) {\n res[i] = 0;\n }\n\n for (i = 0; !q.isZero(); i++) {\n b = q.andln(0xff);\n q.iushrn(8);\n\n res[reqLength - i - 1] = b;\n }\n } else {\n for (i = 0; !q.isZero(); i++) {\n b = q.andln(0xff);\n q.iushrn(8);\n\n res[i] = b;\n }\n\n for (; i < reqLength; i++) {\n res[i] = 0;\n }\n }\n\n return res;\n };\n\n if (Math.clz32) {\n BN.prototype._countBits = function _countBits (w) {\n return 32 - Math.clz32(w);\n };\n } else {\n BN.prototype._countBits = function _countBits (w) {\n var t = w;\n var r = 0;\n if (t >= 0x1000) {\n r += 13;\n t >>>= 13;\n }\n if (t >= 0x40) {\n r += 7;\n t >>>= 7;\n }\n if (t >= 0x8) {\n r += 4;\n t >>>= 4;\n }\n if (t >= 0x02) {\n r += 2;\n t >>>= 2;\n }\n return r + t;\n };\n }\n\n BN.prototype._zeroBits = function _zeroBits (w) {\n // Short-cut\n if (w === 0) return 26;\n\n var t = w;\n var r = 0;\n if ((t & 0x1fff) === 0) {\n r += 13;\n t >>>= 13;\n }\n if ((t & 0x7f) === 0) {\n r += 7;\n t >>>= 7;\n }\n if ((t & 0xf) === 0) {\n r += 4;\n t >>>= 4;\n }\n if ((t & 0x3) === 0) {\n r += 2;\n t >>>= 2;\n }\n if ((t & 0x1) === 0) {\n r++;\n }\n return r;\n };\n\n // Return number of used bits in a BN\n BN.prototype.bitLength = function bitLength () {\n var w = this.words[this.length - 1];\n var hi = this._countBits(w);\n return (this.length - 1) * 26 + hi;\n };\n\n function toBitArray (num) {\n var w = new Array(num.bitLength());\n\n for (var bit = 0; bit < w.length; bit++) {\n var off = (bit / 26) | 0;\n var wbit = bit % 26;\n\n w[bit] = (num.words[off] & (1 << wbit)) >>> wbit;\n }\n\n return w;\n }\n\n // Number of trailing zero bits\n BN.prototype.zeroBits = function zeroBits () {\n if (this.isZero()) return 0;\n\n var r = 0;\n for (var i = 0; i < this.length; i++) {\n var b = this._zeroBits(this.words[i]);\n r += b;\n if (b !== 26) break;\n }\n return r;\n };\n\n BN.prototype.byteLength = function byteLength () {\n return Math.ceil(this.bitLength() / 8);\n };\n\n BN.prototype.toTwos = function toTwos (width) {\n if (this.negative !== 0) {\n return this.abs().inotn(width).iaddn(1);\n }\n return this.clone();\n };\n\n BN.prototype.fromTwos = function fromTwos (width) {\n if (this.testn(width - 1)) {\n return this.notn(width).iaddn(1).ineg();\n }\n return this.clone();\n };\n\n BN.prototype.isNeg = function isNeg () {\n return this.negative !== 0;\n };\n\n // Return negative clone of `this`\n BN.prototype.neg = function neg () {\n return this.clone().ineg();\n };\n\n BN.prototype.ineg = function ineg () {\n if (!this.isZero()) {\n this.negative ^= 1;\n }\n\n return this;\n };\n\n // Or `num` with `this` in-place\n BN.prototype.iuor = function iuor (num) {\n while (this.length < num.length) {\n this.words[this.length++] = 0;\n }\n\n for (var i = 0; i < num.length; i++) {\n this.words[i] = this.words[i] | num.words[i];\n }\n\n return this.strip();\n };\n\n BN.prototype.ior = function ior (num) {\n assert((this.negative | num.negative) === 0);\n return this.iuor(num);\n };\n\n // Or `num` with `this`\n BN.prototype.or = function or (num) {\n if (this.length > num.length) return this.clone().ior(num);\n return num.clone().ior(this);\n };\n\n BN.prototype.uor = function uor (num) {\n if (this.length > num.length) return this.clone().iuor(num);\n return num.clone().iuor(this);\n };\n\n // And `num` with `this` in-place\n BN.prototype.iuand = function iuand (num) {\n // b = min-length(num, this)\n var b;\n if (this.length > num.length) {\n b = num;\n } else {\n b = this;\n }\n\n for (var i = 0; i < b.length; i++) {\n this.words[i] = this.words[i] & num.words[i];\n }\n\n this.length = b.length;\n\n return this.strip();\n };\n\n BN.prototype.iand = function iand (num) {\n assert((this.negative | num.negative) === 0);\n return this.iuand(num);\n };\n\n // And `num` with `this`\n BN.prototype.and = function and (num) {\n if (this.length > num.length) return this.clone().iand(num);\n return num.clone().iand(this);\n };\n\n BN.prototype.uand = function uand (num) {\n if (this.length > num.length) return this.clone().iuand(num);\n return num.clone().iuand(this);\n };\n\n // Xor `num` with `this` in-place\n BN.prototype.iuxor = function iuxor (num) {\n // a.length > b.length\n var a;\n var b;\n if (this.length > num.length) {\n a = this;\n b = num;\n } else {\n a = num;\n b = this;\n }\n\n for (var i = 0; i < b.length; i++) {\n this.words[i] = a.words[i] ^ b.words[i];\n }\n\n if (this !== a) {\n for (; i < a.length; i++) {\n this.words[i] = a.words[i];\n }\n }\n\n this.length = a.length;\n\n return this.strip();\n };\n\n BN.prototype.ixor = function ixor (num) {\n assert((this.negative | num.negative) === 0);\n return this.iuxor(num);\n };\n\n // Xor `num` with `this`\n BN.prototype.xor = function xor (num) {\n if (this.length > num.length) return this.clone().ixor(num);\n return num.clone().ixor(this);\n };\n\n BN.prototype.uxor = function uxor (num) {\n if (this.length > num.length) return this.clone().iuxor(num);\n return num.clone().iuxor(this);\n };\n\n // Not ``this`` with ``width`` bitwidth\n BN.prototype.inotn = function inotn (width) {\n assert(typeof width === 'number' && width >= 0);\n\n var bytesNeeded = Math.ceil(width / 26) | 0;\n var bitsLeft = width % 26;\n\n // Extend the buffer with leading zeroes\n this._expand(bytesNeeded);\n\n if (bitsLeft > 0) {\n bytesNeeded--;\n }\n\n // Handle complete words\n for (var i = 0; i < bytesNeeded; i++) {\n this.words[i] = ~this.words[i] & 0x3ffffff;\n }\n\n // Handle the residue\n if (bitsLeft > 0) {\n this.words[i] = ~this.words[i] & (0x3ffffff >> (26 - bitsLeft));\n }\n\n // And remove leading zeroes\n return this.strip();\n };\n\n BN.prototype.notn = function notn (width) {\n return this.clone().inotn(width);\n };\n\n // Set `bit` of `this`\n BN.prototype.setn = function setn (bit, val) {\n assert(typeof bit === 'number' && bit >= 0);\n\n var off = (bit / 26) | 0;\n var wbit = bit % 26;\n\n this._expand(off + 1);\n\n if (val) {\n this.words[off] = this.words[off] | (1 << wbit);\n } else {\n this.words[off] = this.words[off] & ~(1 << wbit);\n }\n\n return this.strip();\n };\n\n // Add `num` to `this` in-place\n BN.prototype.iadd = function iadd (num) {\n var r;\n\n // negative + positive\n if (this.negative !== 0 && num.negative === 0) {\n this.negative = 0;\n r = this.isub(num);\n this.negative ^= 1;\n return this._normSign();\n\n // positive + negative\n } else if (this.negative === 0 && num.negative !== 0) {\n num.negative = 0;\n r = this.isub(num);\n num.negative = 1;\n return r._normSign();\n }\n\n // a.length > b.length\n var a, b;\n if (this.length > num.length) {\n a = this;\n b = num;\n } else {\n a = num;\n b = this;\n }\n\n var carry = 0;\n for (var i = 0; i < b.length; i++) {\n r = (a.words[i] | 0) + (b.words[i] | 0) + carry;\n this.words[i] = r & 0x3ffffff;\n carry = r >>> 26;\n }\n for (; carry !== 0 && i < a.length; i++) {\n r = (a.words[i] | 0) + carry;\n this.words[i] = r & 0x3ffffff;\n carry = r >>> 26;\n }\n\n this.length = a.length;\n if (carry !== 0) {\n this.words[this.length] = carry;\n this.length++;\n // Copy the rest of the words\n } else if (a !== this) {\n for (; i < a.length; i++) {\n this.words[i] = a.words[i];\n }\n }\n\n return this;\n };\n\n // Add `num` to `this`\n BN.prototype.add = function add (num) {\n var res;\n if (num.negative !== 0 && this.negative === 0) {\n num.negative = 0;\n res = this.sub(num);\n num.negative ^= 1;\n return res;\n } else if (num.negative === 0 && this.negative !== 0) {\n this.negative = 0;\n res = num.sub(this);\n this.negative = 1;\n return res;\n }\n\n if (this.length > num.length) return this.clone().iadd(num);\n\n return num.clone().iadd(this);\n };\n\n // Subtract `num` from `this` in-place\n BN.prototype.isub = function isub (num) {\n // this - (-num) = this + num\n if (num.negative !== 0) {\n num.negative = 0;\n var r = this.iadd(num);\n num.negative = 1;\n return r._normSign();\n\n // -this - num = -(this + num)\n } else if (this.negative !== 0) {\n this.negative = 0;\n this.iadd(num);\n this.negative = 1;\n return this._normSign();\n }\n\n // At this point both numbers are positive\n var cmp = this.cmp(num);\n\n // Optimization - zeroify\n if (cmp === 0) {\n this.negative = 0;\n this.length = 1;\n this.words[0] = 0;\n return this;\n }\n\n // a > b\n var a, b;\n if (cmp > 0) {\n a = this;\n b = num;\n } else {\n a = num;\n b = this;\n }\n\n var carry = 0;\n for (var i = 0; i < b.length; i++) {\n r = (a.words[i] | 0) - (b.words[i] | 0) + carry;\n carry = r >> 26;\n this.words[i] = r & 0x3ffffff;\n }\n for (; carry !== 0 && i < a.length; i++) {\n r = (a.words[i] | 0) + carry;\n carry = r >> 26;\n this.words[i] = r & 0x3ffffff;\n }\n\n // Copy rest of the words\n if (carry === 0 && i < a.length && a !== this) {\n for (; i < a.length; i++) {\n this.words[i] = a.words[i];\n }\n }\n\n this.length = Math.max(this.length, i);\n\n if (a !== this) {\n this.negative = 1;\n }\n\n return this.strip();\n };\n\n // Subtract `num` from `this`\n BN.prototype.sub = function sub (num) {\n return this.clone().isub(num);\n };\n\n function smallMulTo (self, num, out) {\n out.negative = num.negative ^ self.negative;\n var len = (self.length + num.length) | 0;\n out.length = len;\n len = (len - 1) | 0;\n\n // Peel one iteration (compiler can't do it, because of code complexity)\n var a = self.words[0] | 0;\n var b = num.words[0] | 0;\n var r = a * b;\n\n var lo = r & 0x3ffffff;\n var carry = (r / 0x4000000) | 0;\n out.words[0] = lo;\n\n for (var k = 1; k < len; k++) {\n // Sum all words with the same `i + j = k` and accumulate `ncarry`,\n // note that ncarry could be >= 0x3ffffff\n var ncarry = carry >>> 26;\n var rword = carry & 0x3ffffff;\n var maxJ = Math.min(k, num.length - 1);\n for (var j = Math.max(0, k - self.length + 1); j <= maxJ; j++) {\n var i = (k - j) | 0;\n a = self.words[i] | 0;\n b = num.words[j] | 0;\n r = a * b + rword;\n ncarry += (r / 0x4000000) | 0;\n rword = r & 0x3ffffff;\n }\n out.words[k] = rword | 0;\n carry = ncarry | 0;\n }\n if (carry !== 0) {\n out.words[k] = carry | 0;\n } else {\n out.length--;\n }\n\n return out.strip();\n }\n\n // TODO(indutny): it may be reasonable to omit it for users who don't need\n // to work with 256-bit numbers, otherwise it gives 20% improvement for 256-bit\n // multiplication (like elliptic secp256k1).\n var comb10MulTo = function comb10MulTo (self, num, out) {\n var a = self.words;\n var b = num.words;\n var o = out.words;\n var c = 0;\n var lo;\n var mid;\n var hi;\n var a0 = a[0] | 0;\n var al0 = a0 & 0x1fff;\n var ah0 = a0 >>> 13;\n var a1 = a[1] | 0;\n var al1 = a1 & 0x1fff;\n var ah1 = a1 >>> 13;\n var a2 = a[2] | 0;\n var al2 = a2 & 0x1fff;\n var ah2 = a2 >>> 13;\n var a3 = a[3] | 0;\n var al3 = a3 & 0x1fff;\n var ah3 = a3 >>> 13;\n var a4 = a[4] | 0;\n var al4 = a4 & 0x1fff;\n var ah4 = a4 >>> 13;\n var a5 = a[5] | 0;\n var al5 = a5 & 0x1fff;\n var ah5 = a5 >>> 13;\n var a6 = a[6] | 0;\n var al6 = a6 & 0x1fff;\n var ah6 = a6 >>> 13;\n var a7 = a[7] | 0;\n var al7 = a7 & 0x1fff;\n var ah7 = a7 >>> 13;\n var a8 = a[8] | 0;\n var al8 = a8 & 0x1fff;\n var ah8 = a8 >>> 13;\n var a9 = a[9] | 0;\n var al9 = a9 & 0x1fff;\n var ah9 = a9 >>> 13;\n var b0 = b[0] | 0;\n var bl0 = b0 & 0x1fff;\n var bh0 = b0 >>> 13;\n var b1 = b[1] | 0;\n var bl1 = b1 & 0x1fff;\n var bh1 = b1 >>> 13;\n var b2 = b[2] | 0;\n var bl2 = b2 & 0x1fff;\n var bh2 = b2 >>> 13;\n var b3 = b[3] | 0;\n var bl3 = b3 & 0x1fff;\n var bh3 = b3 >>> 13;\n var b4 = b[4] | 0;\n var bl4 = b4 & 0x1fff;\n var bh4 = b4 >>> 13;\n var b5 = b[5] | 0;\n var bl5 = b5 & 0x1fff;\n var bh5 = b5 >>> 13;\n var b6 = b[6] | 0;\n var bl6 = b6 & 0x1fff;\n var bh6 = b6 >>> 13;\n var b7 = b[7] | 0;\n var bl7 = b7 & 0x1fff;\n var bh7 = b7 >>> 13;\n var b8 = b[8] | 0;\n var bl8 = b8 & 0x1fff;\n var bh8 = b8 >>> 13;\n var b9 = b[9] | 0;\n var bl9 = b9 & 0x1fff;\n var bh9 = b9 >>> 13;\n\n out.negative = self.negative ^ num.negative;\n out.length = 19;\n /* k = 0 */\n lo = Math.imul(al0, bl0);\n mid = Math.imul(al0, bh0);\n mid = (mid + Math.imul(ah0, bl0)) | 0;\n hi = Math.imul(ah0, bh0);\n var w0 = (((c + lo) | 0) + ((mid & 0x1fff) << 13)) | 0;\n c = (((hi + (mid >>> 13)) | 0) + (w0 >>> 26)) | 0;\n w0 &= 0x3ffffff;\n /* k = 1 */\n lo = Math.imul(al1, bl0);\n mid = Math.imul(al1, bh0);\n mid = (mid + Math.imul(ah1, bl0)) | 0;\n hi = Math.imul(ah1, bh0);\n lo = (lo + Math.imul(al0, bl1)) | 0;\n mid = (mid + Math.imul(al0, bh1)) | 0;\n mid = (mid + Math.imul(ah0, bl1)) | 0;\n hi = (hi + Math.imul(ah0, bh1)) | 0;\n var w1 = (((c + lo) | 0) + ((mid & 0x1fff) << 13)) | 0;\n c = (((hi + (mid >>> 13)) | 0) + (w1 >>> 26)) | 0;\n w1 &= 0x3ffffff;\n /* k = 2 */\n lo = Math.imul(al2, bl0);\n mid = Math.imul(al2, bh0);\n mid = (mid + Math.imul(ah2, bl0)) | 0;\n hi = Math.imul(ah2, bh0);\n lo = (lo + Math.imul(al1, bl1)) | 0;\n mid = (mid + Math.imul(al1, bh1)) | 0;\n mid = (mid + Math.imul(ah1, bl1)) | 0;\n hi = (hi + Math.imul(ah1, bh1)) | 0;\n lo = (lo + Math.imul(al0, bl2)) | 0;\n mid = (mid + Math.imul(al0, bh2)) | 0;\n mid = (mid + Math.imul(ah0, bl2)) | 0;\n hi = (hi + Math.imul(ah0, bh2)) | 0;\n var w2 = (((c + lo) | 0) + ((mid & 0x1fff) << 13)) | 0;\n c = (((hi + (mid >>> 13)) | 0) + (w2 >>> 26)) | 0;\n w2 &= 0x3ffffff;\n /* k = 3 */\n lo = Math.imul(al3, bl0);\n mid = Math.imul(al3, bh0);\n mid = (mid + Math.imul(ah3, bl0)) | 0;\n hi = Math.imul(ah3, bh0);\n lo = (lo + Math.imul(al2, bl1)) | 0;\n mid = (mid + Math.imul(al2, bh1)) | 0;\n mid = (mid + Math.imul(ah2, bl1)) | 0;\n hi = (hi + Math.imul(ah2, bh1)) | 0;\n lo = (lo + Math.imul(al1, bl2)) | 0;\n mid = (mid + Math.imul(al1, bh2)) | 0;\n mid = (mid + Math.imul(ah1, bl2)) | 0;\n hi = (hi + Math.imul(ah1, bh2)) | 0;\n lo = (lo + Math.imul(al0, bl3)) | 0;\n mid = (mid + Math.imul(al0, bh3)) | 0;\n mid = (mid + Math.imul(ah0, bl3)) | 0;\n hi = (hi + Math.imul(ah0, bh3)) | 0;\n var w3 = (((c + lo) | 0) + ((mid & 0x1fff) << 13)) | 0;\n c = (((hi + (mid >>> 13)) | 0) + (w3 >>> 26)) | 0;\n w3 &= 0x3ffffff;\n /* k = 4 */\n lo = Math.imul(al4, bl0);\n mid = Math.imul(al4, bh0);\n mid = (mid + Math.imul(ah4, bl0)) | 0;\n hi = Math.imul(ah4, bh0);\n lo = (lo + Math.imul(al3, bl1)) | 0;\n mid = (mid + Math.imul(al3, bh1)) | 0;\n mid = (mid + Math.imul(ah3, bl1)) | 0;\n hi = (hi + Math.imul(ah3, bh1)) | 0;\n lo = (lo + Math.imul(al2, bl2)) | 0;\n mid = (mid + Math.imul(al2, bh2)) | 0;\n mid = (mid + Math.imul(ah2, bl2)) | 0;\n hi = (hi + Math.imul(ah2, bh2)) | 0;\n lo = (lo + Math.imul(al1, bl3)) | 0;\n mid = (mid + Math.imul(al1, bh3)) | 0;\n mid = (mid + Math.imul(ah1, bl3)) | 0;\n hi = (hi + Math.imul(ah1, bh3)) | 0;\n lo = (lo + Math.imul(al0, bl4)) | 0;\n mid = (mid + Math.imul(al0, bh4)) | 0;\n mid = (mid + Math.imul(ah0, bl4)) | 0;\n hi = (hi + Math.imul(ah0, bh4)) | 0;\n var w4 = (((c + lo) | 0) + ((mid & 0x1fff) << 13)) | 0;\n c = (((hi + (mid >>> 13)) | 0) + (w4 >>> 26)) | 0;\n w4 &= 0x3ffffff;\n /* k = 5 */\n lo = Math.imul(al5, bl0);\n mid = Math.imul(al5, bh0);\n mid = (mid + Math.imul(ah5, bl0)) | 0;\n hi = Math.imul(ah5, bh0);\n lo = (lo + Math.imul(al4, bl1)) | 0;\n mid = (mid + Math.imul(al4, bh1)) | 0;\n mid = (mid + Math.imul(ah4, bl1)) | 0;\n hi = (hi + Math.imul(ah4, bh1)) | 0;\n lo = (lo + Math.imul(al3, bl2)) | 0;\n mid = (mid + Math.imul(al3, bh2)) | 0;\n mid = (mid + Math.imul(ah3, bl2)) | 0;\n hi = (hi + Math.imul(ah3, bh2)) | 0;\n lo = (lo + Math.imul(al2, bl3)) | 0;\n mid = (mid + Math.imul(al2, bh3)) | 0;\n mid = (mid + Math.imul(ah2, bl3)) | 0;\n hi = (hi + Math.imul(ah2, bh3)) | 0;\n lo = (lo + Math.imul(al1, bl4)) | 0;\n mid = (mid + Math.imul(al1, bh4)) | 0;\n mid = (mid + Math.imul(ah1, bl4)) | 0;\n hi = (hi + Math.imul(ah1, bh4)) | 0;\n lo = (lo + Math.imul(al0, bl5)) | 0;\n mid = (mid + Math.imul(al0, bh5)) | 0;\n mid = (mid + Math.imul(ah0, bl5)) | 0;\n hi = (hi + Math.imul(ah0, bh5)) | 0;\n var w5 = (((c + lo) | 0) + ((mid & 0x1fff) << 13)) | 0;\n c = (((hi + (mid >>> 13)) | 0) + (w5 >>> 26)) | 0;\n w5 &= 0x3ffffff;\n /* k = 6 */\n lo = Math.imul(al6, bl0);\n mid = Math.imul(al6, bh0);\n mid = (mid + Math.imul(ah6, bl0)) | 0;\n hi = Math.imul(ah6, bh0);\n lo = (lo + Math.imul(al5, bl1)) | 0;\n mid = (mid + Math.imul(al5, bh1)) | 0;\n mid = (mid + Math.imul(ah5, bl1)) | 0;\n hi = (hi + Math.imul(ah5, bh1)) | 0;\n lo = (lo + Math.imul(al4, bl2)) | 0;\n mid = (mid + Math.imul(al4, bh2)) | 0;\n mid = (mid + Math.imul(ah4, bl2)) | 0;\n hi = (hi + Math.imul(ah4, bh2)) | 0;\n lo = (lo + Math.imul(al3, bl3)) | 0;\n mid = (mid + Math.imul(al3, bh3)) | 0;\n mid = (mid + Math.imul(ah3, bl3)) | 0;\n hi = (hi + Math.imul(ah3, bh3)) | 0;\n lo = (lo + Math.imul(al2, bl4)) | 0;\n mid = (mid + Math.imul(al2, bh4)) | 0;\n mid = (mid + Math.imul(ah2, bl4)) | 0;\n hi = (hi + Math.imul(ah2, bh4)) | 0;\n lo = (lo + Math.imul(al1, bl5)) | 0;\n mid = (mid + Math.imul(al1, bh5)) | 0;\n mid = (mid + Math.imul(ah1, bl5)) | 0;\n hi = (hi + Math.imul(ah1, bh5)) | 0;\n lo = (lo + Math.imul(al0, bl6)) | 0;\n mid = (mid + Math.imul(al0, bh6)) | 0;\n mid = (mid + Math.imul(ah0, bl6)) | 0;\n hi = (hi + Math.imul(ah0, bh6)) | 0;\n var w6 = (((c + lo) | 0) + ((mid & 0x1fff) << 13)) | 0;\n c = (((hi + (mid >>> 13)) | 0) + (w6 >>> 26)) | 0;\n w6 &= 0x3ffffff;\n /* k = 7 */\n lo = Math.imul(al7, bl0);\n mid = Math.imul(al7, bh0);\n mid = (mid + Math.imul(ah7, bl0)) | 0;\n hi = Math.imul(ah7, bh0);\n lo = (lo + Math.imul(al6, bl1)) | 0;\n mid = (mid + Math.imul(al6, bh1)) | 0;\n mid = (mid + Math.imul(ah6, bl1)) | 0;\n hi = (hi + Math.imul(ah6, bh1)) | 0;\n lo = (lo + Math.imul(al5, bl2)) | 0;\n mid = (mid + Math.imul(al5, bh2)) | 0;\n mid = (mid + Math.imul(ah5, bl2)) | 0;\n hi = (hi + Math.imul(ah5, bh2)) | 0;\n lo = (lo + Math.imul(al4, bl3)) | 0;\n mid = (mid + Math.imul(al4, bh3)) | 0;\n mid = (mid + Math.imul(ah4, bl3)) | 0;\n hi = (hi + Math.imul(ah4, bh3)) | 0;\n lo = (lo + Math.imul(al3, bl4)) | 0;\n mid = (mid + Math.imul(al3, bh4)) | 0;\n mid = (mid + Math.imul(ah3, bl4)) | 0;\n hi = (hi + Math.imul(ah3, bh4)) | 0;\n lo = (lo + Math.imul(al2, bl5)) | 0;\n mid = (mid + Math.imul(al2, bh5)) | 0;\n mid = (mid + Math.imul(ah2, bl5)) | 0;\n hi = (hi + Math.imul(ah2, bh5)) | 0;\n lo = (lo + Math.imul(al1, bl6)) | 0;\n mid = (mid + Math.imul(al1, bh6)) | 0;\n mid = (mid + Math.imul(ah1, bl6)) | 0;\n hi = (hi + Math.imul(ah1, bh6)) | 0;\n lo = (lo + Math.imul(al0, bl7)) | 0;\n mid = (mid + Math.imul(al0, bh7)) | 0;\n mid = (mid + Math.imul(ah0, bl7)) | 0;\n hi = (hi + Math.imul(ah0, bh7)) | 0;\n var w7 = (((c + lo) | 0) + ((mid & 0x1fff) << 13)) | 0;\n c = (((hi + (mid >>> 13)) | 0) + (w7 >>> 26)) | 0;\n w7 &= 0x3ffffff;\n /* k = 8 */\n lo = Math.imul(al8, bl0);\n mid = Math.imul(al8, bh0);\n mid = (mid + Math.imul(ah8, bl0)) | 0;\n hi = Math.imul(ah8, bh0);\n lo = (lo + Math.imul(al7, bl1)) | 0;\n mid = (mid + Math.imul(al7, bh1)) | 0;\n mid = (mid + Math.imul(ah7, bl1)) | 0;\n hi = (hi + Math.imul(ah7, bh1)) | 0;\n lo = (lo + Math.imul(al6, bl2)) | 0;\n mid = (mid + Math.imul(al6, bh2)) | 0;\n mid = (mid + Math.imul(ah6, bl2)) | 0;\n hi = (hi + Math.imul(ah6, bh2)) | 0;\n lo = (lo + Math.imul(al5, bl3)) | 0;\n mid = (mid + Math.imul(al5, bh3)) | 0;\n mid = (mid + Math.imul(ah5, bl3)) | 0;\n hi = (hi + Math.imul(ah5, bh3)) | 0;\n lo = (lo + Math.imul(al4, bl4)) | 0;\n mid = (mid + Math.imul(al4, bh4)) | 0;\n mid = (mid + Math.imul(ah4, bl4)) | 0;\n hi = (hi + Math.imul(ah4, bh4)) | 0;\n lo = (lo + Math.imul(al3, bl5)) | 0;\n mid = (mid + Math.imul(al3, bh5)) | 0;\n mid = (mid + Math.imul(ah3, bl5)) | 0;\n hi = (hi + Math.imul(ah3, bh5)) | 0;\n lo = (lo + Math.imul(al2, bl6)) | 0;\n mid = (mid + Math.imul(al2, bh6)) | 0;\n mid = (mid + Math.imul(ah2, bl6)) | 0;\n hi = (hi + Math.imul(ah2, bh6)) | 0;\n lo = (lo + Math.imul(al1, bl7)) | 0;\n mid = (mid + Math.imul(al1, bh7)) | 0;\n mid = (mid + Math.imul(ah1, bl7)) | 0;\n hi = (hi + Math.imul(ah1, bh7)) | 0;\n lo = (lo + Math.imul(al0, bl8)) | 0;\n mid = (mid + Math.imul(al0, bh8)) | 0;\n mid = (mid + Math.imul(ah0, bl8)) | 0;\n hi = (hi + Math.imul(ah0, bh8)) | 0;\n var w8 = (((c + lo) | 0) + ((mid & 0x1fff) << 13)) | 0;\n c = (((hi + (mid >>> 13)) | 0) + (w8 >>> 26)) | 0;\n w8 &= 0x3ffffff;\n /* k = 9 */\n lo = Math.imul(al9, bl0);\n mid = Math.imul(al9, bh0);\n mid = (mid + Math.imul(ah9, bl0)) | 0;\n hi = Math.imul(ah9, bh0);\n lo = (lo + Math.imul(al8, bl1)) | 0;\n mid = (mid + Math.imul(al8, bh1)) | 0;\n mid = (mid + Math.imul(ah8, bl1)) | 0;\n hi = (hi + Math.imul(ah8, bh1)) | 0;\n lo = (lo + Math.imul(al7, bl2)) | 0;\n mid = (mid + Math.imul(al7, bh2)) | 0;\n mid = (mid + Math.imul(ah7, bl2)) | 0;\n hi = (hi + Math.imul(ah7, bh2)) | 0;\n lo = (lo + Math.imul(al6, bl3)) | 0;\n mid = (mid + Math.imul(al6, bh3)) | 0;\n mid = (mid + Math.imul(ah6, bl3)) | 0;\n hi = (hi + Math.imul(ah6, bh3)) | 0;\n lo = (lo + Math.imul(al5, bl4)) | 0;\n mid = (mid + Math.imul(al5, bh4)) | 0;\n mid = (mid + Math.imul(ah5, bl4)) | 0;\n hi = (hi + Math.imul(ah5, bh4)) | 0;\n lo = (lo + Math.imul(al4, bl5)) | 0;\n mid = (mid + Math.imul(al4, bh5)) | 0;\n mid = (mid + Math.imul(ah4, bl5)) | 0;\n hi = (hi + Math.imul(ah4, bh5)) | 0;\n lo = (lo + Math.imul(al3, bl6)) | 0;\n mid = (mid + Math.imul(al3, bh6)) | 0;\n mid = (mid + Math.imul(ah3, bl6)) | 0;\n hi = (hi + Math.imul(ah3, bh6)) | 0;\n lo = (lo + Math.imul(al2, bl7)) | 0;\n mid = (mid + Math.imul(al2, bh7)) | 0;\n mid = (mid + Math.imul(ah2, bl7)) | 0;\n hi = (hi + Math.imul(ah2, bh7)) | 0;\n lo = (lo + Math.imul(al1, bl8)) | 0;\n mid = (mid + Math.imul(al1, bh8)) | 0;\n mid = (mid + Math.imul(ah1, bl8)) | 0;\n hi = (hi + Math.imul(ah1, bh8)) | 0;\n lo = (lo + Math.imul(al0, bl9)) | 0;\n mid = (mid + Math.imul(al0, bh9)) | 0;\n mid = (mid + Math.imul(ah0, bl9)) | 0;\n hi = (hi + Math.imul(ah0, bh9)) | 0;\n var w9 = (((c + lo) | 0) + ((mid & 0x1fff) << 13)) | 0;\n c = (((hi + (mid >>> 13)) | 0) + (w9 >>> 26)) | 0;\n w9 &= 0x3ffffff;\n /* k = 10 */\n lo = Math.imul(al9, bl1);\n mid = Math.imul(al9, bh1);\n mid = (mid + Math.imul(ah9, bl1)) | 0;\n hi = Math.imul(ah9, bh1);\n lo = (lo + Math.imul(al8, bl2)) | 0;\n mid = (mid + Math.imul(al8, bh2)) | 0;\n mid = (mid + Math.imul(ah8, bl2)) | 0;\n hi = (hi + Math.imul(ah8, bh2)) | 0;\n lo = (lo + Math.imul(al7, bl3)) | 0;\n mid = (mid + Math.imul(al7, bh3)) | 0;\n mid = (mid + Math.imul(ah7, bl3)) | 0;\n hi = (hi + Math.imul(ah7, bh3)) | 0;\n lo = (lo + Math.imul(al6, bl4)) | 0;\n mid = (mid + Math.imul(al6, bh4)) | 0;\n mid = (mid + Math.imul(ah6, bl4)) | 0;\n hi = (hi + Math.imul(ah6, bh4)) | 0;\n lo = (lo + Math.imul(al5, bl5)) | 0;\n mid = (mid + Math.imul(al5, bh5)) | 0;\n mid = (mid + Math.imul(ah5, bl5)) | 0;\n hi = (hi + Math.imul(ah5, bh5)) | 0;\n lo = (lo + Math.imul(al4, bl6)) | 0;\n mid = (mid + Math.imul(al4, bh6)) | 0;\n mid = (mid + Math.imul(ah4, bl6)) | 0;\n hi = (hi + Math.imul(ah4, bh6)) | 0;\n lo = (lo + Math.imul(al3, bl7)) | 0;\n mid = (mid + Math.imul(al3, bh7)) | 0;\n mid = (mid + Math.imul(ah3, bl7)) | 0;\n hi = (hi + Math.imul(ah3, bh7)) | 0;\n lo = (lo + Math.imul(al2, bl8)) | 0;\n mid = (mid + Math.imul(al2, bh8)) | 0;\n mid = (mid + Math.imul(ah2, bl8)) | 0;\n hi = (hi + Math.imul(ah2, bh8)) | 0;\n lo = (lo + Math.imul(al1, bl9)) | 0;\n mid = (mid + Math.imul(al1, bh9)) | 0;\n mid = (mid + Math.imul(ah1, bl9)) | 0;\n hi = (hi + Math.imul(ah1, bh9)) | 0;\n var w10 = (((c + lo) | 0) + ((mid & 0x1fff) << 13)) | 0;\n c = (((hi + (mid >>> 13)) | 0) + (w10 >>> 26)) | 0;\n w10 &= 0x3ffffff;\n /* k = 11 */\n lo = Math.imul(al9, bl2);\n mid = Math.imul(al9, bh2);\n mid = (mid + Math.imul(ah9, bl2)) | 0;\n hi = Math.imul(ah9, bh2);\n lo = (lo + Math.imul(al8, bl3)) | 0;\n mid = (mid + Math.imul(al8, bh3)) | 0;\n mid = (mid + Math.imul(ah8, bl3)) | 0;\n hi = (hi + Math.imul(ah8, bh3)) | 0;\n lo = (lo + Math.imul(al7, bl4)) | 0;\n mid = (mid + Math.imul(al7, bh4)) | 0;\n mid = (mid + Math.imul(ah7, bl4)) | 0;\n hi = (hi + Math.imul(ah7, bh4)) | 0;\n lo = (lo + Math.imul(al6, bl5)) | 0;\n mid = (mid + Math.imul(al6, bh5)) | 0;\n mid = (mid + Math.imul(ah6, bl5)) | 0;\n hi = (hi + Math.imul(ah6, bh5)) | 0;\n lo = (lo + Math.imul(al5, bl6)) | 0;\n mid = (mid + Math.imul(al5, bh6)) | 0;\n mid = (mid + Math.imul(ah5, bl6)) | 0;\n hi = (hi + Math.imul(ah5, bh6)) | 0;\n lo = (lo + Math.imul(al4, bl7)) | 0;\n mid = (mid + Math.imul(al4, bh7)) | 0;\n mid = (mid + Math.imul(ah4, bl7)) | 0;\n hi = (hi + Math.imul(ah4, bh7)) | 0;\n lo = (lo + Math.imul(al3, bl8)) | 0;\n mid = (mid + Math.imul(al3, bh8)) | 0;\n mid = (mid + Math.imul(ah3, bl8)) | 0;\n hi = (hi + Math.imul(ah3, bh8)) | 0;\n lo = (lo + Math.imul(al2, bl9)) | 0;\n mid = (mid + Math.imul(al2, bh9)) | 0;\n mid = (mid + Math.imul(ah2, bl9)) | 0;\n hi = (hi + Math.imul(ah2, bh9)) | 0;\n var w11 = (((c + lo) | 0) + ((mid & 0x1fff) << 13)) | 0;\n c = (((hi + (mid >>> 13)) | 0) + (w11 >>> 26)) | 0;\n w11 &= 0x3ffffff;\n /* k = 12 */\n lo = Math.imul(al9, bl3);\n mid = Math.imul(al9, bh3);\n mid = (mid + Math.imul(ah9, bl3)) | 0;\n hi = Math.imul(ah9, bh3);\n lo = (lo + Math.imul(al8, bl4)) | 0;\n mid = (mid + Math.imul(al8, bh4)) | 0;\n mid = (mid + Math.imul(ah8, bl4)) | 0;\n hi = (hi + Math.imul(ah8, bh4)) | 0;\n lo = (lo + Math.imul(al7, bl5)) | 0;\n mid = (mid + Math.imul(al7, bh5)) | 0;\n mid = (mid + Math.imul(ah7, bl5)) | 0;\n hi = (hi + Math.imul(ah7, bh5)) | 0;\n lo = (lo + Math.imul(al6, bl6)) | 0;\n mid = (mid + Math.imul(al6, bh6)) | 0;\n mid = (mid + Math.imul(ah6, bl6)) | 0;\n hi = (hi + Math.imul(ah6, bh6)) | 0;\n lo = (lo + Math.imul(al5, bl7)) | 0;\n mid = (mid + Math.imul(al5, bh7)) | 0;\n mid = (mid + Math.imul(ah5, bl7)) | 0;\n hi = (hi + Math.imul(ah5, bh7)) | 0;\n lo = (lo + Math.imul(al4, bl8)) | 0;\n mid = (mid + Math.imul(al4, bh8)) | 0;\n mid = (mid + Math.imul(ah4, bl8)) | 0;\n hi = (hi + Math.imul(ah4, bh8)) | 0;\n lo = (lo + Math.imul(al3, bl9)) | 0;\n mid = (mid + Math.imul(al3, bh9)) | 0;\n mid = (mid + Math.imul(ah3, bl9)) | 0;\n hi = (hi + Math.imul(ah3, bh9)) | 0;\n var w12 = (((c + lo) | 0) + ((mid & 0x1fff) << 13)) | 0;\n c = (((hi + (mid >>> 13)) | 0) + (w12 >>> 26)) | 0;\n w12 &= 0x3ffffff;\n /* k = 13 */\n lo = Math.imul(al9, bl4);\n mid = Math.imul(al9, bh4);\n mid = (mid + Math.imul(ah9, bl4)) | 0;\n hi = Math.imul(ah9, bh4);\n lo = (lo + Math.imul(al8, bl5)) | 0;\n mid = (mid + Math.imul(al8, bh5)) | 0;\n mid = (mid + Math.imul(ah8, bl5)) | 0;\n hi = (hi + Math.imul(ah8, bh5)) | 0;\n lo = (lo + Math.imul(al7, bl6)) | 0;\n mid = (mid + Math.imul(al7, bh6)) | 0;\n mid = (mid + Math.imul(ah7, bl6)) | 0;\n hi = (hi + Math.imul(ah7, bh6)) | 0;\n lo = (lo + Math.imul(al6, bl7)) | 0;\n mid = (mid + Math.imul(al6, bh7)) | 0;\n mid = (mid + Math.imul(ah6, bl7)) | 0;\n hi = (hi + Math.imul(ah6, bh7)) | 0;\n lo = (lo + Math.imul(al5, bl8)) | 0;\n mid = (mid + Math.imul(al5, bh8)) | 0;\n mid = (mid + Math.imul(ah5, bl8)) | 0;\n hi = (hi + Math.imul(ah5, bh8)) | 0;\n lo = (lo + Math.imul(al4, bl9)) | 0;\n mid = (mid + Math.imul(al4, bh9)) | 0;\n mid = (mid + Math.imul(ah4, bl9)) | 0;\n hi = (hi + Math.imul(ah4, bh9)) | 0;\n var w13 = (((c + lo) | 0) + ((mid & 0x1fff) << 13)) | 0;\n c = (((hi + (mid >>> 13)) | 0) + (w13 >>> 26)) | 0;\n w13 &= 0x3ffffff;\n /* k = 14 */\n lo = Math.imul(al9, bl5);\n mid = Math.imul(al9, bh5);\n mid = (mid + Math.imul(ah9, bl5)) | 0;\n hi = Math.imul(ah9, bh5);\n lo = (lo + Math.imul(al8, bl6)) | 0;\n mid = (mid + Math.imul(al8, bh6)) | 0;\n mid = (mid + Math.imul(ah8, bl6)) | 0;\n hi = (hi + Math.imul(ah8, bh6)) | 0;\n lo = (lo + Math.imul(al7, bl7)) | 0;\n mid = (mid + Math.imul(al7, bh7)) | 0;\n mid = (mid + Math.imul(ah7, bl7)) | 0;\n hi = (hi + Math.imul(ah7, bh7)) | 0;\n lo = (lo + Math.imul(al6, bl8)) | 0;\n mid = (mid + Math.imul(al6, bh8)) | 0;\n mid = (mid + Math.imul(ah6, bl8)) | 0;\n hi = (hi + Math.imul(ah6, bh8)) | 0;\n lo = (lo + Math.imul(al5, bl9)) | 0;\n mid = (mid + Math.imul(al5, bh9)) | 0;\n mid = (mid + Math.imul(ah5, bl9)) | 0;\n hi = (hi + Math.imul(ah5, bh9)) | 0;\n var w14 = (((c + lo) | 0) + ((mid & 0x1fff) << 13)) | 0;\n c = (((hi + (mid >>> 13)) | 0) + (w14 >>> 26)) | 0;\n w14 &= 0x3ffffff;\n /* k = 15 */\n lo = Math.imul(al9, bl6);\n mid = Math.imul(al9, bh6);\n mid = (mid + Math.imul(ah9, bl6)) | 0;\n hi = Math.imul(ah9, bh6);\n lo = (lo + Math.imul(al8, bl7)) | 0;\n mid = (mid + Math.imul(al8, bh7)) | 0;\n mid = (mid + Math.imul(ah8, bl7)) | 0;\n hi = (hi + Math.imul(ah8, bh7)) | 0;\n lo = (lo + Math.imul(al7, bl8)) | 0;\n mid = (mid + Math.imul(al7, bh8)) | 0;\n mid = (mid + Math.imul(ah7, bl8)) | 0;\n hi = (hi + Math.imul(ah7, bh8)) | 0;\n lo = (lo + Math.imul(al6, bl9)) | 0;\n mid = (mid + Math.imul(al6, bh9)) | 0;\n mid = (mid + Math.imul(ah6, bl9)) | 0;\n hi = (hi + Math.imul(ah6, bh9)) | 0;\n var w15 = (((c + lo) | 0) + ((mid & 0x1fff) << 13)) | 0;\n c = (((hi + (mid >>> 13)) | 0) + (w15 >>> 26)) | 0;\n w15 &= 0x3ffffff;\n /* k = 16 */\n lo = Math.imul(al9, bl7);\n mid = Math.imul(al9, bh7);\n mid = (mid + Math.imul(ah9, bl7)) | 0;\n hi = Math.imul(ah9, bh7);\n lo = (lo + Math.imul(al8, bl8)) | 0;\n mid = (mid + Math.imul(al8, bh8)) | 0;\n mid = (mid + Math.imul(ah8, bl8)) | 0;\n hi = (hi + Math.imul(ah8, bh8)) | 0;\n lo = (lo + Math.imul(al7, bl9)) | 0;\n mid = (mid + Math.imul(al7, bh9)) | 0;\n mid = (mid + Math.imul(ah7, bl9)) | 0;\n hi = (hi + Math.imul(ah7, bh9)) | 0;\n var w16 = (((c + lo) | 0) + ((mid & 0x1fff) << 13)) | 0;\n c = (((hi + (mid >>> 13)) | 0) + (w16 >>> 26)) | 0;\n w16 &= 0x3ffffff;\n /* k = 17 */\n lo = Math.imul(al9, bl8);\n mid = Math.imul(al9, bh8);\n mid = (mid + Math.imul(ah9, bl8)) | 0;\n hi = Math.imul(ah9, bh8);\n lo = (lo + Math.imul(al8, bl9)) | 0;\n mid = (mid + Math.imul(al8, bh9)) | 0;\n mid = (mid + Math.imul(ah8, bl9)) | 0;\n hi = (hi + Math.imul(ah8, bh9)) | 0;\n var w17 = (((c + lo) | 0) + ((mid & 0x1fff) << 13)) | 0;\n c = (((hi + (mid >>> 13)) | 0) + (w17 >>> 26)) | 0;\n w17 &= 0x3ffffff;\n /* k = 18 */\n lo = Math.imul(al9, bl9);\n mid = Math.imul(al9, bh9);\n mid = (mid + Math.imul(ah9, bl9)) | 0;\n hi = Math.imul(ah9, bh9);\n var w18 = (((c + lo) | 0) + ((mid & 0x1fff) << 13)) | 0;\n c = (((hi + (mid >>> 13)) | 0) + (w18 >>> 26)) | 0;\n w18 &= 0x3ffffff;\n o[0] = w0;\n o[1] = w1;\n o[2] = w2;\n o[3] = w3;\n o[4] = w4;\n o[5] = w5;\n o[6] = w6;\n o[7] = w7;\n o[8] = w8;\n o[9] = w9;\n o[10] = w10;\n o[11] = w11;\n o[12] = w12;\n o[13] = w13;\n o[14] = w14;\n o[15] = w15;\n o[16] = w16;\n o[17] = w17;\n o[18] = w18;\n if (c !== 0) {\n o[19] = c;\n out.length++;\n }\n return out;\n };\n\n // Polyfill comb\n if (!Math.imul) {\n comb10MulTo = smallMulTo;\n }\n\n function bigMulTo (self, num, out) {\n out.negative = num.negative ^ self.negative;\n out.length = self.length + num.length;\n\n var carry = 0;\n var hncarry = 0;\n for (var k = 0; k < out.length - 1; k++) {\n // Sum all words with the same `i + j = k` and accumulate `ncarry`,\n // note that ncarry could be >= 0x3ffffff\n var ncarry = hncarry;\n hncarry = 0;\n var rword = carry & 0x3ffffff;\n var maxJ = Math.min(k, num.length - 1);\n for (var j = Math.max(0, k - self.length + 1); j <= maxJ; j++) {\n var i = k - j;\n var a = self.words[i] | 0;\n var b = num.words[j] | 0;\n var r = a * b;\n\n var lo = r & 0x3ffffff;\n ncarry = (ncarry + ((r / 0x4000000) | 0)) | 0;\n lo = (lo + rword) | 0;\n rword = lo & 0x3ffffff;\n ncarry = (ncarry + (lo >>> 26)) | 0;\n\n hncarry += ncarry >>> 26;\n ncarry &= 0x3ffffff;\n }\n out.words[k] = rword;\n carry = ncarry;\n ncarry = hncarry;\n }\n if (carry !== 0) {\n out.words[k] = carry;\n } else {\n out.length--;\n }\n\n return out.strip();\n }\n\n function jumboMulTo (self, num, out) {\n var fftm = new FFTM();\n return fftm.mulp(self, num, out);\n }\n\n BN.prototype.mulTo = function mulTo (num, out) {\n var res;\n var len = this.length + num.length;\n if (this.length === 10 && num.length === 10) {\n res = comb10MulTo(this, num, out);\n } else if (len < 63) {\n res = smallMulTo(this, num, out);\n } else if (len < 1024) {\n res = bigMulTo(this, num, out);\n } else {\n res = jumboMulTo(this, num, out);\n }\n\n return res;\n };\n\n // Cooley-Tukey algorithm for FFT\n // slightly revisited to rely on looping instead of recursion\n\n function FFTM (x, y) {\n this.x = x;\n this.y = y;\n }\n\n FFTM.prototype.makeRBT = function makeRBT (N) {\n var t = new Array(N);\n var l = BN.prototype._countBits(N) - 1;\n for (var i = 0; i < N; i++) {\n t[i] = this.revBin(i, l, N);\n }\n\n return t;\n };\n\n // Returns binary-reversed representation of `x`\n FFTM.prototype.revBin = function revBin (x, l, N) {\n if (x === 0 || x === N - 1) return x;\n\n var rb = 0;\n for (var i = 0; i < l; i++) {\n rb |= (x & 1) << (l - i - 1);\n x >>= 1;\n }\n\n return rb;\n };\n\n // Performs \"tweedling\" phase, therefore 'emulating'\n // behaviour of the recursive algorithm\n FFTM.prototype.permute = function permute (rbt, rws, iws, rtws, itws, N) {\n for (var i = 0; i < N; i++) {\n rtws[i] = rws[rbt[i]];\n itws[i] = iws[rbt[i]];\n }\n };\n\n FFTM.prototype.transform = function transform (rws, iws, rtws, itws, N, rbt) {\n this.permute(rbt, rws, iws, rtws, itws, N);\n\n for (var s = 1; s < N; s <<= 1) {\n var l = s << 1;\n\n var rtwdf = Math.cos(2 * Math.PI / l);\n var itwdf = Math.sin(2 * Math.PI / l);\n\n for (var p = 0; p < N; p += l) {\n var rtwdf_ = rtwdf;\n var itwdf_ = itwdf;\n\n for (var j = 0; j < s; j++) {\n var re = rtws[p + j];\n var ie = itws[p + j];\n\n var ro = rtws[p + j + s];\n var io = itws[p + j + s];\n\n var rx = rtwdf_ * ro - itwdf_ * io;\n\n io = rtwdf_ * io + itwdf_ * ro;\n ro = rx;\n\n rtws[p + j] = re + ro;\n itws[p + j] = ie + io;\n\n rtws[p + j + s] = re - ro;\n itws[p + j + s] = ie - io;\n\n /* jshint maxdepth : false */\n if (j !== l) {\n rx = rtwdf * rtwdf_ - itwdf * itwdf_;\n\n itwdf_ = rtwdf * itwdf_ + itwdf * rtwdf_;\n rtwdf_ = rx;\n }\n }\n }\n }\n };\n\n FFTM.prototype.guessLen13b = function guessLen13b (n, m) {\n var N = Math.max(m, n) | 1;\n var odd = N & 1;\n var i = 0;\n for (N = N / 2 | 0; N; N = N >>> 1) {\n i++;\n }\n\n return 1 << i + 1 + odd;\n };\n\n FFTM.prototype.conjugate = function conjugate (rws, iws, N) {\n if (N <= 1) return;\n\n for (var i = 0; i < N / 2; i++) {\n var t = rws[i];\n\n rws[i] = rws[N - i - 1];\n rws[N - i - 1] = t;\n\n t = iws[i];\n\n iws[i] = -iws[N - i - 1];\n iws[N - i - 1] = -t;\n }\n };\n\n FFTM.prototype.normalize13b = function normalize13b (ws, N) {\n var carry = 0;\n for (var i = 0; i < N / 2; i++) {\n var w = Math.round(ws[2 * i + 1] / N) * 0x2000 +\n Math.round(ws[2 * i] / N) +\n carry;\n\n ws[i] = w & 0x3ffffff;\n\n if (w < 0x4000000) {\n carry = 0;\n } else {\n carry = w / 0x4000000 | 0;\n }\n }\n\n return ws;\n };\n\n FFTM.prototype.convert13b = function convert13b (ws, len, rws, N) {\n var carry = 0;\n for (var i = 0; i < len; i++) {\n carry = carry + (ws[i] | 0);\n\n rws[2 * i] = carry & 0x1fff; carry = carry >>> 13;\n rws[2 * i + 1] = carry & 0x1fff; carry = carry >>> 13;\n }\n\n // Pad with zeroes\n for (i = 2 * len; i < N; ++i) {\n rws[i] = 0;\n }\n\n assert(carry === 0);\n assert((carry & ~0x1fff) === 0);\n };\n\n FFTM.prototype.stub = function stub (N) {\n var ph = new Array(N);\n for (var i = 0; i < N; i++) {\n ph[i] = 0;\n }\n\n return ph;\n };\n\n FFTM.prototype.mulp = function mulp (x, y, out) {\n var N = 2 * this.guessLen13b(x.length, y.length);\n\n var rbt = this.makeRBT(N);\n\n var _ = this.stub(N);\n\n var rws = new Array(N);\n var rwst = new Array(N);\n var iwst = new Array(N);\n\n var nrws = new Array(N);\n var nrwst = new Array(N);\n var niwst = new Array(N);\n\n var rmws = out.words;\n rmws.length = N;\n\n this.convert13b(x.words, x.length, rws, N);\n this.convert13b(y.words, y.length, nrws, N);\n\n this.transform(rws, _, rwst, iwst, N, rbt);\n this.transform(nrws, _, nrwst, niwst, N, rbt);\n\n for (var i = 0; i < N; i++) {\n var rx = rwst[i] * nrwst[i] - iwst[i] * niwst[i];\n iwst[i] = rwst[i] * niwst[i] + iwst[i] * nrwst[i];\n rwst[i] = rx;\n }\n\n this.conjugate(rwst, iwst, N);\n this.transform(rwst, iwst, rmws, _, N, rbt);\n this.conjugate(rmws, _, N);\n this.normalize13b(rmws, N);\n\n out.negative = x.negative ^ y.negative;\n out.length = x.length + y.length;\n return out.strip();\n };\n\n // Multiply `this` by `num`\n BN.prototype.mul = function mul (num) {\n var out = new BN(null);\n out.words = new Array(this.length + num.length);\n return this.mulTo(num, out);\n };\n\n // Multiply employing FFT\n BN.prototype.mulf = function mulf (num) {\n var out = new BN(null);\n out.words = new Array(this.length + num.length);\n return jumboMulTo(this, num, out);\n };\n\n // In-place Multiplication\n BN.prototype.imul = function imul (num) {\n return this.clone().mulTo(num, this);\n };\n\n BN.prototype.imuln = function imuln (num) {\n assert(typeof num === 'number');\n assert(num < 0x4000000);\n\n // Carry\n var carry = 0;\n for (var i = 0; i < this.length; i++) {\n var w = (this.words[i] | 0) * num;\n var lo = (w & 0x3ffffff) + (carry & 0x3ffffff);\n carry >>= 26;\n carry += (w / 0x4000000) | 0;\n // NOTE: lo is 27bit maximum\n carry += lo >>> 26;\n this.words[i] = lo & 0x3ffffff;\n }\n\n if (carry !== 0) {\n this.words[i] = carry;\n this.length++;\n }\n\n return this;\n };\n\n BN.prototype.muln = function muln (num) {\n return this.clone().imuln(num);\n };\n\n // `this` * `this`\n BN.prototype.sqr = function sqr () {\n return this.mul(this);\n };\n\n // `this` * `this` in-place\n BN.prototype.isqr = function isqr () {\n return this.imul(this.clone());\n };\n\n // Math.pow(`this`, `num`)\n BN.prototype.pow = function pow (num) {\n var w = toBitArray(num);\n if (w.length === 0) return new BN(1);\n\n // Skip leading zeroes\n var res = this;\n for (var i = 0; i < w.length; i++, res = res.sqr()) {\n if (w[i] !== 0) break;\n }\n\n if (++i < w.length) {\n for (var q = res.sqr(); i < w.length; i++, q = q.sqr()) {\n if (w[i] === 0) continue;\n\n res = res.mul(q);\n }\n }\n\n return res;\n };\n\n // Shift-left in-place\n BN.prototype.iushln = function iushln (bits) {\n assert(typeof bits === 'number' && bits >= 0);\n var r = bits % 26;\n var s = (bits - r) / 26;\n var carryMask = (0x3ffffff >>> (26 - r)) << (26 - r);\n var i;\n\n if (r !== 0) {\n var carry = 0;\n\n for (i = 0; i < this.length; i++) {\n var newCarry = this.words[i] & carryMask;\n var c = ((this.words[i] | 0) - newCarry) << r;\n this.words[i] = c | carry;\n carry = newCarry >>> (26 - r);\n }\n\n if (carry) {\n this.words[i] = carry;\n this.length++;\n }\n }\n\n if (s !== 0) {\n for (i = this.length - 1; i >= 0; i--) {\n this.words[i + s] = this.words[i];\n }\n\n for (i = 0; i < s; i++) {\n this.words[i] = 0;\n }\n\n this.length += s;\n }\n\n return this.strip();\n };\n\n BN.prototype.ishln = function ishln (bits) {\n // TODO(indutny): implement me\n assert(this.negative === 0);\n return this.iushln(bits);\n };\n\n // Shift-right in-place\n // NOTE: `hint` is a lowest bit before trailing zeroes\n // NOTE: if `extended` is present - it will be filled with destroyed bits\n BN.prototype.iushrn = function iushrn (bits, hint, extended) {\n assert(typeof bits === 'number' && bits >= 0);\n var h;\n if (hint) {\n h = (hint - (hint % 26)) / 26;\n } else {\n h = 0;\n }\n\n var r = bits % 26;\n var s = Math.min((bits - r) / 26, this.length);\n var mask = 0x3ffffff ^ ((0x3ffffff >>> r) << r);\n var maskedWords = extended;\n\n h -= s;\n h = Math.max(0, h);\n\n // Extended mode, copy masked part\n if (maskedWords) {\n for (var i = 0; i < s; i++) {\n maskedWords.words[i] = this.words[i];\n }\n maskedWords.length = s;\n }\n\n if (s === 0) {\n // No-op, we should not move anything at all\n } else if (this.length > s) {\n this.length -= s;\n for (i = 0; i < this.length; i++) {\n this.words[i] = this.words[i + s];\n }\n } else {\n this.words[0] = 0;\n this.length = 1;\n }\n\n var carry = 0;\n for (i = this.length - 1; i >= 0 && (carry !== 0 || i >= h); i--) {\n var word = this.words[i] | 0;\n this.words[i] = (carry << (26 - r)) | (word >>> r);\n carry = word & mask;\n }\n\n // Push carried bits as a mask\n if (maskedWords && carry !== 0) {\n maskedWords.words[maskedWords.length++] = carry;\n }\n\n if (this.length === 0) {\n this.words[0] = 0;\n this.length = 1;\n }\n\n return this.strip();\n };\n\n BN.prototype.ishrn = function ishrn (bits, hint, extended) {\n // TODO(indutny): implement me\n assert(this.negative === 0);\n return this.iushrn(bits, hint, extended);\n };\n\n // Shift-left\n BN.prototype.shln = function shln (bits) {\n return this.clone().ishln(bits);\n };\n\n BN.prototype.ushln = function ushln (bits) {\n return this.clone().iushln(bits);\n };\n\n // Shift-right\n BN.prototype.shrn = function shrn (bits) {\n return this.clone().ishrn(bits);\n };\n\n BN.prototype.ushrn = function ushrn (bits) {\n return this.clone().iushrn(bits);\n };\n\n // Test if n bit is set\n BN.prototype.testn = function testn (bit) {\n assert(typeof bit === 'number' && bit >= 0);\n var r = bit % 26;\n var s = (bit - r) / 26;\n var q = 1 << r;\n\n // Fast case: bit is much higher than all existing words\n if (this.length <= s) return false;\n\n // Check bit and return\n var w = this.words[s];\n\n return !!(w & q);\n };\n\n // Return only lowers bits of number (in-place)\n BN.prototype.imaskn = function imaskn (bits) {\n assert(typeof bits === 'number' && bits >= 0);\n var r = bits % 26;\n var s = (bits - r) / 26;\n\n assert(this.negative === 0, 'imaskn works only with positive numbers');\n\n if (this.length <= s) {\n return this;\n }\n\n if (r !== 0) {\n s++;\n }\n this.length = Math.min(s, this.length);\n\n if (r !== 0) {\n var mask = 0x3ffffff ^ ((0x3ffffff >>> r) << r);\n this.words[this.length - 1] &= mask;\n }\n\n return this.strip();\n };\n\n // Return only lowers bits of number\n BN.prototype.maskn = function maskn (bits) {\n return this.clone().imaskn(bits);\n };\n\n // Add plain number `num` to `this`\n BN.prototype.iaddn = function iaddn (num) {\n assert(typeof num === 'number');\n assert(num < 0x4000000);\n if (num < 0) return this.isubn(-num);\n\n // Possible sign change\n if (this.negative !== 0) {\n if (this.length === 1 && (this.words[0] | 0) < num) {\n this.words[0] = num - (this.words[0] | 0);\n this.negative = 0;\n return this;\n }\n\n this.negative = 0;\n this.isubn(num);\n this.negative = 1;\n return this;\n }\n\n // Add without checks\n return this._iaddn(num);\n };\n\n BN.prototype._iaddn = function _iaddn (num) {\n this.words[0] += num;\n\n // Carry\n for (var i = 0; i < this.length && this.words[i] >= 0x4000000; i++) {\n this.words[i] -= 0x4000000;\n if (i === this.length - 1) {\n this.words[i + 1] = 1;\n } else {\n this.words[i + 1]++;\n }\n }\n this.length = Math.max(this.length, i + 1);\n\n return this;\n };\n\n // Subtract plain number `num` from `this`\n BN.prototype.isubn = function isubn (num) {\n assert(typeof num === 'number');\n assert(num < 0x4000000);\n if (num < 0) return this.iaddn(-num);\n\n if (this.negative !== 0) {\n this.negative = 0;\n this.iaddn(num);\n this.negative = 1;\n return this;\n }\n\n this.words[0] -= num;\n\n if (this.length === 1 && this.words[0] < 0) {\n this.words[0] = -this.words[0];\n this.negative = 1;\n } else {\n // Carry\n for (var i = 0; i < this.length && this.words[i] < 0; i++) {\n this.words[i] += 0x4000000;\n this.words[i + 1] -= 1;\n }\n }\n\n return this.strip();\n };\n\n BN.prototype.addn = function addn (num) {\n return this.clone().iaddn(num);\n };\n\n BN.prototype.subn = function subn (num) {\n return this.clone().isubn(num);\n };\n\n BN.prototype.iabs = function iabs () {\n this.negative = 0;\n\n return this;\n };\n\n BN.prototype.abs = function abs () {\n return this.clone().iabs();\n };\n\n BN.prototype._ishlnsubmul = function _ishlnsubmul (num, mul, shift) {\n var len = num.length + shift;\n var i;\n\n this._expand(len);\n\n var w;\n var carry = 0;\n for (i = 0; i < num.length; i++) {\n w = (this.words[i + shift] | 0) + carry;\n var right = (num.words[i] | 0) * mul;\n w -= right & 0x3ffffff;\n carry = (w >> 26) - ((right / 0x4000000) | 0);\n this.words[i + shift] = w & 0x3ffffff;\n }\n for (; i < this.length - shift; i++) {\n w = (this.words[i + shift] | 0) + carry;\n carry = w >> 26;\n this.words[i + shift] = w & 0x3ffffff;\n }\n\n if (carry === 0) return this.strip();\n\n // Subtraction overflow\n assert(carry === -1);\n carry = 0;\n for (i = 0; i < this.length; i++) {\n w = -(this.words[i] | 0) + carry;\n carry = w >> 26;\n this.words[i] = w & 0x3ffffff;\n }\n this.negative = 1;\n\n return this.strip();\n };\n\n BN.prototype._wordDiv = function _wordDiv (num, mode) {\n var shift = this.length - num.length;\n\n var a = this.clone();\n var b = num;\n\n // Normalize\n var bhi = b.words[b.length - 1] | 0;\n var bhiBits = this._countBits(bhi);\n shift = 26 - bhiBits;\n if (shift !== 0) {\n b = b.ushln(shift);\n a.iushln(shift);\n bhi = b.words[b.length - 1] | 0;\n }\n\n // Initialize quotient\n var m = a.length - b.length;\n var q;\n\n if (mode !== 'mod') {\n q = new BN(null);\n q.length = m + 1;\n q.words = new Array(q.length);\n for (var i = 0; i < q.length; i++) {\n q.words[i] = 0;\n }\n }\n\n var diff = a.clone()._ishlnsubmul(b, 1, m);\n if (diff.negative === 0) {\n a = diff;\n if (q) {\n q.words[m] = 1;\n }\n }\n\n for (var j = m - 1; j >= 0; j--) {\n var qj = (a.words[b.length + j] | 0) * 0x4000000 +\n (a.words[b.length + j - 1] | 0);\n\n // NOTE: (qj / bhi) is (0x3ffffff * 0x4000000 + 0x3ffffff) / 0x2000000 max\n // (0x7ffffff)\n qj = Math.min((qj / bhi) | 0, 0x3ffffff);\n\n a._ishlnsubmul(b, qj, j);\n while (a.negative !== 0) {\n qj--;\n a.negative = 0;\n a._ishlnsubmul(b, 1, j);\n if (!a.isZero()) {\n a.negative ^= 1;\n }\n }\n if (q) {\n q.words[j] = qj;\n }\n }\n if (q) {\n q.strip();\n }\n a.strip();\n\n // Denormalize\n if (mode !== 'div' && shift !== 0) {\n a.iushrn(shift);\n }\n\n return {\n div: q || null,\n mod: a\n };\n };\n\n // NOTE: 1) `mode` can be set to `mod` to request mod only,\n // to `div` to request div only, or be absent to\n // request both div & mod\n // 2) `positive` is true if unsigned mod is requested\n BN.prototype.divmod = function divmod (num, mode, positive) {\n assert(!num.isZero());\n\n if (this.isZero()) {\n return {\n div: new BN(0),\n mod: new BN(0)\n };\n }\n\n var div, mod, res;\n if (this.negative !== 0 && num.negative === 0) {\n res = this.neg().divmod(num, mode);\n\n if (mode !== 'mod') {\n div = res.div.neg();\n }\n\n if (mode !== 'div') {\n mod = res.mod.neg();\n if (positive && mod.negative !== 0) {\n mod.iadd(num);\n }\n }\n\n return {\n div: div,\n mod: mod\n };\n }\n\n if (this.negative === 0 && num.negative !== 0) {\n res = this.divmod(num.neg(), mode);\n\n if (mode !== 'mod') {\n div = res.div.neg();\n }\n\n return {\n div: div,\n mod: res.mod\n };\n }\n\n if ((this.negative & num.negative) !== 0) {\n res = this.neg().divmod(num.neg(), mode);\n\n if (mode !== 'div') {\n mod = res.mod.neg();\n if (positive && mod.negative !== 0) {\n mod.isub(num);\n }\n }\n\n return {\n div: res.div,\n mod: mod\n };\n }\n\n // Both numbers are positive at this point\n\n // Strip both numbers to approximate shift value\n if (num.length > this.length || this.cmp(num) < 0) {\n return {\n div: new BN(0),\n mod: this\n };\n }\n\n // Very short reduction\n if (num.length === 1) {\n if (mode === 'div') {\n return {\n div: this.divn(num.words[0]),\n mod: null\n };\n }\n\n if (mode === 'mod') {\n return {\n div: null,\n mod: new BN(this.modn(num.words[0]))\n };\n }\n\n return {\n div: this.divn(num.words[0]),\n mod: new BN(this.modn(num.words[0]))\n };\n }\n\n return this._wordDiv(num, mode);\n };\n\n // Find `this` / `num`\n BN.prototype.div = function div (num) {\n return this.divmod(num, 'div', false).div;\n };\n\n // Find `this` % `num`\n BN.prototype.mod = function mod (num) {\n return this.divmod(num, 'mod', false).mod;\n };\n\n BN.prototype.umod = function umod (num) {\n return this.divmod(num, 'mod', true).mod;\n };\n\n // Find Round(`this` / `num`)\n BN.prototype.divRound = function divRound (num) {\n var dm = this.divmod(num);\n\n // Fast case - exact division\n if (dm.mod.isZero()) return dm.div;\n\n var mod = dm.div.negative !== 0 ? dm.mod.isub(num) : dm.mod;\n\n var half = num.ushrn(1);\n var r2 = num.andln(1);\n var cmp = mod.cmp(half);\n\n // Round down\n if (cmp < 0 || r2 === 1 && cmp === 0) return dm.div;\n\n // Round up\n return dm.div.negative !== 0 ? dm.div.isubn(1) : dm.div.iaddn(1);\n };\n\n BN.prototype.modn = function modn (num) {\n assert(num <= 0x3ffffff);\n var p = (1 << 26) % num;\n\n var acc = 0;\n for (var i = this.length - 1; i >= 0; i--) {\n acc = (p * acc + (this.words[i] | 0)) % num;\n }\n\n return acc;\n };\n\n // In-place division by number\n BN.prototype.idivn = function idivn (num) {\n assert(num <= 0x3ffffff);\n\n var carry = 0;\n for (var i = this.length - 1; i >= 0; i--) {\n var w = (this.words[i] | 0) + carry * 0x4000000;\n this.words[i] = (w / num) | 0;\n carry = w % num;\n }\n\n return this.strip();\n };\n\n BN.prototype.divn = function divn (num) {\n return this.clone().idivn(num);\n };\n\n BN.prototype.egcd = function egcd (p) {\n assert(p.negative === 0);\n assert(!p.isZero());\n\n var x = this;\n var y = p.clone();\n\n if (x.negative !== 0) {\n x = x.umod(p);\n } else {\n x = x.clone();\n }\n\n // A * x + B * y = x\n var A = new BN(1);\n var B = new BN(0);\n\n // C * x + D * y = y\n var C = new BN(0);\n var D = new BN(1);\n\n var g = 0;\n\n while (x.isEven() && y.isEven()) {\n x.iushrn(1);\n y.iushrn(1);\n ++g;\n }\n\n var yp = y.clone();\n var xp = x.clone();\n\n while (!x.isZero()) {\n for (var i = 0, im = 1; (x.words[0] & im) === 0 && i < 26; ++i, im <<= 1);\n if (i > 0) {\n x.iushrn(i);\n while (i-- > 0) {\n if (A.isOdd() || B.isOdd()) {\n A.iadd(yp);\n B.isub(xp);\n }\n\n A.iushrn(1);\n B.iushrn(1);\n }\n }\n\n for (var j = 0, jm = 1; (y.words[0] & jm) === 0 && j < 26; ++j, jm <<= 1);\n if (j > 0) {\n y.iushrn(j);\n while (j-- > 0) {\n if (C.isOdd() || D.isOdd()) {\n C.iadd(yp);\n D.isub(xp);\n }\n\n C.iushrn(1);\n D.iushrn(1);\n }\n }\n\n if (x.cmp(y) >= 0) {\n x.isub(y);\n A.isub(C);\n B.isub(D);\n } else {\n y.isub(x);\n C.isub(A);\n D.isub(B);\n }\n }\n\n return {\n a: C,\n b: D,\n gcd: y.iushln(g)\n };\n };\n\n // This is reduced incarnation of the binary EEA\n // above, designated to invert members of the\n // _prime_ fields F(p) at a maximal speed\n BN.prototype._invmp = function _invmp (p) {\n assert(p.negative === 0);\n assert(!p.isZero());\n\n var a = this;\n var b = p.clone();\n\n if (a.negative !== 0) {\n a = a.umod(p);\n } else {\n a = a.clone();\n }\n\n var x1 = new BN(1);\n var x2 = new BN(0);\n\n var delta = b.clone();\n\n while (a.cmpn(1) > 0 && b.cmpn(1) > 0) {\n for (var i = 0, im = 1; (a.words[0] & im) === 0 && i < 26; ++i, im <<= 1);\n if (i > 0) {\n a.iushrn(i);\n while (i-- > 0) {\n if (x1.isOdd()) {\n x1.iadd(delta);\n }\n\n x1.iushrn(1);\n }\n }\n\n for (var j = 0, jm = 1; (b.words[0] & jm) === 0 && j < 26; ++j, jm <<= 1);\n if (j > 0) {\n b.iushrn(j);\n while (j-- > 0) {\n if (x2.isOdd()) {\n x2.iadd(delta);\n }\n\n x2.iushrn(1);\n }\n }\n\n if (a.cmp(b) >= 0) {\n a.isub(b);\n x1.isub(x2);\n } else {\n b.isub(a);\n x2.isub(x1);\n }\n }\n\n var res;\n if (a.cmpn(1) === 0) {\n res = x1;\n } else {\n res = x2;\n }\n\n if (res.cmpn(0) < 0) {\n res.iadd(p);\n }\n\n return res;\n };\n\n BN.prototype.gcd = function gcd (num) {\n if (this.isZero()) return num.abs();\n if (num.isZero()) return this.abs();\n\n var a = this.clone();\n var b = num.clone();\n a.negative = 0;\n b.negative = 0;\n\n // Remove common factor of two\n for (var shift = 0; a.isEven() && b.isEven(); shift++) {\n a.iushrn(1);\n b.iushrn(1);\n }\n\n do {\n while (a.isEven()) {\n a.iushrn(1);\n }\n while (b.isEven()) {\n b.iushrn(1);\n }\n\n var r = a.cmp(b);\n if (r < 0) {\n // Swap `a` and `b` to make `a` always bigger than `b`\n var t = a;\n a = b;\n b = t;\n } else if (r === 0 || b.cmpn(1) === 0) {\n break;\n }\n\n a.isub(b);\n } while (true);\n\n return b.iushln(shift);\n };\n\n // Invert number in the field F(num)\n BN.prototype.invm = function invm (num) {\n return this.egcd(num).a.umod(num);\n };\n\n BN.prototype.isEven = function isEven () {\n return (this.words[0] & 1) === 0;\n };\n\n BN.prototype.isOdd = function isOdd () {\n return (this.words[0] & 1) === 1;\n };\n\n // And first word and num\n BN.prototype.andln = function andln (num) {\n return this.words[0] & num;\n };\n\n // Increment at the bit position in-line\n BN.prototype.bincn = function bincn (bit) {\n assert(typeof bit === 'number');\n var r = bit % 26;\n var s = (bit - r) / 26;\n var q = 1 << r;\n\n // Fast case: bit is much higher than all existing words\n if (this.length <= s) {\n this._expand(s + 1);\n this.words[s] |= q;\n return this;\n }\n\n // Add bit and propagate, if needed\n var carry = q;\n for (var i = s; carry !== 0 && i < this.length; i++) {\n var w = this.words[i] | 0;\n w += carry;\n carry = w >>> 26;\n w &= 0x3ffffff;\n this.words[i] = w;\n }\n if (carry !== 0) {\n this.words[i] = carry;\n this.length++;\n }\n return this;\n };\n\n BN.prototype.isZero = function isZero () {\n return this.length === 1 && this.words[0] === 0;\n };\n\n BN.prototype.cmpn = function cmpn (num) {\n var negative = num < 0;\n\n if (this.negative !== 0 && !negative) return -1;\n if (this.negative === 0 && negative) return 1;\n\n this.strip();\n\n var res;\n if (this.length > 1) {\n res = 1;\n } else {\n if (negative) {\n num = -num;\n }\n\n assert(num <= 0x3ffffff, 'Number is too big');\n\n var w = this.words[0] | 0;\n res = w === num ? 0 : w < num ? -1 : 1;\n }\n if (this.negative !== 0) return -res | 0;\n return res;\n };\n\n // Compare two numbers and return:\n // 1 - if `this` > `num`\n // 0 - if `this` == `num`\n // -1 - if `this` < `num`\n BN.prototype.cmp = function cmp (num) {\n if (this.negative !== 0 && num.negative === 0) return -1;\n if (this.negative === 0 && num.negative !== 0) return 1;\n\n var res = this.ucmp(num);\n if (this.negative !== 0) return -res | 0;\n return res;\n };\n\n // Unsigned comparison\n BN.prototype.ucmp = function ucmp (num) {\n // At this point both numbers have the same sign\n if (this.length > num.length) return 1;\n if (this.length < num.length) return -1;\n\n var res = 0;\n for (var i = this.length - 1; i >= 0; i--) {\n var a = this.words[i] | 0;\n var b = num.words[i] | 0;\n\n if (a === b) continue;\n if (a < b) {\n res = -1;\n } else if (a > b) {\n res = 1;\n }\n break;\n }\n return res;\n };\n\n BN.prototype.gtn = function gtn (num) {\n return this.cmpn(num) === 1;\n };\n\n BN.prototype.gt = function gt (num) {\n return this.cmp(num) === 1;\n };\n\n BN.prototype.gten = function gten (num) {\n return this.cmpn(num) >= 0;\n };\n\n BN.prototype.gte = function gte (num) {\n return this.cmp(num) >= 0;\n };\n\n BN.prototype.ltn = function ltn (num) {\n return this.cmpn(num) === -1;\n };\n\n BN.prototype.lt = function lt (num) {\n return this.cmp(num) === -1;\n };\n\n BN.prototype.lten = function lten (num) {\n return this.cmpn(num) <= 0;\n };\n\n BN.prototype.lte = function lte (num) {\n return this.cmp(num) <= 0;\n };\n\n BN.prototype.eqn = function eqn (num) {\n return this.cmpn(num) === 0;\n };\n\n BN.prototype.eq = function eq (num) {\n return this.cmp(num) === 0;\n };\n\n //\n // A reduce context, could be using montgomery or something better, depending\n // on the `m` itself.\n //\n BN.red = function red (num) {\n return new Red(num);\n };\n\n BN.prototype.toRed = function toRed (ctx) {\n assert(!this.red, 'Already a number in reduction context');\n assert(this.negative === 0, 'red works only with positives');\n return ctx.convertTo(this)._forceRed(ctx);\n };\n\n BN.prototype.fromRed = function fromRed () {\n assert(this.red, 'fromRed works only with numbers in reduction context');\n return this.red.convertFrom(this);\n };\n\n BN.prototype._forceRed = function _forceRed (ctx) {\n this.red = ctx;\n return this;\n };\n\n BN.prototype.forceRed = function forceRed (ctx) {\n assert(!this.red, 'Already a number in reduction context');\n return this._forceRed(ctx);\n };\n\n BN.prototype.redAdd = function redAdd (num) {\n assert(this.red, 'redAdd works only with red numbers');\n return this.red.add(this, num);\n };\n\n BN.prototype.redIAdd = function redIAdd (num) {\n assert(this.red, 'redIAdd works only with red numbers');\n return this.red.iadd(this, num);\n };\n\n BN.prototype.redSub = function redSub (num) {\n assert(this.red, 'redSub works only with red numbers');\n return this.red.sub(this, num);\n };\n\n BN.prototype.redISub = function redISub (num) {\n assert(this.red, 'redISub works only with red numbers');\n return this.red.isub(this, num);\n };\n\n BN.prototype.redShl = function redShl (num) {\n assert(this.red, 'redShl works only with red numbers');\n return this.red.shl(this, num);\n };\n\n BN.prototype.redMul = function redMul (num) {\n assert(this.red, 'redMul works only with red numbers');\n this.red._verify2(this, num);\n return this.red.mul(this, num);\n };\n\n BN.prototype.redIMul = function redIMul (num) {\n assert(this.red, 'redMul works only with red numbers');\n this.red._verify2(this, num);\n return this.red.imul(this, num);\n };\n\n BN.prototype.redSqr = function redSqr () {\n assert(this.red, 'redSqr works only with red numbers');\n this.red._verify1(this);\n return this.red.sqr(this);\n };\n\n BN.prototype.redISqr = function redISqr () {\n assert(this.red, 'redISqr works only with red numbers');\n this.red._verify1(this);\n return this.red.isqr(this);\n };\n\n // Square root over p\n BN.prototype.redSqrt = function redSqrt () {\n assert(this.red, 'redSqrt works only with red numbers');\n this.red._verify1(this);\n return this.red.sqrt(this);\n };\n\n BN.prototype.redInvm = function redInvm () {\n assert(this.red, 'redInvm works only with red numbers');\n this.red._verify1(this);\n return this.red.invm(this);\n };\n\n // Return negative clone of `this` % `red modulo`\n BN.prototype.redNeg = function redNeg () {\n assert(this.red, 'redNeg works only with red numbers');\n this.red._verify1(this);\n return this.red.neg(this);\n };\n\n BN.prototype.redPow = function redPow (num) {\n assert(this.red && !num.red, 'redPow(normalNum)');\n this.red._verify1(this);\n return this.red.pow(this, num);\n };\n\n // Prime numbers with efficient reduction\n var primes = {\n k256: null,\n p224: null,\n p192: null,\n p25519: null\n };\n\n // Pseudo-Mersenne prime\n function MPrime (name, p) {\n // P = 2 ^ N - K\n this.name = name;\n this.p = new BN(p, 16);\n this.n = this.p.bitLength();\n this.k = new BN(1).iushln(this.n).isub(this.p);\n\n this.tmp = this._tmp();\n }\n\n MPrime.prototype._tmp = function _tmp () {\n var tmp = new BN(null);\n tmp.words = new Array(Math.ceil(this.n / 13));\n return tmp;\n };\n\n MPrime.prototype.ireduce = function ireduce (num) {\n // Assumes that `num` is less than `P^2`\n // num = HI * (2 ^ N - K) + HI * K + LO = HI * K + LO (mod P)\n var r = num;\n var rlen;\n\n do {\n this.split(r, this.tmp);\n r = this.imulK(r);\n r = r.iadd(this.tmp);\n rlen = r.bitLength();\n } while (rlen > this.n);\n\n var cmp = rlen < this.n ? -1 : r.ucmp(this.p);\n if (cmp === 0) {\n r.words[0] = 0;\n r.length = 1;\n } else if (cmp > 0) {\n r.isub(this.p);\n } else {\n if (r.strip !== undefined) {\n // r is BN v4 instance\n r.strip();\n } else {\n // r is BN v5 instance\n r._strip();\n }\n }\n\n return r;\n };\n\n MPrime.prototype.split = function split (input, out) {\n input.iushrn(this.n, 0, out);\n };\n\n MPrime.prototype.imulK = function imulK (num) {\n return num.imul(this.k);\n };\n\n function K256 () {\n MPrime.call(\n this,\n 'k256',\n 'ffffffff ffffffff ffffffff ffffffff ffffffff ffffffff fffffffe fffffc2f');\n }\n inherits(K256, MPrime);\n\n K256.prototype.split = function split (input, output) {\n // 256 = 9 * 26 + 22\n var mask = 0x3fffff;\n\n var outLen = Math.min(input.length, 9);\n for (var i = 0; i < outLen; i++) {\n output.words[i] = input.words[i];\n }\n output.length = outLen;\n\n if (input.length <= 9) {\n input.words[0] = 0;\n input.length = 1;\n return;\n }\n\n // Shift by 9 limbs\n var prev = input.words[9];\n output.words[output.length++] = prev & mask;\n\n for (i = 10; i < input.length; i++) {\n var next = input.words[i] | 0;\n input.words[i - 10] = ((next & mask) << 4) | (prev >>> 22);\n prev = next;\n }\n prev >>>= 22;\n input.words[i - 10] = prev;\n if (prev === 0 && input.length > 10) {\n input.length -= 10;\n } else {\n input.length -= 9;\n }\n };\n\n K256.prototype.imulK = function imulK (num) {\n // K = 0x1000003d1 = [ 0x40, 0x3d1 ]\n num.words[num.length] = 0;\n num.words[num.length + 1] = 0;\n num.length += 2;\n\n // bounded at: 0x40 * 0x3ffffff + 0x3d0 = 0x100000390\n var lo = 0;\n for (var i = 0; i < num.length; i++) {\n var w = num.words[i] | 0;\n lo += w * 0x3d1;\n num.words[i] = lo & 0x3ffffff;\n lo = w * 0x40 + ((lo / 0x4000000) | 0);\n }\n\n // Fast length reduction\n if (num.words[num.length - 1] === 0) {\n num.length--;\n if (num.words[num.length - 1] === 0) {\n num.length--;\n }\n }\n return num;\n };\n\n function P224 () {\n MPrime.call(\n this,\n 'p224',\n 'ffffffff ffffffff ffffffff ffffffff 00000000 00000000 00000001');\n }\n inherits(P224, MPrime);\n\n function P192 () {\n MPrime.call(\n this,\n 'p192',\n 'ffffffff ffffffff ffffffff fffffffe ffffffff ffffffff');\n }\n inherits(P192, MPrime);\n\n function P25519 () {\n // 2 ^ 255 - 19\n MPrime.call(\n this,\n '25519',\n '7fffffffffffffff ffffffffffffffff ffffffffffffffff ffffffffffffffed');\n }\n inherits(P25519, MPrime);\n\n P25519.prototype.imulK = function imulK (num) {\n // K = 0x13\n var carry = 0;\n for (var i = 0; i < num.length; i++) {\n var hi = (num.words[i] | 0) * 0x13 + carry;\n var lo = hi & 0x3ffffff;\n hi >>>= 26;\n\n num.words[i] = lo;\n carry = hi;\n }\n if (carry !== 0) {\n num.words[num.length++] = carry;\n }\n return num;\n };\n\n // Exported mostly for testing purposes, use plain name instead\n BN._prime = function prime (name) {\n // Cached version of prime\n if (primes[name]) return primes[name];\n\n var prime;\n if (name === 'k256') {\n prime = new K256();\n } else if (name === 'p224') {\n prime = new P224();\n } else if (name === 'p192') {\n prime = new P192();\n } else if (name === 'p25519') {\n prime = new P25519();\n } else {\n throw new Error('Unknown prime ' + name);\n }\n primes[name] = prime;\n\n return prime;\n };\n\n //\n // Base reduction engine\n //\n function Red (m) {\n if (typeof m === 'string') {\n var prime = BN._prime(m);\n this.m = prime.p;\n this.prime = prime;\n } else {\n assert(m.gtn(1), 'modulus must be greater than 1');\n this.m = m;\n this.prime = null;\n }\n }\n\n Red.prototype._verify1 = function _verify1 (a) {\n assert(a.negative === 0, 'red works only with positives');\n assert(a.red, 'red works only with red numbers');\n };\n\n Red.prototype._verify2 = function _verify2 (a, b) {\n assert((a.negative | b.negative) === 0, 'red works only with positives');\n assert(a.red && a.red === b.red,\n 'red works only with red numbers');\n };\n\n Red.prototype.imod = function imod (a) {\n if (this.prime) return this.prime.ireduce(a)._forceRed(this);\n return a.umod(this.m)._forceRed(this);\n };\n\n Red.prototype.neg = function neg (a) {\n if (a.isZero()) {\n return a.clone();\n }\n\n return this.m.sub(a)._forceRed(this);\n };\n\n Red.prototype.add = function add (a, b) {\n this._verify2(a, b);\n\n var res = a.add(b);\n if (res.cmp(this.m) >= 0) {\n res.isub(this.m);\n }\n return res._forceRed(this);\n };\n\n Red.prototype.iadd = function iadd (a, b) {\n this._verify2(a, b);\n\n var res = a.iadd(b);\n if (res.cmp(this.m) >= 0) {\n res.isub(this.m);\n }\n return res;\n };\n\n Red.prototype.sub = function sub (a, b) {\n this._verify2(a, b);\n\n var res = a.sub(b);\n if (res.cmpn(0) < 0) {\n res.iadd(this.m);\n }\n return res._forceRed(this);\n };\n\n Red.prototype.isub = function isub (a, b) {\n this._verify2(a, b);\n\n var res = a.isub(b);\n if (res.cmpn(0) < 0) {\n res.iadd(this.m);\n }\n return res;\n };\n\n Red.prototype.shl = function shl (a, num) {\n this._verify1(a);\n return this.imod(a.ushln(num));\n };\n\n Red.prototype.imul = function imul (a, b) {\n this._verify2(a, b);\n return this.imod(a.imul(b));\n };\n\n Red.prototype.mul = function mul (a, b) {\n this._verify2(a, b);\n return this.imod(a.mul(b));\n };\n\n Red.prototype.isqr = function isqr (a) {\n return this.imul(a, a.clone());\n };\n\n Red.prototype.sqr = function sqr (a) {\n return this.mul(a, a);\n };\n\n Red.prototype.sqrt = function sqrt (a) {\n if (a.isZero()) return a.clone();\n\n var mod3 = this.m.andln(3);\n assert(mod3 % 2 === 1);\n\n // Fast case\n if (mod3 === 3) {\n var pow = this.m.add(new BN(1)).iushrn(2);\n return this.pow(a, pow);\n }\n\n // Tonelli-Shanks algorithm (Totally unoptimized and slow)\n //\n // Find Q and S, that Q * 2 ^ S = (P - 1)\n var q = this.m.subn(1);\n var s = 0;\n while (!q.isZero() && q.andln(1) === 0) {\n s++;\n q.iushrn(1);\n }\n assert(!q.isZero());\n\n var one = new BN(1).toRed(this);\n var nOne = one.redNeg();\n\n // Find quadratic non-residue\n // NOTE: Max is such because of generalized Riemann hypothesis.\n var lpow = this.m.subn(1).iushrn(1);\n var z = this.m.bitLength();\n z = new BN(2 * z * z).toRed(this);\n\n while (this.pow(z, lpow).cmp(nOne) !== 0) {\n z.redIAdd(nOne);\n }\n\n var c = this.pow(z, q);\n var r = this.pow(a, q.addn(1).iushrn(1));\n var t = this.pow(a, q);\n var m = s;\n while (t.cmp(one) !== 0) {\n var tmp = t;\n for (var i = 0; tmp.cmp(one) !== 0; i++) {\n tmp = tmp.redSqr();\n }\n assert(i < m);\n var b = this.pow(c, new BN(1).iushln(m - i - 1));\n\n r = r.redMul(b);\n c = b.redSqr();\n t = t.redMul(c);\n m = i;\n }\n\n return r;\n };\n\n Red.prototype.invm = function invm (a) {\n var inv = a._invmp(this.m);\n if (inv.negative !== 0) {\n inv.negative = 0;\n return this.imod(inv).redNeg();\n } else {\n return this.imod(inv);\n }\n };\n\n Red.prototype.pow = function pow (a, num) {\n if (num.isZero()) return new BN(1).toRed(this);\n if (num.cmpn(1) === 0) return a.clone();\n\n var windowSize = 4;\n var wnd = new Array(1 << windowSize);\n wnd[0] = new BN(1).toRed(this);\n wnd[1] = a;\n for (var i = 2; i < wnd.length; i++) {\n wnd[i] = this.mul(wnd[i - 1], a);\n }\n\n var res = wnd[0];\n var current = 0;\n var currentLen = 0;\n var start = num.bitLength() % 26;\n if (start === 0) {\n start = 26;\n }\n\n for (i = num.length - 1; i >= 0; i--) {\n var word = num.words[i];\n for (var j = start - 1; j >= 0; j--) {\n var bit = (word >> j) & 1;\n if (res !== wnd[0]) {\n res = this.sqr(res);\n }\n\n if (bit === 0 && current === 0) {\n currentLen = 0;\n continue;\n }\n\n current <<= 1;\n current |= bit;\n currentLen++;\n if (currentLen !== windowSize && (i !== 0 || j !== 0)) continue;\n\n res = this.mul(res, wnd[current]);\n currentLen = 0;\n current = 0;\n }\n start = 26;\n }\n\n return res;\n };\n\n Red.prototype.convertTo = function convertTo (num) {\n var r = num.umod(this.m);\n\n return r === num ? r.clone() : r;\n };\n\n Red.prototype.convertFrom = function convertFrom (num) {\n var res = num.clone();\n res.red = null;\n return res;\n };\n\n //\n // Montgomery method engine\n //\n\n BN.mont = function mont (num) {\n return new Mont(num);\n };\n\n function Mont (m) {\n Red.call(this, m);\n\n this.shift = this.m.bitLength();\n if (this.shift % 26 !== 0) {\n this.shift += 26 - (this.shift % 26);\n }\n\n this.r = new BN(1).iushln(this.shift);\n this.r2 = this.imod(this.r.sqr());\n this.rinv = this.r._invmp(this.m);\n\n this.minv = this.rinv.mul(this.r).isubn(1).div(this.m);\n this.minv = this.minv.umod(this.r);\n this.minv = this.r.sub(this.minv);\n }\n inherits(Mont, Red);\n\n Mont.prototype.convertTo = function convertTo (num) {\n return this.imod(num.ushln(this.shift));\n };\n\n Mont.prototype.convertFrom = function convertFrom (num) {\n var r = this.imod(num.mul(this.rinv));\n r.red = null;\n return r;\n };\n\n Mont.prototype.imul = function imul (a, b) {\n if (a.isZero() || b.isZero()) {\n a.words[0] = 0;\n a.length = 1;\n return a;\n }\n\n var t = a.imul(b);\n var c = t.maskn(this.shift).mul(this.minv).imaskn(this.shift).mul(this.m);\n var u = t.isub(c).iushrn(this.shift);\n var res = u;\n\n if (u.cmp(this.m) >= 0) {\n res = u.isub(this.m);\n } else if (u.cmpn(0) < 0) {\n res = u.iadd(this.m);\n }\n\n return res._forceRed(this);\n };\n\n Mont.prototype.mul = function mul (a, b) {\n if (a.isZero() || b.isZero()) return new BN(0)._forceRed(this);\n\n var t = a.mul(b);\n var c = t.maskn(this.shift).mul(this.minv).imaskn(this.shift).mul(this.m);\n var u = t.isub(c).iushrn(this.shift);\n var res = u;\n if (u.cmp(this.m) >= 0) {\n res = u.isub(this.m);\n } else if (u.cmpn(0) < 0) {\n res = u.iadd(this.m);\n }\n\n return res._forceRed(this);\n };\n\n Mont.prototype.invm = function invm (a) {\n // (AR)^-1 * R^2 = (A^-1 * R^-1) * R^2 = A^-1 * R\n var res = this.imod(a._invmp(this.m).mul(this.r2));\n return res._forceRed(this);\n };\n})(typeof module === 'undefined' || module, this);\n","'use strict';\n\nconst encoders = exports;\n\nencoders.der = require('./der');\nencoders.pem = require('./pem');\n","'use strict';\n\nconst inherits = require('inherits');\nconst Buffer = require('safer-buffer').Buffer;\nconst Node = require('../base/node');\n\n// Import DER constants\nconst der = require('../constants/der');\n\nfunction DEREncoder(entity) {\n this.enc = 'der';\n this.name = entity.name;\n this.entity = entity;\n\n // Construct base tree\n this.tree = new DERNode();\n this.tree._init(entity.body);\n}\nmodule.exports = DEREncoder;\n\nDEREncoder.prototype.encode = function encode(data, reporter) {\n return this.tree._encode(data, reporter).join();\n};\n\n// Tree methods\n\nfunction DERNode(parent) {\n Node.call(this, 'der', parent);\n}\ninherits(DERNode, Node);\n\nDERNode.prototype._encodeComposite = function encodeComposite(tag,\n primitive,\n cls,\n content) {\n const encodedTag = encodeTag(tag, primitive, cls, this.reporter);\n\n // Short form\n if (content.length < 0x80) {\n const header = Buffer.alloc(2);\n header[0] = encodedTag;\n header[1] = content.length;\n return this._createEncoderBuffer([ header, content ]);\n }\n\n // Long form\n // Count octets required to store length\n let lenOctets = 1;\n for (let i = content.length; i >= 0x100; i >>= 8)\n lenOctets++;\n\n const header = Buffer.alloc(1 + 1 + lenOctets);\n header[0] = encodedTag;\n header[1] = 0x80 | lenOctets;\n\n for (let i = 1 + lenOctets, j = content.length; j > 0; i--, j >>= 8)\n header[i] = j & 0xff;\n\n return this._createEncoderBuffer([ header, content ]);\n};\n\nDERNode.prototype._encodeStr = function encodeStr(str, tag) {\n if (tag === 'bitstr') {\n return this._createEncoderBuffer([ str.unused | 0, str.data ]);\n } else if (tag === 'bmpstr') {\n const buf = Buffer.alloc(str.length * 2);\n for (let i = 0; i < str.length; i++) {\n buf.writeUInt16BE(str.charCodeAt(i), i * 2);\n }\n return this._createEncoderBuffer(buf);\n } else if (tag === 'numstr') {\n if (!this._isNumstr(str)) {\n return this.reporter.error('Encoding of string type: numstr supports ' +\n 'only digits and space');\n }\n return this._createEncoderBuffer(str);\n } else if (tag === 'printstr') {\n if (!this._isPrintstr(str)) {\n return this.reporter.error('Encoding of string type: printstr supports ' +\n 'only latin upper and lower case letters, ' +\n 'digits, space, apostrophe, left and rigth ' +\n 'parenthesis, plus sign, comma, hyphen, ' +\n 'dot, slash, colon, equal sign, ' +\n 'question mark');\n }\n return this._createEncoderBuffer(str);\n } else if (/str$/.test(tag)) {\n return this._createEncoderBuffer(str);\n } else if (tag === 'objDesc') {\n return this._createEncoderBuffer(str);\n } else {\n return this.reporter.error('Encoding of string type: ' + tag +\n ' unsupported');\n }\n};\n\nDERNode.prototype._encodeObjid = function encodeObjid(id, values, relative) {\n if (typeof id === 'string') {\n if (!values)\n return this.reporter.error('string objid given, but no values map found');\n if (!values.hasOwnProperty(id))\n return this.reporter.error('objid not found in values map');\n id = values[id].split(/[\\s.]+/g);\n for (let i = 0; i < id.length; i++)\n id[i] |= 0;\n } else if (Array.isArray(id)) {\n id = id.slice();\n for (let i = 0; i < id.length; i++)\n id[i] |= 0;\n }\n\n if (!Array.isArray(id)) {\n return this.reporter.error('objid() should be either array or string, ' +\n 'got: ' + JSON.stringify(id));\n }\n\n if (!relative) {\n if (id[1] >= 40)\n return this.reporter.error('Second objid identifier OOB');\n id.splice(0, 2, id[0] * 40 + id[1]);\n }\n\n // Count number of octets\n let size = 0;\n for (let i = 0; i < id.length; i++) {\n let ident = id[i];\n for (size++; ident >= 0x80; ident >>= 7)\n size++;\n }\n\n const objid = Buffer.alloc(size);\n let offset = objid.length - 1;\n for (let i = id.length - 1; i >= 0; i--) {\n let ident = id[i];\n objid[offset--] = ident & 0x7f;\n while ((ident >>= 7) > 0)\n objid[offset--] = 0x80 | (ident & 0x7f);\n }\n\n return this._createEncoderBuffer(objid);\n};\n\nfunction two(num) {\n if (num < 10)\n return '0' + num;\n else\n return num;\n}\n\nDERNode.prototype._encodeTime = function encodeTime(time, tag) {\n let str;\n const date = new Date(time);\n\n if (tag === 'gentime') {\n str = [\n two(date.getUTCFullYear()),\n two(date.getUTCMonth() + 1),\n two(date.getUTCDate()),\n two(date.getUTCHours()),\n two(date.getUTCMinutes()),\n two(date.getUTCSeconds()),\n 'Z'\n ].join('');\n } else if (tag === 'utctime') {\n str = [\n two(date.getUTCFullYear() % 100),\n two(date.getUTCMonth() + 1),\n two(date.getUTCDate()),\n two(date.getUTCHours()),\n two(date.getUTCMinutes()),\n two(date.getUTCSeconds()),\n 'Z'\n ].join('');\n } else {\n this.reporter.error('Encoding ' + tag + ' time is not supported yet');\n }\n\n return this._encodeStr(str, 'octstr');\n};\n\nDERNode.prototype._encodeNull = function encodeNull() {\n return this._createEncoderBuffer('');\n};\n\nDERNode.prototype._encodeInt = function encodeInt(num, values) {\n if (typeof num === 'string') {\n if (!values)\n return this.reporter.error('String int or enum given, but no values map');\n if (!values.hasOwnProperty(num)) {\n return this.reporter.error('Values map doesn\\'t contain: ' +\n JSON.stringify(num));\n }\n num = values[num];\n }\n\n // Bignum, assume big endian\n if (typeof num !== 'number' && !Buffer.isBuffer(num)) {\n const numArray = num.toArray();\n if (!num.sign && numArray[0] & 0x80) {\n numArray.unshift(0);\n }\n num = Buffer.from(numArray);\n }\n\n if (Buffer.isBuffer(num)) {\n let size = num.length;\n if (num.length === 0)\n size++;\n\n const out = Buffer.alloc(size);\n num.copy(out);\n if (num.length === 0)\n out[0] = 0;\n return this._createEncoderBuffer(out);\n }\n\n if (num < 0x80)\n return this._createEncoderBuffer(num);\n\n if (num < 0x100)\n return this._createEncoderBuffer([0, num]);\n\n let size = 1;\n for (let i = num; i >= 0x100; i >>= 8)\n size++;\n\n const out = new Array(size);\n for (let i = out.length - 1; i >= 0; i--) {\n out[i] = num & 0xff;\n num >>= 8;\n }\n if(out[0] & 0x80) {\n out.unshift(0);\n }\n\n return this._createEncoderBuffer(Buffer.from(out));\n};\n\nDERNode.prototype._encodeBool = function encodeBool(value) {\n return this._createEncoderBuffer(value ? 0xff : 0);\n};\n\nDERNode.prototype._use = function use(entity, obj) {\n if (typeof entity === 'function')\n entity = entity(obj);\n return entity._getEncoder('der').tree;\n};\n\nDERNode.prototype._skipDefault = function skipDefault(dataBuffer, reporter, parent) {\n const state = this._baseState;\n let i;\n if (state['default'] === null)\n return false;\n\n const data = dataBuffer.join();\n if (state.defaultBuffer === undefined)\n state.defaultBuffer = this._encodeValue(state['default'], reporter, parent).join();\n\n if (data.length !== state.defaultBuffer.length)\n return false;\n\n for (i=0; i < data.length; i++)\n if (data[i] !== state.defaultBuffer[i])\n return false;\n\n return true;\n};\n\n// Utility methods\n\nfunction encodeTag(tag, primitive, cls, reporter) {\n let res;\n\n if (tag === 'seqof')\n tag = 'seq';\n else if (tag === 'setof')\n tag = 'set';\n\n if (der.tagByName.hasOwnProperty(tag))\n res = der.tagByName[tag];\n else if (typeof tag === 'number' && (tag | 0) === tag)\n res = tag;\n else\n return reporter.error('Unknown tag: ' + tag);\n\n if (res >= 0x1f)\n return reporter.error('Multi-octet tag encoding unsupported');\n\n if (!primitive)\n res |= 0x20;\n\n res |= (der.tagClassByName[cls || 'universal'] << 6);\n\n return res;\n}\n","'use strict';\n\nconst decoders = exports;\n\ndecoders.der = require('./der');\ndecoders.pem = require('./pem');\n","'use strict';\n\nconst inherits = require('inherits');\n\nconst bignum = require('bn.js');\nconst DecoderBuffer = require('../base/buffer').DecoderBuffer;\nconst Node = require('../base/node');\n\n// Import DER constants\nconst der = require('../constants/der');\n\nfunction DERDecoder(entity) {\n this.enc = 'der';\n this.name = entity.name;\n this.entity = entity;\n\n // Construct base tree\n this.tree = new DERNode();\n this.tree._init(entity.body);\n}\nmodule.exports = DERDecoder;\n\nDERDecoder.prototype.decode = function decode(data, options) {\n if (!DecoderBuffer.isDecoderBuffer(data)) {\n data = new DecoderBuffer(data, options);\n }\n\n return this.tree._decode(data, options);\n};\n\n// Tree methods\n\nfunction DERNode(parent) {\n Node.call(this, 'der', parent);\n}\ninherits(DERNode, Node);\n\nDERNode.prototype._peekTag = function peekTag(buffer, tag, any) {\n if (buffer.isEmpty())\n return false;\n\n const state = buffer.save();\n const decodedTag = derDecodeTag(buffer, 'Failed to peek tag: \"' + tag + '\"');\n if (buffer.isError(decodedTag))\n return decodedTag;\n\n buffer.restore(state);\n\n return decodedTag.tag === tag || decodedTag.tagStr === tag ||\n (decodedTag.tagStr + 'of') === tag || any;\n};\n\nDERNode.prototype._decodeTag = function decodeTag(buffer, tag, any) {\n const decodedTag = derDecodeTag(buffer,\n 'Failed to decode tag of \"' + tag + '\"');\n if (buffer.isError(decodedTag))\n return decodedTag;\n\n let len = derDecodeLen(buffer,\n decodedTag.primitive,\n 'Failed to get length of \"' + tag + '\"');\n\n // Failure\n if (buffer.isError(len))\n return len;\n\n if (!any &&\n decodedTag.tag !== tag &&\n decodedTag.tagStr !== tag &&\n decodedTag.tagStr + 'of' !== tag) {\n return buffer.error('Failed to match tag: \"' + tag + '\"');\n }\n\n if (decodedTag.primitive || len !== null)\n return buffer.skip(len, 'Failed to match body of: \"' + tag + '\"');\n\n // Indefinite length... find END tag\n const state = buffer.save();\n const res = this._skipUntilEnd(\n buffer,\n 'Failed to skip indefinite length body: \"' + this.tag + '\"');\n if (buffer.isError(res))\n return res;\n\n len = buffer.offset - state.offset;\n buffer.restore(state);\n return buffer.skip(len, 'Failed to match body of: \"' + tag + '\"');\n};\n\nDERNode.prototype._skipUntilEnd = function skipUntilEnd(buffer, fail) {\n for (;;) {\n const tag = derDecodeTag(buffer, fail);\n if (buffer.isError(tag))\n return tag;\n const len = derDecodeLen(buffer, tag.primitive, fail);\n if (buffer.isError(len))\n return len;\n\n let res;\n if (tag.primitive || len !== null)\n res = buffer.skip(len);\n else\n res = this._skipUntilEnd(buffer, fail);\n\n // Failure\n if (buffer.isError(res))\n return res;\n\n if (tag.tagStr === 'end')\n break;\n }\n};\n\nDERNode.prototype._decodeList = function decodeList(buffer, tag, decoder,\n options) {\n const result = [];\n while (!buffer.isEmpty()) {\n const possibleEnd = this._peekTag(buffer, 'end');\n if (buffer.isError(possibleEnd))\n return possibleEnd;\n\n const res = decoder.decode(buffer, 'der', options);\n if (buffer.isError(res) && possibleEnd)\n break;\n result.push(res);\n }\n return result;\n};\n\nDERNode.prototype._decodeStr = function decodeStr(buffer, tag) {\n if (tag === 'bitstr') {\n const unused = buffer.readUInt8();\n if (buffer.isError(unused))\n return unused;\n return { unused: unused, data: buffer.raw() };\n } else if (tag === 'bmpstr') {\n const raw = buffer.raw();\n if (raw.length % 2 === 1)\n return buffer.error('Decoding of string type: bmpstr length mismatch');\n\n let str = '';\n for (let i = 0; i < raw.length / 2; i++) {\n str += String.fromCharCode(raw.readUInt16BE(i * 2));\n }\n return str;\n } else if (tag === 'numstr') {\n const numstr = buffer.raw().toString('ascii');\n if (!this._isNumstr(numstr)) {\n return buffer.error('Decoding of string type: ' +\n 'numstr unsupported characters');\n }\n return numstr;\n } else if (tag === 'octstr') {\n return buffer.raw();\n } else if (tag === 'objDesc') {\n return buffer.raw();\n } else if (tag === 'printstr') {\n const printstr = buffer.raw().toString('ascii');\n if (!this._isPrintstr(printstr)) {\n return buffer.error('Decoding of string type: ' +\n 'printstr unsupported characters');\n }\n return printstr;\n } else if (/str$/.test(tag)) {\n return buffer.raw().toString();\n } else {\n return buffer.error('Decoding of string type: ' + tag + ' unsupported');\n }\n};\n\nDERNode.prototype._decodeObjid = function decodeObjid(buffer, values, relative) {\n let result;\n const identifiers = [];\n let ident = 0;\n let subident = 0;\n while (!buffer.isEmpty()) {\n subident = buffer.readUInt8();\n ident <<= 7;\n ident |= subident & 0x7f;\n if ((subident & 0x80) === 0) {\n identifiers.push(ident);\n ident = 0;\n }\n }\n if (subident & 0x80)\n identifiers.push(ident);\n\n const first = (identifiers[0] / 40) | 0;\n const second = identifiers[0] % 40;\n\n if (relative)\n result = identifiers;\n else\n result = [first, second].concat(identifiers.slice(1));\n\n if (values) {\n let tmp = values[result.join(' ')];\n if (tmp === undefined)\n tmp = values[result.join('.')];\n if (tmp !== undefined)\n result = tmp;\n }\n\n return result;\n};\n\nDERNode.prototype._decodeTime = function decodeTime(buffer, tag) {\n const str = buffer.raw().toString();\n\n let year;\n let mon;\n let day;\n let hour;\n let min;\n let sec;\n if (tag === 'gentime') {\n year = str.slice(0, 4) | 0;\n mon = str.slice(4, 6) | 0;\n day = str.slice(6, 8) | 0;\n hour = str.slice(8, 10) | 0;\n min = str.slice(10, 12) | 0;\n sec = str.slice(12, 14) | 0;\n } else if (tag === 'utctime') {\n year = str.slice(0, 2) | 0;\n mon = str.slice(2, 4) | 0;\n day = str.slice(4, 6) | 0;\n hour = str.slice(6, 8) | 0;\n min = str.slice(8, 10) | 0;\n sec = str.slice(10, 12) | 0;\n if (year < 70)\n year = 2000 + year;\n else\n year = 1900 + year;\n } else {\n return buffer.error('Decoding ' + tag + ' time is not supported yet');\n }\n\n return Date.UTC(year, mon - 1, day, hour, min, sec, 0);\n};\n\nDERNode.prototype._decodeNull = function decodeNull() {\n return null;\n};\n\nDERNode.prototype._decodeBool = function decodeBool(buffer) {\n const res = buffer.readUInt8();\n if (buffer.isError(res))\n return res;\n else\n return res !== 0;\n};\n\nDERNode.prototype._decodeInt = function decodeInt(buffer, values) {\n // Bigint, return as it is (assume big endian)\n const raw = buffer.raw();\n let res = new bignum(raw);\n\n if (values)\n res = values[res.toString(10)] || res;\n\n return res;\n};\n\nDERNode.prototype._use = function use(entity, obj) {\n if (typeof entity === 'function')\n entity = entity(obj);\n return entity._getDecoder('der').tree;\n};\n\n// Utility methods\n\nfunction derDecodeTag(buf, fail) {\n let tag = buf.readUInt8(fail);\n if (buf.isError(tag))\n return tag;\n\n const cls = der.tagClass[tag >> 6];\n const primitive = (tag & 0x20) === 0;\n\n // Multi-octet tag - load\n if ((tag & 0x1f) === 0x1f) {\n let oct = tag;\n tag = 0;\n while ((oct & 0x80) === 0x80) {\n oct = buf.readUInt8(fail);\n if (buf.isError(oct))\n return oct;\n\n tag <<= 7;\n tag |= oct & 0x7f;\n }\n } else {\n tag &= 0x1f;\n }\n const tagStr = der.tag[tag];\n\n return {\n cls: cls,\n primitive: primitive,\n tag: tag,\n tagStr: tagStr\n };\n}\n\nfunction derDecodeLen(buf, primitive, fail) {\n let len = buf.readUInt8(fail);\n if (buf.isError(len))\n return len;\n\n // Indefinite form\n if (!primitive && len === 0x80)\n return null;\n\n // Definite form\n if ((len & 0x80) === 0) {\n // Short form\n return len;\n }\n\n // Long form\n const num = len & 0x7f;\n if (num > 4)\n return buf.error('length octect is too long');\n\n len = 0;\n for (let i = 0; i < num; i++) {\n len <<= 8;\n const j = buf.readUInt8(fail);\n if (buf.isError(j))\n return j;\n len |= j;\n }\n\n return len;\n}\n","var createHash = require('create-hash')\nvar Buffer = require('safe-buffer').Buffer\n\nmodule.exports = function (seed, len) {\n var t = Buffer.alloc(0)\n var i = 0\n var c\n while (t.length < len) {\n c = i2ops(i++)\n t = Buffer.concat([t, createHash('sha1').update(seed).update(c).digest()])\n }\n return t.slice(0, len)\n}\n\nfunction i2ops (c) {\n var out = Buffer.allocUnsafe(4)\n out.writeUInt32BE(c, 0)\n return out\n}\n","module.exports = function xor (a, b) {\n var len = a.length\n var i = -1\n while (++i < len) {\n a[i] ^= b[i]\n }\n return a\n}\n","var BN = require('bn.js')\nvar Buffer = require('safe-buffer').Buffer\n\nfunction withPublic (paddedMsg, key) {\n return Buffer.from(paddedMsg\n .toRed(BN.mont(key.modulus))\n .redPow(new BN(key.publicExponent))\n .fromRed()\n .toArray())\n}\n\nmodule.exports = withPublic\n","/*global module*/\nvar Buffer = require('buffer').Buffer;\n\nmodule.exports = function toString(obj) {\n if (typeof obj === 'string')\n return obj;\n if (typeof obj === 'number' || Buffer.isBuffer(obj))\n return obj.toString();\n return JSON.stringify(obj);\n};\n","var JsonWebTokenError = require('./JsonWebTokenError');\n\nvar NotBeforeError = function (message, date) {\n JsonWebTokenError.call(this, message);\n this.name = 'NotBeforeError';\n this.date = date;\n};\n\nNotBeforeError.prototype = Object.create(JsonWebTokenError.prototype);\n\nNotBeforeError.prototype.constructor = NotBeforeError;\n\nmodule.exports = NotBeforeError;","var JsonWebTokenError = require('./JsonWebTokenError');\n\nvar TokenExpiredError = function (message, expiredAt) {\n JsonWebTokenError.call(this, message);\n this.name = 'TokenExpiredError';\n this.expiredAt = expiredAt;\n};\n\nTokenExpiredError.prototype = Object.create(JsonWebTokenError.prototype);\n\nTokenExpiredError.prototype.constructor = TokenExpiredError;\n\nmodule.exports = TokenExpiredError;","var ms = require('ms');\n\nmodule.exports = function (time, iat) {\n var timestamp = iat || Math.floor(Date.now() / 1000);\n\n if (typeof time === 'string') {\n var milliseconds = ms(time);\n if (typeof milliseconds === 'undefined') {\n return;\n }\n return Math.floor(timestamp + milliseconds / 1000);\n } else if (typeof time === 'number') {\n return timestamp + time;\n } else {\n return;\n }\n\n};","var semver = require('semver');\n\nmodule.exports = semver.satisfies(process.version, '^6.12.0 || >=8.0.0');\n","/* global Map:readonly, Set:readonly, ArrayBuffer:readonly */\n\nvar hasElementType = typeof Element !== 'undefined';\nvar hasMap = typeof Map === 'function';\nvar hasSet = typeof Set === 'function';\nvar hasArrayBuffer = typeof ArrayBuffer === 'function' && !!ArrayBuffer.isView;\n\n// Note: We **don't** need `envHasBigInt64Array` in fde es6/index.js\n\nfunction equal(a, b) {\n // START: fast-deep-equal es6/index.js 3.1.1\n if (a === b) return true;\n\n if (a && b && typeof a == 'object' && typeof b == 'object') {\n if (a.constructor !== b.constructor) return false;\n\n var length, i, keys;\n if (Array.isArray(a)) {\n length = a.length;\n if (length != b.length) return false;\n for (i = length; i-- !== 0;)\n if (!equal(a[i], b[i])) return false;\n return true;\n }\n\n // START: Modifications:\n // 1. Extra `has &&` helpers in initial condition allow es6 code\n // to co-exist with es5.\n // 2. Replace `for of` with es5 compliant iteration using `for`.\n // Basically, take:\n //\n // ```js\n // for (i of a.entries())\n // if (!b.has(i[0])) return false;\n // ```\n //\n // ... and convert to:\n //\n // ```js\n // it = a.entries();\n // while (!(i = it.next()).done)\n // if (!b.has(i.value[0])) return false;\n // ```\n //\n // **Note**: `i` access switches to `i.value`.\n var it;\n if (hasMap && (a instanceof Map) && (b instanceof Map)) {\n if (a.size !== b.size) return false;\n it = a.entries();\n while (!(i = it.next()).done)\n if (!b.has(i.value[0])) return false;\n it = a.entries();\n while (!(i = it.next()).done)\n if (!equal(i.value[1], b.get(i.value[0]))) return false;\n return true;\n }\n\n if (hasSet && (a instanceof Set) && (b instanceof Set)) {\n if (a.size !== b.size) return false;\n it = a.entries();\n while (!(i = it.next()).done)\n if (!b.has(i.value[0])) return false;\n return true;\n }\n // END: Modifications\n\n if (hasArrayBuffer && ArrayBuffer.isView(a) && ArrayBuffer.isView(b)) {\n length = a.length;\n if (length != b.length) return false;\n for (i = length; i-- !== 0;)\n if (a[i] !== b[i]) return false;\n return true;\n }\n\n if (a.constructor === RegExp) return a.source === b.source && a.flags === b.flags;\n if (a.valueOf !== Object.prototype.valueOf) return a.valueOf() === b.valueOf();\n if (a.toString !== Object.prototype.toString) return a.toString() === b.toString();\n\n keys = Object.keys(a);\n length = keys.length;\n if (length !== Object.keys(b).length) return false;\n\n for (i = length; i-- !== 0;)\n if (!Object.prototype.hasOwnProperty.call(b, keys[i])) return false;\n // END: fast-deep-equal\n\n // START: react-fast-compare\n // custom handling for DOM elements\n if (hasElementType && a instanceof Element) return false;\n\n // custom handling for React/Preact\n for (i = length; i-- !== 0;) {\n if ((keys[i] === '_owner' || keys[i] === '__v' || keys[i] === '__o') && a.$$typeof) {\n // React-specific: avoid traversing React elements' _owner\n // Preact-specific: avoid traversing Preact elements' __v and __o\n // __v = $_original / $_vnode\n // __o = $_owner\n // These properties contain circular references and are not needed when\n // comparing the actual elements (and not their owners)\n // .$$typeof and ._store on just reasonable markers of elements\n\n continue;\n }\n\n // all other properties should be traversed as usual\n if (!equal(a[keys[i]], b[keys[i]])) return false;\n }\n // END: react-fast-compare\n\n // START: fast-deep-equal\n return true;\n }\n\n return a !== a && b !== b;\n}\n// end fast-deep-equal\n\nmodule.exports = function isEqual(a, b) {\n try {\n return equal(a, b);\n } catch (error) {\n if (((error.message || '').match(/stack|recursion/i))) {\n // warn on circular references, don't crash\n // browsers give this different errors name and messages:\n // chrome/safari: \"RangeError\", \"Maximum call stack size exceeded\"\n // firefox: \"InternalError\", too much recursion\"\n // edge: \"Error\", \"Out of stack space\"\n console.warn('react-fast-compare cannot handle circular refs');\n return false;\n }\n // some other error. we should definitely know about these\n throw error;\n }\n};\n","function _setPrototypeOf(o, p) {\n module.exports = _setPrototypeOf = Object.setPrototypeOf || function _setPrototypeOf(o, p) {\n o.__proto__ = p;\n return o;\n }, module.exports.__esModule = true, module.exports[\"default\"] = module.exports;\n return _setPrototypeOf(o, p);\n}\n\nmodule.exports = _setPrototypeOf, module.exports.__esModule = true, module.exports[\"default\"] = module.exports;","\"use strict\";\nObject.defineProperty(exports, \"__esModule\", { value: true });\nvar commonValues = {\n loading: true,\n color: \"#000000\",\n css: \"\"\n};\nfunction sizeDefaults(sizeValue) {\n return Object.assign({}, commonValues, { size: sizeValue });\n}\nexports.sizeDefaults = sizeDefaults;\nfunction sizeMarginDefaults(sizeValue) {\n return Object.assign({}, sizeDefaults(sizeValue), {\n margin: 2\n });\n}\nexports.sizeMarginDefaults = sizeMarginDefaults;\nfunction heightWidthDefaults(height, width) {\n return Object.assign({}, commonValues, {\n height: height,\n width: width\n });\n}\nexports.heightWidthDefaults = heightWidthDefaults;\nfunction heightWidthRadiusDefaults(height, width, radius) {\n if (radius === void 0) { radius = 2; }\n return Object.assign({}, heightWidthDefaults(height, width), {\n radius: radius,\n margin: 2\n });\n}\nexports.heightWidthRadiusDefaults = heightWidthRadiusDefaults;\n","import _objectWithoutProperties from \"@babel/runtime/helpers/esm/objectWithoutProperties\";\nimport _extends from \"@babel/runtime/helpers/esm/extends\";\nimport * as React from 'react';\nimport PropTypes from 'prop-types';\nimport clsx from 'clsx';\nimport withStyles from '../styles/withStyles';\nimport { fade } from '../styles/colorManipulator';\nimport ButtonBase from '../ButtonBase';\nimport capitalize from '../utils/capitalize';\nexport var styles = function styles(theme) {\n return {\n /* Styles applied to the root element. */\n root: _extends({}, theme.typography.button, {\n boxSizing: 'border-box',\n minWidth: 64,\n padding: '6px 16px',\n borderRadius: theme.shape.borderRadius,\n color: theme.palette.text.primary,\n transition: theme.transitions.create(['background-color', 'box-shadow', 'border'], {\n duration: theme.transitions.duration.short\n }),\n '&:hover': {\n textDecoration: 'none',\n backgroundColor: fade(theme.palette.text.primary, theme.palette.action.hoverOpacity),\n // Reset on touch devices, it doesn't add specificity\n '@media (hover: none)': {\n backgroundColor: 'transparent'\n },\n '&$disabled': {\n backgroundColor: 'transparent'\n }\n },\n '&$disabled': {\n color: theme.palette.action.disabled\n }\n }),\n\n /* Styles applied to the span element that wraps the children. */\n label: {\n width: '100%',\n // Ensure the correct width for iOS Safari\n display: 'inherit',\n alignItems: 'inherit',\n justifyContent: 'inherit'\n },\n\n /* Styles applied to the root element if `variant=\"text\"`. */\n text: {\n padding: '6px 8px'\n },\n\n /* Styles applied to the root element if `variant=\"text\"` and `color=\"primary\"`. */\n textPrimary: {\n color: theme.palette.primary.main,\n '&:hover': {\n backgroundColor: fade(theme.palette.primary.main, theme.palette.action.hoverOpacity),\n // Reset on touch devices, it doesn't add specificity\n '@media (hover: none)': {\n backgroundColor: 'transparent'\n }\n }\n },\n\n /* Styles applied to the root element if `variant=\"text\"` and `color=\"secondary\"`. */\n textSecondary: {\n color: theme.palette.secondary.main,\n '&:hover': {\n backgroundColor: fade(theme.palette.secondary.main, theme.palette.action.hoverOpacity),\n // Reset on touch devices, it doesn't add specificity\n '@media (hover: none)': {\n backgroundColor: 'transparent'\n }\n }\n },\n\n /* Styles applied to the root element if `variant=\"outlined\"`. */\n outlined: {\n padding: '5px 15px',\n border: \"1px solid \".concat(theme.palette.type === 'light' ? 'rgba(0, 0, 0, 0.23)' : 'rgba(255, 255, 255, 0.23)'),\n '&$disabled': {\n border: \"1px solid \".concat(theme.palette.action.disabledBackground)\n }\n },\n\n /* Styles applied to the root element if `variant=\"outlined\"` and `color=\"primary\"`. */\n outlinedPrimary: {\n color: theme.palette.primary.main,\n border: \"1px solid \".concat(fade(theme.palette.primary.main, 0.5)),\n '&:hover': {\n border: \"1px solid \".concat(theme.palette.primary.main),\n backgroundColor: fade(theme.palette.primary.main, theme.palette.action.hoverOpacity),\n // Reset on touch devices, it doesn't add specificity\n '@media (hover: none)': {\n backgroundColor: 'transparent'\n }\n }\n },\n\n /* Styles applied to the root element if `variant=\"outlined\"` and `color=\"secondary\"`. */\n outlinedSecondary: {\n color: theme.palette.secondary.main,\n border: \"1px solid \".concat(fade(theme.palette.secondary.main, 0.5)),\n '&:hover': {\n border: \"1px solid \".concat(theme.palette.secondary.main),\n backgroundColor: fade(theme.palette.secondary.main, theme.palette.action.hoverOpacity),\n // Reset on touch devices, it doesn't add specificity\n '@media (hover: none)': {\n backgroundColor: 'transparent'\n }\n },\n '&$disabled': {\n border: \"1px solid \".concat(theme.palette.action.disabled)\n }\n },\n\n /* Styles applied to the root element if `variant=\"contained\"`. */\n contained: {\n color: theme.palette.getContrastText(theme.palette.grey[300]),\n backgroundColor: theme.palette.grey[300],\n boxShadow: theme.shadows[2],\n '&:hover': {\n backgroundColor: theme.palette.grey.A100,\n boxShadow: theme.shadows[4],\n // Reset on touch devices, it doesn't add specificity\n '@media (hover: none)': {\n boxShadow: theme.shadows[2],\n backgroundColor: theme.palette.grey[300]\n },\n '&$disabled': {\n backgroundColor: theme.palette.action.disabledBackground\n }\n },\n '&$focusVisible': {\n boxShadow: theme.shadows[6]\n },\n '&:active': {\n boxShadow: theme.shadows[8]\n },\n '&$disabled': {\n color: theme.palette.action.disabled,\n boxShadow: theme.shadows[0],\n backgroundColor: theme.palette.action.disabledBackground\n }\n },\n\n /* Styles applied to the root element if `variant=\"contained\"` and `color=\"primary\"`. */\n containedPrimary: {\n color: theme.palette.primary.contrastText,\n backgroundColor: theme.palette.primary.main,\n '&:hover': {\n backgroundColor: theme.palette.primary.dark,\n // Reset on touch devices, it doesn't add specificity\n '@media (hover: none)': {\n backgroundColor: theme.palette.primary.main\n }\n }\n },\n\n /* Styles applied to the root element if `variant=\"contained\"` and `color=\"secondary\"`. */\n containedSecondary: {\n color: theme.palette.secondary.contrastText,\n backgroundColor: theme.palette.secondary.main,\n '&:hover': {\n backgroundColor: theme.palette.secondary.dark,\n // Reset on touch devices, it doesn't add specificity\n '@media (hover: none)': {\n backgroundColor: theme.palette.secondary.main\n }\n }\n },\n\n /* Styles applied to the root element if `disableElevation={true}`. */\n disableElevation: {\n boxShadow: 'none',\n '&:hover': {\n boxShadow: 'none'\n },\n '&$focusVisible': {\n boxShadow: 'none'\n },\n '&:active': {\n boxShadow: 'none'\n },\n '&$disabled': {\n boxShadow: 'none'\n }\n },\n\n /* Pseudo-class applied to the ButtonBase root element if the button is keyboard focused. */\n focusVisible: {},\n\n /* Pseudo-class applied to the root element if `disabled={true}`. */\n disabled: {},\n\n /* Styles applied to the root element if `color=\"inherit\"`. */\n colorInherit: {\n color: 'inherit',\n borderColor: 'currentColor'\n },\n\n /* Styles applied to the root element if `size=\"small\"` and `variant=\"text\"`. */\n textSizeSmall: {\n padding: '4px 5px',\n fontSize: theme.typography.pxToRem(13)\n },\n\n /* Styles applied to the root element if `size=\"large\"` and `variant=\"text\"`. */\n textSizeLarge: {\n padding: '8px 11px',\n fontSize: theme.typography.pxToRem(15)\n },\n\n /* Styles applied to the root element if `size=\"small\"` and `variant=\"outlined\"`. */\n outlinedSizeSmall: {\n padding: '3px 9px',\n fontSize: theme.typography.pxToRem(13)\n },\n\n /* Styles applied to the root element if `size=\"large\"` and `variant=\"outlined\"`. */\n outlinedSizeLarge: {\n padding: '7px 21px',\n fontSize: theme.typography.pxToRem(15)\n },\n\n /* Styles applied to the root element if `size=\"small\"` and `variant=\"contained\"`. */\n containedSizeSmall: {\n padding: '4px 10px',\n fontSize: theme.typography.pxToRem(13)\n },\n\n /* Styles applied to the root element if `size=\"large\"` and `variant=\"contained\"`. */\n containedSizeLarge: {\n padding: '8px 22px',\n fontSize: theme.typography.pxToRem(15)\n },\n\n /* Styles applied to the root element if `size=\"small\"`. */\n sizeSmall: {},\n\n /* Styles applied to the root element if `size=\"large\"`. */\n sizeLarge: {},\n\n /* Styles applied to the root element if `fullWidth={true}`. */\n fullWidth: {\n width: '100%'\n },\n\n /* Styles applied to the startIcon element if supplied. */\n startIcon: {\n display: 'inherit',\n marginRight: 8,\n marginLeft: -4,\n '&$iconSizeSmall': {\n marginLeft: -2\n }\n },\n\n /* Styles applied to the endIcon element if supplied. */\n endIcon: {\n display: 'inherit',\n marginRight: -4,\n marginLeft: 8,\n '&$iconSizeSmall': {\n marginRight: -2\n }\n },\n\n /* Styles applied to the icon element if supplied and `size=\"small\"`. */\n iconSizeSmall: {\n '& > *:first-child': {\n fontSize: 18\n }\n },\n\n /* Styles applied to the icon element if supplied and `size=\"medium\"`. */\n iconSizeMedium: {\n '& > *:first-child': {\n fontSize: 20\n }\n },\n\n /* Styles applied to the icon element if supplied and `size=\"large\"`. */\n iconSizeLarge: {\n '& > *:first-child': {\n fontSize: 22\n }\n }\n };\n};\nvar Button = /*#__PURE__*/React.forwardRef(function Button(props, ref) {\n var children = props.children,\n classes = props.classes,\n className = props.className,\n _props$color = props.color,\n color = _props$color === void 0 ? 'default' : _props$color,\n _props$component = props.component,\n component = _props$component === void 0 ? 'button' : _props$component,\n _props$disabled = props.disabled,\n disabled = _props$disabled === void 0 ? false : _props$disabled,\n _props$disableElevati = props.disableElevation,\n disableElevation = _props$disableElevati === void 0 ? false : _props$disableElevati,\n _props$disableFocusRi = props.disableFocusRipple,\n disableFocusRipple = _props$disableFocusRi === void 0 ? false : _props$disableFocusRi,\n endIconProp = props.endIcon,\n focusVisibleClassName = props.focusVisibleClassName,\n _props$fullWidth = props.fullWidth,\n fullWidth = _props$fullWidth === void 0 ? false : _props$fullWidth,\n _props$size = props.size,\n size = _props$size === void 0 ? 'medium' : _props$size,\n startIconProp = props.startIcon,\n _props$type = props.type,\n type = _props$type === void 0 ? 'button' : _props$type,\n _props$variant = props.variant,\n variant = _props$variant === void 0 ? 'text' : _props$variant,\n other = _objectWithoutProperties(props, [\"children\", \"classes\", \"className\", \"color\", \"component\", \"disabled\", \"disableElevation\", \"disableFocusRipple\", \"endIcon\", \"focusVisibleClassName\", \"fullWidth\", \"size\", \"startIcon\", \"type\", \"variant\"]);\n\n var startIcon = startIconProp && /*#__PURE__*/React.createElement(\"span\", {\n className: clsx(classes.startIcon, classes[\"iconSize\".concat(capitalize(size))])\n }, startIconProp);\n var endIcon = endIconProp && /*#__PURE__*/React.createElement(\"span\", {\n className: clsx(classes.endIcon, classes[\"iconSize\".concat(capitalize(size))])\n }, endIconProp);\n return /*#__PURE__*/React.createElement(ButtonBase, _extends({\n className: clsx(classes.root, classes[variant], className, color === 'inherit' ? classes.colorInherit : color !== 'default' && classes[\"\".concat(variant).concat(capitalize(color))], size !== 'medium' && [classes[\"\".concat(variant, \"Size\").concat(capitalize(size))], classes[\"size\".concat(capitalize(size))]], disableElevation && classes.disableElevation, disabled && classes.disabled, fullWidth && classes.fullWidth),\n component: component,\n disabled: disabled,\n focusRipple: !disableFocusRipple,\n focusVisibleClassName: clsx(classes.focusVisible, focusVisibleClassName),\n ref: ref,\n type: type\n }, other), /*#__PURE__*/React.createElement(\"span\", {\n className: classes.label\n }, startIcon, children, endIcon));\n});\nprocess.env.NODE_ENV !== \"production\" ? Button.propTypes = {\n // ----------------------------- Warning --------------------------------\n // | These PropTypes are generated from the TypeScript type definitions |\n // | To update them edit the d.ts file and run \"yarn proptypes\" |\n // ----------------------------------------------------------------------\n\n /**\n * The content of the button.\n */\n children: PropTypes.node,\n\n /**\n * Override or extend the styles applied to the component.\n * See [CSS API](#css) below for more details.\n */\n classes: PropTypes.object,\n\n /**\n * @ignore\n */\n className: PropTypes.string,\n\n /**\n * The color of the component. It supports those theme colors that make sense for this component.\n */\n color: PropTypes.oneOf(['default', 'inherit', 'primary', 'secondary']),\n\n /**\n * The component used for the root node.\n * Either a string to use a HTML element or a component.\n */\n component: PropTypes\n /* @typescript-to-proptypes-ignore */\n .elementType,\n\n /**\n * If `true`, the button will be disabled.\n */\n disabled: PropTypes.bool,\n\n /**\n * If `true`, no elevation is used.\n */\n disableElevation: PropTypes.bool,\n\n /**\n * If `true`, the keyboard focus ripple will be disabled.\n */\n disableFocusRipple: PropTypes.bool,\n\n /**\n * If `true`, the ripple effect will be disabled.\n *\n * ⚠️ Without a ripple there is no styling for :focus-visible by default. Be sure\n * to highlight the element by applying separate styles with the `focusVisibleClassName`.\n */\n disableRipple: PropTypes.bool,\n\n /**\n * Element placed after the children.\n */\n endIcon: PropTypes.node,\n\n /**\n * @ignore\n */\n focusVisibleClassName: PropTypes.string,\n\n /**\n * If `true`, the button will take up the full width of its container.\n */\n fullWidth: PropTypes.bool,\n\n /**\n * The URL to link to when the button is clicked.\n * If defined, an `a` element will be used as the root node.\n */\n href: PropTypes.string,\n\n /**\n * The size of the button.\n * `small` is equivalent to the dense button styling.\n */\n size: PropTypes.oneOf(['large', 'medium', 'small']),\n\n /**\n * Element placed before the children.\n */\n startIcon: PropTypes.node,\n\n /**\n * @ignore\n */\n type: PropTypes.oneOfType([PropTypes.oneOf(['button', 'reset', 'submit']), PropTypes.string]),\n\n /**\n * The variant to use.\n */\n variant: PropTypes.oneOf(['contained', 'outlined', 'text'])\n} : void 0;\nexport default withStyles(styles, {\n name: 'MuiButton'\n})(Button);","\"use strict\";\nvar __extends = (this && this.__extends) || (function () {\n var extendStatics = Object.setPrototypeOf ||\n ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||\n function (d, b) { for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p]; };\n return function (d, b) {\n extendStatics(d, b);\n function __() { this.constructor = d; }\n d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());\n };\n})();\nObject.defineProperty(exports, \"__esModule\", { value: true });\nvar React = require(\"react\");\nvar react_1 = require(\"react\");\nvar radius = 175;\nvar diameter = Math.round(Math.PI * radius * 2);\nvar getOffset = function (val) {\n if (val === void 0) { val = 0; }\n return Math.round((100 - val) / 100 * diameter);\n};\nvar Circle = (function (_super) {\n __extends(Circle, _super);\n function Circle() {\n return _super !== null && _super.apply(this, arguments) || this;\n }\n Object.defineProperty(Circle.prototype, \"text\", {\n get: function () {\n var _a = this.props, progress = _a.progress, showPercentage = _a.showPercentage, textColor = _a.textColor, textStyle = _a.textStyle, percentSpacing = _a.percentSpacing, showPercentageSymbol = _a.showPercentageSymbol;\n if (!showPercentage)\n return;\n return (React.createElement(\"text\", { style: textStyle, fill: textColor, x: \"50%\", y: \"50%\", dx: \"-25\", textAnchor: \"middle\" },\n progress,\n showPercentageSymbol && React.createElement(\"tspan\", { dx: percentSpacing }, \"%\")));\n },\n enumerable: true,\n configurable: true\n });\n Circle.prototype.render = function () {\n var text = this.text;\n var _a = this.props, progress = _a.progress, size = _a.size, bgColor = _a.bgColor, progressColor = _a.progressColor, lineWidth = _a.lineWidth, animate = _a.animate, animationDuration = _a.animationDuration, roundedStroke = _a.roundedStroke, responsive = _a.responsive, onAnimationEnd = _a.onAnimationEnd;\n var strokeDashoffset = getOffset(progress);\n var transition = animate ? \"stroke-dashoffset \" + animationDuration + \" ease-out\" : null;\n var strokeLinecap = roundedStroke ? 'round' : 'butt';\n var svgSize = responsive ? '100%' : size;\n return (React.createElement(\"svg\", { width: svgSize, height: svgSize, viewBox: \"-25 -25 400 400\" },\n React.createElement(\"circle\", { stroke: bgColor, cx: \"175\", cy: \"175\", r: \"175\", strokeWidth: lineWidth, fill: \"none\" }),\n React.createElement(\"circle\", { stroke: progressColor, transform: \"rotate(-90 175 175)\", cx: \"175\", cy: \"175\", r: \"175\", strokeDasharray: \"1100\", strokeWidth: lineWidth, strokeDashoffset: \"1100\", strokeLinecap: strokeLinecap, fill: \"none\", style: { strokeDashoffset: strokeDashoffset, transition: transition }, onTransitionEnd: onAnimationEnd }),\n text));\n };\n Circle.defaultProps = {\n progress: 0,\n animate: true,\n animationDuration: '1s',\n showPercentage: true,\n showPercentageSymbol: true,\n progressColor: 'rgb(76, 154, 255)',\n bgColor: '#ecedf0',\n textColor: '#6b778c',\n size: '100',\n lineWidth: '25',\n percentSpacing: 10,\n textStyle: { font: 'bold 4rem Helvetica, Arial, sans-serif' }\n };\n return Circle;\n}(react_1.Component));\nexports.Circle = Circle;\n","import _extends from \"@babel/runtime/helpers/esm/extends\";\nimport _slicedToArray from \"@babel/runtime/helpers/esm/slicedToArray\";\nimport _objectWithoutProperties from \"@babel/runtime/helpers/esm/objectWithoutProperties\";\nimport _defineProperty from \"@babel/runtime/helpers/esm/defineProperty\";\nimport * as React from 'react';\nimport * as ReactDOM from 'react-dom';\nimport PropTypes from 'prop-types';\nimport clsx from 'clsx';\nimport { deepmerge, elementAcceptingRef } from '@material-ui/utils';\nimport { fade } from '../styles/colorManipulator';\nimport withStyles from '../styles/withStyles';\nimport capitalize from '../utils/capitalize';\nimport Grow from '../Grow';\nimport Popper from '../Popper';\nimport useForkRef from '../utils/useForkRef';\nimport useId from '../utils/unstable_useId';\nimport setRef from '../utils/setRef';\nimport useIsFocusVisible from '../utils/useIsFocusVisible';\nimport useControlled from '../utils/useControlled';\nimport useTheme from '../styles/useTheme';\n\nfunction round(value) {\n return Math.round(value * 1e5) / 1e5;\n}\n\nfunction arrowGenerator() {\n return {\n '&[x-placement*=\"bottom\"] $arrow': {\n top: 0,\n left: 0,\n marginTop: '-0.71em',\n marginLeft: 4,\n marginRight: 4,\n '&::before': {\n transformOrigin: '0 100%'\n }\n },\n '&[x-placement*=\"top\"] $arrow': {\n bottom: 0,\n left: 0,\n marginBottom: '-0.71em',\n marginLeft: 4,\n marginRight: 4,\n '&::before': {\n transformOrigin: '100% 0'\n }\n },\n '&[x-placement*=\"right\"] $arrow': {\n left: 0,\n marginLeft: '-0.71em',\n height: '1em',\n width: '0.71em',\n marginTop: 4,\n marginBottom: 4,\n '&::before': {\n transformOrigin: '100% 100%'\n }\n },\n '&[x-placement*=\"left\"] $arrow': {\n right: 0,\n marginRight: '-0.71em',\n height: '1em',\n width: '0.71em',\n marginTop: 4,\n marginBottom: 4,\n '&::before': {\n transformOrigin: '0 0'\n }\n }\n };\n}\n\nexport var styles = function styles(theme) {\n return {\n /* Styles applied to the Popper component. */\n popper: {\n zIndex: theme.zIndex.tooltip,\n pointerEvents: 'none' // disable jss-rtl plugin\n\n },\n\n /* Styles applied to the Popper component if `interactive={true}`. */\n popperInteractive: {\n pointerEvents: 'auto'\n },\n\n /* Styles applied to the Popper component if `arrow={true}`. */\n popperArrow: arrowGenerator(),\n\n /* Styles applied to the tooltip (label wrapper) element. */\n tooltip: {\n backgroundColor: fade(theme.palette.grey[700], 0.9),\n borderRadius: theme.shape.borderRadius,\n color: theme.palette.common.white,\n fontFamily: theme.typography.fontFamily,\n padding: '4px 8px',\n fontSize: theme.typography.pxToRem(10),\n lineHeight: \"\".concat(round(14 / 10), \"em\"),\n maxWidth: 300,\n wordWrap: 'break-word',\n fontWeight: theme.typography.fontWeightMedium\n },\n\n /* Styles applied to the tooltip (label wrapper) element if `arrow={true}`. */\n tooltipArrow: {\n position: 'relative',\n margin: '0'\n },\n\n /* Styles applied to the arrow element. */\n arrow: {\n overflow: 'hidden',\n position: 'absolute',\n width: '1em',\n height: '0.71em'\n /* = width / sqrt(2) = (length of the hypotenuse) */\n ,\n boxSizing: 'border-box',\n color: fade(theme.palette.grey[700], 0.9),\n '&::before': {\n content: '\"\"',\n margin: 'auto',\n display: 'block',\n width: '100%',\n height: '100%',\n backgroundColor: 'currentColor',\n transform: 'rotate(45deg)'\n }\n },\n\n /* Styles applied to the tooltip (label wrapper) element if the tooltip is opened by touch. */\n touch: {\n padding: '8px 16px',\n fontSize: theme.typography.pxToRem(14),\n lineHeight: \"\".concat(round(16 / 14), \"em\"),\n fontWeight: theme.typography.fontWeightRegular\n },\n\n /* Styles applied to the tooltip (label wrapper) element if `placement` contains \"left\". */\n tooltipPlacementLeft: _defineProperty({\n transformOrigin: 'right center',\n margin: '0 24px '\n }, theme.breakpoints.up('sm'), {\n margin: '0 14px'\n }),\n\n /* Styles applied to the tooltip (label wrapper) element if `placement` contains \"right\". */\n tooltipPlacementRight: _defineProperty({\n transformOrigin: 'left center',\n margin: '0 24px'\n }, theme.breakpoints.up('sm'), {\n margin: '0 14px'\n }),\n\n /* Styles applied to the tooltip (label wrapper) element if `placement` contains \"top\". */\n tooltipPlacementTop: _defineProperty({\n transformOrigin: 'center bottom',\n margin: '24px 0'\n }, theme.breakpoints.up('sm'), {\n margin: '14px 0'\n }),\n\n /* Styles applied to the tooltip (label wrapper) element if `placement` contains \"bottom\". */\n tooltipPlacementBottom: _defineProperty({\n transformOrigin: 'center top',\n margin: '24px 0'\n }, theme.breakpoints.up('sm'), {\n margin: '14px 0'\n })\n };\n};\nvar hystersisOpen = false;\nvar hystersisTimer = null;\nexport function testReset() {\n hystersisOpen = false;\n clearTimeout(hystersisTimer);\n}\nvar Tooltip = /*#__PURE__*/React.forwardRef(function Tooltip(props, ref) {\n var _props$arrow = props.arrow,\n arrow = _props$arrow === void 0 ? false : _props$arrow,\n children = props.children,\n classes = props.classes,\n _props$disableFocusLi = props.disableFocusListener,\n disableFocusListener = _props$disableFocusLi === void 0 ? false : _props$disableFocusLi,\n _props$disableHoverLi = props.disableHoverListener,\n disableHoverListener = _props$disableHoverLi === void 0 ? false : _props$disableHoverLi,\n _props$disableTouchLi = props.disableTouchListener,\n disableTouchListener = _props$disableTouchLi === void 0 ? false : _props$disableTouchLi,\n _props$enterDelay = props.enterDelay,\n enterDelay = _props$enterDelay === void 0 ? 100 : _props$enterDelay,\n _props$enterNextDelay = props.enterNextDelay,\n enterNextDelay = _props$enterNextDelay === void 0 ? 0 : _props$enterNextDelay,\n _props$enterTouchDela = props.enterTouchDelay,\n enterTouchDelay = _props$enterTouchDela === void 0 ? 700 : _props$enterTouchDela,\n idProp = props.id,\n _props$interactive = props.interactive,\n interactive = _props$interactive === void 0 ? false : _props$interactive,\n _props$leaveDelay = props.leaveDelay,\n leaveDelay = _props$leaveDelay === void 0 ? 0 : _props$leaveDelay,\n _props$leaveTouchDela = props.leaveTouchDelay,\n leaveTouchDelay = _props$leaveTouchDela === void 0 ? 1500 : _props$leaveTouchDela,\n onClose = props.onClose,\n onOpen = props.onOpen,\n openProp = props.open,\n _props$placement = props.placement,\n placement = _props$placement === void 0 ? 'bottom' : _props$placement,\n _props$PopperComponen = props.PopperComponent,\n PopperComponent = _props$PopperComponen === void 0 ? Popper : _props$PopperComponen,\n PopperProps = props.PopperProps,\n title = props.title,\n _props$TransitionComp = props.TransitionComponent,\n TransitionComponent = _props$TransitionComp === void 0 ? Grow : _props$TransitionComp,\n TransitionProps = props.TransitionProps,\n other = _objectWithoutProperties(props, [\"arrow\", \"children\", \"classes\", \"disableFocusListener\", \"disableHoverListener\", \"disableTouchListener\", \"enterDelay\", \"enterNextDelay\", \"enterTouchDelay\", \"id\", \"interactive\", \"leaveDelay\", \"leaveTouchDelay\", \"onClose\", \"onOpen\", \"open\", \"placement\", \"PopperComponent\", \"PopperProps\", \"title\", \"TransitionComponent\", \"TransitionProps\"]);\n\n var theme = useTheme();\n\n var _React$useState = React.useState(),\n childNode = _React$useState[0],\n setChildNode = _React$useState[1];\n\n var _React$useState2 = React.useState(null),\n arrowRef = _React$useState2[0],\n setArrowRef = _React$useState2[1];\n\n var ignoreNonTouchEvents = React.useRef(false);\n var closeTimer = React.useRef();\n var enterTimer = React.useRef();\n var leaveTimer = React.useRef();\n var touchTimer = React.useRef();\n\n var _useControlled = useControlled({\n controlled: openProp,\n default: false,\n name: 'Tooltip',\n state: 'open'\n }),\n _useControlled2 = _slicedToArray(_useControlled, 2),\n openState = _useControlled2[0],\n setOpenState = _useControlled2[1];\n\n var open = openState;\n\n if (process.env.NODE_ENV !== 'production') {\n // eslint-disable-next-line react-hooks/rules-of-hooks\n var _React$useRef = React.useRef(openProp !== undefined),\n isControlled = _React$useRef.current; // eslint-disable-next-line react-hooks/rules-of-hooks\n\n\n React.useEffect(function () {\n if (childNode && childNode.disabled && !isControlled && title !== '' && childNode.tagName.toLowerCase() === 'button') {\n console.error(['Material-UI: You are providing a disabled `button` child to the Tooltip component.', 'A disabled element does not fire events.', \"Tooltip needs to listen to the child element's events to display the title.\", '', 'Add a simple wrapper element, such as a `span`.'].join('\\n'));\n }\n }, [title, childNode, isControlled]);\n }\n\n var id = useId(idProp);\n React.useEffect(function () {\n return function () {\n clearTimeout(closeTimer.current);\n clearTimeout(enterTimer.current);\n clearTimeout(leaveTimer.current);\n clearTimeout(touchTimer.current);\n };\n }, []);\n\n var handleOpen = function handleOpen(event) {\n clearTimeout(hystersisTimer);\n hystersisOpen = true; // The mouseover event will trigger for every nested element in the tooltip.\n // We can skip rerendering when the tooltip is already open.\n // We are using the mouseover event instead of the mouseenter event to fix a hide/show issue.\n\n setOpenState(true);\n\n if (onOpen) {\n onOpen(event);\n }\n };\n\n var handleEnter = function handleEnter() {\n var forward = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : true;\n return function (event) {\n var childrenProps = children.props;\n\n if (event.type === 'mouseover' && childrenProps.onMouseOver && forward) {\n childrenProps.onMouseOver(event);\n }\n\n if (ignoreNonTouchEvents.current && event.type !== 'touchstart') {\n return;\n } // Remove the title ahead of time.\n // We don't want to wait for the next render commit.\n // We would risk displaying two tooltips at the same time (native + this one).\n\n\n if (childNode) {\n childNode.removeAttribute('title');\n }\n\n clearTimeout(enterTimer.current);\n clearTimeout(leaveTimer.current);\n\n if (enterDelay || hystersisOpen && enterNextDelay) {\n event.persist();\n enterTimer.current = setTimeout(function () {\n handleOpen(event);\n }, hystersisOpen ? enterNextDelay : enterDelay);\n } else {\n handleOpen(event);\n }\n };\n };\n\n var _useIsFocusVisible = useIsFocusVisible(),\n isFocusVisible = _useIsFocusVisible.isFocusVisible,\n onBlurVisible = _useIsFocusVisible.onBlurVisible,\n focusVisibleRef = _useIsFocusVisible.ref;\n\n var _React$useState3 = React.useState(false),\n childIsFocusVisible = _React$useState3[0],\n setChildIsFocusVisible = _React$useState3[1];\n\n var handleBlur = function handleBlur() {\n if (childIsFocusVisible) {\n setChildIsFocusVisible(false);\n onBlurVisible();\n }\n };\n\n var handleFocus = function handleFocus() {\n var forward = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : true;\n return function (event) {\n // Workaround for https://github.com/facebook/react/issues/7769\n // The autoFocus of React might trigger the event before the componentDidMount.\n // We need to account for this eventuality.\n if (!childNode) {\n setChildNode(event.currentTarget);\n }\n\n if (isFocusVisible(event)) {\n setChildIsFocusVisible(true);\n handleEnter()(event);\n }\n\n var childrenProps = children.props;\n\n if (childrenProps.onFocus && forward) {\n childrenProps.onFocus(event);\n }\n };\n };\n\n var handleClose = function handleClose(event) {\n clearTimeout(hystersisTimer);\n hystersisTimer = setTimeout(function () {\n hystersisOpen = false;\n }, 800 + leaveDelay);\n setOpenState(false);\n\n if (onClose) {\n onClose(event);\n }\n\n clearTimeout(closeTimer.current);\n closeTimer.current = setTimeout(function () {\n ignoreNonTouchEvents.current = false;\n }, theme.transitions.duration.shortest);\n };\n\n var handleLeave = function handleLeave() {\n var forward = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : true;\n return function (event) {\n var childrenProps = children.props;\n\n if (event.type === 'blur') {\n if (childrenProps.onBlur && forward) {\n childrenProps.onBlur(event);\n }\n\n handleBlur();\n }\n\n if (event.type === 'mouseleave' && childrenProps.onMouseLeave && event.currentTarget === childNode) {\n childrenProps.onMouseLeave(event);\n }\n\n clearTimeout(enterTimer.current);\n clearTimeout(leaveTimer.current);\n event.persist();\n leaveTimer.current = setTimeout(function () {\n handleClose(event);\n }, leaveDelay);\n };\n };\n\n var detectTouchStart = function detectTouchStart(event) {\n ignoreNonTouchEvents.current = true;\n var childrenProps = children.props;\n\n if (childrenProps.onTouchStart) {\n childrenProps.onTouchStart(event);\n }\n };\n\n var handleTouchStart = function handleTouchStart(event) {\n detectTouchStart(event);\n clearTimeout(leaveTimer.current);\n clearTimeout(closeTimer.current);\n clearTimeout(touchTimer.current);\n event.persist();\n touchTimer.current = setTimeout(function () {\n handleEnter()(event);\n }, enterTouchDelay);\n };\n\n var handleTouchEnd = function handleTouchEnd(event) {\n if (children.props.onTouchEnd) {\n children.props.onTouchEnd(event);\n }\n\n clearTimeout(touchTimer.current);\n clearTimeout(leaveTimer.current);\n event.persist();\n leaveTimer.current = setTimeout(function () {\n handleClose(event);\n }, leaveTouchDelay);\n };\n\n var handleUseRef = useForkRef(setChildNode, ref);\n var handleFocusRef = useForkRef(focusVisibleRef, handleUseRef); // can be removed once we drop support for non ref forwarding class components\n\n var handleOwnRef = React.useCallback(function (instance) {\n // #StrictMode ready\n setRef(handleFocusRef, ReactDOM.findDOMNode(instance));\n }, [handleFocusRef]);\n var handleRef = useForkRef(children.ref, handleOwnRef); // There is no point in displaying an empty tooltip.\n\n if (title === '') {\n open = false;\n } // For accessibility and SEO concerns, we render the title to the DOM node when\n // the tooltip is hidden. However, we have made a tradeoff when\n // `disableHoverListener` is set. This title logic is disabled.\n // It's allowing us to keep the implementation size minimal.\n // We are open to change the tradeoff.\n\n\n var shouldShowNativeTitle = !open && !disableHoverListener;\n\n var childrenProps = _extends({\n 'aria-describedby': open ? id : null,\n title: shouldShowNativeTitle && typeof title === 'string' ? title : null\n }, other, children.props, {\n className: clsx(other.className, children.props.className),\n onTouchStart: detectTouchStart,\n ref: handleRef\n });\n\n var interactiveWrapperListeners = {};\n\n if (!disableTouchListener) {\n childrenProps.onTouchStart = handleTouchStart;\n childrenProps.onTouchEnd = handleTouchEnd;\n }\n\n if (!disableHoverListener) {\n childrenProps.onMouseOver = handleEnter();\n childrenProps.onMouseLeave = handleLeave();\n\n if (interactive) {\n interactiveWrapperListeners.onMouseOver = handleEnter(false);\n interactiveWrapperListeners.onMouseLeave = handleLeave(false);\n }\n }\n\n if (!disableFocusListener) {\n childrenProps.onFocus = handleFocus();\n childrenProps.onBlur = handleLeave();\n\n if (interactive) {\n interactiveWrapperListeners.onFocus = handleFocus(false);\n interactiveWrapperListeners.onBlur = handleLeave(false);\n }\n }\n\n if (process.env.NODE_ENV !== 'production') {\n if (children.props.title) {\n console.error(['Material-UI: You have provided a `title` prop to the child of .', \"Remove this title prop `\".concat(children.props.title, \"` or the Tooltip component.\")].join('\\n'));\n }\n }\n\n var mergedPopperProps = React.useMemo(function () {\n return deepmerge({\n popperOptions: {\n modifiers: {\n arrow: {\n enabled: Boolean(arrowRef),\n element: arrowRef\n }\n }\n }\n }, PopperProps);\n }, [arrowRef, PopperProps]);\n return /*#__PURE__*/React.createElement(React.Fragment, null, /*#__PURE__*/React.cloneElement(children, childrenProps), /*#__PURE__*/React.createElement(PopperComponent, _extends({\n className: clsx(classes.popper, interactive && classes.popperInteractive, arrow && classes.popperArrow),\n placement: placement,\n anchorEl: childNode,\n open: childNode ? open : false,\n id: childrenProps['aria-describedby'],\n transition: true\n }, interactiveWrapperListeners, mergedPopperProps), function (_ref) {\n var placementInner = _ref.placement,\n TransitionPropsInner = _ref.TransitionProps;\n return /*#__PURE__*/React.createElement(TransitionComponent, _extends({\n timeout: theme.transitions.duration.shorter\n }, TransitionPropsInner, TransitionProps), /*#__PURE__*/React.createElement(\"div\", {\n className: clsx(classes.tooltip, classes[\"tooltipPlacement\".concat(capitalize(placementInner.split('-')[0]))], ignoreNonTouchEvents.current && classes.touch, arrow && classes.tooltipArrow)\n }, title, arrow ? /*#__PURE__*/React.createElement(\"span\", {\n className: classes.arrow,\n ref: setArrowRef\n }) : null));\n }));\n});\nprocess.env.NODE_ENV !== \"production\" ? Tooltip.propTypes = {\n // ----------------------------- Warning --------------------------------\n // | These PropTypes are generated from the TypeScript type definitions |\n // | To update them edit the d.ts file and run \"yarn proptypes\" |\n // ----------------------------------------------------------------------\n\n /**\n * If `true`, adds an arrow to the tooltip.\n */\n arrow: PropTypes.bool,\n\n /**\n * Tooltip reference element.\n */\n children: elementAcceptingRef.isRequired,\n\n /**\n * Override or extend the styles applied to the component.\n * See [CSS API](#css) below for more details.\n */\n classes: PropTypes.object,\n\n /**\n * @ignore\n */\n className: PropTypes.string,\n\n /**\n * Do not respond to focus events.\n */\n disableFocusListener: PropTypes.bool,\n\n /**\n * Do not respond to hover events.\n */\n disableHoverListener: PropTypes.bool,\n\n /**\n * Do not respond to long press touch events.\n */\n disableTouchListener: PropTypes.bool,\n\n /**\n * The number of milliseconds to wait before showing the tooltip.\n * This prop won't impact the enter touch delay (`enterTouchDelay`).\n */\n enterDelay: PropTypes.number,\n\n /**\n * The number of milliseconds to wait before showing the tooltip when one was already recently opened.\n */\n enterNextDelay: PropTypes.number,\n\n /**\n * The number of milliseconds a user must touch the element before showing the tooltip.\n */\n enterTouchDelay: PropTypes.number,\n\n /**\n * This prop is used to help implement the accessibility logic.\n * If you don't provide this prop. It falls back to a randomly generated id.\n */\n id: PropTypes.string,\n\n /**\n * Makes a tooltip interactive, i.e. will not close when the user\n * hovers over the tooltip before the `leaveDelay` is expired.\n */\n interactive: PropTypes.bool,\n\n /**\n * The number of milliseconds to wait before hiding the tooltip.\n * This prop won't impact the leave touch delay (`leaveTouchDelay`).\n */\n leaveDelay: PropTypes.number,\n\n /**\n * The number of milliseconds after the user stops touching an element before hiding the tooltip.\n */\n leaveTouchDelay: PropTypes.number,\n\n /**\n * Callback fired when the component requests to be closed.\n *\n * @param {object} event The event source of the callback.\n */\n onClose: PropTypes.func,\n\n /**\n * Callback fired when the component requests to be open.\n *\n * @param {object} event The event source of the callback.\n */\n onOpen: PropTypes.func,\n\n /**\n * If `true`, the tooltip is shown.\n */\n open: PropTypes.bool,\n\n /**\n * Tooltip placement.\n */\n placement: PropTypes.oneOf(['bottom-end', 'bottom-start', 'bottom', 'left-end', 'left-start', 'left', 'right-end', 'right-start', 'right', 'top-end', 'top-start', 'top']),\n\n /**\n * The component used for the popper.\n */\n PopperComponent: PropTypes.elementType,\n\n /**\n * Props applied to the [`Popper`](/api/popper/) element.\n */\n PopperProps: PropTypes.object,\n\n /**\n * Tooltip title. Zero-length titles string are never displayed.\n */\n title: PropTypes\n /* @typescript-to-proptypes-ignore */\n .node.isRequired,\n\n /**\n * The component used for the transition.\n * [Follow this guide](/components/transitions/#transitioncomponent-prop) to learn more about the requirements for this component.\n */\n TransitionComponent: PropTypes.elementType,\n\n /**\n * Props applied to the [`Transition`](http://reactcommunity.org/react-transition-group/transition#Transition-props) element.\n */\n TransitionProps: PropTypes.object\n} : void 0;\nexport default withStyles(styles, {\n name: 'MuiTooltip',\n flip: false\n})(Tooltip);","\"use strict\";\n\nvar _interopRequireDefault = require(\"@babel/runtime/helpers/interopRequireDefault\");\n\nObject.defineProperty(exports, \"__esModule\", {\n value: true\n});\nexports.default = void 0;\n\nvar _react = _interopRequireDefault(require(\"react\"));\n\nvar _createSvgIcon = _interopRequireDefault(require(\"./utils/createSvgIcon\"));\n\nvar _default = (0, _createSvgIcon.default)(_react.default.createElement(\"path\", {\n d: \"M3 13h2v-2H3v2zm0 4h2v-2H3v2zm0-8h2V7H3v2zm4 4h14v-2H7v2zm0 4h14v-2H7v2zM7 7v2h14V7H7z\"\n}), 'List');\n\nexports.default = _default;","import _extends from \"@babel/runtime/helpers/esm/extends\";\nimport _objectWithoutProperties from \"@babel/runtime/helpers/esm/objectWithoutProperties\";\nimport * as React from 'react';\nimport PropTypes from 'prop-types';\nimport clsx from 'clsx';\nimport { refType } from '@material-ui/utils';\nimport Input from '../Input';\nimport FilledInput from '../FilledInput';\nimport OutlinedInput from '../OutlinedInput';\nimport InputLabel from '../InputLabel';\nimport FormControl from '../FormControl';\nimport FormHelperText from '../FormHelperText';\nimport Select from '../Select';\nimport withStyles from '../styles/withStyles';\nvar variantComponent = {\n standard: Input,\n filled: FilledInput,\n outlined: OutlinedInput\n};\nexport var styles = {\n /* Styles applied to the root element. */\n root: {}\n};\n/**\n * The `TextField` is a convenience wrapper for the most common cases (80%).\n * It cannot be all things to all people, otherwise the API would grow out of control.\n *\n * ## Advanced Configuration\n *\n * It's important to understand that the text field is a simple abstraction\n * on top of the following components:\n *\n * - [FormControl](/api/form-control/)\n * - [InputLabel](/api/input-label/)\n * - [FilledInput](/api/filled-input/)\n * - [OutlinedInput](/api/outlined-input/)\n * - [Input](/api/input/)\n * - [FormHelperText](/api/form-helper-text/)\n *\n * If you wish to alter the props applied to the `input` element, you can do so as follows:\n *\n * ```jsx\n * const inputProps = {\n * step: 300,\n * };\n *\n * return ;\n * ```\n *\n * For advanced cases, please look at the source of TextField by clicking on the\n * \"Edit this page\" button above. Consider either:\n *\n * - using the upper case props for passing values directly to the components\n * - using the underlying components directly as shown in the demos\n */\n\nvar TextField = /*#__PURE__*/React.forwardRef(function TextField(props, ref) {\n var autoComplete = props.autoComplete,\n _props$autoFocus = props.autoFocus,\n autoFocus = _props$autoFocus === void 0 ? false : _props$autoFocus,\n children = props.children,\n classes = props.classes,\n className = props.className,\n _props$color = props.color,\n color = _props$color === void 0 ? 'primary' : _props$color,\n defaultValue = props.defaultValue,\n _props$disabled = props.disabled,\n disabled = _props$disabled === void 0 ? false : _props$disabled,\n _props$error = props.error,\n error = _props$error === void 0 ? false : _props$error,\n FormHelperTextProps = props.FormHelperTextProps,\n _props$fullWidth = props.fullWidth,\n fullWidth = _props$fullWidth === void 0 ? false : _props$fullWidth,\n helperText = props.helperText,\n hiddenLabel = props.hiddenLabel,\n id = props.id,\n InputLabelProps = props.InputLabelProps,\n inputProps = props.inputProps,\n InputProps = props.InputProps,\n inputRef = props.inputRef,\n label = props.label,\n _props$multiline = props.multiline,\n multiline = _props$multiline === void 0 ? false : _props$multiline,\n name = props.name,\n onBlur = props.onBlur,\n onChange = props.onChange,\n onFocus = props.onFocus,\n placeholder = props.placeholder,\n _props$required = props.required,\n required = _props$required === void 0 ? false : _props$required,\n rows = props.rows,\n rowsMax = props.rowsMax,\n _props$select = props.select,\n select = _props$select === void 0 ? false : _props$select,\n SelectProps = props.SelectProps,\n type = props.type,\n value = props.value,\n _props$variant = props.variant,\n variant = _props$variant === void 0 ? 'standard' : _props$variant,\n other = _objectWithoutProperties(props, [\"autoComplete\", \"autoFocus\", \"children\", \"classes\", \"className\", \"color\", \"defaultValue\", \"disabled\", \"error\", \"FormHelperTextProps\", \"fullWidth\", \"helperText\", \"hiddenLabel\", \"id\", \"InputLabelProps\", \"inputProps\", \"InputProps\", \"inputRef\", \"label\", \"multiline\", \"name\", \"onBlur\", \"onChange\", \"onFocus\", \"placeholder\", \"required\", \"rows\", \"rowsMax\", \"select\", \"SelectProps\", \"type\", \"value\", \"variant\"]);\n\n if (process.env.NODE_ENV !== 'production') {\n if (select && !children) {\n console.error('Material-UI: `children` must be passed when using the `TextField` component with `select`.');\n }\n }\n\n var InputMore = {};\n\n if (variant === 'outlined') {\n if (InputLabelProps && typeof InputLabelProps.shrink !== 'undefined') {\n InputMore.notched = InputLabelProps.shrink;\n }\n\n if (label) {\n var _InputLabelProps$requ;\n\n var displayRequired = (_InputLabelProps$requ = InputLabelProps === null || InputLabelProps === void 0 ? void 0 : InputLabelProps.required) !== null && _InputLabelProps$requ !== void 0 ? _InputLabelProps$requ : required;\n InputMore.label = /*#__PURE__*/React.createElement(React.Fragment, null, label, displayRequired && \"\\xA0*\");\n }\n }\n\n if (select) {\n // unset defaults from textbox inputs\n if (!SelectProps || !SelectProps.native) {\n InputMore.id = undefined;\n }\n\n InputMore['aria-describedby'] = undefined;\n }\n\n var helperTextId = helperText && id ? \"\".concat(id, \"-helper-text\") : undefined;\n var inputLabelId = label && id ? \"\".concat(id, \"-label\") : undefined;\n var InputComponent = variantComponent[variant];\n var InputElement = /*#__PURE__*/React.createElement(InputComponent, _extends({\n \"aria-describedby\": helperTextId,\n autoComplete: autoComplete,\n autoFocus: autoFocus,\n defaultValue: defaultValue,\n fullWidth: fullWidth,\n multiline: multiline,\n name: name,\n rows: rows,\n rowsMax: rowsMax,\n type: type,\n value: value,\n id: id,\n inputRef: inputRef,\n onBlur: onBlur,\n onChange: onChange,\n onFocus: onFocus,\n placeholder: placeholder,\n inputProps: inputProps\n }, InputMore, InputProps));\n return /*#__PURE__*/React.createElement(FormControl, _extends({\n className: clsx(classes.root, className),\n disabled: disabled,\n error: error,\n fullWidth: fullWidth,\n hiddenLabel: hiddenLabel,\n ref: ref,\n required: required,\n color: color,\n variant: variant\n }, other), label && /*#__PURE__*/React.createElement(InputLabel, _extends({\n htmlFor: id,\n id: inputLabelId\n }, InputLabelProps), label), select ? /*#__PURE__*/React.createElement(Select, _extends({\n \"aria-describedby\": helperTextId,\n id: id,\n labelId: inputLabelId,\n value: value,\n input: InputElement\n }, SelectProps), children) : InputElement, helperText && /*#__PURE__*/React.createElement(FormHelperText, _extends({\n id: helperTextId\n }, FormHelperTextProps), helperText));\n});\nprocess.env.NODE_ENV !== \"production\" ? TextField.propTypes = {\n // ----------------------------- Warning --------------------------------\n // | These PropTypes are generated from the TypeScript type definitions |\n // | To update them edit the d.ts file and run \"yarn proptypes\" |\n // ----------------------------------------------------------------------\n\n /**\n * This prop helps users to fill forms faster, especially on mobile devices.\n * The name can be confusing, as it's more like an autofill.\n * You can learn more about it [following the specification](https://html.spec.whatwg.org/multipage/form-control-infrastructure.html#autofill).\n */\n autoComplete: PropTypes.string,\n\n /**\n * If `true`, the `input` element will be focused during the first mount.\n */\n autoFocus: PropTypes.bool,\n\n /**\n * @ignore\n */\n children: PropTypes.node,\n\n /**\n * Override or extend the styles applied to the component.\n * See [CSS API](#css) below for more details.\n */\n classes: PropTypes.object,\n\n /**\n * @ignore\n */\n className: PropTypes.string,\n\n /**\n * The color of the component. It supports those theme colors that make sense for this component.\n */\n color: PropTypes.oneOf(['primary', 'secondary']),\n\n /**\n * The default value of the `input` element.\n */\n defaultValue: PropTypes.any,\n\n /**\n * If `true`, the `input` element will be disabled.\n */\n disabled: PropTypes.bool,\n\n /**\n * If `true`, the label will be displayed in an error state.\n */\n error: PropTypes.bool,\n\n /**\n * Props applied to the [`FormHelperText`](/api/form-helper-text/) element.\n */\n FormHelperTextProps: PropTypes.object,\n\n /**\n * If `true`, the input will take up the full width of its container.\n */\n fullWidth: PropTypes.bool,\n\n /**\n * The helper text content.\n */\n helperText: PropTypes.node,\n\n /**\n * @ignore\n */\n hiddenLabel: PropTypes.bool,\n\n /**\n * The id of the `input` element.\n * Use this prop to make `label` and `helperText` accessible for screen readers.\n */\n id: PropTypes.string,\n\n /**\n * Props applied to the [`InputLabel`](/api/input-label/) element.\n */\n InputLabelProps: PropTypes.object,\n\n /**\n * [Attributes](https://developer.mozilla.org/en-US/docs/Web/HTML/Element/input#Attributes) applied to the `input` element.\n */\n inputProps: PropTypes.object,\n\n /**\n * Props applied to the Input element.\n * It will be a [`FilledInput`](/api/filled-input/),\n * [`OutlinedInput`](/api/outlined-input/) or [`Input`](/api/input/)\n * component depending on the `variant` prop value.\n */\n InputProps: PropTypes.object,\n\n /**\n * Pass a ref to the `input` element.\n */\n inputRef: refType,\n\n /**\n * The label content.\n */\n label: PropTypes.node,\n\n /**\n * If `dense` or `normal`, will adjust vertical spacing of this and contained components.\n */\n margin: PropTypes.oneOf(['dense', 'none', 'normal']),\n\n /**\n * If `true`, a textarea element will be rendered instead of an input.\n */\n multiline: PropTypes.bool,\n\n /**\n * Name attribute of the `input` element.\n */\n name: PropTypes.string,\n\n /**\n * @ignore\n */\n onBlur: PropTypes.func,\n\n /**\n * Callback fired when the value is changed.\n *\n * @param {object} event The event source of the callback.\n * You can pull out the new value by accessing `event.target.value` (string).\n */\n onChange: PropTypes.func,\n\n /**\n * @ignore\n */\n onFocus: PropTypes.func,\n\n /**\n * The short hint displayed in the input before the user enters a value.\n */\n placeholder: PropTypes.string,\n\n /**\n * If `true`, the label is displayed as required and the `input` element` will be required.\n */\n required: PropTypes.bool,\n\n /**\n * Number of rows to display when multiline option is set to true.\n */\n rows: PropTypes.oneOfType([PropTypes.number, PropTypes.string]),\n\n /**\n * Maximum number of rows to display when multiline option is set to true.\n */\n rowsMax: PropTypes.oneOfType([PropTypes.number, PropTypes.string]),\n\n /**\n * Render a [`Select`](/api/select/) element while passing the Input element to `Select` as `input` parameter.\n * If this option is set you must pass the options of the select as children.\n */\n select: PropTypes.bool,\n\n /**\n * Props applied to the [`Select`](/api/select/) element.\n */\n SelectProps: PropTypes.object,\n\n /**\n * The size of the text field.\n */\n size: PropTypes.oneOf(['medium', 'small']),\n\n /**\n * Type of the `input` element. It should be [a valid HTML5 input type](https://developer.mozilla.org/en-US/docs/Web/HTML/Element/input#Form_%3Cinput%3E_types).\n */\n type: PropTypes.string,\n\n /**\n * The value of the `input` element, required for a controlled component.\n */\n value: PropTypes.any,\n\n /**\n * The variant to use.\n */\n variant: PropTypes.oneOf(['filled', 'outlined', 'standard'])\n} : void 0;\nexport default withStyles(styles, {\n name: 'MuiTextField'\n})(TextField);","import _extends from \"@babel/runtime/helpers/esm/extends\";\nimport _objectWithoutProperties from \"@babel/runtime/helpers/esm/objectWithoutProperties\";\nimport * as React from 'react';\nimport PropTypes from 'prop-types';\nimport clsx from 'clsx';\nimport Typography from '../Typography';\nimport withStyles from '../styles/withStyles';\nimport FormControlContext, { useFormControl } from '../FormControl/FormControlContext';\nexport var styles = {\n /* Styles applied to the root element. */\n root: {\n display: 'flex',\n height: '0.01em',\n // Fix IE 11 flexbox alignment. To remove at some point.\n maxHeight: '2em',\n alignItems: 'center',\n whiteSpace: 'nowrap'\n },\n\n /* Styles applied to the root element if `variant=\"filled\"`. */\n filled: {\n '&$positionStart:not($hiddenLabel)': {\n marginTop: 16\n }\n },\n\n /* Styles applied to the root element if `position=\"start\"`. */\n positionStart: {\n marginRight: 8\n },\n\n /* Styles applied to the root element if `position=\"end\"`. */\n positionEnd: {\n marginLeft: 8\n },\n\n /* Styles applied to the root element if `disablePointerEvents=true`. */\n disablePointerEvents: {\n pointerEvents: 'none'\n },\n\n /* Styles applied if the adornment is used inside . */\n hiddenLabel: {},\n\n /* Styles applied if the adornment is used inside . */\n marginDense: {}\n};\nvar InputAdornment = /*#__PURE__*/React.forwardRef(function InputAdornment(props, ref) {\n var children = props.children,\n classes = props.classes,\n className = props.className,\n _props$component = props.component,\n Component = _props$component === void 0 ? 'div' : _props$component,\n _props$disablePointer = props.disablePointerEvents,\n disablePointerEvents = _props$disablePointer === void 0 ? false : _props$disablePointer,\n _props$disableTypogra = props.disableTypography,\n disableTypography = _props$disableTypogra === void 0 ? false : _props$disableTypogra,\n position = props.position,\n variantProp = props.variant,\n other = _objectWithoutProperties(props, [\"children\", \"classes\", \"className\", \"component\", \"disablePointerEvents\", \"disableTypography\", \"position\", \"variant\"]);\n\n var muiFormControl = useFormControl() || {};\n var variant = variantProp;\n\n if (variantProp && muiFormControl.variant) {\n if (process.env.NODE_ENV !== 'production') {\n if (variantProp === muiFormControl.variant) {\n console.error('Material-UI: The `InputAdornment` variant infers the variant prop ' + 'you do not have to provide one.');\n }\n }\n }\n\n if (muiFormControl && !variant) {\n variant = muiFormControl.variant;\n }\n\n return /*#__PURE__*/React.createElement(FormControlContext.Provider, {\n value: null\n }, /*#__PURE__*/React.createElement(Component, _extends({\n className: clsx(classes.root, className, disablePointerEvents && classes.disablePointerEvents, muiFormControl.hiddenLabel && classes.hiddenLabel, variant === 'filled' && classes.filled, {\n 'start': classes.positionStart,\n 'end': classes.positionEnd\n }[position], muiFormControl.margin === 'dense' && classes.marginDense),\n ref: ref\n }, other), typeof children === 'string' && !disableTypography ? /*#__PURE__*/React.createElement(Typography, {\n color: \"textSecondary\"\n }, children) : children));\n});\nprocess.env.NODE_ENV !== \"production\" ? InputAdornment.propTypes = {\n /**\n * The content of the component, normally an `IconButton` or string.\n */\n children: PropTypes.node.isRequired,\n\n /**\n * Override or extend the styles applied to the component.\n * See [CSS API](#css) below for more details.\n */\n classes: PropTypes.object.isRequired,\n\n /**\n * @ignore\n */\n className: PropTypes.string,\n\n /**\n * The component used for the root node.\n * Either a string to use a HTML element or a component.\n */\n component: PropTypes\n /* @typescript-to-proptypes-ignore */\n .elementType,\n\n /**\n * Disable pointer events on the root.\n * This allows for the content of the adornment to focus the input on click.\n */\n disablePointerEvents: PropTypes.bool,\n\n /**\n * If children is a string then disable wrapping in a Typography component.\n */\n disableTypography: PropTypes.bool,\n\n /**\n * @ignore\n */\n muiFormControl: PropTypes.object,\n\n /**\n * The position this adornment should appear relative to the `Input`.\n */\n position: PropTypes.oneOf(['start', 'end']),\n\n /**\n * The variant to use.\n * Note: If you are using the `TextField` component or the `FormControl` component\n * you do not have to set this manually.\n */\n variant: PropTypes.oneOf(['standard', 'outlined', 'filled'])\n} : void 0;\nexport default withStyles(styles, {\n name: 'MuiInputAdornment'\n})(InputAdornment);","import _extends from \"@babel/runtime/helpers/esm/extends\";\nimport _objectWithoutProperties from \"@babel/runtime/helpers/esm/objectWithoutProperties\";\nimport * as React from 'react';\nimport PropTypes from 'prop-types';\nimport clsx from 'clsx';\nimport withStyles from '../styles/withStyles';\nimport Typography from '../Typography';\nimport ListContext from '../List/ListContext';\nexport var styles = {\n /* Styles applied to the root element. */\n root: {\n flex: '1 1 auto',\n minWidth: 0,\n marginTop: 4,\n marginBottom: 4\n },\n\n /* Styles applied to the `Typography` components if primary and secondary are set. */\n multiline: {\n marginTop: 6,\n marginBottom: 6\n },\n\n /* Styles applied to the `Typography` components if dense. */\n dense: {},\n\n /* Styles applied to the root element if `inset={true}`. */\n inset: {\n paddingLeft: 56\n },\n\n /* Styles applied to the primary `Typography` component. */\n primary: {},\n\n /* Styles applied to the secondary `Typography` component. */\n secondary: {}\n};\nvar ListItemText = /*#__PURE__*/React.forwardRef(function ListItemText(props, ref) {\n var children = props.children,\n classes = props.classes,\n className = props.className,\n _props$disableTypogra = props.disableTypography,\n disableTypography = _props$disableTypogra === void 0 ? false : _props$disableTypogra,\n _props$inset = props.inset,\n inset = _props$inset === void 0 ? false : _props$inset,\n primaryProp = props.primary,\n primaryTypographyProps = props.primaryTypographyProps,\n secondaryProp = props.secondary,\n secondaryTypographyProps = props.secondaryTypographyProps,\n other = _objectWithoutProperties(props, [\"children\", \"classes\", \"className\", \"disableTypography\", \"inset\", \"primary\", \"primaryTypographyProps\", \"secondary\", \"secondaryTypographyProps\"]);\n\n var _React$useContext = React.useContext(ListContext),\n dense = _React$useContext.dense;\n\n var primary = primaryProp != null ? primaryProp : children;\n\n if (primary != null && primary.type !== Typography && !disableTypography) {\n primary = /*#__PURE__*/React.createElement(Typography, _extends({\n variant: dense ? 'body2' : 'body1',\n className: classes.primary,\n component: \"span\",\n display: \"block\"\n }, primaryTypographyProps), primary);\n }\n\n var secondary = secondaryProp;\n\n if (secondary != null && secondary.type !== Typography && !disableTypography) {\n secondary = /*#__PURE__*/React.createElement(Typography, _extends({\n variant: \"body2\",\n className: classes.secondary,\n color: \"textSecondary\",\n display: \"block\"\n }, secondaryTypographyProps), secondary);\n }\n\n return /*#__PURE__*/React.createElement(\"div\", _extends({\n className: clsx(classes.root, className, dense && classes.dense, inset && classes.inset, primary && secondary && classes.multiline),\n ref: ref\n }, other), primary, secondary);\n});\nprocess.env.NODE_ENV !== \"production\" ? ListItemText.propTypes = {\n // ----------------------------- Warning --------------------------------\n // | These PropTypes are generated from the TypeScript type definitions |\n // | To update them edit the d.ts file and run \"yarn proptypes\" |\n // ----------------------------------------------------------------------\n\n /**\n * Alias for the `primary` prop.\n */\n children: PropTypes.node,\n\n /**\n * Override or extend the styles applied to the component.\n * See [CSS API](#css) below for more details.\n */\n classes: PropTypes.object,\n\n /**\n * @ignore\n */\n className: PropTypes.string,\n\n /**\n * If `true`, the children won't be wrapped by a Typography component.\n * This can be useful to render an alternative Typography variant by wrapping\n * the `children` (or `primary`) text, and optional `secondary` text\n * with the Typography component.\n */\n disableTypography: PropTypes.bool,\n\n /**\n * If `true`, the children will be indented.\n * This should be used if there is no left avatar or left icon.\n */\n inset: PropTypes.bool,\n\n /**\n * The main content element.\n */\n primary: PropTypes.node,\n\n /**\n * These props will be forwarded to the primary typography component\n * (as long as disableTypography is not `true`).\n */\n primaryTypographyProps: PropTypes.object,\n\n /**\n * The secondary content element.\n */\n secondary: PropTypes.node,\n\n /**\n * These props will be forwarded to the secondary typography component\n * (as long as disableTypography is not `true`).\n */\n secondaryTypographyProps: PropTypes.object\n} : void 0;\nexport default withStyles(styles, {\n name: 'MuiListItemText'\n})(ListItemText);","\"use strict\";\n\nvar _interopRequireDefault = require(\"@babel/runtime/helpers/interopRequireDefault\");\n\nObject.defineProperty(exports, \"__esModule\", {\n value: true\n});\nexports.default = void 0;\n\nvar _react = _interopRequireDefault(require(\"react\"));\n\nvar _createSvgIcon = _interopRequireDefault(require(\"./utils/createSvgIcon\"));\n\nvar _default = (0, _createSvgIcon.default)(_react.default.createElement(\"path\", {\n d: \"M16 1H4c-1.1 0-2 .9-2 2v14h2V3h12V1zm-1 4H8c-1.1 0-1.99.9-1.99 2L6 21c0 1.1.89 2 1.99 2H19c1.1 0 2-.9 2-2V11l-6-6zM8 21V7h6v5h5v9H8z\"\n}), 'FileCopyOutlined');\n\nexports.default = _default;","\"use strict\";\n\nvar _interopRequireDefault = require(\"@babel/runtime/helpers/interopRequireDefault\");\n\nObject.defineProperty(exports, \"__esModule\", {\n value: true\n});\nexports.default = void 0;\n\nvar _react = _interopRequireDefault(require(\"react\"));\n\nvar _createSvgIcon = _interopRequireDefault(require(\"./utils/createSvgIcon\"));\n\nvar _default = (0, _createSvgIcon.default)(_react.default.createElement(\"path\", {\n d: \"M17 3H5c-1.11 0-2 .9-2 2v14c0 1.1.89 2 2 2h14c1.1 0 2-.9 2-2V7l-4-4zm-5 16c-1.66 0-3-1.34-3-3s1.34-3 3-3 3 1.34 3 3-1.34 3-3 3zm3-10H5V5h10v4z\"\n}), 'Save');\n\nexports.default = _default;","import _extends from \"@babel/runtime/helpers/esm/extends\";\nimport _objectWithoutProperties from \"@babel/runtime/helpers/esm/objectWithoutProperties\";\nimport * as React from 'react';\nimport PropTypes from 'prop-types';\nimport clsx from 'clsx';\nimport { chainPropTypes } from '@material-ui/utils';\nimport withStyles from '../styles/withStyles';\nimport capitalize from '../utils/capitalize';\nvar SIZE = 44;\n\nfunction getRelativeValue(value, min, max) {\n return (Math.min(Math.max(min, value), max) - min) / (max - min);\n}\n\nfunction easeOut(t) {\n t = getRelativeValue(t, 0, 1); // https://gist.github.com/gre/1650294\n\n t = (t -= 1) * t * t + 1;\n return t;\n}\n\nfunction easeIn(t) {\n return t * t;\n}\n\nexport var styles = function styles(theme) {\n return {\n /* Styles applied to the root element. */\n root: {\n display: 'inline-block'\n },\n\n /* Styles applied to the root element if `variant=\"static\"`. */\n static: {\n transition: theme.transitions.create('transform')\n },\n\n /* Styles applied to the root element if `variant=\"indeterminate\"`. */\n indeterminate: {\n animation: '$circular-rotate 1.4s linear infinite'\n },\n\n /* Styles applied to the root element if `color=\"primary\"`. */\n colorPrimary: {\n color: theme.palette.primary.main\n },\n\n /* Styles applied to the root element if `color=\"secondary\"`. */\n colorSecondary: {\n color: theme.palette.secondary.main\n },\n\n /* Styles applied to the `svg` element. */\n svg: {\n display: 'block' // Keeps the progress centered\n\n },\n\n /* Styles applied to the `circle` svg path. */\n circle: {\n stroke: 'currentColor' // Use butt to follow the specification, by chance, it's already the default CSS value.\n // strokeLinecap: 'butt',\n\n },\n\n /* Styles applied to the `circle` svg path if `variant=\"static\"`. */\n circleStatic: {\n transition: theme.transitions.create('stroke-dashoffset')\n },\n\n /* Styles applied to the `circle` svg path if `variant=\"indeterminate\"`. */\n circleIndeterminate: {\n animation: '$circular-dash 1.4s ease-in-out infinite',\n // Some default value that looks fine waiting for the animation to kicks in.\n strokeDasharray: '80px, 200px',\n strokeDashoffset: '0px' // Add the unit to fix a Edge 16 and below bug.\n\n },\n '@keyframes circular-rotate': {\n '0%': {\n // Fix IE 11 wobbly\n transformOrigin: '50% 50%'\n },\n '100%': {\n transform: 'rotate(360deg)'\n }\n },\n '@keyframes circular-dash': {\n '0%': {\n strokeDasharray: '1px, 200px',\n strokeDashoffset: '0px'\n },\n '50%': {\n strokeDasharray: '100px, 200px',\n strokeDashoffset: '-15px'\n },\n '100%': {\n strokeDasharray: '100px, 200px',\n strokeDashoffset: '-125px'\n }\n },\n\n /* Styles applied to the `circle` svg path if `disableShrink={true}`. */\n circleDisableShrink: {\n animation: 'none'\n }\n };\n};\n/**\n * ## ARIA\n *\n * If the progress bar is describing the loading progress of a particular region of a page,\n * you should use `aria-describedby` to point to the progress bar, and set the `aria-busy`\n * attribute to `true` on that region until it has finished loading.\n */\n\nvar CircularProgress = /*#__PURE__*/React.forwardRef(function CircularProgress(props, ref) {\n var classes = props.classes,\n className = props.className,\n _props$color = props.color,\n color = _props$color === void 0 ? 'primary' : _props$color,\n _props$disableShrink = props.disableShrink,\n disableShrink = _props$disableShrink === void 0 ? false : _props$disableShrink,\n _props$size = props.size,\n size = _props$size === void 0 ? 40 : _props$size,\n style = props.style,\n _props$thickness = props.thickness,\n thickness = _props$thickness === void 0 ? 3.6 : _props$thickness,\n _props$value = props.value,\n value = _props$value === void 0 ? 0 : _props$value,\n _props$variant = props.variant,\n variant = _props$variant === void 0 ? 'indeterminate' : _props$variant,\n other = _objectWithoutProperties(props, [\"classes\", \"className\", \"color\", \"disableShrink\", \"size\", \"style\", \"thickness\", \"value\", \"variant\"]);\n\n var circleStyle = {};\n var rootStyle = {};\n var rootProps = {};\n\n if (variant === 'determinate' || variant === 'static') {\n var circumference = 2 * Math.PI * ((SIZE - thickness) / 2);\n circleStyle.strokeDasharray = circumference.toFixed(3);\n rootProps['aria-valuenow'] = Math.round(value);\n\n if (variant === 'static') {\n circleStyle.strokeDashoffset = \"\".concat(((100 - value) / 100 * circumference).toFixed(3), \"px\");\n rootStyle.transform = 'rotate(-90deg)';\n } else {\n circleStyle.strokeDashoffset = \"\".concat((easeIn((100 - value) / 100) * circumference).toFixed(3), \"px\");\n rootStyle.transform = \"rotate(\".concat((easeOut(value / 70) * 270).toFixed(3), \"deg)\");\n }\n }\n\n return /*#__PURE__*/React.createElement(\"div\", _extends({\n className: clsx(classes.root, className, color !== 'inherit' && classes[\"color\".concat(capitalize(color))], {\n 'indeterminate': classes.indeterminate,\n 'static': classes.static\n }[variant]),\n style: _extends({\n width: size,\n height: size\n }, rootStyle, style),\n ref: ref,\n role: \"progressbar\"\n }, rootProps, other), /*#__PURE__*/React.createElement(\"svg\", {\n className: classes.svg,\n viewBox: \"\".concat(SIZE / 2, \" \").concat(SIZE / 2, \" \").concat(SIZE, \" \").concat(SIZE)\n }, /*#__PURE__*/React.createElement(\"circle\", {\n className: clsx(classes.circle, disableShrink && classes.circleDisableShrink, {\n 'indeterminate': classes.circleIndeterminate,\n 'static': classes.circleStatic\n }[variant]),\n style: circleStyle,\n cx: SIZE,\n cy: SIZE,\n r: (SIZE - thickness) / 2,\n fill: \"none\",\n strokeWidth: thickness\n })));\n});\nprocess.env.NODE_ENV !== \"production\" ? CircularProgress.propTypes = {\n // ----------------------------- Warning --------------------------------\n // | These PropTypes are generated from the TypeScript type definitions |\n // | To update them edit the d.ts file and run \"yarn proptypes\" |\n // ----------------------------------------------------------------------\n\n /**\n * Override or extend the styles applied to the component.\n * See [CSS API](#css) below for more details.\n */\n classes: PropTypes.object,\n\n /**\n * @ignore\n */\n className: PropTypes.string,\n\n /**\n * The color of the component. It supports those theme colors that make sense for this component.\n */\n color: PropTypes.oneOf(['inherit', 'primary', 'secondary']),\n\n /**\n * If `true`, the shrink animation is disabled.\n * This only works if variant is `indeterminate`.\n */\n disableShrink: chainPropTypes(PropTypes.bool, function (props) {\n if (props.disableShrink && props.variant && props.variant !== 'indeterminate') {\n return new Error('Material-UI: You have provided the `disableShrink` prop ' + 'with a variant other than `indeterminate`. This will have no effect.');\n }\n\n return null;\n }),\n\n /**\n * The size of the circle.\n * If using a number, the pixel unit is assumed.\n * If using a string, you need to provide the CSS unit, e.g '3rem'.\n */\n size: PropTypes.oneOfType([PropTypes.number, PropTypes.string]),\n\n /**\n * @ignore\n */\n style: PropTypes.object,\n\n /**\n * The thickness of the circle.\n */\n thickness: PropTypes.number,\n\n /**\n * The value of the progress indicator for the determinate and static variants.\n * Value between 0 and 100.\n */\n value: PropTypes.number,\n\n /**\n * The variant to use.\n * Use indeterminate when there is no progress value.\n */\n variant: PropTypes.oneOf(['determinate', 'indeterminate', 'static'])\n} : void 0;\nexport default withStyles(styles, {\n name: 'MuiCircularProgress',\n flip: false\n})(CircularProgress);","import _extends from \"@babel/runtime/helpers/esm/extends\";\nimport _objectWithoutProperties from \"@babel/runtime/helpers/esm/objectWithoutProperties\";\nimport * as React from 'react';\nimport PropTypes from 'prop-types';\nimport clsx from 'clsx';\nimport withStyles from '../styles/withStyles';\nimport capitalize from '../utils/capitalize';\nexport var styles = function styles(theme) {\n return {\n /* Styles applied to the root element. */\n root: {\n userSelect: 'none',\n fontSize: theme.typography.pxToRem(24),\n width: '1em',\n height: '1em',\n // Chrome fix for https://bugs.chromium.org/p/chromium/issues/detail?id=820541\n // To remove at some point.\n overflow: 'hidden',\n flexShrink: 0\n },\n\n /* Styles applied to the root element if `color=\"primary\"`. */\n colorPrimary: {\n color: theme.palette.primary.main\n },\n\n /* Styles applied to the root element if `color=\"secondary\"`. */\n colorSecondary: {\n color: theme.palette.secondary.main\n },\n\n /* Styles applied to the root element if `color=\"action\"`. */\n colorAction: {\n color: theme.palette.action.active\n },\n\n /* Styles applied to the root element if `color=\"error\"`. */\n colorError: {\n color: theme.palette.error.main\n },\n\n /* Styles applied to the root element if `color=\"disabled\"`. */\n colorDisabled: {\n color: theme.palette.action.disabled\n },\n\n /* Styles applied to the root element if `fontSize=\"inherit\"`. */\n fontSizeInherit: {\n fontSize: 'inherit'\n },\n\n /* Styles applied to the root element if `fontSize=\"small\"`. */\n fontSizeSmall: {\n fontSize: theme.typography.pxToRem(20)\n },\n\n /* Styles applied to the root element if `fontSize=\"large\"`. */\n fontSizeLarge: {\n fontSize: theme.typography.pxToRem(36)\n }\n };\n};\nvar Icon = /*#__PURE__*/React.forwardRef(function Icon(props, ref) {\n var classes = props.classes,\n className = props.className,\n _props$color = props.color,\n color = _props$color === void 0 ? 'inherit' : _props$color,\n _props$component = props.component,\n Component = _props$component === void 0 ? 'span' : _props$component,\n _props$fontSize = props.fontSize,\n fontSize = _props$fontSize === void 0 ? 'default' : _props$fontSize,\n other = _objectWithoutProperties(props, [\"classes\", \"className\", \"color\", \"component\", \"fontSize\"]);\n\n return /*#__PURE__*/React.createElement(Component, _extends({\n className: clsx('material-icons', classes.root, className, color !== 'inherit' && classes[\"color\".concat(capitalize(color))], fontSize !== 'default' && classes[\"fontSize\".concat(capitalize(fontSize))]),\n \"aria-hidden\": true,\n ref: ref\n }, other));\n});\nprocess.env.NODE_ENV !== \"production\" ? Icon.propTypes = {\n /**\n * The name of the icon font ligature.\n */\n children: PropTypes.node,\n\n /**\n * Override or extend the styles applied to the component.\n * See [CSS API](#css) below for more details.\n */\n classes: PropTypes.object.isRequired,\n\n /**\n * @ignore\n */\n className: PropTypes.string,\n\n /**\n * The color of the component. It supports those theme colors that make sense for this component.\n */\n color: PropTypes.oneOf(['inherit', 'primary', 'secondary', 'action', 'error', 'disabled']),\n\n /**\n * The component used for the root node.\n * Either a string to use a HTML element or a component.\n */\n component: PropTypes\n /* @typescript-to-proptypes-ignore */\n .elementType,\n\n /**\n * The fontSize applied to the icon. Defaults to 24px, but can be configure to inherit font size.\n */\n fontSize: PropTypes.oneOf(['inherit', 'default', 'small', 'large'])\n} : void 0;\nIcon.muiName = 'Icon';\nexport default withStyles(styles, {\n name: 'MuiIcon'\n})(Icon);","import _objectWithoutProperties from \"@babel/runtime/helpers/esm/objectWithoutProperties\";\nimport _extends from \"@babel/runtime/helpers/esm/extends\";\nimport * as React from 'react';\nimport PropTypes from 'prop-types';\nimport clsx from 'clsx';\nimport withStyles from '../styles/withStyles';\nimport capitalize from '../utils/capitalize';\nimport { darken, fade, lighten } from '../styles/colorManipulator';\nimport TableContext from '../Table/TableContext';\nimport Tablelvl2Context from '../Table/Tablelvl2Context';\nexport var styles = function styles(theme) {\n return {\n /* Styles applied to the root element. */\n root: _extends({}, theme.typography.body2, {\n display: 'table-cell',\n verticalAlign: 'inherit',\n // Workaround for a rendering bug with spanned columns in Chrome 62.0.\n // Removes the alpha (sets it to 1), and lightens or darkens the theme color.\n borderBottom: \"1px solid\\n \".concat(theme.palette.type === 'light' ? lighten(fade(theme.palette.divider, 1), 0.88) : darken(fade(theme.palette.divider, 1), 0.68)),\n textAlign: 'left',\n padding: 16\n }),\n\n /* Styles applied to the root element if `variant=\"head\"` or `context.table.head`. */\n head: {\n color: theme.palette.text.primary,\n lineHeight: theme.typography.pxToRem(24),\n fontWeight: theme.typography.fontWeightMedium\n },\n\n /* Styles applied to the root element if `variant=\"body\"` or `context.table.body`. */\n body: {\n color: theme.palette.text.primary\n },\n\n /* Styles applied to the root element if `variant=\"footer\"` or `context.table.footer`. */\n footer: {\n color: theme.palette.text.secondary,\n lineHeight: theme.typography.pxToRem(21),\n fontSize: theme.typography.pxToRem(12)\n },\n\n /* Styles applied to the root element if `size=\"small\"`. */\n sizeSmall: {\n padding: '6px 24px 6px 16px',\n '&:last-child': {\n paddingRight: 16\n },\n '&$paddingCheckbox': {\n width: 24,\n // prevent the checkbox column from growing\n padding: '0 12px 0 16px',\n '&:last-child': {\n paddingLeft: 12,\n paddingRight: 16\n },\n '& > *': {\n padding: 0\n }\n }\n },\n\n /* Styles applied to the root element if `padding=\"checkbox\"`. */\n paddingCheckbox: {\n width: 48,\n // prevent the checkbox column from growing\n padding: '0 0 0 4px',\n '&:last-child': {\n paddingLeft: 0,\n paddingRight: 4\n }\n },\n\n /* Styles applied to the root element if `padding=\"none\"`. */\n paddingNone: {\n padding: 0,\n '&:last-child': {\n padding: 0\n }\n },\n\n /* Styles applied to the root element if `align=\"left\"`. */\n alignLeft: {\n textAlign: 'left'\n },\n\n /* Styles applied to the root element if `align=\"center\"`. */\n alignCenter: {\n textAlign: 'center'\n },\n\n /* Styles applied to the root element if `align=\"right\"`. */\n alignRight: {\n textAlign: 'right',\n flexDirection: 'row-reverse'\n },\n\n /* Styles applied to the root element if `align=\"justify\"`. */\n alignJustify: {\n textAlign: 'justify'\n },\n\n /* Styles applied to the root element if `context.table.stickyHeader={true}`. */\n stickyHeader: {\n position: 'sticky',\n top: 0,\n left: 0,\n zIndex: 2,\n backgroundColor: theme.palette.background.default\n }\n };\n};\n/**\n * The component renders a `` element when the parent context is a header\n * or otherwise a ` ` element.\n */\n\nvar TableCell = /*#__PURE__*/React.forwardRef(function TableCell(props, ref) {\n var _props$align = props.align,\n align = _props$align === void 0 ? 'inherit' : _props$align,\n classes = props.classes,\n className = props.className,\n component = props.component,\n paddingProp = props.padding,\n scopeProp = props.scope,\n sizeProp = props.size,\n sortDirection = props.sortDirection,\n variantProp = props.variant,\n other = _objectWithoutProperties(props, [\"align\", \"classes\", \"className\", \"component\", \"padding\", \"scope\", \"size\", \"sortDirection\", \"variant\"]);\n\n var table = React.useContext(TableContext);\n var tablelvl2 = React.useContext(Tablelvl2Context);\n var isHeadCell = tablelvl2 && tablelvl2.variant === 'head';\n var role;\n var Component;\n\n if (component) {\n Component = component;\n role = isHeadCell ? 'columnheader' : 'cell';\n } else {\n Component = isHeadCell ? 'th' : 'td';\n }\n\n var scope = scopeProp;\n\n if (!scope && isHeadCell) {\n scope = 'col';\n }\n\n var padding = paddingProp || (table && table.padding ? table.padding : 'default');\n var size = sizeProp || (table && table.size ? table.size : 'medium');\n var variant = variantProp || tablelvl2 && tablelvl2.variant;\n var ariaSort = null;\n\n if (sortDirection) {\n ariaSort = sortDirection === 'asc' ? 'ascending' : 'descending';\n }\n\n return /*#__PURE__*/React.createElement(Component, _extends({\n ref: ref,\n className: clsx(classes.root, classes[variant], className, align !== 'inherit' && classes[\"align\".concat(capitalize(align))], padding !== 'default' && classes[\"padding\".concat(capitalize(padding))], size !== 'medium' && classes[\"size\".concat(capitalize(size))], variant === 'head' && table && table.stickyHeader && classes.stickyHeader),\n \"aria-sort\": ariaSort,\n role: role,\n scope: scope\n }, other));\n});\nprocess.env.NODE_ENV !== \"production\" ? TableCell.propTypes = {\n // ----------------------------- Warning --------------------------------\n // | These PropTypes are generated from the TypeScript type definitions |\n // | To update them edit the d.ts file and run \"yarn proptypes\" |\n // ----------------------------------------------------------------------\n\n /**\n * Set the text-align on the table cell content.\n *\n * Monetary or generally number fields **should be right aligned** as that allows\n * you to add them up quickly in your head without having to worry about decimals.\n */\n align: PropTypes.oneOf(['center', 'inherit', 'justify', 'left', 'right']),\n\n /**\n * The table cell contents.\n */\n children: PropTypes.node,\n\n /**\n * Override or extend the styles applied to the component.\n * See [CSS API](#css) below for more details.\n */\n classes: PropTypes.object,\n\n /**\n * @ignore\n */\n className: PropTypes.string,\n\n /**\n * The component used for the root node.\n * Either a string to use a HTML element or a component.\n */\n component: PropTypes\n /* @typescript-to-proptypes-ignore */\n .elementType,\n\n /**\n * Sets the padding applied to the cell.\n * By default, the Table parent component set the value (`default`).\n */\n padding: PropTypes.oneOf(['checkbox', 'default', 'none']),\n\n /**\n * Set scope attribute.\n */\n scope: PropTypes.string,\n\n /**\n * Specify the size of the cell.\n * By default, the Table parent component set the value (`medium`).\n */\n size: PropTypes.oneOf(['medium', 'small']),\n\n /**\n * Set aria-sort direction.\n */\n sortDirection: PropTypes.oneOf(['asc', 'desc', false]),\n\n /**\n * Specify the cell type.\n * By default, the TableHead, TableBody or TableFooter parent component set the value.\n */\n variant: PropTypes.oneOf(['body', 'footer', 'head'])\n} : void 0;\nexport default withStyles(styles, {\n name: 'MuiTableCell'\n})(TableCell);","import _objectWithoutProperties from \"@babel/runtime/helpers/esm/objectWithoutProperties\";\nimport _defineProperty from \"@babel/runtime/helpers/esm/defineProperty\";\nimport _extends from \"@babel/runtime/helpers/esm/extends\";\nimport * as React from 'react';\nimport PropTypes from 'prop-types';\nimport clsx from 'clsx';\nimport withStyles from '../styles/withStyles';\nimport ListItem from '../ListItem';\nexport var styles = function styles(theme) {\n return {\n /* Styles applied to the root element. */\n root: _extends({}, theme.typography.body1, _defineProperty({\n minHeight: 48,\n paddingTop: 6,\n paddingBottom: 6,\n boxSizing: 'border-box',\n width: 'auto',\n overflow: 'hidden',\n whiteSpace: 'nowrap'\n }, theme.breakpoints.up('sm'), {\n minHeight: 'auto'\n })),\n // TODO v5: remove\n\n /* Styles applied to the root element if `disableGutters={false}`. */\n gutters: {},\n\n /* Styles applied to the root element if `selected={true}`. */\n selected: {},\n\n /* Styles applied to the root element if dense. */\n dense: _extends({}, theme.typography.body2, {\n minHeight: 'auto'\n })\n };\n};\nvar MenuItem = /*#__PURE__*/React.forwardRef(function MenuItem(props, ref) {\n var classes = props.classes,\n className = props.className,\n _props$component = props.component,\n component = _props$component === void 0 ? 'li' : _props$component,\n _props$disableGutters = props.disableGutters,\n disableGutters = _props$disableGutters === void 0 ? false : _props$disableGutters,\n ListItemClasses = props.ListItemClasses,\n _props$role = props.role,\n role = _props$role === void 0 ? 'menuitem' : _props$role,\n selected = props.selected,\n tabIndexProp = props.tabIndex,\n other = _objectWithoutProperties(props, [\"classes\", \"className\", \"component\", \"disableGutters\", \"ListItemClasses\", \"role\", \"selected\", \"tabIndex\"]);\n\n var tabIndex;\n\n if (!props.disabled) {\n tabIndex = tabIndexProp !== undefined ? tabIndexProp : -1;\n }\n\n return /*#__PURE__*/React.createElement(ListItem, _extends({\n button: true,\n role: role,\n tabIndex: tabIndex,\n component: component,\n selected: selected,\n disableGutters: disableGutters,\n classes: _extends({\n dense: classes.dense\n }, ListItemClasses),\n className: clsx(classes.root, className, selected && classes.selected, !disableGutters && classes.gutters),\n ref: ref\n }, other));\n});\nprocess.env.NODE_ENV !== \"production\" ? MenuItem.propTypes = {\n /**\n * Menu item contents.\n */\n children: PropTypes.node,\n\n /**\n * Override or extend the styles applied to the component.\n * See [CSS API](#css) below for more details.\n */\n classes: PropTypes.object.isRequired,\n\n /**\n * @ignore\n */\n className: PropTypes.string,\n\n /**\n * The component used for the root node.\n * Either a string to use a HTML element or a component.\n */\n component: PropTypes\n /* @typescript-to-proptypes-ignore */\n .elementType,\n\n /**\n * If `true`, compact vertical padding designed for keyboard and mouse input will be used.\n */\n dense: PropTypes.bool,\n\n /**\n * @ignore\n */\n disabled: PropTypes.bool,\n\n /**\n * If `true`, the left and right padding is removed.\n */\n disableGutters: PropTypes.bool,\n\n /**\n * `classes` prop applied to the [`ListItem`](/api/list-item/) element.\n */\n ListItemClasses: PropTypes.object,\n\n /**\n * @ignore\n */\n role: PropTypes.string,\n\n /**\n * @ignore\n */\n selected: PropTypes.bool,\n\n /**\n * @ignore\n */\n tabIndex: PropTypes.number\n} : void 0;\nexport default withStyles(styles, {\n name: 'MuiMenuItem'\n})(MenuItem);","import _extends from \"@babel/runtime/helpers/esm/extends\";\nimport _objectWithoutProperties from \"@babel/runtime/helpers/esm/objectWithoutProperties\";\nimport _defineProperty from \"@babel/runtime/helpers/esm/defineProperty\";\nimport * as React from 'react';\nimport PropTypes from 'prop-types';\nimport clsx from 'clsx';\nimport withStyles from '../styles/withStyles';\nexport var styles = function styles(theme) {\n return {\n /* Styles applied to the root element. */\n root: {\n position: 'relative',\n display: 'flex',\n alignItems: 'center'\n },\n\n /* Styles applied to the root element if `disableGutters={false}`. */\n gutters: _defineProperty({\n paddingLeft: theme.spacing(2),\n paddingRight: theme.spacing(2)\n }, theme.breakpoints.up('sm'), {\n paddingLeft: theme.spacing(3),\n paddingRight: theme.spacing(3)\n }),\n\n /* Styles applied to the root element if `variant=\"regular\"`. */\n regular: theme.mixins.toolbar,\n\n /* Styles applied to the root element if `variant=\"dense\"`. */\n dense: {\n minHeight: 48\n }\n };\n};\nvar Toolbar = /*#__PURE__*/React.forwardRef(function Toolbar(props, ref) {\n var classes = props.classes,\n className = props.className,\n _props$component = props.component,\n Component = _props$component === void 0 ? 'div' : _props$component,\n _props$disableGutters = props.disableGutters,\n disableGutters = _props$disableGutters === void 0 ? false : _props$disableGutters,\n _props$variant = props.variant,\n variant = _props$variant === void 0 ? 'regular' : _props$variant,\n other = _objectWithoutProperties(props, [\"classes\", \"className\", \"component\", \"disableGutters\", \"variant\"]);\n\n return /*#__PURE__*/React.createElement(Component, _extends({\n className: clsx(classes.root, classes[variant], className, !disableGutters && classes.gutters),\n ref: ref\n }, other));\n});\nprocess.env.NODE_ENV !== \"production\" ? Toolbar.propTypes = {\n /**\n * Toolbar children, usually a mixture of `IconButton`, `Button` and `Typography`.\n */\n children: PropTypes.node,\n\n /**\n * Override or extend the styles applied to the component.\n * See [CSS API](#css) below for more details.\n */\n classes: PropTypes.object.isRequired,\n\n /**\n * @ignore\n */\n className: PropTypes.string,\n\n /**\n * The component used for the root node.\n * Either a string to use a HTML element or a component.\n */\n component: PropTypes\n /* @typescript-to-proptypes-ignore */\n .elementType,\n\n /**\n * If `true`, disables gutter padding.\n */\n disableGutters: PropTypes.bool,\n\n /**\n * The variant to use.\n */\n variant: PropTypes.oneOf(['regular', 'dense'])\n} : void 0;\nexport default withStyles(styles, {\n name: 'MuiToolbar'\n})(Toolbar);","function _arrayLikeToArray(arr, len) {\n if (len == null || len > arr.length) len = arr.length;\n\n for (var i = 0, arr2 = new Array(len); i < len; i++) {\n arr2[i] = arr[i];\n }\n\n return arr2;\n}\n\nmodule.exports = _arrayLikeToArray, module.exports.__esModule = true, module.exports[\"default\"] = module.exports;","var arrayLikeToArray = require(\"./arrayLikeToArray.js\");\n\nfunction _unsupportedIterableToArray(o, minLen) {\n if (!o) return;\n if (typeof o === \"string\") return arrayLikeToArray(o, minLen);\n var n = Object.prototype.toString.call(o).slice(8, -1);\n if (n === \"Object\" && o.constructor) n = o.constructor.name;\n if (n === \"Map\" || n === \"Set\") return Array.from(o);\n if (n === \"Arguments\" || /^(?:Ui|I)nt(?:8|16|32)(?:Clamped)?Array$/.test(n)) return arrayLikeToArray(o, minLen);\n}\n\nmodule.exports = _unsupportedIterableToArray, module.exports.__esModule = true, module.exports[\"default\"] = module.exports;","import _extends from \"@babel/runtime/helpers/esm/extends\";\nimport _objectWithoutProperties from \"@babel/runtime/helpers/esm/objectWithoutProperties\";\nimport * as React from 'react';\nimport PropTypes from 'prop-types';\nimport clsx from 'clsx';\nimport withStyles from '../styles/withStyles';\nimport Tablelvl2Context from '../Table/Tablelvl2Context';\nexport var styles = {\n /* Styles applied to the root element. */\n root: {\n display: 'table-row-group'\n }\n};\nvar tablelvl2 = {\n variant: 'body'\n};\nvar defaultComponent = 'tbody';\nvar TableBody = /*#__PURE__*/React.forwardRef(function TableBody(props, ref) {\n var classes = props.classes,\n className = props.className,\n _props$component = props.component,\n Component = _props$component === void 0 ? defaultComponent : _props$component,\n other = _objectWithoutProperties(props, [\"classes\", \"className\", \"component\"]);\n\n return /*#__PURE__*/React.createElement(Tablelvl2Context.Provider, {\n value: tablelvl2\n }, /*#__PURE__*/React.createElement(Component, _extends({\n className: clsx(classes.root, className),\n ref: ref,\n role: Component === defaultComponent ? null : 'rowgroup'\n }, other)));\n});\nprocess.env.NODE_ENV !== \"production\" ? TableBody.propTypes = {\n /**\n * The content of the component, normally `TableRow`.\n */\n children: PropTypes.node,\n\n /**\n * Override or extend the styles applied to the component.\n * See [CSS API](#css) below for more details.\n */\n classes: PropTypes.object.isRequired,\n\n /**\n * @ignore\n */\n className: PropTypes.string,\n\n /**\n * The component used for the root node.\n * Either a string to use a HTML element or a component.\n */\n component: PropTypes\n /* @typescript-to-proptypes-ignore */\n .elementType\n} : void 0;\nexport default withStyles(styles, {\n name: 'MuiTableBody'\n})(TableBody);","import _extends from \"@babel/runtime/helpers/esm/extends\";\nimport _objectWithoutProperties from \"@babel/runtime/helpers/esm/objectWithoutProperties\";\nimport * as React from 'react';\nimport PropTypes from 'prop-types';\nimport clsx from 'clsx';\nimport withStyles from '../styles/withStyles';\nimport Tablelvl2Context from '../Table/Tablelvl2Context';\nimport { fade } from '../styles/colorManipulator';\nexport var styles = function styles(theme) {\n return {\n /* Styles applied to the root element. */\n root: {\n color: 'inherit',\n display: 'table-row',\n verticalAlign: 'middle',\n // We disable the focus ring for mouse, touch and keyboard users.\n outline: 0,\n '&$hover:hover': {\n backgroundColor: theme.palette.action.hover\n },\n '&$selected, &$selected:hover': {\n backgroundColor: fade(theme.palette.secondary.main, theme.palette.action.selectedOpacity)\n }\n },\n\n /* Pseudo-class applied to the root element if `selected={true}`. */\n selected: {},\n\n /* Pseudo-class applied to the root element if `hover={true}`. */\n hover: {},\n\n /* Styles applied to the root element if table variant=\"head\". */\n head: {},\n\n /* Styles applied to the root element if table variant=\"footer\". */\n footer: {}\n };\n};\nvar defaultComponent = 'tr';\n/**\n * Will automatically set dynamic row height\n * based on the material table element parent (head, body, etc).\n */\n\nvar TableRow = /*#__PURE__*/React.forwardRef(function TableRow(props, ref) {\n var classes = props.classes,\n className = props.className,\n _props$component = props.component,\n Component = _props$component === void 0 ? defaultComponent : _props$component,\n _props$hover = props.hover,\n hover = _props$hover === void 0 ? false : _props$hover,\n _props$selected = props.selected,\n selected = _props$selected === void 0 ? false : _props$selected,\n other = _objectWithoutProperties(props, [\"classes\", \"className\", \"component\", \"hover\", \"selected\"]);\n\n var tablelvl2 = React.useContext(Tablelvl2Context);\n return /*#__PURE__*/React.createElement(Component, _extends({\n ref: ref,\n className: clsx(classes.root, className, tablelvl2 && {\n 'head': classes.head,\n 'footer': classes.footer\n }[tablelvl2.variant], hover && classes.hover, selected && classes.selected),\n role: Component === defaultComponent ? null : 'row'\n }, other));\n});\nprocess.env.NODE_ENV !== \"production\" ? TableRow.propTypes = {\n /**\n * Should be valid children such as `TableCell`.\n */\n children: PropTypes.node,\n\n /**\n * Override or extend the styles applied to the component.\n * See [CSS API](#css) below for more details.\n */\n classes: PropTypes.object.isRequired,\n\n /**\n * @ignore\n */\n className: PropTypes.string,\n\n /**\n * The component used for the root node.\n * Either a string to use a HTML element or a component.\n */\n component: PropTypes\n /* @typescript-to-proptypes-ignore */\n .elementType,\n\n /**\n * If `true`, the table row will shade on hover.\n */\n hover: PropTypes.bool,\n\n /**\n * If `true`, the table row will have the selected shading.\n */\n selected: PropTypes.bool\n} : void 0;\nexport default withStyles(styles, {\n name: 'MuiTableRow'\n})(TableRow);","\"use strict\";\n\nvar _interopRequireDefault = require(\"@babel/runtime/helpers/interopRequireDefault\");\n\nObject.defineProperty(exports, \"__esModule\", {\n value: true\n});\nexports.default = void 0;\n\nvar _createMuiTheme = _interopRequireDefault(require(\"./createMuiTheme\"));\n\nvar defaultTheme = (0, _createMuiTheme.default)();\nvar _default = defaultTheme;\nexports.default = _default;","\"use strict\";\n\nObject.defineProperty(exports, \"__esModule\", {\n value: true\n});\nexports.setByString = exports.byString = void 0;\n\nvar byString = function byString(o, s) {\n if (!s) {\n return;\n }\n\n s = s.replace(/\\[(\\w+)\\]/g, \".$1\"); // convert indexes to properties\n\n s = s.replace(/^\\./, \"\"); // strip a leading dot\n\n var a = s.split(\".\");\n\n for (var i = 0, n = a.length; i < n; ++i) {\n var x = a[i];\n\n if (o && x in o) {\n o = o[x];\n } else {\n return;\n }\n }\n\n return o;\n};\n\nexports.byString = byString;\n\nvar setByString = function setByString(obj, path, value) {\n var schema = obj; // a moving reference to internal objects within obj\n\n path = path.replace(/\\[(\\w+)\\]/g, \".$1\"); // convert indexes to properties\n\n path = path.replace(/^\\./, \"\"); // strip a leading dot\n\n var pList = path.split(\".\");\n var len = pList.length;\n\n for (var i = 0; i < len - 1; i++) {\n var elem = pList[i];\n if (!schema[elem]) schema[elem] = {};\n schema = schema[elem];\n }\n\n schema[pList[len - 1]] = value;\n};\n\nexports.setByString = setByString;","import _extends from \"@babel/runtime/helpers/esm/extends\";\nimport _objectWithoutProperties from \"@babel/runtime/helpers/esm/objectWithoutProperties\";\nimport * as React from 'react';\nimport PropTypes from 'prop-types';\nimport clsx from 'clsx';\nimport withStyles from '../styles/withStyles';\nexport var styles = {\n /* Styles applied to the root element. */\n root: {\n display: 'flex',\n flexDirection: 'column',\n flexWrap: 'wrap'\n },\n\n /* Styles applied to the root element if `row={true}`. */\n row: {\n flexDirection: 'row'\n }\n};\n/**\n * `FormGroup` wraps controls such as `Checkbox` and `Switch`.\n * It provides compact row layout.\n * For the `Radio`, you should be using the `RadioGroup` component instead of this one.\n */\n\nvar FormGroup = /*#__PURE__*/React.forwardRef(function FormGroup(props, ref) {\n var classes = props.classes,\n className = props.className,\n _props$row = props.row,\n row = _props$row === void 0 ? false : _props$row,\n other = _objectWithoutProperties(props, [\"classes\", \"className\", \"row\"]);\n\n return /*#__PURE__*/React.createElement(\"div\", _extends({\n className: clsx(classes.root, className, row && classes.row),\n ref: ref\n }, other));\n});\nprocess.env.NODE_ENV !== \"production\" ? FormGroup.propTypes = {\n // ----------------------------- Warning --------------------------------\n // | These PropTypes are generated from the TypeScript type definitions |\n // | To update them edit the d.ts file and run \"yarn proptypes\" |\n // ----------------------------------------------------------------------\n\n /**\n * The content of the component.\n */\n children: PropTypes.node,\n\n /**\n * Override or extend the styles applied to the component.\n * See [CSS API](#css) below for more details.\n */\n classes: PropTypes.object,\n\n /**\n * @ignore\n */\n className: PropTypes.string,\n\n /**\n * Display group of elements in a compact row.\n */\n row: PropTypes.bool\n} : void 0;\nexport default withStyles(styles, {\n name: 'MuiFormGroup'\n})(FormGroup);","import _extends from \"@babel/runtime/helpers/esm/extends\";\nimport _objectWithoutProperties from \"@babel/runtime/helpers/esm/objectWithoutProperties\";\nimport * as React from 'react';\nimport PropTypes from 'prop-types';\nimport clsx from 'clsx';\nimport { refType } from '@material-ui/utils';\nimport { useFormControl } from '../FormControl';\nimport withStyles from '../styles/withStyles';\nimport Typography from '../Typography';\nimport capitalize from '../utils/capitalize';\nexport var styles = function styles(theme) {\n return {\n /* Styles applied to the root element. */\n root: {\n display: 'inline-flex',\n alignItems: 'center',\n cursor: 'pointer',\n // For correct alignment with the text.\n verticalAlign: 'middle',\n WebkitTapHighlightColor: 'transparent',\n marginLeft: -11,\n marginRight: 16,\n // used for row presentation of radio/checkbox\n '&$disabled': {\n cursor: 'default'\n }\n },\n\n /* Styles applied to the root element if `labelPlacement=\"start\"`. */\n labelPlacementStart: {\n flexDirection: 'row-reverse',\n marginLeft: 16,\n // used for row presentation of radio/checkbox\n marginRight: -11\n },\n\n /* Styles applied to the root element if `labelPlacement=\"top\"`. */\n labelPlacementTop: {\n flexDirection: 'column-reverse',\n marginLeft: 16\n },\n\n /* Styles applied to the root element if `labelPlacement=\"bottom\"`. */\n labelPlacementBottom: {\n flexDirection: 'column',\n marginLeft: 16\n },\n\n /* Pseudo-class applied to the root element if `disabled={true}`. */\n disabled: {},\n\n /* Styles applied to the label's Typography component. */\n label: {\n '&$disabled': {\n color: theme.palette.text.disabled\n }\n }\n };\n};\n/**\n * Drop in replacement of the `Radio`, `Switch` and `Checkbox` component.\n * Use this component if you want to display an extra label.\n */\n\nvar FormControlLabel = /*#__PURE__*/React.forwardRef(function FormControlLabel(props, ref) {\n var checked = props.checked,\n classes = props.classes,\n className = props.className,\n control = props.control,\n disabledProp = props.disabled,\n inputRef = props.inputRef,\n label = props.label,\n _props$labelPlacement = props.labelPlacement,\n labelPlacement = _props$labelPlacement === void 0 ? 'end' : _props$labelPlacement,\n name = props.name,\n onChange = props.onChange,\n value = props.value,\n other = _objectWithoutProperties(props, [\"checked\", \"classes\", \"className\", \"control\", \"disabled\", \"inputRef\", \"label\", \"labelPlacement\", \"name\", \"onChange\", \"value\"]);\n\n var muiFormControl = useFormControl();\n var disabled = disabledProp;\n\n if (typeof disabled === 'undefined' && typeof control.props.disabled !== 'undefined') {\n disabled = control.props.disabled;\n }\n\n if (typeof disabled === 'undefined' && muiFormControl) {\n disabled = muiFormControl.disabled;\n }\n\n var controlProps = {\n disabled: disabled\n };\n ['checked', 'name', 'onChange', 'value', 'inputRef'].forEach(function (key) {\n if (typeof control.props[key] === 'undefined' && typeof props[key] !== 'undefined') {\n controlProps[key] = props[key];\n }\n });\n return /*#__PURE__*/React.createElement(\"label\", _extends({\n className: clsx(classes.root, className, labelPlacement !== 'end' && classes[\"labelPlacement\".concat(capitalize(labelPlacement))], disabled && classes.disabled),\n ref: ref\n }, other), /*#__PURE__*/React.cloneElement(control, controlProps), /*#__PURE__*/React.createElement(Typography, {\n component: \"span\",\n className: clsx(classes.label, disabled && classes.disabled)\n }, label));\n});\nprocess.env.NODE_ENV !== \"production\" ? FormControlLabel.propTypes = {\n // ----------------------------- Warning --------------------------------\n // | These PropTypes are generated from the TypeScript type definitions |\n // | To update them edit the d.ts file and run \"yarn proptypes\" |\n // ----------------------------------------------------------------------\n\n /**\n * If `true`, the component appears selected.\n */\n checked: PropTypes.bool,\n\n /**\n * Override or extend the styles applied to the component.\n * See [CSS API](#css) below for more details.\n */\n classes: PropTypes.object,\n\n /**\n * @ignore\n */\n className: PropTypes.string,\n\n /**\n * A control element. For instance, it can be be a `Radio`, a `Switch` or a `Checkbox`.\n */\n control: PropTypes.element.isRequired,\n\n /**\n * If `true`, the control will be disabled.\n */\n disabled: PropTypes.bool,\n\n /**\n * Pass a ref to the `input` element.\n */\n inputRef: refType,\n\n /**\n * The text to be used in an enclosing label element.\n */\n label: PropTypes.node,\n\n /**\n * The position of the label.\n */\n labelPlacement: PropTypes.oneOf(['bottom', 'end', 'start', 'top']),\n\n /**\n * @ignore\n */\n name: PropTypes.string,\n\n /**\n * Callback fired when the state is changed.\n *\n * @param {object} event The event source of the callback.\n * You can pull out the new checked state by accessing `event.target.checked` (boolean).\n */\n onChange: PropTypes.func,\n\n /**\n * The value of the component.\n */\n value: PropTypes.any\n} : void 0;\nexport default withStyles(styles, {\n name: 'MuiFormControlLabel'\n})(FormControlLabel);","import _extends from \"@babel/runtime/helpers/esm/extends\";\nimport { makeStyles as makeStylesWithoutDefault } from '@material-ui/styles';\nimport defaultTheme from './defaultTheme';\n\nfunction makeStyles(stylesOrCreator) {\n var options = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : {};\n return makeStylesWithoutDefault(stylesOrCreator, _extends({\n defaultTheme: defaultTheme\n }, options));\n}\n\nexport default makeStyles;","import { createStyles as createStylesOriginal } from '@material-ui/styles'; // let warnOnce = false;\n// To remove in v5\n\nexport default function createStyles(styles) {\n // warning(\n // warnOnce,\n // [\n // 'Material-UI: createStyles from @material-ui/core/styles is deprecated.',\n // 'Please use @material-ui/styles/createStyles',\n // ].join('\\n'),\n // );\n // warnOnce = true;\n return createStylesOriginal(styles);\n}","var arrayWithHoles = require(\"./arrayWithHoles.js\");\n\nvar iterableToArrayLimit = require(\"./iterableToArrayLimit.js\");\n\nvar unsupportedIterableToArray = require(\"./unsupportedIterableToArray.js\");\n\nvar nonIterableRest = require(\"./nonIterableRest.js\");\n\nfunction _slicedToArray(arr, i) {\n return arrayWithHoles(arr) || iterableToArrayLimit(arr, i) || unsupportedIterableToArray(arr, i) || nonIterableRest();\n}\n\nmodule.exports = _slicedToArray, module.exports.__esModule = true, module.exports[\"default\"] = module.exports;","import _extends from \"@babel/runtime/helpers/esm/extends\";\nimport _objectWithoutProperties from \"@babel/runtime/helpers/esm/objectWithoutProperties\";\nimport * as React from 'react';\nimport PropTypes from 'prop-types';\nimport clsx from 'clsx';\nimport withStyles from '../styles/withStyles';\nimport Tablelvl2Context from '../Table/Tablelvl2Context';\nexport var styles = {\n /* Styles applied to the root element. */\n root: {\n display: 'table-header-group'\n }\n};\nvar tablelvl2 = {\n variant: 'head'\n};\nvar defaultComponent = 'thead';\nvar TableHead = /*#__PURE__*/React.forwardRef(function TableHead(props, ref) {\n var classes = props.classes,\n className = props.className,\n _props$component = props.component,\n Component = _props$component === void 0 ? defaultComponent : _props$component,\n other = _objectWithoutProperties(props, [\"classes\", \"className\", \"component\"]);\n\n return /*#__PURE__*/React.createElement(Tablelvl2Context.Provider, {\n value: tablelvl2\n }, /*#__PURE__*/React.createElement(Component, _extends({\n className: clsx(classes.root, className),\n ref: ref,\n role: Component === defaultComponent ? null : 'rowgroup'\n }, other)));\n});\nprocess.env.NODE_ENV !== \"production\" ? TableHead.propTypes = {\n /**\n * The content of the component, normally `TableRow`.\n */\n children: PropTypes.node,\n\n /**\n * Override or extend the styles applied to the component.\n * See [CSS API](#css) below for more details.\n */\n classes: PropTypes.object.isRequired,\n\n /**\n * @ignore\n */\n className: PropTypes.string,\n\n /**\n * The component used for the root node.\n * Either a string to use a HTML element or a component.\n */\n component: PropTypes\n /* @typescript-to-proptypes-ignore */\n .elementType\n} : void 0;\nexport default withStyles(styles, {\n name: 'MuiTableHead'\n})(TableHead);","import _extends from \"@babel/runtime/helpers/esm/extends\";\nimport _objectWithoutProperties from \"@babel/runtime/helpers/esm/objectWithoutProperties\";\nimport * as React from 'react';\nimport PropTypes from 'prop-types';\nimport clsx from 'clsx';\nimport capitalize from '../utils/capitalize';\nimport withStyles from '../styles/withStyles';\nimport { darken, lighten } from '../styles/colorManipulator';\nimport useTheme from '../styles/useTheme';\nvar TRANSITION_DURATION = 4; // seconds\n\nexport var styles = function styles(theme) {\n var getColor = function getColor(color) {\n return theme.palette.type === 'light' ? lighten(color, 0.62) : darken(color, 0.5);\n };\n\n var backgroundPrimary = getColor(theme.palette.primary.main);\n var backgroundSecondary = getColor(theme.palette.secondary.main);\n return {\n /* Styles applied to the root element. */\n root: {\n position: 'relative',\n overflow: 'hidden',\n height: 4,\n '@media print': {\n colorAdjust: 'exact'\n }\n },\n\n /* Styles applied to the root and bar2 element if `color=\"primary\"`; bar2 if `variant=\"buffer\"`. */\n colorPrimary: {\n backgroundColor: backgroundPrimary\n },\n\n /* Styles applied to the root and bar2 elements if `color=\"secondary\"`; bar2 if `variant=\"buffer\"`. */\n colorSecondary: {\n backgroundColor: backgroundSecondary\n },\n\n /* Styles applied to the root element if `variant=\"determinate\"`. */\n determinate: {},\n\n /* Styles applied to the root element if `variant=\"indeterminate\"`. */\n indeterminate: {},\n\n /* Styles applied to the root element if `variant=\"buffer\"`. */\n buffer: {\n backgroundColor: 'transparent'\n },\n\n /* Styles applied to the root element if `variant=\"query\"`. */\n query: {\n transform: 'rotate(180deg)'\n },\n\n /* Styles applied to the additional bar element if `variant=\"buffer\"`. */\n dashed: {\n position: 'absolute',\n marginTop: 0,\n height: '100%',\n width: '100%',\n animation: '$buffer 3s infinite linear'\n },\n\n /* Styles applied to the additional bar element if `variant=\"buffer\"` and `color=\"primary\"`. */\n dashedColorPrimary: {\n backgroundImage: \"radial-gradient(\".concat(backgroundPrimary, \" 0%, \").concat(backgroundPrimary, \" 16%, transparent 42%)\"),\n backgroundSize: '10px 10px',\n backgroundPosition: '0 -23px'\n },\n\n /* Styles applied to the additional bar element if `variant=\"buffer\"` and `color=\"secondary\"`. */\n dashedColorSecondary: {\n backgroundImage: \"radial-gradient(\".concat(backgroundSecondary, \" 0%, \").concat(backgroundSecondary, \" 16%, transparent 42%)\"),\n backgroundSize: '10px 10px',\n backgroundPosition: '0 -23px'\n },\n\n /* Styles applied to the layered bar1 and bar2 elements. */\n bar: {\n width: '100%',\n position: 'absolute',\n left: 0,\n bottom: 0,\n top: 0,\n transition: 'transform 0.2s linear',\n transformOrigin: 'left'\n },\n\n /* Styles applied to the bar elements if `color=\"primary\"`; bar2 if `variant` not \"buffer\". */\n barColorPrimary: {\n backgroundColor: theme.palette.primary.main\n },\n\n /* Styles applied to the bar elements if `color=\"secondary\"`; bar2 if `variant` not \"buffer\". */\n barColorSecondary: {\n backgroundColor: theme.palette.secondary.main\n },\n\n /* Styles applied to the bar1 element if `variant=\"indeterminate or query\"`. */\n bar1Indeterminate: {\n width: 'auto',\n animation: '$indeterminate1 2.1s cubic-bezier(0.65, 0.815, 0.735, 0.395) infinite'\n },\n\n /* Styles applied to the bar1 element if `variant=\"determinate\"`. */\n bar1Determinate: {\n transition: \"transform .\".concat(TRANSITION_DURATION, \"s linear\")\n },\n\n /* Styles applied to the bar1 element if `variant=\"buffer\"`. */\n bar1Buffer: {\n zIndex: 1,\n transition: \"transform .\".concat(TRANSITION_DURATION, \"s linear\")\n },\n\n /* Styles applied to the bar2 element if `variant=\"indeterminate or query\"`. */\n bar2Indeterminate: {\n width: 'auto',\n animation: '$indeterminate2 2.1s cubic-bezier(0.165, 0.84, 0.44, 1) 1.15s infinite'\n },\n\n /* Styles applied to the bar2 element if `variant=\"buffer\"`. */\n bar2Buffer: {\n transition: \"transform .\".concat(TRANSITION_DURATION, \"s linear\")\n },\n // Legends:\n // || represents the viewport\n // - represents a light background\n // x represents a dark background\n '@keyframes indeterminate1': {\n // |-----|---x-||-----||-----|\n '0%': {\n left: '-35%',\n right: '100%'\n },\n // |-----|-----||-----||xxxx-|\n '60%': {\n left: '100%',\n right: '-90%'\n },\n '100%': {\n left: '100%',\n right: '-90%'\n }\n },\n '@keyframes indeterminate2': {\n // |xxxxx|xxxxx||-----||-----|\n '0%': {\n left: '-200%',\n right: '100%'\n },\n // |-----|-----||-----||-x----|\n '60%': {\n left: '107%',\n right: '-8%'\n },\n '100%': {\n left: '107%',\n right: '-8%'\n }\n },\n '@keyframes buffer': {\n '0%': {\n opacity: 1,\n backgroundPosition: '0 -23px'\n },\n '50%': {\n opacity: 0,\n backgroundPosition: '0 -23px'\n },\n '100%': {\n opacity: 1,\n backgroundPosition: '-200px -23px'\n }\n }\n };\n};\n/**\n * ## ARIA\n *\n * If the progress bar is describing the loading progress of a particular region of a page,\n * you should use `aria-describedby` to point to the progress bar, and set the `aria-busy`\n * attribute to `true` on that region until it has finished loading.\n */\n\nvar LinearProgress = /*#__PURE__*/React.forwardRef(function LinearProgress(props, ref) {\n var classes = props.classes,\n className = props.className,\n _props$color = props.color,\n color = _props$color === void 0 ? 'primary' : _props$color,\n value = props.value,\n valueBuffer = props.valueBuffer,\n _props$variant = props.variant,\n variant = _props$variant === void 0 ? 'indeterminate' : _props$variant,\n other = _objectWithoutProperties(props, [\"classes\", \"className\", \"color\", \"value\", \"valueBuffer\", \"variant\"]);\n\n var theme = useTheme();\n var rootProps = {};\n var inlineStyles = {\n bar1: {},\n bar2: {}\n };\n\n if (variant === 'determinate' || variant === 'buffer') {\n if (value !== undefined) {\n rootProps['aria-valuenow'] = Math.round(value);\n rootProps['aria-valuemin'] = 0;\n rootProps['aria-valuemax'] = 100;\n var transform = value - 100;\n\n if (theme.direction === 'rtl') {\n transform = -transform;\n }\n\n inlineStyles.bar1.transform = \"translateX(\".concat(transform, \"%)\");\n } else if (process.env.NODE_ENV !== 'production') {\n console.error('Material-UI: You need to provide a value prop ' + 'when using the determinate or buffer variant of LinearProgress .');\n }\n }\n\n if (variant === 'buffer') {\n if (valueBuffer !== undefined) {\n var _transform = (valueBuffer || 0) - 100;\n\n if (theme.direction === 'rtl') {\n _transform = -_transform;\n }\n\n inlineStyles.bar2.transform = \"translateX(\".concat(_transform, \"%)\");\n } else if (process.env.NODE_ENV !== 'production') {\n console.error('Material-UI: You need to provide a valueBuffer prop ' + 'when using the buffer variant of LinearProgress.');\n }\n }\n\n return /*#__PURE__*/React.createElement(\"div\", _extends({\n className: clsx(classes.root, classes[\"color\".concat(capitalize(color))], className, {\n 'determinate': classes.determinate,\n 'indeterminate': classes.indeterminate,\n 'buffer': classes.buffer,\n 'query': classes.query\n }[variant]),\n role: \"progressbar\"\n }, rootProps, {\n ref: ref\n }, other), variant === 'buffer' ? /*#__PURE__*/React.createElement(\"div\", {\n className: clsx(classes.dashed, classes[\"dashedColor\".concat(capitalize(color))])\n }) : null, /*#__PURE__*/React.createElement(\"div\", {\n className: clsx(classes.bar, classes[\"barColor\".concat(capitalize(color))], (variant === 'indeterminate' || variant === 'query') && classes.bar1Indeterminate, {\n 'determinate': classes.bar1Determinate,\n 'buffer': classes.bar1Buffer\n }[variant]),\n style: inlineStyles.bar1\n }), variant === 'determinate' ? null : /*#__PURE__*/React.createElement(\"div\", {\n className: clsx(classes.bar, (variant === 'indeterminate' || variant === 'query') && classes.bar2Indeterminate, variant === 'buffer' ? [classes[\"color\".concat(capitalize(color))], classes.bar2Buffer] : classes[\"barColor\".concat(capitalize(color))]),\n style: inlineStyles.bar2\n }));\n});\nprocess.env.NODE_ENV !== \"production\" ? LinearProgress.propTypes = {\n // ----------------------------- Warning --------------------------------\n // | These PropTypes are generated from the TypeScript type definitions |\n // | To update them edit the d.ts file and run \"yarn proptypes\" |\n // ----------------------------------------------------------------------\n\n /**\n * Override or extend the styles applied to the component.\n * See [CSS API](#css) below for more details.\n */\n classes: PropTypes.object,\n\n /**\n * @ignore\n */\n className: PropTypes.string,\n\n /**\n * The color of the component. It supports those theme colors that make sense for this component.\n */\n color: PropTypes.oneOf(['primary', 'secondary']),\n\n /**\n * The value of the progress indicator for the determinate and buffer variants.\n * Value between 0 and 100.\n */\n value: PropTypes.number,\n\n /**\n * The value for the buffer variant.\n * Value between 0 and 100.\n */\n valueBuffer: PropTypes.number,\n\n /**\n * The variant to use.\n * Use indeterminate or query when there is no progress value.\n */\n variant: PropTypes.oneOf(['buffer', 'determinate', 'indeterminate', 'query'])\n} : void 0;\nexport default withStyles(styles, {\n name: 'MuiLinearProgress'\n})(LinearProgress);","import _objectWithoutProperties from \"@babel/runtime/helpers/esm/objectWithoutProperties\";\nimport _extends from \"@babel/runtime/helpers/esm/extends\";\nimport * as React from 'react';\nimport PropTypes from 'prop-types';\nimport clsx from 'clsx';\nimport withStyles from '../styles/withStyles';\nimport TableContext from './TableContext';\nexport var styles = function styles(theme) {\n return {\n /* Styles applied to the root element. */\n root: {\n display: 'table',\n width: '100%',\n borderCollapse: 'collapse',\n borderSpacing: 0,\n '& caption': _extends({}, theme.typography.body2, {\n padding: theme.spacing(2),\n color: theme.palette.text.secondary,\n textAlign: 'left',\n captionSide: 'bottom'\n })\n },\n\n /* Styles applied to the root element if `stickyHeader={true}`. */\n stickyHeader: {\n borderCollapse: 'separate'\n }\n };\n};\nvar defaultComponent = 'table';\nvar Table = /*#__PURE__*/React.forwardRef(function Table(props, ref) {\n var classes = props.classes,\n className = props.className,\n _props$component = props.component,\n Component = _props$component === void 0 ? defaultComponent : _props$component,\n _props$padding = props.padding,\n padding = _props$padding === void 0 ? 'default' : _props$padding,\n _props$size = props.size,\n size = _props$size === void 0 ? 'medium' : _props$size,\n _props$stickyHeader = props.stickyHeader,\n stickyHeader = _props$stickyHeader === void 0 ? false : _props$stickyHeader,\n other = _objectWithoutProperties(props, [\"classes\", \"className\", \"component\", \"padding\", \"size\", \"stickyHeader\"]);\n\n var table = React.useMemo(function () {\n return {\n padding: padding,\n size: size,\n stickyHeader: stickyHeader\n };\n }, [padding, size, stickyHeader]);\n return /*#__PURE__*/React.createElement(TableContext.Provider, {\n value: table\n }, /*#__PURE__*/React.createElement(Component, _extends({\n role: Component === defaultComponent ? null : 'table',\n ref: ref,\n className: clsx(classes.root, className, stickyHeader && classes.stickyHeader)\n }, other)));\n});\nprocess.env.NODE_ENV !== \"production\" ? Table.propTypes = {\n /**\n * The content of the table, normally `TableHead` and `TableBody`.\n */\n children: PropTypes.node.isRequired,\n\n /**\n * Override or extend the styles applied to the component.\n * See [CSS API](#css) below for more details.\n */\n classes: PropTypes.object.isRequired,\n\n /**\n * @ignore\n */\n className: PropTypes.string,\n\n /**\n * The component used for the root node.\n * Either a string to use a HTML element or a component.\n */\n component: PropTypes\n /* @typescript-to-proptypes-ignore */\n .elementType,\n\n /**\n * Allows TableCells to inherit padding of the Table.\n */\n padding: PropTypes.oneOf(['default', 'checkbox', 'none']),\n\n /**\n * Allows TableCells to inherit size of the Table.\n */\n size: PropTypes.oneOf(['small', 'medium']),\n\n /**\n * Set the header sticky.\n *\n * ⚠️ It doesn't work with IE 11.\n */\n stickyHeader: PropTypes.bool\n} : void 0;\nexport default withStyles(styles, {\n name: 'MuiTable'\n})(Table);","import _extends from \"@babel/runtime/helpers/esm/extends\";\nimport _objectWithoutProperties from \"@babel/runtime/helpers/esm/objectWithoutProperties\";\nimport * as React from 'react';\nimport PropTypes from 'prop-types';\nimport clsx from 'clsx';\nimport withStyles from '../styles/withStyles';\nimport Tablelvl2Context from '../Table/Tablelvl2Context';\nexport var styles = {\n /* Styles applied to the root element. */\n root: {\n display: 'table-footer-group'\n }\n};\nvar tablelvl2 = {\n variant: 'footer'\n};\nvar defaultComponent = 'tfoot';\nvar TableFooter = /*#__PURE__*/React.forwardRef(function TableFooter(props, ref) {\n var classes = props.classes,\n className = props.className,\n _props$component = props.component,\n Component = _props$component === void 0 ? defaultComponent : _props$component,\n other = _objectWithoutProperties(props, [\"classes\", \"className\", \"component\"]);\n\n return /*#__PURE__*/React.createElement(Tablelvl2Context.Provider, {\n value: tablelvl2\n }, /*#__PURE__*/React.createElement(Component, _extends({\n className: clsx(classes.root, className),\n ref: ref,\n role: Component === defaultComponent ? null : 'rowgroup'\n }, other)));\n});\nprocess.env.NODE_ENV !== \"production\" ? TableFooter.propTypes = {\n /**\n * The content of the component, normally `TableRow`.\n */\n children: PropTypes.node,\n\n /**\n * Override or extend the styles applied to the component.\n * See [CSS API](#css) below for more details.\n */\n classes: PropTypes.object.isRequired,\n\n /**\n * @ignore\n */\n className: PropTypes.string,\n\n /**\n * The component used for the root node.\n * Either a string to use a HTML element or a component.\n */\n component: PropTypes\n /* @typescript-to-proptypes-ignore */\n .elementType\n} : void 0;\nexport default withStyles(styles, {\n name: 'MuiTableFooter'\n})(TableFooter);","'use strict';\n\nvar isArray = Array.isArray;\nvar keyList = Object.keys;\nvar hasProp = Object.prototype.hasOwnProperty;\n\nmodule.exports = function equal(a, b) {\n if (a === b) return true;\n\n if (a && b && typeof a == 'object' && typeof b == 'object') {\n var arrA = isArray(a)\n , arrB = isArray(b)\n , i\n , length\n , key;\n\n if (arrA && arrB) {\n length = a.length;\n if (length != b.length) return false;\n for (i = length; i-- !== 0;)\n if (!equal(a[i], b[i])) return false;\n return true;\n }\n\n if (arrA != arrB) return false;\n\n var dateA = a instanceof Date\n , dateB = b instanceof Date;\n if (dateA != dateB) return false;\n if (dateA && dateB) return a.getTime() == b.getTime();\n\n var regexpA = a instanceof RegExp\n , regexpB = b instanceof RegExp;\n if (regexpA != regexpB) return false;\n if (regexpA && regexpB) return a.toString() == b.toString();\n\n var keys = keyList(a);\n length = keys.length;\n\n if (length !== keyList(b).length)\n return false;\n\n for (i = length; i-- !== 0;)\n if (!hasProp.call(b, keys[i])) return false;\n\n for (i = length; i-- !== 0;) {\n key = keys[i];\n if (!equal(a[key], b[key])) return false;\n }\n\n return true;\n }\n\n return a!==a && b!==b;\n};\n","/** @license\n *\n * jsPDF - PDF Document creation from JavaScript\n * Version 2.1.0 Built on 2020-08-25T16:02:38.141Z\n * CommitID 00000000\n *\n * Copyright (c) 2010-2020 James Hall , https://github.com/MrRio/jsPDF\n * 2015-2020 yWorks GmbH, http://www.yworks.com\n * 2015-2020 Lukas Holländer , https://github.com/HackbrettXXX\n * 2016-2018 Aras Abbasi \n * 2010 Aaron Spike, https://github.com/acspike\n * 2012 Willow Systems Corporation, willow-systems.com\n * 2012 Pablo Hess, https://github.com/pablohess\n * 2012 Florian Jenett, https://github.com/fjenett\n * 2013 Warren Weckesser, https://github.com/warrenweckesser\n * 2013 Youssef Beddad, https://github.com/lifof\n * 2013 Lee Driscoll, https://github.com/lsdriscoll\n * 2013 Stefan Slonevskiy, https://github.com/stefslon\n * 2013 Jeremy Morel, https://github.com/jmorel\n * 2013 Christoph Hartmann, https://github.com/chris-rock\n * 2014 Juan Pablo Gaviria, https://github.com/juanpgaviria\n * 2014 James Makes, https://github.com/dollaruw\n * 2014 Diego Casorran, https://github.com/diegocr\n * 2014 Steven Spungin, https://github.com/Flamenco\n * 2014 Kenneth Glassey, https://github.com/Gavvers\n *\n * Permission is hereby granted, free of charge, to any person obtaining\n * a copy of this software and associated documentation files (the\n * \"Software\"), to deal in the Software without restriction, including\n * without limitation the rights to use, copy, modify, merge, publish,\n * distribute, sublicense, and/or sell copies of the Software, and to\n * permit persons to whom the Software is furnished to do so, subject to\n * the following conditions:\n *\n * The above copyright notice and this permission notice shall be\n * included in all copies or substantial portions of the Software.\n *\n * THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND,\n * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF\n * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND\n * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE\n * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION\n * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION\n * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.\n *\n * Contributor(s):\n * siefkenj, ahwolf, rickygu, Midnith, saintclair, eaparango,\n * kim3er, mfo, alnorth, Flamenco\n */\n\nvar t=function(){return\"undefined\"!=typeof window?window:\"undefined\"!=typeof global?global:\"undefined\"!=typeof self?self:this}();function e(){t.console&&\"function\"==typeof t.console.log&&t.console.log.apply(t.console,arguments)}var n={log:e,warn:function(n){t.console&&(\"function\"==typeof t.console.warn?t.console.warn.apply(t.console,arguments):e.call(null,arguments))},error:function(n){t.console&&(\"function\"==typeof t.console.error?t.console.error.apply(t.console,arguments):e(n))}};\n/**\n * @license\n * FileSaver.js\n * A saveAs() FileSaver implementation.\n *\n * By Eli Grey, http://eligrey.com\n *\n * License : https://github.com/eligrey/FileSaver.js/blob/master/LICENSE.md (MIT)\n * source : http://purl.eligrey.com/github/FileSaver.js\n */function r(t,e,r){var i=new XMLHttpRequest;i.open(\"GET\",t),i.responseType=\"blob\",i.onload=function(){u(i.response,e,r)},i.onerror=function(){n.error(\"could not download file\")},i.send()}function i(t){var e=new XMLHttpRequest;e.open(\"HEAD\",t,!1);try{e.send()}catch(t){}return e.status>=200&&e.status<=299}function a(t){try{t.dispatchEvent(new MouseEvent(\"click\"))}catch(n){var e=document.createEvent(\"MouseEvents\");e.initMouseEvent(\"click\",!0,!0,window,0,0,0,80,20,!1,!1,!1,!1,0,null),t.dispatchEvent(e)}}var o,s,u=t.saveAs||(\"object\"!=typeof window||window!==t?function(){}:\"download\"in HTMLAnchorElement.prototype?function(e,n,o){var s=t.URL||t.webkitURL,u=document.createElement(\"a\");n=n||e.name||\"download\",u.download=n,u.rel=\"noopener\",\"string\"==typeof e?(u.href=e,u.origin!==location.origin?i(u.href)?r(e,n,o):a(u,u.target=\"_blank\"):a(u)):(u.href=s.createObjectURL(e),setTimeout((function(){s.revokeObjectURL(u.href)}),4e4),setTimeout((function(){a(u)}),0))}:\"msSaveOrOpenBlob\"in navigator?function(t,e,o){if(e=e||t.name||\"download\",\"string\"==typeof t)if(i(t))r(t,e,o);else{var s=document.createElement(\"a\");s.href=t,s.target=\"_blank\",setTimeout((function(){a(s)}))}else navigator.msSaveOrOpenBlob(function(t,e){return void 0===e?e={autoBom:!1}:\"object\"!=typeof e&&(n.warn(\"Deprecated: Expected third argument to be a object\"),e={autoBom:!e}),e.autoBom&&/^\\s*(?:text\\/\\S*|application\\/xml|\\S*\\/\\S*\\+xml)\\s*;.*charset\\s*=\\s*utf-8/i.test(t.type)?new Blob([String.fromCharCode(65279),t],{type:t.type}):t}(t,o),e)}:function(e,n,i,a){if((a=a||open(\"\",\"_blank\"))&&(a.document.title=a.document.body.innerText=\"downloading...\"),\"string\"==typeof e)return r(e,n,i);var o=\"application/octet-stream\"===e.type,s=/constructor/i.test(t.HTMLElement)||t.safari,u=/CriOS\\/[\\d]+/.test(navigator.userAgent);if((u||o&&s)&&\"object\"==typeof FileReader){var c=new FileReader;c.onloadend=function(){var t=c.result;t=u?t:t.replace(/^data:[^;]*;/,\"data:attachment/file;\"),a?a.location.href=t:location=t,a=null},c.readAsDataURL(e)}else{var h=t.URL||t.webkitURL,l=h.createObjectURL(e);a?a.location=l:location.href=l,a=null,setTimeout((function(){h.revokeObjectURL(l)}),4e4)}});\n/**\n * A class to parse color values\n * @author Stoyan Stefanov \n * {@link http://www.phpied.com/rgb-color-parser-in-javascript/}\n * @license Use it if you like it\n */function c(t){var e;t=t||\"\",this.ok=!1,\"#\"==t.charAt(0)&&(t=t.substr(1,6));t={aliceblue:\"f0f8ff\",antiquewhite:\"faebd7\",aqua:\"00ffff\",aquamarine:\"7fffd4\",azure:\"f0ffff\",beige:\"f5f5dc\",bisque:\"ffe4c4\",black:\"000000\",blanchedalmond:\"ffebcd\",blue:\"0000ff\",blueviolet:\"8a2be2\",brown:\"a52a2a\",burlywood:\"deb887\",cadetblue:\"5f9ea0\",chartreuse:\"7fff00\",chocolate:\"d2691e\",coral:\"ff7f50\",cornflowerblue:\"6495ed\",cornsilk:\"fff8dc\",crimson:\"dc143c\",cyan:\"00ffff\",darkblue:\"00008b\",darkcyan:\"008b8b\",darkgoldenrod:\"b8860b\",darkgray:\"a9a9a9\",darkgreen:\"006400\",darkkhaki:\"bdb76b\",darkmagenta:\"8b008b\",darkolivegreen:\"556b2f\",darkorange:\"ff8c00\",darkorchid:\"9932cc\",darkred:\"8b0000\",darksalmon:\"e9967a\",darkseagreen:\"8fbc8f\",darkslateblue:\"483d8b\",darkslategray:\"2f4f4f\",darkturquoise:\"00ced1\",darkviolet:\"9400d3\",deeppink:\"ff1493\",deepskyblue:\"00bfff\",dimgray:\"696969\",dodgerblue:\"1e90ff\",feldspar:\"d19275\",firebrick:\"b22222\",floralwhite:\"fffaf0\",forestgreen:\"228b22\",fuchsia:\"ff00ff\",gainsboro:\"dcdcdc\",ghostwhite:\"f8f8ff\",gold:\"ffd700\",goldenrod:\"daa520\",gray:\"808080\",green:\"008000\",greenyellow:\"adff2f\",honeydew:\"f0fff0\",hotpink:\"ff69b4\",indianred:\"cd5c5c\",indigo:\"4b0082\",ivory:\"fffff0\",khaki:\"f0e68c\",lavender:\"e6e6fa\",lavenderblush:\"fff0f5\",lawngreen:\"7cfc00\",lemonchiffon:\"fffacd\",lightblue:\"add8e6\",lightcoral:\"f08080\",lightcyan:\"e0ffff\",lightgoldenrodyellow:\"fafad2\",lightgrey:\"d3d3d3\",lightgreen:\"90ee90\",lightpink:\"ffb6c1\",lightsalmon:\"ffa07a\",lightseagreen:\"20b2aa\",lightskyblue:\"87cefa\",lightslateblue:\"8470ff\",lightslategray:\"778899\",lightsteelblue:\"b0c4de\",lightyellow:\"ffffe0\",lime:\"00ff00\",limegreen:\"32cd32\",linen:\"faf0e6\",magenta:\"ff00ff\",maroon:\"800000\",mediumaquamarine:\"66cdaa\",mediumblue:\"0000cd\",mediumorchid:\"ba55d3\",mediumpurple:\"9370d8\",mediumseagreen:\"3cb371\",mediumslateblue:\"7b68ee\",mediumspringgreen:\"00fa9a\",mediumturquoise:\"48d1cc\",mediumvioletred:\"c71585\",midnightblue:\"191970\",mintcream:\"f5fffa\",mistyrose:\"ffe4e1\",moccasin:\"ffe4b5\",navajowhite:\"ffdead\",navy:\"000080\",oldlace:\"fdf5e6\",olive:\"808000\",olivedrab:\"6b8e23\",orange:\"ffa500\",orangered:\"ff4500\",orchid:\"da70d6\",palegoldenrod:\"eee8aa\",palegreen:\"98fb98\",paleturquoise:\"afeeee\",palevioletred:\"d87093\",papayawhip:\"ffefd5\",peachpuff:\"ffdab9\",peru:\"cd853f\",pink:\"ffc0cb\",plum:\"dda0dd\",powderblue:\"b0e0e6\",purple:\"800080\",red:\"ff0000\",rosybrown:\"bc8f8f\",royalblue:\"4169e1\",saddlebrown:\"8b4513\",salmon:\"fa8072\",sandybrown:\"f4a460\",seagreen:\"2e8b57\",seashell:\"fff5ee\",sienna:\"a0522d\",silver:\"c0c0c0\",skyblue:\"87ceeb\",slateblue:\"6a5acd\",slategray:\"708090\",snow:\"fffafa\",springgreen:\"00ff7f\",steelblue:\"4682b4\",tan:\"d2b48c\",teal:\"008080\",thistle:\"d8bfd8\",tomato:\"ff6347\",turquoise:\"40e0d0\",violet:\"ee82ee\",violetred:\"d02090\",wheat:\"f5deb3\",white:\"ffffff\",whitesmoke:\"f5f5f5\",yellow:\"ffff00\",yellowgreen:\"9acd32\"}[t=(t=t.replace(/ /g,\"\")).toLowerCase()]||t;for(var n=[{re:/^rgb\\((\\d{1,3}),\\s*(\\d{1,3}),\\s*(\\d{1,3})\\)$/,example:[\"rgb(123, 234, 45)\",\"rgb(255,234,245)\"],process:function(t){return[parseInt(t[1]),parseInt(t[2]),parseInt(t[3])]}},{re:/^(\\w{2})(\\w{2})(\\w{2})$/,example:[\"#00ff00\",\"336699\"],process:function(t){return[parseInt(t[1],16),parseInt(t[2],16),parseInt(t[3],16)]}},{re:/^(\\w{1})(\\w{1})(\\w{1})$/,example:[\"#fb0\",\"f0f\"],process:function(t){return[parseInt(t[1]+t[1],16),parseInt(t[2]+t[2],16),parseInt(t[3]+t[3],16)]}}],r=0;r255?255:this.r,this.g=this.g<0||isNaN(this.g)?0:this.g>255?255:this.g,this.b=this.b<0||isNaN(this.b)?0:this.b>255?255:this.b,this.toRGB=function(){return\"rgb(\"+this.r+\", \"+this.g+\", \"+this.b+\")\"},this.toHex=function(){var t=this.r.toString(16),e=this.g.toString(16),n=this.b.toString(16);return 1==t.length&&(t=\"0\"+t),1==e.length&&(e=\"0\"+e),1==n.length&&(n=\"0\"+n),\"#\"+t+e+n}}function h(e){if(\"object\"!=typeof e)throw new Error(\"Invalid Context passed to initialize PubSub (jsPDF-module)\");var r={};this.subscribe=function(t,e,n){if(n=n||!1,\"string\"!=typeof t||\"function\"!=typeof e||\"boolean\"!=typeof n)throw new Error(\"Invalid arguments passed to PubSub.subscribe (jsPDF-module)\");r.hasOwnProperty(t)||(r[t]={});var i=Math.random().toString(35);return r[t][i]=[e,!!n],i},this.unsubscribe=function(t){for(var e in r)if(r[e][t])return delete r[e][t],0===Object.keys(r[e]).length&&delete r[e],!0;return!1},this.publish=function(i){if(r.hasOwnProperty(i)){var a=Array.prototype.slice.call(arguments,1),o=[];for(var s in r[i]){var u=r[i][s];try{u[0].apply(e,a)}catch(e){t.console&&n.error(\"jsPDF PubSub Error\",e.message,e)}u[1]&&o.push(s)}o.length&&o.forEach(this.unsubscribe)}},this.getTopics=function(){return r}}function l(t){if(!(this instanceof l))return new l(t);var e=\"opacity,stroke-opacity\".split(\",\");for(var n in t)t.hasOwnProperty(n)&&e.indexOf(n)>=0&&(this[n]=t[n]);this.id=\"\",this.objectNumber=-1}function f(t,e){this.gState=t,this.matrix=e,this.id=\"\",this.objectNumber=-1}function d(t,e,n,r,i){if(!(this instanceof d))return new d(t,e,n,r,i);this.type=\"axial\"===t?2:3,this.coords=e,this.colors=n,f.call(this,r,i)}function p(t,e,n,r,i){if(!(this instanceof p))return new p(t,e,n,r,i);this.boundingBox=t,this.xStep=e,this.yStep=n,this.stream=\"\",this.cloneIndex=0,f.call(this,r,i)}function g(e){var r,i=\"string\"==typeof arguments[0]?arguments[0]:\"p\",a=arguments[1],o=arguments[2],f=arguments[3],m=[],v=1,b=16,y=\"S\";\"object\"==typeof(e=e||{})&&(i=e.orientation,a=e.unit||a,o=e.format||o,f=e.compress||e.compressPdf||f,v=\"number\"==typeof e.userUnit?Math.abs(e.userUnit):1,void 0!==e.precision&&(r=e.precision),void 0!==e.floatPrecision&&(b=e.floatPrecision),y=e.defaultPathOperation||\"S\"),m=e.filters||(!0===f?[\"FlateEncode\"]:m),a=a||\"mm\",i=(\"\"+(i||\"P\")).toLowerCase();var w=e.putOnlyUsedFonts||!1,N={},L={internal:{},__private__:{}};L.__private__.PubSub=h;var x=\"1.3\",A=L.__private__.getPdfVersion=function(){return x};L.__private__.setPdfVersion=function(t){x=t};var _={a0:[2383.94,3370.39],a1:[1683.78,2383.94],a2:[1190.55,1683.78],a3:[841.89,1190.55],a4:[595.28,841.89],a5:[419.53,595.28],a6:[297.64,419.53],a7:[209.76,297.64],a8:[147.4,209.76],a9:[104.88,147.4],a10:[73.7,104.88],b0:[2834.65,4008.19],b1:[2004.09,2834.65],b2:[1417.32,2004.09],b3:[1000.63,1417.32],b4:[708.66,1000.63],b5:[498.9,708.66],b6:[354.33,498.9],b7:[249.45,354.33],b8:[175.75,249.45],b9:[124.72,175.75],b10:[87.87,124.72],c0:[2599.37,3676.54],c1:[1836.85,2599.37],c2:[1298.27,1836.85],c3:[918.43,1298.27],c4:[649.13,918.43],c5:[459.21,649.13],c6:[323.15,459.21],c7:[229.61,323.15],c8:[161.57,229.61],c9:[113.39,161.57],c10:[79.37,113.39],dl:[311.81,623.62],letter:[612,792],\"government-letter\":[576,756],legal:[612,1008],\"junior-legal\":[576,360],ledger:[1224,792],tabloid:[792,1224],\"credit-card\":[153,243]};L.__private__.getPageFormats=function(){return _};var S=L.__private__.getPageFormat=function(t){return _[t]};o=o||\"a4\";var P={COMPAT:\"compat\",ADVANCED:\"advanced\"},k=P.COMPAT;function F(){this.saveGraphicsState(),ot(new Dt(Nt,0,0,-Nt,0,Cn()*Nt).toString()+\" cm\"),this.setFontSize(this.getFontSize()/Nt),y=\"n\",k=P.ADVANCED}function I(){this.restoreGraphicsState(),y=\"S\",k=P.COMPAT}L.advancedAPI=function(t){var e=k===P.COMPAT;return e&&F.call(this),\"function\"!=typeof t||(t(this),e&&I.call(this)),this},L.compatAPI=function(t){var e=k===P.ADVANCED;return e&&I.call(this),\"function\"!=typeof t||(t(this),e&&F.call(this)),this},L.isAdvancedAPI=function(){return k===P.ADVANCED};var C,j=function(t){if(k!==P.ADVANCED)throw new Error(t+\" is only available in 'advanced' API mode. You need to call advancedAPI() first.\")},B=L.roundToPrecision=L.__private__.roundToPrecision=function(t,e){var n=r||e;if(isNaN(t)||isNaN(n))throw new Error(\"Invalid argument passed to jsPDF.roundToPrecision\");return t.toFixed(n).replace(/0+$/,\"\")};C=L.hpf=L.__private__.hpf=\"number\"==typeof b?function(t){if(isNaN(t))throw new Error(\"Invalid argument passed to jsPDF.hpf\");return B(t,b)}:\"smart\"===b?function(t){if(isNaN(t))throw new Error(\"Invalid argument passed to jsPDF.hpf\");return B(t,t>-1&&t<1?16:5)}:function(t){if(isNaN(t))throw new Error(\"Invalid argument passed to jsPDF.hpf\");return B(t,16)};var O=L.f2=L.__private__.f2=function(t){if(isNaN(t))throw new Error(\"Invalid argument passed to jsPDF.f2\");return B(t,2)},M=L.__private__.f3=function(t){if(isNaN(t))throw new Error(\"Invalid argument passed to jsPDF.f3\");return B(t,3)},E=L.scale=L.__private__.scale=function(t){if(isNaN(t))throw new Error(\"Invalid argument passed to jsPDF.scale\");return k===P.COMPAT?t*Nt:k===P.ADVANCED?t:void 0},q=function(t){return k===P.COMPAT?Cn()-t:k===P.ADVANCED?t:void 0},R=function(t){return E(q(t))};L.__private__.setPrecision=L.setPrecision=function(t){\"number\"==typeof parseInt(t,10)&&(r=parseInt(t,10))};var T,D=\"00000000000000000000000000000000\",U=L.__private__.getFileId=function(){return D},z=L.__private__.setFileId=function(t){return D=void 0!==t&&/^[a-fA-F0-9]{32}$/.test(t)?t.toUpperCase():D.split(\"\").map((function(){return\"ABCDEF0123456789\".charAt(Math.floor(16*Math.random()))})).join(\"\")};L.setFileId=function(t){return z(t),this},L.getFileId=function(){return U()};var H=L.__private__.convertDateToPDFDate=function(t){var e=t.getTimezoneOffset(),n=e<0?\"+\":\"-\",r=Math.floor(Math.abs(e/60)),i=Math.abs(e%60),a=[n,J(r),\"'\",J(i),\"'\"].join(\"\");return[\"D:\",t.getFullYear(),J(t.getMonth()+1),J(t.getDate()),J(t.getHours()),J(t.getMinutes()),J(t.getSeconds()),a].join(\"\")},W=L.__private__.convertPDFDateToDate=function(t){var e=parseInt(t.substr(2,4),10),n=parseInt(t.substr(6,2),10)-1,r=parseInt(t.substr(8,2),10),i=parseInt(t.substr(10,2),10),a=parseInt(t.substr(12,2),10),o=parseInt(t.substr(14,2),10);return new Date(e,n,r,i,a,o,0)},V=L.__private__.setCreationDate=function(t){var e;if(void 0===t&&(t=new Date),t instanceof Date)e=H(t);else{if(!/^D:(20[0-2][0-9]|203[0-7]|19[7-9][0-9])(0[0-9]|1[0-2])([0-2][0-9]|3[0-1])(0[0-9]|1[0-9]|2[0-3])(0[0-9]|[1-5][0-9])(0[0-9]|[1-5][0-9])(\\+0[0-9]|\\+1[0-4]|-0[0-9]|-1[0-1])'(0[0-9]|[1-5][0-9])'?$/.test(t))throw new Error(\"Invalid argument passed to jsPDF.setCreationDate\");e=t}return T=e},G=L.__private__.getCreationDate=function(t){var e=T;return\"jsDate\"===t&&(e=W(T)),e};L.setCreationDate=function(t){return V(t),this},L.getCreationDate=function(t){return G(t)};var Y,J=L.__private__.padd2=function(t){return(\"0\"+parseInt(t)).slice(-2)},X=L.__private__.padd2Hex=function(t){return(\"00\"+(t=t.toString())).substr(t.length)},K=0,Z=[],$=[],Q=0,tt=[],et=[],nt=!1,rt=$,it=function(){K=0,Q=0,$=[],Z=[],tt=[],Jt=Vt(),Xt=Vt()};L.__private__.setCustomOutputDestination=function(t){nt=!0,rt=t};var at=function(t){nt||(rt=t)};L.__private__.resetCustomOutputDestination=function(){nt=!1,rt=$};var ot=L.__private__.out=function(t){return t=t.toString(),Q+=t.length+1,rt.push(t),rt},st=L.__private__.write=function(t){return ot(1===arguments.length?t.toString():Array.prototype.join.call(arguments,\" \"))},ut=L.__private__.getArrayBuffer=function(t){for(var e=t.length,n=new ArrayBuffer(e),r=new Uint8Array(n);e--;)r[e]=t.charCodeAt(e);return n},ct=[[\"Helvetica\",\"helvetica\",\"normal\",\"WinAnsiEncoding\"],[\"Helvetica-Bold\",\"helvetica\",\"bold\",\"WinAnsiEncoding\"],[\"Helvetica-Oblique\",\"helvetica\",\"italic\",\"WinAnsiEncoding\"],[\"Helvetica-BoldOblique\",\"helvetica\",\"bolditalic\",\"WinAnsiEncoding\"],[\"Courier\",\"courier\",\"normal\",\"WinAnsiEncoding\"],[\"Courier-Bold\",\"courier\",\"bold\",\"WinAnsiEncoding\"],[\"Courier-Oblique\",\"courier\",\"italic\",\"WinAnsiEncoding\"],[\"Courier-BoldOblique\",\"courier\",\"bolditalic\",\"WinAnsiEncoding\"],[\"Times-Roman\",\"times\",\"normal\",\"WinAnsiEncoding\"],[\"Times-Bold\",\"times\",\"bold\",\"WinAnsiEncoding\"],[\"Times-Italic\",\"times\",\"italic\",\"WinAnsiEncoding\"],[\"Times-BoldItalic\",\"times\",\"bolditalic\",\"WinAnsiEncoding\"],[\"ZapfDingbats\",\"zapfdingbats\",\"normal\",null],[\"Symbol\",\"symbol\",\"normal\",null]];L.__private__.getStandardFonts=function(){return ct};var ht=e.fontSize||16;L.__private__.setFontSize=L.setFontSize=function(t){return ht=k===P.ADVANCED?t/Nt:t,this};var lt,ft=L.__private__.getFontSize=L.getFontSize=function(){return k===P.COMPAT?ht:ht*Nt},dt=e.R2L||!1;L.__private__.setR2L=L.setR2L=function(t){return dt=t,this},L.__private__.getR2L=L.getR2L=function(){return dt};var pt,gt=L.__private__.setZoomMode=function(t){var e=[void 0,null,\"fullwidth\",\"fullheight\",\"fullpage\",\"original\"];if(/^\\d*\\.?\\d*%$/.test(t))lt=t;else if(isNaN(t)){if(-1===e.indexOf(t))throw new Error('zoom must be Integer (e.g. 2), a percentage Value (e.g. 300%) or fullwidth, fullheight, fullpage, original. \"'+t+'\" is not recognized.');lt=t}else lt=parseInt(t,10)};L.__private__.getZoomMode=function(){return lt};var mt,vt=L.__private__.setPageMode=function(t){if(-1==[void 0,null,\"UseNone\",\"UseOutlines\",\"UseThumbs\",\"FullScreen\"].indexOf(t))throw new Error('Page mode must be one of UseNone, UseOutlines, UseThumbs, or FullScreen. \"'+t+'\" is not recognized.');pt=t};L.__private__.getPageMode=function(){return pt};var bt=L.__private__.setLayoutMode=function(t){if(-1==[void 0,null,\"continuous\",\"single\",\"twoleft\",\"tworight\",\"two\"].indexOf(t))throw new Error('Layout mode must be one of continuous, single, twoleft, tworight. \"'+t+'\" is not recognized.');mt=t};L.__private__.getLayoutMode=function(){return mt},L.__private__.setDisplayMode=L.setDisplayMode=function(t,e,n){return gt(t),bt(e),vt(n),this};var yt={title:\"\",subject:\"\",author:\"\",keywords:\"\",creator:\"\"};L.__private__.getDocumentProperty=function(t){if(-1===Object.keys(yt).indexOf(t))throw new Error(\"Invalid argument passed to jsPDF.getDocumentProperty\");return yt[t]},L.__private__.getDocumentProperties=function(){return yt},L.__private__.setDocumentProperties=L.setProperties=L.setDocumentProperties=function(t){for(var e in yt)yt.hasOwnProperty(e)&&t[e]&&(yt[e]=t[e]);return this},L.__private__.setDocumentProperty=function(t,e){if(-1===Object.keys(yt).indexOf(t))throw new Error(\"Invalid arguments passed to jsPDF.setDocumentProperty\");return yt[t]=e};var wt,Nt,Lt,xt,At,_t={},St={},Pt=[],kt={},Ft={},It={},Ct={},jt=null,Bt=0,Ot=[],Mt=new h(L),Et=e.hotfixes||[],qt={},Rt={},Tt=[],Dt=function(t,e,n,r,i,a){if(!(this instanceof Dt))return new Dt(t,e,n,r,i,a);isNaN(t)&&(t=1),isNaN(e)&&(e=0),isNaN(n)&&(n=0),isNaN(r)&&(r=1),isNaN(i)&&(i=0),isNaN(a)&&(a=0),this._matrix=[t,e,n,r,i,a]};Object.defineProperty(Dt.prototype,\"sx\",{get:function(){return this._matrix[0]},set:function(t){this._matrix[0]=t}}),Object.defineProperty(Dt.prototype,\"shy\",{get:function(){return this._matrix[1]},set:function(t){this._matrix[1]=t}}),Object.defineProperty(Dt.prototype,\"shx\",{get:function(){return this._matrix[2]},set:function(t){this._matrix[2]=t}}),Object.defineProperty(Dt.prototype,\"sy\",{get:function(){return this._matrix[3]},set:function(t){this._matrix[3]=t}}),Object.defineProperty(Dt.prototype,\"tx\",{get:function(){return this._matrix[4]},set:function(t){this._matrix[4]=t}}),Object.defineProperty(Dt.prototype,\"ty\",{get:function(){return this._matrix[5]},set:function(t){this._matrix[5]=t}}),Object.defineProperty(Dt.prototype,\"a\",{get:function(){return this._matrix[0]},set:function(t){this._matrix[0]=t}}),Object.defineProperty(Dt.prototype,\"b\",{get:function(){return this._matrix[1]},set:function(t){this._matrix[1]=t}}),Object.defineProperty(Dt.prototype,\"c\",{get:function(){return this._matrix[2]},set:function(t){this._matrix[2]=t}}),Object.defineProperty(Dt.prototype,\"d\",{get:function(){return this._matrix[3]},set:function(t){this._matrix[3]=t}}),Object.defineProperty(Dt.prototype,\"e\",{get:function(){return this._matrix[4]},set:function(t){this._matrix[4]=t}}),Object.defineProperty(Dt.prototype,\"f\",{get:function(){return this._matrix[5]},set:function(t){this._matrix[5]=t}}),Object.defineProperty(Dt.prototype,\"rotation\",{get:function(){return Math.atan2(this.shx,this.sx)}}),Object.defineProperty(Dt.prototype,\"scaleX\",{get:function(){return this.decompose().scale.sx}}),Object.defineProperty(Dt.prototype,\"scaleY\",{get:function(){return this.decompose().scale.sy}}),Object.defineProperty(Dt.prototype,\"isIdentity\",{get:function(){return 1===this.sx&&(0===this.shy&&(0===this.shx&&(1===this.sy&&(0===this.tx&&0===this.ty))))}}),Dt.prototype.join=function(t){return[this.sx,this.shy,this.shx,this.sy,this.tx,this.ty].map(C).join(t)},Dt.prototype.multiply=function(t){var e=t.sx*this.sx+t.shy*this.shx,n=t.sx*this.shy+t.shy*this.sy,r=t.shx*this.sx+t.sy*this.shx,i=t.shx*this.shy+t.sy*this.sy,a=t.tx*this.sx+t.ty*this.shx+this.tx,o=t.tx*this.shy+t.ty*this.sy+this.ty;return new Dt(e,n,r,i,a,o)},Dt.prototype.decompose=function(){var t=this.sx,e=this.shy,n=this.shx,r=this.sy,i=this.tx,a=this.ty,o=Math.sqrt(t*t+e*e),s=(t/=o)*n+(e/=o)*r;n-=t*s,r-=e*s;var u=Math.sqrt(n*n+r*r);return s/=u,t*(r/=u)>16&255,r=u>>8&255,i=255&u}if(void 0===r||void 0===a&&n===r&&r===i)if(\"string\"==typeof n)e=n+\" \"+o[0];else switch(t.precision){case 2:e=O(n/255)+\" \"+o[0];break;case 3:default:e=M(n/255)+\" \"+o[0]}else if(void 0===a||\"object\"==typeof a){if(a&&!isNaN(a.a)&&0===a.a)return e=[\"1.\",\"1.\",\"1.\",o[1]].join(\" \");if(\"string\"==typeof n)e=[n,r,i,o[1]].join(\" \");else switch(t.precision){case 2:e=[O(n/255),O(r/255),O(i/255),o[1]].join(\" \");break;default:case 3:e=[M(n/255),M(r/255),M(i/255),o[1]].join(\" \")}}else if(\"string\"==typeof n)e=[n,r,i,a,o[2]].join(\" \");else switch(t.precision){case 2:e=[O(n),O(r),O(i),O(a),o[2]].join(\" \");break;case 3:default:e=[M(n),M(r),M(i),M(a),o[2]].join(\" \")}return e},$t=L.__private__.getFilters=function(){return m},Qt=L.__private__.putStream=function(t){var e=(t=t||{}).data||\"\",n=t.filters||$t(),r=t.alreadyAppliedFilters||[],i=t.addLength1||!1,a=e.length,o={};!0===n&&(n=[\"FlateEncode\"]);var s=t.additionalKeyValues||[],u=(o=void 0!==g.API.processDataByFilters?g.API.processDataByFilters(e,n):{data:e,reverseChain:[]}).reverseChain+(Array.isArray(r)?r.join(\" \"):r.toString());if(0!==o.data.length&&(s.push({key:\"Length\",value:o.data.length}),!0===i&&s.push({key:\"Length1\",value:a})),0!=u.length)if(u.split(\"/\").length-1==1)s.push({key:\"Filter\",value:u});else{s.push({key:\"Filter\",value:\"[\"+u+\"]\"});for(var c=0;c>\"),0!==o.data.length&&(ot(\"stream\"),ot(o.data),ot(\"endstream\"))},te=L.__private__.putPage=function(t){var e=t.number,n=t.data,r=t.objId,i=t.contentsObjId;Gt(r,!0),ot(\"<>\"),ot(\"endobj\");var a=n.join(\"\\n\");return k===P.ADVANCED&&(a+=\"\\nQ\"),Gt(i,!0),Qt({data:a,filters:$t()}),ot(\"endobj\"),r},ee=L.__private__.putPages=function(){var t,e,n=[];for(t=1;t<=Bt;t++)Ot[t].objId=Vt(),Ot[t].contentsObjId=Vt();for(t=1;t<=Bt;t++)n.push(te({number:t,data:et[t],objId:Ot[t].objId,contentsObjId:Ot[t].contentsObjId,mediaBox:Ot[t].mediaBox,cropBox:Ot[t].cropBox,bleedBox:Ot[t].bleedBox,trimBox:Ot[t].trimBox,artBox:Ot[t].artBox,userUnit:Ot[t].userUnit,rootDictionaryObjId:Jt,resourceDictionaryObjId:Xt}));Gt(Jt,!0),ot(\"<>\"),ot(\"endobj\"),Mt.publish(\"postPutPages\")},ne=function(t){var e=function(t,e){return-1!==t.indexOf(\" \")?\"(\"+_e(t,e)+\")\":_e(t,e)};Mt.publish(\"putFont\",{font:t,out:ot,newObject:Wt,putStream:Qt,pdfEscapeWithNeededParanthesis:e}),!0!==t.isAlreadyPutted&&(t.objectNumber=Wt(),ot(\"<<\"),ot(\"/Type /Font\"),ot(\"/BaseFont /\"+e(t.postScriptName)),ot(\"/Subtype /Type1\"),\"string\"==typeof t.encoding&&ot(\"/Encoding /\"+t.encoding),ot(\"/FirstChar 32\"),ot(\"/LastChar 255\"),ot(\">>\"),ot(\"endobj\"))},re=function(){for(var t in _t)_t.hasOwnProperty(t)&&(!1===w||!0===w&&N.hasOwnProperty(t))&&ne(_t[t])},ie=function(t){t.objectNumber=Wt();var e=[];e.push({key:\"Type\",value:\"/XObject\"}),e.push({key:\"Subtype\",value:\"/Form\"}),e.push({key:\"BBox\",value:\"[\"+[C(t.x),C(t.y),C(t.x+t.width),C(t.y+t.height)].join(\" \")+\"]\"}),e.push({key:\"Matrix\",value:\"[\"+t.matrix.toString()+\"]\"});var n=t.pages[1].join(\"\\n\");Qt({data:n,additionalKeyValues:e}),ot(\"endobj\")},ae=function(){for(var t in qt)qt.hasOwnProperty(t)&&ie(qt[t])},oe=function(t,e){var n,r=[],i=1/(e-1);for(n=0;n<1;n+=i)r.push(n);if(r.push(1),0!=t[0].offset){var a={offset:0,color:t[0].color};t.unshift(a)}if(1!=t[t.length-1].offset){var o={offset:1,color:t[t.length-1].color};t.push(o)}for(var s=\"\",u=0,c=0;ct[u+1].offset;)u++;var h=t[u].offset,l=(n-h)/(t[u+1].offset-h),f=t[u].color,d=t[u+1].color;s+=X(Math.round((1-l)*f[0]+l*d[0]).toString(16))+X(Math.round((1-l)*f[1]+l*d[1]).toString(16))+X(Math.round((1-l)*f[2]+l*d[2]).toString(16))}return s.trim()},se=function(t,e){e||(e=21);var n=Wt(),r=oe(t.colors,e),i=[];i.push({key:\"FunctionType\",value:\"0\"}),i.push({key:\"Domain\",value:\"[0.0 1.0]\"}),i.push({key:\"Size\",value:\"[\"+e+\"]\"}),i.push({key:\"BitsPerSample\",value:\"8\"}),i.push({key:\"Range\",value:\"[0.0 1.0 0.0 1.0 0.0 1.0]\"}),i.push({key:\"Decode\",value:\"[0.0 1.0 0.0 1.0 0.0 1.0]\"}),Qt({data:r,additionalKeyValues:i,alreadyAppliedFilters:[\"/ASCIIHexDecode\"]}),ot(\"endobj\"),t.objectNumber=Wt(),ot(\"<< /ShadingType \"+t.type),ot(\"/ColorSpace /DeviceRGB\");var a=\"/Coords [\"+C(parseFloat(t.coords[0]))+\" \"+C(parseFloat(t.coords[1]))+\" \";2===t.type?a+=C(parseFloat(t.coords[2]))+\" \"+C(parseFloat(t.coords[3])):a+=C(parseFloat(t.coords[2]))+\" \"+C(parseFloat(t.coords[3]))+\" \"+C(parseFloat(t.coords[4]))+\" \"+C(parseFloat(t.coords[5])),ot(a+=\"]\"),t.matrix&&ot(\"/Matrix [\"+t.matrix.toString()+\"]\"),ot(\"/Function \"+n+\" 0 R\"),ot(\"/Extend [true true]\"),ot(\">>\"),ot(\"endobj\")},ue=function(t,e){var n=Vt(),r=Wt();e.push({resourcesOid:n,objectOid:r}),t.objectNumber=r;var i=[];i.push({key:\"Type\",value:\"/Pattern\"}),i.push({key:\"PatternType\",value:\"1\"}),i.push({key:\"PaintType\",value:\"1\"}),i.push({key:\"TilingType\",value:\"1\"}),i.push({key:\"BBox\",value:\"[\"+t.boundingBox.map(C).join(\" \")+\"]\"}),i.push({key:\"XStep\",value:C(t.xStep)}),i.push({key:\"YStep\",value:C(t.yStep)}),i.push({key:\"Resources\",value:n+\" 0 R\"}),t.matrix&&i.push({key:\"Matrix\",value:\"[\"+t.matrix.toString()+\"]\"}),Qt({data:t.stream,additionalKeyValues:i}),ot(\"endobj\")},ce=function(t){var e;for(e in kt)kt.hasOwnProperty(e)&&(kt[e]instanceof d?se(kt[e]):kt[e]instanceof p&&ue(kt[e],t))},he=function(t){for(var e in t.objectNumber=Wt(),ot(\"<<\"),t)switch(e){case\"opacity\":ot(\"/ca \"+O(t[e]));break;case\"stroke-opacity\":ot(\"/CA \"+O(t[e]))}ot(\">>\"),ot(\"endobj\")},le=function(){var t;for(t in It)It.hasOwnProperty(t)&&he(It[t])},fe=function(){for(var t in ot(\"/XObject <<\"),qt)qt.hasOwnProperty(t)&&qt[t].objectNumber>=0&&ot(\"/\"+t+\" \"+qt[t].objectNumber+\" 0 R\");Mt.publish(\"putXobjectDict\"),ot(\">>\")},de=function(){for(var t in ot(\"/Font <<\"),_t)_t.hasOwnProperty(t)&&(!1===w||!0===w&&N.hasOwnProperty(t))&&ot(\"/\"+t+\" \"+_t[t].objectNumber+\" 0 R\");ot(\">>\")},pe=function(){if(Object.keys(kt).length>0){for(var t in ot(\"/Shading <<\"),kt)kt.hasOwnProperty(t)&&kt[t]instanceof d&&kt[t].objectNumber>=0&&ot(\"/\"+t+\" \"+kt[t].objectNumber+\" 0 R\");Mt.publish(\"putShadingPatternDict\"),ot(\">>\")}},ge=function(t){if(Object.keys(kt).length>0){for(var e in ot(\"/Pattern <<\"),kt)kt.hasOwnProperty(e)&&kt[e]instanceof L.TilingPattern&&kt[e].objectNumber>=0&&kt[e].objectNumber>\")}},me=function(){if(Object.keys(It).length>0){var t;for(t in ot(\"/ExtGState <<\"),It)It.hasOwnProperty(t)&&It[t].objectNumber>=0&&ot(\"/\"+t+\" \"+It[t].objectNumber+\" 0 R\");Mt.publish(\"putGStateDict\"),ot(\">>\")}},ve=function(t){Gt(t.resourcesOid,!0),ot(\"<<\"),ot(\"/ProcSet [/PDF /Text /ImageB /ImageC /ImageI]\"),de(),pe(),ge(t.objectOid),me(),fe(),ot(\">>\"),ot(\"endobj\")},be=function(){var t=[];re(),le(),ae(),ce(t),Mt.publish(\"putResources\"),t.forEach(ve),ve({resourcesOid:Xt,objectOid:Number.MAX_SAFE_INTEGER}),Mt.publish(\"postPutResources\")},ye=function(){Mt.publish(\"putAdditionalObjects\");for(var t=0;t>8&&(u=!0);t=s.join(\"\")}for(n=t.length;void 0===u&&0!==n;)t.charCodeAt(n-1)>>8&&(u=!0),n--;if(!u)return t;for(s=e.noBOM?[]:[254,255],n=0,r=t.length;n>8)>>8)throw new Error(\"Character at position \"+n+\" of string '\"+t+\"' exceeds 16bits. Cannot be encoded into UCS-2 BE\");s.push(h),s.push(c-(h<<8))}return String.fromCharCode.apply(void 0,s)},_e=L.__private__.pdfEscape=L.pdfEscape=function(t,e){return Ae(t,e).replace(/\\\\/g,\"\\\\\\\\\").replace(/\\(/g,\"\\\\(\").replace(/\\)/g,\"\\\\)\")},Se=L.__private__.beginPage=function(t){et[++Bt]=[],Ot[Bt]={objId:0,contentsObjId:0,userUnit:Number(v),artBox:null,bleedBox:null,cropBox:null,trimBox:null,mediaBox:{bottomLeftX:0,bottomLeftY:0,topRightX:Number(t[0]),topRightY:Number(t[1])}},Fe(Bt),at(et[Y])},Pe=function(t,e){var r,a,s;switch(i=e||i,\"string\"==typeof t&&(r=S(t.toLowerCase()),Array.isArray(r)&&(a=r[0],s=r[1])),Array.isArray(t)&&(a=t[0]*Nt,s=t[1]*Nt),isNaN(a)&&(a=o[0],s=o[1]),(a>14400||s>14400)&&(n.warn(\"A page in a PDF can not be wider or taller than 14400 userUnit. jsPDF limits the width/height to 14400\"),a=Math.min(14400,a),s=Math.min(14400,s)),o=[a,s],i.substr(0,1)){case\"l\":s>a&&(o=[s,a]);break;case\"p\":a>s&&(o=[s,a])}Se(o),on(an),ot(pn),0!==wn&&ot(wn+\" J\"),0!==Nn&&ot(Nn+\" j\"),Mt.publish(\"addPage\",{pageNumber:Bt})},ke=function(t){t>0&&t<=Bt&&(et.splice(t,1),Ot.splice(t,1),Bt--,Y>Bt&&(Y=Bt),this.setPage(Y))},Fe=function(t){t>0&&t<=Bt&&(Y=t)},Ie=L.__private__.getNumberOfPages=L.getNumberOfPages=function(){return et.length-1},Ce=function(t,e,r){var i,a=void 0;return r=r||{},t=void 0!==t?t:_t[wt].fontName,e=void 0!==e?e:_t[wt].fontStyle,i=t.toLowerCase(),void 0!==St[i]&&void 0!==St[i][e]?a=St[i][e]:void 0!==St[t]&&void 0!==St[t][e]?a=St[t][e]:!1===r.disableWarning&&n.warn(\"Unable to look up font label for font '\"+t+\"', '\"+e+\"'. Refer to getFontList() for available fonts.\"),a||r.noFallback||null==(a=St.times[e])&&(a=St.times.normal),a},je=L.__private__.putInfo=function(){for(var t in Wt(),ot(\"<<\"),ot(\"/Producer (jsPDF \"+g.version+\")\"),yt)yt.hasOwnProperty(t)&&yt[t]&&ot(\"/\"+t.substr(0,1).toUpperCase()+t.substr(1)+\" (\"+_e(yt[t])+\")\");ot(\"/CreationDate (\"+T+\")\"),ot(\">>\"),ot(\"endobj\")},Be=L.__private__.putCatalog=function(t){var e=(t=t||{}).rootDictionaryObjId||Jt;switch(Wt(),ot(\"<<\"),ot(\"/Type /Catalog\"),ot(\"/Pages \"+e+\" 0 R\"),lt||(lt=\"fullwidth\"),lt){case\"fullwidth\":ot(\"/OpenAction [3 0 R /FitH null]\");break;case\"fullheight\":ot(\"/OpenAction [3 0 R /FitV null]\");break;case\"fullpage\":ot(\"/OpenAction [3 0 R /Fit]\");break;case\"original\":ot(\"/OpenAction [3 0 R /XYZ null null 1]\");break;default:var n=\"\"+lt;\"%\"===n.substr(n.length-1)&&(lt=parseInt(lt)/100),\"number\"==typeof lt&&ot(\"/OpenAction [3 0 R /XYZ null null \"+O(lt)+\"]\")}switch(mt||(mt=\"continuous\"),mt){case\"continuous\":ot(\"/PageLayout /OneColumn\");break;case\"single\":ot(\"/PageLayout /SinglePage\");break;case\"two\":case\"twoleft\":ot(\"/PageLayout /TwoColumnLeft\");break;case\"tworight\":ot(\"/PageLayout /TwoColumnRight\")}pt&&ot(\"/PageMode /\"+pt),Mt.publish(\"putCatalog\"),ot(\">>\"),ot(\"endobj\")},Oe=L.__private__.putTrailer=function(){ot(\"trailer\"),ot(\"<<\"),ot(\"/Size \"+(K+1)),ot(\"/Root \"+K+\" 0 R\"),ot(\"/Info \"+(K-1)+\" 0 R\"),ot(\"/ID [ <\"+D+\"> <\"+D+\"> ]\"),ot(\">>\")},Me=L.__private__.putHeader=function(){ot(\"%PDF-\"+x),ot(\"%ºß¬à\")},Ee=L.__private__.putXRef=function(){var t=\"0000000000\";ot(\"xref\"),ot(\"0 \"+(K+1)),ot(\"0000000000 65535 f \");for(var e=1;e<=K;e++){\"function\"==typeof Z[e]?ot((t+Z[e]()).slice(-10)+\" 00000 n \"):void 0!==Z[e]?ot((t+Z[e]).slice(-10)+\" 00000 n \"):ot(\"0000000000 00000 n \")}},qe=L.__private__.buildDocument=function(){it(),at($),Mt.publish(\"buildDocument\"),Me(),ee(),ye(),be(),je(),Be();var t=Q;return Ee(),Oe(),ot(\"startxref\"),ot(\"\"+t),ot(\"%%EOF\"),at(et[Y]),$.join(\"\\n\")},Re=L.__private__.getBlob=function(t){return new Blob([ut(t)],{type:\"application/pdf\"})},Te=L.output=L.__private__.output=xe((function(e,r){switch(\"string\"==typeof(r=r||{})?r={filename:r}:r.filename=r.filename||\"generated.pdf\",e){case void 0:return qe();case\"save\":L.save(r.filename);break;case\"arraybuffer\":return ut(qe());case\"blob\":return Re(qe());case\"bloburi\":case\"bloburl\":if(void 0!==t.URL&&\"function\"==typeof t.URL.createObjectURL)return t.URL&&t.URL.createObjectURL(Re(qe()))||void 0;n.warn(\"bloburl is not supported by your system, because URL.createObjectURL is not supported by your browser.\");break;case\"datauristring\":case\"dataurlstring\":var i=\"\",a=qe();try{i=s(a)}catch(t){i=s(unescape(encodeURIComponent(a)))}return\"data:application/pdf;filename=\"+r.filename+\";base64,\"+i;case\"pdfobjectnewwindow\":if(\"[object Window]\"===Object.prototype.toString.call(t)){var o='